@needle-tools/engine 4.10.0-beta.1 → 4.10.0-beta.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/needle-engine.bundle-CLzMgxkO.min.js +1650 -0
- package/dist/{needle-engine.bundle-6so_os_w.umd.cjs → needle-engine.bundle-Ckr5KE6m.umd.cjs} +132 -132
- package/dist/{needle-engine.bundle-Dj2DYdMY.js → needle-engine.bundle-Ddybtee9.js} +7082 -7021
- package/dist/needle-engine.js +15 -14
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/lib/engine/engine_camera.js +2 -2
- package/lib/engine/engine_camera.js.map +1 -1
- package/lib/engine/engine_lightdata.d.ts +3 -3
- package/lib/engine/engine_lightdata.js +10 -10
- package/lib/engine/engine_lightdata.js.map +1 -1
- package/lib/engine/engine_physics_rapier.js +4 -0
- package/lib/engine/engine_physics_rapier.js.map +1 -1
- package/lib/engine/engine_scenelighting.d.ts +1 -1
- package/lib/engine/engine_scenelighting.js +4 -5
- package/lib/engine/engine_scenelighting.js.map +1 -1
- package/lib/engine/engine_utils.d.ts +3 -1
- package/lib/engine/engine_utils.js +11 -0
- package/lib/engine/engine_utils.js.map +1 -1
- package/lib/engine/extensions/NEEDLE_lightmaps.js +1 -1
- package/lib/engine/extensions/NEEDLE_lightmaps.js.map +1 -1
- package/lib/engine/webcomponents/needle-engine.js +22 -0
- package/lib/engine/webcomponents/needle-engine.js.map +1 -1
- package/lib/engine-components/CameraUtils.js +2 -1
- package/lib/engine-components/CameraUtils.js.map +1 -1
- package/lib/engine-components/Renderer.js +2 -0
- package/lib/engine-components/Renderer.js.map +1 -1
- package/lib/engine-components/Skybox.js +22 -4
- package/lib/engine-components/Skybox.js.map +1 -1
- package/lib/engine-components/utils/LookAt.js +1 -1
- package/lib/engine-components/utils/LookAt.js.map +1 -1
- package/lib/engine-components/web/ScrollFollow.js +80 -70
- package/lib/engine-components/web/ScrollFollow.js.map +1 -1
- package/lib/engine-components/web/ViewBox.d.ts +0 -1
- package/lib/engine-components/web/ViewBox.js +79 -36
- package/lib/engine-components/web/ViewBox.js.map +1 -1
- package/package.json +1 -1
- package/src/engine/engine_camera.ts +2 -2
- package/src/engine/engine_lightdata.ts +11 -11
- package/src/engine/engine_physics_rapier.ts +3 -0
- package/src/engine/engine_scenelighting.ts +5 -6
- package/src/engine/engine_utils.ts +12 -0
- package/src/engine/extensions/NEEDLE_lightmaps.ts +1 -1
- package/src/engine/webcomponents/needle-engine.ts +33 -6
- package/src/engine-components/CameraUtils.ts +1 -1
- package/src/engine-components/Renderer.ts +2 -0
- package/src/engine-components/Skybox.ts +26 -7
- package/src/engine-components/utils/LookAt.ts +1 -1
- package/src/engine-components/web/ScrollFollow.ts +82 -70
- package/src/engine-components/web/ViewBox.ts +82 -37
- package/dist/needle-engine.bundle-Djy6H4lx.min.js +0 -1650
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import{Vector2 as J,Vector3 as b,Vector4 as pe,Quaternion as U,PlaneGeometry as Dn,WebGLRenderer as sr,PerspectiveCamera as re,OrthographicCamera as cd,Scene as yi,Mesh as H,Texture as Re,Uniform$1 as Vi,Color as ne,ShaderMaterial as Bn,Box3 as bi,ShadowMaterial as W0,Euler as nt,MeshStandardMaterial as ut,Box3Helper as hS,GridHelper as rm,Object3D as k,Material as ve,Matrix3 as $0,Matrix4 as ee,Layers as rs,Ray as as,MathUtils as fo,AxesHelper as _i,MeshBasicMaterial as we,DoubleSide as vi,BufferGeometry as mn,Group as ls,CylinderGeometry as H0,SphereGeometry as hd,BoxGeometry as _a,SpriteMaterial as dS,Sprite as uS,Shape as pS,ExtrudeGeometry as mS,Fog as G0,DirectionalLight as am,PointLight as lm,EdgesGeometry as gS,LineSegments as q0,LineBasicMaterial as cm,Line as va,BufferAttribute as pt,Raycaster as dd,Sphere as ud,ArrayCamera as fS,Plane as rr,SkinnedMesh as cs,InterleavedBufferAttribute as X0,Skeleton as yS,Bone as bS,WebGLCubeRenderTarget as _S,CubeCamera as vS,AnimationClip as Wi,FileLoader as hm,TextureLoader as Hl,PropertyBinding as xa,KeyframeTrack as xS,LinearSRGBColorSpace as yo,ShaderChunk as Wt,UniformsLib as wS,DataTexture as dm,RGBAFormat as pd,EquirectangularReflectionMapping as bo,SRGBColorSpace as _o,Clock as SS,NeutralToneMapping as wa,AgXToneMapping as md,ACESFilmicToneMapping as gd,NoToneMapping as fd,PCFSoftShadowMap$1 as CS,BasicNodeLibrary as PS,WebGLRenderTarget as Fn,DepthTexture as Q0,NearestFilter as yd,LoopRepeat as OS,LoopOnce as um,AnimationMixer as pm,CompressedTexture as kS,FrontSide as hs,Camera as MS,Frustum as Y0,AudioListener as RS,PositionalAudio as TS,AudioLoader as mm,EventDispatcher as gm,BackSide as bd,MeshDepthMaterial as ES,CustomBlending as AS,MaxEquation as IS,AmbientLight as LS,HemisphereLight as jS,AlwaysStencilFunc as DS,GreaterEqualStencilFunc as BS,NotEqualStencilFunc as FS,GreaterStencilFunc as zS,LessEqualStencilFunc as US,EqualStencilFunc as NS,LessStencilFunc as VS,NeverStencilFunc as Z0,InvertStencilOp as WS,DecrementWrapStencilOp as $S,IncrementWrapStencilOp as HS,DecrementStencilOp as GS,IncrementStencilOp as qS,ReplaceStencilOp as XS,ZeroStencilOp as QS,KeepStencilOp as YS,RawShaderMaterial as K0,GLSL3 as ZS,AlwaysDepth as KS,GreaterEqualDepth as JS,GreaterDepth as eC,LessEqualDepth as tC,LessDepth as iC,NotEqualDepth as nC,EqualDepth as oC,BatchedMesh as J0,MeshPhysicalMaterial as fm,LinearFilter as _d,UnsignedByteType as sC,RingGeometry as rC,Line3 as aC,AdditiveBlending as eb,BoxHelper as lC,SpotLight as cC,DirectionalLightHelper as hC,CameraHelper as dC,LOD as uC,Triangle as pC,NormalBlending as mC,ReinhardToneMapping as ym,LinearToneMapping as bm,HalfFloatType as _m,VideoTexture as gC,CubeUVReflectionMapping as tb,CubeTexture as fC,CompressedCubeTexture as yC,EquirectangularRefractionMapping as bC,CatmullRomCurve3 as _C,VectorKeyframeTrack as vC,QuaternionKeyframeTrack as xC,Audio as wC,ShaderLib as vd,UniformsUtils as ib,MirroredRepeatWrapping as nb,MeshNormalMaterial as SC,AudioContext as CC,PMREMGenerator$1 as PC}from"./three-qw28ZtTy.min.js";import{createLoaders as vm,getRaycastMesh as ob,LODsManager as ar,NEEDLE_progressive as $e,addDracoAndKTX2Loaders as OC,configureLoader as kC,setKTX2TranscoderLocation as MC,setDracoDecoderLocation as RC}from"./gltf-progressive-CoZbSfPR.min.js";import{GroundedSkybox as Sa,Font as TC,TextGeometry as EC,FontLoader as AC,GLTFLoader as vo,TransformControlsGizmo as sb,EXRLoader as xm,RGBELoader as rb,Stats as IC,nodeFrame as LC,OrbitControls as ab,PositionalAudioHelper as jC,HorizontalBlurShader as DC,VerticalBlurShader as BC,GLTFExporter as lb,strToU8 as cb,zipSync as FC,XRControllerModelFactory as zC,XRHandMeshModel as UC,Line2 as NC,LineGeometry as VC,LineMaterial as WC,TransformControls as $C,InteractiveGroup as HC,HTMLMesh as GC,VertexNormalsHelper as qC,OBJLoader as wm,FBXLoader as hb,mergeVertices as XC}from"./three-examples-BivkhnvN.min.js";import{fetchProfile as QC,MotionController as YC,$70d766613f57b014$export$2e2bcd8739ae039 as db,ByteBuffer as ZC,v5 as ub,md5 as pb,SIZE_PREFIX_LENGTH as mb,Builder as Sm,createNoise4D as KC,Matrix4 as Cm,BatchedParticleRenderer as JC,ParticleSystem as eP,RenderMode as xo,ConstantColor as tP,Vector4 as iP,ConstantValue as nP,TrailParticle as gb,WorkerBase as oP,MeshBVH as sP}from"./vendor-JyrX4DVM.min.js";import{__webpack_exports__default as Ce,__webpack_exports__Text as fb,__webpack_exports__Block as yb,__webpack_exports__update as rP,SimpleStateBehavior as aP,__webpack_exports__Inline as Pm,__webpack_exports__FontLibrary as bb,ThreeMeshUI as _b}from"./three-mesh-ui-DhYXcXZe.min.js";import{EffectAttribute as lP}from"./postprocessing-BHMVuZQ1.min.js";const Om=new Map;function $i(o=globalThis.location?.hostname){if(Om.has(o))return Om.get(o);const e=/(\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3})|localhost/.test(o);return Om.set(o,e),e===!0}function vb(){return window.location.hostname.includes("glitch.me")}const cP='<svg 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4
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+
from`,e,`
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5
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6
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@import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
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div[data-needle_engine_debug_overlay] {
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font-family: 'Roboto Flex', sans-serif;
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font-size: 16px;
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}
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div[data-needle_engine_debug_overlay] strong {
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}
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div[data-needle_engine_debug_overlay] a {
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color: white;
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text-decoration: none;
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border-bottom: 1px solid rgba(255, 255, 255, 0.3);
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}
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div[data-needle_engine_debug_overlay] a:hover {
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border: none;
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}
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div[data-needle_engine_debug_overlay] .log strong {
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color: rgba(200,200,200,.9);
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}
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div[data-needle_engine_debug_overlay] .warn strong {
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color: rgba(255,255,230, 1);
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}
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div[data-needle_engine_debug_overlay] .error strong {
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color: rgba(255,100,120, 1);
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}
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position: absolute;
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top: 0;
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right: 5px;
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padding-top: 0px;
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max-width: 70%;
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max-height: calc(100% - 5px);
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z-index: 9999999999;
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overflow: auto;
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word-break: break-word;
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Fb(this.alpha(this.minCutOff)),this.dx=new Fb(this.alpha(this.dCutOff)),this.lasttime=null}alpha(e){const t=1/this.freq;return 1/(1+1/(2*Math.PI*e)/t)}filter(e,t=null){this.lasttime&&t&&(this.freq=1/(t-this.lasttime)),this.lasttime=t;const i=this.x.lastValue(),n=i?(e-i)*this.freq:0,s=this.dx.filter(n,this.alpha(this.dCutOff)),r=this.minCutOff+this.beta*Math.abs(s);return this.x.filter(e,this.alpha(r))}reset(e){e!=null&&this.x.reset(e),this.x.alpha=this.alpha(this.minCutOff),this.dx.alpha=this.alpha(this.dCutOff),this.lasttime=null}}class Um{x;y;z;constructor(e,t=1,i=0,n=1){this.x=new Cd(e,t,i,n),this.y=new Cd(e,t,i,n),this.z=new Cd(e,t,i,n)}filter(e,t,i=null){t.x=this.x.filter(e.x,i),t.y=this.y.filter(e.y,i),t.z=this.z.filter(e.z,i)}reset(e){this.x.reset(e?.x),this.y.reset(e?.y),this.z.reset(e?.z)}}const Pd="needle:cameraController";function zb(o){return o[Pd]}function Nm(o,e,t){t?o[Pd]=e:o[Pd]===e&&(o[Pd]=null)}const Vm="needle:autofit";function Ub(o){return o[Vm]===void 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o.lerp(e,t).normalize().multiplyScalar(s)}const Wm=new U,Nb=new U().setFromAxisAngle(new b(0,1,0),Math.PI);function JP(o,e){o.lookAt(e),o.quaternion.multiply(Nb)}function Zl(o,e,t=!0,i=!1){if(o===e)return;Wm.copy(o.quaternion);const n=K(e),s=K(o);if(i){if(fn(o,be(e)),t){const r=s.y,a=s.sub(Gb(o));a.y=r,o.lookAt(a),o.quaternion.multiply(Nb)}Number.isNaN(o.quaternion.x)&&o.quaternion.copy(Wm);return}t&&(n.y=s.y),o.lookAt(n),Number.isNaN(o.quaternion.x)&&o.quaternion.copy(Wm)}function eO(o,e,t,i=1){if(t){const n=z(0,0,0),s=e.x/window.innerWidth*2-1,r=-(e.y/window.innerHeight)*2+1;n.set(s,r,0),n.unproject(t);const a=t.worldPosition,l=o.worldPosition.distanceTo(a),c=n.sub(a);c.multiplyScalar(i*3.6*l);const h=t.worldPosition.add(c);return o.lookAt(h),h}return null}const tO=new xi(()=>new b,100);function z(o,e,t){const i=tO.get();return i.set(0,0,0),o instanceof b?i.copy(o):Array.isArray(o)?i.set(o[0],o[1],o[2]):o instanceof DOMPointReadOnly?i.set(o.x,o.y,o.z):typeof o=="number"?(i.x=o,i.y=e!==void 0?e:i.x,i.z=t!==void 0?t:i.x):typeof o=="object"&&(i.x=o.x,i.y=o.y,i.z=o.z),i}const iO=new xi(()=>new ne,30);function Vb(o){const e=iO.get();return o?e.copy(o):e.set(0,0,0),e}const nO=new xi(()=>new U,100);function ti(o){const e=nO.get();return e.identity(),o instanceof U?e.copy(o):o instanceof DOMPointReadOnly&&e.set(o.x,o.y,o.z,o.w),e}const $m=new xi(()=>new b,100),Wb=Symbol("lastMatrixWorldUpdateKey");function K(o,e=null,t=!0){const i=e??$m.get();return o?o.parent?(t&&o.updateWorldMatrix(!0,!1),o.matrixWorldNeedsUpdate&&o[Wb]!==Date.now()&&(o[Wb]=Date.now(),o.updateMatrixWorld()),i.setFromMatrixPosition(o.matrixWorld),i):i.copy(o.position):i.set(0,0,0)}function mt(o,e){if(!o)return o;const t=$m.get();return e!==t&&t.copy(e),(o?.parent??o).worldToLocal(t),o.position.set(t.x,t.y,t.z),o}function hr(o,e,t,i){const n=$m.get();return n.set(e,t,i),mt(o,n),o}const kd=new xi(()=>new U,100),dr=new U,Hm=new U;function be(o,e=null){if(!o)return kd.get().identity();const t=e??kd.get();return o.parent?(o.getWorldQuaternion(t),t):t.copy(o.quaternion)}function fn(o,e){if(!o)return;e!==dr&&dr.copy(e);const t=dr;o?.parent?.getWorldQuaternion(Hm),Hm.invert();const i=Hm.multiply(t);o.quaternion.set(i.x,i.y,i.z,i.w)}function Gm(o,e,t,i,n){dr.set(e,t,i,n),fn(o,dr)}const oO=new xi(()=>new b,100),sO=new b;function He(o,e=null){return e||(e=oO.get()),o?o.parent?(o.getWorldScale(e),e):e.copy(o.scale):e.set(0,0,0)}function Oa(o,e){if(!o)return;if(!o.parent){o.scale.copy(e);return}const t=sO;o.parent.getWorldScale(t),o.scale.copy(e),o.scale.divide(t)}const rO=new b,$b=new U;function aO(o){return be(o,$b),rO.set(0,0,1).applyQuaternion($b)}const lO=new xi(()=>new b,100),Hb=new U;function Gb(o,e){return e||(e=lO.get().set(0,0,1)),be(o,Hb),e.applyQuaternion(Hb)}const qb=new nt,Xb=new nt,cO=new b;function qm(o){const e=kd.get();return o.getWorldQuaternion(e),Xb.setFromQuaternion(e),Xb}function Xm(o,e){const t=kd.get();fn(o,t.setFromEuler(e))}function Md(o){const e=qm(o),t=cO;return t.set(e.x,e.y,e.z),t.x=j.toDegrees(t.x),t.y=j.toDegrees(t.y),t.z=j.toDegrees(t.z),t}function Qb(o,e){Kl(o,e.x,e.y,e.z,!0)}function Kl(o,e,t,i,n=!0){n&&(e=j.toRadians(e),t=j.toRadians(t),i=j.toRadians(i)),qb.set(e,t,i),dr.setFromEuler(qb),fn(o,dr)}function Rd(o,e=!0){o&&(e?function t(i){console.groupCollapsed((i.name?i.name:"(no name : "+i.type+")")+" %o",i),i.children.forEach(t),console.groupEnd()}(o):o.traverse(function(t){for(var i="|___",n=t;n.parent!==null;)i=" "+i,n=n.parent;console.log(i+t.name+" <"+t.type+">")}))}function hO(o){let e=o?.name||"";if(!o)return e;let t=o.parent;for(;t;)e=t.name+"/"+e,t=t.parent;return e}function Yb(o){if(o){const e=o;return e.blendMode!==void 0&&e.clampWhenFinished!==void 0&&e.enabled!==void 0&&e.fadeIn!==void 0&&e.getClip!==void 0}return!1}class im extends Bn{static vertex=`
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58
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+
varying vec2 vUv;
|
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59
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+
void main(){
|
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60
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vUv = uv;
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61
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+
gl_Position = vec4(position.xy, 0., 1.0);
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62
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+
}`;constructor(){super({vertexShader:im.vertex,uniforms:{map:new Vi(null),flipY:new Vi(!0),writeDepth:new Vi(!1),depthTexture:new Vi(null)},fragmentShader:`
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uniform sampler2D map;
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64
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uniform bool flipY;
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65
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uniform bool writeDepth;
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uniform sampler2D depthTexture;
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varying vec2 vUv;
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void main(){
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vec2 uv = vUv;
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72
|
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if (flipY) uv.y = 1.0 - uv.y;
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gl_FragColor = texture2D(map, uv);
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74
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+
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75
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+
if (writeDepth) {
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76
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+
float depth = texture2D(depthTexture, uv).r;
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gl_FragDepth = depth;
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// float linearDepth = (depth - 0.99) * 100.0; // Enhance near 1.0 values
|
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// gl_FragColor = vec4(linearDepth, linearDepth, linearDepth, 1.0);
|
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81
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}
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}`})}reset(){this.uniforms.map.value=null,this.uniforms.flipY.value=!0,this.uniforms.writeDepth.value=!1,this.uniforms.depthTexture.value=null,this.needsUpdate=!0,this.uniformsNeedUpdate=!0}}class tr{static planeGeometry=new Dn(2,2,1,1);static renderer=new sr({antialias:!1,alpha:!0});static perspectiveCam=new re;static orthographicCam=new cd;static scene=new yi;static blitMaterial=new im;static mesh=new H(tr.planeGeometry,tr.blitMaterial);static copyTexture(e,t){t||(t=this.blitMaterial),this.blitMaterial.reset();const i=t||this.blitMaterial;i.uniforms.map.value=e,i.needsUpdate=!0,i.uniformsNeedUpdate=!0;const n=i.vertexShader;i.vertexShader=im.vertex;const s=this.mesh;s.material=i,s.frustumCulled=!1,this.scene.children.length=0,this.scene.add(s),this.renderer.setSize(e.image.width,e.image.height),this.renderer.clear(),this.renderer.render(this.scene,this.perspectiveCam);const r=new Re(this.renderer.domElement);return r.name="Copy",r.needsUpdate=!0,i.vertexShader=n,r}static blit(e,t,i){const{renderer:n=this.renderer,blitMaterial:s=this.blitMaterial,flipY:r=!1,depthTexture:a=null,depthTest:l=!0,depthWrite:c=!0}=i||{};this.blitMaterial.reset(),s.uniforms.map&&(s.uniforms.map.value=e),s.uniforms.flipY&&(s.uniforms.flipY.value=r),a?(s.uniforms.writeDepth=new Vi(!0),s.uniforms.depthTexture.value=a):(s.uniforms.writeDepth=new Vi(!1),s.uniforms.depthTexture.value=null),s.needsUpdate=!0,s.uniformsNeedUpdate=!0;const h=this.mesh;h.material=s,h.frustumCulled=!1,this.scene.children.length=0,this.scene.add(h);const d=n.getRenderTarget(),p=n.getContext(),m=p.getParameter(p.DEPTH_TEST),f=p.getParameter(p.DEPTH_WRITEMASK),g=p.getParameter(p.DEPTH_FUNC);l?n.getContext().enable(n.getContext().DEPTH_TEST):n.getContext().disable(n.getContext().DEPTH_TEST),n.state.buffers.depth.setMask(c),n.setClearColor(new ne(0,0,0),0),n.pixelRatio!==window.devicePixelRatio&&n.xr.isPresenting===!1&&n.setPixelRatio(window.devicePixelRatio),n.setRenderTarget(t),n.clear(),n.render(this.scene,this.perspectiveCam),n.setRenderTarget(d);const y=n.state.buffers.depth;y.setTest(m),y.setMask(f),y.setFunc(g)}static textureToCanvas(e,t=!1){if(!e)return null;(t===!0||e.isCompressedTexture===!0)&&(e=Zb(e));const i=e.image;if(uO(i)){const n=document.createElement("canvas");n.width=i.width,n.height=i.height;const s=n.getContext("2d");return s?(s.drawImage(i,0,0,i.width,i.height,0,0,n.width,n.height),n):(console.error("Failed getting canvas 2d context"),null)}return null}}function Zb(o){return tr.copyTexture(o)}function dO(o,e=!1){return tr.textureToCanvas(o,e)}function uO(o){return typeof HTMLImageElement<"u"&&o instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&o instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&o instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&o instanceof ImageBitmap}function pO(o){const e=o.type;return e==="Mesh"||e==="SkinnedMesh"}function Qm(o,e){e?o["needle:rendercustomshadow"]=!0:o["needle:rendercustomshadow"]=!1}function Kb(o){return!!(o&&(o["needle:rendercustomshadow"]===!0||o["needle:rendercustomshadow"]==null))}function $t(o,e=void 0,t=void 0,i=void 0){const n=i||new bi;n.makeEmpty();const s=[];function r(l){let c=!0;if(l.visible&&Ub(l)!==!1&&!(l.type==="TransformControlsGizmo"||l.type==="TransformControlsPlane")){if(l instanceof hS&&(c=!1),l instanceof rm&&(c=!1),l instanceof Sa&&(c=!1),l.isGizmo===!0&&(c=!1),l.material instanceof W0&&(c=!1),pO(l)||(c=!1),t&&l.layers.test(t)===!1&&(c=!1),c&&(e&&Array.isArray(e)&&e?.includes(l)||typeof e=="function"&&e(l)===!0))return;if(l.isUI!==!0){if(c){const h=l.children;l.children=s;const d=l.position,p=l.scale;if(Number.isNaN(d.x)||Number.isNaN(d.y)||Number.isNaN(d.z)){console.warn(`Object "${l.name}" has NaN values in position or scale.... will ignore it`,d,p);return}l.geometry===null&&(l.geometry=void 0),n.expandByObject(l,!0),l.children=h}for(const h of l.children)r(h)}}}let a=!1;Array.isArray(o)||(o=[o]);for(const l of o)l&&(a=!0,l.updateMatrixWorld(),r(l));return a||console.warn("No objects to fit camera to..."),n}function Jb(o,e,t){const i=$t([o],t?.ignore),n=new b;i.getSize(n);const s=new b;i.getCenter(s);const r=new b;e.getSize(r);const a=new b;e.getCenter(a);const l=new b;l.set(r.x/n.x,r.y/n.y,r.z/n.z);const c=Math.min(l.x,l.y,l.z),h=t?.scale!==!1;if(h&&Oa(o,He(o).multiplyScalar(c)),t?.position!==!1){const d=new b;i.getCenter(d),d.y=i.min.y;const p=new b;e.getCenter(p),p.y=e.min.y;const m=p.clone().sub(d);h&&m.multiplyScalar(c),mt(o,K(o).add(m))}return{boundsBefore:i,scale:l}}function e_(o,e){const t=$t([o]),i=new b;t.getCenter(i),i.y=t.min.y;const n=e.clone().sub(i),s=K(o);return mt(o,s.add(n)),{offset:n,bounds:t}}function Ym(o,e,t,i){if(Array.isArray(e)){let r=!0;for(let a=0;a<e.length;a++)Ym(o,e[a],a,e)||(r=!1);return r}if(e.type==="MeshStandardMaterial"||e.type==="MeshBasicMaterial")return!1;if(e["material:fbx"]!=null)return!0;const n=new ut;n["material:fbx"]=e;const s=e;return s&&(s.map?n.color.set(1,1,1):n.color.copyLinearToSRGB(s.color),n.emissive.copyLinearToSRGB(s.emissive),n.emissiveIntensity=s.emissiveIntensity,n.opacity=s.opacity,n.displacementScale=s.displacementScale,n.transparent=s.transparent,n.bumpMap=s.bumpMap,n.aoMap=s.aoMap,n.map=s.map,n.displacementMap=s.displacementMap,n.emissiveMap=s.emissiveMap,n.normalMap=s.normalMap,n.envMap=s.envMap,n.alphaMap=s.alphaMap,n.metalness=s.reflectivity,n.vertexColors=s.vertexColors,s.shininess&&(n.roughness=1-Math.sqrt(s.shininess)/10),n.needsUpdate=!0),t===void 0?o.material=n:i[t]=n,!0}let Td=!1;BP((...o)=>{A()&&ue.Current?.isInXR&&(ur(!0),t_("error",...o))});function ur(o){if(o){if(Td)return;Td=!0,gO()}else{if(!Td)return;Td=!1,fO()}}const Jl={log:void 0,warn:void 0,error:void 0};class mO{familyName="needle-xr";root=null;context=null;defaultFontSize=.06;constructor(){this.ensureFont()}onEnable(){this.context=ue.Current||ue.All[0],this.context.pre_render_callbacks.push(this.onBeforeRender)}onDisable(){this.context?.pre_render_callbacks.splice(this.context?.pre_render_callbacks.indexOf(this.onBeforeRender),1),this.root?.removeFromParent()}targetObject=new k;userForwardViewPoint=new b;oneEuroFilter=new Um(90,.8);_lastElementRemoveTime=0;onBeforeRender=()=>{const e=this.context?.mainCamera;if(this.context&&e instanceof re){const t=this.getRoot();Number.isNaN(t.position.x)&&t.position.set(0,0,0),Number.isNaN(t.quaternion.x)&&t.quaternion.set(0,0,0,1),this.context.scene.add(this.targetObject);const i=this.context.xr?.rigScale??1,n=3.5*i,s=e.worldForward;s.y=0,s.normalize().multiplyScalar(n),this.userForwardViewPoint.copy(e.worldPosition).sub(s),this.targetObject.position.distanceTo(this.userForwardViewPoint)>2*i&&(this.targetObject.position.copy(this.userForwardViewPoint),Zl(this.targetObject,e,!0,!0),this.targetObject.rotateY(Math.PI)),this.oneEuroFilter.filter(this.targetObject.position,t.position,this.context.time.time);const r=this.context.time.deltaTime;if(t.quaternion.slerp(this.targetObject.quaternion,r*5),t.scale.setScalar(i),this.targetObject.removeFromParent(),this.context.scene.add(t),this.context.time.time-this._lastElementRemoveTime>.1){this._lastElementRemoveTime=this.context.time.time;const a=Date.now();for(let l=0;l<this._activeTexts.length;l++){const c=this._activeTexts[l];if(c instanceof Ce.Text&&a-c._activatedTime>2e4){c.removeFromParent(),this._textBuffer.push(c),this._activeTexts.splice(l,1);break}}}}};addLog(e,t){const i=this.getRoot(),n=this.getText();let s=16777215,r=0;switch(e){case"log":s=16777215,r=0;break;case"warn":s=16772761,r=4465152;break;case"error":s=16755370,r=7798784;break}t.length>1e3&&(t=t.substring(0,1e3)+"...");const a=new Date().toISOString().split("T")[1].split(".")[0];n.textContent="["+a+"] "+t,n.visible=!0,n._activatedTime=Date.now(),i.add(n),this._activeTexts.push(n),this.context&&this.context.scene.add(i),n.set({backgroundColor:s,color:r}),Ce.update()}ensureFont(){let e=Ce.FontLibrary.getFontFamily(this.familyName);e||(e=Ce.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","./include/needle/arial-msdf.json","./include/needle/arial.png")?.addEventListener("ready",()=>{Ce.update()}))}textOptions={fontSize:this.defaultFontSize,fontFamily:this.familyName,padding:.03,margin:.005,color:0,backgroundColor:16777215,backgroundOpacity:.4,borderRadius:.03,offset:.025};_textBuffer=[];_activeTexts=[];getText(){const e=this.getRoot();if(this._textBuffer.length>0){const i=this._textBuffer.pop();return i.visible=!0,setTimeout(()=>this.disableDepthTestRecursive(i),100),i}if(e.children.length>20&&this._activeTexts.length>0)return this._activeTexts.shift();const t=new Ce.Text(this.textOptions);return setTimeout(()=>this.disableDepthTestRecursive(t),500),setTimeout(()=>this.disableDepthTestRecursive(t),1500),t}disableDepthTestRecursive(e,t=0){for(let n=0;n<e.children.length;n++){const s=e.children[n];s instanceof k&&this.disableDepthTestRecursive(s,t+1)}e.renderOrder=10*t,e.layers.set(2);const i=e.material;i&&(i.depthWrite=!1,i.depthTest=!1,i.transparent=!0),t===0&&Ce.update()}getRoot(){if(this.root)return this.root;const e=this.defaultFontSize,t={boxSizing:"border-box",fontFamily:this.familyName,width:"2.6",fontSize:e,color:0,lineHeight:1,backgroundColor:16777215,backgroundOpacity:0,whiteSpace:"pre-wrap",flexDirection:"column-reverse"};return this.root=new Ce.Block(t),this.root}}let pr=null;function gO(){pr||(pr=new mO),pr.onEnable();for(const o in Jl){Jl[o]=console[o];let e=!1;console[o]=function(){if(Jl[o]?.apply(console,arguments),!e)try{e=!0,t_(o,...arguments)}finally{e=!1}}}}function fO(){pr?.onDisable();for(const o in Jl)console[o]=Jl[o]}const ec=new Map;function t_(o,...e){try{switch(ec.clear(),o){case"log":pr?.addLog("log",t());break;case"warn":pr?.addLog("warn",t());break;case"error":pr?.addLog("error",t());break}}catch(s){console.error("Error in spatial console",s)}finally{ec.clear()}function t(){let s="";for(let r=0;r<e.length;r++){const a=e[r];s+=i(a),r<e.length-1&&(s+=", ")}return s}function i(s,r=0){if(typeof s=="string")return'"'+s+'"';if(typeof s=="number"){if(s%1!==0){const a=s.toFixed(5),l=a.indexOf(".");let c=a.length-1;for(;c>l&&a[c]==="0";)c--;return a.substring(0,c+1)}return s.toString()}else if(Array.isArray(s)){let a="[";for(let l=0;l<s.length;l++){const c=s[l];a+=i(c,r+1),l<s.length-1&&(a+=", ")}return a+="]",a}else{if(s===null)return"null";if(s===void 0)return"undefined";if(typeof s=="function")return s.name+"()"}if(s instanceof J)return`(${i(s.x)}, ${i(s.y)})`;if(s instanceof b)return`(${i(s.x)}, ${i(s.y)}, ${i(s.z)})`;if(s instanceof pe)return`(${i(s.x)}, ${i(s.y)}, ${i(s.z)}, ${i(s.w)})`;if(s instanceof U)return`(${i(s.x)}, ${i(s.y)}, ${i(s.z)}, ${i(s.w)})`;if(s instanceof ve||s instanceof Re)return s.name;if(s instanceof $0)return`[${s.elements.join(", ")}]`;if(s instanceof ee)return`[${s.elements.join(", ")}]`;if(s instanceof rs)return s.mask.toString();if(typeof s=="object"){if(ec.has(s))return"*";let a=`{
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83
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+
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i?i.startFrame===this.context.time.frameCount&&i.pressed:!1}isKeyUp(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyUp(n))return!0;return!1}const i=this.keysPressed[e];return i?i.frame===this.context.time.frameCount&&i.pressed===!1:!1}isKeyPressed(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyPressed(n))return!0;return!1}const i=this.keysPressed[e];return i&&i.pressed||!1}getCodeForCommonKeyName(e){if(e.length===1){if(e>="0"&&e<="9")return["Digit"+e];if(e>="a"&&e<="z")return["Key"+e.toUpperCase()];if(e==" ")return["Space"]}switch(e){case"shift":case"Shift":return["ShiftLeft","ShiftRight"];case"control":case"Control":return["ControlLeft","ControlRight"];case"alt":case"Alt":return["AltLeft","AltRight"]}return null}createInputEvent(e){switch(e.type){case"pointerdown":ot&&Te("Create Pointer down"),this.onDownButton(e.deviceIndex,e.button),this.onDown(e);break;case"pointermove":ot&&Te("Create Pointer move"),this.onMove(e);break;case"pointerup":ot&&Te("Create Pointer up"),this.onUp(e),this.onReleaseButton(e.deviceIndex,e.button);break}}convertScreenspaceToRaycastSpace(e){return e.x=(e.x-this.context.domX)/this.context.domWidth*2-1,e.y=-((e.y-this.context.domY)/this.context.domHeight)*2+1,e}constructor(e){this.context=e,this.context.post_render_callbacks.push(this.onEndOfFrame)}_htmlEventSource;bindEvents(){this.unbindEvents(),this._htmlEventSource=this.context.renderer.domElement,window.addEventListener("contextmenu",this.onContextMenu),this._htmlEventSource.addEventListener("pointerdown",this.onPointerDown,{passive:!0}),window.addEventListener("pointermove",this.onPointerMove,{passive:!0,capture:!0}),window.addEventListener("pointerup",this.onPointerUp,{passive:!0}),window.addEventListener("pointercancel",this.onPointerCancel,{passive:!0}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchmove",this.onTouchMove,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._htmlEventSource.addEventListener("wheel",this.onMouseWheel,{passive:!0}),window.addEventListener("wheel",this.onWheelWindow,{passive:!0}),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keypress",this.onKeyPressed,!1),window.addEventListener("keyup",this.onKeyUp,!1),window.addEventListener("blur",this.onLostFocus)}unbindEvents(){for(const e in this._eventListeners)this._eventListeners[e].length=0;window.removeEventListener("contextmenu",this.onContextMenu),this._htmlEventSource?.removeEventListener("pointerdown",this.onPointerDown),window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerCancel),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),this._htmlEventSource?.removeEventListener("wheel",this.onMouseWheel,!1),window.removeEventListener("wheel",this.onWheelWindow,!1),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keypress",this.onKeyPressed,!1),window.removeEventListener("keyup",this.onKeyUp,!1),window.removeEventListener("blur",this.onLostFocus)}dispose(){const e=this.context.post_render_callbacks.indexOf(this.onEndOfFrame);e>=0&&this.context.post_render_callbacks.splice(e,1),this.unbindEvents()}onLostFocus=()=>{for(const e in this.keysPressed)this.keysPressed[e].pressed=!1};_receivedPointerMoveEventsThisFrame=new Array;onEndOfFrame=()=>{this._receivedPointerMoveEventsThisFrame.length=0;for(let e=0;e<this._pointerUp.length;e++)this._pointerUp[e]=!1;for(let e=0;e<this._pointerDown.length;e++)this._pointerDown[e]=!1;for(let e=0;e<this._pointerClick.length;e++)this._pointerClick[e]=!1;for(let e=0;e<this._pointerDoubleClick.length;e++)this._pointerDoubleClick[e]=!1;for(const e of this._pointerPositionsDelta)e.set(0,0);for(let e=0;e<this._mouseWheelChanged.length;e++)this._mouseWheelChanged[e]=!1;for(let e=0;e<this._mouseWheelDeltaY.length;e++)this._mouseWheelDeltaY[e]=0};canReceiveInput(e){return e.target===this.context.renderer?.domElement||e.target===this.context.domElement||this.context.isInAR||this.context.isInAR&&e.target===document.body&&G.isMozillaXR()?!0:(ot&&console.warn("CanReceiveInput:False for",e.target),!1)}onContextMenu=e=>{this.canReceiveInput(e)!==!1&&e instanceof PointerEvent&&e.pointerType};keysPressed={};onKeyDown=e=>{if(ot&&console.log(`key down ${e.code}, ${this.context.application.hasFocus}`,e),!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(t&&t.pressed)return;this.keysPressed[e.code]={pressed:!0,frame:this.context.time.frameCount+1,startFrame:this.context.time.frameCount+1,key:e.key,code:e.code};const i=new oc("keydown",e,e);this.onDispatchEvent(i)};onKeyPressed=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!0,t.frame=this.context.time.frameCount+1;const i=new oc("keypress",e,e);this.onDispatchEvent(i)};onKeyUp=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!1,t.frame=this.context.time.frameCount+1;const i=new oc("keyup",e,e);this.onDispatchEvent(i)};onWheelWindow=e=>{document.pointerLockElement&&this.onMouseWheel(e)};onMouseWheel=e=>{if(this.canReceiveInput(e)===!1)return;this._mouseWheelDeltaY.length<=0&&this._mouseWheelDeltaY.push(0),this._mouseWheelChanged.length<=0&&this._mouseWheelChanged.push(!1),this._mouseWheelChanged[0]=!0;const t=this._mouseWheelDeltaY[0];this._mouseWheelDeltaY[0]=t+e.deltaY};onPointerDown=e=>{if(this.context.isInAR||this.canReceiveInput(e)===!1)return;e.target instanceof HTMLElement&&e.target.setPointerCapture(e.pointerId);const t=this.getPointerId(e);ot&&Te(`pointer down #${t}, identifier:${e.pointerId}`);const i=this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),n=new So("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:i,pressure:e.pressure});this.onDown(n)};onPointerMove=e=>{if(this.context.isInAR||this._receivedPointerMoveEventsThisFrame.includes(e.pointerId))return;this._receivedPointerMoveEventsThisFrame.push(e.pointerId);let t=e.button;e.pointerType==="mouse"&&(t=this.getFirstPressedButtonForPointer(0)??0);const i=this.getPointerId(e,t);t===-1&&(t=i);const n=this.getAndUpdateSpatialObjectForScreenPosition(i,e.clientX,e.clientY),s=new So("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:i,button:t,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:n,pressure:e.pressure});this.onMove(s)};onPointerCancel=e=>{this.context.isInAR||(ot&&console.log("Pointer cancel",e),this.onPointerUp(e))};onPointerUp=e=>{if(this.context.isInAR)return;e.target instanceof HTMLElement&&e.target.releasePointerCapture(e.pointerId);const t=this.getPointerId(e),i=new So("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),pressure:e.pressure});this.onUp(i),this._pointerIds[t]=-1,ot&&console.log("ID="+t,"PointerId="+e.pointerId,"ALL:",[...this._pointerIds])};getPointerId(e,t){return e.pointerType==="mouse"?0+(t??e.button):this.getPointerIndex(e.pointerId)}getButtonName(e){const t=e.button;if(e.pointerType==="mouse")switch(t){case 0:return"left";case 1:return"middle";case 2:return"right"}return"unknown"}onTouchStart=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new So("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:s,pressure:i.force});this.onDown(r)}};onTouchMove=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new So("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:s,pressure:i.force});this.onMove(r)}};onTouchEnd=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=new So("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),pressure:i.force});this.onUp(s),this._pointerIds[n]=-1}};tempNearPlaneVector=new b;tempFarPlaneVector=new b;tempLookMatrix=new ee;getAndUpdateSpatialObjectForScreenPosition(e,t,i){let n=this._pointerSpace[e];n||(n=new k,this._pointerSpace[e]=n),this._pointerSpace[e]=n;const s=this.context.mainCamera;if(s){const r=this.tempNearPlaneVector.set(t,i,-1);this.convertScreenspaceToRaycastSpace(r);const a=this.tempFarPlaneVector.set(r.x,r.y,1);r.unproject(s),a.unproject(s);const l=s.worldUp||z(0,1,0).applyQuaternion(be(s));this.tempLookMatrix.lookAt(a,r,l),n.position.set(r.x,r.y,r.z),n.quaternion.setFromRotationMatrix(this.tempLookMatrix)}return n}isInRect(e){if(this.context.isInXR)return!0;const t=this.context.domElement.getBoundingClientRect(),i=e.clientX,n=e.clientY,s=i>=t.x&&i<=t.right&&n>=t.y&&n<=t.bottom;return ot&&!s&&console.log("Not in rect",t,i,n),s}onDown(e){const t=e.pointerId;if(this.getPointerPressed(t)&&console.warn(`Received pointerDown for pointerId that is already pressed: ${t}`,ot?e:""),ot&&console.log(e.pointerType,"DOWN",t),!!this.isInRect(e)){for(this.setPointerState(t,this._pointerPressed,!0),this.setPointerState(t,this._pointerDown,!0),this.setPointerStateT(t,this._pointerEvent,e.source);t>=this._pointerTypes.length;)this._pointerTypes.push(e.pointerType);for(this._pointerTypes[t]=e.pointerType;t>=this._pointerPositionDown.length;)this._pointerPositionDown.push(new b);for(this._pointerPositionDown[t].set(e.clientX,e.clientY,e.clientZ??0);t>=this._pointerPositions.length;)this._pointerPositions.push(new J);this._pointerPositions[t].set(e.clientX,e.clientY),t>=this._pointerDownTime.length&&this._pointerDownTime.push(0),this._pointerDownTime[t]=this.context.time.realtimeSinceStartup,this.updatePointerPosition(e),this._pointerEventsPressed.push(e),this.onDispatchEvent(e)}}onMove(e){const t=e.pointerId,i=this.getPointerPressed(t);i===!1&&!this.isInRect(e)||e.pointerType==="touch"&&!i||(this.updatePointerPosition(e),this.setPointerStateT(t,this._pointerEvent,e.source),this.onDispatchEvent(e))}onUp(e){const t=e.pointerId;if(!this.getPointerPressed(t)){ot&&console.log(e.pointerType,"UP",t,"was not down");return}ot&&console.log(e.pointerType,"UP",t),this.setPointerState(t,this._pointerPressed,!1),this.setPointerStateT(t,this._pointerEvent,e.source),this.setPointerState(t,this._pointerUp,!0),this.updatePointerPosition(e);for(let a=this._pointerEventsPressed.length-1;a>=0;a--)if(this._pointerEventsPressed[a].pointerId===t){this._pointerEventsPressed.splice(a,1);break}if(!this._pointerPositionDown[t]){ot&&ge("Received pointer up event without matching down event for button: "+t),console.warn("Received pointer up event without matching down event for button: "+t);return}const i=this._pointerUpTime[t],n=this._pointerDownTime[t],s=this.context.time.realtimeSinceStartup,r=s-n;if(t>=this._pointerUpTime.length&&this._pointerUpTime.push(-99),this._pointerUpTime[t]=s,r<1){let a=e.clientX-this._pointerPositionDown[t].x,l=e.clientY-this._pointerPositionDown[t].y,c=0;if(e.isSpatial&&e.clientZ!=null&&(c=e.clientZ-this._pointerPositionDown[t].z,a*=200,l*=200,c*=200),Math.abs(a)<5&&Math.abs(l)<5&&Math.abs(c)<5){this.setPointerState(t,this._pointerClick,!0),e.isClick=!0;const h=s-i;ot&&console.log("CLICK",t,a,l,c,h),h<this._doubleClickTimeThreshold&&h>0&&(this.setPointerState(t,this._pointerDoubleClick,!0),e.isDoubleClick=!0)}}this.onDispatchEvent(e)}updatePointerPosition(e){const t=e.pointerId;for(;t>=this._pointerPositions.length;)this._pointerPositions.push(new J);for(;t>=this._pointerPositionsLastFrame.length;)this._pointerPositionsLastFrame.push(new J);for(;t>=this._pointerPositionsDelta.length;)this._pointerPositionsDelta.push(new J);const i=this._pointerPositionsLastFrame[t];i.copy(this._pointerPositions[t]);const n=this._pointerPositionsDelta[t];let s=e.clientX-i.x,r=e.clientY-i.y;if(e.source instanceof MouseEvent||e.source instanceof TouchEvent){const h=e.source;s===0&&h.movementX!==0&&(s=h.movementX||0),r===0&&h.movementY!==0&&(r=h.movementY||0)}n.x+=s,n.y+=r,this._pointerPositions[t].x=e.clientX,this._pointerPositions[t].y=e.clientY;const a=e.clientX,l=e.clientY;for(;t>=this._pointerPositionsRC.length;)this._pointerPositionsRC.push(new J);const c=this._pointerPositionsRC[t];c.set(a,l),this.convertScreenspaceToRaycastSpace(c)}getPointerIndex(e){let t=-1;for(let i=0;i<this._pointerIds.length;i++){if(this._pointerIds[i]===e)return i;t===-1&&this._pointerIds[i]===-1&&(t=i)}return t!==-1?(this._pointerIds[t]=e,t):(ot&&console.log("PUSH pointerId:",e),this._pointerIds.push(e),this._pointerIds.length-1)}setPointerState(e,t,i){t[e]=i}setPointerStateT(e,t,i){return t[e]=i,i}onDispatchEvent(e){const t=N.Current;try{N.Current=this.context,this.dispatchEvent(e)}finally{N.Current=t}}}const Ta=new ee().makeRotationY(Math.PI),Gi=new U().setFromAxisAngle(new b(0,1,0),Math.PI),jO=x("debugwebxr");class DO{priority=-1e5;gameObject;isXRRig(){return!0}get isActive(){return this.gameObject.visible}constructor(){if(this.gameObject=new k,this.gameObject.name="Implicit XR Rig",jO){const e=_g(16733661);e.position.y+=.5,this.gameObject.add(e)}}}const Co=x("debugwebxr"),Dd=x("debugcustomgesture"),BO="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles",FO="generic-trigger",zO=new U().setFromEuler(new nt(fo.degToRad(0),fo.degToRad(-90),fo.degToRad(-90))),UO=new b(.04,-.04,0);class sg{xr;get context(){return this.xr.context}inputSource;index=0;emitEvents=!0;get connected(){return this._connected}_connected=!0;get isTracking(){return this._isTracking}_isTracking=!1;get gamepad(){return this.__gamepad??=this.inputSource.gamepad}__gamepad;get isHand(){return this.hand!=null}get hand(){return this.__hand??=this.inputSource.hand}__hand;get handObject(){return this.context.renderer.xr.getHand(this.index)}get profiles(){return this.inputSource.profiles}get layout(){return this._layout}get targetRayMode(){return this.inputSource.targetRayMode}get targetRaySpace(){return this.inputSource.targetRaySpace}get gripSpace(){return this.inputSource.gripSpace}get side(){return this.__side??=this.inputSource.handedness}__side=void 0;get isRight(){return this.side==="right"}get isLeft(){return this.side==="left"}get isStylus(){return this._isMxInk}getHitTestSource(){return this._hitTestSource||this._requestHitTestSource(),this._hitTestSource}get hasHitTestSource(){return this._hitTestSource}cancelHitTestSource(){this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}_hitTestSource=void 0;_hasSelectEvent=!1;get hasSelectEvent(){return this._hasSelectEvent}_isMxInk=!1;_isMetaQuestTouchController=!1;getHitTest(){return this.xr.getHitTest(this)}_handJointPoses=new Map;getHandJointPose(e,t){if(t=t||this.xr.frame,!this.hand||!t?.getJointPose||!this.xr.referenceSpace)return null;let i=this._handJointPoses?.get(e);return i||(i=t.getJointPose(e,this.xr.referenceSpace),i&&this._handJointPoses.set(e,i),i)}_gripMatrix=new ee;_gripPosition=new b;_gripQuaternion=new U;_linearVelocity=new b;_rayPositionRaw=new b;_rayRotationRaw=new U;_rayMatrix=new ee;_rayPosition=new b;_rayQuaternion=new U;get gripPosition(){return z(this._gripPosition)}get gripQuaternion(){return ti(this._gripQuaternion)}get gripMatrix(){return this._gripMatrix}get gripLinearVelocity(){return z(this._linearVelocity).applyQuaternion(Gi)}get rayPosition(){return z(this._rayPosition)}get rayQuaternion(){return ti(this._rayQuaternion)}get gripWorldPosition(){return z(this._gripWorldPosition)}_gripWorldPosition=new b;get gripWorldQuaternion(){return ti(this._gripWorldQuaternion)}_gripWorldQuaternion=new U;get rayWorldPosition(){return z(this._rayWorldPosition)}_rayWorldPosition=new b;updateRayWorldPosition(){const e=this.xr.context.mainCamera?.parent;this._rayWorldPosition.copy(this._rayPositionRaw),e&&this._rayWorldPosition.applyMatrix4(e.matrixWorld)}get rayWorldQuaternion(){return ti(this._rayWorldQuaternion)}_rayWorldQuaternion=new U;get pinchPosition(){return z(this._pinchPosition)}_pinchPosition=new b;updateRayWorldQuaternion(){const e=this.xr.context.mainCamera?.parent,t=e?be(e):void 0;this._rayWorldQuaternion.copy(this._rayRotationRaw).multiply(Gi),t&&this._rayWorldQuaternion.premultiply(t)}get ray(){return this._ray.origin.copy(this.rayWorldPosition),this._ray.direction.copy(z(0,0,1).applyQuaternion(this.rayWorldQuaternion)),this._ray}_ray;_hand_wristDotUp=void 0;get handWristDotUp(){if(this._hand_wristDotUp!==void 0)return this._hand_wristDotUp;const e=this.handObject?.joints.wrist;if(e){const t=z(0,1,0).applyQuaternion(e.quaternion),i=z(0,1,0).dot(t);return this._hand_wristDotUp=i}}get isHandUpsideDown(){return this.handWristDotUp!==void 0?this.handWristDotUp<-.7:!1}get isTeleportGesture(){return this.isHandUpsideDown&&this.getGesture("pinch")?.isDown}get object(){return this._object}_object;_gripSpaceObject;_raySpaceObject;model=null;_debugAxesHelper=new _i(.15);_debugGripAxesHelper=new _i(.07);_debugRayAxesHelper=new _i(.07);async getModelUrl(){return this.getMotionController?.then(e=>e?.assetUrl||null)}constructor(e,t,i){this.xr=e,this.inputSource=t,this.index=i,this._object=new k,this._object.name=`NeedleXRController_${i}`,Co&&(this._object.add(this._debugAxesHelper),this._gripSpaceObject=new k,this._raySpaceObject=new k,this._gripSpaceObject.name=`NeedleXRController_${i}_gripSpace`,this._raySpaceObject.name=`NeedleXRController_${i}_raySpace`,this._gripSpaceObject.add(this._debugGripAxesHelper),this._raySpaceObject.add(this._debugRayAxesHelper),this.xr.context.scene.add(this._gripSpaceObject),this.xr.context.scene.add(this._raySpaceObject)),this.xr.context.scene.add(this._object),this._ray=new as,this.pointerInit={origin:this,pointerType:this.hand?"hand":"controller",deviceIndex:this.index,pointerId:-1,mode:this.inputSource.targetRayMode,ray:this._ray,device:this._object,buttonName:"none"},this.initialize(),this.subscribeEvents()}_hitTestSourcePromise=null;_requestHitTestSource(){return this._hitTestSourcePromise?this._hitTestSourcePromise:this.xr.mode==="immersive-ar"&&this.inputSource.targetRayMode==="tracked-pointer"&&this.xr.session.requestHitTestSourceForTransientInput?this._hitTestSourcePromise=this.xr.session.requestHitTestSourceForTransientInput({profile:this.inputSource.profiles[0],offsetRay:new XRRay})?.then(e=>(this._hitTestSourcePromise=null,this.connected?this._hitTestSource=e:(e.cancel(),null)))??null:null}onPointerHits=e=>{};onUpdate(e){this.onUpdateFrame(e),this.updateInputEvents(),this.onUpdateMove()}onRenderDebug(){F.DrawSphere(this.rayWorldPosition,.003),F.DrawDirection(this.rayWorldPosition,z(0,0,10).applyQuaternion(this.rayWorldQuaternion));const e=(this.inputSource.gripSpace?this.gripWorldPosition:this.object.worldPosition).sub(this.object.worldForward.multiplyScalar(.1)),t=this.inputSource.profiles.join(`
|
|
146
|
+
`);let i=`Controller[${this.index}] (${this.inputSource.targetRayMode}, ${this.side})
|
|
147
|
+
C:${this.connected?"x":"-"} T:${this.isTracking?"x":"-"} Hand:${this.inputSource.hand?"x":"-"} Pen: ${this._isMxInk?"x":"-"}`;if(this.inputSource.hand&&(i+=`
|
|
148
|
+
Pinch: ${this.getGesture("pinch")?.value.toFixed(3)}`),i+=`
|
|
149
|
+
`+t,i+=`
|
|
150
|
+
`+(this.inputSource.targetRaySpace?"Ray: x":"Ray: -")+(this.inputSource.gripSpace?" Grip: x":" Grip: -")+(this.inputSource.gamepad?` Gamepad: ${this.inputSource.gamepad.mapping}`:" Gamepad: -"),this.inputSource.gamepad){const n=this.inputSource.gamepad;let s="[btns "+n.buttons.length+"]: "+n.buttons.map(r=>r.value.toPrecision(1)).join(",");s+=`
|
|
151
|
+
[axes `+n.axes.length+"]: "+n.axes.map(r=>r.toPrecision(1)).join(","),i+=`
|
|
152
|
+
`+s}F.DrawLabel(e,i,.006)}onUpdateFrame(e){if(this._handJointPoses.clear(),this._hand_wristDotUp=void 0,!this.xr.referenceSpace||!this.inputSource.gamepad?.connected){this._isTracking=!1;return}const t=e.getPose(this.inputSource.targetRaySpace,this.xr.referenceSpace);this._isTracking=t!=null;let i=null,n=null,s=null,r=null;if(t){const h=t.transform;this._rayMatrix.fromArray(h.matrix).premultiply(Ta),this._rayMatrix.decompose(this._rayPosition,this._rayQuaternion,z(1,1,1)),s=z(h.position),r=ti(h.orientation),this._rayPositionRaw.copy(s),this._rayRotationRaw.copy(r)}if(this.inputSource.gripSpace){const h=e.getPose(this.inputSource.gripSpace,this.xr.referenceSpace);if(h){const d=h.transform;if(i=z(d.position),n=ti(d.orientation),this._gripMatrix.fromArray(d.matrix).premultiply(Ta),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,z(1,1,1)),"linearVelocity"in h&&h.linearVelocity){const p=h.linearVelocity;this._linearVelocity.set(p.x,p.y,p.z)}}}this.xr.context.mainCamera?.parent&&(this._object.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._object),this._gripSpaceObject!==void 0&&this._gripSpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._gripSpaceObject),this._raySpaceObject!==void 0&&this._raySpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._raySpaceObject));const a=this.hand;if(a){let h=!1;const d=a.get("wrist"),p=d&&this.getHandJointPose(d,e);if(p){h=!0;const g=p.transform.position,y=p.transform.orientation;this._object.position.set(g.x,g.y,g.z),this._object.quaternion.set(y.x,y.y,y.z,y.w).multiply(Gi)}h||(this._object.position.copy(this._rayPosition),this._object.quaternion.copy(this._rayQuaternion).multiply(Gi));const m=a.get("middle-finger-metacarpal"),f=m&&this.getHandJointPose(m,e);f&&(this._gripMatrix.fromArray(f.transform.matrix).premultiply(Ta),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,z(1,1,1)),i=z().copy(f.transform.position),n=ti().copy(f.transform.orientation),n.multiply(zO),i.add(z(UO).applyQuaternion(n)))}else this.inputSource.gripSpace&&this.targetRayMode==="transient-pointer"&&i&&n?(this._object.position.copy(i),this._object.quaternion.copy(n).multiply(Gi)):s&&r&&(this._object.position.copy(s),this._object.quaternion.copy(r).multiply(Gi));Co&&(s&&r&&(this._raySpaceObject?.position.copy(s),this._raySpaceObject?.quaternion.copy(r).multiply(Gi)),i&&n&&(this._gripSpaceObject?.position.copy(i),this._gripSpaceObject?.quaternion.copy(n).multiply(Gi)));const l=this.xr.context.mainCamera?.parent,c=l?be(l):void 0;i&&n&&(this._gripWorldPosition.copy(i),l&&this._gripWorldPosition.applyMatrix4(l.matrixWorld),this._gripWorldQuaternion.copy(n),this._gripWorldQuaternion.multiply(Gi),c&&this._gripWorldQuaternion.premultiply(c)),this.updateRayWorldPosition(),this.updateRayWorldQuaternion()}onDisconnected(){this._connected=!1,Co&&console.warn("Controller disconnected",this.index);for(const e of this._object.children)this.xr.context.scene.attach(e);this._object?.removeFromParent(),this._debugAxesHelper?.removeFromParent(),this._debugGripAxesHelper?.removeFromParent(),this._debugRayAxesHelper?.removeFromParent(),this._gripSpaceObject?.removeFromParent(),this._raySpaceObject?.removeFromParent(),this.unsubscribeEvents(),this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}getButton(e){if(!this._layout)return;switch(e){case"primary-button":if(this.isLeft)e="x-button";else if(this.isRight)e="a-button";else return;break;case"primary":return this.hand?this.getGesture("pinch"):this.toNeedleGamepadButton(0,e);case"xr-standard-trigger":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(0,e);break;case"xr-standard-squeeze":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(1,e);break;case"xr-standard-thumbstick":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(3,e);break}if(this._buttonMap.has(e))return this.toNeedleGamepadButton(this._buttonMap.get(e),e);const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"button":case"squeeze":if(this.inputSource.gamepad){const i=t.gamepadIndices.button;return this._buttonMap.set(e,i),this.toNeedleGamepadButton(i,e)}break;default:console.warn("Unsupported component type",t.type);break}this._buttonMap.set(e,void 0)}getGesture(e){const t=this.states[e];if(!t)return null;this.states[e]=t;const i=this._needleGamepadButtons[e]||new y_(void 0,e);return i.pressed=t.pressed,i.value=t.value,i.isDown=t.isDown,i.isUp=t.isUp,this._needleGamepadButtons[e]=i,i}getPointerId(e){if((e==="primary"||e==="pinch")&&(e=0),typeof e!="number"){const t=this._buttonMap.get(e);if(t===void 0)return;e=t}return this.index*10+e}_needleGamepadButtons={};toNeedleGamepadButton(e,t){if(!this.inputSource.gamepad?.buttons)return;const i=this.inputSource.gamepad?.buttons[e],n=this.states[e],s=this._needleGamepadButtons[e]||new y_(e,t);return i&&(s.pressed=i.pressed,s.value=i.value,s.touched=i.touched),n&&(s.isDown=n.isDown,s.isUp=n.isUp),this._needleGamepadButtons[e]=s,s}getStick(e){if(!this._layout)return{x:0,y:0,z:0};if(this.isHand)return{x:0,y:0,z:0};e==="primary"&&this._layout.components["xr-standard-thumbstick"]&&(e="xr-standard-thumbstick");const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"thumbstick":if(this.inputSource.gamepad){const i=t.gamepadIndices.xAxis,n=t.gamepadIndices.yAxis;let s=this.inputSource.gamepad.axes[i]||0,r=this.inputSource.gamepad.axes[n]||0;s*=-1,r*=-1;const a=t.gamepadIndices.button,l=this.inputSource.gamepad?.buttons[a]?.value||0;return{x:s,y:r,z:l}}}return{x:0,y:0,z:0}}_buttonMap=new Map;_motioncontroller;_layout;getMotionController;initialize(){if(this._hasSelectEvent=this.profiles.includes("generic-hand-select")||this.profiles.some(e=>e.startsWith("generic-trigger")),this._isMetaQuestTouchController=this.profiles.includes("meta-quest-touch-plus")||this.profiles.includes("oculus-touch-v3"),this._isMxInk=this.profiles.includes("logitech-mx-ink"),!this._layout){if(this.inputSource.targetRayMode==="transient-pointer")return;const e=QC(this.inputSource,BO,FO);this.getMotionController=e.then(t=>{if(!this.connected)return null;this._motioncontroller=new YC(this.inputSource,t.profile,t.assetPath||"");const i=t.profile.layouts[this.inputSource.handedness];if(this._layout=i,this._layout&&!this._layout.gamepad?.length){this._layout.gamepad=[];for(const n in this._layout.components){const s=this._layout.components[n];this._layout.gamepad[s.gamepadIndices.button]=n}}return this._motioncontroller}).catch(t=>(this.inputSource&&console.warn("Couldn't initialize motion controller profile for ",this.inputSource,t),null))}}emitPointerDownEvent=!0;emitPointerUpEvent=!0;emitPointerMoveEvent=!0;pointerMoveDistanceThreshold=.03;pointerMoveAngleThreshold=.05;subscribeEvents(){this.xr.session.addEventListener("selectstart",this.onSelectStart),this.xr.session.addEventListener("selectend",this.onSelectEnd),this.xr.session.addEventListener("squeezestart",this.onSequeezeStart),this.xr.session.addEventListener("squeezeend",this.onSequeezeEnd)}unsubscribeEvents(){this.xr.session.removeEventListener("selectstart",this.onSelectStart),this.xr.session.removeEventListener("selectend",this.onSelectEnd),this.xr.session.removeEventListener("squeezestart",this.onSequeezeStart),this.xr.session.removeEventListener("squeezeend",this.onSequeezeEnd)}_selectButtonIndex=void 0;_squeezeButtonIndex=void 0;onSelectStart=e=>{if(!this.emitPointerDownEvent||this.inputSource!==e.inputSource)return;this.onUpdateFrame(e.frame),this._hasSelectEvent=!0;const t=this._layout?.selectComponentId,i=this._layout?.components[t]?.gamepadIndices?.button;i!==void 0&&(this._selectButtonIndex=i),!Dd&&(Co&&F.DrawDirection(this.rayWorldPosition,z(0,.01,1).applyQuaternion(this.rayWorldQuaternion),16711680,10),this.emitPointerEvent(Ee.PointerDown,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSelectEnd=e=>{this.emitPointerUpEvent&&(Dd||this.inputSource===e.inputSource&&this.emitPointerEvent(Ee.PointerUp,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSequeezeStart=e=>{this.emitPointerDownEvent&&this.inputSource===e.inputSource&&(this._squeezeButtonIndex=this._layout?.components["xr-standard-squeeze"]?.gamepadIndices?.button,this._squeezeButtonIndex!==void 0&&(Co&&F.DrawDirection(this.rayWorldPosition,z(0,.01,1).applyQuaternion(this.rayWorldQuaternion),255,10),this.emitPointerEvent(Ee.PointerDown,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)))};onSequeezeEnd=e=>{this.emitPointerUpEvent&&this.inputSource===e.inputSource&&this._squeezeButtonIndex!==void 0&&this.emitPointerEvent(Ee.PointerUp,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)};states={};updateInputEvents(){if(this.gamepad?.buttons){for(let e=0;e<this.gamepad.buttons.length;e++){const t=this.gamepad.buttons[e],i=this.states[e]||new f_;let n=null;this._isMxInk&&(e===4||e===5)?(t.value>0&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):t.value===0&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):i.pressed&&(n="pointermove",i.isDown=!1,i.isUp=!1),i.pressed=t.value>0,i.value=t.value):(t.pressed&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):!t.pressed&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):(i.isDown=!1,i.isUp=!1),i.pressed=t.pressed,i.value=t.value),this.states[e]=i;const s=e!==this._selectButtonIndex&&e!==this._squeezeButtonIndex;if(n!=null&&s){let r=this._layout?.gamepad[e];this._isMxInk&&e===4&&(r="stylus-touch"),this._isMxInk&&e===5&&(r="stylus-tip"),(Co||Dd)&&console.log("Emitting pointer event",n,e,r,t.value,this.gamepad,this._layout),this.emitPointerEvent(n,e,r??"none",!1,null,t.value)}}if(this._isMetaQuestTouchController){const e=this.gamepad.buttons.length-1,t=this.states[e];if(t&&t.isDown){const i=this.context.menu;i.spatialMenuIsVisible?i.setSpatialMenuVisible(!1):this.context.menu.setSpatialMenuVisible(!0)}}}if(this.hand){const e=this.handObject;if(e){const t=e.joints["index-finger-tip"],i=e.joints["thumb-tip"];if(t&&i){const n=t.position.distanceTo(i.position);this._pinchPosition.lerpVectors(t.position,i.position,.5);const s=this.xr.context.mainCamera?.parent;if(s&&this._pinchPosition.applyMatrix4(s.matrixWorld),n!==0){const r=this.states.pinch||new f_,a=(.02+.01)*1.5;r.value=1-(n-.02)/a;const l=n<.02-.01,c=n>.02+.01;l&&!r.pressed?(Dd&&console.log("pinch start",n),r.isDown=!0,r.isUp=!1,r.pressed=!0):c&&r.pressed?(r.isDown=!1,r.isUp=!0,r.pressed=!1):(r.isDown=!1,r.isUp=!1),this.states.pinch=r}}}}}_didMoveLastFrame=!1;_lastPointerMovePosition=new b;_lastPointerMoveQuaternion=new U;onUpdateMove(){if(!this.emitPointerMoveEvent)return;let e=!1;if(this._lastPointerMovePosition.distanceTo(this.gripWorldPosition)>this.pointerMoveDistanceThreshold*this.xr.rigScale&&(e=!0),e||this._lastPointerMoveQuaternion.angleTo(this.gripWorldQuaternion)>this.pointerMoveAngleThreshold&&(e=!0),e){this._didMoveLastFrame=!0,this._lastPointerMovePosition.copy(this.gripWorldPosition),this._lastPointerMoveQuaternion.copy(this.gripWorldQuaternion),Co&&F.DrawLabel(this.rayWorldPosition.add(this.object.worldForward.multiplyScalar(.1)),"move",.01);let t=this.xr.context.input.getFirstPressedButtonForPointer(this.index);t===void 0&&(t=0);const i=this.gamepad?.buttons[t]?.value;this.emitPointerEvent("pointermove",t,"none",!1,null,i)}else this._didMoveLastFrame=!1}pointerInit;emitPointerEvent(e,t,i,n,s=null,r){if(!this.emitEvents){Co&&e!==Ee.PointerMove&&console.warn("Pointer events are disabled for this controller",this.index,e,t);return}if(this.xr.mode==="immersive-vr"||this.xr.isPassThrough){this.pointerInit.origin=this,this.pointerInit.pointerId=this.getPointerId(t),this.pointerInit.pointerType=this.hand?"hand":"controller",this.pointerInit.button=t,this.pointerInit.buttonName=i,this.pointerInit.isPrimary=n,this.pointerInit.mode=this.inputSource.targetRayMode,this.pointerInit.ray=this.ray,this.pointerInit.device=this.object,this.pointerInit.pressure=r,this.pointerInit.clientX=this._rayPosition.x/this.xr.rigScale,this.pointerInit.clientY=this._rayPosition.y/this.xr.rigScale,this.pointerInit.clientZ=this._rayPosition.z/this.xr.rigScale;const a=N.Current;N.Current=this.xr.context,Co&&e!=="pointermove"&&console.warn("Pointer event",e,t,i,{...this.pointerInit}),this.xr.context.input.createInputEvent(new So(e,s,this.pointerInit)),N.Current=a}}}class f_{isDown=!1;isUp=!1;pressed=!1;value=0}class y_{index;name;touched=!1;pressed=!1;value=0;isDown=!1;isUp=!1;constructor(e,t){this.index=e,this.name=t}}var rg=(o=>(o.Visible="application-visible",o.Hidden="application-hidden",o.MuteChanged="application-mutechanged",o))(rg||{});let Bd=!1;const Ea=[];function fr(){if(Bd)return;A()&&console.debug("User interaction registered: audio can now be played"),Bd=!0;const o=[...Ea];Ea.length=0,o.forEach(e=>e())}document.addEventListener("mousedown",fr),document.addEventListener("pointerup",fr),document.addEventListener("click",fr),document.addEventListener("dragstart",fr),document.addEventListener("touchend",fr),document.addEventListener("keydown",fr);class In extends EventTarget{static get userInteractionRegistered(){return Bd}static registerWaitForAllowAudio=In.registerWaitForInteraction;static registerWaitForInteraction(e){if(e!==null){if(Bd){e();return}Ea.indexOf(e)===-1&&Ea.push(e)}}static unregisterWaitForInteraction(e){const t=Ea.indexOf(e);t!==-1&&Ea.splice(t,1)}_mute=!1;get muted(){return this._mute}set muted(e){e!==this._mute&&(this._mute=e,this.dispatchEvent(new Event("application-mutechanged")))}context;get hasFocus(){return document.hasFocus()}get isVisible(){return this._isVisible}_isVisible=!0;constructor(e){super(),this.context=e,window.addEventListener("visibilitychange",this.onVisiblityChanged.bind(this),!1)}onVisiblityChanged(e){switch(e.target.visibilityState){case"hidden":this._isVisible=!1,this.dispatchEvent(new Event("application-hidden"));break;case"visible":this._isVisible=!0,this.dispatchEvent(new Event("application-visible"));break}}}const Aa=new Map,Ia=new Map;let b_=0;function Po(o,e,t){if(Aa.has(e)||Aa.set(e,new Array),Aa.get(e).push({method:o,options:{once:!1,...t}}),b_<30){const i=Ia.get(e);i&&i?.length>100&&(b_+=1,console.warn(`You have ${i.length} methods registered for Event ${e}.
|
|
153
|
+
|
|
154
|
+
This might be a performance issue!
|
|
155
|
+
Consider unregistering the methods when they are not needed anymore!
|
|
156
|
+
|
|
157
|
+
To unregister you can call the function returned by your event hook (e.g.const unregister = onStart(...))
|
|
158
|
+
|
|
159
|
+
or by using the once option like onStart(()=>{}, { once:true }).
|
|
160
|
+
|
|
161
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+
See https://engine.needle.tools/docs/scripting.html#special-lifecycle-hooks for more information.`))}}function ms(o,e){const t=Ia.get(e);if(t){for(let n=0;n<t.length;n++)if(t[n].method===o){t.splice(n,1);return}}const i=Aa.get(e);if(i){for(let n=0;n<i.length;n++)if(i[n].method===o){i.splice(n,1);return}}}function Nn(o,e){e===de.ContextCreated&&ag.delete(o),__(o,e)}function __(o,e){e===xe.Start&&Aa.get(de.ContextCreated)&&__(o,de.ContextCreated);const t=e===xe.Start||e===de.ContextCreated,i=Ia.get(e);i&&i.length>0&&x_(o,i,t);const n=Aa.get(e);if(n&&n.length>0){const s=[...n];n.length=0,x_(o,s,t),s.length>0&&(Ia.has(e)||Ia.set(e,new Array),Ia.get(e).push(...s))}}const Fd=new Array,v_={context:null};function x_(o,e,t){Fd.length=0;for(let n=0;n<e.length;n++)Fd.push(e[n]);let i=ag.get(o);for(let n=0;n<Fd.length;n++){const s=Fd[n];let r=!0;if(i&&i.has(s)&&(r=!1),r)try{v_.context=o,s.method?.call(v_,o)}catch(a){console.error("Error in lifecycle method",a)}if(s.options?.once){for(let a=0;a<e.length;a++)if(e[a]===s){e.splice(a,1);break}}else t&&(i||(i=new Set,ag.set(o,i)),i.add(s))}}const ag=new WeakMap,lg={};function cg(o,e){lg[o]=e}function w_(o){const e=o.getBufferIdentifier(),t=lg[e];return t(o)}function S_(o){return typeof o.guid=="function"?o.guid():null}let hg;function NO(){return hg}function VO(o){hg=o}function C_(o,e){return e||(e={}),e={...hg,...e},o?new db(o,e):new db(e)}async function P_(){const o=await import("./vendor-JyrX4DVM.min.js").then(e=>e.bundler);return console.log(o),o.default===void 0?o:o.default}class O_{get isHost(){return this._host!==void 0}_host;_client;_clientData;constructor(){this.onEnable()}onEnable(){this.trySetupHost("HOST-5980e65c-8438-453e-8b35-f13c736dcd81")}async trySetupHost(e){const t=await P_(),i=new t(e);i.on("error",n=>{console.error(n),this._host=void 0,this.trySetupClient(e)}),i.on("open",n=>{this._host=new $O(i)})}async trySetupClient(e){const t=await P_();this._client=new t,this._client.on("error",i=>{console.error("Client error",i)}),this._client.on("open",i=>{console.log("client connected",i),this._clientData=this._client.connect(e,{metadata:{id:i}}),this._clientData.on("open",()=>{console.log("Connected to host")}),this._clientData.on("data",n=>{console.log("<<",n)})})}}class WO{_peer;constructor(e){this._peer=e}}class $O extends WO{get isHost(){return!0}_connections=[];constructor(e){super(e),console.log("I AM THE HOST"),this._peer?.on("connection",this.onConnection.bind(this)),this._peer.on("close",()=>{this.broadcast("BYE")}),setInterval(()=>{this.broadcast("HELLO")},2e3)}onConnection(e){console.log("host connection",e),e.on("open",()=>{this._connections.push(e),this.broadcastConnection(e)})}broadcastConnection(e){const t=this._connections.map(i=>i.metadata?.id).filter(i=>i!==void 0);this.broadcast({type:"connection-list",connections:t})}broadcast(e){if(e!=null){console.log(">>",e);for(const t in this._peer.connections){const i=this._peer.connections[t];if(i)if(Array.isArray(i))for(const n of i)n&&n.send(e);else console.warn(i)}}}}var _n=(o=>(o[o.OnConnection=0]="OnConnection",o[o.OnRoomJoin=1]="OnRoomJoin",o[o.Queued=2]="Queued",o[o.Immediate=3]="Immediate",o))(_n||{});const k_="https://urls.needle.tools/default-networking-backend/index";let qi="wss://networking.needle.tools/socket";const ni=!!x("debugnet"),sc=!!(ni||x("debugowner")),zd=x("debugnetbin");var M_=(o=>(o.ConnectionInfo="connection-start-info",o))(M_||{}),te=(o=>(o.Join="join-room",o.Leave="leave-room",o.JoinedRoom="joined-room",o.LeftRoom="left-room",o.UserJoinedRoom="user-joined-room",o.UserLeftRoom="user-left-room",o.RoomStateSent="room-state-sent",o))(te||{});class HO{room;viewId;allowEditing;inRoom}class GO{room}class qO{userId}var R_=(o=>(o.RequestHasOwner="request-has-owner",o.ResponseHasOwner="response-has-owner",o.RequestIsOwner="request-is-owner",o.ResponseIsOwner="response-is-owner",o.RequestOwnership="request-ownership",o.GainedOwnership="gained-ownership",o.RemoveOwnership="remove-ownership",o.LostOwnership="lost-ownership",o.GainedOwnershipBroadcast="gained-ownership-broadcast",o.LostOwnershipBroadcast="lost-ownership-broadcast",o))(R_||{});class dg{guid;connection;get hasOwnership(){return this._hasOwnership}get isOwned(){return this._isOwned}get isConnected(){return this.connection.isConnected}_hasOwnership=!1;_isOwned=void 0;_gainSubscription;_lostSubscription;_hasOwnerResponse;constructor(e,t){this.connection=e,this.guid=t,this._gainSubscription=this.onGainedOwnership.bind(this),this._lostSubscription=this.onLostOwnership.bind(this),e.beginListen("lost-ownership",this._lostSubscription),e.beginListen("gained-ownership-broadcast",this._gainSubscription),this._hasOwnerResponse=this.onHasOwnerResponse.bind(this),e.beginListen("response-has-owner",this._hasOwnerResponse)}_isWaitingForOwnershipResponseCallback=null;updateIsOwned(){this.connection.send("request-has-owner",{guid:this.guid})}onHasOwnerResponse(e){e.guid===this.guid&&(this._isOwned=e.value)}requestOwnershipIfNotOwned(){return this._isWaitingForOwnershipResponseCallback!==null?this:(this._isWaitingForOwnershipResponseCallback=this.waitForHasOwnershipRequestResponse.bind(this),this.connection.beginListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this.connection.send("request-has-owner",{guid:this.guid}),this)}waitForHasOwnershipRequestResponse(e){e.guid===this.guid&&(this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this._isOwned=e.value,e.value||(sc&&console.log("request ownership",this.guid),this.requestOwnership()))}requestOwnershipAsync(){return new Promise((e,t)=>{this.requestOwnership();let i=0;const n=()=>{if(i++>10)return t("Timeout");setTimeout(()=>{this.hasOwnership?e(this):n()},100)};n()})}requestOwnership(){return sc&&console.log("Request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid}),this}freeOwnership(){return this.connection.send("remove-ownership",{guid:this.guid}),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this}destroy(){this.connection.stopListen("gained-ownership",this._gainSubscription),this.connection.stopListen("lost-ownership",this._lostSubscription),this.connection.stopListen("response-has-owner",this._hasOwnerResponse),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null)}onGainedOwnership(e){e.guid===this.guid&&(this._isOwned=!0,this.connection.connectionId===e.owner?(sc&&console.log("GAINED OWNERSHIP",this.guid),this._hasOwnership=!0):this._hasOwnership=!1)}onLostOwnership(e){e===this.guid&&(sc&&console.log("LOST OWNERSHIP",this.guid),this._hasOwnership=!1,this._isOwned=!1)}}class T_{context;_peer=null;constructor(e){this.context=e}get peer(){return this._peer||(this._peer=new O_),this._peer}tryGetState(e){return e==="invalid"?null:this._state[e]}get connectionId(){return this._connectionId}get isDebugEnabled(){return ni}get isConnected(){return this.connected}get currentRoomName(){return this._currentRoomName}get allowEditing(){return this._currentRoomAllowEditing}get currentRoomViewId(){return this._currentRoomViewId}getViewOnlyUrl(){if(this.currentRoomViewId===null)return null;const e=new URL(window.location.href);return e.searchParams.set("view",this.currentRoomViewId),e.href}get isInRoom(){return this._isInRoom}get currentLatency(){return this._currentDelay}get currentServerUrl(){return this._ws?.url??null}sendPing(){this.send("ping",{time:this.context.time.time})}userIsInRoom(e){return this._currentInRoom.indexOf(e)!==-1}_usersInRoomCopy=[];usersInRoom(e=null){e||(e=this._usersInRoomCopy),e.length=0;for(const t of this._currentInRoom)e.push(t);return e}joinRoom(e,t=!1){return e?e.length>1024?(console.error('Room name too long, can not join: "'+e+'". Max length is 1024 characters.'),!1):(this.isInRoom&&this.currentRoomName!==e&&console.warn("Needle Engine is already connected to a networking room. Connecting to multiple rooms is not supported"),this.connect(),ni&&console.log("join: "+e),this.send("join-room",{room:e,viewOnly:t},_n.OnConnection),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}leaveRoom(e=null){return e||(e=this.currentRoomName),e?(this.send("leave-room",{room:e}),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}send(e,t=null,i=_n.Queued){if(t===null&&(t={}),i===_n.Queued){this._defaultMessagesBuffer.push({key:e,value:t});return}return this.sendWithWebsocket(e,t,i)}sendDeleteRemoteState(e){this.send("delete-state",{guid:e,dontSave:!0}),delete this._state[e]}sendDeleteRemoteStateAll(){this.send("delete-all-state"),this._state={}}sendBinary(e){zd&&console.log("<< send binary",this.context.time.frame,e.length/1024+" KB"),this._ws?.send(e)}_defaultMessagesBuffer=[];_defaultMessagesBufferArray=[];sendBufferedMessagesNow(){if(!this._ws)return;this._defaultMessagesBufferArray.length=0;const e=Object.keys(this._defaultMessagesBuffer).length;for(const i in this._defaultMessagesBuffer){const n=this._defaultMessagesBuffer[i];if(e<=1){this.sendWithWebsocket(n.key,n.value,_n.Immediate);break}const s=this.toMessage(n.key,n.value);this._defaultMessagesBufferArray.push(s)}if(this._defaultMessagesBuffer.length=0,this._defaultMessagesBufferArray.length>0&&ni&&console.log("SEND BUFFERED",this._defaultMessagesBufferArray.length),this._defaultMessagesBufferArray.length<=0)return;const t=JSON.stringify(this._defaultMessagesBufferArray);this._ws?.send(t)}beginListen(e,t){return this._listeners[e]||(this._listeners[e]=[]),this._listeners[e].push(t),t}stopListening(e,t){return this.stopListen(e,t)}stopListen(e,t){if(!t||!this._listeners[e])return;const i=this._listeners[e].indexOf(t);i>=0&&this._listeners[e].splice(i,1)}beginListenBinary(e,t){return this._listenersBinary[e]||(this._listenersBinary[e]=[]),this._listenersBinary[e].push(t),t}stopListenBinary(e,t){if(!this._listenersBinary[e])return;const i=this._listenersBinary[e].indexOf(t);i>=0&&this._listenersBinary[e].splice(i,1)}netWebSocketUrlProvider;registerProvider(e){this.netWebSocketUrlProvider=e}async connect(e){if(this.connected&&e&&e!==qi)return Promise.reject("Can not connect to different server url. Please disconnect first.");if(this.connected)return Promise.resolve(!0);e&&console.debug("Connecting to user provided url "+e);const t=e||this.netWebSocketUrlProvider?.getWebsocketUrl();return t?qi=t:vb()&&(qi="wss://"+window.location.host+"/socket"),this.connectWebsocket()}disconnect(){this._ws?.close(),this._ws=void 0,qi=void 0,this._currentRoomAllowEditing=!0,this._currentRoomName=null,this._currentRoomViewId=null,this._isInRoom=!1,this._currentInRoom.length=0,this._state={},this._currentDelay=-1}_listeners={};_listenersBinary={};connected=!1;channelId;_connectionId=null;_ws;_waitingForSocket={};_isInRoom=!1;_currentRoomName=null;_currentRoomViewId=null;_currentRoomAllowEditing=!0;_currentInRoom=[];_state={};_currentDelay=-1;_connectingToWebsocketPromise=null;connectWebsocket(){return this._connectingToWebsocketPromise?this._connectingToWebsocketPromise:this._connectingToWebsocketPromise=new Promise(async(e,t)=>{let i=!1;const n=c=>{i||(i=!0,e(c))};if(qi===void 0&&(console.log("Fetch default backend url: "+k_),qi=await(await fetch(k_)).text()),qi===void 0){n(!1);return}console.debug(`\u22A1 Connecting to networking backend on
|
|
162
|
+
`+qi);const s=await import("./vendor-JyrX4DVM.min.js").then(c=>c.index),r=s.default?.WebsocketBuilder??s.WebsocketBuilder,a=s.default?.ExponentialBackoff??s.ExponentialBackoff,l=new r(qi).withMaxRetries(10).withBackoff(new a(2e3,4)).onOpen(()=>{this._connectingToWebsocketPromise=null,this._ws=l,this.connected=!0,A()||ni?console.log(`\u229E Connected to networking backend
|
|
163
|
+
`+qi):console.debug("\u229E Connected to networking backend",qi),n(!0),this.onSendQueued(_n.OnConnection)}).onClose(c=>{this._connectingToWebsocketPromise=null,this.connected=!1,this._isInRoom=!1,n(!1);let h="Websocket connection closed...";qi?.includes("/socket")||(h+=' Do you perhaps mean to connect to "/socket"?'),console.error(h)}).onError(c=>{console.error("\u22A0 Websocket connection failed..."),n(!1)}).onRetry(()=>{console.log("\u2192 Retry connecting to networking websocket")}).build();l.addEventListener(s.WebsocketEvent.message,(c,h)=>{this.onMessage(c,h)})})}onMessage(e,t){const i=t.data;try{if(typeof i!="string"){i.size&&this.handleIncomingBinaryMessage(i);return}const n=JSON.parse(i);if(Array.isArray(n))for(const s of n)this.handleIncomingStringMessage(s);else this.handleIncomingStringMessage(n);return}catch(n){ni&&i==="pong"?console.log("<<",i):A()&&console.error("Failed to parse message",n)}}async handleIncomingBinaryMessage(e){zd&&console.log("<< bin",this.context.time.frame);const t=await e.arrayBuffer();var i=new Uint8Array(t);const n=new ZC(i),s=n.getBufferIdentifier(),r=this._listenersBinary[s],a=w_(n),l=S_(a);if(l&&typeof l=="string"&&(this._state[l]=a),!r)return;const c=a??n;for(const h of r)h(c)}handleIncomingStringMessage(e){if(ni&&console.log("<<",e.key??e),e.key)switch(e.key){case"connection-start-info":if(e.data){const r=e.data;r&&(console.assert(r.id!==void 0&&r.id!==null&&r.id.length>0,"server did not send connection id",r.id),console.debug("Your id is: "+r.id,this.context.alias??""),this._connectionId=r.id)}else console.warn("Expected connection id in "+e.key);break;case"joined-room":if(ni&&console.log(e),e){this._isInRoom=!0;const r=e;this._currentRoomName=r.room,this._currentRoomViewId=r.viewId,this._currentRoomAllowEditing=r.allowEditing??!0,this._currentInRoom.length=0,this._currentInRoom.push(...r.inRoom),(zd||A())&&console.debug("Joined Needle Engine Room: "+r.room);const a=new URL(window.location.href);a.searchParams.has("room")&&a.searchParams.delete("room"),a.searchParams.set("view",this._currentRoomViewId),console.debug(`Room view id: ${this._currentRoomViewId}
|
|
164
|
+
${a.href}`)}this.onSendQueued(_n.OnRoomJoin);break;case"left-room":const n=e;n.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,(zd||A())&&console.debug("Left Needle Engine Room: "+n.room));break;case"user-joined-room":if(e.data){const r=e.data;this._currentInRoom.push(r.userId),ni&&console.log(r.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(e.data){const r=e.data,a=this._currentInRoom.indexOf(r.userId);a>=0&&(ni&&console.log(r.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(a,1)),r.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":ni&&console.log("RECEIVED all-room-state-deleted"),this._state={};break;case"ping":case"pong":const s=e.data?.time;s&&(this._currentDelay=this.context.time.time-s),ni&&console.log(`Current latency: ${(this._currentDelay*1e3).toFixed()} ms`,"Clients in room: "+this._currentInRoom?.length);break}const t=e.data;t&&(this._state[t.guid]=t);let i=this._listeners[e.key];if(i){i=[...i];for(const n of i)try{n(e.data)}catch(s){console.error('Error invoking callback for "'+e.key+'"',s)}}}toMessage(e,t){return{key:e,data:t}}sendWithWebsocket(e,t,i=_n.OnRoomJoin){if(!this._ws){const s=this._waitingForSocket[i]||[];s.push(()=>this.sendWithWebsocket(e,t,i)),this._waitingForSocket[i]=s;return}const n=JSON.stringify(this.toMessage(e,t));ni&&console.log(">>",e),this._ws.send(n)}onSendQueued(e){const t=this._waitingForSocket[e];if(t){for(const i of t)i();t.length=0}}}const rc=x("debugwebxr");class ug{controllerStates=[];userId;context;userStateEvtName;constructor(e,t){this.userId=e,this.context=t,this.userStateEvtName="xr-sync-user-state-"+e,this.context.connection.beginListen(this.userStateEvtName,this.onReceivedControllerState)}dispose(){this.context.connection.stopListen(this.userStateEvtName,this.onReceivedControllerState)}onReceivedControllerState=e=>{rc&&console.log(`XRSync: Received change for ${this.userId}: ${e.type} ${e.handedness}; tracked=${e.isTracking}`);let t=!1;for(let i=0;i<this.controllerStates.length;i++)if(this.controllerStates[i].index===e.index){this.controllerStates[i]=e,t=!0;break}t||this.controllerStates.push(e)};update(e){if(this.context.connection.isConnected!=!1){for(let t=this.controllerStates.length-1;t>=0;t--){const i=this.controllerStates[t];let n=!1;for(let s=0;s<e.controllers.length;s++)e.controllers[s].index===i.index&&(n=!0);n||(rc&&console.log(`XRSync: ${i.type} ${i.handedness} removed`,i.index),this.controllerStates.splice(t,1),this.sendControllerRemoved(i))}for(const t of e.controllers)this.updateControllerStates(t)}}onExitXR(e){for(const t of this.controllerStates)this.sendControllerRemoved(t);this.controllerStates.length=0}sendControllerRemoved(e){e.isTracking=!1,e.guid="",this.context.connection.send(this.userStateEvtName,e),this.context.connection.sendDeleteRemoteState(e.guid)}updateControllerStates(e){const t=this.controllerStates.find(i=>i.index===e.index);if(t){let i=!1;i||=t.isTracking!=e.isTracking,i&&(t.isTracking=e.isTracking,this.context.connection.send(this.userStateEvtName,t))}else{const i={guid:this.userId+"-"+e.index,isTracking:e.isTracking,handedness:e.side,index:e.index,type:e.hand?"hand":"controller"};this.controllerStates.push(i),this.context.connection.send(this.userStateEvtName,i),rc&&console.log(`XRSync: ${i.type} ${i.handedness} added`,i.index)}}}class E_{hasState(e){return e?this._states.has(e):!1}isTracking(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(n=>n.handedness===t)?.isTracking||!1:void 0}getDeviceType(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(n=>n.handedness===t)?.type||"unknown":void 0}context;constructor(e){this.context=e,this.context.connection.beginListen(te.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(te.LeftRoom,this.onLeftRoom),this.context.connection.beginListen(te.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.beginListen(te.UserLeftRoom,this.onOtherUserLeftRoom)}destroy(){this.context.connection.stopListen(te.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(te.LeftRoom,this.onLeftRoom),this.context.connection.stopListen(te.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.stopListen(te.UserLeftRoom,this.onOtherUserLeftRoom)}onJoinedRoom=()=>{if(this.context.connection.connectionId){this._states.has(this.context.connection.connectionId)||(rc&&console.log("XRSync: Local user joined room",this.context.connection.connectionId),this._states.set(this.context.connection.connectionId,new ug(this.context.connection.connectionId,this.context)));for(const e of this.context.connection.usersInRoom())this._states.has(e)||this._states.set(e,new ug(e,this.context))}};onLeftRoom=()=>{this.context.connection.connectionId&&(this._states.has(this.context.connection.connectionId)||(this._states.get(this.context.connection.connectionId)?.dispose(),this._states.delete(this.context.connection.connectionId)))};onOtherUserJoinedRoom=e=>{const t=e.userId;this._states.has(t)||(rc&&console.log("XRSync: Remote user joined room",t),this._states.set(t,new ug(t,this.context)))};onOtherUserLeftRoom=e=>{const t=e.userId;this._states.has(t)||(this._states.get(t)?.dispose(),this._states.delete(t))};_states=new Map;onUpdate(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.update(e)}onExitXR(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.onExitXR(e)}}class A_{_fadeToColorQuad;_fadeToColorMaterial;constructor(){this._fadeToColorMaterial=new we({color:0,transparent:!0,depthTest:!1,fog:!1,side:vi}),this._fadeToColorQuad=new H(new Dn(10,10),this._fadeToColorMaterial)}dispose(){this._fadeToColorQuad.geometry.dispose(),this._fadeToColorMaterial.dispose()}update(e,t){const i=this._fadeToColorQuad,n=this._fadeToColorMaterial;i.parent!==e&&n.opacity>0?e.add(i):n.opacity===0&&i.removeFromParent(),i.layers.set(2),i.material=this._fadeToColorMaterial,i.position.z=-1,i.renderOrder=1/0;const s=this._requestedFadeValue;n.opacity=j.lerp(n.opacity,s,t/.03),Math.abs(n.opacity-s)<=.01&&this._transitionResolve&&(this._transitionResolve(),this._transitionResolve=null,this._transitionPromise=null,this._requestedFadeValue=0)}remove(){this._fadeToColorQuad.removeFromParent()}fadeTransition(){if(this._transitionPromise)return this._transitionPromise;this._requestedFadeValue=1;const e=new Promise(t=>{this._transitionResolve=t});return this._transitionPromise=e,e}_requestedFadeValue=0;_transitionPromise=null;_transitionResolve=null}var yr=(o=>(o[o.Quad=0]="Quad",o[o.Cube=1]="Cube",o[o.Sphere=2]="Sphere",o[o.Cylinder=3]="Cylinder",o[o.RoundedCube=10]="RoundedCube",o))(yr||{});class br{static createText(e,t){let i=null;const n=t?.font||QO(t?.familyFamily||null);n instanceof TC?i=this.#t(e,n,t):i==null&&(i=new mn);const s=t?.color||16777215,r=new H(i,t?.material??new ut({color:s}));return this.applyDefaultObjectOptions(r,t),n instanceof Promise?n.then(a=>{r.geometry=this.#t(e,a,t),t?.onGeometry&&t.onGeometry(r)}):t?.onGeometry&&t.onGeometry(r),r}static#t(e,t,i){const n=i?.depth||.1;return new EC(e,{font:t,size:1,depth:n,height:n,bevelEnabled:i?.bevel||!1,bevelThickness:.01,bevelOffset:.01,bevelSize:.01})}static createOccluder(e){const t=new we({colorWrite:!1,depthWrite:!0,side:vi});return this.createPrimitive(e,{material:t})}static createPrimitive(e,t){let i;const n=t?.color||16777215;switch(e){case"Quad":case 0:{const s=new Dn(1,1,1,1),r=t?.material??new ut({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new H(s,r),i.name="Quad"}break;case"Cube":case 1:{const s=new _a(1,1,1),r=t?.material??new ut({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new H(s,r),i.name="Cube"}break;case 10:case"RoundedCube":{const s=XO(1,1,1,.1,2),r=t?.material??new ut({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new H(s,r),i.name="RoundedCube"}break;case"Sphere":case 2:{const s=new hd(.5,16,16),r=t?.material??new ut({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new H(s,r),i.name="Sphere"}break;case"Cylinder":case 3:{const s=new H0(.5,.5,1,32),r=t?.material??new ut({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new H(s,r),i.name="Cylinder"}break;case"ShaderBall":i=new ls,i.name="ShaderBall",YO(i,t);break}return this.applyDefaultObjectOptions(i,t),i}static createSprite(e){const t=new dS({color:16777215});e?.texture&&"map"in t&&(t.map=e.texture);const i=new uS(t);return this.applyDefaultObjectOptions(i,e),i}static applyDefaultObjectOptions(e,t){e.receiveShadow=!0,e.castShadow=!0,t?.name&&(e.name=t.name),t?.position&&(Array.isArray(t.position)?e.position.set(t.position[0],t.position[1],t.position[2]):e.position.set(t.position.x||0,t.position.y||0,t.position.z||0)),t?.rotation&&(Array.isArray(t.rotation)?e.rotation.set(t.rotation[0],t.rotation[1],t.rotation[2]):e.rotation.set(t.rotation.x||0,t.rotation.y||0,t.rotation.z||0)),t?.scale&&(typeof t.scale=="number"?e.scale.set(t.scale,t.scale,t.scale):Array.isArray(t.scale)?e.scale.set(t.scale[0],t.scale[1],t.scale[2]):e.scale.set(t.scale.x||1,t.scale.y||1,t.scale.z||1)),t?.receiveShadow!=null&&(e.receiveShadow=t.receiveShadow),t?.castShadow!=null&&(e.castShadow=t.castShadow),t?.parent&&t.parent.add(e)}}function XO(o,e,t,i,n){const s=new pS,r=1e-5,a=i-r;s.absarc(r,r,r,-Math.PI/2,-Math.PI,!0),s.absarc(r,e-a*2,r,Math.PI,Math.PI/2,!0),s.absarc(o-a*2,e-a*2,r,Math.PI/2,0,!0),s.absarc(o-a*2,r,r,0,-Math.PI/2,!0);const l=new mS(s,{bevelEnabled:!0,bevelSegments:n*2,steps:1,bevelSize:a,bevelThickness:i,curveSegments:n,UVGenerator:{generateTopUV:(c,h)=>{const d=[];for(let p=0;p<h.length;p+=3)d.push(new J(h[p]/o,h[p+1]/e));return d},generateSideWallUV:(c,h,d,p,m,f)=>{const g=[];return g.push(new J(h[d]/o,h[d+1]/e)),g.push(new J(h[p]/o,h[p+1]/e)),g.push(new J(h[m]/o,h[m+1]/e)),g.push(new J(h[f]/o,h[f+1]/e)),g}}});return l.scale(1,1,1-i),l.center(),l.index||l.setIndex(Array.from({length:l.attributes.position.count},(c,h)=>h)),l.computeVertexNormals(),l}const Ud=new Map;function QO(o){let e="";switch(o){default:case"OpenSans":e="https://cdn.needle.tools/static/fonts/facetype/Open Sans_Regular_ascii.json";break;case"Helvetiker":e="https://raw.githubusercontent.com/mrdoob/three.js/master/examples/fonts/helvetiker_regular.typeface.json";break}if(Ud.has(e)){const n=Ud.get(e);if(n)return n}const t=new AC,i=new Promise((n,s)=>{t.load(e,r=>{Ud.set(e,r),n(r)},void 0,s)});return Ud.set(e,i),i}let pg=!1,mg=null;function YO(o,e){if(mg===null){const t="https://cdn.needle.tools/static/models/shaderball.glb",i=new vo,n=vm(null);i.setDRACOLoader(n.dracoLoader),i.setKTX2Loader(n.ktx2Loader),pg=!0,mg=i.loadAsync(t).then(s=>{const r=s.scene;return r.position.y-=.5,r}).catch(s=>(console.warn("Failed to load shaderball mesh: "+s.message),L_())).finally(()=>{pg=!1})}if(pg){const t=L_();t.name="ShaderBall-Placeholder";const i=t.children[0];i?.type==="Mesh"&&I_(i,e),o.add(t)}mg.then(t=>{o.children.forEach(s=>{s.name==="ShaderBall-Placeholder"&&o.remove(s)});const i=t.clone(),n=i.children[0];n?.type==="Mesh"&&(n.geometry.attributes.tangent||n.geometry.computeTangents(),I_(n,e)),o.add(i)})}function I_(o,e){if(e?.color||e?.material||e?.texture){const t=e?.material??o.material?.clone()??new ut;e.color&&"color"in t&&t.color instanceof ne&&t.color.set(e.color),e?.texture&&"map"in t&&(t.map=e.texture),o.material=t}}function L_(){return new ls().add(br.createPrimitive("Sphere",{material:new we({transparent:!0,opacity:.1})}))}class Bl{static _active=null;static get active(){return this._active}static _requestInFlight=!1;static async start(e,t){if(this._active)return console.error("Cannot start a new XR session while one is already active"),null;if(this._requestInFlight)return console.error("Cannot start a new XR session while a request is already in flight"),null;if("xr"in navigator&&navigator.xr){if(!t)return console.error("XRSessionInit must be provided"),null;this._requestInFlight=!0;const i=await navigator.xr.requestSession(e,t);return i.addEventListener("end",()=>{this._active=null}),this._requestInFlight?(this._requestInFlight=!1,this._active=new Bl(e,t,i),this._active):(i.end(),null)}return null}static async handoff(){return this._active?this._active.handoff():null}static async stop(){this._requestInFlight=!1,this._active&&(await this._active.end(),await zn(100)),this._active=null}_session;_mode;_init;get isAR(){return this._mode==="immersive-ar"}_renderer;_camera;_scene;constructor(e,t,i){this._mode=e,this._init=t,this._session=i,this._session.addEventListener("end",this.onEnd),this._renderer=new sr({alpha:!0}),this._renderer.setAnimationLoop(this.onFrame),this._renderer.xr.setSession(i),this._renderer.xr.enabled=!0,this._camera=new re,this._scene=new yi,this._scene.fog=new G0(4473924,10,250),this._scene.add(this._camera),this.setupScene()}end(){return this._session?this._session.end():Promise.resolve()}async handoff(){if(!this._session)throw new Error("Cannot handoff a session that has already ended");const e={session:this._session,mode:this._mode,init:this._init};return await this.onBeforeHandoff(),this.onEnd(),this._session=null,e}onEnd=()=>{this._session?.removeEventListener("end",this.onEnd),this._renderer.setAnimationLoop(null),this._renderer.dispose(),this._scene.clear()};_lastTime=0;onFrame=(e,t)=>{const i=e-this._lastTime;this.update(e,i),this._camera.parent!==this._scene&&this._scene.add(this._camera),this._renderer.render(this._scene,this._camera)};async onBeforeHandoff(){await zn(1e3),this._scene.clear()}_objects=[];setupScene(){this._scene.background=new ne(0),this._scene.add(new rm(5,10,1118481,1118481));const e=new am(16777215,1);e.position.set(0,20,0),e.castShadow=!1,this._scene.add(e);const t=new am(16777215,1);t.position.set(0,-1,0),t.castShadow=!1,this._scene.add(t);const i=new lm(16777215,1,100,1);i.position.set(0,2,0),i.castShadow=!1,i.distance=200,this._scene.add(i);const n=50;for(let s=0;s<100;s++){const r=new ut({color:2236962,metalness:1,roughness:.8});this.isAR&&(r.emissive=new ne(Math.random(),Math.random(),Math.random()),r.emissiveIntensity=Math.random());const a=j.random(0,1)>.5?yr.Sphere:yr.Cube,l=br.createPrimitive(a,{material:r});l.position.x=j.random(-n,n),l.position.y=j.random(-2,n),l.position.z=j.random(-n,n),l.rotation.x=j.random(0,Math.PI*2),l.rotation.y=j.random(0,Math.PI*2),l.rotation.z=j.random(0,Math.PI*2),l.scale.multiplyScalar(.5+Math.random()*10);const c=l.position.distanceTo(this._camera.position)-l.scale.x;c<1&&l.position.multiplyScalar(1+1/c),this._objects.push(l),this._scene.add(l)}}update(e,t){const i=e*4e-4;for(let n=0;n<this._objects.length;n++){const s=this._objects[n];s.position.y+=Math.sin(i+n*.5)*.005,s.rotateY(.002)}}}var ac;(o=>{const e=[];function t(){if(!e?.length)return!1;for(const s of e)s.exportAndOpen();return!0}o.exportAndOpen=t;function i(s){e.push(s)}o.registerExporter=i;function n(s){if(!e)return;const r=e.indexOf(s);r>=0&&e.splice(r,1)}o.unregisterExporter=n})(ac||(ac={}));const Ge=x("debugwebxr"),j_=x("stats");let gg=0;function ZO(o){let e=null;const t=o;return t.getAROverlayContainer?e=t.getAROverlayContainer():e=o,e}KO();async function KO(){if(x("debugasap")){let o=globalThis["needle:XRSession"];if(o instanceof Promise){delete globalThis["needle:XRSession"],ue.addContextCreatedCallback(async e=>{if(!o)return;ur(!0);const t=await o;if(t){const i=Y.getDefaultSessionInit("immersive-vr");Y.setSession("immersive-vr",t,i,e.context)}else console.error("NeedleXRSession: ASAP session was rejected");o=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}navigator.xr?.addEventListener("sessiongranted",async()=>{ur(!0),console.log("Received Session Granted..."),await zn(100);const o=sessionStorage.getItem("needle_xr_session_mode"),e=sessionStorage.getItem("needle_xr_session_init")??null,t=e?JSON.parse(e):null;let i=null;if(D_()&&(await Bl.start(o||"immersive-vr",t||Y.getDefaultSessionInit("immersive-vr")),await tk(),i=await Bl.handoff()),i)Y.setSession(i.mode,i.session,i.init,N.Current);else if(o&&e){console.log("Session Granted: Restore last session");const n=JSON.parse(e);Y.start(o,n).catch(s=>console.warn(s))}else Y.start("immersive-vr").catch(n=>console.warn("Session Granted failed:",n))},{once:!0})}}function JO(o,e){sessionStorage.setItem("needle_xr_session_mode",o),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(e))}function ek(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const fg=new Set;ue.registerCallback(de.ContextCreationStart,async o=>{fg.add(o.context)}),ue.registerCallback(de.ContextCreated,async o=>{fg.delete(o.context);const e=o.context?.domElement.getAttribute("autostart")||null;ik(e)});function D_(){return fg.size>0}function tk(){return new Promise(o=>{const e=Date.now(),t=setInterval(()=>{(!D_()||Date.now()-e>6e4)&&(clearInterval(t),o())},100)})}G.isDesktop()&&A()&&window.addEventListener("keydown",o=>{(o.key==="x"||o.key==="Escape")&&Y.active&&Y.stop()});function ik(o){if(o)switch(o?.toLowerCase()){case"ar":In.registerWaitForInteraction(()=>{Y.start("ar")});break}}const Nd=Symbol("initial-fov");class Y{static _sync=null;static getXRSync(e){return this._sync||(this._sync=new E_(e)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static _currentSessionRequestMode=null;static get active(){return this._activeSession}static get activeMode(){return this._activeSession?.mode??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(e=>e.some(t=>t)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(e){return this.xrSystem?.isSessionSupported(e).catch(t=>(Ge&&console.error(t),!1))??Promise.resolve(!1)}static _currentSessionRequest;static _activeSession;static onSessionRequestStart(e){this._sessionRequestStartListeners.push(e)}static offSessionRequestStart(e){const t=this._sessionRequestStartListeners.indexOf(e);t>=0&&this._sessionRequestStartListeners.splice(t,1)}static _sessionRequestStartListeners=[];static onSessionRequestEnd(e){this._sessionRequestEndListeners.push(e)}static offSessionRequestEnd(e){const t=this._sessionRequestEndListeners.indexOf(e);t>=0&&this._sessionRequestEndListeners.splice(t,1)}static _sessionRequestEndListeners=[];static onXRSessionStart(e){this._xrStartListeners.push(e)}static offXRSessionStart(e){const t=this._xrStartListeners.indexOf(e);t>=0&&this._xrStartListeners.splice(t,1)}static _xrStartListeners=[];static onXRSessionEnd(e){this._xrEndListeners.push(e)}static offXRSessionEnd(e){const t=this._xrEndListeners.indexOf(e);t>=0&&this._xrEndListeners.splice(t,1)}static _xrEndListeners=[];static onControllerAdded(e){this._controllerAddedListeners.push(e)}static offControllerAdded(e){const t=this._controllerAddedListeners.indexOf(e);t>=0&&this._controllerAddedListeners.splice(t,1)}static _controllerAddedListeners=[];static onControllerRemoved(e){this._controllerRemovedListeners.push(e)}static offControllerRemoved(e){const t=this._controllerRemovedListeners.indexOf(e);t>=0&&this._controllerRemovedListeners.splice(t,1)}static _controllerRemovedListeners=[];static offerSession(e,t,i){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+e),t=="default"&&(t=this.getDefaultSessionInit(e)),navigator.xr.offerSession(e,{...t}).then(n=>Y.setSession(e,n,t,i)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(e){switch(e){case"immersive-ar":const t=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return G.isVisionOS()||t.push("hand-tracking"),{optionalFeatures:t};case"immersive-vr":const i=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return G.isVisionOS()||i.push("hand-tracking"),{optionalFeatures:i};default:return console.warn("No default session init for mode",e),{}}}static async start(e,t,i){if(G.isiOS()){if(e==="ar")if(await this.isARSupported())e="immersive-ar";else return ac.exportAndOpen(),null}else e=="ar"&&(e="immersive-ar");if(A()&&x("debugxrpreroom"))return console.warn("Debug: Starting temporary XR session"),await Bl.start(e,t||Y.getDefaultSessionInit(e)),null;if(this._currentSessionRequest)return console.warn("A XRSession is already being requested"),(Ge||A())&&ge("A XRSession is already being requested"),this._currentSessionRequest.then(()=>this._activeSession);if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;if(i||(i=N.Current),i||(i=ue.All[0]),!i)throw new Error("No Needle Engine Context found");switch(t||(t={}),e){case"immersive-ar":{if(await this.xrSystem?.isSessionSupported("immersive-ar")!==!0)return console.error(e+" is not supported by this browser."),null;const r=this.getDefaultSessionInit(e),a=ZO(i.domElement);a&&!G.isQuest()&&(r.domOverlay={root:a},r.optionalFeatures.push("dom-overlay")),t={...r,...t}}break;case"immersive-vr":{if(await this.xrSystem?.isSessionSupported("immersive-vr")!==!0)return console.error(e+" is not supported by this browser."),null;t={...this.getDefaultSessionInit(e),...t}}break;default:console.warn("No default session init for mode",e);break}t.optionalFeatures??=[],t.requiredFeatures??=[],await Bl.stop();const n=e=="immersive-ar"?i.scripts_immersive_ar:i.scripts_immersive_vr;Ge?console.log(`%cRequesting ${e} session`,"font-weight:bold;",t,n):console.log(`%cRequesting ${e} session`,"font-weight:bold;");for(const r of n)r.onBeforeXR&&r.onBeforeXR(e,t);for(const r of this._sessionRequestStartListeners)r({mode:e,init:t});Ge&&Te("Requesting "+e+" session ("+Date.now()+")"),this._currentSessionRequest=navigator?.xr?.requestSession(e,t),this._currentSessionRequestMode=e;const s=await this._currentSessionRequest?.catch(r=>{console.error(r,"Code: "+r.code),r.code===9&&ge("Make sure your device has the required permissions (e.g. camera access)"),console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"),location.protocol==="http:"&&ge("XR requires a secure connection (HTTPS)")});this._currentSessionRequest=void 0,this._currentSessionRequestMode=null;for(const r of this._sessionRequestEndListeners)r({mode:e,init:t,newSession:s||null});return s?this.setSession(e,s,t,i):(console.warn("XR Session request was rejected"),null)}static setSession(e,t,i,n){if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;const s=e=="immersive-ar"?n.scripts_immersive_ar:n.scripts_immersive_vr;return this._activeSession=new Y(e,t,n,{scripts:s,controller_added:this._controllerAddedListeners,controller_removed:this._controllerRemovedListeners,init:i}),t.addEventListener("end",this.onEnd),Ge?console.log(`%cStarted ${e} session`,"font-weight:bold;",s):console.log(`%cStarted ${e} session`,"font-weight:bold;"),this._activeSession}static $_stop_request=Symbol();static stop(){const e=this._activeSession;e&&(e[this.$_stop_request]===void 0?(Ge&&console.log("[NeedleXRSession] Stopping XR Session... (new)"),e[this.$_stop_request]=setTimeout(()=>{e.end()})):Ge&&console.warn("[NeedleXRSession] XR Session stop already requested"))}static onEnd=()=>{Ge&&console.log("XR Session ended"),this._activeSession=null};context;get sync(){return Y._sync}get running(){return!this._ended&&this.session!=null}session;mode;get interactionMode(){return this.session.interactionMode}get visibilityState(){return this.session.visibilityState}get isVisibleBlurred(){return this.session.visibilityState==="visible-blurred"}get isSystemKeyboardSupported(){return this.session.isSystemKeyboardSupported}get environmentBlendMode(){return this.session.environmentBlendMode}get frame(){return this.context.xrFrame}controllers=[];get leftController(){return this.controllers.find(e=>e.side==="left")}get rightController(){return this.controllers.find(e=>e.side==="right")}getController(e){return typeof e=="number"?this.controllers[e]||null:this.controllers.find(t=>t.side===e)||null}get isPassThrough(){return!!(this.environmentBlendMode!=="opaque"&&this.interactionMode==="world-space"||this.mode==="immersive-ar"&&this.environmentBlendMode!=="opaque"&&this.controllers.some(e=>e.inputSource.targetRayMode==="tracked-pointer")||A()&&G.isDesktop()&&this.mode==="immersive-ar")}get isAR(){return this.mode==="immersive-ar"}get isVR(){return this.mode==="immersive-vr"}get isScreenBasedAR(){return this.isAR&&!this.isPassThrough}get posePosition(){return this._transformPosition}get poseOrientation(){return this._transformOrientation}get referenceSpace(){return this.context.renderer.xr.getReferenceSpace()}get viewerPose(){return this._viewerPose}get isTrackingImages(){if(this.frame&&"getImageTrackingResults"in this.frame&&typeof this.frame.getImageTrackingResults=="function")try{const e=this.frame.getImageTrackingResults();for(const t of e)if(t.trackingState==="tracked")return!0}catch{return!1}return!1}get rig(){const e=this._rigs[0]??null;return e?.gameObject&&Pr(e.gameObject)||e?.isActive===!1?(this.updateActiveXRRig(),this._rigs[0]??null):e}_rigScale=1;_lastRigScaleUpdate=-1;get rigScale(){return this._rigs[0]?(this._lastRigScaleUpdate!==this.context.time.frame&&(this._lastRigScaleUpdate=this.context.time.frame,this._rigScale=this._rigs[0].gameObject.worldScale.x),this._rigScale):1}addRig(e){this._rigs.indexOf(e)>=0||(e.priority===void 0&&(e.priority=0),this._rigs.push(e),this.updateActiveXRRig())}removeRig(e){const t=this._rigs.indexOf(e);t!==-1&&(this._rigs.splice(t,1),this.updateActiveXRRig())}setRigActive(e){const t=this._rigs.indexOf(e),i=this._rigs[0];this._rigs.splice(t,1),this._rigs.unshift(e),e.priority=i?.priority??0,this.updateActiveXRRig()}getUserOffsetInRig(){const e=this.context.mainCamera?.position;if(!e||!this.rig)return z(0,0,0);const t=z(e);return t.x*=-1,t.z*=-1,t.applyQuaternion(ti(this.rig.gameObject.quaternion)),t}updateActiveXRRig(){const e=this._rigs[0]??null;this._defaultRig.gameObject.parent!==this.context.scene&&this.context.scene.add(this._defaultRig.gameObject),this._defaultRig.gameObject.visible=!0,this._rigs.includes(this._defaultRig)||this._rigs.push(this._defaultRig);let t=this._rigs[0];t&&t.priority===void 0&&(t.priority=0);for(let i=1;i<this._rigs.length;i++){const n=this._rigs[i];if(n.isActive){if(Pr(n.gameObject)){this._rigs.splice(i,1),i--;continue}(!t||t.isActive===!1||n.priority!==void 0&&n.priority>t.priority)&&(t=n)}}if(e!==t){const i=this._rigs.indexOf(t);i>=0&&this._rigs.splice(i,1),this._rigs.unshift(t)}Ge&&(e===t?console.log("Updated Active XR Rig:",t,"prev:",e):console.log("Updated Active XRRig:",t," (the same as before)"))}_rigs=[];_viewerHitTestSource=null;getHitTest(e){if(e)return this.getControllerHitTest(e);if(!this._viewerHitTestSource)return null;const t=this._viewerHitTestSource,i=this.frame.getHitTestResults(t);if(i.length>0){const n=i[0];return this.convertHitTestResult(n)}return null}getControllerHitTest(e){const t=e.getHitTestSource();if(!t)return null;const i=this.frame.getHitTestResultsForTransientInput(t);for(const n of i)if(n.inputSource===e.inputSource)for(const s of n.results)return this.convertHitTestResult(s);return null}convertHitTestResult(e){const t=this.context.renderer.xr.getReferenceSpace(),i=t&&e.getPose(t);if(i){const n=z(i.transform.position),s=ti(i.transform.orientation),r=this.context.mainCamera;if(r?.parent!==this._cameraRenderParent&&n.applyMatrix4(Ta),r?.parent){n.applyMatrix4(r.parent.matrixWorld),s.multiply(Gi);const a=be(r.parent);a.premultiply(Gi),s.premultiply(a)}return{hit:e,position:n,quaternion:s}}return null}convertSpace(e){const t=z(e.position);t.applyMatrix4(Ta);const i=ti(e.orientation);return i.premultiply(Gi),{position:t,quaternion:i}}_defaultRig;_xr_scripts;_xr_update_scripts=[];_inactive_scripts=[];_controllerAdded;_controllerRemoved;_originalCameraWorldPosition;_originalCameraWorldRotation;_originalCameraWorldScale;_originalCameraParent;_mainCamera=null;constructor(e,t,i,n){JO(e,n.init),this.session=t,this.mode=e,this.context=i,(Ge||x("console"))&&ur(!0),this._xr_scripts=[...n.scripts],this._xr_update_scripts=this._xr_scripts.filter(s=>typeof s.onUpdateXR=="function"),this._controllerAdded=n.controller_added,this._controllerRemoved=n.controller_removed,Po(this.onBefore,xe.LateUpdate),this.context.pre_render_callbacks.push(this.onBeforeRender),this.context.post_render_callbacks.push(this.onAfterRender),(n.init.optionalFeatures?.includes("hit-test")||n.init.requiredFeatures?.includes("hit-test"))&&t.requestReferenceSpace("viewer").then(s=>t.requestHitTestSource?.call(t,{space:s})?.then(r=>this._viewerHitTestSource=r).catch(r=>console.error(r))).catch(s=>console.error(s)),this.context.mainCamera&&(this._originalCameraWorldPosition=K(this.context.mainCamera,new b),this._originalCameraWorldRotation=be(this.context.mainCamera,new U),this._originalCameraWorldScale=He(this.context.mainCamera,new b),this._originalCameraParent=this.context.mainCamera.parent,this.context.mainCamera instanceof re&&(this.context.mainCamera[Nd]=this.context.mainCamera.fov)),this._defaultRig=new DO,this.context.scene.add(this._defaultRig.gameObject),this.addRig(this._defaultRig);for(let s=0;s<t.inputSources.length;s++){const r=t.inputSources[s];if(!r.handedness){console.warn("Input source in xr session has no handedness - ignoring",s);continue}this.onInputSourceAdded(r)}this.session.addEventListener("end",this.onEnd),this.session.addEventListener("inputsourceschange",s=>{for(const r of s.removed)this.disconnectInputSource(r);for(const r of s.added)this.onInputSourceAdded(r)}),this.context.xr=this,this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet),"controllerAutoUpdate"in this.context.renderer.xr?(console.debug("Disabling three.js controllerAutoUpdate"),this.context.renderer.xr.controllerAutoUpdate=!1):Ge&&console.warn("controllerAutoUpdate is not available in three.js - cannot disable it")}onRendererSessionSet=()=>{this.running&&(this.context.renderer.xr.enabled=!0,this.context.renderer.xr.updateCamera(this.context.mainCamera),this.context.mainCameraComponent?.applyClearFlags())};onInputSourceAdded=e=>{if(e.targetRayMode==="screen")return;let t=0;for(let n=0;n<this.session.inputSources.length;n++)if(this.session.inputSources[n]===e){t=n;break}if(this.controllers.find(n=>n.inputSource===e)){console.debug("Controller already exists for input source",t);return}else if(this._newControllers.find(n=>n.inputSource===e)){console.debug("Controller already registered for input source",t);return}const i=new sg(this,e,t);this._newControllers.push(i)};disconnectInputSource(e){const t=(s,r)=>{if(s.inputSource===e){Ge&&console.log("Disconnecting controller",s.index);const a=r.indexOf(s);a>=0&&r.splice(a,1),this.invokeControllerEvent(s,this._controllerRemoved,"removed");const l={xr:this,controller:s,change:"removed"};for(const c of this._xr_scripts)c.onXRControllerRemoved&&c.onXRControllerRemoved(l);s.onDisconnected()}},i=[...this.controllers];for(let s=i.length-1;s>=0;s--){const r=i[s];t(r,this.controllers)}const n=[...this._newControllers];for(let s=n.length-1;s>=0;s--){const r=n[s];t(r,this._newControllers)}}end(){this._ended||this.session.end().catch(e=>console.warn(e))}_ended=!1;_newControllers=[];onEnd=e=>{if(this._ended)return;this._ended=!0,console.debug("XR Session ended"),ek(),this.onAfterRender(),this.revertCustomForward(),this._didStart=!1,this._previousCameraParent=null,this.requestedCameraNearPlane=null,ms(this.onBefore,xe.LateUpdate);const t=this.context.pre_render_callbacks.indexOf(this.onBeforeRender);t>=0&&this.context.pre_render_callbacks.splice(t,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRender);i>=0&&this.context.post_render_callbacks.splice(i,1),this.context.xr=null,this.context.renderer.xr.enabled=!1,this.context.pre_update_oneshot_callbacks.push(()=>{this.context.mainCameraComponent?.applyClearFlags(),this.context.mainCameraComponent?.applyClippingPlane()}),m_({session:this});for(const s of Y._xrEndListeners)s({xr:this});const n=[...this.controllers];for(let s=0;s<n.length;s++)this.disconnectInputSource(n[s].inputSource);this.controllers.length=0,this._newControllers.length=0;for(const s of this._xr_scripts)s?.onLeaveXR?.({xr:this});this.sync?.onExitXR(this),this.context.mainCamera&&(this._originalCameraParent?.add(this.context.mainCamera),this._originalCameraWorldPosition&&mt(this.context.mainCamera,this._originalCameraWorldPosition),this._originalCameraWorldRotation&&fn(this.context.mainCamera,this._originalCameraWorldRotation),this._originalCameraWorldScale&&Oa(this.context.mainCamera,this._originalCameraWorldScale),this.context.mainCamera instanceof re&&this.context.mainCamera[Nd]&&(this.context.mainCamera.fov=this.context.mainCamera[Nd],this.context.mainCamera[Nd]=0)),this.context.requestSizeUpdate(),this._defaultRig.gameObject.removeFromParent(),ur(!1)};_didStart=!1;onBefore=e=>{const t=e.xrFrame;if(!t)return;this.context.xr=this,this.context.mainCameraComponent&&this.context.mainCameraComponent!==this._mainCamera&&(this._mainCamera=this.context.mainCameraComponent),this.rig?.isActive==!1&&(Ge&&console.warn("Latest rig is not active - trying to activate a different rig",this.rig),this.updateActiveXRRig()),this.rig&&this._mainCamera?.gameObject&&this._mainCamera?.gameObject?.parent!==this.rig.gameObject&&this.rig.gameObject.add(this._mainCamera?.gameObject),this.internalUpdateState(),this.applyCustomForward();const i={xr:this};if(this._didStart){if(this.context.new_scripts_xr.length>0){const n=[...this.context.new_scripts_xr];for(let s=0;s<n.length;s++){const r=this.context.new_scripts_xr[s];if(!r||r.destroyed||r.supportsXR?.(this.mode)==!1){this.context.new_scripts_xr.splice(s,1);continue}if(!r.activeAndEnabled){this.context.new_scripts_xr.splice(s,1),this.markInactive(r);continue}if(this.addScript(r)){this.invokeCallback_EnterXR(r);for(const a of this.controllers)this.invokeCallback_ControllerAdded(r,a)}}}}else{if(this._didStart=!0,this.mode==="immersive-vr"){const s=$t(this.context.scene.children);if(s){const r=s.getSize(z());if(r.length()>0){const a=this._defaultRig.gameObject;a.position.set(s.min.x+r.x*.5,s.min.y,s.max.z+r.z*.5+1.5);const l=s.getCenter(z());l.y=a.position.y,a.lookAt(l)}}}p_({session:this}),fr();for(const s of Y._xrStartListeners)s(i);const n=[...this._xr_scripts];Ge&&console.log("NeedleXRSession start, handle scripts:",n);for(const s of n){if(s.destroyed){this._script_to_remove.push(s);continue}if(!s.activeAndEnabled){this.markInactive(s);continue}this.invokeCallback_EnterXR(s);for(const r of this.controllers)this.invokeCallback_ControllerAdded(s,r)}}this.syncCameraCullingMask();for(const n of this.controllers)n.onUpdate(t);if(this._newControllers.length>0){const n=[...this._newControllers];this._newControllers.length=0;for(const s of n){if(!s.connected){console.warn("New controller is not connected",s);continue}this.controllers.push(s);for(const r of this._xr_scripts){if(r.destroyed){this._script_to_remove.push(r);continue}r.activeAndEnabled!==!1&&this.invokeCallback_ControllerAdded(r,s)}}this.controllers.sort((s,r)=>s.index-r.index)}Ge&&this.context.time.frame%30===0&&this.controllers.length<=0&&this.session.inputSources.length>0&&(ur(!0),console.error("XRControllers are not added but inputSources are present"));for(const n of this._xr_update_scripts){if(n.destroyed===!0){this._script_to_remove.push(n);continue}if(n.activeAndEnabled===!1){this.markInactive(n);continue}n.onUpdateXR&&n.onUpdateXR(i)}if(this.handleInactiveScripts(),this._script_to_remove.length>0){const n=[...new Set(this._script_to_remove)];this._script_to_remove.length=0;for(const s of n)!s.destroyed&&this.running&&s.onLeaveXR?.(i),this.removeScript(s)}this.sync?.onUpdate(this),this.onRenderDebug()};onRenderDebug(){if(Ge)for(const e of this.controllers)e.onRenderDebug();if((Ge||j_)&&this.rig&&(gg++,gg>=20)){const e=this.rig.gameObject.worldPosition,t=this.rig.gameObject.worldForward;e.add(t.multiplyScalar(1.5));const i=this.rig.gameObject.worldUp;e.add(i.multiplyScalar(2.5));let n="";if(n+=`${this.context.time.smoothedFps.toFixed(0)} FPS`,n+=`, calls: ${this.context.renderer.info.render.calls}, tris: ${this.context.renderer.info.render.triangles.toLocaleString()}`,Ge||j_)for(const s of this.controllers)n+=`
|
|
165
|
+
${s.hand?"hand":"ctrl"} ${s.inputSource.handedness}[${s.index}] con:${s.connected} tr:${s.isTracking} hts:${s.hasHitTestSource?"yes":"no"}`;gg=0,F.DrawLabel(e,n,void 0,1/60*20)}}onBeforeRender=()=>{this.context.mainCamera&&(this.updateFade(this.context.mainCamera),this.requestedCameraNearPlane!==null&&this.context.mainCamera instanceof re&&(this.context.mainCamera.near=this.requestedCameraNearPlane,this.requestedCameraNearPlane=null))};onAfterRender=()=>{if(this.onUpdateFade_PostRender(),G.isDesktop()||!this._renderOnceOnDevice){const e=this.context.renderer;if(e.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const t=e.xr.enabled,i=e.getRenderTarget(),n=this.context.scene.background;e.xr.enabled=!1,e.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):e.render(this.context.scene,this.context.mainCamera),e.xr.enabled=t,e.setRenderTarget(i),this.context.scene.background=n}}};addScript(e){return this._xr_scripts.includes(e)?!1:(Ge&&console.log("Register new XRScript",e),this._xr_scripts.push(e),typeof e.onUpdateXR=="function"&&this._xr_update_scripts.push(e),!0)}markInactive(e){if(!(this._inactive_scripts.indexOf(e)>=0)){this.removeScript(e,!1),this._inactive_scripts.push(e);for(const t of this.controllers)this.invokeCallback_ControllerRemoved(e,t);this.invokeCallback_LeaveXR(e)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let e=this._inactive_scripts.length-1;e>=0;e--){const t=this._inactive_scripts[e];if(t.activeAndEnabled){this._inactive_scripts.splice(e,1),this.addScript(t),this.invokeCallback_EnterXR(t);for(const i of this.controllers)this.invokeCallback_ControllerAdded(t,i)}}}_script_to_remove=[];removeScript(e,t=!0){Ge&&console.log("Remove XRScript",e);const i=this._xr_scripts.indexOf(e);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(e);if(n>=0&&this._xr_update_scripts.splice(n,1),t){const s=this._inactive_scripts.indexOf(e);s>=0&&this._inactive_scripts.splice(s,1)}}invokeCallback_EnterXR(e){e.onEnterXR&&e.onEnterXR({xr:this})}invokeCallback_ControllerAdded(e,t){e.onXRControllerAdded&&e.onXRControllerAdded({xr:this,controller:t,change:"added"})}invokeCallback_ControllerRemoved(e,t){e.onXRControllerRemoved&&e.onXRControllerRemoved({xr:this,controller:t,change:"removed"})}invokeCallback_LeaveXR(e){e.onLeaveXR&&!e.destroyed&&e.onLeaveXR({xr:this})}syncCameraCullingMask(){const e=this.context.xrCamera,t=this.context.mainCameraComponent?.cullingMask;if(e&&t!==void 0){for(const i of e.cameras)i.layers.mask=t;e.layers.mask=t}else if(e){for(const i of e.cameras)i.layers.enableAll();e.layers.enableAll()}}invokeControllerEvent(e,t,i){for(let n=t.length-1;n>=0;n--){const s=t[n];if(s)try{s({xr:this,controller:e,change:i})}catch(r){console.error(r)}}}_camera;_cameraRenderParent=new k().rotateY(Math.PI);_previousCameraParent;_customforward=!0;originalCameraNearPlane;requestedCameraNearPlane=null;applyCustomForward(){if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,this._previousCameraParent?.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);{let e=.02;const t=.001;if(this.rig){const i=He(this.rig.gameObject);e*=i.x}this._camera instanceof re&&Math.abs(this._camera.near-e)>t&&(this.isAR?this.originalCameraNearPlane=this._camera.near:this._camera.near=e,Ge&&console.debug(`Setting camera near plane to ${e} (was ${this.originalCameraNearPlane}) to account for XR rendering scale`))}}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof re&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane,this.originalCameraNearPlane=void 0)}_viewerPose;_transformOrientation=new U;_transformPosition=new b;internalUpdateState(){const e=this.context.renderer.xr.getReferenceSpace();if(!e){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(e),this._viewerPose){const t=this._viewerPose.transform;this._transformPosition.set(t.position.x,t.position.y,t.position.z),this._transformOrientation.set(t.orientation.x,t.orientation.y,t.orientation.z,t.orientation.w)}}_transition;get transition(){return this._transition||(this._transition=new A_),this._transition}fadeTransition(){return this._transition||(this._transition=new A_),this._transition.fadeTransition()}updateFade(e){this._transition&&e instanceof re&&this._transition.update(e,this.context.time.deltaTime)}onUpdateFade_PostRender(){this._transition?.remove()}}const yg=x("debugwebxr");class B_{static tryFindAvatarObjects(e,t,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=e.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(yg&&console.log("FOUND AVATAR HEAD",e.name),i.head=new ie("",t,e)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(yg&&console.log("FOUND AVATAR LEFT HAND",e.name),i.leftHand=new ie("",t,e)),!i.rightHand&&n.includes("right")&&(yg&&console.log("FOUND AVATAR RIGHT HAND",e.name),i.rightHand=new ie("",t,e)));for(let s=0;s<e.children.length;s++){if(i.head&&i.leftHand&&i.rightHand)return;const r=e.children[s];this.tryFindAvatarObjects(r,t,i)}}}const It=new b,F_=new b,z_=new U,nk=x("debuggizmos"),vn=8947848,bg=32;class F{constructor(){}static enabled=!0;static isGizmo(e){return e[vg]!==void 0}static setVisible(e){for(const t of Xi.timedObjectsBuffer)t.visible=e}static DrawLabel(e,t,i=.05,n=0,s,r,a){if(!F.enabled)return null;s||(s=vn);const l=Y.active?.rigScale??1,c=Xi.getTextLabel(n,t,i*l,s,r);return a instanceof k&&a.add(c),c.position.x=e.x,c.position.y=e.y,c.position.z=e.z,c}static DrawRay(e,t,i=vn,n=0,s=!0){if(!F.enabled)return;const r=Xi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),It.set(t.x,t.y,t.z).multiplyScalar(999999999),a.setXYZ(1,e.x+It.x,e.y+It.y,e.z+It.z),a.needsUpdate=!0,r.material.color.set(i),r.material.depthTest=s,r.material.depthWrite=!1}static DrawDirection(e,t,i=vn,n=0,s=!0,r=1){if(!F.enabled)return;const a=Xi.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,e.x,e.y,e.z),t.w!==void 0?(It.set(0,0,-r),z_.set(t.x,t.y,t.z,t.w),It.applyQuaternion(z_)):(It.set(t.x,t.y,t.z),It.multiplyScalar(r)),l.setXYZ(1,e.x+It.x,e.y+It.y,e.z+It.z),l.needsUpdate=!0,a.material.color.set(i),a.material.depthTest=s,a.material.depthWrite=!1}static DrawLine(e,t,i=vn,n=0,s=!0){if(!F.enabled)return;const r=Xi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),a.setXYZ(1,t.x,t.y,t.z),a.needsUpdate=!0,r.material.color.set(i),r.material.depthTest=s,r.material.depthWrite=!1,r.material.fog=!1}static DrawCircle(e,t,i,n=vn,s=0,r=!0){if(!F.enabled)return;const a=Xi.getCircle(s);a.position.set(e.x,e.y,e.z),a.scale.set(i,i,i),a.quaternion.setFromUnitVectors(this._up,It.set(t.x,t.y,t.z).normalize()),a.material.color.set(n),a.material.depthTest=r,a.material.depthWrite=!1,a.material.fog=!1}static DrawWireSphere(e,t,i=vn,n=0,s=!0){if(!F.enabled)return;const r=Xi.getSphere(t,n,!0);hr(r,e.x,e.y,e.z),r.material.color.set(i),r.material.depthTest=s,r.material.depthWrite=!1,r.material.fog=!1}static DrawSphere(e,t,i=vn,n=0,s=!0){if(!F.enabled)return;const r=Xi.getSphere(t,n,!1);hr(r,e.x,e.y,e.z),r.material.color.set(i),r.material.depthTest=s,r.material.depthWrite=!1}static DrawWireBox(e,t,i=vn,n=0,s=!0,r=void 0){if(!F.enabled)return;const a=Xi.getBox(n);a.position.set(e.x,e.y,e.z),a.scale.set(t.x,t.y,t.z),r?a.quaternion.copy(r):a.quaternion.identity(),a.material.color.set(i),a.material.depthTest=s,a.material.wireframe=!0,a.material.depthWrite=!1,a.material.fog=!1}static DrawWireBox3(e,t=vn,i=0,n=!0){if(!F.enabled)return;const s=Xi.getBox(i);s.position.copy(e.getCenter(It)),s.scale.copy(e.getSize(It)),s.material.color.set(t),s.material.depthTest=n,s.material.wireframe=!0,s.material.depthWrite=!1,s.material.fog=!1}static _up=new b(0,1,0);static DrawArrow(e,t,i=vn,n=0,s=!0,r=!1){if(!F.enabled)return;const a=Xi.getArrowHead(n);a.position.set(t.x,t.y,t.z),a.quaternion.setFromUnitVectors(this._up.set(0,1,0),It.set(t.x,t.y,t.z).sub(F_.set(e.x,e.y,e.z)).normalize());const l=It.set(t.x,t.y,t.z).sub(F_.set(e.x,e.y,e.z)).length()*.1;a.scale.set(l,l,l),a.material.color.set(i),a.material.depthTest=s,a.material.wireframe=r,this.DrawLine(e,t,i,n,s)}static DrawWireMesh(e){const t=Xi.getMesh(e.duration??0);"mesh"in e?(t.geometry=e.mesh.geometry,t.matrix.copy(e.mesh.matrixWorld)):(t.geometry=e.geometry,t.matrix.copy(e.matrix)),t.matrixAutoUpdate=!1,t.matrixWorldAutoUpdate=!1,t.material.color.set(e.color??vn),t.material.depthTest=e.depthTest??!0,t.material.wireframe=!0}}const ok=new _a(1,1,1);function _g(o=null){const e=new ne(o??14540253),t=new gS(ok);return new q0(t,new cm({color:e}))}const vg=Symbol("GizmoCache");class Xi{static familyName="needle-gizmos";static ensureFont(){let e=Ce.FontLibrary.getFontFamily(this.familyName);e||(e=Ce.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://uploads.needle.tools/include/font-msdf.json","https://uploads.needle.tools/include/font.png")?.addEventListener("ready",()=>{Ce.update()}))}static getTextLabel(e,t,i,n,s){this.ensureFont();let r=this.textLabelCache.pop(),a=1;s&&typeof s=="string"&&s?.length>=8&&s.startsWith("#")?(a=parseInt(s.substring(7),16)/255,s=s.substring(0,7),nk&&console.log(s,a)):typeof s=="object"&&s.a!==void 0&&(a=s.a);const l={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:s??void 0,backgroundOpacity:a,textContent:t,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(r)r.set(l);else{r=new fb(l);const c=this,h=r;h.setText=function(d){this.set({textContent:d}),c.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(N.Current,r,e,this.textLabelCache),r}static getBox(e){let t=this.boxesCache.pop();if(!t){const i=new _a(1,1,1);t=new H(i)}return this.registerTimedObject(N.Current,t,e,this.boxesCache),t}static getLine(e){let t=this.linesCache.pop();if(!t){t=new va;let i=t.geometry.getAttribute("position");i||(i=new pt(new Float32Array(6),3),t.geometry.setAttribute("position",i))}return t.frustumCulled=!1,this.registerTimedObject(N.Current,t,e,this.linesCache),t}static getCircle(e){let t=this.circlesCache.pop();if(!t){t=new va;let i=t.geometry.getAttribute("position");if(!i){i=new pt(new Float32Array(bg*3),3),t.geometry.setAttribute("position",i);const n=z(0,1,0),s=z(0,0,1),r=z(s);r.cross(n).normalize();const a=z(r),l=Math.PI*2/(bg-1);for(let c=0;c<bg+1;c++){const h=l*c;n.copy(a).multiplyScalar(Math.cos(h)*1),r.copy(s).multiplyScalar(Math.sin(h)*1);const d=n.add(r);i.setXYZ(c,d.x,d.y,d.z)}}}return t.frustumCulled=!1,this.registerTimedObject(N.Current,t,e,this.circlesCache),t}static getSphere(e,t,i){let n=this.spheresCache.pop();return n||(n=new H(new hd(1,8,8))),n.scale.set(e,e,e),n.material.wireframe=i,this.registerTimedObject(N.Current,n,t,this.spheresCache),n}static getArrowHead(e){let t=this.arrowHeadsCache.pop();return t||(t=new H(new H0(0,.5,1,8))),this.registerTimedObject(N.Current,t,e,this.arrowHeadsCache),t}static getMesh(e){let t=this.mesh.pop();return t||(t=new H,t.material=new we),this.registerTimedObject(N.Current,t,e,this.mesh),t}static linesCache=[];static circlesCache=[];static spheresCache=[];static boxesCache=[];static arrowHeadsCache=[];static mesh=[];static textLabelCache=[];static registerTimedObject(e,t,i,n){if(!e){console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");return}const s=this.contextBeforeRenderCallbacks.get(e),r=this.contextPostRenderCallbacks.get(e);if(s){if(e.pre_render_callbacks[e.pre_render_callbacks.length-1]!==s){const a=e.pre_render_callbacks.indexOf(s);a>=0&&e.pre_render_callbacks.splice(a,1),e.pre_render_callbacks.push(s)}}else{const a=()=>{this.onBeforeRender(e,this.timedObjectsBuffer)};this.contextBeforeRenderCallbacks.set(e,a),e.pre_render_callbacks.push(a)}if(r){if(e.post_render_callbacks[e.post_render_callbacks.length-1]!==r){const a=e.post_render_callbacks.indexOf(r);a>=0&&e.post_render_callbacks.splice(a,1),e.post_render_callbacks.push(r)}}else{const a=()=>{this.onPostRender(e,this.timedObjectsBuffer,this.timesBuffer)};this.contextPostRenderCallbacks.set(e,a),e.post_render_callbacks.push(a)}t.traverse(a=>{a.layers.disableAll(),a.layers.enable(2)}),t.renderOrder=999999,t[vg]=n,t.castShadow=!1,t.receiveShadow=!1,t.isGizmo=!0,this.timedObjectsBuffer.push(t),this.timesBuffer.push(N.Current.time.realtimeSinceStartup+i),e.scene.add(t)}static timedObjectsBuffer=new Array;static timesBuffer=new Array;static contextPostRenderCallbacks=new Map;static contextBeforeRenderCallbacks=new Map;static tmuiNeedsUpdate=!1;static onBeforeRender(e,t){this.tmuiNeedsUpdate&&(this.tmuiNeedsUpdate=!1,Ce.update());for(let i=0;i<t.length;i++){const n=t[i];if(e.mainCamera&&n instanceof Ce.MeshUIBaseElement){if(Pr(n))continue;const s=e.isInVR,r=!1,a=!s;Zl(n,e.mainCamera,r,a)}}}static onPostRender(e,t,i){const n=e.time.realtimeSinceStartup;for(let s=t.length-1;s>=0;s--){const r=t[s];n>=i[s]-1e-6&&(t.splice(s,1),i.splice(s,1),r.removeFromParent(),Pr(r)!=!0&&r[vg].push(r))}}}const Ht=x("debugphysics"),U_=new rs;class gs{static AllLayers=4294967295;ray;cam;screenPoint;raycaster;results;targets;recursive=!0;minDistance;maxDistance;lineThreshold;layerMask;ignore;testObject;useAcceleratedRaycast;allowSlowRaycastFallback=!0;screenPointFromOffset(e,t){this.screenPoint===void 0&&(this.screenPoint=new J),this.screenPoint.x=e/window.innerWidth*2-1,this.screenPoint.y=-(t/window.innerHeight)*2+1}setLayer(e){U_.set(e),this.layerMask=U_}setMask(e){this.layerMask||(this.layerMask=new rs);const t=this.layerMask;t?t.mask=e:this.layerMask=e}}class xg{distance;point;object;constructor(e,t,i){this.object=e,this.distance=t,this.point=i}}class Fl{static _raycasting=0;static get raycasting(){return this._raycasting>0}raycastPhysicsFast(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycast(e,t,{maxDistance:i,solid:n})??null}raycastPhysicsFastAndGetNormal(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycastAndGetNormal(e,t,{maxDistance:i,solid:n})??null}sphereOverlapPhysics(e,t){return this.context.physics.engine?.sphereOverlap(e,t)??null}context;engine;constructor(e){this.context=e}raycaster=new dd;defaultRaycastOptions=new gs;targetBuffer=new Array(1);defaultThresholds={Mesh:{},Line:{threshold:-1},LOD:{},Points:{threshold:0},Sprite:{}};sphereResults=new Array;sphereMask=new rs;sphere=new ud;sphereOverlap(e,t,i=!0,n=!1,s=null){if(this.sphereResults.length=0,!this.context.scene)return this.sphereResults;const r=this.sphereMask;r.enableAll(),r.disable(2);for(const a of this.context.scene.children)this.intersectSphere(a,e,t,r,this.sphereResults,i,n,s);return this.sphereResults.sort((a,l)=>a.distance-l.distance)}raycastFromRay(e,t=null){const i=t??this.defaultRaycastOptions;i.ray=e;const n=this.raycast(i);return i===this.defaultRaycastOptions&&(i.ray=void 0),n}raycast(e=null){Ht&&performance.mark("raycast.start"),e||(e=this.defaultRaycastOptions);const t=e.screenPoint??this.context.input.mousePositionRC,i=e.raycaster??this.raycaster;if(i.near=e.minDistance??0,i.far=e.maxDistance??1/0,i.params=this.defaultThresholds,e.lineThreshold===void 0&&(e.lineThreshold=-1),i.params.Line={threshold:e.lineThreshold},e.ray)i.ray.copy(e.ray);else{const a=e.cam??this.context.mainCamera;if(!a)return Ht&&console.error("Can not perform raycast - no main camera found"),this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),this.defaultRaycastOptions.results??[];const l=this.context.xrCamera;this.context.isInXR&&l instanceof fS&&l.cameras.length>0?i.setFromCamera(t,l.cameras[0]):i.setFromCamera(t,a)}let n=e.targets;n||(n=this.targetBuffer,n.length=1,n[0]=this.context.scene);let s=e.results;this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),s||(this.defaultRaycastOptions.results||(this.defaultRaycastOptions.results=new Array),s=this.defaultRaycastOptions.results),e.layerMask!==void 0?e.layerMask instanceof rs?i.layers.mask=e.layerMask.mask:i.layers.mask=e.layerMask:(i.layers.enableAll(),i.layers.disable(2)),Ht&&console.time("raycast"),s.length=0,Fl._raycasting++,this.intersect(this.raycaster,n,s,e),s.sort((a,l)=>a.distance-l.distance);const r=e.ignore;return r!==void 0&&r.length>0&&(s=s.filter(a=>!r.includes(a.object))),Fl._raycasting--,Ht&&(console.timeEnd("raycast"),console.warn("#"+this.context.time.frame+", hits:",s?.length?[...s]:"nothing"),performance.mark("raycast.end"),performance.measure("raycast","raycast.start","raycast.end")),s}intersect(e,t,i,n){for(const s of t){if(!s||s.visible===!1||F.isGizmo(s)||n.lineThreshold!==void 0&&n.lineThreshold<0&&s instanceof va)continue;let r=!0;const a=s,l=a.geometry;if(n.testObject){const c=n.testObject?.(s);if(c===!1)continue;c==="continue in children"&&(r=!1)}if(r&&(l&&N_(l)||(r=!1)),r){const c=ob(s);c&&(a.geometry=c);const h=i.length;let d=!0;if(n.precise===!1&&(d=!1),d||=l.getAttribute("position")?.array?.length<64,a instanceof Sa&&(d=!1),!d&&rk(a,e,i)||(n.useAcceleratedRaycast!==!1?Wd.runMeshBVHRaycast(e,a,i,this.context,n):e.intersectObject(a,!1,i)),Ht&&i.length!=h){const p=i[i.length-1],m=c?8969557:7798784;F.DrawWireSphere(p.point,.1,m,1,!1),F.DrawWireMesh({mesh:s,depthTest:!1,duration:.2,color:m})}a.geometry=l}n.recursive!==!1&&this.intersect(e,s.children,i,n)}return i}tempBoundingBox=new bi;intersectSphere(e,t,i,n,s,r,a,l){let c=e&&e.isMesh&&e.layers.test(n)&&!F.isGizmo(e);c&&=e.visible,c&&=!(e instanceof va),c&&=!(e instanceof Sa);const h=e,d=h.geometry;if(c&&l){const p=l(e);if(p===!1)return;p==="continue in children"&&(c=!1)}if(d&&N_(d)||(c=!1),c){if(a){const p=this.sphere;p.center.copy(t),p.radius=i;const m=s.length;if(Wd.runMeshBVHRaycast(this.sphere,h,s,this.context,{}),m!=s.length&&!r)return}else if(d.boundingBox||d.computeBoundingBox(),d.boundingBox){h.matrixWorldNeedsUpdate&&h.updateWorldMatrix(!1,!1);const p=this.tempBoundingBox.copy(d.boundingBox).applyMatrix4(h.matrixWorld),m=this.sphere;if(m.center.copy(t),m.radius=i,m.intersectsBox(p)){const f=K(e),g=f.distanceTo(m.center),y=new xg(e,g,f);if(s.push(y),!r)return}}}if(e.children)for(const p of e.children){const m=s.length;if(this.intersectSphere(p,t,i,n,s,r,a,l),m!=s.length&&!r)return}}}function N_(o){return!(o.index&&o.index.array.length<3)}const _r=new ud,Vd=new rr,sk=new $0;function rk(o,e,t){const i=o._computeIntersections;if(!i)return!1;let n=o["_computeIntersections:Needle"];return n||(n=o["_computeIntersections:Needle"]=function(s,r,a){const l=this,c=l.geometry.boundingSphere;if(c){if(l instanceof Sa){Vd.setFromNormalAndCoplanarPoint(z(0,1,0),z(0,-l.position.y,0)),Vd.applyMatrix4(l.matrixWorld,sk);const d=s.ray.intersectPlane(Vd,z());if(d){_r.copy(c),_r.applyMatrix4(l.matrixWorld);const p=z(d).sub(s.ray.origin).length(),m=_r.radius*.5;p<m&&r.push({distance:p,point:d,object:l,normal:Vd.normal.clone()})}return}_r.copy(c),_r.applyMatrix4(l.matrixWorld);const h=s.ray.intersectSphere(_r,z());if(h){const d=z(h).sub(s.ray.origin),p=d.length();if(p>_r.radius){const m=d.clone().normalize();r.push({distance:p,point:h,object:l,normal:m})}}}}),o._computeIntersections=n,e.intersectObject(o,!1,t),o._computeIntersections=i,!0}var Wd;(o=>{function e(_,v,P,M,O){if(!v.geometry||!v.geometry.hasAttribute("position"))return!1;const E=v.geometry;if(v?.isSkinnedMesh){const L=v,$=L.bvhNeedsUpdate;if(!L.staticGenerator)a(),s&&(L.staticGenerator=new s(v),L.staticGenerator.applyWorldTransforms=!1,L.staticGeometry=L.staticGenerator.generate(),E.boundsTree=r?.call(L.staticGeometry),L.staticGeometryLastUpdate=performance.now()+Math.random()*200,L.bvhNeedsUpdate=!0);else if(E.boundsTree&&(L.autoUpdateMeshBvhInterval!==void 0&&L.autoUpdateMeshBvhInterval>=0||$===!0)){const D=performance.now(),q=D-L.staticGeometryLastUpdate,Z=L.autoUpdateMeshBvhInterval??100;($||q>Z)&&(Ht&&console.warn(`Physics: updating skinned mesh bvh for ${v.name} after ${q.toFixed(2)}ms`),L.bvhNeedsUpdate=!1,L.staticGeometryLastUpdate=D,L.staticGenerator?.generate(L.staticGeometry),E.boundsTree.refit())}}else if(!E.boundsTree){c||y();let L=!0;if((M.xr||E[m]===!1||E.getAttribute("position")?.isInterleavedBufferAttribute||E.index&&E.index?.isInterleavedBufferAttribute)&&(L=!1),L&&d){if(E[p]===void 0){let $=null;if(g.length>0){const D=g.shift();D&&!D.running&&($=D)}if(!$&&f.length<3&&($=new d,f.push($)),$!=null&&!$.running){const D=v.name;Ht&&console.log("<<<< worker start",D,$),E[p]="queued",performance.mark("bvh.create.start");const q=E.clone();try{$.generate(q).then(Z=>{E[p]="done",E.boundsTree=Z}).catch(Z=>{E[p]="failed - "+Z?.message,E[m]=!1,Ht&&console.error("Failed to generate mesh bvh on worker",Z)}).finally(()=>{Ht&&console.log(">>>>> worker done",D,{hasBoundsTre:E.boundsTree!=null}),g.push($),q.dispose(),performance.mark("bvh.create.end"),performance.measure("bvh.create (worker)","bvh.create.start","bvh.create.end")})}catch(Z){console.error("Failed to generate mesh bvh on worker",Z)}}else Ht&&console.warn("No worker available")}}else(!h||!L)&&(a(),n&&(performance.mark("bvh.create.start"),E.boundsTree=new n(E),performance.mark("bvh.create.end"),performance.measure("bvh.create","bvh.create.start","bvh.create.end")))}if(_ instanceof dd){const L=_,$=v.raycast;if(E.boundsTree)a(),i&&(v.acceleratedRaycast||(v.acceleratedRaycast=i.bind(v),Ht&&console.debug(`Physics: bind acceleratedRaycast fn to "${v.name}"`)),v.raycast=v.acceleratedRaycast);else if(Ht&&console.warn("No bounds tree found for mesh",v.name,{workerTask:E[p],hasAcceleratedRaycast:i!=null}),O.allowSlowRaycastFallback===!1&&(E.getAttribute("position")?.array?.length??0)>2e3)return Ht&&console.warn("Skipping raycast because no bounds tree is available and allowSlowRaycastFallback is false"),!1;const D=L.firstHitOnly;return L.firstHitOnly=!1,L.intersectObject(v,!1,P),L.firstHitOnly=D,v.raycast=$,!0}else if(_ instanceof ud){const L=E.boundsTree;if(L){const $=_;if(l.copy(v.matrixWorld).invert(),$.applyMatrix4(l),L.intersectsSphere($)){const D=K(v),q=D.distanceTo($.center),Z=new xg(v,q,D);P.push(Z)}}return!0}return!1}o.runMeshBVHRaycast=e;let t=!1,i=null,n=null,s=null,r=null;function a(){t||(t=!0,import("./vendor-JyrX4DVM.min.js").then(_=>_.index$1).then(_=>{i=_.acceleratedRaycast,n=_.MeshBVH,s=_.StaticGeometryGenerator,r=_.computeBoundsTree}).catch(_=>{(Ht||A())&&console.error("Failed to load BVH library...",_.message)}))}const l=new ee;let c=!1,h=!1,d=null;const p=Symbol("Needle:MeshBVH-Worker"),m=Symbol("Needle:MeshBVH-CanUseWorker"),f=[],g=[];function y(){c=!0,h=!0,Promise.resolve().then(()=>ZI).then(_=>{d=_.GenerateMeshBVHWorker}).catch(_=>{(Ht||A())&&console.warn("Failed to setup mesh bvh worker")}).finally(()=>{h=!1})}})(Wd||(Wd={}));const V_=Symbol("gltf-loader-internal-usage-tracker"),ak=x("debugusers");class zl{get name(){return"NEEDLE_internal_usage_tracker"}static isLoading(e){return zl._loadingProcesses>0}static _loadingProcesses=0;parser;_getDependency;_loadingId;_loadedObjects=new Set;constructor(e){this.parser=e,this._getDependency=this.parser.getDependency,this._loadingId=Date.now().toString()}beforeRoot(){zl._loadingProcesses++;const e=this,t=this._getDependency;return this.parser.getDependency=function(i,n){const s=t.call(this,i,n);return s.then(r=>(r&&(e._loadedObjects.add(r),r[V_]=e._loadingId),r)),s},null}afterRoot(e){zl._loadingProcesses--,this.parser.getDependency=this._getDependency;for(const t of this._loadedObjects)delete t[V_],t instanceof k&&(t.parent||t instanceof H&&setTimeout(()=>{ak&&console.warn("> GLTF LOADER: Mesh not used in scene!",t),t.material=null,t.geometry=null},1e3));return null}}class W_{constructor(){window.addEventListener("unhandledrejection",e=>{if(e.defaultPrevented)return;const t=e?.reason?.path;if(t){const i=t[0];i&&i.tagName==="IMG"&&(console.warn(`Could not load image:
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`+i.src),e.preventDefault())}})}}const $d=x("trackresources");function $_(){return $d==="dispose"}let vr=!0;$d===0&&(vr=!1);function lk(o){vr=o}function H_(){return vr}const G_=Symbol("disposable");function q_(o,e){o&&(o[G_]=e,xr&&console.warn("Set disposable",e,o))}const X_=Symbol("disposed");function ck(o){return o[X_]===!0}function Pe(o){if(o){if(o[G_]===!1){xr&&console.warn("Object is marked as not disposable",o);return}if(typeof o=="object"&&(o[X_]=!0),o instanceof yi)Pe(o.environment),Pe(o.background),Pe(o.customDepthMaterial),Pe(o.customDistanceMaterial);else if(o instanceof cs)Pe(o.geometry),Pe(o.material),Pe(o.skeleton),Pe(o.bindMatrix),Pe(o.bindMatrixInverse),Pe(o.customDepthMaterial),Pe(o.customDistanceMaterial),o.visible=!1;else if(o instanceof H)Pe(o.geometry),Pe(o.material),Pe(o.customDepthMaterial),Pe(o.customDistanceMaterial),o.visible=!1;else if(o instanceof k)o.visible=!1;else if(o instanceof mn){La(o);for(const e of Object.keys(o.attributes)){const t=o.attributes[e];Pe(t)}}else if(o instanceof pt||o instanceof X0)xr&&console.warn("BufferAttribute dispose not supported",o.count);else if(o instanceof Array)for(const e of o)e instanceof ve&&Pe(e);else if(o instanceof ve){La(o);for(const t of Object.keys(o)){const i=o[t];i instanceof Re&&Pe(i)}const e=o.uniforms;if(e)for(const t of Object.keys(e)){const i=e[t];i instanceof Re?Pe(i):i instanceof Vi&&Pe(i.value)}}else o instanceof Re?(La(o),La(o.source),o.source?.data instanceof ImageBitmap&&La(o.source.data)):o instanceof yS?(La(o.boneTexture),o.boneTexture=null):o instanceof bS||!(o instanceof k)&&xr&&console.warn("Unknown object type",o)}}function La(o){o&&((xr||$_()||$d)&&console.warn("\u{1F9E8} FREE",o),o instanceof ImageBitmap||"dispose"in o&&typeof o.dispose=="function"&&o.dispose())}function hk(o){}const dk=new Set;function wg(o,e,t=null,i){if(i||(i=dk,i.clear()),!o)return i;const n=o[lc];if(n)for(const s of n)i.has(s)||t?.call(null,s)!==!1&&(i.add(s),e&&wg(s,!0,t,i));return i}function uk(o){return o[cc]}const xr=x("debugresourceusers")||x("debugmemory"),lc=Symbol("needle-resource-users"),cc=Symbol("needle-resource-users-count");function Gt(o,e){Ad(o,e,function(t,i){vr&&!Fl.raycasting&&(Hd(lc,this,t,!1),Hd(lc,this,i,!0))})}vr&&(Gt(H.prototype,"material"),Gt(H.prototype,"geometry"),Gt(ve.prototype,"map"),Gt(ve.prototype,"bumpMap"),Gt(ve.prototype,"alphaMap"),Gt(ve.prototype,"normalMap"),Gt(ve.prototype,"displacementMap"),Gt(ve.prototype,"roughnessMap"),Gt(ve.prototype,"metalnessMap"),Gt(ve.prototype,"emissiveMap"),Gt(ve.prototype,"specularMap"),Gt(ve.prototype,"envMap"),Gt(ve.prototype,"lightMap"),Gt(ve.prototype,"aoMap"),Gt(ve.prototype,"gradientMap"));function pk(o){if(vr===!1)return;const e=o[lc];if(e)for(const t of e)Hd(lc,t,o,!1)}vr&&Ad(ve.prototype,"dispose",function(){pk(this)});let Sg=0;function Hd(o,e,t,i){if(Sg>0)return;if(Array.isArray(t)){for(const s of t)Hd(o,e,s,i);return}if(!t)return;let n=t[o];if(n||(n=new Set),i){if(e&&!n.has(e)){n.add(e);let s=t[cc]||0;s+=1,t[cc]=s,xr&&console.warn(`\u{1F7E2} Added user of "${t.type}"`,e,t,s,"users:",n)}}else if(e&&n.has(e)){n.delete(e);let s=t[cc]||0;s>0&&(s-=1,t[cc]=s),xr&&console.warn(`\u{1F534} Removed user of "${t.type}"`,e,t,s,"users:",n),s<=0&&(zl.isLoading(t)||($d&&console.warn(`\u{1F534} Removed all user of "${t.type}"`,t),$_()&&Pe(t)))}t[o]=n}try{Ad(sr.prototype,"render",function(){Sg++},function(){Sg--})}catch(o){console.warn("Could not wrap WebGLRenderer.render",o)}const Q_=x("debugcomponentevents");class Gd{static eventListeners=new Map;static addComponentLifecylceEventListener(e,t){this.eventListeners.has(e)&&this.eventListeners.set(e,[]);let i=this.eventListeners.get(e);i||(i=[]),i.push(t),this.eventListeners.set(e,i),Q_&&console.log("Added event listener for "+e,this.eventListeners)}static removeComponentLifecylceEventListener(e,t){const i=this.eventListeners.get(e);if(!i)return;const n=i.indexOf(t);n<0||i.splice(n,1)}static dispatchComponentLifecycleEvent(e,t){const i=this.eventListeners.get(e);if(Q_&&console.log("Dispatching event "+e,i),!!i)for(const n of i)n(t)}}const hc=Symbol("NEEDLE_NEED_UPDATE_INSTANCE"),Y_=Symbol("isUsingInstancing"),Z_=Symbol("instancingRenderer"),dc=Symbol("instancingAutoUpdateBounds");class cn{static isUsingInstancing(e){return e[Y_]===!0}static getRenderer(e){return e[Z_]||null}setAutoUpdateBounds(e,t){const i=cn.getRenderer(e);i&&(i[dc]=t)}static markDirty(e,t=!0){if(e&&(this.isUsingInstancing(e)&&(e[hc]=!0,e.matrixWorldNeedsUpdate=!0),t))for(const i of e.children)cn.markDirty(i,!0)}}var uc;(o=>{o.experimentalSmartHierarchyUpdate=!1})(uc||(uc={}));function ja(o,e){try{e||o()}catch(t){return console.error(t),!1}return!0}const Cg=x("debugnewscripts"),mk=x("debughierarchy"),Ae=[];function gk(){return Ae.length>0}function qd(o){if(Cg&&console.log("Register new components",o.new_scripts.length,[...o.new_scripts],o.alias?"element: "+o.alias:o.hash,o),o.new_scripts_pre_setup_callbacks.length>0){for(const e of o.new_scripts_pre_setup_callbacks)e&&e();o.new_scripts_pre_setup_callbacks.length=0}if(!(o.new_scripts.length<=0)){Ae.length=0,o.new_scripts.length>0&&Ae.push(...o.new_scripts),o.new_scripts.length=0;for(let e=0;e<Ae.length;e++)try{const t=Ae[e];if(t.isComponent!==!0){(A()||Cg)&&console.error(`Registered script is not a Needle Engine component.
