@needle-tools/engine 4.1.0-experimental.13 → 4.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (238) hide show
  1. package/CHANGELOG.md +75 -10
  2. package/README.md +28 -17
  3. package/components.needle.json +1 -1
  4. package/dist/gltf-progressive.js +220 -221
  5. package/dist/gltf-progressive.light.js +220 -221
  6. package/dist/gltf-progressive.light.min.js +6 -6
  7. package/dist/gltf-progressive.light.umd.cjs +7 -7
  8. package/dist/gltf-progressive.min.js +6 -6
  9. package/dist/gltf-progressive.umd.cjs +7 -7
  10. package/dist/needle-engine.bundle.js +8241 -7948
  11. package/dist/needle-engine.bundle.light.js +8194 -7901
  12. package/dist/needle-engine.bundle.light.min.js +140 -141
  13. package/dist/needle-engine.bundle.light.umd.cjs +138 -139
  14. package/dist/needle-engine.bundle.min.js +140 -141
  15. package/dist/needle-engine.bundle.umd.cjs +134 -135
  16. package/dist/needle-engine.d.ts +140 -0
  17. package/dist/needle-engine.js +597 -590
  18. package/dist/needle-engine.light.d.ts +140 -0
  19. package/dist/needle-engine.light.js +597 -590
  20. package/dist/needle-engine.light.min.js +1 -1
  21. package/dist/needle-engine.light.umd.cjs +1 -1
  22. package/dist/needle-engine.min.js +1 -1
  23. package/dist/needle-engine.umd.cjs +1 -1
  24. package/dist/postprocessing.js +1 -1
  25. package/dist/postprocessing.light.js +1 -1
  26. package/dist/postprocessing.light.min.js +1 -1
  27. package/dist/postprocessing.min.js +1 -1
  28. package/dist/three-examples.js +2809 -2450
  29. package/dist/three-examples.light.js +2809 -2450
  30. package/dist/three-examples.light.min.js +47 -15
  31. package/dist/three-examples.light.umd.cjs +47 -15
  32. package/dist/three-examples.min.js +47 -15
  33. package/dist/three-examples.umd.cjs +47 -15
  34. package/dist/three-mesh-ui.js +1 -1
  35. package/dist/three-mesh-ui.light.js +1 -1
  36. package/dist/three-mesh-ui.light.min.js +1 -1
  37. package/dist/three-mesh-ui.min.js +1 -1
  38. package/dist/three.js +577 -572
  39. package/dist/three.light.js +577 -572
  40. package/dist/three.light.min.js +170 -170
  41. package/dist/three.light.umd.cjs +170 -170
  42. package/dist/three.min.js +170 -170
  43. package/dist/three.umd.cjs +170 -170
  44. package/dist/vendor.js +1327 -1331
  45. package/dist/vendor.light.js +1327 -1331
  46. package/dist/vendor.light.min.js +33 -33
  47. package/dist/vendor.light.umd.cjs +33 -33
  48. package/dist/vendor.min.js +33 -33
  49. package/dist/vendor.umd.cjs +33 -33
  50. package/lib/engine/assets/index.js.map +1 -1
  51. package/lib/engine/engine.d.ts +4 -0
  52. package/lib/engine/engine.js +12 -0
  53. package/lib/engine/engine.js.map +1 -0
  54. package/lib/engine/engine_addressables.d.ts +6 -4
  55. package/lib/engine/engine_addressables.js +8 -1
  56. package/lib/engine/engine_addressables.js.map +1 -1
  57. package/lib/engine/engine_context.d.ts +3 -2
  58. package/lib/engine/engine_context.js +28 -4
  59. package/lib/engine/engine_context.js.map +1 -1
  60. package/lib/engine/engine_gameobject.d.ts +2 -12
  61. package/lib/engine/engine_gameobject.js +5 -15
  62. package/lib/engine/engine_gameobject.js.map +1 -1
  63. package/lib/engine/engine_gltf_builtin_components.js +5 -0
  64. package/lib/engine/engine_gltf_builtin_components.js.map +1 -1
  65. package/lib/engine/engine_input.d.ts +23 -6
  66. package/lib/engine/engine_input.js +4 -10
  67. package/lib/engine/engine_input.js.map +1 -1
  68. package/lib/engine/engine_license.js +1 -1
  69. package/lib/engine/engine_license.js.map +1 -1
  70. package/lib/engine/engine_modules.d.ts +7 -0
  71. package/lib/engine/engine_modules.js +7 -0
  72. package/lib/engine/engine_modules.js.map +1 -1
  73. package/lib/engine/engine_networking_auto.js +6 -11
  74. package/lib/engine/engine_networking_auto.js.map +1 -1
  75. package/lib/engine/engine_networking_instantiate.d.ts +1 -1
  76. package/lib/engine/engine_physics_rapier.d.ts +6 -4
  77. package/lib/engine/engine_physics_rapier.js +38 -24
  78. package/lib/engine/engine_physics_rapier.js.map +1 -1
  79. package/lib/engine/engine_scenetools.js +6 -2
  80. package/lib/engine/engine_scenetools.js.map +1 -1
  81. package/lib/engine/engine_types.d.ts +9 -2
  82. package/lib/engine/engine_types.js +6 -0
  83. package/lib/engine/engine_types.js.map +1 -1
  84. package/lib/engine/engine_web_api.d.ts +12 -0
  85. package/lib/engine/engine_web_api.js +113 -0
  86. package/lib/engine/engine_web_api.js.map +1 -0
  87. package/lib/engine/export/gltf/Writers.js.map +1 -1
  88. package/lib/engine/export/gltf/index.js +11 -1
  89. package/lib/engine/export/gltf/index.js.map +1 -1
  90. package/lib/engine/export/utils.d.ts +2 -0
  91. package/lib/engine/export/utils.js +8 -0
  92. package/lib/engine/export/utils.js.map +1 -0
  93. package/lib/engine/extensions/NEEDLE_gameobject_data.js +1 -1
  94. package/lib/engine/extensions/NEEDLE_gameobject_data.js.map +1 -1
  95. package/lib/engine/js-extensions/Object3D.d.ts +5 -1
  96. package/lib/engine/js-extensions/Object3D.js.map +1 -1
  97. package/lib/engine/webcomponents/needle menu/needle-menu.js +8 -2
  98. package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
  99. package/lib/engine/xr/NeedleXRSession.js +3 -0
  100. package/lib/engine/xr/NeedleXRSession.js.map +1 -1
  101. package/lib/engine-components/AvatarLoader.js.map +1 -1
  102. package/lib/engine-components/Camera.d.ts +7 -4
  103. package/lib/engine-components/Camera.js +13 -10
  104. package/lib/engine-components/Camera.js.map +1 -1
  105. package/lib/engine-components/Collider.js +4 -5
  106. package/lib/engine-components/Collider.js.map +1 -1
  107. package/lib/engine-components/Component.d.ts +4 -3
  108. package/lib/engine-components/Component.js +6 -7
  109. package/lib/engine-components/Component.js.map +1 -1
  110. package/lib/engine-components/ContactShadows.d.ts +1 -1
  111. package/lib/engine-components/ContactShadows.js +7 -0
  112. package/lib/engine-components/ContactShadows.js.map +1 -1
  113. package/lib/engine-components/FlyControls.d.ts +10 -0
  114. package/lib/engine-components/FlyControls.js +29 -0
  115. package/lib/engine-components/FlyControls.js.map +1 -0
  116. package/lib/engine-components/GroundProjection.d.ts +1 -1
  117. package/lib/engine-components/GroundProjection.js +39 -32
  118. package/lib/engine-components/GroundProjection.js.map +1 -1
  119. package/lib/engine-components/OrbitControls.js +9 -1
  120. package/lib/engine-components/OrbitControls.js.map +1 -1
  121. package/lib/engine-components/RigidBody.d.ts +1 -0
  122. package/lib/engine-components/RigidBody.js +11 -4
  123. package/lib/engine-components/RigidBody.js.map +1 -1
  124. package/lib/engine-components/SceneSwitcher.d.ts +1 -1
  125. package/lib/engine-components/SceneSwitcher.js +1 -1
  126. package/lib/engine-components/SceneSwitcher.js.map +1 -1
  127. package/lib/engine-components/SpatialTrigger.d.ts +2 -2
  128. package/lib/engine-components/SpatialTrigger.js +4 -4
  129. package/lib/engine-components/SpatialTrigger.js.map +1 -1
  130. package/lib/engine-components/TransformGizmo.d.ts +7 -1
  131. package/lib/engine-components/TransformGizmo.js +39 -32
  132. package/lib/engine-components/TransformGizmo.js.map +1 -1
  133. package/lib/engine-components/VideoPlayer.js +0 -1
  134. package/lib/engine-components/VideoPlayer.js.map +1 -1
  135. package/lib/engine-components/export/gltf/GltfExport.js +23 -4
  136. package/lib/engine-components/export/gltf/GltfExport.js.map +1 -1
  137. package/lib/engine-components/export/usdz/ThreeUSDZExporter.d.ts +1 -1
  138. package/lib/engine-components/export/usdz/ThreeUSDZExporter.js +2 -2
  139. package/lib/engine-components/export/usdz/index.d.ts +1 -1
  140. package/lib/engine-components/export/usdz/index.js +1 -1
  141. package/lib/engine-components/export/usdz/index.js.map +1 -1
  142. package/lib/engine-components/particlesystem/ParticleSystem.d.ts +5 -6
  143. package/lib/engine-components/particlesystem/ParticleSystem.js +24 -9
  144. package/lib/engine-components/particlesystem/ParticleSystem.js.map +1 -1
  145. package/lib/engine-components/particlesystem/ParticleSystemModules.js +8 -2
  146. package/lib/engine-components/particlesystem/ParticleSystemModules.js.map +1 -1
  147. package/lib/engine-components/postprocessing/Effects/Antialiasing.js.map +1 -1
  148. package/lib/engine-components/postprocessing/Effects/BloomEffect.js.map +1 -1
  149. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.js.map +1 -1
  150. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.js.map +1 -1
  151. package/lib/engine-components/postprocessing/Effects/Pixelation.js.map +1 -1
  152. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.js.map +1 -1
  153. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.js.map +1 -1
  154. package/lib/engine-components/postprocessing/Effects/Sharpening.d.ts +2 -0
  155. package/lib/engine-components/postprocessing/Effects/Sharpening.js +15 -6
  156. package/lib/engine-components/postprocessing/Effects/Sharpening.js.map +1 -1
  157. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.js.map +1 -1
  158. package/lib/engine-components/postprocessing/Effects/Tonemapping.js.map +1 -1
  159. package/lib/engine-components/postprocessing/Effects/Vignette.js.map +1 -1
  160. package/lib/engine-components/postprocessing/PostProcessingHandler.js +1 -1
  161. package/lib/engine-components/postprocessing/PostProcessingHandler.js.map +1 -1
  162. package/lib/engine-components/webxr/Avatar.js +3 -3
  163. package/lib/engine-components/webxr/Avatar.js.map +1 -1
  164. package/lib/engine-components/webxr/WebXR.js +22 -13
  165. package/lib/engine-components/webxr/WebXR.js.map +1 -1
  166. package/lib/engine-components/webxr/WebXRImageTracking.d.ts +4 -0
  167. package/lib/engine-components/webxr/WebXRImageTracking.js +14 -4
  168. package/lib/engine-components/webxr/WebXRImageTracking.js.map +1 -1
  169. package/lib/engine-components/webxr/WebXRRig.d.ts +11 -1
  170. package/lib/engine-components/webxr/WebXRRig.js +13 -1
  171. package/lib/engine-components/webxr/WebXRRig.js.map +1 -1
  172. package/lib/engine-components-experimental/networking/PlayerSync.d.ts +4 -1
  173. package/lib/engine-components-experimental/networking/PlayerSync.js +18 -30
  174. package/lib/engine-components-experimental/networking/PlayerSync.js.map +1 -1
  175. package/lib/needle-engine.js +5 -5
  176. package/lib/needle-engine.js.map +1 -1
  177. package/package.json +14 -8
  178. package/plugins/common/config.cjs +22 -6
  179. package/plugins/common/config.js +27 -11
  180. package/plugins/next/next.js +47 -4
  181. package/plugins/vite/transform.js +3 -3
  182. package/src/engine/assets/index.ts +1 -0
  183. package/src/engine/codegen/register_types.ts +2 -2
  184. package/src/engine/engine_addressables.ts +19 -12
  185. package/src/engine/engine_context.ts +33 -8
  186. package/src/engine/engine_gameobject.ts +12 -16
  187. package/src/engine/engine_gltf_builtin_components.ts +7 -1
  188. package/src/engine/engine_input.ts +16 -5
  189. package/src/engine/engine_license.ts +2 -1
  190. package/src/engine/engine_modules.ts +7 -0
  191. package/src/engine/engine_networking_auto.ts +7 -22
  192. package/src/engine/engine_networking_instantiate.ts +1 -1
  193. package/src/engine/engine_physics_rapier.ts +48 -26
  194. package/src/engine/engine_scenetools.ts +6 -2
  195. package/src/engine/engine_types.ts +10 -2
  196. package/src/engine/export/gltf/Writers.ts +0 -1
  197. package/src/engine/export/gltf/index.ts +13 -3
  198. package/src/engine/export/index.ts +1 -1
  199. package/src/engine/export/utils.ts +10 -0
  200. package/src/engine/extensions/NEEDLE_gameobject_data.ts +1 -2
  201. package/src/engine/js-extensions/Object3D.ts +6 -1
  202. package/src/engine/webcomponents/needle menu/needle-menu.ts +16 -10
  203. package/src/engine/xr/NeedleXRSession.ts +4 -1
  204. package/src/engine-components/AvatarLoader.ts +1 -1
  205. package/src/engine-components/Camera.ts +14 -11
  206. package/src/engine-components/Collider.ts +4 -4
  207. package/src/engine-components/Component.ts +13 -7
  208. package/src/engine-components/ContactShadows.ts +11 -2
  209. package/src/engine-components/GroundProjection.ts +46 -38
  210. package/src/engine-components/OrbitControls.ts +9 -1
  211. package/src/engine-components/RigidBody.ts +13 -5
  212. package/src/engine-components/SceneSwitcher.ts +1 -1
  213. package/src/engine-components/SpatialTrigger.ts +6 -6
  214. package/src/engine-components/TransformGizmo.ts +41 -33
  215. package/src/engine-components/VideoPlayer.ts +0 -1
  216. package/src/engine-components/export/gltf/GltfExport.ts +26 -6
  217. package/src/engine-components/export/usdz/ThreeUSDZExporter.ts +2 -2
  218. package/src/engine-components/export/usdz/index.ts +1 -1
  219. package/src/engine-components/particlesystem/ParticleSystem.ts +27 -10
  220. package/src/engine-components/particlesystem/ParticleSystemModules.ts +10 -3
  221. package/src/engine-components/postprocessing/Effects/Antialiasing.ts +0 -1
  222. package/src/engine-components/postprocessing/Effects/BloomEffect.ts +1 -1
  223. package/src/engine-components/postprocessing/Effects/ChromaticAberration.ts +1 -1
  224. package/src/engine-components/postprocessing/Effects/ColorAdjustments.ts +1 -1
  225. package/src/engine-components/postprocessing/Effects/Pixelation.ts +1 -1
  226. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.ts +1 -1
  227. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.ts +1 -1
  228. package/src/engine-components/postprocessing/Effects/Sharpening.ts +17 -7
  229. package/src/engine-components/postprocessing/Effects/TiltShiftEffect.ts +0 -1
  230. package/src/engine-components/postprocessing/Effects/Tonemapping.ts +1 -1
  231. package/src/engine-components/postprocessing/Effects/Vignette.ts +1 -1
  232. package/src/engine-components/postprocessing/PostProcessingHandler.ts +2 -3
  233. package/src/engine-components/webxr/Avatar.ts +3 -3
  234. package/src/engine-components/webxr/WebXR.ts +23 -14
  235. package/src/engine-components/webxr/WebXRImageTracking.ts +23 -8
  236. package/src/engine-components/webxr/WebXRRig.ts +15 -2
  237. package/src/engine-components-experimental/networking/PlayerSync.ts +18 -37
  238. package/src/needle-engine.ts +5 -5
@@ -1,8 +1,8 @@
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Array,j="NEEDLE_progressive",v=te("debugprogressive"),Le=Symbol("needle-progressive-texture"),se=new Map,Me=new Set;if(v){let t=function(){e+=1,console.log("Toggle LOD level",e,se),se.forEach((s,o)=>{for(const i of s.keys){const a=o[i];if(a!=null){if(a.isBufferGeometry===!0){const u=b.getMeshLODInformation(a),l=u?Math.min(e,u.lods.length):0;o["DEBUG:LOD"]=e,b.assignMeshLOD(o,l),u&&(r=Math.max(r,u.lods.length-1))}else if(o.isMaterial===!0){o["DEBUG:LOD"]=e,b.assignTextureLOD(o,e);break}}}}),e>=r&&(e=-1)},e=-1,r=2,n=!1;window.addEventListener("keyup",s=>{s.key==="p"&&t(),s.key==="w"&&(n=!n,Me&&Me.forEach(o=>{o.name!="BackgroundCubeMaterial"&&o.glyphMap==null&&"wireframe"in o&&(o.wireframe=n)}))})}function Ae(t,e,r){var n;if(!v)return;se.has(t)||se.set(t,{keys:[],sourceId:r});const s=se.get(t);((n=s?.keys)==null?void 0:n.includes(e))==!1&&s.keys.push(e)}const w=class{constructor(t,e){this.loadMesh=r=>{var n,s;if(this._isLoadingMesh)return null;const 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of Object.keys(t)){const a=t[i];a?.isTexture===!0&&o(a,e)}return t[n]=e,e;function o(i,a){const u=r.getAssignedLODInformation(i);if(u){const l=r.lodInfos.get(u.key);if(l&&l.lods){a.min_count=Math.min(a.min_count,l.lods.length),a.max_count=Math.max(a.max_count,l.lods.length);for(let h=0;h<l.lods.length;h++){const f=l.lods[h];f.width&&(a.lods[h]=a.lods[h]||{min_height:1/0,max_height:0},a.lods[h].min_height=Math.min(a.lods[h].min_height,f.height),a.lods[h].max_height=Math.max(a.lods[h].max_height,f.height))}}}}}static hasLODLevelAvailable(t,e){var r;if(Array.isArray(t)){for(const o of t)if(this.hasLODLevelAvailable(o,e))return!0;return!1}if(t.isMaterial===!0){for(const o of Object.keys(t)){const i=t[o];if(i&&i.isTexture&&this.hasLODLevelAvailable(i,e))return!0}return!1}else if(t.isGroup===!0){for(const o of t.children)if(o.isMesh===!0&&this.hasLODLevelAvailable(o,e))return!0}let n,s;if(t.isMesh?n=t.geometry:(t.isBufferGeometry||t.isTexture)&&(n=t),n&&(r=n?.userData)!=null&&r.LODS){const o=n.userData.LODS;if(s=this.lodInfos.get(o.key),e===void 0)return s!=null;if(s)return Array.isArray(s.lods)?e<s.lods.length:e===0}return!1}static assignMeshLOD(t,e){var r;if(!t)return Promise.resolve(null);if(t instanceof z||t.isMesh===!0){const n=t.geometry,s=this.getAssignedLODInformation(n);if(!s)return Promise.resolve(null);for(const o of N)(r=o.onBeforeGetLODMesh)==null||r.call(o,t,e);return t["LOD:requested level"]=e,w.getOrLoadLOD(n,e).then(o=>{if(Array.isArray(o)){const i=s.index||0;o=o[i]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],o&&n!=o&&(o?.isBufferGeometry?(t.geometry=o,v&&Ae(t,"geometry",s.url)):v&&console.error("Invalid LOD geometry",o))),o}).catch(o=>(console.error("Error loading mesh LOD",t,o),null))}else v&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const r=t;if(Array.isArray(r.material)){const n=new Array;for(const s of r.material){const o=this.assignTextureLOD(s,e);n.push(o)}return Promise.all(n).then(s=>{const o=new Array;for(const i of s)Array.isArray(i)&&o.push(...i);return o})}else return this.assignTextureLOD(r.material,e)}if(t instanceof Ge||t.isMaterial===!0){const r=t,n=[],s=new Array;if(v&&Me.add(r),r.uniforms&&(r.isRawShaderMaterial||r.isShaderMaterial===!0)){const o=r;for(const i of Object.keys(o.uniforms)){const a=o.uniforms[i].value;if(a?.isTexture===!0){const u=this.assignTextureLODForSlot(a,e,r,i).then(l=>(l&&o.uniforms[i].value!=l&&(o.uniforms[i].value=l,o.uniformsNeedUpdate=!0),l));n.push(u),s.push(i)}}}else for(const o of Object.keys(r)){const i=r[o];if(i?.isTexture===!0){const a=this.assignTextureLODForSlot(i,e,r,o);n.push(a),s.push(o)}}return Promise.all(n).then(o=>{const i=new Array;for(let a=0;a<o.length;a++){const u=o[a],l=s[a];u&&u.isTexture===!0?i.push({material:r,slot:l,texture:u,level:e}):i.push({material:r,slot:l,texture:null,level:e})}return i})}if(t instanceof Z||t.isTexture===!0){const r=t;return this.assignTextureLODForSlot(r,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,r,n){return t?.isTexture!==!0?Promise.resolve(null):n==="glyphMap"?Promise.resolve(t):w.getOrLoadLOD(t,e).then(s=>{if(Array.isArray(s))return null;if(s?.isTexture===!0){if(s!=t){if(r&&n){const o=r[n];if(o){const i=this.getAssignedLODInformation(o);if(i&&i?.level<e)return v==="verbose"&&console.warn("Assigned texture level is already higher: ",i.level,e,r,o,s),null}r[n]=s}if(v&&n&&r){const o=this.getAssignedLODInformation(t);o&&Ae(r,n,o.url)}}return s}else v=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(s=>(console.error("Error loading LOD",t,s),null))}afterRoot(t){var e,r;return v&&console.log("AFTER",this.url,t),(e=this.parser.json.textures)==null||e.forEach((n,s)=>{var o;if(n!=null&&n.extensions){const i=n?.extensions[j];if(i){if(!i.lods){v&&console.warn("Texture has no LODs",i);return}let a=!1;for(const u of this.parser.associations.keys())if(u.isTexture===!0){const l=this.parser.associations.get(u);l?.textures===s&&(a=!0,w.registerTexture(this.url,u,(o=i.lods)==null?void 0:o.length,s,i))}a||this.parser.getDependency("texture",s).then(u=>{var l;u&&w.registerTexture(this.url,u,(l=i.lods)==null?void 0:l.length,s,i)})}}}),(r=this.parser.json.meshes)==null||r.forEach((n,s)=>{if(n!=null&&n.extensions){const o=n?.extensions[j];if(o&&o.lods){for(const i of this.parser.associations.keys())if(i.isMesh){const a=this.parser.associations.get(i);a?.meshes===s&&w.registerMesh(this.url,o.guid,i,o.lods.length,a.primitives,o)}}}}),null}static async getOrLoadLOD(t,e){var r,n,s,o;const i=v=="verbose",a=t.userData.LODS;if(!a)return null;const u=a?.key;let l;if(t.isTexture===!0){const h=t;h.source&&h.source[Le]&&(l=h.source[Le])}if(l||(l=w.lodInfos.get(u)),l){if(e>0){let m=!1;const E=Array.isArray(l.lods);if(E&&e>=l.lods.length?m=!0:E||(m=!0),m)return this.lowresCache.get(u)}const h=Array.isArray(l.lods)?(r=l.lods[e])==null?void 0:r.path:l.lods;if(!h)return v&&!l["missing:uri"]&&(l["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,l)),null;const f=Ze(a.url,h);if(f.endsWith(".glb")||f.endsWith(".gltf")){if(!l.guid)return console.warn("missing pointer for glb/gltf texture",l),null;const m=f+"_"+l.guid,E=this.previouslyLoaded.get(m);if(E!==void 0){i&&console.log(`LOD ${e} was already loading/loaded: ${m}`);let c=await E.catch(_=>(console.error(`Error loading LOD ${e} from ${f}
2
- `,_),null)),D=!1;if(c==null||(c instanceof Z&&t instanceof Z?(n=c.image)!=null&&n.data||(s=c.source)!=null&&s.data?c=this.copySettings(t,c):(D=!0,this.previouslyLoaded.delete(m)):c instanceof le&&t instanceof le&&((o=c.attributes.position)!=null&&o.array||(D=!0,this.previouslyLoaded.delete(m)))),!D)return c}const M=l,x=new Promise(async(c,D)=>{const _=new ge;pe(_),v&&(await new Promise(g=>setTimeout(g,1e3)),i&&console.warn("Start loading (delayed) "+f,M.guid));let A=f;if(M&&Array.isArray(M.lods)){const g=M.lods[e];g.hash&&(A+="?v="+g.hash)}const S=await _.loadAsync(A).catch(g=>(console.error(`Error loading LOD ${e} from ${f}
3
- `,g),null));if(!S)return null;const G=S.parser;i&&console.log("Loading finished "+f,M.guid);let p=0;if(S.parser.json.textures){let g=!1;for(const d of S.parser.json.textures){if(d!=null&&d.extensions){const L=d?.extensions[j];if(L!=null&&L.guid&&L.guid===M.guid){g=!0;break}}p++}if(g){let d=await G.getDependency("texture",p);return d&&w.assignLODInformation(a.url,d,u,e,void 0,void 0),i&&console.log('change "'+t.name+'" \u2192 "'+d.name+'"',f,p,d,m),t instanceof Z&&(d=this.copySettings(t,d)),d&&(d.guid=M.guid),c(d)}else v&&console.warn("Could not find texture with guid",M.guid,S.parser.json)}if(p=0,S.parser.json.meshes){let g=!1;for(const d of S.parser.json.meshes){if(d!=null&&d.extensions){const L=d?.extensions[j];if(L!=null&&L.guid&&L.guid===M.guid){g=!0;break}}p++}if(g){const d=await G.getDependency("mesh",p),L=M;if(i&&console.log(`Loaded Mesh "${d.name}"`,f,p,d,m),d.isMesh===!0){const O=d.geometry;return w.assignLODInformation(a.url,O,u,e,void 0,L.density),c(O)}else{const O=new Array;for(let k=0;k<d.children.length;k++){const F=d.children[k];if(F.isMesh===!0){const X=F.geometry;w.assignLODInformation(a.url,X,u,e,k,L.density),O.push(X)}}return c(O)}}else v&&console.warn("Could not find mesh with guid",M.guid,S.parser.json)}return c(null)});return this.previouslyLoaded.set(m,x),await x}else if(t instanceof Z){i&&console.log("Load texture from uri: "+f);const m=await new Ne().loadAsync(f);return m?(m.guid=l.guid,m.flipY=!1,m.needsUpdate=!0,m.colorSpace=t.colorSpace,i&&console.log(l,m)):v&&console.warn("failed loading",f),m}}else v&&console.warn(`Can not load LOD ${e}: no LOD info found for "${u}" ${t.name}`,t.type);return null}static assignLODInformation(t,e,r,n,s,o){if(!e)return;e.userData||(e.userData={});const i=new nt(t,r,n,s,o);e.userData.LODS=i}static getAssignedLODInformation(t){var e;return((e=t?.userData)==null?void 0:e.LODS)||null}static copySettings(t,e){return e=e.clone(),v&&console.warn(`Copying texture settings
1
+ import{B as le,M as V,T as Z,a as We,V as j,b as Oe,S as Ne,c as be,d as $e,C as Ue}from"./three.light.min.js";import{D as Fe,K as ze,G as ge,M as Ve}from"./three-examples.light.min.js";const Se="";globalThis.GLTF_PROGRESSIVE_VERSION=Se,console.debug(`[gltf-progressive] version ${Se}`);let Y="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",ee="https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";const qe=Y,He=ee,Xe=new URL(Y+"draco_decoder.js");fetch(Xe,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(t=>{Y===qe&&(Y="./include/draco/"),ee===He&&(ee="./include/ktx2/")}).finally(()=>{Te()});function Ke(t){Y=t}function Ye(t){ee=t}let q,ae,H;function Te(){q||(q=new Fe,q.setDecoderPath(Y),q.setDecoderConfig({type:"js"}),q.preload()),H||(H=new ze,H.setTranscoderPath(ee),H.init()),ae||(ae=Ve)}function me(t){return Te(),t?H.detectSupport(t):t!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:q,ktx2Loader:H,meshoptDecoder:ae}}function pe(t){t.dracoLoader||t.setDRACOLoader(q),t.ktx2Loader||t.setKTX2Loader(H),t.meshoptDecoder||t.setMeshoptDecoder(ae)}const ve=new WeakMap;function xe(t,e){let r=ve.get(t);r?r=Object.assign(r,e):r=e,ve.set(t,r)}const Ee=ge.prototype.load;function Je(...t){const e=ve.get(this);let r=t[0];const n=new URL(r,window.location.href);if(n.hostname.endsWith("needle.tools")){const s=e?.progressive!==void 0?e.progressive:!0,o=e!=null&&e.usecase?e.usecase:"default";s?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${o}`:this.requestHeader.Accept=`*/*;usecase=${o}`,r=n.toString()}return t[0]=r,Ee?.call(this,...t)}ge.prototype.load=Je,te("debugprogressive");function te(t){if(typeof window>"u")return!1;const e=new URL(window.location.href).searchParams.get(t);return e==null||e==="0"||e==="false"?!1:e===""?!0:e}function Qe(t,e){if(e===void 0||e.startsWith("./")||e.startsWith("http")||t===void 0)return e;const r=t.lastIndexOf("/");if(r>=0){const n=t.substring(0,r+1);for(;n.endsWith("/")&&e.startsWith("/");)e=e.substring(1);return n+e}return e}let ue;function Ze(){return ue!==void 0||(ue=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),te("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",ue)),ue}const et=typeof window>"u"&&typeof document>"u",ye=Symbol("needle:raycast-mesh");function J(t){return t?.[ye]instanceof le?t[ye]:null}function tt(t,e){if((t.type==="Mesh"||t.type==="SkinnedMesh")&&!J(t)){const r=st(e);r.userData={isRaycastMesh:!0},t[ye]=r}}function rt(t=!0){if(t){if(re)return;const e=re=V.prototype.raycast;V.prototype.raycast=function(r,n){const s=this,o=J(s);let i;o&&s.isMesh&&(i=s.geometry,s.geometry=o),e.call(this,r,n),i&&(s.geometry=i)}}else{if(!re)return;V.prototype.raycast=re,re=null}}let re=null;function st(t){const e=new le;for(const r in t.attributes)e.setAttribute(r,t.getAttribute(r));return e.setIndex(t.getIndex()),e}const N=new Array,G="NEEDLE_progressive",v=te("debugprogressive"),Le=Symbol("needle-progressive-texture"),se=new Map,Me=new Set;if(v){let t=function(){e+=1,console.log("Toggle LOD level",e,se),se.forEach((s,o)=>{for(const i of s.keys){const a=o[i];if(a!=null)if(a.isBufferGeometry===!0){const u=S.getMeshLODInformation(a),l=u?Math.min(e,u.lods.length):0;o["DEBUG:LOD"]=l,u&&(r=Math.max(r,u.lods.length-1))}else o.isMaterial===!0&&(o["DEBUG:LOD"]=e)}}),e>=r&&(e=-1)},e=-1,r=2,n=!1;window.addEventListener("keyup",s=>{s.key==="p"&&t(),s.key==="w"&&(n=!n,Me&&Me.forEach(o=>{o.name!="BackgroundCubeMaterial"&&o.glyphMap==null&&"wireframe"in o&&(o.wireframe=n)}))})}function Ae(t,e,r){var n;if(!v)return;se.has(t)||se.set(t,{keys:[],sourceId:r});const s=se.get(t);((n=s?.keys)==null?void 0:n.includes(e))==!1&&s.keys.push(e)}const w=class{constructor(t,e){this.loadMesh=r=>{var n,s;if(this._isLoadingMesh)return null;const o=(s=(n=this.parser.json.meshes[r])==null?void 0:n.extensions)==null?void 0:s[G];return o?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",r).then(i=>{var a;return this._isLoadingMesh=!1,i&&w.registerMesh(this.url,o.guid,i,(a=o.lods)==null?void 0:a.length,void 0,o),i})):null},v&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}get name(){return G}static getMeshLODInformation(t){const e=this.getAssignedLODInformation(t);return e!=null&&e.key?this.lodInfos.get(e.key):null}static getMaterialMinMaxLODsCount(t,e){const r=this,n="LODS:minmax",s=t[n];if(s!=null)return s;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const i of t)this.getMaterialMinMaxLODsCount(i,e);return t[n]=e,e}if(v==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const i=t;for(const a of Object.keys(i.uniforms)){const u=i.uniforms[a].value;u?.isTexture===!0&&o(u,e)}}else if(t.isMaterial)for(const i of Object.keys(t)){const a=t[i];a?.isTexture===!0&&o(a,e)}return t[n]=e,e;function o(i,a){const u=r.getAssignedLODInformation(i);if(u){const l=r.lodInfos.get(u.key);if(l&&l.lods){a.min_count=Math.min(a.min_count,l.lods.length),a.max_count=Math.max(a.max_count,l.lods.length);for(let h=0;h<l.lods.length;h++){const f=l.lods[h];f.width&&(a.lods[h]=a.lods[h]||{min_height:1/0,max_height:0},a.lods[h].min_height=Math.min(a.lods[h].min_height,f.height),a.lods[h].max_height=Math.max(a.lods[h].max_height,f.height))}}}}}static hasLODLevelAvailable(t,e){var r;if(Array.isArray(t)){for(const o of t)if(this.hasLODLevelAvailable(o,e))return!0;return!1}if(t.isMaterial===!0){for(const o of Object.keys(t)){const i=t[o];if(i&&i.isTexture&&this.hasLODLevelAvailable(i,e))return!0}return!1}else if(t.isGroup===!0){for(const o of t.children)if(o.isMesh===!0&&this.hasLODLevelAvailable(o,e))return!0}let n,s;if(t.isMesh?n=t.geometry:(t.isBufferGeometry||t.isTexture)&&(n=t),n&&(r=n?.userData)!=null&&r.LODS){const o=n.userData.LODS;if(s=this.lodInfos.get(o.key),e===void 0)return s!=null;if(s)return Array.isArray(s.lods)?e<s.lods.length:e===0}return!1}static assignMeshLOD(t,e){var r;if(!t)return Promise.resolve(null);if(t instanceof V||t.isMesh===!0){const n=t.geometry,s=this.getAssignedLODInformation(n);if(!s)return Promise.resolve(null);for(const o of N)(r=o.onBeforeGetLODMesh)==null||r.call(o,t,e);return t["LOD:requested level"]=e,w.getOrLoadLOD(n,e).then(o=>{if(Array.isArray(o)){const i=s.index||0;o=o[i]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],o&&n!=o&&(o?.isBufferGeometry?(t.geometry=o,v&&Ae(t,"geometry",s.url)):v&&console.error("Invalid LOD geometry",o))),o}).catch(o=>(console.error("Error loading mesh LOD",t,o),null))}else v&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const r=t;if(Array.isArray(r.material)){const n=new Array;for(const s of r.material){const o=this.assignTextureLOD(s,e);n.push(o)}return Promise.all(n).then(s=>{const o=new Array;for(const i of s)Array.isArray(i)&&o.push(...i);return o})}else return this.assignTextureLOD(r.material,e)}if(t.isMaterial===!0){const r=t,n=[],s=new Array;if(v&&Me.add(r),r.uniforms&&(r.isRawShaderMaterial||r.isShaderMaterial===!0)){const o=r;for(const i of Object.keys(o.uniforms)){const a=o.uniforms[i].value;if(a?.isTexture===!0){const u=this.assignTextureLODForSlot(a,e,r,i).then(l=>(l&&o.uniforms[i].value!=l&&(o.uniforms[i].value=l,o.uniformsNeedUpdate=!0),l));n.push(u),s.push(i)}}}else for(const o of Object.keys(r)){const i=r[o];if(i?.isTexture===!0){const a=this.assignTextureLODForSlot(i,e,r,o);n.push(a),s.push(o)}}return Promise.all(n).then(o=>{const i=new Array;for(let a=0;a<o.length;a++){const u=o[a],l=s[a];u&&u.isTexture===!0?i.push({material:r,slot:l,texture:u,level:e}):i.push({material:r,slot:l,texture:null,level:e})}return i})}if(t instanceof Z||t.isTexture===!0){const r=t;return this.assignTextureLODForSlot(r,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,r,n){return t?.isTexture!==!0?Promise.resolve(null):n==="glyphMap"?Promise.resolve(t):w.getOrLoadLOD(t,e).then(s=>{if(Array.isArray(s))return null;if(s?.isTexture===!0){if(s!=t){if(r&&n){const o=r[n];if(o&&!v){const i=this.getAssignedLODInformation(o);if(i&&i?.level<e)return v==="verbose"&&console.warn("Assigned texture level is already higher: ",i.level,e,r,o,s),null}r[n]=s}if(v&&n&&r){const o=this.getAssignedLODInformation(t);o?Ae(r,n,o.url):console.warn("No LOD info for texture",t)}}return s}else v=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(s=>(console.error("Error loading LOD",t,s),null))}afterRoot(t){var e,r;return v&&console.log("AFTER",this.url,t),(e=this.parser.json.textures)==null||e.forEach((n,s)=>{var o;if(n!=null&&n.extensions){const i=n?.extensions[G];if(i){if(!i.lods){v&&console.warn("Texture has no LODs",i);return}let a=!1;for(const u of this.parser.associations.keys())if(u.isTexture===!0){const l=this.parser.associations.get(u);l?.textures===s&&(a=!0,w.registerTexture(this.url,u,(o=i.lods)==null?void 0:o.length,s,i))}a||this.parser.getDependency("texture",s).then(u=>{var l;u&&w.registerTexture(this.url,u,(l=i.lods)==null?void 0:l.length,s,i)})}}}),(r=this.parser.json.meshes)==null||r.forEach((n,s)=>{if(n!=null&&n.extensions){const o=n?.extensions[G];if(o&&o.lods){for(const i of this.parser.associations.keys())if(i.isMesh){const a=this.parser.associations.get(i);a?.meshes===s&&w.registerMesh(this.url,o.guid,i,o.lods.length,a.primitives,o)}}}}),null}static async getOrLoadLOD(t,e){var r,n,s,o;const i=v=="verbose",a=t.userData.LODS;if(!a)return null;const u=a?.key;let l;if(t.isTexture===!0){const h=t;h.source&&h.source[Le]&&(l=h.source[Le])}if(l||(l=w.lodInfos.get(u)),l){if(e>0){let p=!1;const E=Array.isArray(l.lods);if(E&&e>=l.lods.length?p=!0:E||(p=!0),p)return this.lowresCache.get(u)}const h=Array.isArray(l.lods)?(r=l.lods[e])==null?void 0:r.path:l.lods;if(!h)return v&&!l["missing:uri"]&&(l["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,l)),null;const f=Qe(a.url,h);if(f.endsWith(".glb")||f.endsWith(".gltf")){if(!l.guid)return console.warn("missing pointer for glb/gltf texture",l),null;const p=f+"_"+l.guid,E=this.previouslyLoaded.get(p);if(E!==void 0){i&&console.log(`LOD ${e} was already loading/loaded: ${p}`);let c=await E.catch(_=>(console.error(`Error loading LOD ${e} from ${f}
2
+ `,_),null)),D=!1;if(c==null||(c instanceof Z&&t instanceof Z?(n=c.image)!=null&&n.data||(s=c.source)!=null&&s.data?c=this.copySettings(t,c):(D=!0,this.previouslyLoaded.delete(p)):c instanceof le&&t instanceof le&&((o=c.attributes.position)!=null&&o.array||(D=!0,this.previouslyLoaded.delete(p)))),!D)return c}const M=l,x=new Promise(async(c,D)=>{const _=new ge;pe(_),v&&(await new Promise(m=>setTimeout(m,1e3)),i&&console.warn("Start loading (delayed) "+f,M.guid));let P=f;if(M&&Array.isArray(M.lods)){const m=M.lods[e];m.hash&&(P+="?v="+m.hash)}const O=await _.loadAsync(P).catch(m=>(console.error(`Error loading LOD ${e} from ${f}
3
+ `,m),null));if(!O)return null;const I=O.parser;i&&console.log("Loading finished "+f,M.guid);let g=0;if(O.parser.json.textures){let m=!1;for(const d of O.parser.json.textures){if(d!=null&&d.extensions){const L=d?.extensions[G];if(L!=null&&L.guid&&L.guid===M.guid){m=!0;break}}g++}if(m){let d=await I.getDependency("texture",g);return d&&w.assignLODInformation(a.url,d,u,e,void 0,void 0),i&&console.log('change "'+t.name+'" \u2192 "'+d.name+'"',f,g,d,p),t instanceof Z&&(d=this.copySettings(t,d)),d&&(d.guid=M.guid),c(d)}else v&&console.warn("Could not find texture with guid",M.guid,O.parser.json)}if(g=0,O.parser.json.meshes){let m=!1;for(const d of O.parser.json.meshes){if(d!=null&&d.extensions){const L=d?.extensions[G];if(L!=null&&L.guid&&L.guid===M.guid){m=!0;break}}g++}if(m){const d=await I.getDependency("mesh",g),L=M;if(i&&console.log(`Loaded Mesh "${d.name}"`,f,g,d,p),d.isMesh===!0){const b=d.geometry;return w.assignLODInformation(a.url,b,u,e,void 0,L.density),c(b)}else{const b=new Array;for(let k=0;k<d.children.length;k++){const z=d.children[k];if(z.isMesh===!0){const K=z.geometry;w.assignLODInformation(a.url,K,u,e,k,L.density),b.push(K)}}return c(b)}}else v&&console.warn("Could not find mesh with guid",M.guid,O.parser.json)}return c(null)});return this.previouslyLoaded.set(p,x),await x}else if(t instanceof Z){i&&console.log("Load texture from uri: "+f);const p=await new We().loadAsync(f);return p?(p.guid=l.guid,p.flipY=!1,p.needsUpdate=!0,p.colorSpace=t.colorSpace,i&&console.log(l,p)):v&&console.warn("failed loading",f),p}}else v&&console.warn(`Can not load LOD ${e}: no LOD info found for "${u}" ${t.name}`,t.type);return null}static assignLODInformation(t,e,r,n,s,o){if(!e)return;e.userData||(e.userData={});const i=new ot(t,r,n,s,o);e.userData.LODS=i}static getAssignedLODInformation(t){var e;return((e=t?.userData)==null?void 0:e.LODS)||null}static copySettings(t,e){return v&&console.warn(`Copy texture settings
4
4
  `,t.uuid,`
5