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The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
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`,t),Ae.splice(e,1),e--;continue}if(t.destroyed)continue;if(!t.gameObject){console.warn(`Component can not be initialized: no GameObject assigned.
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Did you add and remove a component in the same frame?`),Ae.splice(e,1),e--;continue}t.context=o,pc(t.gameObject),Pg(t,o)}catch(t){console.error(t),Oo(Ae[e],o),Ae.splice(e,1),e--}for(let e=0;e<Ae.length;e++)try{const t=Ae[e];if(t.destroyed){Oo(Ae[e],o),Ae.splice(e,1),e--;continue}if(t.registering)try{t.registering()}catch(i){console.error(i)}t.__internalAwake!==void 0&&(t.gameObject||console.error("Calling awake for a component without a GameObject",t,t.gameObject),pc(t.gameObject),t.activeAndEnabled&&ja(t.__internalAwake.bind(t)))}catch(t){console.error(t),Oo(Ae[e],o),Ae.splice(e,1),e--}for(let e=0;e<Ae.length;e++)try{const t=Ae[e];if(t.destroyed||t.enabled===!1||(pc(t.gameObject),t.activeAndEnabled===!1))continue;t.__internalEnable!==void 0&&(t.enabled=!0,ja(t.__internalEnable.bind(t)))}catch(t){console.error(t),Oo(Ae[e],o),Ae.splice(e,1),e--}for(let e=0;e<Ae.length;e++)try{const t=Ae[e];if(t.destroyed||!t.gameObject)continue;o.new_script_start.push(t)}catch(t){console.error(t),Oo(Ae[e],o),Ae.splice(e,1),e--}Ae.length=0;for(const e of o.new_scripts_post_setup_callbacks)e&&e();o.new_scripts_post_setup_callbacks.length=0}}function fk(o){o&&(o.__internalDisable(!0),Oo(o,o.context))}function K_(o,e){for(let t=0;t<o.new_script_start.length;t++)try{const i=o.new_script_start[t];if(e!==void 0&&i.gameObject!==e||i.destroyed||i.activeAndEnabled===!1)continue;ja(i.__internalAwake.bind(i)),i.enabled&&(ja(i.__internalEnable.bind(i)),ja(i.__internalStart.bind(i)),o.new_script_start.splice(t,1),t--)}catch(i){console.error(i),Oo(o.new_script_start[t],o),o.new_script_start.splice(t,1),t--}}function Pg(o,e){e.scripts.indexOf(o)===-1&&(e.scripts.push(o),o.earlyUpdate&&e.scripts_earlyUpdate.push(o),o.update&&e.scripts_update.push(o),o.lateUpdate&&e.scripts_lateUpdate.push(o),o.onBeforeRender&&e.scripts_onBeforeRender.push(o),o.onAfterRender&&e.scripts_onAfterRender.push(o),o.onPausedChanged&&e.scripts_pausedChanged.push(o),Og(o,null)&&e.new_scripts_xr.push(o),Og(o,"immersive-vr")&&e.scripts_immersive_vr.push(o),Og(o,"immersive-ar")&&e.scripts_immersive_ar.push(o))}function Oo(o,e){Qi(o,e.new_scripts),Qi(o,e.new_script_start),Qi(o,e.scripts),Qi(o,e.scripts_earlyUpdate),Qi(o,e.scripts_update),Qi(o,e.scripts_lateUpdate),Qi(o,e.scripts_onBeforeRender),Qi(o,e.scripts_onAfterRender),Qi(o,e.scripts_pausedChanged),Qi(o,e.new_scripts_xr),Qi(o,e.scripts_immersive_vr),Qi(o,e.scripts_immersive_ar),e.stopAllCoroutinesFrom(o)}function Qi(o,e){const t=e.indexOf(o);t>=0&&e.splice(t,1)}function Og(o,e){if(o){const t=o;if(t.onBeforeXR||t.onEnterXR||t.onUpdateXR||t.onLeaveXR||t.onXRControllerAdded||t.onXRControllerRemoved)return!(e!=null&&t.supportsXR?.(e)===!1)}return!1}let kg=!0;function Mg(){kg=!0}function Xd(o,e=!1){if(uc.experimentalSmartHierarchyUpdate){if(!e&&!kg)return;kg=!1}if(o||(o=ue.Current.scene),!o){console.trace("Invalid call - no current context.");return}const t=Ua(o);J_(o,t,!0)||(Cg||A()?console.error(`Error updating hierarchy
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+
Do you have circular references in your project? <a target="_blank" href="https://docs.needle.tools/circular-reference"> Click here for more information.`,o):console.error('Failed to update active state in hierarchy of "'+o.name+'"',o),console.warn(" \u2191 this error might be caused by circular references. 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n=mv(o,e,t);n&&i.push(n)}}function pv(o,e){if(o&&o.plugins&&typeof e=="string"){for(const t of Ok)if(e.startsWith(t)){let i=e.substring(t.length);const n=i.indexOf("/");n>=0&&(i=i.substring(0,n));const s=o.plugins[i];if(gt&&console.log(i,s),typeof s?.resolve=="function"){const r=e.substring(t.length+i.length+1);return s.resolve(o,r)}break}}return null}function mv(o,e,t){for(const i of o){const n=gv(i.prefix,t);if(n>=0)return jg&&console.warn("GET DEPENDENCY",i,n,i.dependencyName),e.getDependency(i.dependencyName,n)}return null}function gv(o,e){if(typeof e=="string"&&e.startsWith(o)){const t=e.substring(o.length),i=Number.parseInt(t);if(i>=0)return i}return-1}const Fg="NEEDLE_persistent_assets";function Rk(o){return o?.___persistentAsset===!0}class Tk{get name(){return Fg}parser;constructor(e){this.parser=e}async afterRoot(e){if(!this.parser?.json?.extensions)return;const t=this.parser.json.extensions[Fg];if(!t)return;gt&&console.log(t);const i=new Array;for(const n of t?.assets){const s=Dg(this.parser,n);s&&i.push(s)}await Promise.all(i)}resolve(e,t){const i=Number.parseInt(t);if(i>=0){gt&&console.log(t);const n=e.json.extensions[Fg];if(n){const s=n?.assets[i];if(s&&typeof s=="object"){s.___persistentAsset=!0;const r=s.__type;r&&C.get(r)}return s}}return null}}const Vn=x("debugserializer");class Ek{register(e,t){if(this.typeMap.has(e)){const i=this.typeMap.get(e);if(i===t)return;Vn&&console.warn("Type: "+e+" is already registered",t,i)}Vn&&console.log("Register type serializer",t.name,t,e),this.typeMap.set(e,t)}typeMap=new Map;getSerializer(e){if(e)return this.typeMap.get(e)}getSerializerForConstructor(e,t=0){if(t>20)return;if(!e||!e.constructor){Vn&&console.log("invalid type");return}const i=e.name,n=this.getSerializer(e);if(n!==void 0)return Vn&&console.log("FOUND SERIALIZER",n?.name,e.name,e.constructor.name,"for type: "+i,n,e,this.typeMap),n;const s=Object.getPrototypeOf(e);if(s&&s!==e){const r=this.getSerializerForConstructor(s,++t);if(r){const 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in t){const r=o[s];if(r!=null&&typeof r=="object"){const a=Zd.getSerializerForConstructor(r);if(a){i[s]=a.onSerialize(r,e);continue}}i[s]=r}function n(s){const r=C._types;for(const[a,l]of r)if(l===o.constructor)return a;return s.__name||s.constructor.name}return i.name=n(o),typeof o.guid=="string"&&(i.guid=o.guid),i}const Kd=[];function yv(o,e){if(!o)return e;typeof o.$serializedTypes=="object"&&(e||(e={}),Object.assign(e,o.$serializedTypes));const t=Object.getPrototypeOf(o);return yv(t,e)}function Jd(o,e,t){if(!o)return!1;if(t.target=o,o.onBeforeDeserialize!==void 0){const n=o.onBeforeDeserialize(e,t);if(typeof n=="boolean")return n}const i=yv(o);if(e){if(typeof e.guid=="string"&&(o.guid=e.guid),i)for(const n in i){let s=function(l){const c=l.type;return c?Ug(a,c,t,void 0,o[n]):Ug(a,l,t,void 0,o[n])};const r=i[n],a=e[n];if(Vn&&console.log(n,a,o,r),!(o[n]!==void 0&&a===void 0)&&(t.type=void 0,t.path=n,t.serializable=r,!(o.onBeforeDeserializeMember!==void 0&&o.onBeforeDeserializeMember(n,a,t)===!0))){if(r===null)o[n]=a;else{if(Array.isArray(r))for(let l=0;l<r.length;l++){const c=r[l],h=s(c);if(h!==void 0||l===r.length-1){o[n]=h;break}}else o[n]=s(r);Kd.length=0}o.onAfterDeserializeMember!==void 0&&o.onAfterDeserializeMember(n,a,t)}}jk(o,e)}return Lk(o,e,t.implementationInformation),o.onAfterDeserialize!==void 0&&o.onAfterDeserialize(e,t),!0}const Ik=x("noerrors");function Lk(o,e,t){if(Ik||!e||!$i()||!o||o.constructor&&o.constructor[Pk]===!0)return;const i=o.constructor?.name,n=Object.getOwnPropertyNames(e);for(const s of n){if(s==="sourceId")continue;const r=o[s];if(r==null)continue;const a=e[s];if(t?.getDefinedKey(i,s)===!1){const l=s.charAt(0).toUpperCase()+s.slice(1);t.getDefinedKey(i,l)&&(cr(wi.Warn,'<strong>Please rename</strong> "'+l+'" to "'+s+'" in '+i),console.warn('Please use lowercase for field: "'+l+'" in '+i,a,o));continue}if(a!=null){if(typeof a=="object"&&(r===void 0||!r.isObject3D)){if(typeof a.node=="number"||typeof a.guid=="string"){if(a.could_not_resolve)continue;if(!(r!==void 0&&Object.keys(r).length>1)){cr(wi.Warn,`<strong>Missing serialization for object reference!</strong>
|
|
171
|
+
|
|
172
|
+
Please change to:
|
|
173
|
+
@serializable(Object3D)
|
|
174
|
+
${s}? : Object3D;
|
|
175
|
+
|
|
176
|
+
in ${i}.ts
|
|
177
|
+
<a href="https://docs.needle.tools/serializable" target="_blank">See documentation</a>`),console.warn(i,s,o[s],o);continue}}else if(!Array.isArray(r)){const l=r.constructor?.name;if(l==="Object"&&!r.constructor["did_warn:missing_serializable"]){r.constructor["did_warn:missing_serializable"]=!0;const c='You might be missing a @serializable(Type) decorator for field "'+s+'" in '+i+".ts";console.warn(c+`
|
|
178
|
+
${s}:`,a,l),cr(wi.Warn,"Dev Warning: Are you missing a type in @serializable? Please check the browser console for details")}}}if(typeof r=="string"&&typeof a=="string"&&(a.endsWith(".gltf")||a.endsWith(".glb"))){cr(wi.Warn,`<strong>Missing serialization for object reference!</strong>
|
|
179
|
+
|
|
180
|
+
Please change to:
|
|
181
|
+
@serializable(AssetReference)
|
|
182
|
+
${s}? : AssetReference;
|
|
183
|
+
|
|
184
|
+
in script ${i}.ts
|
|
185
|
+
<a href="https://docs.needle.tools/serializable" target="_blank">documentation</a>`),console.warn(i,s,o[s],o);continue}}}}function jk(o,e){for(const t of Object.keys(e)){const i=e[t];if(typeof i=="object"&&i!==null&&i!==void 0){const n=o[t];if(!n){Vn&&console.log(t,"is undefined on",o);continue}for(const s of Object.keys(i))if(n[s]===void 0&&bv(i[s])&&!bv(n)){const r=Dk(n,s);if(r&&(r?.writable===void 0||r?.writable===!1)&&r.set===void 0){Vn&&console.warn('Property is not writable "'+s+'"',n,r,i[s],n[s]);continue}n[s]=i[s]}}}}function Dk(o,e){for(;o;){const t=Object.getOwnPropertyDescriptor(o,e);if(t)return t;o=Object.getPrototypeOf(o)}}function bv(o){switch(typeof o){case"number":case"string":case"boolean":return!0}return!1}function Ug(o,e,t,i,n){let s=typeof e=="function"&&e.prototype===void 0,r=e;if(s)try{if(r=e?.call(e,n),s=!1,r==null)return}catch(h){console.error("Error in callback",h,o)}if(t.type=r,!s&&n&&(n instanceof ve||n instanceof H||n instanceof mn||n instanceof Wi))return 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this._fov},set:function(o){const e=o!==this._fov;this._fov=o,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0}),Object.defineProperty(re.prototype,"near",{get:function(){return this._near},set:function(o){const e=o!==this._near;this._near=o,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0}),Object.defineProperty(re.prototype,"far",{get:function(){return this._far},set:function(o){const e=o!==this._far;this._far=o,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0});const xv=new Map;function wv(o,e){if(!o)return;if(!e){console.warn("No prototype found",o,o.prototype,o.constructor);return}const t=xv.get(e);t&&t.apply(o)}function Sv(o){const e=Uk(o.prototype);xv.set(o,e)}function Uk(o){return new Nk(o)}class Nk{$symbol;extensions;descriptors;constructor(e){this.$symbol=Symbol("prototype-extension"),this.extensions=Object.keys(e),this.descriptors=new Array;for(let t=0;t<this.extensions.length;t++){const i=this.extensions[t],n=Object.getOwnPropertyDescriptor(e,i);n&&this.descriptors.push(n)}}apply(e){if(!e[this.$symbol]){e[this.$symbol]=!0;for(let t=0;t<this.extensions.length;t++){const i=this.extensions[t],n=this.descriptors[t];n&&Object.defineProperty(e,i,n)}}}}const Vk=x("debuggetcomponent"),Cv=()=>Vk||globalThis.NEEDLE_DEBUG_GETCOMPONENT===!0;function Wk(o){return o==null||o.isObject3D?o:o.object&&o.object.isObject3D?o.object:o}function Vg(o,e){if(!o||!o.userData.components)return e;const t=o.userData.components.indexOf(e);return t<0||(Gd.dispatchComponentLifecycleEvent("removing-component",e),e.gameObject=null,o.userData.components.splice(t,1)),e}function fc(o,e,t){return Sr(o,e)||xn(o,e,t)}const Pv=new At("addComponentIdProvider");function wr(o,e,t=!0){o.userData||(o.userData={}),o.userData.components||(o.userData.components=[]),o.userData.components.push(e),e.gameObject=o,(e.guid===void 0||e.guid==="invalid")&&(e.guid=Pv.generateUUID()),tu(o),mu(e,e.context);try{t&&e.__internalAwake&&(pc(o),e.activeAndEnabled&&e.__internalAwake()),Gd.dispatchComponentLifecycleEvent("component-added",e)}catch(i){console.error(i)}return e}function xn(o,e,t,i){if(typeof e=="function"){const n=new e;t&&n.__internalNewInstanceCreated(t);let s=!0;return i?.callAwake!=null&&(s=i.callAwake),wr(o,n,s)}if(e.destroyed)return console.warn("Can not move/add a destroyed component",e),e;if(e.gameObject===o)return e;if(e.gameObject&&e.gameObject.userData?.components){const n=e.gameObject.userData.components.indexOf(e);e.gameObject.userData.components.splice(n,1)}if(o.userData||(o.userData={}),!o.userData.components)o.userData.components=[];else if(o.userData.components.includes(e))return e;return o.userData.components.push(e),e.gameObject=o,(e.guid===void 0||e.guid==="invalid")&&(e.guid=Pv.generateUUID()),t&&e._internalInit(t),mu(e,e.context),e}function Ov(o){if(o.gameObject&&o.gameObject.userData.components){const e=o.gameObject.userData.components.indexOf(o);o.gameObject.userData.components.splice(e,1)}o.__internalDisable&&o.__internalDisable(),Oo(o,o.context??N.Current),o.destroy(),o.gameObject=null}let kv=!1;function Mv(o,e,t){if(o==null)return null;if(!o.isObject3D)return console.error("Object is not object3D"),null;if(!o?.userData?.components||(typeof e=="string"&&(kv||(kv=!0,console.warn(`Accessing components by name is not supported.
|
|
186
|
+
Please use the component type instead. This may keep working in local development but it will fail when bundling your application.
|
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187
|
+
|
|
188
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+
You can import other modules your main module to get access to types
|
|
189
|
+
or if you use npmdefs you can make types available globally using globalThis:
|
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190
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+
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/globalThis`,e))),Cv()&&console.log("[onGetComponent] FIND",e),e==null))return null;for(let i=0;i<o.userData.components.length;i++){const n=o.userData.components[i];let s=Object.getPrototypeOf(n);for(;s;){if(s===e.prototype)if(Cv()&&console.log("[onGetComponent] MATCH BY PROTOYPE",s),t)t.push(n);else return n;s=Object.getPrototypeOf(s)}}return t||null}function Sr(o,e){const t=Mv(o,e);return t?Array.isArray(t)?t[0]:t:null}function yc(o,e,t,i=!0){return t||(t=[]),i&&(t.length=0),Mv(o,e,t),t}function bc(o,e,t){if(t===!1&&o[wo]===!1)return null;const i=Sr(o,e);if(t===!1&&i?.enabled===!1)return null;if(i)return i;for(let n=0;n<o?.children?.length;n++){const s=bc(o.children[n],e);if(s)return s}return null}function Fa(o,e,t,i=!0){t||(t=[]),i&&(t.length=0),yc(o,e,t,!1);for(let n=0;n<o?.children?.length;n++)Fa(o.children[n],e,t,!1);return t}function _c(o,e){if(!o)return null;if(Array.isArray(o)){for(let i=0;i<o.length;i++){const n=Wk(o[i]),s=_c(n,e);if(s)return s}return null}return Sr(o,e)||(o.parent?_c(o.parent,e):null)}function eu(o,e,t,i=!0){return t||(t=[]),i&&(t.length=0),o?(yc(o,e,t,!1),o.parent?eu(o.parent,e,t,!1):t):t}function za(o,e=void 0,t=!0){if(!o)return null;if(!e&&(e=N.Current,!e))return console.error("Can not search object without any needle context or scene!!!"),null;let i=e;return i.isScene||(i=e?.scene),i&&bc(i,o,t)||null}function Rv(o,e,t=void 0){if(!o)return e??[];if(e||(e=[]),e.length=0,!t&&(t=N.Current,!t))return console.error("Can not search object without any needle context or scene!!!"),e;"scene"in t&&(t=t.scene);const i=t;return i&&Fa(i,o,e,!1),e}function tu(o){o&&o.isObject3D===!0&&wv(o,k)}if(uc.experimentalSmartHierarchyUpdate){const o=k.prototype.add;k.prototype.add=function(...i){return Mg(),o.apply(this,i)};const e=k.prototype.attach;k.prototype.attach=function(...i){return Mg(),e.apply(this,i)};const t=k.prototype.remove;k.prototype.remove=function(...i){return Mg(),t.apply(this,i)}}k.prototype.SetActive=function(o){this.visible=o},k.prototype.setActive=function(o){this.visible=o},k.prototype.destroy=function(){Ci(this)},k.prototype.addComponent=function(o,e){return xn(this,o,e)},k.prototype.addNewComponent=function(o,e){return xn(this,o,e)},k.prototype.removeComponent=function(o){return Vg(this,o)},k.prototype.getOrAddComponent=function(o,e){return fc(this,o,e)},k.prototype.getComponent=function(o){return Sr(this,o)},k.prototype.getComponents=function(o,e){return yc(this,o,e)},k.prototype.getComponentInChildren=function(o){return bc(this,o)},k.prototype.getComponentsInChildren=function(o,e){return Fa(this,o,e)},k.prototype.getComponentInParent=function(o){return _c(this,o)},k.prototype.getComponentsInParent=function(o,e){return eu(this,o,e)},Object.getOwnPropertyDescriptor(k.prototype,"activeSelf")||Object.defineProperty(k.prototype,"activeSelf",{get:function(){return Ua(this)},set:function(o){vc(this,o)}}),Object.getOwnPropertyDescriptor(k.prototype,"worldPosition")||Object.defineProperty(k.prototype,"worldPosition",{get:function(){return this instanceof sb?K(this.object):K(this)},set:function(o){mt(this,o)}}),Object.getOwnPropertyDescriptor(k.prototype,"worldQuaternion")||Object.defineProperty(k.prototype,"worldQuaternion",{get:function(){return this instanceof sb?be(this.object):be(this)},set:function(o){fn(this,o)}}),Object.getOwnPropertyDescriptor(k.prototype,"worldRotation")||Object.defineProperty(k.prototype,"worldRotation",{get:function(){return Md(this)},set:function(o){Qb(this,o)}}),Object.getOwnPropertyDescriptor(k.prototype,"worldScale")||Object.defineProperty(k.prototype,"worldScale",{get:function(){return He(this)},set:function(o){Oa(this,o)}});const $k=new ee,Hk=new b(0,0,0),Gk=new b(0,1,0);Object.getOwnPropertyDescriptor(k.prototype,"worldForward")||Object.defineProperty(k.prototype,"worldForward",{get:function(){return 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e.a=="number"&&(this.alpha=e.a),this}lerp(e,t){const i=e;return i.alpha!=null&&(this.alpha=j.lerp(this.alpha,i.alpha,t)),super.lerp(e,t)}lerpColors(e,t,i){const n=e,s=t;return n.alpha!=null&&s.alpha!=null&&(this.alpha=j.lerp(n.alpha,s.alpha,i)),super.lerpColors(e,t,i)}multiply(e){const t=e;return t.alpha!=null&&(this.alpha=this.alpha*t.alpha),super.multiply(e)}fromArray(e,t=0){return this.alpha=e[t+3],super.fromArray(e,t)}static fromColorRepresentation(e){if(typeof e=="string"){if(e.trim()==="transparent")return new se(0,0,0,0);if(e.startsWith("#")&&e.length===9){const t=parseInt(e.slice(1,9),16),i=t>>24&255,n=t>>16&255,s=t>>8&255,r=t>>0&255;return new se(i/255,n/255,s/255,r/255)}else if(e.startsWith("#")){const t=parseInt(e.slice(1),16),i=t>>16&255,n=t>>8&255,s=t>>0&255;return new se(i/255,n/255,s/255,1)}else if(e.startsWith("rgba")){const t=e.slice(5,-1).split(",").map(Number);return new se(t[0]/255,t[1]/255,t[2]/255,t[3])}else if(e.startsWith("rgb")){const 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Expected 3 or 4, got "+e.length)}return new se(e)}}const iu=x("debuggetcomponent"),Cr=x("debuginstantiate");class Ln{idProvider;parent;keepWorldPosition;position;rotation;scale;visible;context;components;clone(){const e=new Ln;return 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(${m.toFixed(1)}MB) is too large for uploading (see console for details)`),console.warn(`Your file is too large for uploading (${m.toFixed(1)}MB). Max allowed size is 50MB`),null;if(!_s()&&m>5)return c?.silent!==!0&&ge('File is too large for uploading. Please get a <a href="https://needle.tools/pricing" target="_blank">commercial license</a> to upload files larger than 5MB'),console.warn(`Your file is too large for uploading (${m.toFixed(1)}MB). Max size is 5MB for non-commercial users. Please get a commercial license at https://needle.tools/pricing for larger files (up to 50MB)`),null;if(p<1)return console.warn(`Your file is too small for uploading (${m.toFixed(1)}MB). Min size is 1 byte`),null;const f=t(d),g={filename:l.name,"Content-Md5":f,"Content-Type":l.type||"application/octet-stream",FileSize:p.toString(),"Content-Disposition":`attachment; filename="${l.name}"`,"x-amz-server-side-encryption":"AES256"},y=await fetch(h+"/api/needle/blob",{method:"POST",headers:g,signal:c?.abort}).then(_=>_.json()).catch(_=>(console.error(_),null));if(y==null)return console.warn("Upload failed..."),null;if("error"in y)return console.error(y.error),null;if("upload"in y&&y.upload){let _=function(M){return c?.onProgress?.call(null,{progress01:0,state:"inprogress"}),fetch(M,{method:"PUT",headers:g,body:d,signal:c?.abort}).then(O=>(c?.onProgress?.call(null,{progress01:1,state:"finished"}),O)).catch(O=>O)};console.debug("Uploading file",y.upload);let v=!1,P=null;for(let M=0;M<3;M++)try{if(v)break;if(c?.abort?.aborted)return console.debug("Aborted upload"),null;const O=await _(y.upload);O instanceof Error?(P=O,await zn(1e3*M)):O.ok&&(console.debug("File uploaded successfully"),v=!0)}catch(O){console.error(O)}if(!v)return console.error(P?.message||"Failed to upload file"),null}if("download"in y){const _=h+y.download;return console.debug("File found in blob storage",_),{key:y.key,success:!0,download_url:_}}return null}o.upload=s;function r(l){return`${o.baseUrl}/api/needle/blob/${l}`}o.getBlobUrlForKey=r;async function a(l,c){const h=new hm;h.setResponseType("arraybuffer");const d=await h.loadAsync(l,p=>{c&&c.call(null,p)});return d instanceof ArrayBuffer?new Uint8Array(d):(console.error("Download failed, no arraybuffer returned"),null)}o.download=a})(kr||(kr={}));const fs=x("debugaddressables");class Bv{_context;_assetReferences={};constructor(e){this._context=e,this._context.pre_update_callbacks.push(this.preUpdate)}dispose(){const e=this._context.pre_update_callbacks.indexOf(this.preUpdate);e>=0&&this._context.pre_update_callbacks.splice(e,1);for(const t in this._assetReferences)this._assetReferences[t]?.unload();this._assetReferences={}}preUpdate=()=>{};findAssetReference(e){return this._assetReferences[e]||null}registerAssetReference(e){return e.url&&(this._assetReferences[e.url]?console.warn("Asset reference already registered",e):this._assetReferences[e.url]=e),e}unregisterAssetReference(e){e.url&&delete this._assetReferences[e.url]}}const Gg=Symbol("assetReference");class ie{static getOrCreateFromUrl(e,t){if(!t&&(t=N.Current,!t))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.');const i=t.addressables,n=i.findAssetReference(e);if(n)return n;const s=new ie(e,t.hash);return i.registerAssetReference(s),s}static getOrCreate(e,t,i){if(typeof e=="string"){if(!i&&(i=N.Current,!i))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.')}else i=e.context,e=e.sourceId;const n=ds(e,t);fs&&console.log("GetOrCreate Addressable from",e,t,"FinalPath=",n);const s=i.addressables,r=s.findAssetReference(n);if(r)return r;const a=new ie(n,i.hash);return s.registerAssetReference(a),a}isAssetReference=!0;get rawAsset(){return this._rawAsset}get asset(){return this._glbRoot??(this._rawAsset?.scene||null)}set asset(e){e?this._rawAsset={animations:e.animations,scene:e,scenes:[e]}:this._rawAsset=null}get uri(){return this._url}get url(){return this._url}get urlName(){return this._urlName}get hasUrl(){return this._url!==void 0&&(this._url.startsWith("http")||this._url.startsWith("blob:")||this._url.startsWith("www.")||this._url.includes("/"))}_rawAsset=null;_glbRoot;_url;_urlName;_progressListeners=[];_isLoadingRawBinary=!1;_rawBinary;constructor(...e){typeof e[0]=="object"?"url"in e[0]?this._url=e[0].url:(this._url="",e[0].asset&&(this.asset=e[0].asset)):(this._url=e[0],e[2]instanceof k&&(this.asset=e[2]));const t=this._url.lastIndexOf("/");if(t>=0){this._urlName=this._url.substring(t+1);const i=this._urlName.lastIndexOf(".");i>=0&&(this._urlName=this._urlName.substring(0,i))}else this._urlName=this._url;hv(this._url,this.onResolvePrefab.bind(this))}async onResolvePrefab(e){return e===this.url&&(this.mustLoad&&await this.loadAssetAsync(),this.asset)?this.asset:null}get mustLoad(){return!this.asset||this.asset.__destroyed===!0||Pr(this.asset)===!0}_loadingPromise=null;isLoaded(){return this._rawBinary||this.asset!==void 0}unload(){this.asset&&(fs&&console.log("Unload",this.asset),"scene"in this.asset&&this.asset.scene&&Ci(this.asset.scene,!0,!0),Ci(this.asset,!0,!0)),this.asset=null,this._rawBinary=void 0,this._glbRoot=null,this._loadingPromise=null,N.Current&&N.Current.addressables.unregisterAssetReference(this)}async preload(){if(!this.mustLoad||this._isLoadingRawBinary)return null;if(this._rawBinary!==void 0)return this._rawBinary;this._isLoadingRawBinary=!0,fs&&console.log("Preload",this.url);const e=await kr.download(this.url,t=>{this.raiseProgressEvent(t)});return this._rawBinary=e?.buffer??null,this._isLoadingRawBinary=!1,this._rawBinary}async loadAssetAsync(e){if(fs&&console.log("[AssetReference] loadAssetAsync",this.url),!this.mustLoad)return this.asset;if(e&&this._progressListeners.push(e),this._loadingPromise!==null)return this._loadingPromise.then(n=>this.asset);const t=N.Current;if(this._rawBinary){if(!(this._rawBinary instanceof ArrayBuffer))return console.error("[AssetReference] Failed loading \u2013 Invalid data. Must be of type ArrayBuffer. "+typeof this._rawBinary),null;this._loadingPromise=bn().parseSync(t,this._rawBinary,this.url,null),this.raiseProgressEvent(new ProgressEvent("progress",{loaded:this._rawBinary.byteLength,total:this._rawBinary.byteLength}))}else fs&&console.log("Load async",this.url),this._loadingPromise=bn().loadSync(t,this.url,this.url,null,n=>{this.raiseProgressEvent(n)});this._loadingPromise.finally(()=>this._loadingPromise=null);const i=await this._loadingPromise;return this._progressListeners.length=0,this._glbRoot=this.tryGetActualGameObjectRoot(i),i?(i[Gg]=this,this._glbRoot&&(this._glbRoot[Gg]=this),this.asset&&(this.asset[Gg]=this),qd(t),i.scene!==void 0&&(this._rawAsset=i),this.asset):null}instantiate(e){return this.onInstantiate(e,!1)}instantiateSynced(e,t=!0){return this.onInstantiate(e,!0,t)}beginListenDownload(e){this._progressListeners.indexOf(e)<0&&this._progressListeners.push(e)}endListenDownload(e){const t=this._progressListeners.indexOf(e);t>=0&&this._progressListeners.splice(t,1)}raiseProgressEvent(e){for(const t of this._progressListeners)t(this,e)}static currentlyInstantiating=new Map;async onInstantiate(e,t=!1,i){const n=N.Current,s=new Ln;if(e instanceof k?s.parent=e:e&&(Object.assign(s,e),s.cloneAssign(e)),s.parent===void 0&&(s.parent=n.scene),this.mustLoad&&await this.loadAssetAsync(),fs&&console.log("Instantiate",this.url,"parent:",e),this.asset){fs&&console.log("Add to scene",this.asset);let r=ie.currentlyInstantiating.get(this.url);if(r!==void 0&&r>=1e4)return console.error("Recursive or too many instantiations of "+this.url+" in the same frame ("+r+")"),null;try{if(r===void 0&&(r=0),r+=1,ie.currentlyInstantiating.set(this.url,r),t){s.context=n;const a=this.asset;a.guid=this.url;const l=Ag(a,s,void 0,i);if(l)return l}else{const a=Va(this.asset,s);if(a)return a}}finally{n.post_render_callbacks.push(()=>{r===void 0||r<0?r=0:r-=1,ie.currentlyInstantiating.set(this.url,r)})}}else fs&&console.warn("Failed to load asset",this.url);return null}tryGetActualGameObjectRoot(e){if(e&&e.scene){const t=e.scene;if(t.isGroup&&t.children.length===1&&t.children[0].name+"glb"===t.name){const i=t.children[0];return i.animations=t.animations,i}else return t}return null}}class Yk extends Yi{constructor(){super([ie],"AssetReferenceSerializer")}onSerialize(e,t){if(e&&e.uri!==void 0&&typeof e.uri=="string")return e.uri}onDeserialize(e,t){if(typeof e=="string")return t.context?t.gltfId?ie.getOrCreate(t.gltfId,e,t.context):(console.error("Missing source id"),null):(console.error("Missing context"),null);if(e instanceof k){if(!t.context)return console.error("Missing context"),null;if(!t.gltfId)return console.error("Missing source id"),null;const i=e,n=t.context,s=i.guid??i.uuid,r=n.addressables.findAssetReference(s);if(r)return r;const a=new ie(s,void 0,i);return n.addressables.registerAssetReference(a),a}return null}}new Yk;const Zk=Promise.resolve(null);class ga{static imageReferences=new Map;static getOrCreate(e){let t=ga.imageReferences.get(e);return t||(t=new ga(e),ga.imageReferences.set(e,t)),t}constructor(e){this.url=e}url;_bitmap;_bitmapObject;dispose(){this._bitmapObject&&this._bitmapObject.close(),this._bitmap=void 0}createHTMLImage(){const e=new Image;return e.src=this.url,e}loader=null;createTexture(){return this.url?(this.loader||(this.loader=new Hl),this.loader.setCrossOrigin("anonymous"),this.loader.loadAsync(this.url).then(e=>(e&&!e.name?.length&&(e.name=this.url.split("/").pop()??this.url),e))):(console.error("Can not load texture without url"),Zk)}getBitmap(){return this._bitmap?this._bitmap:(this._bitmap=new Promise((e,t)=>{const i=document.createElement("img");i.addEventListener("load",()=>{this._bitmap=createImageBitmap(i).then(n=>(this._bitmapObject=n,e(n),n))}),i.addEventListener("error",n=>{console.error("Failed to load image:"+this.url,n),e(null)}),i.src=this.url}),this._bitmap)}}class Fv extends Yi{constructor(){super([ga],"ImageReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=ds(t.gltfId,e);return ga.getOrCreate(i)}}}new Fv;class fa{static cache=new Map;static getOrCreate(e){let t=fa.cache.get(e);return t||(t=new fa(e),fa.cache.set(e,t)),t}async loadRaw(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.blob())}async loadText(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.text())}url;res;constructor(e){this.url=e}}class zv extends Yi{constructor(){super([fa],"FileReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=ds(t.gltfId,e);return fa.getOrCreate(i)}}}new zv;class Kk{context;mixers=[];constructor(e){this.context=e}onDestroy(){this.mixers.forEach(e=>e.stopAllAction()),this.mixers.length=0}registerAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.registerAnimationMixer called with null or undefined mixer");return}this.mixers.includes(e)||this.mixers.push(e)}unregisterAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.unregisterAnimationMixer called with null or undefined mixer");return}const t=this.mixers.indexOf(e);t!==-1&&this.mixers.splice(t,1)}}class ys{static tryGetActionsFromMixer(e){return e._actions||null}static tryGetAnimationClipsFromObjectHierarchy(e,t){if(t||(t=new Array),e)e.animations&&t.push(...e.animations);else return t;if(e.children)for(const i of e.children)this.tryGetAnimationClipsFromObjectHierarchy(i,t);return t}static autoplayAnimations(e){if(!e||!e.animations)return console.debug("No animations found in file"),null;const t="scene"in e?e.scene:e,i=new Array;for(let s=0;s<e.animations.length;s++){const r=e.animations[s];if(!r.tracks||r.tracks.length<=0){console.warn("Animation has no tracks");continue}for(const a in r.tracks){const l=r.tracks[a],c=xa.parseTrackName(l.name);let h=xa.findNode(t,c.nodeName);if(!h){const p=l.__objectName??l.name.substring(0,l.name.indexOf("."));if(h=t.getObjectByProperty("uuid",p),!h)continue}let d=n(h)||n(t);if(!d){const p=C.get("Animation");if(d=t.addComponent(p),!d){console.error("Failed creating Animation component: No 'Animation' component found in TypeStore");break}}i.push(d),d.addClip&&d.addClip(r)}}return i;function n(s){if(!s)return null;const r=s.userData?.components;if(r&&r.length>0)for(let a=0;a<r.length;a++){const l=r[a];if(l.isAnimationComponent===!0)return l}return n(s.parent)}}static emptyClip(){return new Wi("empty",0,[])}static createScaleClip(e){const t=e?.duration??.3;let i={x:1,y:1,z:1};e?.scale!==void 0&&(typeof e.scale=="number"?i={x:e.scale,y:e.scale,z:e.scale}:i=e.scale);const n=e?.type??"linear",s=e?.scaleFactor??1.2,r=new Array,a=new Array;switch(n){case"linear":r.push(0,t),a.push(i.x,i.y,i.z,i.x*s,i.y*s,i.z*s);break;case"spring":r.push(0,t*.3,t*.5,t*.7,t*.9,t),a.push(i.x,i.y,i.z,i.x*s,i.y*s,i.z*s,i.x*.9,i.y*.9,i.z*.9,i.x*1.05,i.y*1.05,i.z*1.05,i.x*.98,i.y*.98,i.z*.98,i.x,i.y,i.z);break}const l=new xS(".scale",r,a);return new Wi("scale",r[r.length-1],[l])}}function*qg(o,e=null){const t=e?e.time:N.Current.time,i=t.time;for(;t.time-i<o;)yield}function*Jk(o){for(let e=0;e<o;e++)yield}function*Uv(o){let e=!0;for(o.then(()=>e=!1),o.catch(()=>e=!1);e;)yield}const Nv="NEEDLE_lightmaps",xc=x("debuglightmapsextension")||x("debuglightmaps");var Wn=(o=>(o[o.Lightmap=0]="Lightmap",o[o.Skybox=1]="Skybox",o[o.Reflection=2]="Reflection",o))(Wn||{});class eM{get name(){return Nv}parser;registry;source;constructor(e,t,i){this.parser=e,this.registry=t,this.source=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[Nv];if(i){const n=i.textures;return n?.length?(xc&&console.log(i),new Promise(async(s,r)=>{const a=[];for(const c of n)if(c.pointer){xc&&console.log(c);let h=null;if(c.pointer.startsWith("/textures/")||c.pointer.startsWith("textures/"))xc&&console.log("Load texture from gltf",c.pointer),h=Dg(this.parser,c.pointer).then(d=>this.resolveTexture(c,d));else if(typeof c.pointer=="string"){xc&&console.log("Load texture from path",c.pointer);const d=ds(this.source,c.pointer);let p;d.endsWith(".exr")?p=new xm(this.parser.options.manager):d.endsWith(".hdr")?p=new rb(this.parser.options.manager):p=new Hl(this.parser.options.manager),h=p.loadAsync(d,void 0).then(m=>this.resolveTexture(c,m))}else c.pointer;h&&a.push(h)}const l=await jm(a);l?.anyFailed&&A()&&console.error("Failed to load lightmap extension",l),s()})):null}}return null}resolveTexture(e,t){const i=t;xc&&console.log("Light Texture loaded:",i),i?.isTexture&&(this.registry?(i.colorSpace=yo,this.registry.registerTexture(this.source,e.type,i,e.index)):console.log(Wn[e.type],e.pointer,i))}}const Wa=!!x("debuglightmaps");class tM{context;map=new Map;clear(){this.map.clear()}constructor(e){this.context=e}registerTexture(e,t,i,n){Wa&&console.log("Registering ",Wn[t]+' "'+e+'"',i),this.map.has(e)||this.map.set(e,new Map);const s=this.map.get(e),r=s?.get(t)??[];r.length<n&&(r.length=n+1),q_(i,!1),r[n]=i,s?.set(t,r)}tryGetLightmap(e,t=0){return this.tryGet(e,Wn.Lightmap,t)}tryGetSkybox(e){return Wa&&console.log("[Get Skybox]",e,this.map),this.tryGet(e,Wn.Skybox,0)}tryGetReflection(e){return Wa&&console.log("[Get Reflection]",e,this.map),this.tryGet(e,Wn.Reflection,0)}tryGet(e,t,i){if(!e)return Wa&&console.warn("Missing source id"),null;const n=this.map.get(e);if(!n)return Wa&&console.warn(`[Lighting] No ${Wn[t]} texture entry for`,e),null;const s=n.get(t);return s===void 0?(Wa&&console.warn(`[Lighting] No ${Wn[t]} texture for`,e,"index",i),null):!s?.length||s.length<=i?null:s[i]}}Wt.lights_fragment_maps=Wt.lights_fragment_maps.replace("vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );",`
|
|
191
|
+
vec2 lUv = vLightMapUv.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
|
|
192
|
+
vec4 lightMapTexel = texture2D( lightMap, lUv);
|
|
193
|
+
// The range of RGBM lightmaps goes from 0 to 34.49 (5^2.2) in linear space, and from 0 to 5 in gamma space.
|
|
194
|
+
lightMapTexel.rgb *= lightMapTexel.a * 8.; // no idea where that "8" comes from... heuristically derived
|
|
195
|
+
lightMapTexel.a = 1.;
|
|
196
|
+
lightMapTexel = conv_sRGBToLinear(lightMapTexel);
|
|
197
|
+
`),Wt.lightmap_pars_fragment=`
|
|
198
|
+
#ifdef USE_LIGHTMAP
|
|
199
|
+
uniform sampler2D lightMap;
|
|
200
|
+
uniform float lightMapIntensity;
|
|
201
|
+
uniform vec4 lightmapScaleOffset;
|
|
202
|
+
|
|
203
|
+
// took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
|
|
204
|
+
vec4 conv_sRGBToLinear( in vec4 value ) {
|
|
205
|
+
return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
|
|
206
|
+
}
|
|
207
|
+
#endif
|
|
208
|
+
`,Wt.lights_fragment_begin=Wt.lights_fragment_begin.replace("irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );",`
|
|
209
|
+
#if defined(USE_LIGHTMAP)
|
|
210
|
+
irradiance += 0.;
|
|
211
|
+
#else
|
|
212
|
+
irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );
|
|
213
|
+
#endif`),wS.lightmap.lightmapScaleOffset={value:new pe(1,1,0,0)};const Xg=x("debugprogressive"),au=new bi,lu=new ud;class iM{static GLTF_PROGRESSIVE_LODSMANAGER_TYPE=ar;context;_lodsManager;_settings={};get manager(){return this._lodsManager}get skinnedMeshAutoUpdateBoundsInterval(){return this._lodsManager?.skinnedMeshAutoUpdateBoundsInterval||this._settings.skinnedMeshAutoUpdateBoundsInterval||0}set skinnedMeshAutoUpdateBoundsInterval(e){this._settings.skinnedMeshAutoUpdateBoundsInterval=e,this.applySettings()}get targetTriangleDensity(){return this._lodsManager?.targetTriangleDensity||this._settings.targetTriangleDensity||2e5}set targetTriangleDensity(e){this._settings.targetTriangleDensity=e,this.applySettings()}constructor(e){this.context=e}applySettings(){if(this._lodsManager)for(const e in this._settings)this._lodsManager[e]=this._settings[e]}setRenderer(e){this._lodsManager?.disable(),ar.removePlugin(this),ar.addPlugin(this),ar.debugDrawLine=F.DrawLine,this._lodsManager=ar.get(e,{engine:"needle-engine"}),this.applySettings(),this._lodsManager.enable()}disable(){this._lodsManager?.disable(),ar.removePlugin(this)}onAfterUpdatedLOD(e,t,i,n,s){Xg&&this.onRenderDebug(i,n,s)}onRenderDebug(e,t,i){if(!t.geometry||!$e.hasLODLevelAvailable(t.geometry)&&!$e.hasLODLevelAvailable(t.material))return;const n=ar.getObjectLODState(t);if(!n)return;let s=i.mesh_lod;const r=i.mesh_lod!=n.lastLodLevel_Mesh||i.texture_lod!=n.lastLodLevel_Texture;if(Xg&&t.geometry.boundingSphere){const a=t.geometry.boundingSphere;lu.copy(a),lu.applyMatrix4(t.matrixWorld);const l=lu.center,c=lu.radius,h=["#76c43e","#bcc43e","#c4ac3e","#c4673e","#ff3e3e"];if(r)F.DrawWireSphere(l,c,h[s],.1);else{const d=t.geometry.index?.count??0,p=$e.getMeshLODExtension(t.geometry)?.lods;s=p?Math.min(p?.length-1,s):0;let m="";if(p&&n.lastScreenCoverage>0)for(let y=0;y<p.length;y++){const _=p[y].density,v=y==p.length-1;m+=_.toFixed(0)+">"+(_/n.lastScreenCoverage).toFixed(0)+(v?"":",")}const f=p?p[s]?.density:-1;let g="LOD "+i.mesh_lod+`
|
|
214
|
+
TEX `+i.texture_lod;if(Xg=="density"&&(g+=`
|
|
215
|
+
`+d+` tris
|
|
216
|
+
`+(f/n.lastScreenCoverage).toFixed(0)+` dens
|
|
217
|
+
`+(n.lastScreenCoverage*100).toFixed(1)+`% cov
|
|
218
|
+
`+(n.lastCentrality*100).toFixed(1)+`% centr
|
|
219
|
+
`+(au.min.x.toFixed(2)+"-"+au.max.x.toFixed(2)+"x"+au.min.y.toFixed(2)+"-"+au.max.y.toFixed(2))+" scr"),n.lastScreenCoverage>.1){const y=e,_=y.worldForward,v=y.worldPosition,P=z(_).multiplyScalar(c*.7).add(l),M=P.distanceTo(v),O=h[Math.min(h.length-1,Math.max(0,s))]+"88",E=this.context.domHeight>0?screen.height/this.context.domHeight:1,L=e.isPerspectiveCamera?Math.tan(e.fov*Math.PI/180/2):1;F.DrawLabel(P,g,M*.012*E*L,void 0,16777215,O)}}}}}const nM=x("debugplayerview");var bs=(o=>(o.Browser="browser",o.Headset="headset",o.Handheld="handheld",o))(bs||{});class Vv{userId;context;viewDevice="browser";get currentObject(){return this._object}set currentObject(e){this._object=e}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}removed=!1;_object;constructor(e,t){this.userId=e,this.context=t}}class Wv{context;playerViews=new Map;constructor(e){this.context=e}setPlayerView(e,t,i){let n=this.playerViews.get(e);n||(n=new Vv(e,this.context),this.playerViews.set(e,n)),n.viewDevice=i,n.currentObject=t,n.removed=!1}getPlayerView(e){if(!!e){if(!this.context.connection.userIsInRoom(e)){this.playerViews.delete(e);return}return this.playerViews.get(e)}}removePlayerView(e,t){const i=this.playerViews.get(e);i?.viewDevice===t&&(nM&&console.log("REMOVE",e),i.removed=!0,this.playerViews.delete(e))}}new hm;const wc=new Uint8Array(4);wc[0]=255,wc[1]=255,wc[2]=255,wc[3]=255;const oM=new dm(wc,1,1,pd);function Qg(o,e=1){const t="alpha"in o,i=e*e,n=new Uint8Array(4*i),s=Math.floor(o.r*255),r=Math.floor(o.g*255),a=Math.floor(o.b*255);for(let c=0;c<i;c++){const h=c*4;n[h+0]=s,n[h+1]=r,n[h+2]=a,t?n[h+3]=Math.floor(o.alpha*255):n[h+3]=255}const l=new dm(n,e,e);return l.needsUpdate=!0,l}function sM(o,e,t,i=1,n=3){const s=i*n,r=[o,e,t],a=r.length,l=new Uint8Array(4*a*s),c=new ne;for(let d=0;d<n;d++){const p=Math.floor(d/n*a),m=j.clamp(p+1,0,a-1),f=r[p],g=r[m],y=d/n*a%1;c.lerpColors(f,g,y);const _=Math.floor(c.r*255),v=Math.floor(c.g*255),P=Math.floor(c.b*255);for(let M=0;M<i;M++){const O=(d*i+M)*4;l[O+0]=_,l[O+1]=v,l[O+2]=P,l[O+3]=255}}const h=new dm(l,i,n);return h.needsUpdate=!0,h}function cu(o,e){const t=o.elements;e||(e=[]),e.length=0;for(let i=0;i<16;i+=4){const n=t[i],s=t[i+1],r=t[i+2],a=t[i+3],l=new pe(n,s,r,a);e.push(l)}return e}const Yg=[],$v=[];function rM(o,e){if(Yg.length===0)for(let t=0;t<27;t++)Yg.push(0);e||(e=Yg);for(let t=0;t<27;t++)$v[t]=e[t];e=$v,o.unity_SHAr={value:new pe(e[9],e[3],e[6],e[0])},o.unity_SHBr={value:new pe(e[12],e[15],e[18],e[21])},o.unity_SHAg={value:new pe(e[10],e[4],e[7],e[1])},o.unity_SHBg={value:new pe(e[13],e[16],e[19],e[22])},o.unity_SHAb={value:new pe(e[11],e[5],e[8],e[2])},o.unity_SHBb={value:new pe(e[14],e[17],e[20],e[23])},o.unity_SHC={value:new pe(e[24],e[25],e[26],1)}}class aM{vertexShader;fragmentShader;technique;constructor(e,t,i){this.vertexShader=e,this.fragmentShader=t,this.technique=i}}async function lM(o,e){if(!o)return console.error("Can not find technique: no shader data"),null;const t=o.programs[e],i=t.vertexShader,n=t.fragmentShader;if(i!==void 0&&n!==void 0){const s=o.shaders[i],r=o.shaders[n];if(s.uri&&r.uri||s.code&&r.code){if(!s.code&&s.uri&&await Hv(s),!r.code&&r.uri&&await Hv(r),!s.code||!r.code)return null;const a=o.techniques[e];return new aM(s.code,r.code,a)}}return console.error("Shader technique not found",e),null}async function Hv(o){const e=o.uri;if(e)if(e.endsWith(".glsl")){const t=await new hm().loadAsync(e);o.code=t.toString()}else o.code=cM(o.uri)}function cM(o){return decodeURIComponent(Array.prototype.map.call(atob(o),function(e){return"%"+("00"+e.charCodeAt(0).toString(16)).slice(-2)}).join(""))}const wn=x("debugenvlight");var $a=(o=>(o[o.Skybox=0]="Skybox",o[o.Trilight=1]="Trilight",o[o.Flat=3]="Flat",o[o.Custom=4]="Custom",o))($a||{}),hu=(o=>(o[o.Skybox=0]="Skybox",o[o.Custom=1]="Custom",o))(hu||{});class Gv{context;constructor(e){this.context=e,this.context.pre_update_callbacks.push(this.preUpdate.bind(this))}_currentLightSettingsId;_sceneLightSettings;preUpdate(){const e=this.context.time;this._timevec4.x=e.time,this._timevec4.y=Math.sin(e.time),this._timevec4.z=Math.cos(e.time),this._timevec4.w=e.deltaTime}_timevec4=new pe;get timeVec4(){return this._timevec4}get environmentIntensity(){if(!this._sceneLightSettings||!this._currentLightSettingsId)return 1;const e=this._sceneLightSettings.get(this._currentLightSettingsId);return e?e.ambientIntensity:1}get sceneLightSettings(){return this._sceneLightSettings?.values()}enable(e){e instanceof ie&&(e=e.url);const t=this._sceneLightSettings?.get(e);return t?(wn&&console.log("Enable scene light settings",e,t),e!==this._currentLightSettingsId&&this._currentLightSettingsId&&this.disable(this._currentLightSettingsId),this._currentLightSettingsId=e,t.enabled=!0,!0):(wn&&console.warn("No light settings found for",e),!1)}disable(e){if(e instanceof ie&&(e=e.url),e==null)return!1;const t=this._sceneLightSettings?.get(e);return t?(wn&&console.log("Disable scene light settings",e,t),t.enabled=!1,!0):!1}disableCurrent(){if(this._currentLightSettingsId){const e=this._currentLightSettingsId;return this.disable(this._currentLightSettingsId),e}return null}internalRegisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not register:",e);return}wn&&console.log("Register "+e?.sourceId+" lighting",e),this._sceneLightSettings||(this._sceneLightSettings=new Map),this._sceneLightSettings.set(t,e)}internalUnregisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not unregister:",e);return}wn&&console.log("Unregister "+e?.sourceId+" lighting",e),this._sceneLightSettings&&this._sceneLightSettings.delete(t)}internalRegisterReflection(e,t){wn&&console.log("Register reflection",e,t);const i=new qv(this.context,t,1);this._lighting[e]=i}internalGetReflection(e){return this._lighting[e]}__currentReflectionId=null;internalEnableReflection(e){this.__currentReflectionId=e;const t=this._sceneLightSettings?.get(e);switch(wn&&console.log("Enable reflection",e,t?$a[t.ambientMode]:"Unknown ambient mode",t),t?.ambientMode){case 0:case 4:const i=this.internalGetReflection(e);if(i&&i.Source){wn&&console.log("Setting environment reflection",i);const n=this.context.scene,s=i.Source;return s.mapping=bo,n.environment=s,s}else wn&&console.warn("Could not find reflection for source",e);break}if(t?.environmentReflectionSource===1)switch(t?.ambientMode){case 1:if(t.ambientTrilight){const i=t.ambientTrilight,n=sM(i[0],i[1],i[2],64,64);return n.colorSpace=_o,n.mapping=bo,this.context.scene.environment=n,n}else console.error("Missing ambient trilight",t.sourceId);case 3:if(t.ambientLight){const i=Qg(t.ambientLight,64);return i.colorSpace=_o,i.mapping=bo,this.context.scene.environment=i,i}else console.error("Missing ambientlight",t.sourceId)}return null}internalDisableReflection(e){if(e&&e!==this.__currentReflectionId){wn&&console.log("Not disabling reflection for",e,"because it is not the current light settings id",this.__currentReflectionId);return}wn&&console.log("Disable reflection",e);const t=this.context.scene;t.environment=null}_lighting={}}class qv{get Source(){return this._source}_source;constructor(e,t,i=1){this._source=t,t.mapping=bo}}const Xv=x("timescale");let Zg=1;typeof Xv=="number"&&(Zg=Xv);class Qv{get time(){return this._time}set time(e){this._time=e}_time=0;get deltaTime(){return this._deltaTime}set deltaTime(e){this._deltaTime=e}_deltaTime=0;get deltaTimeUnscaled(){return this._deltaTimeUnscaled}_deltaTimeUnscaled=0;timeScale=1;get frame(){return this._frame}set frame(e){this._frame=e}_frame=0;get frameCount(){return this.frame}get realtimeSinceStartup(){return this.clock.elapsedTime}get fps(){return 1/this.deltaTime}get smoothedFps(){return this._smoothedFps}get smoothedDeltaTime(){return 1/this._smoothedFps}clock=new SS;_smoothedFps=0;_smoothedDeltaTime=0;_fpsSamples=[];_fpsSampleIndex=0;constructor(){typeof Zg=="number"&&(this.timeScale=Zg)}update(){this.deltaTime=this.clock.getDelta(),this.deltaTime=Math.min(.1,this.deltaTime),this._deltaTimeUnscaled=this.deltaTime,this.deltaTime<=0&&(this.deltaTime=1e-12),this.deltaTime*=this.timeScale,this.frame+=1,this.time+=this.deltaTime,this._fpsSamples.length<60?this._fpsSamples.push(this.deltaTime):this._fpsSamples[this._fpsSampleIndex++%60]=this.deltaTime;let e=0;for(let t=0;t<this._fpsSamples.length;t++)e+=this._fpsSamples[t];this._smoothedDeltaTime=e/this._fpsSamples.length,this._smoothedFps=1/this._smoothedDeltaTime}}let Yv=!1;function Zv(o){Yv||(Yv=!0,hM(),dM())}Zv();function hM(){const o=`
|
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220
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+
float startCompression = 0.8;
|
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221
|
+
float desaturation = 0.5;
|
|
222
|
+
// Patched tonemapping function
|
|
223
|
+
vec3 NeutralToneMapping( vec3 color ) {
|
|
224
|
+
color *= toneMappingExposure;
|
|
225
|
+
|
|
226
|
+
float d = 1. - startCompression;
|
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227
|
+
// float peak = dot(color, vec3(0.299, 0.587, 0.114));
|
|
228
|
+
float peak = max(color.r, max(color.g, color.b));
|
|
229
|
+
if (peak < startCompression) return color;
|
|
230
|
+
float newPeak = 1. - d * d / (peak + d - startCompression);
|
|
231
|
+
float invPeak = 1. / peak;
|
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232
|
+
|
|
233
|
+
float extraBrightness = dot(color * (1. - startCompression * invPeak), vec3(1, 1, 1));
|
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234
|
+
|
|
235
|
+
color *= newPeak * invPeak;
|
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236
|
+
float g = 1. - 3. / (desaturation * extraBrightness + 3.);
|
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237
|
+
return mix(color, vec3(1, 1, 1), g);
|
|
238
|
+
}
|
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239
|
+
`,e="vec3 NeutralToneMapping( vec3 color ) {",t=`return mix( color, vec3( newPeak ), g );
|
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240
|
+
}`,i=Wt.tonemapping_pars_fragment.indexOf(e),n=Wt.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const s=Wt.tonemapping_pars_fragment.substring(i,n+t.length);Wt.tonemapping_pars_fragment=Wt.tonemapping_pars_fragment.replace(s,o)}else A()&&console.error("Couldn't find NeutralToneMapping in ShaderChunk.tonemapping_pars_fragment")}function dM(){const o=`
|
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241
|
+
// 0: Default, 1: Golden, 2: Punchy
|
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242
|
+
#define AGX_LOOK 0
|
|
243
|
+
|
|
244
|
+
vec3 userSlope = vec3(1.0);
|
|
245
|
+
vec3 userOffset = vec3(0.0);
|
|
246
|
+
vec3 userPower = vec3(1.0);
|
|
247
|
+
float userSaturation = 1.0;
|
|
248
|
+
|
|
249
|
+
// Mean error^2: 3.6705141e-06
|
|
250
|
+
vec3 _agxDefaultContrastApprox(vec3 x) {
|
|
251
|
+
vec3 x2 = x * x;
|
|
252
|
+
vec3 x4 = x2 * x2;
|
|
253
|
+
|
|
254
|
+
return + 15.5 * x4 * x2
|
|
255
|
+
- 40.14 * x4 * x
|
|
256
|
+
+ 31.96 * x4
|
|
257
|
+
- 6.868 * x2 * x
|
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258
|
+
+ 0.4298 * x2
|
|
259
|
+
+ 0.1191 * x
|
|
260
|
+
- 0.00232;
|
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261
|
+
}
|
|
262
|
+
|
|
263
|
+
vec3 _agx(vec3 val) {
|
|
264
|
+
const mat3 agx_mat = mat3(
|
|
265
|
+
0.842479062253094, 0.0423282422610123, 0.0423756549057051,
|
|
266
|
+
0.0784335999999992, 0.878468636469772, 0.0784336,
|
|
267
|
+
0.0792237451477643, 0.0791661274605434, 0.879142973793104);
|
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268
|
+
|
|
269
|
+
const float min_ev = -12.47393;
|
|
270
|
+
const float max_ev = 4.026069;
|
|
271
|
+
|
|
272
|
+
// val = pow(val, vec3(2.2));
|
|
273
|
+
|
|
274
|
+
// Input transform (inset)
|
|
275
|
+
val = agx_mat * val;
|
|
276
|
+
|
|
277
|
+
// Log2 space encoding
|
|
278
|
+
val = clamp(log2(val), min_ev, max_ev);
|
|
279
|
+
val = (val - min_ev) / (max_ev - min_ev);
|
|
280
|
+
|
|
281
|
+
// Apply sigmoid function approximation
|
|
282
|
+
val = _agxDefaultContrastApprox(val);
|
|
283
|
+
|
|
284
|
+
return val;
|
|
285
|
+
}
|
|
286
|
+
|
|
287
|
+
vec3 _agxEotf(vec3 val) {
|
|
288
|
+
const mat3 agx_mat_inv = mat3(
|
|
289
|
+
1.19687900512017, -0.0528968517574562, -0.0529716355144438,
|
|
290
|
+
-0.0980208811401368, 1.15190312990417, -0.0980434501171241,
|
|
291
|
+
-0.0990297440797205, -0.0989611768448433, 1.15107367264116);
|
|
292
|
+
|
|
293
|
+
// Inverse input transform (outset)
|
|
294
|
+
val = agx_mat_inv * val;
|
|
295
|
+
|
|
296
|
+
// sRGB IEC 61966-2-1 2.2 Exponent Reference EOTF Display
|
|
297
|
+
// NOTE: We're linearizing the output here. Comment/adjust when
|
|
298
|
+
// *not* using a sRGB render target
|
|
299
|
+
val = pow(val, vec3(2.2));
|
|
300
|
+
|
|
301
|
+
return val;
|
|
302
|
+
}
|
|
303
|
+
|
|
304
|
+
vec3 _agxLook(vec3 val) {
|
|
305
|
+
const vec3 lw = vec3(0.2126, 0.7152, 0.0722);
|
|
306
|
+
float luma = dot(val, lw);
|
|
307
|
+
|
|
308
|
+
// Default
|
|
309
|
+
vec3 offset = vec3(0.0);
|
|
310
|
+
vec3 slope = vec3(1.0);
|
|
311
|
+
vec3 power = vec3(1.0);
|
|
312
|
+
float sat = 1.0;
|
|
313
|
+
|
|
314
|
+
#if AGX_LOOK == 1
|
|
315
|
+
// Golden
|
|
316
|
+
slope = vec3(1.0, 0.9, 0.5);
|
|
317
|
+
power = vec3(0.8);
|
|
318
|
+
sat = 0.8;
|
|
319
|
+
#elif AGX_LOOK == 2
|
|
320
|
+
// Punchy
|
|
321
|
+
slope = vec3(1.0);
|
|
322
|
+
power = vec3(1.35, 1.35, 1.35);
|
|
323
|
+
sat = 1.4;
|
|
324
|
+
#endif
|
|
325
|
+
|
|
326
|
+
// Needle
|
|
327
|
+
slope = vec3(1.05);
|
|
328
|
+
power = vec3(1.10, 1.10, 1.10);
|
|
329
|
+
sat = 1.15;
|
|
330
|
+
|
|
331
|
+
// User
|
|
332
|
+
// slope = userSlope;
|
|
333
|
+
// offset = userOffset;
|
|
334
|
+
// power = userPower;
|
|
335
|
+
// sat = userSaturation;
|
|
336
|
+
|
|
337
|
+
// ASC CDL
|
|
338
|
+
val = pow(val * slope + offset, power);
|
|
339
|
+
return luma + sat * (val - luma);
|
|
340
|
+
}
|
|
341
|
+
|
|
342
|
+
|
|
343
|
+
vec3 AgXToneMapping( vec3 color ) {
|
|
344
|
+
// apply AGX
|
|
345
|
+
color *= toneMappingExposure;
|
|
346
|
+
color = max(color, vec3(0.001)); // Prevent NaN
|
|
347
|
+
color = _agx(color);
|
|
348
|
+
color = _agxLook(color); // Optional
|
|
349
|
+
color = _agxEotf(color);
|
|
350
|
+
return color;
|
|
351
|
+
`,e="vec3 AgXToneMapping( vec3 color ) {",t="return color;",i=Wt.tonemapping_pars_fragment.indexOf(e),n=Wt.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const s=Wt.tonemapping_pars_fragment.substring(i,n+t.length);Wt.tonemapping_pars_fragment=Wt.tonemapping_pars_fragment.replace(s,o)}else A()&&console.error("Couldn't find AgXToneMapping in ShaderChunk.tonemapping_pars_fragment")}function Kv(o){if(typeof o=="string")switch(o=o.toLowerCase(),o){case"none":return fd;case"neutral":return wa;case"aces":return gd;case"agx":return md;case"khronos_neutral":return wa;default:console.warn("[PostProcessing] Unknown tone mapping mode",o);return}}function Ct(o){const e=document.createElement("span");return e.style.maxWidth="48px",e.style.maxHeight="48px",e.style.overflow="hidden",e.classList.add("material-symbols-outlined","notranslate"),e.setAttribute("translate","no"),e.innerText=o,e}function Jv(o){return o.classList?.contains("material-symbols-outlined")||!1}const du=new Map;async function Kg(o){const e="Material Symbols Outlined";if(document.fonts.check(`1em '${e}'`)||(console.log("Font not loaded yet"),await document.fonts.ready),du.has(o))return du.get(o);const t=document.createElement("canvas"),i=48;t.width=i,t.height=i;const n=t.getContext("2d");if(n){n.font=`${i}px '${e}'`,n.fillStyle="black",n.fillText(o,0,i);const s=t.toDataURL(),r=new Re;return r.name=o+" icon",r.image=new Image,r.image.src=s,r.needsUpdate=!0,du.set(o,r),r}return du.set(o,null),null}class jn{static _instance;static get instance(){return this.getOrCreate()}static getOrCreate(){return this._instance||(this._instance=new jn),this._instance}static create(){return new jn}_fullscreenButton;get fullscreenButton(){return this._fullscreenButton}createFullscreenButton(e){if(this._fullscreenButton)return this._fullscreenButton;if(!document.fullscreenEnabled)return A()&&console.warn("NeedleMenu: Fullscreen button could not be created, device doesn't support the Fullscreen API"),null;const t=document.createElement("button");this._fullscreenButton=t,t.classList.add("fullscreen-button"),t.title="Click to enter fullscreen mode";const i=Ct("fullscreen"),n=Ct("fullscreen_exit");return t.appendChild(i),t.onclick=()=>{document.fullscreenElement?document.exitFullscreen():"webkitRequestFullscreen"in e.domElement&&typeof e.domElement.webkitRequestFullscreen=="function"?e.domElement.webkitRequestFullscreen():"requestFullscreen"in e.domElement&&e.domElement.requestFullscreen()},document.addEventListener("fullscreenchange",()=>{document.fullscreenElement?(i.remove(),t.appendChild(n),t.title="Click to enter fullscreen mode"):(n.remove(),t.appendChild(i),t.title="Click to exit fullscreen mode")}),globalThis.addEventListener("needle-xrsession-start",()=>{t.style.display="none"}),globalThis.addEventListener("needle-xrsession-end",()=>{t.style.display=""}),t}_muteButton;get muteButton(){return this._muteButton}createMuteButton(e){if(this._muteButton)return this._muteButton;const t=document.createElement("button");this._muteButton=t,t.classList.add("mute-button"),t.title="Click to mute/unmute";const i=Ct("volume_off"),n=Ct("volume_up");return e.application.muted?t.appendChild(i):t.appendChild(n),t.onclick=()=>{e.application.muted?(i.remove(),t.appendChild(n),e.application.muted=!1):(n.remove(),t.appendChild(i),e.application.muted=!0)},t}_qrButton;get qrButton(){return this._qrButton}_customQRButtonUrl;set qrButtonUrl(e){try{new URL(e),this._customQRButtonUrl=e}catch{console.warn(`[Needle] QR code button URL is not a valid URL '${e}'`)}}get qrButtonUrl(){return this._customQRButtonUrl||window.location.href}createQRCode(){if(this._qrButton)return this._qrButton;const e=this,t=document.createElement("button");this._qrButton=t,t.innerText="QR Code",t.prepend(Ct("qr_code")),t.title="Scan this QR code with your phone to open this page",this.hideElementDuringXRSession(t);const i=document.createElement("div");i.style.cssText=`
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position: fixed;
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display: inline-block;
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padding: 0.5rem;
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box-shadow: 0 0 12px rgba(0, 0, 0, 0.2);
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`;const n=document.createElement("div");n.classList.add("qr-code-container"),i.appendChild(n),t.addEventListener("click",()=>{if(i.parentNode)return r();A()&&window.location.href.includes("://localhost")&&ge("To access your website from another device in the same local network you have to use the IP address instead of localhost. The IP address is logged in your development server console when you start the server."),s()});async function s(){await a();const l=document.body.querySelector("needle-engine")||document.body;l.appendChild(i);const c=n.getBoundingClientRect(),h=t.getBoundingClientRect();i.style.left=h.left+h.width*.5-c.width*.5+"px";const d=h.top<c.height,p="1.3rem";d?i.style.top=`calc(${h.bottom}px + ${i.style.padding} + 0.0rem)`:i.style.top=`calc(${h.top-c.height}px - ${i.style.padding} - ${p})`,i.style.opacity="0",i.style.pointerEvents="all",i.style.transition="opacity 0.2s ease-in-out",setTimeout(()=>{i.style.opacity="1",window.addEventListener("click",r,{once:!0})}),window.addEventListener("resize",r),window.addEventListener("scroll",r),document.fullscreenElement?document.fullscreenElement.appendChild(i):l.appendChild(i)}function r(){i.style.pointerEvents="none",i.style.transition="opacity 0.2s",i.style.opacity="0",setTimeout(()=>i.parentNode?.removeChild(i),500),window.removeEventListener("click",r),window.removeEventListener("resize",r),window.removeEventListener("scroll",r)}async function a(){const l=await Eb({text:e.qrButtonUrl,width:200,height:200});n.innerHTML="",n.appendChild(l)}return t.addEventListener("pointerenter",()=>{a()},{once:!0}),t}hideElementDuringXRSession(e){Ld(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),og(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}}function uu(o,e){const t=e?.element||document.head,i=Array.from(t.querySelectorAll(`link[rel=stylesheet][href*='${o}']`));if(i.length<=0){const n=document.createElement("link");n.href=o,n.rel="stylesheet",t.appendChild(n),i.push(n)}if(e?.loadedCallback)for(let n=0;n<i.length;n++)e?.loadedCallback&&i[n].addEventListener("load",e.loadedCallback)}function ex(){uu("https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap")}const Jg="https://fonts.googleapis.com/css2?family=Material+Symbols+Outlined:opsz,wght,FILL,GRAD@24,400,0,0&display=block",pu="needle-logo-element";class tx extends HTMLElement{static get elementName(){return pu}static create(){return document.createElement(pu)}constructor(){super(),this._root=this.attachShadow({mode:"closed"});const e=document.createElement("template");e.innerHTML=`<style>
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:host {
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position: relative;
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min-width: fit-content;
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/* height: 100%; can not have height 100% because of align-items: stretch; in the parent */
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display: flex;
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}
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.wrapper {
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img {
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}
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img.with-text {
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width: 11.5ch;
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&:hover {
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}
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}
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img.compact {
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width: 1.7em;
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transform: scale(1.1);
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}
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}
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span {
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font-size: 1rem;
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}
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</style>
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<div class="wrapper">
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<img class="logo with-text" src=${xb} />
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</div>
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`,this._root.appendChild(e.content.cloneNode(!0)),this.wrapper=this._root.querySelector(".wrapper"),this._root.appendChild(this.wrapper),this.logoElement=this._root.querySelector("img.logo"),this.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")}),this.wrapper.setAttribute("title","Made with Needle Engine")}_root;wrapper;logoElement;setLogoVisible(e){this.logoElement.style.display=e?"block":"none"}setType(e){e==="full"?(this.logoElement.src=xb,this.logoElement.classList.remove("with-text"),this.logoElement.classList.remove("compact")):(this.logoElement.src=km,this.logoElement.classList.add("with-text"),this.logoElement.classList.add("compact"))}}customElements.get(pu)||customElements.define(pu,tx);const ef=x("debugspatialmenu");class uM{_context;needleMenu;htmlButtonsMap=new Map;enabled=!0;constructor(e,t){this._context=e,this._context.pre_render_callbacks.push(this.preRender),this.needleMenu=t;const i=this.needleMenu.shadowRoot?.querySelector(".options");i?new MutationObserver(n=>{if(this.enabled&&!(this._context.isInXR==!1&&!ef))for(const s of n)s.type==="childList"&&(s.addedNodes.forEach(r=>{this.createButtonFromHTMLNode(r)}),s.removedNodes.forEach(r=>{const a=r,l=this.htmlButtonsMap.get(a);l&&(this.htmlButtonsMap.delete(a),l.remove(),Ce.update())}))}).observe(i,{childList:!0}):console.error("Could not find options container in needle menu")}setEnabled(e){this.enabled=e,e||this.menu?.removeFromParent()}userRequestedMenu=!1;setDisplay(e){return this.enabled?(this.userRequestedMenu=e,!0):!1}onDestroy(){const e=this._context.pre_render_callbacks.indexOf(this.preRender);e>-1&&this._context.pre_render_callbacks.splice(e,1)}uiisDirty=!1;markDirty(){this.uiisDirty=!0}_showNeedleLogo;showNeedleLogo(e){this._showNeedleLogo=e}_wasInXR=!1;preRender=()=>{if(!this.enabled){this.menu?.removeFromParent();return}if(ef&&G.isDesktop()&&this.updateMenu(),!this._context.xr?.running){this._wasInXR&&(this._wasInXR=!1,this.onExitXR());return}this._wasInXR||(this._wasInXR=!0,this.onEnterXR()),this.updateMenu()};onEnterXR(){const e=this.needleMenu.shadowRoot?.querySelector(".options");e&&e.childNodes.forEach(t=>{this.createButtonFromHTMLNode(t)})}onExitXR(){this.menu?.removeFromParent()}createButtonFromHTMLNode(e){const t=this.getMenu(),i=this.htmlButtonsMap.get(e);if(i){i.add();return}if(e instanceof HTMLButtonElement){const n=this.createButton(t,e);this.htmlButtonsMap.set(e,n),n.add()}else e instanceof HTMLSlotElement&&e.assignedNodes().forEach(n=>{this.createButtonFromHTMLNode(n)})}_menuTarget=new k;positionFilter=new Um(90,.5);updateMenu(){const e=this.getMenu();this.handleNeedleWatermark(),this._context.scene.add(e);const t=this._context.mainCamera,i=this._context.xr?.rigScale||1;if(t){const n=t.worldPosition,s=t.worldForward.multiplyScalar(-1),r=s.y>.6,a=s.y>.4,l=(e.visible?a:r)||this.userRequestedMenu,c=!e.visible&&l;e.visible=l||G.isDesktop()&&ef,s.multiplyScalar(3*i),n.add(s),c&&(e.position.copy(this._menuTarget.position),e.position.y+=.25,this._menuTarget.position.copy(e.position),this.positionFilter.reset(e.position),e.quaternion.copy(this._menuTarget.quaternion),this.markDirty());const h=this._menuTarget.position.distanceTo(n);(c||h>1.5*i)&&(this.ensureRenderOnTop(this.menu),this._menuTarget.position.copy(n),this._context.scene.add(this._menuTarget),Zl(this._menuTarget,this._context.mainCamera,!0,!0),this._menuTarget.removeFromParent()),this.positionFilter.filter(this._menuTarget.position,e.position,this._context.time.time),this.menu?.quaternion.slerp(this._menuTarget.quaternion,this._context.time.deltaTime*5),this.menu?.scale.setScalar(i)}this.uiisDirty&&(this.uiisDirty=!1,Ce.update())}ensureRenderOnTop(e,t=0){e instanceof H&&(e.material.depthTest=!1,e.material.depthWrite=!1),e.renderOrder=1e3+t*2;for(const i of e.children)this.ensureRenderOnTop(i,t+1)}familyName="Needle Spatial Menu";menu;get isVisible(){return this.menu?.visible}getMenu(){if(this.menu)return this.menu;this.ensureFont(),this.menu=new Ce.Block({boxSizing:"border-box",fontFamily:this.familyName,height:"auto",fontSize:.1,color:0,lineHeight:1,backgroundColor:16777215,backgroundOpacity:.55,borderRadius:1,whiteSpace:"pre-wrap",flexDirection:"row",alignItems:"center",padding:new pe(0,.05,0,.05),borderColor:0,borderOpacity:.05,borderWidth:.005});const e=C.get("ObjectRaycaster");return e&&wr(this.menu,new e),this.menu}_poweredByNeedleElement;handleNeedleWatermark(){if(!this._poweredByNeedleElement){this._poweredByNeedleElement=new Ce.Block({width:"auto",height:"auto",fontSize:.05,whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",margin:.02,borderRadius:.02,padding:.02,backgroundColor:16777215,backgroundOpacity:1}),this._poweredByNeedleElement["needle:use_eventsystem"]=!0;const e=new ix(this._context,()=>globalThis.open("https://needle.tools","_self"));wr(this._poweredByNeedleElement,e);const t=new Ce.Text({textContent:"Powered by",width:"auto",height:"auto"}),i=new Ce.Text({textContent:"needle",width:"auto",height:"auto",fontSize:.07,margin:new pe(0,0,0,.02)});this._poweredByNeedleElement.add(t),this._poweredByNeedleElement.add(i),this.menu?.add(this._poweredByNeedleElement),this.markDirty(),new Hl().load("./include/needle/poweredbyneedle.webp",n=>{e.allowModifyUI=!1,t.removeFromParent(),i.removeFromParent();const s=n.image.width/n.image.height;this._poweredByNeedleElement?.set({backgroundImage:n,backgroundOpacity:1,width:.1*s,height:.1}),this.markDirty()})}if(this.menu){const e=this.menu.children.indexOf(this._poweredByNeedleElement);if(!this._showNeedleLogo&&Hn())e>=0&&(this._poweredByNeedleElement.removeFromParent(),this.markDirty());else{this._poweredByNeedleElement.visible=!0,this.menu.add(this._poweredByNeedleElement);const t=this.menu.children.indexOf(this._poweredByNeedleElement);e!==t&&this.markDirty()}}}ensureFont(){let e=Ce.FontLibrary.getFontFamily(this.familyName);e||(e=Ce.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","./include/needle/arial-msdf.json","./include/needle/arial.png")?.addEventListener("ready",()=>{this.markDirty()}))}createButton(e,t){const i=new Ce.Block({width:"auto",height:"auto",whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",backgroundColor:16777215,backgroundOpacity:0,padding:.02,margin:.01,borderRadius:.02,cursor:"pointer",fontSize:.05}),n=new Ce.Text({textContent:"",width:"auto",justifyContent:"center",alignItems:"center",backgroundOpacity:0,backgroundColor:16777215,fontFamily:this.familyName,color:0,borderRadius:.02,padding:.01});i.add(n),i["needle:use_eventsystem"]=!0;const s=new ix(this._context,()=>t.click());return wr(i,s),new pM(this,e,t,i,n)}}class pM{menu;root;htmlbutton;spatialContainer;spatialText;spatialIcon;constructor(e,t,i,n,s){this.menu=e,this.root=t,this.htmlbutton=i,this.spatialContainer=n,this.spatialText=s,new MutationObserver(r=>{for(const a of r)a.type==="attributes"?a.attributeName==="style"&&this.updateVisible():a.type==="childList"&&this.updateText()}).observe(i,{attributes:!0,childList:!0}),this.updateText()}add(){this.spatialContainer.parent!=this.root&&(this.root.add(this.spatialContainer),this.menu.markDirty(),this.updateVisible(),this.updateText())}remove(){this.spatialContainer.parent&&(this.spatialContainer.removeFromParent(),this.menu.markDirty())}updateVisible(){const e=this.spatialContainer.visible;this.spatialContainer.visible=this.htmlbutton.style.display!=="none",e!==this.spatialContainer.visible&&this.menu.markDirty()}_lastText="";updateText(){let e="",t="";this.htmlbutton.childNodes.forEach(i=>{i.nodeType===Node.TEXT_NODE?e+=i.textContent:i instanceof HTMLElement&&Jv(i)&&i.textContent&&(t=i.textContent)}),this._lastText!==e&&(this._lastText=e,this.spatialText.name=e,this.spatialText.set({textContent:e}),this.menu.markDirty()),e.length<=0?this.spatialText.parent&&(this.spatialText.removeFromParent(),this.menu.markDirty()):this.spatialText.parent||(this.spatialContainer.add(this.spatialText),this.menu.markDirty()),t&&this.createIcon(t)}_lastTexture;async createIcon(e){if(!this.spatialIcon){const i=await Kg(e);if(i&&!this.spatialIcon){const n=new Ce.Block({width:.08,height:.08,backgroundColor:16777215,backgroundImage:i,backgroundOpacity:1,margin:new pe(0,.005,0,0)});this.spatialIcon=n,this.spatialContainer.add(n),this.menu.markDirty()}}if(e!=this._lastTexture){this._lastTexture=e;const i=await Kg(e);i&&(this.spatialIcon?.set({backgroundImage:i}),this.menu.markDirty())}const t=this.spatialContainer.children.indexOf(this.spatialIcon);t>0&&(this.spatialContainer.children.splice(t,1),this.spatialContainer.children.unshift(this.spatialIcon),this.menu.markDirty())}}class ix{isComponent=!0;enabled=!0;get activeAndEnabled(){return!0}__internalAwake(){}__internalEnable(){}__internalDisable(){}__internalStart(){}onEnable(){}onDisable(){}gameObject;allowModifyUI=!0;get element(){return this.gameObject}context;onclick;constructor(e,t){this.context=e,this.onclick=t}onPointerEnter(){this.context.input.setCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:1}),Ce.update())}onPointerExit(){this.context.input.unsetCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:0}),Ce.update())}onPointerDown(e){e.use()}onPointerUp(e){e.use()}onPointerClick(e){e.use(),this.onclick()}}const Mr="needle-menu",Sc=x("debugmenu"),nx=x("debugnoncommercial");let mM=class{_context;_menu;_spatialMenu;constructor(o){this._menu=nm.getOrCreate(o.domElement,o),this._context=o,this._spatialMenu=new uM(o,this._menu),window.addEventListener("message",this.onPostMessage),Ld(this.onStartXR)}onDestroy(){window.removeEventListener("message",this.onPostMessage),this._menu.remove(),this._spatialMenu.onDestroy()}onPostMessage=o=>{if(o.origin===globalThis.location.origin&&typeof o.data=="object"){const e=o.data,t=e.type;if(t==="needle:menu"){const i=e.button;if(i){if(!i.label)return console.error("NeedleMenu: buttoninfo.label is required");if(!i.onclick)return console.error("NeedleMenu: buttoninfo.onclick is required");const n=document.createElement("button");if(n.textContent=i.label,i.icon){const s=Ct(i.icon);n.prepend(s)}i.priority&&n.setAttribute("priority",i.priority.toString()),n.onclick=()=>{if(i.onclick){const s=i.onclick.startsWith("http")||i.onclick.startsWith("www."),r=i.target||"_blank";s?globalThis.open(i.onclick,r):console.error("NeedleMenu: onclick is not a valid link",i.onclick)}},this._menu.appendChild(n)}else Sc&&console.error("NeedleMenu: unknown postMessage event",e)}else Sc&&console.warn("NeedleMenu: unknown postMessage type",t,e)}};onStartXR=o=>{o.session.isScreenBasedAR&&(this._menu.previousParent=this._menu.parentNode,this._context.arOverlayElement.appendChild(this._menu),o.session.session.addEventListener("end",this.onExitXR),this._menu.closeFoldout())};onExitXR=()=>{this._menu.previousParent&&(this._menu.previousParent.appendChild(this._menu),delete this._menu.previousParent)};setPosition(o){this._menu.setPosition(o)}setVisible(o){this._menu.setVisible(o)}showNeedleLogo(o){this._menu.showNeedleLogo(o),this._spatialMenu?.showNeedleLogo(o)}get logoIsVisible(){return this._menu.logoIsVisible}showSpatialMenu(o){this._spatialMenu.setEnabled(o)}setSpatialMenuVisible(o){this._spatialMenu.setDisplay(o)}get spatialMenuIsVisible(){return this._spatialMenu.isVisible}showQRCodeButton(o){if(o==="desktop-only"&&(o=!G.isMobileDevice()),o){const e=jn.getOrCreate().createQRCode();return e.style.display="",this._menu.appendChild(e),e}else{const e=jn.getOrCreate().qrButton;return e&&(e.style.display="none"),e??null}}showAudioPlaybackOption(o){if(!o){this._muteButton?.remove();return}this._muteButton=jn.getOrCreate().createMuteButton(this._context),this._muteButton.setAttribute("priority","100"),this._menu.appendChild(this._muteButton)}_muteButton;showFullscreenOption(o){if(!o){this._fullscreenButton?.remove();return}this._fullscreenButton=jn.getOrCreate().createFullscreenButton(this._context),this._fullscreenButton&&(this._fullscreenButton.setAttribute("priority","150"),this._menu.appendChild(this._fullscreenButton))}_fullscreenButton;appendChild(o){return this._menu.appendChild(o)}};class nm extends HTMLElement{static create(){return document.createElement(Mr,{is:Mr})}static getOrCreate(e,t){let i=e.querySelector(Mr);return!i&&e.shadowRoot&&(i=e.shadowRoot.querySelector(Mr)),i||(i=window.document.body.querySelector(Mr)),i||(i=nm.create(),e.shadowRoot?e.shadowRoot.appendChild(i):e.appendChild(i)),i._domElement=e,i._context=t,i}_domElement=null;_context=null;constructor(){super();const e=document.createElement("template");e.innerHTML=`<style>
|
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404
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+
|
|
405
|
+
/** Styling attributes that ensure the nested menu z-index does not cause it to overlay elements outside of <needle-engine> */
|
|
406
|
+
:host {
|
|
407
|
+
position: absolute;
|
|
408
|
+
width: 100%;
|
|
409
|
+
height: 100%;
|
|
410
|
+
z-index: 0;
|
|
411
|
+
top: 0;
|
|
412
|
+
pointer-events: none;
|
|
413
|
+
}
|
|
414
|
+
|
|
415
|
+
#root {
|
|
416
|
+
position: absolute;
|
|
417
|
+
width: auto;
|
|
418
|
+
max-width: 95%;
|
|
419
|
+
left: 50%;
|
|
420
|
+
transform: translateX(-50%);
|
|
421
|
+
top: min(20px, 10vh);
|
|
422
|
+
padding: 0.3rem;
|
|
423
|
+
display: flex;
|
|
424
|
+
visibility: visible;
|
|
425
|
+
flex-direction: row-reverse; /* if we overflow this should be right aligned so the logo is always visible */
|
|
426
|
+
pointer-events: all;
|
|
427
|
+
z-index: 1000;
|
|
428
|
+
}
|
|
429
|
+
|
|
430
|
+
/** hide the menu if it's empty **/
|
|
431
|
+
#root.has-no-options.logo-hidden {
|
|
432
|
+
display: none;
|
|
433
|
+
}
|
|
434
|
+
|
|
435
|
+
/** using a div here because then we can change the class for placement **/
|
|
436
|
+
#root.bottom {
|
|
437
|
+
top: auto;
|
|
438
|
+
bottom: min(30px, 10vh);
|
|
439
|
+
}
|
|
440
|
+
#root.top {
|
|
441
|
+
top: calc(.7rem + env(safe-area-inset-top));
|
|
442
|
+
}
|
|
443
|
+
|
|
444
|
+
.wrapper {
|
|
445
|
+
position: relative;
|
|
446
|
+
display: flex;
|
|
447
|
+
flex-direction: row;
|
|
448
|
+
justify-content: center;
|
|
449
|
+
align-items: stretch;
|
|
450
|
+
gap: 0px;
|
|
451
|
+
padding: 0 0rem;
|
|
452
|
+
}
|
|
453
|
+
|
|
454
|
+
.wrapper > *, .options > button, .options > select, ::slotted(*) {
|
|
455
|
+
position: relative;
|
|
456
|
+
border: none;
|
|
457
|
+
border-radius: 0;
|
|
458
|
+
outline: 1px solid rgba(0,0,0,0);
|
|
459
|
+
display: flex;
|
|
460
|
+
justify-content: center;
|
|
461
|
+
align-items: center;
|
|
462
|
+
max-height: 2.3rem;
|
|
463
|
+
max-width: 100%;
|
|
464
|
+
|
|
465
|
+
/** basic font settings for all entries **/
|
|
466
|
+
font-size: 1rem;
|
|
467
|
+
font-family: 'Roboto Flex', sans-serif;
|
|
468
|
+
font-optical-sizing: auto;
|
|
469
|
+
font-weight: 500;
|
|
470
|
+
font-weight: 200;
|
|
471
|
+
font-variation-settings: "wdth" 100;
|
|
472
|
+
color: rgb(20,20,20);
|
|
473
|
+
}
|
|
474
|
+
|
|
475
|
+
.options > select[multiple]:hover {
|
|
476
|
+
max-height: 300px;
|
|
477
|
+
}
|
|
478
|
+
|
|
479
|
+
.floating-panel-style {
|
|
480
|
+
background: rgba(255, 255, 255, .4);
|
|
481
|
+
outline: rgb(0 0 0 / 5%) 1px solid;
|
|
482
|
+
border: 1px solid rgba(255, 255, 255, .1);
|
|
483
|
+
box-shadow: 0px 7px 0.5rem 0px rgb(0 0 0 / 6%), inset 0px 0px 1.3rem rgba(0,0,0,.05);
|
|
484
|
+
border-radius: 1.5rem;
|
|
485
|
+
/**
|
|
486
|
+
* to make nested background filter work
|
|
487
|
+
* https://stackoverflow.com/questions/60997948/backdrop-filter-not-working-for-nested-elements-in-chrome
|
|
488
|
+
**/
|
|
489
|
+
&::before {
|
|
490
|
+
content: '';
|
|
491
|
+
position: absolute;
|
|
492
|
+
width: 100%;
|
|
493
|
+
height: 100%;
|
|
494
|
+
top: 0;
|
|
495
|
+
left: 0;
|
|
496
|
+
z-index: -1;
|
|
497
|
+
border-radius: 1.5rem;
|
|
498
|
+
-webkit-backdrop-filter: blur(8px);
|
|
499
|
+
backdrop-filter: blur(8px);
|
|
500
|
+
}
|
|
501
|
+
}
|
|
502
|
+
|
|
503
|
+
a {
|
|
504
|
+
color: inherit;
|
|
505
|
+
text-decoration: none;
|
|
506
|
+
}
|
|
507
|
+
|
|
508
|
+
.options {
|
|
509
|
+
display: flex;
|
|
510
|
+
flex-direction: row;
|
|
511
|
+
align-items: center;
|
|
512
|
+
}
|
|
513
|
+
|
|
514
|
+
.options > *, ::slotted(*) {
|
|
515
|
+
max-height: 2.25rem;
|
|
516
|
+
padding: .4rem .5rem;
|
|
517
|
+
}
|
|
518
|
+
|
|
519
|
+
:host .options > *, ::slotted(*) {
|
|
520
|
+
background: transparent;
|
|
521
|
+
border: none;
|
|
522
|
+
white-space: nowrap;
|
|
523
|
+
transition: all 0.1s linear .02s;
|
|
524
|
+
border-radius: 1.5rem;
|
|
525
|
+
user-select: none;
|
|
526
|
+
}
|
|
527
|
+
:host .options > *:hover, ::slotted(*:hover) {
|
|
528
|
+
cursor: pointer;
|
|
529
|
+
color: black;
|
|
530
|
+
background: rgba(245, 245, 245, .8);
|
|
531
|
+
box-shadow: inset 0 0 1rem rgba(0,0,30,.2);
|
|
532
|
+
outline: rgba(0,0,0,.1) 1px solid;
|
|
533
|
+
}
|
|
534
|
+
:host .options > *:active, ::slotted(*:active) {
|
|
535
|
+
background: rgba(255, 255, 255, .8);
|
|
536
|
+
box-shadow: inset 0px 1px 1px rgba(255,255,255,.5), inset 0 0 2rem rgba(0,0,30,.2), inset 0px 2px 4px rgba(0,0,20,.5);
|
|
537
|
+
transition: all 0.05s linear;
|
|
538
|
+
}
|
|
539
|
+
:host .options > *:focus, ::slotted(*:focus) {
|
|
540
|
+
outline: rgba(255,255,255,.5) 1px solid;
|
|
541
|
+
}
|
|
542
|
+
:host .options > *:focus-visible, ::slotted(*:focus-visible) {
|
|
543
|
+
outline: rgba(0,0,0,.5) 1px solid;
|
|
544
|
+
}
|
|
545
|
+
|
|
546
|
+
:host .options > *:disabled, ::slotted(*:disabled) {
|
|
547
|
+
background: rgba(0,0,0,.05);
|
|
548
|
+
color: rgba(60,60,60,.7);
|
|
549
|
+
pointer-events: none;
|
|
550
|
+
}
|
|
551
|
+
|
|
552
|
+
button, ::slotted(button) {
|
|
553
|
+
gap: 0.3rem;
|
|
554
|
+
}
|
|
555
|
+
|
|
556
|
+
/** XR button animation **/
|
|
557
|
+
:host button.this-mode-is-requested {
|
|
558
|
+
background: repeating-linear-gradient(to right, #fff 0%, #fff 40%, #aaffff 55%, #fff 80%);
|
|
559
|
+
background-size: 200% auto;
|
|
560
|
+
background-position: 0 100%;
|
|
561
|
+
animation: AnimationName .7s ease infinite forwards;
|
|
562
|
+
}
|
|
563
|
+
:host button.other-mode-is-requested {
|
|
564
|
+
opacity: .5;
|
|
565
|
+
}
|
|
566
|
+
|
|
567
|
+
@keyframes AnimationName {
|
|
568
|
+
0% { background-position: 0% 0 }
|
|
569
|
+
100% { background-position: -200% 0 }
|
|
570
|
+
}
|
|
571
|
+
|
|
572
|
+
|
|
573
|
+
|
|
574
|
+
|
|
575
|
+
.logo {
|
|
576
|
+
cursor: pointer;
|
|
577
|
+
padding-left: 0.0rem;
|
|
578
|
+
padding-bottom: .02rem;
|
|
579
|
+
margin-right: 0.5rem;
|
|
580
|
+
}
|
|
581
|
+
.logo-hidden {
|
|
582
|
+
.logo {
|
|
583
|
+
display: none;
|
|
584
|
+
}
|
|
585
|
+
}
|
|
586
|
+
:host .has-options .logo {
|
|
587
|
+
border-left: 1px solid rgba(40,40,40,.4);
|
|
588
|
+
margin-left: 0.3rem;
|
|
589
|
+
margin-right: 0.5rem;
|
|
590
|
+
}
|
|
591
|
+
|
|
592
|
+
.logo > span {
|
|
593
|
+
white-space: nowrap;
|
|
594
|
+
}
|
|
595
|
+
|
|
596
|
+
|
|
597
|
+
|
|
598
|
+
/** COMPACT */
|
|
599
|
+
|
|
600
|
+
/** Hide the menu button normally **/
|
|
601
|
+
.compact-menu-button { display: none; }
|
|
602
|
+
/** And show it when we're in compact mode **/
|
|
603
|
+
.compact .compact-menu-button {
|
|
604
|
+
position: relative;
|
|
605
|
+
display: block;
|
|
606
|
+
background: none;
|
|
607
|
+
border: none;
|
|
608
|
+
border-radius: 2rem;
|
|
609
|
+
|
|
610
|
+
margin: 0;
|
|
611
|
+
padding: 0 .3rem;
|
|
612
|
+
padding-top: .2rem;
|
|
613
|
+
|
|
614
|
+
z-index: 100;
|
|
615
|
+
|
|
616
|
+
color: #000;
|
|
617
|
+
|
|
618
|
+
&:hover {
|
|
619
|
+
background: rgba(255,255,255,.2);
|
|
620
|
+
cursor: pointer;
|
|
621
|
+
}
|
|
622
|
+
&:focus {
|
|
623
|
+
outline: 1px solid rgba(255,255,255,.5);
|
|
624
|
+
}
|
|
625
|
+
&:focus-visible {
|
|
626
|
+
outline: 1px solid rgba(0,0,0,.5);
|
|
627
|
+
}
|
|
628
|
+
& .expanded-click-area {
|
|
629
|
+
position: absolute;
|
|
630
|
+
left: 0;
|
|
631
|
+
right: 0;
|
|
632
|
+
top: 10%;
|
|
633
|
+
bottom: 10%;
|
|
634
|
+
transform: scale(1.8);
|
|
635
|
+
}
|
|
636
|
+
}
|
|
637
|
+
.has-no-options .compact-menu-button {
|
|
638
|
+
display: none;
|
|
639
|
+
}
|
|
640
|
+
.open .compact-menu-button {
|
|
641
|
+
background: rgba(255,255,255,.2);
|
|
642
|
+
}
|
|
643
|
+
.logo-visible .compact-menu-button {
|
|
644
|
+
margin-left: .2rem;
|
|
645
|
+
}
|
|
646
|
+
|
|
647
|
+
/** Open and hide menu **/
|
|
648
|
+
.compact .foldout {
|
|
649
|
+
display: none;
|
|
650
|
+
}
|
|
651
|
+
.open .options, .open .foldout {
|
|
652
|
+
display: flex;
|
|
653
|
+
justify-content: center;
|
|
654
|
+
}
|
|
655
|
+
.compact .wrapper {
|
|
656
|
+
padding: 0;
|
|
657
|
+
}
|
|
658
|
+
.compact .wrapper, .compact .options {
|
|
659
|
+
height: auto;
|
|
660
|
+
max-height: initial;
|
|
661
|
+
flex-direction: row;
|
|
662
|
+
gap: .12rem;
|
|
663
|
+
}
|
|
664
|
+
.compact .options {
|
|
665
|
+
flex-wrap: wrap;
|
|
666
|
+
gap: .3rem;
|
|
667
|
+
}
|
|
668
|
+
.compact .top .options {
|
|
669
|
+
height: auto;
|
|
670
|
+
flex-direction: row;
|
|
671
|
+
}
|
|
672
|
+
.compact .bottom .wrapper {
|
|
673
|
+
height: auto;
|
|
674
|
+
flex-direction: column;
|
|
675
|
+
}
|
|
676
|
+
|
|
677
|
+
.compact .foldout {
|
|
678
|
+
max-height: min(100ch, calc(100vh - 100px));
|
|
679
|
+
overflow: auto;
|
|
680
|
+
overflow-x: hidden;
|
|
681
|
+
align-items: center;
|
|
682
|
+
|
|
683
|
+
position: fixed;
|
|
684
|
+
bottom: calc(100% + 5px);
|
|
685
|
+
z-index: 100;
|
|
686
|
+
width: auto;
|
|
687
|
+
left: .2rem;
|
|
688
|
+
right: .2rem;
|
|
689
|
+
padding: .2rem;
|
|
690
|
+
|
|
691
|
+
}
|
|
692
|
+
.compact.logo-hidden .foldout {
|
|
693
|
+
/** for when there's no logo we want to center the foldout **/
|
|
694
|
+
min-width: 24ch;
|
|
695
|
+
margin-left: 50%;
|
|
696
|
+
transform: translateX(calc(-50% - .2rem));
|
|
697
|
+
}
|
|
698
|
+
|
|
699
|
+
.compact.top .foldout {
|
|
700
|
+
top: calc(100% + 5px);
|
|
701
|
+
bottom: auto;
|
|
702
|
+
}
|
|
703
|
+
|
|
704
|
+
::-webkit-scrollbar {
|
|
705
|
+
max-width: 7px;
|
|
706
|
+
background: rgba(100,100,100,.2);
|
|
707
|
+
border-radius: .2rem;
|
|
708
|
+
}
|
|
709
|
+
::-webkit-scrollbar-thumb {
|
|
710
|
+
background: rgba(255, 255, 255, .3);
|
|
711
|
+
border-radius: .2rem;
|
|
712
|
+
}
|
|
713
|
+
::-webkit-scrollbar-thumb:hover {
|
|
714
|
+
background: rgb(150,150,150);
|
|
715
|
+
}
|
|
716
|
+
|
|
717
|
+
.compact .options > *, .compact .options > ::slotted(*) {
|
|
718
|
+
font-size: 1.2rem;
|
|
719
|
+
padding: .6rem .5rem;
|
|
720
|
+
width: 100%;
|
|
721
|
+
}
|
|
722
|
+
.compact.has-options .logo {
|
|
723
|
+
border: none;
|
|
724
|
+
padding-left: 0;
|
|
725
|
+
margin-left: 1rem;
|
|
726
|
+
margin-bottom: .02rem;
|
|
727
|
+
}
|
|
728
|
+
.compact .options {
|
|
729
|
+
/** e.g. if we have a very wide menu item like a select with long option names we don't want to overflow **/
|
|
730
|
+
max-width: 100%;
|
|
731
|
+
|
|
732
|
+
& > button, & > select {
|
|
733
|
+
display: flex;
|
|
734
|
+
flex-basis: 100%;
|
|
735
|
+
min-height: 3rem;
|
|
736
|
+
}
|
|
737
|
+
& > button.row2 {
|
|
738
|
+
//border: 1px solid red !important;
|
|
739
|
+
display: flex;
|
|
740
|
+
flex: 1;
|
|
741
|
+
flex-basis: 30%;
|
|
742
|
+
}
|
|
743
|
+
}
|
|
744
|
+
|
|
745
|
+
/** If there's really not enough space then just hide all options **/
|
|
746
|
+
@media (max-width: 100px) or (max-height: 100px){
|
|
747
|
+
.foldout {
|
|
748
|
+
display: none !important;
|
|
749
|
+
}
|
|
750
|
+
.compact-menu-button {
|
|
751
|
+
display: none !important;
|
|
752
|
+
}
|
|
753
|
+
}
|
|
754
|
+
|
|
755
|
+
/* dark mode */
|
|
756
|
+
/*
|
|
757
|
+
@media (prefers-color-scheme: dark) {
|
|
758
|
+
:host {
|
|
759
|
+
background: rgba(0,0,0, .6);
|
|
760
|
+
}
|
|
761
|
+
:host button {
|
|
762
|
+
color: rgba(200,200,200);
|
|
763
|
+
}
|
|
764
|
+
:host button:hover {
|
|
765
|
+
background: rgba(100,100,100, .8);
|
|
766
|
+
}
|
|
767
|
+
}
|
|
768
|
+
*/
|
|
769
|
+
|
|
770
|
+
</style>
|
|
771
|
+
|
|
772
|
+
<div id="root" class="logo-hidden floating-panel-style bottom">
|
|
773
|
+
<div class="wrapper">
|
|
774
|
+
<div class="foldout">
|
|
775
|
+
<div class="options" part="options">
|
|
776
|
+
<slot></slot>
|
|
777
|
+
</div>
|
|
778
|
+
<div class="options" part="options">
|
|
779
|
+
<slot name="end"></slot>
|
|
780
|
+
</div>
|
|
781
|
+
</div>
|
|
782
|
+
<div style="user-select:none;" class="logo">
|
|
783
|
+
<span class="madewith notranslate" style="display:none;">powered by</span>
|
|
784
|
+
</div>
|
|
785
|
+
</div>
|
|
786
|
+
<button class="compact-menu-button">
|
|
787
|
+
<div class="expanded-click-area"></div>
|
|
788
|
+
</button>
|
|
789
|
+
</div>
|
|
790
|
+
`;const t=this.attachShadow({mode:"open"});ex(),uu(Jg,{loadedCallback:()=>{this.handleSizeChange()}}),uu(Jg,{element:t});const i=e.content.cloneNode(!0);t?.appendChild(i),this.root=t.querySelector("#root"),this.wrapper=this.root?.querySelector(".wrapper"),this.options=this.root?.querySelector(".options"),this.logoContainer=this.root?.querySelector(".logo"),this.compactMenuButton=this.root?.querySelector(".compact-menu-button"),this.compactMenuButton.append(Ct("more_vert")),this.foldout=this.root?.querySelector(".foldout"),this.root?.appendChild(this.wrapper),this.wrapper.classList.add("wrapper");const n=tx.create();n.setType("compact"),n.style.minHeight="1rem",this.logoContainer.append(n),this.logoContainer.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")});try{window.requestAnimationFrame(()=>xM(c=>{if(c==!0&&_s()&&!nx){let h=this._userRequestedLogoVisible;h===void 0&&(h=!1),this.___onSetLogoVisible(h)}else this.___onSetLogoVisible(!0)}))}catch(c){console.error("[Needle Menu] License check failed.",c)}this.compactMenuButton.addEventListener("click",c=>{c.preventDefault(),this.root.classList.toggle("open")});let s=this._context;setTimeout(()=>s=this._context);let r=0;const a=(c,h)=>{Sc&&console.log("Set menu visible",h),s?.isInAR&&s.arOverlayElement?c!=s.arOverlayElement&&s.arOverlayElement.appendChild(this):this.parentNode!=this._domElement?.shadowRoot&&this._domElement?.shadowRoot?.appendChild(this),this.style.display=h?"flex":"none",this.style.visibility="visible",this.style.opacity="1"};let l=!1;new MutationObserver(c=>{if(!l)try{l=!0,this.onChangeDetected(c);const h=this?.parentNode;if((this.style.display!="flex"||this.style.visibility!="visible"||this.style.opacity!="1"||h!=this._domElement?.shadowRoot)&&!_s()){const d=r++;$i()&&this._userRequestedMenuVisible===!1?(d===0&&a(h,this._userRequestedMenuVisible),d===1&&console.warn("Needle Menu Warning: You need a PRO license to hide the Needle Engine menu \u2192 The menu will be visible in your deployed website if you don't have a PRO license. See https://needle.tools/pricing for details.")):d===0?a(h,!0):setTimeout(()=>a(h,!0),5)}}finally{l=!1}}).observe(this.root,{childList:!0,subtree:!0,attributes:!0}),Sc&&this.___insertDebugOptions()}_sizeChangeInterval;connectedCallback(){window.addEventListener("resize",this.handleSizeChange),this.handleMenuVisible(),this._sizeChangeInterval=setInterval(()=>this.handleSizeChange(void 0,!0),5e3),setTimeout(()=>{this._domElement?.addEventListener("resize",this.handleSizeChange),this._domElement?.addEventListener("click",this.#t)},1)}disconnectedCallback(){window.removeEventListener("resize",this.handleSizeChange),clearInterval(this._sizeChangeInterval),this._domElement?.removeEventListener("resize",this.handleSizeChange),this._context?.domElement.removeEventListener("click",this.#t)}#t=e=>{if(!e.defaultPrevented&&e.target==this._domElement&&e instanceof PointerEvent&&e.button===0&&this.root.classList.contains("open")){const t=this.foldout.getBoundingClientRect(),i=e;i.clientX>t.left&&i.clientX<t.right&&i.clientY>t.top&&i.clientY<t.bottom||this.root.classList.toggle("open",!1)}};_userRequestedLogoVisible=void 0;showNeedleLogo(e){this._userRequestedLogoVisible=e,!(!e&&(!_s()||nx)&&(console.warn("[Needle Engine] You need a PRO license to hide the Needle Engine logo in production."),!$i()))&&this.___onSetLogoVisible(e)}get logoIsVisible(){return!this.root.classList.contains("logo-hidden")}___onSetLogoVisible(e){this.logoContainer.style.display="",this.logoContainer.style.opacity="1",this.logoContainer.style.visibility="visible",e?(this.root.classList.remove("logo-hidden"),this.root.classList.add("logo-visible")):(this.root.classList.remove("logo-visible"),this.root.classList.add("logo-hidden"))}setPosition(e){if(e!=="top"&&e!=="bottom")return console.error("NeedleMenu.setPosition: invalid position",e);this.root.classList.remove("top","bottom"),this.root.classList.add(e)}_userRequestedMenuVisible=void 0;setVisible(e){this._userRequestedMenuVisible=e,this.style.display=e?"flex":"none"}closeFoldout(){this.root.classList.remove("open")}root;wrapper;options;logoContainer;compactMenuButton;foldout;append(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.options.appendChild(i)}else this.options.appendChild(t)}appendChild(e){if(!(e instanceof Node)){const t=document.createElement("button");if(t.textContent=e.label,t.onclick=e.onClick,t.setAttribute("priority",e.priority?.toString()??"0"),e.title&&(t.title=e.title),e.icon){const i=Ct(e.icon);e.iconSide==="right"?t.appendChild(i):t.prepend(i)}e.class&&t.classList.add(e.class),e=t}return this.options.appendChild(e)}prepend(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.options.prepend(i)}else this.options.prepend(t)}_isHandlingChange=!1;onChangeDetected(e){if(!this._isHandlingChange){this._isHandlingChange=!0;try{this.handleMenuVisible();for(const t of e)t.target==this.options&&this.onOptionsChildrenChanged(t)}finally{this._isHandlingChange=!1}}}onOptionsChildrenChanged(e){if(this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions),this.handleSizeChange(void 0,!0),e.type==="childList"&&e.addedNodes.length>0){const t=Array.from(this.options.children);t.sort((n,s)=>{const r=parseInt(n.getAttribute("priority")||"0"),a=parseInt(s.getAttribute("priority")||"0");return r-a});let i=!1;for(let n=0;n<t.length;n++){const s=this.options.children[n],r=t[n];if(s!==r){i=!0;break}}if(i)for(const n of t)this.options.appendChild(n)}}_didSort=new Map;handleMenuVisible(){Sc&&console.log("Update VisibleState: Any Content?",this.hasAnyContent),this.hasAnyContent?this.root.style.display="":this.root.style.display="none",this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions)}get hasAnyContent(){return!!(this.logoContainer.style.display!="none"||this.hasAnyVisibleOptions)}get hasAnyVisibleOptions(){for(let e=0;e<this.options.children.length;e++){const t=this.options.children[e];if(t.tagName==="SLOT"){const i=t.assignedNodes();for(const n of i)if(n instanceof HTMLElement&&n.style.display!="none")return!0}else if(t.style.display!="none")return!0}return!1}_lastAvailableWidthChange=0;_timeoutHandle=0;handleSizeChange=(e,t)=>{if(!this._domElement)return;const i=this._domElement.clientWidth;if(i<100){clearTimeout(this._timeoutHandle),this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style");return}const n=i-40;if(!t&&Math.abs(n-this._lastAvailableWidthChange)<1)return;this._lastAvailableWidthChange=n,clearTimeout(this._timeoutHandle),this._timeoutHandle=setTimeout(()=>{const a=r();a<0?(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")):a>0&&(this.root.classList.remove("compact"),this.foldout.classList.remove("floating-panel-style"),r()<0&&(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")))},5);const s=()=>this.options.clientWidth+this.logoContainer.clientWidth,r=()=>n-s()};___insertDebugOptions(){window.addEventListener("keydown",i=>{i.key==="p"&&this.setPosition(this.root.classList.contains("top")?"bottom":"top")});const e=document.createElement("button");e.textContent="Hide Buttons",e.onclick=()=>{const i=new Array(this.options.children.length);for(let n=0;n<this.options.children.length;n++)i[n]=this.options.children[n];for(const n of i)this.options.removeChild(n);setTimeout(()=>{for(const n of i)this.options.appendChild(n)},1e3)},this.appendChild(e);const t=document.createElement("button");t.textContent="Toggle Logo",t.addEventListener("click",()=>{this.logoContainer.style.display=this.logoContainer.style.display==="none"?"":"none"}),this.appendChild(t)}}customElements.get(Mr)||customElements.define(Mr,nm);const Qe=x("debugcontext"),gM=x("stats"),fM=x("debugactive"),yM=x("debugframerate"),bM=x("debugcoroutine"),_M={};class vM{name;alias;hash;runInBackground;domElement;renderer;camera;scene}var xe=(o=>(o[o.Start=-1]="Start",o[o.EarlyUpdate=0]="EarlyUpdate",o[o.Update=1]="Update",o[o.LateUpdate=2]="LateUpdate",o[o.OnBeforeRender=3]="OnBeforeRender",o[o.OnAfterRender=4]="OnAfterRender",o[o.PrePhysicsStep=9]="PrePhysicsStep",o[o.PostPhysicsStep=10]="PostPhysicsStep",o[o.Undefined=-1]="Undefined",o))(xe||{});function mu(o,e){if(!o)return;if(!o.isComponent){(A()||Qe)&&console.error(`Registered script is not a Needle Engine component.
|
|
791
|
+
The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
|
|
792
|
+
`,o);return}e||(e=N.Current,Qe&&console.warn("> Registering component without context"));const t=e?.new_scripts;t.includes(o)||t.push(o)}class N{static _defaultTargetFramerate={value:90,toString(){return this.value}};static get DefaultTargetFrameRate(){return N._defaultTargetFramerate.value}static set DefaultTargetFrameRate(e){N._defaultTargetFramerate.value=e}static _defaultWebglRendererParameters={antialias:!0,alpha:!1,powerPreference:G.isiOS()||G.isMacOS()?"default":"high-performance",stencil:!0};static get DefaultWebGLRendererParameters(){return N._defaultWebglRendererParameters}get version(){return yn}static get Current(){return ue.Current}static set Current(e){ue.Current=e}static get All(){return ue.All}name;alias;isManagedExternally=!1;isPaused=!1;runInBackground=!1;targetFrameRate;physicsSteps=1;hash;domElement;appendHTMLElement(e){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(e):this.domElement.appendChild(e)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(e){if(e!==this._resolutionScaleFactor&&typeof e=="number"){if(e<=0){console.error("Invalid resolution scale factor",e);return}this._resolutionScaleFactor=e,this.updateSize()}}_resolutionScaleFactor=1;_boundingClientRectFrame=-1;_boundingClientRect=null;_domX;_domY;calculateBoundingClientRect(){if(this.xr){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){return this.renderer?.xr?.isPresenting||!1}xr=null;get xrSessionMode(){return this.xr?.mode}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get isInPassThrough(){return this.xr?this.xr.isPassThrough:!1}get xrSession(){return this.renderer?.xr?.getSession()}get xrFrame(){return this._xrFrame}get xrCamera(){return this.renderer.xr.isPresenting?this.renderer?.xr?.getCamera():void 0}_xrFrame=null;get arOverlayElement(){const e=this.domElement;return typeof e.getAROverlayContainer=="function"?e.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}_currentFrameEvent=-1;scene;renderer;composer=null;scripts=[];scripts_pausedChanged=[];scripts_earlyUpdate=[];scripts_update=[];scripts_lateUpdate=[];scripts_onBeforeRender=[];scripts_onAfterRender=[];scripts_WithCorroutines=[];scripts_immersive_vr=[];scripts_immersive_ar=[];coroutines={};post_setup_callbacks=[];pre_update_callbacks=[];pre_render_callbacks=[];post_render_callbacks=[];pre_update_oneshot_callbacks=[];new_scripts=[];new_script_start=[];new_scripts_pre_setup_callbacks=[];new_scripts_post_setup_callbacks=[];new_scripts_xr=[];mainCameraComponent=void 0;get mainCamera(){if(this._mainCamera)return this._mainCamera;if(this.mainCameraComponent){const e=this.mainCameraComponent;return e.threeCamera||e.buildCamera(),e.threeCamera}return this._fallbackCamera||(this._fallbackCamera=new re(75,this.domWidth/this.domHeight,.1,1e3)),this._fallbackCamera}set mainCamera(e){this._mainCamera=e}_mainCamera=null;_fallbackCamera=null;application;animations;time;input;physics;connection;assets;mainLight=null;get rendererData(){return this.sceneLighting}sceneLighting;addressables;lightmaps;players;lodsManager;menu;get isCreated(){return this._isCreated}_needsUpdateSize=!1;_isCreated=!1;_isCreating=!1;_isVisible=!1;_stats=gM?new IC:null;constructor(e){this.name=e?.name||"",this.alias=e?.alias,this.domElement=e?.domElement||document.body,this.hash=e?.hash,e?.renderer&&(this.renderer=e.renderer,this.isManagedExternally=!0),e?.runInBackground!==void 0&&(this.runInBackground=e.runInBackground),e?.scene?this.scene=e.scene:this.scene=new yi,e?.camera&&(this._mainCamera=e.camera),this.application=new In(this),this.time=new Qv,this.input=new g_(this),this.physics=new Fl(this),this.connection=new T_(this),this.assets=new W_,this.sceneLighting=new Gv(this),this.addressables=new Bv(this),this.lightmaps=new tM(this),this.players=new Wv(this),this.menu=new mM(this),this.lodsManager=new iM(this),this.animations=new Kk(this);const t=()=>this._needsUpdateSize=!0;window.addEventListener("resize",t),this._disposeCallbacks.push(()=>window.removeEventListener("resize",t));const i=new ResizeObserver(n=>this._needsUpdateSize=!0);i.observe(this.domElement),this._disposeCallbacks.push(()=>i.disconnect()),this._intersectionObserver=new IntersectionObserver(n=>{this._isVisible=n[0].isIntersecting}),this._disposeCallbacks.push(()=>this._intersectionObserver?.disconnect()),ue.register(this)}createNewRenderer(e){if(this.renderer?.dispose(),e={...N.DefaultWebGLRendererParameters,...e},!e.canvas){const t=this.domElement?.shadowRoot?.querySelector("canvas");t&&(e.canvas=t,Qe&&console.log("Using canvas from shadow root",t))}return Qe&&console.log("Using Renderer Parameters:",e,this.domElement),this.renderer=new sr(e),this.renderer.debug.checkShaderErrors=A()||x("checkshadererrors")===!0,this.renderer.toneMappingExposure=1,this.renderer.toneMapping=fd,this.renderer.setClearColor(new ne("lightgrey"),0),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=CS,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputColorSpace=_o,this.renderer.nodes={library:new PS,modelViewMatrix:null,modelNormalViewMatrix:null},this.lodsManager.setRenderer(this.renderer),this.input.bindEvents(),this.renderer}_intersectionObserver=null;internalOnUpdateVisible(){this._intersectionObserver?.disconnect(),this._intersectionObserver?.observe(this.domElement)}_disposeCallbacks=[];requestSizeUpdate(){this._needsUpdateSize=!0}maxRenderResolution;get devicePixelRatio(){return this._devicePixelRatio}set devicePixelRatio(e){e!==this._devicePixelRatio&&(this._devicePixelRatio=e,this._needsUpdateSize=!0)}_devicePixelRatio="auto";updateSize(e=!1){if(e||!this.isManagedExternally&&this.renderer.xr?.isPresenting===!1){this._needsUpdateSize=!1;const t=this.resolutionScaleFactor;let i=this.domWidth*t,n=this.domHeight*t;this.maxRenderResolution&&(this.maxRenderResolution.x=Math.max(1,this.maxRenderResolution.x),i=Math.min(this.maxRenderResolution.x,i),this.maxRenderResolution.y=Math.max(1,this.maxRenderResolution.y),n=Math.min(this.maxRenderResolution.y,n));const s=this.mainCamera;this.updateAspect(s),this.renderer.setSize(i,n,!0),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%";const r=typeof this.devicePixelRatio=="number"?this.devicePixelRatio:this.devicePixelRatio==="auto"?Math.min(2,window.devicePixelRatio):void 0;r!==void 0&&this.renderer.setPixelRatio(r),this.composer&&(this.composer.setSize?.call(this.composer,i,n),r!==void 0&&"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&this.composer.setPixelRatio?.call(this.composer,window.devicePixelRatio))}}updateAspect(e,t,i){if(!e)return;t===void 0&&(t=this.domWidth),i===void 0&&(i=this.domHeight);const n=t/i;if(e.isPerspectiveCamera){const s=e,r=s.aspect;s.aspect=n,r!==s.aspect&&e.updateProjectionMatrix()}else if(e.isOrthographicCamera){const s=e,r=s.top-s.bottom,a=r*n/2,l=r/2;(s.left!=-a||s.top!=l)&&(s.left=-a,s.right=a,s.top=l,s.bottom=-l,e.updateProjectionMatrix())}}recreate(){this.clear(),this.create(this._originalCreationArgs)}_originalCreationArgs;async onCreate(e){return this.create(e)}async create(e){try{this._isCreating=!0,e!==this._originalCreationArgs&&(this._originalCreationArgs=Xl(e)),window.addEventListener("unhandledrejection",this.onUnhandledRejection);const t=await this.internalOnCreate(e);return this._isCreated=t,t}finally{window.removeEventListener("unhandledrejection",this.onUnhandledRejection),this._isCreating=!1}}onUnhandledRejection=e=>{this.onError(e.reason)};onError(e){this.domElement.dispatchEvent(new CustomEvent("error",{detail:e}))}clear(){ue.dispatchCallback(de.ContextClearing,this),Nn(this,de.ContextClearing),Ci(this.scene,!0,!0),this.scene=new yi,this.addressables?.dispose(),this.lightmaps?.clear(),this.physics?.engine?.clearCaches(),this.lodsManager.disable(),this._onBeforeRenderListeners.clear(),this._onAfterRenderListeners.clear(),this.isManagedExternally||this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),ue.dispatchCallback(de.ContextCleared,this)}dispose(){this.internalOnDestroy()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){N.Current=this,ue.dispatchCallback(de.ContextDestroying,this),Nn(this,de.ContextDestroying),this.clear(),this.renderer?.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear(),this.isManagedExternally||(Qe&&console.log("Disposing renderer"),this.renderer.dispose())),this.scene=null,this.renderer=null,this.input.dispose(),this.menu.onDestroy(),this.animations.onDestroy();for(const e of this._disposeCallbacks)try{e()}catch(t){console.error("Error in on dispose callback:",t,e)}this.domElement?.parentElement&&this.domElement.parentElement.removeChild(this.domElement),this._isCreated=!1,ue.dispatchCallback(de.ContextDestroyed,this),Nn(this,de.ContextDestroyed),ue.unregister(this),N.Current===this&&(N.Current=null)}registerCoroutineUpdate(e,t,i){return typeof t?.next!="function"?(console.error("Registered invalid coroutine function from "+e.name+`
|
|
793
|
+
Coroutine functions must be generators: "*myCoroutine() {...}"
|
|
794
|
+
Start a coroutine from a component by calling "this.startCoroutine(myCoroutine())"`),t):(this.coroutines[i]||(this.coroutines[i]=[]),this.coroutines[i].push({comp:e,main:t}),t)}unregisterCoroutineUpdate(e,t){if(!this.coroutines[t])return;const i=this.coroutines[t].findIndex(n=>n.main===e);i>=0&&this.coroutines[t].splice(i,1)}stopAllCoroutinesFrom(e){for(const t in this.coroutines){const i=this.coroutines[t];for(let n=i.length-1;n>=0;n--)i[n].comp===e&&i.splice(n,1)}}_cameraStack=[];setCurrentCamera(e){if(!e)return;if(e.threeCamera||e.buildCamera(),!e.threeCamera){console.warn("Camera component is missing camera",e);return}const t=this._cameraStack.indexOf(e);t>=0&&this._cameraStack.splice(t,1),this._cameraStack.push(e),this.mainCameraComponent=e;const i=e.threeCamera;i.isPerspectiveCamera&&this.updateAspect(i),this.mainCameraComponent?.applyClearFlagsIfIsActiveCamera()}removeCamera(e){if(!e)return;const t=this._cameraStack.indexOf(e);if(t>=0&&this._cameraStack.splice(t,1),this.mainCameraComponent===e&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const i=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(i)}}_onBeforeRenderListeners=new Map;_onAfterRenderListeners=new Map;addBeforeRenderListener(e,t){if(!this._onBeforeRenderListeners.has(e.uuid)){const i=[];this._onBeforeRenderListeners.set(e.uuid,i),e.onBeforeRender=this._createRenderCallbackWrapper(i)}this._onBeforeRenderListeners.get(e.uuid).push(t)}removeBeforeRenderListener(e,t){if(this._onBeforeRenderListeners.has(e.uuid)){const i=this._onBeforeRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}addAfterRenderListener(e,t){if(!this._onAfterRenderListeners.has(e.uuid)){const i=[];this._onAfterRenderListeners.set(e.uuid,i),e.onAfterRender=this._createRenderCallbackWrapper(i)}this._onAfterRenderListeners.get(e.uuid)?.push(t)}removeAfterRenderListener(e,t){if(this._onAfterRenderListeners.has(e.uuid)){const i=this._onAfterRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}_createRenderCallbackWrapper(e){return(t,i,n,s,r,a)=>{for(let l=0;l<e.length;l++){const c=e[l];c(t,i,n,s,r,a)}}}_requireDepthTexture=!1;_requireColorTexture=!1;_renderTarget;_isRendering=!1;get isRendering(){return this._isRendering}setRequireDepth(e){this._requireDepthTexture=e}setRequireColor(e){this._requireColorTexture=e}get depthTexture(){return this._renderTarget?.depthTexture||null}get opaqueColorTexture(){return this._renderTarget?.texture||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;if(!this._needsVisibleUpdate&&this._lastStyleComputedResult!==void 0)return this._lastStyleComputedResult;this._needsVisibleUpdate=!1;const e=getComputedStyle(this.domElement);return this._lastStyleComputedResult=e.visibility!=="hidden"&&e.display!=="none"&&e.opacity!=="0",this._lastStyleComputedResult}_needsVisibleUpdate=!0;_lastStyleComputedResult=void 0;_createId=0;async internalOnCreate(e){const t=++this._createId;Qe&&console.log("Creating context",this.name,e);const i=globalThis["needle:dependencies:ready"];i instanceof Promise&&(Qe&&console.log("Waiting for dependencies to be ready"),await i.catch(c=>{if(Qe||A()){if(tc("Needle Engine dependencies failed to load. Please check the console for more details"),c instanceof ReferenceError){let h="YourComponentName";const d=c.message.indexOf("'");if(d>0){const p=c.message.indexOf("'",d+1);if(p>0){const m=c.message.substring(d+1,p);m.length>3&&(h=m)}}console.error(`Needle Engine dependencies failed to load:
|
|
795
|
+
|
|
796
|
+
# Make sure you don't have circular imports in your scripts!
|
|
797
|
+
|
|
798
|
+
Possible solutions:
|
|
799
|
+
\u2192 Replace @serializable(${h}) in your script with @serializable(Behaviour)
|
|
800
|
+
\u2192 If you only need type information try importing the type only, e.g: import { type ${h} }
|
|
801
|
+
|
|
802
|
+
---`,c);return}console.error("Needle Engine dependencies failed to load",c)}}).then(()=>{Qe&&console.log("Needle Engine dependencies are ready")})),this.clear();const n=this.renderer,s=!n||n.isDisposed===!0;this.isManagedExternally===!1&&s?this.createNewRenderer():this.lodsManager.setRenderer(this.renderer),this.renderer?.setAnimationLoop(null),N.Current=this,await ue.dispatchCallback(de.ContextCreationStart,this);let r=!0,a;try{N.Current=this,e?a=await this.internalLoadInitialContent(t,e):a=[]}catch(c){console.error(c),r=!1}if(!r)return this.onError("Failed to load initial content"),!1;if(t!==this._createId||e?.abortSignal?.aborted)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return Qe&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),N.Current=this,N.Current=this;for(let c=0;c<this.new_scripts.length;c++){const h=this.new_scripts[c];if(h.gameObject!==void 0&&h.gameObject!==null){h.gameObject.userData===void 0&&(h.gameObject.userData={}),h.gameObject.userData.components===void 0&&(h.gameObject.userData.components=[]);const d=h.gameObject.userData.components;d.includes(h)||d.push(h)}}if(this.post_setup_callbacks)for(let c=0;c<this.post_setup_callbacks.length;c++)N.Current=this,await this.post_setup_callbacks[c](this);if(!this._mainCamera){N.Current=this;let c=null;Or(this.scene,h=>{const d=h;if(d?.isCamera){if(pc(d.gameObject),!d.activeAndEnabled)return;if(d.tag==="MainCamera")return c=d,!0;c=d}}),c?this.setCurrentCamera(c):!ue.dispatchCallback(de.MissingCamera,this,{files:a})&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}this.input.bindEvents(),N.Current=this,qd(this),this.physics.engine&&(this.physics.engine?.step(0),this.physics.engine?.postStep()),!this.isManagedExternally&&this.composer&&this.mainCamera,this._needsUpdateSize=!0,this._stats&&(this._stats.showPanel(0),this._stats.dom.style.position="absolute",this.domElement.shadowRoot?.appendChild(this._stats.dom)),Qe&&Rd(this.scene,!0),this.targetFrameRate===void 0?(Qe&&console.warn("No target framerate set, using default",N.DefaultTargetFrameRate),this.targetFrameRate=N._defaultTargetFramerate):Qe&&console.log("Target framerate set to",this.targetFrameRate),this._dispatchReadyAfterFrame=!0;const l=ue.dispatchCallback(de.ContextCreated,this,{files:a});if(l){const c=this.domElement;"internalSetLoadingMessage"in c&&typeof c.internalSetLoadingMessage=="function"&&c?.internalSetLoadingMessage("finish loading"),await l}return e?.abortSignal?.aborted?!1:(Nn(this,de.ContextCreated),Qe&&console.log("Context Created...",this.renderer,this.renderer.domElement),this._isCreating=!1,!this.isManagedExternally&&!e?.abortSignal?.aborted&&this.restartRenderLoop(),!0)}async internalLoadInitialContent(e,t){const i=new Array;if(t.files.length===0)return i;const n=[...t.files],s={name:"",progress:null,index:0,count:n.length},r=bn(),a=0;for(let l=0;l<n.length;l++){if(t.abortSignal?.aborted){Qe&&console.log("Aborting loading because of abort signal");break}if(e!==this._createId){Qe&&console.log("Aborting loading because create id changed",e,this._createId);break}const c=n[l];t?.onLoadingStart?.call(this,l,c),Qe&&console.log("Context Load "+c);const h=await r.loadSync(this,c,c,a,d=>{t.abortSignal?.aborted||(s.name=c,s.progress=d,s.index=l,s.count=n.length,t.onLoadingProgress?.call(this,s))});t?.onLoadingFinished?.call(this,l,c,h??null),h?i.push({src:c,file:h}):console.warn("Could not load file: "+c)}if(e!==this._createId||t.abortSignal?.aborted){Qe&&console.log("Aborting loading because create id changed or abort signal was set",e,this._createId);for(const l of i)if(l&&l.file)for(const c of l.file.scenes)Ci(c,!0,!0)}else{let l=!1;for(const c of i)c&&c.file&&(c.file.scene?(l=!0,this.scene.add(c.file.scene)):console.warn("No scene found in loaded file"));if(!l){for(const c of i)if(c&&c.file&&"parser"in c.file){let h=0;if(!Array.isArray(c.file.parser.json.materials))continue;for(let d=0;d<c.file.parser.json.materials.length;d++){const p=await c.file.parser.getDependency("material",d),m=new k;m.position.x=d*1.1,m.position.y=h,this.scene.add(m),br.createPrimitive("ShaderBall",{parent:m,material:p})}h+=1}}}return i}restartRenderLoop(){return this.renderer?this._isCreating?(console.warn("Can not start render loop while creating context"),!1):(this.renderer.setAnimationLoop((e,t)=>{this.isManagedExternally||this.update(e,t)}),!0):(console.error("Can not start render loop without renderer"),!1)}_renderlooperrors=0;update(e,t){if(t===void 0&&(t=null),A()||Qe||gk())try{this.internalStep(e,t),this._renderlooperrors=0}catch(i){this._renderlooperrors+=1,(A()||Qe)&&(i instanceof Error||i instanceof TypeError)&&Te("Caught unhandled exception during render-loop - see console for details.",wi.Error),console.error("Frame #"+this.time.frame+`
|
|
803
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`,i),this._renderlooperrors>=3&&(console.warn("Stopping render loop due to error"),this.renderer.setAnimationLoop(null)),this.domElement.dispatchEvent(new CustomEvent("error",{detail:i}))}else this.internalStep(e,t)}updatePhysics(e){this.internalUpdatePhysics(e)}setCameraFocusRect(e,t){const i=this._focusRect;if(this._focusRect=e,t&&Object.assign(this.focusRectSettings,t),t?.damping===void 0&&i){let n=i;i instanceof HTMLElement&&(n=i.getBoundingClientRect()),n&&"top"in n&&n.bottom>=-100&&n.right>=-100&&n.top<=window.innerHeight+100&&n.left<=window.innerWidth+100&&(this.focusRectSettings.damping=.2)}}get focusRect(){return this._focusRect}get focusRectSize(){const e=this._focusRect;if(e&&(e instanceof DOMRect||"width"in e&&"height"in e&&"x"in e&&"y"in e))return{x:e.x,y:e.y,width:e.width,height:e.height};if(e instanceof HTMLElement){const t=e.getBoundingClientRect();return{x:t.x,y:t.y,width:t.width,height:t.height}}return 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|
804
|
+
Render:`,{...this.renderer.info.render},`
|
|
805
|
+
Memory:`,{...this.renderer.info.memory},`
|
|
806
|
+
Target Framerate: `+this.targetFrameRate)),this._dispatchReadyAfterFrame&&(this._dispatchReadyAfterFrame=!1,this.domElement.dispatchEvent(new CustomEvent("ready")),ue.dispatchCallback(de.ContextFirstFrameRendered,this))}_tempClearColor=new ne;_tempClearColor2=new ne;renderNow(e){if(!e&&(e=this.mainCamera,!e))return!1;if(this.handleRendererContextLost(),this._isRendering=!0,this.renderRequiredTextures(),this.renderer.toneMapping!==fd&&Zv(),this.composer&&!this.isInXR){e&&"setMainCamera"in this.composer&&this.composer.passes[0]?.mainCamera!=e&&this.composer.setMainCamera(e);const t=this.renderer.getClearColor(this._tempClearColor),i=this.renderer.getClearAlpha();this._tempClearColor2.copy(t),this.renderer.setClearColor(t.convertSRGBToLinear(),this.renderer.getClearAlpha()),this.composer.render(this.time.deltaTime),this.renderer.setClearColor(this._tempClearColor2,i)}else e&&(this.isInXR&&G.isMacOS()&&this.renderer.clearDepth(),this.renderer.render(this.scene,e));return this._isRendering=!1,!0}_contextRestoreTries=0;handleRendererContextLost(){this.time.frame%10&&this.renderer.getContext().isContextLost()&&this._contextRestoreTries++<100&&(console.warn("Attempting to recover WebGL context..."),this.renderer.forceContextRestore())}_wasPaused=!1;onHandlePaused(){const e=this.evaluatePaused();if(this._wasPaused!==e){fM&&console.log("Paused?",e,"context:"+this.alias);for(let t=0;t<this.scripts_pausedChanged.length;t++){const i=this.scripts_pausedChanged[t];i.activeAndEnabled&&i.onPausedChanged!==void 0&&(N.Current=this,i.onPausedChanged(e,this._wasPaused))}}return this._wasPaused=e,e}evaluatePaused(){return this.isInXR?!1:this.isPaused?!0:this.runInBackground?!1:!this.isVisibleToUser}renderRequiredTextures(){if(!this.mainCamera||!this._requireDepthTexture&&!this._requireColorTexture)return;if(!this._renderTarget){if(this._renderTarget=new Fn(this.domWidth,this.domHeight),this._requireDepthTexture){const i=new Q0(this.domWidth,this.domHeight);this._renderTarget.depthTexture=i}this._requireColorTexture&&(this._renderTarget.texture=new Re,this._renderTarget.texture.generateMipmaps=!1,this._renderTarget.texture.minFilter=yd,this._renderTarget.texture.magFilter=yd,this._renderTarget.texture.format=pd)}const e=this._renderTarget;e.texture&&(e.texture.colorSpace=this.renderer.outputColorSpace);const t=this.renderer.getRenderTarget();this.renderer.setRenderTarget(e),this.renderer.render(this.scene,this.mainCamera),this.renderer.setRenderTarget(t)}executeCoroutines(e){if(this.coroutines[e]){const i=this.coroutines[e];for(let n=0;n<i.length;n++)try{const s=i[n];if(!s.comp||s.comp.destroyed||!s.main||s.comp.enabled===!1){bM&&console.log("Removing coroutine",s.comp,s.comp.enabled),i.splice(n,1),--n;continue}const r=s.chained;if(r&&r.length>0){const c=r[r.length-1].next();if(c.done&&r.pop(),t(c)&&(s.chained||(s.chained=[]),s.chained.push(c.value)),!c.done)continue}const a=s.main.next();if(a.done===!0){i.splice(n,1),--n;continue}const l=a.value;if(t(l)){if(l.next().done)continue;s.chained||(s.chained=[]),s.chained.push(l)}else if(l instanceof Promise){const c=l;s.chained||(s.chained=[]);const h=Uv(c);s.chained?.push(h);continue}}catch(s){console.error(s)}}function t(i){return!!(i&&i.next&&i.return)}}}const Pi=x("debuglicense"),ox=[];let $n="basic";Pi&&console.log("License Type: "+$n);function Hn(){switch($n){case"pro":case"enterprise":return!0}return!1}function Cc(){switch($n){case"indie":return!0}return!1}function tf(){switch($n){case"edu":return!0}return!1}function _s(){return Hn()||Cc()||tf()}function xM(o){if(Hn()||Cc()||tf())return o(!0);ox.push(o)}function gu(o){for(const e of ox)try{e(o)}catch{}}ue.registerCallback(de.ContextRegistered,o=>{CM(o.context),SM(o.context),setTimeout(()=>OM(o.context),2e3)});let fu,nf=!1,of="";async function wM(){if(fu)return fu;if($n==="basic")try{const o="https://engine.needle.tools/licensing/check?location="+encodeURIComponent(window.location.href)+"&version="+yn+"&generator="+encodeURIComponent(Ed),e=await fetch(o,{method:"GET"}).catch(t=>{Pi&&console.error("License check failed",t)});e?.status===200?(nf=!1,Pi&&console.log("License check succeeded"),$n="pro",gu(!0)):e?.status===403?(gu(!1),nf=!0,of=await e.text()):(gu(!1),Pi&&console.log("License check failed with status "+e?.status))}catch(o){gu(!1),Pi&&console.error("License check failed",o)}else Pi&&console.log('Runtime license check is skipped because license is already applied as "'+$n+'"')}fu=wM();async function SM(o){function e(){const n=document.createElement("div");n.className="needle-forbidden",n.style.cssText=`
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809
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811
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812
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814
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816
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-webkit-backdrop-filter: blur(15px);
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817
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`;const s=n.style.cssText,r=document.createElement("div");n.appendChild(r),r.style.cssText=`
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818
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819
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820
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822
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823
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825
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827
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828
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829
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830
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831
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832
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833
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834
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835
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839
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840
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841
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868
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870
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border: 2px solid rgba(160,160,160,.3);
|
|
877
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+
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worldQuaternion(){return be(this.gameObject)}set worldQuaternion(e){fn(this.gameObject,e)}setWorldQuaternion(e,t,i,n){Gm(this.gameObject,e,t,i,n)}get worldEuler(){return qm(this.gameObject)}set worldEuler(e){Xm(this.gameObject,e)}get worldRotation(){return this.gameObject.worldRotation}set worldRotation(e){this.setWorldRotation(e.x,e.y,e.z,!0)}setWorldRotation(e,t,i,n=!0){Kl(this.gameObject,e,t,i,n)}static _forward=new b;get forward(){return R._forward.set(0,0,-1).applyQuaternion(this.worldQuaternion)}static _right=new b;get right(){return R._right.set(1,0,0).applyQuaternion(this.worldQuaternion)}static _up=new b;get up(){return R._up.set(0,1,0).applyQuaternion(this.worldQuaternion)}_eventListeners=new Map;addEventListener(e,t){this._eventListeners[e]=this._eventListeners[e]||[],this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const 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this.actions)e?.fadeDuration?t.fadeOut(e.fadeDuration):t.stop()}stop(e,t){if(e===void 0){this.stopAll();return}else if(typeof e=="number"){if(e>=this.animations.length){xs&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}t?.fadeDuration?i.fadeOut(t.fadeDuration):i.stop()}pause(e,t=!1){if(e===void 0){for(const n of this.actions)n.paused=!t;return}else if(typeof e=="number"){if(e>=this.animations.length){xs&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}i.paused=!t}resume(){for(const e of this.actions)e.paused=!1}play(e=0,t){if(xs&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){xs&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let i=e;if(typeof e=="number"){if(e>=this.animations.length){xs&&console.log("No animation at index",e);return}i=this.animations[e]}else typeof e=="string"&&(i=this.animations.find(s=>s.name===e));if(!i){console.error("Could not find clip",e);return}t||(t={});for(const s of this.actions)if(s.getClip()===i)return this.internalOnPlay(s,t);if(!i.tracks){console.warn("Clip is no AnimationClip",i);return}const n=this.mixer.clipAction(i);return this.actions.push(n),this.internalOnPlay(n,t)}internalOnPlay(e,t){var i=this.actions.find(s=>s===e);if(i===e&&i.isRunning()&&i.time<i.getClip().duration){const s=this.tryFindHandle(e);if(i.paused&&(i.paused=!1),s)return s.waitForFinish()}if(t.loop===void 0&&(t.loop=this.loop),t.clampWhenFinished===void 0&&(t.clampWhenFinished=this.clampWhenFinished),t.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(t.minMaxOffsetNormalized=this.minMaxOffsetNormalized),t.minMaxSpeed===void 0&&(t.minMaxSpeed=this.minMaxSpeed),t?.exclusive??!0)for(const s of this.actions)s!=i&&(t.fadeDuration?s.fadeOut(t.fadeDuration):s.stop());if(t?.fadeDuration&&e.fadeIn(t.fadeDuration),e.enabled=!0,t?.startTime!=null)e.time=t.startTime;else if(t?.minMaxOffsetNormalized&&t.minMaxOffsetNormalized.x!=0&&t.minMaxOffsetNormalized.y!=0){const s=e.getClip();e.time=j.lerp(t.minMaxOffsetNormalized.x,t.minMaxOffsetNormalized.y,Math.random())*s.duration}else e.time>=e.getClip().duration&&(e.time=0);t?.minMaxSpeed?e.timeScale=j.lerp(t.minMaxSpeed.x,t.minMaxSpeed.y,Math.random()):e.timeScale=t?.speed??1,t?.loop!=null?e.loop=t.loop?OS:um:e.loop=um,t?.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),xs&&console.log("PLAY",e.getClip().name,e);const n=new zM(e,this.mixer,t,s=>{this._handles.splice(this._handles.indexOf(n),1)});return this._handles.push(n),n.waitForFinish()}tryFindHandle(e){for(const t of this._handles)if(t.action===e)return t}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new pm(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}Rr([u()],Lt.prototype,"playAutomatically",2),Rr([u()],Lt.prototype,"randomStartTime",2),Rr([u(bx)],Lt.prototype,"minMaxSpeed",2),Rr([u(bx)],Lt.prototype,"minMaxOffsetNormalized",2),Rr([u()],Lt.prototype,"loop",2),Rr([u()],Lt.prototype,"clampWhenFinished",2),Rr([u(Wi)],Lt.prototype,"clips",1);class zM{mixer;action;promise=null;_options;_resolveCallback=null;_resolvedOrRejectedCallback;constructor(e,t,i,n){this.action=e,this.mixer=t,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(e=>{this._resolveCallback=e}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){this.dispose(),this._resolvedOrRejectedCallback?.call(this,this),this._resolveCallback?.call(this,this.action)}onFinished=e=>{e.action===this.action&&this.onResolve()};dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const bu=Symbol("objectIsAnimatedData");function _x(o,e,t){if(!o)return;if(o[bu]===void 0){if(!t)return;o[bu]=new Set}const i=o[bu];t?i.add(e):i.has(e)&&i.delete(e)}function UM(o){if(!o)return!1;const e=o[bu];return e!==void 0&&e.size>0}class NM{_context;get context(){return this._context??N.Current}get isStateMachineBehaviour(){return!0}}class Mc{name;nameHash;normalizedTime;length;speed;action;hasTransitions;constructor(e,t,i,n){this.name=e.name,this.nameHash=e.hash,this.normalizedTime=t,this.length=i,this.speed=n,this.action=e.motion.action||null,this.hasTransitions=e.transitions?.length>0||!1}}function vx(o,e){return{name:"Empty",isLooping:!1,guid:e?.generateUUID()??fo.generateUUID(),index:-1,clip:new Wi(o,0,[])}}var ws=(o=>(o[o.If=1]="If",o[o.IfNot=2]="IfNot",o[o.Greater=3]="Greater",o[o.Less=4]="Less",o[o.Equals=6]="Equals",o[o.NotEqual=7]="NotEqual",o))(ws||{}),hf=(o=>(o[o.Float=1]="Float",o[o.Int=3]="Int",o[o.Bool=4]="Bool",o[o.Trigger=9]="Trigger",o))(hf||{});const st=x("debuganimatorcontroller"),_u=x("debugrootmotion");class hn{static createFromClips(e,t={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let s=0;s<e.length;s++){const r=e[s],a=[];if(t.autoTransition!==!1){const c=t.transitionDuration??0,h=c/r.duration;let d=s;(t.autoTransition===void 0||t.autoTransition===!0)&&(d=(s+1)%e.length),a.push({exitTime:1-h,offset:0,duration:c,hasExitTime:!0,destinationState:d,conditions:[]})}const l={name:r.name,hash:s,motion:{name:r.name,clip:r,isLooping:t?.looping??!1},transitions:a,behaviours:[]};i.push(l)}const n={name:"AnimatorController",guid:new At(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new hn(n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){if(t<0)t=0;else if(t>=this.model.layers.length){console.warn("invalid layer");return}const s=this.model.layers[t].stateMachine;for(const r of s.states)if(r.name===e||r.hash===e){st&&console.log("transition to ",r),this.transitionTo(r,n,i);return}console.warn("Could not find "+e+" to play")}reset(){this.setStartTransition()}setBool(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getBool(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}setFloat(e,t){const i=typeof e=="string"?"name":"hash",n=this.model?.parameters?.filter(s=>s[i]===e);return n.forEach(s=>s.value=t),n?.length>0}getFloat(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setInteger(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getInteger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setTrigger(e){st&&console.log("SET TRIGGER",e);const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!0)}resetTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!1)}getTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}isInTransition(){return this._activeStates.length>1}setSpeed(e){this._speed=e}_speed=1;FindState(e){return this.findState(e)}findState(e){if(!e)return null;if(Array.isArray(this.model.layers)){for(const t of this.model.layers)for(const i of t.stateMachine.states)if(i.name===e||i.hash==e)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const e=this._activeState.motion.action;if(!e)return null;const t=this._activeState.motion.clip.duration,i=t<=0?0:Math.abs(e.time/t);return new Mc(this._activeState,i,t,this._speed)}get currentAction(){return this._activeState&&this._activeState.motion.action||null}normalizedStartOffset=0;animator;model;get context(){return this.animator?.context}get mixer(){return this._mixer}dispose(){if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}this.context?.animations.unregisterAnimationMixer(this._mixer)}bind(e){e?this.animator!==e&&(this._mixer&&(this._mixer.stopAllAction(),this.context?.animations.unregisterAnimationMixer(this._mixer)),this.animator=e,this._mixer=new pm(this.animator.gameObject),this.context?.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;st&&console.warn("AnimatorController clone()",this.model);const e=Xl(this.model,(t,i,n)=>n==null?!0:!(n.type==="Object3D"||n.isObject3D===!0||Yb(n)||n.tracks!==void 0||n instanceof hn));return console.assert(e!==this.model),new hn(e)}update(e){if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(e);const t=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&this.rootMotionHandler?.onBeforeUpdate(e),this._mixer.update(t),this.animator.applyRootMotion&&this.rootMotionHandler?.onAfterUpdate(e)}_mixer;_activeState;get activeState(){return this._activeState}constructor(e){this.model=e,st&&console.log(this)}_activeStates=[];updateActiveStates(e){for(let t=0;t<this._activeStates.length;t++){const i=this._activeStates[t],n=i.motion;if(!n.action)this._activeStates.splice(t,1),t--;else{const s=n.action;s.weight=e,s.getEffectiveWeight()<=0&&!s.isRunning()&&(st&&console.debug("REMOVE",i.name,s.getEffectiveWeight(),s.isRunning(),s.isScheduled()),this._activeStates.splice(t,1),t--)}}}setStartTransition(){this.model.layers.length>1&&(st||A())&&console.warn("Multiple layers are not supported yet "+this.animator?.name);for(const e of this.model.layers){const t=e.stateMachine;t.defaultState===void 0&&(st&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),t.defaultState=0);const i=t.states[t.defaultState];this.transitionTo(i,0,this.normalizedStartOffset);break}}evaluateTransitions(){let e=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;e=!0}const t=this._activeState,i=t.motion.action;for(const s of t.transitions){if(!s.hasExitTime&&s.conditions.length<=0)continue;let r=!0;for(const a of s.conditions)if(!this.evaluateCondition(a)){r=!1;break}if(r)if(i){const a=t.motion.clip.duration,l=a<=0?1:Math.abs(i.time/a);let c=s.exitTime;i.timeScale<0&&(c=1-c);let h=!1;if(s.hasExitTime?i.timeScale>0?h=l>=s.exitTime:i.timeScale<0&&(h=1-l>=s.exitTime):h=!0,h){for(const d of s.conditions){const p=this.model.parameters.find(m=>m.name===d.parameter);p?.type===hf.Trigger&&p.value&&(p.value=!1)}if(i.clampWhenFinished=!0,st){const d=this.getState(s.destinationState,0);console.log(`Transition to ${s.destinationState} / ${d?.name}`,s,`
|
|
878
|
+
Timescale: `+i.timeScale,`
|
|
879
|
+
Normalized time: `+l.toFixed(3),`
|
|
880
|
+
Exit Time: `+c,s.hasExitTime)}this.transitionTo(s.destinationState,s.duration,s.offset);return}}else{this.transitionTo(s.destinationState,s.duration,s.offset);return}}i&&this.setTimescale(i,t);let n=!1;if(t.motion.isLooping&&i&&(i.time>=i.getClip().duration?(n=!0,i.reset(),i.time=0,i.play()):i.time<=0&&i.timeScale<0&&(n=!0,i.reset(),i.time=i.getClip().duration,i.play())),!n&&t&&!e&&i&&this.animator&&t.behaviours){const s=i?.getClip().duration,r=i.time/s,a=new Mc(this._activeState,r,s,this._speed);for(const l of t.behaviours)l.instance&&l.instance.onStateUpdate?.call(l.instance,this.animator,a,0)}}setTimescale(e,t){let i=t.speed??1;t.speedParameter&&(i*=this.getFloat(t.speedParameter)),i!==void 0&&(e.timeScale=i*this._speed)}getState(e,t){return typeof e=="number"&&(e==-1&&(e=this.model.layers[t].stateMachine.defaultState,e===void 0&&(st&&console.warn("AnimatorController default state is undefined: ",this.model,"Layer: "+t),e=0)),e=this.model.layers[t].stateMachine.states[e]),e}_heldActions=[];releaseHeldActions(e){for(const t of this._heldActions)t.fadeOut(e);this._heldActions.length=0}transitionTo(e,t,i){if(!this.animator)return;const n=0;if(e=this.getState(e,n),!e?.motion||!e.motion.clip||!(e.motion.clip instanceof Wi))return;const s=this._activeState===e;if(s){const h=e.motion;if(!h.action_loopback&&h.clip){const d=this.rootMotionHandler?this.animator.gameObject.matrix.clone():null;this._mixer.uncacheAction(h.clip,this.animator.gameObject),d&&d.decompose(this.animator.gameObject.position,this.animator.gameObject.quaternion,this.animator.gameObject.scale),h.action_loopback=this.createAction(h.clip)}}if(this._activeState?.behaviours&&this._activeState.motion.action){const h=this._activeState?.motion.clip.duration,d=this._activeState.motion.action.time/h,p=new Mc(this._activeState,d,h,this._speed);for(const m of this._activeState.behaviours)m.instance?.onStateExit?.call(m.instance,this.animator,p,n)}const r=this._activeState?.motion.action;s&&(e.motion.action=e.motion.action_loopback,e.motion.action_loopback=r);const a=this._activeState;this._activeState=e;const l=e.motion?.action,c=e.motion.clip;if(c?.duration<=0&&c.tracks.length<=0?r&&this._heldActions.push(r):r&&(r.fadeOut(t),this.releaseHeldActions(t)),l){if(i=Math.max(0,Math.min(1,i)),e.cycleOffsetParameter){let d=this.getFloat(e.cycleOffsetParameter);typeof d=="number"?(d<0&&(d+=1),i+=d,i%=1):st&&console.warn("AnimatorController cycle offset parameter is not a number",e.cycleOffsetParameter)}else typeof e.cycleOffset=="number"&&(i+=e.cycleOffset,i%=1);l.isRunning()&&l.stop(),l.reset(),l.enabled=!0,this.setTimescale(l,e);const h=e.motion.clip.duration;if(l.time=s?0:i*h,l.timeScale<0&&(l.time=h-l.time),l.clampWhenFinished=!0,l.setLoop(um,0),t>0?l.fadeIn(t):l.weight=1,l.play(),this.rootMotionHandler&&this.rootMotionHandler.onStart(l),this._activeStates.includes(e)||this._activeStates.push(e),this._activeState.behaviours){const d=new Mc(e,i,h,this._speed);for(const p of this._activeState.behaviours)p.instance?.onStateEnter?.call(p.instance,this.animator,d,n)}}else st&&(e.__warned_no_motion||(e.__warned_no_motion=!0,console.warn("No action",e.motion,this)));st&&console.log("TRANSITION FROM "+a?.name+" TO "+e.name,t,r,l,l?.getEffectiveTimeScale(),l?.getEffectiveWeight(),l?.isRunning(),l?.isScheduled(),l?.paused)}createAction(e){if(this._mixer.existingAction(e)&&this._mixer.uncacheAction(e,this.animator?.gameObject),this.animator?.applyRootMotion){this.rootMotionHandler||(this.rootMotionHandler=new VM(this));const t=this.animator.gameObject;return this.rootMotionHandler.createClip(this._mixer,t,e)}else return this._mixer.clipAction(e)}evaluateCondition(e){const t=this.model.parameters.find(i=>i.name===e.parameter);if(!t)return!1;switch(e.mode){case ws.If:return t.value===!0;case ws.IfNot:return t.value===!1;case ws.Greater:return t.value>e.threshold;case ws.Less:return t.value<e.threshold;case ws.Equals:return t.value===e.threshold;case ws.NotEqual:return t.value!==e.threshold}return!1}createActions(e){st&&console.log("AnimatorController createActions",this.model);for(const t of this.model.layers){const i=t.stateMachine;for(let n=0;n<i.states.length;n++){const s=i.states[n];s.transitions||(s.transitions=[]);for(const r of s.transitions)r.conditions||(r.conditions=[]);if(s.motion||(st&&console.warn("No motion",s),s.motion=vx(s.name)),this.animator&&s.motion.clips){const r=s.motion.clips?.find(a=>a.node.name===this.animator?.gameObject?.name);r?s.motion.clip=r.clip:(st||A())&&console.warn('Could not find clip for animator "'+this.animator?.gameObject?.name+'"',s.motion.clips.map(a=>a.node.name))}if(!s.motion.clip){st&&console.warn("No clip assigned to state",s);const r=new Wi(void 0,void 0,[]);s.motion.clip=r}if(s.motion?.clip){const r=s.motion.clip;if(r instanceof Wi){const a=this.createAction(r);s.motion.action=a}else(st||A())&&console.warn("No valid animationclip assigned",s)}if(s.behaviours&&Array.isArray(s.behaviours))for(const r of s.behaviours){if(!r?.typeName)continue;const a=C.get(r.typeName);if(a){const l=new a;l.isStateMachineBehaviour&&(l._context=this.context??void 0,Ba(l,r.properties),r.instance=l),st&&console.log("Created animator controller behaviour",s.name,r.typeName,r.properties,l)}else(st||A())&&console.warn("Could not find AnimatorBehaviour type: "+r.typeName)}}}}*enumerateActions(){if(this.model.layers)for(const e of this.model.layers){const t=e.stateMachine;for(let i=0;i<t.states.length;i++){const n=t.states[i];n?.motion&&(n.motion.action&&(yield n.motion.action),n.motion.action_loopback&&(yield n.motion.action_loopback))}}}rootMotionHandler}class xx{track;createdInterpolant;originalEvaluate;customEvaluate;constructor(e,t){this.track=e;const i=e,n=i.createInterpolant.bind(e);i.createInterpolant=()=>(i.createInterpolant=n,this.createdInterpolant=n(),this.originalEvaluate=this.createdInterpolant.evaluate.bind(this.createdInterpolant),this.customEvaluate=s=>{if(!this.originalEvaluate)return;const r=this.originalEvaluate(s);return t(s,r)},this.createdInterpolant.evaluate=this.customEvaluate,this.createdInterpolant)}dispose(){this.createdInterpolant&&this.originalEvaluate&&(this.createdInterpolant.evaluate=this.originalEvaluate),this.track=void 0,this.createdInterpolant=null,this.originalEvaluate=void 0,this.customEvaluate=void 0}}class dt{static lastObjPosition={};static lastObjRotation={};static firstKeyframeRotation={};static spaceRotation={};static effectiveSpaceRotation={};static clipOffsetRotation={};set action(e){this._action=e}get action(){return this._action}get cacheId(){return this.root.uuid}_action;root;clip;positionWrapper=null;rotationWrapper=null;context;positionChange=new b;rotationChange=new U;constructor(e,t,i,n,s){if(this.context=e,this.root=t,this.clip=i,dt.firstKeyframeRotation[this.cacheId]||(dt.firstKeyframeRotation[this.cacheId]=new U),s){const r=s.values;dt.firstKeyframeRotation[this.cacheId].set(r[0],r[1],r[2],r[3])}dt.spaceRotation[this.cacheId]||(dt.spaceRotation[this.cacheId]=new U),dt.effectiveSpaceRotation[this.cacheId]||(dt.effectiveSpaceRotation[this.cacheId]=new U),dt.clipOffsetRotation[this.cacheId]=new U,s&&dt.clipOffsetRotation[this.cacheId].set(s.values[0],s.values[1],s.values[2],s.values[3]).invert(),this.handlePosition(i,n),this.handleRotation(i,s)}onStart(e){if(e.getClip()!==this.clip)return;dt.lastObjRotation[this.cacheId]||(dt.lastObjRotation[this.cacheId]=this.root.quaternion.clone());const t=dt.lastObjRotation[this.cacheId];if(dt.spaceRotation[this.cacheId].copy(t),_u){const i=new nt().setFromQuaternion(t);console.log("START",this.clip.name,j.toDegrees(i.y),this.root.position.z)}}getClipRotationOffset(){return dt.clipOffsetRotation[this.cacheId]}_prevTime=0;handlePosition(e,t){if(t){const i=this.root;_u&&i.add(new _i),dt.lastObjPosition[this.cacheId]||(dt.lastObjPosition[this.cacheId]=this.root.position.clone());const n=new b,s=new b;this.positionWrapper=new xx(t,(r,a)=>{const l=this.action.getEffectiveWeight();return _u&&i.position.length()>8&&i.position.set(0,i.position.y,0),r>this._prevTime&&(n.set(a[0],a[1],a[2]),n.sub(s),n.multiplyScalar(l),n.applyQuaternion(this.getClipRotationOffset()),n.applyQuaternion(i.quaternion),this.positionChange.copy(n)),s.fromArray(a),this._prevTime=r,a[0]=0,a[1]=0,a[2]=0,a})}}static identityQuaternion=new U;handleRotation(e,t){if(t){if(_u){const r=t.values,a=new nt().setFromQuaternion(new U(r[0],r[1],r[2],r[3]));console.log(e.name,t.name,"FIRST ROTATION IN TRACK",j.toDegrees(a.y));const l=t.values.length-4,c=new U().set(r[l],r[l+1],r[l+2],r[l+3]),h=new nt().setFromQuaternion(c);console.log(e.name,t.name,"LAST ROTATION IN TRACK",j.toDegrees(h.y))}let i=0;const n=new U,s=new U;this.rotationWrapper=new xx(t,(r,a)=>(r>i&&(s.set(a[0],a[1],a[2],a[3]),n.invert(),s.multiply(n),this.rotationChange.copy(s)),n.fromArray(a),i=r,a[0]=0,a[1]=0,a[2]=0,a[3]=1,a))}}onBeforeUpdate(e){this.positionChange.set(0,0,0),this.rotationChange.set(0,0,0,1)}onAfterUpdate(e){return!this.action||(e*=this.action.getEffectiveWeight(),e<=0)?!1:(this.positionChange.multiplyScalar(e),this.rotationChange.slerp(dt.identityQuaternion,1-e),!0)}}class VM{controller;handler=[];root;basePosition=new b;baseQuaternion=new U;baseRotation=new nt;constructor(e){this.controller=e}createClip(e,t,i){this.root=t,t&&"name"in t&&t.name;const n=this.findRootTrack(i,".position"),s=this.findRootTrack(i,".quaternion"),r=new dt(this.controller.context,t,i,n,s);this.handler.push(r);const a=e.clipAction(i);return r.action=a,a}onStart(e){for(const t of this.handler)t.onStart(e)}onBeforeUpdate(e){this.basePosition.copy(this.root.position),this.baseQuaternion.copy(this.root.quaternion);for(const t of this.handler)t.onBeforeUpdate(e)}summedPosition=new b;summedRotation=new U;onAfterUpdate(e){if(!(e<=0)){this.root.position.copy(this.basePosition),this.root.quaternion.copy(this.baseQuaternion),this.summedPosition.set(0,0,0),this.summedRotation.set(0,0,0,1);for(const t of this.handler)t.onAfterUpdate(e)&&(this.summedPosition.add(t.positionChange),this.summedRotation.multiply(t.rotationChange));this.root.position.add(this.summedPosition),this.root.quaternion.multiply(this.summedRotation)}}findRootTrack(e,t){const i=e.tracks;if(!i)return null;for(const n of i)if(n.name.endsWith(t))return n;return null}}class WM extends Yi{onSerialize(e,t){}onDeserialize(e,t){if(t.type===hn&&e?.__type==="AnimatorController")return new hn(e)}}new WM(hn);var $M=Object.defineProperty,HM=Object.getOwnPropertyDescriptor,vu=(o,e,t,i)=>{for(var n=i>1?void 0:i?HM(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&$M(e,t,n),n};const Zi=x("debuganimator");class ft extends R{get isAnimationComponent(){return!0}applyRootMotion=!1;hasRootMotion=!1;keepAnimatorControllerStateOnDisable=!1;set runtimeAnimatorController(e){this._animatorController&&this._animatorController.model===e||(e?e instanceof hn?(e.animator&&e.animator!==this&&(console.warn("AnimatorController can not be bound to multiple animators",e.model?.name),e.model||console.error("AnimatorController has no model"),e=new hn(e.model)),this._animatorController=e,this._animatorController.bind(this)):(Zi&&console.log("Assign animator controller",e,this),this._animatorController=new hn(e),this.__didAwake&&this._animatorController.bind(this)):this._animatorController=null)}get runtimeAnimatorController(){return this._animatorController}getCurrentStateInfo(){return this.runtimeAnimatorController?.getCurrentStateInfo()}get currentAction(){return this.runtimeAnimatorController?.currentAction||null}get parametersAreDirty(){return this._parametersAreDirty}_parametersAreDirty=!1;get isDirty(){return this._isDirty}_isDirty=!1;Play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.play(e,t,i,n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.runtimeAnimatorController?.play(e,t,i,n),this._isDirty=!0}Reset(){this.reset()}reset(){this._animatorController?.reset(),this._isDirty=!0}SetBool(e,t){this.setBool(e,t)}setBool(e,t){Zi&&console.log("setBool",e,t),this.runtimeAnimatorController?.getBool(e)!==t&&(this._parametersAreDirty=!0),this.runtimeAnimatorController?.setBool(e,t)}GetBool(e){return this.getBool(e)}getBool(e){const t=this.runtimeAnimatorController?.getBool(e)??!1;return Zi&&console.log("getBool",e,t),t}toggleBool(e){this.setBool(e,!this.getBool(e))}SetFloat(e,t){this.setFloat(e,t)}setFloat(e,t){this.runtimeAnimatorController?.getFloat(e)!==t&&(this._parametersAreDirty=!0),Zi&&console.log("setFloat",e,t),this.runtimeAnimatorController?.setFloat(e,t)}GetFloat(e){return this.getFloat(e)}getFloat(e){const t=this.runtimeAnimatorController?.getFloat(e)??-1;return Zi&&console.log("getFloat",e,t),t}SetInteger(e,t){this.setInteger(e,t)}setInteger(e,t){this.runtimeAnimatorController?.getInteger(e)!==t&&(this._parametersAreDirty=!0),Zi&&console.log("setInteger",e,t),this.runtimeAnimatorController?.setInteger(e,t)}GetInteger(e){return this.getInteger(e)}getInteger(e){const t=this.runtimeAnimatorController?.getInteger(e)??-1;return Zi&&console.log("getInteger",e,t),t}SetTrigger(e){this.setTrigger(e)}setTrigger(e){this._parametersAreDirty=!0,Zi&&console.log("setTrigger",e),this.runtimeAnimatorController?.setTrigger(e)}ResetTrigger(e){this.resetTrigger(e)}resetTrigger(e){this._parametersAreDirty=!0,Zi&&console.log("resetTrigger",e),this.runtimeAnimatorController?.resetTrigger(e)}GetTrigger(e){this.getTrigger(e)}getTrigger(e){const t=this.runtimeAnimatorController?.getTrigger(e);return Zi&&console.log("getTrigger",e,t),t}IsInTransition(){return this.isInTransition()}isInTransition(){return this.runtimeAnimatorController?.isInTransition()??!1}SetSpeed(e){return this.setSpeed(e)}setSpeed(e){e!==this._speed&&(Zi&&console.log("setSpeed",e),this._speed=e,this._animatorController?.animator==this&&this._animatorController.setSpeed(e))}set minMaxSpeed(e){this._speed=j.lerp(e.x,e.y,Math.random()),this._animatorController?.animator==this&&this._animatorController.setSpeed(this._speed)}set minMaxOffsetNormalized(e){this._normalizedStartOffset=j.lerp(e.x,e.y,Math.random()),this.runtimeAnimatorController?.animator==this&&(this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset)}_speed=1;_normalizedStartOffset=0;_animatorController=null;awake(){Zi&&console.log("ANIMATOR",this.name,this),this.gameObject&&this.initializeRuntimeAnimatorController()}_initializeWithRuntimeAnimatorController;initializeRuntimeAnimatorController(e=!1){const t=e||this.runtimeAnimatorController!==this._initializeWithRuntimeAnimatorController;if(this.runtimeAnimatorController&&t){const i=this.runtimeAnimatorController.clone();this._initializeWithRuntimeAnimatorController=i,i?(console.assert(this.runtimeAnimatorController!==i),this.runtimeAnimatorController=i,console.assert(this.runtimeAnimatorController===i),this.runtimeAnimatorController.bind(this),this.runtimeAnimatorController.setSpeed(this._speed),this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset):console.warn("Could not clone animator controller",this.runtimeAnimatorController)}}onDisable(){this.keepAnimatorControllerStateOnDisable||this._animatorController?.reset()}onBeforeRender(){this._isDirty=!1,this._parametersAreDirty=!1,!UM(this.gameObject)&&this._animatorController&&this._animatorController.update(1)}}vu([u()],ft.prototype,"applyRootMotion",2),vu([u()],ft.prototype,"hasRootMotion",2),vu([u()],ft.prototype,"keepAnimatorControllerStateOnDisable",2),vu([u()],ft.prototype,"runtimeAnimatorController",1);const wx=Symbol("previous-visibility");class go extends Fn{render(e,t,i){if("addPass"in i)this._unsupported_effectcomposer_warning||(console.warn("RenderTexture.render() does not yet support EffectComposer"),this._unsupported_effectcomposer_warning=!0);else if(i instanceof sr){this.onBeforeRender();const n=i.getRenderTarget(),s=i.xr.enabled;i.xr.enabled=!1,i.setRenderTarget(this),i.clear(!0,!0,!0),i.render(e,t),i.setRenderTarget(n),i.xr.enabled=s,this.onAfterRender()}}static _userSet=new Set;onBeforeRender(){go._userSet.clear();const e=wg(this.texture,!0,null,go._userSet);for(const t of e)t instanceof H&&(t[wx]=t.visible,t.visible=!1)}onAfterRender(){for(const e of go._userSet)e instanceof H&&(e.visible=e[wx]);go._userSet.clear()}}var GM=Object.defineProperty,qM=Object.getOwnPropertyDescriptor,Rc=(o,e,t,i)=>{for(var n=i>1?void 0:i?qM(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&GM(e,t,n),n};const xu=x("debuggroundprojection");class Gn extends R{applyOnAwake=!1;autoFit=!0;set radius(e){this._radius=e,this._projection&&this.updateProjection()}get radius(){return this._radius}_radius=50;set height(e){this._height=e,this._projection&&this.updateProjection()}get height(){return this._height}_height=3;set arBlending(e){this._arblending=e,this._needsTextureUpdate=!0}get arBlending(){return this._arblending}_arblending=0;_lastBackground;_lastRadius;_lastHeight;_projection;_watcher;awake(){this.applyOnAwake&&this.updateAndCreate()}onEnable(){this.context.time.frameCount>0&&this.applyOnAwake&&this.updateAndCreate(),this._watcher||(this._watcher=new ts(this.context.scene,"background"),this._watcher.subscribeWrite(e=>{xu&&console.log("Background changed",this.context.scene.background),this._needsTextureUpdate=!0}))}onDisable(){this._watcher?.revoke(),this._projection?.removeFromParent()}onEnterXR(){this.activeAndEnabled&&(this._needsTextureUpdate=!0,this.updateProjection())}async onLeaveXR(){this.activeAndEnabled&&(await Ql(1),this.updateProjection())}onBeforeRender(){this._projection&&this.scene.backgroundRotation&&this._projection.rotation.copy(this.scene.backgroundRotation),this.context.scene.backgroundBlurriness!==void 0&&this._lastBlurriness!=this.context.scene.backgroundBlurriness&&this.context.scene.backgroundBlurriness>.001?this.updateProjection():this._needsTextureUpdate&&this.context.scene.background instanceof Re&&this.updateBlurriness(this.context.scene.background,this.context.scene.backgroundBlurriness)}updateAndCreate(){this.updateProjection(),this._watcher?.apply()}_needsTextureUpdate=!1;updateProjection(){if(!this.context.scene.background){this._projection?.removeFromParent();return}const e=this.context.scene.background;if(!(e instanceof Re)){this._projection?.removeFromParent();return}if((this.context.xr?.isPassThrough||this.context.xr?.isAR)&&this.arBlending===0){this._projection?.removeFromParent();return}if(!this.gameObject||this.destroyed)return;let t=!0;const i=0,n=e!==this._lastBackground||this._height!==this._lastHeight||this._radius!==this._lastRadius;if(!this._projection||n){xu&&console.log("Create/Update Ground Projection",e.name),this._projection?.removeFromParent();try{this._projection=new Sa(e,this._height,this._radius,64)}catch(s){console.error("Error creating three GroundProjection",s);return}this._projection.position.y=this._height-i,this._projection.name="GroundProjection",Qm(this._projection,!1)}else t=!1;if(this._projection.parent||this.gameObject.add(this._projection),this.autoFit&&t){this._projection.updateWorldMatrix(!0,!0);const s=$t(this.context.scene.children,[this._projection]),r=s.min.y;if(r<1/0){const a=z();a.x=s.min.x+(s.max.x-s.min.x)*.5;const l=He(this.gameObject).x;a.y=r+this._height*l-i,a.z=s.min.z+(s.max.z-s.min.z)*.5,mt(this._projection,a)}xu&&F.DrawWireBox3(s,65280,5)}this.context.scene.backgroundBlurriness>.001&&this._needsTextureUpdate&&this.updateBlurriness(e,this.context.scene.backgroundBlurriness),this._lastBackground=e,this._lastHeight=this._height,this._lastRadius=this._radius,this._needsTextureUpdate=!1}_blurrynessShader=null;_lastBlurriness=-1;updateBlurriness(e,t){if(this._projection){if(!e)return}else return;this._needsTextureUpdate=!1,xu&&console.log("Update Blurriness",t),this._blurrynessShader??=new Bn({name:"GroundProjectionBlurriness",uniforms:{map:{value:e},blurriness:{value:t},blending:{value:0},alphaFactor:{value:1}},vertexShader:XM,fragmentShader:QM}),this._blurrynessShader.depthWrite=!1,this._blurrynessShader.uniforms.map.value=e,this._blurrynessShader.uniforms.blurriness.value=t,this._lastBlurriness=t,e.needsUpdate=!0;const i=this._projection.material.transparent;this._projection.material.transparent=(this.context.xr?.isAR===!0&&this.arBlending>1e-6)??!1,this._projection.material.transparent?this._blurrynessShader.uniforms.blending.value=this.arBlending:this._blurrynessShader.uniforms.blending.value=0,this.context.isInPassThrough?this._blurrynessShader.uniforms.alphaFactor.value=.95:this._blurrynessShader.uniforms.alphaFactor.value=1,i!==this._projection.material.transparent&&(this._projection.material.needsUpdate=!0),this._projection.material.map=tr.copyTexture(e,this._blurrynessShader),this._projection.material.depthTest=!0,this._projection.material.depthWrite=!1}}Rc([u()],Gn.prototype,"applyOnAwake",2),Rc([u()],Gn.prototype,"autoFit",2),Rc([u()],Gn.prototype,"radius",1),Rc([u()],Gn.prototype,"height",1),Rc([u()],Gn.prototype,"arBlending",1);const XM=`
|
|
881
|
+
varying vec2 vUv;
|
|
882
|
+
|
|
883
|
+
void main() {
|
|
884
|
+
vUv = uv;
|
|
885
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
|
886
|
+
}
|
|
887
|
+
`,QM=`
|
|
888
|
+
uniform sampler2D map;
|
|
889
|
+
uniform float blurriness;
|
|
890
|
+
uniform float alphaFactor;
|
|
891
|
+
uniform float blending;
|
|
892
|
+
varying vec2 vUv;
|
|
893
|
+
|
|
894
|
+
const float PI = 3.14159265359;
|
|
895
|
+
|
|
896
|
+
// Gaussian function
|
|
897
|
+
float gaussian(float x, float sigma) {
|
|
898
|
+
return exp(-(x * x) / (2.0 * sigma * sigma)) / (sqrt(2.0 * PI) * sigma);
|
|
899
|
+
}
|
|
900
|
+
|
|
901
|
+
// Custom smoothstep function for desired falloff
|
|
902
|
+
float customSmoothstep(float edge0, float edge1, float x) {
|
|
903
|
+
float t = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
|
|
904
|
+
return t * t * (3.0 - 2.0 * t);
|
|
905
|
+
}
|
|
906
|
+
|
|
907
|
+
void main() {
|
|
908
|
+
vec2 center = vec2(0.0, 0.0);
|
|
909
|
+
vec2 pos = vUv;
|
|
910
|
+
pos.x = 0.0; // Only consider vertical distance
|
|
911
|
+
float distance = length(pos - center);
|
|
912
|
+
|
|
913
|
+
// Calculate blur amount based on custom falloff
|
|
914
|
+
float blurAmount = customSmoothstep(0.5, 1.0, distance * 2.0);
|
|
915
|
+
blurAmount = clamp(blurAmount, 0.0, 1.0); // Ensure blur amount is within valid range
|
|
916
|
+
|
|
917
|
+
// Gaussian blur
|
|
918
|
+
vec2 pixelSize = 1.0 / vec2(textureSize(map, 0));
|
|
919
|
+
vec4 color = vec4(0.0);
|
|
920
|
+
float totalWeight = 0.0;
|
|
921
|
+
int blurSize = int(60.0 * min(1.0, blurriness) * blurAmount); // Adjust blur size based on distance and blurriness
|
|
922
|
+
float lodLevel = log2(float(blurSize)) * 0.5; // Compute LOD level
|
|
923
|
+
|
|
924
|
+
for (int x = -blurSize; x <= blurSize; x++) {
|
|
925
|
+
for (int y = -blurSize; y <= blurSize; y++) {
|
|
926
|
+
vec2 offset = vec2(float(x), float(y)) * pixelSize * blurAmount;
|
|
927
|
+
float weight = gaussian(length(vec2(float(x), float(y))), 1000.0 * blurAmount); // Use a fixed sigma value
|
|
928
|
+
color += textureLod(map, vUv + offset, lodLevel) * weight;
|
|
929
|
+
totalWeight += weight;
|
|
930
|
+
}
|
|
931
|
+
}
|
|
932
|
+
|
|
933
|
+
color = totalWeight > 0.0 ? color / totalWeight : texture2D(map, vUv);
|
|
934
|
+
|
|
935
|
+
gl_FragColor = color;
|
|
936
|
+
|
|
937
|
+
float brightness = dot(gl_FragColor.rgb, vec3(0.299, 0.587, 0.114));
|
|
938
|
+
float stepFactor = blending - brightness * .1;
|
|
939
|
+
gl_FragColor.a = pow(1.0 - blending * customSmoothstep(0.35 * stepFactor, 0.45 * stepFactor, distance), 5.);
|
|
940
|
+
gl_FragColor.a *= alphaFactor;
|
|
941
|
+
// gl_FragColor.rgb = vec3(1.0);
|
|
942
|
+
|
|
943
|
+
// #include <tonemapping_fragment>
|
|
944
|
+
// #include <colorspace_fragment>
|
|
945
|
+
|
|
946
|
+
// Uncomment to visualize blur amount
|
|
947
|
+
// gl_FragColor = vec4(blurAmount, 0.0, 0.0, 1.0);
|
|
948
|
+
}
|
|
949
|
+
`;function Sx(o){if(Y.active)return console.warn("[OrbitControls] Can not fit camera while XR session is active"),null;const e=N.Current;if(!e)return console.warn("[OrbitControls] No context found"),null;const t=o?.camera||e.mainCamera;if(!t)return console.warn("No camera or controls found to fit camera to objects..."),null;o||(o={}),o.autoApply=o.autoApply!==!1,o.minZoom||=0,o.maxZoom||=1/0;const{centerCamera:i,cameraNearFar:n="auto",fitOffset:s=1.1,fov:r=t instanceof re?t?.fov:-1}=o,a=new b,l=new b,c=t instanceof re?t.aspect:1,h=o.objects||e.scene,d=$t(h,void 0,t?.layers),p=d.clone();d.getCenter(l);const m=new b;if(d.getSize(m),t instanceof re&&t.updateProjectionMatrix(),t.updateMatrixWorld(),d.applyMatrix4(t.matrixWorldInverse),d.getSize(a),d.setFromCenterAndSize(l,a),Number.isNaN(a.x)||Number.isNaN(a.y)||Number.isNaN(a.z))return console.warn("Camera fit size resultet in NaN",t,d),null;if(a.length()<=1e-10)return console.warn("Camera fit size is zero",d),null;const f=r,g=2*Math.atan(Math.tan(f*Math.PI/360/2)*c)/Math.PI*360,y=a.y/(2*Math.atan(Math.PI*f/360)),_=a.x/(2*Math.atan(Math.PI*g/360)),v=s*Math.max(y,_)+a.z/2;o.maxZoom=v*10,o.minZoom=v*.01,o.debug===!0&&console.log("Fit camera to objects",{fitHeightDistance:y,fitWidthDistance:_,distance:v,verticalFov:f,horizontalFov:g});const P=.05,M=l.clone();if(M.y-=a.y*P,o.targetOffset&&(o.targetOffset.x!==void 0&&(M.x+=o.targetOffset.x),o.targetOffset.y!==void 0&&(M.y+=o.targetOffset.y),o.targetOffset.z!==void 0&&(M.z+=o.targetOffset.z)),o.relativeTargetOffset&&(o.relativeTargetOffset.x!==void 0&&(M.x+=o.relativeTargetOffset.x*a.x),o.relativeTargetOffset.y!==void 0&&(M.y+=o.relativeTargetOffset.y*a.y),o.relativeTargetOffset.z!==void 0&&(M.z+=o.relativeTargetOffset.z*a.z)),n==null||n=="auto"){const L=za(Gn),$=L?L.radius:0,D=Math.max(m.x,m.y,m.z,$);t instanceof re&&(t.near=v/100,t.far=D+v*10,t.updateProjectionMatrix()),L&&(o.maxZoom=Math.max(Math.min(o.maxZoom,$*.5),v))}o.currentZoom!==void 0&&(o.currentZoom<o.minZoom&&(o.minZoom=o.currentZoom*.9),o.currentZoom>o.maxZoom&&(o.maxZoom=o.currentZoom*1.1));const O=l.clone();o.fitDirection?O.sub(new b().copy(o.fitDirection).multiplyScalar(1e6)):O.sub(t.worldPosition),i==="y"&&(O.y=0),O.normalize(),O.multiplyScalar(v),i==="y"&&(O.y+=-P*4*v);let E=l.clone().sub(O);return o.cameraOffset&&(o.cameraOffset.x!==void 0&&(E.x+=o.cameraOffset.x),o.cameraOffset.y!==void 0&&(E.y+=o.cameraOffset.y),o.cameraOffset.z!==void 0&&(E.z+=o.cameraOffset.z)),o.relativeCameraOffset&&(o.relativeCameraOffset.x!==void 0&&(E.x+=o.relativeCameraOffset.x*a.x),o.relativeCameraOffset.y!==void 0&&(E.y+=o.relativeCameraOffset.y*a.y),o.relativeCameraOffset.z!==void 0&&(E.z+=o.relativeCameraOffset.z*a.z)),t.parent&&(E=t.parent.worldToLocal(E)),o.debug&&(F.DrawWireBox3(d,16777011,10),F.DrawWireBox3(p,65280,10)),o.autoApply&&(t.position.copy(E),t.lookAt(M),r>0&&t instanceof re&&(t.fov=r,t.updateProjectionMatrix())),{camera:t,position:E,lookAt:M,fov:o.fov}}var YM=Object.defineProperty,df=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&YM(e,t,n),n};class Tr extends R{constraintActive=!0;locked=!1;sources=[];setConstraintPosition(e){const t=this.sources[0];t&&(t.worldPosition=e)}}df([u()],Tr.prototype,"constraintActive"),df([u()],Tr.prototype,"locked"),df([u(k)],Tr.prototype,"sources");let Er=class{bb=null;bb_pos=0;__init(o,e){return this.bb_pos=o,this.bb=e,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(o,e,t,i){return o.prep(4,12),o.writeFloat32(i),o.writeFloat32(t),o.writeFloat32(e),o.offset()}};class Cx{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}position(e){return(e||new Er).__init(this.bb_pos,this.bb)}rotation(e){return(e||new Er).__init(this.bb_pos+12,this.bb)}scale(e){return(e||new Er).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(e,t,i,n,s,r,a,l,c,h){return e.prep(4,36),e.prep(4,12),e.writeFloat32(h),e.writeFloat32(c),e.writeFloat32(l),e.prep(4,12),e.writeFloat32(a),e.writeFloat32(r),e.writeFloat32(s),e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}}class is{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedTransformModel(e,t){return(t||new is).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedTransformModel(e,t){return e.setPosition(e.position()+mb),(t||new is).__init(e.readInt32(e.position())+e.position(),e)}guid(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}fast(){const e=this.bb.__offset(this.bb_pos,6);return e?!!this.bb.readInt8(this.bb_pos+e):!1}transform(e){const t=this.bb.__offset(this.bb_pos,8);return t?(e||new Cx).__init(this.bb_pos+t,this.bb):null}dontSave(){const e=this.bb.__offset(this.bb_pos,10);return e?!!this.bb.readInt8(this.bb_pos+e):!1}static startSyncedTransformModel(e){e.startObject(4)}static addGuid(e,t){e.addFieldOffset(0,t,0)}static addFast(e,t){e.addFieldInt8(1,+t,0)}static addTransform(e,t){e.addFieldStruct(2,t,0)}static addDontSave(e,t){e.addFieldInt8(3,+t,0)}static endSyncedTransformModel(e){return e.endObject()}static finishSyncedTransformModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedTransformModelBuffer(e,t){e.finish(t,void 0,!0)}}var T;(o=>{(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(s=>{t.push(s)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const s=await import("./rapier-CnHGx3sO.min.js");return e.MODULE=s,e.MAYBEMODULE=s,t.forEach(r=>r(s)),t.length=0,s}e.load=n})(o.RAPIER_PHYSICS||(o.RAPIER_PHYSICS={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(s=>{t.push(s)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const s=await import("./postprocessing-BHMVuZQ1.min.js").then(r=>r.index);return e.MODULE=s,e.MAYBEMODULE=s,t.forEach(r=>r(s)),t.length=0,s}e.load=n})(o.POSTPROCESSING||(o.POSTPROCESSING={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(s=>{t.push(s)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const s=await import("./postprocessing-BHMVuZQ1.min.js").then(r=>r.N8AO);return e.MODULE=s,e.MAYBEMODULE=s,t.forEach(r=>r(s)),t.length=0,s}e.load=n})(o.POSTPROCESSING_AO||(o.POSTPROCESSING_AO={}))})(T||(T={}));var yt=(o=>(o[o.Average=0]="Average",o[o.Multiply=1]="Multiply",o[o.Minimum=2]="Minimum",o[o.Maximum=3]="Maximum",o))(yt||{}),wu=(o=>(o[o.Discrete=0]="Discrete",o[o.Continuous=1]="Continuous",o))(wu||{}),qe=(o=>(o[o.None=0]="None",o[o.FreezePositionX=2]="FreezePositionX",o[o.FreezePositionY=4]="FreezePositionY",o[o.FreezePositionZ=8]="FreezePositionZ",o[o.FreezePosition=14]="FreezePosition",o[o.FreezeRotationX=16]="FreezeRotationX",o[o.FreezeRotationY=32]="FreezeRotationY",o[o.FreezeRotationZ=64]="FreezeRotationZ",o[o.FreezeRotation=112]="FreezeRotation",o[o.FreezeAll=126]="FreezeAll",o))(qe||{}),Ha=(o=>(o[o.None=0]="None",o[o.X=2]="X",o[o.Y=4]="Y",o[o.Z=8]="Z",o[o.All=-1]="All",o))(Ha||{});const Pt=function(o,e){return function(t,i,n){ZM(t,i,n,o,e)}};function ZM(o,e,t,i,n){if(!n&&!i&&!o.onValidate)return;if(t!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",o,e,t),Te("Invalid usage of validate decorator. Only fields can be validated. Property: "+e,wi.Error);return}let s="";if(typeof e=="string"?s=e:s=e.name,o.__internalAwake){const r=Symbol(s),a=o.__internalAwake;o.__internalAwake=function(){if(!this.onValidate){A()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+o.constructor?.name+'"');return}if(this[r]===void 0){this[r]=this[s];const l=this[s];if(l instanceof J||l instanceof b||l instanceof pe||l instanceof U){const c=this[s];wd(c,()=>{this.onValidate(s)})}Object.defineProperty(this,s,{set:function(c){if(this[Ng]===!0)this[r]=c;else{i?.call(this,c);const h=this[r];this[r]=c,this.onValidate?.call(this,s,h)}},get:function(){return n?.call(this),this[r]}})}a.call(this)}}}const KM=function(o){return function(e,t,i){let n="";typeof t=="string"?n=t:n=t.name;const s=o.prototype,r=Object.getOwnPropertyDescriptor(s,n);if(!r?.value){console.warn("Can not apply prefix: type does not have method named",t,o);return}const a=r.value,l=e[n];Object.defineProperty(s,n,{value:function(...c){const h=l?.call(this,...c);if(h instanceof Promise){h.then(d=>{if(d!==!1)return a.call(this,...c)});return}if(h!==!1)return a.call(this,...c)}})}};var JM=Object.defineProperty,eR=Object.getOwnPropertyDescriptor,Oi=(o,e,t,i)=>{for(var n=i>1?void 0:i?eR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&JM(e,t,n),n};class tR{get isDirty(){return this.positionChanged||this.rotationChanged}positionChanged=!1;rotationChanged=!1;position;quaternion;_positionKeys=["x","y","z"];_quaternionKeys=["_x","_y","_z","_w"];reset(e=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,e){if(this.position)for(const t of this._positionKeys)delete this.position[t];if(this.quaternion)for(const t of this._quaternionKeys)delete this.quaternion[t]}}syncValues(){for(const e of this._positionKeys)this.position[e]=this.obj.position[e];for(const e of this._quaternionKeys)this.quaternion[e]=this.obj.quaternion[e]}mute=!1;applyValues(){if(this.positionChanged&&this.position)for(const e of this._positionKeys){const t=this.position[e];t!==void 0&&(this.obj.position[e]=t)}if(this.rotationChanged&&this.quaternion)for(const e of this._quaternionKeys){const t=this.quaternion[e];t!==void 0&&(this.obj.quaternion[e]=t)}}context;obj;_positionWatch;_rotationWatch;constructor(e,t){this.context=t,this.obj=e}start(e,t){this.reset(),e&&(this._positionWatch||(this._positionWatch=new ts(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((s,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.position[r];Math.abs(a-s)<1e-5||(this.position[r]=s,this.positionChanged=!0)})),t&&(this._rotationWatch||(this._rotationWatch=new ts(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((s,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.quaternion[r];Math.abs(a-s)<1e-5||(this.quaternion[r]=s,this.rotationChanged=!0)}));const i=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new ee;this.obj.matrixWorld.multiplyMatrices=(s,r)=>(this.context.physics.engine?.isUpdating||this.mute||n.equals(s)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(s)),i(s,r))}stop(){this._positionWatch?.revoke(),this._rotationWatch?.revoke()}}const oi=class Kp extends R{get isRigidbody(){return!0}autoMass=!0;set mass(e){e!==this._mass&&(this._mass=e,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){return this.autoMass?this.context.physics.engine?.getBody(this)?.mass()??-1:this._mass}_mass=0;useGravity=!0;centerOfMass=new b(0,0,0);constraints=qe.None;isKinematic=!1;drag=0;angularDrag=1;detectCollisions=!0;sleepThreshold=.01;collisionDetectionMode=wu.Discrete;get lockPositionX(){return(this.constraints&qe.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&qe.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&qe.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&qe.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&qe.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&qe.FreezeRotationZ)!==0}set lockPositionX(e){e?this.constraints|=qe.FreezePositionX:this.constraints&=~qe.FreezePositionX}set lockPositionY(e){e?this.constraints|=qe.FreezePositionY:this.constraints&=~qe.FreezePositionY}set lockPositionZ(e){e?this.constraints|=qe.FreezePositionZ:this.constraints&=~qe.FreezePositionZ}set lockRotationX(e){e?this.constraints|=qe.FreezeRotationX:this.constraints&=~qe.FreezeRotationX}set lockRotationY(e){e?this.constraints|=qe.FreezeRotationY:this.constraints&=~qe.FreezeRotationY}set lockRotationZ(e){e?this.constraints|=qe.FreezeRotationZ:this.constraints&=~qe.FreezeRotationZ}set gravityScale(e){this._gravityScale=e}get gravityScale(){return this._gravityScale}_gravityScale=1;dominanceGroup=0;static tempPosition=new b;_propertiesChanged=!1;_currentVelocity=new b;_smoothedVelocity=new b;_smoothedVelocityGetter=new b;_lastPosition=new b;_watch;awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new tR(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),xe.LateUpdate),A()&&(globalThis.NEEDLE_USE_RAPIER?T.RAPIER_PHYSICS.ready().then(async()=>{await Ql(3),this.context.physics.engine?.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){this._watch?.stop(),this.context.physics.engine?.removeBody(this)}onDestroy(){this.context.physics.engine?.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){for(;;)this._propertiesChanged&&(this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)),this._watch?.isDirty?(this._watch.mute=!0,this._watch.applyValues(),this.context.physics.engine?.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):this._watch?.syncValues(),this.captureVelocity(),yield}teleport(e,t=!0){this._watch?.reset(!0),t?this.gameObject.position.set(e.x,e.y,e.z):this.setWorldPosition(e.x,e.y,e.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(e=!0){this.context.physics.engine?.resetForces(this,e)}resetTorques(e=!0){this.context.physics.engine?.resetTorques(this,e)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){this.context.physics.engine?.wakeup(this)}get isSleeping(){return this.context.physics.engine?.isSleeping(this)}updateProperties(){return this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)}applyForce(e,t,i=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.addForce(this,e,i)}applyImpulse(e,t=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.applyImpulse(this,e,t)}setForce(e,t,i,n=!0){this.context.physics.engine?.resetForces(this,n),typeof e=="number"?(t??=0,i??=0,this.context.physics.engine?.addForce(this,{x:e,y:t,z:i},n)):this.context.physics.engine?.addForce(this,e,n)}getVelocity(){const e=this.context.physics.engine?.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(e,t,i,n=!0){if(e instanceof b){const s=e;this.context.physics.engine?.setLinearVelocity(this,s,n);return}t===void 0||i===void 0||this.context.physics.engine?.setLinearVelocity(this,{x:e,y:t,z:i},n)}getAngularVelocity(){const e=this.context.physics.engine?.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(e,t,i,n=!0){if(typeof e=="object"){const s=e;this.context.physics.engine?.setAngularVelocity(this,s,n);return}if(t===void 0||i===void 0||typeof t=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}this.context.physics.engine?.setAngularVelocity(this,{x:e,y:t,z:i},n)}setTorque(e,t,i){typeof e=="number"?this.setAngularVelocity(e,t,i):this.setAngularVelocity(e)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(e=null){}captureVelocity(){const e=this.gameObject.matrixWorld;Kp.tempPosition.setFromMatrixPosition(e);const t=Kp.tempPosition.sub(this._lastPosition);this._lastPosition.copy(Kp.tempPosition),this._smoothedVelocity.lerp(t,this.context.time.deltaTime/.1)}};Oi([Pt()],oi.prototype,"autoMass",2),Oi([u()],oi.prototype,"mass",1),Oi([Pt(),u()],oi.prototype,"useGravity",2),Oi([u(b)],oi.prototype,"centerOfMass",2),Oi([Pt(),u()],oi.prototype,"constraints",2),Oi([Pt(),u()],oi.prototype,"isKinematic",2),Oi([Pt(),u()],oi.prototype,"drag",2),Oi([Pt(),u()],oi.prototype,"angularDrag",2),Oi([Pt(),u()],oi.prototype,"detectCollisions",2),Oi([Pt(),u()],oi.prototype,"sleepThreshold",2),Oi([Pt(),u()],oi.prototype,"collisionDetectionMode",2),Oi([Pt()],oi.prototype,"_gravityScale",2),Oi([Pt()],oi.prototype,"dominanceGroup",2);let Ze=oi;new b,new b;const Ss=x("debugsync"),Tc="STRS";cg(Tc,is.getRootAsSyncedTransformModel);const qn=new Sm;function Px(o,e,t=!0){qn.clear();const i=qn.createString(o);is.startSyncedTransformModel(qn),is.addGuid(qn,i),is.addFast(qn,t);const n=e.worldPosition,s=e.worldEuler,r=e.gameObject.scale;is.addTransform(qn,Cx.createTransform(qn,n.x,n.y,n.z,s.x,s.y,s.z,r.x,r.y,r.z));const a=is.endSyncedTransformModel(qn);return qn.finish(a,Tc),qn.asUint8Array()}let uf=0,Ec=0;lx(o=>{const e=o.connection.currentServerUrl?.includes("glitch")?10:40;Ec=Math.floor(uf/e),uf=0,Ss&&Ec>0&&console.log("Sync Transform Fast Interval",Ec)});class Sn extends R{overridePhysics=!0;interpolatePosition=!0;interpolateRotation=!0;fastMode=!1;syncDestroy=!1;_model=null;_needsUpdate=!0;rb=null;_wasKinematic=!1;_receivedDataBefore=!1;_targetPosition;_targetRotation;_receivedFastUpdate=!1;_shouldRequestOwnership=!1;requestOwnership(){Ss&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){this._model?.freeOwnership()}hasOwnership(){return this._model?.hasOwnership??void 0}isOwned(){return this._model?.isOwned}joinedRoomCallback=null;receivedDataCallback=null;awake(){Ss&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new b,this._targetRotation=new U,this.lastPosition=new b,this.lastRotation=new U,this.lastScale=new b,this.rb=w.getComponentInChildren(this.gameObject,Ze),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new dg(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(te.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(Tc,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&Eg(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(te.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(Tc,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}tempEuler=new nt;onReceivedData(e){if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){Ss&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const t=e.transform();if(t){cn.markDirty(this.gameObject,!0);const i=t.position();i&&(this.interpolatePosition&&this._targetPosition?.set(i.x(),i.y(),i.z()),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(i.x(),i.y(),i.z()));const n=t.rotation();n&&(this.tempEuler.set(n.x(),n.y(),n.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&Xm(this.gameObject,this.tempEuler));const s=t.scale();s&&this.gameObject.scale.set(s.x(),s.y(),s.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}receivedUpdate=!1;lastPosition;lastRotation;lastScale;onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){Ss&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,t=this.worldQuaternion,i=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const r=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>r||t.angleTo(this.lastRotation)>r||i.distanceTo(this.lastScale)>r)&&(this._model.hasOwnership?this._needsUpdate=!0:(Ss&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,t.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),cn.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const r=this._receivedFastUpdate||this.fastMode?.5:.3;let a=!1;if(this.interpolatePosition&&this._targetPosition){const l=this.worldPosition;l.lerp(this._targetPosition,r),this.worldPosition=l,a=!0}if(this.interpolateRotation&&this._targetRotation){const l=this.worldQuaternion;l.slerp(this._targetRotation,r),this.worldQuaternion=l,a=!0}a&&cn.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(t),this.lastScale.copy(i),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(Ss&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const n=10,s=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%n===0||s)){if(uf++,s&&Ec>0&&this.context.time.frameCount%Ec!==0)return;Ss&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const r=Px(this.guid,this,!!s);this.context.connection.sendBinary(r)}}}class sd{event;get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}button;buttonName;get pressure(){return this.event.pressure}get used(){return this._used}_used=!1;use(){this._used||(this._used=!0,this.event.use())}_propagationStopped=!1;get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}z__pointer_ctured=!1;setPointerCapture(){this.z__pointer_ctured=!0}z__pointer_cture_rleased=!1;releasePointerCapture(){this.z__pointer_cture_rleased=!0}inputSource;get mode(){return this.event.mode}object;point;normal;face;distance;instanceId;intersection;isDown;isUp;isPressed;isClick;isDoubleClick;input;constructor(e,t){this.event=t,this.input=e,this.button=t.button}clone(){const e=new sd(this.input,this.event);return Object.assign(e,this),e}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function Su(o,e){return w.foreachComponent(o,t=>{if(!t.enabled)return;const i=t;if(e)switch(e){case"pointerdown":if(i.onPointerDown)return!0;break;case"pointerup":if(i.onPointerUp||i.onPointerClick)return!0;break;case"pointermove":if(i.onPointerEnter||i.onPointerExit||i.onPointerMove)return!0;break}else if(i.onPointerDown||i.onPointerUp||i.onPointerEnter||i.onPointerExit||i.onPointerClick)return!0},!1)===!0}const Mo=new Array;class Ro{enabled=!0;target;methodName;arguments;get canClone(){return this.target instanceof Object}constructor(e,t,i,n){this.target=e,this.methodName=t||null,this.arguments=i,n!=null&&(this.enabled=n)}invoke(...e){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(Mo.length=0,e!==void 0&&e.length>0&&Mo.push(...e),Mo.push(...this.arguments),this.target(...this.arguments),Mo.length=0):this.target(...e);else if(this.methodName!=null){const t=this.target[this.methodName];typeof t=="function"?this.arguments?(Mo.length=0,e!==void 0&&e.length>0&&Mo.push(...e),Mo.push(...this.arguments),t.call(this.target,...Mo),Mo.length=0):t.call(this.target,...e):this.arguments?this.target[this.methodName]=this.arguments[0]||e[0]:this.target[this.methodName]=e[0]}}}}const iR=o=>/^[A-Z]*$/.test(o);class Cu extends Event{args}class he{isEventList=!0;__internalOnInstantiate(e){const t=new Array;for(let i=0;i<this.methods.length;i++){const n=this.methods[i];if(!(n.target instanceof Function)){const s=n.target;let r=s?.uuid;if(s&&(r=s.guid),r){const a=e[r];if(a){const l=n.arguments?.map(c=>c instanceof Object&&c.uuid?e[c.uuid]:c?.isComponent?e[c.guid]:c);t.push(new Ro(a.clone,n.methodName,l,n.enabled))}else A()&&console.warn("Could not find target for event listener")}}}return new he(t)}target;key;setEventTarget(e,t){if(this.key=e,this.target=t,this.key!==void 0){let i="",n=!1;for(const s of this.key)n&&iR(s)&&(i+="-"),n=!0,i+=s.toLowerCase();this.key=i}}get listenerCount(){return this.methods?.length??0}get isInvoking(){return this._isInvoking}_isInvoking=!1;methods=[];_methodsCopy=[];static from(...e){return new he(e)}constructor(e){if(this.methods=[],Array.isArray(e))for(const t of e)t instanceof Ro?this.methods.push(t):typeof t=="function"&&this.methods.push(new Ro(t));else typeof e=="function"&&this.methods.push(new Ro(e))}invoke(...e){if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(this.methods?.length<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const t of this._methodsCopy)t.invoke(...e);if(typeof this.target=="object"&&typeof this.key=="string"){const t=this.target.dispatchEvent;if(typeof t=="function"){const i=new Cu(this.key);i.args=e,t.call(this.target,i)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(e){return this.methods.push(new Ro(e)),e}removeEventListener(e){if(e)for(let t=this.methods.length-1;t>=0;t--)this.methods[t].target===e&&(this.methods[t].enabled=!1,this.methods.splice(t,1))}removeAllEventListeners(){this.methods.length=0}}class nR extends Yi{constructor(){super([ne,se],"ColorSerializer")}onDeserialize(e){if(e!=null)return e.a!==void 0?new se(e.r,e.g,e.b,e.a):e.alpha!==void 0?new se(e.r,e.g,e.b,e.alpha):new ne(e.r,e.g,e.b)}onSerialize(e){if(e!=null)return e.a!==void 0?{r:e.r,g:e.g,b:e.b,a:e.a}:{r:e.r,g:e.g,b:e.b}}}const oR=new nR;class sR extends Yi{constructor(){super([nt],"EulerSerializer")}onDeserialize(e,t){if(e!=null){if(e.order)return new nt(e.x,e.y,e.z,e.order);if(e.x!=null)return new nt(e.x,e.y,e.z)}}onSerialize(e,t){return{x:e.x,y:e.y,z:e.z,order:e.order}}}const rR=new sR;class aR extends Yi{constructor(){super(k,"ObjectSerializer")}onSerialize(e,t){if(t.objectToNode!==void 0&&e.uuid){const i=t.objectToNode[e.uuid];return gt&&console.log(i,e.name,e.uuid),{node:i}}}onDeserialize(e,t){if(typeof e=="string"){if(e.endsWith(".glb")||e.endsWith(".gltf")){if(t.serializable instanceof Array&&t.serializable.includes(ie))return;A()&&ge("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const i=t.target?.constructor?.name;console.warn(`Wrong usage of @serializable detected in your script "${i}"
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|
950
|
+
|
|
951
|
+
It looks like you used @serializable(Object3D) or @serializable(GameObject) for a prefab or scene reference which is exported to a separate glTF file.
|
|
952
|
+
|
|
953
|
+
To fix this please change your code to:
|
|
954
|
+
|
|
955
|
+
@serializable(AssetReference)
|
|
956
|
+
${t.path}! : AssetReference;
|
|
957
|
+
\0`)}return}if(e){if(e.node!==void 0&&t.nodeToObject){const i=t.nodeToObject[e.node];return gt&&console.log("Deserialized object reference?",e,i,t?.nodeToObject),i||console.warn("Did not find node: "+e.node,t.nodeToObject,t.object),i}else if(e.guid){if(!t.context){console.error("Missing context");return}let i;const n=t.gltf?.scene;return n&&(i=w.findByGuid(e.guid,n)),i||(i=w.findByGuid(e.guid,t.context.scene)),i?(i&&i.isComponent===!0&&(gt&&console.warn("Deserialized object reference is a component"),i=i.gameObject),gt&&console.log("Deserialized object reference?",e,i,t?.nodeToObject)):((A()||gt)&&console.warn("Could not resolve object reference",t.path,e,t.target,t.context.scene),e.could_not_resolve=!0),i}}}}const Ox=new aR;class lR extends Yi{constructor(){super([R,R],"ComponentSerializer")}onSerialize(e,t){if(e?.guid)return{guid:e.guid}}onDeserialize(e,t){if(e?.guid){if(e.___persistentAsset){gt&&console.log("Skipping component deserialization because it's a persistent asset",e);return}const i=t.path;gt&&console.log(e.guid,t.root,t.object,t.target);let n=this.findObjectForGuid(e.guid,t.root);if(n||t.context&&(n=this.findObjectForGuid(e.guid,t.context?.scene),n))return n;(A()||gt)&&console.warn('Could not resolve component reference: "'+i+'" using guid '+e.guid,t.target),e.could_not_resolve=!0;return}}findObjectForGuid(e,t){if(t.guid===e)return t;const i=w.foreachComponent(t,n=>{if(n.guid===e)return n},!1);if(i!==void 0)return i;for(let n=0;n<t.children.length;n++){const s=t.children[n],r=this.findObjectForGuid(e,s);if(r)return r}}}const Pu=new lR;class cR extends Yi{constructor(){super([he])}onSerialize(e,t){console.log("TODO: SERIALIZE EVENT")}onDeserialize(e,t){if(typeof e=="function")return new he([new Ro(e,null,[],!0)]);if(e&&e.type==="EventList"){gt&&console.log("DESERIALIZE EVENT",e);const i=new Array;if(e.calls&&Array.isArray(e.calls))for(const r of e.calls){let a=function(h){if(typeof h=="object"){let d=Ox.onDeserialize(h,t);if(d||(d=Pu.onDeserialize(h,t)),d)return d}return h};gt&&console.log(r);let l=Pu.findObjectForGuid(r.target,t.root);!l&&t.context?.scene&&(l=Pu.findObjectForGuid(r.target,t.context?.scene));const c=r.method?.length>0;if(l&&c){const h=()=>{const d=r.method[0].toUpperCase()+r.method.slice(1);if(typeof l[d]=="function"){console.warn(`EventList method:
|
|
958
|
+
Could not find method ${r.method} on object ${l.name}. Please rename ${r.method} to ${d}?
|
|
959
|
+
`,l[d],`
|
|
960
|
+
in script: `,l),ge("EventList methods must start with lowercase letter, see console for details");return}else console.warn(`EventList method:
|
|
961
|
+
Could not find method ${r.method} on object ${l.name}`,l,typeof l[r.method])};if(typeof l[r.method]!="function"){let d=!1,p=l;for(;p;){const m=Object.getOwnPropertyDescriptor(p,r.method);if(m&&(m.writable===!0||m.set)){d=!0;break}p=Object.getPrototypeOf(p)}!d&&(A()||gt)&&h()}}if(l){let h=r.argument;if(h!==void 0?h=a(h):r.arguments!==void 0&&(h=r.arguments.map(a)),!l[r.method])console.warn(`EventList method not found: "${r.method}" on ${l?.name}`);else{h!==void 0&&!Array.isArray(h)&&(h=[h]);const d=new Ro(l,r.method,h,r.enabled);i.push(d)}}else A()&&console.warn(`[Dev] EventList: Could not find event listener in scene (${t.object?.name})`,r)}const n=new he(i);gt&&console.log(n);const s=t.target;return s!==void 0&&t.path!==void 0&&n.setEventTarget(t.path,s),n}}}const hR=new cR,Ou=new WeakMap,dR=Re.prototype.clone;Re.prototype.clone=function(){const o=dR.call(this);return Ou.has(o)||Ou.set(o,this),o};class kx extends Yi{constructor(){super([go,Fn])}onSerialize(e,t){}onDeserialize(e,t){if(e instanceof Re&&t.type===go){let i=e;Ou.has(i)&&(i=Ou.get(i)),i.isRenderTargetTexture=!0,i.flipY=!0,i.offset.y=1,i.repeat.y=-1,i.needsUpdate=!0,i.mipmaps=[],i instanceof kS&&(i.isCompressedTexture=!1,i.format=pd);const n=new go(i.image.width,i.image.height,{colorSpace:yo});return n.texture=i,n}}}new kx;class Mx extends Yi{constructor(){super([URL])}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"&&e.length>0)return ds(t.gltfId,e)}}new Mx;var uR=Object.defineProperty,pR=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&uR(e,t,n),n};class Ga extends R{awake(){ei.createIfNoneExists(this.context)}onEnable(){ei.get(this.context)?.register(this)}onDisable(){ei.get(this.context)?.unregister(this)}}class ki extends Ga{targets=null;raycastHits=[];ignoreSkinnedMeshes=!1;start(){this.targets=[this.gameObject]}performRaycast(e=null){if(!this.targets)return null;e??=new gs,e.targets=this.targets,e.results=this.raycastHits,e.useAcceleratedRaycast=!0;const t=e.testObject;this.ignoreSkinnedMeshes&&(e.testObject=n=>n instanceof cs?"continue in children":t?t(n):!0);const i=this.context.physics.raycast(e);return e.testObject=t,i}}pR([u()],ki.prototype,"ignoreSkinnedMeshes");class ku extends ki{constructor(){super(),this.ignoreSkinnedMeshes=!0}}class da extends Ga{static allow=!0;performRaycast(e){if(!Y.active||!da.allow||!e?.ray)return null;const t=e.ray.origin;return this.context.physics.sphereOverlap(t,.015,!1,!0)}}class pf{static getObject(e){const t=e[Si];return t&&(t.isComponent===!0?e=t.gameObject:e=t),e}static isInteractable(e,t){if(t&&(t.canvasGroup=void 0,t.graphic=void 0),e==null||!e.visible||(e=this.getObject(e),!e.visible))return!1;const i=this.tryFindCanvasGroup(e);if(i?.isCanvasGroup===!0&&(t&&(t.canvasGroup=i),i.blocksRaycasts===!1||i.interactable===!1))return!1;const n=Or(e,s=>{if(s.isGraphic===!0)return s},!1);return t&&n?.isGraphic===!0&&(t.graphic=n),!(n?.raycastTarget===!1||n?.layer===2)}static tryFindCanvasGroup(e){if(!e)return null;const t=Or(e,i=>{const n=i;if(n.blocksRaycasts!==void 0&&n.interactable!==void 0)return n},!1);return t!==void 0?t:this.tryFindCanvasGroup(e.parent)}}function mf(o){return o[Si]||(o.parent?mf(o.parent):null)}function mR(o){return o.isUI===!0||typeof o[Si]=="object"}function Mu(o,e){if(!o)return;const t=o.material;if(t?.isMaterial===!0){const i=o.parent;i&&i.isText,t.side=e.doubleSided??!0?vi:hs,t.shadowSide=e.doubleSided?vi:hs,o.castShadow=e.castShadows?e.castShadows:!1,o.receiveShadow=e.receiveShadows?e.receiveShadows:!1}for(const i of o.children)Mu(i,e)}function qa(o,e,t){o[e]===void 0&&console.warn("Field",e,"is undefined on",o);const i=Proxy.revocable(o[e],{set(r,a,l,c){const h=r[a],d=Reflect.set(r,a,l,c);return t(l,h),d}}),n=i.revoke,s=o[e];return i.revoke=()=>{o[e]=s,n()},o[e]=i.proxy,i}const Rx=Symbol("Scheduled action");function gR(o,e,t=xe.OnBeforeRender){let i=o[Rx];i||(i=o[Rx]={});const n=e.name;i[t]||(i[t]={});const s=i[t];if(s[n])return;function*r(){e?.call(o),s[n]=null}const a=o.startCoroutine(r(),t);s[n]=a}const Cs=x("debugeventsystem");var gf=(o=>(o.BeforeHandleInput="BeforeHandleInput",o.AfterHandleInput="AfterHandleInput",o))(gf||{});ax(o=>{ei.createIfNoneExists(o)});class ei extends R{static ensureUpdateMeshUI(e,t,i=!1){Ac.update(e,t,i)}static markUIDirty(e){Ac.markDirty()}static createIfNoneExists(e){e.scene.getComponent(ei)||e.scene.addComponent(ei)}static get(e){return this.createIfNoneExists(e),e.scene.getComponent(ei)}static get instance(){return this.get(N.Current)}raycaster=[];register(e){e&&this.raycaster&&!this.raycaster.includes(e)&&this.raycaster?.push(e)}unregister(e){const t=this.raycaster?.indexOf(e);t!==void 0&&t!==-1&&this.raycaster?.splice(t,1)}get hasActiveUI(){return this.currentActiveMeshUIComponents.length>0}get isHoveringObjects(){return this.hoveredByID.size>0}awake(){this.gameObject!==this.context.scene&&(console.debug(`[Needle Engine] EventSystem is only allowed on the scene root. Disabling EventSystem on '${this.gameObject.name}'`),this.enabled=!1)}start(){this.context.scene.getComponent(Ga)||this.context.scene.addComponent(ki)}onEnable(){this.context.input.addEventListener(Ee.PointerDown,this.onPointerEvent),this.context.input.addEventListener(Ee.PointerUp,this.onPointerEvent),this.context.input.addEventListener(Ee.PointerMove,this.onPointerEvent)}onDisable(){this.context.input.removeEventListener(Ee.PointerDown,this.onPointerEvent),this.context.input.removeEventListener(Ee.PointerUp,this.onPointerEvent),this.context.input.removeEventListener(Ee.PointerMove,this.onPointerEvent)}pressedByID=new Map;hoveredByID=new Map;onBeforeRender(){this.resetMeshUIStates()}onPointerEvent=e=>{if(e===void 0||e.propagationStopped||e.defaultPrevented||e.used)return;const t=new sd(this.context.input,e);this._currentPointerEventName=e.type,t.inputSource=this.context.input,t.isClick=e.isClick,t.isDoubleClick=e.isDoubleClick,t.isDown=e.type==Ee.PointerDown,t.isUp=e.type==Ee.PointerUp,t.isPressed=this.context.input.getPointerPressed(e.pointerId);const i=new gs;e.hasRay?i.ray=e.ray:i.screenPoint=this.context.input.getPointerPositionRC(e.pointerId),i.allowSlowRaycastFallback=e.isClick||e.isDoubleClick;const n=this.performRaycast(i);if(Cs&&(t.isDown?console.log("DOWN",{id:t.pointerId,hits:n.length}):t.isUp&&console.log("UP",{id:t.pointerId,hits:n.length}),t.isClick&&console.log("CLICK",{id:t.pointerId,hits:n.length})),n){for(const r of n)r.event=e,e.intersections.push(r);e.origin.onPointerHits&&e.origin.onPointerHits({sender:this,event:e,hits:n})}Cs&&t.isClick&&Te("EventSystem: "+t.pointerId+" - "+this.context.time.frame+" - Up:"+t.isUp+", Down:"+t.isDown);const s={sender:this,args:t,hasActiveUI:this.currentActiveMeshUIComponents.length>0};this.dispatchEvent(new CustomEvent("BeforeHandleInput",{detail:s})),this.handleIntersections(n,t),this.dispatchEvent(new CustomEvent("AfterHandleInput",{detail:s}))};_sortedHits=[];_testObjectsCache=new Map;_currentlyActiveRaycaster=null;_currentPointerEventName=null;shouldRaycastObject=e=>{const t=e&&"getComponent"in e?e.getComponent(Ga):null;if(t&&t!=this._currentlyActiveRaycaster)return!1;let i=null;if(mR(e)&&(i=e[Si]?.gameObject),this._testObjectsCache.has(e)||i&&this._testObjectsCache.has(i))return this._testObjectsCache.get(e)===!1?"continue in children":!0;{let n=Su(e,this._currentPointerEventName);if(!n&&i&&(n=Su(i,this._currentPointerEventName)),n){this._testObjectsCache.set(e,!0);for(const s of e.children)this.shouldRaycastObject_AddToYesCache(s);return!0}return this._testObjectsCache.set(e,!1),"continue in children"}};shouldRaycastObject_AddToYesCache(e){this._testObjectsCache.set(e,!0);for(const t of e.children)this.shouldRaycastObject_AddToYesCache(t)}performRaycast(e){if(!this.raycaster)return null;this._testObjectsCache.clear(),this._sortedHits.length=0,e.testObject=this.shouldRaycastObject;for(const t of this.raycaster){if(!t.activeAndEnabled)continue;this._currentlyActiveRaycaster=t;const i=t.performRaycast(e);this._currentlyActiveRaycaster=null,i&&i.length>0&&this._sortedHits.push(...i)}return this._sortedHits.sort((t,i)=>t.distance-i.distance),this._sortedHits}assignHitInformation(e,t){t?(e.intersection=t,e.point=t.point,e.normal=t.normal,e.face=t.face,e.distance=t.distance,e.instanceId=t.instanceId):(e.intersection=void 0,e.point=void 0,e.normal=void 0,e.face=void 0,e.distance=void 0,e.instanceId=void 0)}handleIntersections(e,t){if(e?.length){e=this.sortCandidates(e);for(const n of e){if(t.event.immediatePropagationStopped)return!1;if(this.assignHitInformation(t,n),this.handleEventOnObject(n.object,t))return!0}}this.assignHitInformation(t,e?.[0]),this.invokePointerCapture(t);const i=this.hoveredByID.get(t.pointerId);return i&&this.propagatePointerExit(i.obj,i.data,null),this.hoveredByID.delete(t.pointerId),t.isUp&&(this.pressedByID.get(t.pointerId)?.handlers.forEach(n=>this.invokeOnPointerUp(t,n)),this.pressedByID.delete(t.pointerId)),!1}_sortingBuffer=[];_noDepthTestingResults=[];sortCandidates(e){this._sortingBuffer.length=0,this._noDepthTestingResults.length=0;for(let t=0;t<e.length;t++){const i=e[t],n=i.object;if(n.material&&n.material.depthTest===!1){this._noDepthTestingResults.push(i);continue}this._sortingBuffer.push(i)}for(const t of this._sortingBuffer)this._noDepthTestingResults.push(t);return this._noDepthTestingResults}out={};handleEventOnObject(e,t){if(!this.testIsVisible(e))return t.isClick&&Cs&&console.log("not allowed",e),!1;if(t.pointerId===void 0)return Cs&&console.error("Event without pointer can't be handled",t),!1;t.object=e;const i=e.parent,n=t.isClick??!1;let s=null;if(i&&i.isUI){const c=(t.isPressed||t.isClick)??!1;if(i[Si]){const h=i[Si].gameObject;if(h){if(!pf.isInteractable(h,this.out))return!1;s=this.out.canvasGroup??null,this.handleMeshUIIntersection(e,c),e=h}}}n&&Cs&&console.log(this.context.time.frame,e);const r=this.hoveredByID.get(t.pointerId),a=r?.obj;a!==e&&a&&this.propagatePointerExit(a,r.data,e);const l=this.hoveredByID.get(t.pointerId);if(l?(l.obj=e,l.data=t):this.hoveredByID.set(t.pointerId,{obj:e,data:t}),t.isDown){const c=this.pressedByID.get(t.pointerId);c?(c.obj=e,c.data=t):this.pressedByID.set(t.pointerId,{obj:e,data:t,handlers:new Set})}return(s===null||s.interactable)&&this.handleMainInteraction(e,t,a??null),!0}propagate(e,t){for(;e;)w.foreachComponent(e,i=>{t(i)},!1),e=e.parent}handleMainInteraction(e,t,i){const n=this.pressedByID.get(t.pointerId),s=i!==e;let r=!0;switch(t.event.pointerType){case"mouse":case"touch":const a=this.context.input.getPointerPositionLastFrame(t.pointerId),l=this.context.input.getPointerPosition(t.pointerId);r=a&&!j.approximately(a,l);break}this.propagate(e,a=>{const l=a;l.interactable!==!1&&(!l.activeAndEnabled||!l.enabled||(l.onPointerEnter&&s&&this.handlePointerEnter(l,t),t.isDown&&l.onPointerDown&&(l.onPointerDown(t),n?.handlers.add(l),this.handlePointerCapture(t,l)),l.onPointerMove&&(r&&l.onPointerMove(t),this.handlePointerCapture(t,l)),t.isUp&&(l.onPointerUp&&(this.invokeOnPointerUp(t,l),n?.handlers.delete(l)),l.onPointerExit&&t.event?.pointerType===jd.Touch&&(this.handlePointerExit(l,t),this.hoveredByID.delete(t.pointerId))),t.isClick&&l.onPointerClick&&l.onPointerClick(t)))}),t.isUp&&(n?.handlers.forEach(a=>{this.invokeOnPointerUp(t,a)}),this.pressedByID.delete(t.pointerId))}propagatePointerExit(e,t,i){this.propagate(e,n=>{if(!n.gameObject||n.destroyed)return;const s=n;if(s.onPointerExit||s.onPointerEnter){if(i&&this.isChild(i,n.gameObject))return;this.handlePointerExit(s,t)}})}invokeOnPointerUp(e,t){t.onPointerUp?.call(t,e),this.releasePointerCapture(e,t)}handlePointerEnter(e,t){e.onPointerEnter&&this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!0)&&e.onPointerEnter(t),this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!1)}handlePointerExit(e,t){e.onPointerExit&&this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!0)&&e.onPointerExit(t),this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!1)}updatePointerState(e,t,i,n){let s=e[i];if(n)return s&&s.includes(t)?!1:(s=s||[],s.push(t),e[i]=s,!0);{if(!s||!s.includes(t))return!1;const r=s.indexOf(t);return r!==-1&&s.splice(r,1),!0}}_capturedPointer={};handlePointerCapture(e,t){if(e.z__pointer_ctured){e.z__pointer_ctured=!1;const i=e.pointerId;if(t.onPointerMove){const n=this._capturedPointer[i]||[];n.push(t),this._capturedPointer[i]=n}else A()&&!t.z__warned_no_pointermove&&(t.z__warned_no_pointermove=!0,console.warn("PointerCapture was requested but the component doesn't implement onPointerMove. It will not receive any pointer events"))}else e.z__pointer_cture_rleased&&(e.z__pointer_cture_rleased=!1,this.releasePointerCapture(e,t))}releasePointerCapture(e,t){const i=e.pointerId;if(this._capturedPointer[i]){const n=this._capturedPointer[i].indexOf(t);n!==-1&&(this._capturedPointer[i].splice(n,1),Cs&&console.log("released pointer capture",i,t,this._capturedPointer))}}invokePointerCapture(e){if(e.event.type===Ee.PointerMove){const t=e.pointerId,i=this._capturedPointer[t];if(i){Cs&&console.log("Captured",t,i);for(let n=0;n<i.length;n++){const s=i[n];if(s.destroyed){i.splice(n,1),n--;continue}s.onPointerMove?.call(s,e)}}}}pointerEnterSymbol=Symbol("pointerEnter");pointerExitSymbol=Symbol("pointerExit");isChild(e,t){return!e||!t?!1:e===t?!0:e.parent?this.isChild(e.parent,t):!1}handleMeshUiObjectWithoutShadowDom(e,t){return!e||!e.isUI?!0:this.handleMeshUIIntersection(e,t)}currentActiveMeshUIComponents=[];handleMeshUIIntersection(e,t){const i=Ac.updateState(e,t);return i&&this.currentActiveMeshUIComponents.push(i),i!==null}resetMeshUIStates(){if(this.context.input.getPointerPressedCount()>0&&Ac.resetLastSelected(),!(!this.currentActiveMeshUIComponents||this.currentActiveMeshUIComponents.length<=0)){for(let e=0;e<this.currentActiveMeshUIComponents.length;e++){const t=this.currentActiveMeshUIComponents[e];Ac.resetState(t)}this.currentActiveMeshUIComponents.length=0}}testIsVisible(e){return e?w.isActiveSelf(e)?this.testIsVisible(e.parent):!1:!0}}class Ac{static lastSelected=null;static lastUpdateFrame=[];static needsUpdate=!1;static markDirty(){this.needsUpdate=!0}static update(e,t,i=!1){if(i){e.update();return}const n=t.time.frameCount;for(const s of this.lastUpdateFrame)if(s.context===t){if(n===s.frame)return;s.frame=n;let r=this.needsUpdate||n<1;s.nextUpdate<=n&&(r=!0),r&&(Cs&&console.log("Update threemeshui"),this.needsUpdate=!1,s.nextUpdate=n+60,e.update());return}this.lastUpdateFrame=[{context:t,frame:n,nextUpdate:n+60}],e.update(),this.needsUpdate=!1}static updateState(e,t){let i=null;if(e&&(i=this.findBlockOrTextInParent(e),i&&i!==this.lastSelected)){if(i.interactable===!1)return null;this.needsUpdate=!0}return i}static resetLastSelected(){const e=this.lastSelected;e&&(this.lastSelected=null,this.resetState(e))}static resetState(e){e&&(this.needsUpdate=!0)}static findBlockOrTextInParent(e){return e?e.isBlock||e.isText?e:this.findBlockOrTextInParent(e.parent):null}}var fR=Object.defineProperty,Ie=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&fR(e,t,n),n};const qt=x("debugorbit"),ff=x("freecam"),yR=x("debugcamerafit"),Ru=x("smoothcam"),bR={LEFT:"",UP:"",RIGHT:"",BOTTOM:""};let yf;class Ic extends CustomEvent{constructor(e,t){super("target-reached",{detail:{controls:e,type:t}})}}class fe extends R{get isCameraController(){return!0}get controls(){return this._controls}get controllerObject(){return this._cameraObject}onStartInteraction(e){this.controls?.addEventListener("start",e)}autoTarget=!0;autoFit=!1;enableRotate=!0;autoRotate=!1;autoRotateSpeed=1;minAzimuthAngle=1/0;maxAzimuthAngle=1/0;minPolarAngle=0;maxPolarAngle=Math.PI;enableKeys=!1;enableDamping=!0;dampingFactor=.1;enableZoom=!0;minZoom=0;maxZoom=1/0;zoomSpeed=1;zoomToCursor=!1;enablePan=!0;lookAtConstraint=null;lookAtConstraint01=1;allowInterrupt=!0;middleClickToFocus=!0;doubleClickToFocus=!0;clickBackgroundToFitScene=2;get targetElement(){return this._controls?.domElement??this._targetElement}set targetElement(e){this._targetElement=e,this._controls&&this._controls.domElement!==e&&(this._controls.disconnect(),this._controls.domElement=e,this._controls.connect())}_targetElement=null;debugLog=!1;get targetLerpSpeed(){return 5}set targetLerpSpeed(e){this.targetLerpDuration=1/e}targetLerpDuration=1;rotateLeft(e){this._controls?._rotateLeft(e)}rotateUp(e){this._controls?._rotateUp(e)}pan(e,t){this._controls?._pan(e,t)}zoomIn(e){e>0?this._controls?._dollyIn(1-e):e<0&&this._controls?._dollyOut(1+e)}_controls=null;_cameraObject=null;_lookTargetLerpActive=!1;_lookTargetStartPosition=new b;_lookTargetEndPosition=new b;_lookTargetLerp01=0;_lookTargetLerpDuration=0;_cameraLerpActive=!1;_cameraStartPosition=new b;_cameraEndPosition=new b;_cameraLerp01=0;_cameraLerpDuration=0;_fovLerpActive=!1;_fovLerpStartValue=0;_fovLerpEndValue=0;_fovLerp01=0;_fovLerpDuration=0;_inputs=0;_enableTime=0;_startedListeningToKeyEvents=!1;_eventSystem;_afterHandleInputFn;_camera=null;_syncedTransform;_didSetTarget=0;awake(){qt&&console.debug("OrbitControls",this),this._didSetTarget=0,this._startedListeningToKeyEvents=!1,this.context.domElement.cameraControls===!1&&(this.enabled=!1)}start(){this._eventSystem=ei.get(this.context)??void 0,this._eventSystem&&(this._afterHandleInputFn=this.afterHandleInput.bind(this),this._eventSystem.addEventListener(gf.AfterHandleInput,this._afterHandleInputFn))}onDestroy(){this._controls?.dispose(),this._eventSystem?.removeEventListener(gf.AfterHandleInput,this._afterHandleInputFn)}onEnable(){this._didSetTarget=0,this._enableTime=this.context.time.time;const e=w.getComponent(this.gameObject,si);this._camera=e;let t=e?.threeCamera;if(!t&&this.gameObject instanceof re&&(t=this.gameObject),t&&Nm(t,this,!0),!this._controls&&t instanceof k){this._cameraObject=t;const i=this.targetElement??this.context.renderer.domElement,n=t?.quaternion.clone();this._controls=new ab(t,i),t?.quaternion.copy(n),yf===void 0&&(yf={...this._controls.keys});const s=K(t),r=this.gameObject.worldForward,a=s.clone().sub(r.multiplyScalar(2.5));this._controls.target.copy(a)}if(this._controls)if(ff&&(this.enablePan=!0,this.enableZoom=!0,this.middleClickToFocus=!0,G.isMobileDevice()&&(this.doubleClickToFocus=!0)),this._controls.addEventListener("start",this.onControlsChangeStarted),this._controls.addEventListener("endMovement",this.onControlsChangeEnded),!this._startedListeningToKeyEvents&&this.enableKeys)this._startedListeningToKeyEvents=!0,this._controls.listenToKeyEvents(this.context.domElement);else try{this._controls.stopListenToKeyEvents()}catch{}this._syncedTransform=w.getComponent(this.gameObject,Sn)??void 0,this.context.pre_render_callbacks.push(this.__onPreRender),this._activePointerEvents=[],this.context.input.addEventListener("pointerdown",this._onPointerDown,{queue:ii.Early}),this.context.input.addEventListener("pointerdown",this._onPointerDownLate,{queue:ii.Late}),this.context.input.addEventListener("pointerup",this._onPointerUp,{queue:ii.Early}),this.context.input.addEventListener("pointerup",this._onPointerUpLate,{queue:ii.Late})}onDisable(){if(this._camera?.threeCamera&&Nm(this._camera.threeCamera,this,!1),this._controls){this._controls.enabled=!1,this._controls.autoRotate=!1,this._controls.removeEventListener("start",this.onControlsChangeStarted),this._controls.removeEventListener("endMovement",this.onControlsChangeEnded);try{this._controls.stopListenToKeyEvents()}catch{}this._startedListeningToKeyEvents=!1}this._activePointerEvents.length=0,this.context.input.removeEventListener("pointerdown",this._onPointerDown),this.context.input.removeEventListener("pointerdown",this._onPointerDownLate),this.context.input.removeEventListener("pointerup",this._onPointerUp),this.context.input.removeEventListener("pointerup",this._onPointerUpLate)}_activePointerEvents;_lastTimeClickOnBackground=-1;_clickOnBackgroundCount=0;_onPointerDown=e=>{this._activePointerEvents.push(e)};_onPointerDownLate=e=>{e.used&&this._controls&&(this._controls.enabled=!1)};_onPointerUp=e=>{for(let t=this._activePointerEvents.length-1;t>=0;t--){const i=this._activePointerEvents[t];if(i.pointerId===e.pointerId&&i.button===e.button){this._activePointerEvents.splice(t,1);break}}if(this.clickBackgroundToFitScene>0&&e.isClick&&e.button===0){if(e.hasRay||e.intersections.push(...this.context.physics.raycast()),e.intersections.length<=0){const t=this.context.time.time-this._lastTimeClickOnBackground;this._lastTimeClickOnBackground=this.context.time.time,this.clickBackgroundToFitScene<=1||t<this.clickBackgroundToFitScene*.15?(this._clickOnBackgroundCount+=1,this._clickOnBackgroundCount>=this.clickBackgroundToFitScene-1&&(this.autoRotate=!1,this.fitCamera({objects:this.context.scene,immediate:!1}))):this._clickOnBackgroundCount=0}qt&&console.log(this.clickBackgroundToFitScene,e.intersections.length,this._clickOnBackgroundCount)}};_onPointerUpLate=e=>{this.doubleClickToFocus&&e.isDoubleClick&&!e.used&&this.setTargetFromRaycast()};updateTargetNow(e){const t=new as(this._cameraObject?.worldPosition,this._cameraObject?.worldForward.multiplyScalar(-1)),i=this.context.physics.raycastFromRay(t,e),n=i.length>0?i[0]:void 0;n&&n.distance>this.minZoom&&n.distance<this.maxZoom?(qt&&F.DrawWireSphere(n.point,.1,16711680,2),this._controls?.target.copy(i[0].point)):qt&&console.log("OrbitControls: No hit found when updating target",{hits:[...i]})}_orbitStartAngle=0;_zoomStartDistance=0;onControlsChangeStarted=()=>{qt&&console.debug("OrbitControls: Change started"),this._controls&&(this._orbitStartAngle=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle(),this._zoomStartDistance=this._controls.getDistance()),this._syncedTransform&&this._syncedTransform.requestOwnership()};onControlsChangeEnded=()=>{if(qt&&console.debug("OrbitControls: Change ended",{autoTarget:this.autoTarget}),this._controls&&this.autoTarget){const e=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()-this._orbitStartAngle;Math.abs(e)<.01?(qt&&console.debug("OrbitControls: Update target",{deltaAngle:e}),this.updateTargetNow({allowSlowRaycastFallback:!1})):qt&&console.debug("OrbitControls: No target update",{deltaAngle:e})}};_shouldDisable=!1;afterHandleInput(e){e.detail.args.pointerId===0&&(e.detail.args.isDown?this._controls&&this._eventSystem&&(this._shouldDisable=this._eventSystem.hasActiveUI):(!e.detail.args.isPressed||e.detail.args.isUp)&&(this._shouldDisable=!1))}onPausedChanged(e){this._controls&&e&&(this._controls.enabled=!1)}onBeforeRender(){if(!!this._controls){if(this._cameraObject!==this.context.mainCamera){this._controls.enabled=!1;return}if(this._controls.enabled=!0,(this.context.input.getPointerDown(1)||this.context.input.getPointerDown(2)||this.context.input.mouseWheelChanged||this.context.input.getPointerPressed(0)&&this.context.input.getPointerPositionDelta(0)?.length())&&(this._inputs+=1),this._inputs>0&&this.allowInterrupt&&(this.enableRotate&&(this.autoRotate=!1),this._cameraLerpActive=!1,this._lookTargetLerpActive=!1),this._inputs=0,this.autoTarget&&this._didSetTarget++===0){const e=w.getComponent(this.gameObject,si);if(e&&!this.setLookTargetFromConstraint()){this.debugLog&&console.log("NO TARGET");const t=K(e.threeCamera),i=Math.max(.01,t.length()),n=new b(0,0,-i).applyMatrix4(e.threeCamera.matrixWorld);qt&&F.DrawLine(t,n,5592575,10),this.setLookTargetPosition(n,!0)}if(!this.setLookTargetFromConstraint()){const t=new gs;t.screenPoint=new J(0,0),t.lineThreshold=.1;const i=this.context.physics.raycast(t);i.length>0&&this.setLookTargetPosition(i[0].point,!0),yR&&console.log("OrbitControls hits",...i)}}if(this.middleClickToFocus&&this.context.input.getPointerClicked(1)&&this.setTargetFromRaycast(),this._lookTargetLerpActive||this._cameraLerpActive||this._fovLerpActive){if(this._cameraLerpActive&&this._cameraObject)if(this._cameraLerp01+=this.context.time.deltaTime/this._cameraLerpDuration,this._cameraLerp01>=1)this._cameraObject.position.copy(this._cameraEndPosition),this._cameraLerpActive=!1,this.dispatchEvent(new Ic(this,"camera"));else{const e=j.easeInOutCubic(this._cameraLerp01);this._cameraObject.position.lerpVectors(this._cameraStartPosition,this._cameraEndPosition,e)}if(this._lookTargetLerpActive)if(this._lookTargetLerp01+=this.context.time.deltaTime/this._lookTargetLerpDuration,this._lookTargetLerp01>=1)this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1),this._lookTargetLerpActive=!1,this.dispatchEvent(new Ic(this,"lookat"));else{const e=j.easeInOutCubic(this._lookTargetLerp01);this.lerpLookTarget(this._lookTargetStartPosition,this._lookTargetEndPosition,e)}if(this._fovLerpActive&&this._cameraObject){const e=this._cameraObject;if(this._fovLerp01+=this.context.time.deltaTime/this._fovLerpDuration,this._fovLerp01>=1)e.fov=this._fovLerpEndValue,this._fovLerpActive=!1;else{const t=j.easeInOutCubic(this._fovLerp01);e.fov=j.lerp(this._fovLerpStartValue,this._fovLerpEndValue,t)}e.updateProjectionMatrix()}}if(this._controls){if(this.debugLog&&(this._controls.domElement=this.context.renderer.domElement),this._controls.enabled=!this._shouldDisable&&this._camera===this.context.mainCameraComponent&&!this.context.isInXR&&!this._activePointerEvents.some(e=>e.used),this._controls.keys=this.enableKeys?yf:bR,this._controls.autoRotate=this.autoRotate,this._controls.autoRotateSpeed=this.autoRotateSpeed,this._controls.enableZoom=this.enableZoom,this._controls.zoomSpeed=this.zoomSpeed,this._controls.zoomToCursor=this.zoomToCursor,this._controls.enableDamping=this.enableDamping,this._controls.dampingFactor=this.dampingFactor,this._controls.enablePan=this.enablePan,this._controls.enableRotate=this.enableRotate,this._controls.minAzimuthAngle=this.minAzimuthAngle,this._controls.maxAzimuthAngle=this.maxAzimuthAngle,this._controls.minPolarAngle=this.minPolarAngle,this._controls.maxPolarAngle=this.maxPolarAngle,ff||(this._camera?.threeCamera?.type==="PerspectiveCamera"?(this._controls.minDistance=this.minZoom,this._controls.maxDistance=this.maxZoom,this._controls.minZoom=0,this._controls.maxZoom=1/0):(this._controls.minDistance=0,this._controls.maxDistance=1/0,this._controls.minZoom=this.minZoom,this._controls.maxZoom=this.maxZoom)),typeof Ru=="number"||Ru===!0){this._controls.enableDamping=!0;const e=typeof Ru=="number"?Ru:.99;this._controls.dampingFactor=Math.max(.001,1-Math.min(1,e))}this.allowInterrupt||(this._lookTargetLerpActive&&(this._controls.enablePan=!1),this._cameraLerpActive&&(this._controls.enableRotate=!1,this._controls.autoRotate=!1),(this._lookTargetLerpActive||this._cameraLerpActive)&&(this._controls.enableZoom=!1)),this.context.isInXR||(!ff&&this.lookAtConstraint?.locked&&!this._lookTargetLerpActive&&this.setLookTargetFromConstraint(0,this.lookAtConstraint01),this._controls.update(this.context.time.deltaTime),qt&&F.DrawWireSphere(this._controls.target,.1,65280))}}}__onPreRender=()=>{const e=this.context.pre_render_callbacks.indexOf(this.__onPreRender);e>=0&&this.context.pre_render_callbacks.splice(e,1),this.autoFit&&(this.autoFit=!1,this.fitCamera({centerCamera:"y",immediate:!0,objects:this.scene.children}))};setCameraAndLookTarget(e,t=!1){if(!e)return(A()||qt)&&console.warn("[OrbitControls] setCameraAndLookTarget target is null"),!1;if(!(e instanceof k)&&!(e instanceof si))return(A()||qt)&&console.warn("[OrbitControls] setCameraAndLookTarget target is not an Object3D or Camera"),!1;e instanceof si&&(e=e.gameObject);const i=e.worldPosition,n=e.worldForward;e instanceof MS&&(qt&&console.debug("[OrbitControls] setCameraAndLookTarget flip forward direction for camera"),n.multiplyScalar(-1));const s=new as(i,n);return qt&&F.DrawRay(s.origin,s.direction,16711680,10),this.setTargetFromRaycast(s,t)||this.setLookTargetPosition(s.at(2,z()),t),this.setCameraTargetPosition(i,t),!0}setCameraTargetPosition(e,t=!1){e&&(e instanceof k&&(e=K(e)),this._cameraEndPosition||(this._cameraEndPosition=new b),this._cameraEndPosition.copy(e),t===!0?(this._cameraLerpActive=!1,this._cameraObject&&this._cameraObject.position.copy(this._cameraEndPosition)):this._cameraObject&&(this._cameraLerpActive=!0,this._cameraLerp01=0,this._cameraStartPosition.copy(this._cameraObject?.position),typeof t=="number"?this._cameraLerpDuration=t:this._cameraLerpDuration=this.targetLerpDuration))}get cameraLerpActive(){return this._cameraLerpActive}stopCameraLerp(){this._cameraLerpActive=!1}setFieldOfView(e,t=!1){if(!this._controls||typeof e!="number")return;const i=this._camera?.threeCamera;i&&(t===!0?i.fov=e:(this._fovLerpActive=!0,this._fovLerp01=0,this._fovLerpStartValue=i.fov,this._fovLerpEndValue=e,typeof t=="number"?this._fovLerpDuration=t:this._fovLerpDuration=this.targetLerpDuration))}setLookTargetPosition(e=null,t=!1){this._controls&&e&&(e instanceof k&&(e=K(e)),this._lookTargetEndPosition.copy(e),this._didSetTarget++,qt&&(console.warn("OrbitControls: setLookTargetPosition",e,t),F.DrawWireSphere(this._lookTargetEndPosition,.2,16711680,2)),t===!0?this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1):(this._lookTargetLerpActive=!0,this._lookTargetLerp01=0,this._lookTargetStartPosition.copy(this._controls.target),typeof t=="number"?this._lookTargetLerpDuration=t:this._lookTargetLerpDuration=this.targetLerpDuration))}get lookTargetLerpActive(){return this._lookTargetLerpActive}stopLookTargetLerp(){this._lookTargetLerpActive=!1}setLookTargetFromConstraint(e=0,t=1){if(!this._controls||this.lookAtConstraint?.enabled===!1)return!1;const i=this.lookAtConstraint?.sources;if(i&&i.length>0){const n=i[e];if(n)return n.getWorldPosition(this._lookTargetEndPosition),this.lerpLookTarget(this._controls.target,this._lookTargetEndPosition,t),!0}return!1}lerpLookTarget(e,t,i){this._controls&&(i>=1?this._controls.target.copy(t):this._controls.target.lerpVectors(e,t,i),this.lookAtConstraint&&this.lookAtConstraint.setConstraintPosition(this._controls.target))}setTargetFromRaycast(e,t=!1){if(!this.controls)return!1;const i=e?this.context.physics.raycastFromRay(e):this.context.physics.raycast();for(const n of i)if(n.distance>0&&w.isActiveInHierarchy(n.object)){const s=mf(n.object);if(s&&s.canvas?.screenspace)break;return this.setLookTargetPosition(n.point,t),!0}return!1}fitCamera(e,t){let i;if(Array.isArray(e)||e&&"type"in e?i=e:e&&typeof e=="object"&&!(e instanceof k)&&!Array.isArray(e)&&(t=e,i=t.objects),i&&!Array.isArray(i)&&(i=[i]),(!Array.isArray(i)||i&&i.length<=0)&&(i=this.context.scene.children),!Array.isArray(i)||i.length<=0){console.warn("No objects to fit camera to...");return}const n=Sx({objects:[...i],...t,autoApply:!1,context:this.context,camera:this._cameraObject,currentZoom:this._controls?.getDistance()||void 0,minZoom:this.minZoom,maxZoom:this.maxZoom});n&&(this.setLookTargetPosition(n.lookAt,t?.immediate||!1),this.setCameraTargetPosition(n.position,t?.immediate||!1),this.setFieldOfView(t?.fov,t?.immediate||!1),this.onBeforeRender())}_haveAttachedKeyboardEvents=!1}Ie([u()],fe.prototype,"autoTarget"),Ie([u()],fe.prototype,"autoFit"),Ie([u()],fe.prototype,"enableRotate"),Ie([u()],fe.prototype,"autoRotate"),Ie([u()],fe.prototype,"autoRotateSpeed"),Ie([u()],fe.prototype,"minAzimuthAngle"),Ie([u()],fe.prototype,"maxAzimuthAngle"),Ie([u()],fe.prototype,"minPolarAngle"),Ie([u()],fe.prototype,"maxPolarAngle"),Ie([u()],fe.prototype,"enableKeys"),Ie([u()],fe.prototype,"enableDamping"),Ie([u()],fe.prototype,"dampingFactor"),Ie([u()],fe.prototype,"enableZoom"),Ie([u()],fe.prototype,"minZoom"),Ie([u()],fe.prototype,"maxZoom"),Ie([u()],fe.prototype,"zoomSpeed"),Ie([u()],fe.prototype,"enablePan"),Ie([u(Tr)],fe.prototype,"lookAtConstraint"),Ie([u()],fe.prototype,"lookAtConstraint01"),Ie([u()],fe.prototype,"allowInterrupt"),Ie([u()],fe.prototype,"middleClickToFocus"),Ie([u()],fe.prototype,"doubleClickToFocus"),Ie([u()],fe.prototype,"clickBackgroundToFitScene"),Ie([u()],fe.prototype,"targetLerpDuration");var _R=Object.defineProperty,vR=Object.getOwnPropertyDescriptor,Xt=(o,e,t,i)=>{for(var n=i>1?void 0:i?vR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&_R(e,t,n),n},Ar=(o=>(o[o.None=0]="None",o[o.Skybox=1]="Skybox",o[o.SolidColor=2]="SolidColor",o[o.Uninitialized=4]="Uninitialized",o))(Ar||{});const Ps=x("debugcam"),Tx=x("debugscreenpointtoray"),jt=class Kh extends R{get isCamera(){return!0}get aspect(){return this._cam instanceof re?this._cam.aspect:this.context.domWidth/this.context.domHeight}set aspect(e){this._cam instanceof re&&this._cam.aspect!==e&&(this._cam.aspect=e,this._cam.updateProjectionMatrix())}get fieldOfView(){return this._cam instanceof re?this._cam.fov:this._fov}set fieldOfView(e){const t=this.fieldOfView!=e;if(this._fov=e,t&&this._cam&&this._cam instanceof re){if(this._fov===void 0){console.warn("Can not set undefined fov on PerspectiveCamera");return}this._cam.fov=this._fov,this._cam.updateProjectionMatrix()}}get nearClipPlane(){return this._nearClipPlane}set nearClipPlane(e){const t=this._nearClipPlane!=e;this._nearClipPlane=e,this._cam&&(t||this._cam.near!=e)&&(this._cam.near=e,this._cam.updateProjectionMatrix())}_nearClipPlane=.1;get farClipPlane(){return this._farClipPlane}set farClipPlane(e){const t=this._farClipPlane!=e;this._farClipPlane=e,this._cam&&(t||this._cam.far!=e)&&(this._cam.far=e,this._cam.updateProjectionMatrix())}_farClipPlane=1e3;applyClippingPlane(){this._cam&&(this._cam.near=this._nearClipPlane,this._cam.far=this._farClipPlane,this._cam.updateProjectionMatrix())}get clearFlags(){return this._clearFlags}set clearFlags(e){if(typeof e=="string")switch(e){case"skybox":e=1;break;case"solidcolor":e=2;break;default:e=0;break}e!==this._clearFlags&&(this._clearFlags=e,this.applyClearFlagsIfIsActiveCamera())}orthographic=!1;orthographicSize=5;ARBackgroundAlpha=0;set cullingMask(e){this._cullingMask=e,this._cam&&(this._cam.layers.mask=e)}get cullingMask(){return this._cam?this._cam.layers.mask:this._cullingMask}_cullingMask=4294967295;set cullingLayer(e){this.cullingMask=(1<<e|0)>>>0}set backgroundBlurriness(e){e!==this._backgroundBlurriness&&(e===void 0?this._backgroundBlurriness=void 0:this._backgroundBlurriness=Math.min(Math.max(e,0),1),this.applyClearFlagsIfIsActiveCamera())}get backgroundBlurriness(){return this._backgroundBlurriness}_backgroundBlurriness=void 0;set backgroundIntensity(e){e!==this._backgroundIntensity&&(e===void 0?this._backgroundIntensity=void 0:this._backgroundIntensity=Math.min(Math.max(e,0),10),this.applyClearFlagsIfIsActiveCamera())}get backgroundIntensity(){return this._backgroundIntensity}_backgroundIntensity=void 0;set backgroundRotation(e){e!==this._backgroundRotation&&(e===void 0?this._backgroundRotation=void 0:this._backgroundRotation=e,this.applyClearFlagsIfIsActiveCamera())}get backgroundRotation(){return this._backgroundRotation}_backgroundRotation=void 0;set environmentIntensity(e){this._environmentIntensity=e}get environmentIntensity(){return this._environmentIntensity}_environmentIntensity=void 0;get backgroundColor(){return this._backgroundColor??null}set backgroundColor(e){e&&(this._backgroundColor||(this._backgroundColor=new se(1,1,1,1)),this._backgroundColor.copy(e),(!("alpha"in e)||e.alpha===void 0)&&(this._backgroundColor.alpha=1),this.applyClearFlagsIfIsActiveCamera())}set targetTexture(e){this._targetTexture=e}get targetTexture(){return this._targetTexture}_targetTexture=null;_backgroundColor;_fov;_cam=null;_clearFlags=2;_skybox;get cam(){return this.threeCamera}get threeCamera(){return this.activeAndEnabled&&this.buildCamera(),this._cam}static _origin=new b;static _direction=new b;screenPointToRay(e,t,i){const n=this.threeCamera,s=Kh._origin;s.set(e,t,-1),this.context.input.convertScreenspaceToRaycastSpace(s),Tx&&console.log("screenPointToRay",e.toFixed(2),t.toFixed(2),"now:",s.x.toFixed(2),s.y.toFixed(2),"isInXR:"+this.context.isInXR),s.z=-1,s.unproject(n);const r=Kh._direction.set(s.x,s.y,s.z),a=K(n);return r.sub(a),r.normalize(),i?(i.set(a,r),i):new as(a.clone(),r.clone())}_frustum;getFrustum(){return this._frustum||(this._frustum=new Y0,this.updateFrustum()),this._frustum}updateFrustum(){this._frustum||(this._frustum=new Y0),this._frustum.setFromProjectionMatrix(this.getProjectionScreenMatrix(this._projScreenMatrix,!0),this.context.renderer.coordinateSystem)}getProjectionScreenMatrix(e,t){return t&&this._projScreenMatrix.multiplyMatrices(this.threeCamera.projectionMatrix,this.threeCamera.matrixWorldInverse),e===this._projScreenMatrix?e:e.copy(this._projScreenMatrix)}_projScreenMatrix=new ee;awake(){Tx&&window.addEventListener("pointerdown",e=>{const t=e.clientX,i=e.clientY;console.log("touch",t.toFixed(2),i.toFixed(2));const n=this.screenPointToRay(t,i),s="#"+Math.floor(Math.random()*16777215).toString(16);F.DrawRay(n.origin,n.direction,s,10)})}onEnable(){Ps&&console.log(`Camera enabled: "${this.name}". ClearFlags=${Ar[this._clearFlags]}`,this),this.buildCamera(),(this.tag=="MainCamera"||!this.context.mainCameraComponent)&&(this.context.setCurrentCamera(this),wR(this)),this.applyClearFlagsIfIsActiveCamera({applySkybox:!0})}onDisable(){this.context.removeCamera(this)}onLeaveXR(e){this.fieldOfView=this._fov}onBeforeRender(){if(this._cam&&(this._frustum&&this.updateFrustum(),this._clearFlags===2&&this.applyClearFlagsIfIsActiveCamera(),this._targetTexture)){this.context.isManagedExternally&&(this._warnedAboutExternalRenderer||(this._warnedAboutExternalRenderer=!0,console.warn("Rendering with external renderer is not supported yet. This may not work or throw errors. Please remove the the target texture from your camera: "+this.name,this.targetTexture))),this.context.composer;const e=this.context.renderer;if(e){const t=this.context.mainCameraComponent;this.applyClearFlags(),this._targetTexture.render(this.context.scene,this._cam,e),t?.applyClearFlags()}}}buildCamera(){if(this._cam)return;const e=this.gameObject.isCamera;let t=null;if(e?(t=this.gameObject,t?.layers.enableAll(),t instanceof re&&(this._fov=t.fov)):t=this.gameObject.children[0],t&&t.isCamera)t instanceof re&&(this._fov&&(t.fov=this._fov),t.near=this._nearClipPlane,t.far=this._farClipPlane,t.updateProjectionMatrix());else if(!this.orthographic)t=new re(this.fieldOfView,window.innerWidth/window.innerHeight,this._nearClipPlane,this._farClipPlane),this.fieldOfView&&(t.fov=this.fieldOfView),this.gameObject.add(t);else{const i=this.orthographicSize*100;t=new cd(window.innerWidth/-i,window.innerWidth/i,window.innerHeight/i,window.innerHeight/-i,this._nearClipPlane,this._farClipPlane),this.gameObject.add(t)}this._cam=t,this._cam.layers.mask=this._cullingMask,this.tag=="MainCamera"&&this.context.setCurrentCamera(this)}applyClearFlagsIfIsActiveCamera(e){this.context.mainCameraComponent===this&&this.applyClearFlags(e)}applyClearFlags(e){if(!this._cam){Ps&&console.log("Camera does not exist (apply clear flags)");return}if(this.fieldOfView=this.fieldOfView,Ps){const i=`[Camera] Apply ClearFlags: ${Ar[this._clearFlags]} - "${this.name}"`;console.debug(i)}const t=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");switch(this._clearFlags){case 0:return;case 1:if(Kh.backgroundShouldBeTransparent(this.context)&&(!this.ARBackgroundAlpha||this.ARBackgroundAlpha<.001)){this.context.scene.background=null,this.context.renderer.setClearColor(0,0);return}(!this.scene.background||!this._skybox||e?.applySkybox===!0)&&this.applySceneSkybox(),this._backgroundBlurriness!==void 0&&!this.context.domElement.getAttribute("background-blurriness")?this.context.scene.backgroundBlurriness=this._backgroundBlurriness:Ps&&console.warn(`Camera "${this.name}" has no background blurriness`),this._backgroundIntensity!==void 0&&!this.context.domElement.getAttribute("background-intensity")&&(this.context.scene.backgroundIntensity=this._backgroundIntensity),this._backgroundRotation!==void 0&&!this.context.domElement.getAttribute("background-rotation")?this.context.scene.backgroundRotation=this._backgroundRotation:Ps&&console.warn(`Camera "${this.name}" has no background intensity`);break;case 2:if(this._backgroundColor&&!t){let i=this._backgroundColor.alpha;Kh.backgroundShouldBeTransparent(this.context)&&(i=this.ARBackgroundAlpha??0),this.context.scene.background=null,this.context.xr?.isVR?this.context.renderer.setClearColor(Vb(this._backgroundColor).convertLinearToSRGB()):this.context.renderer.setClearColor(this._backgroundColor,i)}else this._backgroundColor||Ps&&console.warn(`[Camera] has no background color "${this.name}" `);break;case 4:t||(this.context.scene.background=null,this.context.renderer.setClearColor(0,0));break}}applySceneSkybox(){this._skybox||(this._skybox=new xR(this)),this._skybox.apply()}static backgroundShouldBeTransparent(e){const t=e.renderer.xr?.getSession();if(!t)return!1;if(typeof t._transparent=="boolean")return t._transparent;const i=t.environmentBlendMode;Ps&&Te("Environment blend mode: "+i+" on "+navigator.userAgent);let n=i==="additive"||i==="alpha-blend";return e.isInAR&&i==="opaque"&&(navigator.userAgent?.includes("OculusBrowser")||navigator.userAgent?.includes("Mozilla")&&navigator.userAgent?.includes("Mobile WebXRViewer/v2"))&&(n=!0),t._transparent=n,n}};Xt([u()],jt.prototype,"aspect",1),Xt([u()],jt.prototype,"fieldOfView",1),Xt([u()],jt.prototype,"nearClipPlane",1),Xt([u()],jt.prototype,"farClipPlane",1),Xt([u()],jt.prototype,"clearFlags",1),Xt([u()],jt.prototype,"orthographic",2),Xt([u()],jt.prototype,"orthographicSize",2),Xt([u()],jt.prototype,"ARBackgroundAlpha",2),Xt([u()],jt.prototype,"cullingMask",1),Xt([u()],jt.prototype,"backgroundBlurriness",1),Xt([u()],jt.prototype,"backgroundIntensity",1),Xt([u(nt)],jt.prototype,"backgroundRotation",1),Xt([u()],jt.prototype,"environmentIntensity",1),Xt([u(se)],jt.prototype,"backgroundColor",1),Xt([u(go)],jt.prototype,"targetTexture",1);let si=jt;class xR{_camera;_skybox;get context(){return this._camera?.context}constructor(e){this._camera=e}apply(){if(this._skybox=this.context.lightmaps.tryGetSkybox(this._camera.sourceId),!this._skybox)this._did_log_failed_to_find_skybox||(this._did_log_failed_to_find_skybox=!0,console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));else if(this.context.scene.background!==this._skybox){const e=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");Ps&&console.debug(`[Camera] Apply Skybox ${this._skybox?.name} ${e} - "${this._camera.name}"`),e?.length||(this._skybox.mapping=bo,this.context.scene.background=this._skybox)}}}function wR(o){x("freecam")&&o.context.mainCameraComponent===o&&w.getOrAddComponent(o.gameObject,fe)}class To extends R{get listener(){return this._listener==null&&(this._listener=new RS),this._listener}_listener=null;onEnable(){In.registerWaitForInteraction(this.onInteraction),this.addListenerIfItExists()}onDisable(){In.unregisterWaitForInteraction(this.onInteraction),this.removeListenerIfItExists()}onInteraction=()=>{this.destroyed||this.listener==null||this.addListenerIfItExists()};addListenerIfItExists(){const e=this._listener;if(!e||e?.parent)return;const t=this.context.mainCameraComponent||w.getComponentInParent(this.gameObject,si);t?.threeCamera?t.threeCamera.add(e):this.gameObject.add(e),e.filter?(e.gain.connect(e.filter),e.filter.connect(e.context.destination)):e.gain.connect(e.context.destination)}removeListenerIfItExists(){const e=this._listener;e&&(e.removeFromParent(),e.filter&&e.filter.disconnect(),e.gain&&e.gain.disconnect())}}var SR=Object.defineProperty,CR=Object.getOwnPropertyDescriptor,Cn=(o,e,t,i)=>{for(var n=i>1?void 0:i?CR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&SR(e,t,n),n};const Ot=x("debugaudio"),Ki=class Ks extends R{static get userInteractionRegistered(){return In.userInteractionRegistered}static registerWaitForAllowAudio(e){In.registerWaitForInteraction(e)}clip="";playOnAwake=!1;preload=!0;playInBackground=!0;get isPlaying(){return this.sound?.isPlaying??!1}get duration(){return this.sound?.buffer?.duration}get time01(){const e=this.duration;return e&&this.sound?this.sound?.context.currentTime/e:0}set time01(e){const t=this.duration;t&&this.sound&&(this.time=e*t)}get time(){return this.sound?.source?this.sound.source?.context.currentTime-this._lastContextTime+this.sound.offset:0}set time(e){if(this.sound){if(e===this.sound.offset)return;const t=this.isPlaying;this.stop(),this.sound.offset=e,t&&this.play()}}get loop(){return this.sound&&(this._loop=this.sound.getLoop()),this._loop}set loop(e){this._loop=e,this.sound&&this.sound.setLoop(e)}get spatialBlend(){return this._spatialBlend}set spatialBlend(e){e!==this._spatialBlend&&(this._spatialBlend=e,this._needUpdateSpatialDistanceSettings=!0)}get minDistance(){return this._minDistance}set minDistance(e){this._minDistance!==e&&(this._minDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get maxDistance(){return this._maxDistance}set maxDistance(e){this._maxDistance!==e&&(this._maxDistance=e,this._needUpdateSpatialDistanceSettings=!0)}_spatialBlend=0;_minDistance=1;_maxDistance=100;get volume(){return this._volume}set volume(e){this._volume=e,this.sound&&!this.context.application.muted&&(Ot&&console.log(this.name,"audio set volume",e),this.sound.setVolume(e))}_volume=1;set pitch(e){this.sound&&this.sound.setPlaybackRate(e)}get pitch(){return this.sound?this.sound.getPlaybackRate():1}rollOffMode=0;_loop=!1;sound=null;helper=null;wasPlaying=!1;audioLoader=null;shouldPlay=!1;_lastClipStartedLoading=null;_audioElement=null;get Sound(){if(!this.sound&&Ks.userInteractionRegistered){let e=this.gameObject.getComponent(To)??this.context.mainCamera.getComponent(To)??za(To,this.context,!1);!e&&this.context.mainCamera&&(e=this.context.mainCamera.addComponent(To)),e?.listener?(this.sound=new TS(e.listener),this.gameObject?.add(this.sound)):Ot&&console.warn("No audio listener found in scene - can not play audio")}return this.sound}get ShouldPlay(){return this.shouldPlay}get audioContext(){return this.sound?.context}awake(){Ot&&console.log("[AudioSource]",this),this.audioLoader=new mm,this.playOnAwake&&(this.shouldPlay=!0),this.preload&&typeof this.clip=="string"&&this.audioLoader.load(this.clip,this.createAudio,()=>{},console.error)}onEnable(){this.sound&&this.gameObject.add(this.sound),Ks.userInteractionRegistered?this.playOnAwake&&this.context.application.isVisible&&this.play():Ks.registerWaitForAllowAudio(()=>{this.enabled&&!this.destroyed&&this.shouldPlay&&this.onNewClip(this.clip)}),globalThis.addEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.addEventListener(rg.MuteChanged,this.onApplicationMuteChanged)}onDisable(){globalThis.removeEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.removeEventListener(rg.MuteChanged,this.onApplicationMuteChanged),this.pause()}onVisibilityChanged=()=>{switch(document.visibilityState){case"hidden":(this.playInBackground===!1||G.isMobileDevice())&&(this.wasPlaying=this.isPlaying,this.isPlaying&&this.pause());break;case"visible":Ot&&console.log("visible",this.enabled,this.playOnAwake,!this.isPlaying,Ks.userInteractionRegistered,this.wasPlaying),this.enabled&&this.playOnAwake&&!this.isPlaying&&Ks.userInteractionRegistered&&this.wasPlaying&&this.play();break}};onApplicationMuteChanged=()=>{this.context.application.muted?this.sound?.setVolume(0):this.sound?.setVolume(this.volume)};createAudio=e=>{if(this.destroyed){Ot&&console.warn("AudioSource destroyed, not creating audio",this.name);return}Ot&&console.log("AudioBuffer finished loading",e);const t=this.Sound;if(!t){Ot&&console.warn("Failed getting sound?",this.name);return}t.isPlaying&&t.stop(),e&&t.setBuffer(e),t.loop=this._loop,this.context.application.muted?t.setVolume(0):t.setVolume(this.volume),t.autoplay=this.shouldPlay&&Ks.userInteractionRegistered,this.applySpatialDistanceSettings(),t.isPlaying&&t.stop(),Ks.registerWaitForAllowAudio(this.__onAllowAudioCallback)};__onAllowAudioCallback=()=>{this.shouldPlay&&this.play()};applySpatialDistanceSettings(){const e=this.sound;if(!e)return;this._needUpdateSpatialDistanceSettings=!1;const t=j.lerp(10*this._maxDistance/Math.max(1e-4,this.spatialBlend),this._minDistance,this.spatialBlend);switch(Ot&&console.log(this.name,this._minDistance,this._maxDistance,this.spatialBlend,"Ref distance="+t),e.setRefDistance(t),e.setMaxDistance(Math.max(.01,this._maxDistance)),this.rollOffMode){case 0:e.setDistanceModel("exponential");break;case 1:e.setDistanceModel("linear");break;case 2:console.warn("Custom rolloff for AudioSource is not supported: "+this.name);break}this.spatialBlend>0?Ot&&!this.helper&&(this.helper=new jC(e,e.getRefDistance()),e.add(this.helper)):this.helper&&this.helper.parent&&this.helper.removeFromParent()}async onNewClip(e){if(e&&(this.clip=e),typeof e=="string")if(Ot&&console.log(e),e.endsWith(".mp3")||e.endsWith(".wav")){if(this.audioLoader||(this.audioLoader=new mm),this.shouldPlay=!0,this._lastClipStartedLoading===e){Ot&&console.log("Is currently loading:",this._lastClipStartedLoading,this);return}this._lastClipStartedLoading=e,Ot&&console.log("load audio",e);const t=await this.audioLoader.loadAsync(e).catch(console.error);if(this.destroyed)return;this._lastClipStartedLoading===e&&(this._lastClipStartedLoading=null),t&&this.createAudio(t)}else console.warn("Unsupported audio clip type",e);else this.shouldPlay=!0,this.createAudio()}play(e=void 0){!e&&this.clip&&(e=this.clip),e!==void 0&&typeof e!="string"&&!(e instanceof MediaStream)&&(A()&&console.warn("Called play on AudioSource with unknown argument type:",e+`
|
|
962
|
+
Using the assigned clip instead:`,this.clip),e=this.clip);let t=!this.sound||e&&e!==this.clip;if(typeof e=="string"&&!this.audioLoader&&(t=!0),(e instanceof MediaStream||typeof e=="string")&&(this.clip=e),t){this.shouldPlay=!0,this.onNewClip(e);return}if(this.shouldPlay=!0,this._hasEnded=!1,Ot&&console.log("play",this.sound?.getVolume(),this.sound),this.sound&&!this.sound.isPlaying){const i=this.context.application.muted;i&&this.sound.setVolume(0),this.gameObject?.add(this.sound),this.clip instanceof MediaStream?(this.sound.setMediaStreamSource(this.clip),this._audioElement||(this._audioElement=document.createElement("audio"),this._audioElement.style.display="none"),this._audioElement.parentNode||this.context.domElement.shadowRoot?.append(this._audioElement),this._audioElement.srcObject=this.clip,this._audioElement.autoplay=!1):(this._audioElement&&this._audioElement.remove(),this.sound.play(i?.1:0))}}pause(){Ot&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.isPlaying&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,this.sound.pause()),this._audioElement?.remove()}stop(){Ot&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,Ot&&console.log(this._lastContextTime),this.sound.stop()),this._audioElement?.remove()}_lastContextTime=0;_hasEnded=!0;_needUpdateSpatialDistanceSettings=!1;update(){this.helper&&(this.isPlaying&&this.helper.update(),this.helper.visible=this.isPlaying),this._needUpdateSpatialDistanceSettings&&this.applySpatialDistanceSettings(),this.sound&&!this.sound.isPlaying&&this.shouldPlay&&!this._hasEnded&&(this._hasEnded=!0,Ot&&console.log("Audio clip ended",this.clip),this.dispatchEvent(new CustomEvent("ended",{detail:this})))}};Cn([u(URL)],Ki.prototype,"clip",2),Cn([u()],Ki.prototype,"playOnAwake",2),Cn([u()],Ki.prototype,"preload",2),Cn([u()],Ki.prototype,"playInBackground",2),Cn([u()],Ki.prototype,"loop",1),Cn([u()],Ki.prototype,"spatialBlend",1),Cn([u()],Ki.prototype,"minDistance",1),Cn([u()],Ki.prototype,"maxDistance",1),Cn([u()],Ki.prototype,"volume",1),Cn([u()],Ki.prototype,"pitch",1),Cn([u()],Ki.prototype,"rollOffMode",2);let Mi=Ki;const PR=x("debugavatar");class Le extends R{static getAvatar(e){return e>=0&&e<Le.instances.length?Le.instances[e]:null}static instances=[];static onAvatarMarkerCreated(e){return Le._onNewAvatarMarkerAdded.push(e),e}static onAvatarMarkerDestroyed(e){return Le._onAvatarMarkerDestroyed.push(e),e}static _onNewAvatarMarkerAdded=[];static _onAvatarMarkerDestroyed=[];connectionId;avatar;awake(){Le.instances.push(this),PR&&console.log(this);for(const e of Le._onNewAvatarMarkerAdded)e({avatarMarker:this,gameObject:this.gameObject})}onDestroy(){Le.instances.splice(Le.instances.indexOf(this),1);for(const e of Le._onAvatarMarkerDestroyed)e({avatarMarker:this,gameObject:this.gameObject})}isLocalAvatar(){return this.connectionId===this.context.connection.connectionId}}class Ir{static Pois=[];static LastChangeTime=0;static Add(e,t,i=null){if(t){for(const n of this.Pois)if(n.obj===t)return;this.Pois.push({obj:t,avatar:i}),this.LastChangeTime=e.time.time}}static Remove(e,t){if(t){for(const i of this.Pois)if(i.obj===t){this.Pois.splice(this.Pois.indexOf(i),1),this.LastChangeTime=e?.time.time??N.Current?.time.time;return}}}}class OR{guid;position=new b}class Lc extends R{set controlledTarget(e){this.target=e;const t=C.get("MoveRandom");if(t&&this.target){const i=w.getComponent(this.target,t);i&&i.destroy()}}target=null;avatar=null;_model=null;_targetModel=new OR;_currentTargetObject=null;_lastUpdateTime=0;_lookDuration=0;_lastPoiChangedTime=0;awake(){if(this.avatar=w.getComponentInParent(this.gameObject,Le),this.avatar){const e=w.getComponentInParent(this.gameObject,Le);this._model=new dg(this.context.connection,this.guid),e?.isLocalAvatar&&this._model.requestOwnership()}this.context.connection.beginListen("avatar-look-target-changed",e=>{this.target&&e&&e.guid===this.avatar?.guid&&mt(this.target,e.position)})}update(){if((!this.context.connection.isConnected||this._model?.hasOwnership)&&(Ir.LastChangeTime!==this._lastPoiChangedTime&&(this._lastPoiChangedTime=Ir.LastChangeTime,this._lookDuration=0),this.selectTarget(),this._currentTargetObject&&this.context.time.frameCount%10===0&&this.target)){const e=K(this._currentTargetObject);mt(this.target,e),this.context.connection.isConnected&&this.avatar&&(this.context.connection.send("avatar-look-target-changed",this._targetModel),this._targetModel.guid=this.avatar.guid,this._targetModel.position.copy(e))}}selectTarget(){if(this.context.time.time-this._lastUpdateTime>this._lookDuration){this._lastUpdateTime=this.context.time.time,this._lookDuration=Math.random()*.5+.2;const e=Ir.Pois;if(e.length>0){const t=e[Math.floor(Math.random()*e.length)];if(t&&t.obj){if(t.avatar&&t.avatar===this.avatar)return;this._currentTargetObject=t.obj}}}}}function Ex(o){const e=o;return!!(e.parser&&e.parser.json)}var Tu=(o=>(o[o.None=0]="None",o[o.DontExport=1]="DontExport",o))(Tu||{});function Ax(o){return o&&o.isComponent}const kR=Symbol("object"),bf=new xi(()=>new b,20);class Ix{_point;_normal;_tangentVelocity;distance;impulse;friction;get point(){return bf.get().set(this._point.x,this._point.y,this._point.z)}get normal(){return bf.get().set(this._normal.x,this._normal.y,this._normal.z)}get tangentVelocity(){return bf.get().set(this._tangentVelocity.x,this._tangentVelocity.y,this._tangentVelocity.z)}constructor(e,t,i,n,s,r){this._point=e,this.distance=t,this._normal=i,this.impulse=n,this.friction=s,this._tangentVelocity=r}}class Lx{contacts;constructor(e,t,i){this.me=e,this._collider=t,this._gameObject=t.gameObject,this.contacts=i}me;_collider;get collider(){return this._collider}_gameObject;get gameObject(){return this._gameObject}get rigidBody(){return this.collider?.attachedRigidbody}}class jx{object;collider;constructor(e,t){this.object=e,this.collider=t}}const je=x("debugnetworkingstreams");var Xn=(o=>(o.Connected="peer-user-connected",o.StreamReceived="receive-stream",o.StreamEnded="call-ended",o.Disconnected="peer-user-disconnected",o.UserJoined="user-joined",o))(Xn||{});class _f{type="call-ended";userId;direction;constructor(e,t){this.userId=e,this.direction=t}}class Dx{type="receive-stream";userId;stream;target;constructor(e,t,i){this.userId=e,this.stream=t,this.target=i}}class MR{guid;peerId;dontSave=!0;constructor(e,t){this.guid=e.id,this.peerId=t}}var Bx=(o=>(o.Incoming="incoming",o.Outgoing="outgoing",o))(Bx||{});class RR extends gm{peerId;userId;direction;call;get stream(){return this._stream}_stream=null;_isDisposed=!1;close(){this._isDisposed||(this._isDisposed=!0,this.call.close(),Qn(this._stream))}get isOpen(){return this.call.peerConnection?.connectionState==="connected"}get isOpening(){return this.call.peerConnection?.connectionState==="connecting"}get isClosed(){return!this.isOpen||this._isDisposed}constructor(e,t,i,n=null){super(),this.peerId=t.peer,this.userId=e,this.call=t,this.direction=i,this._stream=n,t.on("stream",s=>{if(je&&console.log("Receive stream",`
|
|
963
|
+
Audio:`,s.getAudioTracks(),`
|
|
964
|
+
Video:`,s.getVideoTracks()),this._stream=s,i==="incoming"){const r=new Dx(e,s,this);this.dispatchEvent(r)}}),t.on("close",()=>{this.dispatchEvent(new _f(e,i))})}}function Fx(o){return o=o.replace("a=fmtp:111 minptime=10;useinbandfec=1","a=fmtp:111 ptime=5;useinbandfec=1;stereo=1;maxplaybackrate=48000;maxaveragebitrat=128000;sprop-stereo=1"),o}class ns extends gm{static instances=new Map;static getOrCreate(e,t){if(ns.instances.has(t))return ns.instances.get(t);const i=new ns(e,t);return ns.instances.set(t,i),i}getMyPeerId(){if(this.context.connection.connectionId)return this.getPeerIdFromUserId(this.context.connection.connectionId)}getPeerIdFromUserId(e){return this.id+"-"+e}getUserIdFromPeerId(e){return e.substring(this.id.length+1)}makeCall(e,t){if(!t?.id){je?console.warn("Can not make a call: mediastream has no id or is undefined"):console.debug("Can not make a call: mediastream has no id or is undefined");return}const i={metadata:{userId:this.context.connection.connectionId,streamId:t.id},sdpTransform:s=>Fx(s)},n=this._peer?.call(e,t,i);if(n){const s=this.registerCall(n,"outgoing",t);return je&&console.warn(`\u{1F4DE} CALL ${e}`,`
|
|
965
|
+
Outgoing:`,this._outgoingCalls,`
|
|
966
|
+
Incoming:`,this._incomingCalls),s}else je&&console.error("Failed to make call",e,t,this._peer)}closeAll(){for(const e of this._incomingCalls)e.close();for(const e of this._outgoingCalls)e.close();this.updateCalls()}updateCalls=()=>{for(let e=this._incomingCalls.length-1;e>=0;e--){const t=this._incomingCalls[e];t.isClosed&&!t.isOpening&&this._incomingCalls.splice(e,1)}for(let e=this._outgoingCalls.length-1;e>=0;e--){const t=this._outgoingCalls[e];let i=!1;t.isClosed&&!t.isOpening&&(t.stream?.active?je&&console.warn("!!! Stream is still active, don't remove call",t.userId,"Your id: "+this.context.connection.connectionId):(je&&console.warn("!!! Remove closed call",t.userId),i=!0)),this.context.connection.userIsInRoom(t.userId)===!1&&(je&&console.warn("!!! User is not in room anymore, remove call",t.userId),i=!0),i&&(t.close(),this._outgoingCalls.splice(e,1))}};get peer(){return this._peer}get incomingCalls(){return this._incomingCalls}id;context;_incomingCalls=[];_outgoingCalls=[];_peer;constructor(e,t){super(),this.context=e,this.id=t,this.setupPeer();const i=Object.getOwnPropertyDescriptor(navigator,"getUserMedia")?.writable;try{i?navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia:je&&console.warn("[PeerJs] getUserMedia is not writable")}catch(n){je&&console.error("[PeerJs] Error setting getUserMedia",n)}}_enabled=!1;_enabledPeer=!1;onConnectRoomFn=this.onConnectRoom.bind(this);enable(){this._enabled||(this._enabled=!0,this.context.connection.beginListen(te.JoinedRoom,this.onConnectRoomFn),this.subscribePeerEvents())}disable(){this._enabled&&(this._enabled=!1,this.context.connection.stopListen(te.JoinedRoom,this.onConnectRoomFn),this.unsubscribePeerEvents())}onConnectRoom(){this.setupPeer()}setupPeer(){if(this.context.connection.connectionId&&!this._enabledPeer){if(this._enabledPeer=!0,!this._peer){const e=this.getMyPeerId();e?this._peer=C_(e):console.error("Failed to setup peerjs because we dont have a connection id",this.context.connection.connectionId)}this._enabled&&this.subscribePeerEvents()}}subscribePeerEvents(){this._peer&&(this._peer.on("open",this.onPeerConnect),this._peer.on("close",this.onPeerClose),this._peer.on("call",this.onPeerReceivingCall),this._peer.on("disconnected",this.onPeerDisconnected),this._peer.on("error",this.onPeerError))}unsubscribePeerEvents(){this._peer&&(this._peer.off("open",this.onPeerConnect),this._peer.off("close",this.onPeerClose),this._peer.off("call",this.onPeerReceivingCall),this._peer.off("disconnected",this.onPeerDisconnected),this._peer.off("error",this.onPeerError))}onPeerConnect=e=>{if(je&&console.log("PEER opened as",e),e===null){console.error("Peer connection failed",e);return}this.context.connection.send("peer-user-connected",new MR(this,e))};onPeerClose=()=>{je&&console.log("PEER closed"),this.updateCalls()};onPeerDisconnected=()=>{je&&console.log("PEER disconnected"),this.updateCalls()};onPeerError=e=>{je&&console.error("PEER error",e)};onPeerReceivingCall=e=>{e.answer(void 0,{sdpTransform:t=>Fx(t)}),this.registerCall(e,"incoming",null)};registerCall(e,t,i){const n=e.metadata;(!n||!n.userId)&&console.error("Missing call metadata",e);const s=n.userId;t==="incoming"&&je?console.warn("\u2190 Receive call from",e.metadata,e.connectionId):je&&console.warn("\u2192 Make call to",e.metadata);const r=t==="incoming"?this._incomingCalls:this._outgoingCalls,a=new RR(s,e,t,i);return r.push(a),e.on("error",l=>{console.error("Call error",l)}),e.on("close",()=>{je&&console.log("Call ended",e.metadata);const l=r.indexOf(a);l!==-1&&r.splice(l,1),a.close(),this.dispatchEvent(new _f(s,t))}),a.addEventListener("call-ended",l=>{this.dispatchEvent(l)}),t==="incoming"&&(a.addEventListener("receive-stream",l=>{this.dispatchEvent(l)}),e.on("stream",()=>{je&&console.log("Received stream for call",e.metadata);let l=0;const c=setInterval(()=>{const h=l===0;!a.isOpen&&h&&(je&&console.warn("Close call because stream is not active",e.metadata),l+=1,clearInterval(c),a.close())},2e3)})),a}}class rd extends gm{static create(e,t){const i=ns.getOrCreate(e.context,t||e.context.connection.connectionId||e.guid);return new rd(e.context,i)}context;peer;_sendingStreams=new Map;debug=!1;constructor(e,t){if(super(),Ax(e)){const i=e;e=i.context,t=ns.getOrCreate(i.context,i.guid)}else typeof t=="string"&&(t=ns.getOrCreate(e,t));if(e){if(!(e instanceof N))throw new Error("Failed to create NetworkedStreams because context is not an instance of Context")}else throw new Error("Failed to create NetworkedStreams because context is undefined");if(!t)throw new Error("Failed to create NetworkedStreams because peer is undefined");this.context=e,this.peer=t,je&&(this.debug=!0)}startSendingStream(e){this._sendingStreams.has(e)?console.warn("Received start sending stream with stream that is already being sent"):(this._sendingStreams.set(e,[]),this.updateSendingCalls())}stopSendingStream(e){if(e){const t=this._sendingStreams.get(e);if(t){for(const i of t)i.close();t.length=0}this._sendingStreams.delete(e),t&&this.debug&&this.debugLogCurrentState()}this.updateSendingCalls()}_enabled=!1;get enabled(){return this._enabled}enable(){this._enabled||(this._enabled=!0,this.peer.enable(),this.peer.addEventListener("receive-stream",this.onCallStreamReceived),this.peer.addEventListener("call-ended",this.onCallEnded),this.context.connection.beginListen("peer-user-connected",this.onUserConnected),this.context.connection.beginListen(te.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(te.UserJoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(te.UserLeftRoom,this.onUserLeft),this.context.connection.beginListen(te.LeftRoom,this.onLeftRoom),this._tickIntervalId=setInterval(this.tick,5e3))}disable(){this._enabled&&(this._enabled=!1,this.peer.disable(),this.peer.removeEventListener("receive-stream",this.onCallStreamReceived),this.peer.removeEventListener("call-ended",this.onCallEnded),this.context.connection.stopListen("peer-user-connected",this.onUserConnected),this.context.connection.stopListen(te.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(te.UserJoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(te.UserLeftRoom,this.onUserLeft),this.context.connection.stopListen(te.LeftRoom,this.onLeftRoom),this._tickIntervalId!=null&&(clearInterval(this._tickIntervalId),this._tickIntervalId=void 0))}_tickIntervalId;tick=()=>{this.updateSendingCalls()};onJoinedRoom=e=>{this._sendingStreams.size>0&&(this.debug&&console.warn(`${e?.userId?`User ${e.userId}`:"You"} joined room`,e,this._sendingStreams.size),this.updateSendingCalls())};onLeftRoom=e=>{this.debug&&console.warn(`${e?.userId||"You"} left room`,e),this.stopCallsToUsersThatAreNotInTheRoomAnymore(),this.peer.closeAll()};onCallStreamReceived=e=>{this.debug&&console.log("Call with "+e.userId+" started"),this.dispatchEvent({type:"receive-stream",target:this,stream:e.stream,userId:e.userId}),this.debug&&this.debugLogCurrentState()};onCallEnded=e=>{this.debug&&console.log("Call with "+e.userId+" ended"),this.dispatchEvent(e),this.debug&&this.debugLogCurrentState()};onUserConnected=e=>{if(this.peer.id===e.guid){this.debug&&console.log("PEER USER CONNECTED",e.guid,e,this._sendingStreams.size);const t=this._sendingStreams.keys().next().value;this.peer.makeCall(e.peerId,t)}else je&&console.log("Unknown user connected",e.guid,e.peerId)};onUserLeft=e=>{this.debug&&console.log("User left room: "+e.userId),this.stopCallsToUsersThatAreNotInTheRoomAnymore()};updateSendingCalls(){const e=this.context.connection.connectionId;for(const t of this._sendingStreams.keys()){const i=this._sendingStreams.get(t)||[];for(const n of this.context.connection.usersInRoom()){if(n===e)continue;const s=this.peer.getPeerIdFromUserId(n);if(i.find(r=>r.peerId===s&&r.direction==="outgoing"&&!r.isClosed&&r.stream?.active))je&&console.debug("Already have a call with user "+n+" / peer "+s);else{const r=this.peer.makeCall(s,t);r&&i.push(r)}}this._sendingStreams.set(t,i)}this.stopCallsToUsersThatAreNotInTheRoomAnymore()}stopCallsToUsersThatAreNotInTheRoomAnymore(){for(const e of this._sendingStreams.keys()){const t=this._sendingStreams.get(e);if(t)for(let i=t.length-1;i>=0;i--){const n=t[i];this.context.connection.userIsInRoom(n.userId)?je&&(this.context.connection.connectionId===n.userId?console.warn(`You are still in the room [${i}] ${n.userId}`):console.log(`User is still in room [${i}] ${n.userId}`)):(je&&console.log(`Remove call ${[i]} to user that is not in room anymore ${n.userId}`),n.close(),t.splice(i,1))}}this.peer.updateCalls(),this.debug&&this.debugLogCurrentState()}debugLogCurrentState(){console.warn(`You (${this.context.connection.connectionId}) are currently sending ${this._sendingStreams.size} and receiving ${this.peer.incomingCalls.length} calls (${this.peer.incomingCalls.map(e=>e.userId).join(", ")})`,this.peer.incomingCalls)}}function Qn(o){if(o&&o instanceof MediaStream)for(const e of o.getTracks())e.stop()}var TR=Object.defineProperty,vf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&TR(e,t,n),n};const ER="noVoip",AR=x("debugvoip");class Os extends R{autoConnect=!0;runInBackground=!0;createMenuButton=!0;debug=!1;_net;_menubutton;awake(){AR&&(this.debug=!0),this.debug&&(console.log("VOIP debugging: press 'v' to toggle mute or 'c' to toggle connect/disconnect"),window.addEventListener("keydown",async e=>{switch(e.key.toLowerCase()){case"v":console.log("MUTE?",!this.isMuted),this.setMuted(!this.isMuted);break;case"c":this.isSending?this.disconnect():this.connect();break}}),window.addEventListener("blur",()=>{console.log("VOIP: MUTE ON BLUR"),this.setMuted(!0)}),window.addEventListener("focus",()=>{console.log("VOIP: UNMUTE ON FOCUS"),this.setMuted(!1)}))}onEnable(){this._net||(this._net=rd.create(this)),this.debug&&(this._net.debug=!0),this._net.addEventListener(Xn.StreamReceived,this.onReceiveStream),this._net.addEventListener(Xn.StreamEnded,this.onStreamEnded),this._net.enable(),this.autoConnect&&this.context.connection.isConnected&&this.connect(),this.context.connection.beginListen(te.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(te.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.addEventListener("visibilitychange",this.onVisibilityChanged)}onDisable(){this._net&&(this._net.stopSendingStream(this._outputStream),this._net.removeEventListener(Xn.StreamReceived,this.onReceiveStream),this._net.removeEventListener(Xn.StreamEnded,this.onStreamEnded),this._net?.disable()),this.context.connection.stopListen(te.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(te.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.removeEventListener("visibilitychange",this.onVisibilityChanged)}onDestroy(){this._menubutton?.remove(),this._menubutton=void 0}_allowSending=!0;_outputStream=null;get isSending(){return this._outputStream!=null&&this._outputStream.active}async connect(e){if(!this._net)return console.error("Cannot connect to voice chat - NetworkedStreams not initialized. Make sure the component is enabled before calling this method."),!1;if(this.context.connection.isConnected){if(!await G.microphonePermissionsGranted())return console.error("Cannot connect to voice chat - microphone permissions not granted"),this.updateButton(),!1}else return console.error("Cannot connect to voice chat - not connected to server"),this.updateButton(),!1;return this._allowSending=!0,this._net?.stopSendingStream(this._outputStream),Qn(this._outputStream),this._outputStream=await this.getAudioStream(e),this._outputStream?(this.debug&&console.log("VOIP: Got audio stream"),this._net?.startSendingStream(this._outputStream),this.updateButton(),!0):(this.updateButton(),await G.microphonePermissionsGranted()?console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions"):tc("Microphone permissions not granted: Please grant microphone permissions to use voice chat"),(this.debug||A())&&console.log("VOIP: Failed to get audio stream"),!1)}disconnect(e){e?.remember&&(this._allowSending=!1),this._net?.stopSendingStream(this._outputStream),Qn(this._outputStream),this._outputStream=null,this.updateButton()}setMuted(e){const t=this._outputStream?.getAudioTracks();if(t)for(const i of t)i.enabled=!e}get isMuted(){if(this._outputStream===null)return!1;const e=this._outputStream?.getAudioTracks();if(e){for(const t of e)if(!t.enabled)return!0}return!1}async updateButton(){if(this.createMenuButton){if(this._menubutton||(this._menubutton=document.createElement("button"),this._menubutton.addEventListener("click",()=>{this.isSending?this.disconnect({remember:!0}):this.connect(),G.microphonePermissionsGranted().then(e=>{e||ge("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.")})})),this._menubutton){this.context.menu.appendChild(this._menubutton),this.activeAndEnabled?this._menubutton.style.display="":this._menubutton.style.display="none",this._menubutton.title=this.isSending?"Click to disable your microphone":"Click to enable your microphone";let e=(this.isSending,""),t=this.isSending?"mic":"mic_off";await G.microphonePermissionsGranted()||(e="No Permission",t="mic_off",this._menubutton.title="Microphone permissions not granted. Please allow your browser to use the microphone to be able to talk. This can usually be done in the addressbar of the webpage."),this._menubutton.innerText=e,this._menubutton.prepend(Ct(t)),this.context.connection.isConnected==!1?this._menubutton.setAttribute("disabled",""):this._menubutton.removeAttribute("disabled")}}else this.activeAndEnabled||this._menubutton?.remove()}getFrequency(e){return this.unsupported_getfrequency||(this.unsupported_getfrequency=!0,A()&&ge("VOIP: getFrequency is currently not supported"),console.warn("VOIP: getFrequency is currently not supported")),null}async getAudioStream(e){if(!navigator.mediaDevices.getUserMedia)return console.error("No getDisplayMedia support"),null;const t=async n=>await navigator.mediaDevices.getUserMedia({audio:n??!0,video:!1}).catch(s=>(console.warn("VOIP failed getting audio stream",s),null)),i=await t(e);if(!i)return null;if(G.isiOS()&&e?.deviceId===void 0){const n=(await navigator.mediaDevices.enumerateDevices()).find(s=>(s.kind==="audioinput"||s.kind==="audiooutput")&&!s.label.includes("iPhone"));if(n){const s=Object.assign({},e);return s.deviceId=n.deviceId,await t(s)}}return i}onJoinedRoom=async()=>{this.debug&&console.log("VOIP: Joined room"),await zn(300),this.autoConnect&&!this.isSending&&this._allowSending&&this.connect()};onLeftRoom=()=>{this.debug&&console.log("VOIP: Left room"),this.disconnect();for(const e of this._incomingStreams.values())Qn(e.srcObject);this._incomingStreams.clear()};_incomingStreams=new Map;onReceiveStream=e=>{const t=e.target.userId,i=e.stream;let n=this._incomingStreams.get(t);n||(n=new Audio,this._incomingStreams.set(t,n)),n.srcObject=i,n.setAttribute("autoplay","true"),In.registerWaitForInteraction(()=>{n?.play().catch(s=>{console.error("VOIP: Failed to play audio",s)})})};onStreamEnded=e=>{const t=this._incomingStreams.get(e.userId);Qn(t?.srcObject),this._incomingStreams.delete(e.userId)};onEnabledChanged=()=>{for(const e of this._incomingStreams){const t=e[1];t.muted=!this.enabled}};onVisibilityChanged=()=>{if(this.runInBackground)return;const e=document.visibilityState!=="visible";this.setMuted(e);for(const t of this._incomingStreams){const i=t[1];i.muted=e}}}vf([u()],Os.prototype,"autoConnect"),vf([u()],Os.prototype,"runInBackground"),vf([u()],Os.prototype,"createMenuButton");var IR=Object.defineProperty,zx=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&IR(e,t,n),n};const LR=x("debugmouth");class jc extends R{idle=[];talking=[];marker=null;voip=null;lastMouthChangeTime=0;mouthChangeLength=0;awake(){setTimeout(()=>{this.voip=w.findObjectOfType(Os,this.context),this.marker||(this.marker=w.getComponentInParent(this.gameObject,Le))},3e3)}update(){if(!this.voip||this.context.time.frameCount%10!==0)return;let e=this.marker?.connectionId??null;if(!e){LR&&(e=null);return}const t=this.voip.getFrequency(e)??0;this.updateLips(t)}updateLips(e){if(this.context.time.time-this.lastMouthChangeTime>this.mouthChangeLength){if(this.mouthChangeLength=.05+Math.random()*.1,this.talking&&this.talking.length>0&&e>30){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.talking.length);this.setMouthShapeActive(this.talking,t)}else if(this.idle.length>0&&this.context.time.time-this.lastMouthChangeTime>.5){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.idle.length);this.setMouthShapeActive(this.idle,t)}}}setMouthShapeActive(e,t){if(e){e!=this.idle?this.idle.map(i=>i.visible=!1):this.talking.map(i=>i.visible=!1);for(let i=0;i<e.length;i++){const n=e[i];n&&(n.visible=i===t)}}}}zx([u(k)],jc.prototype,"idle"),zx([u(k)],jc.prototype,"talking");class xf extends R{voip=null;marker=null;_startPosition=null;awake(){this.voip=w.findObjectOfType(Os,this.context),this.marker=w.getComponentInParent(this.gameObject,Le)}update(){if(!this.voip||!this.marker||this.context.time.frameCount%10!==0)return;const e=this.marker.connectionId,t=this.voip.getFrequency(e);if(t==null)return;this._startPosition||(this._startPosition=this.gameObject.position.clone());const i=t/100;this.gameObject.position.y=this._startPosition.y+i*.07}}var jR=Object.defineProperty,DR=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&jR(e,t,n),n};const Xa=x("debugxrflags"),Ux=x("disablexrflags");Ux&&console.warn("XRFlags are disabled");var Yn=(o=>(o[o.Never=0]="Never",o[o.Browser=1]="Browser",o[o.AR=2]="AR",o[o.VR=4]="VR",o[o.FirstPerson=8]="FirstPerson",o[o.ThirdPerson=16]="ThirdPerson",o[o.All=4294967295]="All",o))(Yn||{});class Jt{static Global=new Jt;Mask=17;Has(e){return(this.Mask&e)!==0}Set(e){Xa&&console.warn("Set XR flag state to",e),this.Mask=e,Ji.Apply()}Enable(e){this.Mask|=e,Ji.Apply()}Disable(e){this.Mask&=~e,Ji.Apply()}Toggle(e){this.Mask^=e,Ji.Apply()}EnableAll(){this.Mask=-1,Ji.Apply()}DisableAll(){this.Mask=0,Ji.Apply()}}const Nx=class Ko extends R{static registry=[];static Apply(){for(const e of this.registry)e.UpdateVisible(Jt.Global)}static firstApply;static buffer=new Jt;visibleIn;awake(){Ko.registry.push(this)}onEnable(){Ko.firstApply?this.UpdateVisible(Jt.Global):(Ko.firstApply=!0,Ko.Apply())}onDestroy(){const e=Ko.registry.indexOf(this);e>=0&&Ko.registry.splice(e,1)}get isOn(){return this.gameObject.visible}UpdateVisible(e=null){if(Ux)return;let t;const i=e;if(i&&typeof i=="number"&&(console.assert(typeof i=="number","XRFlag.UpdateVisible: state must be a number",i),Xa&&console.log(i),Ko.buffer.Mask=i,e=Ko.buffer),e instanceof Jt?(Xa&&console.warn(this.name,"use passed in mask",e.Mask,this.visibleIn),t=e.Has(this.visibleIn)):(Xa&&console.log(this.name,"use global mask"),Jt.Global.Has(this.visibleIn)),t!==void 0)if(t)Xa&&console.log(this.name,"is visible",this.gameObject.uuid),w.setActive(this.gameObject,!0);else{if(Xa&&console.log(this.name,"is not visible",this.gameObject.uuid),!this.gameObject.visible)return;this.gameObject.visible=!1}}};DR([u()],Nx.prototype,"visibleIn");let Ji=Nx;var BR=Object.defineProperty,Eu=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&BR(e,t,n),n};class Lr extends R{eyes=[];lastBlinkTime=0;blinkLength=0;eyesOpen=!0;state=null;awake(){this.state=w.getComponentInParent(this.gameObject,Ji)}update(){if(!(!this.gameObject||!this.gameObject.visible||!this.eyes||!Array.isArray(this.eyes)||this.eyes.length===0)&&this.context.time.time-this.lastBlinkTime>this.blinkLength){if(this.lastBlinkTime=this.context.time.time,this.state&&!this.state.isOn||!this.activeAndEnabled)return;if(this.eyesOpen=!this.eyesOpen,this.blinkLength=Math.random(),this.eyesOpen?(this.blinkLength*=3,this.blinkLength+=.5,Math.random()<.1&&(this.blinkLength=.1+Math.random()*.2)):(this.blinkLength*=Math.random()*.2,this.blinkLength+=.1),Math.random()<.1&&(this.blinkLength*=3),this.blinkLength=Math.max(.2,this.blinkLength),this.blinkLength=Math.min(3,this.blinkLength),this.eyes)for(const e of this.eyes)e&&(e.visible=this.eyesOpen)}}}Eu([u(k)],Lr.prototype,"eyes"),Eu([u()],Lr.prototype,"lastBlinkTime"),Eu([u()],Lr.prototype,"blinkLength"),Eu([u()],Lr.prototype,"eyesOpen");var FR=Object.defineProperty,wf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&FR(e,t,n),n};const Au=class J1 extends R{head=null;eyes=null;target=null;brain=null;awake(){this.brain||(this.brain=w.getComponentInParent(this.gameObject,Lc)),this.brain||(this.brain=w.addComponent(this.gameObject,Lc)),this.brain&&this.target&&(this.brain.controlledTarget=this.target)}vec=new b;static forward=new b(0,0,1);currentTargetPoint=new b;update(){const e=this.target;if(e&&this.head){const t=this.eyes;if(t){const i=K(e);this.currentTargetPoint.lerp(i,this.context.time.deltaTime/.1);const n=K(this.head),s=this.vec.copy(this.currentTargetPoint).sub(n).normalize();if(s.length()<.1)return;const r=J1.forward;if(r.set(0,0,1),r.applyQuaternion(be(this.head)),r.dot(s)>.45)for(let a=0;a<t.length;a++)t[a].lookAt(this.currentTargetPoint)}}}};wf([u(k)],Au.prototype,"head"),wf([u(k)],Au.prototype,"eyes"),wf([u(k)],Au.prototype,"target");let Sf=Au;var zR=Object.defineProperty,Cf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&zR(e,t,n),n};class Qa extends R{length=1;depthTest=!0;isGizmo=!1;_axes=null;onEnable(){if(this.isGizmo&&!gc)return;this._axes||(this._axes=new _i(this.length)),this._axes.layers.disableAll(),this._axes.layers.set(this.layer),this.gameObject.add(this._axes);const e=this._axes.material;e&&e.depthTest!==void 0&&(e.depthTest=this.depthTest)}onDisable(){this._axes&&this.gameObject.remove(this._axes)}}Cf([u()],Qa.prototype,"length"),Cf([u()],Qa.prototype,"depthTest"),Cf([u()],Qa.prototype,"isGizmo");class Pf extends R{from;to;hint;desiredDistance=1;onEnable(){}update(){if(!this.from||!this.to||!this.hint)return;const e=K(this.to).clone(),t=K(this.from).clone(),i=e.distanceTo(t),n=e.clone();n.sub(t);const s=t.clone();s.add(e),s.multiplyScalar(.5);const r=K(this.hint).clone();r.sub(s);const a=new b;a.crossVectors(r,n),a.crossVectors(n,a),a.normalize();const l=i*.5,c=Math.max(this.desiredDistance,l),h=Math.sqrt(c*c-l*l),d=a.clone();d.multiplyScalar(h),d.add(s),mt(this.gameObject,d);const p=s.clone();p.sub(a),this.gameObject.lookAt(p)}}const UR=x("gizmos"),NR=x("debugboxhelper");class wt extends R{box=null;static testBox=new bi;_lastMatrixUpdateFrame=-1;static _position=new b;static _size=new b(.01,.01,.01);static _emptyObjectSize=new b(.01,.01,.01);isInBox(e){if(!e)return;if(this.box||(this.box=new bi),$t([e],void 0,void 0,wt.testBox),wt.testBox.isEmpty()){const i=K(e,wt._position);wt.testBox.setFromCenterAndSize(i,wt._emptyObjectSize)}this.updateBox();const t=this.box?.intersectsBox(wt.testBox);return t&&NR&&F.DrawWireBox3(wt.testBox,16711680,5),t}intersects(e){return e?this.updateBox(!1).intersectsBox(e):!1}updateBox(e=!1){if(this.box||(this.box=new bi),e||this.context.time.frameCount!=this._lastMatrixUpdateFrame){const t=this._lastMatrixUpdateFrame<0;this._lastMatrixUpdateFrame=this.context.time.frameCount;const i=t,n=K(this.gameObject,wt._position,i),s=He(this.gameObject,wt._size);this.box.setFromCenterAndSize(n,s)}return this.box}_helper=null;_color=null;awake(){this._helper=null,this._color=null,this.box=null}showHelper(e=null,t=!1){if(!(!UR&&!t)){if(this._helper){e&&this._color?.set(e),this.gameObject.add(this._helper);return}this._helper=_g(e),this.gameObject.add(this._helper)}}}var VR=Object.defineProperty,ri=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&VR(e,t,n),n};class ai extends R{get isCollider(){return!0}attachedRigidbody=null;isTrigger=!1;sharedMaterial;membership=[0];filter;awake(){super.awake(),this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ze))}start(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ze))}onEnable(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ze))}onDisable(){this.context.physics.engine?.removeBody(this)}get body(){return this.context.physics.engine?.getBody(this)}updateProperties=()=>{this.context.physics.engine?.updateProperties(this)};updatePhysicsMaterial(){this.context.physics.engine?.updatePhysicsMaterial(this)}}ri([u(Ze)],ai.prototype,"attachedRigidbody"),ri([u()],ai.prototype,"isTrigger"),ri([u()],ai.prototype,"sharedMaterial"),ri([u()],ai.prototype,"membership"),ri([u()],ai.prototype,"filter");class Ya extends ai{radius=.5;center=new b(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addSphereCollider(this),wd(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Em(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}}ri([Pt(),u()],Ya.prototype,"radius"),ri([u(b)],Ya.prototype,"center");const Of=class eS extends ai{static add(e,t){const i=xn(e,eS);return i.autoFit(),t?.rigidbody===!0&&xn(e,Ze,{isKinematic:!1}),i}size=new b(1,1,1);center=new b(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addBoxCollider(this,this.size),wd(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Em(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}autoFit(e){const t=this.gameObject,i=t.position.clone(),n=t.quaternion.clone(),s=t.scale.clone(),r=t.parent;t.position.set(0,0,0),t.quaternion.set(0,0,0,1),t.scale.set(1,1,1),t.parent=null,t.updateMatrix();const a=$t([t]);t.position.copy(i),t.quaternion.copy(n),t.scale.copy(s),t.parent=r,e?.debug===!0&&F.DrawWireBox3(a,16768256,20),this.size=a.getSize(new b)||new b(1,1,1),this.center=a.getCenter(new b)||new b(0,0,0),this.size.length()<=0&&this.size.set(.01,.01,.01)}};ri([Pt(),u(b)],Of.prototype,"size"),ri([u(b)],Of.prototype,"center");let Iu=Of;class ks extends ai{sharedMesh;convex=!1;onEnable(){if(super.onEnable(),!this.context.physics.engine)return;this.sharedMesh?.isMesh||(this.gameObject instanceof H||this.gameObject instanceof ls)&&(this.sharedMesh=this.gameObject);const e=0;if(this.sharedMesh?.isMesh)this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex),$e.assignMeshLOD(this.sharedMesh,e).then(t=>{t&&this.activeAndEnabled&&this.context.physics.engine&&this.sharedMesh&&(this.context.physics.engine.removeBody(this),this.sharedMesh.geometry=t,this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex))});else{const t=this.sharedMesh;if(t?.isGroup){console.warn(`MeshCollider mesh is a group "${this.sharedMesh?.name||this.gameObject.name}", adding all children as colliders. This is currently not fully supported (colliders can not be removed from world again)`,this);const i=new Array;for(const n in t.children){const s=t.children[n];s.isMesh&&(this.context.physics.engine.addMeshCollider(this,s,this.convex),i.push($e.assignMeshLOD(s,e)))}Promise.all(i).then(n=>{if(n.some(r=>r)==!1)return;this.context.physics.engine?.removeBody(this);const s=new H;for(const r of n)r&&this.activeAndEnabled&&(s.geometry=r,this.context.physics.engine?.addMeshCollider(this,s,this.convex))})}else(A()||x("showcolliders"))&&console.warn(`[MeshCollider] A MeshCollider mesh is assigned to an unknown object on "${this.gameObject.name}", but it's neither a Mesh nor a Group. Please double check that you attached the collider component to the right object and report a bug otherwise!`,this)}}}ri([u(H)],ks.prototype,"sharedMesh"),ri([u()],ks.prototype,"convex");class Eo extends ai{center=new b(0,0,0);radius=.5;height=2;onEnable(){super.onEnable(),this.context.physics.engine?.addCapsuleCollider(this,this.height,this.radius)}}ri([u(b)],Eo.prototype,"center"),ri([u()],Eo.prototype,"radius"),ri([u()],Eo.prototype,"height");var WR=Object.defineProperty,Ao=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&WR(e,t,n),n};const Vx=x("debugcharactercontroller");class jr extends R{center=new b(0,0,0);radius=.5;height=2;_rigidbody=null;get rigidbody(){return this._rigidbody?this._rigidbody:(this._rigidbody=this.gameObject.getComponent(Ze),this._rigidbody||(this._rigidbody=this.gameObject.addComponent(Ze)),this.rigidbody)}_activeGroundCollisions;awake(){this._activeGroundCollisions=new Set}onEnable(){const e=this.rigidbody;let t=this.gameObject.getComponent(Eo);t||(t=this.gameObject.addComponent(Eo)),t.center.copy(this.center),t.radius=this.radius,t.height=this.height;const i=new b(0,0,1),n=new b(1,0,0),s=new b(0,1,0),r=this.gameObject.getWorldDirection(new b);r.y=0;const a=n.dot(r)<0?-1:1,l=i.angleTo(r)*a;this.gameObject.setRotationFromAxisAngle(s,l),e.lockRotationX=!0,e.lockRotationY=!0,e.lockRotationZ=!0}move(e){this.gameObject.position.add(e)}onCollisionEnter(e){(e.contacts.length==0||e.contacts.some(t=>t.normal.y>.2))&&(this._activeGroundCollisions.add(e),Vx&&console.log(`Collision(${this._activeGroundCollisions.size}): ${e.contacts.map(t=>t.normal.y.toFixed(2)).join(", ")} - ${this.isGrounded}`))}onCollisionExit(e){this._activeGroundCollisions.delete(e),Vx&&console.log(`Collision(${this._activeGroundCollisions.size}) - ${this.isGrounded}`)}get isGrounded(){return this._activeGroundCollisions.size>0}_contactVelocity=new b;get contactVelocity(){this._contactVelocity.set(0,0,0);for(const e of this._activeGroundCollisions){const t=this.context.physics.engine?.getLinearVelocity(e.collider);t&&(this._contactVelocity.x+=t.x,this._contactVelocity.y+=t.y,this._contactVelocity.z+=t.z)}return this._contactVelocity}}Ao([u(b)],jr.prototype,"center"),Ao([u()],jr.prototype,"radius"),Ao([u()],jr.prototype,"height");class Io extends R{controller;movementSpeed=2;rotationSpeed=2;jumpForce=1;doubleJumpForce=2;animator;lookForward=!0;awake(){this._currentRotation=new U}update(){const e=this.context.input;e.isKeyPressed("KeyW")?this.moveInput.y+=1:e.isKeyPressed("KeyS")&&(this.moveInput.y-=1),e.isKeyPressed("KeyD")?this.lookInput.x+=1:e.isKeyPressed("KeyA")&&(this.lookInput.x-=1),this.jumpInput||=e.isKeyDown("Space")}move(e){this.moveInput.add(e)}look(e){this.lookInput.add(e)}jump(){this.jumpInput=!0}lookInput=new J(0,0);moveInput=new J(0,0);jumpInput=!1;onBeforeRender(){this.handleInput(this.moveInput,this.lookInput,this.jumpInput),this.lookInput.set(0,0),this.moveInput.set(0,0),this.jumpInput=!1}_currentSpeed=new b(0,0,0);_currentAngularSpeed=new b(0,0,0);_temp=new b(0,0,0);_jumpCount=0;_currentRotation;handleInput(e,t,i){if(this.controller?.isGrounded&&(this._jumpCount=0,this.doubleJumpForce>0&&this.animator?.setBool("doubleJump",!1)),this._currentSpeed.z+=e.y*this.movementSpeed*this.context.time.deltaTime,this.animator?.setBool("running",e.length()>.01),this.animator?.setBool("jumping",this.controller?.isGrounded===!0&&i),this._temp.copy(this._currentSpeed),this._temp.applyQuaternion(this.gameObject.quaternion),this.controller?this.controller.move(this._temp):this.gameObject.position.add(this._temp),this._currentAngularSpeed.y+=j.toRadians(-t.x*this.rotationSpeed)*this.context.time.deltaTime,this.lookForward&&Math.abs(this._currentAngularSpeed.y)<.01){const n=this.context.mainCameraComponent.forward;n.y=0,n.normalize(),this._currentRotation.setFromUnitVectors(new b(0,0,1),n),this.gameObject.quaternion.slerp(this._currentRotation,this.context.time.deltaTime*10)}if(this.gameObject.rotateY(this._currentAngularSpeed.y),this._currentSpeed.multiplyScalar(1-this.context.time.deltaTime*10),this._currentAngularSpeed.y*=1-this.context.time.deltaTime*10,this.controller&&i&&this.jumpForce>0){let n=this.controller?.isGrounded;if(this.doubleJumpForce>0&&!this.controller?.isGrounded&&this._jumpCount===1&&(n=!0,this.animator?.setBool("doubleJump",!0)),n){this._jumpCount+=1;const s=this.controller.rigidbody,r=this._jumpCount===2?this.doubleJumpForce:this.jumpForce;s.applyImpulse(new b(0,1,0).multiplyScalar(r))}}if(this.controller){const n=this.controller?.rigidbody.getVelocity().y;if(n<-1){this._raycastOptions.ray||(this._raycastOptions.ray=new as),this._raycastOptions.ray.origin.copy(K(this.gameObject)),this._raycastOptions.ray.direction.set(0,-1,0);const s=this.layer;this.gameObject.layers.disableAll(),this.gameObject.layers.set(2);const r=this.context.physics.raycast(this._raycastOptions);this.gameObject.layers.set(s),(r.length&&r[0].distance>2||n<-10)&&this.animator?.setBool("falling",!0)}else this.animator?.setBool("falling",!1)}}_raycastOptions=new gs}Ao([u(jr)],Io.prototype,"controller"),Ao([u()],Io.prototype,"movementSpeed"),Ao([u()],Io.prototype,"rotationSpeed"),Ao([u()],Io.prototype,"jumpForce"),Ao([u()],Io.prototype,"doubleJumpForce"),Ao([u(ft)],Io.prototype,"animator");var $R=Object.defineProperty,Za=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&$R(e,t,n),n};const Dc=x("debugcontactshadows");yu(o=>{const e=o.domElement.getAttribute("contactshadows")||o.domElement.getAttribute("contact-shadows");if(e!=null&&e!="0"&&e!="false"){console.debug("Auto-creating ContactShadows because of `contactshadows` attribute");const t=Bc.auto(o),i=parseFloat(e);isNaN(i)||(t.opacity=i,t.darkness=i)}});const Dr=class Jh extends R{static _instances=new Map;static auto(e,t){if(e||(e=N.Current),!e)throw new Error("No context provided and no current context set.");let i=this._instances.get(e);if(!i||i.destroyed){const n=new k;i=xn(n,Jh,{autoFit:!1,occludeBelowGround:!1}),this._instances.set(e,i)}return e.scene.add(i.gameObject),i.fitShadows(t),i}autoFit=!1;darkness=.5;opacity=.5;blur=4;occludeBelowGround=!1;backfaceShadows=!0;minSize;manualUpdate=!1;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}_needsUpdate=!1;shadowsRoot=new k;shadowCamera;shadowGroup=new ls;renderTarget;renderTargetBlur;plane;occluderMesh;blurPlane;depthMaterial;horizontalBlurMaterial;verticalBlurMaterial;textureSize=512;fitShadows(e={}){Dc&&console.warn("Fitting shadows to scene"),Od(this.shadowsRoot,!1);const t=e.object||this.context.scene,i=$t(t,[this.shadowsRoot]),n=Math.max(1,this.blur/32),s=i.max.x-i.min.x,r=i.max.z-i.min.z;i.expandByVector(new b(n*s,0,n*r)),Dc&&F.DrawWireBox3(i,16776960,60),this.gameObject.parent&&i.applyMatrix4(this.gameObject.parent.matrixWorld.clone().invert());const a=i.min,l=Math.max(1e-5,(i.max.y-a.y)*.002);i.max.y+=l,this.shadowsRoot.position.set((a.x+i.max.x)/2,a.y-l,(a.z+i.max.z)/2),this.shadowsRoot.scale.set(i.max.x-a.x,i.max.y-a.y,i.max.z-a.z),e.positionOffset&&(e.positionOffset.x!==void 0&&(this.shadowsRoot.position.x+=e.positionOffset.x),e.positionOffset.y!==void 0&&(this.shadowsRoot.position.y+=e.positionOffset.y),e.positionOffset.z!==void 0&&(this.shadowsRoot.position.z+=e.positionOffset.z)),e.scaleFactor&&(e.scaleFactor.x!==void 0&&(this.shadowsRoot.scale.x*=e.scaleFactor.x),e.scaleFactor.y!==void 0&&(this.shadowsRoot.scale.y*=e.scaleFactor.y),e.scaleFactor.z!==void 0&&(this.shadowsRoot.scale.z*=e.scaleFactor.z)),this.applyMinSize(),this.shadowsRoot.matrixWorldNeedsUpdate=!0,Dc&&console.log("Fitted shadows to scene",this.shadowsRoot.scale.clone())}awake(){Jh._instances.set(this.context,this),this.shadowsRoot.hideFlags=Tu.DontExport,Od(this.shadowsRoot,!1)}start(){Dc&&console.log("Create ContactShadows on "+this.gameObject.name,this),this.gameObject.add(this.shadowsRoot),this.shadowsRoot.add(this.shadowGroup),this.renderTarget=new Fn(this.textureSize,this.textureSize),this.renderTarget.texture.generateMipmaps=!1,this.renderTargetBlur=new Fn(this.textureSize,this.textureSize),this.renderTargetBlur.texture.generateMipmaps=!1;const e=new Dn(1,1).rotateX(Math.PI/2);this.gameObject instanceof H&&(console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),ko(this.gameObject,!1));const t=new we({map:this.renderTarget.texture,opacity:this.opacity,color:0,transparent:!0,depthWrite:!1,side:hs});this.plane=new H(e,t),this.plane.scale.y=-1,this.plane.layers.set(2),this.shadowsRoot.add(this.plane),this.plane&&(this.plane.renderOrder=1),this.occluderMesh=new H(this.plane.geometry,new we({depthWrite:!0,stencilWrite:!0,colorWrite:!1,side:bd})).translateY(-1e-4),this.occluderMesh.renderOrder=-100,this.occluderMesh.layers.set(2),this.shadowsRoot.add(this.occluderMesh),this.blurPlane=new H(e),this.blurPlane.visible=!1,this.shadowGroup.add(this.blurPlane);const i=0,n=1;this.shadowCamera=new cd(-1/2,1/2,1/2,-1/2,i,n),this.shadowCamera.layers.enableAll(),this.shadowCamera.rotation.x=Math.PI/2,this.shadowGroup.add(this.shadowCamera),this.depthMaterial=new ES,this.depthMaterial.userData.darkness={value:this.darkness},this.depthMaterial.blending=AS,this.depthMaterial.blendEquation=IS,this.depthMaterial.onBeforeCompile=s=>{this.depthMaterial&&(s.uniforms.darkness=this.depthMaterial.userData.darkness,s.fragmentShader=`