- `,e.uuid),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e}};let b=w;b.registerTexture=(t,e,r,n,s)=>{if(v&&console.log("> Progressive: register texture",n,e.name,e.uuid,e,s),!e){v&&console.error("gltf-progressive: Register texture without texture");return}e.source&&(e.source[Le]=s);const o=s.guid;w.assignLODInformation(t,e,o,r,n,void 0),w.lodInfos.set(o,s),w.lowresCache.set(o,e)},b.registerMesh=(t,e,r,n,s,o)=>{var i;v&&console.log("> Progressive: register mesh",s,r.name,o,r.uuid,r);const a=r.geometry;if(!a){v&&console.warn("gltf-progressive: Register mesh without geometry");return}a.userData||(a.userData={}),w.assignLODInformation(t,a,e,n,s,o.density),w.lodInfos.set(e,o);let u=w.lowresCache.get(e);u?u.push(r.geometry):u=[r.geometry],w.lowresCache.set(e,u),n>0&&!Y(r)&&rt(r,a);for(const l of N)(i=l.onRegisteredNewMesh)==null||i.call(l,r,o)},b.lodInfos=new Map,b.previouslyLoaded=new Map,b.lowresCache=new Map;class nt{constructor(e,r,n,s,o){this.url=e,this.key=r,this.level=n,s!=null&&(this.index=s),o!=null&&(this.density=o)}}var Pe=(t,e,r)=>{if(!e.has(t))throw TypeError("Cannot "+r)},y=(t,e,r)=>(Pe(t,e,"read from private field"),r?r.call(t):e.get(t)),H=(t,e,r)=>{if(e.has(t))throw TypeError("Cannot add the same private member more than once");e instanceof WeakSet?e.add(t):e.set(t,r)},W=(t,e,r,n)=>(Pe(t,e,"write to private field"),n?n.call(t,r):e.set(t,r),r),T,$,we,J,oe,ce,U;const I=te("debugprogressive"),it=te("noprogressive"),De=Symbol("Needle:LODSManager"),_e=Symbol("Needle:LODState"),Q=Symbol("Needle:CurrentLOD"),B={mesh_lod:-1,texture_lod:-1},P=class{constructor(t,e){this.projectionScreenMatrix=new Oe,this.targetTriangleDensity=2e5,this.updateInterval="auto",H(this,T,1),this.pause=!1,this.manual=!1,this._lodchangedlisteners=[],H(this,$,void 0),H(this,we,new Fe),H(this,J,0),H(this,oe,0),H(this,ce,0),H(this,U,0),this._fpsBuffer=[60,60,60,60,60],this._sphere=new $e,this._tempBox=new be,this._tempBox2=new be,this.tempMatrix=new Oe,this._tempWorldPosition=new R,this._tempBoxSize=new R,this._tempBox2Size=new R,this.renderer=t,this.context={...e}}static getObjectLODState(t){return t[_e]}static addPlugin(t){N.push(t)}static removePlugin(t){const e=N.indexOf(t);e>=0&&N.splice(e,1)}static get(t,e){if(t[De])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[De];const r=new P(t,{engine:"unknown",...e});return t[De]=r,r}get plugins(){return N}addEventListener(t,e){t==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(t,e){if(t==="changed"){const r=this._lodchangedlisteners.indexOf(e);r>=0&&this._lodchangedlisteners.splice(r,1)}}enable(){if(y(this,$))return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;W(this,$,this.renderer.render);const e=this;me(this.renderer),this.renderer.render=function(r,n){const s=e.renderer.getRenderTarget();(s==null||"isXRRenderTarget"in s&&s.isXRRenderTarget)&&(t=0,W(e,J,y(e,J)+1),W(e,oe,y(e,we).getDelta()),W(e,ce,y(e,ce)+y(e,oe)),e._fpsBuffer.shift(),e._fpsBuffer.push(1/y(e,oe)),W(e,U,e._fpsBuffer.reduce((i,a)=>i+a)/e._fpsBuffer.length),I&&y(e,J)%200===0&&console.log("FPS",Math.round(y(e,U)),"Interval:",y(e,T)));const o=t++;y(e,$).call(this,r,n),e.onAfterRender(r,n,o)}}disable(){y(this,$)&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=y(this,$),W(this,$,void 0))}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,r){if(this.pause)return;const n=this.renderer.renderLists.get(t,0).opaque;let s=!0;if(n.length===1){const o=n[0].material;(o.name==="EffectMaterial"||o.name==="CopyShader")&&(s=!1)}if((e.parent&&e.parent.type==="CubeCamera"||r>=1&&e.type==="OrthographicCamera")&&(s=!1),s){if(it||(this.updateInterval==="auto"?y(this,U)<40&&y(this,T)<10?(W(this,T,y(this,T)+1),I&&console.warn("\u2193 Reducing LOD updates",y(this,T),y(this,U).toFixed(0))):y(this,U)>=60&&y(this,T)>1&&(W(this,T,y(this,T)-1),I&&console.warn("\u2191 Increasing LOD updates",y(this,T),y(this,U).toFixed(0))):W(this,T,this.updateInterval),y(this,T)>0&&y(this,J)%y(this,T)!=0))return;this.internalUpdate(t,e)}}internalUpdate(t,e){var r,n;const s=this.renderer.renderLists.get(t,0),o=s.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const i=this.targetTriangleDensity;for(const l of o){if(l.material&&(((r=l.geometry)==null?void 0:r.type)==="BoxGeometry"||((n=l.geometry)==null?void 0:n.type)==="BufferGeometry")&&(l.material.name==="SphericalGaussianBlur"||l.material.name=="BackgroundCubeMaterial"||l.material.name==="CubemapFromEquirect"||l.material.name==="EquirectangularToCubeUV")){I&&(l.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(l.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",l,l.material.name,l.material.type)));continue}switch(l.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if(I==="color"&&l.material&&!l.object.progressive_debug_color){l.object.progressive_debug_color=!0;const f=Math.random()*16777215,m=new Ue({color:f});l.object.material=m}const h=l.object;(h instanceof z||h.isMesh)&&this.updateLODs(t,e,h,i)}const a=s.transparent;for(const l of a){const h=l.object;(h instanceof z||h.isMesh)&&this.updateLODs(t,e,h,i)}const u=s.transmissive;for(const l of u){const h=l.object;(h instanceof z||h.isMesh)&&this.updateLODs(t,e,h,i)}}updateLODs(t,e,r,n){var s,o;r.userData||(r.userData={});let i=r[_e];if(i||(i=new lt,r[_e]=i),i.frames++<2)return;for(const u of N)(s=u.onBeforeUpdateLOD)==null||s.call(u,this.renderer,t,e,r);this.calculateLodLevel(e,r,i,n,B),B.mesh_lod=Math.round(B.mesh_lod),B.texture_lod=Math.round(B.texture_lod),B.mesh_lod>=0&&this.loadProgressiveMeshes(r,B.mesh_lod);let a=B.texture_lod;if(r.material&&a>=0){const u=r["DEBUG:LOD"];u!=null&&(a=u),this.loadProgressiveTextures(r.material,a)}for(const u of N)(o=u.onAfterUpdatedLOD)==null||o.call(u,this.renderer,t,e,r,B);i.lastLodLevel_Mesh=B.mesh_lod,i.lastLodLevel_Texture=B.texture_lod}loadProgressiveTextures(t,e){if(!t)return;if(Array.isArray(t)){for(const n of t)this.loadProgressiveTextures(n,e);return}let r=!1;(t[Q]===void 0||e<t[Q])&&(r=!0),r&&(t[Q]=e,b.assignTextureLOD(t,e).then(n=>{this._lodchangedlisteners.forEach(s=>s({type:"texture",level:e,object:t}))}))}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);if(t[Q]!==e){t[Q]=e;const r=t.geometry;return b.assignMeshLOD(t,e).then(n=>(n&&t[Q]==e&&r!=t.geometry&&this._lodchangedlisteners.forEach(s=>s({type:"mesh",level:e,object:t})),n))}return Promise.resolve(null)}static isInside(t,e){const r=t.min,n=t.max,s=(r.x+n.x)*.5,o=(r.y+n.y)*.5;return this._tempPtInside.set(s,o,r.z).applyMatrix4(e).z<0}calculateLodLevel(t,e,r,n,s){var o;if(!e){s.mesh_lod=-1,s.texture_lod=-1;return}if(!t){s.mesh_lod=-1,s.texture_lod=-1;return}let i=10+1,a=!1;if(I&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const u=b.getMeshLODInformation(e.geometry),l=u?.lods,h=l&&l.length>0,f=b.getMaterialMinMaxLODsCount(e.material),m=f?.min_count!=1/0&&f.min_count>0&&f.max_count>0;if(!h&&!m){s.mesh_lod=0,s.texture_lod=0;return}h||(a=!0,i=0);const E=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let M=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const x=e;if(!x.boundingBox)x.computeBoundingBox();else if(r.frames%30===0){const c=Y(x),D=x.geometry;c&&(x.geometry=c),x.computeBoundingBox(),x.geometry=D}M=x.boundingBox}if(M&&t.isPerspectiveCamera){const x=t;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const p=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(p)){s.mesh_lod=0,s.texture_lod=0;return}}if(this._tempBox.copy(M),this._tempBox.applyMatrix4(e.matrixWorld),P.isInside(this._tempBox,this.projectionScreenMatrix)){s.mesh_lod=0,s.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&x.fov>70){const p=this._tempBox.min,g=this._tempBox.max;let d=p.x,L=p.y,O=g.x,k=g.y;const F=2,X=1.5,ne=(p.x+g.x)*.5,ie=(p.y+g.y)*.5;d=(d-ne)*F+ne,L=(L-ie)*F+ie,O=(O-ne)*F+ne,k=(k-ie)*F+ie;const je=d<0&&O>0?0:Math.min(Math.abs(p.x),Math.abs(g.x)),We=L<0&&k>0?0:Math.min(Math.abs(p.y),Math.abs(g.y)),fe=Math.max(je,We);r.lastCentrality=(X-fe)*(X-fe)*(X-fe)}else r.lastCentrality=1;const c=this._tempBox.getSize(this._tempBoxSize);c.multiplyScalar(.5),screen.availHeight>0&&E>0&&c.multiplyScalar(E/screen.availHeight),c.x*=x.aspect;const D=t.matrixWorldInverse,_=this._tempBox2;_.copy(M),_.applyMatrix4(e.matrixWorld),_.applyMatrix4(D);const A=_.getSize(this._tempBox2Size),S=Math.max(A.x,A.y);if(Math.max(c.x,c.y)!=0&&S!=0&&(c.z=A.z/Math.max(A.x,A.y)*Math.max(c.x,c.y)),r.lastScreenCoverage=Math.max(c.x,c.y,c.z),r.lastScreenspaceVolume.copy(c),r.lastScreenCoverage*=r.lastCentrality,I&&P.debugDrawLine){const p=this.tempMatrix.copy(this.projectionScreenMatrix);p.invert();const g=P.corner0,d=P.corner1,L=P.corner2,O=P.corner3;g.copy(this._tempBox.min),d.copy(this._tempBox.max),d.x=g.x,L.copy(this._tempBox.max),L.y=g.y,O.copy(this._tempBox.max);const k=(g.z+O.z)*.5;g.z=d.z=L.z=O.z=k,g.applyMatrix4(p),d.applyMatrix4(p),L.applyMatrix4(p),O.applyMatrix4(p),P.debugDrawLine(g,d,255),P.debugDrawLine(g,L,255),P.debugDrawLine(d,O,255),P.debugDrawLine(L,O,255)}let G=999;if(l&&r.lastScreenCoverage>0){for(let p=0;p<l.length;p++)if(l[p].density/r.lastScreenCoverage<n){G=p;break}}G<i&&(i=G,a=!0)}if(a?s.mesh_lod=i:s.mesh_lod=r.lastLodLevel_Mesh,I&&s.mesh_lod!=r.lastLodLevel_Mesh){const x=l?.[s.mesh_lod];x&&console.log(`Mesh LOD changed: ${r.lastLodLevel_Mesh} \u2192 ${s.mesh_lod} (${x.density.toFixed(0)}) - ${e.name}`)}if(m){const x="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(r.lastLodLevel_Texture<0){if(s.texture_lod=f.max_count-1,I){const c=f.lods[f.max_count-1];I&&console.log(`First Texture LOD ${s.texture_lod} (${c.max_height}px) - ${e.name}`)}}else{const c=r.lastScreenspaceVolume.x+r.lastScreenspaceVolume.y+r.lastScreenspaceVolume.z;let D=r.lastScreenCoverage*4;((o=this.context)==null?void 0:o.engine)==="model-viewer"&&(D*=1.5);const _=E/window.devicePixelRatio*D;for(let A=f.lods.length-1;A>=0;A--){let S=f.lods[A];if(!(x&&S.max_height>=2048)&&!(et()&&S.max_height>4096)&&S.max_height>_){if(s.texture_lod=A,s.texture_lod<r.lastLodLevel_Texture){const G=S.max_height;I&&console.log(`Texture LOD changed: ${r.lastLodLevel_Texture} \u2192 ${s.texture_lod} = ${G}px
5
+ `,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e}};let S=w;S.registerTexture=(t,e,r,n,s)=>{if(v&&console.log("> Progressive: register texture",n,e.name,e.uuid,e,s),!e){v&&console.error("gltf-progressive: Register texture without texture");return}e.source&&(e.source[Le]=s);const o=s.guid;w.assignLODInformation(t,e,o,r,n,void 0),w.lodInfos.set(o,s),w.lowresCache.set(o,e)},S.registerMesh=(t,e,r,n,s,o)=>{var i;v&&console.log("> Progressive: register mesh",s,r.name,o,r.uuid,r);const a=r.geometry;if(!a){v&&console.warn("gltf-progressive: Register mesh without geometry");return}a.userData||(a.userData={}),w.assignLODInformation(t,a,e,n,s,o.density),w.lodInfos.set(e,o);let u=w.lowresCache.get(e);u?u.push(r.geometry):u=[r.geometry],w.lowresCache.set(e,u),n>0&&!J(r)&&tt(r,a);for(const l of N)(i=l.onRegisteredNewMesh)==null||i.call(l,r,o)},S.lodInfos=new Map,S.previouslyLoaded=new Map,S.lowresCache=new Map;class ot{constructor(e,r,n,s,o){this.url=e,this.key=r,this.level=n,s!=null&&(this.index=s),o!=null&&(this.density=o)}}var Pe=(t,e,r)=>{if(!e.has(t))throw TypeError("Cannot "+r)},y=(t,e,r)=>(Pe(t,e,"read from private field"),r?r.call(t):e.get(t)),X=(t,e,r)=>{if(e.has(t))throw TypeError("Cannot add the same private member more than once");e instanceof WeakSet?e.add(t):e.set(t,r)},W=(t,e,r,n)=>(Pe(t,e,"write to private field"),n?n.call(t,r):e.set(t,r),r),T,$,we,Q,oe,ce,U;const B=te("debugprogressive"),nt=te("noprogressive"),De=Symbol("Needle:LODSManager"),_e=Symbol("Needle:LODState"),F=Symbol("Needle:CurrentLOD"),C={mesh_lod:-1,texture_lod:-1},A=class{constructor(t,e){this.projectionScreenMatrix=new Oe,this.targetTriangleDensity=2e5,this.updateInterval="auto",X(this,T,1),this.pause=!1,this.manual=!1,this._lodchangedlisteners=[],X(this,$,void 0),X(this,we,new Ue),X(this,Q,0),X(this,oe,0),X(this,ce,0),X(this,U,0),this._fpsBuffer=[60,60,60,60,60],this._sphere=new Ne,this._tempBox=new be,this._tempBox2=new be,this.tempMatrix=new Oe,this._tempWorldPosition=new j,this._tempBoxSize=new j,this._tempBox2Size=new j,this.renderer=t,this.context={...e}}static getObjectLODState(t){return t[_e]}static addPlugin(t){N.push(t)}static removePlugin(t){const e=N.indexOf(t);e>=0&&N.splice(e,1)}static get(t,e){if(t[De])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[De];const r=new A(t,{engine:"unknown",...e});return t[De]=r,r}get plugins(){return N}addEventListener(t,e){t==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(t,e){if(t==="changed"){const r=this._lodchangedlisteners.indexOf(e);r>=0&&this._lodchangedlisteners.splice(r,1)}}enable(){if(y(this,$))return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;W(this,$,this.renderer.render);const e=this;me(this.renderer),this.renderer.render=function(r,n){const s=e.renderer.getRenderTarget();(s==null||"isXRRenderTarget"in s&&s.isXRRenderTarget)&&(t=0,W(e,Q,y(e,Q)+1),W(e,oe,y(e,we).getDelta()),W(e,ce,y(e,ce)+y(e,oe)),e._fpsBuffer.shift(),e._fpsBuffer.push(1/y(e,oe)),W(e,U,e._fpsBuffer.reduce((i,a)=>i+a)/e._fpsBuffer.length),B&&y(e,Q)%200===0&&console.log("FPS",Math.round(y(e,U)),"Interval:",y(e,T)));const o=t++;y(e,$).call(this,r,n),e.onAfterRender(r,n,o)}}disable(){y(this,$)&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=y(this,$),W(this,$,void 0))}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,r){if(this.pause)return;const n=this.renderer.renderLists.get(t,0).opaque;let s=!0;if(n.length===1){const o=n[0].material;(o.name==="EffectMaterial"||o.name==="CopyShader")&&(s=!1)}if((e.parent&&e.parent.type==="CubeCamera"||r>=1&&e.type==="OrthographicCamera")&&(s=!1),s){if(nt||(this.updateInterval==="auto"?y(this,U)<40&&y(this,T)<10?(W(this,T,y(this,T)+1),B&&console.warn("\u2193 Reducing LOD updates",y(this,T),y(this,U).toFixed(0))):y(this,U)>=60&&y(this,T)>1&&(W(this,T,y(this,T)-1),B&&console.warn("\u2191 Increasing LOD updates",y(this,T),y(this,U).toFixed(0))):W(this,T,this.updateInterval),y(this,T)>0&&y(this,Q)%y(this,T)!=0))return;this.internalUpdate(t,e)}}internalUpdate(t,e){var r,n;const s=this.renderer.renderLists.get(t,0),o=s.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const i=this.targetTriangleDensity;for(const l of o){if(l.material&&(((r=l.geometry)==null?void 0:r.type)==="BoxGeometry"||((n=l.geometry)==null?void 0:n.type)==="BufferGeometry")&&(l.material.name==="SphericalGaussianBlur"||l.material.name=="BackgroundCubeMaterial"||l.material.name==="CubemapFromEquirect"||l.material.name==="EquirectangularToCubeUV")){B&&(l.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(l.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",l,l.material.name,l.material.type)));continue}switch(l.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if(B==="color"&&l.material&&!l.object.progressive_debug_color){l.object.progressive_debug_color=!0;const f=Math.random()*16777215,p=new $e({color:f});l.object.material=p}const h=l.object;(h instanceof V||h.isMesh)&&this.updateLODs(t,e,h,i)}const a=s.transparent;for(const l of a){const h=l.object;(h instanceof V||h.isMesh)&&this.updateLODs(t,e,h,i)}const u=s.transmissive;for(const l of u){const h=l.object;(h instanceof V||h.isMesh)&&this.updateLODs(t,e,h,i)}}updateLODs(t,e,r,n){var s,o;r.userData||(r.userData={});let i=r[_e];if(i||(i=new it,r[_e]=i),i.frames++<2)return;for(const u of N)(s=u.onBeforeUpdateLOD)==null||s.call(u,this.renderer,t,e,r);this.calculateLodLevel(e,r,i,n,C),C.mesh_lod=Math.round(C.mesh_lod),C.texture_lod=Math.round(C.texture_lod),C.mesh_lod>=0&&this.loadProgressiveMeshes(r,C.mesh_lod);let a=C.texture_lod;r.material&&a>=0&&this.loadProgressiveTextures(r.material,a);for(const u of N)(o=u.onAfterUpdatedLOD)==null||o.call(u,this.renderer,t,e,r,C);i.lastLodLevel_Mesh=C.mesh_lod,i.lastLodLevel_Texture=C.texture_lod}loadProgressiveTextures(t,e){if(!t)return;if(Array.isArray(t)){for(const s of t)this.loadProgressiveTextures(s,e);return}let r=!1;(t[F]===void 0||e<t[F])&&(r=!0);const n=t["DEBUG:LOD"];n!=null&&(r=t[F]!=n,e=n),r&&(t[F]=e,S.assignTextureLOD(t,e).then(s=>{this._lodchangedlisteners.forEach(o=>o({type:"texture",level:e,object:t}))}))}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let r=t[F]!==e;const n=t["DEBUG:LOD"];if(n!=null&&(r=t[F]!=n,e=n),r){t[F]=e;const s=t.geometry;return S.assignMeshLOD(t,e).then(o=>(o&&t[F]==e&&s!=t.geometry&&this._lodchangedlisteners.forEach(i=>i({type:"mesh",level:e,object:t})),o))}return Promise.resolve(null)}static isInside(t,e){const r=t.min,n=t.max,s=(r.x+n.x)*.5,o=(r.y+n.y)*.5;return this._tempPtInside.set(s,o,r.z).applyMatrix4(e).z<0}calculateLodLevel(t,e,r,n,s){var o;if(!e){s.mesh_lod=-1,s.texture_lod=-1;return}if(!t){s.mesh_lod=-1,s.texture_lod=-1;return}let i=10+1,a=!1;if(B&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const u=S.getMeshLODInformation(e.geometry),l=u?.lods,h=l&&l.length>0,f=S.getMaterialMinMaxLODsCount(e.material),p=f?.min_count!=1/0&&f.min_count>0&&f.max_count>0;if(!h&&!p){s.mesh_lod=0,s.texture_lod=0;return}h||(a=!0,i=0);const E=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let M=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const x=e;if(!x.boundingBox)x.computeBoundingBox();else if(r.frames%30===0){const c=J(x),D=x.geometry;c&&(x.geometry=c),x.computeBoundingBox(),x.geometry=D}M=x.boundingBox}if(M){const x=t;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const g=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(g)){s.mesh_lod=0,s.texture_lod=0;return}}if(this._tempBox.copy(M),this._tempBox.applyMatrix4(e.matrixWorld),x.isPerspectiveCamera&&A.isInside(this._tempBox,this.projectionScreenMatrix)){s.mesh_lod=0,s.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&x.isPerspectiveCamera&&x.fov>70){const g=this._tempBox.min,m=this._tempBox.max;let d=g.x,L=g.y,b=m.x,k=m.y;const z=2,K=1.5,ne=(g.x+m.x)*.5,ie=(g.y+m.y)*.5;d=(d-ne)*z+ne,L=(L-ie)*z+ie,b=(b-ne)*z+ne,k=(k-ie)*z+ie;const je=d<0&&b>0?0:Math.min(Math.abs(g.x),Math.abs(m.x)),Ge=L<0&&k>0?0:Math.min(Math.abs(g.y),Math.abs(m.y)),fe=Math.max(je,Ge);r.lastCentrality=(K-fe)*(K-fe)*(K-fe)}else r.lastCentrality=1;const c=this._tempBox.getSize(this._tempBoxSize);c.multiplyScalar(.5),screen.availHeight>0&&E>0&&c.multiplyScalar(E/screen.availHeight),t.isPerspectiveCamera?c.x*=t.aspect:t.isOrthographicCamera;const D=t.matrixWorldInverse,_=this._tempBox2;_.copy(M),_.applyMatrix4(e.matrixWorld),_.applyMatrix4(D);const P=_.getSize(this._tempBox2Size),O=Math.max(P.x,P.y);if(Math.max(c.x,c.y)!=0&&O!=0&&(c.z=P.z/Math.max(P.x,P.y)*Math.max(c.x,c.y)),r.lastScreenCoverage=Math.max(c.x,c.y,c.z),r.lastScreenspaceVolume.copy(c),r.lastScreenCoverage*=r.lastCentrality,B&&A.debugDrawLine){const g=this.tempMatrix.copy(this.projectionScreenMatrix);g.invert();const m=A.corner0,d=A.corner1,L=A.corner2,b=A.corner3;m.copy(this._tempBox.min),d.copy(this._tempBox.max),d.x=m.x,L.copy(this._tempBox.max),L.y=m.y,b.copy(this._tempBox.max);const k=(m.z+b.z)*.5;m.z=d.z=L.z=b.z=k,m.applyMatrix4(g),d.applyMatrix4(g),L.applyMatrix4(g),b.applyMatrix4(g),A.debugDrawLine(m,d,255),A.debugDrawLine(m,L,255),A.debugDrawLine(d,b,255),A.debugDrawLine(L,b,255)}let I=999;if(l&&r.lastScreenCoverage>0){for(let g=0;g<l.length;g++)if(l[g].density/r.lastScreenCoverage<n){I=g;break}}I<i&&(i=I,a=!0)}if(a?s.mesh_lod=i:s.mesh_lod=r.lastLodLevel_Mesh,B&&s.mesh_lod!=r.lastLodLevel_Mesh){const x=l?.[s.mesh_lod];x&&console.log(`Mesh LOD changed: ${r.lastLodLevel_Mesh} \u2192 ${s.mesh_lod} (${x.density.toFixed(0)}) - ${e.name}`)}if(p){const x="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(r.lastLodLevel_Texture<0){if(s.texture_lod=f.max_count-1,B){const c=f.lods[f.max_count-1];B&&console.log(`First Texture LOD ${s.texture_lod} (${c.max_height}px) - ${e.name}`)}}else{const c=r.lastScreenspaceVolume.x+r.lastScreenspaceVolume.y+r.lastScreenspaceVolume.z;let D=r.lastScreenCoverage*4;((o=this.context)==null?void 0:o.engine)==="model-viewer"&&(D*=1.5);const _=E/window.devicePixelRatio*D;let P=!1;for(let O=f.lods.length-1;O>=0;O--){let I=f.lods[O];if(!(x&&I.max_height>=2048)&&!(Ze()&&I.max_height>4096)&&(I.max_height>_||!P&&O===0)){if(P=!0,s.texture_lod=O,s.texture_lod<r.lastLodLevel_Texture){const g=I.max_height;B&&console.log(`Texture LOD changed: ${r.lastLodLevel_Texture} \u2192 ${s.texture_lod} = ${g}px