|
|
967
|
+
uniform float darkness;
|
|
968
|
+
${s.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );","gl_FragColor = vec4( vec3( 1.0 ), ( 1.0 - fragCoordZ ) * darkness * opacity * (gl_FrontFacing ? 1.0 : 0.66) );")}
|
|
969
|
+
`)},this.depthMaterial.depthTest=!1,this.depthMaterial.depthWrite=!1,this.horizontalBlurMaterial=new Bn(DC),this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial=new Bn(BC),this.verticalBlurMaterial.depthTest=!1,this.shadowGroup.visible=!1,this.autoFit?this.fitShadows():this.applyMinSize()}onEnable(){this._needsUpdate=!0}onDestroy(){Jh._instances.get(this.context)===this&&Jh._instances.delete(this.context),this.renderTarget?.dispose(),this.renderTargetBlur?.dispose(),this.depthMaterial?.dispose(),this.horizontalBlurMaterial?.dispose(),this.verticalBlurMaterial?.dispose(),this.blurPlane?.geometry.dispose(),this.plane?.geometry.dispose(),this.occluderMesh?.geometry.dispose()}onBeforeRender(e){if(this.manualUpdate&&!this._needsUpdate)return;if(this._needsUpdate=!1,!this.renderTarget||!this.renderTargetBlur||!this.depthMaterial||!this.shadowCamera||!this.blurPlane||!this.shadowGroup||!this.plane||!this.horizontalBlurMaterial||!this.verticalBlurMaterial){Dc&&console.error("ContactShadows: not initialized yet");return}const t=this.context.scene,i=this.context.renderer,n=i.getRenderTarget();this.shadowGroup.visible=!0,this.occluderMesh&&(this.occluderMesh.visible=!1);const s=this.plane.visible;this.plane.visible=!1,this.gameObject instanceof H&&ko(this.gameObject,!1);const r=t.background;t.background=null,t.overrideMaterial=this.depthMaterial,this.backfaceShadows?this.depthMaterial.side=vi:this.depthMaterial.side=hs;const a=i.getClearAlpha();i.setClearAlpha(0);const l=i.xr.enabled;i.xr.enabled=!1;const c=this.context.scene.matrixWorldAutoUpdate;this.context.scene.matrixWorldAutoUpdate=!1;const h=i.renderLists.get(t,0),d=h.transparent;Wx.length=0,h.transparent=Wx,kf.length=0;for(const m of h.opaque){if(!m.object.visible)continue;const f=m.material;let g=m.material.colorWrite==!1||f.wireframe===!0||Kb(m.object)===!1;!g&&m.material.isLineMaterial&&(g=!0),!g&&m.material.isPointsMaterial&&(g=!0),g&&(kf.push(m.object),m.object["needle:visible"]=m.object.visible,m.object.visible=!1)}i.setRenderTarget(this.renderTarget),i.clear(),i.render(t,this.shadowCamera),h.transparent=d;for(const m of kf)m["needle:visible"]!=null&&(m.visible=m["needle:visible"]);t.overrideMaterial=null;const p=Math.max(this.blur,.05);this.blurShadow(p*2),this.blurShadow(p*.5),this.shadowGroup.visible=!1,this.occluderMesh&&(this.occluderMesh.visible=this.occludeBelowGround),this.plane.visible=s,i.setRenderTarget(n),i.setClearAlpha(a),t.background=r,i.xr.enabled=l,this.context.scene.matrixWorldAutoUpdate=c}blurShadow(e){if(!this.blurPlane||!this.shadowCamera||!this.renderTarget||!this.renderTargetBlur||!this.horizontalBlurMaterial||!this.verticalBlurMaterial)return;this.blurPlane.visible=!0;const t=this.shadowsRoot.worldScale,i=(t.x+t.z)/2,n=t.z/i,s=t.x/i;this.blurPlane.material=this.horizontalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTarget.texture,this.horizontalBlurMaterial.uniforms.h.value=e*1/this.textureSize*n;const r=this.context.renderer,a=r.getRenderTarget();r.setRenderTarget(this.renderTargetBlur),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.material=this.verticalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTargetBlur.texture,this.verticalBlurMaterial.uniforms.v.value=e*1/this.textureSize*s,r.setRenderTarget(this.renderTarget),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.visible=!1,r.setRenderTarget(a)}applyMinSize(){this.minSize&&this.shadowsRoot.scale.set(Math.max(this.minSize.x||0,this.shadowsRoot.scale.x),Math.max(this.minSize.y||0,this.shadowsRoot.scale.y),Math.max(this.minSize.z||0,this.shadowsRoot.scale.z))}};Za([u()],Dr.prototype,"autoFit"),Za([u()],Dr.prototype,"darkness"),Za([u()],Dr.prototype,"opacity"),Za([u()],Dr.prototype,"blur"),Za([u()],Dr.prototype,"occludeBelowGround"),Za([u()],Dr.prototype,"backfaceShadows");let Bc=Dr;const Wx=[],kf=new Array,HR=x("logstats");class Mf extends R{onEnable(){console.log(this),HR&&this.startCoroutine(this.run(),xe.OnAfterRender)}*run(){for(;this.enabled;){const e=this.context.renderer.info;console.log(e.memory,e.render,e.programs),yield}}}class Fc extends R{isUsed=!0;usedBy=null}class Rf extends R{}const $x=x("debugdeletable");class nr extends wt{static _instances=[];onEnable(){nr._instances.push(this)}onDisable(){const e=nr._instances.indexOf(this);e>=0&&nr._instances.splice(e,1)}}class Tf extends R{update(){for(const e of nr._instances){const t=this.gameObject;if(e.isInBox(t)===!0){const i=w.getComponentInParent(this.gameObject,Fc);if(i)$x&&console.warn("DeleteBox: Not deleting object with usage marker",this.guid,i);else{if($x)try{if(e.box){const n=e.box,s=wt.testBox;F.DrawWireBox3(n,16711680,5),F.DrawWireBox3(s,255,5),console.log("DeleteBox: Destroying",this.gameObject,{deleteBoxArea:n,deletedObjectArea:s})}else console.log("DeleteBox: Destroying",this.gameObject)}catch{}mc(this.gameObject,this.context.connection)}}}}}var GR=Object.defineProperty,qR=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&GR(e,t,n),n};class Lu extends R{visibleOn;onEnable(){this.apply()}apply(){this.test()||w.setActive(this.gameObject,!1)}test(){return this.visibleOn<0?!0:G.isMobileDevice()?(this.visibleOn&2)!==0:(this.visibleOn&1)!==0}}qR([u()],Lu.prototype,"visibleOn");var XR=Object.defineProperty,Br=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&XR(e,t,n),n};const Zn=x("debugdrag"),Ef=[];var Af=(o=>(o[o.XZPlane=0]="XZPlane",o[o.Attached=1]="Attached",o[o.HitNormal=2]="HitNormal",o[o.DynamicViewAngle=3]="DynamicViewAngle",o[o.SnapToSurfaces=4]="SnapToSurfaces",o[o.None=5]="None",o))(Af||{});const Ms=class an extends R{static get HasAnySelected(){return this._active>0}static _active=0;static get CurrentlySelected(){Ef.length=0;for(const e of this._instances)e._isDragging&&Ef.push(e);return Ef}static _instances=[];dragMode=3;snapGridResolution=0;keepRotation=!0;xrDragMode=1;xrKeepRotation=!1;xrDistanceDragFactor=1;showGizmo=!1;get draggedObject(){return this._targetObject}setTargetObject(e){this._targetObject=e;for(const i of this._dragHandlers.values())i.setTargetObject(e);const t="_rigidbody-was-kinematic";this._rigidbody?.[t]===!1&&(this._rigidbody.isKinematic=!1,this._rigidbody[t]=void 0),this._rigidbody=null,e&&(this._rigidbody=w.getComponentInChildren(e,Ze),this._rigidbody?.isKinematic===!1&&(this._rigidbody.isKinematic=!0,this._rigidbody[t]=!1))}_rigidbody=null;_targetObject=null;_dragHelper=null;static lastHovered;_draggingRigidbodies=[];_potentialDragStartEvt=null;_dragHandlers=new Map;_totalMovement=new b;_marker=null;_isDragging=!1;_didDrag=!1;awake(){this._potentialDragStartEvt=null,this._dragHandlers=new Map,this._totalMovement=new b,this._marker=null,this._isDragging=!1,this._didDrag=!1,this._dragHelper=null,this._draggingRigidbodies=[]}start(){this.gameObject.getComponentInParent(ki)||this.gameObject.addComponent(ki)}onEnable(){an._instances.push(this)}onDisable(){an._instances=an._instances.filter(e=>e!==this)}allowEdit(e=null){return this.context.connection.allowEditing}onPointerEnter(e){if(!this.allowEdit(this.gameObject)||e.mode!=="screen"||(e.event.mode==="tracked-pointer"||e.event.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)return;const t=w.getComponentInParent(e.object,an);!t||t!==this||(an.lastHovered=e.object,this.context.domElement.style.cursor="pointer")}onPointerMove(e){(this._isDragging||this._potentialDragStartEvt!==null)&&e.use()}onPointerExit(e){this.allowEdit(this.gameObject)&&e.mode==="screen"&&an.lastHovered===e.object&&(this.context.domElement.style.cursor="auto")}onPointerDown(e){if(!(!this.allowEdit(this.gameObject)||e.used||(e.mode==="tracked-pointer"||e.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)&&(an.lastHovered=e.object,e.button===0)){this._dragHandlers.size===0&&(this._didDrag=!1,this._totalMovement.set(0,0,0),this._potentialDragStartEvt=e),this._targetObject||this.setTargetObject(this.gameObject),an._active+=1;const t=new If(this,this._targetObject);if(this._dragHandlers.set(e.event.space,t),t.onDragStart(e),this._dragHandlers.size===2){const i=this._dragHandlers.values(),n=i.next().value,s=i.next().value;if(n instanceof If&&s instanceof If){const r=new QR(this,this._targetObject,n,s);this._dragHandlers.set(this.gameObject,r),r.onDragStart(e)}else console.error("Attempting to construct a MultiTouchDragHandler with invalid DragPointerHandlers. This is likely a bug.",{a:n,b:s})}e.use()}}onPointerUp(e){if(Zn&&F.DrawLabel(e.point??this.gameObject.worldPosition,"POINTERUP:"+e.pointerId+", "+e.button,.03,3),!this.allowEdit(this.gameObject)||e.button!==0)return;this._potentialDragStartEvt=null;const t=this._dragHandlers.get(e.event.space),i=this._dragHandlers.get(this.gameObject);i&&(i.handlerA===t||i.handlerB===t)&&(this._dragHandlers.delete(this.gameObject),i.onDragEnd(e)),t&&(an._active>0&&(an._active-=1),this.setTargetObject(null),t.onDragEnd&&t.onDragEnd(e),this._dragHandlers.delete(e.event.space),this._dragHandlers.size===0&&this.onLastDragEnd(e),e.use())}update(){for(const e of this._dragHandlers.values())e.collectMovementInfo&&e.collectMovementInfo(),e.getTotalMovement&&this._totalMovement.add(e.getTotalMovement());if(this._potentialDragStartEvt){if(!this._didDrag)if(this._totalMovement.length()>3e-4)this._didDrag=!0;else return;const e=this._potentialDragStartEvt;this._potentialDragStartEvt=null,this.onFirstDragStart(e)}for(const e of this._dragHandlers.values())e.onDragUpdate&&e.onDragUpdate(this._dragHandlers.size);this._dragHelper&&this._dragHelper.hasSelected&&this.onAnyDragUpdate()}onFirstDragStart(e){if(!e||!e.object)return;const t=w.getComponentInParent(e.object,an);if(!t||t!==this&&t._isDragging)return;const i=this._targetObject||this.gameObject;if(!i)return;this._isDragging=!0;const n=w.getComponentInChildren(i,Sn);Zn&&console.log("DRAG START",n,i),n&&(n.fastMode=!0,n?.requestOwnership()),this._marker=w.addComponent(i,Fc),this._draggingRigidbodies.length=0;const s=w.getComponentsInChildren(i,Ze);s&&this._draggingRigidbodies.push(...s)}onAnyDragUpdate(){if(!this._dragHelper)return;this._dragHelper.showGizmo=this.showGizmo,this._dragHelper.onUpdate(this.context);for(const t of this._draggingRigidbodies)t.wakeUp(),t.resetVelocities(),t.resetForcesAndTorques();const e=this._targetObject||this.gameObject;cn.markDirty(e)}onLastDragEnd(e){if(!this||!this._isDragging)return;this._isDragging=!1;for(const i of this._draggingRigidbodies)i.setVelocity(i.smoothedVelocity);if(this._draggingRigidbodies.length=0,this._targetObject=null,e?.object){const i=w.getComponentInChildren(e.object,Sn);i&&(i.fastMode=!1)}if(this._marker&&this._marker.destroy(),!this._dragHelper)return;const t=this._dragHelper.selected;Zn&&console.log("DRAG END",t,t?.visible),this._dragHelper.setSelected(null,this.context)}};Br([u()],Ms.prototype,"dragMode"),Br([u()],Ms.prototype,"snapGridResolution"),Br([u()],Ms.prototype,"keepRotation"),Br([u()],Ms.prototype,"xrDragMode"),Br([u()],Ms.prototype,"xrKeepRotation"),Br([u()],Ms.prototype,"xrDistanceDragFactor"),Br([u()],Ms.prototype,"showGizmo");let Fr=Ms;class QR{handlerA;handlerB;context;settings;gameObject;_handlerAAttachmentPoint=new b;_handlerBAttachmentPoint=new b;_followObject;_manipulatorObject;_deviceMode;_followObjectStartWorldQuaternion=new U;constructor(e,t,i,n){this.context=e.context,this.settings=e,this.gameObject=t,this.handlerA=i,this.handlerB=n,this._followObject=new k,this._manipulatorObject=new k,this.context.scene.add(this._manipulatorObject);const s=Y.active?.rig?.gameObject;if(!this.handlerA||!this.handlerB||!this.handlerA.hitPointInLocalSpace||!this.handlerB.hitPointInLocalSpace){console.error("Invalid: MultiTouchDragHandler needs two valid DragPointerHandlers with hitPointInLocalSpace set.");return}if(this._tempVec1.copy(this.handlerA.hitPointInLocalSpace),this._tempVec2.copy(this.handlerB.hitPointInLocalSpace),this.gameObject.localToWorld(this._tempVec1),this.gameObject.localToWorld(this._tempVec2),s&&(s.worldToLocal(this._tempVec1),s.worldToLocal(this._tempVec2)),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.02?(Zn&&console.log("Finding alternative drag attachment points since initial distance is too low: "+this._initialDistance.toFixed(2)),this.handlerA.followObject.parent.getWorldPosition(this._tempVec1),this.handlerB.followObject.parent.getWorldPosition(this._tempVec2),this._handlerAAttachmentPoint.copy(this._tempVec1),this._handlerBAttachmentPoint.copy(this._tempVec2),this.gameObject.worldToLocal(this._handlerAAttachmentPoint),this.gameObject.worldToLocal(this._handlerBAttachmentPoint),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.001&&(console.warn("Not supported right now \u2013 controller drag points for multitouch are too close!"),this._initialDistance=1)):(this._handlerAAttachmentPoint.copy(this.handlerA.hitPointInLocalSpace),this._handlerBAttachmentPoint.copy(this.handlerB.hitPointInLocalSpace)),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._initialScale.copy(t.scale),Zn){this._followObject.add(new _i(2)),this._manipulatorObject.add(new _i(5));const r=a=>`${a.x.toFixed(2)}, ${a.y.toFixed(2)}, ${a.z.toFixed(2)}`;F.DrawLine(this._tempVec1,this._tempVec2,65535,0,!1),F.DrawLabel(this._tempVec3,"A:B "+this._initialDistance.toFixed(2)+`
|
|
970
|
+
`+r(this._tempVec1)+`
|
|
971
|
+
`+r(this._tempVec2),.03,5)}}onDragStart(e){this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.matrix.identity(),this._deviceMode=e.mode,this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this.alignManipulator(),this._manipulatorObject.attach(this._followObject),this._manipulatorPosOffset.copy(this._followObject.position),this._manipulatorRotOffset.copy(this._followObject.quaternion),this._manipulatorScaleOffset.copy(this._followObject.scale)}onDragEnd(e){if(!this.handlerA||!this.handlerB){console.error("onDragEnd called on MultiTouchDragHandler without valid handlers. This is likely a bug.");return}this.handlerA.recenter(),this.handlerB.recenter(),this._manipulatorObject.removeFromParent(),this._followObject.removeFromParent(),this._manipulatorObject.destroy(),this._followObject.destroy()}_manipulatorPosOffset=new b;_manipulatorRotOffset=new U;_manipulatorScaleOffset=new b;_tempVec1=new b;_tempVec2=new b;_tempVec3=new b;tempLookMatrix=new ee;_initialScale=new b;_initialDistance=0;alignManipulator(){if(!this.handlerA||!this.handlerB){console.error("alignManipulator called on MultiTouchDragHandler without valid handlers. This is likely a bug.",this);return}if(!this.handlerA.followObject||!this.handlerB.followObject){console.error("alignManipulator called on MultiTouchDragHandler without valid follow objects. This is likely a bug.",this.handlerA,this.handlerB);return}this._tempVec1.copy(this._handlerAAttachmentPoint),this._tempVec2.copy(this._handlerBAttachmentPoint),this.handlerA.followObject.localToWorld(this._tempVec1),this.handlerB.followObject.localToWorld(this._tempVec2),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._manipulatorObject.position.copy(this._tempVec3);const e=this.context.mainCamera;this.tempLookMatrix.lookAt(this._tempVec3,this._tempVec2,e.worldUp),this._manipulatorObject.quaternion.setFromRotationMatrix(this.tempLookMatrix);const t=this._tempVec1.distanceTo(this._tempVec2);this._manipulatorObject.scale.copy(this._initialScale).multiplyScalar(t/this._initialDistance),this._manipulatorObject.updateMatrix(),this._manipulatorObject.updateMatrixWorld(!0),Zn&&(F.DrawLabel(this._tempVec3.clone().add(new b(0,.2,0)),"A:B "+t.toFixed(2),.03),F.DrawLine(this._tempVec1,this._tempVec2,65280,0,!1))}onDragUpdate(){this.alignManipulator();const e=30,t=1;this._followObject.position.copy(this._manipulatorPosOffset),this._followObject.quaternion.copy(this._manipulatorRotOffset),this._followObject.scale.copy(this._manipulatorScaleOffset);const i=this.gameObject,n=this._followObject;if(!i){console.error("MultiTouchDragHandler has no dragged object. This is likely a bug.");return}n.updateMatrix(),n.updateMatrixWorld(!0);const s=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrKeepRotation:this.settings.keepRotation;if(this.settings.snapGridResolution>0){const h=this._followObject.worldPosition,d=this.settings.snapGridResolution;h.x=Math.round(h.x/d)*d,h.y=Math.round(h.y/d)*d,h.z=Math.round(h.z/d)*d,this._followObject.worldPosition=h,this._followObject.updateMatrix()}s&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const r=j.clamp01(this.context.time.deltaTime*e*t),a=i.worldPosition;a.lerp(n.worldPosition,r),i.worldPosition=a;const l=i.worldQuaternion;l.slerp(n.worldQuaternion,r),i.worldQuaternion=l;const c=i.worldScale;c.lerp(n.worldScale,r),i.worldScale=c}setTargetObject(e){this.gameObject=e}}class If{getTotalMovement(){return this._totalMovement}get followObject(){return this._followObject}get hitPointInLocalSpace(){return this._hitPointInLocalSpace}context;gameObject;settings;_lastRig=void 0;_followObject;_totalMovement=new b;_totalMovementAlongRayDirection=0;_grabStartDistance=0;_deviceMode;_followObjectStartPosition=new b;_followObjectStartQuaternion=new U;_followObjectStartWorldQuaternion=new U;_lastDragPosRigSpace;_tempVec=new b;_tempMat=new ee;_hitPointInLocalSpace=new b;_hitNormalInLocalSpace=new b;_bottomCenter=new b;_backCenter=new b;_backBottomCenter=new b;_bounds=new bi;_dragPlane=new rr(new b(0,1,0));_draggedOverObject=null;_draggedOverObjectLastSetUp=null;_draggedOverObjectLastNormal=new b;_draggedOverObjectDuration=0;setTargetObject(e){this.gameObject=e}constructor(e,t){this.settings=e,this.context=e.context,this.gameObject=t,this._followObject=new k}recenter(){if(!this._followObject.parent){console.warn("Error: space follow object doesn't have parent but recenter() is called. This is likely a bug");return}if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}const e=this._followObject.parent;this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.position.set(0,0,0),this._followObject.quaternion.set(0,0,0,1),this._followObject.scale.set(1,1,1),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0),e.attach(this._followObject),this._followObjectStartPosition.copy(this._followObject.position),this._followObjectStartQuaternion.copy(this._followObject.quaternion),this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const t=this._hitPointInLocalSpace.clone();this.gameObject.localToWorld(t),this._grabStartDistance=t.distanceTo(e.worldPosition);const i=Y.active?.rig?.gameObject?.worldScale.x||1;this._grabStartDistance/=i,this._totalMovementAlongRayDirection=0,this._lastDragPosRigSpace=void 0,Zn&&(F.DrawLine(t,e.worldPosition,65280,.5,!1),F.DrawLabel(e.worldPosition.add(new b(0,.1,0)),this._grabStartDistance.toFixed(2),.03,.5))}onDragStart(e){if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}if(e.event.space.add(this._followObject),this._lastDragPosRigSpace=void 0,e.point&&e.normal)this._hitPointInLocalSpace.copy(e.point),this.gameObject.worldToLocal(this._hitPointInLocalSpace),this._hitNormalInLocalSpace.copy(e.normal);else if(e){const m=e.event.space,f=m.worldPosition;this.gameObject.worldToLocal(f),this._hitPointInLocalSpace.copy(f);const g=m.worldUp;this._tempMat.copy(this.gameObject.matrixWorld).invert(),g.transformDirection(this._tempMat),this._hitNormalInLocalSpace.copy(g)}this.recenter(),this._totalMovement.set(0,0,0),this._deviceMode=e.mode;const t=this._followObject.parent.worldForward,i=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrDragMode:this.settings.dragMode,n=this._hitPointInLocalSpace.clone();switch(this.gameObject.localToWorld(n),i){case 0:const m=new b(0,1,0);this.gameObject.parent&&m.transformDirection(this.gameObject.parent.matrixWorld.clone().invert()),this._dragPlane.setFromNormalAndCoplanarPoint(m,n);break;case 2:const f=this._hitNormalInLocalSpace.clone();f.transformDirection(this.gameObject.matrixWorld),this._dragPlane.setFromNormalAndCoplanarPoint(f,n);break;case 1:this._dragPlane.setFromNormalAndCoplanarPoint(t,n);break;case 3:this.setPlaneViewAligned(n,!0);break;case 4:this.setPlaneViewAligned(n,!1);break}const s=this.gameObject.parent,r=this.gameObject.position.clone(),a=this.gameObject.quaternion.clone(),l=this.gameObject.scale.clone(),c=this.gameObject.matrixWorld.clone();s&&s.remove(this.gameObject),this.gameObject.position.set(0,0,0),this.gameObject.quaternion.set(0,0,0,1),this.gameObject.scale.set(1,1,1);const h=$t([this.gameObject]);h.expandByPoint(this.gameObject.worldPosition);const d=new b;h.getCenter(d);const p=new b;h.getSize(p),this._bottomCenter.copy(d.clone().add(new b(0,-p.y/2,0))),this._backCenter.copy(d.clone().add(new b(0,0,p.z/2))),this._backBottomCenter.copy(d.clone().add(new b(0,-p.y/2,p.z/2))),this._bounds.copy(h),s&&s.add(this.gameObject),this.gameObject.position.copy(r),this.gameObject.quaternion.copy(a),this.gameObject.scale.copy(l),this.gameObject.matrixWorld.copy(c),this._draggedOverObject=null,this._draggedOverObjectLastSetUp=null,this._draggedOverObjectLastNormal.set(0,1,0),this._draggedOverObjectDuration=0}collectMovementInfo(){if(!this._followObject.parent)return;const e=this._followObject.parent;this._followObject.updateMatrix();const t=e.worldPosition,i=Y.active?.rig?.gameObject;i&&i.worldToLocal(t),(this._lastDragPosRigSpace===void 0||i!=this._lastRig)&&(this._lastDragPosRigSpace=t.clone(),this._lastRig=i),this._tempVec.copy(t).sub(this._lastDragPosRigSpace);const n=e.worldForward;if(i&&(this._tempMat.copy(i.matrixWorld).invert(),n.transformDirection(this._tempMat)),this._totalMovementAlongRayDirection+=n.dot(this._tempVec),this._tempVec.x=Math.abs(this._tempVec.x),this._tempVec.y=Math.abs(this._tempVec.y),this._tempVec.z=Math.abs(this._tempVec.z),this._totalMovement.add(this._tempVec),this._lastDragPosRigSpace.copy(t),Zn){let s=t;i&&(s=s.clone(),s.transformDirection(i.matrixWorld)),F.DrawRay(s,n,255)}}onDragUpdate(e){if(e>1)return;const t=this.gameObject;if(!t||!this._followObject){console.warn("Warning: DragPointerHandler doesn't have a dragged object. This is likely a bug.");return}const i=this._followObject.parent;if(!i){console.warn("Warning: DragPointerHandler doesn't have a drag source. This is likely a bug.");return}this._followObject.updateMatrix();const n=i.worldPosition,s=i.worldForward,r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer",a=r?this.settings.xrKeepRotation:this.settings.keepRotation,l=r?this.settings.xrDragMode:this.settings.dragMode;if(l===5)return;const c=10;a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);let h=1,d=2;if(r&&this._grabStartDistance>.5){const v=1+this._totalMovementAlongRayDirection*(2*this.settings.xrDistanceDragFactor);h=Math.max(0,v),h=h*h*h}else this._grabStartDistance<=.5&&(d=3);this._followObject.position.copy(this._followObjectStartPosition),a||this._followObject.quaternion.copy(this._followObjectStartQuaternion),this._followObject.position.multiplyScalar(h),this._followObject.updateMatrix();const p=this._hasLastSurfaceHitPoint;this._hasLastSurfaceHitPoint=!1;const m=new as(n,s);if(l==4){const v=this.context.physics.raycastFromRay(m,{testObject:P=>P!==this.followObject&&P!==i&&P!==t});if(v.length>0){const P=v[0];if(this._draggedOverObject===P.object?this._draggedOverObjectDuration+=this.context.time.deltaTime:(this._draggedOverObject=P.object,this._draggedOverObjectDuration=0),P.face){this._hasLastSurfaceHitPoint=!0,this._lastSurfaceHitPoint.copy(P.point);const M=this._draggedOverObjectDuration>=.15,O=this._totalMovement.length()>=.001,E=z(P.normal||P.face.normal).applyQuaternion(P.object.worldQuaternion);if((M||O)&&(this._draggedOverObjectLastSetUp!==this._draggedOverObject||this._draggedOverObjectLastNormal.dot(E)<.999999||this.context.time.frame%60===0)){this._draggedOverObjectLastSetUp=this._draggedOverObject,this._draggedOverObjectLastNormal.copy(P.face.normal);const L=z(),$=z();this._bounds.getCenter(L),this._bounds.getSize($),L.sub($.multiplyScalar(.5).multiply(E)),this._hitPointInLocalSpace.copy(L),this._hitNormalInLocalSpace.copy(P.face.normal),this._bounds.getCenter(L),this._bounds.getSize($),L.add($.multiplyScalar(.5).multiply(P.face.normal));const D=z(this._hitPointInLocalSpace).add(L);this._followObject.localToWorld(D);const q=P.point;this._dragPlane.setFromNormalAndCoplanarPoint(E,q)}else if(!(M||O))return}}else p&&this.gameObject&&this.setPlaneViewAligned(this.gameObject.worldPosition,!1)}if(l!==1&&m.intersectPlane(this._dragPlane,this._tempVec)){this._followObject.worldPosition=this._tempVec,this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const v=z(this._hitPointInLocalSpace);this._followObject.localToWorld(v),Zn&&F.DrawLine(v,this._tempVec,65535,0,!1),this._followObject.worldPosition=this._tempVec.multiplyScalar(2).sub(v),this._followObject.updateMatrix(),this._followObject.updateMatrix()}if(this.settings.snapGridResolution>0){const v=this._followObject.worldPosition,P=this.settings.snapGridResolution;v.x=Math.round(v.x/P)*P,v.y=Math.round(v.y/P)*P,v.z=Math.round(v.z/P)*P,this._followObject.worldPosition=v,this._followObject.updateMatrix()}a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const f=j.clamp01(this.context.time.deltaTime*c*d),g=j.clamp01(this.context.time.deltaTime*c*.5*d),y=t.worldPosition;y.lerp(this._followObject.worldPosition,f),t.worldPosition=y;const _=t.worldQuaternion;if(_.slerp(this._followObject.worldQuaternion,g),t.worldQuaternion=_,Zn){const v=this._hitPointInLocalSpace.clone();t.localToWorld(v),F.DrawSphere(v,.02,16711680);const P=this._hitNormalInLocalSpace.clone();P.applyQuaternion(_),F.DrawRay(v,P,16711680),F.DrawLabel(y.add(new b(0,.25,0)),`Distance: ${this._totalMovement.length().toFixed(2)}
|
|
972
|
+
|
|
973
|
+
Along Ray: ${this._totalMovementAlongRayDirection.toFixed(2)}
|
|
974
|
+
|
|
975
|
+
Session: ${!!Y.active}
|
|
976
|
+
|
|
977
|
+
Device: ${this._deviceMode}
|
|
978
|
+
|
|
979
|
+
`,.03);const M=this._bottomCenter.clone(),O=this._backCenter.clone(),E=this._backBottomCenter.clone();t.localToWorld(M),t.localToWorld(O),t.localToWorld(E),F.DrawSphere(M,.01,65280,0,!1),F.DrawSphere(O,.01,255,0,!1),F.DrawSphere(E,.01,16711935,0,!1),F.DrawLine(M,E,65535,0,!1),F.DrawLine(E,O,65535,0,!1)}}onDragEnd(e){console.assert(this._followObject.parent===e.event.space,"Drag end: _followObject is not parented to the space object"),this._followObject.removeFromParent(),this._followObject.destroy(),this._lastDragPosRigSpace=void 0}_hasLastSurfaceHitPoint=!1;_lastSurfaceHitPoint=new b;setPlaneViewAligned(e,t){if(!this._followObject.parent)return!1;const i=this._followObject.parent.worldForward,n=z(0,1,0),s=i,r=n.angleTo(s),a=.5;return t&&(r>Math.PI/2+a||r<Math.PI/2-a)?this._dragPlane.setFromNormalAndCoplanarPoint(n,e):this._dragPlane.setFromNormalAndCoplanarPoint(i,e),!0}}class tS{showGizmo=!0;useViewAngle=!0;get hasSelected(){return this._selected!==null&&this._selected!==void 0}get selected(){return this._selected}_selected=null;_context=null;_camera;_cameraPlane=new rr;_hasGroundPlane=!1;_groundPlane=new rr;_groundOffset=new b;_groundOffsetFactor=0;_groundDistance=0;_groundPlanePoint=new b;_raycaster=new dd;_cameraPlaneOffset=new b;_intersection=new b;_worldPosition=new b;_inverseMatrix=new ee;_rbs=[];_groundLine;_groundMarker;static geometry=new mn().setFromPoints([new b(0,0,0),new b(0,-1,0)]);constructor(e){this._camera=e;const t=new va(tS.geometry),i=t.material;i.color=new ne(.4,.4,.4),t.layers.set(2),t.name="line",t.scale.y=1,this._groundLine=t;const n=new hd(.5,22,22),s=new we({color:i.color}),r=new H(n,s);r.visible=!1,r.layers.set(2),this._groundMarker=r}setSelected(e,t){if(this._selected&&t)for(const i of this._rbs)i.wakeUp(),i.setVelocity(0,0,0);if(this._selected&&Ir.Remove(t,this._selected),this._selected=e,this._context=t,this._rbs.length=0,e?(t.scene.add(this._groundLine),t.scene.add(this._groundMarker)):(this._groundLine.removeFromParent(),this._groundMarker.removeFromParent()),this._selected){if(!t){console.error("DragHelper: no context");return}Ir.Add(t,this._selected,null),this._groundOffsetFactor=0,this._hasGroundPlane=!0,this._groundOffset.set(0,0,0),this._requireUpdateGroundPlane=!0,this.onUpdateScreenSpacePlane()}}_groundOffsetVector=new b(0,1,0);_requireUpdateGroundPlane=!0;_didDragOnGroundPlaneLastFrame=!1;onUpdate(e){this._selected}onUpdateWorldPosition(e,t,i){if(this._selected){if(i){const n=K(this._selected);n.y=e.y,e=n}if(mt(this._selected,e),mt(this._groundLine,e),this._hasGroundPlane?this._groundLine.scale.y=this._groundDistance:this._groundLine.scale.y=1e3,this._groundLine.visible=this.showGizmo,this._groundMarker.visible=t!==null&&this.showGizmo,t){const n=K(this._camera).distanceTo(t)*.01;this._groundMarker.scale.set(n,n,n),mt(this._groundMarker,t)}}}onUpdateScreenSpacePlane(){if(!this._selected||!this._context)return;const e=this._context.input.getPointerPositionRC(0);e&&(this._raycaster.setFromCamera(e,this._camera),this._cameraPlane.setFromNormalAndCoplanarPoint(this._camera.getWorldDirection(this._cameraPlane.normal),this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld)),this._raycaster.ray.intersectPlane(this._cameraPlane,this._intersection)&&this._selected.parent&&(this._inverseMatrix.copy(this._selected.parent.matrixWorld).invert(),this._cameraPlaneOffset.copy(this._intersection).sub(this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld))))}onUpdateGroundPlane(){if(!this._selected||!this._context)return;const e=K(this._selected),t=new as(z(0,.1,0).add(e),z(0,-1,0)),i=new gs;i.testObject=s=>s!==this._selected;const n=this._context.physics.raycastFromRay(t,i);for(let s=0;s<n.length;s++){const r=n[s];if(!r.face||this.contains(this._selected,r.object))continue;const a=z(0,1,0);this._groundPlane.setFromNormalAndCoplanarPoint(a,r.point);break}this._hasGroundPlane=!0,this._groundPlane.setFromNormalAndCoplanarPoint(t.direction.multiplyScalar(-1),t.origin),this._raycaster.ray.intersectPlane(this._groundPlane,this._intersection),this._groundDistance=this._intersection.distanceTo(e),this._groundOffset.copy(this._intersection).sub(e)}contains(e,t){if(e===t)return!0;if(e.children){for(const i of e.children)if(this.contains(i,t))return!0}return!1}}var Hx=(o=>(o.File_Spawned="file-spawned",o))(Hx||{});class YR{guid;file_name;file_hash;file_size;position;scale;seed;sender;downloadUrl;parentGuid;boundsSize;constructor(e,t,i,n,s,r,a,l,c){this.seed=t,this.guid=i,this.file_name=n,this.file_hash=s,this.file_size=r,this.position=a,this.scale=l,this.sender=e,this.downloadUrl=c}}var Rs;(o=>{const e=new Map;function t(n){e.has(n.guid)&&i(n.guid);const s=new k;e.set(n.guid,s);const r=new k;r.position.y=-.5,s.add(r);const a=new H(new _a(1,1,1,1,1,1),new we({color:14540253,wireframe:!0,transparent:!0,opacity:.3}));a.position.y=.5,r.add(a);const l=new k;r.add(l);const c=new H(new _a(1,1,1,1,1,1),new we({color:12307660,transparent:!0,opacity:.4}));c.position.y=.5,l.scale.y=.01,l.add(c);const h=new H(new Dn(1,1,1,1),new we({color:34,transparent:!0,opacity:.05,depthTest:!1}));return h.rotateX(-Math.PI/2),h.position.y=.51,c.add(h),n.parent.add(s),s.rotateY(Math.PI/2),n.position&&s.position?.copy(n.position),n.size&&(s.worldScale=new b().copy(n.size)),s.position.y=s.scale.y/2,{object:s,onProgress:d=>{l instanceof k&&l.scale.set(1,d,1)}}}o.addPreview=t;function i(n){const s=e.get(n);s&&(e.delete(n),s.removeFromParent())}o.removePreview=i})(Rs||(Rs={}));const Ka=[],ju=[];var Lf;(o=>{function e(i,n){const s={name:n?.name,priority:n?.priority??0,callback:i};return Ka.push(s),Ka.sort((r,a)=>r.priority===a.priority?0:r.priority>a.priority?-1:1),()=>{const r=Ka.indexOf(s);r>=0&&Ka.splice(r,1)}}o.onCreateCustomModelLoader=e;function t(i){return ju.push(i),()=>{const n=ju.indexOf(i);n>=0&&ju.splice(n,1)}}o.onDetermineModelMimetype=t})(Lf||(Lf={}));const zc=x("debugfileformat");function Gx(o){switch((o.split(".").pop()||o).toUpperCase()){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj";default:return null}}async function qx(o,e){const{useExtension:t=!0}=e;if(t){const s=o,r=new URL(s,globalThis.location.href);let a=null;const l=r.searchParams.get("filetype");switch(l&&(a=l.toUpperCase()),a?.length||(a=r.pathname.split(".").pop()?.toUpperCase()),zc&&console.warn(`[Needle Engine] Try to use file extension to determine type: '${a}'`),a){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj"}}const i=o;if(!o.startsWith("blob:")){const s=new URL(o,globalThis.location.href);s.searchParams.append("range","true"),o=s.toString()}const n=await fetch(o,{method:"GET",headers:{range:"bytes=0-32"}}).catch(s=>null);if(n?.ok){const s=await n.arrayBuffer(),r=Xx(i,s,n);return zc&&console.log("[Needle Engine] Determined file type from header: "+r),r}return"unknown"}function Xx(o,e,t){if(e.byteLength<4)return"unknown";const i=new Uint8Array(e);zc&&console.warn(`[Needle Engine] Trying to determine file type from binary data
|
|
980
|
+
`,'"'+new TextDecoder().decode(e)+`"
|
|
981
|
+
`,i);const n=new TextDecoder().decode(e).replace(/\s/g,"");if(n[0]==="{"&&n[1]==='"')return console.debug("GLTF detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&(i[4]==10||i[4]===2))return console.debug("GLTF .bin detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&i[4]==98)return console.debug("GLB detected"),"model/gltf-binary";if(i[0]==80&&i[1]==75&&i[2]==3&&i[3]==4)return console.debug("USDZ detected"),"model/vnd.usdz+zip";if(i[0]==80&&i[1]==88&&i[2]==82&&i[3]==45&&i[4]==85&&i[5]==83&&i[6]==68&&i[7]==67)return console.debug("Binary USD detected"),"model/vnd.usd";if(i[0]==35&&i[1]==117&&i[2]==115&&i[3]==100&&i[4]==97)return console.debug("ASCII USD detected"),"model/vnd.usda";if(i[0]==75&&i[1]==97&&i[2]==121&&i[3]==100&&i[4]==97&&i[5]==114&&i[6]==97&&i[7]==32)return console.debug("Binary FBX detected"),"model/fbx";if(i[0]==59&&i[1]==32&&i[2]==70&&i[3]==66&&i[4]==88&&i[5]==32)return console.debug("ASCII FBX detected"),"model/fbx";if(i[0]==35&&i[1]==32&&i[2]==66&&i[3]==108&&i[4]==101&&i[5]==110&&i[6]==100&&i[7]==101&&i[8]==114&&i[9]==32||i[0]==35&&i[1]==32&&i[2]==65&&i[3]==108&&i[4]==105&&i[5]==97&&i[6]==115&&i[7]==32&&i[8]==79&&i[9]==66&&i[10]==74)return console.debug("OBJ detected"),"model/obj";if(t.headers.has("content-type")){const s=t.headers.get("content-type");if(s?.startsWith("image/"))return console.debug("Image detected, not a model file"),"unsupported";switch(console.debug("Content-Type: "+s),s){case"model/gltf+json":case"model/gltf-binary":case"model/vrm":case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usd":case"model/vnd.usda+zip":case"model/vnd.usda":case"model/vnd.usdc":case"model/fbx":case"model/vnd.autodesk.fbx":case"model/obj":return s}}if(i[0]==118&&i[1]==32||i[0]==102&&i[1]==32)return console.debug("OBJ detected (the file has no header and starts with vertex or face)"),"obj";if(i[0]==35&&i[1]==32&&i[2]==70&&i[3]==105&&i[4]==108&&i[5]==101&&i[6]==32&&i[7]==101&&i[8]==120&&i[9]==112&&i[10]==111&&i[11]==114&&i[12]==116&&i[13]==101&&i[14]==100&&i[15]==32&&i[16]==98&&i[17]==121&&i[18]==32&&i[19]==90&&i[20]==66&&i[21]==114&&i[22]==117&&i[23]==115&&i[24]==104)return console.debug("OBJ detected (exported by ZBrush)"),"obj";if(i[0]==109&&i[1]==116&&i[2]==108&&i[3]==108&&i[4]==105&&i[5]==98)return console.debug("OBJ detected (mtllib)"),"obj";for(const s of ju){const r=s({url:o,response:t,contentType:t.headers.get("content-type"),bytes:i});if(r)return zc&&console.debug(`Mimetype callback returned: ${r}`),r}if(A()||zc){const s=new TextDecoder().decode(e.slice(0,Math.min(e.byteLength,32)));console.warn(`Could not determine file type.
|
|
982
|
+
|
|
983
|
+
Consider registering a custom loader via the 'onCreateCustomModelLoader' callback: 'NeedleEngineModelLoader.onCreateCustomModelLoader(args => { })'
|
|
984
|
+
|
|
985
|
+
Content-Type: "${t.headers.get("content-type")}
|
|
986
|
+
"Text: "${s}"
|
|
987
|
+
Binary:`,i)}else console.debug("Could not determine file type from binary data");return"unknown"}var ZR=Object.defineProperty,Ja=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&ZR(e,t,n),n};const Ri=x("debugdroplistener");class KR extends CustomEvent{constructor(e){super("object-added",{detail:e})}}const JR="blob";class Lo extends R{dropArea;fitIntoVolume=!1;fitVolumeSize=new b(1,1,1);placeAtHitPosition=!0;useNetworking=!1;onDropped=new he;loadFromURL(e,t){return this.addFromUrl(e,{screenposition:new J,point:t?.point,size:t?.size},!1)}forgetObjects(){this.removePreviouslyAddedObjects(!1)}onEnable(){this.context.renderer.domElement.addEventListener("dragover",this.onDrag),this.context.renderer.domElement.addEventListener("drop",this.onDrop),window.addEventListener("paste",this.handlePaste),this.context.connection.beginListen("droplistener",this.onNetworkEvent)}onDisable(){this.context.renderer.domElement.removeEventListener("dragover",this.onDrag),this.context.renderer.domElement.removeEventListener("drop",this.onDrop),window.removeEventListener("paste",this.handlePaste),this.context.connection.stopListen("droplistener",this.onNetworkEvent)}onNetworkEvent=e=>{if(!this.useNetworking){Ri&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(e.guid?.startsWith(this.guid)){const t=e.url;if(console.debug("[DropListener] Received networked event",e),t)if(Array.isArray(t))for(const i of t)this.addFromUrl(i,{screenposition:new J,point:e.point,size:e.size},!0);else this.addFromUrl(t,{screenposition:new J,point:e.point,size:e.size},!0)}};handlePaste=e=>{this.context.connection.allowEditing===!1||e.defaultPrevented||navigator.clipboard.readText().then(t=>{if(t&&(t.startsWith("http")||t.startsWith("https")||t.startsWith("blob"))){const i={screenposition:new J(this.context.input.mousePosition.x,this.context.input.mousePosition.y)};this.testIfIsInDropArea(i)&&this.addFromUrl(t,i,!1)}}).catch(console.warn)};onDrag=e=>{this.context.connection.allowEditing!==!1&&e.preventDefault()};onDrop=async e=>{if(this.context.connection.allowEditing===!1||(Ri&&console.log(e),!e?.dataTransfer)||e["droplistener:handled"])return;e.preventDefault();const t={screenposition:new J(e.offsetX,e.offsetY)};if(this.dropArea&&this.testIfIsInDropArea(t)===!1)return;e["droplistener:handled"]=!0;const i=e.dataTransfer.items;if(!i)return;const n=[];for(const s in i){const r=i[s];if(r.kind==="file"){const a=r.getAsFile();if(!a)continue;n.push(a)}else r.kind==="string"&&r.type=="text/plain"&&r.getAsString(a=>{this.addFromUrl(a,t,!1)})}n.length>0&&await this.addFromFiles(n,t)};async addFromUrl(e,t,i){Ri&&console.log("dropped url",e);try{if(e.startsWith("https://github.com/")){const r=e.split("/"),a=r[3],l=r[4],c=r[6],h=r.slice(7).join("/");e=`https://raw.githubusercontent.com/${a}/${l}/${c}/${h}`}else e.startsWith("https://polyhaven.com/a")&&(e=eT(e));if(!e)return null;const n=e.toLowerCase();if(n.endsWith(".hdr")||n.endsWith(".hdri")||n.endsWith(".exr")||n.endsWith(".png")||n.endsWith(".jpg")||n.endsWith(".jpeg"))return console.warn(`Fileformat is not supported: ${n}`),null;this.removePreviouslyAddedObjects();const s=await Du.loadFileFromURL(new URL(e),{guid:this.guid,context:this.context,parent:this.gameObject,point:t.point,size:t.size});if(s&&this._addedObjects.length<=0)return t.url=e,this.onObjectLoaded(s,t,i)}catch{console.warn("String is not a valid URL",e)}return null}_abort=null;async addFromFiles(e,t){if(Ri&&console.log("Add files",e),!!Array.isArray(e)&&e.length){this.deleteDropEvent(),this.removePreviouslyAddedObjects(),ql(JR,null),this._abort?.abort("New files dropped"),this._abort=new AbortController;for(const i of e){if(!i)continue;if(i.type.startsWith("image/")){Ri&&console.warn("Ignoring dropped image file",i.name,i.type);continue}else if(i.name.endsWith(".bin")){Ri&&console.warn("Ignoring dropped binary file",i.name,i.type);continue}console.debug("Load file "+i.name+" + "+i.type);const n=await Du.loadFile(i,this.context,{guid:this.guid});if(n){this.dispatchEvent(new CustomEvent("file-dropped",{detail:i})),t.file=i;const s=this.onObjectLoaded(n,t,!1);s&&this.context.connection.isConnected&&this.useNetworking&&(console.debug("Uploading dropped file to blob storage"),kr.upload(i,{abort:this._abort?.signal}).then(r=>{r?.download_url&&this._addedObjects.includes(s)&&this.sendDropEvent(r.download_url,s,n.contentMD5)}).catch(console.warn));break}}}}_addedObjects=new Array;_addedModels=new Array;removePreviouslyAddedObjects(e=!0){if(e)for(const t of this._addedObjects)t.parent===this.gameObject&&Ci(t,!0,!0);this._addedObjects.length=0,this._addedModels.length=0}onObjectLoaded(e,t,i){const{model:n,contentMD5:s}=e;if(Ri&&console.log(`Dropped ${this.gameObject.name}`,n),!n?.scene)return console.warn("No object specified to add to scene",n),null;this.removePreviouslyAddedObjects();const r=n.scene;this.gameObject.attach(r),r.position.set(0,0,0),r.quaternion.identity(),this._addedObjects.push(r),this._addedModels.push(n);const a=new bi().setFromCenterAndSize(new b(0,this.fitVolumeSize.y*.5,0).add(this.gameObject.worldPosition),this.fitVolumeSize);if(Ri&&F.DrawWireBox3(a,255,5),this.fitIntoVolume&&Jb(r,a,{position:!this.placeAtHitPosition}),this.placeAtHitPosition&&t&&t.screenposition){r.visible=!1;const c=this.context.physics.raycast({screenPoint:this.context.input.convertScreenspaceToRaycastSpace(t.screenposition.clone())});if(r.visible=!0,c&&c.length>0)for(const h of c){const d=h.point.clone();Ri&&console.log("Place object at hit",h),e_(r,d);break}}ys.autoplayAnimations(n);const l=new KR({sender:this,gltf:n,model:n,object:r,contentMD5:s,dropped:t.file||(t.url?new URL(t.url):void 0)});return this.dispatchEvent(l),this.onDropped?.invoke(l.detail),!i&&t.url?.startsWith("http")&&this.context.connection.isConnected&&r&&this.sendDropEvent(t.url,r,s),r}async sendDropEvent(e,t,i){if(!this.useNetworking){Ri&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(this.context.connection.isConnected){console.debug('Sending drop event "'+t.name+'"',e);const n=$t([t]),s={name:t.name,guid:this.guid,url:e,point:t.worldPosition.clone(),size:n.getSize(new b),contentMD5:i};this.context.connection.send("droplistener",s)}}deleteDropEvent(){this.context.connection.sendDeleteRemoteState(this.guid)}testIfIsInDropArea(e){if(this.dropArea){const t=this.context.input.convertScreenspaceToRaycastSpace(e.screenposition.clone());if(!this.context.physics.raycast({targets:[this.dropArea],screenPoint:t,recursive:!0,testObject:i=>!this._addedObjects.includes(i)}).length)return A()&&console.log(`Dropped outside of drop area for DropListener "${this.name}".`),!1}return!0}}Ja([u(k)],Lo.prototype,"dropArea"),Ja([u()],Lo.prototype,"fitIntoVolume"),Ja([u(b)],Lo.prototype,"fitVolumeSize"),Ja([u()],Lo.prototype,"placeAtHitPosition"),Ja([u()],Lo.prototype,"useNetworking"),Ja([u(he)],Lo.prototype,"onDropped");function eT(o){if(!o.startsWith("https://polyhaven.com/"))return o;const e="https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/",t=new URL(o).pathname.split("/").pop(),i=`${e}${t}/${t}_4k.gltf`;return console.log("Resolved polyhaven asset url",o,"\u2192",i),i}var Du;(o=>{async function e(i,n,s){const r=s.guid,a=new At(r),l=new Blob([i],{type:i.type||Gx(i.name)||void 0}),c=URL.createObjectURL(l),h=await bn().loadSync(n,c,i.name,a).catch(d=>(console.error(`Failed to load file "${i.name}" (${i.type}):`,d),null));return URL.revokeObjectURL(c),h?new Promise((d,p)=>{const m=new FileReader;m.readAsArrayBuffer(i),m.onloadend=async f=>{const g=m.result,y=kr.hashMD5(g);return d({model:h,contentMD5:y})}}):(console.warn(`Failed to load "${i.name}" (${i.type})`),null)}o.loadFile=e;async function t(i,n){return new Promise(async(s,r)=>{const a=new At(n.guid),l=i.toString();Ri&&F.DrawWireSphere(n.point,.1,16711680,3);const c=Rs.addPreview({guid:n.guid,parent:n.parent,position:n?.point,size:n?.size}),h=await bn().loadSync(n.context,l,l,a,d=>{c.onProgress(d.loaded/d.total)}).catch(console.warn);if(h){const d=await fetch(l).then(m=>m.arrayBuffer()),p=kr.hashMD5(d);Ri?setTimeout(()=>Rs.removePreview(n.guid),3e3):Rs.removePreview(n.guid),s({model:h,contentMD5:p})}else Ri?setTimeout(()=>Rs.removePreview(n.guid),3e3):Rs.removePreview(n.guid),console.warn("Unsupported file type: "+i.toString())})}o.loadFileFromURL=t})(Du||(Du={}));var tT=Object.defineProperty,jf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&tT(e,t,n),n};const Bu=class iS extends R{parent=null;object=null;limitCount=60;_currentCount=0;_startPosition=null;_startQuaternion=null;start(){if(this._currentCount=0,this._startPosition=null,this._startQuaternion=null,this.object||(this.object=this.gameObject),this.object){if(this.object===this.gameObject){const t=new At(this.guid);this.object=w.instantiate(this.object,{idProvider:t,keepWorldPosition:!1}),w.getComponent(this.object,iS)?.destroy();let i=this.object.getComponentInChildren(Fr);i||(i=this.object.addComponent(Fr,{dragMode:Af.SnapToSurfaces}),i.guid=t.generateUUID());let n=w.getComponent(i.gameObject,Sn);n||(n=i.gameObject.addComponent(Sn),n.guid=t.generateUUID())}this.object.visible=!1;const e=this.gameObject.getComponent(Fr);e&&(e.enabled=!1),this._startPosition=this.object.position?.clone()??new b(0,0,0),this._startQuaternion=this.object.quaternion?.clone()??new U(0,0,0,1)}this.gameObject.getComponentInParent(ki)||this.gameObject.addComponent(ki)}onEnable(){this.startCoroutine(this.cloneLimitIntervalFn())}_forwardPointerEvents=new Map;onPointerEnter(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.setCursor("pointer")}onPointerExit(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.unsetCursor("pointer")}onPointerDown(e){if(e.used||!this.object||!this.context.connection.allowEditing||e.button!==0)return;const t=this.handleDuplication();if(t){const i=w.getComponent(t,Fr);i?(i.onPointerDown(e),this._forwardPointerEvents.set(e.event.space,i)):A()&&console.warn(`Duplicated object (${t.name}) does not have DragControls`)}else this._currentCount>=this.limitCount?console.warn(`[Duplicatable] Limit of ${this.limitCount} objects created within a few seconds reached. Please wait a moment before creating more objects.`):console.warn("[Duplicatable] Could not duplicate object.")}onPointerUp(e){if(e.used)return;const t=this._forwardPointerEvents.get(e.event.space);t&&(t.onPointerUp(e),this._forwardPointerEvents.delete(e.event.space))}*cloneLimitIntervalFn(){for(;this.activeAndEnabled&&!this.destroyed;)this._currentCount>0?this._currentCount-=1:this._currentCount<0&&(this._currentCount=0),yield qg(1)}handleDuplication(){if(!this.object||this.limitCount>0&&this._currentCount>=this.limitCount||this.object===this.gameObject)return null;if(w.isDestroyed(this.object))return this.object=null,null;this.object.visible=!0,this._startPosition&&this.object.position.copy(this._startPosition),this._startQuaternion&&this.object.quaternion.copy(this._startQuaternion);const e=new Ln;this.parent||(this.parent=this.gameObject.parent),this.parent&&(e.parent=this.parent.guid??this.parent.userData?.guid,e.keepWorldPosition=!0),e.position=this.worldPosition,e.rotation=this.worldQuaternion,e.context=this.context,this._currentCount+=1;const t=w.instantiateSynced(this.object,e);return console.assert(t!==this.object,"Duplicated object is original"),this.object.visible=!1,this._startPosition&&this.object.position.clone().copy(this._startPosition),this._startQuaternion&&this.object.quaternion.clone().copy(this._startQuaternion),t}};jf([u(k)],Bu.prototype,"parent"),jf([u(k)],Bu.prototype,"object"),jf([u()],Bu.prototype,"limitCount");let Df=Bu;var jo=(o=>(o[o.PointerEnter=0]="PointerEnter",o[o.PointerExit=1]="PointerExit",o[o.PointerDown=2]="PointerDown",o[o.PointerUp=3]="PointerUp",o[o.PointerClick=4]="PointerClick",o[o.Drag=5]="Drag",o[o.Drop=6]="Drop",o[o.Scroll=7]="Scroll",o[o.UpdateSelected=8]="UpdateSelected",o[o.Select=9]="Select",o[o.Deselect=10]="Deselect",o[o.Move=11]="Move",o[o.InitializePotentialDrag=12]="InitializePotentialDrag",o[o.BeginDrag=13]="BeginDrag",o[o.EndDrag=14]="EndDrag",o[o.Submit=15]="Submit",o[o.Cancel=16]="Cancel",o))(jo||{}),iT=Object.defineProperty,Bf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&iT(e,t,n),n};class Ff{eventID;callback=new he}Bf([u()],Ff.prototype,"eventID"),Bf([u(he)],Ff.prototype,"callback");class Fu extends R{triggers=[];invoke(e){if(this.triggers)for(const t of this.triggers)t.eventID===e&&t.callback?.invoke()}hasTrigger(e){return this.triggers?.some(t=>t.eventID===e)??!1}shouldChangeCursor(){return this.hasTrigger(jo.PointerClick)||this.hasTrigger(jo.PointerDown)||this.hasTrigger(jo.PointerUp)}onPointerClick(e){this.invoke(jo.PointerClick)}onPointerEnter(e){this.shouldChangeCursor()&&this.context.input.setCursor("pointer"),this.invoke(jo.PointerEnter)}onPointerExit(e){this.shouldChangeCursor()&&this.context.input.unsetCursor("pointer"),this.invoke(jo.PointerExit)}onPointerDown(e){this.invoke(jo.PointerDown)}onPointerUp(e){this.invoke(jo.PointerUp)}}Bf([u(Ff)],Fu.prototype,"triggers");class Qx{writer;constructor(e){this.writer=e}writeNode(e){}}class nT extends Qx{beforeWriteNode(e,t){F.isGizmo(e)&&(t.keep=!1)}}class Yx extends Qx{beforeWriteTexture(e,t){e.isRenderTargetTexture&&(t.newTexture=Qg(new se(1,1,1,0)))}}function zf(o){const e=Tu.DontExport;return!(o.hideFlags&e)}const Uf=x("debugexr");class oT{get name(){return"EXT_texture_exr"}parser;constructor(e){this.parser=e,Uf&&console.log(e)}loadTexture(e){const t=this.name,i=this.parser,n=i.json.textures[e];if(Uf&&console.log("EXT_texture_exr.loadTexture",e,n),!n.extensions||!n.extensions[t])return null;const s=n.extensions[t],r=new xm(i.options.manager);return Uf&&console.log("EXT_texture_exr.loadTexture",s),i.loadTextureImage(e,s.source,r)}}typeof window<"u"&&window.addEventListener("unhandledrejection",o=>{});const Do=gt,zu="$___Export_Components",sT="NEEDLE_components";class rT{[gr]}class aT{node;nodeIndex;nodeDef;constructor(e,t,i){this.node=e,this.nodeIndex=t,this.nodeDef=i}}class Zx{get name(){return sT}parser;nodeToObjectMap={};gltf=null;exportContext;objectToNodeMap={};context;writer;registerExport(e){e.register(t=>{if("serializeUserData"in t){const i=t.serializeUserData.bind(t);this.writer=t,t.serializeUserData=(n,s)=>{try{this.serializeUserData(n,s)&&(t.extensionsUsed[this.name]=!0),i(n,s)}finally{this.afterSerializeUserData(n,s)}}}return this})}beforeParse(){this.exportContext={},this.objectToNodeMap={}}serializeUserData(e,t){const i=e.userData?.components;return!i||i.length<=0?!1:(delete e.userData.components,e[zu]=i,!0)}afterSerializeUserData(e,t){if(e.type==="Scene"&&Do&&console.log("DONE",JSON.stringify(t)),e[zu]===void 0)return;const i=e[zu];delete e[zu],i!==null&&(e.userData.components=i)}writeNode(e,t){const i=this.writer.json.nodes.length;Do&&console.log(e.name,i,e.uuid);const n=new aT(e,i,t);this.exportContext[i]=n,this.objectToNodeMap[e.uuid]=i}afterParse(e){Do&&console.log("AFTER",e);for(const t in this.exportContext){const i=this.exportContext[t],n=i.node,s=i.nodeDef,r=i.nodeIndex,a=n.userData?.components;if(!a||a.length<=0)continue;const l=new rT;s.extensions=s.extensions||{},s.extensions[this.name]=l,this.context.object=n,this.context.nodeId=r,this.context.objectToNode=this.objectToNodeMap;const c=[];for(const h of a){this.context.target=h;const d=bn().writeBuiltinComponentData(h,this.context);d!==null&&c.push(d)}c.length>0&&(l[gr]=c,Do&&console.log("DID WRITE",n,"nodeIndex",r,c))}}beforeRoot(){return Do&&console.log("BEGIN LOAD"),this.nodeToObjectMap={},null}async afterRoot(e){this.gltf=e;const t=e.parser,i=t?.extensions;if(!i)return;const n=i[this.name];Do&&console.log("After root",e,this.parser,i);const s=[];if(n===!0){const r=t.json.nodes;if(r){for(let a=0;a<r.length;a++){const l=await t.getDependency("node",a);this.nodeToObjectMap[a]=l}for(let a=0;a<r.length;a++){const l=r[a],c=a,h=l.extensions;if(!h)continue;const d=h[this.name];if(!d)continue;Do&&console.log("NODE",l);const p=this.nodeToObjectMap[c];if(!p){console.error("Could not find object for node index: "+c,l,t);continue}tu(p),s.push(this.createComponents(p,d))}}}await Promise.all(s);for(const r of t.associations.keys()){const a=t.associations.get(r);if(a?.materials!=null){const l="/materials/"+a.materials;Mk(r,l)}}}async createComponents(e,t){if(!t)return;const i=t[gr];if(i){const n=new Array;Do&&console.log(e.name,i);for(const s in i){const r=i[s];Do&&console.log("Serialized data",JSON.parse(JSON.stringify(r))),r&&this.parser&&n.push(Dg(this.parser,r).catch(a=>console.error(`Error while resolving references (see console for details)
|
|
988
|
+
`,a,e,r))),e.userData=e.userData||{},e.userData[gr]=e.userData[gr]||[],e.userData[gr].push(r)}await Promise.all(n).catch(s=>{console.error("Error while loading components",s)})}}}const Kx="NEEDLE_gameobject_data";class lT{get name(){return Kx}parser;constructor(e){this.parser=e}afterRoot(e){const t=[];for(let i=0;i<this.parser.json.nodes?.length;i++){const n=this.parser.json.nodes[i];if(n&&n.extensions){const s=n.extensions[Kx];if(s){const r=this.findAndApplyExtensionData(i,s);t.push(r)}}}return Promise.all(t).then(()=>null)}async findAndApplyExtensionData(e,t){const i=await this.parser.getDependency("node",e);i&&this.applyExtensionData(i,t)}applyExtensionData(e,t){t.layers===void 0&&(t.layers=0),e.userData.layer=t.layers,e.layers.disableAll(),e.layers.set(t.layers),e.userData.tag=t.tag??"none",e.hideFlags=0,e.userData.static=t.static??!1,e.visible=t.activeSelf??!0,e.guid=t.guid}}const Jx="NEEDLE_lighting_settings",el=x("debugenvlight");class cT{get name(){return Jx}parser;sourceId;context;constructor(e,t,i){this.parser=e,this.sourceId=t,this.context=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[Jx];if(i){el&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',i);let n;if(e.scene.children.length===1){const s=e.scene.children[0];n=w.addComponent(s,Uu,{},{callAwake:!1})}else{const s=new k;s.name="LightSettings "+this.sourceId,e.scene.add(s),n=w.addComponent(s,Uu,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=i.ambientIntensity,n.ambientLight=new ne().fromArray(i.ambientLight),Array.isArray(i.ambientTrilight)&&(n.ambientTrilight=i.ambientTrilight.map(s=>new ne().fromArray(s))),n.ambientMode=i.ambientMode,n.environmentReflectionSource=i.environmentReflectionSource}}return null}}ue.registerCallback(de.ContextCreated,o=>{const e=o.context,t=w.findObjectOfType(Uu,e);t?.sourceId&&(t.enabled=!0)});class Uu extends R{ambientMode=$a.Skybox;ambientLight;ambientTrilight;ambientIntensity=1;environmentReflectionSource=hu.Skybox;_hasReflection=!1;_ambientLightObj;_hemisphereLightObj;awake(){if(this.sourceId){const t=this.environmentReflectionSource===hu.Skybox?Wn.Skybox:Wn.Reflection,i=this.context.lightmaps.tryGet(this.sourceId,t,0);this._hasReflection=i!=null,i&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,i)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),el&&window.addEventListener("keydown",t=>{if(!this.destroyed)switch(t.key){case"l":this.enabled=!this.enabled;break}});const e=this.gameObject.userData?.components;if(e){const t=e.indexOf(this);e.splice(t,1),e.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const t=Math.max(e.r,e.g,e.b);return 2.2*j.lerp(0,1.33,t)}onEnable(){if(el&&console.warn("\u{1F4A1}\u{1F7E1} >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==$a.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new LS(this.ambientLight,this.ambientIntensity*e),el&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===$a.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],t=this.ambientTrilight[this.ambientTrilight.length-1],i=this.calculateIntensityFactor(t);this._hemisphereLightObj=new jS(t,e,this.ambientIntensity*i),this.gameObject.add(this._hemisphereLightObj),el&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,i)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&(this.context.domElement.getAttribute("environment-image")||this.context.sceneLighting.internalEnableReflection(this.sourceId))}onDisable(){el&&console.warn("\u{1F4A1}\u26AB <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}const Nf=x("debugstencil");function hT(o,e){return(o&1<<e.layer)!=0}const dT=Symbol("stencils");class ir{get name(){return"NEEDLE_render_objects"}static stencils={};static applyStencil(e){if(!e)return;const t=e.sourceId;if(Nf&&console.log(t,ir.stencils),!t)return;const i=ir.stencils[t];if(i)for(let n=i.length-1;n>=0;n--){const s=i[n];if(hT(s.layer,e)){Nf&&console.log(s),setTimeout(()=>{$i()&&nu(e.gameObject)&&(ge("Stencil not supported on instanced objects"),console.warn("Stencil not supported on instanced objects",e))},500);for(let r=0;r<e.sharedMaterials.length;r++){let a=e.sharedMaterials[r];a&&(a=a.clone(),a[dT]=!0,a.stencilWrite=!0,a.stencilWriteMask=255,a.stencilFuncMask=255,a.stencilRef=s.value,a.stencilFunc=s.compareFunc,a.stencilZPass=s.passOp,a.stencilFail=s.failOp,a.stencilZFail=s.zFailOp,e.sharedMaterials[r]=a)}e.gameObject.renderOrder=s.event*1e3+s.index*50;break}}}parser;source;constructor(e,t){this.parser=e,this.source=t}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[pT];if(i){Nf&&console.log(i);const n=i.stencil;if(n&&Array.isArray(n))for(const s of n){const r={...s};r.compareFunc=uT(r.compareFunc),r.passOp=Vf(r.passOp),r.failOp=Vf(r.failOp),r.zFailOp=Vf(r.zFailOp),ir.stencils[this.source]||(ir.stencils[this.source]=[]),ir.stencils[this.source].push(r)}}}return null}}function Vf(o){switch(o){case 0:return YS;case 1:return QS;case 2:return XS;case 3:return qS;case 4:return GS;case 6:return HS;case 7:return $S;case 5:return WS}return 0}function uT(o){switch(o){case 1:return Z0;case 2:return VS;case 3:return NS;case 4:return US;case 5:return zS;case 6:return FS;case 7:return BS;case 8:return DS}return Z0}const pT="NEEDLE_render_objects";var ew=(o=>(o[o.INT=5124]="INT",o[o.FLOAT=5126]="FLOAT",o[o.FLOAT_VEC2=35664]="FLOAT_VEC2",o[o.FLOAT_VEC3=35665]="FLOAT_VEC3",o[o.FLOAT_VEC4=35666]="FLOAT_VEC4",o[o.INT_VEC2=35667]="INT_VEC2",o[o.INT_VEC3=35668]="INT_VEC3",o[o.INT_VEC4=35669]="INT_VEC4",o[o.BOOL=35670]="BOOL",o[o.BOOL_VEC2=35671]="BOOL_VEC2",o[o.BOOL_VEC3=35672]="BOOL_VEC3",o[o.BOOL_VEC4=35673]="BOOL_VEC4",o[o.FLOAT_MAT2=35674]="FLOAT_MAT2",o[o.FLOAT_MAT3=35675]="FLOAT_MAT3",o[o.FLOAT_MAT4=35676]="FLOAT_MAT4",o[o.SAMPLER_2D=35678]="SAMPLER_2D",o[o.SAMPLER_3D=35680]="SAMPLER_3D",o[o.SAMPLER_CUBE=35681]="SAMPLER_CUBE",o[o.UNKNOWN=0]="UNKNOWN",o))(ew||{});const Kn=x("debugcustomshader"),tl="NEEDLE_techniques_webgl";class mT{objectToWorldMatrix=new ee;worldToObjectMatrix=new ee;objectToWorld=new Array;worldToObject=new Array;updateFrom(e){this.objectToWorldMatrix.copy(e.matrixWorld),cu(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(e.matrixWorld).invert(),cu(this.worldToObjectMatrix,this.worldToObject)}}class Me extends K0{identifier;onBeforeRenderSceneCallback=this.onBeforeRenderScene.bind(this);clone(){const e=super.clone();return tw(e),e}constructor(e,...t){super(...t),this.identifier=e,Kn&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&N.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}dispose(){super.dispose();const e=N.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&N.Current.pre_render_callbacks.splice(e,1)}_sphericalHarmonicsName="unity_SpecCube0";_objToWorldName="hlslcc_mtx4x4unity_ObjectToWorld";_worldToObjectName="hlslcc_mtx4x4unity_WorldToObject";static viewProjection=new ee;static _viewProjectionValues=[];_viewProjectionName="hlslcc_mtx4x4unity_MatrixVP";static viewMatrix=new ee;static _viewMatrixValues=[];_viewMatrixName="hlslcc_mtx4x4unity_MatrixV";static _worldSpaceCameraPosName="_WorldSpaceCameraPos";static _worldSpaceCameraPos=new b;static _mainLightColor=new pe;static _mainLightPosition=new b;static _lightData=new pe;_rendererData=new mT;get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&N.Current.setRequireColor(!0),this.depthTextureUniform&&N.Current.setRequireDepth(!0)}onBeforeRender(e,t,i,n,s,r){n.attributes.tangent||n.computeTangents(),this.onUpdateUniforms(i,s)}onUpdateUniforms(e,t){const i=N.Current;if(e&&(Me.viewProjection&&this.uniforms[this._viewProjectionName]&&(Me.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),cu(Me.viewProjection,Me._viewProjectionValues)),Me.viewMatrix&&this.uniforms[this._viewMatrixName]&&(Me.viewMatrix.copy(e.matrixWorldInverse),cu(Me.viewMatrix,Me._viewMatrixValues)),this.uniforms[Me._worldSpaceCameraPosName]&&Me._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=i.sceneLighting.timeVec4),this.uniforms._Time){const a=this.uniforms._Time.value;a.x=i.sceneLighting.timeVec4.x/20,a.y=i.sceneLighting.timeVec4.x,a.z=i.sceneLighting.timeVec4.x*2,a.w=i.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const a=this.uniforms._SinTime.value;a.x=Math.sin(i.sceneLighting.timeVec4.x/8),a.y=Math.sin(i.sceneLighting.timeVec4.x/4),a.z=Math.sin(i.sceneLighting.timeVec4.x/2),a.w=Math.sin(i.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const a=this.uniforms._CosTime.value;a.x=Math.cos(i.sceneLighting.timeVec4.x/8),a.y=Math.cos(i.sceneLighting.timeVec4.x/4),a.z=Math.cos(i.sceneLighting.timeVec4.x/2),a.w=Math.cos(i.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const a=this.uniforms.unity_DeltaTime.value;a.x=i.time.deltaTime,a.y=1/i.time.deltaTime,a.z=i.time.smoothedDeltaTime,a.w=1/i.time.smoothedDeltaTime}const n=i.mainLight;if(n){const a=K(n.gameObject,Me._mainLightPosition);this.uniforms._MainLightPosition={value:a.normalize()},Me._mainLightColor.set(n.color.r,n.color.g,n.color.b,0),this.uniforms._MainLightColor={value:Me._mainLightColor};const l=n.intensity;Me._lightData.z=l,this.uniforms.unity_LightData={value:Me._lightData}}if(e&&(Me.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=Me._viewProjectionValues),Me.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=Me._viewMatrixValues),this.uniforms[Me._worldSpaceCameraPosName]&&(this.uniforms[Me._worldSpaceCameraPosName]={value:Me._worldSpaceCameraPos}),i.mainCameraComponent)){if(this.uniforms._ProjectionParams){const a=this.uniforms._ProjectionParams.value;a.x=1,a.y=i.mainCameraComponent.nearClipPlane,a.z=i.mainCameraComponent.farClipPlane,a.w=1/a.z,this.uniforms._ProjectionParams.value=a}if(this.uniforms._ZBufferParams){const a=this.uniforms._ZBufferParams.value,l=i.mainCameraComponent;a.x=1-l.farClipPlane/l.nearClipPlane,a.y=l.farClipPlane/l.nearClipPlane,a.z=a.x/l.farClipPlane,a.w=a.y/l.farClipPlane,this.uniforms._ZBufferParams.value=a}if(this.uniforms._ScreenParams){const a=this.uniforms._ScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScreenParams.value=a}if(this.uniforms._ScaledScreenParams){const a=this.uniforms._ScaledScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScaledScreenParams.value=a}}const s=this.depthTextureUniform;s&&(s.value=i.depthTexture);const r=this.opaqueTextureUniform;if(r&&(r.value=i.opaqueColorTexture),t){const a=this._rendererData;a.updateFrom(t),this.uniforms[this._worldToObjectName].value=a.worldToObject,this.uniforms[this._objToWorldName].value=a.objectToWorld}this.uniformsNeedUpdate=!0}}class gT{get name(){return tl}parser;identifier;constructor(e,t){this.parser=e,this.identifier=t}loadMaterial(e){const t=this.parser.json.materials[e];if(!t)return Kn&&console.log(e,this.parser.json.materials),null;if(!t.extensions||!t.extensions[tl])return Kn&&console.log(`Material ${e} does not use NEEDLE_techniques_webgl`),null;Kn&&console.log(`Material ${e} uses NEEDLE_techniques_webgl`,t);const i=t.extensions[tl].technique;if(i<0)return console.debug(`Material ${e} does not have a valid technique index`),null;const n=this.parser.json.extensions[tl];if(!n)return Kn?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;Kn&&console.log(n);const s=n.techniques[i];return s?new Promise(async(r,a)=>{const l=await lM(n,s.program),c=l?.fragmentShader,h=l?.vertexShader;if(!c||!h)return a();Kn&&console.log("loadMaterial",t,l);const d={},p=s.uniforms;(h.includes("_Time")||c.includes("_Time"))&&(d._Time={value:new pe(0,0,0,0)}),(h.includes("_SinTime")||c.includes("_SinTime"))&&(d._SinTime={value:new pe(0,0,0,0)}),(h.includes("_CosTime")||c.includes("_CosTime"))&&(d._CosTime={value:new pe(0,0,0,0)}),(h.includes("unity_DeltaTime")||c.includes("unity_DeltaTime"))&&(d.unity_DeltaTime={value:new pe(0,0,0,0)});for(const g in p){const y=g;switch(y){case"_TimeParameters":const _=new pe;d[y]={value:_};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":d[y]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":d[y]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":d[y]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":d[y]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":d[y]={value:null};break}}let m=!1;if(t.extensions&&t.extensions[tl]){const g=t.extensions[tl];if(g.technique===i){Kn&&console.log(t.name,"Material Properties",g);for(const y in g.values){const _=g.values[y];if(typeof _=="string"){if(_.startsWith("/textures/")){const v=_.substring(10),P=Number.parseInt(v);if(P>=0){const M=await this.parser.getDependency("texture",P);M instanceof Re&&(M.colorSpace=yo,M.needsUpdate=!0),d[y]={value:M};continue}}switch(y){case"alphaMode":_==="BLEND"&&(m=!0);continue}}if(Array.isArray(_)&&_.length===4){d[y]={value:new pe(_[0],_[1],_[2],_[3])};continue}d[y]={value:_}}}}const f=new Me(this.identifier,{name:t.name??"",uniforms:d,vertexShader:h,fragmentShader:c,lights:!1});switch(f.glslVersion=ZS,f.vertexShader=f.vertexShader.replace("#version 300 es",""),f.fragmentShader=f.fragmentShader.replace("#version 300 es",""),d._Cull?.value){case 0:f.side=vi;break;case 1:f.side=bd;break;case 2:f.side=hs;break;default:f.side=hs;break}switch(d._ZTest?.value){case 3:f.depthTest=!0,f.depthFunc=oC;break;case 6:f.depthTest=!0,f.depthFunc=nC;break;case 2:f.depthTest=!0,f.depthFunc=iC;break;case 4:f.depthTest=!0,f.depthFunc=tC;break;case 5:f.depthTest=!0,f.depthFunc=eC;break;case 7:f.depthTest=!0,f.depthFunc=JS;break;case 8:f.depthTest=!1,f.depthFunc=KS;break}f.transparent=m,m&&(f.depthWrite=!1),rM(d),f.onUpdateUniforms();for(const g in p){const y=g,_=p[g].type;if(d[y]?.value===void 0)switch(_){case ew.SAMPLER_2D:d[y]={value:oM},console.warn("Missing/unassigned texture, fallback to white: "+y);break;default:y==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+y,p[g]);break}}Kn&&console.log(f.uuid,d),tw(f),r(f)}):null}}function tw(o){if(o.uniforms){Kn&&console.log("Uniforms:",o.uniforms);for(const t in o.uniforms)switch(e(t,t),t){case"_Color":e("color",t);break}}function e(t,i){Object.getOwnPropertyDescriptor(o,t)||Object.defineProperty(o,t,{get:()=>o.uniforms[i].value,set:n=>{o.uniforms[i].value=n,o.needsUpdate=!0}})}}const fT=x("debugextensions");let Nu;const yT=import("./vendor-JyrX4DVM.min.js").then(o=>o.index$2).then(async o=>(Nu=o.GLTFAnimationPointerExtension,Nu)).catch(o=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three-animationpointer for full KHR_animation support",o)}),zr=new Array;function bT(o){zr.includes(o)||zr.push(o)}function _T(o){const e=zr.indexOf(o);e>=0&&zr.splice(e,1)}function Wf(o){if(o instanceof vo){const e=new Zx;return o.register(t=>(e.parser=t,e)),e}return null}class vT{resolvePath(e){return e.includes("/extensions/builtin_components/")?e.replace("/extensions/builtin_components/","/userData/components/"):e.includes("extensions/builtin_components/")?e.replace("extensions/builtin_components/","/userData/components/"):e}}async function Vu(o,e,t){const i=t.indexOf("?");i>=0&&(t=t.substring(0,i)),o.register(n=>new lT(n)),o.register(n=>new Tk(n)),o.register(n=>new eM(n,e.lightmaps,t)),o.register(n=>new cT(n,t,e)),o.register(n=>new gT(n,t)),o.register(n=>new ir(n,t)),o.register(n=>new $e(n)),o.register(n=>new oT(n)),H_()&&o.register(n=>new zl(n)),await yT.catch(n=>{}),o.register(n=>{if(Nu){const s=new Nu(n);return s.setAnimationPointerResolver.bind(s)(new vT),s}else return(fT||A())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const n of zr)n.onImport&&n.onImport(o,t,e)}function $f(o,e){for(const t of zr)t.onExport&&t.onExport(o,e)}function iw(o,e,t){for(const i of zr)i.onLoaded&&i.onLoaded(o,e,t)}class nw{constructor(e){this.writer=e,this.name="EXT_mesh_gpu_instancing"}writeNode(e,t){if(e.constructor.name!=="InstancedMesh")return;const i=this.writer,n=i.extensionsUsed,s={};t.extensions=t.extensions||{},t.extensions[this.name]=s;let r=new ee;const a=new Array,l=new Array,c=new Array;for(let m=0;m<e.count;m++){e.getMatrixAt(m,r);let f=new b,g=new U,y=new b;r.decompose(f,g,y),a.push(f.x,f.y,f.z),l.push(g.x,g.y,g.z,g.w),c.push(y.x,y.y,y.z)}const h=new Float32Array(a),d=new Float32Array(l),p=new Float32Array(c);s.attributes={TRANSLATION:i.processAccessor(new pt(h,3)),ROTATION:i.processAccessor(new pt(d,4)),SCALE:i.processAccessor(new pt(p,3))},n[this.name]=!0}}var xT=Object.defineProperty,ow=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&xT(e,t,n),n};const Uc=x("debugreflectionprobe"),sw=x("noreflectionprobe"),Hf=Symbol("reflectionProbeKey"),rw=Symbol("original material"),Gf=class Jo extends R{static _probes=new Map;static isUsingReflectionProbe(e){return!!(e[Hf]||e[rw]?.[Hf])}static get(e,t,i,n){if(!e||e.isObject3D!==!0||sw)return null;const s=Jo._probes.get(t);if(s){for(const r of s)if(r.__didAwake||r.__internalAwake(),r.activeAndEnabled){if(n){if(r.gameObject===n)return r}else if(r.isInBox(e))return Uc&&console.log("Found reflection probe",e.name,r.name),r}}return Uc&&console.debug("Did not find reflection probe",e.name,i,e),null}_texture;set texture(e){if(e&&!(e instanceof Re)){console.error("ReflectionProbe.texture must be a Texture",e);return}this._texture=e,e&&(e.mapping=bo,e.colorSpace=yo,e.needsUpdate=!0)}get texture(){return this._texture}center;size;_boxHelper;isInBox(e){return this._boxHelper?.isInBox(e)}constructor(){super(),Jo._probes.has(this.context)||Jo._probes.set(this.context,[]),Jo._probes.get(this.context)?.push(this)}awake(){this._boxHelper=this.gameObject.addComponent(wt),this._boxHelper.updateBox(!0),Uc&&this._boxHelper.showHelper(5592320,!0),this._texture&&(this._texture.mapping=bo,this._texture.colorSpace=yo,this._texture.needsUpdate=!0)}start(){!this._texture&&A()&&(console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`),ge("ReflectionProbe configuration hint: See browser console for details"))}onDestroy(){const e=Jo._probes.get(this.context);if(e){const t=e.indexOf(this);t>=0&&e.splice(t,1)}}static _rendererMaterialsCache=new Map;onSet(e){if(sw||!this.enabled||e.sharedMaterials?.length<=0||!this.texture)return;let t=Jo._rendererMaterialsCache.get(e);t||(t=[],Jo._rendererMaterialsCache.set(e,t));for(let i=0;i<e.sharedMaterials.length;i++){const n=e.sharedMaterials[i];if(!n||n.envMap===void 0||n instanceof we)continue;let s=t[i];const r=n===s?.copy,a=!s||s.material.uuid!==n.uuid||s.copy.version!==n.version;if(!r&&a){if(Uc){let h="";s?s.material!==n?h="reference changed; cached instance?: "+r:s.copy.version!==n.version&&(h="version changed"):h="not cached",console.warn("Cloning material",n.name,n.version,"Reason:",h,`
|
|
989
|
+
`,n.uuid,`
|
|
990
|
+
`,s?.copy.uuid,`
|
|
991
|
+
`,e.name)}const c=n.clone();c.version=n.version,s?(s.copy=c,s.material=n):(s={material:n,copy:c},t.push(s)),c[Hf]=this,c[rw]=n,Uc&&console.log("Set reflection",e.name,e.guid)}s&&s.copy&&(s.copy.onBeforeCompile=n.onBeforeCompile);const l=s?.copy;l.envMap=this.texture,e.sharedMaterials[i]=l}}onUnset(e){const t=Jo._rendererMaterialsCache.get(e);if(t)for(let i=0;i<t.length;i++){const n=t[i];e.sharedMaterials[i]=n.material}}};ow([u(b)],Gf.prototype,"center"),ow([u(b)],Gf.prototype,"size");let Nc=Gf;const li=x("debuginstancing");class pa{static instance=new pa;static getStartInstanceCount=e=>4;objs=[];setup(e,t,i,n,s,r=0){e.applySettings(t);const a=this.tryCreateOrAddInstance(t,i,s);if(a){n===null&&(n=[]),n.push(a),$e.assignTextureLOD(a.renderer.material,0);for(let l=0;l<e.sharedMeshes.length;l++){const c=e.sharedMeshes[l],h=c.geometry;$e.assignMeshLOD(c,0).then(d=>{d&&e.activeAndEnabled&&h!=d&&a.setGeometry(d)})}}else if(r<=0&&t.type!=="Mesh"){const l=r+1;for(const c of t.children)n=this.setup(e,c,i,n,s,l)}return r===0&&s.useMatrixWorldAutoUpdate&&n&&n.length>=0&&this.autoUpdateInstanceMatrix(t),n}tryCreateOrAddInstance(e,t,i){if(e.type==="Mesh"){const n=i.foundMeshes;if(i.foundMeshes+=1,!i.rend.enableInstancing)return null;if(i.rend.enableInstancing!==!0){if(n>=i.rend.enableInstancing.length)return li&&console.error("Something is wrong with instance setup",e,i.rend.enableInstancing,n),null;if(!i.rend.enableInstancing[n])return null}const s=e,r=s.material;for(const h of this.objs)if(!!h.canAdd(s.geometry,r))return h.addInstance(s);let a=pa.getStartInstanceCount(e);(!a||a<0)&&(a=4);let l=e.name;l?.length||(l=kb());const c=new wT(l,s.geometry,r,a,t);return this.objs.push(c),c.addInstance(s)}return null}autoUpdateInstanceMatrix(e){const t=e.matrixWorld.multiplyMatrices.bind(e.matrixWorld),i=e.matrixWorld.clone(),n=(s,r)=>{const a=t(s,r);return(e[hc]||i.equals(a)===!1)&&(i.copy(a),e[hc]=!0),a};e.matrixWorld.multiplyMatrices=n}}class ya{static all=[];get name(){return this.object.name}get isActive(){return this.__instanceIndex>=0}get vertexCount(){return this.object.geometry.attributes.position.count}get maxVertexCount(){return Math.max(this.meshInformation.vertexCount,this.vertexCount)}get reservedVertexCount(){return this.__reservedVertexRange}get indexCount(){return this.object.geometry.index?this.object.geometry.index.count:0}get maxIndexCount(){return Math.max(this.meshInformation.indexCount,this.indexCount)}get reservedIndexCount(){return this.__reservedIndexRange}object;renderer;__instanceIndex=-1;__reservedVertexRange=0;__reservedIndexRange=0;__geometryIndex=-1;meshInformation;constructor(e,t){this.__instanceIndex=-1,this.object=e,this.renderer=t,e[Z_]=t,this.meshInformation=Ur(e.geometry),ya.all.push(this)}updateMeshInformation(){const e=Ur(this.object.geometry),t=this.meshInformation.vertexCount,i=this.meshInformation.indexCount;return Object.assign(this.meshInformation,e),t!==this.meshInformation.vertexCount||i!==this.meshInformation.indexCount}updateInstanceMatrix(e=!1,t=!0){this.__instanceIndex<0||(t&&this.object.updateWorldMatrix(!0,e),this.renderer.updateInstance(this.object.matrixWorld,this.__instanceIndex))}setMatrix(e){this.__instanceIndex<0||this.renderer.updateInstance(e,this.__instanceIndex)}setGeometry(e){if(this.__geometryIndex<0)return!1;const t=this;if(this.vertexCount>this.__reservedVertexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved vertex range is too small: ${this.__reservedVertexRange.toLocaleString()} < ${this.vertexCount.toLocaleString()} vertices for ${this.name}`);if(this.indexCount>this.__reservedIndexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);return this.renderer.updateGeometry(e,this.__geometryIndex);function i(n){return t.updateMeshInformation()&&(t.renderer.remove(t,!0),t.renderer.add(t))?!0:((A()||li)&&console.error(n),!1)}}add(){this.__instanceIndex>=0||(this.renderer.add(this),w.markAsInstancedRendered(this.object,!0))}remove(e){if(!(this.__instanceIndex<0)&&(this.renderer.remove(this,e),w.markAsInstancedRendered(this.object,!1),e)){const t=ya.all.indexOf(this);t>=0&&ya.all.splice(t,1)}}}class wT{get batchedMesh(){return this._batchedMesh}get visible(){return this._batchedMesh.visible}set visible(e){this._batchedMesh.visible=e}get castShadow(){return this._batchedMesh.castShadow}set castShadow(e){this._batchedMesh.castShadow=e}set receiveShadow(e){this._batchedMesh.receiveShadow=e}allowResize=!0;name="";geometry;material;get count(){return this._currentInstanceCount}updateBounds(e=!0,t=!0){if(this._needUpdateBounds=!1,e&&this._batchedMesh.computeBoundingBox(),t&&this._batchedMesh.computeBoundingSphere(),li&&this._batchedMesh.boundingSphere){const i=this._batchedMesh.boundingSphere;F.DrawWireSphere(i.center,i.radius,65280)}}_context;_batchedMesh;_handles=[];_geometryIds=new Map;_maxInstanceCount;_currentInstanceCount=0;_currentVertexCount=0;_currentIndexCount=0;_maxVertexCount;_maxIndexCount;static nullMatrix=new ee;canAdd(e,t){return this._maxVertexCount>1e7||t!==this.material||!this.validateGeometry(e)?!1:!!(!this.mustGrow(e)||this.allowResize)}_needUpdateBounds=!1;_debugMaterial=null;constructor(e,t,i,n,s){this.name=e,this.geometry=t,this.material=i,this._context=s,this._maxInstanceCount=Math.max(2,n),li&&(this._debugMaterial=aw());const r=this.tryEstimateVertexCountSize(this._maxInstanceCount,[t],n);this._maxVertexCount=r.vertexCount,this._maxIndexCount=r.indexCount,this._batchedMesh=new J0(this._maxInstanceCount,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material),this._batchedMesh[dc]=!0,this._batchedMesh.visible=!0,this._context.scene.add(this._batchedMesh),i instanceof K0&&(i.defines.USE_INSTANCING=!0,i.needsUpdate=!0),s.pre_render_callbacks.push(this.onBeforeRender),s.post_render_callbacks.push(this.onAfterRender),li&&console.log(`Instanced renderer created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${e}"`)}dispose(){li&&console.warn("Dispose instanced renderer",this.name),this._context.scene.remove(this._batchedMesh),this._batchedMesh.dispose(),this._batchedMesh=null,this._handles=[]}addInstance(e){const t=new ya(e,this);e.castShadow===!0&&this._batchedMesh.castShadow===!1&&(this._batchedMesh.castShadow=!0),e.receiveShadow===!0&&this._batchedMesh.receiveShadow===!1&&(this._batchedMesh.receiveShadow=!0);try{this.add(t)}catch(i){if(console.error(`Failed adding mesh to instancing (object name: "${e.name}", instances: ${this._currentInstanceCount.toLocaleString()}/${this._maxInstanceCount.toLocaleString()}, vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()}, indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()})
|
|
992
|
+
`,i),A()){tc("Failed instancing mesh. See the browser console for details.");debugger}return null}return t}add(e){const t=e.object.geometry;if(!t||!t.attributes)return console.error("Cannot add object to instancing without geometry",e.name),!1;if(this.mustGrow(t))if(this.allowResize)this.grow(t);else return console.error("Cannot add instance, max count reached",this.name,this.count,this._maxInstanceCount),!1;return e.object.updateWorldMatrix(!0,!0),this.addGeometry(e),this._handles[e.__instanceIndex]=e,this._currentInstanceCount+=1,this.markNeedsUpdate(),this._currentInstanceCount>0&&(this._batchedMesh.visible=!0),!0}remove(e,t){e&&(e.__instanceIndex<0||this._handles[e.__instanceIndex]!=e||this._currentInstanceCount<=0||(this.removeGeometry(e,t),this._handles[e.__instanceIndex]=null,e.__instanceIndex=-1,this._currentInstanceCount>0&&(this._currentInstanceCount-=1),this._currentInstanceCount<=0&&(this._batchedMesh.visible=!1),this.markNeedsUpdate()))}updateInstance(e,t){this._batchedMesh.setMatrixAt(t,e),this.markNeedsUpdate()}updateGeometry(e,t){return this.validateGeometry(e)?(this.mustGrow()&&this.grow(e),li&&console.debug("[Instancing] UPDATE GEOMETRY at "+t,this._batchedMesh._geometryCount,e.name,Ur(e),e.attributes.position.count,e.index?e.index.count:0),this._batchedMesh.setGeometryAt(t,e),this._geometryIds.set(e,t),this.markNeedsUpdate(),!0):!1}onBeforeRender=()=>{this._batchedMesh.layers.enableAll(),this._needUpdateBounds&&this._batchedMesh[dc]===!0&&(li==="verbose"&&console.log("Update instancing bounds",this.name,this._batchedMesh.matrixWorldNeedsUpdate),this.updateBounds())};onAfterRender=()=>{this._batchedMesh.layers.disableAll()};validateGeometry(e){const t=this.geometry;for(const i in t.attributes)if(i!=="batchId"&&!e.hasAttribute(i))return A()&&console.warn(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`),!1;return!0}markNeedsUpdate(){li==="verbose"&&console.warn("Marking instanced mesh dirty",this.name),this._needUpdateBounds=!0}mustGrow(e){if(this.count>=this._maxInstanceCount)return!0;if(!e||!e.attributes)return!1;const t=Ur(e),i=t.vertexCount,n=t.indexCount;return this._currentVertexCount+i>this._maxVertexCount||this._currentIndexCount+n>this._maxIndexCount}grow(e){const t=Math.ceil(this._maxInstanceCount*2),i=this.tryEstimateVertexCountSize(t,[e]),n=Math.max(this._maxVertexCount,i.vertexCount),s=Math.max(this._maxIndexCount,i.indexCount,Math.ceil(this._maxVertexCount*2));if(li){const l=Ur(e);console.warn(`[Instancing] Growing Buffer
|
|
993
|
+
Mesh: "${this.name}${e.name?.length?"/"+e.name:""}"
|
|
994
|
+
${l.vertexCount} vertices, ${l.indexCount} indices
|
|
995
|
+
Max count ${this._maxInstanceCount} \u2192 ${t}
|
|
996
|
+
Max vertex count ${this._maxVertexCount} -> ${n}
|
|
997
|
+
Max index count ${this._maxIndexCount} -> ${s}`),this._debugMaterial=aw()}else A()&&console.debug(`[Instancing] Growing Buffer
|
|
998
|
+
Mesh: "${this.name}${e.name?.length?"/"+e.name:""}"
|
|
999
|
+
Max count ${this._maxInstanceCount} \u2192 ${t}
|
|
1000
|
+
Max vertex count ${this._maxVertexCount} -> ${n}
|
|
1001
|
+
Max index count ${this._maxIndexCount} -> ${s}`);this._maxVertexCount=n,this._maxIndexCount=s;const r=new J0(t,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material);r.layers=this._batchedMesh.layers,r.castShadow=this._batchedMesh.castShadow,r.receiveShadow=this._batchedMesh.receiveShadow,r.visible=this._batchedMesh.visible,r[dc]=this._batchedMesh[dc],r.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,r.matrixWorldNeedsUpdate=this._batchedMesh.matrixWorldNeedsUpdate,r.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,r.matrixWorld.copy(this._batchedMesh.matrixWorld),r.matrix.copy(this._batchedMesh.matrix),this._batchedMesh.dispose(),this._batchedMesh.removeFromParent(),this._geometryIds.clear(),this._batchedMesh=r,this._maxInstanceCount=t;const a=[...this._handles];this._handles=[];for(const l of a)l&&l.__instanceIndex>=0&&(this.addGeometry(l),this._handles[l.__instanceIndex]=l);this._context.scene.add(r)}tryEstimateVertexCountSize(e,t,i=1){const n=new Map;for(const c of this._handles)if(c&&c.__instanceIndex>=0&&c.object.geometry)if(n.has(c.object.geometry)){const h=n.get(c.object.geometry);h.count+=1}else{const h={count:1,...Ur(c.object.geometry)};n.set(c.object.geometry,h)}let s=0,r=0;for(const[c,h]of n)s+=h.vertexCount*h.count,r+=h.indexCount*h.count;let a=Math.ceil(s/Math.max(1,this._currentInstanceCount))*e,l=Math.ceil(r/Math.max(1,this._currentInstanceCount))*e*2;if(t)for(const c of t){const h=Ur(c);h!=null&&(a+=h.vertexCount*i,l+=h.indexCount*i)}return{vertexCount:a,indexCount:l}}addGeometry(e){const t=e.object.geometry;if(!t)return;let i=this._geometryIds.get(t);i==null?(li&&console.debug(`[Instancing] > ADD NEW GEOMETRY "${e.name} (${t.name}; ${t.uuid})"
|
|
1002
|
+
${this._currentInstanceCount} instances, ${e.maxVertexCount} max vertices, ${e.maxIndexCount} max indices`),i=this._batchedMesh.addGeometry(t,e.maxVertexCount,e.maxIndexCount),this._geometryIds.set(t,i)):li==="verbose"&&console.log(`[Instancing] > ADD INSTANCE "${e.name}"
|
|
1003
|
+
GEOMETRY_ID=${i}
|
|
1004
|
+
${this._currentInstanceCount} instances`),this._currentVertexCount+=e.maxVertexCount,this._currentIndexCount+=e.maxIndexCount;const n=this._batchedMesh.addInstance(i);e.__geometryIndex=i,e.__instanceIndex=n,e.__reservedVertexRange=e.maxVertexCount,e.__reservedIndexRange=e.maxIndexCount,this._batchedMesh.setMatrixAt(n,e.object.matrixWorld),li&&console.debug(`[Instancing] > ADDED INSTANCE "${e.name}"
|
|
1005
|
+
GEOMETRY_ID=${i}
|
|
1006
|
+
${this._currentInstanceCount} instances
|
|
1007
|
+
Index: ${e.__instanceIndex}`)}removeGeometry(e,t){if(e.__instanceIndex<0){console.warn("Cannot remove geometry, instance index is invalid",e.name);return}li&&console.debug(`[Instancing] < REMOVE INSTANCE "${e.name}" at [${e.__instanceIndex}]
|
|
1008
|
+
GEOMETRY_ID=${e.__geometryIndex}
|
|
1009
|
+
${this._currentInstanceCount} instances
|
|
1010
|
+
Index: ${e.__instanceIndex}`),this._batchedMesh.deleteInstance(e.__instanceIndex)}}function Ur(o){if(!o)return A()&&console.error("Cannot get mesh information from null geometry"),{vertexCount:0,indexCount:0};let e=o.attributes?.position?.count||0,t=o.index?o.index.count:0;const i=$e.getMeshLODExtension(o);if(i){const n=i.lods[0];let s=n.vertexCount,r=n.indexCount;const a=Math.min(200,Math.ceil(s*.05));s+=a,r+=20,e=Math.max(e,s),t=Math.max(t,r)}return e=Math.ceil(e),t=Math.ceil(t),{vertexCount:e,indexCount:t}}function aw(){const o=new ut({color:new ne(Math.random(),Math.random(),Math.random())});return o.emissive=o.color,o.emissiveIntensity=.3,x("wireframe")&&(o.wireframe=!0),o}const il=x("debuglightmaps");class Wu{get lightmap(){return this.lightmapTexture}set lightmap(e){e!==this.lightmapTexture&&(this.lightmapTexture=e,this.applyLightmap(),this.lightmapTexture&&$e.assignTextureLOD(this.lightmapTexture,0).then(t=>{t?.isTexture&&(this.lightmapTexture=t)}))}lightmapIndex=-1;lightmapScaleOffset=new pe(1,1,0,0);context;gameObject;lightmapTexture=null;lightmapScaleOffsetUniform={value:new pe(1,1,0,0)};lightmapUniform={value:null};constructor(e,t){this.gameObject=e,this.context=t}init(e,t,i){console.assert(this.gameObject!==void 0&&this.gameObject!==null,"Missing gameobject",this),this.lightmapIndex=e,!(this.lightmapIndex<0)&&(this.lightmapScaleOffset=t,this.lightmapTexture=i,$e.assignTextureLOD(i,0).then(n=>{n?.isTexture&&(this.lightmapTexture=n)}),il=="show"?(console.log("Lightmap:",this.gameObject.name,e,`
|
|
1011
|
+
ScaleOffset:`,t,`
|
|
1012
|
+
Texture:`,i),this.setLightmapDebugMaterial()):il&&console.log("Use debuglightmaps=show to render lightmaps only in the scene."),this.applyLightmap())}updateLightmapUniforms(e){const t=e.uniforms;t&&t.lightmap&&(this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,t.lightmapScaleOffset=this.lightmapScaleOffsetUniform)}applyLightmap(){if(this.gameObject.type==="Object3D"){il&&console.warn("Can not add lightmap. Is this object missing a renderer?",this.gameObject.name);return}if(this.gameObject.type==="Group"){this.gameObject["Needle:Multimaterial-LightmapWarning"]===void 0&&(this.gameObject["Needle:Multimaterial-LightmapWarning"]=!0,console.warn("Lightmap on multimaterial object is not supported yet... please open a feature request on https://github.com/needle-tools/needle-engine-support if your project requires it"));return}console.assert(this.gameObject.type==="Mesh","Lightmap only works on meshes",this);const e=this.gameObject;if(e.geometry.getAttribute("uv1")||e.geometry.setAttribute("uv1",e.geometry.getAttribute("uv")),Array.isArray(this.gameObject.material)){const t=this.gameObject.material;for(let i=0;i<t.length;i++)t[i]=this.ensureLightmapMaterial(t[i])}else this.gameObject.material=this.ensureLightmapMaterial(this.gameObject.material);if(this.lightmapIndex>=0&&this.lightmapTexture){this.lightmapTexture.channel=1;const t=this.gameObject.material;if(Array.isArray(t))for(const i of t)this.assignLightmapTexture(i);else t&&this.assignLightmapTexture(t)}}ensureLightmapMaterial(e){if(e.userData||(e.userData={}),e["NEEDLE:lightmap-material-version"]!=e.version&&e["NEEDLE:lightmap-material-version"]==null){il&&console.warn("Cloning material for lightmap "+e.name);const t=e.clone();t.name?.includes("(lightmap)")||(t.name=e.name+" (lightmap)"),e=t,e.onBeforeCompile=this.onBeforeCompile}return e}assignLightmapTexture(e){!e||e instanceof fm&&e.transmission>0||!(e.lightMap!==this.lightmapTexture||e["NEEDLE:lightmap-material-version"]!==e.version)||(il&&console.log("Assigning lightmap",e.name,e.version,e),e.lightMap=this.lightmapTexture,e["NEEDLE:lightmap-material-version"]=e.version)}onBeforeCompile=(e,t)=>{il&&console.log(`Lightmaps, before compile
|
|
1013
|
+
`,e),this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,this.lightmapUniform.value=this.lightmapTexture,e.uniforms.lightmapScaleOffset=this.lightmapScaleOffsetUniform};setLightmapDebugMaterial(){this.gameObject.material=new Bn({vertexShader:`
|
|
1014
|
+
varying vec2 vUv1;
|
|
1015
|
+
void main()
|
|
1016
|
+
{
|
|
1017
|
+
vUv1 = uv1;
|
|
1018
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
|
|
1019
|
+
}
|
|
1020
|
+
`,fragmentShader:`
|
|
1021
|
+
uniform sampler2D lightMap;
|
|
1022
|
+
uniform float lightMapIntensity;
|
|
1023
|
+
uniform vec4 lightmapScaleOffset;
|
|
1024
|
+
varying vec2 vUv1;
|
|
1025
|
+
|
|
1026
|
+
// took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
|
|
1027
|
+
vec4 conv_sRGBToLinear( in vec4 value ) {
|
|
1028
|
+
return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
|
|
1029
|
+
}
|
|
1030
|
+
|
|
1031
|
+
void main() {
|
|
1032
|
+
vec2 lUv = vUv1.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
|
|
1033
|
+
|
|
1034
|
+
vec4 lightMapTexel = texture2D( lightMap, lUv);
|
|
1035
|
+
gl_FragColor = lightMapTexel;
|
|
1036
|
+
gl_FragColor.a = 1.;
|
|
1037
|
+
}
|
|
1038
|
+
`,defines:{USE_LIGHTMAP:""}})}}var ST=Object.defineProperty,Bo=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&ST(e,t,n),n};const nl=x("debugrenderer"),lw=x("debugskinnedmesh"),cw=x("noinstancing"),CT=x("wireframe");class hw{path=null;asset=null;default}class PT{_renderer;_targets=[];_indexMapMaxIndex;_indexMap;_changed=!1;get changed(){return this._changed}set changed(e){e===!0&&nl&&console.warn("SharedMaterials have changed: "+this._renderer.name,this),this._changed=e}is(e){return this._renderer===e}constructor(e,t){this._renderer=e;const i=this.setMaterial.bind(this),n=this.getMaterial.bind(this),s=e.gameObject;if(this._targets=[],s)switch(s.type){case"Group":this._targets=[...s.children];break;case"SkinnedMesh":case"Mesh":this._targets.push(s);break}let r=!1,a,l=0;for(let c=0;c<this._targets.length;c++){const h=this._targets[c];if(!h)continue;const d=h.material;if(d){d.shadowSide=d.side;for(let p=0;p<t.length;p++){const m=t[p];if(!m){r=!0;continue}if(d.name===m.name){a===void 0&&(a=new Map),a.set(p,c),l=Math.max(l,p);break}}}}if(r){this._indexMapMaxIndex=l,this._indexMap=a;const c=`Renderer ${e.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;console.warn(c),$i()&&ge("Found renderer with missing materials: please check the console for details.")}return new Proxy(this,{get(c,h){if(typeof h=="string"){const d=parseInt(h);if(!isNaN(d))return n(d)}return c[h]},set(c,h,d){return typeof h=="string"&&i(d,Number.parseInt(h)),Reflect.set(c,h,d)?(d instanceof ve&&(c.changed=!0),!0):!1}})}get length(){return this._indexMapMaxIndex!==void 0?this._indexMapMaxIndex+1:this._targets.length}*[Symbol.iterator](){for(let e=0;e<this.length;e++)yield this.getMaterial(e)}resolveIndex(e){const t=this._indexMap;return t&&t.has(e)?t.get(e):e}setMaterial(e,t){if(t=this.resolveIndex(t),t<0||t>=this._targets.length)return;const i=this._targets[t];!i||i.material===void 0||(i.material=e,this.changed=!0)}getMaterial(e){if(e=this.resolveIndex(e),e<0)return null;const t=this._targets;if(e>=t.length)return null;const i=t[e];return i?i.material:null}}const Jn=class Jp extends R{static setInstanced(e,t){const i=fc(e,Jp);return i.setInstancingEnabled(t),i}static isInstanced(e){const t=Sr(e,Jp);return t?t.isInstancingActive:cn.isUsingInstancing(e)}static setVisible(e,t){ko(e,t)}receiveShadows=!1;shadowCastingMode=0;lightmapIndex=-1;lightmapScaleOffset=new pe(1,1,0,0);enableInstancing=void 0;renderOrder=void 0;allowOcclusionWhenDynamic=!0;probeAnchor;reflectionProbeUsage=0;_lightmaps;get sharedMesh(){if(this.gameObject.type==="Mesh")return this.gameObject;if(this.gameObject.type==="SkinnesMesh")return this.gameObject;if(this.gameObject.type==="Group")return this.gameObject.children[0]}_sharedMeshes=[];get sharedMeshes(){if(this.destroyed||!this.gameObject)return this._sharedMeshes;if(this._sharedMeshes.length=0,this.gameObject.type==="Group")for(const e of this.gameObject.children)(e.type==="Mesh"||e.type==="SkinnedMesh")&&this._sharedMeshes.push(e);else(this.gameObject.type==="Mesh"||this.gameObject.type==="SkinnedMesh")&&this._sharedMeshes.push(this.gameObject);return this._sharedMeshes}get sharedMaterial(){return this.sharedMaterials?.[0]}set sharedMaterial(e){this.sharedMaterials[0]!==e&&(this.sharedMaterials[0]=e,this.applyLightmapping())}get material(){return this.sharedMaterials?.[0]}set material(e){this.sharedMaterial=e}_sharedMaterials;_originalMaterials;_probeAnchorLastFrame;set sharedMaterials(e){if(!this._originalMaterials)this._originalMaterials=e;else if(e){let t=!1;for(let i=0;i<this._sharedMaterials.length;i++){const n=i<e.length?e[i]:null;n&&n instanceof ve?this.sharedMaterials[i]=n:t||(t=!0,console.warn("Can not assign null as material: "+this.name,n))}}}get sharedMaterials(){return this._originalMaterials===void 0||this.__isDeserializing===!0?null:((!this._sharedMaterials||!this._sharedMaterials.is(this))&&(this._originalMaterials||(this._originalMaterials=[]),this._sharedMaterials=new PT(this,this._originalMaterials)),this._sharedMaterials)}static get shouldSuppressInstancing(){return cw}_lightmapTextureOverride=void 0;get lightmap(){return this._lightmaps?.length?this._lightmaps[0].lightmap:null}set lightmap(e){if(this._lightmapTextureOverride=e,e===void 0&&(e=this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex)),this._lightmaps?.length)for(const t of this._lightmaps)t.lightmap=e}get hasLightmap(){return this.lightmap!=null}allowProgressiveLoading=!0;_firstFrame=-1;registering(){this.enabled||this.setVisibility(!1)}awake(){if(this._firstFrame=this.context.time.frame,nl&&console.log("Renderer ",this.name,this),this.clearInstancingState(),this.probeAnchor&&nl&&this.probeAnchor.add(new _i(.2)),this._reflectionProbe=null,this.isMultiMaterialObject(this.gameObject)){for(const e of this.gameObject.children)this.context.addBeforeRenderListener(e,this.onBeforeRenderThree),e.layers.mask=this.gameObject.layers.mask;if(this.renderOrder!==void 0){let e=0;for(let t=0;t<this.gameObject.children.length;t++){const i=this.gameObject.children[t];if(!(!this.isMeshOrSkinnedMesh(i)||w.getComponent(i,Jp))){if(this.renderOrder.length<=e){console.warn("Incorrect renderOrder element count",this,this.renderOrder.length+" but expected "+this.gameObject.children.length,"Index: "+e,"ChildElement:",i);continue}i.renderOrder=this.renderOrder[e],e+=1}}}}else this.isMeshOrSkinnedMesh(this.gameObject)?(this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree),this.renderOrder!==void 0&&this.renderOrder.length>0&&(this.gameObject.renderOrder=this.renderOrder[0])):this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree);if(this.applyLightmapping(),CT)for(let e=0;e<this.sharedMaterials.length;e++){const t=this.sharedMaterials[e];t&&(t.wireframe=!0)}}applyLightmapping(){if(this.lightmapIndex>=0){const e=this.gameObject.type,t=this._lightmapTextureOverride!==void 0?this._lightmapTextureOverride:this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex);if(t){if(this._lightmaps||(this._lightmaps=[]),e==="Mesh"){const i=this.gameObject.material;if(i?.isMeshBasicMaterial)i&&console.warn("Lightmapping is not supported on MeshBasicMaterial",i.name);else{if(this._lightmaps.length<=0){const n=new Wu(this.gameObject,this.context);this._lightmaps.push(n)}this._lightmaps[0].init(this.lightmapIndex,this.lightmapScaleOffset,t)}}else if(this.isMultiMaterialObject(this.gameObject)&&this.sharedMaterials.length>0)for(let i=0;i<this.gameObject.children.length;i++){const n=this.gameObject.children[i];if(!n.material?.isMeshBasicMaterial){let s;i>=this._lightmaps.length?(s=new Wu(n,this.context),this._lightmaps.push(s)):s=this._lightmaps[i],s.init(this.lightmapIndex,this.lightmapScaleOffset,t)}}}else nl&&console.warn("Lightmap not found",this.sourceId,this.lightmapIndex)}}_isInstancingEnabled=!1;_handles=void 0;get isInstancingActive(){return this._handles!=null&&this._handles.length>0&&this._isInstancingEnabled}get instances(){if(!this._handles||this._handles.length<=0)return null;if(this._handlesTempArray.length=0,this._handles)for(const e of this._handles)this._handlesTempArray.push(e);return this._handlesTempArray}_handlesTempArray=[];setInstancingEnabled(e){if(this._isInstancingEnabled===e)return e&&(this._handles===void 0||this._handles!=null&&this._handles.length>0);if(this._isInstancingEnabled=e,e){if(this.enableInstancing===void 0&&(this.enableInstancing=!0),this._handles===void 0){if(this._handles=pa.instance.setup(this,this.gameObject,this.context,null,{rend:this,foundMeshes:0,useMatrixWorldAutoUpdate:this.useInstanceMatrixWorldAutoUpdate()}),this._handles)return w.markAsInstancedRendered(this.gameObject,!0),!0}else if(this._handles!==null){for(const t of this._handles)t.updateInstanceMatrix(!0),t.add();return w.markAsInstancedRendered(this.gameObject,!0),!0}}else{if(this._handles)for(const t of this._handles)t.remove(this.destroyed);return!0}return!1}clearInstancingState(){this._isInstancingEnabled=!1,this._handles=void 0}useInstanceMatrixWorldAutoUpdate(){return!0}start(){if(this.enableInstancing&&!cw&&(this.setInstancingEnabled(!0),cn.markDirty(this.gameObject)),this.gameObject.frustumCulled=this.allowOcclusionWhenDynamic,this.isMultiMaterialObject(this.gameObject))for(let e=0;e<this.gameObject.children.length;e++){const t=this.gameObject.children[e];t.frustumCulled=this.allowOcclusionWhenDynamic}}onEnable(){this.sharedMeshes,this.setVisibility(!0),this._isInstancingEnabled||this.enableInstancing==!0||Array.isArray(this.enableInstancing)&&this.enableInstancing.some(e=>e)?this.__internalDidAwakeAndStart&&this.setInstancingEnabled(!0):this.enabled&&this.applyStencil(),this.updateReflectionProbe()}onDisable(){this.setVisibility(!1),this._handles&&this._handles.length>0&&this.setInstancingEnabled(!1)}onDestroy(){if(this._handles=null,this.isMultiMaterialObject(this.gameObject))for(const e of this.gameObject.children)this.context.removeBeforeRenderListener(e,this.onBeforeRenderThree);else this.context.removeBeforeRenderListener(this.gameObject,this.onBeforeRenderThree)}onBeforeRender(){if(this.gameObject){if(this._probeAnchorLastFrame!==this.probeAnchor&&(this._reflectionProbe?.onUnset(this),this.updateReflectionProbe()),nl==this.name&&this.gameObject instanceof H){this.gameObject.geometry.computeBoundingSphere();const e=z(this.gameObject.geometry.boundingSphere.center).applyMatrix4(this.gameObject.matrixWorld);F.DrawWireSphere(e,this.gameObject.geometry.boundingSphere.radius,56831)}if(this.isMultiMaterialObject(this.gameObject)&&this.gameObject.children?.length>0)for(const e of this.gameObject.children)this.applySettings(e);else this.applySettings(this.gameObject);if(this.sharedMaterials?.changed&&(this.sharedMaterials.changed=!1,this.applyLightmapping()),this._handles?.length&&this.gameObject[hc]===!0){this.gameObject[hc]=!1;for(let e=this._handles.length-1;e>=0;e--)this._handles[e].updateInstanceMatrix();this.gameObject.matrixWorldNeedsUpdate=!1}if(this._handles&&this._handles.length<=0&&w.markAsInstancedRendered(this.gameObject,!1),this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];ko(t.object,!1)}if(this.reflectionProbeUsage!==0&&this._reflectionProbe&&(this._lightmaps?.length||this._reflectionProbe.onSet(this)),this._sharedMaterials)for(const e of this._sharedMaterials)e&&"envMap"in e&&"envMapIntensity"in e&&!Nc.isUsingReflectionProbe(e)&&(e.envMap=this.context.scene.environment,e.envMapIntensity=this.context.scene.environmentIntensity,e.envMapRotation=this.context.scene.environmentRotation);else nl&&console.warn("[Renderer] sharedMaterials not initialized yet: "+this.name)}}onBeforeRenderThree=(e,t,i,n,s,r)=>{if(s.envMapIntensity!==void 0){const a=this.hasLightmap?Math.PI:1,l=this.context.mainCameraComponent?.environmentIntensity??1;s.envMapIntensity=Math.max(0,l*this.context.sceneLighting.environmentIntensity/a)}if(this._lightmaps)for(const a of this._lightmaps)a.updateLightmapUniforms(s),a.applyLightmap()};onAfterRender(){if(this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];ko(t.object,!0)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onUnset(this),this.static&&this.gameObject.matrixAutoUpdate&&(this.gameObject.matrixAutoUpdate=!1)}applyStencil(){ir.applyStencil(this)}applySettings(e){e.receiveShadow=this.receiveShadows,this.shadowCastingMode==1?e.castShadow=!0:e.castShadow=!1}_reflectionProbe=null;updateReflectionProbe(){this._reflectionProbe=null,this.reflectionProbeUsage!==0&&(this.startCoroutine(this._updateReflectionProbe(),xe.LateUpdate),this._probeAnchorLastFrame=this.probeAnchor)}*_updateReflectionProbe(){const e=this.probeAnchor||this.gameObject,t=!!this.probeAnchor;this._reflectionProbe=Nc.get(e,this.context,t,this.probeAnchor)}setVisibility(e){if(!this.isMultiMaterialObject(this.gameObject))ko(this.gameObject,e);else for(const t of this.gameObject.children)this.isMeshOrSkinnedMesh(t)&&ko(t,e)}isMultiMaterialObject(e){return e.type==="Group"}isMeshOrSkinnedMesh(e){return e.type==="Mesh"||e.type==="SkinnedMesh"}};Bo([u()],Jn.prototype,"receiveShadows"),Bo([u()],Jn.prototype,"shadowCastingMode"),Bo([u()],Jn.prototype,"lightmapIndex"),Bo([u(pe)],Jn.prototype,"lightmapScaleOffset"),Bo([u()],Jn.prototype,"enableInstancing"),Bo([u()],Jn.prototype,"renderOrder"),Bo([u()],Jn.prototype,"allowOcclusionWhenDynamic"),Bo([u(k)],Jn.prototype,"probeAnchor"),Bo([u()],Jn.prototype,"reflectionProbeUsage");let Ti=Jn;class Vc extends Ti{}class qf extends Vc{_needUpdateBoundingSphere=!1;awake(){super.awake(),lw&&console.log('SkinnedMeshRenderer for "'+this.name+'"',this),this.allowOcclusionWhenDynamic=!1;for(const e of this.sharedMeshes)e.parent?.updateWorldMatrix(!1,!0),this.markBoundsDirty()}onAfterRender(){if(super.onAfterRender(),this._needUpdateBoundingSphere){for(const e of this.sharedMeshes)if(e instanceof cs){this._needUpdateBoundingSphere=!1;try{const t=e.geometry,i=ob(e);i&&(e.geometry=i),e.computeBoundingSphere(),e.geometry=t}catch(t){console.error(`Error updating bounding sphere for ${e.name}`,t)}}}if(lw){for(const e of this.sharedMeshes)if(e instanceof cs&&e.boundingSphere){const t=z(e.boundingSphere.center).applyMatrix4(e.matrixWorld);F.DrawWireSphere(t,e.boundingSphere.radius,"red")}}}markBoundsDirty(){this._needUpdateBoundingSphere=!0}}var OT=Object.defineProperty,dw=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&OT(e,t,n),n};const $u=x("debuggltfexport");class Xf extends wt{sceneRoot}const Qf=class jl extends R{binary=!0;objects=[];ext;async exportNow(e,t){$u&&console.log("Exporting objects as glTF",this.objects),e||(e="scene"),(!this.objects||this.objects.length<=0)&&(this.objects=[this.context.scene]);const i={binary:this.binary,pivot:jl.calculateCenter(this.objects),...t},n=await this.export(this.objects,i).catch(s=>(console.error(s),!1));return n===!1?!1:(this.binary?e.endsWith(".glb")||(e+=".glb"):e.endsWith(".gltf")||(e+=".gltf"),this.binary?jl.saveArrayBuffer(n,e):jl.saveJson(n,e),!0)}async export(e,t){if(!e||e.length<=0){console.warn("No objects set to export");return}const i=new lb;i.register(c=>new nw(c)),i.register(c=>new Yx(c)),$f(i,this.context),jl.filterTopmostParent(e);const n={trs:!1,onlyVisible:!0,truncateDrawRange:!1,binary:!0,maxTextureSize:1/0,embedImages:!0,includeCustomExtensions:!0,animations:t?.animations||jl.collectAnimations(e),...t},s=new Array,r=new k;t?.pivot&&r.position.sub(t.pivot),$u&&console.log("EXPORT",e),e.forEach(c=>{c&&zf(c)&&(r.children.push(c),c.matrixAutoUpdate=!1,c.matrix.copy(c.matrixWorld),w.getComponentsInChildren(c,Ti).forEach(h=>{w.isActiveInHierarchy(h.gameObject)&&h.setInstancingEnabled(!1)}),c.traverse(h=>{if(!zf(h)){const d=h.parent;h.removeFromParent(),s.push(()=>{d&&d.add(h)})}}))});const a=new zg(r);return t?.needleComponents&&(this.ext=new Zx),this.ext&&(this.ext.registerExport(i),this.ext.context=a),new Promise((c,h)=>{$u&&console.log("Starting glTF export.");try{i?.parse(r,d=>{l(),c(d)},d=>{l(),h(d)},n)}catch(d){console.error(d),h(d)}finally{s.forEach(d=>d()),$u&&console.log("Finished glTF export.")}});function l(){e.forEach(c=>{c&&(c.matrixAutoUpdate=!0,w.getComponentsInChildren(c,Ti).forEach(h=>{w.isActiveInHierarchy(h.gameObject)&&h.setInstancingEnabled(!1)}))})}}static saveArrayBuffer(e,t){this.save(new Blob([e],{type:"application/octet-stream"}),t)}static saveJson(e,t){this.save("data: text/json;charset=utf-8,"+encodeURIComponent(JSON.stringify(e)),t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}static collectAnimations(e,t){t=t||[];for(const i of e)i&&i.traverseVisible(n=>{n.animations&&n.animations.length>0&&t.push(...n.animations)});return t}static calculateCenter(e,t){const i=t||new b;return i.set(0,0,0),e.forEach(n=>{i.add(K(n))}),i.divideScalar(e.length),i}static filterTopmostParent(e){if(!(e.length<=0))for(let t=0;t<e.length;t++){let i=e[t];if(!i){e.splice(t,1),t--;continue}for(;i.parent;){if(e.includes(i.parent)){e.splice(t,1),t--;break}i=i.parent}}}};dw([u()],Qf.prototype,"binary"),dw([u(k)],Qf.prototype,"objects");let Yf=Qf;typeof globalThis!==void 0&&!("OffscreenCanvas"in globalThis)&&(globalThis.OffscreenCanvas=class{canvas;constructor(o,e){return this.canvas=document.createElement("canvas"),this.canvas.width=o,this.canvas.height=e,this.canvas.convertToBlob=(t,i)=>new Promise(n=>{this.canvas.toBlob(n,t,i)}),this.canvas}});const kT=x("debugprogress");function uw(o){o=o||new Date;const e=o.getMonth()+1,t=o.getDate(),i=o.getHours(),n=o.getMinutes(),s=o.getSeconds(),r=(e<10?"0":"")+e,a=(t<10?"0":"")+t,l=(i<10?"0":"")+i,c=(n<10?"0":"")+n,h=(s<10?"0":"")+s;return o.getFullYear()+r+a+"-"+l+c+h}class ae{static start(e,t){typeof t=="string"&&(t={parentScope:t});const i=new MT(e,t);Wc.set(e,i)}static report(e,t){const i=Wc.get(e);if(!i){console.warn("Reporting progress for non-existing scope",e);return}typeof t=="string"&&(t={message:t,autoStep:!0}),i.report(t)}static end(e){const t=Wc.get(e);t&&(t.end(),Wc.delete(e))}}const Wc=new Map;class MT{scopeLabel;parentScope;childScopes=[];parentDepth=0;lastStep=0;lastAutoStepWeight=1;lastTotalSteps=0;onProgress;showLogs=!1;selfProgress=0;totalProgress=0;selfReports=0;totalReports=0;constructor(e,t){this.parentScope=t?.parentScope?Wc.get(t.parentScope):void 0,this.parentScope&&(this.parentScope.childScopes.push(this),this.parentDepth=this.parentScope.parentDepth+1),this.scopeLabel=" ".repeat(this.parentDepth*2)+e,this.showLogs=t?.logTimings??!!kT,this.showLogs&&console.time(this.scopeLabel),this.onProgress=t?.onProgress}report(e,t=!1){if(e){if(e.totalSteps!==void 0&&(this.lastTotalSteps=e.totalSteps),e.currentStep!==void 0&&(this.lastStep=e.currentStep),e.autoStep!==void 0){if(e.currentStep===void 0){this.lastStep===void 0&&(this.lastStep=0);const n=typeof e.autoStep=="number"?e.autoStep:1;this.lastStep+=this.lastAutoStepWeight,this.lastAutoStepWeight=n,e.currentStep=this.lastStep}e.totalSteps=this.lastTotalSteps}e.progress!==void 0?this.selfProgress=e.progress:e.currentStep!==void 0&&e.totalSteps!==void 0&&(this.selfProgress=e.currentStep/e.totalSteps)}if(this.childScopes.length>0){let n=0,s=0;for(const a of this.childScopes)n+=a.selfProgress,s+=1;s>0&&(n/=s);const r=this.lastAutoStepWeight/(this.lastTotalSteps??1);this.totalProgress=this.selfProgress+n*r}else this.totalProgress=this.selfProgress;this.selfProgress=Math.min(1,this.selfProgress),this.totalProgress=Math.min(1,this.totalProgress);let i=(this.totalProgress*100).toFixed(3)+"%";this.childScopes.length>0&&(i+=" ("+(this.selfProgress*100).toFixed(3)+"% self)"),e?.message&&(i=e.message+" \u2013 "+i),this.lastStep!==void 0&&this.lastTotalSteps!==void 0&&(i="Step "+(this.lastStep+(this.lastAutoStepWeight!=1?"\u2013"+(this.lastStep+this.lastAutoStepWeight):"")+"/"+this.lastTotalSteps)+" "+i),t?this.totalReports++:(this.selfReports++,this.totalReports++),this.showLogs&&console.timeLog(this.scopeLabel,i),this.onProgress&&this.onProgress(this.totalProgress),this.parentScope&&this.parentScope.report(void 0,!0)}end(){this.report({progress:1,autoStep:!0},!0),this.showLogs&&(console.timeLog(this.scopeLabel,"Total reports: "+this.totalReports,"Self reports: "+this.selfReports),console.timeEnd(this.scopeLabel));let e=!1;for(const t of this.childScopes)if(!(t.selfProgress>=1)){e=!0;break}e&&console.warn("Progress end with child scopes that are still running",this),this.onProgress=void 0}}const De="</StageRoot/Materials";function RT(o,e,t){const i=new Map,n=g=>{const y=g.type___needle,_=i.get(y)||new Map;if(i.set(y,_),!_.has(g)){const v=`${y}${_.size?`_${_.size}`:""}`;_.set(g,v)}return _.get(g)},s=o.colorNode?Hu(o.colorNode):[],r=o.colorNode?`color3f inputs:diffuseColor.connect = ${De}/${e}/${n(s.values().next().value)}.outputs:out>`:"",a=o.roughnessNode?Hu(o.roughnessNode):[],l=o.roughnessNode?`float inputs:roughness.connect = ${De}/${e}/${n(a.values().next().value)}.outputs:out>`:"",c=o.normalNode?Hu(o.normalNode):[],h=o.normalNode?`float3 inputs:normal.connect = ${De}/${e}/${n(c.values().next().value)}.outputs:out>`:"",d=o.metalnessNode?Hu(o.metalnessNode):[],p=o.metalnessNode?`float inputs:metallic.connect = ${De}/${e}/${n(d.values().next().value)}.outputs:out>`:"",m=new Set([...s,...a,...c,...d]),f=AT(m,e,t,n);return console.debug(f),`
|
|
1039
|
+
|
|
1040
|
+
def Material "${e}" ${o.name?`(
|
|
1041
|
+
displayName = "${o.name}"
|
|
1042
|
+
)`:""}
|
|
1043
|
+
{
|
|
1044
|
+
token outputs:mtlx:surface.connect = ${De}/${e}/N_mtlxsurface.outputs:surface>
|
|
1045
|
+
|
|
1046
|
+
def Shader "N_mtlxsurface"
|
|
1047
|
+
{
|
|
1048
|
+
uniform token info:id = "ND_UsdPreviewSurface_surfaceshader"
|
|
1049
|
+
${r}
|
|
1050
|
+
${l}
|
|
1051
|
+
${h}
|
|
1052
|
+
${p}
|
|
1053
|
+
token outputs:surface
|
|
1054
|
+
}
|
|
1055
|
+
|
|
1056
|
+
${f}
|
|
1057
|
+
|
|
1058
|
+
}`}function Hu(o){const e=g=>{if(g.nodeType)return g.nodeType;switch(g.type){case"TimerNode":return"float";case"TextureNode":return;case"ConvertNode":return g.convertTo;default:return}},t=g=>{const y=new Set,_=v=>{if(!(!v.isNode||y.has(v))){v.nodeType___needle||(v.nodeType___needle=e(v)),v.shaderNode?(v.type___needle="ShaderCallNodeInternal",v.shaderNodeLayoutName___needle=v.shaderNode.layout.name.slice(3)):v.type___needle=v.type,y.add(v);for(const P in v)v[P]?.isNode&&(_(v[P]),v.nodeType___needle||=v[P].nodeType___needle),Array.isArray(v[P])&&v[P].forEach(M=>{M.isNode&&(_(M),v.nodeType___needle||=M.nodeType___needle)})}};return _(g),y},i=g=>{if(g.type==="ConvertNode"){if(g.convertTo===g.node.nodeType___needle)return!0;if(g.node.type==="ConstNode"){if(g.convertTo==="vec4"&&g.node.value.isVector4||g.convertTo==="vec3"&&g.node.value.isVector3||g.convertTo==="vec2"&&g.node.value.isVector2||g.convertTo==="color"&&g.node.value.isColor||g.convertTo==="float"&&typeof g.node.value=="number")return!0}else if(g.node.type=="SplitNode"&&g.convertTo=="float"&&g.node.components.length===1)return!0}return!1},n=g=>{for(;s(g);)!g.node&&g.shaderNode?g=g.inputNodes[0]:g=g.node??g.aNode??g.bNode??g.cNode;return g},s=g=>{const y=["UniformNode","UniformGroupNode","ShaderNodeInternal"];return!g||i(g)||y.includes(g.type___needle)||g.type___needle===void 0},r=(g,y)=>{for(const _ of y)for(const v in _){if(_[v]?.isNode&&_[v]===g)return{parent:_,label:v};if(Array.isArray(_[v])&&_[v].find(P=>P.isNode&&P===g))return{parent:_,label:v}}return null},a=(g,y)=>{if(g.shaderNode)g.inputNodes[0]=n(g.inputNodes[0]);else if(Array.isArray(g.nodes))for(let _=0;_<g.nodes.length;_++)g.nodes[_]&&s(g.nodes[_])&&(g.nodes[_]=n(g.nodes[_]));else y.forEach(_=>{g[_]&&s(g[_])&&(g[_]=n(g[_]))})},l=g=>{g.type==="MathNode"&&g.method==="mix"&&(g.cNode.nodeType___needle="float",g.cNode.type==="ConvertNode"&&(g.cNode.convertTo="float"))},c=(g,y)=>{y.label==="cNode"&&y.parent.type==="MathNode"&&y.parent.method==="mix"||(y.parent.type==="JoinNode"?g.nodeType___needle="float":g.nodeType___needle=y.parent.nodeType___needle)},h=g=>g?.type==="ConvertNode"&&g.nodeType___needle==="color"&&g.node.nodeType___needle==="vec4",d=(g,y)=>{g.convertTo="vec3",g.nodeType___needle="vec3";const _={type:"ConvertNode",convertTo:"color",node:g,isNode:!0,nodeType___needle:"color",type___needle:"ConvertNode"},v=r(g,y);return v?.parent&&(v.parent[v.label]=_),_},p=g=>g?.type==="ConvertNode"&&g.node.type==="TextureNode"&&g.nodeType___needle!==g.node.nodeType___needle,m=g=>{const y=new Set;for(let _ of g)if(!s(_)){if(l(_),_.type=="SplitNode"){const v=r(_,g);if(_.components.length===1)_.nodeType___needle="float";else if(v)_.nodeType___needle=v.parent.nodeType___needle;else throw new Error("SplitNode without parent found, this should not happen")}if(a(_,["node","aNode","bNode","cNode"]),_.type=="ConstNode"&&_.nodeType==null&&c(_,r(_,g)),h(_)&&y.add(d(_,g)),p(_)){_.node.nodeType___needle=_.convertTo;const v=r(_,g);v?.parent&&(v.parent[v.label]=_.node),_=_.node}y.add(_)}return y},f=t(o);return m(f)}function TT(o,e){switch(e){case"float4":return o.isVector4?`(${o.x}, ${o.y}, ${o.z}, ${o.w})`:`(${o}, ${o}, ${o}, ${o})`;case"float3":return o.isVector3?`(${o.x}, ${o.y}, ${o.z})`:`(${o}, ${o}, ${o})`;case"float2":return o.isVector2?`(${o.x}, ${o.y})`:`(${o}, ${o})`;case"color3f":return o.isColor?`(${o.r}, ${o.g}, ${o.b})`:`(${o}, ${o}, ${o})`;default:return o.isVector4||o.isVector3||o.isVector2?`${o.x}`:o.isColor?`${o.r}`:`${o}`}}function ET(o,e,t,i){const n=" ",s=m=>({float:"float",vec2:"vector2",vec3:"vector3",vec4:"vector4",color:"color3"})[m]||"float",r=m=>({float:"float",vec2:"float2",vec3:"float3",vec4:"float4",color:"color3f"})[m]||"float",a=o.type___needle,l=o.nodeType___needle,c=s(l);let h=r(l),d="";const p=new Array;switch(a){case"UniformGroupNode":case"UniformNode":return"";case"TimerNode":d="time_float";break;case"ConstNode":d="constant_"+c,p.push(`${h} inputs:value = ${TT(o.value,h)}`);break;case"JoinNode":d="combine"+o.nodes.length+"_"+c;let m=1;for(const v of o.nodes)p.push(`float inputs:in${m++}.connect = ${De}/${e}/${t(v)}.outputs:out>`);break;case"ConvertNode":d="convert_"+s(o.node.nodeType___needle)+"_"+c,o.node&&p.push(`${r(o.node.nodeType___needle)} inputs:in.connect = ${De}/${e}/${t(o.node)}.outputs:out>`);break;case"MathNode":d=o.method+"_"+c,o.aNode&&!o.bNode&&p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),o.aNode&&o.bNode&&!o.cNode&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:in1.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:in2.connect = ${De}/${e}/${t(o.bNode)}.outputs:out>`)),o.aNode&&o.bNode&&o.cNode&&o.method=="clamp"&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:low.connect = ${De}/${e}/${t(o.bNode)}.outputs:out>`),p.push(`${r(o.cNode.nodeType___needle)} inputs:high.connect = ${De}/${e}/${t(o.cNode)}.outputs:out>`)),o.aNode&&o.bNode&&o.cNode&&o.method=="mix"&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:fg.connect = ${De}/${e}/${t(o.bNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:bg.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`float inputs:mix.connect = ${De}/${e}/${t(o.cNode)}.outputs:out>`));break;case"OperatorNode":let f="";switch(o.op){case"*":f="multiply";break;case"/":f="divide";break;case"+":f="add";break;case"-":f="subtract";break}if(d=f+"_"+c,o.aNode&&!o.bNode&&p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),o.aNode&&o.bNode){const v=r(o.aNode.nodeType___needle),P=r(o.bNode.nodeType___needle);(v==="color3f"&&P==="float"||P==="float"&&P==="color3f")&&(d=f+"_color3FA"),p.push(`${v} inputs:in1.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${P} inputs:in2.connect = ${De}/${e}/${t(o.bNode)}.outputs:out>`)}break;case"TextureNode":o.uvNode?(d="tiledimage_"+c,p.push(`float2 inputs:texcoord.connect = ${De}/${e}/${t(o.uvNode)}.outputs:out>`)):d="image_"+c;const g=o._value,y=oy.includes(g.format),_=IT(g);p.push(`asset inputs:file = @textures/${_}.${y?"png":"jpg"}@`),i[_]={texture:g,scale:void 0};break;case"NormalMapNode":h="float3",d="normalmap",p.push(`${h} inputs:in.connect = ${De}/${e}/${t(o.node)}.outputs:out>`);break;case"AttributeNode":d="geompropvalue_"+c,p.push('string inputs:geomprop = "st"');break;case"ShaderCallNodeInternal":d=o.shaderNodeLayoutName___needle+"_"+c,p.push(`${h} inputs:in.connect = ${De}/${e}/${t(o.inputNodes[0])}.outputs:out>`);break;case"SplitNode":d="swizzle_"+s(o.node.nodeType___needle)+"_"+c,p.push(`${r(o.node.nodeType___needle)} inputs:in.connect = ${De}/${e}/${t(o.node)}.outputs:out>`),p.push(`string inputs:channels = "${o.components}"`);break}return`
|
|
1059
|
+
${n}def Shader "${t(o)}"
|
|
1060
|
+
${n}{
|
|
1061
|
+
${n}uniform token info:id = "ND_${d}"
|
|
1062
|
+
${n}${h} outputs:out
|
|
1063
|
+
${n}${p.length>0?p.join(`
|
|
1064
|
+
`):""}
|
|
1065
|
+
${n}}
|
|
1066
|
+
`}function AT(o,e,t,i){let n="";for(const s of o)n+=ET(s,e,i,t);return n}function IT(o){return en(o.name)+"_"+(o.source?.id??o.id)}function en(o){return o=o.replace(/[^a-zA-Z0-9_]/g,""),o.match(/^[a-zA-Z_]/)||(o="_"+o),o}function pw(o){return o=o.replace('"','\\"'),o}function mw(o){if(o.length===0)return null;const e=o.map(t=>{const i=new Array;for(;t.parent;)i.unshift(t.parent),t=t.parent;return i});return e[0].findLast(t=>e.every(i=>i.includes(t)))||null}function gw(o){const e=mw(o),t=new Set;for(const i of o){let n=i.parent;for(;n&&n!==e;)o.includes(n)||t.add(n),n=n.parent}return t}const LT=new b,jT=new U,DT=new b(1,1,1);class it{static USDObject_export_id=0;uuid;name;type;extraSchemas=[];displayName;visibility;getMatrix(){if(!this.transform)return new ee;const{position:e,quaternion:t,scale:i}=this.transform,n=new ee;return n.compose(e||LT,t||jT,i||DT),n}setMatrix(e){if(!e||!(e instanceof ee)){this.transform=null;return}const t=new b,i=new U,n=new b;e.decompose(t,i,n),this.transform={position:t,quaternion:i,scale:n}}get matrix(){return this.getMatrix()}set matrix(e){this.setMatrix(e)}transform=null;_isDynamic;get isDynamic(){return this._isDynamic}set isDynamic(e){this._isDynamic=e}geometry;material;camera;parent;skinnedMesh;children=[];animations;_eventListeners;needsTranslate=!1;needsOrient=!1;needsScale=!1;static createEmptyParent(e){const t=new it(fo.generateUUID(),e.name+"_empty_"+it.USDObject_export_id++,e.transform),i=e.parent;return i&&i.add(t),t.add(e),t.isDynamic=!0,e.transform=null,t}static createEmpty(){const e=new it(fo.generateUUID(),"Empty_"+it.USDObject_export_id++);return e.isDynamic=!0,e}constructor(e,t,i=null,n=null,s=null,r=null,a=null,l=null){this.uuid=e,this.name=en(t),this.displayName=t,i?this.transform={position:i.position?.clone()||null,quaternion:i.quaternion?.clone()||null,scale:i.scale?.clone()||null}:this.transform=null,this.geometry=n,this.material=s,this.camera=r,this.parent=null,this.children=[],this._eventListeners={},this._isDynamic=!1,this.skinnedMesh=a,this.animations=l}is(e){return e?this.uuid===e.uuid:!1}isEmpty(){return!this.geometry}clone(){const e=new it(fo.generateUUID(),this.name,this.transform,this.geometry,this.material);return e.isDynamic=this.isDynamic,e}deepClone(){const e=this.clone();for(const t of this.children)t&&e.add(t.deepClone());return e}getPath(){let e=this.parent,t=this.name;for(;e;)t=(e.parent?e.name:e.name+"/Scenes/Scene")+"/"+t,e=e.parent;return"</"+t+">"}add(e){e.parent&&e.parent.remove(e),e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}addEventListener(e,t){this._eventListeners[e]||(this._eventListeners[e]=[]),this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}onSerialize(e,t){const i=this._eventListeners.serialize;i&&i.forEach(n=>n(e,t))}}class Zf extends it{stageLength;get isDocumentRoot(){return!0}get isDynamic(){return!1}constructor(){super(void 0,"StageRoot",null,null,null,null),this.children=[],this.stageLength=200}add(e){e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}traverse(e,t=null){if(t!==null?e(t):t=this,t.children)for(const i of t.children)this.traverse(e,i)}findById(e){let t=!1;function i(n){if(!t){if(n.uuid===e)return t=!0,n;if(n.children)for(const s of n.children){if(!s)continue;const r=i(s);if(r)return r}}}return i(this)}buildHeader(e){const t=e.extensions?.find(h=>h?.extensionName==="animation"),i=e.extensions?.find(h=>h?.extensionName==="Behaviour"),n=e.extensions?.find(h=>h?.extensionName==="Physics"),s=t?.getStartTimeCode()??0,r=t?.getEndTimeCode()??0;let a="";const l=t?.registeredClips;if(l)for(const h of l)a+=` # Animation: ${h.name}, start=${t.getStartTimeByClip(h)*60}, length=${h.duration*60}
|
|
1067
|
+
`;const c=a;return`#usda 1.0
|
|
1068
|
+
(
|
|
1069
|
+
customLayerData = {
|
|
1070
|
+
string creator = "Needle Engine ${yn}"
|
|
1071
|
+
dictionary Needle = {
|
|
1072
|
+
bool animations = ${t?1:0}
|
|
1073
|
+
bool interactive = ${i?1:0}
|
|
1074
|
+
bool physics = ${n?1:0}
|
|
1075
|
+
bool quickLookCompatible = ${e.quickLookCompatible?1:0}
|
|
1076
|
+
}
|
|
1077
|
+
}
|
|
1078
|
+
defaultPrim = "${en(this.name)}"
|
|
1079
|
+
metersPerUnit = 1
|
|
1080
|
+
upAxis = "Y"
|
|
1081
|
+
startTimeCode = ${s}
|
|
1082
|
+
endTimeCode = ${r}
|
|
1083
|
+
timeCodesPerSecond = 60
|
|
1084
|
+
framesPerSecond = 60
|
|
1085
|
+
doc = """Generated by Needle Engine USDZ Exporter ${yn}"""
|
|
1086
|
+
${c}
|
|
1087
|
+
)
|
|
1088
|
+
`}}const ol=`
|
|
1089
|
+
`,Qt="</StageRoot/Materials";class fw{str;indent;constructor(){this.str="",this.indent=0}clear(){this.str="",this.indent=0}beginBlock(e=void 0,t="{",i=!0){e!==void 0?(e=this.applyIndent(e),this.str+=e,i?(this.str+=ol,this.str+=this.applyIndent(t)):this.str+=" "+t):this.str+=this.applyIndent(t),this.str+=ol,this.indent+=1}closeBlock(e="}"){this.indent-=1,this.str+=this.applyIndent(e)+ol}beginArray(e){e=this.applyIndent(e+" = ["),this.str+=e,this.str+=ol,this.indent+=1}closeArray(){this.indent-=1,this.str+=this.applyIndent("]")+ol}appendLine(e=""){e=this.applyIndent(e),this.str+=e,this.str+=ol}toString(){return this.str}applyIndent(e){let t="";for(let i=0;i<this.indent;i++)t+=" ";return t+e}}class BT{root;exporter;extensions=[];quickLookCompatible;exportInvisible;materials;textures;files;document;output;animations;constructor(e,t,i){this.root=e,this.exporter=t,this.quickLookCompatible=i.quickLookCompatible,this.exportInvisible=i.exportInvisible,i.extensions&&(this.extensions=i.extensions),this.materials=new Map,this.textures={},this.files={},this.document=new Zf,this.output="",this.animations=[]}}class Kf{ar={anchoring:{type:"plane"},planeAnchoring:{alignment:"horizontal"}};quickLookCompatible=!1;extensions=[];maxTextureSize=4096;exportInvisible=!1}let yw=class{debug;pruneUnusedNodes;sceneAnchoringOptions=new Kf;extensions=[];keepObject;beforeWritingDocument;constructor(){this.debug=!1,this.pruneUnusedNodes=!0}async parse(o,e=new Kf){e=Object.assign(new Kf,e),this.sceneAnchoringOptions=e;const t=new BT(o,this,e);this.extensions=t.extensions;const i=t.files,n="model.usda";i[n]=null;const s=t.materials,r=t.textures;ae.report("export-usdz","Invoking onBeforeBuildDocument"),await Gu(t,"onBeforeBuildDocument"),ae.report("export-usdz","Done onBeforeBuildDocument"),ae.report("export-usdz","Reparent bones to common ancestor");const a=[],l=new Set;o?.traverse(g=>{if(!(!e.exportInvisible&&!g.visible)&&g instanceof cs){const y=g.skeleton.bones,_=mw(y);if(_){const v={object:g,originalParent:g.parent,newParent:_};a.push(v),l.add(v.object.uuid),v.newParent&&l.add(v.newParent.uuid),v.originalParent&&l.add(v.originalParent.uuid)}}});for(const g of a){const{object:y,originalParent:_,newParent:v}=g;v.add(y)}ae.report("export-usdz","Traversing hierarchy"),o&&bw(o,t.document,t,this.keepObject),ae.report("export-usdz","Invoking onAfterBuildDocument"),await Gu(t,"onAfterBuildDocument");const c=t.extensions.find(g=>g.extensionName==="Behaviour")?.getAllTargetUuids()??new Set;if(this.pruneUnusedNodes){const g={allBehaviorTargets:c,debug:!1,boneReparentings:l,quickLookCompatible:t.quickLookCompatible};this.debug&&_w(t.document,"Hierarchy BEFORE pruning",g),vw(t.document,g),this.debug&&_w(t.document,"Hierarchy AFTER pruning")}else this.debug&&console.log("Pruning of empty nodes is disabled. This may result in a larger USDZ file.");ae.report("export-usdz",{message:"Parsing document",autoStep:10}),await FT(t,()=>(ae.report("export-usdz","Building materials"),GT(s,r,e.quickLookCompatible))),ae.report("export-usdz","Invoking onAfterSerialize"),await Gu(t,"onAfterSerialize");for(const g of a){const{object:y,originalParent:_,newParent:v}=g;_&&_.add(y)}t.exporter?.beforeWritingDocument?.();const h=t.document.buildHeader(t)+`
|
|
1090
|
+
`+t.output;this.debug&&console.log(h),i[n]=cb(h),t.output="",ae.report("export-usdz",{message:"Exporting textures",autoStep:10}),ae.start("export-usdz-textures",{parentScope:"export-usdz",logTimings:!1});const d=new sr({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}),p=Object.keys(r).length;ae.report("export-usdz-textures",{totalSteps:p*3,currentStep:0});const m=async g=>{const y=r[g],_=y.texture,v=oy.includes(_.format);let P={imageData:_.image};ae.report("export-usdz-textures",{message:"read back texture",autoStep:!0});const M=y.scale!==void 0&&y.scale.x!==1&&y.scale.y!==1&&y.scale.z!==1&&y.scale.w!==1;(_.isCompressedTexture||_.isRenderTargetTexture||M)&&(P=await ww(_,e.maxTextureSize,d,y.scale)),ae.report("export-usdz-textures",{message:"convert texture to canvas",autoStep:!0});const O=await UT(P.imageBitmap||P.imageData,e.maxTextureSize).catch(E=>{console.error("Error converting texture to canvas",_,E)});if(O){ae.report("export-usdz-textures",{message:"convert canvas to blob",autoStep:!0});const E=await O.convertToBlob({type:v?"image/png":"image/jpeg",quality:.95});i[`textures/${g}.${v?"png":"jpg"}`]=new Uint8Array(await E.arrayBuffer())}else console.warn("Can`t export texture: ",_)};for(const g in r)await m(g);d.dispose(),ae.end("export-usdz-textures");let f=0;for(const g in i){const y=i[g],_=34+g.length;f+=_;const v=f&63;if(v!==4){const P=64-v,M=new Uint8Array(P);i[g]=[y,{extra:{12345:M}}]}f=y.length}return ae.report("export-usdz","zip archive"),FC(i,{level:0})}};function bw(o,e,t,i){if(!t.exportInvisible&&!o.visible)return;let n,s,r;const a={position:o.position,quaternion:o.quaternion,scale:o.scale};if(o.position.x===0&&o.position.y===0&&o.position.z===0&&(a.position=null),o.quaternion.x===0&&o.quaternion.y===0&&o.quaternion.z===0&&o.quaternion.w===1&&(a.quaternion=null),o.scale.x===1&&o.scale.y===1&&o.scale.z===1&&(a.scale=null),(o instanceof H||o instanceof cs)&&(s=o.geometry,r=o.material),i&&!i(o)&&(s=void 0,r=void 0),(o instanceof H||o instanceof cs)&&r&&typeof r=="object"&&(r instanceof ut||r instanceof we||r.isMeshPhysicalNodeMaterial||r instanceof ve&&r.type==="MeshLineMaterial")){const l=Qu(o),c=o instanceof cs?o:null;n=new it(o.uuid,l,a,s,r,void 0,c,o.animations)}else if(o instanceof re||o instanceof cd){const l=Qu(o);n=new it(o.uuid,l,a,void 0,void 0,o)}else{const l=Qu(o);n=new it(o.uuid,l,a,void 0,void 0,void 0,void 0,o.animations)}if(n){if(n.displayName=o.userData?.name||o.name,n.visibility=o.visible?void 0:"invisible",e&&e.add(n),e=n,t.extensions)for(const l of t.extensions)l.onExportObject&&l.onExportObject.call(l,o,n,t)}else{const l=Qu(o),c=new it(o.uuid,l,{position:o.position,quaternion:o.quaternion,scale:o.scale});e&&e.add(c),e=c}for(const l of o.children)bw(l,e,t,i)}function _w(o,e,...t){const i={};let n=0;function s(r,a){n++;let l=r.displayName||r.name;l+=" ("+r.uuid+")",(r.geometry||r.material||r.camera||r.skinnedMesh)&&(l+=" ("+(r.geometry?"geo, ":"")+(r.material?"mat, ":"")+(r.camera?"cam, ":"")+(r.skinnedMesh?"skin, ":"")+")"),a[l]={};const c={object:r};r.material&&(c.mat=!0),r.geometry&&(c.geo=!0),r.camera&&(c.cam=!0),r.skinnedMesh&&(c.skin=!0),a[l]._self=c;for(const h of r.children)h&&s(h,a[l])}s(o,i),console.log(e+" ("+n+" nodes)",i,...t)}function vw(o,e){let t=!0;const i=new Array,n=new Array;if(o.children.length===0)t=!0;else{const c=[...o.children];for(const h of c)if(h){const d=vw(h,e);e.debug&&(d?i.push(h):n.push(h)),t=t&&d}}const s=e.allBehaviorTargets.has(o.uuid),r=o.geometry||o.material||o.camera&&!e.quickLookCompatible||o.skinnedMesh||!1,a=e.boneReparentings.has(o.uuid),l=t&&!s&&!r&&!a;return l?(e.debug&&console.log("Pruned object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:s,allChildsWerePruned:t,isBoneReparenting:a,object:o,prunedChilds:i,keptChilds:n}),o.parent?.remove(o)):e.debug&&console.log("Kept object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:s,allChildsWerePruned:t,isBoneReparenting:a,object:o,prunedChilds:i,keptChilds:n}),l}async function FT(o,e){ae.start("export-usdz-resources","export-usdz");const t=[];for(const l of o.document.children)xw(l,o,t);const i=t.length;for(let l=0;l<i;l++)ae.report("export-usdz-resources",{totalSteps:i,currentStep:l}),await new Promise((c,h)=>{t[l](),c()});ae.end("export-usdz-resources");const n=new fw,s=o.exporter.sceneAnchoringOptions.ar;n.beginBlock(`def Xform "${o.document.name}"`),n.beginBlock(`def Scope "Scenes" (
|
|
1091
|
+
kind = "sceneLibrary"
|
|
1092
|
+
)`),n.beginBlock('def Xform "Scene"',"(",!1),n.appendLine('apiSchemas = ["Preliminary_AnchoringAPI"]'),n.appendLine("customData = {"),n.appendLine(" bool preliminary_collidesWithEnvironment = 0"),n.appendLine(' string sceneName = "Scene"'),n.appendLine("}"),n.appendLine('sceneName = "Scene"'),n.closeBlock(")"),n.beginBlock(),n.appendLine(`token preliminary:anchoring:type = "${s.anchoring.type}"`),s.anchoring.type==="plane"&&n.appendLine(`token preliminary:planeAnchoring:alignment = "${s.planeAnchoring.alignment}"`),s.anchoring.type==="image"&&n.appendLine(`rel preliminary:imageAnchoring:referenceImage = </${o.document.name}/Scenes/Scene/AnchoringReferenceImage>`),n.appendLine();const r=l=>{if(!l)return 0;let c=1;for(const h of l.children)c+=r(h);return c},a=r(o.document);ae.start("export-usdz-xforms","export-usdz"),ae.report("export-usdz-xforms",{totalSteps:a,currentStep:1});for(const l of o.document.children)Pw(l,n,o);ae.end("export-usdz-xforms"),ae.report("export-usdz","invoke onAfterHierarchy"),await Gu(o,"onAfterHierarchy",n),n.closeBlock(),n.closeBlock(),n.appendLine(e()),n.closeBlock(),ae.report("export-usdz","write to string"),o.output+=n.toString()}function xw(o,e,t){if(!o)return;const i=o.geometry,n=o.material;if(i)if(n&&("isMeshStandardMaterial"in n&&n.isMeshStandardMaterial||"isMeshBasicMaterial"in n&&n.isMeshBasicMaterial||n.type==="MeshLineMaterial")){const s="geometries/"+ey(i,o.name)+".usda";if(!(s in e.files)){const r=()=>{const a=WT(i,o.skinnedMesh?.skeleton?.bones,e.quickLookCompatible);e.files[s]=VT(a)};t.push(r)}}else console.warn("NeedleUSDZExporter: Unsupported material type (USDZ only supports MeshStandardMaterial)",n?.name);n&&(n.uuid in e.materials||(e.materials[n.uuid]=n));for(const s of o.children)xw(s,e,t)}async function Gu(o,e,t=null){if(o.extensions){for(const i of o.extensions)if(i&&typeof i[e]=="function"){const n=i[e].call(i,o,t);n instanceof Promise&&await n}}}let qu=null,Yt=null,Jf,sl,Xu;async function ww(o,e=1/0,t=null,i=void 0){Jf||(Jf=new Dn(2,2,1,1)),sl||(sl=new Bn({uniforms:{blitTexture:new Vi(o),flipY:new Vi(!1),scale:new Vi(new pe(1,1,1,1))},vertexShader:`
|
|
1093
|
+
varying vec2 vUv;
|
|
1094
|
+
uniform bool flipY;
|
|
1095
|
+
void main(){
|
|
1096
|
+
vUv = uv;
|
|
1097
|
+
if (flipY)
|
|
1098
|
+
vUv.y = 1. - vUv.y;
|
|
1099
|
+
gl_Position = vec4(position.xy * 1.0,0.,.999999);
|
|
1100
|
+
}`,fragmentShader:`
|
|
1101
|
+
uniform sampler2D blitTexture;
|
|
1102
|
+
uniform vec4 scale;
|
|
1103
|
+
varying vec2 vUv;
|
|
1104
|
+
|
|
1105
|
+
void main(){
|
|
1106
|
+
gl_FragColor = vec4(vUv.xy, 0, 1);
|
|
1107
|
+
|
|
1108
|
+
#ifdef IS_SRGB
|
|
1109
|
+
gl_FragColor = sRGBTransferOETF( texture2D( blitTexture, vUv) );
|
|
1110
|
+
#else
|
|
1111
|
+
gl_FragColor = texture2D( blitTexture, vUv);
|
|
1112
|
+
#endif
|
|
1113
|
+
|
|
1114
|
+
gl_FragColor.rgba *= scale.rgba;
|
|
1115
|
+
}`}));const n=sl.uniforms;n.blitTexture.value=o,n.flipY.value=!1,n.scale.value=new pe(1,1,1,1),i!==void 0&&n.scale.value.copy(i),sl.defines.IS_SRGB=o.colorSpace==_o,sl.needsUpdate=!0,Xu||(Xu=new H(Jf,sl),Xu.frustumCulled=!1);const s=new re,r=new yi;r.add(Xu),t||(t=qu=new sr({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}));const a=Math.min(o.image.width,e),l=Math.min(o.image.height,e);Yt&&(Yt.width!==a||Yt.height!==l)&&(Yt.dispose(),Yt=null),Yt||(Yt=new Fn(a,l,{format:pd,type:sC,minFilter:_d,magFilter:_d})),t.setRenderTarget(Yt),t.setSize(a,l),t.clear(),t.render(r,s),qu&&(qu.dispose(),qu=null);const c=new Uint8ClampedArray(Yt.width*Yt.height*4);t.readRenderTargetPixels(Yt,0,0,Yt.width,Yt.height,c);const h=new ImageData(c,Yt.width,Yt.height,void 0),d=await createImageBitmap(h,{premultiplyAlpha:"none"});return{imageData:h,imageBitmap:d}}function zT(o){return typeof HTMLImageElement<"u"&&o instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&o instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&o instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&o instanceof ImageBitmap}async function UT(o,e=4096){const t=e/Math.max(o.width,o.height),i=o.width*Math.min(1,t),n=o.height*Math.min(1,t),s=new OffscreenCanvas(i,n),r={premultiplyAlpha:"none"};o.width!==i&&(r.resizeWidth=i),o.height!==n&&(r.resizeHeight=n);const a=await createImageBitmap(o,r),l=s.getContext("bitmaprenderer");return l&&l.transferFromImageBitmap(a),s}async function Sw(o,e=void 0,t=!1,i=4096){if(zT(o)){const n=i/Math.max(o.width,o.height),s=new OffscreenCanvas(o.width*Math.min(1,n),o.height*Math.min(1,n)),r=s.getContext("2d",{alpha:!0,premultipliedAlpha:!1});if(!r)throw new Error("Could not get canvas 2D context");if(t===!0&&(r.translate(0,s.height),r.scale(1,-1)),r.drawImage(o,0,0,s.width,s.height),e!==void 0){const a=e.x,l=e.y,c=e.z,h=e.w,d=r.getImageData(0,0,s.width,s.height),p=d.data;for(let m=0;m<p.length;m+=4)p[m+0]=p[m+0]*a,p[m+1]=p[m+1]*l,p[m+2]=p[m+2]*c,p[m+3]=p[m+3]*h;r.putImageData(d,0,0)}return s}else throw new Error("NeedleUSDZExporter: No valid image data found. Unable to process texture.")}const Oe=7;function NT(){return`#usda 1.0
|
|
1116
|
+
(
|
|
1117
|
+
customLayerData = {
|
|
1118
|
+
string creator = "Needle Engine USDZExporter"
|
|
1119
|
+
}
|
|
1120
|
+
metersPerUnit = 1
|
|
1121
|
+
upAxis = "Y"
|
|
1122
|
+
)
|
|
1123
|
+
`}function VT(o,e){let t=NT();return t+=o,cb(t)}function Qu(o){return o.name.replace(/[-<>\(\)\[\]§$%&\/\\\=\?\,\;]/g,"")+"_"+o.id}function Cw(o){return en(o.name||"bone_"+o.uuid)}function ey(o,e){return en(o.name||"Geometry")+"_"+o.id}function Yu(o){return en(o.name||"Material")+"_"+o.id}function rl(o,e){let t=Cw(o),i=o.parent;for(;i&&i!==e;)t=Cw(i)+"/"+t,i=i.parent;return t}function Pw(o,e,t){if(o==null)return;ae.report("export-usdz-xforms",{message:"buildXform "+o.displayName||o.name,autoStep:!0});const i=o.transform,n=o.geometry,s=o.material,r=o.camera,a=o.name;if(o.animations)for(const m of o.animations)t.animations.push(m);const l=n&&n.isBufferGeometry&&n.attributes.skinIndex!==void 0&&n.attributes.skinIndex.count>0,c=l?"SkelRoot":"Xform",h=new Array,d=s&&s instanceof we&&s.color&&s.color.r===1&&s.color.g===1&&s.color.b===1&&!s.map&&s.opacity===1&&n?.attributes.color;if(n?.attributes.color&&!d&&console.warn("NeedleUSDZExporter: Geometry has vertex colors. Vertex colors will only be shown in QuickLook for unlit materials with white color and no texture. Otherwise, they will be ignored.",o.displayName),e.appendLine(),n?(e.beginBlock(`def ${c} "${a}"`,"(",!1),t.quickLookCompatible&&s&&s.side===vi&&!l?e.appendLine(`prepend references = @./geometries/${ey(n)}.usda@</Geometry_doubleSided>`):e.appendLine(`prepend references = @./geometries/${ey(n)}.usda@</Geometry>`),d||h.push("MaterialBindingAPI"),l&&h.push("SkelBindingAPI")):r&&!t.quickLookCompatible?e.beginBlock(`def Camera "${a}"`,"(",!1):o.type!==void 0?e.beginBlock(`def ${o.type} "${a}"`):e.beginBlock(`def Xform "${a}"`,"(",!1),o.type===void 0&&(o.extraSchemas?.length&&h.push(...o.extraSchemas),h.length&&e.appendLine(`prepend apiSchemas = [${h.map(m=>`"${m}"`).join(", ")}]`)),o.displayName&&e.appendLine(`displayName = "${pw(o.displayName)}"`),(r||o.type===void 0)&&(e.closeBlock(")"),e.beginBlock()),n&&s){if(!d){const m=Yu(s);e.appendLine(`rel material:binding = </StageRoot/Materials/${m}>`)}!t.quickLookCompatible&&s.side===vi&&(e.beginBlock('over "Geometry" '),e.appendLine("uniform bool doubleSided = 1"),e.closeBlock())}let p=!1;if(l?(e.appendLine("rel skel:skeleton = <Rig>"),e.appendLine("rel skel:animationSource = <Rig/_anim>"),p=!1):o.type===void 0&&i&&(p=p||i.position!==null||i.quaternion!==null||i.scale!==null,i.position&&(o.needsTranslate=!0,e.appendLine(`double3 xformOp:translate = (${le(i.position.x)}, ${le(i.position.y)}, ${le(i.position.z)})`)),i.quaternion&&(o.needsOrient=!0,e.appendLine(`quatf xformOp:orient = (${le(i.quaternion.w)}, ${le(i.quaternion.x)}, ${le(i.quaternion.y)}, ${le(i.quaternion.z)})`)),i.scale&&(o.needsScale=!0,e.appendLine(`double3 xformOp:scale = (${le(i.scale.x)}, ${le(i.scale.y)}, ${le(i.scale.z)})`))),o.visibility!==void 0&&e.appendLine(`token visibility = "${o.visibility}"`),r&&!t.quickLookCompatible&&("isOrthographicCamera"in r&&r.isOrthographicCamera?(e.appendLine(`float2 clippingRange = (${r.near}, ${r.far})`),e.appendLine(`float horizontalAperture = ${((Math.abs(r.left)+Math.abs(r.right))*10).toPrecision(Oe)}`),e.appendLine(`float verticalAperture = ${((Math.abs(r.top)+Math.abs(r.bottom))*10).toPrecision(Oe)}`),e.appendLine('token projection = "orthographic"')):"isPerspectiveCamera"in r&&r.isPerspectiveCamera&&(e.appendLine(`float2 clippingRange = (${r.near.toPrecision(Oe)}, ${r.far.toPrecision(Oe)})`),e.appendLine(`float focalLength = ${r.getFocalLength().toPrecision(Oe)}`),e.appendLine(`float focusDistance = ${r.focus.toPrecision(Oe)}`),e.appendLine(`float horizontalAperture = ${r.getFilmWidth().toPrecision(Oe)}`),e.appendLine('token projection = "perspective"'),e.appendLine(`float verticalAperture = ${r.getFilmHeight().toPrecision(Oe)}`))),o.onSerialize&&o.onSerialize(e,t),o.type===void 0){const m=new Array;o.needsTranslate&&m.push('"xformOp:translate"'),o.needsOrient&&m.push('"xformOp:orient"'),o.needsScale&&m.push('"xformOp:scale"'),m.length&&e.appendLine(`uniform token[] xformOpOrder = [${m.join(", ")}]`)}if(o.children){e.appendLine();for(const m of o.children)Pw(m,e,t)}e.closeBlock()}function le(o){return Number.isInteger(o)?o.toString():o.toFixed(10)}function Ow(o){const e=o.elements;return`( ${Zu(e,0)}, ${Zu(e,4)}, ${Zu(e,8)}, ${Zu(e,12)} )`}function Zu(o,e){return`(${le(o[e+0])}, ${le(o[e+1])}, ${le(o[e+2])}, ${le(o[e+3])})`}function WT(o,e=[],t=!0){return`
|
|
1124
|
+
def "Geometry"
|
|
1125
|
+
${$T(o,e,t)}
|
|
1126
|
+
`}function $T(o,e=[],t=!0){const i="Geometry",n=o.attributes,s=n.position.count,r=e&&e.length>0,a=[],l=[];let c=new Array,h=n.skinIndex;if(r){const p=[];for(const y of e)a.push({bone:y,index:e.indexOf(y)}),p.push(y.uuid);let m=1e4;for(;p.length<e.length&&m-- >0;)for(const y of a){const _=y.bone.children;for(const v of _)p.indexOf(v.uuid)===-1&&e.indexOf(v)!==-1&&(a.push({bone:v,index:e.indexOf(v)}),p.push(v.uuid))}m<=0&&console.error("Failed to sort bones in skinned mesh",a,e,p);for(const y of gw(e))a.push({bone:y,index:a.length});const f=a[0].bone.parent;a.sort((y,_)=>rl(y.bone,f)>rl(_.bone,f)?1:-1),a.map(y=>'"'+rl(y.bone,f)+'"').join(", ");for(const y in a)l[a[y].index]=parseInt(y);const g=n.skinIndex;c=new Array;for(let y=0;y<g.count;y++){const _=g.getX(y),v=g.getY(y),P=g.getZ(y),M=g.getW(y);c.push(l[_],l[v],l[P],l[M])}h=new pt(new Uint16Array(c),4)}const d=n.skinWeight&&n.skinIndex;return`
|
|
1127
|
+
{
|
|
1128
|
+
def Mesh "${i}" ${d?`(
|
|
1129
|
+
prepend apiSchemas = ["SkelBindingAPI"]
|
|
1130
|
+
)`:""}
|
|
1131
|
+
{
|
|
1132
|
+
int[] faceVertexCounts = [${ty(o)}]
|
|
1133
|
+
int[] faceVertexIndices = [${iy(o)}]
|
|
1134
|
+
${n.normal||t?`normal3f[] normals = [${Ku(n.normal,s)}] (
|
|
1135
|
+
interpolation = "vertex"
|
|
1136
|
+
)`:""}
|
|
1137
|
+
point3f[] points = [${Ku(n.position,s)}]
|
|
1138
|
+
${n.uv?`texCoord2f[] primvars:st = [${Mw(n.uv,s,!0)}] (
|
|
1139
|
+
interpolation = "vertex"
|
|
1140
|
+
)`:""}
|
|
1141
|
+
${n.uv1?ny("st1",n.uv1):""}
|
|
1142
|
+
${n.uv2?ny("st2",n.uv2):""}
|
|
1143
|
+
${n.uv3?ny("st3",n.uv3):""}
|
|
1144
|
+
${d?`matrix4d primvars:skel:geomBindTransform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1) ) (
|
|
1145
|
+
elementSize = 1
|
|
1146
|
+
interpolation = "constant"
|
|
1147
|
+
)`:""}
|
|
1148
|
+
${n.skinIndex?`int[] primvars:skel:jointIndices = [${kw(h,!0)}] (
|
|
1149
|
+
elementSize = 4
|
|
1150
|
+
interpolation = "vertex"
|
|
1151
|
+
)`:""}
|
|
1152
|
+
${n.skinWeight?`float[] primvars:skel:jointWeights = [${kw(n.skinWeight)}] (
|
|
1153
|
+
elementSize = 4
|
|
1154
|
+
interpolation = "vertex"
|
|
1155
|
+
)`:""}
|
|
1156
|
+
${n.color?`color3f[] primvars:displayColor = [${Ku(n.color,s)}] (
|
|
1157
|
+
interpolation = "vertex"
|
|
1158
|
+
)`:""}
|
|
1159
|
+
uniform token subdivisionScheme = "none"
|
|
1160
|
+
}
|
|
1161
|
+
}
|
|
1162
|
+
${t?`
|
|
1163
|
+
# This is a workaround for QuickLook/RealityKit not supporting the doubleSided attribute. We're adding a second
|
|
1164
|
+
# geometry definition here, that uses the same mesh data but appends extra faces with reversed winding order.
|
|
1165
|
+
def "${i}_doubleSided" (
|
|
1166
|
+
prepend references = </Geometry>
|
|
1167
|
+
)
|
|
1168
|
+
{
|
|
1169
|
+
over "Geometry"
|
|
1170
|
+
{
|
|
1171
|
+
int[] faceVertexCounts = [${ty(o)+", "+ty(o)}]
|
|
1172
|
+
int[] faceVertexIndices = [${iy(o)+", "+iy(o,!0)}]
|
|
1173
|
+
}
|
|
1174
|
+
}
|
|
1175
|
+
`:""}
|
|
1176
|
+
`}function ty(o){const e=o.index!==null?o.index.count:o.attributes.position.count;return Array(Math.floor(e/3)).fill(3).join(", ")}function iy(o,e=!1){const t=o.index,i=[];if(t!==null)for(let n=0;n<t.count;n++){let s=n;e&&(s=n%3===0?n+2:n%3===2?n-2:n),i.push(t.getX(s))}else{const n=o.attributes.position.count;for(let s=0;s<n;s++){let r=s;e&&(r=s%3===0?s+2:s%3===2?s-2:s),i.push(r)}}return i.join(", ")}function ny(o,e){const t=e.itemSize;switch(t){case 2:return`texCoord2f[] primvars:${o} = [${Mw(e,t,!0)}] (
|
|
1177
|
+
interpolation = "vertex"
|
|
1178
|
+
)`;case 3:return`texCoord3f[] primvars:${o} = [${Ku(e,t)}] (
|
|
1179
|
+
interpolation = "vertex"
|
|
1180
|
+
)`;case 4:return`double4[] primvars:${o} = [${HT(e,t)}] (
|
|
1181
|
+
interpolation = "vertex"
|
|
1182
|
+
)`;default:return console.warn("USDZExporter: Attribute with "+t+" components are currently not supported. Results may be undefined for "+o+"."),""}}function Ku(o,e){if(o===void 0)return console.warn("USDZExporter: A mesh attribute is missing and will be set with placeholder data. The result may look incorrect."),Array(e).fill("(0, 0, 1)").join(", ");const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i);t.push(`(${n.toPrecision(Oe)}, ${s.toPrecision(Oe)}, ${r.toPrecision(Oe)})`)}return t.join(", ")}function HT(o,e){if(o===void 0)return console.warn("USDZExporter: Attribute is missing. Results may be undefined."),Array(e).fill("(0, 0, 0, 0)").join(", ");const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i)||0,a=o.getW(i)||0;t.push(`(${n.toPrecision(Oe)}, ${s.toPrecision(Oe)}, ${r.toPrecision(Oe)}, ${a.toPrecision(Oe)})`)}return t.join(", ")}function kw(o,e=!1){const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i),a=o.getW(i);t.push(`${e?n:n.toPrecision(Oe)}`),t.push(`${e?s:s.toPrecision(Oe)}`),t.push(`${e?r:r.toPrecision(Oe)}`),t.push(`${e?a:a.toPrecision(Oe)}`)}return t.join(", ")}function Mw(o,e,t=!1){if(o===void 0)return console.warn("USDZExporter: UVs missing."),Array(e).fill("(0, 0)").join(", ");const i=[];for(let n=0;n<o.count;n++){const s=o.getX(n);let r=o.getY(n);t&&(r=1-r),i.push(`(${s.toPrecision(Oe)}, ${r.toPrecision(Oe)})`)}return i.join(", ")}function GT(o,e,t=!1){const i=[];for(const n in o){const s=o[n];i.push(qT(s,e,t))}return`
|
|
1183
|
+
def "Materials"
|
|
1184
|
+
{
|
|
1185
|
+
${i.join("")}
|
|
1186
|
+
}`}function tn(o){return en(o.name)+"_"+(o.source?.id??o.id)}function Ts(o,e,t,i,n,s,r=void 0,a=void 0){const l=tn(o),c=l+(a!==void 0&&a!==1?"_"+a:""),h=t&&a!==void 0&&a!==1,d=h?new pe(1,1,1,a):void 0;a===void 0&&(a=1),h&&(a=1),d&&d.w<=.05&&(d.w=.05),i[c]={texture:o,scale:d};const p=o.channel>0?"st"+o.channel:"st";s.add(o.channel);const m=oy.includes(o.format),f={1e3:"repeat",1001:"clamp",1002:"mirror"},g=o.repeat.clone(),y=o.offset.clone(),_=o.rotation,v=Math.sin(_),P=Math.cos(_);y.y=1-y.y-g.y,t?(g.x===0&&(g.x=1e-4),g.y===0&&(g.y=1e-4),y.x=y.x/g.x,y.y=y.y/g.y,y.x+=v/g.x,y.y+=P-1):(y.x+=v*g.x,y.y+=(1-P)*g.y);const M=Yu(n),O=g.x!=1||g.y!=1||y.x!=0||y.y!=0||_!=0,E=`${Qt}/${M}/${"uvReader_"+p}.outputs:result>`,L=`${Qt}/${M}/Transform2d_${e}.outputs:result>`,$=e!=="normal"&&r&&(r.r!==1||r.g!==1||r.b!==1||a!==1)||!1,D=e==="normal",q=n instanceof ut&&n.normalScale?n.normalScale.x*2:2,Z=q.toFixed(Oe),I=(-1*(q/2)).toFixed(Oe),W=(1-q).toFixed(Oe);return`
|
|
1187
|
+
${O?`def Shader "Transform2d_${e}" (
|
|
1188
|
+
sdrMetadata = {
|
|
1189
|
+
string role = "math"
|
|
1190
|
+
}
|
|
1191
|
+
)
|
|
1192
|
+
{
|
|
1193
|
+
uniform token info:id = "UsdTransform2d"
|
|
1194
|
+
float2 inputs:in.connect = ${E}
|
|
1195
|
+
float2 inputs:scale = ${Tw(g)}
|
|
1196
|
+
float2 inputs:translation = ${Tw(y)}
|
|
1197
|
+
float inputs:rotation = ${(_/Math.PI*180).toFixed(Oe)}
|
|
1198
|
+
float2 outputs:result
|
|
1199
|
+
}
|
|
1200
|
+
`:""}
|
|
1201
|
+
def Shader "${l}_${e}"
|
|
1202
|
+
{
|
|
1203
|
+
uniform token info:id = "UsdUVTexture"
|
|
1204
|
+
asset inputs:file = @textures/${c}.${m?"png":"jpg"}@
|
|
1205
|
+
token inputs:sourceColorSpace = "${o.colorSpace==="srgb"?"sRGB":"raw"}"
|
|
1206
|
+
float2 inputs:st.connect = ${O?L:E}
|
|
1207
|
+
${$?`
|
|
1208
|
+
float4 inputs:scale = (${r?r.r+", "+r.g+", "+r.b:"1, 1, 1"}, ${a})
|
|
1209
|
+
`:""}
|
|
1210
|
+
${D?`
|
|
1211
|
+
float4 inputs:scale = (${Z}, ${Z}, ${Z}, 1)
|
|
1212
|
+
float4 inputs:bias = (${I}, ${I}, ${W}, 0)
|
|
1213
|
+
`:""}
|
|
1214
|
+
token inputs:wrapS = "${f[o.wrapS]}"
|
|
1215
|
+
token inputs:wrapT = "${f[o.wrapT]}"
|
|
1216
|
+
float outputs:r
|
|
1217
|
+
float outputs:g
|
|
1218
|
+
float outputs:b
|
|
1219
|
+
float3 outputs:rgb
|
|
1220
|
+
${n.transparent||n.alphaTest>0?"float outputs:a":""}
|
|
1221
|
+
}`}function qT(o,e,t=!1){const i=Yu(o);if(o.colorWrite===!1||o.userData?.isShadowCatcherMaterial||o.userData?.isLightBlendMaterial){const d=o.userData.isLightBlendMaterial||o.userData.isShadowCatcherMaterial?"ND_realitykit_shadowreceiver_surfaceshader":"ND_realitykit_occlusion_surfaceshader";return`
|
|
1222
|
+
|
|
1223
|
+
def Material "${i}" ${o.name?`(
|
|
1224
|
+
displayName = "${o.name}"
|
|
1225
|
+
)`:""}
|
|
1226
|
+
{
|
|
1227
|
+
token outputs:mtlx:surface.connect = ${Qt}/${i}/Occlusion.outputs:out>
|
|
1228
|
+
|
|
1229
|
+
def Shader "Occlusion"
|
|
1230
|
+
{
|
|
1231
|
+
uniform token info:id = "${d}"
|
|
1232
|
+
token outputs:out
|
|
1233
|
+
}
|
|
1234
|
+
}`}const n=" ",s=[],r=[],a=new Set;if(o.isMeshPhysicalNodeMaterial===!0)return RT(o,i,e);let l=o.transparent||o.alphaTest?o.opacity:1,c=!1,h=!1;if(o instanceof fm&&o.transmission!==void 0&&(l*=1-o.transmission*(1-o.roughness*.5)),o.map?(s.push(`${n}color3f inputs:diffuseColor.connect = ${Qt}/${i}/${tn(o.map)}_diffuse.outputs:rgb>`),o instanceof we&&o.transparent&&o.alphaTest==0&&t?(s.push(`${n}float inputs:opacity.connect = ${Qt}/${i}/${tn(o.map)}_diffuse.outputs:a>`),c=!0,s.push(`${n}float inputs:opacityThreshold = ${1e-10}`),h=!0):o.transparent?(s.push(`${n}float inputs:opacity.connect = ${Qt}/${i}/${tn(o.map)}_diffuse.outputs:a>`),c=!0):o.alphaTest>0&&(s.push(`${n}float inputs:opacity.connect = ${Qt}/${i}/${tn(o.map)}_diffuse.outputs:a>`),c=!0,s.push(`${n}float inputs:opacityThreshold = ${o.alphaTest}`),h=!0),r.push(Ts(o.map,"diffuse",t,e,o,a,o.color,l))):s.push(`${n}color3f inputs:diffuseColor = ${Rw(o.color)}`),o.alphaHash&&t&&(h?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping alphaHash opacity threshold."):(s.push(`${n}float inputs:opacityThreshold = 0.0000000001`),h=!0)),o.aoMap&&(s.push(`${n}float inputs:occlusion.connect = ${Qt}/${i}/${tn(o.aoMap)}_occlusion.outputs:r>`),r.push(Ts(o.aoMap,"occlusion",t,e,o,a))),o.alphaMap?(s.push(`${n}float inputs:opacity.connect = ${Qt}/${i}/${tn(o.alphaMap)}_opacity.outputs:r>`),s.push(`${n}float inputs:opacityThreshold = 0.0000000001`),c=!0,h=!0,r.push(Ts(o.alphaMap,"opacity",t,e,o,a,new ne(1,1,1),l))):(c?console.warn("Opacity for "+o.name+" was already connected. Skipping default opacity."):(s.push(`${n}float inputs:opacity = ${l}`),c=!0),o.alphaTest>0&&(h?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping default opacity threshold."):(s.push(`${n}float inputs:opacityThreshold = ${o.alphaTest}`),h=!0))),o instanceof ut){if(o.emissiveMap){s.push(`${n}color3f inputs:emissiveColor.connect = ${Qt}/${i}/${tn(o.emissiveMap)}_emissive.outputs:rgb>`);const d=o.emissive.clone();d.multiplyScalar(o.emissiveIntensity),r.push(Ts(o.emissiveMap,"emissive",t,e,o,a,d))}else if(o.emissive?.getHex()>0){const d=o.emissive.clone();d.multiplyScalar(o.emissiveIntensity),s.push(`${n}color3f inputs:emissiveColor = ${Rw(d)}`)}o.normalMap&&(s.push(`${n}normal3f inputs:normal.connect = ${Qt}/${i}/${tn(o.normalMap)}_normal.outputs:rgb>`),r.push(Ts(o.normalMap,"normal",t,e,o,a))),o.roughnessMap&&o.roughness===1?(s.push(`${n}float inputs:roughness.connect = ${Qt}/${i}/${tn(o.roughnessMap)}_roughness.outputs:g>`),r.push(Ts(o.roughnessMap,"roughness",t,e,o,a))):s.push(`${n}float inputs:roughness = ${o.roughness!==void 0?o.roughness:1}`),o.metalnessMap&&o.metalness===1?(s.push(`${n}float inputs:metallic.connect = ${Qt}/${i}/${tn(o.metalnessMap)}_metallic.outputs:b>`),r.push(Ts(o.metalnessMap,"metallic",t,e,o,a))):s.push(`${n}float inputs:metallic = ${o.metalness!==void 0?o.metalness:0}`)}return o instanceof fm&&(s.push(`${n}float inputs:clearcoat = ${o.clearcoat}`),s.push(`${n}float inputs:clearcoatRoughness = ${o.clearcoatRoughness}`),s.push(`${n}float inputs:ior = ${o.ior}`),!o.transparent&&!(o.alphaTest>0)&&o.transmissionMap&&(s.push(`${n}float inputs:opacity.connect = ${Qt}/${i}/${tn(o.transmissionMap)}_transmission.outputs:r>`),r.push(Ts(o.transmissionMap,"transmission",t,e,o,a)))),a.size>2?console.warn("USDZExporter: Material "+o.name+" uses more than 2 UV channels. Currently, only UV0 and UV1 are supported."):a.size===2&&(!a.has(0)||!a.has(1))&&console.warn("USDZExporter: Material "+o.name+" uses UV channels other than 0 and 1. Currently, only UV0 and UV1 are supported."),`
|
|
1235
|
+
|
|
1236
|
+
def Material "${i}" ${o.name?`(
|
|
1237
|
+
displayName = "${pw(o.name)}"
|
|
1238
|
+
)`:""}
|
|
1239
|
+
{
|
|
1240
|
+
token outputs:surface.connect = ${Qt}/${i}/PreviewSurface.outputs:surface>
|
|
1241
|
+
|
|
1242
|
+
def Shader "PreviewSurface"
|
|
1243
|
+
{
|
|
1244
|
+
uniform token info:id = "UsdPreviewSurface"
|
|
1245
|
+
${s.join(`
|
|
1246
|
+
`)}
|
|
1247
|
+
int inputs:useSpecularWorkflow = ${o instanceof we?"1":"0"}
|
|
1248
|
+
token outputs:surface
|
|
1249
|
+
}
|
|
1250
|
+
${r.length>0?`
|
|
1251
|
+
${a.has(0)?`
|
|
1252
|
+
def Shader "uvReader_st"
|
|
1253
|
+
{
|
|
1254
|
+
uniform token info:id = "UsdPrimvarReader_float2"
|
|
1255
|
+
token inputs:varname = "st"
|
|
1256
|
+
float2 inputs:fallback = (0.0, 0.0)
|
|
1257
|
+
float2 outputs:result
|
|
1258
|
+
}
|
|
1259
|
+
`:""}
|
|
1260
|
+
${a.has(1)?`
|
|
1261
|
+
def Shader "uvReader_st1"
|
|
1262
|
+
{
|
|
1263
|
+
uniform token info:id = "UsdPrimvarReader_float2"
|
|
1264
|
+
token inputs:varname = "st1"
|
|
1265
|
+
float2 inputs:fallback = (0.0, 0.0)
|
|
1266
|
+
float2 outputs:result
|
|
1267
|
+
}
|
|
1268
|
+
`:""}
|
|
1269
|
+
${r.join(`
|
|
1270
|
+
`)}`:""}
|
|
1271
|
+
}`}function Rw(o){return`(${o.r}, ${o.g}, ${o.b})`}function Tw(o){return`(${o.x}, ${o.y})`}const oy=[1023,33777,33778,33779,35842,35843,37496,37808,37809,37810,37811,37812,37813,37814,37815,37816,37817,37818,37819,37820,37821,36492];x("debugusdz");class Et{static global_id=0;id;trigger;action;exclusive=!1;makeExclusive(e){return this.exclusive=e,this}constructor(e,t,i){this.id="Behavior_"+en(e)+"_"+Et.global_id++,this.trigger=t,this.action=i}writeTo(e,t,i){if(!this.trigger||!this.action)return;i.beginBlock(`def Preliminary_Behavior "${this.id}"`);let n="";if(Array.isArray(this.trigger)){n="[";for(let s=0;s<this.trigger.length;s++){const r=this.trigger[s];n+="<"+r.id+">",s+1<this.trigger.length&&(n+=", ")}n+="]"}else n=`<${this.trigger.id}>`;if(i.appendLine(`rel triggers = ${n}`),i.appendLine(`rel actions = <${this.action.id}>`),i.appendLine(`uniform bool exclusive = ${this.exclusive?1:0}`),i.appendLine(),Array.isArray(this.trigger))for(const s of this.trigger)s.writeTo(t,i),i.appendLine();else this.trigger.writeTo(t,i);i.appendLine(),this.action.writeTo(t,i),i.closeBlock()}}const al=new Set;function sy(o,e){let t="";if(Array.isArray(o)){al.clear();let i="[ ";for(let n=0;n<o.length;n++){let s=o[n];if(!s){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}if(typeof s=="string"){if(al.has(s))continue;i+=s,al.add(s)}else if(typeof s=="object"){if(s.isObject3D&&(s=e.findById(s.uuid),!s)){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}const r=s.getPath?.call(s);if(al.has(r))continue;i+=r,al.add(r)}n+1<o.length&&(i+=", ")}i+=" ]",t=i,al.clear()}else if(typeof o=="object"){const i=o;if(i.isObject3D&&(o=e.findById(i.uuid)),!o)throw console.error("Invalid target object in behavior, the target object is likely missing from USDZ export. Is the object exported?",i),new Error(`Invalid target object in behavior, the target object is likely missing from USDZ export. Please report a bug. uuid: ${i.uuid}.`);t=o.getPath?.call(o)}return t}class Js{static global_id=0;id;targetId;tokenId;type;distance;constructor(e,t){e&&(this.targetId=e),t?this.id=t:this.id="Trigger_"+Js.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Trigger "${this.id}"`),this.targetId&&(typeof this.targetId!="string"&&(this.targetId=sy(this.targetId,e)),t.appendLine("rel affectedObjects = "+this.targetId)),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.type&&t.appendLine(`token type = "${this.type}"`),typeof this.distance=="number"&&t.appendLine(`double distance = ${this.distance}`),t.closeBlock()}}function Ew(o,e={direct:!0,indirect:!0}){const t=it.createEmpty();t.name="InputTarget_"+t.name,t.displayName=void 0,t.type="RealityKitComponent",t.onSerialize=i=>{i.appendLine("bool allowsDirectInput = "+(e.direct?1:0)),i.appendLine("bool allowsIndirectInput = "+(e.indirect?1:0)),i.appendLine('uniform token info:id = "RealityKit.InputTarget"')},o.add(t)}class Dt{static __sceneStartTrigger;static sceneStartTrigger(){if(this.__sceneStartTrigger!==void 0)return this.__sceneStartTrigger;const e=new Js(void 0,"SceneStart");return e.tokenId="SceneTransition",e.type="enter",this.__sceneStartTrigger=e,e}static tapTrigger(e,t={direct:!0,indirect:!0}){const i=new Js(e);if(Array.isArray(e)&&e.length>1)for(const n of e)n instanceof it&&Ew(n,t);else e instanceof it&&Ew(e,t);return i.tokenId="TapGesture",i}static isTapTrigger(e){return e?.tokenId==="TapGesture"}static proximityToCameraTrigger(e,t){const i=new Js(e);return i.tokenId="ProximityToCamera",i.distance=t,i}}class Nr{static global_id=0;static getId(){return this.global_id++}id;actions;loops=0;performCount=1;type="serial";multiplePerformOperation=void 0;constructor(e,t){this.id=e,this.actions=t}addAction(e){return this.actions.push(e),this}makeParallel(){return this.type="parallel",this}makeSequence(){return this.type="serial",this}makeLooping(){return this.loops=1,this.performCount=0,this}makeRepeat(e){return this.performCount=e,this}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),t.beginArray("rel actions");for(const i of this.actions){if(!i)continue;const n=i===this.actions[this.actions.length-1];t.appendLine("<"+i.id+">"+(n?"":", "))}t.closeArray(),t.appendLine(),t.appendLine('token info:id = "Group"'),t.appendLine(`bool loops = ${this.loops}`),t.appendLine(`int performCount = ${this.loops>0?0:Math.max(0,this.performCount)}`),t.appendLine(`token type = "${this.type}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),t.appendLine();for(const i of this.actions)i&&(i.writeTo(e,t),t.appendLine());t.closeBlock()}}class fi{static global_id=0;id;tokenId;affectedObjects;easeType;motionType=void 0;duration;moveDistance;style;type;front;up;start;animationSpeed;reversed;pingPong;xFormTarget;audio;gain;auralMode;multiplePerformOperation;velocity;comment;animationName;clone(){const e=new fi,t=e.id;return Object.assign(e,this),e.id=t,e}constructor(e,t){e&&(this.affectedObjects=e),t?this.id=t:this.id="Action",this.id+="_"+fi.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),this.comment&&t.appendLine(`# ${this.comment}`),this.affectedObjects&&(typeof this.affectedObjects!="string"&&(this.affectedObjects=sy(this.affectedObjects,e)),t.appendLine("rel affectedObjects = "+this.affectedObjects)),typeof this.duration=="number"&&(typeof this.animationSpeed=="number"&&this.animationSpeed!==1?t.appendLine(`double duration = ${this.duration/this.animationSpeed} `):t.appendLine(`double duration = ${this.duration} `)),this.easeType&&t.appendLine(`token easeType = "${this.easeType}"`),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.tokenId==="ChangeScene"&&t.appendLine("rel scene = </StageRoot/Scenes/Scene>"),this.motionType!==void 0&&t.appendLine(`token motionType = "${this.motionType}"`),typeof this.moveDistance=="number"&&t.appendLine(`double moveDistance = ${this.moveDistance} `),this.style&&t.appendLine(`token style = "${this.style}"`),this.type&&t.appendLine(`token type = "${this.type}"`),this.front&&t.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`),this.up&&t.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`),typeof this.start=="number"&&t.appendLine(`double start = ${this.start} `),typeof this.animationSpeed=="number"&&t.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `),typeof this.reversed=="boolean"&&t.appendLine(`bool reversed = ${this.reversed}`),typeof this.pingPong=="boolean"&&t.appendLine(`bool reverses = ${this.pingPong}`),this.xFormTarget&&(typeof this.xFormTarget!="string"&&(this.xFormTarget=sy(this.xFormTarget,e)),t.appendLine(`rel xformTarget = ${this.xFormTarget}`)),typeof this.audio=="string"&&t.appendLine(`asset audio = @${this.audio}@`),typeof this.gain=="number"&&t.appendLine(`double gain = ${this.gain}`),typeof this.auralMode=="string"&&t.appendLine(`token auralMode = "${this.auralMode}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),typeof this.velocity=="object"&&t.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`),t.closeBlock()}}class un{x=0;y=0;z=0;constructor(e,t,i){this.x=e,this.y=t,this.z=i}static get up(){return new un(0,1,0)}static get right(){return new un(1,0,0)}static get forward(){return new un(0,0,1)}static get back(){return new un(0,0,-1)}static get zero(){return new un(0,0,0)}}class me{static sequence(...e){return new Nr("Group_"+Nr.getId(),e).makeSequence()}static parallel(...e){return new Nr("Group_"+Nr.getId(),e).makeParallel()}static fadeAction(e,t,i){const n=new fi(e);return n.tokenId="Visibility",n.type=i?"show":"hide",n.duration=t,n.style="basic",n.motionType="none",n.moveDistance=0,n.easeType="none",n}static startAnimationAction(e,t,i=!1,n=!1){const s=new fi(e);s.tokenId="StartAnimation";const r=t.start,a=t.duration,l=t.speed,c=t.clipName;if(s.comment=`Animation: ${c}, start=${r*60}, length=${a*60}, end=${(r+a)*60}`,s.animationName=c,s.start=r,s.duration=a,s.animationSpeed=l,s.reversed=i,s.pingPong=n,s.multiplePerformOperation="allow",i&&(s.start-=a),n){s.pingPong=!1;const h=s.clone();return h.reversed=!i,h.start=s.start,h.reversed&&(h.start-=a),me.sequence(s,h)}return s}static waitAction(e){const t=new fi;return t.tokenId="Wait",t.duration=e,t.motionType=void 0,t}static lookAtCameraAction(e,t,i,n){const s=new fi(e);return s.tokenId="LookAtCamera",s.duration=t===void 0?9999999999999:t,s.front=i??un.forward,s.up=n??un.up,s}static emphasize(e,t,i="bounce",n=1,s="basic"){const r=new fi(e);return r.tokenId="Emphasize",r.duration=t,r.style=s??"basic",r.motionType=i,r.moveDistance=n,r}static transformAction(e,t,i,n,s="inout"){const r=new fi(e);return r.tokenId="Transform",r.duration=i,r.duration=Math.max(1e-6,i),r.type=n,r.easeType=i>0?s:"none",Array.isArray(t)&&console.error("Transform target must not be an array",t),r.xFormTarget=t,r}static playAudioAction(e,t,i="play",n=1,s="spatial"){const r=new fi(e);return r.tokenId="Audio",r.type=i,r.audio=t,r.gain=n,r.auralMode=s,r.multiplePerformOperation="allow",r}static impulseAction(e,t){const i=new fi(e);return i.tokenId="Impulse",i.velocity=t,i}}class XT{get id(){return this.object.uuid}object;model;constructor(e){this.object=e}apply(e){if(!this.model&&(this.model=e.findById(this.object.uuid),!this.model)){console.error("could not find model with id "+this.object.uuid);return}this.onApply(e)}}class ry extends XT{constructor(e,t,i,n){super(e),this.matrix=t,this.material=i,this.geometry=n}matrix;material;geometry;onApply(e){const t=this.model;if(!t)return;t.parent?.isDynamic||it.createEmptyParent(t);const i=t.clone();this.matrix&&i.setMatrix(this.matrix),this.material&&(i.material=this.material),this.geometry&&(i.geometry=this.geometry),t.parent?.add(i)}_enableAction;_disableAction;enable(){return this._enableAction?this._enableAction:(this._enableAction=me.fadeAction(this.object,0,!0),this._enableAction)}disable(){return this._disableAction?this._disableAction:(this._disableAction=me.fadeAction(this.object,0,!1),this._disableAction)}}class Aw{actions;sortedActions;constructor(e){this.actions=[...e]}organize(){this.sortedActions={};for(const e of this.actions){const t=e.id;this.sortedActions[t]||(this.sortedActions[t]=[]),this.sortedActions[t].push(e)}}getActions(e){return this.sortedActions||this.organize(),this.sortedActions[e.uuid]}}const eo=x("debugusdzanimation"),ay=x("debugusdzanimationserialization");class or{_start;get start(){return this._start===void 0&&(this._start=this.ext.getStartTimeByClip(this.clip)),this._start}get duration(){return this.clip?.duration??Ne.restPoseClipDuration}get nearestAnimatedRoot(){return this._nearestAnimatedRoot}get clipName(){return this.clip?.name??"rest"}ext;root;_nearestAnimatedRoot=void 0;clip;speed;constructor(e,t,i){this.ext=e,this.root=t,this.clip=i,this._nearestAnimatedRoot=this.getNearestAnimatedRoot()}static isDescendantOf(e,t){let i=t;if(!i||!e)return!1;for(;i;){if(!i)return!1;if(i===e)return!0;i=i.parent}return!1}getNearestAnimatedRoot(){let e;try{for(const t of this.clip?.tracks??[]){const i=xa.parseTrackName(t.name);let n=xa.findNode(this.root,i.nodeName);if(n)if(!e)e=n;else{if(n===e||or.isDescendantOf(e,n))continue;if(!or.isDescendantOf(n,e)){for(;!or.isDescendantOf(n,e)&&n.parent;)n=n.parent;or.isDescendantOf(n,e)||console.error("USDZExporter: Animation clip targets multiple roots that are not parent/child. Please report a bug",this.root,this.clip,e,n)}e=n}}}catch(t){console.error("USDZExporter: Exception when trying to find nearest animated root. Please report a bug",t),e=void 0}return e}}class Ne{clip;pos;rot;scale;root;target;duration=0;useRootMotion=!1;static frameRate=60;static animationDurationPadding=6/60;static restPoseClipDuration=6/60;constructor(e,t,i){if(this.root=e,this.target=t,this.clip=i,i?this.duration=i.duration:this.duration=Ne.restPoseClipDuration,i&&i.tracks){const s=Math.max(...i.tracks.map(r=>r.times[r.times.length-1]));s!==this.duration&&(console.warn("USDZExporter: Animation clip duration does not match the maximum time value in the tracks.",i,s,this.duration),this.duration=s)}const n=w.getComponent(e,ft);n&&(this.useRootMotion=n.applyRootMotion)}addTrack(e){if(!this.clip){console.error("This is a rest clip but you're trying to add tracks to it \u2013 this is likely a bug");return}e.name.endsWith("position")?this.pos=e:e.name.endsWith("quaternion")?this.rot=e:e.name.endsWith("scale")?this.scale=e:(e.name.endsWith("activeSelf")?console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Animate scale 0/1 instead."):console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Only .position, .rotation, .scale are supported."),A()&&ge("[USDZ] Some animations can't be exported. See console for details."))}getFrames(){return this.clip?Math.max(this.pos?.times?.length??0,this.rot?.times?.length??0,this.scale?.times?.length??0):2}getDuration(){return this.duration}getSortedTimesArray(e=!0,t=!0,i=!0){if(!this.clip)return[0,this.duration];const n=this.pos?.times,s=this.rot?.times,r=this.scale?.times,a=[];if(e&&n)for(const l of n)a.push(l);if(t&&s)for(const l of s)a.push(l);if(i&&r)for(const l of r)a.push(l);return a.includes(0)||a.push(0),a.sort((l,c)=>l-c),[...new Set(a)]}*getValues(e,t=!0,i=!0,n=!0){const s=new b,r=new U,a=new b(1,1,1),l=this.target,c=t?this.pos?.createInterpolant():void 0,h=i?this.rot?.createInterpolant():void 0,d=n?this.scale?.createInterpolant():void 0;c||s.set(l.position.x,l.position.y,l.position.z),h||r.set(l.quaternion.x,l.quaternion.y,l.quaternion.z,l.quaternion.w),d||a.set(l.scale.x,l.scale.y,l.scale.z),c&&c.valueSize!==3&&(c.valueSize=3),h&&h.valueSize!==4&&(h.valueSize=4),d&&d.valueSize!==3&&(d.valueSize=3);const p=0;for(let m=0-p;m<e.length+p;m++){let f=0,g=0;if(m<0?(f=e[0],g=f-Ne.animationDurationPadding/2+1/60):m>=e.length?(f=e[e.length-1],g=f+Ne.animationDurationPadding/2-1/60):(f=e[m],g=f),c){const y=c.evaluate(f);s.set(y[0],y[1],y[2])}if(h){const y=h.evaluate(f);r.set(y[0],y[1],y[2],y[3])}if(d){const y=d.evaluate(f);a.set(y[0],y[1],y[2])}if(this.useRootMotion&&l===this.root){const y=new ee;y.compose(s,r,a),y.multiply(l.matrix),y.decompose(s,r,a)}yield{time:g,translation:s,rotation:r,scale:a,index:m}}}}class Ju{get extensionName(){return"animation"}get animationData(){return this.dict}get registeredClips(){return this.clipToStartTime.keys()}get animatedRoots(){return this.rootTargetMap.keys()}get holdClipMap(){return this.clipToHoldClip}dict=new Map;rootTargetMap=new Map;rootAndClipToRegisteredAnimationMap=new Map;rootToRegisteredClip=new Map;lastClipEndTime=0;clipToStartTime=new Map;clipToHoldClip=new Map;serializers=[];injectRestPoses=!1;injectImplicitBehaviours=!1;constructor(e){this.injectRestPoses=e,this.injectImplicitBehaviours=e}getStartTimeCode(){return!this.injectRestPoses||this.rootAndClipToRegisteredAnimationMap.size===0?0:(Ne.restPoseClipDuration+Ne.animationDurationPadding)*60}getEndTimeCode(){let e=0;for(const[t,i]of this.rootAndClipToRegisteredAnimationMap){const n=i.start+i.duration;n>e&&(e=n)}return e*60}getClipCount(e){return this.rootToRegisteredClip.get(e)?.length??0??0}getStartTimeByClip(e){return e?this.clipToStartTime.has(e)?this.clipToStartTime.get(e):(console.error("USDZExporter: Missing start time for clip \u2013 please report a bug.",e),0):0}registerAnimation(e,t){if(!e)return null;this.rootTargetMap.has(e)||this.rootTargetMap.set(e,[]);const i=e.uuid+(t?.uuid??"-rest");if(this.rootAndClipToRegisteredAnimationMap.has(i))return this.rootAndClipToRegisteredAnimationMap.get(i);eo&&console.log("registerAnimation",e,t);const n=this.injectRestPoses?1:0,s=(this.rootToRegisteredClip.get(e)?.length??0)+n,r=this.rootTargetMap.get(e),a=new Set(r);if(t&&t.tracks)for(const c of t.tracks){const h=xa.parseTrackName(c.name),d=xa.findNode(e,h.nodeName);if(!d){console.warn("no object found for track",c.name,"using "+e.name+" instead");continue}this.dict.has(d)||this.dict.set(d,[]);const p=this.dict.get(d);if(!p){console.warn("no transform data found for target ",d,"at slot "+s+", this is likely a bug");continue}a.delete(d),this.injectRestPoses&&!p[0]&&(console.log("Injecting rest pose",d,t,"at slot",s),p[0]=new Ne(null,d,null));let m=p[s];m||(m=new Ne(e,d,t),p[s]=m),m.addTrack(c),r?.includes(d)||r?.push(d)}eo&&console.log("Unregistered nodes for this clip",a,"clip",t,"at slot",s,"for root",e,"targets",r);for(const c of a){const h=this.dict.get(c);if(!h)continue;if(this.injectRestPoses&&!h[0]){console.warn("Adding rest pose for ",c,t,"at slot",s,"This is likely a bug, should have been added earlier.");const p=new Ne(null,c,null);h[0]=p}let d=h[s];d||(eo&&console.log("Adding padding clip for ",c,t,"at slot",s),d=new Ne(e,c,t),h[s]=d)}const l=new or(this,e,t);if(this.rootAndClipToRegisteredAnimationMap.set(i,l),eo&&console.log({root:e,clip:t,info:l}),t){const c=this.rootToRegisteredClip.get(e);if(c?c.push(t):this.rootToRegisteredClip.set(e,[t]),!this.clipToStartTime.get(t)){this.lastClipEndTime==null&&(this.lastClipEndTime=Ne.restPoseClipDuration);let h=this.lastClipEndTime+Ne.animationDurationPadding,d=h+t.duration;const p=Math.round(h*60)/60,m=Math.round(d*60)/60;Math.abs(p-h)<.01&&(h=p),Math.abs(m-d)<.01&&(d=m),h=Math.ceil(h),d=h+t.duration,this.clipToStartTime.set(t,h),this.lastClipEndTime=d}}return l}onAfterHierarchy(e){eo&&console.log("Animation clips per animation target node",this.dict)}onAfterBuildDocument(e){eo&&console.log("Animation data",{dict:this.dict,rootTargetMap:this.rootTargetMap,rootToRegisteredClip:this.rootToRegisteredClip});for(const t of this.rootTargetMap.keys()){const i=this.rootTargetMap.get(t);if(!i)continue;let n;const s=[];for(const r of i){const a=this.dict.get(r);if(!a){console.error("No data found for target on USDZ export \u2013 please report a bug!",r);continue}n===void 0&&(n=a?.length),n!==a?.length&&console.error("Different array lengths for targets \u2013 please report a bug!",a);for(let l=0;l<a.length;l++){let c=a[l];if(!c){const d=l-(this.injectRestPoses?1:0);a[l]=new Ne(null,r,this.rootToRegisteredClip.get(t)[d]),c=a[l]}const h=c.getDuration();if(s[l]===void 0)s[l]=h;else if(s[l]!==h){console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!",{datas:a,target:r}),s[l]=h;continue}}}}for(const t of this.serializers){const i=t.model?.parent,n=i?.isDynamic===!0;ay&&console.log(n,t.model?.parent),n&&t.registerCallback(i)}}onExportObject(e,t,i){w.foreachComponent(e,s=>{const r=s;typeof r.createAnimation=="function"&&r.createAnimation(this,t,i)},!1);const n=new QT(e,this);this.serializers.push(n),n.registerCallback(t)}}class QT{model=void 0;object;animationData;ext;callback;constructor(e,t){this.object=e,this.animationData=t.animationData,this.ext=t}registerCallback(e){this.model&&this.callback&&this.model.removeEventListener("serialize",this.callback),this.callback||(this.callback=this.onSerialize.bind(this)),ay&&console.log("REPARENT",e),this.model=e,this.callback&&this.model.addEventListener("serialize",this.callback)}skinnedMeshExport(e,t,i){const n=this.model,s=this.animationData;if(n&&n.skinnedMesh){let r=function(I){const W=[];for(const[V,oe]of I){let ce=`${V} : [`;const ye=[];for(const Se of oe)ye.push(`(${le(Se.x)}, ${le(Se.y)}, ${le(Se.z)})`);ce=ce.concat(ye.join(", ")),ce=ce.concat("],"),W.push(ce)}return W},a=function(I){const W=[];for(const[V,oe]of I){let ce=`${V} : [`;const ye=[];for(const Se of oe)ye.push(`(${le(Se.w)}, ${le(Se.x)}, ${le(Se.y)}, ${le(Se.z)})`);ce=ce.concat(ye.join(", ")),ce=ce.concat("],"),W.push(ce)}return W},l=function(I){let W,V=!0;const oe=new Map;for(const[ye,Se]of I){W===void 0&&(W=Se.length),W!==Se.length&&(V=!1);let St=0;for(const Ni of Se)St++,Ni||(oe.has(ye)||oe.set(ye,[]),oe.get(ye).push(St))}eo&&console.log("Bone count: ",I.size,"TransformData entries per bone: ",W,"Undefined bone entries: ",oe),console.assert(V,"All bones should have the same number of TransformData entries",I),console.assert(oe.size===0,"All TransformData entries should be set",oe);const ce=[];for(const[ye,Se]of I)for(let St=0;St<Se.length;St++){const Ni=Se[St],ld=i.getStartTimeByClip(Ni.clip);ce.length<=St&&ce.push({pos:[],rot:[],scale:[],timeOffset:ld});const ss=ce[St];ss.pos.push(...Ni.getSortedTimesArray(!0,!1,!1)),ss.rot.push(...Ni.getSortedTimesArray(!1,!0,!1)),ss.scale.push(...Ni.getSortedTimesArray(!1,!1,!0))}for(const ye of ce)ye.pos.sort((Se,St)=>Se-St),ye.rot.sort((Se,St)=>Se-St),ye.scale.sort((Se,St)=>Se-St),ye.pos=[...new Set(ye.pos)],ye.rot=[...new Set(ye.rot)],ye.scale=[...new Set(ye.scale)];return ce},c=function(I,W,V){const oe=new Map,ce=new Map,ye=new Map,Se=W.length;for(const St of V){const Ni=I.get(St);let ld;Ni?console.assert(Ni.length===Se,"We should have the same number of TransformData entries for each bone",Ni,W):ld=new Ne(null,St,null);for(let ss=0;ss<Se;ss++){const sm=Ni?Ni[ss]:ld,ba=W[ss];for(const{time:Wl,translation:$l}of sm.getValues(ba.pos,!0,!1,!1)){const pn=(Wl+ba.timeOffset)*60;oe.has(pn)||oe.set(pn,new Array),oe.get(pn).push($l.clone())}for(const{time:Wl,rotation:$l}of sm.getValues(ba.rot,!1,!0,!1)){const pn=(Wl+ba.timeOffset)*60;ce.has(pn)||ce.set(pn,new Array),ce.get(pn).push($l.clone())}for(const{time:Wl,scale:$l}of sm.getValues(ba.scale,!1,!1,!0)){const pn=(Wl+ba.timeOffset)*60;ye.has(pn)||ye.set(pn,new Array),ye.get(pn).push($l.clone())}}}return{position:oe.size==0?void 0:oe,quaternion:ce.size==0?void 0:ce,scale:ye.size==0?void 0:ye}},h=function(I){const W=[];for(const V of I)W.push(`(${le(V.x)}, ${le(V.y)}, ${le(V.z)})`);return W.join(", ")},d=function(I){const W=[];for(const V of I)W.push(`(${le(V.w)}, ${le(V.x)}, ${le(V.y)}, ${le(V.z)})`);return W.join(", ")},p=function(I){const W=new Map;if(eo){const V=new Array;for(const[oe,ce]of s)V.push(oe.uuid+": "+ce.length+" "+ce.map(ye=>ye.clip?.uuid.substring(0,6)).join(" "));console.log(`getPerBoneTransformData
|
|
1272
|
+
`+V.join(`
|
|
1273
|
+
`))}for(const V of I){const oe=s.get(V);oe&&W.set(V,oe)}return W},m=function(I){const W=p(I),V=l(W);return c(W,V,I)};const f=n.skinnedMesh.skeleton,g=new Array,y=[],_=[];for(const I of f.bones){y.push(I),_.push(I.uuid);const W=f.boneInverses[f.bones.indexOf(I)];g.push({bone:I,inverse:W})}let v=1e4;for(;_.length<f.bones.length&&v-- >0;)for(const I of y){const W=I.children;for(const V of W)if(_.indexOf(V.uuid)===-1&&f.bones.indexOf(V)!==-1){y.push(V),_.push(V.uuid);const oe=f.boneInverses[f.bones.indexOf(V)];g.push({bone:V,inverse:oe})}}v<=0&&console.error("Failed to sort bones in skinned mesh",n.skinnedMesh,f.bones,_);for(const I of gw(f.bones))g.push({bone:I,inverse:I.matrixWorld.clone().invert()});const P=g[0].bone.parent;P||console.error("No bone parent found for skinned mesh during USDZ export",n.skinnedMesh),g.sort((I,W)=>rl(I.bone,P)>rl(W.bone,P)?1:-1);const M=t.quickLookCompatible,O=[],E=[],L=[],$=[];for(const{bone:I}of g){if(M){const W=I.scale;W.x==0&&(W.x=1e-5),W.y==0&&(W.y=1e-5),W.z==0&&(W.z=1e-5),O.push(new ee().compose(I.position,I.quaternion,I.scale))}else O.push(I.matrix.clone());E.push(I.position),L.push(I.quaternion),$.push(I.scale)}const D=g.map(I=>'"'+rl(I.bone,P)+'"').join(", "),q=g.map(I=>Ow(I.inverse.clone().invert())).join(", ");e.beginBlock('def Skeleton "Rig"'),e.appendLine(`uniform matrix4d[] bindTransforms = [${q}]`),e.appendLine(`uniform token[] joints = [${D}]`),e.appendLine('uniform token purpose = "guide"'),e.appendLine(`uniform matrix4d[] restTransforms = [${O.map(I=>Ow(I)).join(", ")}]`);const Z=m(g.map(I=>I.bone));if(eo){let I=1e7,W=0;for(const V of Z.position?.keys()??[])I=Math.min(I,V),W=Math.max(W,V);console.log("Time samples",I,W,Z)}if(e.beginBlock('def SkelAnimation "_anim"'),e.appendLine(`uniform token[] joints = [${D}]`),e.appendLine(`quatf[] rotations = [${d(L)}]`),Z&&Z.quaternion){e.beginBlock("quatf[] rotations.timeSamples = {","");const I=a(Z.quaternion);for(const W of I)e.appendLine(W);e.closeBlock()}if(e.appendLine(`half3[] scales = [${h($)}]`),Z&&Z.scale){e.beginBlock("half3[] scales.timeSamples = {","");const I=r(Z.scale);for(const W of I)e.appendLine(W);e.closeBlock()}if(e.appendLine(`float3[] translations = [${h(E)}]`),Z&&Z.position){e.beginBlock("float3[] translations.timeSamples = {","");const I=r(Z.position);for(const W of I)e.appendLine(W);e.closeBlock()}e.closeBlock(),e.closeBlock()}}onSerialize(e,t){if(!this.model)return;const i=this.animationData.get(this.object);if(i)for(let h=0;h<i.length;h++)i[h]===void 0&&(i[h]=new Ne(null,this.object,null));const n=this.ext;this.skinnedMeshExport(e,t,n);const s=this.object,r=this.model,a=this.animationData.get(s);if(!a||s.isSkinnedMesh)return;ay&&console.log("SERIALIZE",this.model.name,this.object.type,a);const l=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function c(h,d){if(h.some(p=>p&&{position:p.pos,rotation:p.rot,scale:p.scale}[d])){switch(d){case"position":r.needsTranslate=!0,e.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":r.needsOrient=!0,e.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":r.needsScale=!0,e.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let p=0;p<h.length;p++){const m=h[p];if(!m)continue;const f=n.getStartTimeByClip(m.clip),g=m.getSortedTimesArray(d==="position",d==="rotation",d==="scale");if(!g||g.length===0){console.error("got an animated object but no time values?",s,m);continue}const y=!m.clip,_=d==="position"&&(m.pos||y),v=d==="rotation"&&(m.rot||y),P=d==="scale"&&(m.scale||y);if(_||v||P){const M=m.clip?.name??"rest",O=m.getDuration();eo&&console.log("Write .timeSamples:",M,f,O,h),e.appendLine("# "+M+": start="+l.format(f*Ne.frameRate)+", length="+l.format(O*Ne.frameRate)+", frames="+m.getFrames())}if(_)for(const{time:M,translation:O}of m.getValues(g,!0,!1,!1)){const E=`${l.format((f+M)*Ne.frameRate)}: (${le(O.x)}, ${le(O.y)}, ${le(O.z)}),`;e.appendLine(E)}if(v)for(const{time:M,rotation:O}of m.getValues(g,!1,!0,!1)){const E=`${l.format((f+M)*Ne.frameRate)}: (${le(O.w)}, ${le(O.x)}, ${le(O.y)}, ${le(O.z)}),`;e.appendLine(E)}if(P)for(const{time:M,scale:O}of m.getValues(g,!1,!1,!0)){const E=`${l.format((f+M)*Ne.frameRate)}: (${le(O.x)}, ${le(O.y)}, ${le(O.z)}),`;e.appendLine(E)}}e.closeBlock()}}c(a,"position"),c(a,"rotation"),c(a,"scale")}}const YT=x("debugusdz");class ua{static getName(e){const t=e.split(".").pop();let i=e.split(".").slice(0,-1).join(".").split("/").pop()?.replace(".","_");return i||(i="Audio_"+Math.random().toString(36).substring(2,15)),en(i)+"."+t}get extensionName(){return"Audio"}files=new Array;onExportObject(e,t,i){const n=w.getComponents(e,Mi);if(n.length)for(const s of n){if(!s.clip||typeof s.clip!="string"||!s.playOnAwake)continue;const r=s.clip.split("/").pop()||"Audio",a=ua.getName(s.clip),l=en(a);if(!this.files.some(c=>c.path===s.clip)){this.files.push({path:s.clip,name:a});const c=a.toLowerCase();i.quickLookCompatible&&!c.endsWith(".mp3")&&!c.endsWith(".wav")&&!c.endsWith(".m4a")&&console.error("Audio file "+s.clip+" from "+s.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}i.quickLookCompatible||t.addEventListener("serialize",(c,h)=>{c.appendLine(),c.beginBlock(`def SpatialAudio "${l}"`,"(",!1),c.appendLine(`displayName = "${r}"`),c.closeBlock(")"),c.beginBlock(),c.appendLine(`uniform asset filePath = @audio/${a}@`),c.appendLine(`uniform token auralMode = "${s.spatialBlend>0?"spatial":"nonSpatial"}"`),c.appendLine(`uniform token playbackMode = "${s.loop?"loopFromStage":"onceFromStart"}"`),c.appendLine(`uniform float gain = ${s.volume}`),c.closeBlock()})}}async onAfterSerialize(e){for(const t of this.files){const i="audio/"+t.name;if(e.files[i]){YT&&console.warn("Audio file with name "+i+" already exists in the context. Skipping.");continue}const n=await(await(await fetch(t.path)).blob()).arrayBuffer(),s=new Uint8Array(n);e.files[i]=s}}}var ZT=Object.defineProperty,Be=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&ZT(e,t,n),n};const Iw=x("debugusdzbehaviours");function $c(o){o&&(o.getComponentInParent(Ga)||(A()&&console.debug('Raycaster on "'+o.name+'" was automatically added, because no raycaster was found in the parent hierarchy.'),o.addComponent(ki)))}class Vr extends R{object;target;duration=1;relativeMotion=!1;coroutine=null;targetPos=new b;targetRot=new U;targetScale=new b;start(){$c(this.gameObject)}onPointerClick(e){e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=K(this.object).clone(),t=K(this.target).clone(),i=be(this.object).clone(),n=be(this.target).clone(),s=He(this.object).clone(),r=He(this.target).clone(),a=e.distanceTo(t),l=i.angleTo(n),c=s.distanceTo(r);if(a<.01&&l<.01&&c<.01){mt(this.object,t),fn(this.object,n),Oa(this.object,r),this.coroutine=null;return}let h=0,d=0;for(;h<1;)h+=this.context.time.deltaTime/this.duration,h>1&&(h=1),d=h<.5?4*h*h*h:1-Math.pow(-2*h+2,3)/2,this.targetPos.lerpVectors(e,t,d),this.targetRot.slerpQuaternions(i,n,d),this.targetScale.lerpVectors(s,r,d),mt(this.object,this.targetPos),fn(this.object,this.targetRot),Oa(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),t=this.object.quaternion.clone(),i=this.object.scale.clone(),n=this.target.position.clone(),s=this.target.quaternion.clone(),r=this.target.scale.clone();n.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(n),this.targetRot.copy(this.object.quaternion).multiply(s),this.targetScale.copy(this.object.scale).multiply(r);let a=0,l=0;for(;a<1;)a+=this.context.time.deltaTime/this.duration,a>1&&(a=1),l=a<.5?4*a*a*a:1-Math.pow(-2*a+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,l),this.object.quaternion.slerpQuaternions(t,this.targetRot,l),this.object.scale.lerpVectors(i,this.targetScale,l),yield;this.coroutine=null}beforeCreateDocument(e){if(this.target&&this.object&&this.gameObject){const t=new Et("Move to "+this.target?.name,Dt.tapTrigger(this.gameObject),me.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(t)}}}Be([u(k)],Vr.prototype,"object"),Be([u(k)],Vr.prototype,"target"),Be([u()],Vr.prototype,"duration"),Be([u()],Vr.prototype,"relativeMotion");const ep=class Kt extends R{materialToSwitch;variantMaterial;fadeDuration=0;start(){this._objectsWithThisMaterial=this.objectsWithThisMaterial,$c(this.gameObject),A()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+this.materialToSwitch?.name+'"')}onPointerEnter(e){this.context.input.setCursor("pointer")}onPointerExit(e){this.context.input.unsetCursor("pointer")}onPointerClick(e){if(e.use(),!!this.variantMaterial)for(let t=0;t<this.objectsWithThisMaterial.length;t++){const i=this.objectsWithThisMaterial[t];i.material=this.variantMaterial}}_objectsWithThisMaterial=null;get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(e=>{if(e instanceof H)if(Array.isArray(e.material)){for(const t of e.material)if(t===this.materialToSwitch){this.objectsWithThisMaterial.push(e);break}}else e.material===this.materialToSwitch?this.objectsWithThisMaterial.push(e):uv(e.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(e)}),this._objectsWithThisMaterial)}selfModel;targetModels;static _materialTriggersPerId={};static _startHiddenBehaviour=null;static _parallelStartHiddenActions=[];async beforeCreateDocument(e,t){this.targetModels=[],Kt._materialTriggersPerId={},Kt.variantSwitchIndex=0,this.materialToSwitch&&await $e.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await $e.assignTextureLOD(this.variantMaterial,0)}createBehaviours(e,t,i){this.objectsWithThisMaterial.find(n=>n.uuid===t.uuid)&&this.targetModels.push(t),this.gameObject.uuid===t.uuid&&(this.selfModel=t,this.materialToSwitch&&(Kt._materialTriggersPerId[this.materialToSwitch.uuid]||(Kt._materialTriggersPerId[this.materialToSwitch.uuid]=[]),Kt._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(e,t){if(!this.materialToSwitch)return;const i=Kt._materialTriggersPerId[this.materialToSwitch.uuid];if(i){const n={};for(const s of i){const r=s.createVariants();r&&r.length>0&&(n[s.selfModel.uuid]=r)}for(const s of i){const r=[];for(const a in n)a!==s.selfModel.uuid&&r.push(...n[a]);s.createAndAttachBehaviors(e,n[s.selfModel.uuid],r)}}delete Kt._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(e,t,i){const n=[],s=Math.max(0,this.fadeDuration);n.push(me.fadeAction([...this.targetModels,...i],s,!1)),n.push(me.fadeAction(t,s,!0)),e.addBehavior(new Et("Select_"+this.selfModel.name,Dt.tapTrigger(this.selfModel),me.parallel(...n))),Kt._parallelStartHiddenActions.push(...t),Kt._startHiddenBehaviour||(Kt._startHiddenBehaviour=new Et("StartHidden_"+this.selfModel.name,Dt.sceneStartTrigger(),me.fadeAction(Kt._parallelStartHiddenActions,s,!1)),e.addBehavior(Kt._startHiddenBehaviour))}static getMaterialName(e){return en(e.name||"Material")+"_"+e.id}static variantSwitchIndex=0;createVariants(){if(!this.variantMaterial)return null;const e=[];for(const t of this.targetModels){const i=t.clone();i.name+="_Variant_"+Kt.variantSwitchIndex+++"_"+Kt.getMaterialName(this.variantMaterial),i.displayName=i.displayName+": Variant with material "+this.variantMaterial.name,i.material=this.variantMaterial,i.geometry=t.geometry,i.transform=t.transform,(!t.parent||!t.parent.isEmpty())&&it.createEmptyParent(t),t.parent&&t.parent.add(i),e.push(i)}return e}};Be([u(ve)],ep.prototype,"materialToSwitch"),Be([u(ve)],ep.prototype,"variantMaterial"),Be([u()],ep.prototype,"fadeDuration");let ly=ep;const Hc=class Ue extends R{target;toggleOnClick=!1;targetState=!0;hideSelf=!0;start(){$c(this.gameObject)}onPointerClick(e){e.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}selfModel;selfModelClone;targetModel;toggleModel;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t,this.selfModelClone=t.clone())}stateBeforeCreatingDocument=!1;targetStateBeforeCreatingDocument=!1;static clonedToggleIndex=0;static wasVisible=Symbol("usdz_SetActiveOnClick_wasVisible");static toggleClone=Symbol("clone for toggling");static reverseToggleClone=Symbol("clone for reverse toggling");beforeCreateDocument(){this.target&&(this.gameObject[Ue.wasVisible]===void 0&&(this.gameObject[Ue.wasVisible]=this.gameObject.activeSelf),this.target[Ue.wasVisible]===void 0&&(this.target[Ue.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[Ue.wasVisible],this.targetStateBeforeCreatingDocument=this.target[Ue.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(e,t){if(!this.target)return;this.targetModel=t.document.findById(this.target.uuid);const i=this.selfModel;if(this.selfModel&&this.targetModel){let n=this.selfModel,s=this.targetState;if(this.toggleOnClick)if(s=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&Zf.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[Ue.toggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new ee),l.name+="_toggle"+Ue.clonedToggleIndex++,i.add(l),this.gameObject[Ue.toggleClone]=l,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const a=this.gameObject[Ue.toggleClone];if(!this.gameObject[Ue.reverseToggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new ee),l.name+="_toggleReverse"+Ue.clonedToggleIndex++,i.add(l),this.gameObject[Ue.reverseToggleClone]=l}this.toggleModel=this.gameObject[Ue.reverseToggleClone],(!this.toggleModel.geometry||!a.geometry)&&console.error("triggers without childs and without geometry won't work!",this,i.geometry),n=a,i.geometry=null,i.material=null}if(this.toggleModel){if(this.toggleOnClick){const a=[];a.push(me.fadeAction(n,0,!1)),a.push(me.fadeAction(this.toggleModel,0,!0)),a.push(me.fadeAction(this.targetModel,0,s)),e.addBehavior(new Et("Toggle_"+n.name+"_ToggleTo"+(s?"On":"Off"),Dt.tapTrigger(n),me.parallel(...a)));const l=[];l.push(me.fadeAction(this.toggleModel,0,!1)),l.push(me.fadeAction(n,0,!0)),l.push(me.fadeAction(this.targetModel,0,!s)),e.addBehavior(new Et("Toggle_"+n.name+"_ToggleTo"+(s?"Off":"On"),Dt.tapTrigger(this.toggleModel),me.parallel(...l)))}}else{const a=[];this.hideSelf&&a.push(me.fadeAction(n,0,!1)),a.push(me.fadeAction(this.targetModel,0,s)),e.addBehavior(new Et("Toggle_"+n.name+"_ToggleTo"+(s?"On":"Off"),Dt.tapTrigger(n),a.length>1?me.parallel(...a):a[0]))}const r=new Array;this.targetStateBeforeCreatingDocument||r.push(this.targetModel),this.stateBeforeCreatingDocument||r.push(i),this.toggleModel&&r.push(this.toggleModel),dn.add(r,e)}}afterSerialize(e,t){this.gameObject[Ue.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[Ue.wasVisible],delete this.gameObject[Ue.wasVisible]),this.target&&this.target[Ue.wasVisible]!==void 0&&(this.target.visible=this.target[Ue.wasVisible],delete this.target[Ue.wasVisible]),delete this.gameObject[Ue.toggleClone],delete this.gameObject[Ue.reverseToggleClone]}};Be([u(k)],Hc.prototype,"target"),Be([u()],Hc.prototype,"toggleOnClick"),Be([u()],Hc.prototype,"targetState"),Be([u()],Hc.prototype,"hideSelf");let cy=Hc;class dn extends R{static _fadeBehaviour;static _fadeObjects=[];static add(e,t){const i=Array.isArray(e)?e:[e];for(const n of i)dn._fadeObjects.includes(n)||(console.log("adding hide on start",n),dn._fadeObjects.push(n));dn._fadeBehaviour===void 0&&(dn._fadeBehaviour=new Et("HideOnStart",Dt.sceneStartTrigger(),me.fadeAction(dn._fadeObjects,0,!1)),t.addBehavior(dn._fadeBehaviour))}start(){w.setActive(this.gameObject,!1)}createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.wasVisible||dn.add(t,e))}wasVisible=!1;beforeCreateDocument(){this.wasVisible=w.isActiveSelf(this.gameObject)}}class ll extends R{target;duration=.5;motionType="bounce";beforeCreateDocument(){}createBehaviours(e,t,i){if(this.target&&t.uuid===this.gameObject.uuid){const n=new Et("emphasize "+this.name,Dt.tapTrigger(this.gameObject),me.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(n)}}afterCreateDocument(e,t){}}Be([u()],ll.prototype,"target"),Be([u()],ll.prototype,"duration"),Be([u()],ll.prototype,"motionType");class Es extends R{target;clip="";toggleOnClick=!1;trigger="tap";start(){$c(this.gameObject)}ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(Mi);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onPointerClick(e){e.use(),!(!this.target?.clip&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,t,i){if(!(!this.target&&!this.clip)&&t.uuid===this.gameObject.uuid){const n=this.clip?this.clip:this.target?this.target.clip:void 0;if(!n||typeof n!="string")return;const s=this.target?this.target.gameObject:this.gameObject;ua.getName(n);const r=this.target?this.target.volume:1,a=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let l=!1;this.gameObject.traverse(p=>{p instanceof H&&p.visible&&(l=!0)}),l=!0;const c=e.addAudioClip(n);let h=me.playAudioAction(s,c,"play",r,a);this.target&&this.target.loop&&(h=me.sequence(h).makeLooping());const d=this.name?"_"+this.name:"";if(l&&this.trigger==="tap"){this.toggleOnClick&&(h.multiplePerformOperation="stop");const p=new Et("playAudio"+d,Dt.tapTrigger(t),h);e.addBehavior(p)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(l&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const p=new Et("playAudioOnStart"+d,Dt.sceneStartTrigger(),h);e.addBehavior(p)}}}}Be([u(Mi)],Es.prototype,"target"),Be([u(URL)],Es.prototype,"clip"),Be([u()],Es.prototype,"toggleOnClick");const hy=class po extends R{animator;stateName;trigger="tap";animation;get target(){return this.animator?.gameObject||this.animation?.gameObject}start(){$c(this.gameObject)}onPointerClick(e){e.use(),this.target&&this.stateName&&this.animator?.play(this.stateName,0,0,.1)}selfModel;stateAnimationModel;animationSequence=new Array;animationLoopAfterSequence=new Array;randomOffsetNormalized=0;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t)}static animationActions=[];static rootsWithExclusivePlayback=new Set;afterSerialize(){if(po.rootsWithExclusivePlayback.size>1){const e='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';A()&&ge(e),console.warn(e,...po.rootsWithExclusivePlayback)}po.animationActions=[],po.rootsWithExclusivePlayback=new Set}afterCreateDocument(e,t){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const i=t.document,n=t.extensions.find(a=>a instanceof Ju);if(!n)return;const s=n.getClipCount(this.target)>1;s&&(A()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+n.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),po.rootsWithExclusivePlayback.add(this.target));const r=this.name?this.name:"";i.traverse(a=>{if(a.uuid===this.target?.uuid){const l=po.getActionForSequences(i,a,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),c=new Et(this.trigger+"_"+r+"_toPlayAnimation_"+this.stateName+"_on_"+this.target?.name,this.trigger=="tap"?Dt.tapTrigger(this.selfModel):Dt.sceneStartTrigger(),l);s&&c.makeExclusive(!0),e.addBehavior(c)}})}static getActionForSequences(e,t,i,n,s){const r=(l,c)=>{let h=po.animationActions.find(d=>d.affectedObjects==l&&d.start==c.start&&d.duration==c.duration&&d.animationSpeed==c.speed);return h||(h=me.startAnimationAction(l,c),po.animationActions.push(h)),h},a=me.sequence();if(i&&i.length>0)for(const l of i)a.addAction(r(t,l));if(n&&n.length>0){const l=a.actions.length==0?a:me.sequence();for(const c of n)l.addAction(r(t,c));l.makeLooping(),a!==l&&a.addAction(l)}return s&&s>0&&a.actions.unshift(me.waitAction(s)),a}static getAndRegisterAnimationSequences(e,t,i){if(!t)return;const n=t.getComponent(ft),s=t.getComponent(Lt);if(!n&&!s)return;if(n&&!i)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+n.name+" on "+t.name);let r=[],a=[];if(s){const f=e.registerAnimation(t,s.clip);f&&(s.loop?a.push(f):r.push(f));let g=0;if(s.minMaxOffsetNormalized){const y=s.minMaxOffsetNormalized.x,_=s.minMaxOffsetNormalized.y;g=(s.clip?.duration||1)*(y+Math.random()*(_-y))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:g}}const l=n?.runtimeAnimatorController;let c=l?.findState(i),h=[],d=[];if(l&&c){const f=new Array;f.push(c);let g=!1;for(;f.length<100;){if(!c||c===null||!c.transitions||c.transitions.length===0){c.motion?.isLooping&&(g=!0);break}const y=c.transitions.find(v=>v.conditions.length===0),_=y?l.getState(y.destinationState,0):null;if(_&&f.includes(_)){c=_,g=!0;break}else if(y){if(c=_,!c)break;f.push(c)}else{g=c.motion?.isLooping??!1;break}}if(g&&c){const y=f.indexOf(c);h=f.slice(0,y),d=f.slice(y),Iw&&console.log("found loop from "+i,"states until loop",h,"states looping",d)}else h=f,d=[],Iw&&console.log("found no loop from "+i,"states",h);if(!d.length){const y=h[h.length-1],_=y.motion?.clip;if(_){let v;if(e.holdClipMap.has(_))v=e.holdClipMap.get(_);else{const P=y.name+"_hold";v=_.clone(),v.duration=1,v.name=P;const M=_.duration;v.tracks=_.tracks.map(O=>{const E=O.clone();E.times=new Float32Array([0,M]);const L=O.values.length,$=O.getValueSize(),D=O.values.slice(L-$,L);return E.values=new Float32Array(2*$),E.values.set(D,0),E.values.set(D,$),E}),v.name=P,e.holdClipMap.set(_,v)}if(v){const P={name:v.name,motion:{clip:v,isLooping:!1,name:v.name},speed:1,transitions:[],behaviours:[],hash:y.hash+1};d.push(P)}}}}if(h.length===1&&(!h[0].motion?.clip||h[0].motion?.clip.tracks?.length===0)){r=new Array;const f=e.registerAnimation(t,null);f&&r.push(f);return}if(h=h.filter(f=>f.motion?.clip&&f.motion?.clip.tracks?.length>0),d=d.filter(f=>f.motion?.clip&&f.motion?.clip.tracks?.length>0),h.length===0&&d.length===0){console.warn("No clips found for state "+i+" on "+n?.name+", can't export animation data");return}const p=(f,g)=>{if(!t)return;const y=e.registerAnimation(t,f.motion.clip??null);y?(y.speed=f.speed,g.push(y)):console.warn("Couldn't register animation for state "+f.name+" on "+n?.name)};if(h.length>0){r=new Array;for(const f of h)p(f,r)}if(d.length>0){a=new Array;for(const f of d)p(f,a)}let m=0;if(n&&l&&n.minMaxOffsetNormalized){const f=n.minMaxOffsetNormalized.x,g=n.minMaxOffsetNormalized.y;m=((h.length?h[0]:d.length?d[0]:null)?.motion.clip?.duration||1)*(f+Math.random()*(g-f))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:m}}createAnimation(e,t,i){if(!this.target||!this.animator&&!this.animation)return;const n=po.getAndRegisterAnimationSequences(e,this.target,this.stateName);n&&(this.animationSequence=n.animationSequence,this.animationLoopAfterSequence=n.animationLoopAfterSequence,this.randomOffsetNormalized=n.randomTimeOffset,this.stateAnimationModel=t)}};Be([u(ft)],hy.prototype,"animator"),Be([u()],hy.prototype,"stateName");let Gc=hy;class cl extends R{getType(){}target;getDuration(){}}Be([u(k)],cl.prototype,"target");class qc extends R{target}Be([u(cl)],qc.prototype,"target");class Xc extends cl{type=1;duration=1;getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}Be([u()],Xc.prototype,"type"),Be([u()],Xc.prototype,"duration");class dy extends qc{}class er{static _instance;static create(){return new er}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}_quicklookButton;get arButton(){return this._arButton}_arButton;get vrButton(){return this._vrButton}_vrButton;get sendToQuestButton(){return this._sendToQuestButton}_sendToQuestButton;get qrButton(){return jn.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const e=document.createElement("button");this._quicklookButton=e,e.dataset.needle="quicklook-button";const t=G.supportsQuickLookAR();e.innerText="View in AR",e.prepend(Ct("view_in_ar"));let i=!1,n=null;return e.addEventListener("click",()=>{n=za(no),n||(i=!0,n=new no),i&&(n.objectToExport=N.Current.scene),n?(e.classList.add("this-mode-is-requested"),n.exportAndOpen().then(()=>{e.classList.remove("this-mode-is-requested")}).catch(s=>{e.classList.remove("this-mode-is-requested"),console.error(s)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(e),e}createARButton(e){if(this._arButton)return this._arButton;const t="immersive-ar",i=document.createElement("button");return this._arButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-ar-button",i.innerText="Enter AR",i.prepend(Ct("view_in_ar")),i.title="Click to start an AR session",i.addEventListener("click",()=>Y.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),G.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createVRButton(e){if(this._vrButton)return this._vrButton;const t="immersive-vr",i=document.createElement("button");return this._vrButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-vr-button",i.innerText="Enter VR",i.prepend(Ct("panorama_photosphere")),i.title="Click to start a VR session",i.addEventListener("click",()=>Y.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),G.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createSendToQuestButton(){if(this._sendToQuestButton)return this._sendToQuestButton;const e="https://oculus.com/open_url/?url=",t=document.createElement("button");return this._sendToQuestButton=t,t.dataset.needle="webxr-sendtoquest-button",t.innerText="Open on Quest",t.prepend(Ct("share_windows")),t.title="Click to send this page to the Oculus Browser on your Quest",t.addEventListener("click",()=>{const i=encodeURIComponent(window.location.href),n=e+i;window.open(n)==null&&Te("This page doesn't allow popups. Please paste "+n+" into your browser.")}),this.listenToXRSessionState(t),this.hideElementDuringXRSession(t),G.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>{navigator.xr?.isSessionSupported("immersive-vr")?t.style.display="none":t.style.display=""}),t}createQRCode(){return jn.getOrCreate().createQRCode()}updateSessionSupported(e,t){if(!("xr"in navigator)){e.style.display="none";return}Y.isSessionSupported(t).then(i=>{e.style.display=i?"":"none",A()&&!i&&console.log('[WebXR] "'+t+'" is not supported on this device \u2013 make sure your server runs using HTTPS and you have a device connected that supports '+t)})}hideElementDuringXRSession(e){Ld(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),og(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}listenToXRSessionState(e,t){t&&(Y.onSessionRequestStart(i=>{i.mode===t?e.classList.add("this-mode-is-requested"):(e["was-disabled"]=e.disabled,e.disabled=!0,e.classList.add("other-mode-is-requested"))}),Y.onSessionRequestEnd(i=>{e.classList.remove("this-mode-is-requested"),e.classList.remove("other-mode-is-requested"),e.disabled=e["was-disabled"]}))}}var KT=Object.defineProperty,JT=Object.getOwnPropertyDescriptor,bt=(o,e,t,i)=>{for(var n=i>1?void 0:i?JT(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&KT(e,t,n),n};const Qc=x("debugspriterenderer"),eE=x("wireframe");class ma{static cache={};static getOrCreateGeometry(e){if(e.__cached_geometry)return e.__cached_geometry;if(e.guid&&ma.cache[e.guid])return Qc&&console.log("Take cached geometry for sprite",e.guid),ma.cache[e.guid];const t=new mn;e.__cached_geometry=t;const i=new Float32Array(e.triangles.length*3),n=new Float32Array(e.triangles.length*2);for(let s=0;s<e.triangles.length;s+=1){const r=e.triangles[s];i[s*3]=-e.vertices[r].x,i[s*3+1]=e.vertices[r].y,i[s*3+2]=0;const a=e.uv[r];n[s*2]=a.x,n[s*2+1]=1-a.y}return t.setAttribute("position",new pt(i,3)),t.setAttribute("uv",new pt(n,2)),e.guid&&(this.cache[e.guid]=t),Qc&&console.log("Built sprite geometry",e,t),t}}class tE{x;y}function Lw(o){o&&(o.colorSpace!=_o&&(o.colorSpace=_o,o.needsUpdate=!0),o.minFilter==yd&&o.magFilter==yd&&(o.anisotropy=1,o.needsUpdate=!0))}let Fo=class{constructor(o){o&&(this.texture=o,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}guid;texture;triangles;uv;vertices;__cached_geometry;get mesh(){return this._mesh||(this._mesh=new H(ma.getOrCreateGeometry(this),this.material)),this._mesh}_mesh;get material(){return this._material||(this.texture&&Lw(this.texture),this._material=new we({map:this.texture,color:16777215,side:vi,transparent:!0})),this._material}_material;getGeometry(){return ma.getOrCreateGeometry(this)}};bt([u()],Fo.prototype,"guid",2),bt([u(Re)],Fo.prototype,"texture",2),bt([Ye()],Fo.prototype,"triangles",2),bt([Ye()],Fo.prototype,"uv",2),bt([Ye()],Fo.prototype,"vertices",2);const uy=Symbol("spriteOwner");class hl{sprites;constructor(){this.sprites=[]}}bt([u(Fo)],hl.prototype,"sprites",2);const py=class z0{static create(){const e=new z0;return e.spriteSheet=new hl,e}constructor(){}clone(){const e=new z0;return e.index=this.index,e.spriteSheet=this.spriteSheet,e}set sprite(e){e&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=e):(this.spriteSheet=new hl,this.spriteSheet.sprites=[e],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}spriteSheet;index=0;update(e){if(!this.spriteSheet)return;const t=this.index;if(t<0||t>=this.spriteSheet.sprites.length)return;const i=this.spriteSheet.sprites[t],n=i?.texture;if(n&&(Lw(n),!i.__hasLoadedProgressive)){i.__hasLoadedProgressive=!0;const s=n;$e.assignTextureLOD(n,0).then(r=>{r instanceof Re&&(i.texture=r,e?.map===s&&(e.map=r,e.needsUpdate=!0))})}}};bt([u(hl)],py.prototype,"spriteSheet",2),bt([u()],py.prototype,"index",2);let dl=py;class ci extends R{drawMode=0;size={x:1,y:1};color;sharedMaterial;transparent=!0;cutoutThreshold=0;castShadows=!1;renderOrder=0;toneMapped=!0;set texture(e){if(!this._spriteSheet)return;const t=this._spriteSheet.spriteSheet?.sprites[this.spriteIndex];t&&(t.texture=e,this.updateSprite())}addSprite(e,t=!1){if(this._spriteSheet||(this._spriteSheet=dl.create()),!this._spriteSheet.spriteSheet)return-1;this._spriteSheet.spriteSheet?.sprites.push(e);const i=this._spriteSheet.spriteSheet?.sprites.length-1;return t&&(this.spriteIndex=i),i}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const t=Math.round(e);Qc&&console.log("[SpriteSheet] Set index to "+t+" (was "+this.spriteIndex+")",e),this.spriteIndex=t}else e instanceof Fo?(this._spriteSheet||(this._spriteSheet=dl.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){return this._spriteSheet?.index??0}get spriteFrames(){return this._spriteSheet?.spriteSheet?.sprites.length??0}_spriteSheet;_currentSprite;awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=dl.create(),Qc&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){if(!this.__didAwake&&!e)return!1;const t=this._spriteSheet;if(!t?.spriteSheet?.sprites)return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const i=t.spriteSheet.sprites[this.spriteIndex];if(!i)return Qc&&console.warn("Sprite not found",this.spriteIndex,t.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=ma.getOrCreateGeometry(i),this._currentSprite.material.map=i.texture;else{const n=new we({color:16777215,side:vi});if(eE&&(n.wireframe=!0),this.color&&(n.color||(n.color=new ne),n.color.copy(this.color),n.opacity=this.color.alpha),n.transparent=!0,n.toneMapped=this.toneMapped,n.depthWrite=!1,i.texture&&!n.wireframe){let s=i.texture;s[uy]!==void 0&&s[uy]!==this&&this.spriteFrames>1&&(s=i.texture=s.clone()),s[uy]=this,n.map=s}this.sharedMaterial=n,this._currentSprite=new H(ma.getOrCreateGeometry(i),n),this._currentSprite.renderOrder=Math.round(this.renderOrder),$e.assignTextureLOD(n,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,t?.update(this.sharedMaterial),!0}}bt([u()],ci.prototype,"drawMode",2),bt([u(tE)],ci.prototype,"size",2),bt([u(se)],ci.prototype,"color",2),bt([u(ve)],ci.prototype,"sharedMaterial",2),bt([u()],ci.prototype,"transparent",2),bt([u()],ci.prototype,"cutoutThreshold",2),bt([u()],ci.prototype,"castShadows",2),bt([u()],ci.prototype,"renderOrder",2),bt([u()],ci.prototype,"toneMapped",2),bt([u(dl)],ci.prototype,"sprite",1);const jw=x("debugwebxr"),iE=new ee().makeRotationY(Math.PI);class Ui extends R{static _eventListeners={};static onPlaced(e){const t="placed";return this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e),()=>{const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}}static _hasPlaced=!1;static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}_arScale=1;invertForward=!1;customReticle;arTouchTransform=!0;autoPlace=!1;autoCenter=!1;useXRAnchor=!1;_isPlacing=!0;_startOffset=new ee;_createdPlacementObject=null;_reparentedComponents=[];_placementScene=new yi;_reticle=[];_hits=[];_placementStartTime=-1;_rigPlacementMatrix;_anchor=null;userInput;onEnable(){this.customReticle?.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){jw&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,Ui._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const t=new k;this._createdPlacementObject=t,t.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let i=this.context.scene.children.length-1;i>=0;i--){const n=this.context.scene.children[i];this._placementScene.add(n)}if(this.context.scene.add(t),this.autoCenter){const i=$t(this._placementScene.children),n=i.getCenter(new b),s=i.getSize(new b),r=new ee;r.makeTranslation(n.x,n.y-s.y*.5,n.z),this._startOffset.multiply(r)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),w.addComponent(t,this);for(const i of this._reticle)Ci(i);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:ii.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:ii.Early}),this.onRevertSceneChanges(),this._anchor=null,Ui._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){if(e.xr.isTrackingImages){for(const t of this._reticle)t.visible=!1;return}if(this._isPlacing){const t=e.xr.rig?.gameObject;t&&t.parent!==this.context.scene&&this.context.scene.add(t);let i=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const n of e.xr.controllers){const s=n.getHitTest();s&&(i=!0,this.updateReticleAndHits(e.xr,n.index,s,e.xr.rigScale))}if(!i){const n=e.xr.getHitTest();n&&this.updateReticleAndHits(e.xr,0,n,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const t=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(t&&this.context.time.frame%20===0){const i=e.xr.convertSpace(t.transform),n=this._reticle[0];n&&(n.position.copy(i.position),n.quaternion.copy(i.quaternion),this.onApplyPose(n))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new om(this.context)),this.userInput?.enable()):this.userInput?.disable(),this.arTouchTransform&&this.userInput?.hasChanged){if(e.xr.rig){const t=e.xr.rig.gameObject;this.userInput.applyMatrixTo(t.matrix,!0),t.matrix.decompose(t.position,t.quaternion,t.scale),this.userInput.factor=t.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,t,i,n){this._hits[t]=i.hit;let s=this._reticle[t];if(!s){if(this.customReticle)if(this.customReticle.asset)s=Va(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else s=new H(new rC(.07,.09,32).rotateX(-Math.PI/2),new we({side:vi,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),s.name="AR Placement Reticle";if(jw){const r=new _i(1);r.position.y+=.01,s.add(r)}this._reticle[t]=s,s.matrixAutoUpdate=!1,s.visible=!1}if(s.lastPos=s.lastPos||i.position.clone(),s.lastQuat=s.lastQuat||i.quaternion.clone(),s.position.copy(s.lastPos.lerp(i.position,this.context.time.deltaTime/.1)),s.lastPos.copy(s.position),s.quaternion.copy(s.lastQuat.slerp(i.quaternion,this.context.time.deltaTime/.05)),s.lastQuat.copy(s.quaternion),s.scale.set(n,n,n),this.customReticle&&this.applyViewBasedTransform(s),s.updateMatrix(),s.visible=!0,s.parent!==this.context.scene&&this.context.scene.add(s),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(s.quaternion),this.upVec.dot(z(0,1,0))>.9){let r=s["autoplace:timer"]||0;r>=1?(s.visible=!1,this.onPlaceScene(null)):(r+=this.context.time.deltaTime,s["autoplace:timer"]=r)}else s["autoplace:timer"]=0}onPlaceScene=e=>{if(this._isPlacing==!1||e?.used)return;let t=this._reticle[0];if(!t){console.warn("No reticle to place...");return}if(!t.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if(Y.active?.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let i=this._hits[0];if(e&&e.origin instanceof sg){const n=this._reticle[e.origin.index];n&&(t=n,i=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),t.position.copy(t.lastPos),t.quaternion.copy(t.lastQuat),this.onApplyPose(t),Ui._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(Y.active,i),this.context.xr)for(const n of this.context.xr.controllers)n.cancelHitTestSource()};onSetScale(){if(!Ui._hasPlaced)return;const e=Y.active?.rig?.gameObject;if(e){const t=Y.active?.rigScale||1,i=1/this._arScale*t,n=new ee().makeScale(i,i,i).invert();e.matrix.premultiply(n),e.matrix.decompose(e.position,e.quaternion,e.scale)}}onRevertSceneChanges(){for(const e of this._reticle)e&&(e.visible=!1,e?.removeFromParent());this._reticle.length=0;for(let e=this._placementScene.children.length-1;e>=0;e--){const t=this._placementScene.children[e];this.context.scene.add(t)}this._createdPlacementObject?.removeFromParent();for(const e of this._reparentedComponents)w.addComponent(e.originalObject,e.comp)}async onCreateAnchor(e,t){if(t.createAnchor===void 0){console.warn("Hit does not support creating an anchor",t),A()&&ge("Hit does not support creating an anchor");return}else{const i=await t.createAnchor(e.viewerPose.transform);e.running&&i&&(this._anchor=i)}}upVec=new b(0,1,0);lookPoint=new b;worldUpVec=new b(0,1,0);applyViewBasedTransform(e){const t=this.context.mainCamera,i=e,n=t.worldPosition,s=i.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const r=t.worldPosition;r&&e.position.clone().sub(r).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const a=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,l=30;a>l&&a<180-l||a<-l&&a>-180+l?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(n.y=s.y,e.lookAt(n))}onApplyPose(e){const t=Y.active?.rig?.gameObject;if(!t){console.warn("No rig object to place");return}const i=t.parent||this.context.scene;this._rigPlacementMatrix?this._rigPlacementMatrix?.decompose(t.position,t.quaternion,t.scale):this._rigPlacementMatrix=t.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(t),e.removeFromParent(),t.scale.set(this.arScale,this.arScale,this.arScale),t.position.multiplyScalar(this.arScale),t.updateMatrix(),this.invertForward&&t.matrix.premultiply(iE),t.matrix.premultiply(this._startOffset),t.matrix.decompose(t.position,t.quaternion,t.scale),i.add(t)}}class om{static up=new b(0,1,0);static zero=new b(0,0,0);static one=new b(1,1,1);oneFingerDrag=!0;twoFingerRotate=!0;twoFingerScale=!0;factor=1;context;offset;plane;_scale=1;_hasChanged=!1;get scale(){return this._scale}constructor(e){this.context=e,this.offset=new ee,this.plane=new rr,this.plane.setFromNormalAndCoplanarPoint(om.up,om.zero)}_enabled=!1;reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(e,t){this._hasChanged=!1,t?(this.offset.invert(),e.premultiply(this.offset)):e.multiply(this.offset)}currentlyUsedPointerIds=new Set;currentlyUnusedPointerIds=new Set;get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:ii.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:ii.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:ii.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:ii.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:ii.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:ii.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}onPointerDownEarly=e=>{this.isActive&&e.stopPropagation()};onPointerDownLate=e=>{e.used?this.currentlyUsedPointerIds.add(e.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(e.pointerId)};onPointerUpEarly=e=>{this.currentlyUsedPointerIds.delete(e.pointerId),this.currentlyUnusedPointerIds.delete(e.pointerId)};prev=new Map;_didMultitouch=!1;touchStart=e=>{if(!e.defaultPrevented)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=G.isAndroidDevice()&&i.clientY<window.innerHeight*.1;this.prev.has(i.identifier)||this.prev.set(i.identifier,{ignore:n,x:0,z:0,screenx:0,screeny:0});const s=this.prev.get(i.identifier);if(s){const r=this.getPositionOnPlane(i.clientX,i.clientY);s.x=r.x,s.z=r.z,s.screenx=i.clientX,s.screeny=i.clientY}}};touchEnd=e=>{e.touches.length<=0&&(this._didMultitouch=!1);for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t];this.prev.delete(i.identifier)}};touchMove=e=>{if(!e.defaultPrevented&&this.isActive){if(e.touches.length===1){if(this._didMultitouch)return;const t=e.touches[0],i=this.prev.get(t.identifier);if(!i||i.ignore)return;const n=this.getPositionOnPlane(t.clientX,t.clientY),s=n.x-i.x,r=n.z-i.z;if(s===0&&r===0)return;this.oneFingerDrag&&this.addMovement(s,r),i.x=n.x,i.z=n.z,i.screenx=t.clientX,i.screeny=t.clientY;return}else if(e.touches.length===2){this._didMultitouch=!0;const t=e.touches[0],i=e.touches[1],n=this.prev.get(t.identifier),s=this.prev.get(i.identifier);if(!n||!s)return;if(this.twoFingerRotate){const r=Math.atan2(t.clientY-i.clientY,t.clientX-i.clientX),a=Math.atan2(n.screeny-s.screeny,n.screenx-s.screenx),l=r-a;Math.abs(l)>.001&&this.addRotation(l)}if(this.twoFingerScale){const r=t.clientX-i.clientX,a=t.clientY-i.clientY,l=Math.sqrt(r*r+a*a),c=n.screenx-s.screenx,h=n.screeny-s.screeny,d=Math.sqrt(c*c+h*h),p=l-d;Math.abs(p)>2&&this.addScale(p)}n.screenx=t.clientX,n.screeny=t.clientY,s.screenx=i.clientX,s.screeny=i.clientY}}};_raycaster=new dd;_intersection=new b;_screenPos=new b;getPositionOnPlane(e,t){const i=this.context.mainCamera;return this._screenPos.x=e/window.innerWidth*2-1,this._screenPos.y=-(t/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(i),this._raycaster.set(i.position,this._screenPos.sub(i.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(e,t){e/=this._scale,t/=this._scale,e*=this.factor,t*=this.factor,this.offset.elements[12]+=e,this.offset.elements[14]+=t,(e!==0||t!==0)&&(this._hasChanged=!0)}_tempMatrix=new ee;addScale(e){e/=window.innerWidth,e*=-1,this._scale*=1+e,this._tempMatrix.makeScale(1-e,1-e,1-e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}addRotation(e){e*=-1,this._tempMatrix.makeRotationY(e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}}const As=x("debugautosync"),my=Symbol("syncerId");class nE{_syncers={};getOrCreateSyncer(e){if(!e.guid)return null;if(this._syncers[e.guid])return this._syncers[e.guid];const t=new oE(e);return t[my]=e.guid,this._syncers[t[my]]=t,t}removeSyncer(e){delete this._syncers[e[my]]}}const gy=new nE;class oE{comp;constructor(e){this.comp=e}hasChanges=!1;changedProperties={};get networkingKey(){return this.comp.guid}_isReceiving=!1;_isInit=!1;init(e){if(this._isInit)return;this._isInit=!0,this.comp=e,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const t=this.comp.context.connection.tryGetState(this.comp.guid);t&&this.onHandleReceiving(t)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(e,t){this._isReceiving||(As&&console.log("Property changed: "+e,t),this.hasChanges=!0,this.changedProperties[e]=t)}onHandleSending=()=>{if(!this.hasChanges)return;this.hasChanges=!1;const e=this.comp.context.connection;if(!e||!e.isConnected||!e.isInRoom){for(const t in this.changedProperties)delete this.changedProperties[t];return}for(const t in this.changedProperties){const i=this.changedProperties[t];As&&console.log("SEND",this.comp.guid,this.networkingKey),e.send(this.networkingKey,{guid:this.comp.guid,property:t,data:i},_n.Queued),delete this.changedProperties[t]}};onHandleReceiving=e=>{if(As&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,e),!!this._isInit&&this.comp&&e.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[e.property]=e.data}catch(t){console.error(t)}finally{this._isReceiving=!1}}}function sE(o,e){let t=e!==o;return!t&&o&&e&&(Array.isArray(o)&&Array.isArray(e)||typeof o=="object"&&typeof e=="object")&&(t=!0),t}const Yc=Symbol("AutoSyncHandler");function rE(o){if(o[Yc])return o[Yc];const e=gy.getOrCreateSyncer(o);return e?.init(o),o[Yc]=e,e}function aE(o){const e=o[Yc];e&&(gy.removeSyncer(e),e.destroy(),delete o[Yc])}const fy=function(o=null){return function(e,t){let i="";typeof t=="string"?i=t:i=t.name;let n=null,s;typeof o=="string"?s=e[o]:typeof o=="function"&&(s=o),s==null&&(A()||As)&&o!=null&&console.warn('syncField: no callback function found for property "'+i+'"','"'+o+'"');const r=e,a=r.__internalAwake;if(typeof a!="function"){(As||A())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+e?.constructor?.name+'" is not supported',e);return}As&&console.log(i);const l=Symbol(i);r.__internalAwake=function(){if(this[l]===void 0){if(this[l]=this[i],n=gy.getOrCreateSyncer(this),Object.getOwnPropertyDescriptor(this,i)?.set===void 0){let h=!1;Object.defineProperty(this,i,{set:function(d){const p=this[l];if(this[l]=d,h){(A()||As)&&console.warn("Recursive call detected",i);return}h=!0;try{const m=sE(d,p);As&&console.log("SyncField assignment",i,"changed?",m,d,s),m&&s?.call(this,d,p)!==!1&&rE(this)?.notifyChanged(i,d)}finally{h=!1}},get:function(){return this[l]},configurable:!0,enumerable:!0})}n?.init(this),a.call(this)}};const c=r.__internalDestroy;r.__internalDestroy=function(){aE(this),c.call(this)}}};var lE=Object.defineProperty,tp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&lE(e,t,n),n};const Zt=x("debugplayersync"),ip=class nS extends R{static async setupFrom(e,t){const i=ie.getOrCreateFromUrl(e);if(!i.asset){const r=await i.loadAssetAsync();r&&w.getOrAddComponent(r,Pn)}const n=new nS;n._internalInit(t),n.asset=i;const s=new k;return s.guid=e,w.addComponent(s,n),n}autoSync=!0;asset;onPlayerSpawned;_localInstance;awake(){this.watchTabVisible(),this.onPlayerSpawned||(this.onPlayerSpawned=new he)}onEnable(){this.context.connection.beginListen(te.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(te.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(te.LeftRoom,this.destroyInstance),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(te.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(te.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(te.LeftRoom,this.destroyInstance)}onJoinedRoom=()=>{Zt&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()};async getInstance(){if(this._localInstance)return this._localInstance;if(Zt&&console.log("PlayerSync.createInstance",this.asset?.url),!this.asset?.asset&&!this.asset?.url)return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=this.asset?.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const e=await this._localInstance;if(e){const t=w.getComponentsInChildren(e,Pn);if(Zt&&console.log(`PlayerSync.createInstance: found ${t?.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),t?.length){for(const i of t)i.owner=this.context.connection.connectionId;this.onPlayerSpawned?.invoke(e)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+this.asset?.url+"</strong>: please make sure the asset has a PlayerState component!"),w.destroySynced(e)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}destroyInstance=()=>{this._localInstance?.then(e=>{Zt&&console.log("PlayerSync.destroyInstance",e),mc(e,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0};watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let t=Pn.all.length-1;t>=0;t--){const i=Pn.all[t];(!i.owner||!this.context.connection.userIsInRoom(i.owner))&&i.doDestroy()}})}};tp([u()],ip.prototype,"autoSync"),tp([u(ie)],ip.prototype,"asset"),tp([u(he)],ip.prototype,"onPlayerSpawned");let yy=ip;var Dw=(o=>(o.OwnerChanged="ownerChanged",o))(Dw||{});const by=class Rt extends R{static _all=[];static get all(){return Rt._all}static _local=[];static get local(){return Rt._local}static getFor(e){if(e instanceof k)return w.getComponentInParent(e,Rt);if(e instanceof R)return w.getComponentInParent(e.gameObject,Rt)}static isLocalPlayer(e){return Rt.getFor(e)?.isLocalPlayer??!1}static _callbacks={};static addEventListener(e,t){return this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t),t}static removeEventListener(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i>=0&&this._callbacks[e].splice(i,1)}static dispatchEvent(e,t){if(this._callbacks[e])for(const i of this._callbacks[e])i(t)}onOwnerChangeEvent=new he;onFirstOwnerChangeEvent=new he;hasOwner=!1;owner;dontDestroy=!1;get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(e,t){Zt&&console.log(`PlayerSync.onOwnerChange: ${t} \u2192 ${e} (me: ${this.context.connection.connectionId})`);const i=Rt._local.indexOf(this);i>=0&&Rt._local.splice(i,1);const n={playerState:this,oldValue:t,newValue:e};if(this.hasOwner||(this.hasOwner=!0,this.onFirstOwnerChangeEvent?.invoke(n)),this.onOwnerChangeEvent?.invoke(n),this.owner===this.context.connection.connectionId){Rt._local.push(this);const r=new CustomEvent("local-owner-changed",{detail:n});this.dispatchEvent(r)}const s=new CustomEvent("owner-changed",{detail:n});this.dispatchEvent(s),Rt.dispatchEvent("ownerChanged",s)}awake(){Rt.all.push(this),Zt&&console.log("Registered new PlayerState",this.guid,Rt.all.length-1,Rt.all),this.context.connection.beginListen(te.UserLeftRoom,this.onUserLeftRoom)}async start(){Zt&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await zn(300),this.context.connection.userIsInRoom(this.owner)==!1&&(Zt&&console.log(`PlayerSync.start \u2192 doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(Zt&&console.warn("PlayerState.start \u2192 owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?Zt&&console.warn("PlayerState.start \u2192 owner is still undefined but dontDestroy is set to true",this.name):(Zt&&console.warn(`PlayerState.start \u2192 owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):Zt&&console.log("PlayerState.start \u2192 owner is assigned",this.owner)},2e3))}doDestroy(){Zt&&console.log("PlayerSync.doDestroy \u2192 syncDestroy",this.name),mc(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(Zt&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(te.UserLeftRoom,this.onUserLeftRoom),Rt.all.splice(Rt.all.indexOf(this),1),this.isLocalPlayer){const e=Rt._local.indexOf(this);e>=0&&Rt._local.splice(e,1)}}onUserLeftRoom=e=>{if(e.userId===this.owner){Zt&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}}};tp([fy(by.prototype.onOwnerChange)],by.prototype,"owner");let Pn=by;var cE=Object.defineProperty,ul=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&cE(e,t,n),n};class to extends R{position="bottom";showNeedleLogo=!1;showSpatialMenu;createFullscreenButton;createMuteButton;createQRCodeButton;onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(G.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}ul([u()],to.prototype,"position"),ul([u()],to.prototype,"showNeedleLogo"),ul([u()],to.prototype,"showSpatialMenu"),ul([u()],to.prototype,"createFullscreenButton"),ul([u()],to.prototype,"createMuteButton"),ul([u()],to.prototype,"createQRCodeButton");var hE=Object.defineProperty,_y=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&hE(e,t,n),n};const Zc=x("debugwebxr"),Bw=new U().setFromAxisAngle(new b(0,1,0),Math.PI);class Is extends R{head;leftHand;rightHand;_leftHandMeshes;_rightHandMeshes;_syncTransforms;async onEnterXR(e){if(!this.activeAndEnabled)return;Zc&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const t=Pn.getFor(this);if(t?.owner){const i=this.gameObject.addComponent(Le);i.avatar=this.gameObject,i.connectionId=t.owner}else this.context.connection.isConnected?console.error("No player state found for avatar",this):t&&!this.context.connection.isConnected&&(t.dontDestroy=!0)}onLeaveXR(e){const t=this.gameObject.getComponent(Le);t&&t.destroy()}onUpdateXR(e){if(!this.activeAndEnabled)return;const t=Pn.isLocalPlayer(this);if(!t)return;const i=e.xr;if(i.rig&&i.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),i.rig.gameObject.add(this.gameObject)),this._syncTransforms&&t)for(const l of this._syncTransforms)l.fastMode=!0,l.isOwned()||l.requestOwnership();if(this.head&&this.context.mainCamera){const l=this.head.asset;if(l.position.copy(this.context.mainCamera.position),l.position.x*=-1,l.position.z*=-1,l.quaternion.copy(this.context.mainCamera.quaternion),l.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const c=w.getComponentsInChildren(this.head.asset,Ji);for(const h of c)h.enabled=!1,h.gameObject.visible=!1}}const n=e.xr.leftController,s=this.leftHand?.asset;n&&s?(s.position.copy(n.gripPosition),s.quaternion.copy(n.gripQuaternion),s.quaternion.multiply(Bw),s.visible=n.isTracking,this.updateHandVisibility(n,s,this._leftHandMeshes)):s&&s.visible&&(s.visible=!1);const r=e.xr.rightController,a=this.rightHand?.asset;r&&a?(a.position.copy(r.gripPosition),a.quaternion.copy(r.gripQuaternion),a.quaternion.multiply(Bw),a.visible=r.isTracking,this.updateHandVisibility(r,a,this._rightHandMeshes)):a&&a.visible&&(a.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,t,i){if(i){const n=e.model&&e.model.visible&&e.model!==t;i.forEach(s=>{ko(s,!n)})}}updateRemoteAvatarVisibility(){if(this.context.connection.isConnected){const e=Pn.getFor(this);if(e&&e.isLocalPlayer==!1){const t=Y.getXRSync(this.context);if(t&&t.hasState(e.owner)){this.tryFindAvatarObjectsIfMissing();const i=this.leftHand?.asset;i&&(i.visible=t?.isTracking(e.owner,"left")??!1);const n=this.rightHand?.asset;n&&(n.visible=t?.isTracking(e.owner,"right")??!1)}if(this.head?.asset){const i=w.getComponentsInChildren(this.head.asset,Ji);for(const n of i)n.enabled=!1,n.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};B_.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof k&&(this.head=new ie("",this.sourceId,this.head));else{const e=new k;e.name="Head";const t=br.createPrimitive(yr.Cube);e.add(t),this.gameObject.add(e),this.head=new ie("",this.sourceId,e),Zc&&console.log("Create head",e)}if(this.rightHand)this.rightHand instanceof k&&(this.rightHand=new ie("",this.sourceId,this.rightHand));else{const e=new k;e.name="Right Hand",this.gameObject.add(e),this.rightHand=new ie("",this.sourceId,e),Zc&&console.log("Create right hand",e)}if(this.leftHand)this.leftHand instanceof k&&(this.leftHand=new ie("",this.sourceId,this.leftHand));else{const e=new k;e.name="Left Hand",this.gameObject.add(e),this.leftHand=new ie("",this.sourceId,e),Zc&&console.log("Create left hand",e)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],this.leftHand.asset?.traverse(e=>{e?.isMesh&&this._leftHandMeshes.push(e)}),this._rightHandMeshes=[],this.rightHand.asset?.traverse(e=>{e?.isMesh&&this._rightHandMeshes.push(e)}),Pn.isLocalPlayer(this.gameObject)&&(this._syncTransforms=w.getComponentsInChildren(this.gameObject,Sn))}async loadAvatarObjects(e,t,i){const n=e.loadAssetAsync(),s=t.loadAssetAsync(),r=i.loadAssetAsync(),a=new Array;n&&a.push(n),s&&a.push(s),r&&a.push(r);const l=await jm(a);Zc&&console.log("Avatar loaded results:",l)}}_y([u(ie)],Is.prototype,"head"),_y([u(ie)],Is.prototype,"leftHand"),_y([u(ie)],Is.prototype,"rightHand");var dE=Object.defineProperty,np=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&dE(e,t,n),n};const Ls=x("debugwebxr"),js=new Array;class zo extends R{createControllerModel=!0;createHandModel=!0;customLeftHand;customRightHand;static factory=new zC;supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}_models=new Array;async onXRControllerAdded(e){if(!(e.xr.isVR||e.xr.isPassThrough))return;console.debug("XR Controller Added",e.controller.side,e.controller.index);const{controller:t}=e;if(this.createControllerModel||this.createHandModel){if(t.hand){if(this.createHandModel){const i=await this.loadHandModel(this,t);if(!i||!t.connected||!t.isHand){i?.handObject&&Na(i.handObject,!1),i?.handObject?.destroy();return}this._models.push({controller:t,model:i.handObject,handmesh:i.handmesh}),this._models.sort((n,s)=>n.controller.index-s.controller.index),this.scene.add(i.handObject),t.model=i.handObject}}else if(this.createControllerModel){const i=await t.getModelUrl();if(i){const n=await this.loadModel(t,i);if(!n||!t.connected||t.isHand)return;this._models.push({controller:t,model:n}),this._models.sort((s,r)=>s.controller.index-r.controller.index),this.scene.add(n),n.traverse(s=>{s.layers.set(2),s.matrixAutoUpdate=!1,s.updateMatrix()}),t.model=n}else t.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+t.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const t=this._models.findIndex(n=>n.controller===e.controller),i=this._models[t];i&&(this._models.splice(t,1),i.model&&(Na(i.model,!1),i.model.destroy(),i.model=void 0))}onBeforeXR(e,t){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("hand-tracking")||t.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const t of this._models)t&&(t.model&&(Na(t.model,!1),t.model.destroy(),t.model=void 0),t.controller.model===t.model&&(t.controller.model=null));this._models.length=0}onBeforeRender(){if(Y.active&&(Ls&&(js[0]=Date.now()),this.updateRendering(Y.active),Ls)){const e=Date.now()-js[0];js.push(e),js.length>=30&&(js[0]=0,js.reduce((t,i)=>t+i,0)/js.length,js.length=0)}}updateRendering(e){for(let t=0;t<this._models.length;t++){const i=this._models[t];if(!i)continue;const n=i.controller;if(!n.connected){Ls&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",n.side,n.hand);continue}if(i.model&&!i.handmesh)i.model.matrixAutoUpdate=!1,i.model.matrix.copy(n.gripMatrix),i.model.visible=n.isTracking,e.rig?.gameObject.add(i.model);else if(n.inputSource.hand&&i.handmesh){const s=e.referenceSpace,r=this.context.renderer.xr.getHand(n.index);if(s&&e.frame.getJointPose){for(const a of n.inputSource.hand.values()){const l=r.joints[a.jointName];if(l){const c=n.getHandJointPose(a);if(c){const h=c.transform.position,d=c.transform.orientation;l.position.copy(h),l.quaternion.copy(d),l.matrixAutoUpdate=!1}l.visible=c!=null}}i.model&&(i.model.visible=n.isTracking,i.model.visible&&i.model.parent!==e.rig?.gameObject&&e.rig?.gameObject.add(i.model)),i.model?.visible&&(i.handmesh?.updateMesh(),i.model.matrixAutoUpdate=!1,i.model.matrix.identity(),i.model.applyMatrix4(Ta))}}}}async loadModel(e,t){if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const i=await ie.getOrCreate("",t).instantiate();return Na(i),Y.active?.isPassThrough&&i.traverseVisible(n=>{this.makeOccluder(n)}),i}async loadHandModel(e,t){const i=this.context,n=i.renderer.xr.getHand(t.index);n||(Ls?F.DrawLabel(t.rayWorldPosition,"No hand found for index "+t.index,.05,5):console.warn("No hand found for index "+t.index));const s=new vo;lf(s,i),await Vu(s,i,this.sourceId??"");const r=Wf(s);let a="";const l=t.side==="left"?this.customLeftHand:this.customRightHand;l?(a=l.url.split(".").slice(0,-1).join("."),s.setPath("")):(a=t.inputSource.handedness==="left"?"left":"right",s.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const c=new k;Na(c);const h=new UC(c,n,s.path,a,s,d=>{const p=r?.gltf;p?.scene.children?.length===0&&(p.scene.children[0]=d),r?.gltf&&bn().createBuiltinComponents(e.context,e.sourceId||a,r.gltf,null,r),d.traverse(m=>{m.layers.set(2),Y.active?.isPassThrough&&!l&&this.makeOccluder(m),m instanceof H&&$e.assignMeshLOD(m,0)}),t.connected||(Ls&&F.DrawLabel(t.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),d.removeFromParent())});if(Ls&&c.add(new _i(.5)),t.inputSource.hand){Ls&&console.log(t.inputSource.hand);for(const d of t.inputSource.hand.values())if(n.joints[d.jointName]===void 0){const p=new ls;p.matrixAutoUpdate=!1,p.visible=!0,n.joints[d.jointName]=p,n.add(p)}}else Ls&&F.DrawLabel(t.rayWorldPosition,"No inputSource.hand found for index "+t.index,.05,5);return{handObject:c,handmesh:h}}makeOccluder(e){if(e instanceof H){let t=e.material;t instanceof ve&&(t=e.material=t.clone(),t.depthWrite=!0,t.depthTest=!0,t.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}np([u()],zo.prototype,"createControllerModel"),np([u()],zo.prototype,"createHandModel"),np([u(ie)],zo.prototype,"customLeftHand"),np([u(ie)],zo.prototype,"customRightHand");class op extends R{}var uE=Object.defineProperty,Ds=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&uE(e,t,n),n};const vy=x("debugwebxr");class Ei extends R{movementSpeed=1.5;rotationStep=30;useTeleport=!0;usePinchToTeleport=!0;useTeleportTarget=!1;useTeleportFade=!1;showRays=!0;showHits=!0;isXRMovementHandler=!0;xrSessionMode="immersive-vr";_didApplyRotation=!1;_didTeleport=!1;onUpdateXR(e){const t=e.xr.rig;if(!t?.gameObject||e.xr.isPassThrough)return;const i=e.xr.leftController,n=e.xr.rightController;i&&this.onHandleMovement(i,t.gameObject),n&&(this.onHandleRotation(n,t.gameObject),this.useTeleport&&this.onHandleTeleport(n,t.gameObject))}onLeaveXR(e){for(const t of this._lines)t.removeFromParent();for(const t of this._hitDiscs)t?.removeFromParent()}onBeforeRender(){this.context.xr?.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,t){const i=e.getStick("xr-standard-thumbstick");if(i.x!=0||i.y!=0){const n=z(i.x,0,i.y);n.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const s=He(t);n.multiplyScalar(s.x),n.applyQuaternion(e.xr.poseOrientation),n.y=0,n.applyQuaternion(t.worldQuaternion),A()&&Number.isNaN(n.x)&&console.error("Stick movement resulted in NaN",{stick:i,vec:n}),t.position.add(n),t.updateWorldMatrix(!1,!1);for(const r of t.children)r.updateWorldMatrix(!1,!1)}}onHandleRotation(e,t){if(e._isMxInk)return;const i=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(i)<.3&&(this._didApplyRotation=!1);else if(Math.abs(i)>.5){this._didApplyRotation=!0;const n=i>0?1:-1,s=K(this.context.mainCamera).clone();t.rotateY(n*j.toRadians(this.rotationStep));const r=K(this.context.mainCamera).clone().sub(s);r.y=0,t.position.sub(r)}}_teleportBuffer=new Array;onHandleTeleport(e,t){let i=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const n=e.getPointerId("primary");if(n!=null&&this.context.input.getIsPointerIdInUse(n))return;const s=e.getGesture("pinch");s&&(i=s.value)}else i=e.getStick("xr-standard-thumbstick")?.y;if(this._didTeleport)i>=0&&i<.4?this._didTeleport=!1:i<0&&i>-.4&&(this._didTeleport=!1);else if(i>.8){this._didTeleport=!0;const n=this.context.physics.raycastFromRay(e.ray)[0];if(n&&n.object instanceof Sa){const r=n.normal?.dot(z(0,1,0));if(r!==void 0&&r<.4)return}let s=n?.point;if(!s&&!this.useTeleportTarget){this._plane||(this._plane=new rr(new b(0,1,0),0));const r=t.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new b(0,1,0),r);const a=e.ray;s=r.clone(),this._plane.intersectLine(new aC(a.origin,z(a.direction).multiplyScalar(1e4).add(a.origin)),s),s.distanceTo(r)>t.scale.x*10&&(s=null)}if(s){if(this.useTeleportTarget&&!w.getComponentInParent(n.object,op))return;const r=s.clone();if(vy&&F.DrawSphere(s,.025,16711680,5),this.context.mainCamera?.position){const a=this.context.xr?.getUserOffsetInRig();a&&(a.y=0,r.sub(a),vy&&F.DrawWireSphere(a.add(r),.025,65280,5))}this._teleportBuffer.push(t.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?e.xr.fadeTransition()?.then(()=>{t.worldPosition=r}):t.worldPosition=r}}else if(i<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const n=this._teleportBuffer.pop();n&&n.decompose(t.position,t.quaternion,t.scale)}}_plane=null;_lines=[];_hitDiscs=[];_hitDistances=[];_lastHitDistances=[];renderRays(e){for(let t=0;t<this._lines.length;t++){const i=this._lines[t];i&&(i.visible=!1)}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];let n=this._lines[t];if(!i.connected||!i.isTracking||!i.ray||i.targetRayMode==="transient-pointer"||!i.hasSelectEvent){n&&(n.visible=!1);continue}n||(n=this.createRayLineObject(),n.scale.z=.5,this._lines[t]=n),i.updateRayWorldPosition(),i.updateRayWorldQuaternion();const s=i.rayWorldPosition,r=i.rayWorldQuaternion;n.position.copy(s),n.quaternion.copy(r);const a=e.rigScale,l=this.usePinchToTeleport&&i.isTeleportGesture,c=this._lastHitDistances[t],h=this._hitDistances[t]!=null,d=c??a;n.scale.set(a,a,d),n.visible=!0,n.layers.disableAll(),n.layers.enable(2);let p=n.material.opacity;l?p=1:this.showHits&&d<e.rigScale*.5?p=0:i.getButton("primary")?.pressed?p=.5:p=h?.2:.1,n.material.opacity=j.lerp(n.material.opacity,p,this.context.time.deltaTimeUnscaled/.1),n.parent!==this.context.scene&&this.context.scene.add(n)}}renderHits(e){for(const t of this._hitDiscs){if(!t)continue;const i=t.controller;if(!i||!i.connected||!i.isTracking){t.visible=!1;continue}}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];if(!i.connected||!i.isTracking||!i.ray||!i.hasSelectEvent)continue;let n=this._hitDiscs[t],s=!0;const r=i.getPointerId("primary");r!=null&&this.context.input.getIsPointerIdInUse(r)&&(n&&(n.visible=!1),this._hitDistances[t]=null,this._lastHitDistances[t]=0,s=!1);const a=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+i.index)%a!==0&&(s=!1),!s){const h=this._hitDiscs[t];h&&h.visible&&h.hit&&this.updateHitPointerPosition(i,h,h.hit.distance);continue}const l=this.context.physics.raycastFromRay(i.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let c=l.find(h=>this.usePinchToTeleport&&i.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(h.object));if(c||(c=l[0]),n&&(n.controller=i,n.hit=c),this._hitDistances[t]=c?.distance||null,c){this._lastHitDistances[t]=c.distance;const h=e.rigScale??1;vy&&(F.DrawWireSphere(c.point,.025*h,16711680),F.DrawLabel(z(0,.2,0).add(c.point),c.object.name,.02,0)),n||(n=this.createHitPointObject(),this._hitDiscs[t]=n),n.hit=c,n.visible=c.distance>h*.05;let d=.01*(h+c.distance);const p=i.getButton("primary")?.pressed;p&&(d*=1.1),n.scale.set(d,d,d),n.layers.set(2);let m=n.material.opacity;if(p?m=1:m=c.distance<.15*h?.2:.6,n.material.opacity=j.lerp(n.material.opacity,m,this.context.time.deltaTimeUnscaled/.1),n.visible){if(c.normal){this.updateHitPointerPosition(i,n,c.distance);const f=c.normal.applyQuaternion(be(c.object));n.quaternion.setFromUnitVectors(pE,f)}else this.updateHitPointerPosition(i,n,c.distance);n.parent!==this.context.scene&&this.context.scene.add(n)}}else this._hitDiscs[t]&&(this._hitDiscs[t].visible=!1)}}isObjectWithInteractiveComponent(e,t=0){return Su(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,t+1):!1}updateHitPointerPosition(e,t,i){const n=z(e.rayWorldPosition);n.add(z(0,0,i-.01).applyQuaternion(e.rayWorldQuaternion)),t.position.lerp(n,this.context.time.deltaTimeUnscaled/.05)}hitPointRaycastFilter=e=>e.type==="SkinnedMesh"?"continue in children":!0;createHitPointObject(){const e=new H(new hd(.3,6,6),new we({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:vi}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new NC;e.layers.disableAll(),e.layers.enable(2);const t=new VC;e.geometry=t;const i=new Float32Array(9);i.set([0,0,.02,0,0,.4,0,0,1]),t.setPositions(i);const n=new Float32Array(9);n.set([1,1,1,.1,.1,.1,0,0,0]),t.setColors(n);const s=new WC({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:eb,dashed:!1});return e.material=s,e}}Ds([u()],Ei.prototype,"movementSpeed"),Ds([u()],Ei.prototype,"rotationStep"),Ds([u()],Ei.prototype,"useTeleport"),Ds([u()],Ei.prototype,"usePinchToTeleport"),Ds([u()],Ei.prototype,"useTeleportTarget"),Ds([u()],Ei.prototype,"useTeleportFade"),Ds([u()],Ei.prototype,"showRays"),Ds([u()],Ei.prototype,"showHits");const pE=new b(0,1,0);var mE=Object.defineProperty,_t=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&mE(e,t,n),n};const Kc=x("debugwebxr"),gE=x("debugusdz"),rt=class Dl extends R{createVRButton=!0;createARButton=!0;createSendToQuestButton=!0;createQRCode=!0;useDefaultControls=!0;showControllerModels=!0;showHandModels=!0;usePlacementReticle=!0;customARPlacementReticle;usePlacementAdjustment=!0;arScale=1;useXRAnchor=!1;autoPlace=!1;autoCenter=!1;useQuicklookExport=!1;useDepthSensing=!1;useSpatialGrab=!0;defaultAvatar;_playerSync;_createdComponentsInSession=[];_usdzExporter;static activeWebXRComponent=null;awake(){Y.getXRSync(this.context)}onEnable(){window.location.protocol!=="https:"&&ge('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),this.useQuicklookExport&&(w.findObjectOfType(no)||(Kc&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=w.addComponent(this.gameObject,no),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0)),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(Kc&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new ie("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(yy),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned),this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned))}onDisable(){this._usdzExporter?.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await Y.isVRSupported()&&this.createVRButton?Y.offerSession("immersive-vr","default",this.context):this.createARButton&&await Y.isARSupported()&&this.createARButton?Y.offerSession("immersive-ar","default",this.context):!1}get session(){return Y.active??null}get sessionMode(){return Y.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(e){return Y.start("immersive-vr",e,this.context)}async enterAR(e){return Y.start("immersive-ar",e,this.context)}exitXR(){Y.stop()}_exitXRMenuButton;_previousXRState=0;_spatialGrabRaycaster;_activeWebARSessionRoot=null;get isActiveWebXR(){return!Dl.activeWebXRComponent||Dl.activeWebXRComponent===this}onBeforeXR(e,t){if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${Dl.activeWebXRComponent?.name}). This is ignored: ${this.name}`);return}Dl.activeWebXRComponent=this,e=="immersive-ar"&&this.useDepthSensing&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("depth-sensing"))}async onEnterXR(e){if(!this.isActiveWebXR)return;Kc&&console.log("WebXR onEnterXR"),this._previousXRState=Jt.Global.Mask;const t=e.xr.isVR;if(Jt.Global.Set(t?Yn.VR:Yn.AR),e.xr.isAR){let i=w.findObjectOfType(Ui);if(!i)if(this.usePlacementReticle){const n=new k;for(const s of this.context.scene.children)n.add(s);this.context.scene.add(n),i=w.addComponent(n,Ui),this._createdComponentsInSession.push(i)}else(Kc||A())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=i,i&&(i.customReticle=this.customARPlacementReticle,i.arScale=this.arScale,i.arTouchTransform=this.usePlacementAdjustment,i.autoPlace=this.autoPlace,i.autoCenter=this.autoCenter,i.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=w.findObjectOfType(da)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(da))),this.createLocalAvatar(e.xr),e.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(e){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(e){if(this._exitXRMenuButton?.remove(),!!this.isActiveWebXR){Jt.Global.Set(this._previousXRState),this._playerSync?.destroyInstance();for(const t of this._createdComponentsInSession)t.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),Ql(1).then(()=>Dl.activeWebXRComponent=null)}}setDefaultMovementEnabled(e){let t=this.gameObject.getComponent(Ei);return!t&&e&&(t=this.gameObject.addComponent(Ei),this._createdComponentsInSession.push(t)),t&&(t.enabled=e),t}setDefaultControllerRenderingEnabled(e){let t=this.gameObject.getComponent(zo);return!t&&e&&(t=this.gameObject.addComponent(zo),this._createdComponentsInSession.push(t),t.createControllerModel=this.showControllerModels,t.createHandModel==this.showHandModels),t&&(t.enabled=e),t}async createLocalAvatar(e){this._playerSync&&e.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}onAvatarSpawned=e=>{Kc&&console.log("WebXR.onAvatarSpawned",e);let t=w.getComponentInChildren(e,Is);t??=w.addComponent(e,Is)};getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=er.getOrCreate()),this._buttonFactory}_buttonFactory;handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((G.isiOS()&&G.isSafari()||gE)&&this.useQuicklookExport){const e=w.findObjectOfType(no);if(!e||e&&e.allowCreateQuicklookButton){const t=this.getButtonsFactory().createQuicklookButton();this.addButton(t,50)}}if(this.createARButton){const e=this.getButtonsFactory().createARButton();this.addButton(e,50)}if(this.createVRButton){const e=this.getButtonsFactory().createVRButton();this.addButton(e,50)}}if(this.createSendToQuestButton&&!G.isQuest()&&Y.isVRSupported().then(e=>{if(!e){const t=this.getButtonsFactory().createSendToQuestButton();this.addButton(t,50)}}),this.createQRCode){const e=za(to);if(e&&e.createQRCodeButton===!1)A()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!G.isMobileDevice()){const t=jn.getOrCreate().createQRCode();this.addButton(t,50)}}}_buttons=[];addButton(e,t){this._buttons.push(e),e.setAttribute("priority",t.toString()),this.context.menu.appendChild(e)}removeButtons(){for(const e of this._buttons)e.remove();this._buttons.length=0}};_t([u()],rt.prototype,"createVRButton"),_t([u()],rt.prototype,"createARButton"),_t([u()],rt.prototype,"createSendToQuestButton"),_t([u()],rt.prototype,"createQRCode"),_t([u()],rt.prototype,"useDefaultControls"),_t([u()],rt.prototype,"showControllerModels"),_t([u()],rt.prototype,"showHandModels"),_t([u()],rt.prototype,"usePlacementReticle"),_t([u(ie)],rt.prototype,"customARPlacementReticle"),_t([u()],rt.prototype,"usePlacementAdjustment"),_t([u()],rt.prototype,"arScale"),_t([u()],rt.prototype,"useXRAnchor"),_t([u()],rt.prototype,"autoPlace"),_t([u()],rt.prototype,"autoCenter"),_t([u()],rt.prototype,"useQuicklookExport"),_t([u()],rt.prototype,"useDepthSensing"),_t([u()],rt.prototype,"useSpatialGrab"),_t([u(ie)],rt.prototype,"defaultAvatar");let sp=rt;const rp=x("debugusdzbehaviours");class xy{get extensionName(){return"Behaviour"}behaviours=[];addBehavior(e){this.behaviours.push(e)}addAudioClip(e){if(!e||typeof e!="string")return"";const t="audio/"+ua.getName(e);return this.audioClips.push({clipUrl:e,filesKey:t}),t}behaviourComponents=[];behaviourComponentsCopy=[];audioClips=[];audioClipsCopy=[];targetUuids=new Set;getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(e){if(!e.root)return Promise.resolve();const t=[];return e.root.traverse(i=>{w.foreachComponent(i,n=>{const s=n;if(typeof s.createBehaviours=="function"||typeof s.beforeCreateDocument=="function"||typeof s.afterCreateDocument=="function"||typeof s.afterSerialize=="function"){this.behaviourComponents.push(s);const r=s.beforeCreateDocument?.call(s,this,e);r instanceof Promise&&t.push(r)}},!1)}),rp&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(t)}onExportObject(e,t,i){for(const n of this.behaviourComponents)n.createBehaviours?.call(n,this,t,i)}onAfterBuildDocument(e){for(const d of this.behaviourComponents)typeof d.afterCreateDocument=="function"&&d.afterCreateDocument(this,e);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const t=new Set,i=new Set,n=new Set,s=new Set,r=rp;let a=`graph LR
|
|
1274
|
+
`,l="";function c(d){if(d instanceof Nr){r&&(a+=`subgraph Group_${d.id}
|
|
1275
|
+
`);for(const p of d.actions)r&&(a+=`${d.id}[${d.id}] -- ${d.type},loops:${d.loops} --> ${p.id}[${p.id}]
|
|
1276
|
+
`),c(p);r&&(a+=`end
|
|
1277
|
+
`)}else if(d instanceof fi){d.tokenId==="StartAnimation"&&s.add(d);let p=d.tokenId;d.type!==void 0&&(p+=":"+d.type);const m=d.affectedObjects;if(m)if(Array.isArray(m))for(const g of m)i.add(g),r&&(l+=`${d.id}[${d.id}
|
|
1278
|
+
${p}] -- ${p} --> ${g.uuid}(("${g.displayName||g.name||g.uuid}"))
|
|
1279
|
+
`);else typeof m=="object"?(i.add(m),r&&(l+=`${d.id}[${d.id}
|
|
1280
|
+
${p}] -- ${p} --> ${m.uuid}(("${m.displayName||m.name||m.uuid}"))
|
|
1281
|
+
`)):typeof m=="string"&&i.add({uuid:m});const f=d.xFormTarget;f&&(typeof f=="object"?(i.add(f),r&&(l+=`${d.id}[${d.id}
|
|
1282
|
+
${p}] -- ${p} --> ${f.uuid}(("${f.displayName||f.name||f.uuid}"))
|
|
1283
|
+
`)):typeof f=="string"&&i.add({uuid:f}))}}function h(d,p){if(Array.isArray(d))for(const m of d)h(m,p);else if(d instanceof Js){let m=d.tokenId;d.type!==void 0&&(m+=":"+d.type),typeof d.targetId=="object"&&(t.add(d.targetId),r&&(l+=`${d.targetId.uuid}(("${d.targetId.displayName}")) --> ${d.id}[${d.id}
|
|
1284
|
+
${m}]
|
|
1285
|
+
`)),r&&(a+=`${d.id}((${d.id})) -- ${m} --> ${p.id}[${p.tokenId||p.id}]
|
|
1286
|
+
`)}}for(const d of this.behaviours)r&&(a+=`subgraph ${d.id}
|
|
1287
|
+
`),c(d.action),h(d.trigger,d.action),r&&(a+=`end
|
|
1288
|
+
`);r&&(a+=`
|
|
1289
|
+
`+l),r&&(console.log("All USDZ behaviours",this.behaviours),this.behaviours.length&&(console.warn("The Mermaid graph can be pasted into https://massive-mermaid.glitch.me/ or https://mermaid.live/edit. It should be in your clipboard already!"),console.log(a),navigator.clipboard.writeText(a)));{let d=`gantt
|
|
1290
|
+
title Animations
|
|
1291
|
+
dateFormat X
|
|
1292
|
+
axisFormat %s
|
|
1293
|
+
`;const p=Array.from(s),m=new Set;for(const _ of p)if(_.affectedObjects&&typeof _.affectedObjects!="string"){if(Array.isArray(_.affectedObjects))for(const v of _.affectedObjects)m.add(v);else m.add(_.affectedObjects);r&&(d+=`section ${_.animationName} (${_.id})
|
|
1294
|
+
`,d+=`${_.id} : ${_.start}, ${_.duration}s
|
|
1295
|
+