6
6
  Screensize: ${_.toFixed(0)}px, Coverage: ${(100*r.lastScreenCoverage).toFixed(2)}%, Volume ${c.toFixed(1)}
7
- ${e.name}`)}break}}}}else s.texture_lod=0}};let C=P;T=new WeakMap,$=new WeakMap,we=new WeakMap,J=new WeakMap,oe=new WeakMap,ce=new WeakMap,U=new WeakMap,C.corner0=new R,C.corner1=new R,C.corner2=new R,C.corner3=new R,C._tempPtInside=new R;class lt{constructor(){this.frames=0,this.lastLodLevel_Mesh=-1,this.lastLodLevel_Texture=-1,this.lastScreenCoverage=0,this.lastScreenspaceVolume=new R,this.lastCentrality=0}}const Ie=Symbol("NEEDLE_mesh_lod"),de=Symbol("NEEDLE_texture_lod");let he=null;function Be(){const t=at();t&&(t.mapURLs(function(e){return ke(),e}),ke(),he?.disconnect(),he=new MutationObserver(e=>{e.forEach(r=>{r.addedNodes.forEach(n=>{n instanceof HTMLElement&&n.tagName.toLowerCase()==="model-viewer"&&Re(n)})})}),he.observe(document,{childList:!0,subtree:!0}))}function at(){return typeof customElements>"u"?null:customElements.get("model-viewer")||(customElements.whenDefined("model-viewer").then(()=>{console.debug("[gltf-progressive] model-viewer defined"),Be()}),null)}function ke(){typeof document>"u"||document.querySelectorAll("model-viewer").forEach(t=>{Re(t)})}const Ce=new WeakSet;let ut=0;function Re(t){if(!t||Ce.has(t))return null;Ce.add(t),console.debug("[gltf-progressive] found new model-viewer..."+ ++ut+`
8
- `,t.getAttribute("src"));let e=null,r=null,n=null;for(let s=t;s!=null;s=Object.getPrototypeOf(s)){const o=Object.getOwnPropertySymbols(s),i=o.find(l=>l.toString()=="Symbol(renderer)"),a=o.find(l=>l.toString()=="Symbol(scene)"),u=o.find(l=>l.toString()=="Symbol(needsRender)");!e&&i!=null&&(e=t[i].threeRenderer),!r&&a!=null&&(r=t[a]),!n&&u!=null&&(n=t[u])}if(e&&r){let s=function(){if(n){let i=0,a=setInterval(()=>{if(i++>5){clearInterval(a);return}n?.call(t)},300)}};console.debug("[gltf-progressive] setup model-viewer");const o=C.get(e,{engine:"model-viewer"});return C.addPlugin(new ct),o.enable(),o.addEventListener("changed",()=>{n?.call(t)}),t.addEventListener("model-visibility",i=>{i.detail.visible&&n?.call(t)}),t.addEventListener("load",()=>{s()}),()=>{o.disable()}}return null}class ct{constructor(){this._didWarnAboutMissingUrl=!1}onBeforeUpdateLOD(e,r,n,s){this.tryParseMeshLOD(r,s),this.tryParseTextureLOD(r,s)}getUrl(e){if(!e)return null;let r=e.getAttribute("src");return r||(r=e.src),r||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",e),this._didWarnAboutMissingUrl=!0),r}tryGetCurrentGLTF(e){return e._currentGLTF}tryGetCurrentModelViewer(e){return e.element}tryParseTextureLOD(e,r){if(r[de]==!0)return;r[de]=!0;const n=this.tryGetCurrentGLTF(e),s=this.tryGetCurrentModelViewer(e),o=this.getUrl(s);if(o&&n&&r.material){let i=function(u){var l,h,f;if(u[de]==!0)return;u[de]=!0,u.userData&&(u.userData.LOD=-1);const m=Object.keys(u);for(let E=0;E<m.length;E++){const M=m[E],x=u[M];if(x?.isTexture===!0){const c=(h=(l=x.userData)==null?void 0:l.associations)==null?void 0:h.textures;if(c==null)continue;const D=n.parser.json.textures[c];if(!D){console.warn("Texture data not found for texture index "+c);continue}if((f=D?.extensions)!=null&&f[j]){const _=D.extensions[j];_&&o&&b.registerTexture(o,x,_.lods.length,c,_)}}}};const a=r.material;if(Array.isArray(a))for(const u of a)i(u);else i(a)}}tryParseMeshLOD(e,r){var n,s;if(r[Ie]==!0)return;r[Ie]=!0;const o=this.tryGetCurrentModelViewer(e),i=this.getUrl(o);if(!i)return;const a=(s=(n=r.userData)==null?void 0:n.gltfExtensions)==null?void 0:s[j];if(a&&i){const u=r.uuid;b.registerMesh(i,u,r,0,a.lods.length,a)}}}function dt(t,e,r,n){me(e),pe(r),ye(r,{progressive:!0,...n?.hints}),r.register(o=>new b(o,t));const s=C.get(e);return n?.enableLODsManager!==!1&&s.enable(),s}if(Be(),!tt){const t={gltfProgressive:{useNeedleProgressive:dt,LODsManager:C,configureLoader:ye,getRaycastMesh:Y,useRaycastMeshes:st}};if(!globalThis.Needle)globalThis.Needle=t;else for(const e in t)globalThis.Needle[e]=t[e]}export{C as L,b as N,pe as a,ye as b,me as c,Je as d,Y as g,Ye as s};
7
+ ${e.name}`)}break}}}}else s.texture_lod=0}};let R=A;T=new WeakMap,$=new WeakMap,we=new WeakMap,Q=new WeakMap,oe=new WeakMap,ce=new WeakMap,U=new WeakMap,R.corner0=new j,R.corner1=new j,R.corner2=new j,R.corner3=new j,R._tempPtInside=new j;class it{constructor(){this.frames=0,this.lastLodLevel_Mesh=-1,this.lastLodLevel_Texture=-1,this.lastScreenCoverage=0,this.lastScreenspaceVolume=new j,this.lastCentrality=0}}const Ie=Symbol("NEEDLE_mesh_lod"),de=Symbol("NEEDLE_texture_lod");let he=null;function Be(){const t=lt();t&&(t.mapURLs(function(e){return Ce(),e}),Ce(),he?.disconnect(),he=new MutationObserver(e=>{e.forEach(r=>{r.addedNodes.forEach(n=>{n instanceof HTMLElement&&n.tagName.toLowerCase()==="model-viewer"&&Re(n)})})}),he.observe(document,{childList:!0,subtree:!0}))}function lt(){return typeof customElements>"u"?null:customElements.get("model-viewer")||(customElements.whenDefined("model-viewer").then(()=>{console.debug("[gltf-progressive] model-viewer defined"),Be()}),null)}function Ce(){typeof document>"u"||document.querySelectorAll("model-viewer").forEach(t=>{Re(t)})}const ke=new WeakSet;let at=0;function Re(t){if(!t||ke.has(t))return null;ke.add(t),console.debug("[gltf-progressive] found new model-viewer..."+ ++at+`
8
+ `,t.getAttribute("src"));let e=null,r=null,n=null;for(let s=t;s!=null;s=Object.getPrototypeOf(s)){const o=Object.getOwnPropertySymbols(s),i=o.find(l=>l.toString()=="Symbol(renderer)"),a=o.find(l=>l.toString()=="Symbol(scene)"),u=o.find(l=>l.toString()=="Symbol(needsRender)");!e&&i!=null&&(e=t[i].threeRenderer),!r&&a!=null&&(r=t[a]),!n&&u!=null&&(n=t[u])}if(e&&r){let s=function(){if(n){let i=0,a=setInterval(()=>{if(i++>5){clearInterval(a);return}n?.call(t)},300)}};console.debug("[gltf-progressive] setup model-viewer");const o=R.get(e,{engine:"model-viewer"});return R.addPlugin(new ut),o.enable(),o.addEventListener("changed",()=>{n?.call(t)}),t.addEventListener("model-visibility",i=>{i.detail.visible&&n?.call(t)}),t.addEventListener("load",()=>{s()}),()=>{o.disable()}}return null}class ut{constructor(){this._didWarnAboutMissingUrl=!1}onBeforeUpdateLOD(e,r,n,s){this.tryParseMeshLOD(r,s),this.tryParseTextureLOD(r,s)}getUrl(e){if(!e)return null;let r=e.getAttribute("src");return r||(r=e.src),r||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",e),this._didWarnAboutMissingUrl=!0),r}tryGetCurrentGLTF(e){return e._currentGLTF}tryGetCurrentModelViewer(e){return e.element}tryParseTextureLOD(e,r){if(r[de]==!0)return;r[de]=!0;const n=this.tryGetCurrentGLTF(e),s=this.tryGetCurrentModelViewer(e),o=this.getUrl(s);if(o&&n&&r.material){let i=function(u){var l,h,f;if(u[de]==!0)return;u[de]=!0,u.userData&&(u.userData.LOD=-1);const p=Object.keys(u);for(let E=0;E<p.length;E++){const M=p[E],x=u[M];if(x?.isTexture===!0){const c=(h=(l=x.userData)==null?void 0:l.associations)==null?void 0:h.textures;if(c==null)continue;const D=n.parser.json.textures[c];if(!D){console.warn("Texture data not found for texture index "+c);continue}if((f=D?.extensions)!=null&&f[G]){const _=D.extensions[G];_&&o&&S.registerTexture(o,x,_.lods.length,c,_)}}}};const a=r.material;if(Array.isArray(a))for(const u of a)i(u);else i(a)}}tryParseMeshLOD(e,r){var n,s;if(r[Ie]==!0)return;r[Ie]=!0;const o=this.tryGetCurrentModelViewer(e),i=this.getUrl(o);if(!i)return;const a=(s=(n=r.userData)==null?void 0:n.gltfExtensions)==null?void 0:s[G];if(a&&i){const u=r.uuid;S.registerMesh(i,u,r,0,a.lods.length,a)}}}function ct(t,e,r,n){me(e),pe(r),xe(r,{progressive:!0,...n?.hints}),r.register(o=>new S(o,t));const s=R.get(e);return n?.enableLODsManager!==!1&&s.enable(),s}if(Be(),!et){const t={gltfProgressive:{useNeedleProgressive:ct,LODsManager:R,configureLoader:xe,getRaycastMesh:J,useRaycastMeshes:rt}};if(!globalThis.Needle)globalThis.Needle=t;else for(const e in t)globalThis.Needle[e]=t[e]}export{R as L,S as N,pe as a,xe as b,me as c,Ye as d,J as g,Ke as s};
@@ -1,8 +1,8 @@
1
- "use strict";const h=require("./three.light.umd.cjs"),Q=require("./three-examples.light.umd.cjs"),Ae="";globalThis.GLTF_PROGRESSIVE_VERSION=Ae;console.debug(`[gltf-progressive] version ${Ae}`);let Z="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",ne="https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";const Ie=Z,Ne=ne,$e=new URL(Z+"draco_decoder.js");fetch($e,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(t=>{Z===Ie&&(Z="./include/draco/"),ne===Ne&&(ne="./include/ktx2/")}).finally(()=>{Ce()});function Fe(t){Z=t}function Ve(t){ne=t}let K,de,Y;function Ce(){K||(K=new Q.DRACOLoader,K.setDecoderPath(Z),K.setDecoderConfig({type:"js"}),K.preload()),Y||(Y=new Q.KTX2Loader,Y.setTranscoderPath(ne),Y.init()),de||(de=Q.MeshoptDecoder)}function ve(t){return Ce(),t?Y.detectSupport(t):t!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:K,ktx2Loader:Y,meshoptDecoder:de}}function we(t){t.dracoLoader||t.setDRACOLoader(K),t.ktx2Loader||t.setKTX2Loader(Y),t.meshoptDecoder||t.setMeshoptDecoder(de)}const me=new WeakMap;function Oe(t,e){let s=me.get(t);s?s=Object.assign(s,e):s=e,me.set(t,s)}const pe=Q.GLTFLoader.prototype.load;function Ue(...t){const e=me.get(this);let s=t[0];const n=new URL(s,window.location.href);if(n.hostname.endsWith("needle.tools")){const r=(e==null?void 0:e.progressive)!==void 0?e.progressive:!0,o=e!=null&&e.usecase?e.usecase:"default";r?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${o}`:this.requestHeader.Accept=`*/*;usecase=${o}`,s=n.toString()}return t[0]=s,pe==null?void 0:pe.call(this,...t)}Q.GLTFLoader.prototype.load=Ue;oe("debugprogressive");function oe(t){if(typeof window>"u")return!1;const s=new URL(window.location.href).searchParams.get(t);return s==null||s==="0"||s==="false"?!1:s===""?!0:s}function We(t,e){if(e===void 0||e.startsWith("./")||e.startsWith("http")||t===void 0)return e;const s=t.lastIndexOf("/");if(s>=0){const n=t.substring(0,s+1);for(;n.endsWith("/")&&e.startsWith("/");)e=e.substring(1);return n+e}return e}let ee;function ze(){return ee!==void 0||(ee=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),oe("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",ee)),ee}const qe=typeof window>"u"&&typeof document>"u",xe=Symbol("needle:raycast-mesh");function j(t){return(t==null?void 0:t[xe])instanceof h.BufferGeometry?t[xe]:null}function Xe(t,e){if((t.type==="Mesh"||t.type==="SkinnedMesh")&&!j(t)){const n=Ye(e);n.userData={isRaycastMesh:!0},t[xe]=n}}function Ke(t=!0){if(t){if(te)return;const e=te=h.Mesh.prototype.raycast;h.Mesh.prototype.raycast=function(s,n){const i=this,r=j(i);let o;r&&i.isMesh&&(o=i.geometry,i.geometry=r),e.call(this,s,n),o&&(i.geometry=o)}}else{if(!te)return;h.Mesh.prototype.raycast=te,te=null}}let te=null;function Ye(t){const e=new h.BufferGeometry;for(const s in t.attributes)e.setAttribute(s,t.getAttribute(s));return e.setIndex(t.getIndex()),e}const q=new Array,F="NEEDLE_progressive",L=oe("debugprogressive"),Me=Symbol("needle-progressive-texture"),ie=new Map,De=new Set;if(L){let t=function(){e+=1,console.log("Toggle LOD level",e,ie),ie.forEach((i,r)=>{for(const o of i.keys){const a=r[o];if(a!=null){if(a.isBufferGeometry===!0){const c=w.getMeshLODInformation(a),l=c?Math.min(e,c.lods.length):0;r["DEBUG:LOD"]=e,w.assignMeshLOD(r,l),c&&(s=Math.max(s,c.lods.length-1))}else if(r.isMaterial===!0){r["DEBUG:LOD"]=e,w.assignTextureLOD(r,e);break}}}}),e>=s&&(e=-1)},e=-1,s=2,n=!1;window.addEventListener("keyup",i=>{i.key==="p"&&t(),i.key==="w"&&(n=!n,De&&De.forEach(r=>{r.name!="BackgroundCubeMaterial"&&r.glyphMap==null&&"wireframe"in r&&(r.wireframe=n)}))})}function Se(t,e,s){var i;if(!L)return;ie.has(t)||ie.set(t,{keys:[],sourceId:s});const n=ie.get(t);((i=n==null?void 0:n.keys)==null?void 0:i.includes(e))==!1&&n.keys.push(e)}const _=class{constructor(t,e){this.loadMesh=s=>{var i,r;if(this._isLoadingMesh)return null;const n=(r=(i=this.parser.json.meshes[s])==null?void 0:i.extensions)==null?void 0:r[F];return n?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",s).then(o=>{var a;return this._isLoadingMesh=!1,o&&_.registerMesh(this.url,n.guid,o,(a=n.lods)==null?void 0:a.length,void 0,n),o})):null},L&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}get name(){return F}static getMeshLODInformation(t){const e=this.getAssignedLODInformation(t);return e!=null&&e.key?this.lodInfos.get(e.key):null}static getMaterialMinMaxLODsCount(t,e){const s=this,n="LODS:minmax",i=t[n];if(i!=null)return i;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const o of t)this.getMaterialMinMaxLODsCount(o,e);return t[n]=e,e}if(L==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const o=t;for(const a of Object.keys(o.uniforms)){const c=o.uniforms[a].value;(c==null?void 0:c.isTexture)===!0&&r(c,e)}}else if(t.isMaterial)for(const o of Object.keys(t)){const a=t[o];(a==null?void 0:a.isTexture)===!0&&r(a,e)}return t[n]=e,e;function r(o,a){const c=s.getAssignedLODInformation(o);if(c){const l=s.lodInfos.get(c.key);if(l&&l.lods){a.min_count=Math.min(a.min_count,l.lods.length),a.max_count=Math.max(a.max_count,l.lods.length);for(let d=0;d<l.lods.length;d++){const g=l.lods[d];g.width&&(a.lods[d]=a.lods[d]||{min_height:1/0,max_height:0},a.lods[d].min_height=Math.min(a.lods[d].min_height,g.height),a.lods[d].max_height=Math.max(a.lods[d].max_height,g.height))}}}}}static hasLODLevelAvailable(t,e){var i;if(Array.isArray(t)){for(const r of t)if(this.hasLODLevelAvailable(r,e))return!0;return!1}if(t.isMaterial===!0){for(const r of Object.keys(t)){const o=t[r];if(o&&o.isTexture&&this.hasLODLevelAvailable(o,e))return!0}return!1}else if(t.isGroup===!0){for(const r of t.children)if(r.isMesh===!0&&this.hasLODLevelAvailable(r,e))return!0}let s,n;if(t.isMesh?s=t.geometry:(t.isBufferGeometry||t.isTexture)&&(s=t),s&&(i=s==null?void 0:s.userData)!=null&&i.LODS){const r=s.userData.LODS;if(n=this.lodInfos.get(r.key),e===void 0)return n!=null;if(n)return Array.isArray(n.lods)?e<n.lods.length:e===0}return!1}static assignMeshLOD(t,e){var s;if(!t)return Promise.resolve(null);if(t instanceof h.Mesh||t.isMesh===!0){const n=t.geometry,i=this.getAssignedLODInformation(n);if(!i)return Promise.resolve(null);for(const r of q)(s=r.onBeforeGetLODMesh)==null||s.call(r,t,e);return t["LOD:requested level"]=e,_.getOrLoadLOD(n,e).then(r=>{if(Array.isArray(r)){const o=i.index||0;r=r[o]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],r&&n!=r&&((r==null?void 0:r.isBufferGeometry)?(t.geometry=r,L&&Se(t,"geometry",i.url)):L&&console.error("Invalid LOD geometry",r))),r}).catch(r=>(console.error("Error loading mesh LOD",t,r),null))}else L&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const s=t;if(Array.isArray(s.material)){const n=new Array;for(const i of s.material){const r=this.assignTextureLOD(i,e);n.push(r)}return Promise.all(n).then(i=>{const r=new Array;for(const o of i)Array.isArray(o)&&r.push(...o);return r})}else return this.assignTextureLOD(s.material,e)}if(t instanceof h.Material||t.isMaterial===!0){const s=t,n=[],i=new Array;if(L&&De.add(s),s.uniforms&&(s.isRawShaderMaterial||s.isShaderMaterial===!0)){const r=s;for(const o of Object.keys(r.uniforms)){const a=r.uniforms[o].value;if((a==null?void 0:a.isTexture)===!0){const c=this.assignTextureLODForSlot(a,e,s,o).then(l=>(l&&r.uniforms[o].value!=l&&(r.uniforms[o].value=l,r.uniformsNeedUpdate=!0),l));n.push(c),i.push(o)}}}else for(const r of Object.keys(s)){const o=s[r];if((o==null?void 0:o.isTexture)===!0){const a=this.assignTextureLODForSlot(o,e,s,r);n.push(a),i.push(r)}}return Promise.all(n).then(r=>{const o=new Array;for(let a=0;a<r.length;a++){const c=r[a],l=i[a];c&&c.isTexture===!0?o.push({material:s,slot:l,texture:c,level:e}):o.push({material:s,slot:l,texture:null,level:e})}return o})}if(t instanceof h.Texture||t.isTexture===!0){const s=t;return this.assignTextureLODForSlot(s,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,s,n){return(t==null?void 0:t.isTexture)!==!0?Promise.resolve(null):n==="glyphMap"?Promise.resolve(t):_.getOrLoadLOD(t,e).then(i=>{if(Array.isArray(i))return null;if((i==null?void 0:i.isTexture)===!0){if(i!=t){if(s&&n){const r=s[n];if(r){const o=this.getAssignedLODInformation(r);if(o&&(o==null?void 0:o.level)<e)return L==="verbose"&&console.warn("Assigned texture level is already higher: ",o.level,e,s,r,i),null}s[n]=i}if(L&&n&&s){const r=this.getAssignedLODInformation(t);r&&Se(s,n,r.url)}}return i}else L=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(i=>(console.error("Error loading LOD",t,i),null))}afterRoot(t){var e,s;return L&&console.log("AFTER",this.url,t),(e=this.parser.json.textures)==null||e.forEach((n,i)=>{var r;if(n!=null&&n.extensions){const o=n==null?void 0:n.extensions[F];if(o){if(!o.lods){L&&console.warn("Texture has no LODs",o);return}let a=!1;for(const c of this.parser.associations.keys())if(c.isTexture===!0){const l=this.parser.associations.get(c);(l==null?void 0:l.textures)===i&&(a=!0,_.registerTexture(this.url,c,(r=o.lods)==null?void 0:r.length,i,o))}a||this.parser.getDependency("texture",i).then(c=>{var l;c&&_.registerTexture(this.url,c,(l=o.lods)==null?void 0:l.length,i,o)})}}}),(s=this.parser.json.meshes)==null||s.forEach((n,i)=>{if(n!=null&&n.extensions){const r=n==null?void 0:n.extensions[F];if(r&&r.lods){for(const o of this.parser.associations.keys())if(o.isMesh){const a=this.parser.associations.get(o);(a==null?void 0:a.meshes)===i&&_.registerMesh(this.url,r.guid,o,r.lods.length,a.primitives,r)}}}}),null}static async getOrLoadLOD(t,e){var o,a,c,l;const s=L=="verbose",n=t.userData.LODS;if(!n)return null;const i=n==null?void 0:n.key;let r;if(t.isTexture===!0){const d=t;d.source&&d.source[Me]&&(r=d.source[Me])}if(r||(r=_.lodInfos.get(i)),r){if(e>0){let x=!1;const m=Array.isArray(r.lods);if(m&&e>=r.lods.length?x=!0:m||(x=!0),x)return this.lowresCache.get(i)}const d=Array.isArray(r.lods)?(o=r.lods[e])==null?void 0:o.path:r.lods;if(!d)return L&&!r["missing:uri"]&&(r["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,r)),null;const g=We(n.url,d);if(g.endsWith(".glb")||g.endsWith(".gltf")){if(!r.guid)return console.warn("missing pointer for glb/gltf texture",r),null;const x=g+"_"+r.guid,m=this.previouslyLoaded.get(x);if(m!==void 0){s&&console.log(`LOD ${e} was already loading/loaded: ${x}`);let f=await m.catch(I=>(console.error(`Error loading LOD ${e} from ${g}
2
- `,I),null)),O=!1;if(f==null||(f instanceof h.Texture&&t instanceof h.Texture?(a=f.image)!=null&&a.data||(c=f.source)!=null&&c.data?f=this.copySettings(t,f):(O=!0,this.previouslyLoaded.delete(x)):f instanceof h.BufferGeometry&&t instanceof h.BufferGeometry&&((l=f.attributes.position)!=null&&l.array||(O=!0,this.previouslyLoaded.delete(x)))),!O)return f}const D=r,k=new Promise(async(f,O)=>{const I=new Q.GLTFLoader;we(I),L&&(await new Promise(A=>setTimeout(A,1e3)),s&&console.warn("Start loading (delayed) "+g,D.guid));let B=g;if(D&&Array.isArray(D.lods)){const A=D.lods[e];A.hash&&(B+="?v="+A.hash)}const S=await I.loadAsync(B).catch(A=>(console.error(`Error loading LOD ${e} from ${g}
3
- `,A),null));if(!S)return null;const V=S.parser;s&&console.log("Loading finished "+g,D.guid);let b=0;if(S.parser.json.textures){let A=!1;for(const u of S.parser.json.textures){if(u!=null&&u.extensions){const p=u==null?void 0:u.extensions[F];if(p!=null&&p.guid&&p.guid===D.guid){A=!0;break}}b++}if(A){let u=await V.getDependency("texture",b);return u&&_.assignLODInformation(n.url,u,i,e,void 0,void 0),s&&console.log('change "'+t.name+'" → "'+u.name+'"',g,b,u,x),t instanceof h.Texture&&(u=this.copySettings(t,u)),u&&(u.guid=D.guid),f(u)}else L&&console.warn("Could not find texture with guid",D.guid,S.parser.json)}if(b=0,S.parser.json.meshes){let A=!1;for(const u of S.parser.json.meshes){if(u!=null&&u.extensions){const p=u==null?void 0:u.extensions[F];if(p!=null&&p.guid&&p.guid===D.guid){A=!0;break}}b++}if(A){const u=await V.getDependency("mesh",b),p=D;if(s&&console.log(`Loaded Mesh "${u.name}"`,g,b,u,x),u.isMesh===!0){const v=u.geometry;return _.assignLODInformation(n.url,v,i,e,void 0,p.density),f(v)}else{const v=new Array;for(let T=0;T<u.children.length;T++){const C=u.children[T];if(C.isMesh===!0){const U=C.geometry;_.assignLODInformation(n.url,U,i,e,T,p.density),v.push(U)}}return f(v)}}else L&&console.warn("Could not find mesh with guid",D.guid,S.parser.json)}return f(null)});return this.previouslyLoaded.set(x,k),await k}else if(t instanceof h.Texture){s&&console.log("Load texture from uri: "+g);const m=await new h.TextureLoader().loadAsync(g);return m?(m.guid=r.guid,m.flipY=!1,m.needsUpdate=!0,m.colorSpace=t.colorSpace,s&&console.log(r,m)):L&&console.warn("failed loading",g),m}}else L&&console.warn(`Can not load LOD ${e}: no LOD info found for "${i}" ${t.name}`,t.type);return null}static assignLODInformation(t,e,s,n,i,r){if(!e)return;e.userData||(e.userData={});const o=new He(t,s,n,i,r);e.userData.LODS=o}static getAssignedLODInformation(t){var e;return((e=t==null?void 0:t.userData)==null?void 0:e.LODS)||null}static copySettings(t,e){return e=e.clone(),L&&console.warn(`Copying texture settings
1
+ "use strict";const g=require("./three.light.umd.cjs"),Q=require("./three-examples.light.umd.cjs"),Ae="";globalThis.GLTF_PROGRESSIVE_VERSION=Ae;console.debug(`[gltf-progressive] version ${Ae}`);let Z="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",oe="https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";const Ie=Z,Ne=oe,$e=new URL(Z+"draco_decoder.js");fetch($e,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(t=>{Z===Ie&&(Z="./include/draco/"),oe===Ne&&(oe="./include/ktx2/")}).finally(()=>{Ce()});function Fe(t){Z=t}function Ve(t){oe=t}let Y,de,H;function Ce(){Y||(Y=new Q.DRACOLoader,Y.setDecoderPath(Z),Y.setDecoderConfig({type:"js"}),Y.preload()),H||(H=new Q.KTX2Loader,H.setTranscoderPath(oe),H.init()),de||(de=Q.MeshoptDecoder)}function ve(t){return Ce(),t?H.detectSupport(t):t!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:Y,ktx2Loader:H,meshoptDecoder:de}}function we(t){t.dracoLoader||t.setDRACOLoader(Y),t.ktx2Loader||t.setKTX2Loader(H),t.meshoptDecoder||t.setMeshoptDecoder(de)}const me=new WeakMap;function Oe(t,e){let s=me.get(t);s?s=Object.assign(s,e):s=e,me.set(t,s)}const pe=Q.GLTFLoader.prototype.load;function Ue(...t){const e=me.get(this);let s=t[0];const o=new URL(s,window.location.href);if(o.hostname.endsWith("needle.tools")){const r=(e==null?void 0:e.progressive)!==void 0?e.progressive:!0,n=e!=null&&e.usecase?e.usecase:"default";r?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${n}`:this.requestHeader.Accept=`*/*;usecase=${n}`,s=o.toString()}return t[0]=s,pe==null?void 0:pe.call(this,...t)}Q.GLTFLoader.prototype.load=Ue;ne("debugprogressive");function ne(t){if(typeof window>"u")return!1;const s=new URL(window.location.href).searchParams.get(t);return s==null||s==="0"||s==="false"?!1:s===""?!0:s}function We(t,e){if(e===void 0||e.startsWith("./")||e.startsWith("http")||t===void 0)return e;const s=t.lastIndexOf("/");if(s>=0){const o=t.substring(0,s+1);for(;o.endsWith("/")&&e.startsWith("/");)e=e.substring(1);return o+e}return e}let ee;function ze(){return ee!==void 0||(ee=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),ne("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",ee)),ee}const qe=typeof window>"u"&&typeof document>"u",xe=Symbol("needle:raycast-mesh");function j(t){return(t==null?void 0:t[xe])instanceof g.BufferGeometry?t[xe]:null}function Xe(t,e){if((t.type==="Mesh"||t.type==="SkinnedMesh")&&!j(t)){const o=Ye(e);o.userData={isRaycastMesh:!0},t[xe]=o}}function Ke(t=!0){if(t){if(te)return;const e=te=g.Mesh.prototype.raycast;g.Mesh.prototype.raycast=function(s,o){const i=this,r=j(i);let n;r&&i.isMesh&&(n=i.geometry,i.geometry=r),e.call(this,s,o),n&&(i.geometry=n)}}else{if(!te)return;g.Mesh.prototype.raycast=te,te=null}}let te=null;function Ye(t){const e=new g.BufferGeometry;for(const s in t.attributes)e.setAttribute(s,t.getAttribute(s));return e.setIndex(t.getIndex()),e}const X=new Array,V="NEEDLE_progressive",y=ne("debugprogressive"),Me=Symbol("needle-progressive-texture"),ie=new Map,De=new Set;if(y){let t=function(){e+=1,console.log("Toggle LOD level",e,ie),ie.forEach((i,r)=>{for(const n of i.keys){const a=r[n];if(a!=null)if(a.isBufferGeometry===!0){const c=E.getMeshLODInformation(a),l=c?Math.min(e,c.lods.length):0;r["DEBUG:LOD"]=l,c&&(s=Math.max(s,c.lods.length-1))}else r.isMaterial===!0&&(r["DEBUG:LOD"]=e)}}),e>=s&&(e=-1)},e=-1,s=2,o=!1;window.addEventListener("keyup",i=>{i.key==="p"&&t(),i.key==="w"&&(o=!o,De&&De.forEach(r=>{r.name!="BackgroundCubeMaterial"&&r.glyphMap==null&&"wireframe"in r&&(r.wireframe=o)}))})}function Se(t,e,s){var i;if(!y)return;ie.has(t)||ie.set(t,{keys:[],sourceId:s});const o=ie.get(t);((i=o==null?void 0:o.keys)==null?void 0:i.includes(e))==!1&&o.keys.push(e)}const _=class{constructor(t,e){this.loadMesh=s=>{var i,r;if(this._isLoadingMesh)return null;const o=(r=(i=this.parser.json.meshes[s])==null?void 0:i.extensions)==null?void 0:r[V];return o?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",s).then(n=>{var a;return this._isLoadingMesh=!1,n&&_.registerMesh(this.url,o.guid,n,(a=o.lods)==null?void 0:a.length,void 0,o),n})):null},y&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}get name(){return V}static getMeshLODInformation(t){const e=this.getAssignedLODInformation(t);return e!=null&&e.key?this.lodInfos.get(e.key):null}static getMaterialMinMaxLODsCount(t,e){const s=this,o="LODS:minmax",i=t[o];if(i!=null)return i;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const n of t)this.getMaterialMinMaxLODsCount(n,e);return t[o]=e,e}if(y==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const n=t;for(const a of Object.keys(n.uniforms)){const c=n.uniforms[a].value;(c==null?void 0:c.isTexture)===!0&&r(c,e)}}else if(t.isMaterial)for(const n of Object.keys(t)){const a=t[n];(a==null?void 0:a.isTexture)===!0&&r(a,e)}return t[o]=e,e;function r(n,a){const c=s.getAssignedLODInformation(n);if(c){const l=s.lodInfos.get(c.key);if(l&&l.lods){a.min_count=Math.min(a.min_count,l.lods.length),a.max_count=Math.max(a.max_count,l.lods.length);for(let d=0;d<l.lods.length;d++){const h=l.lods[d];h.width&&(a.lods[d]=a.lods[d]||{min_height:1/0,max_height:0},a.lods[d].min_height=Math.min(a.lods[d].min_height,h.height),a.lods[d].max_height=Math.max(a.lods[d].max_height,h.height))}}}}}static hasLODLevelAvailable(t,e){var i;if(Array.isArray(t)){for(const r of t)if(this.hasLODLevelAvailable(r,e))return!0;return!1}if(t.isMaterial===!0){for(const r of Object.keys(t)){const n=t[r];if(n&&n.isTexture&&this.hasLODLevelAvailable(n,e))return!0}return!1}else if(t.isGroup===!0){for(const r of t.children)if(r.isMesh===!0&&this.hasLODLevelAvailable(r,e))return!0}let s,o;if(t.isMesh?s=t.geometry:(t.isBufferGeometry||t.isTexture)&&(s=t),s&&(i=s==null?void 0:s.userData)!=null&&i.LODS){const r=s.userData.LODS;if(o=this.lodInfos.get(r.key),e===void 0)return o!=null;if(o)return Array.isArray(o.lods)?e<o.lods.length:e===0}return!1}static assignMeshLOD(t,e){var s;if(!t)return Promise.resolve(null);if(t instanceof g.Mesh||t.isMesh===!0){const o=t.geometry,i=this.getAssignedLODInformation(o);if(!i)return Promise.resolve(null);for(const r of X)(s=r.onBeforeGetLODMesh)==null||s.call(r,t,e);return t["LOD:requested level"]=e,_.getOrLoadLOD(o,e).then(r=>{if(Array.isArray(r)){const n=i.index||0;r=r[n]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],r&&o!=r&&((r==null?void 0:r.isBufferGeometry)?(t.geometry=r,y&&Se(t,"geometry",i.url)):y&&console.error("Invalid LOD geometry",r))),r}).catch(r=>(console.error("Error loading mesh LOD",t,r),null))}else y&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const s=t;if(Array.isArray(s.material)){const o=new Array;for(const i of s.material){const r=this.assignTextureLOD(i,e);o.push(r)}return Promise.all(o).then(i=>{const r=new Array;for(const n of i)Array.isArray(n)&&r.push(...n);return r})}else return this.assignTextureLOD(s.material,e)}if(t.isMaterial===!0){const s=t,o=[],i=new Array;if(y&&De.add(s),s.uniforms&&(s.isRawShaderMaterial||s.isShaderMaterial===!0)){const r=s;for(const n of Object.keys(r.uniforms)){const a=r.uniforms[n].value;if((a==null?void 0:a.isTexture)===!0){const c=this.assignTextureLODForSlot(a,e,s,n).then(l=>(l&&r.uniforms[n].value!=l&&(r.uniforms[n].value=l,r.uniformsNeedUpdate=!0),l));o.push(c),i.push(n)}}}else for(const r of Object.keys(s)){const n=s[r];if((n==null?void 0:n.isTexture)===!0){const a=this.assignTextureLODForSlot(n,e,s,r);o.push(a),i.push(r)}}return Promise.all(o).then(r=>{const n=new Array;for(let a=0;a<r.length;a++){const c=r[a],l=i[a];c&&c.isTexture===!0?n.push({material:s,slot:l,texture:c,level:e}):n.push({material:s,slot:l,texture:null,level:e})}return n})}if(t instanceof g.Texture||t.isTexture===!0){const s=t;return this.assignTextureLODForSlot(s,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,s,o){return(t==null?void 0:t.isTexture)!==!0?Promise.resolve(null):o==="glyphMap"?Promise.resolve(t):_.getOrLoadLOD(t,e).then(i=>{if(Array.isArray(i))return null;if((i==null?void 0:i.isTexture)===!0){if(i!=t){if(s&&o){const r=s[o];if(r&&!y){const n=this.getAssignedLODInformation(r);if(n&&(n==null?void 0:n.level)<e)return y==="verbose"&&console.warn("Assigned texture level is already higher: ",n.level,e,s,r,i),null}s[o]=i}if(y&&o&&s){const r=this.getAssignedLODInformation(t);r?Se(s,o,r.url):console.warn("No LOD info for texture",t)}}return i}else y=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(i=>(console.error("Error loading LOD",t,i),null))}afterRoot(t){var e,s;return y&&console.log("AFTER",this.url,t),(e=this.parser.json.textures)==null||e.forEach((o,i)=>{var r;if(o!=null&&o.extensions){const n=o==null?void 0:o.extensions[V];if(n){if(!n.lods){y&&console.warn("Texture has no LODs",n);return}let a=!1;for(const c of this.parser.associations.keys())if(c.isTexture===!0){const l=this.parser.associations.get(c);(l==null?void 0:l.textures)===i&&(a=!0,_.registerTexture(this.url,c,(r=n.lods)==null?void 0:r.length,i,n))}a||this.parser.getDependency("texture",i).then(c=>{var l;c&&_.registerTexture(this.url,c,(l=n.lods)==null?void 0:l.length,i,n)})}}}),(s=this.parser.json.meshes)==null||s.forEach((o,i)=>{if(o!=null&&o.extensions){const r=o==null?void 0:o.extensions[V];if(r&&r.lods){for(const n of this.parser.associations.keys())if(n.isMesh){const a=this.parser.associations.get(n);(a==null?void 0:a.meshes)===i&&_.registerMesh(this.url,r.guid,n,r.lods.length,a.primitives,r)}}}}),null}static async getOrLoadLOD(t,e){var n,a,c,l;const s=y=="verbose",o=t.userData.LODS;if(!o)return null;const i=o==null?void 0:o.key;let r;if(t.isTexture===!0){const d=t;d.source&&d.source[Me]&&(r=d.source[Me])}if(r||(r=_.lodInfos.get(i)),r){if(e>0){let M=!1;const m=Array.isArray(r.lods);if(m&&e>=r.lods.length?M=!0:m||(M=!0),M)return this.lowresCache.get(i)}const d=Array.isArray(r.lods)?(n=r.lods[e])==null?void 0:n.path:r.lods;if(!d)return y&&!r["missing:uri"]&&(r["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,r)),null;const h=We(o.url,d);if(h.endsWith(".glb")||h.endsWith(".gltf")){if(!r.guid)return console.warn("missing pointer for glb/gltf texture",r),null;const M=h+"_"+r.guid,m=this.previouslyLoaded.get(M);if(m!==void 0){s&&console.log(`LOD ${e} was already loading/loaded: ${M}`);let f=await m.catch(I=>(console.error(`Error loading LOD ${e} from ${h}
2
+ `,I),null)),O=!1;if(f==null||(f instanceof g.Texture&&t instanceof g.Texture?(a=f.image)!=null&&a.data||(c=f.source)!=null&&c.data?f=this.copySettings(t,f):(O=!0,this.previouslyLoaded.delete(M)):f instanceof g.BufferGeometry&&t instanceof g.BufferGeometry&&((l=f.attributes.position)!=null&&l.array||(O=!0,this.previouslyLoaded.delete(M)))),!O)return f}const D=r,B=new Promise(async(f,O)=>{const I=new Q.GLTFLoader;we(I),y&&(await new Promise(S=>setTimeout(S,1e3)),s&&console.warn("Start loading (delayed) "+h,D.guid));let k=h;if(D&&Array.isArray(D.lods)){const S=D.lods[e];S.hash&&(k+="?v="+S.hash)}const A=await I.loadAsync(k).catch(S=>(console.error(`Error loading LOD ${e} from ${h}
3
+ `,S),null));if(!A)return null;const $=A.parser;s&&console.log("Loading finished "+h,D.guid);let w=0;if(A.parser.json.textures){let S=!1;for(const u of A.parser.json.textures){if(u!=null&&u.extensions){const p=u==null?void 0:u.extensions[V];if(p!=null&&p.guid&&p.guid===D.guid){S=!0;break}}w++}if(S){let u=await $.getDependency("texture",w);return u&&_.assignLODInformation(o.url,u,i,e,void 0,void 0),s&&console.log('change "'+t.name+'" → "'+u.name+'"',h,w,u,M),t instanceof g.Texture&&(u=this.copySettings(t,u)),u&&(u.guid=D.guid),f(u)}else y&&console.warn("Could not find texture with guid",D.guid,A.parser.json)}if(w=0,A.parser.json.meshes){let S=!1;for(const u of A.parser.json.meshes){if(u!=null&&u.extensions){const p=u==null?void 0:u.extensions[V];if(p!=null&&p.guid&&p.guid===D.guid){S=!0;break}}w++}if(S){const u=await $.getDependency("mesh",w),p=D;if(s&&console.log(`Loaded Mesh "${u.name}"`,h,w,u,M),u.isMesh===!0){const v=u.geometry;return _.assignLODInformation(o.url,v,i,e,void 0,p.density),f(v)}else{const v=new Array;for(let T=0;T<u.children.length;T++){const C=u.children[T];if(C.isMesh===!0){const U=C.geometry;_.assignLODInformation(o.url,U,i,e,T,p.density),v.push(U)}}return f(v)}}else y&&console.warn("Could not find mesh with guid",D.guid,A.parser.json)}return f(null)});return this.previouslyLoaded.set(M,B),await B}else if(t instanceof g.Texture){s&&console.log("Load texture from uri: "+h);const m=await new g.TextureLoader().loadAsync(h);return m?(m.guid=r.guid,m.flipY=!1,m.needsUpdate=!0,m.colorSpace=t.colorSpace,s&&console.log(r,m)):y&&console.warn("failed loading",h),m}}else y&&console.warn(`Can not load LOD ${e}: no LOD info found for "${i}" ${t.name}`,t.type);return null}static assignLODInformation(t,e,s,o,i,r){if(!e)return;e.userData||(e.userData={});const n=new He(t,s,o,i,r);e.userData.LODS=n}static getAssignedLODInformation(t){var e;return((e=t==null?void 0:t.userData)==null?void 0:e.LODS)||null}static copySettings(t,e){return y&&console.warn(`Copy texture settings
4
4
  `,t.uuid,`
5
- `,e.uuid),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e}};let w=_;w.registerTexture=(t,e,s,n,i)=>{if(L&&console.log("> Progressive: register texture",n,e.name,e.uuid,e,i),!e){L&&console.error("gltf-progressive: Register texture without texture");return}e.source&&(e.source[Me]=i);const r=i.guid;_.assignLODInformation(t,e,r,s,n,void 0),_.lodInfos.set(r,i),_.lowresCache.set(r,e)};w.registerMesh=(t,e,s,n,i,r)=>{var c;L&&console.log("> Progressive: register mesh",i,s.name,r,s.uuid,s);const o=s.geometry;if(!o){L&&console.warn("gltf-progressive: Register mesh without geometry");return}o.userData||(o.userData={}),_.assignLODInformation(t,o,e,n,i,r.density),_.lodInfos.set(e,r);let a=_.lowresCache.get(e);a?a.push(s.geometry):a=[s.geometry],_.lowresCache.set(e,a),n>0&&!j(s)&&Xe(s,o);for(const l of q)(c=l.onRegisteredNewMesh)==null||c.call(l,s,r)};w.lodInfos=new Map;w.previouslyLoaded=new Map;w.lowresCache=new Map;class He{constructor(e,s,n,i,r){this.url=e,this.key=s,this.level=n,i!=null&&(this.index=i),r!=null&&(this.density=r)}}var Pe=(t,e,s)=>{if(!e.has(t))throw TypeError("Cannot "+s)},y=(t,e,s)=>(Pe(t,e,"read from private field"),s?s.call(t):e.get(t)),X=(t,e,s)=>{if(e.has(t))throw TypeError("Cannot add the same private member more than once");e instanceof WeakSet?e.add(t):e.set(t,s)},$=(t,e,s,n)=>(Pe(t,e,"write to private field"),n?n.call(t,s):e.set(t,s),s),E,W,_e,J,re,fe,z;const R=oe("debugprogressive"),Je=oe("noprogressive"),ye=Symbol("Needle:LODSManager"),Le=Symbol("Needle:LODState"),H=Symbol("Needle:CurrentLOD"),G={mesh_lod:-1,texture_lod:-1},P=class{constructor(t,e){this.projectionScreenMatrix=new h.Matrix4,this.targetTriangleDensity=2e5,this.updateInterval="auto",X(this,E,1),this.pause=!1,this.manual=!1,this._lodchangedlisteners=[],X(this,W,void 0),X(this,_e,new h.Clock),X(this,J,0),X(this,re,0),X(this,fe,0),X(this,z,0),this._fpsBuffer=[60,60,60,60,60],this._sphere=new h.Sphere,this._tempBox=new h.Box3,this._tempBox2=new h.Box3,this.tempMatrix=new h.Matrix4,this._tempWorldPosition=new h.Vector3,this._tempBoxSize=new h.Vector3,this._tempBox2Size=new h.Vector3,this.renderer=t,this.context={...e}}static getObjectLODState(t){return t[Le]}static addPlugin(t){q.push(t)}static removePlugin(t){const e=q.indexOf(t);e>=0&&q.splice(e,1)}static get(t,e){if(t[ye])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[ye];const s=new P(t,{engine:"unknown",...e});return t[ye]=s,s}get plugins(){return q}addEventListener(t,e){t==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(t,e){if(t==="changed"){const s=this._lodchangedlisteners.indexOf(e);s>=0&&this._lodchangedlisteners.splice(s,1)}}enable(){if(y(this,W))return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;$(this,W,this.renderer.render);const e=this;ve(this.renderer),this.renderer.render=function(s,n){const i=e.renderer.getRenderTarget();(i==null||"isXRRenderTarget"in i&&i.isXRRenderTarget)&&(t=0,$(e,J,y(e,J)+1),$(e,re,y(e,_e).getDelta()),$(e,fe,y(e,fe)+y(e,re)),e._fpsBuffer.shift(),e._fpsBuffer.push(1/y(e,re)),$(e,z,e._fpsBuffer.reduce((o,a)=>o+a)/e._fpsBuffer.length),R&&y(e,J)%200===0&&console.log("FPS",Math.round(y(e,z)),"Interval:",y(e,E)));const r=t++;y(e,W).call(this,s,n),e.onAfterRender(s,n,r)}}disable(){y(this,W)&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=y(this,W),$(this,W,void 0))}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,s){if(this.pause)return;const i=this.renderer.renderLists.get(t,0).opaque;let r=!0;if(i.length===1){const o=i[0].material;(o.name==="EffectMaterial"||o.name==="CopyShader")&&(r=!1)}if((e.parent&&e.parent.type==="CubeCamera"||s>=1&&e.type==="OrthographicCamera")&&(r=!1),r){if(Je||(this.updateInterval==="auto"?y(this,z)<40&&y(this,E)<10?