`)}r&&s.size&&console.log(d);const f=new Set;for(const _ of m){_.getPath||console.error("USDZExporter: Animation target object has no getPath method. This is likely a bug",_);let v=_.getPath();v.startsWith("<")&&(v=v.substring(1)),v.endsWith(">")&&(v=v.substring(0,v.length-1)),f.add({path:v,obj:_})}const g=Array.from(f).sort((_,v)=>_.path.length-v.path.length),y=new Array;for(let _=0;_<g.length;_++)for(let v=_+1;v<g.length;v++)if(g[v].path.startsWith(g[_].path)){const P=g[v],M=g[_];y.push({child:P.obj.displayName+" ("+P.path+")",parent:M.obj.displayName+" ("+M.path+")"})}y.length&&console.warn("USDZExporter: There are overlapping PlayAnimation actions. This can lead to undefined runtime behaviour when playing multiple animations. Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:y,playAnimationActions:s})}for(const d of new Set([...t,...i]))if(Array.isArray(d))for(const p of d)n.add(p.uuid);else n.add(d.uuid);rp&&console.log("All Behavior trigger sources and action targets",t,i,n),this.targetUuids=new Set(n)}onAfterHierarchy(e,t){if(this.behaviours?.length){t.beginBlock('def Scope "Behaviors"');for(const i of this.behaviours)i.writeTo(this,e.document,t);t.closeBlock()}}async onAfterSerialize(e){rp&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const t of this.behaviourComponentsCopy)typeof t.afterSerialize=="function"&&(t.afterSerialize.constructor.name==="AsyncFunction"?await t.afterSerialize(this,e):t.afterSerialize(this,e));for(const{clipUrl:t,filesKey:i}of this.audioClipsCopy){if(e.files[i])return;const n=await(await(await fetch(t)).blob()).arrayBuffer(),s=new Uint8Array(n);e.files[i]=s}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class wy{get extensionName(){return"Physics"}onExportObject(e,t,i){const n=w.getComponents(e,Ze).filter(l=>l.enabled),s=w.getComponents(e,ai).filter(l=>l.enabled&&!l.isTrigger);let r=n.length>0?n[0]:null;const a=s.length>0?s[0]:null;a&&!r&&(r=new Ze,r.isKinematic=!0),r&&t.addEventListener("serialize",(l,c)=>{if(r){if(l.appendLine(),l.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),r.useGravity||l.appendLine("bool gravityEnabled = 0"),l.appendLine('uniform token info:id = "RealityKit.RigidBody"'),r.isKinematic&&l.appendLine('token motionType = "Kinematic"'),l.beginBlock('def RealityKitStruct "massFrame"',"{",!0),l.appendLine(`float m_mass = ${r.mass}`),l.beginBlock('def RealityKitStruct "m_pose"',"{",!0),l.appendLine(`float3 position = (${r.centerOfMass.x}, ${r.centerOfMass.y}, ${r.centerOfMass.z})`),l.closeBlock("}"),l.closeBlock("}"),s.length>0){const h=s[0];l.beginBlock('def RealityKitStruct "material"',"{",!0);const d=h.sharedMaterial;d&&d.dynamicFriction!==void 0&&l.appendLine(`double dynamicFriction = ${h.sharedMaterial?.dynamicFriction}`),d&&d.bounciness!==void 0&&l.appendLine(`double restitution = ${h.sharedMaterial?.bounciness}`),d&&d.staticFriction!==void 0&&l.appendLine(`double staticFriction = ${h.sharedMaterial?.staticFriction}`),l.closeBlock("}")}l.closeBlock("}")}}),a&&(t.addEventListener("serialize",(l,c)=>{l.beginBlock('def RealityKitComponent "Collider"',"{",!0),l.appendLine("uint group = 1"),l.appendLine('uniform token info:id = "RealityKit.Collider"'),l.appendLine("uint mask = 4294967295");const h=a.isTrigger?"Trigger":"Default";if(l.appendLine(`token type = "${h}"`),l.beginBlock('def RealityKitStruct "Shape"',"{",!0),a instanceof Ya){const d=a;l.appendLine('token shapeType = "Sphere"'),l.appendLine(`float radius = ${d.radius}`)}else if(a instanceof Iu){const d=a;l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${d.size.x}, ${d.size.y}, ${d.size.z})`)}else if(a instanceof Eo){const d=a;l.appendLine('token shapeType = "Capsule"'),l.appendLine(`float radius = ${d.radius}`),l.appendLine(`float height = ${d.height}`)}else if(a instanceof ks&&a.sharedMesh?.geometry){const d=a.sharedMesh.geometry;d.boundingBox||d.computeBoundingBox();const p=a.sharedMesh.geometry.boundingBox;p&&(l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${p.max.x-p.min.x}, ${p.max.y-p.min.y}, ${p.max.z-p.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",a))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",a);l.beginBlock('def RealityKitStruct "pose"',"{",!0),l.closeBlock("}"),l.closeBlock("}"),l.closeBlock("}")}),s.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",a))}}const fE=x("debugshadowcomponents");yb.prototype.interactable={get(){return this.interactive},set(o){this.interactable=o}};class ln extends R{isRoot(){return this.Root?.gameObject===this.gameObject}get canvas(){const e=this.Root;return e?.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){ei.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}_shadowComponent=null;_controlsChildLayout=!0;get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}_root=void 0;get Root(){return this._root===void 0&&(this._root=w.getComponentInParent(this.gameObject,Jc)),this._root}_parentComponent=void 0;__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,t){if(!e)return;this.removeShadowComponent();const i=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=w.getComponentInParent(i,ln),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[Si]=this,this.setShadowComponentOwner(e);let n=!1;if(this.Root?.gameObject===this.gameObject)this.gameObject.add(e);else{const s=this._parentComponent.shadowComponent;s&&(s?.add(e),n=!0)}this.shadowComponent=e,t&&t.shadowComponent&&this.shadowComponent&&t.shadowComponent.add(this.shadowComponent),gc&&e.add(new _i(.5)),this.onAfterAddedToScene(),n&&rP(),fE&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[Si]===void 0||e[Si]===this)&&(e[Si]=this,e.children))for(const t of e.children)this.setShadowComponentOwner(t)}traverseOwnedShadowComponents(e,t,i){if(e&&e[Si]===t){i(e);for(const n of e.children)this.traverseOwnedShadowComponents(n,t,i)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class Jc extends ln{awake(){super.awake()}}var yE=Object.defineProperty,bE=Object.getOwnPropertyDescriptor,eh=(o,e,t,i)=>{for(var n=i>1?void 0:i?bE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&yE(e,t,n),n};const Sy=x("debugui"),Cy=x("debuguilayout");class Fw{width;height}class zw{x;y;width;height}const On=new b,th=new ee,ap=new U,pl=class oS extends ln{get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}_anchoredPosition;get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new J),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}sizeDelta=new J(100,100);pivot=new J(.5,.5);anchorMin=new J(0,0);anchorMax=new J(1,1);minWidth;minHeight;get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const t=this._parentRectTransform.width,i=this.anchorMax.x-this.anchorMin.x;e=t*i,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const t=this._parentRectTransform.height,i=this.anchorMax.y-this.anchorMin.y;e=t*i,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}lastMatrix;rectBlock;_transformNeedsUpdate=!1;_initialPosition;_parentRectTransform;_lastUpdateFrame=-1;awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new k,this.rectBlock.name=this.name,this.lastMatrix=new ee,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new J),qa(this,"_anchoredPosition",()=>{this.markDirty()}),qa(this,"sizeDelta",()=>{this.markDirty()}),qa(this,"pivot",()=>{this.markDirty()}),qa(this,"anchorMin",()=>{this.markDirty()}),qa(this,"anchorMax",()=>{this.markDirty()})}onEnable(){super.onEnable(),this.rectBlock||(this.rectBlock=new k),this.lastMatrix||(this.lastMatrix=new ee),this._lastAnchoring||(this._lastAnchoring=new J),this._initialPosition||(this._initialPosition=new b),this._anchoredPosition||(this._anchoredPosition=new J),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,this.canvas?.registerTransform(this)}onDisable(){super.onDisable(),this.removeShadowComponent(),this.canvas?.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform(Cy?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||(Cy&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const t=this.shadowComponent;if(!t)return;this.gameObject.parent?this._parentRectTransform=w.getComponentInParent(this.gameObject.parent,oS):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,Cy&&console.warn("RectTransform \u2192 ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(t.rotation.y=Math.PI):(t.matrix.identity(),t.matrixAutoUpdate=!1,On.set(0,0,0),this.applyPivot(On),t.matrix.setPosition(On.x,On.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&(ap.copy(this.gameObject.quaternion),ap.x*=-1,ap.z*=-1,th.makeRotationFromQuaternion(ap),t.matrix.premultiply(th)),On.set(0,0,0),this.applyAnchoring(On),this.canvas?.screenspace?On.z+=.1:On.z+=.01,th.identity(),th.setPosition(On.x,On.y,On.z),t.matrix.premultiply(th),t.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const i=!0;for(const n of ru(this.gameObject,ln,i,1)){if(n===this||!n.activeAndEnabled)continue;const s=n;s.onParentRectTransformChanged&&s.onParentRectTransformChanged(this)}}_lastAnchoring;applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new J);const t=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=t.x,this.gameObject.position.y+=t.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const i=this._parentRectTransform;if(i){let n=0;const s=1-this.anchorMax.y-this.anchorMin.y;n-=i.height*.5*s,e.y+=n;let r=0;const a=1-this.anchorMax.x-this.anchorMin.x;r-=i.width*.5*a,e.x+=r}}applyPivot(e){if(this.pivot&&!this.isRoot()){const t=this.pivot.x-.5;e.x-=t*this.sizeDelta.x*this.gameObject.scale.x;const i=this.pivot.y-.5;e.y-=i*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,t=1e-4){return e.width<=0&&(e.width=t),e.height<=0&&(e.height=1e-4),e}_createdBlocks=[];_createdTextBlocks=[];createNewBlock(e){e={...this.getBasicOptions(),...e},Sy&&console.log(this.name,e);const t=new yb(e);return this._createdBlocks.push(t),t}createNewText(e){Sy&&console.log(e),e={...this.getBasicOptions(),...e},Sy&&console.log(this.name,e);const t=new fb(e);return this._createdTextBlocks.push(t),t}};eh([u(J)],pl.prototype,"anchoredPosition",1),eh([u(J)],pl.prototype,"sizeDelta",2),eh([u(J)],pl.prototype,"pivot",2),eh([u(J)],pl.prototype,"anchorMin",2),eh([u(J)],pl.prototype,"anchorMax",2);let kn=pl;var _E=Object.defineProperty,Uw=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&_E(e,t,n),n};class ml extends R{effectColor;effectDistance}Uw([u(se)],ml.prototype,"effectColor"),Uw([u(J)],ml.prototype,"effectDistance");var vE=Object.defineProperty,xE=Object.getOwnPropertyDescriptor,Nw=(o,e,t,i)=>{for(var n=i>1?void 0:i?xE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&vE(e,t,n),n};const lp={backgroundColor:new ne(1,1,1),backgroundOpacity:1,borderColor:new ne(1,1,1),borderOpacity:1},Py=class ed extends ln{get isGraphic(){return!0}get color(){return this._color||(this._color=new se(1,1,1,1)),this._color}set color(e){(!this._color||this._color.r!==e.r||this._color.g!==e.g||this._color.b!==e.b||this._color.alpha!==e.alpha)&&(this._color||(this._color=new se(1,1,1,1)),this._color.copy(e),this.onColorChanged())}_alphaFactor=1;setAlphaFactor(e){this._alphaFactor=e,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}sRGBColor=new ne(1,0,1);onColorChanged(){this.uiObject&&(this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),lp.backgroundColor=this.sRGBColor,lp.backgroundOpacity=this._color.alpha*this._alphaFactor,this.applyEffects(lp,this._alphaFactor),this.uiObject.set(lp),this.markDirty())}get m_Color(){return this._color}raycastTarget=!0;uiObject=null;_color=null;_rect=null;_stateManager=null;get rectTransform(){if(this._rect||(this._rect=w.getComponent(this.gameObject,kn)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){this.uiObject?.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(e){this.makePanel(),this.uiObject&&(this.uiObject.setState(e),this?.markDirty())}setupState(e){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new aP(this.uiObject)),this.uiObject.setupState(e.state,e.attributes))}setOptions(e){this.makePanel(),this.uiObject&&this.uiObject.set(e)}awake(){super.awake(),this.makePanel(),qa(this,"_color",()=>gR(this,this.onColorChanged))}onEnable(){super.onEnable(),this.uiObject&&(this.rectTransform.shadowComponent?.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}_currentlyCreatingPanel=!1;makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const e={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(e),this.applyEffects(e),this.onCreate(e),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(e){}onCreate(e){this.uiObject=this.rectTransform.createNewBlock(e),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(e,t=1){const i=this.gameObject?.getComponent(ml);i&&(i.effectDistance&&(e.borderWidth=Math.max(Math.abs(i.effectDistance.x),Math.abs(i.effectDistance.y))),i.effectColor&&(e.borderColor=i.effectColor,e.borderOpacity=i.effectColor.alpha*t))}static textureCache=new Map;async setTexture(e){if(this.setOptions({backgroundOpacity:0}),e){if(ed.textureCache.has(e))e=ed.textureCache.get(e);else if(!e.isRenderTargetTexture){const t=e.clone();t.colorSpace=yo,ed.textureCache.set(e,t),e=t}this.setOptions({backgroundImage:e,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),$e.assignTextureLOD(e,0).then(t=>{t instanceof Re&&(e&&ed.textureCache.set(e,t),this.setOptions({backgroundImage:t}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}};Nw([u(se)],Py.prototype,"color",1),Nw([u()],Py.prototype,"raycastTarget",2);let ih=Py;class nh extends ih{_flippedObject=!1;onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var wE=Object.defineProperty,SE=Object.getOwnPropertyDescriptor,Uo=(o,e,t,i)=>{for(var n=i>1?void 0:i?SE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&wE(e,t,n),n};const Wr=x("debugtext");var at=(o=>(o[o.UpperLeft=0]="UpperLeft",o[o.UpperCenter=1]="UpperCenter",o[o.UpperRight=2]="UpperRight",o[o.MiddleLeft=3]="MiddleLeft",o[o.MiddleCenter=4]="MiddleCenter",o[o.MiddleRight=5]="MiddleRight",o[o.LowerLeft=6]="LowerLeft",o[o.LowerCenter=7]="LowerCenter",o[o.LowerRight=8]="LowerRight",o))(at||{}),Vw=(o=>(o[o.Normal=0]="Normal",o[o.Bold=1]="Bold",o[o.Italic=2]="Italic",o[o.BoldAndItalic=3]="BoldAndItalic",o))(Vw||{});class Bt extends ih{alignment=0;verticalOverflow=0;horizontalOverflow=0;lineSpacing=1;supportRichText=!1;font;fontStyle=0;setAlphaFactor(e){super.setAlphaFactor(e),this.uiObject?.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty())}set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){this._fontSize=e,this.uiObject?.set({fontSize:e})}sRGBTextColor=new ne(1,0,1);onColorChanged(){this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),this.uiObject?.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){const e=this.uiObject?._overflow;e&&(e._needsUpdate=!0)}onCreate(e){Wr&&console.log(this),this.horizontalOverflow==1&&(e.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,e.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,e.lineHeight=this.lineSpacing,delete e.backgroundOpacity,delete e.backgroundColor,Wr&&(e.backgroundColor=16750848,e.backgroundOpacity=.5);const t=this.rectTransform;e={...e,...this.getTextOpts()},this.getAlignment(e),Wr&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1),this.uiObject=t.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}_text="";_fontSize=12;_textMeshUi=null;getTextOpts(){const e=this.fontSize,t={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.setFont(t,this.fontStyle),t}onEnable(){super.onEnable(),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),this.canvas?.registerEventReceiver(this)}onDisable(){super.onDisable(),this.canvas?.unregisterEventReceiver(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,t){if(Wr&&console.log("feedText",this.uiObject,e,t),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!t||e.length===0)this.uiObject.textContent=e;else{let i=this.getNextTag(e);if(i){if(i.startIndex>0){for(let r=this.uiObject.children.length-1;r>=0;r--){const a=this.uiObject.children[r];a.isUI&&(this.uiObject.remove(a),a.clear())}const s=new Pm({textContent:e.substring(0,i.startIndex),color:"inherit"});this.uiObject.add(s)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const n=[];for(;i;){const s=this.getNextTag(e,i.endIndex),r={fontFamily:this.uiObject?.get("fontFamily"),color:"inherit",textContent:""};if(s){r.textContent=this.getText(e,i,s),this.handleTag(i,r,n);const a=new Pm(r);this.uiObject?.add(a)}else{r.textContent=e.substring(i.endIndex),this.handleTag(i,r,n);const a=new Pm(r);this.uiObject?.add(a)}i=s}}}_didHandleTextRenderOnTop=!1;handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],t=this.canvas,i={renderOnTop:t.renderOnTop,depthWrite:t.depthWrite,doubleSided:t.doubleSided};for(;;){let n=!1;if(this._textMeshUi)for(let s=0;s<this._textMeshUi.length;s++){if(e[s]===!0)continue;n=!0;const r=this._textMeshUi[s];r.textContent&&(Mu(r,i),e[s]=!0)}if(!n)break;yield}}handleTag(e,t,i){if(!e.isEndTag){if(e.type.includes("color")){const n=new Oy(e,{color:t.color});if(i.push(n),e.type.length>6){const s=parseInt("0x"+e.type.substring(7));t.color=s}else t.color=new ne(1,1,1)}else if(e.type=="b"){this.setFont(t,1);const n=new Oy(e,{fontWeight:700});i.push(n)}else if(e.type=="i"){this.setFont(t,2);const n=new Oy(e,{fontStyle:"italic"});i.push(n)}}}getText(e,t,i){return e.substring(t.endIndex,i.startIndex)}getNextTag(e,t=0){const i=e.indexOf("<",t),n=e.indexOf(">",i);if(i>=0&&n>=0){const s=e.substring(i+1,n);return{type:s,startIndex:i,endIndex:n+1,isEndTag:s.startsWith("/")}}return null}setFont(e,t){if(!this.font)return;const i=this.font,n=this.getFamilyNameWithCorrectSuffix(i,t);Wr&&console.log("Selected font family:"+n);let s=bb.getFontFamily(n);switch(s||(s=bb.addFontFamily(n)),e.fontFamily=s,t){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let r=s.getVariant(e.fontWeight,e.fontStyle);if(!r){let a=n;a?.endsWith("-msdf.json")||(a+="-msdf.json");let l=n;l?.endsWith(".png")||(l+=".png"),r=s.addVariant(e.fontWeight,e.fontStyle,a,l),r?.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,t){const i=e.lastIndexOf("-");if(i<0)return e;const n=e.substring(i+1)?.toLowerCase();if(CE.includes(n))return Wr&&console.warn("Unsupported font style: "+n),e;const s=e.lastIndexOf("/");let r=e;s>=0&&(r=r.substring(s+1));const a=r[0]===r[0].toUpperCase(),l=e.substring(0,i);switch(Wr&&console.log("Select font: ",e,Vw[t],r,a,l),t){case 0:return a?l+"-Regular":l+"-regular";case 1:return a?l+"-Bold":l+"-bold";case 2:return a?l+"-Italic":l+"-italic";case 3:return a?l+"-BoldItalic":l+"-bolditalic";default:return e}}}Uo([u()],Bt.prototype,"alignment",2),Uo([u()],Bt.prototype,"verticalOverflow",2),Uo([u()],Bt.prototype,"horizontalOverflow",2),Uo([u()],Bt.prototype,"lineSpacing",2),Uo([u()],Bt.prototype,"supportRichText",2),Uo([u(URL)],Bt.prototype,"font",2),Uo([u()],Bt.prototype,"fontStyle",2),Uo([u()],Bt.prototype,"text",1),Uo([u()],Bt.prototype,"fontSize",1);class Oy{tag;previousValues;constructor(e,t){this.tag=e,this.previousValues=t}}const CE=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class gl{static global_id=0;static getId(){return this.global_id++}id;content="";font=[];pointSize=144;width;height;depth;wrapMode;horizontalAlignment;verticalAlignment;material;setDepth(e){return this.depth=e,this}setPointSize(e){return this.pointSize=e,this}setHorizontalAlignment(e){return this.horizontalAlignment=e,this}setVerticalAlignment(e){return this.verticalAlignment=e,this}constructor(e){this.id=e}writeTo(e,t){t.beginBlock(`def Preliminary_Text "${this.id}"`,"(",!1),t.appendLine('prepend apiSchemas = ["MaterialBindingAPI"]'),t.closeBlock(")"),t.beginBlock(),this.content&&t.appendLine(`string content = "${this.content}"`),(!this.font||this.font.length<=0)&&(this.font||=[],this.font?.push("sans-serif"));const i=this.font.map(n=>`"${n}"`).join(", ");t.appendLine(`string[] font = [ ${i} ]`),t.appendLine(`double pointSize = ${this.pointSize}`),typeof this.width=="number"&&t.appendLine(`double width = ${this.width}`),typeof this.height=="number"&&t.appendLine(`double height = ${this.height}`),typeof this.depth=="number"&&t.appendLine(`double depth = ${this.depth}`),this.wrapMode&&t.appendLine(`token wrapMode = "${this.wrapMode}"`),this.horizontalAlignment&&t.appendLine(`token horizontalAlignment = "${this.horizontalAlignment}"`),this.verticalAlignment&&t.appendLine(`token verticalAlignment = "${this.verticalAlignment}"`),this.material!==void 0&&t.appendLine(`rel material:binding = </StageRoot/Materials/${Yu(this.material)}>`),t.closeBlock()}}class ky{static singleLine(e,t,i){const n=new gl("text_"+gl.getId());return n.content=e,t&&(n.pointSize=t),i&&(n.depth=i),n}static multiLine(e,t,i,n,s,r){const a=new gl("text_"+gl.getId());return a.content=e,a.width=t,a.height=i,a.horizontalAlignment=n,a.verticalAlignment=s,r!==void 0&&(a.wrapMode=r),a}}const PE=new ee().makeRotationY(Math.PI),OE=new ee().makeScale(-1,1,-1);class cp{get extensionName(){return"text"}exportText(e,t,i){const n=w.getComponent(e,Bt);if(!n)return;const s=w.getComponent(e,kn);let r=100,a=100;s&&(r=s.width,a=s.height);const l=PE.clone();s&&l.premultiply(OE),t.setMatrix(l);const c=n.color.clone();t.material=new ut({color:c,emissive:c}),t.addEventListener("serialize",(h,d)=>{let p=n.text;p=p.replace(/\r/g,""),p=p.replace(/\n/g,"\\n");const m=ky.multiLine(p,r,a,"center","bottom","flowing");this.setTextAlignment(m,n.alignment),this.setOverflow(m,n),t.material&&(m.material=t.material),m.pointSize=this.convertToTextSize(n.fontSize),m.depth=.001,m.writeTo(void 0,h)})}convertToTextSize(e){return 1/.0502*144*e}setOverflow(e,t){t.horizontalOverflow?e.wrapMode="singleLine":e.wrapMode="flowing"}setTextAlignment(e,t){switch(t){case at.LowerLeft:case at.MiddleLeft:case at.UpperLeft:e.horizontalAlignment="left";break;case at.LowerCenter:case at.MiddleCenter:case at.UpperCenter:e.horizontalAlignment="center";break;case at.LowerRight:case at.MiddleRight:case at.UpperRight:e.horizontalAlignment="right";break}switch(t){case at.LowerLeft:case at.LowerCenter:case at.LowerRight:e.verticalAlignment="bottom";break;case at.MiddleLeft:case at.MiddleCenter:case at.MiddleRight:e.verticalAlignment="middle";break;case at.UpperLeft:case at.UpperCenter:case at.UpperRight:e.verticalAlignment="top";break}}}var kE=Object.defineProperty,Ke=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&kE(e,t,n),n};const Ww=x("debuguilayout");class $r{left=0;right=0;top=0;bottom=0;get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}Ke([u()],$r.prototype,"left"),Ke([u()],$r.prototype,"right"),Ke([u()],$r.prototype,"top"),Ke([u()],$r.prototype,"bottom");class Ai extends R{_rectTransform=null;get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}_needsUpdate=!1;get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&(Ww&&console.warn("Layout Update",this.context.time.frame,this.name),this._needsUpdate=!1,this.onCalculateLayout(this._rectTransform))}childAlignment=0;reverseArrangement=!1;spacing=0;padding;minWidth=0;minHeight=0;flexibleHeight=0;flexibleWidth=0;preferredHeight=0;preferredWidth=0;start(){this._needsUpdate=!0}onEnable(){Ww&&console.log(this.name,this),this._rectTransform=this.gameObject.getComponent(kn);const e=this.gameObject.getComponentInParent(fl);e&&e.registerLayoutGroup(this),this._needsUpdate=!0}onDisable(){const e=this.gameObject.getComponentInParent(fl);e&&e.unregisterLayoutGroup(this)}set m_Spacing(e){e!==this.spacing&&(this._needsUpdate=!0,this.spacing=e)}get m_Spacing(){return this.spacing}}Ke([u()],Ai.prototype,"childAlignment"),Ke([u()],Ai.prototype,"reverseArrangement"),Ke([u()],Ai.prototype,"spacing"),Ke([u($r)],Ai.prototype,"padding"),Ke([u()],Ai.prototype,"minWidth"),Ke([u()],Ai.prototype,"minHeight"),Ke([u()],Ai.prototype,"flexibleHeight"),Ke([u()],Ai.prototype,"flexibleWidth"),Ke([u()],Ai.prototype,"preferredHeight"),Ke([u()],Ai.prototype,"preferredWidth");class Bs extends Ai{childControlHeight=!0;childControlWidth=!0;childForceExpandHeight=!1;childForceExpandWidth=!1;childScaleHeight=!1;childScaleWidth=!1;onCalculateLayout(e){const t=this.primaryAxis,i=e.width;let n=i;const s=e.height;let r=s;n-=this.padding.horizontal,r-=this.padding.vertical,t==="x"?this.padding.horizontal:this.padding.vertical;const a=t==="x",l=a?"y":"x",c=a?this.childControlWidth:this.childControlHeight,h=a?this.childControlHeight:this.childControlWidth,d=a?this.childForceExpandWidth:this.childForceExpandHeight,p=a?this.childForceExpandHeight:this.childForceExpandWidth,m=a?r:n,f=a?i:s,g=.5*(a?this.childAlignment%3:Math.floor(this.childAlignment/3));let y=0;a?y+=this.padding.left:y+=this.padding.top;let _=0,v=0;for(let L=0;L<this.gameObject.children.length;L++){const $=this.gameObject.children[L],D=w.getComponent($,kn);D?.activeAndEnabled&&(v+=1,a?_+=D.width:_+=D.height)}let P=0;const M=this.spacing*(v-1);if(d||c){let L=0;a?L=n-=M:L=r-=M,v>0&&(P=L/v)}let O=0;O+=this.padding.left,O-=this.padding.right,g!==0&&(y=f-_,y*=g,y-=M*g,a?(y-=this.padding.right*g,y+=this.padding.left*(1-g),y<this.padding.left&&(y=this.padding.left)):(y-=this.padding.bottom*g,y+=this.padding.top*(1-g),y<this.padding.top&&(y=this.padding.top)));let E=1;for(let L=0;L<this.gameObject.children.length;L++){const $=this.gameObject.children[L],D=w.getComponent($,kn);if(D?.activeAndEnabled){D.pivot?.set(.5,.5),D.anchorMin.set(0,1),D.anchorMax.set(0,1);const q=i*.5+O*.5;D.anchoredPosition.x!==q&&(D.anchoredPosition.x=q);const Z=s*-.5;D.anchoredPosition.y!==Z&&(D.anchoredPosition.y=Z),p&&h&&D.sizeDelta[l]!==m&&(D.sizeDelta[l]=m),d&&c&&D.sizeDelta[t]!==P&&(D.sizeDelta[t]=P);const I=a?D.width:D.height,W=I*.5;if(y+=W,d){const oe=P*E-P*.5;oe>y&&(y=oe-P*.5+I+this.padding.left,y-=W)}let V=y;t==="y"&&(V=-V),D.anchoredPosition[t]!==V&&(D.anchoredPosition[t]=V),y+=W,y+=this.spacing,E+=1}}}}Ke([u()],Bs.prototype,"childControlHeight"),Ke([u()],Bs.prototype,"childControlWidth"),Ke([u()],Bs.prototype,"childForceExpandHeight"),Ke([u()],Bs.prototype,"childForceExpandWidth"),Ke([u()],Bs.prototype,"childScaleHeight"),Ke([u()],Bs.prototype,"childScaleWidth");class My extends Bs{get primaryAxis(){return"y"}}class Ry extends Bs{get primaryAxis(){return"x"}}class Ty extends Ai{onCalculateLayout(){}}var ME=Object.defineProperty,RE=Object.getOwnPropertyDescriptor,io=(o,e,t,i)=>{for(var n=i>1?void 0:i?RE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&ME(e,t,n),n},$w=(o=>(o[o.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",o[o.ScreenSpaceCamera=1]="ScreenSpaceCamera",o[o.WorldSpace=2]="WorldSpace",o[o.Undefined=-1]="Undefined",o))($w||{});const Ey=x("debuguilayout"),nn=class sS extends Jc{get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}_renderOnTop;set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}_depthWrite=!1;set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return this._doubleSided}_doubleSided=!0;set castShadows(e){this._castShadows!==e&&(this._castShadows=e,this.onRenderSettingsChanged())}get castShadows(){return this._castShadows}_castShadows=!1;set receiveShadows(e){this._receiveShadows!==e&&(this._receiveShadows=e,this.onRenderSettingsChanged())}get receiveShadows(){return this._receiveShadows}_receiveShadows=!1;get renderMode(){return this._renderMode}set renderMode(e){this._renderMode!==e&&(this._renderMode=e,this.onRenderSettingsChanged())}_renderMode=-1;_rootCanvas;set rootCanvas(e){this._rootCanvas instanceof sS||(this._rootCanvas=e)}get rootCanvas(){return this._rootCanvas}_scaleFactor=1;get scaleFactor(){return this._scaleFactor}set scaleFactor(e){this._scaleFactor=e}worldCamera;planeDistance=-1;awake(){this.shadowComponent=this.gameObject,this.previousParent=this.gameObject.parent,Ey&&console.log("Canvas.Awake()",this.previousParent?.name+"/"+this.gameObject.name),super.awake()}start(){this.applyRenderSettings()}onEnable(){super.onEnable(),this._updateRenderSettingsRoutine=void 0,this._lastMatrixWorld=new ee,this.applyRenderSettings(),document.addEventListener("resize",this._boundRenderSettingsChanged),this.context.pre_render_callbacks.push(this.onBeforeRenderRoutine),this.context.post_render_callbacks.push(this.onAfterRenderRoutine)}onDisable(){super.onDisable(),document.removeEventListener("resize",this._boundRenderSettingsChanged);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRenderRoutine);e!==-1&&this.context.pre_render_callbacks.splice(e,1);const t=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);t!==-1&&this.context.post_render_callbacks.splice(t,1)}_boundRenderSettingsChanged=this.onRenderSettingsChanged.bind(this);previousParent=null;_lastMatrixWorld=null;_rectTransforms=[];registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const t=this._rectTransforms.indexOf(e);t!==-1&&this._rectTransforms.splice(t,1)}_layoutGroups=new Map;registerLayoutGroup(e){const t=e.gameObject;this._layoutGroups.set(t,e)}unregisterLayoutGroup(e){const t=e.gameObject;this._layoutGroups.delete(t)}_receivers=[];registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const t=this._receivers.indexOf(e);t!==-1&&this._receivers.splice(t,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await Ql(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}onBeforeRenderRoutine=()=>{if(this.previousParent=this.gameObject.parent,(this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.shadowComponent?.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),ei.ensureUpdateMeshUI(_b,this.context))};onAfterRenderRoutine=()=>{if((this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.previousParent?.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){this.screenspace?this.context.mainCamera?.add(this.gameObject):this.previousParent.add(this.gameObject);const e=this.context.renderer.autoClear,t=this.context.renderer.autoClearColor;this.context.renderer.autoClear=!1,this.context.renderer.autoClearColor=!1,this.context.renderer.clearDepth(),this.onUpdateRenderMode(!0),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.invokeBeforeRenderEvents(),ei.ensureUpdateMeshUI(_b,this.context,!0),this.context.renderer.render(this.gameObject,this.context.mainCamera),this.context.renderer.autoClear=e,this.context.renderer.autoClearColor=t,this.previousParent.add(this.gameObject)}this._lastMatrixWorld?.copy(this.gameObject.matrixWorld)};invokeBeforeRenderEvents(){for(const e of this._receivers)e.onBeforeCanvasRender?.(this)}handleLayoutUpdates(){this._lastMatrixWorld===null&&(this._lastMatrixWorld=new ee);const e=!this._lastMatrixWorld.equals(this.gameObject.matrixWorld);Ey&&e&&console.log("Canvas Layout changed",this.context.time.frameCount,this.name);for(const t of this._rectTransforms){e&&t.markDirty();let i=this._layoutGroups.get(t.gameObject);t.isDirty&&!i&&(i=t.gameObject.getComponentInParent(Ai)),(t.isDirty||i?.isDirty)&&(Ey&&console.log("CANVAS UPDATE ### "+t.name+" ##################################### "+this.context.time.frame),i?.updateLayout(),t.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}_updateRenderSettingsRoutine;onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),xe.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),Mu(this.shadowComponent,this);for(const e of w.getComponentsInChildren(this.gameObject,ln))Mu(e.shadowComponent,this)}}_activeRenderMode=-1;_lastWidth=-1;_lastHeight=-1;onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let t=this.context.mainCameraComponent,i=10;switch(t&&t.nearClipPlane>0&&t.farClipPlane>0&&(i=j.lerp(t.nearClipPlane,t.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(t=this.worldCamera),this.planeDistance>0&&(i=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!t)return;const n=i+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-n,this.gameObject.quaternion.identity();const s=this.gameObject.getComponent(kn);let r=!1;s.sizeDelta.x!==this.context.domWidth&&(r=!0),s.sizeDelta.y!==this.context.domHeight&&(r=!0);const a=t.fieldOfView*Math.PI/180,l=2*Math.tan(a/2)*Math.abs(n);this.gameObject.scale.x=l/this.context.domHeight,this.gameObject.scale.y=l/this.context.domHeight,this.gameObject.scale.z=.01,r&&(s.sizeDelta.x=this.context.domWidth,s.sizeDelta.y=this.context.domHeight,s?.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};io([u()],nn.prototype,"renderOnTop",1),io([u()],nn.prototype,"depthWrite",1),io([u()],nn.prototype,"doubleSided",1),io([u()],nn.prototype,"castShadows",1),io([u()],nn.prototype,"receiveShadows",1),io([u()],nn.prototype,"renderMode",1),io([u(nn)],nn.prototype,"rootCanvas",1),io([u()],nn.prototype,"scaleFactor",1),io([u(si)],nn.prototype,"worldCamera",2),io([u()],nn.prototype,"planeDistance",2);let fl=nn;var TE=Object.defineProperty,EE=Object.getOwnPropertyDescriptor,Ay=(o,e,t,i)=>{for(var n=i>1?void 0:i?EE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&TE(e,t,n),n};class Fs extends R{get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}_alpha=1;interactable=!0;blocksRaycasts=!0;_isDirty=!1;markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),xe.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}_buffer=[];applyChangesNow(){this._buffer.length=0;for(const e of w.getComponentsInChildren(this.gameObject,ln,this._buffer)){const t=e;t.setAlphaFactor&&t.setAlphaFactor(this._alpha)}}}Ay([u()],Fs.prototype,"alpha",1),Ay([u()],Fs.prototype,"interactable",2),Ay([u()],Fs.prototype,"blocksRaycasts",2);class Iy{get extensionName(){return"tmui"}onExportObject(e,t,i){const n=w.getComponent(e,fl);if(n&&n.enabled&&n.renderMode===$w.WorldSpace){const s=new cp,r=w.getComponent(e,kn),a=w.getComponent(e,Fs),l=new Array;if(r){if(!w.isActiveSelf(e)){const d=w.isActiveSelf(e);w.setActive(e,!0),r.onEnable(),r.updateTransform(),l.push(()=>{r.onDisable(),w.setActive(e,d)})}e.traverse(d=>{if(!w.isActiveInHierarchy(d)){const p=w.isActiveSelf(d);w.setActive(d,!0);const m=w.getComponent(d,ln);m&&(m.onEnable(),l.push(()=>{m.onDisable()}));const f=w.getComponent(d,kn);f&&(f.onEnable(),f.updateTransform(),f.onApplyTransform(),l.push(()=>{f.onDisable()}));const g=w.getComponent(d,Bt);g&&(g.onEnable(),l.push(()=>{g.onDisable()})),l.push(()=>{w.setActive(d,p)})}}),r.width,r.height;const c=it.createEmpty(),h=r.shadowComponent;if(t.add(c),h){const d=h.matrix;c.setMatrix(d);const p=new Map,m=new Map;p.set(h,c),m.set(h,a?a.alpha:1),h.traverse(f=>{if(f===h)return;const g=it.createEmpty();g.setMatrix(f.matrix);const y=f.parent,_=!!y&&typeof y.textContent=="string"&&y.textContent.length>0;let v=m.get(y)||1;const P=w.getComponent(f,Fs);if(P&&(v*=P.alpha),f instanceof H&&_){const O=f[Si];O?s.exportText(O.gameObject,g,i):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",f)}if(f instanceof H&&!_){const O=f.geometry.clone();O.scale(1,1,-1),this.flipWindingOrder(O),g.geometry=O;const E=new ne,L=f.material.opacity;E.copy(f.material.color),g.material=new we({color:E,opacity:L*v,map:f.material.map,transparent:!0})}p.set(f,g),m.set(f,v);const M=p.get(y);if(!M){console.error("Error when exporting UI: shadow component parent not found!",f,f.parent);return}M.add(g)})}}for(const c of l)c()}}flipWindingOrder(e){const t=e.index.array;for(let i=0,n=t.length/3;i<n;i++){const s=t[i*3];t[i*3]=t[i*3+2],t[i*3+2]=s}e.index.needsUpdate=!0}}const oh=x("debugusdz");function AE(o,e){const t=[],i=w.getComponentsInChildren(o,ft),n=w.getComponentsInChildren(o,Lt),s=new Array,r=new Array;if(e.injectImplicitBehaviours)for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;const l=a.runtimeAnimatorController.activeState;if(!l||!l.motion||!l.motion.clip||l.motion.clip.tracks?.length<1||s.includes(a))continue;const c=new Gc;c.animator=a,c.stateName=l.name,c.trigger="start",c.name="PlayAnimationOnClick_implicitAtStart_"+c.stateName;const h=new k;w.addComponent(h,c),r.push(h),s.push(a),o.add(h)}else for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;oh&&console.log(a);const l=[];for(const c of a.runtimeAnimatorController.enumerateActions()){oh&&console.log(c);const h=c.getClip();l.includes(h)||l.push(h)}t.push({root:a.gameObject,clips:l})}if(e.injectImplicitBehaviours)for(const a of n){if(!a||!a.clip||!a.enabled||!a.playAutomatically||s.includes(a))continue;const l=new Gc;l.animation=a,l.stateName=a.clip.name,l.trigger="start",l.name="PlayAnimationOnClick_implicitAtStart_"+l.stateName;const c=new k;w.addComponent(c,l),r.push(c),s.push(a),o.add(c)}else for(const a of n){oh&&console.log(a);const l=[];for(const c of a.animations)l.includes(c)||l.push(c);t.push({root:a.gameObject,clips:l})}oh&&t?.length>0&&console.log("USDZ Animation Clips without behaviours",t);for(const a of t)for(const l of a.clips)e.registerAnimation(a.root,l);return r}function IE(o,e){const t=w.getComponentsInChildren(o,Mi),i=w.getComponentsInChildren(o,Es),n=new Array,s=new Array;oh&&console.log({audioSources:t,playAudioOnClicks:i});for(const r of i){if(!r.target)continue;const a=t.indexOf(r.target);a>-1&&t.splice(a,1)}for(const r of t){if(!r||!r.clip||r.volume<=0||n.includes(r))continue;const a=new Es;a.target=r,a.name="PlayAudioOnClick_implicitAtStart_",a.trigger="start";const l=new k;w.addComponent(l,a),console.log("implicit PlayAudioOnStart",l,a),s.push(l),n.push(r),o.add(l)}return s}function LE(o){return new Et("DisableAtStart",Dt.sceneStartTrigger(),me.fadeAction(o,0,!1))}function Hw(o,e){const t=o.domElement.shadowRoot.querySelector("link[rel='ar']");if(t)return t;const i=document.createElement("div");i.classList.add("menu"),i.classList.add("quicklook-menu"),i.style.display="none",i.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",e?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),i.appendChild(n);const s=document.createElement("a");s.id="needle-usdz-link",s.style.display="none",s.rel="ar",s.href="",s.target="_blank",i.appendChild(s);const r=document.createElement("img");return r.id="button",s.appendChild(r),o.domElement.shadowRoot.appendChild(i),s}var jE=Object.defineProperty,kt=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&jE(e,t,n),n};const Ii=x("debugusdz"),DE=x("debugusdzpruning");class Hr{callToAction;checkoutTitle;checkoutSubtitle;callToActionURL}kt([u()],Hr.prototype,"callToAction"),kt([u()],Hr.prototype,"checkoutTitle"),kt([u()],Hr.prototype,"checkoutSubtitle"),kt([u()],Hr.prototype,"callToActionURL");const hi=class td extends R{static beforeExport=new he;static afterExport=new he;objectToExport=void 0;autoExportAnimations=!0;autoExportAudioSources=!0;exportFileName=void 0;customUsdzFile=void 0;customBranding;anchoringType="plane";maxTextureSize=2048;planeAnchoringAlignment="horizontal";interactive=!0;physics=!0;allowCreateQuicklookButton=!0;quickLookCompatible=!0;extensions=[];link;button;start(){Ii&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",e=>{switch(e.key){case"t":this.exportAndOpen();break}})),this.objectToExport||(this.objectToExport=this.gameObject),!this.objectToExport?.children?.length&&!this.objectToExport?.isMesh&&(this.objectToExport=this.context.scene)}onEnable(){const e=G.supportsQuickLookAR(),t=G.isiOS()||G.isiPad();!this.button&&(Ii||e||t)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=Hw(this.context,e),this.link.addEventListener("message",this.lastCallback)),Ii&&Te("USDZ Exporter enabled: "+this.name),document.getElementById("open-in-ar")?.addEventListener("click",this.onClickedOpenInARElement),ac.registerExporter(this)}onDisable(){this.button?.remove(),this.link?.removeEventListener("message",this.lastCallback),Ii&&Te("USDZ Exporter disabled: "+this.name),document.getElementById("open-in-ar")?.removeEventListener("click",this.onClickedOpenInARElement),ac.unregisterExporter(this)}onClickedOpenInARElement=e=>{e.preventDefault(),this.exportAndOpen()};async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){let e=this.exportFileName??this.objectToExport?.name??this.name;if(e+="-"+uw(),Hn()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=Hw(this.context,G.supportsQuickLookAR())),this.customUsdzFile)return Ii&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;td.beforeExport.invoke({exporter:this});const t=await this.export(this.objectToExport).finally(()=>{td.afterExport.invoke({exporter:this})});return t?(Ii&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(t,e),t):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(e){if(!e)return console.warn("No object to export"),null;const t=this._currentExportTasks.get(e);if(t)return t;const i=this.internalExport(e);return i instanceof Promise?(this._currentExportTasks.set(e,i),i.then(n=>(this._currentExportTasks.delete(e),n)).catch(n=>(this._currentExportTasks.delete(e),console.error("Error during USDZ export \u2013 please report a bug!",n),null))):i}_currentExportTasks=new Map;_previousTimeScale=1;async internalExport(e){ae.start("export-usdz",{onProgress:M=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:M}}))}}),ae.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),ae.report("export-usdz",{message:"Load progressive textures",autoStep:5}),ae.start("export-usdz-textures","export-usdz");const t=w.getComponentsInChildren(e,ci);for(const M of t)M&&M.enabled&&M.updateSprite(!0);const i=w.getComponentsInChildren(e,Ti),n=new Array;let s=0;for(const M of i){for(const O of M.sharedMeshes)if(O){const E=$e.assignMeshLOD(O,0);E instanceof Promise&&n.push(new Promise((L,$)=>{E.then(()=>{s++,ae.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:s,totalSteps:n.length}),L()}).catch(D=>$(D))}))}for(const O of M.sharedMaterials)if(O){const E=$e.assignTextureLOD(O,0);E instanceof Promise&&n.push(new Promise((L,$)=>{E.then(()=>{s++,ae.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:s,totalSteps:n.length}),L()}).catch(D=>$(D))}))}}Ii&&Te("Progressive Loading: "+n.length),await Promise.all(n),Ii&&Te("Progressive Loading: done"),ae.end("export-usdz-textures");const r=Jt.Global.Mask;Jt.Global.Set(Yn.AR);const a=new yw,l=new Ju(this.quickLookCompatible);let c;const h=[];this.interactive&&(h.push(new xy),h.push(new ua),globalThis.NEEDLE_USE_RAPIER&&w.getComponentsInChildren(e,Ze).length>0&&(this.physics?(c=new wy,h.push(c)):A()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),h.push(new cp),h.push(new Iy));const d=[l,...h,...this.extensions],p={self:this,exporter:a,extensions:d,object:e};ae.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:p})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,ae.report("export-usdz","auto export animations and audio sources");const m=new Array;this.autoExportAnimations&&m.push(...AE(e,l)),d.find(M=>M.extensionName==="Audio")&&this.autoExportAudioSources&&m.push(...IE(e)),a.debug=Ii,a.pruneUnusedNodes=!DE;const f=pa.instance.objs.map(M=>M.batchedMesh);a.keepObject=M=>{let O=!0;const E=w.getComponent(M,Ti);return E&&!E.enabled&&(O=!1),O&&f.includes(M)&&(O=!1),O&&w.getComponentInParent(M,Bc)&&(O=!1),O&&w.getComponentInParent(M,Gn)&&(O=!1),Ii&&!O&&console.log("USDZExporter: Discarding object",M),O},a.beforeWritingDocument=()=>{if(A()&&l&&c){const M=l.animatedRoots;for(const O of M){const E=w.getComponentsInChildren(O,Ze).filter($=>$.enabled),L=w.getComponents(O,ai).filter($=>$.enabled&&!$.isTrigger);(E.length>0||L.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",O)}}};const g=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(M=>{M.visible||g.push(M)});const y=d.find(M=>M.extensionName==="Behaviour");this.interactive&&y&&g.length>0&&y.addBehavior(LE(g));let _=!0;this.quickLookCompatible&&!this.interactive&&(_=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),ae.report("export-usdz","Invoking exporter.parse");const v=await a.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:d,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:_}),P=new Blob([v],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,ae.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:p}));for(const M of m)w.destroy(M);return Jt.Global.Set(r),ae.end("export-usdz"),P}openInQuickLook(e,t){const i=e instanceof Blob?URL.createObjectURL(e):e,n=this.buildQuicklookOverlay();Ii&&console.log("QuickLook Overlay",n);const s=n.callToAction?encodeURIComponent(n.callToAction):"",r=n.checkoutTitle?encodeURIComponent(n.checkoutTitle):"",a=n.checkoutSubtitle?encodeURIComponent(n.checkoutSubtitle):"";this.link.href=i+`#callToAction=${s}&checkoutTitle=${r}&checkoutSubtitle=${a}&callToActionURL=${n.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=t+".usdz",this.link.click()}download(e,t){td.save(e,t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}lastCallback;quicklookCallback(e){if(e?.data=="_apple_ar_quicklook_button_tapped"){Ii&&ge("Quicklook closed via call to action button");var t=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(t),!t.defaultPrevented){const i=new URLSearchParams(this.link.href);if(i){const n=i.get("callToActionURL");Ii&&Te("Quicklook url: "+n),n&&(Hn()?globalThis.open(n,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",n))}}}}buildQuicklookOverlay(){const e={};return this.customBranding&&Object.assign(e,this.customBranding),Hn()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),e.callToAction="Close",e.checkoutTitle="\u{1F335} Made with Needle",e.checkoutSubtitle="_"),(e.callToAction?.length||e.checkoutTitle?.length||e.checkoutSubtitle?.length)&&(e.callToAction?.length||(e.callToAction="\0"),e.checkoutTitle?.length||(e.checkoutTitle="\0"),e.checkoutSubtitle?.length||(e.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:e})),e}static invertForwardMatrix=new ee().makeRotationY(Math.PI);static invertForwardQuaternion=new U().setFromEuler(new nt(0,Math.PI,0));_rootSessionRootWasAppliedTo=null;_rootPositionBeforeExport=new b;_rootRotationBeforeExport=new U;_rootScaleBeforeExport=new b;getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const e=w.findObjectOfType(sp);let t=w.getComponentInParent(this.objectToExport,Ui);t||(t=w.getComponentInChildren(this.objectToExport,Ui));let i=1,n=!1;const s=this.objectToExport;return e?i=e.arScale:t&&(i=t.arScale,n=t.invertForward),{scale:1/i,_invertForward:n,target:s,sessionRoot:t?.gameObject??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:e,_invertForward:t,target:i,sessionRoot:n}=this.getARScaleAndTarget(),s=n?.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=i,this._rootPositionBeforeExport.copy(i.position),this._rootRotationBeforeExport.copy(i.quaternion),this._rootScaleBeforeExport.copy(i.scale),i.scale.multiplyScalar(e),t&&i.quaternion.multiply(td.invertForwardQuaternion),i.updateMatrix(),i.updateMatrixWorld(!0),n&&s&&i.matrix.premultiply(s)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const e=this._rootSessionRootWasAppliedTo;e.position.copy(this._rootPositionBeforeExport),e.quaternion.copy(this._rootRotationBeforeExport),e.scale.copy(this._rootScaleBeforeExport),e.updateMatrix(),e.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const e=er.getOrCreate().createQuicklookButton();return e.parentNode||this.context.menu.appendChild(e),e}};kt([u(k)],hi.prototype,"objectToExport"),kt([u()],hi.prototype,"autoExportAnimations"),kt([u()],hi.prototype,"autoExportAudioSources"),kt([u()],hi.prototype,"exportFileName"),kt([u(URL)],hi.prototype,"customUsdzFile"),kt([u(Hr)],hi.prototype,"customBranding"),kt([u()],hi.prototype,"anchoringType"),kt([u()],hi.prototype,"maxTextureSize"),kt([u()],hi.prototype,"planeAnchoringAlignment"),kt([u()],hi.prototype,"interactive"),kt([u()],hi.prototype,"physics"),kt([u()],hi.prototype,"allowCreateQuicklookButton"),kt([u()],hi.prototype,"quickLookCompatible");let no=hi;var BE=Object.defineProperty,FE=Object.getOwnPropertyDescriptor,Ly=(o,e,t,i)=>{for(var n=FE(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&BE(e,t,n),n};class yl extends R{get fog(){return this._fog||(this._fog=new G0(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}_fog;onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}Ly([u()],yl.prototype,"near"),Ly([u()],yl.prototype,"far"),Ly([u(ne)],yl.prototype,"color");var zE=Object.defineProperty,jy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&zE(e,t,n),n};class Gr extends R{objectBounds=!1;color;isGizmo=!0;_gizmoObject=null;_boxHelper=null;onEnable(){this.isGizmo&&!gc||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new lC(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=_g(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),xe.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){for(;this._boxHelper;)this._boxHelper?.update(),yield}}jy([u()],Gr.prototype,"objectBounds"),jy([u(ne)],Gr.prototype,"color"),jy([u()],Gr.prototype,"isGizmo");var UE=Object.defineProperty,Dy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&UE(e,t,n),n};class bl extends R{isGizmo=!1;color0;color1;gridHelper;size;divisions;offset;onEnable(){if(this.isGizmo&&!gc)return;const e=this.size,t=this.divisions;this.gridHelper||(this.gridHelper=new rm(e,t,this.color0??new ne(.4,.4,.4),this.color1??new ne(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}Dy([u()],bl.prototype,"isGizmo"),Dy([u(ne)],bl.prototype,"color0"),Dy([u(ne)],bl.prototype,"color1");var NE=Object.defineProperty,By=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&NE(e,t,n),n};class Fy extends R{connectedBody;get rigidBody(){return this._rigidBody}_rigidBody=null;onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent(Ze)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}By([u(Ze)],Fy.prototype,"connectedBody");class zy extends Fy{createJoint(e,t){this.context.physics.engine?.addFixedJoint(e,t)}}class sh extends Fy{anchor;axis;createJoint(e,t){this.axis&&this.anchor&&this.context.physics.engine?.addHingeJoint(e,t,this.anchor,this.axis)}}By([u(b)],sh.prototype,"anchor"),By([u(b)],sh.prototype,"axis");var VE=Object.defineProperty,WE=Object.getOwnPropertyDescriptor,oo=(o,e,t,i)=>{for(var n=i>1?void 0:i?WE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&VE(e,t,n),n};function Uy(o){return o*Math.PI/180}const Gw=300,zs=x("debuglights");class di extends R{type=0;range=1;spotAngle=1;innerSpotAngle=1;set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}_color=new ne(16777215);set shadowNearPlane(e){if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,this.light?.shadow?.camera!==void 0)){const t=this.light.shadow.camera;t.near=e}}get shadowNearPlane(){return this._shadowNearPlane}_shadowNearPlane=.1;set shadowBias(e){e!==this._shadowBias&&(this._shadowBias=e,this.light?.shadow?.bias!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}_shadowBias=0;set shadowNormalBias(e){e!==this._shadowNormalBias&&(this._shadowNormalBias=e,this.light?.shadow?.normalBias!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}_shadowNormalBias=0;_overrideShadowBiasSettings=!1;set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}_shadows=1;lightmapBakeType=4;set intensity(e){if(this._intensity=e,this.light){let t=1;if(this.context.isInXR&&this._webARRoot){const i=this._webARRoot?.arScale;typeof i=="number"&&i>0&&(t/=i)}this.light.intensity=e*t}zs&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}_intensity=-1;get shadowDistance(){const e=this.light;return e?.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const t=this.light;if(t?.shadow){const i=t.shadow.camera;i.far=e,i.updateProjectionMatrix()}}_shadowDistance;shadowWidth;shadowHeight;get shadowResolution(){const e=this.light;return e?.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const t=this.light;t?.shadow&&(t.shadow.mapSize.set(e,e),t.shadow.needsUpdate=!0)}_shadowResolution=void 0;get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}light=void 0;getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new ne(this.color??16777215),zs&&console.log(this.name,this)}onEnable(){zs&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,zs&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),xe.LateUpdate))}onDisable(){zs&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}_webXRStartedListener;_webXREndedListener;_webARRoot;onEnterXR(e){this._webARRoot=w.getComponentInParent(this.gameObject,Ui)??void 0}onLeaveXR(e){}createLight(){const e=this.selfIsLight;if(e&&!this.light)switch(this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type){case 1:this.setDirectionalLight(this.light);break}else if(!this.light)switch(this.type){case 1:const t=new am(this.color,this.intensity*Math.PI);if(t.position.set(0,0,-Gw*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(t.target),hr(t.target,0,0,0),this.light=t,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),zs){const r=new hC(this.light,.2,this.color);this.context.scene.add(r)}break;case 0:const i=new cC(this.color,this.intensity*Math.PI,this.range,Uy(this.spotAngle/2),1-Uy(this.innerSpotAngle/2)/Uy(this.spotAngle/2),2);i.position.set(0,0,0),i.rotation.set(0,0,0),this.light=i;const n=i.target;i.add(n),n.position.set(0,0,this.range),n.rotation.set(0,0,0);break;case 2:const s=new lm(this.color,this.intensity*Math.PI,this.range);this.light=s;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),zs&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const t=this.light.shadow.camera;if(t.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?t.far=this._shadowDistance:t.far=Gw*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)t.left=-this.shadowWidth/2,t.right=this.shadowWidth/2;else{const i=this.gameObject.scale.x;t.left*=i,t.right*=i}if(this.shadowHeight!==void 0)t.top=this.shadowHeight/2,t.bottom=-this.shadowHeight/2;else{const i=this.gameObject.scale.y;t.top*=i,t.bottom*=i}this.light.shadow.needsUpdate=!0,zs&&this.context.scene.add(new dC(t))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}static allowChangingRendererShadowMapType=!0;updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}oo([u()],di.prototype,"type",2),oo([u(ne)],di.prototype,"color",1),oo([u()],di.prototype,"shadowNearPlane",1),oo([u()],di.prototype,"shadowBias",1),oo([u()],di.prototype,"shadowNormalBias",1),oo([u()],di.prototype,"shadows",1),oo([u()],di.prototype,"lightmapBakeType",2),oo([u()],di.prototype,"intensity",1),oo([u()],di.prototype,"shadowDistance",1),oo([u()],di.prototype,"shadowResolution",1),new b(0,0,0);var $E=Object.defineProperty,rh=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&$E(e,t,n),n};const Ny=x("debuglods"),HE=x("nolods");class _l{screenRelativeTransitionHeight;distance;renderers}rh([u()],_l.prototype,"screenRelativeTransitionHeight"),rh([u()],_l.prototype,"distance"),rh([u(Ti)],_l.prototype,"renderers");class GE{model;get renderers(){return this.model.renderers}constructor(e){this.model=e}}class ah extends R{fadeMode=0;localReferencePoint=void 0;lodCount=0;size=0;animateCrossFading=!1;lodModels;_lods=[];_settings=[];_lodsHandler;start(){if(Ny&&console.log("LODGROUP",this.name,this.lodModels,this),!HE&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const i of this.lodModels){const n=new GE(i);this._lods.push(n);for(const s of n.renderers)e.includes(s)||e.push(s)}this._lodsHandler=new Array;for(let i=0;i<e.length;i++){const n=new uC;this._lodsHandler.push(n),this.gameObject.add(n)}const t=new k;t.name="Cull "+this.name;for(let i=0;i<e.length;i++){const n=e[i],s=this._lodsHandler[i],r=n.gameObject;Ny&&console.log(i,r.name);for(const a of this._lods){const l=a.model.distance;let c=null;if(a.renderers.includes(n)?c=r:c=t,c.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${c.name}`);continue}Ny&&console.log("LEVEL",c.name,l),s.autoUpdate=!1,this.onAddLodLevel(s,c,a.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const t of this._lodsHandler){t.update(e);const i=t.getCurrentLevel(),n=t.levels[i];t.layers.mask=n.object.layers.mask}}onAddLodLevel(e,t,i){if(t===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",t.name,t);return}e.addLevel(t,i*this._distanceFactor,.01);const n={lod:e,levelIndex:e.levels.length-1,distance:i};this._settings.push(n)}_distanceFactor=1;distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const t of this._settings){const i=t.lod.levels[t.levelIndex];i.distance=t.distance*e}}}}rh([u(b)],ah.prototype,"localReferencePoint"),rh([u(_l)],ah.prototype,"lodModels");var qE=Object.defineProperty,qw=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&qE(e,t,n),n};const hp=x("debugnestedgltf");class lh extends R{filePath;loaded=new he;loadAssetInParent=!0;_isLoadingOrDoneLoading=!1;listenToProgress(e){this.filePath?.beginListenDownload(e)}preload(){return this.filePath?.preload()||null}async start(){if(this._isLoadingOrDoneLoading)return;hp&&console.log(this,this.guid);const e=this.gameObject.parent;if(e&&this.filePath){this._isLoadingOrDoneLoading=!0;const t=new Ln;t.idProvider=new At(this.hash(this.guid)),t.parent=this.loadAssetInParent!==!1?e:this.gameObject,this.gameObject.updateMatrix();const i=this.gameObject.matrix;hp&&console.log("Load nested:",this.filePath?.url??this.filePath,this.gameObject.position);const n=await this.filePath?.instantiate?.call(this.filePath,t);hp&&console.log("Nested loaded:",this.filePath?.url??this.filePath,n),n&&this.loadAssetInParent!==!1&&(n.matrixAutoUpdate=!1,n.matrix.identity(),n.applyMatrix4(i),n.matrixAutoUpdate=!0,n.layers.disableAll(),n.layers.set(this.layer),this.loaded.invoke({component:this,instance:n,asset:this.filePath})),hp&&console.log("Nested loading done:",this.filePath?.url??this.filePath,n)}}onDestroy(){this.filePath?.unload()}hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}qw([u(ie)],lh.prototype,"filePath"),qw([u(he)],lh.prototype,"loaded");var XE=Object.defineProperty,Vy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&XE(e,t,n),n};const QE=x("debugnet"),dp=class U0 extends R{url=null;urlParameterName=null;localhost=null;awake(){QE&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?U0.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const i=x(this.urlParameterName);i&&typeof i=="string"&&(e=i)}if(!e)return null;const t=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return t?.groups?t?.groups.socket_prefix?e:"wss://"+t?.groups.url:null}static GetUrl(e,t){let i=e;const n=U0.IsLocalNetwork()&&t;if(n&&(i=t),e?.startsWith("/")){const s=n?i:window.location.origin;s?.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),i=s+e}return i}static IsLocalNetwork(e=window.location.hostname){return $i(e)}};Vy([u()],dp.prototype,"url"),Vy([u()],dp.prototype,"urlParameterName"),Vy([u()],dp.prototype,"localhost");let Wy=dp;var YE=Object.defineProperty,up=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&YE(e,t,n),n};class qr extends R{referenceSpace;from;affectPosition=!1;affectRotation=!1;alignLookDirection=!1;levelLookDirection=!1;levelPosition=!1;positionOffset=new b(0,0,0);rotationOffset=new b(0,0,0);offset=new b(0,0,0);update(){if(!this.from)return;var e=K(this.from),t=be(this.from);this.offset.copy(this.positionOffset);const i=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(i),e.add(this.offset),this.levelPosition&&this.referenceSpace){const a=new rr(this.gameObject.up,0),l=K(this.referenceSpace);a.setFromNormalAndCoplanarPoint(this.gameObject.up,l);const c=new b(0,0,0);a.projectPoint(e,c),e.copy(c)}this.affectPosition&&mt(this.gameObject,e);const n=new nt(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),s=new U().setFromEuler(n);this.affectRotation&&fn(this.gameObject,t.multiply(s));const r=new b;this.from.getWorldDirection(r).multiplyScalar(50),this.levelLookDirection&&(r.y=0),this.alignLookDirection&&this.gameObject.lookAt(r)}}up([u(w)],qr.prototype,"referenceSpace"),up([u(w)],qr.prototype,"from"),up([u(b)],qr.prototype,"positionOffset"),up([u(b)],qr.prototype,"rotationOffset");var ZE=Object.defineProperty,Us=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&ZE(e,t,n),n};class ui{time=0;value=0;inTangent=1/0;inWeight;outTangent=1/0;outWeight;weightedMode;constructor(e=0,t=0){this.time=e,this.value=t}}Us([u()],ui.prototype,"time"),Us([u()],ui.prototype,"value"),Us([u()],ui.prototype,"inTangent"),Us([u()],ui.prototype,"inWeight"),Us([u()],ui.prototype,"outTangent"),Us([u()],ui.prototype,"outWeight"),Us([u()],ui.prototype,"weightedMode");const Xw=class id{static linearFromTo(e,t,i){const n=new id,s=new ui;s.time=0,s.value=e;const r=new ui;return r.time=i,r.value=t,n.keys.push(s,r),n}static constant(e){const t=new id,i=new ui;return i.time=0,i.value=e,t.keys.push(i),t}keys=[];clone(){const e=new id;return e.keys=this.keys?.map(t=>{const i=new ui;return i.time=t.time,i.value=t.value,i.inTangent=t.inTangent,i.inWeight=t.inWeight,i.outTangent=t.outTangent,i.outWeight=t.outWeight,i.weightedMode=t.weightedMode,i})||[],e}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(e){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=e)return this.keys[0].value;for(let t=0;t<this.keys.length;t++){const i=this.keys[t];if(i.time<=e)if(t+1<this.keys.length){const n=this.keys[t+1];if(n.time<e)continue;return!isFinite(i.outTangent)||!isFinite(n.inTangent)?i.value:id.interpolateValue(e,i,n)}else return i.value}return this.keys[this.keys.length-1].value}static interpolateValue(e,t,i){const n=t.time,s=t.value,r=t.outTangent,a=i.time,l=i.value,c=i.inTangent,h=a-n,d=h*h,p=d*h,m=((r+c)*h-2*(l-s))/p,f=(3*(l-s)-(c+2*r)*h)/d,g=r,y=s,_=e-n,v=_*_,P=v*_;return m*P+f*v+g*_+y}};Us([u(ui)],Xw.prototype,"keys");let ch=Xw;var KE=Object.defineProperty,S=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&KE(e,t,n),n};const pp=x("debugparticles");var No=(o=>(o[o.Billboard=0]="Billboard",o[o.Stretch=1]="Stretch",o[o.HorizontalBillboard=2]="HorizontalBillboard",o[o.VerticalBillboard=3]="VerticalBillboard",o[o.Mesh=4]="Mesh",o))(No||{});class Xr{alphaKeys=[];colorKeys=[];get duration(){return 1}evaluate(e,t){let i,n=0,s=null,r=0;for(let a=0;a<this.alphaKeys.length;a++){const l=this.alphaKeys[a];(l.time<e||!i)&&(i=l,n=a)}for(let a=0;a<this.colorKeys.length;a++){const l=this.colorKeys[a];(l.time<e||!s)&&(s=l,r=a)}if(s)if(r+1<this.colorKeys.length){const a=this.colorKeys[r+1],l=j.remap(e,s.time,a.time,0,1);t.r=j.lerp(s.color.r,a.color.r,l),t.g=j.lerp(s.color.g,a.color.g,l),t.b=j.lerp(s.color.b,a.color.b,l)}else t.r=s.color.r,t.g=s.color.g,t.b=s.color.b;if(i)if(n+1<this.alphaKeys.length){const a=this.alphaKeys[n+1],l=j.remap(e,i.time,a.time,0,1);t.alpha=j.lerp(i.alpha,a.alpha,l)}else t.alpha=i.alpha;return t}}S([u()],Xr.prototype,"alphaKeys"),S([u()],Xr.prototype,"colorKeys");var hh=(o=>(o[o.Local=0]="Local",o[o.World=1]="World",o[o.Custom=2]="Custom",o))(hh||{}),mp=(o=>(o[o.Sphere=0]="Sphere",o[o.SphereShell=1]="SphereShell",o[o.Hemisphere=2]="Hemisphere",o[o.HemisphereShell=3]="HemisphereShell",o[o.Cone=4]="Cone",o[o.Box=5]="Box",o[o.Mesh=6]="Mesh",o[o.ConeShell=7]="ConeShell",o[o.ConeVolume=8]="ConeVolume",o[o.ConeVolumeShell=9]="ConeVolumeShell",o[o.Circle=10]="Circle",o[o.CircleEdge=11]="CircleEdge",o[o.SingleSidedEdge=12]="SingleSidedEdge",o[o.MeshRenderer=13]="MeshRenderer",o[o.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",o[o.BoxShell=15]="BoxShell",o[o.BoxEdge=16]="BoxEdge",o[o.Donut=17]="Donut",o[o.Rectangle=18]="Rectangle",o[o.Sprite=19]="Sprite",o[o.SpriteRenderer=20]="SpriteRenderer",o))(mp||{});const Vo=class nd{static constant(e){const t=new nd;return t.setConstant(e),t}static betweenTwoConstants(e,t){const i=new nd;return i.setMinMaxConstant(e,t),i}static curve(e,t=1){const i=new nd;return i.setCurve(e,t),i}setConstant(e){this.mode=0,this.constant=e}setMinMaxConstant(e,t){this.mode=3,this.constantMin=e,this.constantMax=t}setCurve(e,t=1){this.mode=1,this.curve=e,this.curveMultiplier=t}mode="Constant";constant;constantMin;constantMax;curve;curveMin;curveMax;curveMultiplier;clone(){const e=new nd;return e.mode=this.mode,e.constant=this.constant,e.constantMin=this.constantMin,e.constantMax=this.constantMax,e.curve=this.curve?.clone(),e.curveMin=this.curveMin?.clone(),e.curveMax=this.curveMax?.clone(),e.curveMultiplier=this.curveMultiplier,e}evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return e=j.clamp01(e),this.curve.evaluate(e)*this.curveMultiplier;case 2:case"TwoCurves":const n=e*this.curveMin.duration,s=e*this.curveMax.duration;return j.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(s),i%1)*this.curveMultiplier;case 3:case"TwoConstants":return j.lerp(this.constantMin,this.constantMax,i%1);default:this.curveMax.evaluate(e)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(e){if(!e)return 0;let t=Number.MIN_VALUE;for(let i=0;i<e.keys.length;i++){const n=e.keys[i];n.value>t&&(t=n.value)}return t}};S([u()],Vo.prototype,"mode"),S([u()],Vo.prototype,"constant"),S([u()],Vo.prototype,"constantMin"),S([u()],Vo.prototype,"constantMax"),S([u(ch)],Vo.prototype,"curve"),S([u(ch)],Vo.prototype,"curveMin"),S([u(ch)],Vo.prototype,"curveMax"),S([u()],Vo.prototype,"curveMultiplier");let Q=Vo;const Ns=class Tt{static constant(e){const t=new Tt;return t.constant(e),t}static betweenTwoColors(e,t){const i=new Tt;return i.betweenTwoColors(e,t),i}constant(e){return this.mode=0,this.color=e,this}betweenTwoColors(e,t){return this.mode=2,this.colorMin=e,this.colorMax=t,this}mode=0;color;colorMin;colorMax;gradient;gradientMin;gradientMax;static _temp=new se(0,0,0,1);static _temp2=new se(0,0,0,1);evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(e,Tt._temp),Tt._temp;case 2:case"TwoColors":return Tt._temp.lerpColors(this.colorMin,this.colorMax,i);case 3:case"TwoGradients":return this.gradientMin.evaluate(e,Tt._temp),this.gradientMax.evaluate(e,Tt._temp2),Tt._temp.lerp(Tt._temp2,i);case 4:case"RandomColor":const n=Math.random();return this.gradientMin.evaluate(e,Tt._temp),this.gradientMax.evaluate(e,Tt._temp2),Tt._temp.lerp(Tt._temp2,n)}return Tt._temp.set(16777215),Tt._temp.alpha=1,Tt._temp}};S([u()],Ns.prototype,"mode"),S([u(se)],Ns.prototype,"color"),S([u(se)],Ns.prototype,"colorMin"),S([u(se)],Ns.prototype,"colorMax"),S([u(Xr)],Ns.prototype,"gradient"),S([u(Xr)],Ns.prototype,"gradientMin"),S([u(Xr)],Ns.prototype,"gradientMax");let Qr=Ns;var $y=(o=>(o[o.Hierarchy=0]="Hierarchy",o[o.Local=1]="Local",o[o.Shape=2]="Shape",o))($y||{});class Ft{cullingMode;duration;emitterVelocityMode;flipRotation;gravityModifier;gravityModifierMultiplier;loop;maxParticles;playOnAwake;prewarm;ringBufferLoopRange;ringBufferMode;scalingMode;simulationSpace;simulationSpeed;startColor;startDelay;startDelayMultiplier;startLifetime;startLifetimeMultiplier;startRotation;startRotationMultiplier;startRotation3D;startRotationX;startRotationXMultiplier;startRotationY;startRotationYMultiplier;startRotationZ;startRotationZMultiplier;startSize;startSize3D;startSizeMultiplier;startSizeX;startSizeXMultiplier;startSizeY;startSizeYMultiplier;startSizeZ;startSizeZMultiplier;startSpeed;startSpeedMultiplier;stopAction;useUnscaledTime}S([u(Q)],Ft.prototype,"gravityModifier"),S([u(Qr)],Ft.prototype,"startColor"),S([u(Q)],Ft.prototype,"startDelay"),S([u(Q)],Ft.prototype,"startLifetime"),S([u(Q)],Ft.prototype,"startRotation"),S([u(Q)],Ft.prototype,"startRotationX"),S([u(Q)],Ft.prototype,"startRotationY"),S([u(Q)],Ft.prototype,"startRotationZ"),S([u(Q)],Ft.prototype,"startSize"),S([u(Q)],Ft.prototype,"startSizeX"),S([u(Q)],Ft.prototype,"startSizeY"),S([u(Q)],Ft.prototype,"startSizeZ"),S([u(Q)],Ft.prototype,"startSpeed");class gp{cycleCount;maxCount;minCount;probability;repeatInterval;time;count;_performed=0;reset(){this._performed=0}run(e){if(e<=this.time)return 0;let t=0;if(this.cycleCount===0||this._performed<this.cycleCount){const i=this.time+this.repeatInterval*this._performed;if(e>=i&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:t=this.count.constant;break;case 3:t=j.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:t=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();t=j.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return t}}class Wo{enabled;get burstCount(){return this.bursts?.length??0}bursts;rateOverTime;rateOverTimeMultiplier;rateOverDistance;rateOverDistanceMultiplier;system;reset(){this.bursts?.forEach(e=>e.reset())}getBurst(){let e=0;if(this.burstCount>0)for(let t=0;t<this.burstCount;t++){const i=this.bursts[t];this.system.main.loop&&i.time>=this.system.time&&i.reset(),e+=Math.round(i.run(this.system.time))}return e}}S([u()],Wo.prototype,"enabled"),S([u()],Wo.prototype,"bursts"),S([u(Q)],Wo.prototype,"rateOverTime"),S([u()],Wo.prototype,"rateOverTimeMultiplier"),S([u(Q)],Wo.prototype,"rateOverDistance"),S([u()],Wo.prototype,"rateOverDistanceMultiplier");class fp{enabled;color}S([u(Qr)],fp.prototype,"color");class Yr{enabled;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_time=0;_temp=new b;evaluate(e,t,i){if(t||(t=this._temp),!this.enabled)return t.x=t.y=t.z=1,t;if(this.separateAxes)t.x=this.x.evaluate(e,i)*this.xMultiplier,t.y=this.y.evaluate(e,i)*this.yMultiplier,t.z=this.z.evaluate(e,i)*this.zMultiplier;else{const n=this.size.evaluate(e,i)*this.sizeMultiplier;t.x=n}return t}}S([u(Q)],Yr.prototype,"size"),S([u(Q)],Yr.prototype,"x"),S([u(Q)],Yr.prototype,"y"),S([u(Q)],Yr.prototype,"z");const Je=class od{get type(){return mp[this.shapeType]}initialize(e){this.onInitialize(e),e.position.x=this._vector.x,e.position.y=this._vector.y,e.position.z=this._vector.z}toJSON(){return this}clone(){return new od}shapeType=5;enabled=!0;alignToDirection=!1;angle=0;arc=360;arcSpread;arcSpeedMultiplier;arcMode;boxThickness;position;rotation;_rotation=new nt;scale;radius;radiusThickness;sphericalDirectionAmount;randomDirectionAmount;randomPositionAmount;meshShapeType;meshRenderer;_meshObj;_meshGeometry;setMesh(e){this.meshRenderer=e,e?(this._meshObj=e.sharedMeshes[Math.floor(Math.random()*e.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}system;_space;_worldSpaceMatrix=new ee;_worldSpaceMatrixInverse=new ee;constructor(){pp&&console.log(this)}update(e,t){}onUpdate(e,t,i,n){this.system=e,this._space=i,i===1&&(this._worldSpaceMatrix.copy(n.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(e){const t=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return t&&(this._rotation.x=j.toRadians(this.rotation.x),this._rotation.y=j.toRadians(this.rotation.y),this._rotation.z=j.toRadians(this.rotation.z),this._rotation.order="ZYX",e.applyEuler(this._rotation)),t}_vector=new b(0,0,0);_temp=new b(0,0,0);_triangle=new pC;onInitialize(e){this._vector.set(0,0,0),e.mesh=void 0,e.mesh_geometry=void 0;const t=this._temp.copy(this.position),i=this._space===1;i&&t.applyQuaternion(this.system.worldQuaternion);let n=this.radius;if(i&&(n*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:pp&&F.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(t);break;case 4:this.randomConePoint(this.position,this.angle,n,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 13:const s=this.meshRenderer;s?.destroyed==!1&&this.setMesh(s);const r=e.mesh=this._meshObj,a=e.mesh_geometry=this._meshGeometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("position"),c=Math.floor(Math.random()*l.count);this._vector.fromBufferAttribute(l,c),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=c}break;case 1:break;case 2:{const l=a.index;if(l){let c=Math.random(),h=Math.random();c+h>1&&(c=1-c,h=1-h);const d=Math.floor(Math.random()*(l.count/3));let p=d*3,m=d*3+1,f=d*3+2;p=l.getX(p),m=l.getX(m),f=l.getX(f);const g=a.getAttribute("position");this._triangle.a.fromBufferAttribute(g,p),this._triangle.b.fromBufferAttribute(g,m),this._triangle.c.fromBufferAttribute(g,f),this._vector.set(0,0,0).addScaledVector(this._triangle.a,c).addScaledVector(this._triangle.b,h).addScaledVector(this._triangle.c,1-(c+h)),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=d}}break}break;default:this._vector.set(0,0,0),A()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",mp[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),i&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),pp&&F.DrawSphere(this._vector,.03,16711680,.5,!0)}_dir=new b;getDirection(e,t){if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const i=t.x,n=t.y,s=t.z;this._dir.set(i,n,s),this.system?.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const r=e.mesh,a=e.mesh_geometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("normal"),c=e.mesh_normal;this._dir.fromBufferAttribute(l,c)}break;case 1:break;case 2:{const l=a.index;if(l){const c=e.mesh_normal,h=l.getX(c*3),d=l.getX(c*3+1),p=l.getX(c*3+2),m=a.getAttribute("position"),f=z(),g=z(),y=z();f.fromBufferAttribute(m,h),g.fromBufferAttribute(m,d),y.fromBufferAttribute(m,p),f.sub(g),y.sub(g),f.cross(y),this._dir.copy(f).multiplyScalar(-1);const _=be(r);this._dir.applyQuaternion(_)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),pp&&(F.DrawSphere(t,.01,8925952,.5,!0),F.DrawDirection(t,this._dir,8925952,.5,!0)),this._dir}static _randomQuat=new U;static _tempVec=new b;randomizePosition(e,t){if(t<=0)return;const i=od._tempVec;i.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),i.x*=t*this.scale.x,i.y*=t*this.scale.y,i.z*=t*this.scale.z,e.add(i)}randomizeDirection(e,t){if(t===0)return;const i=od._randomQuat,n=od._tempVec;n.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),i.setFromAxisAngle(n,t*Math.random()*Math.PI),e.applyQuaternion(i)}spherizeDirection(e,t){if(t===0)return;const i=Math.random()*Math.PI*2,n=Math.acos(1-Math.random()*2),s=Math.sin(n)*Math.cos(i),r=Math.sin(n)*Math.sin(i),a=Math.cos(n),l=new b(s,r,a);e.lerp(l,t)}randomSpherePoint(e,t,i,n,s){const r=Math.random(),a=Math.random(),l=2*Math.PI*r*(n/360),c=Math.acos(2*a-1),h=j.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,d=e.x+this.scale.x*(-h*Math.sin(c)*Math.cos(l)),p=e.y+this.scale.y*(h*Math.sin(c)*Math.sin(l)),m=e.z+this.scale.z*(h*Math.cos(c));s.x=d,s.y=p,s.z=m}randomCirclePoint(e,t,i,n,s){const r=Math.random(),a=2*Math.PI*r*(n/360),l=j.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,c=e.x+this.scale.x*l*Math.cos(a),h=e.y+this.scale.y*l*Math.sin(a),d=e.z;s.x=c,s.y=h,s.z=d}_loopTime=0;_loopDirection=1;randomConePoint(e,t,i,n,s,r,a){let l=0,c=0;switch(r){case 0:l=Math.random(),c=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:l=.5,c=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let h=2*Math.PI*l*(s/360);switch(r){case 2:case 1:h+=Math.PI+.5,h+=this._loopTime*Math.PI*2,h%=j.toRadians(s);break}const d=Math.acos(2*c-1),p=j.lerp(1,1-Math.pow(1-Math.random(),Math.PI),n)*i,m=e.x+-p*Math.sin(d)*Math.cos(h),f=e.y+p*Math.sin(d)*Math.sin(h),g=e.z;a.x=m*this.scale.x,a.y=f*this.scale.y,a.z=g*this.scale.z}};S([u()],Je.prototype,"shapeType"),S([u()],Je.prototype,"enabled"),S([u()],Je.prototype,"alignToDirection"),S([u()],Je.prototype,"angle"),S([u()],Je.prototype,"arc"),S([u()],Je.prototype,"arcSpread"),S([u()],Je.prototype,"arcSpeedMultiplier"),S([u()],Je.prototype,"arcMode"),S([u(b)],Je.prototype,"boxThickness"),S([u(b)],Je.prototype,"position"),S([u(b)],Je.prototype,"rotation"),S([u(b)],Je.prototype,"scale"),S([u()],Je.prototype,"radius"),S([u()],Je.prototype,"radiusThickness"),S([u()],Je.prototype,"sphericalDirectionAmount"),S([u()],Je.prototype,"randomDirectionAmount"),S([u()],Je.prototype,"randomPositionAmount"),S([u()],Je.prototype,"meshShapeType"),S([u(Vc)],Je.prototype,"meshRenderer");let Hy=Je;class _e{damping;enabled;frequency;octaveCount;octaveMultiplier;octaveScale;positionAmount;quality;remap;remapEnabled;remapMultiplier;remapX;remapXMultiplier;remapY;remapYMultiplier;remapZ;remapZMultiplier;scrollSpeedMultiplier;separateAxes;strengthMultiplier;strengthX;strengthXMultiplier;strengthY;strengthYMultiplier;strengthZ;strengthZMultiplier;_noise;_time=0;update(e){this._time+=e.time.deltaTime*this.scrollSpeedMultiplier}_temp=new b;apply(e,t,i,n,s,r){if(!this.enabled)return;this._noise||(this._noise=KC(()=>0));const a=this._temp.set(t.x,t.y,t.z).multiplyScalar(this.frequency),l=this._noise(a.x,a.y,a.z,this._time),c=this._noise(a.x,a.y,a.z,this._time+1e3*this.frequency),h=this._noise(a.x,a.y,a.z,this._time+2e3*this.frequency);this._temp.set(l,c,h).normalize();const d=s/r;let p=this.positionAmount.evaluate(d);this.separateAxes?(this._temp.x*=p*this.strengthXMultiplier,this._temp.y*=p*this.strengthYMultiplier,this._temp.z*=p*this.strengthZMultiplier):(this.strengthX&&(p*=this.strengthX.evaluate(d)*1.5),this._temp.multiplyScalar(p)),i.x+=this._temp.x,i.y+=this._temp.y,i.z+=this._temp.z}}S([u()],_e.prototype,"damping"),S([u()],_e.prototype,"enabled"),S([u()],_e.prototype,"frequency"),S([u()],_e.prototype,"octaveCount"),S([u()],_e.prototype,"octaveMultiplier"),S([u()],_e.prototype,"octaveScale"),S([u(Q)],_e.prototype,"positionAmount"),S([u()],_e.prototype,"quality"),S([u(Q)],_e.prototype,"remap"),S([u()],_e.prototype,"remapEnabled"),S([u()],_e.prototype,"remapMultiplier"),S([u(Q)],_e.prototype,"remapX"),S([u()],_e.prototype,"remapXMultiplier"),S([u(Q)],_e.prototype,"remapY"),S([u()],_e.prototype,"remapYMultiplier"),S([u(Q)],_e.prototype,"remapZ"),S([u()],_e.prototype,"remapZMultiplier"),S([u()],_e.prototype,"scrollSpeedMultiplier"),S([u()],_e.prototype,"separateAxes"),S([u()],_e.prototype,"strengthMultiplier"),S([u(Q)],_e.prototype,"strengthX"),S([u()],_e.prototype,"strengthXMultiplier"),S([u(Q)],_e.prototype,"strengthY"),S([u()],_e.prototype,"strengthYMultiplier"),S([u(Q)],_e.prototype,"strengthZ"),S([u()],_e.prototype,"strengthZMultiplier");class Fe{enabled;attachRibbonToTransform=!1;colorOverLifetime;colorOverTrail;dieWithParticles=!0;inheritParticleColor=!0;lifetime;lifetimeMultiplier;minVertexDistance=.2;mode=0;ratio=1;ribbonCount=1;shadowBias=0;sizeAffectsLifetime=!1;sizeAffectsWidth=!1;splitSubEmitterRibbons=!1;textureMode=0;widthOverTrail;widthOverTrailMultiplier;worldSpace=!1;getWidth(e,t,i,n){const s=this.widthOverTrail.evaluate(i,n);return e*=s,e}getColor(e,t,i){const n=this.colorOverTrail.evaluate(i),s=this.colorOverLifetime.evaluate(t);e.x*=n.r*s.r,e.y*=n.g*s.g,e.z*=n.b*s.b,"alpha"in n&&"alpha"in s&&(e.w*=n.alpha*s.alpha)}}S([u()],Fe.prototype,"enabled"),S([u()],Fe.prototype,"attachRibbonToTransform"),S([u(Qr)],Fe.prototype,"colorOverLifetime"),S([u(Qr)],Fe.prototype,"colorOverTrail"),S([u()],Fe.prototype,"dieWithParticles"),S([u()],Fe.prototype,"inheritParticleColor"),S([u(Q)],Fe.prototype,"lifetime"),S([u()],Fe.prototype,"lifetimeMultiplier"),S([u()],Fe.prototype,"minVertexDistance"),S([u()],Fe.prototype,"mode"),S([u()],Fe.prototype,"ratio"),S([u()],Fe.prototype,"ribbonCount"),S([u()],Fe.prototype,"shadowBias"),S([u()],Fe.prototype,"sizeAffectsLifetime"),S([u()],Fe.prototype,"sizeAffectsWidth"),S([u()],Fe.prototype,"splitSubEmitterRibbons"),S([u()],Fe.prototype,"textureMode"),S([u(Q)],Fe.prototype,"widthOverTrail"),S([u()],Fe.prototype,"widthOverTrailMultiplier"),S([u()],Fe.prototype,"worldSpace");class Ve{enabled;space=0;orbitalX;orbitalY;orbitalZ;orbitalXMultiplier;orbitalYMultiplier;orbitalZMultiplier;orbitalOffsetX;orbitalOffsetY;orbitalOffsetZ;speedModifier;speedModifierMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_system;update(e){this._system=e}_temp=new b;_temp2=new b;_temp3=new b;_hasOrbital=!1;_index=0;_orbitalMatrix=new ee;init(e){this._index==0&&(e.debug=!0),this._index+=1,e.orbitx=this.orbitalX.evaluate(Math.random()),e.orbity=this.orbitalY.evaluate(Math.random()),e.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=e.orbitx!=0||e.orbity!=0||e.orbitz!=0}apply(e,t,i,n,s,r,a){if(!this.enabled)return;const l=r/a,c=this.speedModifier.evaluate(l)*this.speedModifierMultiplier,h=this.x.evaluate(l),d=this.y.evaluate(l),p=this.z.evaluate(l);if(this._temp.set(-h,d,p),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&this._system?.worldPos){const m=this._temp2.set(i.x,i.y,i.z),f=this.orbitalXMultiplier,g=this.orbitalYMultiplier,y=this.orbitalZMultiplier,_=c*Math.PI*2*10,v=Math.cos(_*f),P=Math.sin(_*f),M=Math.cos(_*g),O=Math.sin(_*g),E=Math.cos(_*y),L=Math.sin(_*y),$=m.x*(M*E)+m.y*(M*L)+m.z*-O,D=m.x*(P*O*E-v*L)+m.y*(P*O*L+v*E)+m.z*(P*M),q=m.x*(v*O*E+P*L)+m.y*(v*O*L-P*E)+m.z*(v*M),Z=this._temp3.set(m.x-$,m.y-D,m.z-q);Z.normalize(),Z.multiplyScalar(.2/s*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=Z.x,n.y+=Z.y,n.z+=Z.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=c,n.y*=c,n.z*=c}}S([u()],Ve.prototype,"enabled"),S([u()],Ve.prototype,"space"),S([u(Q)],Ve.prototype,"orbitalX"),S([u(Q)],Ve.prototype,"orbitalY"),S([u(Q)],Ve.prototype,"orbitalZ"),S([u()],Ve.prototype,"orbitalXMultiplier"),S([u()],Ve.prototype,"orbitalYMultiplier"),S([u()],Ve.prototype,"orbitalZMultiplier"),S([u()],Ve.prototype,"orbitalOffsetX"),S([u()],Ve.prototype,"orbitalOffsetY"),S([u()],Ve.prototype,"orbitalOffsetZ"),S([u(Q)],Ve.prototype,"speedModifier"),S([u()],Ve.prototype,"speedModifierMultiplier"),S([u(Q)],Ve.prototype,"x"),S([u()],Ve.prototype,"xMultiplier"),S([u(Q)],Ve.prototype,"y"),S([u()],Ve.prototype,"yMultiplier"),S([u(Q)],Ve.prototype,"z"),S([u()],Ve.prototype,"zMultiplier");class zt{animation;enabled;cycleCount;frameOverTime;frameOverTimeMultiplier;numTilesX;numTilesY;startFrame;startFrameMultiplier;rowMode;rowIndex;spriteCount;timeMode;sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(e){if(!this.sampleOnceAtStart())return this.getIndex(e)}getIndex(e){const t=this.numTilesX*this.numTilesY;e=e*this.cycleCount;let i=this.frameOverTime.evaluate(e%1);return i*=this.frameOverTimeMultiplier,i*=t,i=i%t,i=Math.floor(i),i}}S([u()],zt.prototype,"animation"),S([u()],zt.prototype,"enabled"),S([u()],zt.prototype,"cycleCount"),S([u(Q)],zt.prototype,"frameOverTime"),S([u()],zt.prototype,"frameOverTimeMultiplier"),S([u()],zt.prototype,"numTilesX"),S([u()],zt.prototype,"numTilesY"),S([u(Q)],zt.prototype,"startFrame"),S([u()],zt.prototype,"startFrameMultiplier"),S([u()],zt.prototype,"rowMode"),S([u()],zt.prototype,"rowIndex"),S([u()],zt.prototype,"spriteCount"),S([u()],zt.prototype,"timeMode");class Mn{enabled;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){return this.enabled?this.separateAxes?0:this.z.evaluate(e,t)*-1:0}}S([u()],Mn.prototype,"enabled"),S([u()],Mn.prototype,"separateAxes"),S([u(Q)],Mn.prototype,"x"),S([u()],Mn.prototype,"xMultiplier"),S([u(Q)],Mn.prototype,"y"),S([u()],Mn.prototype,"yMultiplier"),S([u(Q)],Mn.prototype,"z"),S([u()],Mn.prototype,"zMultiplier");class on{enabled;range;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){if(!this.enabled)return 0;if(!this.separateAxes){const i=j.lerp(this.range.x,this.range.y,t);return this.z.evaluate(i)*-1}return 0}}S([u()],on.prototype,"enabled"),S([u()],on.prototype,"range"),S([u()],on.prototype,"separateAxes"),S([u(Q)],on.prototype,"x"),S([u()],on.prototype,"xMultiplier"),S([u(Q)],on.prototype,"y"),S([u()],on.prototype,"yMultiplier"),S([u(Q)],on.prototype,"z"),S([u()],on.prototype,"zMultiplier");class lt{enabled;dampen;drag;dragMultiplier;limit;limitMultiplier;separateAxes;limitX;limitXMultiplier;limitY;limitYMultiplier;limitZ;limitZMultiplier;multiplyDragByParticleSize=!1;multiplyDragByParticleVelocity=!1;space;_temp=new b;_temp2=new b;apply(e,t,i,n,s,r,a){if(this.enabled){const l=this.limit.evaluate(s)*this.limitMultiplier;if(t.length()>l){this._temp.copy(t).normalize().multiplyScalar(l);const c=this.dampen*.5;t.x=j.lerp(t.x,this._temp.x,c),t.y=j.lerp(t.y,this._temp.y,c),t.z=j.lerp(t.z,this._temp.z,c),i.x=j.lerp(i.x,this._temp.x,c),i.y=j.lerp(i.y,this._temp.y,c),i.z=j.lerp(i.z,this._temp.z,c)}}}}S([u()],lt.prototype,"enabled"),S([u()],lt.prototype,"dampen"),S([u(Q)],lt.prototype,"drag"),S([u()],lt.prototype,"dragMultiplier"),S([u(Q)],lt.prototype,"limit"),S([u()],lt.prototype,"limitMultiplier"),S([u()],lt.prototype,"separateAxes"),S([u(Q)],lt.prototype,"limitX"),S([u()],lt.prototype,"limitXMultiplier"),S([u(Q)],lt.prototype,"limitY"),S([u()],lt.prototype,"limitYMultiplier"),S([u(Q)],lt.prototype,"limitZ"),S([u()],lt.prototype,"limitZMultiplier"),S([u()],lt.prototype,"multiplyDragByParticleSize"),S([u()],lt.prototype,"multiplyDragByParticleVelocity"),S([u()],lt.prototype,"space");const dh=class rS{enabled;curve;curveMultiplier;mode;clone(){const e=new rS;return e.enabled=this.enabled,e.curve=this.curve?.clone(),e.curveMultiplier=this.curveMultiplier,e.mode=this.mode,e}system;get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new b),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new b),this.system._iv_velocity}_temp=new b;_firstUpdate=!0;awake(e){this.system=e,this.reset()}reset(){this._firstUpdate=!0}update(e){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(e){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const t=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(t),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}_frames=0;applyCurrent(e,t,i){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(t,i);this._temp.copy(this._velocity).multiplyScalar(n),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}};S([u()],dh.prototype,"enabled"),S([u(Q)],dh.prototype,"curve"),S([u()],dh.prototype,"curveMultiplier"),S([u()],dh.prototype,"mode");let Gy=dh;class pi{enabled;range;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t,i,n){const s=e.length(),r=j.remap(s,this.range.x,this.range.y,0,1),a=this.size.evaluate(r,i);return n.x*=a,n.y*=a,n.z*=a,n}}S([u()],pi.prototype,"enabled"),S([u(J)],pi.prototype,"range"),S([u()],pi.prototype,"separateAxes"),S([u(Q)],pi.prototype,"size"),S([u()],pi.prototype,"sizeMultiplier"),S([u(Q)],pi.prototype,"x"),S([u()],pi.prototype,"xMultiplier"),S([u(Q)],pi.prototype,"y"),S([u()],pi.prototype,"yMultiplier"),S([u(Q)],pi.prototype,"z"),S([u()],pi.prototype,"zMultiplier");class vl{enabled;range;color;evaluate(e,t,i){const n=e.length(),s=j.remap(n,this.range.x,this.range.y,0,1),r=this.color.evaluate(s,t);i.x*=r.r,i.y*=r.g,i.z*=r.b,"alpha"in r&&(i.w*=r.alpha)}}S([u()],vl.prototype,"enabled"),S([u(J)],vl.prototype,"range"),S([u(Qr)],vl.prototype,"color"),new b(1,1,1),new b(0,0,1);class qy{constructor(e,t,i,n){this.system=e,this.particleSystem=t,this.subSystem=i,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const s=1e3;this._circularBuffer=new xi(()=>new Cm,s)}type="NeedleParticleSubEmitter";emitterType;emitterProbability;q_=new U;v_=new b;v2_=new b;_emitterMatrix=new Cm;_circularBuffer;clone(){throw new Error("Method not implemented.")}initialize(e){e.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===Xy.Birth&&this.run(e)}update(e,t){this.run(e)}frameUpdate(e){}toJSON(){}reset(){}run(e){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!e.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const t=this.system.deltaTime;if(this.emitterType===Xy.Death){let n=e.life;if(e[xl]!==void 0&&(n=e[xl]),!(e.age+t*1.2>=n))return;const s=this.subSystem.main.maxParticles-this.subSystem.currentParticles;e.emissionState.waitEmiting=s}const i=new Cm;i.set(1,0,0,e.position.x,0,1,0,e.position.y,0,0,1,e.position.z,0,0,0,1),this.particleSystem.worldSpace||i.multiplyMatrices(this._emitterMatrix,i),this.subParticleSystem.emit(t,e.emissionState,i)}}var JE=Object.defineProperty,ze=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&JE(e,t,n),n};const Vs=x("debugparticles"),eA=x("noprogressive"),tA=x("debugprogressive");var Xy=(o=>(o[o.Birth=0]="Birth",o[o.Collision=1]="Collision",o[o.Death=2]="Death",o[o.Trigger=3]="Trigger",o[o.Manual=4]="Manual",o))(Xy||{});class sn extends R{renderMode;particleMaterial;trailMaterial;particleMesh;maxParticleSize;minParticleSize;velocityScale;cameraVelocityScale;lengthScale;start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&A()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){return this.particleMaterial?.transparent??!1}getMaterial(e=!1){let t=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(t){if(t.type==="MeshStandardMaterial"){Vs&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in t&&t.map&&(t.map.colorSpace=yo,t.map.premultiplyAlpha=!1);const i=new we;i.copy(t),e?this.trailMaterial=i:this.particleMaterial=i}t.map&&(t.map.colorSpace=yo,t.map.premultiplyAlpha=!1),e&&t.side===hs&&(t=t.clone(),t.side=bd,e?this.trailMaterial=t:this.particleMaterial=t)}return t&&!eA&&t._didRequestTextureLOD===void 0&&(t._didRequestTextureLOD=0,tA&&console.log("Load material LOD",t.name),$e.assignTextureLOD(t,0)),t}getMesh(e){let t=null;if(!t&&(this.particleMesh instanceof H&&(t=this.particleMesh.geometry),t===null)){t=new Dn(1,1);const i=t.attributes.uv;for(let n=0;n<i.count;n++)i.setX(n,1-i.getX(n))}return new H(t,this.getMaterial())}}ze([u()],sn.prototype,"renderMode"),ze([u(ve)],sn.prototype,"particleMaterial"),ze([u(ve)],sn.prototype,"trailMaterial"),ze([u()],sn.prototype,"maxParticleSize"),ze([u()],sn.prototype,"minParticleSize"),ze([u()],sn.prototype,"velocityScale"),ze([u()],sn.prototype,"cameraVelocityScale"),ze([u()],sn.prototype,"lengthScale");class yp{_curve;_factor;constructor(e,t=1){this._curve=e,this._factor=t}type="function";startGen(e){}genValue(e,t){return this._curve.evaluate(t,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class Qy{type="value";toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(e){}system;constructor(e){this.system=e}}class iA extends Qy{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class nA extends Qy{_lastPosition=new b;_lastDistance=0;update(){const e=K(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const n=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let s=this._lastDistance/this.system.deltaTime*n;Number.isFinite(s)||(s=0),e+=s}const t=this.system.emission.getBurst();t>0&&(e+=t/this.system.deltaTime);const i=this.system.maxParticles-this.system.currentParticles;return j.clamp(e,0,i/this.system.deltaTime)}}class oA extends Qy{genValue(){return this.system.isPlaying,0}}class Ws{system;get context(){return this.system.context}constructor(e){this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",e&&(this.system=e)}type;initialize(e){}update(e,t){}frameUpdate(e){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class sA extends Ws{type="NeedleTextureSheet";update(e,t){const i=this.system.textureSheetAnimation;if(i.enabled){const n=e.age/e.life,s=i.evaluate(n);s!==void 0&&(e.uvTile=s)}}}const Qw=Symbol("particleRotation");class rA extends Ws{type="NeedleRotation";initialize(e){e[Qw]=Math.random()}update(e,t){if(e.rotation===void 0)return;const i=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(i,e[Qw])*t:this.system.renderer.renderMode===No.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const n=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(i,n)*t}}}const Yw=Symbol("sizeLerpFactor"),aA=new b;class lA extends Ws{type="NeedleSize";_minSize=0;_maxSize=1;initialize(e){e[Yw]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,t){const i=e.age/e.life;let n=1;this.system.sizeOverLifetime.enabled&&(n*=this.system.sizeOverLifetime.evaluate(i,void 0,e[Yw]).x);let s=1;this.system.renderer.renderMode!==No.Mesh&&(s=this.system.worldScale.x/this.system.cameraScale);const r=z(e.startSize).multiplyScalar(n*s);if(e.size.set(r.x,r.y,r.z),this.system.localspace){const a=t1(this.system,aA);e.size.x*=a.x,e.size.y*=a.y,e.size.z*=a.z}}}const xl=Symbol("particleLife"),Yy=Symbol("trailLifetime"),Zw=Symbol("trailStartLength"),Zy=Symbol("trailWidthRandom");class cA extends Ws{type="NeedleTrail";initialize(e){e instanceof gb&&(e[xl]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[Yy]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[Yy]),e[Zw]=e.length,e[Zy]=Math.random())}update(e){if(this.system.trails?.enabled&&e instanceof gb){const t=e,i=e.age/e[xl],n=e.previous.values(),s=e.previous.length;for(let r=0;r<s;r++){const a=n.next().value,l=1-r/(s-1),c=e.size;if(c.x<=0&&!this.system.trails.sizeAffectsWidth){const h=20*this.system.trails.widthOverTrail.evaluate(.5,t[Zy]);c.x=h,c.y=h,c.z=h}a.size=this.system.trails.getWidth(c.x,i,l,t[Zy]),a.color.copy(e.color),this.system.trails.getColor(a.color,i,l)}if(e.age>e[xl]){e.velocity.set(0,0,0);const r=(e.age-e[xl])/e[Yy];t.length=j.lerp(e[Zw],0,r)}}}}const bp=Symbol("startVelocity"),Kw=Symbol("gravityModifier"),Ky=Symbol("gravitySpeed"),_p=Symbol("velocity lerp factor"),Jy=new b;class hA extends Ws{type="NeedleVelocity";_gravityDirection=new b;initialize(e){const t=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const i=this.system.shape.getDirection(e,e.position);e.velocity.x=i.x*e.startSpeed,e.velocity.y=i.y*e.startSpeed,e.velocity.z=i.z*e.startSpeed,this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[bp]?e[bp].copy(e.velocity):e[bp]=e.velocity.clone();const n=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[Kw]=n*t,e[Ky]=n*t*.5,e[_p]=Math.random(),this.system.velocityOverLifetime?.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===hh.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,t){const i=e[bp],n=e[Kw];if(n!==0){const d=n*e[Ky];Jy.copy(this._gravityDirection).multiplyScalar(d),e[Ky]+=t*.05,i.add(Jy)}e.velocity.copy(i);const s=e.age/e.life;this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,s,e[_p]);const r=this.system.noise;r.enabled&&r.apply(0,e.position,e.velocity,t,e.age,e.life);const a=this.system.sizeBySpeed;a?.enabled&&(e.size=a.evaluate(e.velocity,s,e[_p],e.size));const l=this.system.colorBySpeed;l?.enabled&&l.evaluate(e.velocity,e[_p],e.color);const c=this.system.velocityOverLifetime;c.enabled&&c.apply(e,0,e.position,e.velocity,t,e.age,e.life);const h=this.system.limitVelocityOverLifetime;if(h.enabled&&h.apply(e.position,i,e.velocity,e.size,s,t,1),this.system.worldspace){const d=this.system.worldScale;e.velocity.x*=d.x,e.velocity.y*=d.y,e.velocity.z*=d.z}}}const Jw=Symbol("colorLerpFactor"),e1=new se(1,1,1,1),Zr=new se(1,1,1,1);class dA extends Ws{type="NeedleColor";initialize(e){}_init(e){const t=this.system.renderer.particleMaterial;Zr.copy(this.system.main.startColor.evaluate(Math.random())),t?.color&&(e1.copy(t.color),Zr.multiply(e1)),Zr.convertLinearToSRGB(),e.startColor.set(Zr.r,Zr.g,Zr.b,Zr.alpha),e.color.copy(e.startColor),e[Jw]=Math.random()}update(e,t){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const i=e.age/e.life,n=this.system.colorOverLifetime.color.evaluate(i,e[Jw]);e.color.set(n.r,n.g,n.b,"alpha"in n?n.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class uA{system;emission;get anim(){return this.system.textureSheetAnimation}constructor(e){this.system=e,this.emission=new nA(this.system)}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}autoDestroy;get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new yp(this.system.main.startLifetime)}get startSpeed(){return new yp(this.system.main.startSpeed)}get startRotation(){return new yp(this.system.main.startRotation)}get startSize(){return new yp(this.system.main.startSize)}startLength;get startColor(){return new tP(new iP(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new oA(this.system)}emissionBursts;onlyUsedByOther;behaviors=[];get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return xo.Trail;switch(this.system.renderer.renderMode){case No.Billboard:return xo.BillBoard;case No.Stretch:return xo.StretchedBillBoard;case No.HorizontalBillboard:return xo.HorizontalBillBoard;case No.VerticalBillboard:return xo.VerticalBillBoard;case No.Mesh:return xo.Mesh}return xo.BillBoard}rendererEmitterSettings={startLength:new nP(220),followLocalOrigin:!1};get speedFactor(){let e=this.system.main.simulationSpeed;return this.system.renderer?.renderMode===No.Stretch&&(e*=this.system.renderer.velocityScale??1),e}flatWhiteTexture;clonedTexture={original:void 0,clone:void 0};get texture(){const e=this.material;if(e&&e.map){const t=e.map;if(this.clonedTexture.original!==t||!this.clonedTexture.clone){const i=t.clone();i.premultiplyAlpha=!1,i.colorSpace=yo,this.clonedTexture.original=t,this.clonedTexture.clone=i}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=Qg(new se(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new iA(this.system)}get uTileCount(){return this.anim.enabled?this.anim?.numTilesX:void 0}get vTileCount(){return this.anim.enabled?this.anim?.numTilesY:void 0}get renderOrder(){return 1}get blending(){return this.system.renderer.particleMaterial?.blending??mC}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===hh.World}}class pA{burstParticleIndex=0;burstParticleCount=0;isBursting=!1;travelDistance=0;previousWorldPos;burstIndex=0;burstWaveIndex=0;time=0;waitEmiting=0}const Ut=class em extends R{play(e=!1){e&&w.foreachComponent(this.gameObject,t=>{t instanceof em&&t!==this&&t.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),this.emission?.reset()}pause(e=!0){e&&w.foreachComponent(this.gameObject,t=>{t instanceof em&&t!==this&&t.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,t=!1){e&&w.foreachComponent(this.gameObject,i=>{i instanceof em&&i!==this&&i.stop(!1,t)},!0),this._isPlaying=!1,this._time=0,t&&this.reset()}reset(){this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,this.emission?.reset())}_state;emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new pA),this._state.waitEmiting=e,this._state.time=0;const t=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=t}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}colorOverLifetime;main;emission;sizeOverLifetime;shape;noise;trails;velocityOverLifetime;limitVelocityOverLifetime;inheritVelocity;colorBySpeed;textureSheetAnimation;rotationOverLifetime;rotationBySpeed;sizeBySpeed;get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){return this._particleSystem?.particleNum??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}_cameraScale=1;get container(){return this._container}get worldspace(){return this.main.simulationSpace===hh.World}get localspace(){return this.main.simulationSpace===hh.Local}__worldQuaternion=new U;get worldQuaternion(){return this.__worldQuaternion}_worldQuaternionInverted=new U;get worldQuaternionInverted(){return this._worldQuaternionInverted}_worldScale=new b;get worldScale(){return this._worldScale}_worldPositionFrame=-1;_worldPos=new b;get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,K(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof Ws&&(e.system=this),Vs&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const t=this._particleSystem.behaviors,i=t.indexOf(e);return i!==-1&&((A()||Vs)&&console.debug("Remove custom ParticleSystem Behaviour",i,e),t.splice(i,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}_renderer;_batchSystem;_particleSystem;_interface;_container;_time=0;_isPlaying=!0;_isUsedAsSubsystem=!1;_didPreWarm=!1;set bursts(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof gp)){const n=new gp;Ba(n,i),e[t]=n}}this._bursts=e}_bursts;set subEmitterSystems(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof vp)){const n=new vp;Ba(n,i),e[t]=n}}Vs&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}_subEmitterSystems;onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const t of this._subEmitterSystems)t._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent(sn),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new k,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new JC,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new uA(this),this._particleSystem=new eP(this._interface),this._particleSystem.addBehavior(new lA(this)),this._particleSystem.addBehavior(new dA(this)),this._particleSystem.addBehavior(new sA(this)),this._particleSystem.addBehavior(new rA(this)),this._particleSystem.addBehavior(new hA(this)),this._particleSystem.addBehavior(new cA(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),Vs&&(console.log(this),this.gameObject.add(new _i(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof H&&this._interface.renderMode==xo.Mesh&&$e.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==xo.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){this._container?.removeFromParent(),this._batchSystem?.removeFromParent(),this._particleSystem?.emitter.removeFromParent(),this._particleSystem?.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){this.main&&(this._didPreWarm===!1&&this.main?.prewarm===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){if(!this.emission?.enabled||this.emission.rateOverTime.getMax()<=0)return;const e=1/60,t=this.main.duration,i=this.main.startLifetime.getMax(),n=Math.min(Math.max(t,i)/Math.max(.01,this.main.simulationSpeed),1e3),s=Math.ceil(n/e),r=Date.now();Vs&&console.log(`Particles ${this.name} - Prewarm for ${s} frames (${n} sec). Duration: ${t}, Lifetime: ${i}`);for(let a=0;a<s&&!(this.currentParticles>=this.maxParticles);a++){const l=Date.now()-r;if(l>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${l}`);break}this.onUpdate(),this.onSimulate(e)}}_lastBatchesCount=-1;onSimulate(e){if(this._batchSystem){let t=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,t=!0),t&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const t=this._batchSystem.batches[e];t.layers.disableAll();const i=this.layer;t.layers.mask=1<<i}}onUpdate(){if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const e=this.context.mainCamera;if(e){const n=He(e);this._cameraScale=n.x}const t=!this.worldspace,i=this.gameObject;if(be(i,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),He(this.gameObject,this._worldScale),t&&this._container&&this.gameObject?.parent){const n=t1(this,Jy);this._container.matrix.makeScale(n.x,n.y,n.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),this.inheritVelocity?.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){if(this._subEmitterSystems&&this._particleSystem)for(const e of this._subEmitterSystems){e.particleSystem&&(e.particleSystem.__internalAwake?e.particleSystem.__internalAwake():A()&&console.warn("SubParticleSystem serialization issue(?)",e.particleSystem,e));const t=e.particleSystem?._particleSystem;if(t){e.particleSystem._isUsedAsSubsystem=!0;const i=new qy(this,this._particleSystem,e.particleSystem,t);i.emitterType=e.type,i.emitterProbability=e.emitProbability,this._particleSystem.addBehavior(i)}else Vs&&console.warn("Could not add SubParticleSystem",e,this)}}};ze([u(fp)],Ut.prototype,"colorOverLifetime"),ze([u(Ft)],Ut.prototype,"main"),ze([u(Wo)],Ut.prototype,"emission"),ze([u(Yr)],Ut.prototype,"sizeOverLifetime"),ze([u(Hy)],Ut.prototype,"shape"),ze([u(_e)],Ut.prototype,"noise"),ze([u(Fe)],Ut.prototype,"trails"),ze([u(Ve)],Ut.prototype,"velocityOverLifetime"),ze([u(lt)],Ut.prototype,"limitVelocityOverLifetime"),ze([u(Gy)],Ut.prototype,"inheritVelocity"),ze([u(vl)],Ut.prototype,"colorBySpeed"),ze([u(zt)],Ut.prototype,"textureSheetAnimation"),ze([u(Mn)],Ut.prototype,"rotationOverLifetime"),ze([u(on)],Ut.prototype,"rotationBySpeed"),ze([u(pi)],Ut.prototype,"sizeBySpeed");let uh=Ut;class vp{particleSystem;emitProbability=1;properties;type;_deserialize(e,t){const i=this.particleSystem;if(i instanceof uh)return;let n="";i&&typeof i.guid=="string"&&(n=i.guid,this.particleSystem=w.findByGuid(n,t)),Vs&&!(this.particleSystem instanceof uh)&&console.warn("Could not find particle system for sub emitter",n,t,this)}}function t1(o,e){if(e.set(1,1,1),o.gameObject.parent&&o.localspace)switch(o.main.scalingMode){case $y.Local:e=He(o.gameObject.parent,e),e.x=1/e.x,e.y=1/e.y,e.z=1/e.z;break;default:if(!o.unsupported_scaling_mode){o.unsupported_scaling_mode=!0;const t="ParticleSystem scale mode "+$y[o.main.scalingMode]+" is not supported";A()&&ge(t),console.warn(t,o.name,o)}e=He(o.gameObject,e);break}return e}var mA=Object.defineProperty,e0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&mA(e,t,n),n};class wl extends R{strength=1;radius=2;targets=[];update(){const e=this.gameObject.worldPosition,t=-this.strength*this.context.time.deltaTime;this.targets?.forEach(i=>{if(!i)return;const n=i.gameObject.worldPosition.sub(e),s=n.length();if(s>this.radius)return;let r=t;s>1?r/=s*s:r/=Math.max(.05,s),i.applyImpulse(n.multiplyScalar(r))})}}e0([u()],wl.prototype,"strength"),e0([u()],wl.prototype,"radius"),e0([u(Ze)],wl.prototype,"targets");class Ul extends R{_didAssignPlayerColor=!1;onEnable(){this.context.connection.beginListen(te.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(te.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield qg(.2),!this.tryAssignColor()););}tryAssignColor=()=>{const e=w.getComponentInParent(this.gameObject,Pn);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const t=w.getComponentInParent(this.gameObject,Le);return t?.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(t.connectionId),!0):!1};assignUserColor(e){const t=Ul.hashCode(e),i=Ul.colorFromHashCode(t);if(this.gameObject.type==="Mesh"){const n=this.gameObject;this.assignColor(i,e,n)}else if(this.gameObject.children)for(const n of this.gameObject.children){const s=n;s.material&&s.material.color&&this.assignColor(i,e,s)}}assignColor(e,t,i){let n=i.material;n&&(n._playerMaterial!==t&&(n=n.clone(),n._playerMaterial=t,i.material=n),n.color=e)}static hashCode(e){var t=0,i,n;if(e.length===0)return t;for(i=0;i<e.length;i++)n=e.charCodeAt(i),t=(t<<5)-t+n,t|=0;return t}static colorFromHashCode(e){const t=(e&16711680)>>16,i=(e&65280)>>8,n=e&255;return new ne(t/255,i/255,n/255)}}const ph=x("debugpost");let t0=null;function gA(o){t0=o}function i1(o){let e=o.gameObject;for(;e;){for(const t of ru(e))if(t.isPostProcessingManager===!0)return t;e=e.parent}return null}function fA(o){let e=i1(o);if(!e)if(t0){ph&&console.warn("Adding postprocessing manager to the scene.");const t=o.scene;e=xn(t,t0)}else A()&&console.warn("No post processing manager found");return e}const ct={AT_START:-1e4,NormalPass:0,DepthDownsamplingPass:10,SSAO:20,SMAA:30,TiltShift:40,DepthOfField:50,ChromaticAberration:60,Bloom:70,Vignette:80,Pixelation:90,ToneMapping:100,HueSaturation:110,BrightnessContrast:120,Sharpening:130,AT_END:1e4};let et=null;function yA(o){ph==="verbose"&&console.debug("Before ordering effects",[...o]),et||(et=new Map,et.set(T.POSTPROCESSING.MODULE.NormalPass,ct.NormalPass),et.set(T.POSTPROCESSING.MODULE.DepthDownsamplingPass,ct.DepthDownsamplingPass),et.set(T.POSTPROCESSING.MODULE.SMAAEffect,ct.SMAA),et.set(T.POSTPROCESSING.MODULE.SSAOEffect,ct.SSAO),et.set(T.POSTPROCESSING_AO.MODULE.N8AOPostPass,ct.SSAO),et.set(T.POSTPROCESSING_AO.MODULE.N8AOPass,ct.SSAO),et.set(T.POSTPROCESSING.MODULE.TiltShiftEffect,ct.TiltShift),et.set(T.POSTPROCESSING.MODULE.DepthOfFieldEffect,ct.DepthOfField),et.set(T.POSTPROCESSING.MODULE.ChromaticAberrationEffect,ct.ChromaticAberration),et.set(T.POSTPROCESSING.MODULE.BloomEffect,ct.Bloom),et.set(T.POSTPROCESSING.MODULE.SelectiveBloomEffect,ct.Bloom),et.set(T.POSTPROCESSING.MODULE.VignetteEffect,ct.Vignette),et.set(T.POSTPROCESSING.MODULE.PixelationEffect,ct.Pixelation),et.set(T.POSTPROCESSING.MODULE.ToneMappingEffect,ct.ToneMapping),et.set(T.POSTPROCESSING.MODULE.HueSaturationEffect,ct.HueSaturation),et.set(T.POSTPROCESSING.MODULE.BrightnessContrastEffect,ct.BrightnessContrast)),o.sort((e,t)=>{const i=typeof e.priority=="number"?e.priority:et.get(e.effect.constructor)??Number.NEGATIVE_INFINITY,n=typeof t.priority=="number"?t.priority:et.get(t.effect.constructor)??Number.NEGATIVE_INFINITY;return i===Number.NEGATIVE_INFINITY?(ph&&console.warn("Unknown effect found: ",e.constructor.name,e),1):n===Number.NEGATIVE_INFINITY?(ph&&console.warn("Unknown effect found: ",t.constructor.name,t),-1):i-n}),ph==="verbose"&&console.debug("After ordering effects",[...o])}var bA=Object.defineProperty,_A=Object.getOwnPropertyDescriptor,n1=(o,e,t,i)=>{for(var n=_A(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&bA(e,t,n),n};const vA=x("debugpost");class B{isVolumeParameter=!0;constructor(e){e!==void 0&&this.initialize(e)}_isInitialized=!1;get isInitialized(){return this._isInitialized}initialize(e){e!==void 0&&(this._value=e,this._defaultValue=e,this._valueRaw=e,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(e){if(this._active===e)return;this._active=e;const t=e?this._valueRaw:this._defaultValue;this.processValue(t,!0)}_active=!0;get value(){return this._valueRaw}set value(e){this.isInitialized||this.initialize(e),this.processValue(e,!1)}_value;_valueRaw;set defaultValue(e){this._defaultValue=e}_defaultValue=void 0;__init(){this.processValue(this._valueRaw,!0)}valueProcessor;onValueChanged;processValue(e,t){if(e==null||!t&&this.testIfValueChanged(e)===!1)return;const i=this._value;vA&&typeof i=="number"&&typeof e=="number"&&(i?.toFixed(4),e?.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,e=this._defaultValue,this._valueRaw=e):(this._valueRaw=e,this._active&&this.valueProcessor&&(e=this.valueProcessor(e)),this._value=e),this.onValueChanged&&this.onValueChanged(e,i,this)}testIfValueChanged(e){return this._valueRaw!==e}}n1([u()],B.prototype,"overrideState"),n1([u()],B.prototype,"value");class xA extends Yi{constructor(){super([B])}onSerialize(e,t){}onDeserialize(e,t){const i=t.target,n=t.path;let s;if(i&&n&&(s=i[n]),(typeof s!="object"||typeof s=="object"&&s.isVolumeParameter!==!0)&&(s=new B),typeof e=="object"&&"value"in e){const r=e.value;s.initialize(r),s.overrideState=e.overrideState}else s.value=e;return s}}new xA;var wA=Object.defineProperty,SA=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&wA(e,t,n),n};const i0=x("debugpost");class tt extends R{get isPostProcessingEffect(){return!0}order=void 0;constructor(e=void 0){if(super(),e)for(const t of Object.keys(e)){const i=e[t],n=this[t];n instanceof B?n.initialize(i):n!==void 0&&(this[t]=i)}}active=!0;_manager=null;onEnable(){super.onEnable(),i0&&console.warn("Enable",this.constructor.name+(this.__internalDidAwakeAndStart?"":" (awake)")),this.__internalDidAwakeAndStart&&(this.active=!0),this.onEffectEnabled()}onDisable(){super.onDisable(),i0&&console.warn("Disable",this.constructor.name),this._manager?.removeEffect(this),this.active=!1}onEffectEnabled(e){e&&e.isPostProcessingManager===!0?this._manager=e:this._manager||(this._manager=fA(this)),this._manager.addEffect(this),this._manager.dirty=!0}init(){}_result;_postprocessingContext=null;get postprocessingContext(){return this._postprocessingContext}apply(e){return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=this.onCreateEffect?.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){i0&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const t of e){const i=this[t];i instanceof B&&i.__init()}}onEditorModification(e){const t=e.propertyName;if(this[t]instanceof B){const i=e.value;return this[t].value=i,!0}}}SA([u()],tt.prototype,"active");var CA=Object.defineProperty,PA=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&CA(e,t,n),n};const OA=x("debugpost"),n0={};function rn(o,e){n0[o]=e}function kA(o){return o.__type in n0?n0[o.__type]:(OA&&o.__type&&console.warn("Unknown postprocessing type",o.__type,o),tt)}class xp{components=[];__init(e){this.components?.forEach(t=>{t.gameObject===void 0&&e.gameObject.addComponent(t),t.init()})}addEffect(e){this.components.push(e)}removeEffect(e){const t=this.components.indexOf(e);t>=0&&this.components.splice(t,1)}}PA([Ye([o=>kA(o),tt])],xp.prototype,"components");var MA=Object.defineProperty,RA=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&MA(e,t,n),n};const TA=x("debugpost");class mh extends tt{get typeName(){return"Antialiasing"}preset=new B(2);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.SMAAEffect({preset:this.preset?.value??T.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:T.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA});return this.preset.onValueChanged=t=>{TA&&console.log("Antialiasing preset changed to",t),e.applyPreset(t)},e}}RA([u(B)],mh.prototype,"preset"),rn("Antialiasing",mh);var EA=Object.defineProperty,o0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&EA(e,t,n),n};const wp=class aS extends tt{static useSelectiveBloom=!1;get typeName(){return"Bloom"}threshold=new B(.9);intensity=new B(1);scatter=new B(.7);selectiveBloom;init(){this.threshold.valueProcessor=e=>e,this.intensity.valueProcessor=e=>e,this.scatter.valueProcessor=e=>e}onCreateEffect(){let e;if(this.selectiveBloom==null&&(this.selectiveBloom=aS.useSelectiveBloom),this.selectiveBloom){const t=e=new T.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});t.inverted=!0}else e=new T.POSTPROCESSING.MODULE.BloomEffect({blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});return this.intensity.onValueChanged=t=>{e.intensity=t},this.threshold.onValueChanged=t=>{e.luminanceMaterial.threshold=Math.pow(t,2.2)},this.scatter.onValueChanged=t=>{e.luminancePass.enabled=!0,e.luminanceMaterial.smoothing=t,e.mipmapBlurPass&&(e.mipmapBlurPass.radius=fo.lerp(.1,.9,t))},e}};o0([u(B)],wp.prototype,"threshold"),o0([u(B)],wp.prototype,"intensity"),o0([u(B)],wp.prototype,"scatter");let Sp=wp;rn("Bloom",Sp);var AA=Object.defineProperty,IA=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&AA(e,t,n),n};class gh extends tt{get typeName(){return"ChromaticAberration"}intensity=new B(0);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new J(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=t=>t*.02,this.intensity.onValueChanged=t=>{e.offset.x=-t,e.offset.y=t},e}}IA([u(B)],gh.prototype,"intensity"),rn("ChromaticAberration",gh);var fh=(o=>(o[o.None=0]="None",o[o.Neutral=1]="Neutral",o[o.ACES=2]="ACES",o[o.AgX=3]="AgX",o[o.KhronosNeutral=4]="KhronosNeutral",o))(fh||{});const o1=new Map;function s0(o){switch(o){case 0:return bm;case 1:return ym;case 2:return gd;case 3:return md;case 4:return wa;default:return o1.has(o)||(o1.set(o,!0),console.warn("[Postprocessing] Unknown tone mapping mode",o)),wa}}function LA(o){switch(o){case bm:return 0;case gd:return 2;case md:return 3;case wa:return 1;case ym:return 1;default:return 0}}function Cp(o){switch(o){case bm:return T.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case gd:return T.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case md:return T.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case wa:return T.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case ym:return T.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return T.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}var jA=Object.defineProperty,s1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&jA(e,t,n),n};const r0=x("debugpost");class $s extends tt{get typeName(){return"ToneMapping"}mode=new B(void 0);exposure=new B(1);setMode(e){const t=fh[e];return t===void 0?(console.error("[PostProcessing] Invalid ToneMapping mode",e),this):(this.mode.value=t,this)}get isToneMapping(){return!0}onEffectEnabled(){const e=i1(this);e&&super.onEffectEnabled(e)}_tonemappingEffect=null;onCreateEffect(){if(this.mode.isInitialized==!1){const i=LA(this.context.renderer.toneMapping);r0&&console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping",this.context.renderer.toneMapping+" \u2192 "+i),this.mode.initialize(i)}this._tonemappingEffect?.dispose();const e=s0(this.mode.value),t=this._tonemappingEffect=new T.POSTPROCESSING.MODULE.ToneMappingEffect({mode:Cp(e)});return this.mode.onValueChanged=i=>{if(typeof i=="string")i=Kv(i),t.mode=Cp(i);else{const n=s0(i);t.mode=Cp(n)}t.name="ToneMapping ("+fh[i]+")",r0&&console.log("[PostProcessing] ToneMapping mode changed to",fh[i],e,t.mode)},r0&&console.log("[PostProcessing] Use ToneMapping",fh[this.mode.value],e,t.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),t}onBeforeRender(){if(this._tonemappingEffect&&this.postprocessingContext?.handler.getEffectIsActive(this._tonemappingEffect)&&(this.mode.overrideState&&(this.context.renderer.toneMapping=s0(this.mode.value)),this.exposure.overrideState&&this.exposure.value!==void 0)){const e=Math.max(0,this.exposure.value);this.context.renderer.toneMappingExposure=e}}}s1([u(B)],$s.prototype,"mode"),s1([u(B)],$s.prototype,"exposure"),rn("Tonemapping",$s);var DA=Object.defineProperty,Pp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&DA(e,t,n),n};class Hs extends tt{get typeName(){return"ColorAdjustments"}remap=!0;postExposure=new B(1);contrast=new B(0);hueShift=new B(0);saturation=new B(0);init(){this.postExposure.valueProcessor=e=>(this.remap&&(e=Math.pow(2,e)),e),this.contrast.valueProcessor=e=>{if(!this.remap)return e;let t=1;return e>0?t=200:e<0&&(t=100),e/t},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>this.remap?Math.PI*e/180:e,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>this.remap?e<0?e/100:e/(100*Math.PI):e,this.saturation.defaultValue=0}onCreateEffect(){const e=[];let t=this.postprocessingContext?.components.find(s=>s instanceof $s);t||(t=new $s,this.postprocessingContext?.components.push(t)),this.postExposure.onValueChanged=s=>{this.postExposure.overrideState&&t?t.exposure.value=s:console.warn("[PostProcessing] PostExposure is set to override but no ToneMappingEffect found in the postprocessing stack. Please add a ToneMappingEffect to your postprocessing stack to use PostExposure.")};const i=new T.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=s=>i.contrast=s;const n=new T.POSTPROCESSING.MODULE.HueSaturationEffect;return this.hueShift.onValueChanged=s=>n.hue=s,this.saturation.onValueChanged=s=>n.saturation=s,e.push(i),e.push(n),e}}Pp([u(B)],Hs.prototype,"postExposure"),Pp([u(B)],Hs.prototype,"contrast"),Pp([u(B)],Hs.prototype,"hueShift"),Pp([u(B)],Hs.prototype,"saturation"),rn("ColorAdjustments",Hs);var BA=Object.defineProperty,Kr=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&BA(e,t,n),n};const FA=x("debugpost");class Rn extends tt{get typeName(){return"DepthOfField"}mode;focusDistance=new B(1);focalLength=new B(.2);aperture=new B(20);gaussianMaxRadius=new B;resolutionScale=new B(1/window.devicePixelRatio);bokehScale=new B;init(){this.focalLength.valueProcessor=t=>{const i=t/300;return j.lerp(2,.01,i)};const e=20;this.aperture.valueProcessor=t=>{const i=1-t/32;return j.lerp(1,e,i)}}onCreateEffect(){if(this.mode===0){FA&&console.warn("DepthOfField: Mode is set to Off");return}const e=new T.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=t=>{e.cocMaterial.worldFocusDistance=t},this.focalLength.onValueChanged=t=>e.cocMaterial.worldFocusRange=t,this.aperture.onValueChanged=t=>e.bokehScale=t,this.resolutionScale&&(this.resolutionScale.onValueChanged=t=>e.resolution.scale=t),[e]}unapply(){}}Kr([u()],Rn.prototype,"mode"),Kr([u(B)],Rn.prototype,"focusDistance"),Kr([u(B)],Rn.prototype,"focalLength"),Kr([u(B)],Rn.prototype,"aperture"),Kr([u(B)],Rn.prototype,"gaussianMaxRadius"),Kr([u(B)],Rn.prototype,"resolutionScale"),Kr([u(B)],Rn.prototype,"bokehScale"),rn("DepthOfField",Rn);class yh extends tt{effect;constructor(e){super(),this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var zA=Object.defineProperty,UA=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&zA(e,t,n),n};class bh extends tt{get typeName(){return"PixelationEffect"}granularity=new B(10);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=t=>{e.granularity=t},e}}UA([u(B)],bh.prototype,"granularity"),rn("PixelationEffect",bh);var NA=Object.defineProperty,_h=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&NA(e,t,n),n};class $o extends tt{get typeName(){return"ScreenSpaceAmbientOcclusion"}intensity=new B(2);falloff=new B(1);samples=new B(9);color=new B(new ne(0,0,0));luminanceInfluence=new B(.7);onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof re){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}_ssao;onCreateEffect(){const e=this.context.mainCamera,t=new T.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),i=new T.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:t.texture,resolutionScale:.5}),n=this._ssao=new T.POSTPROCESSING.MODULE.SSAOEffect(e,t.texture,{normalDepthBuffer:i.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=r=>{n.intensity=r},this.falloff.onValueChanged=r=>{n.ssaoMaterial.radius=r*.1},this.samples.onValueChanged=r=>{n.ssaoMaterial.samples=r},this.color.onValueChanged=r=>{n.color||(n.color=new ne),n.color.copy(r)},this.luminanceInfluence.onValueChanged=r=>{n.luminanceInfluence=r};const s=new Array;return s.push(t),s.push(i),s.push(n),s}}_h([u(B)],$o.prototype,"intensity"),_h([u(B)],$o.prototype,"falloff"),_h([u(B)],$o.prototype,"samples"),_h([u(B)],$o.prototype,"color"),_h([u(B)],$o.prototype,"luminanceInfluence"),rn("ScreenSpaceAmbientOcclusion",$o);var VA=Object.defineProperty,Jr=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&VA(e,t,n),n};const WA=x("debugN8AO");var a0=(o=>(o[o.Performance=0]="Performance",o[o.Low=1]="Low",o[o.Medium=2]="Medium",o[o.High=3]="High",o[o.Ultra=4]="Ultra",o))(a0||{});class Tn extends tt{get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}gammaCorrection=!0;aoRadius=new B(1);falloff=new B(1);intensity=new B(1);color=new B(new ne(0,0,0));screenspaceRadius=!1;quality=2;_ssao;onValidate(){this._ssao&&(this._ssao.setQualityMode(a0[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,t=this.context.domWidth,i=this.context.domHeight,n=this._ssao=new T.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,t,i);n.name="SSAO_N8";const s=a0[this.quality];n.setQualityMode(s),n.configuration.transparencyAware=!1;const r=new Fn(t,i);return n.configuration.beautyRenderTarget=r,n.configuration.autoRenderBeauty=!1,n.configuration.gammaCorrection=this.gammaCorrection,n.configuration.screenSpaceRadius=this.screenspaceRadius,WA&&(n.enableDebugMode(),console.log(n),setInterval(()=>{console.log("SSAO",n.lastTime)},1e3),setInterval(()=>{console.log("SSAO",n.enabled,{ssao:n,autoRenderBeauty:n.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=a=>{n.configuration.intensity=a},this.falloff.onValueChanged=a=>{n.configuration.distanceFalloff=a},this.aoRadius.onValueChanged=a=>{n.configuration.aoRadius=a},this.color.onValueChanged=a=>{n.color||(n.color=new ne),n.configuration.color.copy(a)},n}}Jr([Pt(),u()],Tn.prototype,"gammaCorrection"),Jr([u(B)],Tn.prototype,"aoRadius"),Jr([u(B)],Tn.prototype,"falloff"),Jr([u(B)],Tn.prototype,"intensity"),Jr([u(B)],Tn.prototype,"color"),Jr([Pt(),u()],Tn.prototype,"screenspaceRadius"),Jr([Pt(),u()],Tn.prototype,"quality"),rn("ScreenSpaceAmbientOcclusionN8",Tn);var $A=Object.defineProperty,HA=Object.getOwnPropertyDescriptor,r1=(o,e,t,i)=>{for(var n=HA(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&$A(e,t,n),n};class vh extends tt{get typeName(){return"Sharpening"}order=ct.Sharpening;_effect;onCreateEffect(){return this._effect??=new(GA()),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}_amount=1;set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}_radius=1}r1([u()],vh.prototype,"amount"),r1([u()],vh.prototype,"radius");function GA(){const o=`
|
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1296
|
+
void mainSupport() {
|
|
1297
|
+
vUv = uv;
|
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1298
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
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1299
|
+
}
|
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1300
|
+
`,e=`
|
|
1301
|
+
uniform sampler2D tDiffuse;
|
|
1302
|
+
uniform float amount;
|
|
1303
|
+
uniform float radius;
|
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1304
|
+
|
|
1305
|
+
void mainImage(const in vec4 inputColor, const in vec2 uv, out vec4 outputColor) {
|
|
1306
|
+
float tx = 1.0 / resolution.x;
|
|
1307
|
+
float ty = 1.0 / resolution.y;
|
|
1308
|
+
vec2 texelSize = vec2(tx, ty);
|
|
1309
|
+
|
|
1310
|
+
vec4 blurred = vec4(0.0);
|
|
1311
|
+
float total = 0.0;
|
|
1312
|
+
|
|
1313
|
+
for (float x = -radius; x <= radius; x++) {
|
|
1314
|
+
for (float y = -radius; y <= radius; y++) {
|
|
1315
|
+
vec2 offset = vec2(x, y) * texelSize;
|
|
1316
|
+
vec4 diffuse = texture2D(tDiffuse, uv + offset);
|
|
1317
|
+
float weight = exp(-length(offset) * amount);
|
|
1318
|
+
blurred += diffuse * weight;
|
|
1319
|
+
total += weight;
|
|
1320
|
+
}
|
|
1321
|
+
}
|
|
1322
|
+
|
|
1323
|
+
if (total > 0.0) {
|
|
1324
|
+
blurred /= total;
|
|
1325
|
+
}
|
|
1326
|
+
|
|
1327
|
+
// Calculate the sharpened color using inputColor
|
|
1328
|
+
vec4 sharp = inputColor + clamp(inputColor - blurred, 0.0, 1.0) * amount;
|
|
1329
|
+
// Keep original alpha
|
|
1330
|
+
sharp.a = inputColor.a;
|
|
1331
|
+
|
|
1332
|
+
// Ensure the sharp color does not go below 0 or above 1
|
|
1333
|
+
// This means: sharpening must happen AFTER tonemapping.
|
|
1334
|
+
sharp = clamp(sharp, 0.0, 1.0);
|
|
1335
|
+
|
|
1336
|
+
outputColor = sharp;
|
|
1337
|
+
}
|
|
1338
|
+
|
|
1339
|
+
`;class t extends T.POSTPROCESSING.MODULE.Effect{constructor(){super("Sharpening",e,{vertexShader:o,blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.NORMAL,uniforms:new Map([["amount",new Vi(1)],["radius",new Vi(1)]]),attributes:lP.CONVOLUTION})}}return t}var qA=Object.defineProperty,Sl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&qA(e,t,n),n};class so extends tt{get typeName(){return"TiltShiftEffect"}offset=new B(0);rotation=new B(0);focusArea=new B(.4);feather=new B(.3);kernelSize=new B(2);resolutionScale=new B(1/window.devicePixelRatio);init(){this.offset.defaultValue=0,this.rotation.defaultValue=0,this.focusArea.defaultValue=.4,this.feather.defaultValue=.3,this.kernelSize.defaultValue=T.POSTPROCESSING.MODULE.KernelSize.MEDIUM,this.resolutionScale.defaultValue=1/window.devicePixelRatio}onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.TiltShiftEffect({kernelSize:T.POSTPROCESSING.MODULE.KernelSize.VERY_LARGE,offset:this.offset.value,rotation:this.rotation.value,focusArea:this.focusArea.value,feather:this.feather.value});return this.offset.onValueChanged=t=>e.offset=t,this.rotation.onValueChanged=t=>e.rotation=t,this.focusArea.onValueChanged=t=>e.focusArea=t,this.feather.onValueChanged=t=>e.feather=t,this.kernelSize.onValueChanged=t=>e.blurPass.kernelSize=t,this.resolutionScale.onValueChanged=t=>e.resolution.scale=t/window.devicePixelRatio,e}}Sl([u(B)],so.prototype,"offset"),Sl([u(B)],so.prototype,"rotation"),Sl([u(B)],so.prototype,"focusArea"),Sl([u(B)],so.prototype,"feather"),Sl([u(B)],so.prototype,"kernelSize"),Sl([u(B)],so.prototype,"resolutionScale"),rn("TiltShiftEffect",so);var XA=Object.defineProperty,l0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&XA(e,t,n),n};class ea extends tt{get typeName(){return"Vignette"}color=new B({r:0,g:0,b:0,a:1});intensity=new B(0);center=new B({x:.5,y:.5});init(){this.color.defaultValue={r:0,g:0,b:0,a:1},this.intensity.defaultValue=0,this.center.defaultValue={x:.5,y:.5}}onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.VignetteEffect;return this.intensity.onValueChanged=t=>{e.offset=t,this.updateDarkness(e)},this.color.onValueChanged=t=>{this.updateDarkness(e)},e}updateDarkness(e){const t=this.intensity.value;e.darkness=t}}l0([u(B)],ea.prototype,"color"),l0([u(B)],ea.prototype,"intensity"),l0([u(B)],ea.prototype,"center"),rn("Vignette",ea),globalThis.NEEDLE_USE_POSTPROCESSING=globalThis.NEEDLE_USE_POSTPROCESSING!==void 0?globalThis.NEEDLE_USE_POSTPROCESSING:!0;const Ho=x("debugpost"),c0=Symbol("needle:postprocessing-handler"),xh=Symbol("needle:previous-autoclear-state"),wh=Symbol("needle:previous-tone-mapping");class h0{_composer=null;_lastVolumeComponents;_effects=[];getEffectIsActive(e){return e?this._isActive&&this._effects.some(t=>t.effect===e):!1}get isActive(){return this._isActive}get composer(){return this._composer}_isActive=!1;context;constructor(e){this.context=e}apply(e){return this._isActive=!0,this.onApply(this.context,e)}unapply(e=!0){if(Ho&&console.log("Unapplying postprocessing effects"),this._isActive=!1,this._lastVolumeComponents){for(const i of this._lastVolumeComponents)i.unapply();this._lastVolumeComponents.length=0}const t=this.context;t[c0]===this&&(delete t[c0],typeof t.renderer[xh]=="boolean"&&(t.renderer.autoClear=t.renderer[xh]),typeof t.renderer[wh]=="number"&&(t.renderer.toneMapping=t.renderer[wh])),this._composer?.removeAllPasses(),e&&this._composer?.dispose(),t.composer===this._composer&&(t.composer=null),this.handleDevicePixelRatio()}dispose(){this.unapply(!0);for(const e of this._effects)e.effect.dispose();this._effects.length=0,this._composer=null}async onApply(e,t){if(!t)return;await Promise.all([T.POSTPROCESSING.load(),T.POSTPROCESSING_AO.load()]),e[c0]=this,Ho&&console.log("Apply Postprocessing Effects",t),this._lastVolumeComponents=[...t],this._effects.length=0;const i={handler:this,components:this._lastVolumeComponents};for(let n=0;n<this._lastVolumeComponents.length;n++){const s=this._lastVolumeComponents[n];if(s.context=e,s.apply){if(s.active){let r=function(c,h){return h?(h instanceof T.POSTPROCESSING.MODULE.Effect||h instanceof T.POSTPROCESSING.MODULE.Pass||console.warn(`PostprocessingEffect ${c} created neither Effect nor Pass - this might be caused by a bundler error or false import. Below you find some possible solutions:
|
|
1340
|
+
- If you create custom effect try creating it like this: 'new NEEDLE_ENGINE_MODULES.POSTPROCESSING.MODULE.Effect(...)' instead of 'new Effect(...)'`),!0):!1};if(!e.mainCameraComponent){console.error("No camera in scene found or available yet - can not create postprocessing effects");return}const a=s.apply(i);if(!a)continue;const l=s.typeName||s.constructor.name;if(Array.isArray(a))for(const c of a)r(l,c)&&this._effects.push({effect:c,typeName:s.typeName,priority:s.order});else{if(!r(l,a))continue;this._effects.push({effect:a,typeName:s.typeName,priority:s.order})}}}else s.active&&ge("Volume component is not a VolumeComponent: "+s.__type)}this.applyEffects(e)}_anyPassHasDepth=!1;_anyPassHasNormal=!1;_hasSmaaEffect=!1;get anyPassHasDepth(){return this._anyPassHasDepth}get anyPassHasNormal(){return this._anyPassHasNormal}get hasSmaaEffect(){return this._hasSmaaEffect}_customInputBuffer=null;_customInputBufferId=0;_multisampling=0;set multisampling(e){this._multisampling=e}get multisampling(){return this._multisampling}applyEffects(e){if(this._anyPassHasDepth=!1,this._anyPassHasNormal=!1,this._hasSmaaEffect=!1,this._effects.length<=0)return;const t=e.mainCameraComponent,i=e.renderer,n=e.scene,s=t.threeCamera;if(typeof i[xh]=="boolean"&&(i.autoClear=i[xh]),i[xh]=i.autoClear,typeof i[wh]=="number"&&(i.toneMapping=i[wh]),i[wh]=i.toneMapping,i.toneMapping!=fd&&!this._effects.find(h=>h instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect)){const h=new T.POSTPROCESSING.MODULE.ToneMappingEffect;h.name=`ToneMapping (${i.toneMapping})`,h.mode=Cp(i.toneMapping),this._effects.push({typeName:"ToneMapping",effect:h,priority:ct.ToneMapping})}this._composer||(this._composer=new T.POSTPROCESSING.MODULE.EffectComposer(i,{frameBufferType:_m,stencilBuffer:!0})),e.composer&&e.composer!==this._composer&&console.warn("There's already an active EffectComposer in your scene: replacing it with a new one. This might cause unexpected behaviour. Make sure to only use one PostprocessingManager/Volume in your scene."),e.composer=this._composer;const r=e.composer;r.setMainCamera(s),r.setRenderer(i),r.setMainScene(n),r.autoRenderToScreen=!0,r.multisampling=0;for(const h of r.passes)h.dispose();r.removeAllPasses();const a=new T.POSTPROCESSING.MODULE.RenderPass(n,s);a.name="RenderPass",a.mainScene=n,r.addPass(a);const l=a.render;this._customInputBuffer?.dispose(),this._customInputBuffer=null,a.render=(h,d,p,m,f)=>{d&&(d.samples=0,p&&(p.samples=0),(!this._customInputBuffer||this._customInputBuffer.width!==d.width||this._customInputBuffer.height!==d.height||this._customInputBuffer.samples!==this._multisampling||this._customInputBuffer.texture.format!==d.texture.format||this._customInputBuffer.texture.type!==_m)&&(this._customInputBuffer?.dispose(),this._customInputBuffer=new Fn(d.width,d.height,{format:d.texture.format,type:_m,depthBuffer:d.depthBuffer,depthTexture:d.depthTexture?new Q0(d.width,d.height):void 0,stencilBuffer:d.stencilBuffer,samples:Math.max(0,this._multisampling),minFilter:d.texture.minFilter??_d,magFilter:d.texture.magFilter??_d,generateMipmaps:d.texture.generateMipmaps}),this._customInputBufferId++,this._customInputBuffer.texture.name=`CustomInputBuffer-${this._customInputBufferId}`,this._customInputBuffer.depthTexture&&d.depthTexture&&(this._customInputBuffer.depthTexture.format=d.depthTexture.format,this._customInputBuffer.depthTexture.type=d.depthTexture.type),this._customInputBuffer.samples>0&&(this._customInputBuffer.ignoreDepthForMultisampleCopy=!1),Ho&&console.warn(`[PostProcessing] Input buffer created with size ${this._customInputBuffer.width}x${this._customInputBuffer.height} and samples ${this._customInputBuffer.samples}`)),l.call(a,h,this._customInputBuffer,p,m,f),tr.blit(this._customInputBuffer.texture,d,{renderer:h,depthTexture:this._customInputBuffer.depthTexture,depthWrite:!0,depthTest:!0}))};try{yA(this._effects);let h=!1,d=null;for(let f=this._effects.length-1;f>=0;f--){const g=this._effects[f].effect;if(g instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect){if(h){Ho&&console.warn(`[PostProcessing] Found multiple tonemapping effects in the scene: ${g.name} and ${d?.name}. Only the last one added will be used.`),this._effects.splice(f,1);continue}d=g,h=!0}}const p=[];let m=!1;for(let f=0;f<this._effects.length;f++){const g=this._effects[f].effect;if(g instanceof T.POSTPROCESSING.MODULE.SMAAEffect?this._hasSmaaEffect=!0:g instanceof T.POSTPROCESSING.MODULE.NormalPass&&(this._anyPassHasNormal=!0),!(g instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect&&d!==g))if(g instanceof T.POSTPROCESSING.MODULE.Effect){const y=g.getAttributes(),_=T.POSTPROCESSING.MODULE.EffectAttribute.CONVOLUTION;y&_&&(Ho&&console.log("[PostProcessing] Convolution effect: "+g.name),m&&(Ho&&console.log("[PostProcessing] \u2192 Merging effects ["+p.map(v=>v.name).join(", ")+"]"),this.createPassForMergeableEffects(p,r,s,n)),m=!0),p.push(g)}else g instanceof T.POSTPROCESSING.MODULE.Pass?(m=!1,this.createPassForMergeableEffects(p,r,s,n),g.renderToScreen=!1,r.addPass(g)):(m=!1,this.createPassForMergeableEffects(p,r,s,n),r.addPass(g))}this.createPassForMergeableEffects(p,r,s,n)}catch(h){console.error("Error while applying postprocessing effects",h),r.passes.forEach(d=>d.dispose()),r.removeAllPasses()}let c=!1;for(let h=r.passes.length-1;h>=0;h--){const d=r.passes[h];let p=!1,m=!1;d.enabled&&(c||(p=!0,m=!0),c=!0),d.renderToScreen=m,d?.configuration!==void 0?d.configuration.gammaCorrection=p:"autosetGamma"in d&&(d.autosetGamma=p),this._anyPassHasDepth||=d.needsDepthTexture}this.handleDevicePixelRatio(),Ho&&console.log("[PostProcessing] Passes \u2192",[...r.passes],`
|
|
1341
|
+
---------------------------------
|
|
1342
|
+
\u2022 `+r.passes.map(h=>h.name||h.constructor.name+"*").join(`
|
|
1343
|
+
\u2022 `)+`
|
|
1344
|
+
`),Ho&&this._onCreateEffectsDebug(this._composer,s)}createPassForMergeableEffects(e,t,i,n){if(e.length>0){const s=new T.POSTPROCESSING.MODULE.EffectPass(i,...e);s.name=e.map(r=>r.name).join(", "),s.mainScene=n,s.enabled=!0,s.renderToScreen=!1,t.addPass(s),e.length=0}}handleDevicePixelRatio(){typeof this.context.devicePixelRatio=="number"&&this.context.requestSizeUpdate()}_menuEntry=null;_passIndices=null;_onCreateEffectsDebug(e,t){if(Ho==="passes"){const i=new T.POSTPROCESSING.MODULE.DepthEffect({blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.NORMAL,inverted:!0});i.name="Depth Effect";const n=new T.POSTPROCESSING.MODULE.EffectPass(t,i);if(n.name="Depth Effect Pass",n.enabled=!1,e.passes.push(n),this._passIndices!==null){const r=[e.passes[0]];this._passIndices.length>0&&r.push(...this._passIndices.filter(a=>a!==0).map(a=>e.passes[a]).filter(a=>a)),r.length>0&&console.log("[PostProcessing] Passes (selected) \u2192",r),e.passes.length=0;for(const a of r)a.enabled=!0,a.renderToScreen=!1,e.addPass(a)}const s=this.context.menu;if(s&&this._passIndices===null){this._menuEntry&&this._menuEntry.remove();const r=document.createElement("select");r.multiple=!0;const a=document.createElement("option");a.innerText="Final Output",a.value="-1",r.appendChild(a);for(const l of e.passes){const c=document.createElement("option");c.innerText=l.name,c.value=`${e.passes.indexOf(l)}`,c.title=l.name,r.appendChild(c)}s.appendChild(r),this._menuEntry=r,r.addEventListener("change",()=>{const l=Array.from(r.selectedOptions).map(c=>parseInt(c.value));l.length===1&&l[0]===-1?this._passIndices=null:this._passIndices=l,this.applyEffects(this.context)})}}}}var QA=Object.defineProperty,a1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&QA(e,t,n),n};const ta=x("debugpost");class Cl extends R{get isPostProcessingManager(){return!0}get effects(){return this._activeEffects}get dirty(){return this._isDirty}set dirty(e){this._isDirty=e}sharedProfile;multisampling="auto";addEffect(e){let t=e;return t instanceof tt||(t=new yh(t),typeof e.order=="number"&&(t.order=e.order)),t.gameObject===void 0&&this.gameObject.addComponent(t),this._effects.includes(t)||(this._effects.push(t),this._isDirty=!0),e}removeEffect(e){let t=-1;if(e instanceof tt?t=this._effects.indexOf(e):t=this._effects.findIndex(i=>i instanceof yh&&i.effect===e),t!==-1)return this._effects.splice(t,1),this._isDirty=!0,e;if(e instanceof tt){const i=this.sharedProfile?.components?.indexOf(e);i!==void 0&&i!==-1&&(this._isDirty=!0,this.sharedProfile?.components?.splice(i,1))}return e}_postprocessing;_activeEffects=[];_effects=[];markDirty(){this._isDirty=!0}awake(){ta&&(console.log("PostprocessingManager Awake",this),console.log("Press P to toggle post processing"),window.addEventListener("keydown",e=>{e.key==="p"&&(this.enabled=!this.enabled,Te("Toggle PostProcessing "+this.name+": Enabled="+this.enabled),this.markDirty())})),this.sharedProfile?.__init(this)}_componentEnabledTime=-1;_multisampleAutoChangeTime=0;_multisampleAutoDecreaseTime=0;onEnable(){this._componentEnabledTime=this.context.time.realtimeSinceStartup,this._isDirty=!0}onDisable(){this._postprocessing?.unapply(),this._isDirty=!1}onBeforeRender(){if(!this.context.isInXR&&(this.context.mainCamera&&this._isDirty&&this.apply(),this.context.composer&&this._postprocessing&&this._postprocessing.composer===this.context.composer)){if(this.context.renderer.getContext().isContextLost()&&this.context.renderer.forceContextRestore(),this.context.composer.getRenderer()!==this.context.renderer&&this.context.composer.setRenderer(this.context.renderer),this.context.composer.setMainScene(this.context.scene),this.multisampling==="auto")if(this._postprocessing&&this._postprocessing.hasSmaaEffect)this._postprocessing.multisampling!==0&&(this._postprocessing.multisampling=0,(ta||A())&&console.log(`[PostProcessing] multisampling is disabled because it's set to 'auto' on your PostprocessingManager/Volume component that also has an SMAA effect.