($(this,E,y(this,E)+1),R&&console.warn("↓ Reducing LOD updates",y(this,E),y(this,z).toFixed(0))):y(this,z)>=60&&y(this,E)>1&&($(this,E,y(this,E)-1),R&&console.warn("↑ Increasing LOD updates",y(this,E),y(this,z).toFixed(0))):$(this,E,this.updateInterval),y(this,E)>0&&y(this,J)%y(this,E)!=0))return;this.internalUpdate(t,e)}}internalUpdate(t,e){var a,c;const s=this.renderer.renderLists.get(t,0),n=s.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const i=this.targetTriangleDensity;for(const l of n){if(l.material&&(((a=l.geometry)==null?void 0:a.type)==="BoxGeometry"||((c=l.geometry)==null?void 0:c.type)==="BufferGeometry")&&(l.material.name==="SphericalGaussianBlur"||l.material.name=="BackgroundCubeMaterial"||l.material.name==="CubemapFromEquirect"||l.material.name==="EquirectangularToCubeUV")){R&&(l.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(l.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",l,l.material.name,l.material.type)));continue}switch(l.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if(R==="color"&&l.material&&!l.object.progressive_debug_color){l.object.progressive_debug_color=!0;const g=Math.random()*16777215,x=new h.MeshStandardMaterial({color:g});l.object.material=x}const d=l.object;(d instanceof h.Mesh||d.isMesh)&&this.updateLODs(t,e,d,i)}const r=s.transparent;for(const l of r){const d=l.object;(d instanceof h.Mesh||d.isMesh)&&this.updateLODs(t,e,d,i)}const o=s.transmissive;for(const l of o){const d=l.object;(d instanceof h.Mesh||d.isMesh)&&this.updateLODs(t,e,d,i)}}updateLODs(t,e,s,n){var o,a;s.userData||(s.userData={});let i=s[Le];if(i||(i=new Qe,s[Le]=i),i.frames++<2)return;for(const c of q)(o=c.onBeforeUpdateLOD)==null||o.call(c,this.renderer,t,e,s);this.calculateLodLevel(e,s,i,n,G),G.mesh_lod=Math.round(G.mesh_lod),G.texture_lod=Math.round(G.texture_lod),G.mesh_lod>=0&&this.loadProgressiveMeshes(s,G.mesh_lod);let r=G.texture_lod;if(s.material&&r>=0){const c=s["DEBUG:LOD"];c!=null&&(r=c),this.loadProgressiveTextures(s.material,r)}for(const c of q)(a=c.onAfterUpdatedLOD)==null||a.call(c,this.renderer,t,e,s,G);i.lastLodLevel_Mesh=G.mesh_lod,i.lastLodLevel_Texture=G.texture_lod}loadProgressiveTextures(t,e){if(!t)return;if(Array.isArray(t)){for(const n of t)this.loadProgressiveTextures(n,e);return}let s=!1;(t[H]===void 0||e<t[H])&&(s=!0),s&&(t[H]=e,w.assignTextureLOD(t,e).then(n=>{this._lodchangedlisteners.forEach(i=>i({type:"texture",level:e,object:t}))}))}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);if(t[H]!==e){t[H]=e;const s=t.geometry;return w.assignMeshLOD(t,e).then(n=>(n&&t[H]==e&&s!=t.geometry&&this._lodchangedlisteners.forEach(i=>i({type:"mesh",level:e,object:t})),n))}return Promise.resolve(null)}static isInside(t,e){const s=t.min,n=t.max,i=(s.x+n.x)*.5,r=(s.y+n.y)*.5;return this._tempPtInside.set(i,r,s.z).applyMatrix4(e).z<0}calculateLodLevel(t,e,s,n,i){var k;if(!e){i.mesh_lod=-1,i.texture_lod=-1;return}if(!t){i.mesh_lod=-1,i.texture_lod=-1;return}let o=10+1,a=!1;if(R&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const c=w.getMeshLODInformation(e.geometry),l=c==null?void 0:c.lods,d=l&&l.length>0,g=w.getMaterialMinMaxLODsCount(e.material),x=(g==null?void 0:g.min_count)!=1/0&&g.min_count>0&&g.max_count>0;if(!d&&!x){i.mesh_lod=0,i.texture_lod=0;return}d||(a=!0,o=0);const m=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let D=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const M=e;if(!M.boundingBox)M.computeBoundingBox();else if(s.frames%30===0){const f=j(M),O=M.geometry;f&&(M.geometry=f),M.computeBoundingBox(),M.geometry=O}D=M.boundingBox}if(D&&t.isPerspectiveCamera){const M=t;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const u=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(u)){i.mesh_lod=0,i.texture_lod=0;return}}if(this._tempBox.copy(D),this._tempBox.applyMatrix4(e.matrixWorld),P.isInside(this._tempBox,this.projectionScreenMatrix)){i.mesh_lod=0,i.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&M.fov>70){const u=this._tempBox.min,p=this._tempBox.max;let v=u.x,T=u.y,C=p.x,U=p.y;const ae=2,he=1.5,le=(u.x+p.x)*.5,ce=(u.y+p.y)*.5;v=(v-le)*ae+le,T=(T-ce)*ae+ce,C=(C-le)*ae+le,U=(U-ce)*ae+ce;const Re=v<0&&C>0?0:Math.min(Math.abs(u.x),Math.abs(p.x)),Ge=T<0&&U>0?0:Math.min(Math.abs(u.y),Math.abs(p.y)),ge=Math.max(Re,Ge);s.lastCentrality=(he-ge)*(he-ge)*(he-ge)}else s.lastCentrality=1;const f=this._tempBox.getSize(this._tempBoxSize);f.multiplyScalar(.5),screen.availHeight>0&&m>0&&f.multiplyScalar(m/screen.availHeight),f.x*=M.aspect;const O=t.matrixWorldInverse,I=this._tempBox2;I.copy(D),I.applyMatrix4(e.matrixWorld),I.applyMatrix4(O);const B=I.getSize(this._tempBox2Size),S=Math.max(B.x,B.y);if(Math.max(f.x,f.y)!=0&&S!=0&&(f.z=B.z/Math.max(B.x,B.y)*Math.max(f.x,f.y)),s.lastScreenCoverage=Math.max(f.x,f.y,f.z),s.lastScreenspaceVolume.copy(f),s.lastScreenCoverage*=s.lastCentrality,R&&P.debugDrawLine){const u=this.tempMatrix.copy(this.projectionScreenMatrix);u.invert();const p=P.corner0,v=P.corner1,T=P.corner2,C=P.corner3;p.copy(this._tempBox.min),v.copy(this._tempBox.max),v.x=p.x,T.copy(this._tempBox.max),T.y=p.y,C.copy(this._tempBox.max);const U=(p.z+C.z)*.5;p.z=v.z=T.z=C.z=U,p.applyMatrix4(u),v.applyMatrix4(u),T.applyMatrix4(u),C.applyMatrix4(u),P.debugDrawLine(p,v,255),P.debugDrawLine(p,T,255),P.debugDrawLine(v,C,255),P.debugDrawLine(T,C,255)}let b=999;if(l&&s.lastScreenCoverage>0){for(let u=0;u<l.length;u++)if(l[u].density/s.lastScreenCoverage<n){b=u;break}}b<o&&(o=b,a=!0)}if(a?i.mesh_lod=o:i.mesh_lod=s.lastLodLevel_Mesh,R&&i.mesh_lod!=s.lastLodLevel_Mesh){const f=l==null?void 0:l[i.mesh_lod];f&&console.log(`Mesh LOD changed: ${s.lastLodLevel_Mesh} → ${i.mesh_lod} (${f.density.toFixed(0)}) - ${e.name}`)}if(x){const M="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(s.lastLodLevel_Texture<0){if(i.texture_lod=g.max_count-1,R){const f=g.lods[g.max_count-1];R&&console.log(`First Texture LOD ${i.texture_lod} (${f.max_height}px) - ${e.name}`)}}else{const f=s.lastScreenspaceVolume.x+s.lastScreenspaceVolume.y+s.lastScreenspaceVolume.z;let O=s.lastScreenCoverage*4;((k=this.context)==null?void 0:k.engine)==="model-viewer"&&(O*=1.5);const B=m/window.devicePixelRatio*O;for(let S=g.lods.length-1;S>=0;S--){let V=g.lods[S];if(!(M&&V.max_height>=2048)&&!(ze()&&V.max_height>4096)&&V.max_height>B){if(i.texture_lod=S,i.texture_lod<s.lastLodLevel_Texture){const b=V.max_height;R&&console.log(`Texture LOD changed: ${s.lastLodLevel_Texture} → ${i.texture_lod} = ${b}px
6
- Screensize: ${B.toFixed(0)}px, Coverage: ${(100*s.lastScreenCoverage).toFixed(2)}%, Volume ${f.toFixed(1)}
7
- ${e.name}`)}break}}}}else i.texture_lod=0}};let N=P;E=new WeakMap;W=new WeakMap;_e=new WeakMap;J=new WeakMap;re=new WeakMap;fe=new WeakMap;z=new WeakMap;N.corner0=new h.Vector3;N.corner1=new h.Vector3;N.corner2=new h.Vector3;N.corner3=new h.Vector3;N._tempPtInside=new h.Vector3;class Qe{constructor(){this.frames=0,this.lastLodLevel_Mesh=-1,this.lastLodLevel_Texture=-1,this.lastScreenCoverage=0,this.lastScreenspaceVolume=new h.Vector3,this.lastCentrality=0}}const Te=Symbol("NEEDLE_mesh_lod"),ue=Symbol("NEEDLE_texture_lod");let se=null;function ke(){const t=Ze();t&&(t.mapURLs(function(e){return Ee(),e}),Ee(),se==null||se.disconnect(),se=new MutationObserver(e=>{e.forEach(s=>{s.addedNodes.forEach(n=>{n instanceof HTMLElement&&n.tagName.toLowerCase()==="model-viewer"&&Be(n)})})}),se.observe(document,{childList:!0,subtree:!0}))}function Ze(){if(typeof customElements>"u")return null;const t=customElements.get("model-viewer");return t||(customElements.whenDefined("model-viewer").then(()=>{console.debug("[gltf-progressive] model-viewer defined"),ke()}),null)}function Ee(){if(typeof document>"u")return;document.querySelectorAll("model-viewer").forEach(e=>{Be(e)})}const be=new WeakSet;let je=0;function Be(t){if(!t||be.has(t))return null;be.add(t),console.debug("[gltf-progressive] found new model-viewer..."+ ++je+`
8
- `,t.getAttribute("src"));let e=null,s=null,n=null;for(let i=t;i!=null;i=Object.getPrototypeOf(i)){const r=Object.getOwnPropertySymbols(i),o=r.find(l=>l.toString()=="Symbol(renderer)"),a=r.find(l=>l.toString()=="Symbol(scene)"),c=r.find(l=>l.toString()=="Symbol(needsRender)");!e&&o!=null&&(e=t[o].threeRenderer),!s&&a!=null&&(s=t[a]),!n&&c!=null&&(n=t[c])}if(e&&s){let i=function(){if(n){let o=0,a=setInterval(()=>{if(o++>5){clearInterval(a);return}n==null||n.call(t)},300)}};console.debug("[gltf-progressive] setup model-viewer");const r=N.get(e,{engine:"model-viewer"});return N.addPlugin(new et),r.enable(),r.addEventListener("changed",()=>{n==null||n.call(t)}),t.addEventListener("model-visibility",o=>{o.detail.visible&&(n==null||n.call(t))}),t.addEventListener("load",()=>{i()}),()=>{r.disable()}}return null}class et{constructor(){this._didWarnAboutMissingUrl=!1}onBeforeUpdateLOD(e,s,n,i){this.tryParseMeshLOD(s,i),this.tryParseTextureLOD(s,i)}getUrl(e){if(!e)return null;let s=e.getAttribute("src");return s||(s=e.src),s||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",e),this._didWarnAboutMissingUrl=!0),s}tryGetCurrentGLTF(e){return e._currentGLTF}tryGetCurrentModelViewer(e){return e.element}tryParseTextureLOD(e,s){if(s[ue]==!0)return;s[ue]=!0;const n=this.tryGetCurrentGLTF(e),i=this.tryGetCurrentModelViewer(e),r=this.getUrl(i);if(r&&n&&s.material){let o=function(c){var d,g,x;if(c[ue]==!0)return;c[ue]=!0,c.userData&&(c.userData.LOD=-1);const l=Object.keys(c);for(let m=0;m<l.length;m++){const D=l[m],k=c[D];if((k==null?void 0:k.isTexture)===!0){const M=(g=(d=k.userData)==null?void 0:d.associations)==null?void 0:g.textures;if(M==null)continue;const f=n.parser.json.textures[M];if(!f){console.warn("Texture data not found for texture index "+M);continue}if((x=f==null?void 0:f.extensions)!=null&&x[F]){const O=f.extensions[F];O&&r&&w.registerTexture(r,k,O.lods.length,M,O)}}}};const a=s.material;if(Array.isArray(a))for(const c of a)o(c);else o(a)}}tryParseMeshLOD(e,s){var o,a;if(s[Te]==!0)return;s[Te]=!0;const n=this.tryGetCurrentModelViewer(e),i=this.getUrl(n);if(!i)return;const r=(a=(o=s.userData)==null?void 0:o.gltfExtensions)==null?void 0:a[F];if(r&&i){const c=s.uuid;w.registerMesh(i,c,s,0,r.lods.length,r)}}}function tt(t,e,s,n){ve(e),we(s),Oe(s,{progressive:!0,...n==null?void 0:n.hints}),s.register(r=>new w(r,t));const i=N.get(e);return(n==null?void 0:n.enableLODsManager)!==!1&&i.enable(),i}ke();if(!qe){const t={gltfProgressive:{useNeedleProgressive:tt,LODsManager:N,configureLoader:Oe,getRaycastMesh:j,useRaycastMeshes:Ke}};if(!globalThis.Needle)globalThis.Needle=t;else for(const e in t)globalThis.Needle[e]=t[e]}exports.LODsManager=N;exports.NEEDLE_progressive=w;exports.addDracoAndKTX2Loaders=we;exports.configureLoader=Oe;exports.createLoaders=ve;exports.getRaycastMesh=j;exports.setDracoDecoderLocation=Fe;exports.setKTX2TranscoderLocation=Ve;
5
+ `,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e}};let E=_;E.registerTexture=(t,e,s,o,i)=>{if(y&&console.log("> Progressive: register texture",o,e.name,e.uuid,e,i),!e){y&&console.error("gltf-progressive: Register texture without texture");return}e.source&&(e.source[Me]=i);const r=i.guid;_.assignLODInformation(t,e,r,s,o,void 0),_.lodInfos.set(r,i),_.lowresCache.set(r,e)};E.registerMesh=(t,e,s,o,i,r)=>{var c;y&&console.log("> Progressive: register mesh",i,s.name,r,s.uuid,s);const n=s.geometry;if(!n){y&&console.warn("gltf-progressive: Register mesh without geometry");return}n.userData||(n.userData={}),_.assignLODInformation(t,n,e,o,i,r.density),_.lodInfos.set(e,r);let a=_.lowresCache.get(e);a?a.push(s.geometry):a=[s.geometry],_.lowresCache.set(e,a),o>0&&!j(s)&&Xe(s,n);for(const l of X)(c=l.onRegisteredNewMesh)==null||c.call(l,s,r)};E.lodInfos=new Map;E.previouslyLoaded=new Map;E.lowresCache=new Map;class He{constructor(e,s,o,i,r){this.url=e,this.key=s,this.level=o,i!=null&&(this.index=i),r!=null&&(this.density=r)}}var Pe=(t,e,s)=>{if(!e.has(t))throw TypeError("Cannot "+s)},L=(t,e,s)=>(Pe(t,e,"read from private field"),s?s.call(t):e.get(t)),K=(t,e,s)=>{if(e.has(t))throw TypeError("Cannot add the same private member more than once");e instanceof WeakSet?e.add(t):e.set(t,s)},F=(t,e,s,o)=>(Pe(t,e,"write to private field"),o?o.call(t,s):e.set(t,s),s),b,z,_e,J,re,fe,q;const R=ne("debugprogressive"),Je=ne("noprogressive"),ye=Symbol("Needle:LODSManager"),Le=Symbol("Needle:LODState"),W=Symbol("Needle:CurrentLOD"),G={mesh_lod:-1,texture_lod:-1},P=class{constructor(t,e){this.projectionScreenMatrix=new g.Matrix4,this.targetTriangleDensity=2e5,this.updateInterval="auto",K(this,b,1),this.pause=!1,this.manual=!1,this._lodchangedlisteners=[],K(this,z,void 0),K(this,_e,new g.Clock),K(this,J,0),K(this,re,0),K(this,fe,0),K(this,q,0),this._fpsBuffer=[60,60,60,60,60],this._sphere=new g.Sphere,this._tempBox=new g.Box3,this._tempBox2=new g.Box3,this.tempMatrix=new g.Matrix4,this._tempWorldPosition=new g.Vector3,this._tempBoxSize=new g.Vector3,this._tempBox2Size=new g.Vector3,this.renderer=t,this.context={...e}}static getObjectLODState(t){return t[Le]}static addPlugin(t){X.push(t)}static removePlugin(t){const e=X.indexOf(t);e>=0&&X.splice(e,1)}static get(t,e){if(t[ye])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[ye];const s=new P(t,{engine:"unknown",...e});return t[ye]=s,s}get plugins(){return X}addEventListener(t,e){t==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(t,e){if(t==="changed"){const s=this._lodchangedlisteners.indexOf(e);s>=0&&this._lodchangedlisteners.splice(s,1)}}enable(){if(L(this,z))return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;F(this,z,this.renderer.render);const e=this;ve(this.renderer),this.renderer.render=function(s,o){const i=e.renderer.getRenderTarget();(i==null||"isXRRenderTarget"in i&&i.isXRRenderTarget)&&(t=0,F(e,J,L(e,J)+1),F(e,re,L(e,_e).getDelta()),F(e,fe,L(e,fe)+L(e,re)),e._fpsBuffer.shift(),e._fpsBuffer.push(1/L(e,re)),F(e,q,e._fpsBuffer.reduce((n,a)=>n+a)/e._fpsBuffer.length),R&&L(e,J)%200===0&&console.log("FPS",Math.round(L(e,q)),"Interval:",L(e,b)));const r=t++;L(e,z).call(this,s,o),e.onAfterRender(s,o,r)}}disable(){L(this,z)&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=L(this,z),F(this,z,void 0))}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,s){if(this.pause)return;const i=this.renderer.renderLists.get(t,0).opaque;let r=!0;if(i.length===1){const n=i[0].material;(n.name==="EffectMaterial"||n.name==="CopyShader")&&(r=!1)}if((e.parent&&e.parent.type==="CubeCamera"||s>=1&&e.type==="OrthographicCamera")&&(r=!1),r){if(Je||(this.updateInterval==="auto"?L(this,q)<40&&L(this,b)<10?(F(this,b,L(this,b)+1),R&&console.warn("↓ Reducing LOD updates",L(this,b),L(this,q).toFixed(0))):L(this,q)>=60&&L(this,b)>1&&(F(this,b,L(this,b)-1),R&&console.warn("↑ Increasing LOD updates",L(this,b),L(this,q).toFixed(0))):F(this,b,this.updateInterval),L(this,b)>0&&L(this,J)%L(this,b)!=0))return;this.internalUpdate(t,e)}}internalUpdate(t,e){var a,c;const s=this.renderer.renderLists.get(t,0),o=s.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const i=this.targetTriangleDensity;for(const l of o){if(l.material&&(((a=l.geometry)==null?void 0:a.type)==="BoxGeometry"||((c=l.geometry)==null?void 0:c.type)==="BufferGeometry")&&(l.material.name==="SphericalGaussianBlur"||l.material.name=="BackgroundCubeMaterial"||l.material.name==="CubemapFromEquirect"||l.material.name==="EquirectangularToCubeUV")){R&&(l.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(l.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",l,l.material.name,l.material.type)));continue}switch(l.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if(R==="color"&&l.material&&!l.object.progressive_debug_color){l.object.progressive_debug_color=!0;const h=Math.random()*16777215,M=new g.MeshStandardMaterial({color:h});l.object.material=M}const d=l.object;(d instanceof g.Mesh||d.isMesh)&&this.updateLODs(t,e,d,i)}const r=s.transparent;for(const l of r){const d=l.object;(d instanceof g.Mesh||d.isMesh)&&this.updateLODs(t,e,d,i)}const n=s.transmissive;for(const l of n){const d=l.object;(d instanceof g.Mesh||d.isMesh)&&this.updateLODs(t,e,d,i)}}updateLODs(t,e,s,o){var n,a;s.userData||(s.userData={});let i=s[Le];if(i||(i=new Qe,s[Le]=i),i.frames++<2)return;for(const c of X)(n=c.onBeforeUpdateLOD)==null||n.call(c,this.renderer,t,e,s);this.calculateLodLevel(e,s,i,o,G),G.mesh_lod=Math.round(G.mesh_lod),G.texture_lod=Math.round(G.texture_lod),G.mesh_lod>=0&&this.loadProgressiveMeshes(s,G.mesh_lod);let r=G.texture_lod;s.material&&r>=0&&this.loadProgressiveTextures(s.material,r);for(const c of X)(a=c.onAfterUpdatedLOD)==null||a.call(c,this.renderer,t,e,s,G);i.lastLodLevel_Mesh=G.mesh_lod,i.lastLodLevel_Texture=G.texture_lod}loadProgressiveTextures(t,e){if(!t)return;if(Array.isArray(t)){for(const i of t)this.loadProgressiveTextures(i,e);return}let s=!1;(t[W]===void 0||e<t[W])&&(s=!0);const o=t["DEBUG:LOD"];o!=null&&(s=t[W]!=o,e=o),s&&(t[W]=e,E.assignTextureLOD(t,e).then(i=>{this._lodchangedlisteners.forEach(r=>r({type:"texture",level:e,object:t}))}))}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let s=t[W]!==e;const o=t["DEBUG:LOD"];if(o!=null&&(s=t[W]!=o,e=o),s){t[W]=e;const i=t.geometry;return E.assignMeshLOD(t,e).then(r=>(r&&t[W]==e&&i!=t.geometry&&this._lodchangedlisteners.forEach(n=>n({type:"mesh",level:e,object:t})),r))}return Promise.resolve(null)}static isInside(t,e){const s=t.min,o=t.max,i=(s.x+o.x)*.5,r=(s.y+o.y)*.5;return this._tempPtInside.set(i,r,s.z).applyMatrix4(e).z<0}calculateLodLevel(t,e,s,o,i){var B;if(!e){i.mesh_lod=-1,i.texture_lod=-1;return}if(!t){i.mesh_lod=-1,i.texture_lod=-1;return}let n=10+1,a=!1;if(R&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const c=E.getMeshLODInformation(e.geometry),l=c==null?void 0:c.lods,d=l&&l.length>0,h=E.getMaterialMinMaxLODsCount(e.material),M=(h==null?void 0:h.min_count)!