|
|
1345
|
+
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|
1346
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+
If you need multisampling consider changing 'auto' to a fixed value (e.g. 4).`));else{const e=this.context.time.realtimeSinceStartup-this._multisampleAutoChangeTime;if(this.context.time.realtimeSinceStartup-this._componentEnabledTime>2&&e>.5){const t=this._postprocessing.multisampling;if(this._postprocessing.multisampling>0&&this.context.time.smoothedFps<=50){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup,this._multisampleAutoDecreaseTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling*.5;i=Math.floor(i),i!=this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),ta&&console.debug(`[PostProcessing] Reduced multisampling from ${t} to ${this._postprocessing.multisampling}`)}else if(e>1&&this.context.time.smoothedFps>=59&&this._postprocessing.multisampling<this.context.renderer.capabilities.maxSamples&&this.context.time.realtimeSinceStartup-this._multisampleAutoDecreaseTime>10){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling<=0?1:this._postprocessing.multisampling*2;i=Math.floor(i),i!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),ta&&console.debug(`[PostProcessing] Increased multisampling from ${t} to ${this._postprocessing.multisampling}`)}}}else{const e=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples));e!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=e)}if(this.context.mainCamera){const e=this.context.composer.passes;for(const t of e)if(t.mainCamera&&t.mainCamera!==this.context.mainCamera){this.context.composer.setMainCamera(this.context.mainCamera);break}}}}onDestroy(){this._postprocessing?.dispose()}_lastApplyTime;_rapidApplyCount=0;_isDirty=!1;apply(){if(ta&&console.log(`Apply PostProcessing "${this.name||"unnamed"}"`),A()&&(this._lastApplyTime!==void 0&&Date.now()-this._lastApplyTime<100&&(this._rapidApplyCount++,this._rapidApplyCount===5&&console.warn("Detected rapid post processing modifications - this might be a bug",this)),this._lastApplyTime=Date.now()),this._isDirty=!1,this._activeEffects.length=0,this.sharedProfile?.components){const e=this.sharedProfile.components;for(const t of e)t.active&&t.enabled&&!this._activeEffects.includes(t)&&this._activeEffects.push(t)}for(const e of this._effects)e.active&&e.enabled&&!this._activeEffects.includes(e)&&this._activeEffects.push(e);this._activeEffects.length>0?(this._postprocessing||(this._postprocessing=new h0(this.context)),this._postprocessing.apply(this._activeEffects)?.then(()=>{this.activeAndEnabled&&(this._applyPostQueue(),this._postprocessing?(this.multisampling==="auto"?this._postprocessing.multisampling=G.isMobileDevice()?2:4:this._postprocessing.multisampling=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples)),ta&&console.debug(`[PostProcessing] Set multisampling to ${this._postprocessing.multisampling} (Is Mobile: ${G.isMobileDevice()})`)):ta&&console.warn("[PostProcessing] No composer found"))})):this._postprocessing?.unapply(!1)}_applyPostQueue(){if(this._modificationQueue){for(const e of this._modificationQueue.values())this.onEditorModification(e);this._modificationQueue.clear()}}onEditorModification(e){if(e.propertyName.startsWith("postprocessing.")){if(!this._postprocessing)return this._modificationQueue||(this._modificationQueue=new Map),this._modificationQueue.set(e.propertyName,e),!0;if(!this._activeEffects?.length)return;const t=e.propertyName.split(".");if(t.length===3||t.length===4){const i=t[1],n=t[2];for(const s of this._activeEffects)if(s.typeName?.toLowerCase()===i.toLowerCase()){if(n==="active"){s.active=e.value,this.scheduleRecreate();return}if(!Op.has(i)){const r=new Array;Op.set(i,r);const a=Object.keys(s);for(const l of a)s[l]instanceof B&&r.push(l)}if(Op.has(i)){const r=n.toLowerCase(),a=Op.get(i);for(const l of a)if(l.toLowerCase()===r){const c=s[l];c instanceof B&&(t.length===4&&t[3]==="active"?(c.overrideState=e.value,this.scheduleRecreate()):c&&c.value!==void 0&&(c.value=e.value));return}}console.warn("Unknown modification",n);return}}return!0}return!1}_modificationQueue;_recreateId=-1;scheduleRecreate(){const e=++this._recreateId;setTimeout(()=>{e===this._recreateId&&(this.onDisable(),this.onEnable())},200)}}a1([Ye(xp)],Cl.prototype,"sharedProfile"),a1([Ye()],Cl.prototype,"multisampling");const Op=new Map;gA(Cl);async function d0(o){const{NeedleEngineWebComponent:e}=await Promise.resolve().then(()=>zI);e.observedAttributes.includes(o)||e.observedAttributes.push(o)}var YA=Object.defineProperty,vt=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&YA(e,t,n),n};const Nt=x("debugsceneswitcher"),ZA=x("sceneswitcher:clearscene"),kp="scene";d0(kp);const Gs=Promise.resolve(!1);class Xe extends R{autoLoadFirstScene=!0;scenes=[];loadingScene;queryParameterName="scene";useSceneName=!0;clamp=!0;useHistory=!0;useKeyboard=!0;useSwipe=!0;useSceneLighting=!0;useSceneBackground=!0;preloadNext=1;preloadPrevious=1;preloadConcurrent=2;createMenuButtons=!1;get currentIndex(){return this._currentIndex}get currentLoadingProgress(){return this._currentLoadingProgress}get currentlyLoadingScene(){return this._currentlyLoadingScene}get currentlyLoadedScene(){return this._currentScene}sceneLoadingStart=new he;sceneLoadingProgress=new he;sceneLoaded=new he;_currentIndex=-1;_currentScene=void 0;_engineElementOverserver=void 0;_preloadScheduler;_menuButtons;awake(){this.scenes===void 0&&(this.scenes=[]);for(const e of this.scenes)e&&!e.hasUrl&&e.asset instanceof k?w.remove(e.asset):e instanceof k&&w.remove(e);Nt&&console.log("SceneSwitcher",this)}async onEnable(){if(globalThis.addEventListener("popstate",this.onPopState),this.context.input.addEventListener(Ee.KeyDown,this.onInputKeyDown),this.context.input.addEventListener(Ee.PointerMove,this.onInputPointerMove),this.context.input.addEventListener(Ee.PointerUp,this.onInputPointerUp),this._engineElementOverserver||(this._engineElementOverserver=new MutationObserver(e=>{for(const t of e)if(t.type==="attributes"&&t.attributeName===kp){const i=this.context.domElement.getAttribute(kp);i!==null&&this.trySelectSceneFromValue(i)}})),this._engineElementOverserver.observe(this.context.domElement,{attributes:!0}),this._preloadScheduler||(this._preloadScheduler=new KA(this)),this._preloadScheduler.maxLoadAhead=this.preloadNext,this._preloadScheduler.maxLoadBehind=this.preloadPrevious,this._preloadScheduler.maxConcurrent=this.preloadConcurrent,this._preloadScheduler.begin(2e3),this.autoLoadFirstScene&&this._currentIndex===-1&&!await this.tryLoadFromQueryParam()){const e=this.context.domElement.getAttribute(kp);try{(e===null||!await this.trySelectSceneFromValue(e))&&this._currentIndex===-1&&this.select(0)}finally{}}this.createMenuButtons&&(this._menuButtons??=[],this._menuButtons.push(this.context.menu.appendChild({label:"Previous",icon:"arrow_back_ios",onClick:()=>this.selectPrev(),priority:-1005,class:"row2"})),this._menuButtons.push(this.context.menu.appendChild({label:"Next",icon:"arrow_forward_ios",iconSide:"right",onClick:()=>this.selectNext(),priority:-1e3,class:"row2"})))}onDisable(){if(globalThis.removeEventListener("popstate",this.onPopState),this.context.input.removeEventListener(Ee.KeyDown,this.onInputKeyDown),this.context.input.removeEventListener(Ee.PointerMove,this.onInputPointerMove),this.context.input.removeEventListener(Ee.PointerUp,this.onInputPointerUp),this._preloadScheduler?.stop(),this._menuButtons){for(const e of this._menuButtons)e.remove();this._menuButtons=void 0}}onPopState=async e=>{if(!this.useHistory)return;const t=this.useHistory;try{this.useHistory=!1;let i=!1;if(this.queryParameterName&&(i=await this.tryLoadFromQueryParam()),!i){const n=e?.state;if(n&&n.startsWith(this.guid)){const s=n.substr(this.guid.length+2);Nt&&console.log("PopState",s),await this.trySelectSceneFromValue(s)}}}finally{this.useHistory=t}};normalizedSwipeThresholdX=.1;_didSwipe=!1;onInputPointerMove=e=>{if(this.useSwipe&&!this._didSwipe&&e.button===0&&e.pointerType==="touch"&&this.context.input.getPointerPressedCount()===1){const t=this.context.input.getPointerPositionDelta(e.button);if(t){const i=t.x/this.context.domWidth;i>=this.normalizedSwipeThresholdX?(this._didSwipe=!0,this.selectPrev()):i<=-this.normalizedSwipeThresholdX&&(this._didSwipe=!0,this.selectNext())}}};onInputPointerUp=e=>{e.button===0&&(this._didSwipe=!1)};onInputKeyDown=e=>{if(!this.useKeyboard||!this.scenes)return;const t=e.key.toLowerCase();if(!t)return;const i=parseInt(t)-1;if(i>=0){this.trySelectSceneFromValue(i);return}switch(t){case"arrowright":case"d":this.selectNext();break;case"arrowleft":case"a":this.selectPrev();break}};addScene(e){if(typeof e=="string"){let t=this.context.addressables.findAssetReference(e);return t||(t=new ie(e),this.context.addressables.registerAssetReference(t)),this.scenes.push(t),t}return this.scenes.push(e),e}selectNext(){return this.select(this._currentIndex+1)}selectPrev(){return this.select(this._currentIndex-1)}select(e){if(Nt&&console.log("select",e),typeof e=="object"&&console.warn('Switching to "'+e+'" might not work. Please either use an index or a AssetReference (not a scene reference)'),typeof e=="string"){const i=this.scenes?.find(n=>n.url===e);if(!i){const n=ie.getOrCreate(this.sourceId??"",e,this.context);return this.switchScene(n)}if(i)e=this.scenes?.indexOf(i);else return Gs}if(!this.scenes?.length)return Gs;if(e<0){if(this.clamp)return Gs;e=this.scenes.length-1}else if(e>=this.scenes.length){if(this.clamp)return Gs;e=0}const t=this.scenes[e];return this.switchScene(t)}unload(){return this.__lastSwitchScene=void 0,this.__lastSwitchScenePromise=void 0,this.__unloadCurrentScene()}async reload(){if(this.__lastSwitchScene){const e=this.__lastSwitchScene;return this.__lastSwitchScene=void 0,this.switchScene(e)}return!1}__lastSwitchScene;__lastSwitchScenePromise;async switchScene(e){if(!(e instanceof ie)){const t=typeof e;if(t==="string")return this.select(e);if(t==="number")return this.select(e);if(e&&e instanceof k){const i=this.scenes?.indexOf(e);e=new ie(e.name,void 0,e),i>=0&&(this.scenes[i]=e)}else return console.warn(`[SceneSwitcher] Can't switch to scene of type ${t}`),!1}return e.url===this.sourceId?(console.warn("[SceneSwitcher] Can't load own scene - prevent recursive loading",this.sourceId),!1):this.__lastSwitchScene===e&&this.__lastSwitchScenePromise?this.__lastSwitchScenePromise:(this.__lastSwitchScene=e,this.__lastSwitchScenePromise=this.__internalSwitchScene(e),await this.__lastSwitchScenePromise)}async __unloadCurrentScene(){const e=this._currentScene;if(this._currentScene=void 0,e){Nt&&console.log("UNLOAD",e.url,"HasURL?: "+e.hasUrl);const t=this.tryGetSceneEventListener(e.asset);if(t?.sceneClosing){const i=t.sceneClosing();i instanceof Promise&&await i}e.hasUrl?e.unload():e.asset instanceof k&&w.remove(e.asset)}}_currentlyLoadingScene;async __internalSwitchScene(e){await this.__unloadCurrentScene();const t=this._currentIndex=this.scenes?.indexOf(e)??-1;try{this._currentlyLoadingScene=e,this._currentLoadingProgress=new ProgressEvent("progress",{loaded:0,total:1});const i=new CustomEvent("loadscene-start",{detail:{scene:e,switcher:this,index:t}});this.dispatchEvent(i),this.sceneLoadingStart?.invoke(i.detail),await this.onStartLoading(),await e.loadAssetAsync((s,r)=>{if(Nt){const a=r.loaded/r.total,l="["+"=".repeat(Math.floor(a*20))+"-".repeat(20-Math.floor(a*20))+"]";console.debug(`[SceneSwitcher] Download ${(a*100).toFixed(1)} % ${l}`,e.url)}this._currentLoadingProgress=r,this.dispatchEvent(r),this.sceneLoadingProgress?.invoke(r)}).catch(console.error),await this.onEndLoading();const n=new CustomEvent("loadscene-finished",{detail:{scene:e,switcher:this,index:t}});if(this.dispatchEvent(n),this._currentLoadingProgress=void 0,this._currentlyLoadingScene=void 0,n.defaultPrevented)return Nt&&console.warn("Adding loaded scene prevented:",e,n),!1;if(!e.asset)return Nt&&console.warn("Failed loading scene:",e),!1;if(this._currentIndex===t){if(Nt&&console.log("ADD",e.url),this._currentScene=e,ZA){const a=this.context.mainCameraComponent?.gameObject||this.context.mainCamera;a?.removeFromParent();const l=this.gameObject.removeFromParent();Ci(this.context.scene,!0,!0),this.context.scene=new yi,this.context.scene.add(l),a&&this.context.scene.add(a)}if(w.add(e.asset,this.gameObject),this.useSceneLighting&&this.context.sceneLighting.enable(e),this.useSceneBackground){const a=this.context.lightmaps.tryGetSkybox(e.url);a?(a.mapping=bo,this.context.scene.background=a):Nt&&console.warn("SceneSwitcher: Can't find skybox for scene "+e.url)}if(this.useHistory&&t>=0){let a=t.toString();if(this.useSceneName&&(e instanceof k?a=e.name:e.url&&(a=l1(e.url))),this.queryParameterName?.length)ql(this.queryParameterName,a,this.useHistory);else{const l=history.state,c=this.guid+"::"+t;l!==c&&history.pushState(c,"unused",location.href)}}const s=this.tryGetSceneEventListener(e.asset);if(s?.sceneOpened){const a=s.sceneOpened(this);a instanceof Promise&&await a}const r=new CustomEvent("scene-opened",{detail:{scene:e,switcher:this,index:t}});return this.dispatchEvent(r),this.sceneLoaded?.invoke(this),!0}}catch(i){console.error(i)}return!1}preload(e){if(e>=0&&e<this.scenes.length){const t=this.scenes[e];if(t instanceof ie)return t.preload()}return Gs}tryLoadFromQueryParam(){if(!this.queryParameterName?.length)return Gs;const e=x(this.queryParameterName);return typeof e=="boolean"?Gs:this.trySelectSceneFromValue(e)}trySelectSceneFromValue(e){if(typeof e=="string"){const t=parseInt(e);if(t>=0&&t<this.scenes.length)return this.select(t);{const i=e.toLowerCase();for(let n=0;n<this.scenes.length;n++){const s=this.scenes[n];if(!!s&&(s instanceof k?s.name:l1(s.url)).toLowerCase().includes(i))return this.select(n)}}}else if(typeof e=="number"&&e>=0&&e<this.scenes.length)return this.select(e);return $i()&&console.warn('Can not find scene: "'+e+'"',this),Gs}_lastLoadingScene=void 0;_loadingScenePromise=void 0;_isCurrentlyLoading=!1;_currentLoadingProgress=void 0;async onStartLoading(){if(this._isCurrentlyLoading=!0,this.loadingScene&&(this._lastLoadingScene!==this.loadingScene&&(this._loadingScenePromise=void 0),this._lastLoadingScene=this.loadingScene,this._loadingScenePromise||(this._loadingScenePromise=this.loadingScene?.loadAssetAsync().then(e=>e!=null)),await this._loadingScenePromise,this._isCurrentlyLoading&&this.loadingScene?.asset)){Nt&&console.log("Add loading scene",this.loadingScene.url,this.loadingScene.asset);const e=this.loadingScene.asset;w.add(e,this.gameObject);const t=this.tryGetSceneEventListener(e);if(t?.sceneOpened){const i=t.sceneOpened(this);i instanceof Promise&&await i}}if(this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneOpened){const t=e.sceneOpened(this);t instanceof Promise&&await t}}}async onEndLoading(){if(this._isCurrentlyLoading=!1,this.loadingScene?.asset){Nt&&console.log("Remove loading scene",this.loadingScene.url);const e=this.loadingScene.asset,t=this.tryGetSceneEventListener(e);if(typeof t?.sceneClosing=="function"){const i=t.sceneClosing();i instanceof Promise&&await i}w.remove(e)}if(!this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneClosing){const t=e.sceneClosing();t instanceof Promise&&await t}}}tryGetSceneEventListener(e,t=0){if(!e)return null;const i=w.foreachComponent(e,n=>{const s=n;if(s.sceneClosing||s.sceneOpened)return s});if(t===0&&!i&&e.children.length)for(const n of e.children){const s=this.tryGetSceneEventListener(n,t+1);if(s)return s}return i||null}}vt([u()],Xe.prototype,"autoLoadFirstScene"),vt([u(ie)],Xe.prototype,"scenes"),vt([u(ie)],Xe.prototype,"loadingScene"),vt([u()],Xe.prototype,"queryParameterName"),vt([u()],Xe.prototype,"useSceneName"),vt([u()],Xe.prototype,"clamp"),vt([u()],Xe.prototype,"useHistory"),vt([u()],Xe.prototype,"useKeyboard"),vt([u()],Xe.prototype,"useSwipe"),vt([u()],Xe.prototype,"useSceneLighting"),vt([u()],Xe.prototype,"useSceneBackground"),vt([u()],Xe.prototype,"preloadNext"),vt([u()],Xe.prototype,"preloadPrevious"),vt([u()],Xe.prototype,"preloadConcurrent"),vt([u()],Xe.prototype,"createMenuButtons"),vt([u(he)],Xe.prototype,"sceneLoadingStart"),vt([u(he)],Xe.prototype,"sceneLoadingProgress"),vt([u(he)],Xe.prototype,"sceneLoaded");function l1(o){const e=o.split("/").pop()?.split(".").shift();return e?.length?e:o}class KA{maxLoadAhead;maxLoadBehind;maxConcurrent;_isRunning=!1;_switcher;_loadTasks=[];_maxConcurrentLoads=1;constructor(e,t=1,i=1,n=2){this._switcher=e,this.maxLoadAhead=t,this.maxLoadBehind=i,this.maxConcurrent=n}begin(e){if(this._isRunning)return;Nt&&console.log("Preload begin",{delay:e}),this._isRunning=!0;let t=-10,i,n;const s=this._switcher.scenes,r=Date.now()+e,a=setInterval(()=>{if(this.allLoaded()&&(Nt&&console.log("All scenes (pre-)loaded"),this.stop()),!this._isRunning){clearInterval(a);return}if(Date.now()<r||this.canLoadNewScene()===!1)return;(t===-10||t!==this._switcher.currentIndex)&&(t=this._switcher.currentIndex,n=0,i=0);const l=n%2===0;l&&(i+=1),n+=1;const c=l?this.maxLoadAhead:this.maxLoadBehind;if(i>c)return;const h=l?t+i:t-i;if(!(h<0)&&!(h<0||h>=s.length)&&!this._loadTasks.some(d=>d.index===h)){const d=s[h];Nt&&console.log("Preload scene",{roomIndex:h,searchForward:l,lastRoom:t,currentIndex:this._switcher.currentIndex,tasks:this._loadTasks.length},d?.url),new JA(h,d,this._loadTasks)}},200)}stop(){this._isRunning=!1}canLoadNewScene(){return this._loadTasks.length<this._maxConcurrentLoads}allLoaded(){if(this._switcher.scenes){for(const e of this._switcher.scenes)if(e?.isLoaded&&e.isLoaded()===!1)return!1}return!0}}class JA{index;asset;tasks;constructor(e,t,i){this.index=e,this.asset=t,this.tasks=i,i.push(this),this.awaitLoading()}async awaitLoading(){this.asset&&!this.asset.isLoaded()&&(Nt&&console.log("Preload start: "+this.asset.url,this.index),await this.asset.preload(),Nt&&console.log("Preload finished: "+this.asset.url,this.index));const e=this.tasks.indexOf(this);e>=0&&this.tasks.splice(e,1)}}function e2(){return new Promise((o,e)=>{const t=()=>{t!=null&&(document.removeEventListener("pointerdown",t),document.removeEventListener("click",t),document.removeEventListener("dragstart",t),document.removeEventListener("touchstart",t),o())};document.addEventListener("pointerdown",t),document.addEventListener("click",t),document.addEventListener("dragstart",t),document.addEventListener("touchstart",t)})}async function t2(o){await e2(),o()}var i2=Object.defineProperty,n2=Object.getOwnPropertyDescriptor,Li=(o,e,t,i)=>{for(var n=i>1?void 0:i?n2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&i2(e,t,n),n};const xt=x("debugvideo");var c1=(o=>(o[o.None=0]="None",o[o.AdjustHeight=1]="AdjustHeight",o[o.AdjustWidth=2]="AdjustWidth",o))(c1||{}),h1=(o=>(o[o.VideoClip=0]="VideoClip",o[o.Url=1]="Url",o))(h1||{}),d1=(o=>(o[o.CameraFarPlane=0]="CameraFarPlane",o[o.CameraNearPlane=1]="CameraNearPlane",o[o.RenderTexture=2]="RenderTexture",o[o.MaterialOverride=3]="MaterialOverride",o))(d1||{});class ht extends R{playOnAwake=!0;aspectMode=0;clip=null;source=1;get url(){return this._url}set url(e){const t=this._url!==e;this.__didAwake?t&&this.setClipURL(e??""):this._url=e}_url=null;renderMode;targetMaterialProperty;targetMaterialRenderer;targetTexture;time=0;_playbackSpeed=1;get playbackSpeed(){return this._videoElement?.playbackRate??this._playbackSpeed}set playbackSpeed(e){this._playbackSpeed=e,this._videoElement&&(this._videoElement.playbackRate=e)}_isLooping=!1;get isLooping(){return this._videoElement?.loop??this._isLooping}set isLooping(e){this._isLooping=e,this._videoElement&&(this._videoElement.loop=e)}get currentTime(){return this._videoElement?.currentTime??this.time}set currentTime(e){this._videoElement?this._videoElement.currentTime=e:this.time=e}get isPlaying(){const e=this._videoElement;return!!(e&&(e.currentTime>0&&!e.paused&&!e.ended&&e.readyState>e.HAVE_CURRENT_DATA||e.srcObject&&e.srcObject.active))}get crossOrigin(){return this._videoElement?.crossOrigin??this._crossOrigin}set crossOrigin(e){this._crossOrigin=e,this._videoElement&&(e!==null?this._videoElement.setAttribute("crossorigin",e):this._videoElement.removeAttribute("crossorigin"))}get videoMaterial(){return!this._videoMaterial&&!this.create(!1)?null:this._videoMaterial}get videoTexture(){return!this._videoTexture&&!this.create(!1)?null:this._videoTexture}get videoElement(){return!this._videoElement&&!this.create(!1)?null:this._videoElement}requestPictureInPicture(){return this._videoElement?this._videoElement.requestPictureInPicture():null}get muted(){return this._videoElement?.muted??this._muted}set muted(e){this._muted=e,this._videoElement&&(this._videoElement.muted=e)}_muted=!1;get currentVideo(){return this.clip}set audioOutputMode(e){e!==this._audioOutputMode&&(e===1&&A()&&console.warn("VideoAudioOutputMode.AudioSource is not yet implemented"),this._audioOutputMode=e,this.updateVideoElementSettings())}get audioOutputMode(){return this._audioOutputMode}_audioOutputMode=2;playInBackground=!0;_crossOrigin="anonymous";_videoElement=null;_videoTexture=null;_videoMaterial=null;_isPlaying=!1;wasPlaying=!1;preloadVideo(){xt&&console.log("Video Preload: "+this.name,this.clip),this.create(!1)}preload(){this.preloadVideo()}setVideo(e){this.clip=e,this.source=0,this._videoElement?(this._videoElement.srcObject=e,this._isPlaying&&this.play(),this.updateAspect()):this.create(this.playOnAwake)}setClipURL(e){this._url!==e&&(this._url=e,this.source=1,xt&&console.log("set url",e),this._videoElement?e.endsWith(".m3u8")||e.includes(".m3u")?this.ensureM3UCanBePlayed():(this._videoElement.src=e,this._isPlaying&&(this.stop(),this.play())):this.create(this.playOnAwake))}onEnable(){xt&&console.log("VideoPlayer.onEnable",h1[this.source],this.clip,this.url,this),window.addEventListener("visibilitychange",this.visibilityChanged),this.playOnAwake===!0?this.create(!0):this.preloadVideo(),this.screenspace?this._overlay?.start():this._overlay?.stop()}onDisable(){window.removeEventListener("visibilitychange",this.visibilityChanged),this._overlay?.stop(),this.pause()}visibilityChanged=e=>{switch(document.visibilityState){case"hidden":this.playInBackground||(this.wasPlaying=this._isPlaying,this.pause());break;case"visible":this.wasPlaying&&!this._isPlaying&&this.play();break}};onDestroy(){this._videoElement&&(this.videoElement?.remove(),this._videoElement=null),this._videoTexture&&(this._videoTexture.dispose(),this._videoTexture=null)}_receivedInput=!1;constructor(){super(),t2(()=>{this._receivedInput=!0,this.updateVideoElementSettings()}),this._targetObjects=[],x("videoscreenspace")&&window.addEventListener("keydown",e=>{e.key==="f"&&(this.screenspace=!this.screenspace)})}play(){if(this._videoElement||this.create(!1),!this._videoElement){xt&&console.warn("Can not play: no video element found",this);return}if(!(this._isPlaying&&!this._videoElement?.ended&&!this._videoElement?.paused)){if(this._isPlaying=!0,this._receivedInput||(this._videoElement.muted=!0),this.handleBeginPlaying(!1),this.shouldUseM3U){this.ensureM3UCanBePlayed();return}xt&&console.log("Video Play()",this.clip,this._videoElement,this.time),this._videoElement.currentTime=this.time,this._videoElement.play().catch(e=>{console.log(e),xt&&console.error("Error playing video",e,"CODE="+e.code,this.videoElement?.src,this),setTimeout(()=>{this._isPlaying&&!this.destroyed&&this.activeAndEnabled&&this.play()},1e3)}),xt&&console.log("play",this._videoElement,this.time)}}stop(){this._isPlaying=!1,this.time=0,this._videoElement&&(this._videoElement.currentTime=0,this._videoElement.pause(),xt&&console.log("STOP",this))}pause(){this.time=this._videoElement?.currentTime??0,this._isPlaying=!1,this._videoElement?.pause(),xt&&console.log("PAUSE",this,this.currentTime)}create(e){let t;switch(this.source){case 0:t=this.clip;break;case 1:t=this.url,!t?.length&&typeof this.clip=="string"&&(t=this.clip);break}return t?(this._videoElement||(xt&&console.warn("Create VideoElement",this),this._videoElement=this.createVideoElement(),this.context.domElement.shadowRoot.prepend(this._videoElement),this.updateVideoElementStyles()),typeof t=="string"?(xt&&console.log("Set Video src",t),this._videoElement.src=t):(xt&&console.log("Set Video srcObject",t),this._videoElement.srcObject=t),this._videoTexture||(this._videoTexture=new gC(this._videoElement)),this._videoTexture.flipY=!1,this._videoTexture.colorSpace=_o,e&&this.handleBeginPlaying(e),xt&&console.log("Video: handle playing done...",t,e),!0):(xt&&console.warn("No video source set",this),!1)}updateAspect(){this.aspectMode!==0&&this.startCoroutine(this.updateAspectImpl())}_overlay=null;get screenspace(){return this._overlay?.enabled??!1}set screenspace(e){if(e){if(!this._videoTexture)return;this._overlay||(this._overlay=new o2(this.context)),this._overlay.add(this._videoTexture)}else this._overlay?.remove(this._videoTexture);this._overlay&&(this._overlay.enabled=e)}_targetObjects;createVideoElement(){const e=document.createElement("video");return this._crossOrigin&&e.setAttribute("crossorigin",this._crossOrigin),xt&&console.log("created video element",e),e}handleBeginPlaying(e){if(!this.activeAndEnabled||!this._videoElement)return;this._targetObjects.length=0;let t=this.gameObject;switch(this.renderMode){case 3:t=this.targetMaterialRenderer?.gameObject,t||(t=w.getComponent(this.gameObject,Ti)?.gameObject);break;case 2:console.error("VideoPlayer renderTexture not implemented yet. Please use material override instead");return}if(!t){console.error("Missing target for video material renderer",this.name,d1[this.renderMode],this);return}const i=t.material;if(i){this._targetObjects.push(t),i!==this._videoMaterial&&(this._videoMaterial=i.clone(),t.material=this._videoMaterial);const n="map",s=this._videoMaterial;if(!this.targetMaterialProperty)s[n]=this._videoTexture;else switch(this.targetMaterialProperty){default:s[n]=this._videoTexture;break}}else{console.warn("Can not play video, no material found, this might be a multimaterial case which is not supported yet");return}this.updateVideoElementSettings(),this.updateVideoElementStyles(),e&&(this.shouldUseM3U&&this.ensureM3UCanBePlayed(),this.play())}updateVideoElementSettings(){if(!this._videoElement)return;this._videoElement.loop=this._isLooping,this._videoElement.currentTime=this.currentTime,this._videoElement.playbackRate=this._playbackSpeed,this._videoElement.playsInline=!0;let e=!this._receivedInput||this.audioOutputMode===0;!e&&this._muted&&(e=!0),this._videoElement.muted=e,this.playOnAwake&&(this._videoElement.autoplay=!0)}updateVideoElementStyles(){this._videoElement&&(this._videoElement.style.userSelect="none",this._videoElement.style.visibility="hidden",this._videoElement.style.display="none",this.updateAspect())}_updateAspectRoutineId=-1;*updateAspectImpl(){const e=++this._updateAspectRoutineId,t=void 0,i=this.clip;for(;e===this._updateAspectRoutineId&&this.aspectMode!==0&&this.clip&&i===this.clip&&this._isPlaying;){if(!i||typeof i=="string")return;let n;for(const s of i.getVideoTracks()){const r=s.getSettings();if(r&&r.width&&r.height){n=r.width/r.height;break}else n=this.context.renderer.domElement.clientWidth/this.context.renderer.domElement.clientHeight}if(n===void 0){for(let s=0;s<10;s++)yield;if(!this.isPlaying)break;continue}if(t===n){yield;continue}for(const s of this._targetObjects){let r=1;if(s.parent){const a=He(s.parent);r=a.x/a.y}switch(this.aspectMode){case 1:s.scale.y=1/n*s.scale.x*r;break;case 2:s.scale.x=n*s.scale.y*r;break}}for(let s=0;s<3;s++)yield}}get shouldUseM3U(){return this.url!=null&&(this.url.endsWith(".m3u8")||this.url.endsWith(".m3u"))&&this.source===1}ensureM3UCanBePlayed(){if(!this.shouldUseM3U)return;let e=document.head.querySelector("script[data-hls_library]");e?globalThis.Hls?this.onHlsAvailable():e.addEventListener("load",this.onHlsAvailable):(xt&&console.log("HLS: load script"),e=document.createElement("script"),e.dataset.hls_library="hls.js",e.src="https://cdn.jsdelivr.net/npm/hls.js@1",e.addEventListener("load",this.onHlsAvailable),document.head.append(e))}_hls;onHlsAvailable=()=>{xt&&console.log("HLS: available",this.clip),!(!this.shouldUseM3U||!this.url)&&(this._hls||(this._hls=new Hls),this.videoElement.autoplay=!0,this._hls.loadSource(this.url),this._hls.attachMedia(this.videoElement),this._videoElement?.play(),xt&&console.log("HLS: loaded",this.clip))}}Li([u()],ht.prototype,"playOnAwake",2),Li([u()],ht.prototype,"aspectMode",2),Li([u(URL)],ht.prototype,"clip",2),Li([u()],ht.prototype,"source",2),Li([u(URL)],ht.prototype,"url",1),Li([u()],ht.prototype,"renderMode",2),Li([u()],ht.prototype,"targetMaterialProperty",2),Li([u(Ti)],ht.prototype,"targetMaterialRenderer",2),Li([u(Re)],ht.prototype,"targetTexture",2),Li([u()],ht.prototype,"time",2),Li([u()],ht.prototype,"playbackSpeed",1),Li([u()],ht.prototype,"isLooping",1),Li([u()],ht.prototype,"audioOutputMode",1);class o2{context;constructor(e){this.context=e,this._input=new s2(this)}get enabled(){return this._isInScreenspaceMode}set enabled(e){e?this.start():this.stop()}add(e){this._videos.indexOf(e)===-1&&this._videos.push(e)}remove(e){if(!e)return;const t=this._videos.indexOf(e);t>=0&&this._videos.splice(t,1)}start(){if(this._isInScreenspaceMode||this._videos.length<0)return;const e=this._videos[this._videos.length-1];if(!e)return;if(this._isInScreenspaceMode=!0,!this._screenspaceModeQuad){if(this._screenspaceModeQuad=br.createPrimitive(yr.Quad,{material:new r2(e)}),!this._screenspaceModeQuad)return;this._screenspaceModeQuad.geometry.scale(2,2,2)}const t=this._screenspaceModeQuad;this.context.scene.add(t),this.updateScreenspaceMaterialUniforms();const i=t.material;i?.reset(),this._input?.enable(i)}stop(){this._isInScreenspaceMode=!1,this._screenspaceModeQuad&&(this._input?.disable(),this._screenspaceModeQuad.removeFromParent())}updateScreenspaceMaterialUniforms(){const e=this._screenspaceModeQuad?.material;e&&(e.screenAspect=this.context.domElement.clientWidth/this.context.domElement.clientHeight)}_videos=[];_screenspaceModeQuad;_isInScreenspaceMode=!1;_input}class s2{_onResizeScreenFn;_onKeyUpFn;_onMouseWheelFn;context;overlay;constructor(e){this.overlay=e,this.context=e.context}_material;enable(e){this._material=e,window.addEventListener("resize",this._onResizeScreenFn=()=>{this.overlay.updateScreenspaceMaterialUniforms()}),window.addEventListener("keyup",this._onKeyUpFn=n=>{n.key==="Escape"&&this.overlay.stop()}),window.addEventListener("wheel",this._onMouseWheelFn=n=>{this.overlay.enabled&&(e.zoom+=n.deltaY*5e-4,n.preventDefault())},{passive:!1});const t=new J;window.addEventListener("mousemove",n=>{if(this.overlay.enabled&&this.context.input.getPointerPressed(0)){const s=new J(n.movementX,n.movementY);s.x/=this.context.domElement.clientWidth,s.y/=this.context.domElement.clientHeight,t.set(s.x,s.y),t.multiplyScalar(e.zoom/-this.context.time.deltaTime*.01),e.offset=e.offset.add(t)}}),window.addEventListener("pointermove",n=>{this.overlay.enabled&&this.context.input.getPointerPressed(0)&&this.context.input.getTouchesPressedCount()===1&&(t.set(n.movementX,n.movementY),t.multiplyScalar(e.zoom*-this.context.time.deltaTime*.05),e.offset=e.offset.add(t))});let i=0;window.addEventListener("touchstart",n=>{if(n.touches.length<2){this.context.time.time-i<.3&&this.overlay.stop(),i=this.context.time.time;return}this._isPinching=!0,this._lastPinch=0}),window.addEventListener("touchmove",n=>{if(!this._isPinching||!this._material)return;const s=n.touches[0],r=n.touches[1],a=s.clientX-r.clientX,l=s.clientY-r.clientY,c=Math.sqrt(a*a+l*l);if(this._lastPinch!==0){const h=c-this._lastPinch;this._material.zoom-=h*.004}this._lastPinch=c}),window.addEventListener("touchend",()=>{this._isPinching=!1})}_isPinching=!1;_lastPinch=0;disable(){this._onResizeScreenFn&&(window.removeEventListener("resize",this._onResizeScreenFn),this._onResizeScreenFn=void 0),this._onKeyUpFn&&(window.removeEventListener("keyup",this._onKeyUpFn),this._onKeyUpFn=void 0),this._onMouseWheelFn&&(window.removeEventListener("wheel",this._onMouseWheelFn),this._onMouseWheelFn=void 0)}}class r2 extends Bn{set screenAspect(e){this.uniforms.screenAspect.value=e,this.needsUpdate=!0}set offset(e){const t=this.uniforms.offsetScale.value;t.x=e.x,t.y=e.y,this.uniforms.offsetScale.value=t,this.needsUpdate=!0}_offset=new J;get offset(){const e=this.uniforms.offsetScale.value;return this._offset.set(e.x,e.y),this._offset}set zoom(e){const t=this.uniforms.offsetScale.value;e<.001&&(e=.001),t.z=e,this.needsUpdate=!0}get zoom(){return this.uniforms.offsetScale.value.z}reset(){this.offset=this.offset.set(0,0),this.zoom=1,this.needsUpdate=!0}constructor(e){super(),this.uniforms={map:{value:e},screenAspect:{value:1},offsetScale:{value:new pe(0,0,1,1)}},this.vertexShader=`
|
|
1347
|
+
uniform sampler2D map;
|
|
1348
|
+
uniform float screenAspect;
|
|
1349
|
+
uniform vec4 offsetScale;
|
|
1350
|
+
varying vec2 vUv;
|
|
1351
|
+
|
|
1352
|
+
void main() {
|
|
1353
|
+
|
|
1354
|
+
gl_Position = vec4( position , 1.0 );
|
|
1355
|
+
vUv = uv;
|
|
1356
|
+
vUv.y = 1. - vUv.y;
|
|
1357
|
+
|
|
1358
|
+
// fit into screen
|
|
1359
|
+
ivec2 res = textureSize(map, 0);
|
|
1360
|
+
float videoAspect = float(res.x) / float(res.y);
|
|
1361
|
+
float aspect = videoAspect / screenAspect;
|
|
1362
|
+
if(aspect >= 1.0)
|
|
1363
|
+
{
|
|
1364
|
+
vUv.y = vUv.y * aspect;
|
|
1365
|
+
float offset = (1. - aspect) * .5;
|
|
1366
|
+
vUv.y = vUv.y + offset;
|
|
1367
|
+
}
|
|
1368
|
+
else
|
|
1369
|
+
{
|
|
1370
|
+
vUv.x = vUv.x / aspect;
|
|
1371
|
+
float offset = (1. - 1. / aspect) * .5;
|
|
1372
|
+
vUv.x = vUv.x + offset;
|
|
1373
|
+
}
|
|
1374
|
+
|
|
1375
|
+
vUv.x -= .5;
|
|
1376
|
+
vUv.y -= .5;
|
|
1377
|
+
|
|
1378
|
+
vUv.x *= offsetScale.z;
|
|
1379
|
+
vUv.y *= offsetScale.z;
|
|
1380
|
+
vUv.x += offsetScale.x;
|
|
1381
|
+
vUv.y += offsetScale.y;
|
|
1382
|
+
|
|
1383
|
+
vUv.x += .5;
|
|
1384
|
+
vUv.y += .5;
|
|
1385
|
+
}
|
|
1386
|
+
|
|
1387
|
+
`,this.fragmentShader=`
|
|
1388
|
+
uniform sampler2D map;
|
|
1389
|
+
varying vec2 vUv;
|
|
1390
|
+
void main() {
|
|
1391
|
+
if(vUv.x < 0. || vUv.x > 1. || vUv.y < 0. || vUv.y > 1.)
|
|
1392
|
+
gl_FragColor = vec4(0., 0., 0., 1.);
|
|
1393
|
+
else
|
|
1394
|
+
{
|
|
1395
|
+
vec4 texcolor = texture2D(map, vUv);
|
|
1396
|
+
gl_FragColor = texcolor;
|
|
1397
|
+
}
|
|
1398
|
+
}
|
|
1399
|
+
`}}var a2=Object.defineProperty,l2=Object.getOwnPropertyDescriptor,Sh=(o,e,t,i)=>{for(var n=i>1?void 0:i?l2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&a2(e,t,n),n};const Mt=x("debugscreensharing");var u1=(o=>(o[o.Screen=0]="Screen",o[o.Camera=1]="Camera",o[o.Canvas=2]="Canvas",o[o.Microphone=3]="Microphone",o))(u1||{});class qs extends R{allowStartOnClick=!0;onPointerEnter(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.setCursor("pointer")}onPointerExit(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.unsetCursor("pointer")}onPointerClick(e){if(this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&!(e&&e.pointerId!==0)){if(this.isReceiving&&this.videoPlayer?.isPlaying){this.videoPlayer&&(this.videoPlayer.screenspace=!this.videoPlayer.screenspace);return}if(this.isSending){this.close();return}this.share()}}autoConnect=!1;set videoPlayer(e){this._videoPlayer&&(this.isSending||this.isReceiving)&&this._videoPlayer.stop(),this._videoPlayer=e,this._videoPlayer&&this._currentStream&&(this.isSending||this.isReceiving)&&this._videoPlayer.setVideo(this._currentStream)}get videoPlayer(){return this._videoPlayer}_videoPlayer;_audioSource;get screenspace(){return this.videoPlayer?.screenspace??!1}set screenspace(e){this.videoPlayer&&(this.videoPlayer.screenspace=e)}device="Screen";deviceName;deviceFilter;get currentScream(){return this._currentStream}get currentMode(){return this._currentMode}get isSending(){return this._currentStream?.active&&this._currentMode===1}get isReceiving(){if(this._currentMode===2){if(!this._currentStream||this._currentStream.active===!1)return!1;const e=this._currentStream.getTracks();for(const t of e)if(t.readyState==="live")return!0}return!1}get requiresVideoPlayer(){return this.device!=="Microphone"}_net;_requestOpen=!1;_currentStream=null;_currentMode=0;awake(){typeof this.device=="number"&&(this.device=u1[this.device]),Mt&&console.log("Screensharing",this.name,this),Mi.registerWaitForAllowAudio(()=>{this._videoPlayer&&this._currentStream&&this._currentMode===2&&(this._videoPlayer.playInBackground=!0,this._videoPlayer.setVideo(this._currentStream))}),this._net=new rd(this)}onEnable(){this._net?.enable(),this._net?.addEventListener(Xn.StreamReceived,this.onReceiveStream),this._net?.addEventListener(Xn.StreamEnded,this.onCallEnded),this.context.connection.beginListen(te.JoinedRoom,this.onJoinedRoom),this.autoConnect&&zn(1e3).then(()=>(this.enabled&&this.autoConnect&&!this.isReceiving&&!this.isSending&&this.context.connection.isInRoom&&this.share(),0))}onDisable(){this._net?.removeEventListener(Xn.StreamReceived,this.onReceiveStream),this._net?.removeEventListener(Xn.StreamEnded,this.onCallEnded),this.context.connection.stopListen(te.JoinedRoom,this.onJoinedRoom),this._net?.disable(),this.close()}onJoinedRoom=async()=>{await zn(1e3),this.autoConnect&&!this.isSending&&!this.isReceiving&&this.context.connection.isInRoom&&this.share()};_ensureVideoPlayer(){const e=new ht;e.aspectMode=c1.AdjustWidth,w.addComponent(this.gameObject,e),this._videoPlayer=e}_activeShareRequest=null;async share(e){return this._activeShareRequest?this._activeShareRequest:(this._activeShareRequest=this.internalShare(e),this._activeShareRequest.then(()=>this._activeShareRequest=null))}async internalShare(e){if(this.context.connection.isInRoom===!1){console.warn("Can not start screensharing: requires network connection"),A()&&ge("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");return}if(e?.device&&(this.device=e.device),!this.videoPlayer&&this.requiresVideoPlayer&&(this._videoPlayer||(this._videoPlayer=w.getComponent(this.gameObject,ht)??void 0),this.videoPlayer||this._ensureVideoPlayer(),!this.videoPlayer)){console.warn("Can not share video without a videoPlayer assigned");return}this._requestOpen=!0;try{const t=e?.constraints??{echoCancellation:!0,autoGainControl:!1},i={video:t,audio:t},n=i.video;switch(n!==void 0&&typeof n!="boolean"&&(n.width||(n.width={max:1920}),n.height||(n.height={max:1920}),n.aspectRatio||(n.aspectRatio={ideal:1.7777777778}),n.frameRate||(n.frameRate={ideal:24}),n.facingMode||(n.facingMode={ideal:"user"})),this.device){case"Camera":this.tryShareUserCamera(i,e);break;case"Screen":{if(!navigator.mediaDevices.getDisplayMedia){console.error("No getDisplayMedia support");return}const r=await navigator.mediaDevices.getDisplayMedia(i);this._requestOpen?this.setStream(r,1):Qn(r)}break;case"Canvas":const s=this.context.renderer.domElement.captureStream(0);this.setStream(s,1);break;case"Microphone":{if(!navigator.mediaDevices.getUserMedia){console.error("No getDisplayMedia support");return}i.video=!1;const r=await navigator.mediaDevices.getUserMedia(i);this._requestOpen?this.setStream(r,1):Qn(r)}break;default:console.error("Can not start screen sharing: Unknown device type",this.device)}}catch(t){if(t.name==="NotAllowedError"){console.log("Selection cancelled"),this._requestOpen=!1;return}console.error("Error opening video",t)}}close(){this._requestOpen=!1,this._currentStream&&(Mt&&console.warn("Close current stream / disposing resources, stream was active?",this._currentStream.active),this._net?.stopSendingStream(this._currentStream),Qn(this._currentStream),this._currentMode=0,this._currentStream=null)}setStream(e,t){if(e===this._currentStream||(this.close(),!e))return;this._currentStream=e,this._requestOpen=!0,this._currentMode=t;const i=this.device!=="Microphone",n=t===1;i?(this._videoPlayer||this._ensureVideoPlayer(),this._videoPlayer?this._videoPlayer.setVideo(e):console.error("No video player assigned for video stream")):(this._audioSource||(this._audioSource=new Mi,this._audioSource.spatialBlend=0,this._audioSource.volume=1,this.gameObject.addComponent(this._audioSource)),n||(Mt&&console.log("PLAY",e.getAudioTracks()),this._audioSource.volume=1,this._audioSource?.play(e))),n&&this._net?.startSendingStream(e),n&&(this._videoPlayer&&(this._videoPlayer.muted=!0),this._audioSource?.stop());for(const s of e.getTracks())s.addEventListener("ended",()=>{Mt&&console.log("Track ended",s),this.close()}),Mt&&s.kind==="video"&&console.log(n?"Video \u2192":"Video \u2190",s.getSettings())}onReceiveStream=e=>{e.stream?.active===!0&&this.setStream(e.stream,2)};onCallEnded=e=>{Mt&&console.log("CALL ENDED",this.isReceiving,this?.screenspace),this.isReceiving&&(this.screenspace=!1)};async tryShareUserCamera(e,t){const i=(await navigator.mediaDevices.enumerateDevices()).filter(s=>s.kind==="videoinput");Mt&&console.log(`Request camera. These are your kind:videoinput devices:
|
|
1400
|
+
`,i);let n=!1;for(const s of i)try{if(!this._requestOpen){Mt&&console.log("Camera selection cancelled");break}if(s.kind!=="videoinput"){Mt&&console.log("Skipping non-video device",s);continue}const r=s.deviceId;if(t?.deviceId!=null||t?.deviceFilter!=null){if(t?.deviceId!==void 0&&r!==t.deviceId){Mt&&console.log("Skipping device due to options.deviceId: "+s.label+"; "+s.deviceId);continue}if(t?.deviceFilter&&t.deviceFilter(s)===!1){Mt&&console.log("Skipping device due to options.deviceFilter: "+s.label+"; "+s.deviceId);continue}}else if(this.deviceFilter)if(this.deviceFilter(s)===!1){Mt&&console.log("Skipping device due to ScreenShare.deviceFilter: "+s.label+"; "+s.deviceId);continue}else Mt&&console.log("Selected device by filter",s);else if(this.deviceName){const l=s.label.toLowerCase(),c=this.deviceName.toLowerCase(),h=l.includes(c),d=s.deviceId===this.deviceName;if(!h&&!d){Mt&&console.log("Skipping device due to ScreenShare.deviceName: "+s.label+"; "+s.deviceId);continue}else Mt&&console.log("Selected device by name",s)}e.video!==!1&&((typeof e.video>"u"||typeof e.video=="boolean")&&(e.video={}),e.video.deviceId=r),n=!0;const a=await navigator.mediaDevices.getUserMedia(e).catch(l=>(console.error("Failed to get user media",l),null));if(a===null)continue;this._requestOpen?(this.setStream(a,1),Mt&&console.log("Selected camera",s)):(Qn(a),Mt&&console.log("Camera selection cancelled"));break}catch(r){if(r.message==="Failed to allocate videosource"||r.message==="Could not start video source"){ge("Failed to start video: Try another camera (Code "+r.code+")"),console.warn(r);continue}else console.error("Failed to get user media",r.message,r.code,r)}!n&&A()&&(ge("No camera found for sharing. Please connect a camera (see console for more information)"),console.warn("No camera found for sharing. Please connect a camera",i,this.deviceName,"Using deviceFilter? "+this.deviceFilter!=null,"Using options? "+t!=null,"Using deviceName? "+this.deviceName!=null,"Using options.deviceId? "+t?.deviceId!=null,"Using options.deviceFilter? "+t?.deviceFilter!=null))}}Sh([u()],qs.prototype,"allowStartOnClick",2),Sh([u()],qs.prototype,"autoConnect",2),Sh([u(ht)],qs.prototype,"videoPlayer",1),Sh([u()],qs.prototype,"device",2),Sh([u()],qs.prototype,"deviceName",2);var c2=Object.defineProperty,p1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&c2(e,t,n),n};class Ch extends R{mode=0;shadowColor=new se(0,0,0,1);targetMesh;start(){if(this.gameObject instanceof H)this.gameObject instanceof H&&this.gameObject.material&&(this.gameObject.material=this.gameObject.material.clone(),this.targetMesh=this.gameObject,this.targetMesh.receiveShadow=!0);else{const e=br.createPrimitive(yr.Quad,{name:"ShadowCatcher",material:new ut({color:10066329,roughness:1,metalness:0,transparent:!0})});e.receiveShadow=!0,e.geometry.rotateX(-Math.PI/2),this.gameObject.add(e),this.targetMesh=e}if(!this.targetMesh){console.warn("ShadowCatcher: no mesh to apply shadow catching to. Groups are currently not supported.");return}switch(this.targetMesh.layers.set(2),this.mode){case 0:this.applyShadowMaterial();break;case 1:this.applyLightBlendMaterial();break;case 2:this.applyOccluderMaterial();break}}applyLightBlendMaterial(){if(!this.targetMesh)return;const e=this.targetMesh.material;e.blending=eb,this.applyMaterialOptions(e),e.onBeforeCompile=t=>{t.fragmentShader=t.fragmentShader.replace("vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;",`vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
|
|
1401
|
+
// diffuse-only lighting with overdrive to somewhat compensate
|
|
1402
|
+
// for the loss of indirect lighting and to make it more visible.
|
|
1403
|
+
vec3 direct = (reflectedLight.directDiffuse + reflectedLight.directSpecular) * 6.6;
|
|
1404
|
+
float max = max(direct.r, max(direct.g, direct.b));
|
|
1405
|
+
|
|
1406
|
+
// early out - we're simply returning direct lighting and some alpha based on it so it can
|
|
1407
|
+
// be blended onto the scene.
|
|
1408
|
+
gl_FragColor = vec4(direct, max);
|
|
1409
|
+
return;
|
|
1410
|
+
`)},e.userData.isLightBlendMaterial=!0}applyShadowMaterial(){if(this.targetMesh)if(this.targetMesh.material.type!=="ShadowMaterial"){const e=new W0;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),this.targetMesh.material=e,e.userData.isShadowCatcherMaterial=!0}else{const e=this.targetMesh.material;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),e.userData.isShadowCatcherMaterial=!0}}applyOccluderMaterial(){if(this.targetMesh){let e=this.targetMesh.material;if(!e){const t=new we;this.targetMesh.material=t,e=t}e.depthWrite=!0,e.stencilWrite=!0,e.colorWrite=!1,this.gameObject.renderOrder=-100}}applyMaterialOptions(e){e&&(e.depthWrite=!1,e.stencilWrite=!1)}}p1([u()],Ch.prototype,"mode"),p1([u(se)],Ch.prototype,"shadowColor");const Mp=new Map;function m1(o,e){if(Mp.has(o))return Mp.get(o);const t=new URL(o,window.location.href),i=h2(t,e);return Mp.set(o,i),i.finally(()=>{Mp.delete(o)}),i}async function h2(o,e){if(!o)return Promise.resolve(null);const t=o.pathname,i=o.toString().toLowerCase().includes("pmrem")||o.searchParams.get("pmrem")!=null,n=t.endsWith(".exr"),s=t.endsWith(".hdr"),r=t.endsWith(".ktx2");let a;if(n)a=new xm;else if(s)a=new rb;else if(r){const{ktx2Loader:c}=vm(e);a=c}else a=new Hl;const l=o.toString();return await a.loadAsync(l).then(c=>{if(c){const h=t.lastIndexOf("/");c.name=t.substring(h>=0?h+1:0),i&&(c.mapping=tb),a instanceof Hl&&(c.colorSpace=_o)}return c}).catch(c=>(console.warn("Failed to load texture from url:",o),null))}var d2=Object.defineProperty,Ph=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&d2(e,t,n),n};const mi=x("debugskybox");d0("background-image"),d0("environment-image");function g1(o,e,t,i,n){if(e==="transparent"||e?.startsWith("rgb")||e?.startsWith("#"))return console.warn(`Needle Engine: Invalid ${n} value (${e}). Did you mean to set background-color instead?`),null;const s=new Tp;s.sourceId=Tb(e),s.allowDrop=!1,s.allowNetworking=!1,s.background=t,s.environment=i,w.addComponent(o.scene,s);const r=a=>{if(mi&&console.log(n,"CHANGED TO",a),a){if(typeof a!="string"){console.warn("Invalid attribute value for "+n);return}s.setSkybox(a)}else if(s.sourceId&&(i&&(o.sceneLighting.internalEnableReflection(s.sourceId)||(o.scene.environment=null)),t)){const l=o.lightmaps.tryGetSkybox(s.sourceId);o.scene.background=l}};return Am(o.domElement,n,r),s.addEventListener("destroy",()=>{mi&&console.log("Destroyed attribute remote skybox",n),Im(o.domElement,n,r)}),s.setSkybox(e)}const Rp=new Array;ue.registerCallback(de.ContextCreationStart,o=>{const e=o.context,t=e.domElement.getAttribute("background-image"),i=e.domElement.getAttribute("environment-image");if(t){mi&&console.log("Creating RemoteSkybox to load background "+t);const n=g1(e,t,!0,!1,"background-image");n&&Rp.push(n)}if(i){mi&&console.log("Creating RemoteSkybox to load environment "+i);const n=g1(e,i,!1,!0,"environment-image");n&&Rp.push(n)}}),ue.registerCallback(de.ContextCreationStart,()=>Promise.all(Rp).finally(()=>{Rp.length=0}));const ia=class extends R{url;allowDrop=!0;background=!0;environment=!0;allowNetworking=!0;_prevUrl;_prevLoadedEnvironment;_prevEnvironment=null;_prevBackground=null;onEnable(){this.setSkybox(this.url),this.registerDropEvents()}onDisable(){this.context.scene.environment===this._prevLoadedEnvironment&&(this.context.scene.environment=this._prevEnvironment,si.backgroundShouldBeTransparent(this.context)||(this.context.scene.background=this._prevBackground),this._prevLoadedEnvironment=void 0),this.unregisterDropEvents(),this.context.mainCameraComponent?.applyClearFlags()}urlChangedSyncField(){this.allowNetworking&&this.url&&(this.isRemoteTexture(this.url)?this.setSkybox(this.url):mi&&console.warn(`RemoteSkybox: Not setting skybox: ${this.url} is not a remote texture. If you want to set a local texture, set allowNetworking to false.`))}async setSkybox(o,e){if(!this.activeAndEnabled||(o=u2(o,this.environment,this.background),!o))return!1;if(e??=o,this.isValidTextureType(e)||console.warn('Potentially invalid skybox URL: "'+e+'" on '+(this.name||this.gameObject?.name||"context")),mi&&console.log("Set RemoteSkybox url: "+o),this._prevUrl===o&&this._prevLoadedEnvironment)return this.apply(),!0;this._prevLoadedEnvironment?.dispose(),this._prevLoadedEnvironment=void 0,this._prevUrl=o;const t=await m1(o,this.context.renderer);return t?!this.enabled||this.destroyed?(mi&&console.warn("RemoteSkybox: Component is disabled or destroyed"),!1):this._prevUrl!==o?(mi&&console.warn("RemoteSkybox: URL changed while loading texture, aborting setSkybox"),!1):(this.url=o,this._prevLoadedEnvironment=t,this.apply(),!0):(mi&&console.warn("RemoteSkybox: Failed to load texture from url",o),!1)}apply(){const o=this._prevLoadedEnvironment;if(o&&(o instanceof fC||o instanceof yC||o.mapping==tb||(o.mapping=bC,o.needsUpdate=!0),!this.destroyed)){if(!this.context){console.warn("RemoteSkybox: Context is not available - can not apply skybox.");return}this.context.scene.background!==o&&(this._prevBackground=this.context.scene.background),this.context.scene.environment!==o&&(this._prevEnvironment=this.context.scene.environment),mi&&console.log("Set RemoteSkybox ("+(this.environment&&this.background?"environment and background":this.environment?"environment":this.background?"background":"none")+")",this.url,!si.backgroundShouldBeTransparent(this.context)),this.environment&&(this.context.scene.environment=o),this.background&&!si.backgroundShouldBeTransparent(this.context)&&(this.context.scene.background=o),this.context.mainCameraComponent?.backgroundBlurriness!==void 0&&(this.context.scene.backgroundBlurriness=this.context.mainCameraComponent.backgroundBlurriness)}}validProtocols=["file:","blob:","data:"];validTextureTypes=[".ktx2",".hdr",".exr",".jpg",".jpeg",".png"];isRemoteTexture(o){return o.startsWith("http://")||o.startsWith("https://")}isValidTextureType(o){for(const e of this.validTextureTypes)if(o.includes(e))return!0;for(const e of this.validProtocols)if(o.startsWith(e))return!0;return!1}registerDropEvents(){this.unregisterDropEvents(),this.context.domElement.addEventListener("dragover",this.onDragOverEvent),this.context.domElement.addEventListener("drop",this.onDrop)}unregisterDropEvents(){this.context.domElement.removeEventListener("dragover",this.onDragOverEvent),this.context.domElement.removeEventListener("drop",this.onDrop)}onDragOverEvent=o=>{if(this.allowDrop&&o.dataTransfer)for(const e of o.dataTransfer.types)(e==="text/uri-list"||e==="Files")&&o.preventDefault()};onDrop=o=>{if(this.allowDrop&&o.dataTransfer){for(const e of o.dataTransfer.types)if(mi&&console.log(e),e==="text/uri-list"){const t=o.dataTransfer.getData(e);mi&&console.log(e,t);let i=new RegExp(/polyhaven.com\/asset_img\/.+?\/(?<name>.+)\.png/).exec(t)?.groups?.name;if(i||(i=new RegExp(/polyhaven\.com\/a\/(?<name>.+)/).exec(t)?.groups?.name),mi&&console.log(i),i){const n="https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/"+i+"_1k.exr";console.log(`[Remote Skybox] Setting skybox from url: ${n}`),o.preventDefault(),this.setSkybox(n);break}else if(this.isValidTextureType(t)){console.log("[Remote Skybox] Setting skybox from url: "+t),o.preventDefault(),this.setSkybox(t);break}else{console.warn(`[RemoteSkybox] Unknown url ${t}. If you want to load a skybox from a url, make sure it is a valid image url. Url must end with${this.validTextureTypes.join(", ")}.`);const n=new CustomEvent("dropped-unknown-url",{detail:{sender:this,event:o,url:t,apply:s=>{o.preventDefault(),this.setSkybox(s)}}});this.dispatchEvent(n)}}else if(e=="Files"){const t=o.dataTransfer.files.item(0);if(mi&&console.log(e,t),!t)continue;if(!this.isValidTextureType(t.name)){console.warn(`[RemoteSkybox]: File "${t.name}" is not supported. Supported files are ${this.validTextureTypes.join(", ")}`);return}o.preventDefault(),this.setSkybox(t.name);break}}}};Ph([fy(ia.prototype.urlChangedSyncField),u(URL)],ia.prototype,"url"),Ph([u()],ia.prototype,"allowDrop"),Ph([u()],ia.prototype,"background"),Ph([u()],ia.prototype,"environment"),Ph([u()],ia.prototype,"allowNetworking");let Tp=ia;function u2(o,e,t){if(o==null)return null;const i=e&&!t;switch(o.toLowerCase()){case"studio":return i?"https://cdn.needle.tools/static/skybox/modelviewer-Neutral-small.pmrem4x4.ktx2?pmrem":"https://cdn.needle.tools/static/skybox/modelviewer-Neutral.pmrem4x4.ktx2?pmrem";case"blurred-skybox":return i?"https://cdn.needle.tools/static/skybox/blurred-skybox-small.pmrem4x4.ktx2?pmrem":"https://cdn.needle.tools/static/skybox/blurred-skybox.pmrem4x4.ktx2?pmrem";case"quicklook-ar":return i?"https://cdn.needle.tools/static/skybox/QuickLook-ARMode-small.pmrem4x4.ktx2?pmrem":"https://cdn.needle.tools/static/skybox/QuickLook-ARMode.pmrem4x4.ktx2?pmrem";case"quicklook":return i?"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode-small.pmrem4x4.ktx2?pmrem":"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode.pmrem4x4.ktx2?pmrem"}return o}var p2=Object.defineProperty,Ep=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&p2(e,t,n),n};const Oh=class lS extends R{target=null;followFactor=.1;rotateFactor=.1;positionAxes=Ha.All;flipForward=!1;static _invertForward=new U().setFromAxisAngle(new b(0,1,0),Math.PI);_firstUpdate=!0;onBeforeRender(){this.updateNow(!1)}updateNow(e){if(!(!this.target||this.target===this.gameObject)){if(this.followFactor>0){const t=K(this.target),i=this._firstUpdate||e?1:j.clamp01(this.context.time.deltaTime*this.followFactor),n=this.worldPosition;this.positionAxes&Ha.X&&(n.x=j.lerp(n.x,t.x,i)),this.positionAxes&Ha.Y&&(n.y=j.lerp(n.y,t.y,i)),this.positionAxes&Ha.Z&&(n.z=j.lerp(n.z,t.z,i)),this.worldPosition=n}if(this.rotateFactor>0){const t=be(this.target);this.flipForward&&t.premultiply(lS._invertForward);const i=this._firstUpdate||e?1:j.clamp01(this.context.time.deltaTime*this.rotateFactor);this.worldQuaternion=this.worldQuaternion.slerp(t,i)}this._firstUpdate=!1}}};Ep([u(k)],Oh.prototype,"target"),Ep([u()],Oh.prototype,"followFactor"),Ep([u()],Oh.prototype,"rotateFactor"),Ep([u()],Oh.prototype,"positionAxes");let Ap=Oh;var m2=Object.defineProperty,kh=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&m2(e,t,n),n};const Mh=x("debugspatialtrigger"),f1=new rs,y1=new rs;function g2(o,e){return f1.mask=o,y1.mask=e,f1.test(y1)}class ro extends R{triggerMask=0;onEnter;onStay;onExit;start(){Mh&&console.log(this.name,this.triggerMask,this)}update(){this.currentIntersected.length=0;for(const e of Ip.triggers)g2(e.triggerMask,this.triggerMask)&&e.test(this.gameObject)&&this.currentIntersected.push(e);for(let e=this.lastIntersected.length-1;e>=0;e--){const t=this.lastIntersected[e];this.currentIntersected.indexOf(t)<0&&(this.onExitTrigger(t),this.lastIntersected.splice(e,1))}for(const e of this.currentIntersected)this.lastIntersected.indexOf(e)<0&&this.onEnterTrigger(e),this.onStayTrigger(e);this.lastIntersected.length=0,this.lastIntersected.push(...this.currentIntersected)}currentIntersected=[];lastIntersected=[];onEnterTrigger(e){Mh&&console.log("ENTER TRIGGER",this.name,e.name,this,e),e.raiseOnEnterEvent(this),this.onEnter?.invoke()}onExitTrigger(e){Mh&&console.log("EXIT TRIGGER",this.name,e.name),e.raiseOnExitEvent(this),this.onExit?.invoke()}onStayTrigger(e){e.raiseOnStayEvent(this),this.onStay?.invoke()}}kh([u()],ro.prototype,"triggerMask"),kh([u(he)],ro.prototype,"onEnter"),kh([u(he)],ro.prototype,"onStay"),kh([u(he)],ro.prototype,"onExit");const b1=class tm extends R{static triggers=[];triggerMask;boxHelper;start(){Mh&&console.log(this.name,this.triggerMask,this)}onEnable(){tm.triggers.push(this),this.boxHelper||(this.boxHelper=w.addComponent(this.gameObject,wt),this.boxHelper?.showHelper(null,Mh))}onDisable(){tm.triggers.splice(tm.triggers.indexOf(this),1)}test(e){return this.boxHelper?this.boxHelper.isInBox(e)??!1:!1}raiseOnEnterEvent(e){w.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof ro&&t.onEnterTrigger(this)},!1)}raiseOnStayEvent(e){w.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof ro&&t.onStayTrigger(this)},!1)}raiseOnExitEvent(e){w.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof ro&&t.onExitTrigger(this)},!1)}};kh([u()],b1.prototype,"triggerMask");let Ip=b1;var f2=Object.defineProperty,y2=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&f2(e,t,n),n};const ji=x("debugspectator");class Lp extends R{cam=null;useKeys=!0;_mode=0;get mode(){return this._mode}set mode(e){this._mode=e}get isSpectating(){return this._handler?.currentTarget!==void 0}isSpectatingUser(e){return this.target?.userId===e}isFollowedBy(e){return this.followers?.includes(e)}get followers(){return this._networking.followers}stopSpectating(){if(this.context.isInXR){this.followSelf();return}this.target=void 0}get localId(){return this.context.connection.connectionId??"local"}set target(e){if(this._handler){const t=this._handler.currentTarget?.userId,i=this.context.players.getPlayerView(this.localId);e===void 0||this.context.isInXR===!1&&i?.currentObject===e.currentObject?this._handler.currentTarget!==void 0&&(this._handler.disable(),w.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._networking.onSpectatedObjectChanged(e,t)):this._handler.currentTarget!==e&&(this._handler.set(e),w.setActive(this.gameObject,!0),this.orbit&&(this.orbit.enabled=!1),this._networking.onSpectatedObjectChanged(e,t))}}get target(){return this._handler?.currentTarget}requestAllFollowMe(){this._networking.onRequestFollowMe()}get isSpectatingSelf(){return this.isSpectating&&this.target?.currentObject===this.context.players.getPlayerView(this.localId)?.currentObject}orbit=null;_handler;eventSub_WebXRRequestStartEvent=null;eventSub_WebXRStartEvent=null;eventSub_WebXREndEvent=null;_debug;_networking;awake(){if(this._debug=new v2(this.context,this),this._networking=new S2(this.context,this),this._networking.awake(),w.setActive(this.gameObject,!1),this.cam=w.getComponent(this.gameObject,si),!this.cam){console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.",this);return}!this._handler&&this.cam&&(this._handler=new b2(this.context,this.cam,this)),this.orbit=w.getComponent(this.context.mainCamera,fe)}onDestroy(){this.stopSpectating(),this._handler?.destroy(),this._networking?.destroy()}isSupportedPlatform(){const e=window.navigator.userAgent,t=/Windows|MacOS/.test(e),i=/Windows NT/.test(e)&&/Edg/.test(e)&&!/Win64/.test(e);return t&&!i}onBeforeXR(e){this.isSupportedPlatform()&&w.setActive(this.gameObject,!0)}onEnterXR(e){this.isSupportedPlatform()&&(ji&&console.log(this.context.mainCamera),this.context.mainCamera&&this.followSelf())}onLeaveXR(e){this.context.removeCamera(this.cam),w.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._handler?.set(void 0),this._handler?.disable(),this.isSpectatingSelf&&this.stopSpectating()}followSelf(){this.target=this.context.players.getPlayerView(this.context.connection.connectionId),this.target||(this.context.players.setPlayerView(this.localId,this.context.mainCamera,bs.Headset),this.target=this.context.players.getPlayerView(this.localId)),ji&&console.log("Follow self",this.target)}onAfterRender(){if(!this.cam)return;const e=this.context.renderer,t=e.xr.enabled;if(!e.xr.isPresenting&&!this._handler?.currentTarget)return;this._handler?.update(this._mode);const i=e.getRenderTarget();let n=null;const s=e.state;if(!i){if(!e.state.bindFramebuffer||!s.bindXRFramebuffer)return;n=e._framebuffer,s.bindXRFramebuffer(null)}this.setAvatarFlagsBeforeRender();const r=this.context.mainCameraComponent;if(r){const c=r.backgroundColor;c&&e.setClearColor(c,c.alpha),this.cam.backgroundColor=c,this.cam.clearFlags=r.clearFlags,this.cam.nearClipPlane=r.nearClipPlane,this.cam.farClipPlane=r.farClipPlane}else e.setClearColor(new ne(1,1,1));e.setRenderTarget(null),e.xr.enabled=!1;const a=this.cam?.threeCamera;this.context.updateAspect(a);const l=e.xr.isPresenting;e.xr.isPresenting=!1,e.setSize(this.context.domWidth,this.context.domHeight),e.render(this.context.scene,a),e.xr.isPresenting=l,e.xr.enabled=t,i?e.setRenderTarget(i):s.bindXRFramebuffer&&s.bindXRFramebuffer(n),this.resetAvatarFlags()}setAvatarFlagsBeforeRender(){const e=this._mode===0;for(const t of Le.instances)if(t.avatar&&"isLocalAvatar"in t.avatar&&"flags"in t.avatar){let i=Yn.All;this.isSpectatingSelf&&(i=e&&t.avatar.isLocalAvatar?Yn.FirstPerson:Yn.ThirdPerson);const n=t.avatar.flags;if(!n)continue;for(const s of n)s.UpdateVisible(i)}}resetAvatarFlags(){for(const e of Le.instances)if(e.avatar&&"flags"in e.avatar){const t=e.avatar.flags;if(!t)continue;for(const i of t)"isLocalAvatar"in e.avatar&&e.avatar?.isLocalAvatar?i.UpdateVisible(Yn.FirstPerson):i.UpdateVisible(Yn.ThirdPerson)}}}y2([u()],Lp.prototype,"useKeys");class b2{context;cam;spectator;follow;target;view;currentObject;get currentTarget(){return this.view}constructor(e,t,i){this.context=e,this.cam=t,this.spectator=i}set(e){const t=e?.currentObject;if(!t){this.spectator.stopSpectating();return}t!==this.currentObject&&(this.currentObject=t,this.view=e,this.follow||(this.follow=w.addComponent(this.cam.gameObject,Ap)),this.target||(this.target=new k),t.add(this.target),this.follow.enabled=!0,this.follow.target=this.target,ji&&console.log("FOLLOW",t),this.context.isInXR?this.context.removeCamera(this.cam):this.context.setCurrentCamera(this.cam))}disable(){ji&&console.log("STOP FOLLOW",this.currentObject),this.view=void 0,this.currentObject=void 0,this.context.removeCamera(this.cam),this.follow&&(this.follow.enabled=!1)}destroy(){this.target?.removeFromParent(),this.follow&&w.destroy(this.follow)}update(e){if(this.currentTarget?.isConnected===!1||this.currentTarget?.removed===!0){ji&&console.log("Target disconnected or timeout",this.currentTarget),this.spectator.stopSpectating();return}this.currentTarget&&this.currentTarget?.currentObject!==this.currentObject&&(ji&&console.log("Target changed",this.currentObject,"to",this.currentTarget.currentObject),this.set(this.currentTarget));const t=this.context.mainCamera;if(t){const n=this.cam.threeCamera;(n.near!==t.near||n.far!==t.far)&&(n.near=t.near,n.far=t.far,n.updateProjectionMatrix())}const i=this.follow?.target;if(!(!i||!this.follow)){switch(e){case 0:this.view?.viewDevice!==bs.Browser?(this.follow.followFactor=5,this.follow.rotateFactor=5):(this.follow.followFactor=50,this.follow.rotateFactor=50),i.position.set(0,0,0);break;case 1:this.follow.followFactor=3,this.follow.rotateFactor=2,i.position.set(0,.5,1.5);break}this.follow.flipForward=!1,this.view?.viewDevice!==bs.Browser?i.quaternion.copy(_2):i.quaternion.identity()}}}const _2=new U().setFromAxisAngle(new b(0,1,0),Math.PI);class v2{context;spectator;constructor(e,t){this.context=e,this.spectator=t,console.log("[Spectator Camera] Click other avatars or cameras to follow them. Press ESC to exit spectator mode."),this.context.domElement.addEventListener("keydown",n=>{!this.spectator.useKeys||n.key==="Escape"&&this.spectator.stopSpectating()});let i=0;this.context.input.addEventListener(Ee.PointerDown,n=>{i=this.context.time.time}),this.context.input.addEventListener(Ee.PointerUp,n=>{const s=this.context.time.time-i;s>1?this.spectator.stopSpectating():this.context.input.getPointerClicked(0)&&s<.3&&this.trySelectObject()})}trySelectObject(){const e=new gs;e.setMask(16777215);const t=this.context.physics.raycast(e);if(ji&&console.log(...t),t?.length)for(const i of t){if(i.distance<.2)continue;const n=i.object,s=w.getComponentInParent(n,Le),r=s?.connectionId;if(r){const a=this.context.players.getPlayerView(r);this.spectator.target=a,ji&&console.log("spectate",r,s);break}}}}class x2{guid;dontSave=!0;targetUserId;stoppedFollowing;constructor(e,t,i){this.guid=e,this.targetUserId=t,this.stoppedFollowing=i}}class w2{guid;userId;constructor(e,t){this.guid=e.guid,this.userId=t}}class S2{followers=[];context;spectator;_followerEventMethod;_requestFollowMethod;_joinedRoomMethod;constructor(e,t){this.context=e,this.spectator=t,this._followerEventMethod=this.onFollowerEvent.bind(this),this._requestFollowMethod=this.onRequestFollowEvent.bind(this),this._joinedRoomMethod=this.onUserJoinedRoom.bind(this)}awake(){this.context.connection.beginListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.beginListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.beginListen(te.JoinedRoom,this._joinedRoomMethod),this.context.domElement.addEventListener("keydown",e=>{this.spectator.useKeys&&(e.key==="f"?this.onRequestFollowMe():e.key==="Escape"&&this.onRequestFollowMe(!0))})}destroy(){this.context.connection.stopListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.stopListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.stopListen(te.JoinedRoom,this._joinedRoomMethod)}onSpectatedObjectChanged(e,t){if(ji&&console.log(this.context.connection.connectionId,"onSpectatedObjectChanged",e,t),this.context.connection.connectionId){const i=e?.userId===void 0,n=i?t:e?.userId,s=new x2(this.context.connection.connectionId,n,i);this.context.connection.send("spectator-follower-changed",s)}}onRequestFollowMe(e=!1){if(ji&&console.log("Request follow",this.context.connection.connectionId),this.context.connection.connectionId){this.spectator.stopSpectating();const t=e?void 0:this.context.connection.connectionId,i=new w2(this.spectator,t);this.context.connection.send("spectator-request-follow",i)}}onUserJoinedRoom(){x("followme")&&this.onRequestFollowMe()}onFollowerEvent(e){const t=e.targetUserId,i=e.guid;if(ji&&console.log(e),t===this.context.connection.connectionId)if(e.stoppedFollowing){const n=this.followers.indexOf(i);n!==-1&&(this.followers.splice(n,1),this.removeDisconnectedFollowers(),console.log(i,"unfollows you",this.followers.length))}else this.followers.includes(i)||(this.followers.push(i),this.removeDisconnectedFollowers(),console.log(i,"follows you",this.followers.length))}removeDisconnectedFollowers(){for(let e=this.followers.length-1;e>=0;e--){const t=this.followers[e];this.context.connection.userIsInRoom(t)===!1&&this.followers.splice(e,1)}}_lastRequestFollowUser;onRequestFollowEvent(e){if(this._lastRequestFollowUser=e,e.userId===this.context.connection.connectionId)this.spectator.stopSpectating();else if(e.userId===void 0)this.spectator.stopSpectating();else{const t=this.context.players.getPlayerView(e.userId);if(t)this.spectator.target=t;else return ji&&console.warn("Could not find view",e.userId),this.enforceFollow(),!1}return!0}_enforceFollowInterval;enforceFollow(){this._enforceFollowInterval||(this._enforceFollowInterval=setInterval(()=>{this._lastRequestFollowUser===void 0||this._lastRequestFollowUser.userId&&this.spectator.isFollowedBy(this._lastRequestFollowUser.userId)?(clearInterval(this._enforceFollowInterval),this._enforceFollowInterval=void 0):(ji&&console.log("REQUEST FOLLOW AGAIN",this._lastRequestFollowUser.userId),this.onRequestFollowEvent(this._lastRequestFollowUser))},1e3))}}var C2=Object.defineProperty,P2=Object.getOwnPropertyDescriptor,Pl=(o,e,t,i)=>{for(var n=i>1?void 0:i?P2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&C2(e,t,n),n};const _1=x("debugsplines");class ao{position=new b;rotation=new U;tangentIn=new b;tangentOut=new b}Pl([Ye(b)],ao.prototype,"position",2),Pl([Ye(U)],ao.prototype,"rotation",2),Pl([Ye(b)],ao.prototype,"tangentIn",2),Pl([Ye(b)],ao.prototype,"tangentOut",2);class na extends R{addKnot(e){if(e instanceof ao)this.spline.push(e),this._isDirty=!0;else{const t=new ao;t.position.copy(e.position),this.spline.push(t),this._isDirty=!0}return this}removeKnot(e){if(typeof e=="number")this.spline.splice(e,1),this._isDirty=!0;else{const t=this.spline.indexOf(e);t!==-1&&(this.spline.splice(t,1),this._isDirty=!0)}return this}getPointAt(e,t){if(!this.curve)return new b;const i=this.curve.getPointAt(j.clamp01(e),t),n=this.gameObject.matrixWorld??void 0;return n&&i.applyMatrix4(n),i}markDirty(){this._isDirty=!0}getTangentAt(e,t){if(!this.curve)return t??new b;const i=this.gameObject.worldQuaternion;return this.curve.getTangentAt(j.clamp01(e),t).applyQuaternion(i)}set closed(e){this._closed=e,this._isDirty=!0}get closed(){return this._closed}_closed=!1;spline=[];set debug(e){e&&!this._builtCurve&&this.buildCurve(),this._debugLine&&(this._debugLine.visible=e)}get curve(){return this._curve}get isDirty(){return this._isDirty}_isDirty=!1;_curve=null;_builtCurve=!1;_debugLine=null;awake(){_1&&(console.log(`[Spline] ${this.name}`,this),this.buildCurve())}update(){this._isDirty&&this.buildCurve(!0),this._debugLine&&this._debugLine.parent!==this.gameObject&&this.gameObject.add(this._debugLine)}buildCurve(e=!1){if(!(this._builtCurve&&!e)){if(this._builtCurve=!0,!this.spline){console.error("[Spline] Can not build curve, no spline data",this.name);return}this._isDirty=!1,this._curve=O2(this.spline,this.closed),this.buildDebugCurve()}}buildDebugCurve(){if(_1&&this.spline&&this._curve){this._debugLine?.removeFromParent(),this._debugLine=null;const e=new cm({color:6684927}),t=this.spline.length*10,i=this._curve.getPoints(t),n=new mn().setFromPoints(i);this._debugLine=new va(n,e),this.gameObject?.add(this._debugLine)}}}Pl([Ye()],na.prototype,"closed",1),Pl([Ye(ao)],na.prototype,"spline",2);function O2(o,e){const t=o.map(s=>new b(-s.position.x,s.position.y,s.position.z));t.length===1&&t.push(t[0]);const i=o.reduce((s,r)=>s+Math.abs(r.tangentOut.x)+Math.abs(r.tangentOut.y)+Math.abs(r.tangentOut.z),0)/o.length,n=j.remap(i,0,.3,0,.5);return new _C(t,e,"catmullrom",n)}var k2=Object.defineProperty,M2=Object.getOwnPropertyDescriptor,oa=(o,e,t,i)=>{for(var n=i>1?void 0:i?M2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&k2(e,t,n),n};class En extends R{spline=null;object=void 0;lookAt=null;clamp=!1;get position01(){return this._position01}set position01(e){this._position01=e,this.updateFromPosition()}reset(){this._position01=0}autoRun=!0;duration=10;_position01=0;start(){this.object===void 0&&(this.object=this.gameObject),this.updateFromPosition()}update(){this.autoRun&&(this._position01+=this.context.time.deltaTime/this.duration,this.updateFromPosition())}updateFromPosition(){if(!this.spline||!this.spline.curve||!this.object)return;this.clamp?this._position01=j.clamp01(this._position01):this._position01=this._position01%1;const e=this._position01>=1?1:this._position01%1,t=this.spline.getPointAt(e);if(this.object.worldPosition=t,this.lookAt)this.object.lookAt(this.lookAt.worldPosition);else{const i=this.spline.getTangentAt(e);this.object.lookAt(t.add(i))}}}oa([Ye(na)],En.prototype,"spline",2),oa([Ye(k)],En.prototype,"object",2),oa([Ye(k)],En.prototype,"lookAt",2),oa([Ye()],En.prototype,"clamp",2),oa([Ye()],En.prototype,"position01",1),oa([Ye()],En.prototype,"autoRun",2),oa([Ye()],En.prototype,"duration",2);class mo{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedCameraModel(e,t){return(t||new mo).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedCameraModel(e,t){return e.setPosition(e.position()+mb),(t||new mo).__init(e.readInt32(e.position())+e.position(),e)}userId(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}guid(e){const t=this.bb.__offset(this.bb_pos,6);return t?this.bb.__string(this.bb_pos+t,e):null}dontSave(){const e=this.bb.__offset(this.bb_pos,8);return e?!!this.bb.readInt8(this.bb_pos+e):!1}pos(e){const t=this.bb.__offset(this.bb_pos,10);return t?(e||new Er).__init(this.bb_pos+t,this.bb):null}rot(e){const t=this.bb.__offset(this.bb_pos,12);return t?(e||new Er).__init(this.bb_pos+t,this.bb):null}static startSyncedCameraModel(e){e.startObject(5)}static addUserId(e,t){e.addFieldOffset(0,t,0)}static addGuid(e,t){e.addFieldOffset(1,t,0)}static addDontSave(e,t){e.addFieldInt8(2,+t,0)}static addPos(e,t){e.addFieldStruct(3,t,0)}static addRot(e,t){e.addFieldStruct(4,t,0)}static endSyncedCameraModel(e){return e.endObject()}static finishSyncedCameraModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedCameraModelBuffer(e,t){e.finish(t,void 0,!0)}}var R2=Object.defineProperty,T2=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&R2(e,t,n),n};const jp="SCAM";cg(jp,mo.getRootAsSyncedCameraModel);const Di=new Sm;class E2{userId;guid;constructor(e,t){this.guid=t,this.userId=e}send(e,t){if(e){Di.clear();const i=Di.createString(this.guid),n=Di.createString(this.userId);mo.startSyncedCameraModel(Di),mo.addGuid(Di,i),mo.addUserId(Di,n);const s=K(e),r=Md(e);mo.addPos(Di,Er.createVec3(Di,s.x,s.y,s.z)),mo.addRot(Di,Er.createVec3(Di,r.x,r.y,r.z));const a=mo.endSyncedCameraModel(Di);Di.finish(a,jp),t.sendBinary(Di.asUint8Array())}}}const v1=class N0 extends R{static instances=[];getCameraObject(e){const t=this.userToCamMap[e];return t?this.remoteCams[t].obj:null}cameraPrefab=null;_lastWorldPosition;_lastWorldQuaternion;_model=null;_needsUpdate=!0;_lastUpdateTime=0;remoteCams={};userToCamMap={};_camTimeoutInSeconds=10;_receiveCallback=null;async awake(){this._lastWorldPosition=this.worldPosition.clone(),this._lastWorldQuaternion=this.worldQuaternion.clone(),this.cameraPrefab&&("uri"in this.cameraPrefab&&(this.cameraPrefab=await this.cameraPrefab.instantiate(this.gameObject)),this.cameraPrefab&&"isObject3D"in this.cameraPrefab&&(this.cameraPrefab.visible=!1))}onEnable(){this._receiveCallback=this.context.connection.beginListenBinary(jp,this.onReceivedRemoteCameraInfoBin.bind(this))}onDisable(){this.context.connection.stopListenBinary(jp,this._receiveCallback)}update(){for(const n in this.remoteCams){const s=this.remoteCams[n],r=this.context.time.realtimeSinceStartup-s.lastUpdate;if(!s||r>this._camTimeoutInSeconds){A()&&console.log("Remote cam timeout",n),s?.obj&&w.destroy(s.obj),delete this.remoteCams[n],s&&delete this.userToCamMap[s.userId],N0.instances.push(s),this.context.players.removePlayerView(s.userId,bs.Browser);continue}}if(this.context.isInXR)return;const e=this.context.mainCamera;if(e===null){this.enabled=!1;return}if(!this.context.connection.isConnected||this.context.connection.connectionId===null)return;this._model===null&&(this._model=new E2(this.context.connection.connectionId,this.context.connection.connectionId+"_camera"));const t=K(e),i=be(e);(t.distanceTo(this._lastWorldPosition)>.001||i.angleTo(this._lastWorldQuaternion)>.01)&&(this._needsUpdate=!0),this._lastWorldPosition.copy(t),this._lastWorldQuaternion.copy(i),!((!this._needsUpdate||this.context.time.frameCount%2!==0)&&!(this.context.time.realtimeSinceStartup-this._lastUpdateTime>this._camTimeoutInSeconds*.5))&&(this._lastUpdateTime=this.context.time.realtimeSinceStartup,this._needsUpdate=!1,this._model.send(e,this.context.connection),this.context.isInXR||this.context.players.setPlayerView(this.context.connection.connectionId,e,bs.Browser))}onReceivedRemoteCameraInfoBin(e){const t=e.guid();if(!t)return;const i=e.userId();if(!i||!this.context.connection.userIsInRoom(i)||!this.cameraPrefab)return;let n=this.remoteCams[t];if(!n)if("isObject3D"in this.cameraPrefab){const l=new Ln;l.context=this.context;const c=w.instantiate(this.cameraPrefab,l);n=this.remoteCams[t]={obj:c,lastUpdate:this.context.time.realtimeSinceStartup,userId:i},n.obj.visible=!0,this.gameObject.add(c),this.userToCamMap[i]=t,N0.instances.push(n);const h=w.getOrAddComponent(c,Le);h.connectionId=i,h.avatar=c}else return;const s=n.obj;this.context.players.setPlayerView(i,s,bs.Browser),n.lastUpdate=this.context.time.realtimeSinceStartup,cn.markDirty(s);const r=e.pos();r&&hr(s,r.x(),r.y(),r.z());const a=e.rot();a&&Kl(s,a.x(),a.y(),a.z())}};T2([u([k,ie])],v1.prototype,"cameraPrefab");let u0=v1;var A2=Object.defineProperty,I2=Object.getOwnPropertyDescriptor,Xs=(o,e,t,i)=>{for(var n=i>1?void 0:i?I2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&A2(e,t,n),n};const p0="view",m0=x("debugsyncedroom");class An extends R{roomName="";urlParameterName="room";joinRandomRoom;requireRoomParameter=!1;autoRejoin=!0;createJoinButton=!0;createViewOnlyButton=!1;get currentRoomName(){return x(p0)||x(this.urlParameterName)}_lastJoinedRoom;set roomPrefix(e){this._roomPrefix=e}get roomPrefix(){return this._roomPrefix}_roomPrefix="";awake(){this.joinRandomRoom===void 0&&this.roomName?.length<=0&&(this.joinRandomRoom=!0),m0&&console.log(`SyncedRoom roomName:${this.roomName}, urlParamName:${this.urlParameterName}, joinRandomRoom:${this.joinRandomRoom}`)}onEnable(){const e=x(p0);if(e&&typeof e=="string"&&e.length>0){console.log("Join as viewer"),this.context.connection.joinRoom(e,!0);return}if(this.tryJoinRoom(),this.createJoinButton){const t=this.createRoomButton();this.context.menu.appendChild(t)}this.createViewOnlyButton&&this.onEnableViewOnlyButton()}onDisable(){this._roomButton?.remove(),this.onDisableViewOnlyButton(),this.roomName&&this.roomName.length>0&&this.context.connection.leaveRoom(this.roomName)}onDestroy(){this.destroyRoomButton()}tryJoinRandomRoom(){this.setRandomRoomUrlParameter(),this.tryJoinRoom()}tryJoinRoom(e=0){e===void 0&&(e=0);let t=!1;if(this.urlParameterName?.length>0){const i=x(this.urlParameterName);if(i&&(typeof i=="string"||typeof i=="number")){t=!0;const n=Mb(i.toString());this.roomName=n}else if(this.joinRandomRoom&&(console.log("No room name found in url, generating random one"),this.setRandomRoomUrlParameter(),e<1))return this.tryJoinRoom(e+1)}else this.joinRandomRoom&&(this.roomName===null||this.roomName===void 0||this.roomName.length<=0)&&(this.roomName=this.generateRoomName());return this.requireRoomParameter&&!t?((m0||A())&&console.warn('[SyncedRoom] Missing required room parameter "'+this.urlParameterName+`" in url - will not connect.
|
|
1411
|
+
To allow joining a room without a query parameter you can set "requireRoomParameter" to false.`),!1):(this.context.connection.isConnected||this.context.connection.connect(),this._lastJoinedRoom=this.roomName,this._roomPrefix&&(this.roomName=this._roomPrefix+this.roomName),this.roomName.length<=0?(console.warn(`[SyncedRoom] Room name is not set so we can not join a networked room.
|
|
1412
|
+
Please choose one of the following options to fix this:
|
|
1413
|
+
A) Set a room name in the SyncedRoom component
|
|
1414
|
+
B) Set a room name in the URL parameter "?`+this.urlParameterName+`=my_room"
|
|
1415
|
+
C) Set "joinRandomRoom" to true`),!1):(m0&&console.log("Join "+this.roomName),this._userWantsToBeInARoom=!0,this.context.connection.joinRoom(this.roomName),!0))}_lastPingTime=0;_lastRoomTime=-1;_userWantsToBeInARoom=!1;update(){this.context.connection.isConnected&&(this.context.time.time-this._lastPingTime>3&&(this._lastPingTime=this.context.time.time,this.context.connection.sendPing()),this.context.connection.isInRoom&&(this._lastRoomTime=this.context.time.time)),this._lastRoomTime>0&&this.context.time.time-this._lastRoomTime>.3&&(this._lastRoomTime=-1,this.autoRejoin?this._userWantsToBeInARoom&&(console.log("Disconnected from networking backend - attempt reconnecting now"),this.tryJoinRoom()):A()&&console.warn("You are not connected to a room anymore (possibly because the tab was inactive for too long and the server kicked you?)"))}getViewOnlyUrl(){if(this.context.connection.isConnected&&this.context.connection.currentRoomViewId){const e=window.location.search,t=new URLSearchParams(e);return t.has(this.urlParameterName)&&t.delete(this.urlParameterName),t.set(p0,this.context.connection.currentRoomViewId),window.location.origin+window.location.pathname+"?"+t.toString()}return null}setRandomRoomUrlParameter(){const e=Gl(),t=this.generateRoomName();x(this.urlParameterName)?e.set(this.urlParameterName,t):e.append(this.urlParameterName,t),Tm(t,e)}generateRoomName(){let e="";for(let t=0;t<6;t++)e+=Math.floor(Math.random()*10).toFixed(0);return e}_roomButton;_roomButtonIconJoin;_roomButtonIconLeave;createRoomButton(){if(this._roomButton)return this._roomButton;const e=document.createElement("button");return this._roomButton=e,e.classList.add("create-room-button"),e.setAttribute("priority","90"),e.onclick=()=>{if(this.context.connection.isInRoom)this.urlParameterName&&ql(this.urlParameterName,null),this.context.connection.leaveRoom(),this._userWantsToBeInARoom=!1;else{if(this.urlParameterName){const t=x(this.urlParameterName);(!t||t===!0)&&(this._lastJoinedRoom?ql(this.urlParameterName,this._lastJoinedRoom):this.setRandomRoomUrlParameter())}this.tryJoinRoom()}},this._roomButtonIconJoin=Ct("group"),this._roomButtonIconLeave=Ct("group_off"),this.updateRoomButtonState(),this.context.connection.beginListen(te.JoinedRoom,this.updateRoomButtonState),this.context.connection.beginListen(te.LeftRoom,this.updateRoomButtonState),e}updateRoomButtonState=()=>{this._roomButton&&(this.context.connection.isInRoom?(this._roomButton.title="Leave the networked room",this._roomButton.textContent="Leave Room",this._roomButtonIconJoin?.remove(),this._roomButton.prepend(this._roomButtonIconLeave)):(this._roomButton.title="Create or join a networked room",this._roomButton.textContent="Join Room",this._roomButtonIconLeave?.remove(),this._roomButton.prepend(this._roomButtonIconJoin)))};destroyRoomButton(){this.context.connection.stopListen(te.JoinedRoom,this.updateRoomButtonState),this.context.connection.stopListen(te.LeftRoom,this.updateRoomButtonState)}_viewOnlyButton;onEnableViewOnlyButton(){this.context.connection.isConnected?this.onCreateViewOnlyButton():(this.context.connection.stopListen(te.JoinedRoom,this.onCreateViewOnlyButton),this.context.connection.beginListen(te.JoinedRoom,this.onCreateViewOnlyButton))}onDisableViewOnlyButton(){this.context.connection.stopListen(te.JoinedRoom,this.onCreateViewOnlyButton),this._viewOnlyButton?.remove()}onCreateViewOnlyButton=()=>{if(!this._viewOnlyButton){const e=document.createElement("button");this._viewOnlyButton=e,e.classList.add("view-only-button"),e.setAttribute("priority","90"),e.onclick=()=>{const t=this.getViewOnlyUrl();t?.length?navigator.canShare({url:t})?navigator.share({url:t})?.catch(i=>{console.warn(i)}):(navigator.clipboard.writeText(t),Te("View only URL copied to clipboard")):ge("Could not create view only URL")},e.title="Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.",e.textContent="Share View URL",e.prepend(Ct("visibility"))}this.context.menu.appendChild(this._viewOnlyButton)}}Xs([u()],An.prototype,"roomName",2),Xs([u()],An.prototype,"urlParameterName",2),Xs([u()],An.prototype,"joinRandomRoom",2),Xs([u()],An.prototype,"requireRoomParameter",2),Xs([u()],An.prototype,"autoRejoin",2),Xs([u()],An.prototype,"createJoinButton",2),Xs([u()],An.prototype,"createViewOnlyButton",2),Xs([u()],An.prototype,"roomPrefix",1);function L2(){const o=x("testwindowcount")||0;o&&o>0&&j2(o)}function j2(o){if(x("testwindow"))return null;const e=new URL(window.location.href);Rm(e.searchParams,ER,1),Rm(e.searchParams,"testwindow",1);const t=e.toString(),i=[];window.onbeforeunload=()=>{for(const l of i)l.close()};const n=.05,s=128;let r=0,a=0;for(let l=0;l<o;l++){r*s+s*.01>=window.innerWidth&&(a+=1,r=0);const c=r*(s*(1+n))+window.screenLeft,h=a*(s*(1+n))+window.screenTop+90+60*a;r+=1;const d=window.open(t,"test window "+l,`popup=yes width=${s} height=${s} top=${h} left=${c}`);if(!d){console.warn("Failed to open window");continue}i.push(d),d.onload=()=>{d.onbeforeunload=()=>{for(let p=0;p<i.length;p++){const m=i[p];m!==d&&m.close()}i.length=0}}}return i}class g0 extends R{awake(){L2()}}class f0 extends R{transformsPerFrame=10;interval=0;useFlatbuffers=!0;awake(){if(this.useFlatbuffers)this.context.connection.beginListenBinary(Tc,e=>{});else{this.models=[];for(let e=0;e<this.transformsPerFrame;e++)this.models.push(new D2(this.context.connection.connectionId+"_simulatedTransform_"+e,this))}}builder=null;models=null;update(){if(this.context.connection.isConnected){if(this.useFlatbuffers){if(!this.context.connection.connectionId||this.context.time.frameCount%this.interval!==0)return;this.builder===null&&(this.builder=new Sm(1024));const e=this.builder;for(let t=0;t<this.transformsPerFrame;t++){e.clear();const i=Px(this.context.connection.connectionId,this);this.context.connection.sendBinary(i)}}else if(this.models)for(let e=0;e<this.models.length;e++){const t=this.models[e];t.dontSave=!0,t.update(this,null),this.context.connection.send("TestSimulateUserData-"+e,t)}}}}class D2{guid;fast=!1;position;rotation;velocity=void 0;dontSave;isValid(){return this.fast!==void 0||this.position!==void 0||this.rotation!==void 0||this.velocity!==void 0}constructor(e,t){this.guid=e,this.position={x:0,y:0,z:0},this.rotation={x:0,y:0,z:0,w:0},this.update(t,null)}static temp=new b;update(e,t){const i=e.worldPosition;this.position.x=i.x,this.position.y=i.y,this.position.z=i.z;const n=e.worldQuaternion;if(this.rotation.x=n.x,this.rotation.y=n.y,this.rotation.z=n.z,this.rotation.w=n.w,this.fast=!1,t){const s=t.getVelocity();this.velocity===void 0&&(this.velocity={x:0,y:0,z:0}),this.velocity.x=s.x,this.velocity.y=s.y,this.velocity.z=s.z}}}var B2=Object.defineProperty,Dp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&B2(e,t,n),n};const F2=x("debugsignals");class Bp{guid}Dp([u()],Bp.prototype,"guid");class Rh{signal;reaction}Dp([u(Bp)],Rh.prototype,"signal"),Dp([u(he)],Rh.prototype,"reaction");const x1=class es extends R{static receivers={};static invoke(e){if(es.receivers[e]){const t=es.receivers[e];if(!t)return;for(const i of t)i.invoke(e)}}events;awake(){F2&&console.log("SignalReceiver awake",this)}onEnable(){if(this.events)for(const e of this.events)es.receivers[e.signal.guid]||(es.receivers[e.signal.guid]=[]),es.receivers[e.signal.guid].push(this)}onDisable(){if(this.events){for(const e of this.events)if(es.receivers[e.signal.guid]){const t=es.receivers[e.signal.guid].indexOf(this);t>=0&&es.receivers[e.signal.guid].splice(t,1)}}}invoke(e){if(!this.events||!Array.isArray(this.events))return;const t=typeof e=="object"?e.guid:e;for(const i of this.events)if(i.signal.guid===t)try{if(i.reaction){if(!i.reaction.invoke){console.warn("Missing invoke - possibly a serialization error",i,this);continue}}else{console.warn("Missing reaction for signal",i,this);continue}i.reaction.invoke()}catch(n){console.error(n)}}};Dp([u(Rh)],x1.prototype,"events");let Th=x1;var Bi=(o=>(o.Activation="ActivationTrack",o.Animation="AnimationTrack",o.Audio="AudioTrack",o.Control="ControlTrack",o.Marker="MarkerTrack",o.Signal="SignalTrack",o))(Bi||{}),lo=(o=>(o[o.None=0]="None",o[o.Hold=1]="Hold",o[o.Loop=2]="Loop",o[o.PingPong=3]="PingPong",o[o.Continue=4]="Continue",o))(lo||{}),y0=(o=>(o.Signal="SignalEmitter",o))(y0||{});const co=x("debugtimeline");class Ol{director;track;get muted(){return this.track.muted}set muted(e){e!==this.track.muted&&(this.track.muted=e,this.onMuteChanged?.call(this))}*forEachClip(e=!1){if(this.track?.clips)if(e)for(let t=this.track.clips.length-1;t>=0;t--)yield this.track.clips[t];else for(const t of this.track.clips)yield t}getClipTime(e,t){return t.clipIn+(e-t.start)*t.timeScale}getClipTimeNormalized(e,t){return(e-t.start)/t.duration}evaluateWeight(e,t,i,n=!0){if(t<0||t>=i.length)return 0;const s=i[t];if(n||e>=s.start&&e<=s.end){let r=1;if(s.easeInDuration>0){const a=Math.min((e-s.start)/s.easeInDuration,1);r*=a}if(s.easeOutDuration>0){const a=Math.min((s.end-e)/s.easeOutDuration,1);r*=a}return r}return 0}}class z2{clip;rootPositionOffset;rootQuaternionOffset;get hasOffsets(){return this.rootPositionOffset!==void 0||this.rootQuaternionOffset!==void 0}rootStartPosition;rootEndPosition;rootStartQuaternion;rootEndQuaternion;constructor(e){const t=e.getClip();this.clip=t;const i=e.getRoot(),n=i.name+".position",s=i.name+".quaternion";co&&console.log(t.name,t.tracks,n);for(const r of t.tracks)if(!(r.times.length<=0)){if(r.name.endsWith(n))this.rootStartPosition=new b().fromArray(r.values,0),this.rootEndPosition=new b().fromArray(r.values,r.values.length-3),this.rootPositionOffset=this.rootEndPosition.clone().sub(this.rootStartPosition),co&&console.log(this.rootPositionOffset);else if(r.name.endsWith(s)&&(this.rootStartQuaternion=new U().fromArray(r.values,0),this.rootEndQuaternion=new U().fromArray(r.values,r.values.length-4),this.rootQuaternionOffset=this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion),co)){const a=new nt().setFromQuaternion(this.rootQuaternionOffset);console.log("ROT",a)}}}}class Eh extends Ol{models=[];trackOffset;target;mixer;clips=[];actions=[];weight=1;_actionOffsets=[];_didBind=!1;_animator=null;onDisable(){this.mixer?.stopAllAction()}onDestroy(){this.director.context.animations.unregisterAnimationMixer(this.mixer)}onStateChanged(){this._animator&&_x(this._animator.gameObject,this,this.director.enabled&&this.director.weight>0)}createHooks(e,t){if(t.tracks?.length<=0){console.warn("No tracks in AnimationClip",t);return}const i=t.tracks[0].name.split("."),n=i[i.length-2],s=n+".position",r=n+".quaternion";let a=!1,l=!1;for(const c of t.tracks)c.name.endsWith(s)?(a=!0,this.createPositionInterpolant(t,e,c)):c.name.endsWith(r)&&(l=!0,this.createRotationInterpolant(t,e,c));if(!a||!l){const c=this.mixer?.getRoot(),h=t.tracks[0],d=h.name.lastIndexOf("."),p=h.name.substring(0,d),m=p.substring(p.lastIndexOf(".")+1),f=c.getObjectByName(m);if(f)if(a){if(!l){const g=t.tracks[0].name.substring(0,d)+".quaternion";co&&console.warn("Create quaternion track",m,f);const y=f.quaternion,_=new xC(g,[0,t.duration],[y.x,y.y,y.z,y.w,y.x,y.y,y.z,y.w]);t.tracks.push(_),this.createRotationInterpolant(t,e,_)}}else{const g=p+".position";co&&console.warn("Create position track",m,f);const y=f.position,_=new vC(g,[0,t.duration],[y.x,y.y,y.z,y.x,y.y,y.z]);t.tracks.push(_),this.createPositionInterpolant(t,e,_)}}}bind(){if(!this._didBind){this._didBind=!0,co&&console.log(this.models),this.mixer?this.target=this.mixer.getRoot():console.warn("No mixer was assigned to animation track");for(const e of this.actions){const t=new z2(e);this._actionOffsets.push(t)}this.target&&(this._animator=w.getComponent(this.target,ft)??null,this._animator&&_x(this._animator.gameObject,this,!0));for(const e of this.models){const t=e.asset,i=t.position,n=t.rotation;i&&i.x!==void 0&&(i.isVector3||(t.position=new b(i.x,i.y,i.z)),n.isQuaternion||(t.rotation=new U(n.x,n.y,n.z,n.w)))}this.ensureTrackOffsets()}}ensureTrackOffsets(){if(this.trackOffset){const e=this.trackOffset.position;e&&(e.isVector3||(this.trackOffset.position=new b(e.x,e.y,e.z)));const t=this.trackOffset.rotation;t&&(t.isQuaternion||(this.trackOffset.rotation=new U(t.x,t.y,t.z,t.w)))}}_useclipOffsets=!0;_totalOffsetPosition=new b;_totalOffsetRotation=new U;_totalOffsetPosition2=new b;_totalOffsetRotation2=new U;_summedPos=new b;_tempPos=new b;_summedRot=new U;_tempRot=new U;_clipRotQuat=new U;evaluate(e){if(this.track.muted||!this.mixer)return;this.bind(),this._totalOffsetPosition.set(0,0,0),this._totalOffsetRotation.set(0,0,0,1),this._totalOffsetPosition2.set(0,0,0),this._totalOffsetRotation2.set(0,0,0,1);let t=0,i=0,n=!1,s=!1,r=0;for(let a=0;a<this.clips.length;a++){const l=this.models[a],c=this.actions[a],h=l.asset;c.weight=0;const d=e>=l.start&&e<=l.end,p=l.preExtrapolationMode,m=l.postExtrapolationMode,f=a<this.clips.length-1?this.models[a+1]:null;let g=d,y=!1;if(!g&&!n&&l.end<e&&m!==lo.None?(!f||f.start>e)&&(g=!0,n=!0):a==0&&!g&&!s&&l.start>e&&p!==lo.None&&(!f||f.start<e)&&(g=!0,y=!0,s=!0),g){let _=this.weight;_*=this.evaluateWeight(e,a,this.models,g),_*=this.director.weight;let v=d;if(y)switch(p){case lo.Hold:break;case lo.Loop:e+=l.start,v=!0;break;default:e+=l.start,v=!0;break}let P=this.getClipTime(e,l),M=0;const O=h.duration;if(y&&p===lo.Hold&&(P=0),v){if(h.loop)for(M+=Math.floor(P/(O+1e-6));P>O;)P-=O}else if(!d&&n)switch(m){case lo.Hold:P=this.getClipTime(l.end,l);break;case lo.Loop:P%=O;break;case lo.PingPong:const L=Math.floor(P/O)%2!==0;P%=O,L&&(P=O-P);break}l.reversed===!0?c.time=c.getClip().duration-P:c.time=P,c.timeScale=0;const E=Math.max(0,_);if(c.weight=E,r+=E,c.clampWhenFinished=!1,c.isRunning()||c.play(),this._useclipOffsets){const L=t==0?this._totalOffsetPosition:this._totalOffsetPosition2,$=t==0?this._totalOffsetRotation:this._totalOffsetRotation2;t<1&&(i=1-_),t+=1;const D=this._summedPos.set(0,0,0),q=this._tempPos.set(0,0,0),Z=this._summedRot.identity(),I=this._tempRot.identity(),W=h.rotation;W&&(this._clipRotQuat.identity(),this._clipRotQuat.slerp(W,_));const V=this._actionOffsets[a];if(V.hasOffsets)for(let oe=0;oe<M;oe++)V.rootPositionOffset?q.copy(V.rootPositionOffset):q.set(0,0,0),q.applyQuaternion(Z),this._clipRotQuat&&q.applyQuaternion(this._clipRotQuat),V.rootQuaternionOffset&&(I.copy(V.rootQuaternionOffset),Z.multiply(I)),D.add(q);this._clipRotQuat&&$.multiply(this._clipRotQuat),$.multiply(Z),h.position&&D.add(h.position),L.add(D)}}}if(this._useclipOffsets&&(this._totalOffsetPosition.lerp(this._totalOffsetPosition2,i),this._totalOffsetRotation.slerp(this._totalOffsetRotation2,i)),this.__mixerError===void 0&&(co||A())&&this._animator?.runtimeAnimatorController?.mixer&&this.mixer!==this._animator?.runtimeAnimatorController?.mixer&&(this.__mixerError=!0,console.error("AnimationTrack mixer is not shared with the animator controller - this might result in the timeline to not animate properly. Please report a bug to the Needle Engine team!",this)),this._animator?.runtimeAnimatorController){const a=Math.max(0,1-r);this._animator?.runtimeAnimatorController?.update(a)}else this.mixer.update(e)}createRotationInterpolant(e,t,i){const n=i.createInterpolant.bind(i),s=new U;this.ensureTrackOffsets();const r=this.trackOffset?.rotation;i.createInterpolant=()=>{const a=n(),l=a.evaluate.bind(a);return a.evaluate=c=>{const h=l(c);if(s.set(h[0],h[1],h[2],h[3]),s.premultiply(this._totalOffsetRotation),r&&s.premultiply(r),this.director.animationCallbackReceivers)for(const d of this.director.animationCallbackReceivers)d?.onTimelineRotation?.call(d,this.director,this.target,c,s);return h[0]=s.x,h[1]=s.y,h[2]=s.z,h[3]=s.w,h},a}}createPositionInterpolant(e,t,i){const n=i.createInterpolant.bind(i),s=new b;this.ensureTrackOffsets();const r=this.trackOffset?.rotation,a=this.trackOffset?.position;let l;i.createInterpolant=()=>{const c=n(),h=c.evaluate.bind(c);return c.evaluate=d=>{const p=h(d);if(s.set(p[0],p[1],p[2]),t.removeStartOffset&&(l===void 0?(l=null,l=this._actionOffsets.find(m=>m.clip===e)?.rootStartPosition?.clone()):l?.isVector3&&s.sub(l)),s.applyQuaternion(this._totalOffsetRotation),s.add(this._totalOffsetPosition),r&&s.applyQuaternion(r),a&&(s.x-=a.x,s.y+=a.y,s.z+=a.z),this.director.animationCallbackReceivers)for(const m of this.director.animationCallbackReceivers)m?.onTimelinePosition?.call(m,this.director,this.target,d,s);return p[0]=s.x,p[1]=s.y,p[2]=s.z,p},c}}}const U2=x("mutetimeline");class os extends Ol{models=[];listener;audio=[];audioContextTimeOffset=[];lastTime=0;audioSource;_audioLoader=null;getAudioFilePath(e){const t=this.director.sourceId;return ds(t,e)}onAllowAudioChanged(e){for(let t=0;t<this.models.length;t++){const i=this.models[t];this.audio[t].setVolume(e?i.asset.volume:0)}}addModel(e){const t=new wC(this.listener);this.audio.push(t);const i=e;i._didTriggerPlay=!1,this.models.push(i)}onDisable(){for(const e of this.audio)e.isPlaying&&e.stop();for(const e of this.models)e._didTriggerPlay=!1}onDestroy(){for(const e of this.audio)e.source&&e?.disconnect();this.audio.length=0}onMuteChanged(){if(this.muted)for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}}stop(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}for(const e of this.models)e._didTriggerPlay=!1}_playableDirectorResumed=!1;onPauseChanged(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}this._playableDirectorResumed=this.director.isPlaying}evaluate(e){if(U2||this.track.muted||this.director.speed<0)return;const t=this.director.context.application.muted,i=this._playableDirectorResumed;this._playableDirectorResumed=!1;const n=t?.1:0;for(let s=0;s<this.models.length;s++){const r=this.models[s],a=this.audio[s],l=r.asset;if((!a||!a.buffer)&&this.isInTimeRange(r,e-1,e+1)&&this.handleAudioLoading(r,a),Mi.userInteractionRegistered!==!1&&!(a===null||!a.buffer))if(a.playbackRate=this.director.context.time.timeScale*this.director.speed,a.loop=l.loop,e>=r.start&&e<=r.end&&e<this.director.duration){if(!a.isPlaying||!this.director.isPlaying)(i||!r._didTriggerPlay&&this.lastTime<e)&&(r.duration*r.timeScale>.3?a.offset=r.clipIn+(e-r.start)*r.timeScale:a.offset=0,co&&console.log("Timeline Audio ("+this.track.name+") play with offset "+a.offset+" - "+r.asset.clip),a.play(n),r._didTriggerPlay=!0);else{const h=r.clipIn+(e-r.start)*r.timeScale,d=a.context.currentTime-a._startedAt+a.offset;Math.abs(h-d)>.3&&(a.offset=h,a.stop(),a.play(n))}let c=l.volume;if(this.track.volume!==void 0&&(c*=this.track.volume),t&&(c=0),r.easeInDuration>0){const h=Math.min((e-r.start)/r.easeInDuration,1);c*=h}if(r.easeOutDuration>0){const h=Math.min((r.end-e)/r.easeOutDuration,1);c*=h}a.setVolume(c*this.director.weight)}else r._didTriggerPlay=!1,this.director.isPlaying&&a.isPlaying&&a.stop()}this.lastTime=e}loadAudio(e,t=0,i=0){let n=null;const s=e-i,r=e+t;for(const a of this.models)if(this.isInTimeRange(a,s,r)){const l=this.audio[this.models.indexOf(a)],c=this.handleAudioLoading(a,l);c!==null&&(n===null&&(n=[]),n.push(c))}return n!==null?Promise.all(n):null}isInTimeRange(e,t,i){return t<=e.start&&i>=e.end||t>=e.start&&t<=e.end||i>=e.start&&i<=e.end}static _audioBuffers=new Map;static dispose(){os._audioBuffers.clear()}handleAudioLoading(e,t){this._audioLoader||(this._audioLoader=new mm);const i=this.getAudioFilePath(e.asset.clip);if(os._audioBuffers.get(i)){const s=os._audioBuffers.get(i);return s.then(r=>{r&&t.setBuffer(r)}),s}co&&console.warn("LOAD audio track",i,this.director.sourceId);const n=new Promise((s,r)=>{this._audioLoader.load(i,a=>{t.setBuffer(a),s(a)},void 0,a=>{console.error("Error loading audio",a),s(null)})});return os._audioBuffers.set(i,n),n}}class Fp extends Ol{models=[];isDirty=!0;*foreachMarker(e=null){for(const t of this.models)t&&t.type===e&&(yield t)}onEnable(){this.isDirty=!0}evaluate(e){this.isDirty&&(this.isDirty=!1,this.models.sort((t,i)=>t.time-i.time))}}class Ah extends Ol{models=[];didTrigger=[];receivers=[];evaluate(e){if(this.track.muted)return;const t=this.director.context.time.deltaTime*1.5;for(let i=0;i<this.models.length;i++){const n=this.models[i],s=this.didTrigger[i],r=n.time-e;let a=!1;if(n.retroActive)a=r<=1e-6;else{const l=Math.abs(r);(l===0||l>=1e-5&&l<t)&&(a=!0)}if(a){if(!s)if(co&&console.log("Trigger signal",e,n.time,n),this.didTrigger[i]=!0,this.receivers?.length<=0)Th.invoke(n.asset);else for(const l of this.receivers)l&&l.invoke(n.asset)}else n.emitOnce||(this.didTrigger[i]=!1)}}}class zp extends Ol{models=[];timelines=[];resolveSourceObjects(e){for(let t=this.models.length-1;t>=0;t--){const i=this.models[t].asset;if(!i.sourceObject||typeof i.sourceObject!="object"){console.log("no source object, removing model",t,i),this.models.splice(t,1);continue}else{const n=w.getComponent(i.sourceObject,sa);this.timelines.push(n),n&&i.updateDirector&&(n.playOnAwake=!1)}}}_previousActiveModel=null;evaluate(e){this._previousActiveModel=null;for(let t=0;t<this.models.length;t++){const i=this.models[t],n=i.asset;if(e>=i.start&&e<=i.end){this._previousActiveModel=i;const s=this.getClipTime(e,i);if(n.controlActivation){const r=n.sourceObject;r.visible=!0}if(n.updateDirector){const r=this.timelines[t];r&&(r.isPlaying&&r.pause(),r.time=s,r.evaluate())}}else{const s=this._previousActiveModel?.asset;if(n.controlActivation){const r=n.sourceObject;s?.sourceObject!==r&&(r.visible=!1)}}}}}var N2=Object.defineProperty,w1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&N2(e,t,n),n};const Go=x("debugtimeline"),b0=class V0 extends R{static createTrackFunctions={};static registerCreateTrack(e,t){this.createTrackFunctions[e]=t}playableAsset;playOnAwake;extrapolationMode=1;get isPlaying(){return this._isPlaying}get isPaused(){return this._isPaused}get time(){return this._time}set time(e){typeof e=="number"&&!Number.isNaN(e)?this._time=e:(Go||$i())&&console.error("INVALID TIMELINE.TIME VALUE",e,this.name)}get duration(){return this._duration}set duration(e){this._duration=e}get weight(){return this._weight}set weight(e){this._weight=e}get speed(){return this._speed}set speed(e){this._speed=e}waitForAudio=!0;_visibilityChangeEvt;_clonedPlayableAsset=!1;_speed=1;awake(){Go&&console.log(this,this.playableAsset?.tracks),this.rebuildGraph(),!this.isValid()&&(Go||A())&&(Go?console.warn("PlayableDirector is not valid","Asset?",this.playableAsset,"Tracks:",this.playableAsset?.tracks,"IsArray?",Array.isArray(this.playableAsset?.tracks),this):this.playableAsset?.tracks?.length?console.warn("PlayableDirector is not valid"):console.warn("PlayableDirector has no tracks"))}onEnable(){for(const e of this._audioTracks)e.onEnable?.();for(const e of this._customTracks)e.onEnable?.();for(const e of this._animationTracks)e.onEnable?.();this.playOnAwake&&this.play(),this._visibilityChangeEvt||(this._visibilityChangeEvt=()=>{switch(document.visibilityState){case"hidden":this.setAudioTracksAllowPlaying(!1);break;case"visible":this.setAudioTracksAllowPlaying(!0);break}}),window.addEventListener("visibilitychange",this._visibilityChangeEvt)}onDisable(){this.stop();for(const e of this._audioTracks)e.onDisable?.();for(const e of this._customTracks)e.onDisable?.();for(const e of this._animationTracks)e.onDisable?.();this._visibilityChangeEvt&&window.removeEventListener("visibilitychange",this._visibilityChangeEvt)}onDestroy(){for(const e of this._allTracks)for(const t of e)t.onDestroy?.()}rebuildGraph(){this.isValid()&&(this.resolveBindings(),this.updateTimelineDuration(),this.setupAndCreateTrackHandlers())}async play(){if(!this.isValid())return;const e=this._isPaused==!0;if(this._isPaused=!1,!this._isPlaying){if(this._isPlaying=!0,e&&this.invokePauseChangedMethodsOnTracks(),this.waitForAudio){const t=[];for(const i of this._audioTracks){const n=i.loadAudio(this._time,1,0);n&&t.push(n)}if(t.length>0&&(await Promise.all(t),!this._isPlaying))return;for(;this._audioTracks.length>0&&this._isPlaying&&!Mi.userInteractionRegistered&&this.waitForAudio;)await zn(200)}this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine=this.startCoroutine(this.internalUpdate(),xe.LateUpdate)}}pause(){this.isValid()&&(this._isPlaying=!1,!this._isPaused&&(this._isPaused=!0,this.internalEvaluate(),this.invokePauseChangedMethodsOnTracks(),this.invokeStateChangedMethodsOnTracks()))}stop(){this._isStopping=!0;for(const i of this._audioTracks)i.stop();const e=this._isPaused==!0,t=this._isPlaying;this._isPlaying&&(this._time=0,this._isPlaying=!1,this._isPaused=!1,this.internalEvaluate(),e&&this.invokePauseChangedMethodsOnTracks()),this._isPlaying=!1,this._isPaused=!1,e&&!t&&this.invokePauseChangedMethodsOnTracks(),t&&this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine&&this.stopCoroutine(this._internalUpdateRoutine),this._internalUpdateRoutine=null,this._isStopping=!1}evaluate(){this.internalEvaluate(!0)}isValid(){return this.playableAsset&&this.playableAsset.tracks&&Array.isArray(this.playableAsset.tracks)}*forEachTrack(){for(const e of this._allTracks)for(const t of e)yield t}get animationTracks(){return this._animationTracks}get audioTracks(){return this._audioTracks}get signalTracks(){return this._signalTracks}get markerTracks(){return this._markerTracks}*foreachMarker(e=null){for(const t of this._markerTracks)for(const i of t.foreachMarker(e))yield i}_guidsMap;resolveGuids(e){this._guidsMap=e}_isPlaying=!1;_internalUpdateRoutine;_isPaused=!1;_isStopping=!1;_time=0;_duration=0;_weight=1;_animationTracks=[];_audioTracks=[];_signalTracks=[];_markerTracks=[];_controlTracks=[];_customTracks=[];_allTracks=[this._animationTracks,this._audioTracks,this._signalTracks,this._markerTracks,this._controlTracks,this._customTracks];invokePauseChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onPauseChanged?.call(e)}invokeStateChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onStateChanged?.call(e,this._isPlaying)}*internalUpdate(){for(;this._isPlaying&&this.activeAndEnabled;)!this._isPaused&&this._isPlaying&&(this._time+=this.context.time.deltaTime*this.speed,this.internalEvaluate()),yield}internalEvaluate(e=!1){if(!this.isValid())return;let t=this._time;switch(this.extrapolationMode){case 0:this._speed>0?t=Math.min(t,this._duration):this._speed<0&&(t=Math.max(t,0)),this._time=t;break;case 1:t%=this._duration,this._time=t;break;case 2:if(t>this._duration){this.stop();return}break}const i=this._time;for(const n of this.playableAsset.tracks)if(!n.muted)switch(n.type){case Bi.Activation:if(!e&&!this._isPlaying)continue;for(let s=0;s<n.outputs.length;s++){const r=n.outputs[s];if(typeof r=="object"){let a=!1;if(n.clips)for(const c of n.clips)c.start<=i&&i<=c.end&&(a=!0);const l=r;l.visible!==void 0&&l.visible!==a&&(l.visible=a,Go&&console.warn(this.name,"set ActivationTrack-"+s,l.name,a,i))}}break}for(const n of this._allTracks)for(const s of n)this._isStopping&&s instanceof Eh||s.evaluate(i)}resolveBindings(){if(this._clonedPlayableAsset||(this._clonedPlayableAsset=!0,this.playableAsset=Xl(this.playableAsset)),!this.playableAsset||!this.playableAsset.tracks)return;const e=this.findRoot(this.gameObject);for(const t of this.playableAsset.tracks){for(let i=t.outputs.length-1;i>=0;i--){let n=t.outputs[i];if(typeof n=="string"){this._guidsMap&&this._guidsMap[n]&&(n=this._guidsMap[n]);const s=w.findByGuid(n,e);s===null||typeof s!="object"?(t.outputs.splice(i,1),console.warn("Failed to resolve binding",n,t.name,t.type)):(Go&&console.log("Resolved binding",n,"to",s),t.outputs[i]=s)}else if(n===null){if(t.outputs.splice(i,1),V0.createTrackFunctions[t.type])continue;t.type!==Bi.Audio&&t.type!==Bi.Control&&t.type!==Bi.Marker&&t.type!==Bi.Signal&&console.warn("Missing binding",n,t.name,t.type,this.name,this.playableAsset.name)}}if(t.type===Bi.Control&&t.clips)for(let i=0;i<t.clips.length;i++){const n=t.clips[i];let s=n.asset.sourceObject;if(typeof s=="string"){this._guidsMap&&this._guidsMap[s]&&(s=this._guidsMap[s]);const r=w.findByGuid(s,e);r===null||typeof r!="object"?console.warn("Failed to resolve sourceObject binding",s,t.name,n):(Go&&console.log("Resolved binding",s,"to",r),n.asset.sourceObject=r)}}}}findRoot(e){return e.parent?this.findRoot(e.parent):e}updateTimelineDuration(){if(this._duration=0,!(!this.playableAsset||!this.playableAsset.tracks)){for(const e of this.playableAsset.tracks)if(e.muted!==!0){if(e.clips)for(const t of e.clips)t.end>this._duration&&(this._duration=t.end);if(e.markers)for(const t of e.markers)t.time>this._duration&&(this._duration=t.time+.001)}}}setupAndCreateTrackHandlers(){if(this._animationTracks.length=0,this._audioTracks.length=0,this._signalTracks.length=0,!this.playableAsset)return;let e=w.findObjectOfType(To,this.context);for(const t of this.playableAsset.tracks){const i=t.type,n=V0.createTrackFunctions[i];if(n!=null){const s=n(this,t);if(typeof s.evaluate=="function"){s.director=this,s.track=t,this._customTracks.push(s);continue}}if(t.type===Bi.Animation){if(!t.clips||t.clips.length<=0){Go&&console.warn("Animation track has no clips",t);continue}for(let s=t.outputs.length-1;s>=0;s--){let r=t.outputs[s];if(r instanceof k){const l=w.getOrAddComponent(r,ft);l&&(r=l)}const a=r?.gameObject?.animations;if(a){const l=new Eh;l.trackOffset=t.trackOffset,l.director=this,l.track=t;for(let c=0;c<t.clips.length;c++){const h=t.clips[c],d=h.asset;if(!d){console.error(`Timeline ${this.name}: clip #${c} on track "${t.name}" has no animation data`);continue}const p=d.clip;let m=p;if((typeof m=="string"||typeof m=="number")&&(m=a.find(g=>g.name===p)),Go&&console.log(d,p,"\u2192",m),!m){console.warn("Could not find animationClip for model",h,t.name,this.name,this.playableAsset?.name,a,r);continue}r instanceof ft&&r.runtimeAnimatorController&&(r.__internalDidAwakeAndStart||r.initializeRuntimeAnimatorController(),r.runtimeAnimatorController.mixer||r.runtimeAnimatorController.bind(r),l.mixer=r.runtimeAnimatorController.mixer),l.mixer||(l.mixer=new pm(r.gameObject),this.context.animations.registerAnimationMixer(l.mixer)),l.clips.push(m),l.mixer.uncacheAction(m),l.createHooks(h.asset,m);const f=l.mixer.clipAction(m);l.actions.push(f),l.models.push(h)}this._animationTracks.push(l)}}}else if(t.type===Bi.Audio){if(!t.clips||t.clips.length<=0)continue;const s=new os;s.director=this,s.track=t,s.audioSource=t.outputs.find(r=>r instanceof Mi),this._audioTracks.push(s),e||(e=this.context.mainCameraComponent?.gameObject.addComponent(To)),s.listener=e.listener;for(let r=0;r<t.clips.length;r++){const a=t.clips[r];s.addModel(a)}}else if(t.type===Bi.Marker){if(t.markers){const s=new Ah;s.director=this,s.track=t;const r=new Fp;r.director=this,r.track=t;for(const a of t.markers)switch(a.type){case y0.Signal:s.models.push(a),s.didTrigger.push(!1);break;default:r.models.push(a);break}if(s!==null&&s.models.length>0){const a=w.getComponent(this.gameObject,Th);a&&(s.receivers.push(a),this._signalTracks.push(s))}r!==null&&r.models.length>0&&this._markerTracks.push(r)}}else if(t.type===Bi.Signal){const s=new Ah;if(s.director=this,s.track=t,t.markers)for(const r of t.markers)s.models.push(r),s.didTrigger.push(!1);for(const r of t.outputs)s.receivers.push(r);this._signalTracks.push(s)}else if(t.type===Bi.Control){const s=new zp;if(s.director=this,s.track=t,t.clips)for(const r of t.clips)s.models.push(r);s.resolveSourceObjects(this.context),this._controlTracks.push(s)}}}setAudioTracksAllowPlaying(e){for(const t of this._audioTracks)t.onAllowAudioChanged(e)}animationCallbackReceivers=[];registerAnimationCallback(e){this.animationCallbackReceivers.push(e)}unregisterAnimationCallback(e){const t=this.animationCallbackReceivers.indexOf(e);t!==-1&&this.animationCallbackReceivers.splice(t,1)}};w1([u()],b0.prototype,"playOnAwake"),w1([u()],b0.prototype,"extrapolationMode");let sa=b0;var V2=Object.defineProperty,Up=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&V2(e,t,n),n};class ra extends R{isGizmo=!1;translationSnap=1;rotationSnapAngle=15;scaleSnap=.25;get control(){return this._control}_control;orbit;onEnable(){if(!(this.isGizmo&&!gc)&&this.context.mainCamera&&(this._control||(this._control=new $C(this.context.mainCamera,this.context.renderer.domElement),this._control.enabled=!0,this._control.getRaycaster().layers.set(2),this._control.size=1,("_root"in this._control?this._control._root:this._control).traverse(e=>{const t=e;if(t.layers.set(2),t){const i=t.material;i&&(i.opacity=.3)}}),this.orbit=w.getComponentInParent(this.context.mainCamera,fe)??void 0),this._control)){const e=this._control.getHelper();this.context.scene.add(e),this._control.attach(this.gameObject),this._control?.addEventListener("dragging-changed",this.onControlChangedEvent),window.addEventListener("keydown",this.windowKeyDownListener),window.addEventListener("keyup",this.windowKeyUpListener)}}onDisable(){this._control?.getHelper()?.removeFromParent(),this._control?.removeEventListener("dragging-changed",this.onControlChangedEvent),window.removeEventListener("keydown",this.windowKeyDownListener),window.removeEventListener("keyup",this.windowKeyUpListener)}enableSnapping(){this._control&&(this._control.setTranslationSnap(this.translationSnap),this._control.setRotationSnap(fo.degToRad(this.rotationSnapAngle)),this._control.setScaleSnap(this.scaleSnap))}disableSnapping(){this._control&&(this._control.setTranslationSnap(null),this._control.setRotationSnap(null),this._control.setScaleSnap(null))}onControlChangedEvent=e=>{const t=this.orbit;if(t&&(t.enabled=!e.value),e.value){const i=this.gameObject.getComponentInParent(Sn);i&&(i.fastMode=!0,i.requestOwnership())}else{const i=this.gameObject.getComponentInParent(Sn);i&&(i.fastMode=!1)}};windowKeyDownListener=e=>{if(this.enabled&&this._control)switch(e.keyCode){case 81:this._control.setSpace(this._control.space==="local"?"world":"local");break;case 16:this.enableSnapping();break;case 87:this._control.setMode("translate");break;case 69:this._control.setMode("rotate");break;case 82:this._control.setMode("scale");break;case 187:case 107:this._control.setSize(this._control.size+.1);break;case 189:case 109:this._control.setSize(Math.max(this._control.size-.1,.1));break;case 88:this._control.showX=!this._control.showX;break;case 89:this._control.showY=!this._control.showY;break;case 90:this._control.showZ=!this._control.showZ;break;case 32:this._control.enabled=!this._control.enabled;break}};windowKeyUpListener=e=>{if(this.enabled)switch(e.keyCode){case 16:this.disableSnapping();break}}}Up([u()],ra.prototype,"isGizmo"),Up([u()],ra.prototype,"translationSnap"),Up([u()],ra.prototype,"rotationSnapAngle"),Up([u()],ra.prototype,"scaleSnap");var W2=Object.defineProperty,$2=Object.getOwnPropertyDescriptor,Np=(o,e,t,i)=>{for(var n=i>1?void 0:i?$2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&W2(e,t,n),n};class _0{texture=null;rect}Np([u(Re)],_0.prototype,"texture",2);let kl=class extends nh{set image(o){this.sprite||(this.sprite=new _0),this.sprite.texture=o,this.onAfterCreated()}get image(){return this.sprite?this.sprite.texture:null}get sprite(){return this._sprite}set sprite(o){this._sprite!==o&&(this._sprite=o,this.onAfterCreated())}_sprite;pixelsPerUnitMultiplier=1;isBuiltinSprite(){const o=this.sprite;switch(o?.texture?.name){case"InputFieldBackground":case"UISprite":case"Background":case"Knob":return!0}return!o?.texture?.name?.length&&o?.texture?.image?.width===32&&o?.texture?.image?.height===32}onBeforeCreate(o){super.onBeforeCreate(o),this.isBuiltinSprite()&&(o.borderRadius=5/this.pixelsPerUnitMultiplier,this.sprite?.texture?.name==="Knob"&&(o.borderRadius=999))}onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),!this.isBuiltinSprite()&&this.setTexture(this.sprite?.texture))}};Np([u(_0)],kl.prototype,"sprite",1),Np([u()],kl.prototype,"pixelsPerUnitMultiplier",2);class Vp extends nh{get mainTexture(){return this._mainTexture}set mainTexture(e){this._mainTexture!==e&&(this._mainTexture=e,this.onAfterCreated())}_mainTexture;onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),this.setTexture(this.mainTexture))}}Np([u(Re)],Vp.prototype,"mainTexture",1);var H2=Object.defineProperty,G2=Object.getOwnPropertyDescriptor,Fi=(o,e,t,i)=>{for(var n=i>1?void 0:i?G2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&H2(e,t,n),n};const aa=x("debugbutton");class Qs{colorMultiplier;disabledColor;fadeDuration;highlightedColor;normalColor;pressedColor;selectedColor}Fi([u()],Qs.prototype,"colorMultiplier",2),Fi([u(se)],Qs.prototype,"disabledColor",2),Fi([u()],Qs.prototype,"fadeDuration",2),Fi([u(se)],Qs.prototype,"highlightedColor",2),Fi([u(se)],Qs.prototype,"normalColor",2),Fi([u(se)],Qs.prototype,"pressedColor",2),Fi([u(se)],Qs.prototype,"selectedColor",2);class q2{disabledTrigger;highlightedTrigger;normalTrigger;pressedTrigger;selectedTrigger}class qo extends R{click(){this.onClick?.invoke()}onClick=new he;_isHovered=0;onPointerEnter(e){const t=e.event.pointerType==="mouse"&&e.button===0;t&&(this._isHovered+=1),aa&&console.warn("Button Enter",t,this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.highlightedTrigger):this.transition===1&&this.colors&&this._image?.setState("hovered"),t&&this.context.input.setCursor("pointer"))}onPointerExit(){this._isHovered-=1,this._isHovered<0&&(this._isHovered=0),aa&&console.log("Button Exit",this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this._isHovered>0||(this._isHovered=0,this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState("normal"),this.context.input.unsetCursor("pointer")))}onPointerDown(e){aa&&console.log("Button Down",this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.pressedTrigger):this.transition===1&&this.colors&&this._image?.setState("pressed"))}onPointerUp(e){aa&&console.warn("Button Up",this.animationTriggers?.highlightedTrigger,this.animator,this._isHovered),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this._isHovered?this.animationTriggers.highlightedTrigger:this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState(this._isHovered?"hovered":"normal"))}onPointerClick(e){if(this.interactable&&!(e.button!==0&&e.event.pointerType===jd.Mouse)&&(aa&&(console.warn("Button Click",this.onClick),Te("CLICKED button "+this.name+" at "+this.context.time.frameCount)),this.onClick&&this.onClick.listenerCount>0&&(this.onClick.invoke(),e.use(),aa))){const t=this.gameObject.worldPosition;t.add(this.gameObject.worldUp.multiplyScalar(1+Math.random()*.5)),F.DrawLabel(t,"CLICK:"+Date.now(),.1,1+Math.random()*.5)}}colors;transition;animationTriggers;animator;set interactable(e){this._interactable=e,this._image&&(this._image.setInteractable(e),e?this._image.setState("normal"):this._image.setState("disabled"))}get interactable(){return this._interactable}_interactable=!0;set_interactable(e){this.interactable=e}awake(){super.awake(),aa&&console.log(this),this._isInit=!1,this.init()}start(){this._image?.setInteractable(this.interactable),this.gameObject.getComponentInParent(Ga)||this.gameObject.addComponent(ku)}onEnable(){super.onEnable()}onDestroy(){this._isHovered&&this.context.input.unsetCursor("pointer")}_requestedAnimatorTrigger;*setAnimatorTriggerAtEndOfFrame(e){this._requestedAnimatorTrigger=e,yield,yield,this._requestedAnimatorTrigger==e&&this.animator?.setTrigger(e)}_isInit=!1;_image;init(){this._isInit||(this._isInit=!0,this._image=w.getComponent(this.gameObject,kl),this._image&&(this.stateSetup(this._image),this.interactable?this._image.setState("normal"):this._image.setState("disabled")))}stateSetup(e){e.setInteractable(this.interactable);const t=this.getFinalColor(e.color,this.colors?.normalColor),i={state:"normal",attributes:{backgroundColor:t,backgroundOpacity:t.alpha}};e.setupState(i);const n=this.getFinalColor(e.color,this.colors?.highlightedColor),s={state:"hovered",attributes:{backgroundColor:n,backgroundOpacity:n.alpha}};e.setupState(s);const r=this.getFinalColor(e.color,this.colors?.pressedColor),a={state:"pressed",attributes:{backgroundColor:r,backgroundOpacity:r.alpha}};e.setupState(a);const l=this.getFinalColor(e.color,this.colors?.selectedColor),c={state:"selected",attributes:{backgroundColor:l,backgroundOpacity:l.alpha}};e.setupState(c);const h=this.getFinalColor(e.color,this.colors?.disabledColor),d={state:"disabled",attributes:{backgroundColor:h,backgroundOpacity:h.alpha}};e.setupState(d)}getFinalColor(e,t){return t?e.clone().multiply(t).convertLinearToSRGB():e.clone().convertLinearToSRGB()}}Fi([u(he)],qo.prototype,"onClick",2),Fi([u(Qs)],qo.prototype,"colors",2),Fi([u()],qo.prototype,"transition",2),Fi([u(q2)],qo.prototype,"animationTriggers",2),Fi([u(ft)],qo.prototype,"animator",2),Fi([u()],qo.prototype,"interactable",1);var X2=Object.defineProperty,Wp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&X2(e,t,n),n};const Ys=x("debuginputfield"),Ih=class X extends R{get text(){return this.textComponent?.text??""}set text(e){this.textComponent&&(this.textComponent.text=e,this.placeholder&&(e.length>0?this.placeholder.gameObject.visible=!1:this.placeholder.gameObject.visible=!0))}get isFocused(){return X.active===this}textComponent;placeholder;onValueChanged;onEndEdit;static active=null;static activeTime=-1;static htmlField=null;static htmlFieldFocused=!1;inputEventFn;_iosEventFn;start(){Ys&&console.log(this.name,this)}onEnable(){X.htmlField||(X.htmlField=document.createElement("input"),X.htmlField.style.width="0px",X.htmlField.style.height="0px",X.htmlField.style.padding="0px",X.htmlField.style.border="none",X.htmlField.style.overflow="hidden",X.htmlField.style.caretColor="transparent",X.htmlField.style.outline="none",X.htmlField.classList.add("ar"),X.htmlField.onfocus=()=>X.htmlFieldFocused=!0,X.htmlField.onblur=()=>X.htmlFieldFocused=!1,document.body.append(X.htmlField)),this.inputEventFn||(this.inputEventFn=this.onInput.bind(this)),X.htmlField.addEventListener("keyup",this.inputEventFn),this.placeholder&&this.textComponent?.text.length&&w.setActive(this.placeholder.gameObject,!1),G.isiOS()&&(this._iosEventFn=this.processInputOniOS.bind(this),window.addEventListener("click",this._iosEventFn))}onDisable(){X.htmlField?.removeEventListener("keyup",this.inputEventFn),this.onDeselected(),this._iosEventFn&&window.removeEventListener("click",this._iosEventFn)}clear(){X.active===this&&X.htmlField?(X.htmlField.value="",this.setTextFromInputField()):(this.textComponent&&(this.textComponent.text=""),this.placeholder&&w.setActive(this.placeholder.gameObject,!0))}select(){this.onSelected()}deselect(){this.onDeselected()}onPointerEnter(e){e.event.pointerType==="mouse"&&e.button===0&&this.context.input.setCursor("text")}onPointerExit(e){this.context.input.unsetCursor("text")}onPointerClick(e){Ys&&console.log("CLICK",e,X.active),X.activeTime=this.context.time.time,X.active!==this&&this.startCoroutine(this.activeLoop(),xe.LateUpdate),this.selectInputField()}*activeLoop(){for(this.onSelected();X.active===this&&!(this.context.input.getPointerClicked(0)&&this.context.time.time-X.activeTime>.2);)this.setTextFromInputField(),yield;this.onDeselected()}onSelected(){if(X.active!==this&&(Ys&&console.log("Select",this.name,this,X.htmlField,this.context.isInXR,this.context.arOverlayElement,this.textComponent?.text,X.htmlField?.value),X.active?.onDeselected(),X.active=this,this.placeholder&&w.setActive(this.placeholder.gameObject,!1),X.htmlField)){if(X.htmlField.value=this.textComponent?.text||"",Ys&&console.log("set input field value",X.htmlField.value),this.context.isInXR){const e=this.context.arOverlayElement;e&&e.append(X.htmlField)}this.selectInputField()}}onDeselected(){X.active===this&&(X.active=null,Ys&&console.log("Deselect",this.name,this),X.htmlField&&(X.htmlField.blur(),document.body.append(X.htmlField)),this.placeholder&&(!this.textComponent||this.textComponent.text.length<=0)&&w.setActive(this.placeholder.gameObject,!0),X.htmlField&&this.onEndEdit?.invoke(X.htmlField.value))}update(){X.active===this&&this.textComponent?.markDirty()}onInput(e){if(X.active===this){if(Ys&&console.log(e.code,e,X.htmlField?.value,this.textComponent?.text),e.code==="Escape"||e.code==="Enter"){this.onDeselected();return}X.htmlField&&(this.textComponent&&(this.setTextFromInputField(),this.placeholder&&w.setActive(this.placeholder.gameObject,this.textComponent.text.length<=0)),this.selectInputField())}}setTextFromInputField(){if(this.textComponent&&X.htmlField){const e=this.textComponent.text,t=X.htmlField.value,i=this.textComponent.text!==X.htmlField.value;this.textComponent.text=X.htmlField.value,i&&(Ys&&console.log("[InputField] value changed:",t,e),this.onValueChanged?.invoke(t,e))}}selectInputField(){X.htmlField&&(Ys&&console.log("Focus Inputfield",X.htmlFieldFocused),X.htmlField.setSelectionRange(X.htmlField.value.length,X.htmlField.value.length),G.isiOS()?X.htmlField.focus({preventScroll:!0}):setTimeout(()=>X.htmlField?.focus(),1))}processInputOniOS(){const e=this.context.physics.raycast();if(!e.length)return;const t=e[0].object,i=mf(t);(i?.gameObject===this.gameObject||i?.gameObject.parent===this.gameObject)&&this.selectInputField()}};Wp([u(Bt)],Ih.prototype,"textComponent"),Wp([u(Bt)],Ih.prototype,"placeholder"),Wp([u(he)],Ih.prototype,"onValueChanged"),Wp([u(he)],Ih.prototype,"onEndEdit");let v0=Ih;var Q2=Object.defineProperty,S1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&Q2(e,t,n),n};class Lh extends R{id=null;keepAspect=!1;_object=null;onEnable(){if(this._object){this.gameObject.add(this._object);return}if(!this.id||!this.context.mainCamera)return;const e=document.getElementById(this.id);if(!e){console.warn('Could not find element with id "'+this.id+'"');return}e.style.display="block",e.style.visibility="hidden";const t=new HC;t.listenToPointerEvents(this.context.renderer,this.context.mainCamera),this.gameObject.add(t);const i=new GC(e);t.add(i),i.visible=!1;const n=i.material;n.transparent=!0,setTimeout(()=>{i.visible=!0;const s=Md(this.gameObject).clone();Kl(this.gameObject,0,0,0),this.gameObject.updateMatrixWorld();const r=new bi;r.setFromObject(t),this.setWorldRotation(s.x,s.y,s.z);const a=r.max.x-r.min.x,l=r.max.y-r.min.y;if(this.keepAspect){const h=a/l;a>l?i.scale.set(1/a,1/l/h,1):i.scale.set(1/a*h,1/l,1)}else i.scale.set(1/a,1/l,1);const c=this.gameObject.scale;i.scale.multiply(c)},1)}onDisable(){this._object?.removeFromParent()}}S1([u()],Lh.prototype,"id"),S1([u()],Lh.prototype,"keepAspect");/* @license
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* Copyright 2021 Google LLC. All Rights Reserved.