=1/0&&h.min_count>0&&h.max_count>0;if(!d&&!M){i.mesh_lod=0,i.texture_lod=0;return}d||(a=!0,n=0);const m=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let D=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const x=e;if(!x.boundingBox)x.computeBoundingBox();else if(s.frames%30===0){const f=j(x),O=x.geometry;f&&(x.geometry=f),x.computeBoundingBox(),x.geometry=O}D=x.boundingBox}if(D){const x=t;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const u=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(u)){i.mesh_lod=0,i.texture_lod=0;return}}if(this._tempBox.copy(D),this._tempBox.applyMatrix4(e.matrixWorld),x.isPerspectiveCamera&&P.isInside(this._tempBox,this.projectionScreenMatrix)){i.mesh_lod=0,i.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&x.isPerspectiveCamera&&x.fov>70){const u=this._tempBox.min,p=this._tempBox.max;let v=u.x,T=u.y,C=p.x,U=p.y;const ae=2,he=1.5,le=(u.x+p.x)*.5,ce=(u.y+p.y)*.5;v=(v-le)*ae+le,T=(T-ce)*ae+ce,C=(C-le)*ae+le,U=(U-ce)*ae+ce;const Re=v<0&&C>0?0:Math.min(Math.abs(u.x),Math.abs(p.x)),Ge=T<0&&U>0?0:Math.min(Math.abs(u.y),Math.abs(p.y)),ge=Math.max(Re,Ge);s.lastCentrality=(he-ge)*(he-ge)*(he-ge)}else s.lastCentrality=1;const f=this._tempBox.getSize(this._tempBoxSize);f.multiplyScalar(.5),screen.availHeight>0&&m>0&&f.multiplyScalar(m/screen.availHeight),t.isPerspectiveCamera?f.x*=t.aspect:t.isOrthographicCamera;const O=t.matrixWorldInverse,I=this._tempBox2;I.copy(D),I.applyMatrix4(e.matrixWorld),I.applyMatrix4(O);const k=I.getSize(this._tempBox2Size),A=Math.max(k.x,k.y);if(Math.max(f.x,f.y)!=0&&A!=0&&(f.z=k.z/Math.max(k.x,k.y)*Math.max(f.x,f.y)),s.lastScreenCoverage=Math.max(f.x,f.y,f.z),s.lastScreenspaceVolume.copy(f),s.lastScreenCoverage*=s.lastCentrality,R&&P.debugDrawLine){const u=this.tempMatrix.copy(this.projectionScreenMatrix);u.invert();const p=P.corner0,v=P.corner1,T=P.corner2,C=P.corner3;p.copy(this._tempBox.min),v.copy(this._tempBox.max),v.x=p.x,T.copy(this._tempBox.max),T.y=p.y,C.copy(this._tempBox.max);const U=(p.z+C.z)*.5;p.z=v.z=T.z=C.z=U,p.applyMatrix4(u),v.applyMatrix4(u),T.applyMatrix4(u),C.applyMatrix4(u),P.debugDrawLine(p,v,255),P.debugDrawLine(p,T,255),P.debugDrawLine(v,C,255),P.debugDrawLine(T,C,255)}let w=999;if(l&&s.lastScreenCoverage>0){for(let u=0;u<l.length;u++)if(l[u].density/s.lastScreenCoverage<o){w=u;break}}w<n&&(n=w,a=!0)}if(a?i.mesh_lod=n:i.mesh_lod=s.lastLodLevel_Mesh,R&&i.mesh_lod!=s.lastLodLevel_Mesh){const f=l==null?void 0:l[i.mesh_lod];f&&console.log(`Mesh LOD changed: ${s.lastLodLevel_Mesh} → ${i.mesh_lod} (${f.density.toFixed(0)}) - ${e.name}`)}if(M){const x="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(s.lastLodLevel_Texture<0){if(i.texture_lod=h.max_count-1,R){const f=h.lods[h.max_count-1];R&&console.log(`First Texture LOD ${i.texture_lod} (${f.max_height}px) - ${e.name}`)}}else{const f=s.lastScreenspaceVolume.x+s.lastScreenspaceVolume.y+s.lastScreenspaceVolume.z;let O=s.lastScreenCoverage*4;((B=this.context)==null?void 0:B.engine)==="model-viewer"&&(O*=1.5);const k=m/window.devicePixelRatio*O;let A=!1;for(let $=h.lods.length-1;$>=0;$--){let w=h.lods[$];if(!(x&&w.max_height>=2048)&&!(ze()&&w.max_height>4096)&&(w.max_height>k||!A&&$===0)){if(A=!0,i.texture_lod=$,i.texture_lod<s.lastLodLevel_Texture){const S=w.max_height;R&&console.log(`Texture LOD changed: ${s.lastLodLevel_Texture} → ${i.texture_lod} = ${S}px
6
+ Screensize: ${k.toFixed(0)}px, Coverage: ${(100*s.lastScreenCoverage).toFixed(2)}%, Volume ${f.toFixed(1)}
7
+ ${e.name}`)}break}}}}else i.texture_lod=0}};let N=P;b=new WeakMap;z=new WeakMap;_e=new WeakMap;J=new WeakMap;re=new WeakMap;fe=new WeakMap;q=new WeakMap;N.corner0=new g.Vector3;N.corner1=new g.Vector3;N.corner2=new g.Vector3;N.corner3=new g.Vector3;N._tempPtInside=new g.Vector3;class Qe{constructor(){this.frames=0,this.lastLodLevel_Mesh=-1,this.lastLodLevel_Texture=-1,this.lastScreenCoverage=0,this.lastScreenspaceVolume=new g.Vector3,this.lastCentrality=0}}const Te=Symbol("NEEDLE_mesh_lod"),ue=Symbol("NEEDLE_texture_lod");let se=null;function Be(){const t=Ze();t&&(t.mapURLs(function(e){return be(),e}),be(),se==null||se.disconnect(),se=new MutationObserver(e=>{e.forEach(s=>{s.addedNodes.forEach(o=>{o instanceof HTMLElement&&o.tagName.toLowerCase()==="model-viewer"&&ke(o)})})}),se.observe(document,{childList:!0,subtree:!0}))}function Ze(){if(typeof customElements>"u")return null;const t=customElements.get("model-viewer");return t||(customElements.whenDefined("model-viewer").then(()=>{console.debug("[gltf-progressive] model-viewer defined"),Be()}),null)}function be(){if(typeof document>"u")return;document.querySelectorAll("model-viewer").forEach(e=>{ke(e)})}const Ee=new WeakSet;let je=0;function ke(t){if(!t||Ee.has(t))return null;Ee.add(t),console.debug("[gltf-progressive] found new model-viewer..."+ ++je+`
8
+ `,t.getAttribute("src"));let e=null,s=null,o=null;for(let i=t;i!=null;i=Object.getPrototypeOf(i)){const r=Object.getOwnPropertySymbols(i),n=r.find(l=>l.toString()=="Symbol(renderer)"),a=r.find(l=>l.toString()=="Symbol(scene)"),c=r.find(l=>l.toString()=="Symbol(needsRender)");!e&&n!=null&&(e=t[n].threeRenderer),!s&&a!=null&&(s=t[a]),!o&&c!=null&&(o=t[c])}if(e&&s){let i=function(){if(o){let n=0,a=setInterval(()=>{if(n++>5){clearInterval(a);return}o==null||o.call(t)},300)}};console.debug("[gltf-progressive] setup model-viewer");const r=N.get(e,{engine:"model-viewer"});return N.addPlugin(new et),r.enable(),r.addEventListener("changed",()=>{o==null||o.call(t)}),t.addEventListener("model-visibility",n=>{n.detail.visible&&(o==null||o.call(t))}),t.addEventListener("load",()=>{i()}),()=>{r.disable()}}return null}class et{constructor(){this._didWarnAboutMissingUrl=!1}onBeforeUpdateLOD(e,s,o,i){this.tryParseMeshLOD(s,i),this.tryParseTextureLOD(s,i)}getUrl(e){if(!e)return null;let s=e.getAttribute("src");return s||(s=e.src),s||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",e),this._didWarnAboutMissingUrl=!0),s}tryGetCurrentGLTF(e){return e._currentGLTF}tryGetCurrentModelViewer(e){return e.element}tryParseTextureLOD(e,s){if(s[ue]==!0)return;s[ue]=!0;const o=this.tryGetCurrentGLTF(e),i=this.tryGetCurrentModelViewer(e),r=this.getUrl(i);if(r&&o&&s.material){let n=function(c){var d,h,M;if(c[ue]==!0)return;c[ue]=!0,c.userData&&(c.userData.LOD=-1);const l=Object.keys(c);for(let m=0;m<l.length;m++){const D=l[m],B=c[D];if((B==null?void 0:B.isTexture)===!0){const x=(h=(d=B.userData)==null?void 0:d.associations)==null?void 0:h.textures;if(x==null)continue;const f=o.parser.json.textures[x];if(!f){console.warn("Texture data not found for texture index "+x);continue}if((M=f==null?void 0:f.extensions)!=null&&M[V]){const O=f.extensions[V];O&&r&&E.registerTexture(r,B,O.lods.length,x,O)}}}};const a=s.material;if(Array.isArray(a))for(const c of a)n(c);else n(a)}}tryParseMeshLOD(e,s){var n,a;if(s[Te]==!0)return;s[Te]=!0;const o=this.tryGetCurrentModelViewer(e),i=this.getUrl(o);if(!i)return;const r=(a=(n=s.userData)==null?void 0:n.gltfExtensions)==null?void 0:a[V];if(r&&i){const c=s.uuid;E.registerMesh(i,c,s,0,r.lods.length,r)}}}function tt(t,e,s,o){ve(e),we(s),Oe(s,{progressive:!0,...o==null?void 0:o.hints}),s.register(r=>new E(r,t));const i=N.get(e);return(o==null?void 0:o.enableLODsManager)!==!1&&i.enable(),i}Be();if(!qe){const t={gltfProgressive:{useNeedleProgressive:tt,LODsManager:N,configureLoader:Oe,getRaycastMesh:j,useRaycastMeshes:Ke}};if(!globalThis.Needle)globalThis.Needle=t;else for(const e in t)globalThis.Needle[e]=t[e]}exports.LODsManager=N;exports.NEEDLE_progressive=E;exports.addDracoAndKTX2Loaders=we;exports.configureLoader=Oe;exports.createLoaders=ve;exports.getRaycastMesh=j;exports.setDracoDecoderLocation=Fe;exports.setKTX2TranscoderLocation=Ve;
@@ -1,8 +1,8 @@
1
- import{B as le,M as z,a as Ge,T as Z,b as Ne,V as R,c as Oe,S as $e,d as be,e as Ue,C as Fe}from"./three.min.js";import{D as ze,K as Ve,G as ge,M as qe}from"./three-examples.min.js";const Se="";globalThis.GLTF_PROGRESSIVE_VERSION=Se,console.debug(`[gltf-progressive] version ${Se}`);let K="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",ee="https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";const He=K,Xe=ee,Ke=new URL(K+"draco_decoder.js");fetch(Ke,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(t=>{K===He&&(K="./include/draco/"),ee===Xe&&(ee="./include/ktx2/")}).finally(()=>{Te()});function Ye(t){K=t}function Je(t){ee=t}let V,ae,q;function Te(){V||(V=new ze,V.setDecoderPath(K),V.setDecoderConfig({type:"js"}),V.preload()),q||(q=new Ve,q.setTranscoderPath(ee),q.init()),ae||(ae=qe)}function me(t){return Te(),t?q.detectSupport(t):t!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:V,ktx2Loader:q,meshoptDecoder:ae}}function pe(t){t.dracoLoader||t.setDRACOLoader(V),t.ktx2Loader||t.setKTX2Loader(q),t.meshoptDecoder||t.setMeshoptDecoder(ae)}const ve=new WeakMap;function ye(t,e){let r=ve.get(t);r?r=Object.assign(r,e):r=e,ve.set(t,r)}const Ee=ge.prototype.load;function Qe(...t){const e=ve.get(this);let r=t[0];const n=new URL(r,window.location.href);if(n.hostname.endsWith("needle.tools")){const s=e?.progressive!==void 0?e.progressive:!0,o=e!=null&&e.usecase?e.usecase:"default";s?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${o}`:this.requestHeader.Accept=`*/*;usecase=${o}`,r=n.toString()}return t[0]=r,Ee?.call(this,...t)}ge.prototype.load=Qe,te("debugprogressive");function te(t){if(typeof window>"u")return!1;const e=new URL(window.location.href).searchParams.get(t);return e==null||e==="0"||e==="false"?!1:e===""?!0:e}function Ze(t,e){if(e===void 0||e.startsWith("./")||e.startsWith("http")||t===void 0)return e;const r=t.lastIndexOf("/");if(r>=0){const n=t.substring(0,r+1);for(;n.endsWith("/")&&e.startsWith("/");)e=e.substring(1);return n+e}return e}let ue;function et(){return ue!==void 0||(ue=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),te("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",ue)),ue}const tt=typeof window>"u"&&typeof document>"u",xe=Symbol("needle:raycast-mesh");function Y(t){return t?.[xe]instanceof le?t[xe]:null}function rt(t,e){if((t.type==="Mesh"||t.type==="SkinnedMesh")&&!Y(t)){const r=ot(e);r.userData={isRaycastMesh:!0},t[xe]=r}}function st(t=!0){if(t){if(re)return;const e=re=z.prototype.raycast;z.prototype.raycast=function(r,n){const s=this,o=Y(s);let i;o&&s.isMesh&&(i=s.geometry,s.geometry=o),e.call(this,r,n),i&&(s.geometry=i)}}else{if(!re)return;z.prototype.raycast=re,re=null}}let re=null;function ot(t){const e=new le;for(const r in t.attributes)e.setAttribute(r,t.getAttribute(r));return e.setIndex(t.getIndex()),e}const N=new Array,j="NEEDLE_progressive",v=te("debugprogressive"),Le=Symbol("needle-progressive-texture"),se=new Map,Me=new Set;if(v){let t=function(){e+=1,console.log("Toggle LOD level",e,se),se.forEach((s,o)=>{for(const i of s.keys){const a=o[i];if(a!=null){if(a.isBufferGeometry===!0){const u=b.getMeshLODInformation(a),l=u?Math.min(e,u.lods.length):0;o["DEBUG:LOD"]=e,b.assignMeshLOD(o,l),u&&(r=Math.max(r,u.lods.length-1))}else if(o.isMaterial===!0){o["DEBUG:LOD"]=e,b.assignTextureLOD(o,e);break}}}}),e>=r&&(e=-1)},e=-1,r=2,n=!1;window.addEventListener("keyup",s=>{s.key==="p"&&t(),s.key==="w"&&(n=!n,Me&&Me.forEach(o=>{o.name!="BackgroundCubeMaterial"&&o.glyphMap==null&&"wireframe"in o&&(o.wireframe=n)}))})}function Ae(t,e,r){var n;if(!v)return;se.has(t)||se.set(t,{keys:[],sourceId:r});const s=se.get(t);((n=s?.keys)==null?void 0:n.includes(e))==!1&&s.keys.push(e)}const w=class{constructor(t,e){this.loadMesh=r=>{var n,s;if(this._isLoadingMesh)return null;const o=(s=(n=this.parser.json.meshes[r])==null?void 0:n.extensions)==null?void 0:s[j];return o?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",r).then(i=>{var a;return this._isLoadingMesh=!1,i&&w.registerMesh(this.url,o.guid,i,(a=o.lods)==null?void 0:a.length,void 0,o),i})):null},v&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}get name(){return j}static getMeshLODInformation(t){const e=this.getAssignedLODInformation(t);return e!=null&&e.key?this.lodInfos.get(e.key):null}static getMaterialMinMaxLODsCount(t,e){const r=this,n="LODS:minmax",s=t[n];if(s!=null)return s;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const i of t)this.getMaterialMinMaxLODsCount(i,e);return t[n]=e,e}if(v==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const i=t;for(const a of Object.keys(i.uniforms)){const u=i.uniforms[a].value;u?.isTexture===!0&&o(u,e)}}else if(t.isMaterial)for(const i of Object.keys(t)){const a=t[i];a?.isTexture===!0&&o(a,e)}return t[n]=e,e;function o(i,a){const u=r.getAssignedLODInformation(i);if(u){const l=r.lodInfos.get(u.key);if(l&&l.lods){a.min_count=Math.min(a.min_count,l.lods.length),a.max_count=Math.max(a.max_count,l.lods.length);for(let h=0;h<l.lods.length;h++){const f=l.lods[h];f.width&&(a.lods[h]=a.lods[h]||{min_height:1/0,max_height:0},a.lods[h].min_height=Math.min(a.lods[h].min_height,f.height),a.lods[h].max_height=Math.max(a.lods[h].max_height,f.height))}}}}}static hasLODLevelAvailable(t,e){var r;if(Array.isArray(t)){for(const o of t)if(this.hasLODLevelAvailable(o,e))return!0;return!1}if(t.isMaterial===!0){for(const o of Object.keys(t)){const i=t[o];if(i&&i.isTexture&&this.hasLODLevelAvailable(i,e))return!0}return!1}else if(t.isGroup===!0){for(const o of t.children)if(o.isMesh===!0&&this.hasLODLevelAvailable(o,e))return!0}let n,s;if(t.isMesh?n=t.geometry:(t.isBufferGeometry||t.isTexture)&&(n=t),n&&(r=n?.userData)!=null&&r.LODS){const o=n.userData.LODS;if(s=this.lodInfos.get(o.key),e===void 0)return s!=null;if(s)return Array.isArray(s.lods)?e<s.lods.length:e===0}return!1}static assignMeshLOD(t,e){var r;if(!t)return Promise.resolve(null);if(t instanceof z||t.isMesh===!0){const n=t.geometry,s=this.getAssignedLODInformation(n);if(!s)return Promise.resolve(null);for(const o of N)(r=o.onBeforeGetLODMesh)==null||r.call(o,t,e);return t["LOD:requested level"]=e,w.getOrLoadLOD(n,e).then(o=>{if(Array.isArray(o)){const i=s.index||0;o=o[i]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],o&&n!=o&&(o?.isBufferGeometry?(t.geometry=o,v&&Ae(t,"geometry",s.url)):v&&console.error("Invalid LOD geometry",o))),o}).catch(o=>(console.error("Error loading mesh LOD",t,o),null))}else v&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const r=t;if(Array.isArray(r.material)){const n=new Array;for(const s of r.material){const o=this.assignTextureLOD(s,e);n.push(o)}return Promise.all(n).then(s=>{const o=new Array;for(const i of s)Array.isArray(i)&&o.push(...i);return o})}else return this.assignTextureLOD(r.material,e)}if(t instanceof Ge||t.isMaterial===!0){const r=t,n=[],s=new Array;if(v&&Me.add(r),r.uniforms&&(r.isRawShaderMaterial||r.isShaderMaterial===!0)){const o=r;for(const i of Object.keys(o.uniforms)){const a=o.uniforms[i].value;if(a?.isTexture===!0){const u=this.assignTextureLODForSlot(a,e,r,i).then(l=>(l&&o.uniforms[i].value!=l&&(o.uniforms[i].value=l,o.uniformsNeedUpdate=!0),l));n.push(u),s.push(i)}}}else for(const o of Object.keys(r)){const i=r[o];if(i?.isTexture===!0){const a=this.assignTextureLODForSlot(i,e,r,o);n.push(a),s.push(o)}}return Promise.all(n).then(o=>{const i=new Array;for(let a=0;a<o.length;a++){const u=o[a],l=s[a];u&&u.isTexture===!0?i.push({material:r,slot:l,texture:u,level:e}):i.push({material:r,slot:l,texture:null,level:e})}return i})}if(t instanceof Z||t.isTexture===!0){const r=t;return this.assignTextureLODForSlot(r,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,r,n){return t?.isTexture!==!0?Promise.resolve(null):n==="glyphMap"?Promise.resolve(t):w.getOrLoadLOD(t,e).then(s=>{if(Array.isArray(s))return null;if(s?.isTexture===!0){if(s!=t){if(r&&n){const o=r[n];if(o){const i=this.getAssignedLODInformation(o);if(i&&i?.level<e)return v==="verbose"&&console.warn("Assigned texture level is already higher: ",i.level,e,r,o,s),null}r[n]=s}if(v&&n&&r){const o=this.getAssignedLODInformation(t);o&&Ae(r,n,o.url)}}return s}else v=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(s=>(console.error("Error loading LOD",t,s),null))}afterRoot(t){var e,r;return v&&console.log("AFTER",this.url,t),(e=this.parser.json.textures)==null||e.forEach((n,s)=>{var o;if(n!=null&&n.extensions){const i=n?.extensions[j];if(i){if(!i.lods){v&&console.warn("Texture has no LODs",i);return}let a=!1;for(const u of this.parser.associations.keys())if(u.isTexture===!0){const l=this.parser.associations.get(u);l?.textures===s&&(a=!0,w.registerTexture(this.url,u,(o=i.lods)==null?void 0:o.length,s,i))}a||this.parser.getDependency("texture",s).then(u=>{var l;u&&w.registerTexture(this.url,u,(l=i.lods)==null?void 0:l.length,s,i)})}}}),(r=this.parser.json.meshes)==null||r.forEach((n,s)=>{if(n!=null&&n.extensions){const o=n?.extensions[j];if(o&&o.lods){for(const i of this.parser.associations.keys())if(i.isMesh){const a=this.parser.associations.get(i);a?.meshes===s&&w.registerMesh(this.url,o.guid,i,o.lods.length,a.primitives,o)}}}}),null}static async getOrLoadLOD(t,e){var r,n,s,o;const i=v=="verbose",a=t.userData.LODS;if(!a)return null;const u=a?.key;let l;if(t.isTexture===!0){const h=t;h.source&&h.source[Le]&&(l=h.source[Le])}if(l||(l=w.lodInfos.get(u)),l){if(e>0){let m=!1;const E=Array.isArray(l.lods);if(E&&e>=l.lods.length?m=!0:E||(m=!0),m)return this.lowresCache.get(u)}const h=Array.isArray(l.lods)?(r=l.lods[e])==null?void 0:r.path:l.lods;if(!h)return v&&!l["missing:uri"]&&(l["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,l)),null;const f=Ze(a.url,h);if(f.endsWith(".glb")||f.endsWith(".gltf")){if(!l.guid)return console.warn("missing pointer for glb/gltf texture",l),null;const m=f+"_"+l.guid,E=this.previouslyLoaded.get(m);if(E!==void 0){i&&console.log(`LOD ${e} was already loading/loaded: ${m}`);let c=await E.catch(_=>(console.error(`Error loading LOD ${e} from ${f}
2
- `,_),null)),D=!1;if(c==null||(c instanceof Z&&t instanceof Z?(n=c.image)!=null&&n.data||(s=c.source)!=null&&s.data?c=this.copySettings(t,c):(D=!0,this.previouslyLoaded.delete(m)):c instanceof le&&t instanceof le&&((o=c.attributes.position)!=null&&o.array||(D=!0,this.previouslyLoaded.delete(m)))),!D)return c}const M=l,x=new Promise(async(c,D)=>{const _=new ge;pe(_),v&&(await new Promise(g=>setTimeout(g,1e3)),i&&console.warn("Start loading (delayed) "+f,M.guid));let A=f;if(M&&Array.isArray(M.lods)){const g=M.lods[e];g.hash&&(A+="?v="+g.hash)}const S=await _.loadAsync(A).catch(g=>(console.error(`Error loading LOD ${e} from ${f}
3