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* Licensed under the Apache License, Version 2.0 (the 'License');
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an 'AS IS' BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/const Y2={topLight:{intensity:500,position:[.418,16.199,.3]},room:{position:[-.757,13.219,.717],scale:[31.713,28.305,28.591]},boxes:[{position:[-10.906,2.009,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,.857,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:50,position:[-16.116,14.37,8.208],scale:[.1,2.428,2.739]},{intensity:50,position:[-16.109,18.021,-8.207],scale:[.1,2.425,2.751]},{intensity:17,position:[14.904,12.198,-1.832],scale:[.15,4.265,6.331]},{intensity:43,position:[-.462,8.89,14.52],scale:[4.38,5.441,.088]},{intensity:20,position:[3.235,11.486,-12.541],scale:[2.5,2,.1]},{intensity:100,position:[0,20,0],scale:[1,.1,1]}]},Z2={topLight:{intensity:400,position:[.5,14,.5]},room:{position:[0,13.2,0],scale:[31.5,28.5,31.5]},boxes:[{position:[-10.906,-1,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,-.16,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:80,position:[-14,10,8],scale:[.1,2.5,2.5]},{intensity:80,position:[-14,14,-4],scale:[.1,2.5,2.5]},{intensity:23,position:[14,12,0],scale:[.1,5,5]},{intensity:16,position:[0,9,14],scale:[5,5,.1]},{intensity:80,position:[7,8,-14],scale:[2.5,2.5,.1]},{intensity:80,position:[-7,16,-14],scale:[2.5,2.5,.1]},{intensity:1,position:[0,20,0],scale:[.1,.1,.1]}]};class $p extends yi{constructor(e){super(),this.position.y=-3.5;const t=new _a;t.deleteAttribute("uv");const i=new ut({metalness:0,side:bd}),n=new ut({metalness:0}),s=e=="legacy"?Y2:Z2,r=new lm(16777215,s.topLight.intensity,28,2);r.position.set(...s.topLight.position),this.add(r);const a=new H(t,i);a.position.set(...s.room.position),a.scale.set(...s.room.scale),this.add(a);for(const l of s.boxes){const c=new H(t,n);c.position.set(...l.position),c.rotation.set(0,l.rotation,0),c.scale.set(...l.scale),this.add(c)}for(const l of s.lights){const c=new H(t,this.createAreaLightMaterial(l.intensity));c.position.set(...l.position),c.scale.set(...l.scale),this.add(c)}}createAreaLightMaterial(e){const t=new we;return t.color.setScalar(e),t}}var K2=Object.defineProperty,Hp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&K2(e,t,n),n};const jh=class cS extends R{target;invertForward=!1;keepUpDirection=!0;copyTargetRotation=!1;static flipYQuat=new U().setFromAxisAngle(new b(0,1,0),Math.PI);onBeforeRender(){let e=this.target;if(e||(e=this.context.mainCamera,A()&&console.warn(`[LookAt] No target set on ${this.name}, using main camera as target.`)),!e)return;let t=this.copyTargetRotation;(this.context.isInVR||this.context.isInPassThrough)&&(t=!1),Zl(this.gameObject,e,this.keepUpDirection,t),this.invertForward&&this.gameObject.quaternion.multiply(cS.flipYQuat)}createBehaviours(e,t,i){if(t.uuid===this.gameObject.uuid){let n=t;if(this.keepUpDirection){const r=it.createEmptyParent(t);n=r;const a=this.invertForward?-1:1;r.setMatrix(r.getMatrix().multiply(new ee().makeRotationZ(Math.PI/2*a))),t.setMatrix(t.getMatrix().multiply(new ee().makeRotationZ(-Math.PI/2*a)))}const s=new Et("lookat "+this.name,Dt.sceneStartTrigger(),me.lookAtCameraAction(n,void 0,this.invertForward?un.back:un.forward,this.keepUpDirection?un.up:un.zero));e.addBehavior(s)}}};Hp([u(k)],jh.prototype,"target"),Hp([u()],jh.prototype,"invertForward"),Hp([u()],jh.prototype,"keepUpDirection"),Hp([u()],jh.prototype,"copyTargetRotation");let x0=jh;var J2=Object.defineProperty,w0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&J2(e,t,n),n};class Ml extends R{url;mode=0;clickable=!0;async open(){if(!this.url){console.warn("OpenURL: URL is not set, can't open.",this);return}this._validateUrl();let e=this.url;switch(!e.startsWith("mailto:")&&e.includes("@")&&(e="mailto:"+e),A()&&Te("Open URL: "+e),this.mode){case 0:G.isSafari(),globalThis.open(e,"_blank");break;case 1:G.isSafari()&&G.isiOS()?globalThis.open(e,"_top"):globalThis.open(e,"_self");break;case 2:G.isSafari()?globalThis.open(e,"_top"):globalThis.open(e,"_new");break}}start(){this.gameObject.getComponentInParent(ki)||this.gameObject.addComponent(ki)}onPointerEnter(e){!e.used&&this.clickable&&this.context.input.setCursor("pointer")}onPointerExit(){this.clickable&&this.context.input.unsetCursor("pointer")}onPointerClick(e){this.clickable&&!e.used&&this.url?.length&&this.open()}_validateUrl(){this.url&&this.url.startsWith("www.")&&(A()&&console.warn("URL is not valid, adding https:// to the start of the URL",this.url),this.url="https://"+this.url)}}w0([u()],Ml.prototype,"url"),w0([u()],Ml.prototype,"mode"),w0([u()],Ml.prototype,"clickable"),yu(o=>{const e=o.domElement.getAttribute("clickthrough");if(t(e)){const i=o.scene.addComponent(Gp);Am(o.domElement,"clickthrough",()=>{const n=o.domElement.getAttribute("clickthrough");i.enabled=t(n)})}function t(i){return i!==null&&i!=="0"&&i!=="false"}});class Gp extends R{_previousPointerEvents="all";onEnable(){this.context.input.addEventListener("pointerdown",this.onPointerEvent),this.context.input.addEventListener("pointermove",this.onPointerEvent,{queue:100}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._previousPointerEvents=this.context.domElement.style.pointerEvents}onDisable(){this.context.input.removeEventListener("pointerdown",this.onPointerEvent),this.context.input.removeEventListener("pointermove",this.onPointerEvent),window.removeEventListener("touchend",this.onTouchEnd),this.context.domElement.style.pointerEvents=this._previousPointerEvents}onPointerEnter(){}onPointerEvent=e=>{e.pointerId>0||(e.intersections?.length<=0?this.context.domElement.style.pointerEvents="none":this.context.domElement.style.pointerEvents="all")};onTouchEnd=e=>{setTimeout(()=>{this.context.domElement.style.pointerEvents="all"},100)}}var eI=Object.defineProperty,C1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&eI(e,t,n),n};class Dh extends R{damping=0;keepDistance=!0;awake(){this._distance=-1}_distance=-1;updateDistance(){this.keepDistance&&this._distance!==-1||(this._distance=this.gameObject.worldPosition.distanceTo(this.context.mainCamera.worldPosition))}update(){this.updateDistance();const e=this.context.input.mousePositionRC,t=this.context.mainCamera,i=t.worldPosition,n=z(e.x,e.y,1).unproject(t);n.sub(i).normalize();const s=n.multiplyScalar(this._distance).add(i);if(this.damping>0){const r=this.gameObject.worldPosition;r.lerp(s,this.context.time.deltaTime/this.damping),this.gameObject.worldPosition=r}else this.gameObject.worldPosition=s}}C1([u()],Dh.prototype,"damping"),C1([u()],Dh.prototype,"keepDistance");var tI=Object.defineProperty,iI=Object.getOwnPropertyDescriptor,Rl=(o,e,t,i)=>{for(var n=i>1?void 0:i?iI(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&tI(e,t,n),n};let ho=class extends R{type="linear";duration=.1;scaleFactor=1.1;hovered=null;idle=null;animation=null;start(){this.idle||(this.idle=ys.emptyClip()),this.hovered||(this.hovered=ys.createScaleClip({type:"linear",duration:this.duration||.1,scale:this.gameObject.scale,scaleFactor:this.scaleFactor||1.1})),this.animation??=this.gameObject.addComponent(Lt),this.animation.playAutomatically=!1,this.playIdle()}onEnable(){this.animation&&(this.animation.enabled=!0),this.playIdle()}onDisable(){this.animation&&(this.animation.enabled=!1),this.playIdle()}onPointerEnter(){this.playHover()}onPointerExit(){this.playIdle()}playIdle(){this.idle&&this.animation?.play(this.idle,{exclusive:!0,fadeDuration:.1,loop:!0})}playHover(){this.hovered&&this.animation?.play(this.hovered,{exclusive:!0,fadeDuration:.1,loop:!1,clampWhenFinished:!0})}};Rl([u()],ho.prototype,"type",2),Rl([u()],ho.prototype,"duration",2),Rl([u()],ho.prototype,"scaleFactor",2),Rl([u(Wi)],ho.prototype,"hovered",2),Rl([u(Wi)],ho.prototype,"idle",2),ho=Rl([Lg],ho);var nI=Object.defineProperty,Tl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&nI(e,t,n),n};const S0=x("debugscroll");class Xo extends R{target=null;damping=0;invert=!1;htmlSelector=null;mode="window";changed=new he;get currentValue(){return this._current_value}_current_value=0;_target_value=0;_appliedValue=-1;_scrollStart=0;_scrollEnd=0;_scrollValue=0;_scrollContainerHeight=0;onEnable(){window.addEventListener("wheel",this.updateCurrentScrollValue,{passive:!0}),this._appliedValue=-1}onDisable(){window.removeEventListener("wheel",this.updateCurrentScrollValue)}lateUpdate(){this.updateCurrentScrollValue(),this._target_value>=0&&(this.damping>0?(this._current_value=j.lerp(this._current_value,this._target_value,this.context.time.deltaTime/this.damping),Math.abs(this._current_value-this._target_value)<.001&&(this._current_value=this._target_value)):this._current_value=this._target_value);{this._appliedValue=this._current_value;let e=!1;if(this.changed.listenerCount>0){const t={type:"change",value:this._current_value,component:this,preventDefault:()=>{t.defaultPrevented=!0},defaultPrevented:!1};this.changed.invoke(t),e=t.defaultPrevented}if(!e){const t=this.invert?1-this._current_value:this._current_value,i=this._rangeEndValue-this._rangeStartValue;this._rangeStartValue+t*i,Array.isArray(this.target)?this.target.forEach(n=>n&&this.applyScroll(n,t)):this.target&&this.applyScroll(this.target,t),S0&&this.context.time.frame%30===0&&console.debug(`[ScrollFollow] ${this._current_value.toFixed(5)} \u2014 ${(this._target_value*100).toFixed(0)}%`)}}}_lastSelectorValue=null;_lastSelectorElement=null;_rangeStartValue=0;_rangeEndValue=0;updateCurrentScrollValue=()=>{switch(this.mode){case"window":if(this.htmlSelector?.length){if(this.htmlSelector!==this._lastSelectorValue&&(this._lastSelectorElement=document.querySelector(this.htmlSelector),this._lastSelectorValue=this.htmlSelector),this._lastSelectorElement){const e=this._lastSelectorElement.getBoundingClientRect();this._scrollStart=e.top+window.scrollY,this._scrollEnd=e.height-window.innerHeight,this._scrollValue=-e.top,this._target_value=-e.top/(e.height-window.innerHeight),this._rangeStartValue=e.top+window.scrollY,this._rangeEndValue=this._rangeStartValue+e.height-window.innerHeight,this._scrollContainerHeight=e.height;break}}else this._scrollStart=0,this._scrollEnd=window.document.body.scrollHeight-window.innerHeight,this._scrollValue=window.scrollY,this._target_value=this._scrollValue/(this._scrollEnd||1),this._rangeStartValue=0,this._rangeEndValue=document.body.scrollHeight,this._scrollContainerHeight=window.innerHeight;break}(isNaN(this._target_value)||!isFinite(this._target_value))&&(this._target_value=-1)};applyScroll(e,t){if(e)if(e instanceof sa)this.handleTimelineTarget(e,t),e.isPlaying&&e.pause(),e.evaluate();else if(e instanceof ft)e.setFloat("scroll",t);else if(e instanceof Lt)e.time=t*e.duration;else if(e instanceof Mi){if(!e.duration)return;e.time=t*e.duration}else if(e instanceof En)e.position01=t;else if(e instanceof di)e.intensity=t;else if(e instanceof k){e["needle:scrollbounds"]===void 0&&(e["needle:scrollbounds"]=$t(e)||null);const i=e["needle:scrollbounds"];i&&(e.position.y=-i.min.y-t*(i.max.y-i.min.y))}else"scroll"in e&&(typeof e.scroll=="number"?e.scroll=t:typeof e.scroll=="function"&&e.scroll(t))}handleTimelineTarget(e,t){const i=e.duration;El.length=0;let n=0;for(const l of e.foreachMarker("ScrollMarker")){const c=n++;if(l.element===void 0||l.needsUpdate===!0||!l.element?.parentNode){l.needsUpdate=!1;try{if(l.element=oI(c,l.name),S0&&console.debug("ScrollMarker found on page",l.element,l.name),l.element)l.timeline=new ViewTimeline({subject:l.element,axis:"block"});else{l.timeline=void 0;continue}}catch(h){l.element=null,console.error("ScrollMarker selector is not valid: "+l.name+`
|
|
1429
|
+
`,h)}}l.element&&(El.push(l),l.element.offsetTop,l.element.offsetHeight)}this._scrollValue+this._scrollContainerHeight,uo.length=0;let s=0;const r=1/60;let a=0;for(let l=0;l<El.length;l++){const c=El[l];if(!c.element)continue;const h=El[l+1],d=h?h.time-r:i;a+=1;const p=c.timeline;if(p){const m=sI(p),f=1-Math.abs(m-.5)*2;if(m>0&&m<=1){const g=c.time+(d-c.time)*m;uo.push({time:g,weight:f}),s+=f}else l===0&&m<=0?(uo.push({time:0,weight:1}),s+=1):l===El.length-1&&m>=1&&(uo.push({time:i,weight:1}),s+=1)}}if(uo.length<=0&&a<=0)e.time=t*i;else if(uo.length>0){let l=uo[0].time;if(uo.length>1)for(const c of uo){const h=c.weight/Math.max(1e-5,s),d=Math.abs(c.time-l);l+=d*h}S0&&this.context.time.frame%20===0&&console.log(l.toFixed(3),[...uo]),this.damping<=0?e.time=l:e.time=j.lerp(e.time,l,this.context.time.deltaTime/this.damping)}}}Tl([u([R,k])],Xo.prototype,"target"),Tl([u()],Xo.prototype,"damping"),Tl([u()],Xo.prototype,"invert"),Tl([u()],Xo.prototype,"htmlSelector"),Tl([u()],Xo.prototype,"mode"),Tl([u(he)],Xo.prototype,"changed");const uo=[],El=[],qp=new Map,P1=new Map;let O1=!0;function oI(o,e){if(!O1){let t=e?.length?P1.get(e):null;return t||(t=qp.get(o)||null,t)}return O1=!1,qp.clear(),document.querySelectorAll("[data-timeline-marker]").forEach((t,i)=>{qp.set(i,t);const n=t.getAttribute("data-timeline-marker");n?.length&&P1.set(n,t)}),qp.get(o)||null}function sI(o){if(!o.source)return 0;const e=o.currentTime,t=o.duration;let i=1;return(t.unit==="seconds"||t.unit==="percent")&&(i=t.value),e.unit==="seconds"?e.value/i:e.value/100}var k1=Object.defineProperty,rI=Object.getOwnPropertyDescriptor,aI=(o,e,t)=>e in o?k1(o,e,{enumerable:!0,configurable:!0,writable:!0,value:t}):o[e]=t,C0=(o,e,t,i)=>{for(var n=i>1?void 0:i?rI(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&k1(e,t,n),n},lI=(o,e,t)=>aI(o,e+"",t);const la=x("debugviewbox");let zi=class extends R{referenceFieldOfView=60;debug=!1;onEnable(){(la||this.debug||A())&&console.debug("[ViewBox] Using camera fov:",this.referenceFieldOfView),zi.instances.push(this)}onDisable(){(la||this.debug)&&console.debug("[ViewBox] Disabled");const o=zi.instances.indexOf(this);o!==-1&&zi.instances.splice(o,1),this._projectedBoxElement?.remove()}onBeforeRender(){if(this.context.isInXR)return;if(zi.instances[zi.instances.length-1]!==this){(la||this.debug)&&F.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,3355443);return}(la||this.debug)&&F.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,14540032);const o=this.context.mainCamera;if(!o||!(o instanceof re))return;if(this.referenceFieldOfView===void 0||this.referenceFieldOfView<=0){(la||this.debug)&&console.warn("[ViewBox] No valid referenceFieldOfView set, cannot adjust box size:",this.referenceFieldOfView);return}const e=this.context.domWidth,t=this.context.domHeight;let i=e,n=t,s=1,r=1;const a=this.context.focusRectSize;a&&(a.x,a.y,i=a.width,n=a.height,s=e/i,r=t/n);const l=o.view,c=o.zoom,h=o.aspect,d=o.fov;o.view=null,o.zoom=1,o.fov=this.referenceFieldOfView,o.updateProjectionMatrix();const p=this.gameObject.worldPosition,m=this.gameObject.worldScale,f=o.worldPosition,g=f.distanceTo(p),y=Math.max(m.x,m.y,m.z),_=z(f).sub(p);if(g<y){(this.debug||la)&&console.warn("[ViewBox] Moving camera out of bounds",g,"<",y);const Z=z(_);Z.y*=1e-8,Z.normalize();const I=(y-g)*10,W=f.add(Z.multiplyScalar(I));o.worldPosition=W.lerp(f,1-this.context.time.deltaTime)}const v=z(p);o.worldToLocal(v),o.lookAt(p),o.updateMatrixWorld();const P=this.referenceFieldOfView*Math.PI/180,M=2*Math.tan(P/2)*g,O=M*o.aspect,E=this.projectBoxIntoCamera(p,m,o,1),L=E.maxX-E.minX,$=E.maxY-E.minY,D=this.fit(L*o.aspect,$,O/s,M/r),q=z(p);q.project(o),this.context.focusRectSettings.offsetX=q.x,this.context.focusRectSettings.offsetY=q.y,this.context.focusRectSettings.zoom=D/(M*.5),this.context.focusRect||this.context.setCameraFocusRect(this.context.domElement),o.view=l,o.zoom=c,o.aspect=h,o.fov=d}fit(o,e,t,i){const n=t/o,s=i/e;return Math.min(n,s)}projectBoxIntoCamera(o,e,t,i){const n=.5*i,s=[z(-e.x*n,-e.y*n,-e.z*n),z(e.x*n,-e.y*n,-e.z*n),z(-e.x*n,e.y*n,-e.z*n),z(e.x*n,e.y*n,-e.z*n),z(-e.x*n,-e.y*n,e.z*n),z(e.x*n,-e.y*n,e.z*n),z(-e.x*n,e.y*n,e.z*n),z(e.x*n,e.y*n,e.z*n)];let r=Number.POSITIVE_INFINITY,a=Number.NEGATIVE_INFINITY,l=Number.POSITIVE_INFINITY,c=Number.NEGATIVE_INFINITY;for(let h=0;h<s.length;h++){const d=s[h];d.add(o),d.project(t),d.x<r&&(r=d.x),d.x>a&&(a=d.x),d.y<l&&(l=d.y),d.y>c&&(c=d.y)}return la&&(this._projectedBoxElement||(this._projectedBoxElement=document.createElement("div")),this._projectedBoxElement.parentElement!==this.context.domElement&&this.context.domElement.appendChild(this._projectedBoxElement),this._projectedBoxElement.style.position="fixed",this._projectedBoxElement.style.outline="5px dotted red",this._projectedBoxElement.style.left=(r*.5+.5)*this.context.domWidth+"px",this._projectedBoxElement.style.top=(-c*.5+.5)*this.context.domHeight+"px",this._projectedBoxElement.style.width=(a-r)*.5*this.context.domWidth+"px",this._projectedBoxElement.style.height=(c-l)*.5*this.context.domHeight+"px",this._projectedBoxElement.style.pointerEvents="none",this._projectedBoxElement.style.zIndex="1000"),{minX:r,maxX:a,minY:l,maxY:c}}_projectedBoxElement=null};lI(zi,"instances",[]),C0([u()],zi.prototype,"referenceFieldOfView",2),C0([u()],zi.prototype,"debug",2),zi=C0([Lg],zi);var cI=Object.defineProperty,Al=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&cI(e,t,n),n};class Qo extends R{get activeAndEnabled(){return!0}side="none";controller=!0;hands=!1;controlVisibility=!0;useGripSpace=!1;resetTransformAfterXRSession=!0;_startPosition=new b;_startRotation=new U;_startScale=new b;onEnterXR(e){this._startPosition.copy(this.gameObject.position),this._startRotation.copy(this.gameObject.quaternion),this._startScale.copy(this.gameObject.scale)}onUpdateXR(e){if(!this.enabled)return;const t=e.xr.getController(this.side);if(t){if(t.hand&&!this.hands){this.controlVisibility&&(this.gameObject.visible=!1);return}else if(!this.controller){this.controlVisibility&&(this.gameObject.visible=!1);return}this.controlVisibility&&(this.gameObject.visible=!0),this.useGripSpace||t.targetRayMode==="transient-pointer"?(this.gameObject.worldPosition=t.gripWorldPosition,this.gameObject.worldQuaternion=t.gripWorldQuaternion,this.gameObject.worldScale=z(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale)):(this.gameObject.worldPosition=t.rayWorldPosition,this.gameObject.worldQuaternion=t.rayWorldQuaternion,this.gameObject.worldScale=z(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale))}}onLeaveXR(e){this.resetTransformAfterXRSession&&(this.gameObject.position.copy(this._startPosition),this.gameObject.quaternion.copy(this._startRotation),this.gameObject.scale.copy(this._startScale))}}Al([u()],Qo.prototype,"side"),Al([u()],Qo.prototype,"controller"),Al([u()],Qo.prototype,"hands"),Al([u()],Qo.prototype,"controlVisibility"),Al([u()],Qo.prototype,"useGripSpace"),Al([u()],Qo.prototype,"resetTransformAfterXRSession");function M1(o,e){const t=o.xr.getFrame();if(!t)return console.warn("No XRFrame available"),!1;const i=t.session.enabledFeatures;if(i&&!i.some(s=>s==="camera-access"))return console.error(`No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene.
|
|
1430
|
+
|
|
1431
|
+
Example to request camera-access in global scope:
|
|
1432
|
+
NeedleXRSession.onSessionRequestStart(evt => {
|
|
1433
|
+
evt.init.optionalFeatures = evt.init.optionalFeatures || [];
|
|
1434
|
+
evt.init.optionalFeatures.push('camera-access');
|
|
1435
|
+
});
|
|
1436
|
+
`),A()&&tc("No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene"),!1;const n=t.getViewerPose(o.xr.getReferenceSpace());if(n)for(const s of n.views)if("camera"in s&&s.camera){let r=o.xr.getBinding();if(r||(r=new XRWebGLBinding(t.session,o.getContext())),r){let a=null;if("getCameraImage"in r){hI(o,e);const l=o.properties.get(e);if(l)return a=r.getCameraImage(s.camera),l.__webglTexture=a,!0;console.warn("No texture properties found for target texture")}}else console.error(s.camera,o.xr)}else console.error("NO CAMERA IN VIEW");else console.error(o.xr.getReferenceSpace(),t);return!1}const R1=new WeakMap;function hI(o,e){const t=R1.get(e)||new WeakSet;if(t.has(o))return;t.add(o),R1.set(e,t),console.debug("Initialize texture for camera feed");const i=new we,n=new Dn,s=new yi;s.add(new H(n,i));const r=new re;i.map=e,o.render(s,r)}function dI(o,e,t,i="image/webp",n){return P0({context:o,width:e,height:t,mimeType:i,camera:n})}function P0(o){o||(o={});const{transparent:e=!1}=o;let{mimeType:t,context:i,width:n,height:s,camera:r}=o;if(!i&&(i=ue.Current,!i))return console.error("Can not save screenshot: No needle-engine context found or provided."),null;if(!r&&(r=i.mainCamera,!r))return console.error("No camera found"),null;const a=i.renderer,l=a.xr.enabled&&a.xr.isPresenting;if(l&&i.currentFrameEvent!=xe.EarlyUpdate)return console.warn("Screenshot: defer to access XR frame"),new Promise(E=>{Po(L=>{const $=P0(o);E($)},xe.EarlyUpdate,{once:!0})});const c=a.domElement,h=c.width,d=c.height;n||(n=h),s||(s=d);const p=n,m=s;let f=window.devicePixelRatio||1,g=1;i.devicePixelRatio==="auto"||i.devicePixelRatio==="manual"?g=1:g=i.devicePixelRatio/window.devicePixelRatio,f*=g,n/=f,s/=f,n=Math.floor(n),s=Math.floor(s),a.xr.isPresenting&&a.xr.getFrame();const y=a.xr.enabled;a.xr.enabled=!1,a.xr.isPresenting=!1,c.style.width=`${n}px`,c.style.height=`${s}px`;const _=a.getRenderTarget(),v=a.getClearColor(new ne),P=a.getClearAlpha(),M=i.scene.background,O="aspect"in r?r.aspect:null;try{const E=o.render_events!==!1,L=new Array;E&&(Fa(i.scene,Ti,L),L.forEach(I=>{if(I?.onBeforeRender(),I.isInstancingActive&&I.instances)for(let W=0;W<I.instances?.length;W++){const V=I.instances[W];ko(V.object,!0)}})),e&&(i.scene.background=null,a.setClearColor(0,0)),o.background&&(i.scene.background=null,a.setClearColor(o.background),o.background instanceof se&&a.setClearAlpha(o.background.a)),e&&a.setClearAlpha(0),a.setSize(n,s,!1),"cam"in r&&(r=r.threeCamera),r instanceof re&&(r.aspect=n/s,r.updateProjectionMatrix());const $="type"in o&&o.type==="texture";let D=null;$&&(D=new Fn(n,s,{wrapS:nb,wrapT:nb,format:1023}),a.setRenderTarget(D));let q=c;if(l?(D&&console.error('Taking XR screenshots with { type: "texture" } is currently not supported.'),q=Fh.compositeWithCameraImage({width:p,height:m,scene:i.scene,camera:r,renderer:a})):i.renderNow(r||null),r instanceof re&&O!=null&&(r.aspect=O,r.updateProjectionMatrix()),E&&L.forEach(I=>I.onAfterRender()),!t&&"download_filename"in o&&o.download_filename)switch(o.download_filename.split(".").pop()?.toLowerCase()){case"png":t="image/png";break;case"jpg":case"jpeg":t="image/jpeg";break;case"webp":t="image/webp";break}if(e&&o.trim===!0){const I=uI(q);I&&(q=I)}if("type"in o){if(o.type==="texture")return D?(o.target&&(o.target.image=D?.texture.image,o.target.needsUpdate=!0),D.texture.offset.set(0,-1),D.texture.needsUpdate=!0,D.texture):(console.error("No target texture found"),null);if(o.type==="blob")return new Promise((I,W)=>{q.toBlob(V=>{I(V)},t)});if(o.type==="share")return new Promise((I,W)=>{q.toBlob(V=>{if(V&&"share"in navigator){let oe="file_type"in o&&o.file_type||t;t||(oe="image/png");const ce=oe?.split("/")[1]||"png",ye=new File([V],"filename"in o?o.filename||`screenshot.${ce}`:`screenshot.${ce}`,{type:oe});return navigator.share({title:"title"in o?o.title:void 0,text:"text"in o?o.text:void 0,url:"url"in o?o.url:void 0,files:[ye]}).catch(Se=>{console.warn("User cancelled share",Se.message)}).finally(()=>{I({blob:V,shared:!0})})}return{blob:V,shared:!1}},t)})}const Z=q.toDataURL(t);if("download_filename"in o&&o.download_filename){let I=o.download_filename;if(G.isMobileDevice()&&typeof window<"u"){const W=I+"_screenshots",V=I.split("."),oe=V.pop()?.toLowerCase();let ce=0;localStorage.getItem(W)&&(ce=parseInt(sessionStorage.getItem(W)||"0")),ce>0&&(I=`${V.join()}-${ce}.${oe}`),ce+=1,sessionStorage.setItem(W,ce.toString())}T1(Z,I)}return Z}finally{a.setRenderTarget(_),i.scene.background=M,a.setSize(h,d,!1),a.setClearColor(v,P),O!=null&&r instanceof re&&(r.aspect=O,r.updateProjectionMatrix()),a.xr.enabled=y,a.xr.isPresenting=l,l||i.updateSize(!0)}return null}function uI(o){if(!("document"in globalThis))return null;const e=document.createElement("canvas");e.width=o.width,e.height=o.height;const t=e.getContext("2d");if(!t)return null;t.drawImage(o,0,0);const i=e.width,n=e.height,s=t.getImageData(0,0,i,n).data;let r=n,a=i,l=0,c=0;for(let f=0;f<n;f++)for(let g=0;g<i;g++){const y=(f*i+g)*4;s[y+3]!==0&&(g<a&&(a=g),g>c&&(c=g),f<r&&(r=f),f>l&&(l=f))}const h=c-a+1,d=l-r+1,p=document.createElement("canvas"),m=p.getContext("2d");return m?(p.width=h,p.height=d,m.drawImage(e,a,r,h,d,0,0,h,d),p):null}let Bh=null;function T1(o,e){if(o){if(!o.startsWith("data:image")){console.error("Can not save image: Data url is not an image",o);return}Bh||(Bh=document.createElement("a")),Bh.href=o,Bh.download=e,Bh.click()}}var Fh;(o=>{let e=null,t=null,i=null,n=null,s=null;function r(c){const{renderer:h,width:d,height:p}=c,m=h.xr.enabled,f=h.getRenderTarget(),g=h.autoClear,y=d,_=p,v=d/p;(!i||i.width!==y||i.height!==_)&&(i??=new Fn(y,_,{colorSpace:_o}),i.width=y,i.height=_,i.samples=4,i.texture.repeat.y=-1,i.texture.offset.y=1),(!s||s.width!==y||s.height!==_)&&(s=document.createElement("canvas"),s.width=y,s.height=_,s.style.position="fixed",s.style.top="0px",s.style.right="0px",s.style.width="300px",s.style.height=`${300/v}px`,s.style.zIndex="1000",s.style.pointerEvents="none",s.style.opacity="1.0",s.style.willChange="contents"),e||(e=l({defines:{DECODE_VIDEO_TEXTURE:!0}})),t||(t=l()),n||(n=new Re),h.xr.updateCamera(c.camera),h.xr.enabled=!1,h.autoClear=!1,h.clear(),h.setSize(y,_),h.setRenderTarget(i),M1(c.renderer,n)||console.error("Could not update texture from XR frame");const P=w.findObjectOfType(zh);return P?P.setTexture(n):(e.setTexture(n),h.render(e,c.camera)),h.clearDepth(),h.setSize(y,_),h.render(c.scene,c.camera),h.setRenderTarget(null),t.setTexture(i.texture),h.render(t,c.camera),s.getContext("2d",{alpha:!1}).drawImage(h.domElement,0,0,s.width,s.height),h.setRenderTarget(f),h.xr.enabled=m,h.autoClear=g,s}o.compositeWithCameraImage=r;const a=`
|
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1437
|
+
uniform sampler2D t2D;
|
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1438
|
+
varying vec2 vUv;
|
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1439
|
+
|
|
1440
|
+
void main() {
|
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1441
|
+
|
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1442
|
+
vec4 texColor = texture2D( t2D, vUv );
|
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1443
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+
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1444
|
+
#ifdef DECODE_VIDEO_TEXTURE
|
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1445
|
+
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1446
|
+
// inline sRGB decode (TODO: Remove this code when https://crbug.com/1256340 is solved)
|
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1447
|
+
texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
|
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1448
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+
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1449
|
+
#endif
|
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1450
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+
|
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1451
|
+
gl_FragColor = texColor;
|
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1452
|
+
#include <tonemapping_fragment>
|
|
1453
|
+
#include <colorspace_fragment>
|
|
1454
|
+
}
|
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1455
|
+
`;function l(c){const h=c?.material||new Bn({name:"BackgroundMaterial",uniforms:ib.clone(vd.background.uniforms),vertexShader:vd.background.vertexShader,fragmentShader:a,defines:c?.defines,side:hs,depthTest:!1,depthWrite:!1,fog:!1});Object.defineProperty(h,"map",{get:function(){return this.threeTexture}});const d=new H(new Dn(2,2),h);return Od(d,!1),d.geometry.deleteAttribute("normal"),d.renderOrder=-1e6,d.setTexture=function(p){h.uniforms.t2D.value=p},d}o.makeFullscreenPlane=l})(Fh||(Fh={}));var pI=Object.defineProperty,mI=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&pI(e,t,n),n};const E1=x("debugarcamera");class zh extends R{onBeforeXR(e,t){e==="immersive-ar"&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("camera-access"),E1&&console.warn("Requesting camera-access"))}onEnterXR(e){e.xr.mode==="immersive-ar"&&(this.backgroundPlane&&(this.context.scene.add(this.backgroundPlane),this.backgroundPlane.visible=!1),this.backgroundPlane&&this.context.scene.add(this.backgroundPlane),this.context.pre_render_callbacks.push(this.preRender))}onLeaveXR(e){this.backgroundPlane&&this.backgroundPlane.removeFromParent();const t=this.context.pre_render_callbacks.indexOf(this.preRender);t>=0&&this.context.pre_render_callbacks.splice(t,1)}backgroundTint=new se(1,1,1,1);get background(){return this.backgroundPlane}backgroundPlane;threeTexture;forceTextureInitialization=function(){const e=new we,t=new Dn,i=new yi;i.add(new H(t,e));const n=new re;return function(s,r){e.map=r,s.render(i,n),E1&&console.warn("Force texture initialization")}}();preRender=()=>{if(!(!this||!this.gameObject)&&this.context.renderer.xr.getFrame()){if(!this.threeTexture&&this.context.renderer&&(this.threeTexture=new Re,this.forceTextureInitialization(this.context.renderer,this.threeTexture)),this.backgroundPlane===void 0){const e=this.backgroundTint;this.backgroundPlane=Fh.makeFullscreenPlane({material:new Bn({name:"BackgroundMaterial",uniforms:{...ib.clone(vd.background.uniforms),tint:{value:new pe(e.r,e.g,e.b,e.a)}},vertexShader:vd.background.vertexShader,fragmentShader:gI,side:vi,depthTest:!1,depthWrite:!1,fog:!1})})}this.backgroundPlane.parent!==this.scene&&this.scene.add(this.backgroundPlane),this.backgroundPlane.material instanceof Bn&&this.backgroundPlane.material.uniforms.tint.value.set(this.backgroundTint.r,this.backgroundTint.g,this.backgroundTint.b,this.backgroundTint.a),this.updateFromFrame()}};onBeforeRender(e){this.updateFromFrame()}updateFromFrame(){this.threeTexture&&this.context.xr?.mode==="immersive-ar"&&(M1(this.context.renderer,this.threeTexture),this.setTexture(this.threeTexture))}setTexture(e){this.backgroundPlane&&(this.threeTexture=e,this.backgroundPlane.setTexture(this.threeTexture),this.backgroundPlane.visible=!0)}}mI([u(se)],zh.prototype,"backgroundTint");const gI=`
|
|
1456
|
+
uniform sampler2D t2D;
|
|
1457
|
+
uniform vec4 tint;
|
|
1458
|
+
|
|
1459
|
+
varying vec2 vUv;
|
|
1460
|
+
|
|
1461
|
+
void main() {
|
|
1462
|
+
|
|
1463
|
+
vec4 texColor = texture2D( t2D, vUv );
|
|
1464
|
+
texColor.w = 1.0;
|
|
1465
|
+
|
|
1466
|
+
// inline sRGB decode
|
|
1467
|
+
texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
|
|
1468
|
+
|
|
1469
|
+
gl_FragColor = texColor * tint;
|
|
1470
|
+
|
|
1471
|
+
#include <tonemapping_fragment>
|
|
1472
|
+
#include <colorspace_fragment>
|
|
1473
|
+
}
|
|
1474
|
+
`;var fI=Object.defineProperty,Zs=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&fI(e,t,n),n};const Xp=x("debugimagetracking");class Nl{get url(){return this._trackedImage.image??""}get widthInMeters(){return this._trackedImage.widthInMeters??void 0}get bitmap(){return this._bitmap}get model(){return this._trackedImage}measuredSize;state;getPosition(e){return this.ensureTransformData(),e.copy(this._position),e}getQuaternion(e){return this.ensureTransformData(),e.copy(this._rotation),e}applyToObject(e,t=void 0){this.ensureTransformData();const i=e.position.distanceToSquared(this._position)/.05+e.quaternion.angleTo(this._rotation)/.05;t&&(t*=Math.max(1,i)),t===void 0||t>=1?(e.position.copy(this._position),e.quaternion.copy(this._rotation)):(t=Math.max(0,Math.min(1,t)),e.position.lerp(this._position,t),e.quaternion.slerp(this._rotation,t))}static _positionBuffer=new xi(()=>new b,20);static _rotationBuffer=new xi(()=>new U,20);_position;_rotation;ensureTransformData(){if(!this._position){this._position=Nl._positionBuffer.get(),this._rotation=Nl._rotationBuffer.get();const e=this._pose.transform,t=Y.active.convertSpace(e);this._position.copy(t?.position),this._rotation.copy(t?.quaternion)}}_trackingComponent;_trackedImage;_bitmap;_pose;constructor(e,t,i,n,s,r){this._trackingComponent=e,this._trackedImage=t,this._bitmap=i,this.measuredSize=n,this.state=s,this._pose=r}}class Yo{constructor(e){this.image=e.url,this.widthInMeters=e.widthInMeters,e.object instanceof k?this.object=new ie({asset:e.object}):this.object=e.object,e.createObjectInstance!==void 0&&(this.createObjectInstance=e.createObjectInstance),e.imageDoesNotMove!==void 0&&(this.imageDoesNotMove=e.imageDoesNotMove),e.hideWhenTrackingIsLost!==void 0&&(this.hideWhenTrackingIsLost=e.hideWhenTrackingIsLost)}image;widthInMeters=.25;object;createObjectInstance=!1;imageDoesNotMove=!1;hideWhenTrackingIsLost=!0;getNameFromUrl(){if(this.image){const e=this.image.split("/");return e[e.length-1]}return null}}Zs([u(URL)],Yo.prototype,"image"),Zs([u()],Yo.prototype,"widthInMeters"),Zs([u(ie)],Yo.prototype,"object"),Zs([u()],Yo.prototype,"createObjectInstance"),Zs([u()],Yo.prototype,"imageDoesNotMove"),Zs([u()],Yo.prototype,"hideWhenTrackingIsLost");class yI{constructor(e,t){this.exporter=e,this.component=t,Xp&&console.log(this),this.exporter.anchoringType="image"}isImageTrackingExtension=!0;get extensionName(){return"image-tracking"}shouldExport=!0;filename=null;imageModel=null;onBeforeBuildDocument(e){const t=this.exporter.extensions.filter(i=>{const n=i;return n.isImageTrackingExtension&&n.component.activeAndEnabled&&n.component.trackedImages?.length>0}).indexOf(this);this.shouldExport=t===0,this.shouldExport&&this.component.trackedImages?.length>1&&(Xp||A())&&(ge("USDZ: Only one tracked image is supported."),console.warn("USDZ: Only one tracked image is supported. Will choose the first one in the trackedImages list"))}onAfterHierarchy(e,t){if(!this.shouldExport)return;const i=G.getiOSVersion(),n=(i?parseInt(i.split(".")[0]):18)>=18?1:100;t.beginBlock('def Preliminary_ReferenceImage "AnchoringReferenceImage"'),t.appendLine("uniform asset image = @image_tracking/"+this.filename+"@"),t.appendLine("uniform double physicalWidth = "+(this.imageModel.widthInMeters*n).toFixed(8)),t.closeBlock()}async onAfterSerialize(e){if(!this.shouldExport)return;const t=this.imageModel,i=Nh.get(t.image),n=await(await(await Sw(i)).convertToBlob({type:"image/png"})).arrayBuffer();e.files["image_tracking/"+this.filename]=new Uint8Array(n)}onExportObject(e,t,i){if(!this.shouldExport)return;const n=this.component;if(!n||!n.trackedImages?.length||!n.activeAndEnabled)return;const s=n.trackedImages[0];if(s.object?.asset===e){this.imageModel=s,this.filename=s.getNameFromUrl()||"marker.png";const{scale:r,target:a}=this.exporter.getARScaleAndTarget();let l=e;const c=new ee;if(e!==a)for(;l&&l.parent&&l.parent!==a;)l=l.parent,c.premultiply(l.matrix);const h=c.clone().invert();t.setMatrix(h.scale(new b(r,r,r)))}}}class Uh extends R{setPrimaryImage(e){const t=this.trackedImages.indexOf(e);if(t>=0){const i=this.trackedImages[0];i!==e&&(this.trackedImages[0]=e,this.trackedImages[t]=i)}else console.warn(`[WebXRImageTracking] Can not set primary: image not found in 'trackedImages' array ${e.image}`)}addImage(e,t=!1){this.trackedImages.includes(e)||(this.trackedImages.push(e),A1(e.image)),t&&this.setPrimaryImage(e)}trackedImages=[];smooth=!0;trackedImageIndexMap=new Map;get supported(){return this._supported}_supported=!0;awake(){if(Xp&&console.log(this),!!this.trackedImages)for(const e of this.trackedImages)e.image&&A1(e.image)}onEnable(){no.beforeExport.addEventListener(this.onBeforeUSDZExport)}onDisable(){no.beforeExport.removeEventListener(this.onBeforeUSDZExport)}onBeforeUSDZExport=e=>{this.activeAndEnabled&&this.trackedImages?.length&&e.exporter.extensions.push(new yI(e.exporter,this))};onBeforeXR(e,t){if(this.trackedImages){t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("image-tracking")||t.optionalFeatures.push("image-tracking"),t.trackedImages=[];for(const i of this.trackedImages)if(i.image?.length&&i.widthInMeters>0){const n=Nh.get(i.image);n&&(this.trackedImageIndexMap.set(t.trackedImages.length,i),t.trackedImages.push({image:n,widthInMeters:i.widthInMeters}))}}}onEnterXR(e){if(this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;i.userData||(i.userData={});const n={visible:i.visible,parent:i.parent,matrix:i.matrix.clone()};i.userData["image-tracking"]=n}}for(const t of this.imageToObjectMap.values())t.frames=0}onLeaveXR(e){if(!this.supported&&G.isAndroidDevice()&&ge(this.webXRIncubationsWarning),this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;if(i.userData){const n=i.userData["image-tracking"];n&&(i.visible=n.visible,n.parent?.add(i),i.matrix.copy(n.matrix),i.matrix.decompose(i.position,i.quaternion,i.scale)),delete i.userData["image-tracking"]}}}}imageToObjectMap=new Map;currentImages=[];webXRIncubationsWarning=`Image tracking is currently not supported on this device. On Chrome for Android, you can enable the <a target="_blank" href="#" onclick="() => console.log('I')">chrome://flags/#webxr-incubations</a> flag.`;onUpdateXR(e){this.currentImages.length=0;const t=e.xr.frame;if(!t)return;if("getImageTrackingResults"in t){if(e.xr.session.enabledFeatures?.includes("image-tracking")===!1)return;if(t.session&&typeof t.getImageTrackingResults=="function"){const n=t.getImageTrackingResults();if(n.length>0){const s=this.context.renderer.xr.getReferenceSpace();if(s){for(const r of n){const a=r.trackingState,l=r.index,c=this.trackedImageIndexMap.get(l);if(c){const h=t.getPose(r.imageSpace,s),d=new Nl(this,c,r.image,r.measuredSize,a,h);this.currentImages.push(d)}else Xp&&console.warn("No tracked image for index",l)}if(this.currentImages.length>0)try{this.dispatchEvent(new CustomEvent("image-tracking",{detail:this.currentImages})),this.onImageTrackingUpdate(this.currentImages)}catch(r){console.error(r)}}}}}else{this.didPrintWarning||(this.didPrintWarning=!0,console.log(this.webXRIncubationsWarning)),this._supported=!1,ge(this.webXRIncubationsWarning);return}const i=1e3;for(const[n,s]of this.imageToObjectMap){if(!s.object||!n||n.hideWhenTrackingIsLost===!1)continue;let r=!1;for(const a of this.currentImages)if(a.model===n){const l=Date.now()-s.lastTrackingTime;if(n.imageDoesNotMove||a.state==="tracked"||l<=i){r=!0;break}}r||w.setActive(s.object,!1)}}onImageTrackingUpdate=e=>{const t=Y.active;if(t)for(const i of e){const n=i.model,s=i.state==="tracked";if(!n.object)continue;let r=this.imageToObjectMap.get(n);if(r===void 0)r={object:null,frames:0,lastTrackingTime:Date.now()},this.imageToObjectMap.set(n,r),n.object.loadAssetAsync().then(a=>{if(n.createObjectInstance&&a&&(a=w.instantiate(a)),a){r.object=a;for(const l of a.getComponentsInChildren(Ti))l.setInstancingEnabled(!1);t.rig?(t.rig.gameObject.add(a),i.applyToObject(a),a.activeSelf||w.setActive(a,!0)):console.warn("XRImageTracking: missing XRRig")}});else{if(r.frames++,s&&(r.lastTrackingTime=Date.now()),n.imageDoesNotMove&&r.frames>10||!r.object)continue;t.rig&&(t.rig.gameObject.add(r.object),i.applyToObject(r.object,this.smooth?this.context.time.deltaTimeUnscaled*3:void 0),r.object.activeSelf||w.setActive(r.object,!0))}}}}Zs([u(Yo)],Uh.prototype,"trackedImages"),Zs([u()],Uh.prototype,"smooth");const Nh=new Map,Qp=new Map;async function A1(o){if(Nh.has(o))return Qp.has(o)?Qp.get(o):Promise.resolve(!0);const e=new Promise(t=>{Nh.set(o,null);const i=document.createElement("img");i.src=o,i.addEventListener("load",async()=>{const n=await createImageBitmap(i);Nh.set(o,n),t(!0)})});return Qp.set(o,e),e.finally(()=>{Qp.delete(o)}),e}var bI=Object.defineProperty,Il=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&bI(e,t,n),n};const ca=x("debugplanetracking");class Zo extends R{dataTemplate;occluder=!0;initiateRoomCaptureIfNoData=!0;usePlaneData=!0;useMeshData=!0;runInVR=!0;get trackedPlanes(){return this._allPlanes.values()}get trackedMeshes(){return this._allMeshes.values()}onBeforeXR(e,t){e==="immersive-vr"&&!this.runInVR||(t.optionalFeatures=t.optionalFeatures||[],this.usePlaneData&&!t.optionalFeatures.includes("plane-detection")&&t.optionalFeatures.push("plane-detection"),this.useMeshData&&!t.optionalFeatures.includes("mesh-detection")&&t.optionalFeatures.push("mesh-detection"))}onEnterXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onLeaveXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onUpdateXR(e){if(!this.runInVR&&e.xr.isVR)return;const t=e.xr.rig;if(!t){console.warn("No XR rig found, cannot parent tracked planes to it");return}const i=e.xr.frame;if(!this.context.renderer.xr.getReferenceSpace())return;const n=i.detectedPlanes,s=i.detectedMeshes,r=n!==void 0&&n.size>0,a=s!==void 0&&s.size>0;if(this.initiateRoomCaptureIfNoData&&(!r&&!a&&this.firstTimeNoPlanesDetected<-10&&(this.firstTimeNoPlanesDetected=Date.now()),(r||a)&&(this.firstTimeNoPlanesDetected=-1),this.firstTimeNoPlanesDetected>0&&Date.now()-this.firstTimeNoPlanesDetected>2500&&"initiateRoomCapture"in i.session&&(i.session.initiateRoomCapture(),this.firstTimeNoPlanesDetected=-1)),n!==void 0&&this.processFrameData(e.xr,t.gameObject,i,n,this._allPlanes),s!==void 0&&this.processFrameData(e.xr,t.gameObject,i,s,this._allMeshes),ca){const l=this.context.mainCameraComponent.gameObject.worldPosition;for(const c of this._allPlanes.values())!c.mesh||!c.mesh.visible||(this.bounds.makeEmpty(),c.mesh.traverse(h=>{h instanceof H&&this.bounds.expandByObject(h)}),this.bounds.getCenter(this.center),this.labelOffset.copy(l).sub(this.center).normalize().multiplyScalar(.1),F.DrawLabel(this.center.add(this.labelOffset),(c.xrData.semanticLabel||"plane").toUpperCase()+`
|
|
1475
|
+
`+c.xrData.lastChangedTime.toFixed(2),.02))}}bounds=new bi;center=new b;labelOffset=new b;removeData(e,t){const i=t.get(e);if(!i)return;t.delete(e),ca&&console.log("Plane no longer tracked, id="+i.id),i.mesh&&(i.mesh.removeFromParent(),i.mesh.traverse(s=>{const r=s.userData.normalsHelper;r?(r.dispose(),r.removeFromParent()):ca&&console.warn("No normals helper found for mesh",i.mesh)}),Ci(i.mesh,!0,!0));const n=new CustomEvent("plane-tracking",{detail:{type:"plane-removed",context:i}});this.dispatchEvent(n)}_dataId=1;_allPlanes=new Map;_allMeshes=new Map;firstTimeNoPlanesDetected=-100;makeOccluder=(e,t,i=!1)=>{if(t){if(t instanceof Array){for(const n of t)this.makeOccluder(e,n,i);return}!i&&!t.name.toLowerCase().includes("occlu")||(t.colorWrite=!1,t.depthTest=!0,t.depthWrite=!0,t.transparent=!1,t.polygonOffset=!0,t.polygonOffsetFactor=1,t.polygonOffsetUnits=.1,e.renderOrder=-1e3)}};processFrameData(e,t,i,n,s){const r=this.context.renderer.xr.getReferenceSpace();if(r){for(const a of s.keys())n.has(a)||this.removeData(a,s);for(const a of n){const l="planeSpace"in a?a.planeSpace:"meshSpace"in a?a.meshSpace:void 0;if(!l)continue;const c=i.getPose(l,r);let h;if(s.has(a)){const d=s.get(a);if(h=d.mesh,d.timestamp<a.lastChangedTime){if(d.timestamp=a.lastChangedTime,d.mesh){const m=this.createGeometry(a);if(d.mesh instanceof H)d.mesh.geometry.dispose(),d.mesh.geometry=m,this.makeOccluder(d.mesh,d.mesh.material);else if(d.mesh instanceof ls)for(const f of d.mesh.children)f instanceof H&&(f.geometry.dispose(),f.geometry=m,this.makeOccluder(f,f.material));if(d.collider){const f=d.mesh;d.collider.sharedMesh=f,d.collider.convex=this.checkIfContextShouldBeConvex(f,d.xrData),d.collider.onDisable(),d.collider.onEnable()}ca&&(console.log("Plane updated, id="+d.id,d),d.mesh.traverse(f=>{if(!(f instanceof H))return;const g=f.userData.normalsHelper;g&&g.update()}))}const p=new CustomEvent("plane-tracking",{detail:{type:"plane-updated",context:d}});this.dispatchEvent(p)}}else{if(!this.dataTemplate){const d=new H;ca?d.material=new SC:this.occluder?(d.material=new we,this.makeOccluder(d,d.material,!0)):d.material=new we({wireframe:!0,opacity:.5,transparent:!0,color:3355443}),this.dataTemplate=new ie("","",d)}if(!this.dataTemplate.asset)this.dataTemplate.loadAssetAsync();else{const d=w.instantiate(this.dataTemplate.asset);if(d.name="xr-tracked-plane",h=d,Qm(d,!1),d instanceof H)Pe(d.geometry),d.geometry=this.createGeometry(a),this.makeOccluder(d,d.material,this.occluder&&!this.dataTemplate);else if(d instanceof ls)for(const f of d.children)f instanceof H&&(Pe(f.geometry),f.geometry=this.createGeometry(a),this.makeOccluder(f,f.material,this.occluder&&!this.dataTemplate));const p=d.getComponent(ks);if(p){const f=d;p.sharedMesh=f,p.convex=this.checkIfContextShouldBeConvex(f,a),p.onDisable(),p.onEnable()}d.matrixAutoUpdate=!1,d.matrixWorldNeedsUpdate=!0,t.add(d);const m={id:this._dataId++,xrData:a,timestamp:a.lastChangedTime,mesh:d,collider:p};s.set(a,m),ca&&console.log("New plane detected, id="+m.id,m,{hasCollider:!!p,isGroup:d instanceof ls});try{const f=new CustomEvent("plane-tracking",{detail:{type:"plane-added",context:m}});this.dispatchEvent(f)}catch(f){console.error(f)}}}h&&(c?(h.visible=!0,h.matrix.fromArray(c.transform.matrix),h.matrix.premultiply(this._flipForwardMatrix)):h.visible=!1,ca&&h.traverse(d=>{if(d instanceof H)if(d.userData.normalsHelper)d.userData.normalsHelper.update();else{const p=new qC(d,.05,255);p.layers.disableAll(),p.layers.set(2),this.context.scene.add(p),d.userData.normalsHelper=p}}))}}}_flipForwardMatrix=new ee().makeRotationY(Math.PI);checkIfContextShouldBeConvex(e,t){if(!e)return!0;if(e){const i=new bi;i.expandByObject(e);const n=new b;i.getSize(n);let s=!0;return n.x>2&&n.y>2&&n.z>1.5&&(s=!1),s&&"semanticLabel"in t&&t.semanticLabel==="wall"&&(s=!0),s}return!0}createGeometry(e){return"polygon"in e?this.createPlaneGeometry(e.polygon):"vertices"in e&&"indices"in e?this.createMeshGeometry(e.vertices,e.indices):new mn}_verticesCache=new Map;createMeshGeometry(e,t){const i=e.toString()+"_"+t.toString();if(this._verticesCache.has(i))return this._verticesCache.get(i);const n=new mn;n.setIndex(new pt(t,1)),n.setAttribute("position",new pt(e,3));const s=Array();for(let r=0;r<e.length;r+=3)s.push(e[r],e[r+2]);return n.setAttribute("uv",new pt(e,3)),n.computeVertexNormals(),this._verticesCache.set(i,n),n}createPlaneGeometry(e){const t=new mn,i=[],n=[];e.forEach(p=>{i.push(p.x,p.y,p.z),n.push(p.x,p.z)});const s=new b(i[0],i[1],i[2]),r=new b(i[3],i[4],i[5]),a=new b(i[6],i[7],i[8]),l=new b,c=new b;l.subVectors(r,s),c.subVectors(a,s),l.cross(c),l.normalize();const h=[];for(let p=0;p<i.length/3;p++)h.push(l.x,l.y,l.z);const d=[];for(let p=2;p<e.length;++p)d.push(0,p-1,p);return t.setAttribute("position",new pt(new Float32Array(i),3)),t.setAttribute("uv",new pt(new Float32Array(n),2)),t.setAttribute("normal",new pt(new Float32Array(h),3)),t.setIndex(d),t.computeBoundingBox(),t.computeBoundingSphere(),t}}Il([u(ie)],Zo.prototype,"dataTemplate"),Il([u()],Zo.prototype,"occluder"),Il([u()],Zo.prototype,"initiateRoomCaptureIfNoData"),Il([u()],Zo.prototype,"usePlaneData"),Il([u()],Zo.prototype,"useMeshData"),Il([u()],Zo.prototype,"runInVR");var _I=Object.defineProperty,vI=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&_I(e,t,n),n};const I1=x("debugwebxr");class Yp extends R{priority=0;get isActive(){return this.activeAndEnabled&&this.gameObject.visible}setAsActiveXRRig(){Y.active?.setRigActive(this)}setPriority(e){this.priority=e}awake(){if(I1){const e=new k;e.position.y+=.5,this.gameObject.add(e);const t=e.addNewComponent(Gr);t&&(t.isGizmo=!1);const i=new _i(.5);this.gameObject.add(i)}}isXRRig(){return!0}supportsXR(e){return!0}_startScale;onEnterXR(e){this._startScale=this.gameObject.scale.clone(),e.xr.addRig(this),I1&&console.log("WebXR: add Rig",this.name,this.priority)}onLeaveXR(e){e.xr.removeRig(this),this._startScale&&this.gameObject&&this.gameObject.scale.copy(this._startScale)}}vI([u()],Yp.prototype,"priority");class xI extends R{toggleKey="KeyP";update(){this.context.input.isKeyDown(this.toggleKey)&&this.context.domElement.classList.toggle("presentation-mode")}}C.add("AlignmentConstraint",kc),C.add("Animation",Lt),C.add("Animator",ft),C.add("AudioListener",To),C.add("AudioSource",Mi),C.add("Avatar_Brain_LookAt",Lc),C.add("Avatar_MouthShapes",jc),C.add("Avatar_MustacheShake",xf),C.add("AvatarBlink_Simple",Lr),C.add("AvatarEyeLook_Rotation",Sf),C.add("AxesHelper",Qa),C.add("BasicIKConstraint",Pf),C.add("BoxHelperComponent",wt),C.add("Camera",si),C.add("CharacterController",jr),C.add("CharacterControllerInput",Io),C.add("Collider",ai),C.add("SphereCollider",Ya),C.add("BoxCollider",Iu),C.add("MeshCollider",ks),C.add("CapsuleCollider",Eo),C.add("ContactShadows",Bc),C.add("LogStats",Mf),C.add("DeleteBox",nr),C.add("Deletable",Tf),C.add("DeviceFlag",Lu),C.add("DragControls",Fr),C.add("DropListener",Lo),C.add("Duplicatable",Df),C.add("EventListEvent",Cu),C.add("EventTrigger",Fu),C.add("GltfExportBox",Xf),C.add("GltfExport",Yf),C.add("VariantAction",ry),C.add("ChangeTransformOnClick",Vr),C.add("ChangeMaterialOnClick",ly),C.add("SetActiveOnClick",cy),C.add("HideOnStart",dn),C.add("EmphasizeOnClick",ll),C.add("PlayAudioOnClick",Es),C.add("PlayAnimationOnClick",Gc),C.add("PreliminaryAction",cl),C.add("PreliminaryTrigger",qc),C.add("VisibilityAction",Xc),C.add("TapGestureTrigger",dy),C.add("USDZExporter",no),C.add("Fog",yl),C.add("BoxGizmo",Gr),C.add("GridHelper",bl),C.add("GroundProjectedEnv",Gn),C.add("UsageMarker",Fc),C.add("Interactable",Rf),C.add("FixedJoint",zy),C.add("HingeJoint",sh),C.add("Light",di),C.add("LODGroup",ah),C.add("LookAtConstraint",Tr),C.add("NeedleMenu",to),C.add("NestedGltf",lh),C.add("Networking",Wy),C.add("OffsetConstraint",qr),C.add("CameraTargetReachedEvent",Ic),C.add("OrbitControls",fe),C.add("ParticleSystemRenderer",sn),C.add("ParticleSystem",uh),C.add("Attractor",wl),C.add("PlayerColor",Ul),C.add("Antialiasing",mh),C.add("BloomEffect",Sp),C.add("ChromaticAberration",gh),C.add("ColorAdjustments",Hs),C.add("DepthOfField",Rn),C.add("EffectWrapper",yh),C.add("PixelationEffect",bh),C.add("ScreenSpaceAmbientOcclusion",$o),C.add("ScreenSpaceAmbientOcclusionN8",Tn),C.add("SharpeningEffect",vh),C.add("TiltShiftEffect",so),C.add("ToneMappingEffect",$s),C.add("Vignette",ea),C.add("Volume",Cl),C.add("ReflectionProbe",Nc),C.add("Renderer",Ti),C.add("MeshRenderer",Vc),C.add("SkinnedMeshRenderer",qf),C.add("Rigidbody",Ze),C.add("SceneSwitcher",Xe),C.add("ScreenCapture",qs),C.add("ShadowCatcher",Ch),C.add("RemoteSkybox",Tp),C.add("SmoothFollow",Ap),C.add("SpatialTriggerReceiver",ro),C.add("SpatialTrigger",Ip),C.add("SpectatorCamera",Lp),C.add("SplineContainer",na),C.add("SplineWalker",En),C.add("SpriteRenderer",ci),C.add("SyncedCamera",u0),C.add("SyncedRoom",An),C.add("SyncedTransform",Sn),C.add("TestRunner",g0),C.add("TestSimulateUserData",f0),C.add("PlayableDirector",sa),C.add("SignalReceiver",Th),C.add("AnimationTrackHandler",Eh),C.add("AudioTrackHandler",os),C.add("MarkerTrackHandler",Fp),C.add("SignalTrackHandler",Ah),C.add("ControlTrackHandler",zp),C.add("TransformGizmo",ra),C.add("BaseUIComponent",ln),C.add("UIRootComponent",Jc),C.add("Button",qo),C.add("Canvas",fl),C.add("CanvasGroup",Fs),C.add("EventSystem",ei),C.add("Graphic",ih),C.add("MaskableGraphic",nh),C.add("Image",kl),C.add("RawImage",Vp),C.add("InputField",v0),C.add("VerticalLayoutGroup",My),C.add("HorizontalLayoutGroup",Ry),C.add("GridLayoutGroup",Ty),C.add("Outline",ml),C.add("ObjectRaycaster",ki),C.add("GraphicRaycaster",ku),C.add("SpatialGrabRaycaster",da),C.add("RectTransform",kn),C.add("SpatialHtml",Lh),C.add("Text",Bt),C.add("EnvironmentScene",$p),C.add("LookAt",x0),C.add("OpenURL",Ml),C.add("VideoPlayer",ht),C.add("Voip",Os),C.add("ClickThrough",Gp),C.add("CursorFollow",Dh),C.add("HoverAnimation",ho),C.add("ScrollFollow",Xo),C.add("ViewBox",zi),C.add("Avatar",Is),C.add("XRControllerFollow",Qo),C.add("XRControllerModel",zo),C.add("XRControllerMovement",Ei),C.add("TeleportTarget",op),C.add("WebARCameraBackground",zh),C.add("WebARSessionRoot",Ui),C.add("WebXR",sp),C.add("AvatarMarker",Le),C.add("WebXRImageTracking",Uh),C.add("WebXRPlaneTracking",Zo),C.add("XRRig",Yp),C.add("XRFlag",Ji),C.add("PlayerSync",yy),C.add("PlayerState",Pn),C.add("PresentationMode",xI);const Vh=gt,wI=x("debugtypestore");wI&&console.log(C);function SI(o,e){const t=fv(o,e);return t!==void 0?t:null}const CI=new Ak,O0=Symbol("deserialize-queue");async function PI(o,e,t,i=null,n){if(!t){console.debug("Can not create component instances: gltf is null");return}const s=[];let r=i;typeof r=="number"&&(r=new At(i));const a=e.indexOf("?");e=a===-1?e:e.substring(0,a);const l=new zg(t.scene);l.gltfId=e,l.context=o,l.gltf=t,l.nodeToObject=n?.nodeToObjectMap,l.implementationInformation=CI;let c=o[O0];if(c||(c=o[O0]=[]),t.scenes)for(const h of t.scenes)await R0(l,h,c,s,0);if(t.children)for(const h of t.children)await R0(l,h,c,s,0);o.new_scripts_pre_setup_callbacks.push(()=>{const h=o[O0];if(h){for(const d of h)OI(d,l);h.length=0}if(r){const d={},p=[];M0(t,r,d,p);for(const m of t.scenes)M0(m,r,d,p);for(const m of p)m.resolveGuids(d)}})}const k0=Symbol("original-component-name"),Ll=new Map;function M0(o,e,t,i){if(e===null||!o)return;const n=o.guid,s=o.guid;s?.length&&(Ll.has(s)||(Vh&&console.log('Creating InstanceIdProvider with key "'+s+'" for object '+o.name),Ll.set(s,new At(s))));const r=s&&Ll.get(s)||e;if(o.guid=r.generateUUID(),n&&n!=="invalid"&&(t[n]=o.guid),o&&o.userData&&o.userData.components)for(const a of o.userData.components){if(a===null)continue;const l=a.guid;l?Ll.has(l)||(Vh&&console.log('Creating InstanceIdProvider with key "'+l+'" for component '+a[k0]),Ll.set(l,new At(l))):Vh&&console.warn("Can not create IdProvider: component "+a[k0]+" has no guid",a.guid);const c=Ll.get(l)||e,h=a.guid;a.guid=c.generateUUID(),h&&h!=="invalid"&&(t[h]=a.guid),a.resolveGuids&&i.push(a)}if(o.children)for(const a of o.children)M0(a,e,t,i)}const Wh=[];async function R0(o,e,t,i,n){if(!e)return;const s=e.userData;if(s){const r=s.builtin_components;if(r&&r.length>0)for(const a of r)try{if(a===null)continue;const l=C.get(a.name);if(l!=null){const c=new l;c.sourceId=o.gltfId,Ba(c,a,o.implementationInformation),c.context=o.context,"guid"in a&&(c[nc]=a.guid),c[k0]=a.name,wr(e,c,!1),t.push({instance:c,compData:a,obj:e}),c.isCamera&&o.context&&o.context.mainCamera===null&&c.tag==="MainCamera"&&o.context.setCurrentCamera(c),o.context?.physics?.engine?.isInitialized===!1&&(c.isCollider||c.isRigidbody)&&o.context?.physics.engine?.initialize()}else Vh&&console.debug("unknown component: "+a.name),Wh.includes(a.name)||Wh.push(a.name)}catch(l){console.error(a.name+" - "+l.message,l)}}if(e.children)for(const r of e.children)await R0(o,r,t,i,n+1);if(Wh.length>0&&n===0){const r=Wh.join(", ");console.warn(`Unknown components in scene: ${r}`),Wh.length=0,$i()&&Te(`<strong>Unknown components in scene</strong>:
|
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1476
|
+
|
|
1477
|
+
${r}
|
|
1478
|
+
|
|
1479
|
+
This could mean you forgot to add a npmdef to your ExportInfo
|
|
1480
|
+
<a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`,wi.Warn)}}function OI(o,e){const{instance:t,compData:i,obj:n}=o;e.object=n,e.target=t,Jd(t,i,e),Vh&&console.debug("add "+i.name,i,t)}class L1{createBuiltinComponents(e,t,i,n,s){return PI(e,t,i,n,s)}writeBuiltinComponentData(e,t){return SI(e,t)}parseSync(e,t,i,n){return B1(e,t,i,n)}loadSync(e,t,i,n,s){return T0(e,t,i,n,s)}}tg(L1);const j1=x("printGltf")||x("printgltf"),kI=x("debugfileformat");async function D1(o,e){const t=await qx(o,{useExtension:!0})||"unknown";kI&&console.debug(`Determined file type: '${t}' for url '${o}'`,{registeredModelLoaderCallbacks:Ka});for(const i of Ka){const{callback:n}=i,s=n({context:e,url:o,mimetype:t});if(s instanceof Promise&&await s,s)return console.debug(`Using custom loader (${i.name||"unnamed"}) for ${t} at '${o}'`),s}switch(t){case"unsupported":return null;default:case"unknown":{console.warn(`Unknown file type (${t}). Needle Engine will fallback to the GLTFLoader - To support more model formats please create a Needle loader plugin.
|
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1481
|
+
Use import { NeedleEngineModelLoader } from "@needle-tools/engine" namespace to register your loader.`,o);const i=new vo;return await Vu(i,e,o),i}case"model/fbx":case"model/vnd.autodesk.fbx":return new hb;case"model/obj":return new wm;case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usda+zip":return console.warn(t.toUpperCase()+" files are not supported."),null;case"model/gltf+json":case"model/gltf-binary":case"model/vrm":{const i=new vo;return await Vu(i,e,o),i}}}function MI(o,e){return T0(e?.context||N.Current,o,o,e?.seed||null,e?.onprogress)}async function B1(o,e,t,i){typeof t!="string"&&(console.warn("Parse gltf binary without path, this might lead to errors in resolving extensions. Please provide the source path of the gltf/glb file",t,typeof t),t=""),j1&&console.log("Parse glTF",t);const n=await D1(t,o);if(!n)return;const{componentsExtension:s}=F1(n,o);if(n instanceof wm){typeof e!="string"&&(e=new TextDecoder().decode(e));const r=n.parse(e);return await $h(n,o,t,r,i,s)}if(!(n instanceof vo)){if(n.parse===void 0){console.error("Loader does not support parse");return}const r=n.parse(e,t);return await $h(n,o,t,r,i,s)}return new Promise((r,a)=>{try{let l=t.split("?")[0].trimEnd();const c=l.split("/");c.length>0&&c[c.length-1]!==""&&c.pop(),l=c.join("/"),l.endsWith("/")||(l+="/"),n.resourcePath=l,n.parse(e,"",async h=>{const d=await $h(n,o,t,h,i,s);r(d)},h=>{console.error('Loading asset at "'+t+`" failed
|
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1482
|
+
`,h),r(void 0)})}catch(l){console.error(l),a(l)}})}async function T0(o,e,t,i,n){TI(e);const s=await D1(e,o);if(!s)return;const{componentsExtension:r}=F1(s,o);if(!(s instanceof vo)){const a=await s.loadAsync(e,n);return await $h(s,o,e,a,i,r)}return new Promise((a,l)=>{try{s.load(e,async c=>{const h=await $h(s,o,t,c,i,r);a(h)},c=>{n?.call(s,c)},c=>{console.error('Loading asset at "'+e+`" failed
|
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1483
|
+
`,c),a(void 0)})}catch(c){console.error(c),l(c)}})}function F1(o,e){const t=Wf(o);return o instanceof vo&&lf(o,e),{componentsExtension:t}}async function $h(o,e,t,i,n,s){if(j1&&console.warn("Loaded",t,i),i==null)return console.error(`Loaded model is null '${t}' - please make sure the loader is registered correctly`),{scene:new k,animations:[],scenes:[]};if(typeof i!="object")return console.error(`Loaded model is not an object '${t}' - please make sure the loader is registered correctly`),{scene:new k,animations:[],scenes:[]};if(i instanceof k)i={scene:i,animations:i.animations,scenes:[i]};else if(i instanceof mn){const r=new ut({color:new ne(14540253)}),a=new H(i,r);i={scene:a,animations:[],scenes:[a]}}else Array.isArray(i.scenes)===!1&&console.error(`[Needle Engine] The loaded model object does not have a scenes property '${t}' - please make sure the loader is registered correctly and three.js is not imported multiple times.`);return t.includes("?")&&(t=t.split("?")[0]),EI(o,i),Ex(i)&&(iw(t,i,e),await bn().createBuiltinComponents(e,t,i,n,s||void 0)),await RI(i.scene,e,e.mainCamera),i}async function RI(o,e,t){t||(t=e.mainCamera);try{t?await e.renderer.compileAsync(o,t,e.scene).catch(i=>{console.warn(i.message)}):bk(o,e)}catch(i){console.warn(i?.message||i)}}function TI(o){if(new URL(o,window.location.href).href.startsWith("file://")){const e=`Hi - it looks like you are trying to load a local file which will not work. You need to use a webserver to serve your files.
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1484
|
+
Please refer to the documentation on <a href="https://fwd.needle.tools/needle-engine/docs/local-server">https://docs.needle.tools</a> or ask for help in our <a href="https://discord.needle.tools">discord community</a>`;Te(e),console.warn(e)}}function EI(o,e){if("scenes"in e){for(const t of e.scenes)if(t&&!t.animations?.length)for(const i of e.animations)t.animations.includes(i)||t.animations.push(i)}if(o instanceof hb||o instanceof wm){let t=e;t instanceof k||(t=e.scene||e.scenes.find(i=>i)),t.traverse(i=>{const n=i;n?.isMesh&&Ym(n,n.material)})}}const Hh=x("debugoverlay"),z1="ar",AI="quit-ar";class II{get ARContainer(){return this.arContainer}arContainer=null;currentSession=null;_createdAROnlyElements=[];_reparentedObjects=[];contentElement=null;originalDomOverlayParent=null;requestEndAR=()=>{this.onRequestedEndAR()};onBegin(e,t,i){if(this.currentSession=i,this.arContainer=t,G.isMozillaXR()){const n=e.domElement.children;for(let s=0;s<n?.length;s++){const r=n[s];if(!r||r===this.arContainer)return;this._reparentedObjects.push({el:r,previousParent:r.parentElement}),this.arContainer?.appendChild(r)}t?(this.originalDomOverlayParent=t.parentNode,this.originalDomOverlayParent&&(console.log("Reparent DOM Overlay to body",t,t.style.display),t.style.display="",t.style.visibility="",document.body.appendChild(t))):console.warn("WebXRViewer: No DOM Overlay found")}this.ensureQuitARButton(this.arContainer)}onEnd(e){for(const t of this._createdAROnlyElements)t.remove&&t.remove();for(const t of this._reparentedObjects){const i=t.el;t.previousParent?.appendChild(i)}this._reparentedObjects.length=0,G.isMozillaXR()&&setTimeout(()=>{const t=e.renderer.domElement;t&&e.domElement.shadowRoot?.prepend(t);const i=document.querySelectorAll("*");for(var n=0;n<i.length;n++){const s=i[n];s&&s._displayChanged!==void 0&&s._displayWas!==void 0&&(s.style.display=s._displayWas)}},10)}createOverlayContainer(e){if(this.contentElement)return this.contentElement;Hh&&console.log("Setup overlay container");const t=e.shadowRoot.querySelector(".content");this.contentElement=t;const i=e.shadowRoot.querySelector(".overlay-content");return i&&t.appendChild(i),Hh&&!G.isMobileDevice()&&this.ensureQuitARButton(t),t}onRequestedEndAR(){this.currentSession&&(this.currentSession.end(),this.currentSession=null)}ensureQuitARButton(e){const t=document.createElement("slot");t.setAttribute("name","quit-ar"),this.appendElement(t,e),this._createdAROnlyElements.push(t),t.style.pointerEvents="auto";const i=document.querySelector(`.${AI}`);if(i){i.addEventListener("click",this.requestEndAR),Hh&&i.addEventListener("click",()=>console.log("Clicked quit-ar button"));return}t.addEventListener("click",this.requestEndAR),Hh&&t.addEventListener("click",()=>console.log("Clicked fallback close button"));const n=document.createElement("div");n.style.cssText=`
|
|
1485
|
+
position: fixed;
|
|
1486
|
+
top: 0;
|
|
1487
|
+
right: 0;
|
|
1488
|
+
z-index: 600;
|
|
1489
|
+
pointer-events: all;
|
|
1490
|
+
`,this.appendElement(n,t);var s=document.createElementNS("http://www.w3.org/2000/svg","svg");s.classList.add("quit-ar-button"),s.setAttribute("width","40px"),s.setAttribute("height","40px"),s.style.cssText=`
|
|
1491
|
+
background: rgba(255, 255, 255, .4);
|
|
1492
|
+
-webkit-backdrop-filter: blur(8px);
|
|
1493
|
+
backdrop-filter: blur(8px);
|
|
1494
|
+
border-radius: 50%;
|
|
1495
|
+
box-shadow: 0 0 5px rgba(0,0,0,.3);
|
|
1496
|
+
outline: 1px solid rgba(255, 255, 255, .6);
|
|
1497
|
+
display: flex;
|
|
1498
|
+
justify-content: center;
|
|
1499
|
+
align-items: center;
|
|
1500
|
+
`,n.appendChild(s);var r=document.createElementNS("http://www.w3.org/2000/svg","path");r.setAttribute("d","M 12,12 L 28,28 M 28,12 12,28"),r.setAttribute("stroke","#000000"),r.setAttribute("stroke-width","2px"),r.style.cssText=`
|
|
1501
|
+
/**filter: drop-shadow(0 0px 1.2px rgba(0,0,0,.7));**/
|
|
1502
|
+
`,s.appendChild(r),Hh&&console.log("Created fallback close button",s,e)}appendElement(e,t){return t.shadowRoot?t.shadowRoot.appendChild(e):t.appendChild(e)}}const ha=x("debugloading"),Gh=x("debugloadingrendering");x("debuglicense");class LI{className;additionalClasses}let qh=0,U1;function E0(o){ha&&console.log(o.progress.loaded.toFixed(0)+"/"+o.progress.total.toFixed(0),o);const e=o.count,t=o.progress.total;t===0||t===void 0?(U1!==o.name&&(qh=0),U1=o.name,qh+=(1-qh)*.001,ha&&ge("Loading "+o.name+" did not report total size")):qh=o.progress.loaded/t;const i=o.index/e+qh/e;return j.clamp01(i)}class ad{static LoadingContainerClassName="loading";loadingProgress=0;_element;_progress=0;_allowCustomLoadingElement=!0;_loadingElement;_loadingTextContainer=null;_loadingBar=null;_messageContainer=null;_loadingElementOptions;constructor(e,t){this._element=e,this._loadingElementOptions=t}async onLoadingBegin(e){const t=this._element.shadowRoot||this._element;if(ha&&console.warn("Begin Loading"),!this._loadingElement){for(let i=0;i<t.children.length;i++){const n=t.children[i];if(n.classList.contains(ad.LoadingContainerClassName)){if(!this._allowCustomLoadingElement){ha&&console.warn("Remove custom loading container"),t.removeChild(n);continue}this._loadingElement=this.createLoadingElement(n)}}this._loadingElement||(this._loadingElement=this.createLoadingElement())}this._progress=0,this.loadingProgress=0,this._loadingElement.style.display="flex",t.appendChild(this._loadingElement),this.smoothProgressLoop(),this.setMessage(e??"")}onLoadingUpdate(e,t){if(!this._loadingElement?.parentNode)return;let i=0;typeof e=="number"?i=e:("index"in e&&(i=E0(e)),!t&&"name"in e&&this.setMessage("loading "+e.name)),this.loadingProgress=i,t&&this.setMessage(t),this.updateDisplay()}onLoadingFinished(){ha&&console.warn("Finished Loading"),Gh||(this.loadingProgress=1,this.onDoneLoading())}setMessage(e){this._messageContainer&&(this._messageContainer.innerText=e)}_progressLoop;smoothProgressLoop(){if(this._progressLoop)return;let e=1/12;Gh&&(e=1/500,typeof Gh=="number"&&(e*=Gh)),this._progressLoop=setInterval(()=>{this.loadingProgress>=.95&&!Gh&&(e=.9),this._progress=j.lerp(this._progress,this.loadingProgress,e*this.loadingProgress),this.updateDisplay()},e)}onDoneLoading(){if(this._loadingElement){ha&&console.log("Hiding loading element");const e=this._loadingElement;e.animate([{opacity:1},{opacity:0}],{duration:200,easing:"ease-in-out"}).addEventListener("finish",()=>{e.style.display="none",e.remove()})}this._progressLoop&&clearInterval(this._progressLoop),this._progressLoop=null}updateDisplay(){const e=this._progress,t=(e*100).toFixed(0)+"%";this._loadingBar&&(this._loadingBar.style.width=e*100+"%"),this._loadingTextContainer&&(this._loadingTextContainer.textContent=t)}createLoadingElement(e){ha&&!e&&console.log("Creating loading element"),this._loadingElement=e||document.createElement("div");let t=this._element.getAttribute("loading-style");(!t||t==="auto")&&(window.matchMedia("(prefers-color-scheme: dark)").matches?t="dark":t="light");const i=Hn();if(!e){this._loadingElement.style.position="absolute",this._loadingElement.style.width="100%",this._loadingElement.style.height="100%",this._loadingElement.style.left="0",this._loadingElement.style.top="0",this._loadingElement.style.overflow="hidden";const g=this._element.getAttribute("loading-background");g?this._loadingElement.style.background=g:this._loadingElement.style.backgroundColor="transparent",this._loadingElement.style.display="flex",this._loadingElement.style.alignItems="center",this._loadingElement.style.justifyContent="center",this._loadingElement.style.zIndex="0",this._loadingElement.style.flexDirection="column",this._loadingElement.style.pointerEvents="none",this._loadingElement.style.color="white",this._loadingElement.style.fontFamily='system-ui, Roboto, Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol"',this._loadingElement.style.fontSize="1rem",t==="light"?this._loadingElement.style.color="rgba(0,0,0,.6)":this._loadingElement.style.color="rgba(255,255,255,.3)"}const n=this._loadingElementOptions?.className??ad.LoadingContainerClassName;if(this._loadingElement.classList.add(n),this._loadingElementOptions?.additionalClasses)for(const g of this._loadingElementOptions.additionalClasses)this._loadingElement.classList.add(g);const s=document.createElement("div");s.style.cssText=`
|
|
1503
|
+
position: relative;
|
|
1504
|
+
display: flex;
|
|
1505
|
+
flex-direction: column;
|
|
1506
|
+
align-items: center;
|
|
1507
|
+
justify-content: center;
|
|
1508
|
+
width: 100%;
|
|
1509
|
+
height: 100%;
|
|
1510
|
+
pointer-events: none;
|
|
1511
|
+
`,this._loadingElement.appendChild(s);const r=this._element.getAttribute("poster");if(r!==null&&r!=="0"){const g=document.createElement("div"),y=r?.length?"0px":"50px";g.style.cssText=`
|
|
1512
|
+
position: absolute;
|
|
1513
|
+
left: 0;
|
|
1514
|
+
top: 0;
|
|
1515
|
+
bottom: 0;
|
|
1516
|
+
right: 0;
|
|
1517
|
+
z-index: -1;
|
|
1518
|
+
overflow: hidden;
|
|
1519
|
+
|
|
1520
|
+
margin: -${y};
|
|
1521
|
+
background: url('${r?.length?r:"/include/poster.webp"}') center center no-repeat;
|
|
1522
|
+
background-size: cover;
|
|
1523
|
+
filter: blur(${y});
|
|
1524
|
+
`,this._loadingElement.appendChild(g)}const a=document.createElement("img"),l="80%",c="15%",h=".2s";if(a.style.userSelect="none",a.style.objectFit="contain",a.style.transform="translateY(30px)",a.style.opacity="0.0000001",a.style.transition=`transform 1s ease-out ${h}, opacity .3s ease-in-out ${h}`,a.src=km,i&&this._element){const g=this._element.getAttribute("loading-logo-src");g&&(a.src=g,setTimeout(()=>{a.style.opacity="1",a.style.transform="translateY(0px)"},1))}a.style.width=`${l}`,a.style.height=`min(1000px, max(${c}, 50px))`,s.appendChild(a);const d=document.createElement("div");d.style.cssText=`
|
|
1525
|
+
display: flex;
|
|
1526
|
+
flex-direction: column;
|
|
1527
|
+
align-items: center;
|
|
1528
|
+
justify-content: center;
|
|
1529
|
+
width: 100%;
|
|
1530
|
+
opacity: 0;
|
|
1531
|
+
transition: opacity 1s ease-in-out 4s;
|
|
1532
|
+
`,setTimeout(()=>{d.style.opacity="1"},1),this._loadingElement.appendChild(d);const p=document.createElement("div"),m=100;p.style.display="flex",p.style.width=m+"%",p.style.height="5px",p.style.position="absolute",p.style.left="0",p.style.top="0px",p.style.opacity="0",p.style.transition="opacity 1s ease-in-out",p.style.backgroundColor="rgba(240,240,240,.5)",setTimeout(()=>{p.style.opacity="1"},1),this._loadingElement.appendChild(p),this._loadingBar=document.createElement("div"),p.appendChild(this._loadingBar);const f=function(g){return j.lerp(0,m,g)+"%"};if(this._loadingBar.style.backgroundAttachment="fixed",this._loadingBar.style.background="#c4c4c4ab",this._loadingBar.style.width="0%",this._loadingBar.style.height="100%",i&&this._element){const g=this._element.getAttribute("primary-color"),y=this._element.getAttribute("secondary-color");g&&y?this._loadingBar.style.background=`linear-gradient(90deg, ${g} ${f(0)}, ${y} ${f(1)})`:g?this._loadingBar.style.background=g:y&&(this._loadingBar.style.background=y)}return this._loadingElement}}tg(L1);const ke=x("debugwebcomponent"),N1="needle-engine",V1="vr",W1="desktop",jI=[z1,V1,W1],Xh="ar-session-active",Qh="desktop-session-active",DI=["public-key","version","hash","src","camera-controls","loadstart","progress","loadfinished","dracoDecoderPath","dracoDecoderType","ktx2DecoderPath","tone-mapping","tone-mapping-exposure","background-blurriness","background-color","environment-intensity","focus-rect"];class A0 extends HTMLElement{static get observedAttributes(){return DI}get loadingProgress01(){return this._loadingProgress01}get loadingFinished(){return this.loadingProgress01>.999}get cameraControls(){const e=this.getAttribute("camera-controls");return e==null?null:!(e===null||e==="False"||e==="false"||e==="0"||e==="none")}set cameraControls(e){e===null?this.removeAttribute("camera-controls"):this.setAttribute("camera-controls",e?"true":"false")}getContext(){return new Promise((e,t)=>{if(this._context&&this.loadingFinished)e(this._context);else{const i=()=>{this.removeEventListener("loadfinished",i),this._context&&this.loadingFinished&&e(this._context)};this.addEventListener("loadfinished",i)}})}get context(){return this._context}_context;_overlay_ar;_loadingProgress01=0;_loadingView;_previousSrc=null;_didFullyLoad=!1;constructor(){super(),this._overlay_ar=new II,this.addEventListener("ready",this.onReady),ex(),this.attachShadow({mode:"open"});const e=document.createElement("template");e.innerHTML=`<style>
|
|
1533
|
+
@import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
|
|
1534
|
+
|
|
1535
|
+
:host {
|
|
1536
|
+
position: absolute;
|
|
1537
|
+
display: block;
|
|
1538
|
+
width: max(600px, 100%);
|
|
1539
|
+
height: max(300px, 100%);
|
|
1540
|
+
touch-action: none;
|
|
1541
|
+
|
|
1542
|
+
-webkit-tap-highlight-color: transparent;
|
|
1543
|
+
}
|
|
1544
|
+
|
|
1545
|
+
@media (max-width: 600px) {
|
|
1546
|
+
:host {
|
|
1547
|
+
width: 100%;
|
|
1548
|
+
}
|
|
1549
|
+
}
|
|
1550
|
+
@media (max-height: 300px) {
|
|
1551
|
+
:host {
|
|
1552
|
+
height: 100%;
|
|
1553
|
+
}
|
|
1554
|
+
}
|
|
1555
|
+
|
|
1556
|
+
:host > div.canvas-wrapper {
|
|
1557
|
+
width: 100%;
|
|
1558
|
+
height: 100%;
|
|
1559
|
+
}
|
|
1560
|
+
|
|
1561
|
+
:host canvas {
|
|
1562
|
+
position: absolute;
|
|
1563
|
+
user-select: none;
|
|
1564
|
+
-webkit-user-select: none;
|
|
1565
|
+
|
|
1566
|
+
/** allow touch panning but no pinch zoom **/
|
|
1567
|
+
/** but this doesnt work yet:
|
|
1568
|
+
* touch-action: pan-x, pan-y;
|
|
1569
|
+
**/
|
|
1570
|
+
|
|
1571
|
+
-webkit-touch-callout: none;
|
|
1572
|
+
-webkit-user-drag: none;
|
|
1573
|
+
-webkit-user-modify: none;
|
|
1574
|
+
|
|
1575
|
+
left: 0;
|
|
1576
|
+
top: 0;
|
|
1577
|
+
}
|
|
1578
|
+
:host .content {
|
|
1579
|
+
position: absolute;
|
|
1580
|
+
top: 0;
|
|
1581
|
+
width: 100%;
|
|
1582
|
+
height: 100%;
|
|
1583
|
+
visibility: visible;
|
|
1584
|
+
z-index: 500; /* < must be less than the webxr buttons element */
|
|
1585
|
+
pointer-events: none;
|
|
1586
|
+
}
|
|
1587
|
+
:host .overlay-content {
|
|
1588
|
+
position: absolute;
|
|
1589
|
+
user-select: auto;
|
|
1590
|
+
pointer-events: all;
|
|
1591
|
+
}
|
|
1592
|
+
:host slot[name="quit-ar"]:hover {
|
|
1593
|
+
cursor: pointer;
|
|
1594
|
+
}
|
|
1595
|
+
:host .quit-ar-button {
|
|
1596
|
+
position: absolute;
|
|
1597
|
+
// top: env(titlebar-area-y); /** this doesnt work **/
|
|
1598
|
+
top: 60px; /** camera access needs a bit more space **/
|
|
1599
|
+
right: 20px;
|
|
1600
|
+
z-index: 9999;
|
|
1601
|
+
}
|
|
1602
|
+
</style>
|
|
1603
|
+
<div class="canvas-wrapper"> <!-- this wrapper is necessary for WebXR https://github.com/meta-quest/immersive-web-emulator/issues/55 -->
|
|
1604
|
+
<canvas></canvas>
|
|
1605
|
+
</div>
|
|
1606
|
+
<div class="content">
|
|
1607
|
+
<slot class="overlay-content"></slot>
|
|
1608
|
+
</div>
|
|
1609
|
+
`,this.shadowRoot&&this.shadowRoot.appendChild(e.content.cloneNode(!0)),this._context=new N({domElement:this}),this.addEventListener("error",this.onError)}async connectedCallback(){if(ke&&console.log("<needle-engine> connected"),this.setPublicKey(),this.setVersion(),(this.getAttribute("tabindex")===null||this.getAttribute("tabindex")===void 0)&&this.setAttribute("tabindex","0"),this.addEventListener("xr-session-started",this.onXRSessionStarted),this.onSetupDesktop(),!this.getAttribute("src")){const t=globalThis["needle:codegen_files"];ke&&console.log('src is null, trying to load from globalThis["needle:codegen_files"]',t),t&&(ke&&console.log('globalThis["needle:codegen_files"]',t),this.setAttribute("src",t))}ke&&console.log("src",this.getAttribute("src"));const e=this._loadId;setTimeout(()=>{this.isConnected!==!1&&e===this._loadId&&this.onLoad()},1)}disconnectedCallback(){this.removeEventListener("xr-session-started",this.onXRSessionStarted),this._didFullyLoad=!1;const e=this.getAttribute("keep-alive"),t=e==null||e?.length>0&&e!=="true"&&e!=="1";ke&&console.warn('<needle-engine> disconnected, keep-alive: "'+e+'"',typeof e,"Dispose=",t),t?(ke&&console.warn("<needle-engine> dispose"),this._context?.dispose(),this._context=null,this._lastSourceFiles=null,this._loadId+=1):ke&&console.warn("<needle-engine> is not disposed because keep-alive is set")}attributeChangedCallback(e,t,i){switch(ke&&console.log("attributeChangedCallback",e,t,i),e){case"src":ke&&console.warn(`<needle-engine src>
|
|
1610
|
+
changed from "`,t,'" to "',i,'"'),this.onLoad();break;case"hash":this._context&&(this._context.hash=i);break;case"loadstart":case"progress":case"loadfinished":typeof i=="string"&&i.length>0&&(ke&&console.log(e+" attribute changed",i),this.registerEventFromAttribute(e,i));break;case"dracoDecoderPath":ke&&console.log("dracoDecoderPath",i),hx(i);break;case"dracoDecoderType":i==="wasm"||i==="js"?(ke&&console.log("dracoDecoderType",i),dx(i)):console.error("Invalid dracoDecoderType",i,"expected js or wasm");break;case"ktx2DecoderPath":ke&&console.log("ktx2DecoderPath",i),ux(i);break;case"tonemapping":case"tone-mapping":case"tone-mapping-exposure":case"background-blurriness":case"background-color":case"environment-intensity":{this.applyAttributes();break}case"public-key":{i!=ka&&this.setPublicKey();break}case"version":{i!=yn&&this.setVersion();break}case"focus-rect":{const n=this.getAttribute("focus-rect");if(n&&this._context)if(n===null)this._context.setCameraFocusRect(null);else if(typeof n=="string"&&n.length>0){const s=document.querySelector(n);this._context.setCameraFocusRect(s instanceof HTMLElement?s:null)}else n instanceof HTMLElement&&this._context.setCameraFocusRect(n)}break}}get toneMapping(){return this.getAttribute("tonemapping")||this.getAttribute("tone-mapping")}_loadId=0;_abortController=null;_lastSourceFiles=null;_createContextPromise=null;async onLoad(){if(!this.isConnected)return;if(this._context||(ke&&console.warn("Create new context"),this._context=new N({domElement:this})),!this._context){console.error("Needle Engine: Context not initialized");return}const e=this.getSourceFiles();if(!this.checkIfSourceHasChanged(e,this._lastSourceFiles))return;this._abortController&&(ke&&console.warn("Abort previous loading process"),this._abortController.abort(),this._abortController=null),this._lastSourceFiles=e;const t=++this._loadId;if((e==null||e.length<=0)&&(ke&&console.warn("Clear scene",e),this._context.clear(),t!==this._loadId))return;const i=this.getAttribute("alias");this.classList.add("loading");const n=_s();this.ensureLoadStartIsRegistered();let s=this.dispatchEvent(new CustomEvent("loadstart",{detail:{context:this._context,alias:i},cancelable:!0}));if(n){const f=this.getAttribute("hide-loading-overlay");f!=null&&f!=="0"&&(s=!1)}s===!1&&!n&&(A()||(s=!0),console.warn("Needle Engine: You need a commercial license to override the default loading view. Visit https://needle.tools/pricing"),A()&&ge('You need a <a target="_blank" href="https://needle.tools/pricing">commercial license</a> to override the default loading view. This will not work in production.')),!this._loadingView&&s&&(this._loadingView=new ad(this)),s&&(this._didFullyLoad!==!0?this._loadingView?.onLoadingBegin("begin load"):setTimeout(()=>{this._loadingView&&this._loadingProgress01<.3&&this._loadId===t&&this._loadingView.onLoadingBegin("begin load")},300)),ke&&console.warn(`--------------
|
|
1611
|
+
Needle Engine: Begin loading `+t+`
|
|
1612
|
+
`,e),this.onBeforeBeginLoading();const r=[],a={context:this._context,name:"",progress:{},index:0,count:e.length,totalProgress01:this._loadingProgress01},l=new CustomEvent("progress",{detail:a}),c=new Array,h=new AbortController;this._abortController=h;const d={files:e,abortSignal:h.signal,onLoadingProgress:f=>{if(ke&&console.debug("Loading progress: ",f),h.signal.aborted)return;const g=f.index;!c[g]&&f.name&&(c[g]=BI(f.name)),f.name=c[g],s&&this._loadingView?.onLoadingUpdate(f),a.name=f.name,a.progress=f.progress,this._loadingProgress01=E0(f),a.totalProgress01=this._loadingProgress01,this.dispatchEvent(l)},onLoadingFinished:(f,g,y)=>{ke&&console.debug(`Finished loading "${g}" (aborted? ${h.signal.aborted})`),!h.signal.aborted&&y&&r.push({src:g,file:y})}};FI(this);const p=this.getAttribute("hash");p!=null&&(this._context.hash=p),this._context.alias=i,this._createContextPromise=this._context.create(d);const m=await this._createContextPromise;if(this.applyAttributes(),ke&&console.warn(`--------------
|
|
1613
|
+
Needle Engine: finished loading `+t+`
|
|
1614
|
+
`,e,`Aborted? ${h.signal.aborted}`),h.signal.aborted){console.log("Loading finished but aborted...");return}if(this._loadId!==t){console.log("Load id changed during loading process");return}this._loadingProgress01=1,s&&m&&this._loadingView?.onLoadingUpdate(1,"creating scene"),this._didFullyLoad=!0,this.classList.remove("loading"),this.classList.add("loading-finished"),this.dispatchEvent(new CustomEvent("loadfinished",{detail:{context:this._context,src:i,loadedFiles:r}}))}applyAttributes(){if(this._context?.renderer){const n=Kv(this.toneMapping);n!==void 0&&(this._context.renderer.toneMapping=n);const s=this.getAttribute("tone-mapping-exposure");if(s!=null){const r=parseFloat(s);isNaN(r)||(this._context.renderer.toneMappingExposure=r)}}const e=this.getAttribute("background-blurriness");if(e!=null){const n=parseFloat(e);!isNaN(n)&&this._context&&(this._context.scene.backgroundBlurriness=n)}const t=this.getAttribute("environment-intensity");if(t!=null&&this._context){const n=parseFloat(t);!isNaN(n)&&this._context&&(this._context.scene.environmentIntensity=n)}const i=this.getAttribute("background-color");if(this._context?.renderer)if(typeof i=="string"&&i.length>0){const n=se.fromColorRepresentation(i);ke&&console.debug("<needle-engine> background-color changed, str:",i,"\u2192",n),this._context.renderer.setClearColor(n,n.alpha),this.context.scene.background=null}else this.getAttribute("background-image")&&this.setAttribute("background-image",this.getAttribute("background-image"))}onXRSessionStarted=()=>{const e=this.context.xrSessionMode;e==="immersive-ar"?this.onEnterAR(this.context.xrSession):e==="immersive-vr"&&this.onEnterVR(this.context.xrSession),this.context.xrSession?.addEventListener("end",()=>{this.dispatchEvent(new CustomEvent("xr-session-ended",{detail:{session:this.context.xrSession,context:this._context,sessionMode:e}})),e==="immersive-ar"?this.onExitAR(this.context.xrSession):e==="immersive-vr"&&this.onExitVR(this.context.xrSession)})};onReady=()=>this._loadingView?.onLoadingFinished();onError=()=>this._loadingView?.setMessage("Loading failed!");getSourceFiles(){const e=this.getAttribute("src");if(!e)return[];let t;Array.isArray(e)?t=e:e.startsWith("[")&&e.endsWith("]")?t=JSON.parse(e):e.includes(",")?t=e.split(","):t=[e];for(let i=t.length-1;i>=0;i--){const n=t[i];(n==="null"||n==="undefined"||n?.length<=0)&&t.splice(i,1)}return t}checkIfSourceHasChanged(e,t){if(e?.length!==t?.length||e==null&&t!==null||e!==null&&t==null)return!0;if(e!==null&&t!==null){for(let i=0;i<e?.length;i++)if(e[i]!==t[i])return!0}return!1}_previouslyRegisteredMap=new Map;ensureLoadStartIsRegistered(){const e=this.getAttribute("loadstart");e&&this.registerEventFromAttribute("loadstart",e)}registerEventFromAttribute(e,t){const i=this._previouslyRegisteredMap.get(e);if(i&&(this._previouslyRegisteredMap.delete(e),this.removeEventListener(e,i)),typeof t=="string"&&t.length>0)try{const n=(0,eval)(t);typeof n=="function"&&(this._previouslyRegisteredMap.set(e,n),this.addEventListener(e,s=>n?.call(globalThis,this._context,s)))}catch(n){console.error("Error registering event "+e+'="'+t+`" failed with the following error:
|
|
1615
|
+
`,n)}}setPublicKey(){ka&&ka.length>0&&this.setAttribute("public-key",ka)}setVersion(){yn.length>0&&this.setAttribute("version",yn)}getAROverlayContainer(){return this._overlay_ar.createOverlayContainer(this)}getVROverlayContainer(){for(let e=0;e<this.children.length;e++){const t=this.children[e];if(t.classList.contains("vr"))return t}return null}onEnterAR(e){this.onSetupAR();const t=this.getAROverlayContainer();this._overlay_ar.onBegin(this._context,t,e),this.dispatchEvent(new CustomEvent("enter-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onExitAR(e){this._overlay_ar.onEnd(this._context),this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onEnterVR(e){this.onSetupVR(),this.dispatchEvent(new CustomEvent("enter-vr",{detail:{session:e,context:this._context}}))}onExitVR(e){this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-vr",{detail:{session:e,context:this._context}}))}onSetupAR(){this.classList.add(Xh),this.classList.remove(Qh);const e=this.getAROverlayContainer();ke&&console.warn("onSetupAR:",e),e&&(e.classList.add(Xh),e.classList.remove(Qh)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,z1))}onSetupVR(){this.classList.remove(Xh),this.classList.remove(Qh),this.foreachHtmlElement(e=>this.setupElementsForMode(e,V1))}onSetupDesktop(){this.classList.remove(Xh),this.classList.add(Qh);const e=this.getAROverlayContainer();e&&(e.classList.remove(Xh),e.classList.add(Qh)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,W1))}setupElementsForMode(e,t,i=null){if(!(e===this._context?.renderer?.domElement||e.id==="VRButton"||e.id==="ARButton"))if(e.classList.contains(t))e.style.visibility="visible",e.style.display==="none"&&(e.style.display="block");else for(const n of jI)e.classList.contains(n)&&(e.style.visibility="hidden",e.style.display="none")}foreachHtmlElement(e){for(let t=0;t<this.children.length;t++){const i=this.children[t];i.style&&e(i)}}onBeforeBeginLoading(){const e=this.getAttribute("dracoDecoderPath");e&&(ke&&console.log("using custom draco decoder path",e),hx(e));const t=this.getAttribute("dracoDecoderType");t&&(ke&&console.log("using custom draco decoder type",t),dx(t));const i=this.getAttribute("ktx2DecoderPath");i&&(ke&&console.log("using custom ktx2 decoder path",i),ux(i))}}typeof window<"u"&&!window.customElements.get(N1)&&window.customElements.define(N1,A0);function BI(o){if(o.startsWith("blob:"))return"blob";const e=o.split("/");let t=e[e.length-1];const i=t.indexOf("?");i>0&&(t=t.substring(0,i));const n=t.indexOf("=");n>0&&(t=t.substring(n));const s=t.split(".").pop(),r=s?["glb","gltf","usdz","usd","fbx","obj","mtl"].indexOf(s.toLowerCase()):-1;if(s&&r>=0&&(t=t.substring(0,t.length-s.length-1)),t=decodeURIComponent(t),t.length>3){let a="",l=!1;const c=["(",")","[","]","{","}",":",";",",",".","!","?"];for(let h=0;h<t.length;h++){let d=t[h];(d==="_"||d==="-")&&(d=" "),!(d===" "&&a.length<=0||c.includes(d)||(a.length===0&&(d=d.toUpperCase()),l&&d===" "))&&(l&&(d=d.toUpperCase()),l=!1,a+=d,d===" "&&(l=!0))}return A()&&t!==a&&console.debug('Generated display name: "'+t+'" \u2192 "'+a+'"'),a.trim()}return A()&&console.debug("Loading: use default name",t),t}function FI(o){yu(e=>{const t=o.getAttribute("loading-blur");if(t!==null&&t!=="0"&&e.domElement===o){const i=e.lodsManager.manager?.awaitLoading({frames:5,signal:AbortSignal.timeout(1e4),maxPromisesPerObject:1}).catch(r=>{});let n="20px";t.endsWith("px")&&(n=t);const s=170;if(e.scene.background===null){const r=o,a=e.renderer.domElement,l=a.style.filter,c=a.style.overflow;a.style.filter+=`blur(${n})`,r.style.overflow="hidden",i?.then(()=>{const h=a.animate([{filter:"blur(0px)"}],{duration:s,easing:"ease-in"});h.onfinish=()=>{a.style.filter=l,r.style.overflow=c}})}else{const r=document.createElement("div");e.domElement.prepend(r),r.style.cssText="position: absolute; top: 0; left: 0; width: 100%; height: 100%; z-index: 10; pointer-events: none",r.style.backdropFilter=`blur(${n})`,i?.then(()=>{const a=r.animate([{backdropFilter:"blur(0px)",opacity:0}],{duration:s,easing:"ease-in"});a.onfinish=()=>{r.remove()}})}}},{once:!0})}const zI=Object.freeze(Object.defineProperty({__proto__:null,NeedleEngineWebComponent:A0},Symbol.toStringTag,{value:"Module"}));function UI(){In.registerWaitForInteraction(()=>{const o=CC.getContext();o.addEventListener("statechange",()=>{setTimeout(()=>{const e=o.state;(e==="suspended"||e==="interrupted")&&o.resume().then(()=>{console.log("AudioContext resumed successfully")}).catch(t=>{console.log("Failed to resume AudioContext: "+t)})},500)})})}setTimeout(UI,1e3);const We=x("debugphysics"),I0=x("debugcolliderplacement"),L0=x("debugcollisions"),NI=x("showcolliders"),Zp=x("debugraycasts"),gi=Symbol("needle component"),Vt=Symbol("physics body"),$1=Symbol("rigidbody");globalThis.NEEDLE_USE_RAPIER=globalThis.NEEDLE_USE_RAPIER!==void 0?globalThis.NEEDLE_USE_RAPIER:!0,We&&console.log("Use Rapier",!0,globalThis.NEEDLE_USE_RAPIER),ue.registerCallback(de.ContextCreationStart,o=>{We&&console.log("Register rapier physics backend"),o.context.physics.engine=new Vl(o.context)});class Vl{debugRenderColliders=!1;debugRenderRaycasts=!1;removeBody(e){if(We&&console.log("REMOVE BODY",e?.name,e[Vt]),!e)return;this.validate();const t=e[Vt];if(e[Vt]=null,t&&this.world){const i=this.objects.findIndex(n=>n===e);if(i>=0){const n=this.bodies[i];if(this.bodies.splice(i,1),this.objects.splice(i,1),n instanceof T.RAPIER_PHYSICS.MODULE.Collider){const s=n;this.world?.removeCollider(s,!0);const r=s.parent();r&&r.numColliders()<=0&&(r[gi]||this.world?.removeRigidBody(r))}else n instanceof T.RAPIER_PHYSICS.MODULE.RigidBody&&(n.numColliders()<=0?this.world?.removeRigidBody(n):A()&&(n.did_log_removing||setTimeout(()=>{n.numColliders()>0&&(n.did_log_removing=!0,console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"))},1)))}}}updateBody(e,t,i){if(this.validate(),!!this.enabled&&!(e.destroyed||!e.gameObject)&&!(!t&&!i))if(e.isCollider===!0)console.warn("TODO: implement updating collider position");else{const n=e,s=n[Vt];s&&this.syncPhysicsBody(n.gameObject,s,t,i)}}updateProperties(e){if(this.validate(),e.isCollider){const t=e,i=t[Vt];i&&(this.internalUpdateColliderProperties(t,i),t.sharedMaterial&&this.updatePhysicsMaterial(t))}else{const t=e,i=this.internal_getRigidbody(t);i&&this.internalUpdateRigidbodyProperties(t,i)}}addForce(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.addForce(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply force (does your object with the Rigidbody have a collider?)")}addImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}getLinearVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.linvel():null}getAngularVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.angvel():null}resetForces(e,t){this.validate(),this.internal_getRigidbody(e)?.resetForces(t)}resetTorques(e,t){this.validate(),this.internal_getRigidbody(e)?.resetTorques(t)}applyImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}wakeup(e){this.validate();const t=this.internal_getRigidbody(e);t?t.wakeUp():this._isInitialized&&console.warn("Rigidbody doesn't exist: can not wake up (does your object with the Rigidbody have a collider?)")}isSleeping(e){return this.validate(),this.internal_getRigidbody(e)?.isSleeping()}setAngularVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setAngvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set angular velocity (does your object with the Rigidbody have a collider?)")}setLinearVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setLinvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set linear velocity (does your object with the Rigidbody have a collider?)")}context;_initializePromise;_isInitialized=!1;constructor(e){this.context=e}get isInitialized(){return this._isInitialized}async initialize(){return this._initializePromise||(this._initializePromise=this.internalInitialization()),this._initializePromise}async internalInitialization(){return x("__nophysics")?(console.warn("Physics are disabled"),!1):(We&&console.log("Initialize rapier physics engine"),this._hasCreatedWorld?(console.error("Invalid call to create physics world: world is already created"),!0):(this._hasCreatedWorld=!0,T.RAPIER_PHYSICS.MAYBEMODULE==null&&(We&&console.trace("Loading rapier physics engine"),await(await T.RAPIER_PHYSICS.load()).init()),We&&console.log("Physics engine initialized, creating world..."),this._world=new T.RAPIER_PHYSICS.MODULE.World(this._gravity),this.rapierRay=new T.RAPIER_PHYSICS.MODULE.Ray({x:0,y:0,z:0},{x:0,y:0,z:1}),this.enabled=!0,this._isInitialized=!0,We&&console.log("Physics world created"),!0))}validate(){this._isInitialized||We&&(this._lastWarnTime=this._lastWarnTime??0,Date.now()-this._lastWarnTime>1e3&&(this._lastWarnTime=Date.now(),console.warn("Physics engine is not initialized")))}rapierRay;raycastVectorsBuffer=new xi(()=>new b,10);raycast(e,t,i){if(!this._isInitialized)return console.log("Physics engine is not initialized"),null;let n=i?.maxDistance,s=i?.solid;n===void 0&&(n=1/0),s===void 0&&(s=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||Zp)&&F.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRay(r,n,s,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const c=l[gi];return i?.filterPredicate?i.filterPredicate(c):i?.useIgnoreRaycastLayer!==!1?!c?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),c=this.raycastVectorsBuffer.get();return c.set(l.x,l.y,l.z),{point:c,collider:a.collider[gi]}}return null}raycastAndGetNormal(e,t,i){if(!this._isInitialized)return null;let n=i?.maxDistance,s=i?.solid;n===void 0&&(n=1/0),s===void 0&&(s=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||Zp)&&F.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRayAndGetNormal(r,n,s,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const c=l[gi];return i?.filterPredicate?i.filterPredicate(c):i?.useIgnoreRaycastLayer!==!1?!c?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),c=a.normal,h=this.raycastVectorsBuffer.get(),d=this.raycastVectorsBuffer.get();return h.set(l.x,l.y,l.z),d.set(c.x,c.y,c.z),{point:h,normal:d,collider:a.collider[gi]}}return null}getPhysicsRay(e,t,i){const n=this.context?.mainCamera;if(t===void 0){const a=this.context?.input.getPointerPosition(0);if(a)t=a;else return null}if(t.z===void 0){if(!n)return console.error("Can not perform raycast from 2d point - no main camera found"),null;const a=this.raycastVectorsBuffer.get();a.x=t.x,a.y=t.y,a.z=0,(a.x>1||a.y>1||a.y<-1||a.x<-1)&&(We&&console.warn("Converting screenspace to raycast space",a),this.context?.input.convertScreenspaceToRaycastSpace(a)),a.unproject(n),t=a}const s=t;e.origin.x=s.x,e.origin.y=s.y,e.origin.z=s.z;const r=this.raycastVectorsBuffer.get();if(i)r.set(i.x,i.y,i.z);else{if(!n)return console.error("Can not perform raycast - no camera found"),null;r.set(e.origin.x,e.origin.y,e.origin.z);const a=K(n);r.sub(a)}return r.normalize(),e.dir.x=r.x,e.dir.y=r.y,e.dir.z=r.z,e}rapierSphere=null;rapierBox=null;rapierColliderArray=[];rapierIdentityRotation={x:0,y:0,z:0,w:1};rapierForwardVector={x:0,y:0,z:1};sphereOverlap(e,t){return this.rapierSphere??=new T.RAPIER_PHYSICS.MODULE.Ball(t),this.rapierSphere.radius=t,(this.debugRenderRaycasts||Zp)&&F.DrawWireSphere(e,t,3359999,1),this.shapeOverlap(e,this.rapierIdentityRotation,this.rapierSphere)}boxOverlap(e,t,i=null){return i===null&&(i=this.rapierIdentityRotation),this.rapierBox??=new T.RAPIER_PHYSICS.MODULE.Cuboid(1,1,1),this.rapierBox.halfExtents.x=t.x*.5,this.rapierBox.halfExtents.y=t.y*.5,this.rapierBox.halfExtents.z=t.z*.5,(this.debugRenderRaycasts||Zp)&&F.DrawWireBox(e,t,3359999,1,!0,i),this.shapeOverlap(e,i,this.rapierBox)}shapeOverlap(e,t,i){return this.rapierColliderArray.length=0,this._isInitialized?this.world?(this.world.intersectionsWithShape(e,t,i,n=>{const s=n[gi],r=new jx(s.gameObject,s);return this.rapierColliderArray.push(r),!0},void 0,void 0,void 0,void 0,n=>n.isSensor()?!1:n[gi].gameObject.layers.isEnabled(2)==!1),this.rapierColliderArray):this.rapierColliderArray:this.rapierColliderArray}enabled=!1;get world(){return this._world}_tempPosition=new b;_tempQuaternion=new U;_tempScale=new b;_tempMatrix=new ee;static _didLoadPhysicsEngine=!1;_isUpdatingPhysicsWorld=!1;get isUpdating(){return this._isUpdatingPhysicsWorld}_world;_hasCreatedWorld=!1;eventQueue;collisionHandler;objects=[];bodies=[];_meshCache=new Map;_gravity={x:0,y:-9.81,z:0};get gravity(){return this.world?.gravity??this._gravity}set gravity(e){this.world?this.world.gravity=e:this._gravity=e}clearCaches(){this._meshCache.clear(),this.eventQueue?.raw&&this.eventQueue?.free(),this.world?.bodies&&this.world?.free()}async addBoxCollider(e,t){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){We&&console.warn("Physics are disabled");return}const i=e.gameObject,n=He(i,this._tempPosition).multiply(t);n.multiplyScalar(.5),n.x<0&&(n.x=Math.abs(n.x)),n.y<0&&(n.y=Math.abs(n.y)),n.z<0&&(n.z=Math.abs(n.z));const s=1e-7;n.x<s&&(n.x=s),n.y<s&&(n.y=s),n.z<s&&(n.z=s);const r=T.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x,n.y,n.z);this.createCollider(e,r)}async addSphereCollider(e){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){We&&console.warn("Physics are disabled");return}const t=T.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(.5);this.createCollider(e,t),this.updateProperties(e)}async addCapsuleCollider(e,t,i){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){We&&console.warn("Physics are disabled");return}const n=e.gameObject.worldScale;n.x=Math.abs(n.x),n.y=Math.abs(n.y);const s=i*n.x;t=Math.max(t,s);const r=j.clamp(t*.5*n.y-i*n.x,0,Number.MAX_SAFE_INTEGER),a=T.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(r,s);this.createCollider(e,a)}async addMeshCollider(e,t,i,n){let s=t.geometry;if(!s){We&&console.warn("Missing mesh geometry",t.name);return}s.index?.array?.length||(console.warn(`Your MeshCollider is missing vertices or indices in the assined mesh "${t.name}". Consider providing an indexed geometry.`),s=XC(s));let r=null;const a=s.getAttribute("position");if(a instanceof X0){const d=a.count;r=new Float32Array(d*3);for(let p=0;p<d;p++){const m=a.getX(p),f=a.getY(p),g=a.getZ(p);r[p*3]=m,r[p*3+1]=f,r[p*3+2]=g}}else r=a.array;if(await this.initialize(),!this.enabled){We&&console.warn("Physics are disabled");return}if(!e.activeAndEnabled)return;const l=s.index?.array,c=e.gameObject.worldScale.clone();if(n&&c.multiply(n),Math.abs(c.x-1)>1e-4||Math.abs(c.y-1)>1e-4||Math.abs(c.z-1)>1e-4){const d=`${s.uuid}_${c.x}_${c.y}_${c.z}_${i}`;if(this._meshCache.has(d))We&&console.warn("Use cached mesh collider"),r=this._meshCache.get(d);else{(We||A())&&console.debug(`[Performance] Your MeshCollider "${e.name}" is scaled: consider applying the scale to the collider mesh instead (${c.x}, ${c.y}, ${c.z})`);const p=new Float32Array(r.length);for(let m=0;m<r.length;m+=3)p[m]=r[m]*c.x,p[m+1]=r[m+1]*c.y,p[m+2]=r[m+2]*c.z;r=p,this._meshCache.set(d,p)}}const h=i?T.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(r):T.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(r,l);h&&this.createCollider(e,h)}updatePhysicsMaterial(e){if(!e)return;const t=e.sharedMaterial,i=e[Vt];if(i&&t){if(t.bounciness!==void 0&&i.setRestitution(t.bounciness),t.bounceCombine!==void 0)switch(t.bounceCombine){case yt.Average:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case yt.Maximum:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case yt.Minimum:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case yt.Multiply:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(t.dynamicFriction!==void 0&&i.setFriction(t.dynamicFriction),t.frictionCombine!==void 0)switch(t.frictionCombine){case yt.Average:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case yt.Maximum:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case yt.Minimum:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case yt.Multiply:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}}getBody(e){return e?e[Vt]:null}getComponent(e){return e?e[gi]:null}createCollider(e,t){if(!this.world)throw new Error("Physics world not initialized");const i=this._tempMatrix;let n;e.attachedRigidbody?n=this.getRigidbody(e,this._tempMatrix):(We&&console.log("Create collider without rigidbody",e.name),i.makeRotationFromQuaternion(be(e.gameObject)),i.setPosition(K(e.gameObject))),i.decompose(this._tempPosition,this._tempQuaternion,this._tempScale),this.tryApplyCenter(e,this._tempPosition),t.setTranslation(this._tempPosition.x,this._tempPosition.y,this._tempPosition.z),t.setRotation(this._tempQuaternion),t.setSensor(e.isTrigger);const s=e.sharedMaterial;if(s){if(s.bounciness!==void 0&&t.setRestitution(s.bounciness),s.bounceCombine!==void 0)switch(s.bounceCombine){case yt.Average:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case yt.Maximum:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case yt.Minimum:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case yt.Multiply:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(s.dynamicFriction!==void 0&&t.setFriction(s.dynamicFriction),s.frictionCombine!==void 0)switch(s.frictionCombine){case yt.Average:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case yt.Maximum:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case yt.Minimum:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case yt.Multiply:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}e.attachedRigidbody?.autoMass===!1&&(t.setDensity(1e-6),t.setMass(1e-6));try{const r=this.world.createCollider(t,n);return r[gi]=e,e[Vt]=r,r.setActiveEvents(T.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS),r.setActiveCollisionTypes(T.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL),this.objects.push(e),this.bodies.push(r),this.updateColliderCollisionGroups(e),We&&console.log("Created collider",e.name,r),r}catch(r){return console.error('Error creating collider "'+e.name+`"
|
|
1616
|
+
Error:`,r),null}}updateColliderCollisionGroups(e){const t=e[Vt],i=e.membership;let n=0;if(i==null)n=65535;else for(let a=0;a<i.length;a++){const l=i[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):n|=1<<Math.floor(l)}const s=e.filter;let r=0;if(s==null)r=65535;else for(let a=0;a<s.length;a++){const l=s[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):r|=1<<Math.floor(l)}t.setCollisionGroups(n<<16|r)}getRigidbody(e,t){if(!this.world)throw new Error("Physics world not initialized");let i=null;if(e.attachedRigidbody){const n=e.attachedRigidbody;if(i=n[Vt],!i){const s=n.isKinematic&&!I0;We&&console.log("Create rigidbody",s);const r=s?T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased():T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(),a=K(e.attachedRigidbody.gameObject);r.setTranslation(a.x,a.y,a.z),r.setRotation(be(e.attachedRigidbody.gameObject)),r.centerOfMass=new T.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x,n.centerOfMass.y,n.centerOfMass.z),i=this.world.createRigidBody(r),this.bodies.push(i),this.objects.push(n)}i[gi]=n,n[Vt]=i,this.internalUpdateRigidbodyProperties(n,i),this.getRigidbodyRelativeMatrix(e.gameObject,n.gameObject,t),e[$1]=i}else{const n=T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(),s=K(e.gameObject);n.setTranslation(s.x,s.y,s.z),n.setRotation(be(e.gameObject)),i=this.world.createRigidBody(n),t.identity(),i[gi]=null}return i}internal_getRigidbody(e){return e.isCollider===!0?e[$1]:e[Vt]}internalUpdateColliderProperties(e,t){const i=t.shape;let n=!1;switch(i.type){case T.RAPIER_PHYSICS.MODULE.ShapeType.Ball:{const p=i,m=e,f=e.gameObject,g=He(f,this._tempPosition),y=Math.abs(m.radius*g.x);n=p.radius!==y,p.radius=y,n&&t.setShape(p);break}case T.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:const s=i,r=e,a=e.gameObject,l=He(a,this._tempPosition),c=Math.abs(r.size.x*.5*l.x),h=Math.abs(r.size.y*.5*l.y),d=Math.abs(r.size.z*.5*l.z);n=s.halfExtents.x!==c||s.halfExtents.y!==h||s.halfExtents.z!==d,s.halfExtents.x=c,s.halfExtents.y=h,s.halfExtents.z=d,n&&t.setShape(s);break}if(n){const s=e.attachedRigidbody;s?.autoMass&&this.getBody(s)?.recomputeMassPropertiesFromColliders()}this.updateColliderCollisionGroups(e),e.isTrigger!==t.isSensor()&&t.setSensor(e.isTrigger)}internalUpdateRigidbodyProperties(e,t){if(t.enableCcd(e.collisionDetectionMode!==wu.Discrete),t.setLinearDamping(e.drag),t.setAngularDamping(e.angularDrag),t.setGravityScale(e.useGravity?e.gravityScale:0,!0),e.dominanceGroup<=127&&e.dominanceGroup>=-127?t.setDominanceGroup(Math.floor(e.dominanceGroup)):t.setDominanceGroup(0),e.autoMass){t.setAdditionalMass(0,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1);t.recomputeMassPropertiesFromColliders()}else{t.setAdditionalMass(e.mass,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1e-7);t.recomputeMassPropertiesFromColliders()}t.setEnabledRotations(!e.lockRotationX,!e.lockRotationY,!e.lockRotationZ,!1),t.setEnabledTranslations(!e.lockPositionX,!e.lockPositionY,!e.lockPositionZ,!1),e.isKinematic?t.setBodyType(T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased,!1):t.setBodyType(T.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic,!1)}lines;step(e){if(this.world&&this.enabled){if(this._isUpdatingPhysicsWorld=!0,this.eventQueue||(this.eventQueue=new T.RAPIER_PHYSICS.MODULE.EventQueue(!1)),e===void 0||e<=0){this._isUpdatingPhysicsWorld=!1;return}else if(e!==void 0){const t=j.lerp(this.world.timestep,e,.8);this.world.timestep=t}try{this.world.step(this.eventQueue)}catch(t){console.warn("Error running physics step",{timestep:this.world.timestep},t)}this._isUpdatingPhysicsWorld=!1}}postStep(){this.world&&this.enabled&&(this._isUpdatingPhysicsWorld=!0,this.syncObjects(),this._isUpdatingPhysicsWorld=!1,this.eventQueue&&!this.collisionHandler&&(this.collisionHandler=new VI(this.world,this.eventQueue)),this.collisionHandler&&(this.collisionHandler.handleCollisionEvents(),this.collisionHandler.update()),this.updateDebugRendering(this.world))}updateDebugRendering(e){if(We||I0||NI||this.debugRenderColliders===!0){if(!this.lines){const i=new cm({color:7855479,fog:!1}),n=new mn;this.lines=new q0(n,i),this.lines.layers.disableAll(),this.lines.layers.enable(2)}this.lines.parent!==this.context?.scene&&this.context?.scene.add(this.lines);const t=e.debugRender();this.lines.geometry.setAttribute("position",new pt(t.vertices,3)),this.lines.geometry.setAttribute("color",new pt(t.colors,4)),(this.context.time.frame%30===0||this.lines.geometry.boundingSphere?.radius===0)&&this.lines.geometry.computeBoundingSphere()}else this.lines&&this.context?.scene.remove(this.lines)}syncObjects(){if(!I0)for(let e=0;e<this.bodies.length;e++){const t=this.objects[e],i=this.bodies[e],n=t;if(n?.isCollider===!0&&!n.attachedRigidbody){const l=i.parent();l?this.syncPhysicsBody(t.gameObject,l,!0,!0):this.syncPhysicsBody(t.gameObject,i,!0,!0);continue}const s=i.translation(),r=i.rotation();if(Number.isNaN(s.x)||Number.isNaN(r.x)){!n.__COLLIDER_NAN&&A()&&(console.warn("Collider has NaN values",n.name,n.gameObject,i),n.__COLLIDER_NAN=!0);continue}const a=t.center;if(a&&a.isVector3){this._tempQuaternion.set(r.x,r.y,r.z,r.w);const l=this._tempPosition.copy(a).applyQuaternion(this._tempQuaternion),c=He(t.gameObject);l.multiply(c),s.x-=l.x,s.y-=l.y,s.z-=l.z}hr(t.gameObject,s.x,s.y,s.z),Gm(t.gameObject,r.x,r.y,r.z,r.w)}}syncPhysicsBody(e,t,i,n){if(t instanceof T.RAPIER_PHYSICS.MODULE.RigidBody){const s=K(e,this._tempPosition),r=be(e,this._tempQuaternion);switch(t.bodyType()){case T.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:case T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:case T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:i&&t.setNextKinematicTranslation(s),n&&t.setNextKinematicRotation(r);break;default:i&&t.setTranslation(s,!1),n&&t.setRotation(r,!1);break}}else if(t instanceof T.RAPIER_PHYSICS.MODULE.Collider){e.matrixWorldNeedsUpdate&&e.updateWorldMatrix(!0,!1),e.matrixWorld.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const s=this._tempPosition,r=this._tempQuaternion,a=t[gi];if(this.tryApplyCenter(a,s),i){const l=t.translation();(l.x!==s.x||l.y!==s.y||l.z!==s.z)&&t.setTranslation(s)}if(n){const l=t.rotation();(l.x!==r.x||l.y!==r.y||l.z!==r.z||l.w!==r.w)&&t.setRotation(r)}}}_tempCenterPos=new b;_tempCenterVec=new b;_tempCenterQuaternion=new U;tryApplyCenter(e,t){const i=e.center;i&&e.gameObject&&(i.x!==0||i.y!==0||i.z!==0)&&(this._tempCenterPos.x=i.x,this._tempCenterPos.y=i.y,this._tempCenterPos.z=i.z,He(e.gameObject,this._tempCenterVec),this._tempCenterPos.multiply(this._tempCenterVec),e.attachedRigidbody?this._tempCenterPos.applyQuaternion(e.gameObject.quaternion):(be(e.gameObject,this._tempCenterQuaternion),this._tempCenterPos.applyQuaternion(this._tempCenterQuaternion)),t.x+=this._tempCenterPos.x,t.y+=this._tempCenterPos.y,t.z+=this._tempCenterPos.z)}static _matricesBuffer=[];getRigidbodyRelativeMatrix(e,t,i,n){if(n===void 0&&(n=Vl._matricesBuffer,n.length=0),e===t){const s=He(e,this._tempPosition);i.makeScale(s.x,s.y,s.z);for(let r=n.length-1;r>=0;r--)i.multiply(n[r]);return i}return n.push(e.matrix),e.parent&&this.getRigidbodyRelativeMatrix(e.parent,t,i,n),i}static centerConnectionPos={x:0,y:0,z:0};static centerConnectionRot={x:0,y:0,z:0,w:1};addFixedJoint(e,t){if(!this.world){console.error("Physics world not initialized");return}const i=e[Vt],n=t[Vt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const s=T.RAPIER_PHYSICS.MODULE.JointData.fixed(Vl.centerConnectionPos,Vl.centerConnectionRot,this._tempPosition,this._tempQuaternion),r=this.world.createImpulseJoint(s,i,n,!0);We&&console.log("ADD FIXED JOINT",r)}addHingeJoint(e,t,i,n){if(!this.world){console.error("Physics world not initialized");return}const s=e[Vt],r=t[Vt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const a=T.RAPIER_PHYSICS.MODULE.JointData.revolute(i,this._tempPosition,n),l=this.world.createImpulseJoint(a,s,r,!0);We&&console.log("ADD HINGE JOINT",l)}calculateJointRelativeMatrices(e,t,i){e.updateWorldMatrix(!0,!1),t.updateWorldMatrix(!0,!1);const n=e.matrixWorld,s=t.matrixWorld;n.elements[0]=1,n.elements[5]=1,n.elements[10]=1,s.elements[0]=1,s.elements[5]=1,s.elements[10]=1,i.copy(s).premultiply(n.invert()).invert()}}class VI{world;eventQueue;constructor(e,t){this.world=e,this.eventQueue=t}activeCollisions=[];activeCollisionsStay=[];activeTriggers=[];handleCollisionEvents(){this.eventQueue&&this.world&&this.eventQueue.drainCollisionEvents((e,t,i)=>{const n=this.world.getCollider(e),s=this.world.getCollider(t);if(!n||!s)return;const r=n[gi],a=s[gi];L0&&console.log("EVT",r.name,a.name,i,n,s),r&&a&&(i?(this.onCollisionStarted(r,n,a,s),this.onCollisionStarted(a,s,r,n)):(this.onCollisionEnded(r,a),this.onCollisionEnded(a,r)))})}update(){this.onHandleCollisionStay()}onCollisionStarted(e,t,i,n){let s=null;if(e.isTrigger||i.isTrigger)Or(e.gameObject,r=>{r.onTriggerEnter&&!r.destroyed&&r.onTriggerEnter(i),this.activeTriggers.push({collider:e,component:r,otherCollider:i})});else{const r=e.gameObject;this.world.contactPair(t,n,(a,l)=>{Or(r,c=>{if(c.destroyed)return;const h=c.onCollisionEnter||c.onCollisionStay||c.onCollisionExit;if(h||L0){if(!s){const d=[],p=a.normal();i instanceof ks&&i.convex&&(p.x=-p.x,p.y=-p.y,p.z=-p.z);for(let m=0;m<a.numSolverContacts();m++){const f=a.solverContactPoint(m),g=a.contactImpulse(m);if(f){const y=a.contactDist(m),_=a.solverContactFriction(m),v=a.solverContactTangentVelocity(m),P=new Ix(f,y,p,g,_,v);d.push(P),L0&&F.DrawDirection(f,p,16711680,3,!0)}}s=new Lx(r,i,d)}if(h){const d={collider:e,component:c,collision:s};this.activeCollisions.push(d),c.onCollisionStay&&this.activeCollisionsStay.push(d),c.onCollisionEnter?.call(c,s)}}})})}}onHandleCollisionStay(){for(const e of this.activeCollisionsStay){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onCollisionStay){if(e.collision.collider.destroyed)continue;const i=e.collision;t.onCollisionStay(i)}}for(const e of this.activeTriggers){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onTriggerStay){const i=e.otherCollider;if(i.destroyed)continue;t.onTriggerStay(i)}}}onCollisionEnded(e,t){if(!(e.destroyed||t.destroyed)){for(let i=0;i<this.activeCollisions.length;i++){const n=this.activeCollisions[i],s=n.collider;if(s.destroyed||n.collision.collider.destroyed){this.activeCollisions.splice(i,1),i--;continue}if(s===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisions.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeCollisionsStay.length;i++){const n=this.activeCollisionsStay[i],s=n.collider;if(s.destroyed||n.collision.collider.destroyed){this.activeCollisionsStay.splice(i,1),i--;continue}if(s===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisionsStay.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeTriggers.length;i++){const n=this.activeTriggers[i],s=n.collider;if(s.destroyed||n.otherCollider.destroyed){this.activeTriggers.splice(i,1),i--;continue}if(s===e&&n.otherCollider===t){const r=n.component;if(this.activeTriggers.splice(i,1),i--,r.activeAndEnabled&&r.onTriggerExit){const a=n.otherCollider;r.onTriggerExit(a)}}}}}}class WI{static async createComparisonScene(e){const{files:t}=e,i=await Promise.all(t.map(f=>new ie(f).loadAssetAsync())),n=new yi;let s=0;for(const f of i)if(f instanceof k){f.position.y=s,n.add(f);const g=$t([f]);s+=g.getSize(new b).y,s+=.1}const r=new re(20);n.add(r);const a=e.environment||"https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/studio_small_09_1k.exr";{let f=null;if(a.endsWith(".hdr")){const g=(await import("./three-examples-BivkhnvN.min.js").then(y=>y.RGBELoader$1)).RGBELoader;f=new g}else if(a.endsWith(".exr")){const g=(await import("./three-examples-BivkhnvN.min.js").then(y=>y.EXRLoader$1)).EXRLoader;f=new g}if(f){const g=await f.loadAsync(a).catch(y=>(console.error(y),null));g&&(g.mapping=bo,g.needsUpdate=!0,n.background=g,n.environment=g,n.backgroundBlurriness=.75)}else console.warn("Unsupported environment map format",a)}const l=$t(n.children),c=l.getCenter(new b),h=l.getSize(new b),d=Math.max(h.x,h.y,h.z)/(2*Math.tan(Math.PI*r.fov/360));r.position.set(c.x,c.y,d),r.lookAt(c);const p=new ab(r,e.domElement||document.body);p.target=c,p.update();const m=(e.domElement||document.body).getBoundingClientRect();return r.aspect=m.width/m.height,r.updateProjectionMatrix(),{scene:n,camera:r}}}let j0=0;function H1(o){o?j0++:j0--}function $I(){return j0>0}const HI={binary:!0,animations:!0};async function GI(o){if(!o.context)throw new Error("No context provided to exportAsGLTF");o.scene||(o.scene=o.context.scene);const e={...HI,...o},{context:t}=e,i=new lb;i.register(a=>new nw(a)),i.register(a=>new nT(a)),i.register(a=>new Yx(a)),$f(i,e.context);const n={binary:e.binary,animations:XI(t,e.scene,[])},s=new qI;console.debug("Exporting GLTF",n),s.onBeforeExport(e),H1(!0);const r=await i.parseAsync(e.scene,n).catch(a=>(console.error(a),null));if(H1(!1),s.onAfterExport(e),!r)throw new Error("Failed to export GLTF");if(e.downloadAs!=null){let a=null;if(r instanceof ArrayBuffer?a=new Blob([r],{type:"application/octet-stream"}):console.error("Can not download GLTF as a blob",r),a){const l=URL.createObjectURL(a),c=document.createElement("a");c.href=l;let h=e.downloadAs;!h.endsWith(".glb")&&!h.endsWith(".gltf")&&(h+=e.binary?".glb":".gltf"),c.download=h,c.click()}}return r}const G1=Symbol("needle:weight");class qI{_undo=[];onBeforeExport(e){e.context.animations.mixers.forEach(t=>{const i=ys.tryGetActionsFromMixer(t);if(i)for(let n=0;n<i.length;n++){const s=i[n];s[G1]=s.weight,s.weight=0,this._undo.push(()=>{s.weight=s[G1]})}t.update(0)}),e.context.scene.traverse(t=>{if(!zf(t)){const i=t.parent;i&&(t.removeFromParent(),this._undo.push(()=>i.add(t)))}})}onAfterExport(e){this._undo.forEach(t=>t()),this._undo.length=0}}function XI(o,e,t){o.animations.mixers.forEach(n=>{const s=ys.tryGetActionsFromMixer(n);if(s)for(let r=0;r<s.length;r++){const a=s[r].getClip();t.push(a)}}),Array.isArray(e)||(e=[e]);for(const n of e)ys.tryGetAnimationClipsFromObjectHierarchy(n,t);const i=new Set(t);return Array.from(i)}const q1="needle-button",D0=A();class X1 extends HTMLElement{static observedAttributes=["ar","vr","quicklook"];constructor(){super(),this.removeEventListener("click",this.#r),this.addEventListener("click",this.#r)}attributeChangedCallback(e,t,i){this.#a()}#t;#n;#o;#e;#i;#s;#a(){if(this.#e?.remove(),this.getAttribute("ar")!=null)this.#i??=new er,this.#e=this.#i.createARButton();else if(this.getAttribute("vr")!=null)this.#i??=new er,this.#e=this.#i.createVRButton();else if(this.getAttribute("quicklook")!=null)this.#i??=new er,this.#e=this.#i.createQuicklookButton();else{D0?console.warn("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."):console.debug("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute.");return}this.#t??=this.attachShadow({mode:"open"}),this.#n??=document.createElement("slot"),this.#o??=document.createElement("style"),this.#o.innerHTML=`
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button {
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all: initial;
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cursor: inherit;
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color: inherit;
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font-family: inherit;
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gap: inherit;
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white-space: nowrap;
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}
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`,this.getAttribute("unstyled")!=null||(this.#o.innerHTML+=`
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:host {
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display: inline-block;
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background: rgba(255, 255, 255, .8);
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backdrop-filter: blur(10px);
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width: fit-content;
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transition: background .2s;
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cursor: pointer;
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+
padding: 0.4rem .5rem;
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border-radius: 0.8rem;
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color: black;
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+
background: rgba(245, 245, 245, .8);
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+
outline: rgba(0,0,0,.05) 1px solid;
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}
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:host(:hover) {
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background: rgba(255, 255, 255, 1);
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1642
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transition: background .2s;
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}
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slot {
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1645
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+
display: flex;
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1646
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+
align-items: center;
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+
justify-content: center;
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gap: .5rem;
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}
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`),this.#n.innerHTML=this.#e.innerHTML,this.#n.style.cssText="display: flex; align-items: center; justify-content: center;",this.#e.innerHTML=this.#n.outerHTML,this.#t.innerHTML=this.#e.outerHTML,this.#t.prepend(this.#o),uu(Jg,{element:this.#t}),this.#s?.disconnect(),this.#s??=new MutationObserver(()=>this.#l()),this.#s.observe(this.#e,{attributes:!0}),D0&&console.log("Needle Button updated")}#l(){this.#e&&(this.#e.style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))}#r=e=>{D0&&console.log("Needle Button clicked"),!e.defaultPrevented&&this.#e&&this.#e.click()}}typeof window<"u"&&!window.customElements.get(q1)&&window.customElements.define(q1,X1);const Yh=x("debugavatar");class B0{root;head;leftHand;rigthHand;get isValid(){return this.head!==null&&this.head!==void 0}constructor(e,t,i,n){this.root=e,this.head=t,this.leftHand=i,this.rigthHand=n,this.root?.traverse(s=>s.layers.set(2))}}class Q1{avatarRegistryUrl=null;async getOrCreateNewAvatarInstance(e,t){if(!t)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof t=="string"){if(i=await this.loadAvatar(e,t),!i){const s=new Ln;i=w.instantiate(Ca(t,e.scene),s)}}else i=t;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(Yh&&console.log("[Custom Avatar] valid config",t,Yh?n:""),n):(console.warn("[Custom Avatar] config isn't valid",t,Yh?n:""),null)}async loadAvatar(e,t){if(console.assert(t!=null&&typeof t=="string","Avatar id must not be null"),t.length<=0||!t)return null;if(Yh&&console.log("[Custom Avatar] "+t+", loading..."),t.endsWith(".glb")||(t+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+t);let s=null;if(n.ok){const r=await n.blob();r&&(s=await r.arrayBuffer())}return s?(await bn().parseSync(e,s,null,0))?.scene??null:null}const i=new vo;return lf(i,e),new Promise((n,s)=>{const r=this.avatarRegistryUrl+"/"+t;i.load(r,async a=>{await bn().createBuiltinComponents(e,r,a,null,void 0),n(a.scene)},a=>{Yh&&console.log("[Custom Avatar] "+a.loaded/a.total*100+"% loaded of "+a.total/1024+"kB")},a=>{console.error("[Custom Avatar] Error when loading: "+a),n(null)})})}cacheModel(e,t){}findAvatar(e){const t=e;let i=t;i.children.length==1&&(i=e.children[0]);let n=this.findAvatarPart(i,["head"]);const s=this.findAvatarPart(i,["left","hand"]),r=this.findAvatarPart(i,["right","hand"]);if(!n){n=t;const a=new b;new bi().setFromObject(n).getSize(a);const l=Math.max(a.x,a.y,a.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+l+" meters! Should be < 0.3m"),l>.3&&n.scale.multiplyScalar(1/l*.3)}return new B0(t,n,s,r)}findAvatarPart(e,t){const i=e.name.toLowerCase();let n=!0;for(const s of t){if(!n)break;i.indexOf(s)===-1&&(n=!1)}if(n)return e;if(e.children)for(const s of e.children){const r=this.findAvatarPart(s,t);if(r)return r}return null}handleCustomAvatarErrors(e){if(!e.ok)throw Error(e.statusText);return e}}class Y1{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(e){}}class Z1{}const QI=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:me,ActionCollection:Aw,ActionModel:fi,AlignmentConstraint:kc,Animation:Lt,AnimationCurve:ch,AnimationExtension:Ju,AnimationTrackHandler:Eh,Animator:ft,AnimatorController:hn,Antialiasing:mh,Attractor:wl,AudioExtension:ua,AudioListener:To,AudioSource:Mi,AudioTrackHandler:os,Avatar:Is,AvatarBlink_Simple:Lr,AvatarEyeLook_Rotation:Sf,AvatarLoader:Q1,AvatarMarker:Le,AvatarModel:B0,Avatar_Brain_LookAt:Lc,Avatar_MouthShapes:jc,Avatar_MustacheShake:xf,Avatar_POI:Ir,AxesHelper:Qa,BaseUIComponent:ln,BasicIKConstraint:Pf,BehaviorExtension:xy,BehaviorModel:Et,BloomEffect:Sp,BoxCollider:Iu,BoxGizmo:Gr,BoxHelperComponent:wt,Button:qo,CallInfo:Ro,Camera:si,CameraTargetReachedEvent:Ic,Canvas:fl,CanvasGroup:Fs,CapsuleCollider:Eo,ChangeMaterialOnClick:ly,ChangeTransformOnClick:Vr,CharacterController:jr,CharacterControllerInput:Io,ChromaticAberration:gh,ClickThrough:Gp,Collider:ai,ColorAdjustments:Hs,ColorBySpeedModule:vl,ColorOverLifetimeModule:fp,ContactShadows:Bc,ControlTrackHandler:zp,CursorFollow:Dh,CustomBranding:Hr,Deletable:Tf,DeleteBox:nr,DepthOfField:Rn,DeviceFlag:Lu,DocumentExtension:Y1,DragControls:Fr,DropListener:Lo,Duplicatable:Df,EffectWrapper:yh,EmissionModule:Wo,EmphasizeOnClick:ll,EnvironmentScene:$p,EventList:he,EventListEvent:Cu,EventSystem:ei,EventTrigger:Fu,FieldWithDefault:hw,FixedJoint:zy,Fog:yl,GltfExport:Yf,GltfExportBox:Xf,Gradient:Xr,Graphic:ih,GraphicRaycaster:ku,GridHelper:bl,GridLayoutGroup:Ty,GroundProjectedEnv:Gn,GroupActionModel:Nr,HideOnStart:dn,HingeJoint:sh,HorizontalLayoutGroup:Ry,get HoverAnimation(){return ho},Image:kl,InheritVelocityModule:Gy,InputField:v0,InstanceHandle:ya,InstancingHandler:pa,Interactable:Rf,Keyframe:ui,LODGroup:ah,LODModel:_l,Light:di,LimitVelocityOverLifetimeModule:lt,LogStats:Mf,LookAt:x0,LookAtConstraint:Tr,MainModule:Ft,MarkerTrackHandler:Fp,MaskableGraphic:nh,MeshCollider:ks,MeshRenderer:Vc,MinMaxCurve:Q,MinMaxGradient:Qr,NeedleMenu:to,NestedGltf:lh,Networking:Wy,NoiseModule:_e,ObjectRaycaster:ki,OffsetConstraint:qr,OpenURL:Ml,OrbitControls:fe,Outline:ml,Padding:$r,ParticleBurst:gp,ParticleSubEmitter:qy,ParticleSystem:uh,ParticleSystemRenderer:sn,PhysicsExtension:wy,PixelationEffect:bh,PlayAnimationOnClick:Gc,PlayAudioOnClick:Es,PlayableDirector:sa,PlayerColor:Ul,PointerEventData:sd,PostProcessingHandler:h0,PreliminaryAction:cl,PreliminaryTrigger:qc,RawImage:Vp,Rect:zw,RectTransform:kn,ReflectionProbe:Nc,RegisteredAnimationInfo:or,RemoteSkybox:Tp,Renderer:Ti,RendererLightmap:Wu,Rigidbody:Ze,RotationBySpeedModule:on,RotationOverLifetimeModule:Mn,SceneSwitcher:Xe,ScreenCapture:qs,ScreenSpaceAmbientOcclusion:$o,ScreenSpaceAmbientOcclusionN8:Tn,ScrollFollow:Xo,SetActiveOnClick:cy,ShadowCatcher:Ch,ShapeModule:Hy,SharpeningEffect:vh,SignalAsset:Bp,SignalReceiver:Th,SignalReceiverEvent:Rh,SignalTrackHandler:Ah,Size:Fw,SizeBySpeedModule:pi,SizeOverLifetimeModule:Yr,SkinnedMeshRenderer:qf,SmoothFollow:Ap,SpatialGrabRaycaster:da,SpatialHtml:Lh,SpatialTrigger:Ip,SpatialTriggerReceiver:ro,SpectatorCamera:Lp,SphereCollider:Ya,SplineContainer:na,SplineData:ao,SplineWalker:En,Sprite:Fo,SpriteData:dl,SpriteRenderer:ci,SpriteSheet:hl,SubEmitterSystem:vp,SyncedCamera:u0,SyncedRoom:An,SyncedTransform:Sn,TapGestureTrigger:dy,TeleportTarget:op,TestRunner:g0,TestSimulateUserData:f0,Text:Bt,TextBuilder:ky,TextExtension:cp,TextureSheetAnimationModule:zt,TiltShiftEffect:so,ToneMappingEffect:$s,TrailModule:Fe,TransformData:Ne,TransformGizmo:ra,TriggerBuilder:Dt,TriggerModel:Js,UIRaycastUtils:pf,UIRootComponent:Jc,USDZExporter:no,USDZText:gl,USDZUIExtension:Iy,UsageMarker:Fc,VariantAction:ry,VelocityOverLifetimeModule:Ve,VerticalLayoutGroup:My,VideoPlayer:ht,get ViewBox(){return zi},Vignette:ea,VisibilityAction:Xc,Voip:Os,Volume:Cl,VolumeParameter:B,VolumeProfile:xp,WebARCameraBackground:zh,WebARSessionRoot:Ui,WebXR:sp,WebXRImageTracking:Uh,WebXRImageTrackingModel:Yo,WebXRPlaneTracking:Zo,WebXRTrackedImage:Nl,XRControllerFollow:Qo,XRControllerModel:zo,XRControllerMovement:Ei,XRFlag:Ji,XRRig:Yp,XRState:Jt,__Ignore:Z1},Symbol.toStringTag,{value:"Module"})),Zh=x("debugmissingcamera");ue.registerCallback(de.MissingCamera,o=>{Zh&&console.warn("Creating missing camera");const e=o.context.scene,t=new re;t.name="Default Fallback Camera",e.add(t);const i=new si;if(i.sourceId=o.files?.[0]?.src??"unknown",i.fieldOfView=35,o.context.domElement.getAttribute("transparent")!=null)i.clearFlags=Ar.Uninitialized;else if(o.context.domElement.getAttribute("background-image")?.length||o.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=Ar.Skybox;else{if(i.clearFlags=Ar.SolidColor,!o.context.domElement.getAttribute("background-color")){let s="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(s="#1f1f1f"),e.background=new ne(s)}if(!e.environment){const s=new PC(o.context.renderer),r=new $p("neutral");e.environment=s.fromScene(r,.025).texture}}const n=wr(t,i,!0);return t.position.x=0,t.position.y=1,t.position.z=2,o.context.domElement?.cameraControls!=!1&&K1(o.context,n),n}),ue.registerCallback(de.ContextCreated,o=>{if(!o.context.mainCamera){Zh&&console.log("Will not auto-fit because a default camera exists");return}if(o.context.domElement?.cameraControls==!0){if(zb(o.context.mainCamera)?.isCameraController==!0){Zh&&console.log("Will not auto-fit because a camera controller exists");return}K1(o.context)}});function K1(o,e){e=e??o.mainCameraComponent;const t=e?.gameObject;if(Zh&&console.log("Creating default camera controls",e?.name),t){const i=fc(t,fe);i.sourceId=e?.sourceId??"unknown";const n=o.domElement.getAttribute("auto-rotate");i.autoRotate=n!="0"&&n?.toLowerCase()!="false";const s=Number.parseFloat(n||".5");i.autoRotateSpeed=isNaN(s)?.5:s,Zh&&console.log("Auto-rotate",i.autoRotate,"speed:",i.autoRotateSpeed);const r=o.domElement.getAttribute("auto-fit");i.autoFit=r!=="0"&&r?.toLowerCase()!="false",i.autoTarget=!0}else console.warn("Missing camera object, can not add orbit controls")}ue.registerCallback(de.ContextCreated,o=>{const e=o.context.domElement.getAttribute("autoplay");if(e!==void 0&&(e===""||e==="true"||e==="1")&&o.files)for(const t of o.files)w.foreachComponent(t.file.scene,i=>{if(i.enabled!==!1){if(i instanceof Lt&&i.playAutomatically||i instanceof ft||i instanceof sa&&i.playOnAwake===!0)return!0;if(i instanceof Lt)return i.playAutomatically=!0,!0;if(i instanceof sa)return i.playOnAwake=!0,!0}},!0)!==!0&&ys.autoplayAnimations(t.file)});var F0;(o=>{function e(t,i=!1,n=.75){const s=new na,r=1-j.clamp(n,0,1);return t.forEach((a,l)=>{const c=new b;l<t.length-1?c.subVectors(t[l+1],a).normalize().multiplyScalar(r):i&&t.length>1&&c.subVectors(t[0],a).normalize().multiplyScalar(r);const h=new ao;h.position.copy(a),h.tangentIn.copy(c),h.tangentOut.copy(c),s.addKnot(h)}),s.closed=i,s}o.createFromPoints=e})(F0||(F0={}));class YI extends oP{constructor(){super(new Worker(URL.createObjectURL(new Blob([`import '${new URL("./generateMeshBVH.worker-2qGLkQjg.js",import.meta.url).toString()}';`],{type:"text/javascript"})),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(e,t,i={}){return new Promise((n,s)=>{if(t.getAttribute("position").isInterleavedBufferAttribute||t.index&&t.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");e.onerror=c=>{s(new Error(`[GenerateMeshBVHWorker] ${c.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},e.onmessage=c=>{const{data:h}=c;if(h.error)s(new Error(h.error)),e.onmessage=null;else if(h.serialized){const{serialized:d,position:p}=h,m=sP.deserialize(d,t,{setIndex:!1}),f=Object.assign({setBoundingBox:!0},i);if(t.attributes.position.array=p,d.index)if(t.index)t.index.array=d.index;else{const g=new pt(d.index,1,!1);t.setIndex(g)}f.setBoundingBox&&(t.boundingBox=m.getBoundingBox(new bi)),i.onProgress&&i.onProgress(h.progress),n(m),e.onmessage=null}else i.onProgress&&i.onProgress(h.progress)};const r=t.index?t.index.array:null,a=t.attributes.position.array,l=[a];r&&l.push(r),e.postMessage({index:r,position:a,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...t.groups]}},l.map(c=>c.buffer).filter(c=>typeof SharedArrayBuffer>"u"||!(c instanceof SharedArrayBuffer)))})}}const ZI=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:YI},Symbol.toStringTag,{value:"Module"}));export{kR as $physicsKey,me as ActionBuilder,Aw as ActionCollection,fi as ActionModel,Bv as Addressables,kc as AlignmentConstraint,$a as AmbientMode,Lt as Animation,ch as AnimationCurve,Ju as AnimationExtension,Eh as AnimationTrackHandler,ys as AnimationUtils,ft as Animator,ws as AnimatorConditionMode,hn as AnimatorController,hf as AnimatorControllerParameterType,Mc as AnimatorStateInfo,mh as Antialiasing,In as Application,W_ as AssetDatabase,ie as AssetReference,wl as Attractor,ua as AudioExtension,To as AudioListener,Mi as AudioSource,os as AudioTrackHandler,Is as Avatar,Lr as AvatarBlink_Simple,Sf as AvatarEyeLook_Rotation,Q1 as AvatarLoader,Le as AvatarMarker,B0 as AvatarModel,Lc as Avatar_Brain_LookAt,jc as Avatar_MouthShapes,xf as Avatar_MustacheShake,Ir as Avatar_POI,Ha as Axes,Qa as AxesHelper,eg as BUILD_TIME,ln as BaseUIComponent,Pf as BasicIKConstraint,xy as BehaviorExtension,Et as BehaviorModel,kr as BlobStorage,Sp as BloomEffect,Iu as BoxCollider,Gr as BoxGizmo,wt as BoxHelperComponent,qo as Button,jn as ButtonsFactory,Bx as CallDirection,Ro as CallInfo,si as Camera,Ic as CameraTargetReachedEvent,fl as Canvas,Fs as CanvasGroup,Eo as CapsuleCollider,ly as ChangeMaterialOnClick,Vr as ChangeTransformOnClick,jr as CharacterController,Io as CharacterControllerInput,gh as ChromaticAberration,xi as CircularBuffer,Ar as ClearFlags,Gp as ClickThrough,lo as ClipExtrapolation,ai as Collider,Lx as Collision,wu as CollisionDetectionMode,Hs as ColorAdjustments,vl as ColorBySpeedModule,fp as ColorOverLifetimeModule,jM as Component,R as Component$1,Gd as ComponentLifecycleEvents,QI as Components,M_ as ConnectionEvents,Ix as ContactPoint,Bc as ContactShadows,N as Context,vM as ContextArgs,de as ContextEvent,ue as ContextRegistry,zp as ControlTrackHandler,Dh as CursorFollow,Hr as CustomBranding,Me as CustomShader,hu as DefaultReflectionMode,Tf as Deletable,nr as DeleteBox,Rn as DepthOfField,Lu as DeviceFlag,G as DeviceUtilities,Y1 as DocumentExtension,Fr as DragControls,Af as DragMode,Lo as DropListener,Df as Duplicatable,yh as EffectWrapper,Wo as EmissionModule,ll as EmphasizeOnClick,ad as EngineLoadingView,$p as EnvironmentScene,he as EventList,Cu as EventListEvent,ei as EventSystem,Fu as EventTrigger,hw as FieldWithDefault,fa as FileReference,zv as FileReferenceSerializer,YR as FileSpawnModel,Hx as File_Event,zy as FixedJoint,yl as Fog,xe as FrameEvent,Ed as GENERATOR,w as GameObject,F as Gizmos,Yf as GltfExport,Xf as GltfExportBox,Xr as Gradient,ih as Graphic,ku as GraphicRaycaster,tr as Graphics,bl as GridHelper,Ty as GridLayoutGroup,Gn as GroundProjectedEnv,Nr as GroupActionModel,Tu as HideFlags,dn as HideOnStart,sh as HingeJoint,Ry as HorizontalLayoutGroup,xk as HostData,ho as HoverAnimation,kl as Image,ga as ImageReference,Fv as ImageReferenceSerializer,Gy as InheritVelocityModule,g_ as Input,ii as InputEventQueue,Ee as InputEvents,v0 as InputField,ya as InstanceHandle,pa as InstancingHandler,cn as InstancingUtil,ov as InstantiateEvent,At as InstantiateIdProvider,Ln as InstantiateOptions,Rf as Interactable,Fh as InternalScreenshotUtils,HO as JoinedRoomResponse,LO as KeyEventArgs,ui as Keyframe,ah as LODGroup,_l as LODModel,GO as LeftRoomResponse,di as Light,qv as LightData,lt as LimitVelocityOverLifetimeModule,LI as LoadingElementOptions,Mf as LogStats,wi as LogType,x0 as LookAt,Tr as LookAtConstraint,T as MODULES,Ft as MainModule,Fp as MarkerTrackHandler,y0 as MarkerType,nh as MaskableGraphic,j as Mathf,ks as MeshCollider,Vc as MeshRenderer,Q as MinMaxCurve,Qr as MinMaxGradient,uc as NEEDLE_ENGINE_FEATURE_FLAGS,oc as NEKeyboardEvent,So as NEPointerEvent,X1 as NeedleButtonElement,Lf as NeedleEngineModelLoader,A0 as NeedleEngineWebComponent,to as NeedleMenu,Id as NeedlePatchesKey,sg as NeedleXRController,Y as NeedleXRSession,E_ as NeedleXRSync,B_ as NeedleXRUtils,lh as NestedGltf,T_ as NetworkConnection,Xn as NetworkedStreamEvents,rd as NetworkedStreams,Wy as Networking,rv as NewInstanceModel,_e as NoiseModule,ki as ObjectRaycaster,br as ObjectUtils,qr as OffsetConstraint,Cd as OneEuroFilter,Um as OneEuroFilterXYZ,Ml as OpenURL,fe as OrbitControls,ml as Outline,R_ as OwnershipEvent,dg as OwnershipModel,ka as PUBLIC_KEY,$r as Padding,gp as ParticleBurst,qy as ParticleSubEmitter,uh as ParticleSystem,Ws as ParticleSystemBaseBehaviour,sn as ParticleSystemRenderer,mp as ParticleSystemShapeType,ns as PeerHandle,O_ as PeerNetworking,Fl as Physics,wy as PhysicsExtension,yt as PhysicsMaterialCombine,bh as PixelationEffect,Gc as PlayAnimationOnClick,Es as PlayAudioOnClick,sa as PlayableDirector,Ul as PlayerColor,Pn as PlayerState,Dw as PlayerStateEvent,yy as PlayerSync,Vv as PlayerView,Wv as PlayerViewManager,sd as PointerEventData,jd as PointerType,tt as PostProcessingEffect,ct as PostProcessingEffectOrder,h0 as PostProcessingHandler,cl as PreliminaryAction,qc as PreliminaryTrigger,Rs as PreviewHelper,yr as PrimitiveType,ae as Progress,jm as PromiseAllWithErrors,Lm as PromiseErrorResult,se as RGBAColor,Vl as RapierPhysics,Vp as RawImage,gs as RaycastOptions,zw as Rect,kn as RectTransform,Nc as ReflectionProbe,or as RegisteredAnimationInfo,Tp as RemoteSkybox,go as RenderTexture,kx as RenderTextureSerializer,Ti as Renderer,Gv as RendererData,Wu as RendererLightmap,Ze as Rigidbody,qe as RigidbodyConstraints,te as RoomEvents,on as RotationBySpeedModule,Mn as RotationOverLifetimeModule,Uu as SceneLightSettings,Xe as SceneSwitcher,qs as ScreenCapture,$o as ScreenSpaceAmbientOcclusion,Tn as ScreenSpaceAmbientOcclusionN8,Xo as ScrollFollow,_n as SendQueue,zg as SerializationContext,cy as SetActiveOnClick,Ch as ShadowCatcher,Hy as ShapeModule,jx as ShapeOverlapResult,vh as SharpeningEffect,Bp as SignalAsset,Th as SignalReceiver,Rh as SignalReceiverEvent,Ah as SignalTrackHandler,Fw as Size,pi as SizeBySpeedModule,Yr as SizeOverLifetimeModule,qf as SkinnedMeshRenderer,Ap as SmoothFollow,da as SpatialGrabRaycaster,Lh as SpatialHtml,Ip as SpatialTrigger,ro as SpatialTriggerReceiver,Lp as SpectatorCamera,Ya as SphereCollider,xg as SphereIntersection,na as SplineContainer,ao as SplineData,F0 as SplineUtils,En as SplineWalker,Fo as Sprite,dl as SpriteData,ci as SpriteRenderer,hl as SpriteSheet,NM as StateMachineBehaviour,_f as StreamEndedEvent,Dx as StreamReceivedEvent,vp as SubEmitterSystem,u0 as SyncedCamera,An as SyncedRoom,Sn as SyncedTransform,dy as TapGestureTrigger,op as TeleportTarget,g0 as TestRunner,WI as TestSceneUtils,f0 as TestSimulateUserData,Bt as Text,ky as TextBuilder,cp as TextExtension,zt as TextureSheetAnimationModule,so as TiltShiftEffect,Qv as Time,$s as ToneMappingEffect,Ol as TrackHandler,Bi as TrackType,Fe as TrailModule,Ne as TransformData,ra as TransformGizmo,Dt as TriggerBuilder,Js as TriggerModel,C as TypeStore,pf as UIRaycastUtils,Jc as UIRootComponent,Zf as USDDocument,it as USDObject,fw as USDWriter,no as USDZExporter,yw as USDZExporter$1,gl as USDZText,Iy as USDZUIExtension,Mx as UriSerializer,Fc as UsageMarker,qO as UserJoinedOrLeftRoomModel,yn as VERSION,ry as VariantAction,Ve as VelocityOverLifetimeModule,My as VerticalLayoutGroup,ht as VideoPlayer,zi as ViewBox,bs as ViewDevice,ea as Vignette,Xc as VisibilityAction,Os as Voip,Cl as Volume,B as VolumeParameter,xp as VolumeProfile,Jk as WaitForFrames,Uv as WaitForPromise,qg as WaitForSeconds,ts as Watch,zh as WebARCameraBackground,Ui as WebARSessionRoot,sp as WebXR,er as WebXRButtonFactory,Uh as WebXRImageTracking,Yo as WebXRImageTrackingModel,Zo as WebXRPlaneTracking,Nl as WebXRTrackedImage,Qo as XRControllerFollow,zo as XRControllerModel,Ei as XRControllerMovement,Ji as XRFlag,Yp as XRRig,Jt as XRState,Yn as XRStateFlag,Z1 as __Ignore,hk as __internalNotifyObjectDestroyed,wo as activeInHierarchyFieldName,Am as addAttributeChangeCallback,xn as addComponent,bT as addCustomExtensionPlugin,wr as addNewComponent,Ad as addPatch,tu as apply,LM as applyHMRChanges,wv as applyPrototypeExtensions,sv as beginListenDestroy,lv as beginListenInstantiate,lg as binaryIdentifierCasts,_M as build_scene_functions,gr as builtinComponentKeyName,E0 as calculateProgress01,$P as clearMessages,oR as colorSerializer,uv as compareAssociation,Pu as componentSerializer,Zb as copyTexture,vx as createMotion,ni as debugNet,sc as debugOwner,ww as decompressGpuTexture,Xl as deepClone,zn as delay,Ql as delayForFrames,Jd as deserializeObject,Ci as destroy,Ov as destroyComponentInstance,Gx as determineMimeTypeFromExtension,Pe as disposeObjectResources,Qn as disposeStream,nc as editorGuidKeyName,ur as enableSpatialConsole,rR as euler,hR as eventListSerializer,GI as exportAsGLTF,Wg as findByGuid,za as findObjectOfType,Rv as findObjectsOfType,wg as findResourceUsers,Sx as fitCamera,Jb as fitObjectIntoVolume,Or as foreachComponent,ru as foreachComponentEnumerator,aO as forward,Eb as generateQRCode,av as generateSeed,$t as getBoundingBox,zb as getCameraController,Sr as getComponent,bc as getComponentInChildren,_c as getComponentInParent,yc as getComponents,Fa as getComponentsInChildren,eu as getComponentsInParent,uw as getFormattedDate,Ct as getIconElement,Kg as getIconTexture,bn as getLoader,fc as getOrAddComponent,x as getParam,hO as getParentHierarchyPath,xP as getPath,NO as getPeerOptions,C_ as getPeerjsInstance,uk as getResourceUserCount,Vb as getTempColor,ti as getTempQuaternion,z as getTempVector,Gl as getUrlParams,Kb as getVisibleInCustomShadowRendering,Gb as getWorldDirection,qm as getWorldEuler,K as getWorldPosition,be as getWorldQuaternion,Md as getWorldRotation,He as getWorldScale,_s as hasCommercialLicense,Cc as hasIndieLicense,Su as hasPointerEventComponent,Hn as hasProLicense,o_ as hideDebugConsole,Sw as imageToCanvas,Va as instantiate,iw as invokeLoadedImportPluginHooks,m_ as invokeXRSessionEnd,p_ as invokeXRSessionStart,Tv as isActiveInHierarchy,Ua as isActiveSelf,kP as isAndroidDevice,Yb as isAnimationAction,Ax as isComponent,yP as isDebugMode,SP as isDesktop,Pr as isDestroyed,A as isDevEnvironment,ck as isDisposed,$I as isExporting,Ex as isGLTFModel,vb as isHostedOnGlitch,cf as isHotReloadEnabled,AM as isHotReloading,PP as isIPad,Jv as isIconElement,$i as isLocalNetwork,RP as isMacOS,CP as isMobileDevice,MP as isMozillaXR,AP as isQuest,H_ as isResourceTrackingEnabled,EP as isSafari,nu as isUsingInstancing,TP as isiOS,OP as isiPad,MI as loadAsset,m1 as loadPMREM,T0 as loadSync,Rd as logHierarchy,JP as lookAtInverse,Zl as lookAtObject,eO as lookAtScreenPoint,_P as makeId,kb as makeIdFromRandomWords,en as makeNameSafe,Ev as markAsInstancedRendered,IP as microphonePermissionsGranted,fP as nameof,Sb as nameofFactory,Ox as objectSerializer,IO as offXRSessionEnd,AO as offXRSessionStart,TM as onAfterRender,RM as onBeforeRender,kM as onClear,MM as onDestroy,ax as onInitialized,yu as onStart,lx as onUpdate,og as onXRSessionEnd,Ld as onXRSessionStart,B1 as parseSync,e_ as placeOnSurface,Ym as postprocessFBXMaterials,KM as prefix,Cb as pushState,vP as randomNumber,cg as registerBinaryType,mu as registerComponent,Wf as registerComponentExtension,rn as registerCustomEffectType,$f as registerExportExtensions,Vu as registerExtensions,mx as registerHotReloadType,tg as registerLoader,hv as registerPrefabProvider,Sv as registerPrototypeExtensions,Lg as registerType,Rb as relativePathPrefix,Im as removeAttributeChangeCallback,Vg as removeComponent,_T as removeCustomImportExtensionType,TO as removePatch,ds as resolveUrl,Mb as sanitizeString,T1 as saveImage,dI as screenshot,P0 as screenshot2,Eg as sendDestroyed,u as serializable,fv as serializeObject,Ye as serializeable,vc as setActive,Lb as setAllowBalloonMessages,UP as setAllowOverlayMessages,Od as setAutoFitEnabled,Nm as setCameraController,Iv as setDestroyed,bO as setDevEnvironment,q_ as setDisposable,Na as setDontDestroy,Rm as setOrAddParamsToUrl,bP as setParam,ql as setParamWithoutReload,VO as setPeerOptions,lk as setResourceTrackingEnabled,Tm as setState,Qm as setVisibleInCustomShadowRendering,Xm as setWorldEuler,mt as setWorldPosition,hr as setWorldPositionXYZ,fn as setWorldQuaternion,Gm as setWorldQuaternionXYZW,Qb as setWorldRotation,Kl as setWorldRotationXYZ,Oa as setWorldScale,tc as showBalloonError,Te as showBalloonMessage,ge as showBalloonWarning,Jm as showDebugConsole,KP as slerp,mc as syncDestroy,fy as syncField,Ag as syncInstantiate,dO as textureToCanvas,Tb as toSourceId,w_ as tryCastBinary,Xx as tryDetermineMimetypeFromBinary,qx as tryDetermineMimetypeFromURL,Ca as tryFindObject,S_ as tryGetGuid,gx as unregisterHotReloadType,Em as unwatchWrite,Ub as useForAutoFit,Pt as validate,wd as watchWrite};
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