- `,g),null));if(!S)return null;const G=S.parser;i&&console.log("Loading finished "+f,M.guid);let p=0;if(S.parser.json.textures){let g=!1;for(const d of S.parser.json.textures){if(d!=null&&d.extensions){const L=d?.extensions[j];if(L!=null&&L.guid&&L.guid===M.guid){g=!0;break}}p++}if(g){let d=await G.getDependency("texture",p);return d&&w.assignLODInformation(a.url,d,u,e,void 0,void 0),i&&console.log('change "'+t.name+'" \u2192 "'+d.name+'"',f,p,d,m),t instanceof Z&&(d=this.copySettings(t,d)),d&&(d.guid=M.guid),c(d)}else v&&console.warn("Could not find texture with guid",M.guid,S.parser.json)}if(p=0,S.parser.json.meshes){let g=!1;for(const d of S.parser.json.meshes){if(d!=null&&d.extensions){const L=d?.extensions[j];if(L!=null&&L.guid&&L.guid===M.guid){g=!0;break}}p++}if(g){const d=await G.getDependency("mesh",p),L=M;if(i&&console.log(`Loaded Mesh "${d.name}"`,f,p,d,m),d.isMesh===!0){const O=d.geometry;return w.assignLODInformation(a.url,O,u,e,void 0,L.density),c(O)}else{const O=new Array;for(let k=0;k<d.children.length;k++){const F=d.children[k];if(F.isMesh===!0){const X=F.geometry;w.assignLODInformation(a.url,X,u,e,k,L.density),O.push(X)}}return c(O)}}else v&&console.warn("Could not find mesh with guid",M.guid,S.parser.json)}return c(null)});return this.previouslyLoaded.set(m,x),await x}else if(t instanceof Z){i&&console.log("Load texture from uri: "+f);const m=await new Ne().loadAsync(f);return m?(m.guid=l.guid,m.flipY=!1,m.needsUpdate=!0,m.colorSpace=t.colorSpace,i&&console.log(l,m)):v&&console.warn("failed loading",f),m}}else v&&console.warn(`Can not load LOD ${e}: no LOD info found for "${u}" ${t.name}`,t.type);return null}static assignLODInformation(t,e,r,n,s,o){if(!e)return;e.userData||(e.userData={});const i=new nt(t,r,n,s,o);e.userData.LODS=i}static getAssignedLODInformation(t){var e;return((e=t?.userData)==null?void 0:e.LODS)||null}static copySettings(t,e){return e=e.clone(),v&&console.warn(`Copying texture settings
1
+ import{B as le,M as V,T as Z,a as We,V as j,b as Oe,S as Ne,c as be,d as $e,C as Ue}from"./three.min.js";import{D as Fe,K as ze,G as ge,M as Ve}from"./three-examples.min.js";const Se="";globalThis.GLTF_PROGRESSIVE_VERSION=Se,console.debug(`[gltf-progressive] version ${Se}`);let Y="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",ee="https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";const qe=Y,He=ee,Xe=new URL(Y+"draco_decoder.js");fetch(Xe,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(t=>{Y===qe&&(Y="./include/draco/"),ee===He&&(ee="./include/ktx2/")}).finally(()=>{Te()});function Ke(t){Y=t}function Ye(t){ee=t}let q,ae,H;function Te(){q||(q=new Fe,q.setDecoderPath(Y),q.setDecoderConfig({type:"js"}),q.preload()),H||(H=new ze,H.setTranscoderPath(ee),H.init()),ae||(ae=Ve)}function me(t){return Te(),t?H.detectSupport(t):t!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:q,ktx2Loader:H,meshoptDecoder:ae}}function pe(t){t.dracoLoader||t.setDRACOLoader(q),t.ktx2Loader||t.setKTX2Loader(H),t.meshoptDecoder||t.setMeshoptDecoder(ae)}const ve=new WeakMap;function xe(t,e){let r=ve.get(t);r?r=Object.assign(r,e):r=e,ve.set(t,r)}const Ee=ge.prototype.load;function Je(...t){const e=ve.get(this);let r=t[0];const n=new URL(r,window.location.href);if(n.hostname.endsWith("needle.tools")){const s=e?.progressive!==void 0?e.progressive:!0,o=e!=null&&e.usecase?e.usecase:"default";s?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${o}`:this.requestHeader.Accept=`*/*;usecase=${o}`,r=n.toString()}return t[0]=r,Ee?.call(this,...t)}ge.prototype.load=Je,te("debugprogressive");function te(t){if(typeof window>"u")return!1;const e=new URL(window.location.href).searchParams.get(t);return e==null||e==="0"||e==="false"?!1:e===""?!0:e}function Qe(t,e){if(e===void 0||e.startsWith("./")||e.startsWith("http")||t===void 0)return e;const r=t.lastIndexOf("/");if(r>=0){const n=t.substring(0,r+1);for(;n.endsWith("/")&&e.startsWith("/");)e=e.substring(1);return n+e}return e}let ue;function Ze(){return ue!==void 0||(ue=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),te("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",ue)),ue}const et=typeof window>"u"&&typeof document>"u",ye=Symbol("needle:raycast-mesh");function J(t){return t?.[ye]instanceof le?t[ye]:null}function tt(t,e){if((t.type==="Mesh"||t.type==="SkinnedMesh")&&!J(t)){const r=st(e);r.userData={isRaycastMesh:!0},t[ye]=r}}function rt(t=!0){if(t){if(re)return;const e=re=V.prototype.raycast;V.prototype.raycast=function(r,n){const s=this,o=J(s);let i;o&&s.isMesh&&(i=s.geometry,s.geometry=o),e.call(this,r,n),i&&(s.geometry=i)}}else{if(!re)return;V.prototype.raycast=re,re=null}}let re=null;function st(t){const e=new le;for(const r in t.attributes)e.setAttribute(r,t.getAttribute(r));return e.setIndex(t.getIndex()),e}const N=new Array,G="NEEDLE_progressive",v=te("debugprogressive"),Le=Symbol("needle-progressive-texture"),se=new Map,Me=new Set;if(v){let t=function(){e+=1,console.log("Toggle LOD level",e,se),se.forEach((s,o)=>{for(const i of s.keys){const a=o[i];if(a!=null)if(a.isBufferGeometry===!0){const u=S.getMeshLODInformation(a),l=u?Math.min(e,u.lods.length):0;o["DEBUG:LOD"]=l,u&&(r=Math.max(r,u.lods.length-1))}else o.isMaterial===!0&&(o["DEBUG:LOD"]=e)}}),e>=r&&(e=-1)},e=-1,r=2,n=!1;window.addEventListener("keyup",s=>{s.key==="p"&&t(),s.key==="w"&&(n=!n,Me&&Me.forEach(o=>{o.name!="BackgroundCubeMaterial"&&o.glyphMap==null&&"wireframe"in o&&(o.wireframe=n)}))})}function Ae(t,e,r){var n;if(!v)return;se.has(t)||se.set(t,{keys:[],sourceId:r});const s=se.get(t);((n=s?.keys)==null?void 0:n.includes(e))==!1&&s.keys.push(e)}const w=class{constructor(t,e){this.loadMesh=r=>{var n,s;if(this._isLoadingMesh)return null;const o=(s=(n=this.parser.json.meshes[r])==null?void 0:n.extensions)==null?void 0:s[G];return o?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",r).then(i=>{var a;return this._isLoadingMesh=!1,i&&w.registerMesh(this.url,o.guid,i,(a=o.lods)==null?void 0:a.length,void 0,o),i})):null},v&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}get name(){return G}static getMeshLODInformation(t){const e=this.getAssignedLODInformation(t);return e!=null&&e.key?this.lodInfos.get(e.key):null}static getMaterialMinMaxLODsCount(t,e){const r=this,n="LODS:minmax",s=t[n];if(s!=null)return s;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const i of t)this.getMaterialMinMaxLODsCount(i,e);return t[n]=e,e}if(v==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const i=t;for(const a of Object.keys(i.uniforms)){const u=i.uniforms[a].value;u?.isTexture===!0&&o(u,e)}}else if(t.isMaterial)for(const i of Object.keys(t)){const a=t[i];a?.isTexture===!0&&o(a,e)}return t[n]=e,e;function o(i,a){const u=r.getAssignedLODInformation(i);if(u){const l=r.lodInfos.get(u.key);if(l&&l.lods){a.min_count=Math.min(a.min_count,l.lods.length),a.max_count=Math.max(a.max_count,l.lods.length);for(let h=0;h<l.lods.length;h++){const f=l.lods[h];f.width&&(a.lods[h]=a.lods[h]||{min_height:1/0,max_height:0},a.lods[h].min_height=Math.min(a.lods[h].min_height,f.height),a.lods[h].max_height=Math.max(a.lods[h].max_height,f.height))}}}}}static hasLODLevelAvailable(t,e){var r;if(Array.isArray(t)){for(const o of t)if(this.hasLODLevelAvailable(o,e))return!0;return!1}if(t.isMaterial===!0){for(const o of Object.keys(t)){const i=t[o];if(i&&i.isTexture&&this.hasLODLevelAvailable(i,e))return!0}return!1}else if(t.isGroup===!0){for(const o of t.children)if(o.isMesh===!0&&this.hasLODLevelAvailable(o,e))return!0}let n,s;if(t.isMesh?n=t.geometry:(t.isBufferGeometry||t.isTexture)&&(n=t),n&&(r=n?.userData)!=null&&r.LODS){const o=n.userData.LODS;if(s=this.lodInfos.get(o.key),e===void 0)return s!=null;if(s)return Array.isArray(s.lods)?e<s.lods.length:e===0}return!1}static assignMeshLOD(t,e){var r;if(!t)return Promise.resolve(null);if(t instanceof V||t.isMesh===!0){const n=t.geometry,s=this.getAssignedLODInformation(n);if(!s)return Promise.resolve(null);for(const o of N)(r=o.onBeforeGetLODMesh)==null||r.call(o,t,e);return t["LOD:requested level"]=e,w.getOrLoadLOD(n,e).then(o=>{if(Array.isArray(o)){const i=s.index||0;o=o[i]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],o&&n!=o&&(o?.isBufferGeometry?(t.geometry=o,v&&Ae(t,"geometry",s.url)):v&&console.error("Invalid LOD geometry",o))),o}).catch(o=>(console.error("Error loading mesh LOD",t,o),null))}else v&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const r=t;if(Array.isArray(r.material)){const n=new Array;for(const s of r.material){const o=this.assignTextureLOD(s,e);n.push(o)}return Promise.all(n).then(s=>{const o=new Array;for(const i of s)Array.isArray(i)&&o.push(...i);return o})}else return this.assignTextureLOD(r.material,e)}if(t.isMaterial===!0){const r=t,n=[],s=new Array;if(v&&Me.add(r),r.uniforms&&(r.isRawShaderMaterial||r.isShaderMaterial===!0)){const o=r;for(const i of Object.keys(o.uniforms)){const a=o.uniforms[i].value;if(a?.isTexture===!0){const u=this.assignTextureLODForSlot(a,e,r,i).then(l=>(l&&o.uniforms[i].value!=l&&(o.uniforms[i].value=l,o.uniformsNeedUpdate=!0),l));n.push(u),s.push(i)}}}else for(const o of Object.keys(r)){const i=r[o];if(i?.isTexture===!0){const a=this.assignTextureLODForSlot(i,e,r,o);n.push(a),s.push(o)}}return Promise.all(n).then(o=>{const i=new Array;for(let a=0;a<o.length;a++){const u=o[a],l=s[a];u&&u.isTexture===!0?i.push({material:r,slot:l,texture:u,level:e}):i.push({material:r,slot:l,texture:null,level:e})}return i})}if(t instanceof Z||t.isTexture===!0){const r=t;return this.assignTextureLODForSlot(r,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,r,n){return t?.isTexture!==!0?Promise.resolve(null):n==="glyphMap"?Promise.resolve(t):w.getOrLoadLOD(t,e).then(s=>{if(Array.isArray(s))return null;if(s?.isTexture===!0){if(s!=t){if(r&&n){const o=r[n];if(o&&!v){const i=this.getAssignedLODInformation(o);if(i&&i?.level<e)return v==="verbose"&&console.warn("Assigned texture level is already higher: ",i.level,e,r,o,s),null}r[n]=s}if(v&&n&&r){const o=this.getAssignedLODInformation(t);o?Ae(r,n,o.url):console.warn("No LOD info for texture",t)}}return s}else v=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(s=>(console.error("Error loading LOD",t,s),null))}afterRoot(t){var e,r;return v&&console.log("AFTER",this.url,t),(e=this.parser.json.textures)==null||e.forEach((n,s)=>{var o;if(n!=null&&n.extensions){const i=n?.extensions[G];if(i){if(!i.lods){v&&console.warn("Texture has no LODs",i);return}let a=!1;for(const u of this.parser.associations.keys())if(u.isTexture===!0){const l=this.parser.associations.get(u);l?.textures===s&&(a=!0,w.registerTexture(this.url,u,(o=i.lods)==null?void 0:o.length,s,i))}a||this.parser.getDependency("texture",s).then(u=>{var l;u&&w.registerTexture(this.url,u,(l=i.lods)==null?void 0:l.length,s,i)})}}}),(r=this.parser.json.meshes)==null||r.forEach((n,s)=>{if(n!=null&&n.extensions){const o=n?.extensions[G];if(o&&o.lods){for(const i of this.parser.associations.keys())if(i.isMesh){const a=this.parser.associations.get(i);a?.meshes===s&&w.registerMesh(this.url,o.guid,i,o.lods.length,a.primitives,o)}}}}),null}static async getOrLoadLOD(t,e){var r,n,s,o;const i=v=="verbose",a=t.userData.LODS;if(!a)return null;const u=a?.key;let l;if(t.isTexture===!0){const h=t;h.source&&h.source[Le]&&(l=h.source[Le])}if(l||(l=w.lodInfos.get(u)),l){if(e>0){let p=!1;const E=Array.isArray(l.lods);if(E&&e>=l.lods.length?p=!0:E||(p=!0),p)return this.lowresCache.get(u)}const h=Array.isArray(l.lods)?(r=l.lods[e])==null?void 0:r.path:l.lods;if(!h)return v&&!l["missing:uri"]&&(l["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,l)),null;const f=Qe(a.url,h);if(f.endsWith(".glb")||f.endsWith(".gltf")){if(!l.guid)return console.warn("missing pointer for glb/gltf texture",l),null;const p=f+"_"+l.guid,E=this.previouslyLoaded.get(p);if(E!==void 0){i&&console.log(`LOD ${e} was already loading/loaded: ${p}`);let c=await E.catch(_=>(console.error(`Error loading LOD ${e} from ${f}
2
+ `,_),null)),D=!1;if(c==null||(c instanceof Z&&t instanceof Z?(n=c.image)!=null&&n.data||(s=c.source)!=null&&s.data?c=this.copySettings(t,c):(D=!0,this.previouslyLoaded.delete(p)):c instanceof le&&t instanceof le&&((o=c.attributes.position)!=null&&o.array||(D=!0,this.previouslyLoaded.delete(p)))),!D)return c}const M=l,x=new Promise(async(c,D)=>{const _=new ge;pe(_),v&&(await new Promise(m=>setTimeout(m,1e3)),i&&console.warn("Start loading (delayed) "+f,M.guid));let P=f;if(M&&Array.isArray(M.lods)){const m=M.lods[e];m.hash&&(P+="?v="+m.hash)}const O=await _.loadAsync(P).catch(m=>(console.error(`Error loading LOD ${e} from ${f}
3
+ `,m),null));if(!O)return null;const I=O.parser;i&&console.log("Loading finished "+f,M.guid);let g=0;if(O.parser.json.textures){let m=!1;for(const d of O.parser.json.textures){if(d!=null&&d.extensions){const L=d?.extensions[G];if(L!=null&&L.guid&&L.guid===M.guid){m=!0;break}}g++}if(m){let d=await I.getDependency("texture",g);return d&&w.assignLODInformation(a.url,d,u,e,void 0,void 0),i&&console.log('change "'+t.name+'" \u2192 "'+d.name+'"',f,g,d,p),t instanceof Z&&(d=this.copySettings(t,d)),d&&(d.guid=M.guid),c(d)}else v&&console.warn("Could not find texture with guid",M.guid,O.parser.json)}if(g=0,O.parser.json.meshes){let m=!1;for(const d of O.parser.json.meshes){if(d!=null&&d.extensions){const L=d?.extensions[G];if(L!=null&&L.guid&&L.guid===M.guid){m=!0;break}}g++}if(m){const d=await I.getDependency("mesh",g),L=M;if(i&&console.log(`Loaded Mesh "${d.name}"`,f,g,d,p),d.isMesh===!0){const b=d.geometry;return w.assignLODInformation(a.url,b,u,e,void 0,L.density),c(b)}else{const b=new Array;for(let k=0;k<d.children.length;k++){const z=d.children[k];if(z.isMesh===!0){const K=z.geometry;w.assignLODInformation(a.url,K,u,e,k,L.density),b.push(K)}}return c(b)}}else v&&console.warn("Could not find mesh with guid",M.guid,O.parser.json)}return c(null)});return this.previouslyLoaded.set(p,x),await x}else if(t instanceof Z){i&&console.log("Load texture from uri: "+f);const p=await new We().loadAsync(f);return p?(p.guid=l.guid,p.flipY=!1,p.needsUpdate=!0,p.colorSpace=t.colorSpace,i&&console.log(l,p)):v&&console.warn("failed loading",f),p}}else v&&console.warn(`Can not load LOD ${e}: no LOD info found for "${u}" ${t.name}`,t.type);return null}static assignLODInformation(t,e,r,n,s,o){if(!e)return;e.userData||(e.userData={});const i=new ot(t,r,n,s,o);e.userData.LODS=i}static getAssignedLODInformation(t){var e;return((e=t?.userData)==null?void 0:e.LODS)||null}static copySettings(t,e){return v&&console.warn(`Copy texture settings
4
4
  `,t.uuid,`
5
- `,e.uuid),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e}};let b=w;b.registerTexture=(t,e,r,n,s)=>{if(v&&console.log("> Progressive: register texture",n,e.name,e.uuid,e,s),!e){v&&console.error("gltf-progressive: Register texture without texture");return}e.source&&(e.source[Le]=s);const o=s.guid;w.assignLODInformation(t,e,o,r,n,void 0),w.lodInfos.set(o,s),w.lowresCache.set(o,e)},b.registerMesh=(t,e,r,n,s,o)=>{var i;v&&console.log("> Progressive: register mesh",s,r.name,o,r.uuid,r);const a=r.geometry;if(!a){v&&console.warn("gltf-progressive: Register mesh without geometry");return}a.userData||(a.userData={}),w.assignLODInformation(t,a,e,n,s,o.density),w.lodInfos.set(e,o);let u=w.lowresCache.get(e);u?u.push(r.geometry):u=[r.geometry],w.lowresCache.set(e,u),n>0&&!Y(r)&&rt(r,a);for(const l of N)(i=l.onRegisteredNewMesh)==null||i.call(l,r,o)},b.lodInfos=new Map,b.previouslyLoaded=new Map,b.lowresCache=new Map;class nt{constructor(e,r,n,s,o){this.url=e,this.key=r,this.level=n,s!=null&&(this.index=s),o!=null&&(this.density=o)}}var Pe=(t,e,r)=>{if(!e.has(t))throw TypeError("Cannot "+r)},y=(t,e,r)=>(Pe(t,e,"read from private field"),r?r.call(t):e.get(t)),H=(t,e,r)=>{if(e.has(t))throw TypeError("Cannot add the same private member more than once");e instanceof WeakSet?e.add(t):e.set(t,r)},W=(t,e,r,n)=>(Pe(t,e,"write to private field"),n?n.call(t,r):e.set(t,r),r),T,$,we,J,oe,ce,U;const I=te("debugprogressive"),it=te("noprogressive"),De=Symbol("Needle:LODSManager"),_e=Symbol("Needle:LODState"),Q=Symbol("Needle:CurrentLOD"),B={mesh_lod:-1,texture_lod:-1},P=class{constructor(t,e){this.projectionScreenMatrix=new Oe,this.targetTriangleDensity=2e5,this.updateInterval="auto",H(this,T,1),this.pause=!1,this.manual=!1,this._lodchangedlisteners=[],H(this,$,void 0),H(this,we,new Fe),H(this,J,0),H(this,oe,0),H(this,ce,0),H(this,U,0),this._fpsBuffer=[60,60,60,60,60],this._sphere=new $e,this._tempBox=new be,this._tempBox2=new be,this.tempMatrix=new Oe,this._tempWorldPosition=new R,this._tempBoxSize=new R,this._tempBox2Size=new R,this.renderer=t,this.context={...e}}static getObjectLODState(t){return t[_e]}static addPlugin(t){N.push(t)}static removePlugin(t){const e=N.indexOf(t);e>=0&&N.splice(e,1)}static get(t,e){if(t[De])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[De];const r=new P(t,{engine:"unknown",...e});return t[De]=r,r}get plugins(){return N}addEventListener(t,e){t==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(t,e){if(t==="changed"){const r=this._lodchangedlisteners.indexOf(e);r>=0&&this._lodchangedlisteners.splice(r,1)}}enable(){if(y(this,$))return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;W(this,$,this.renderer.render);const e=this;me(this.renderer),this.renderer.render=function(r,n){const s=e.renderer.getRenderTarget();(s==null||"isXRRenderTarget"in s&&s.isXRRenderTarget)&&(t=0,W(e,J,y(e,J)+1),W(e,oe,y(e,we).getDelta()),W(e,ce,y(e,ce)+y(e,oe)),e._fpsBuffer.shift(),e._fpsBuffer.push(1/y(e,oe)),W(e,U,e._fpsBuffer.reduce((i,a)=>i+a)/e._fpsBuffer.length),I&&y(e,J)%200===0&&console.log("FPS",Math.round(y(e,U)),"Interval:",y(e,T)));const o=t++;y(e,$).call(this,r,n),e.onAfterRender(r,n,o)}}disable(){y(this,$)&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=y(this,$),W(this,$,void 0))}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,r){if(this.pause)return;const n=this.renderer.renderLists.get(t,0).opaque;let s=!0;if(n.length===1){const o=n[0].material;(o.name==="EffectMaterial"||o.name==="CopyShader")&&(s=!1)}if((e.parent&&e.parent.type==="CubeCamera"||r>=1&&e.type==="OrthographicCamera")&&(s=!1),s){if(it||(this.updateInterval==="auto"?y(this,U)<40&&y(this,T)<10?(W(this,T,y(this,T)+1),I&&console.warn("\u2193 Reducing LOD updates",y(this,T),y(this,U).toFixed(0))):y(this,U)>=60&&y(this,T)>1&&(W(this,T,y(this,T)-1),I&&console.warn("\u2191 Increasing LOD updates",y(this,T),y(this,U).toFixed(0))):W(this,T,this.updateInterval),y(this,T)>0&&y(this,J)%y(this,T)!=0))return;this.internalUpdate(t,e)}}internalUpdate(t,e){var r,n;const s=this.renderer.renderLists.get(t,0),o=s.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const i=this.targetTriangleDensity;for(const l of o){if(l.material&&(((r=l.geometry)==null?void 0:r.type)==="BoxGeometry"||((n=l.geometry)==null?void 0:n.type)==="BufferGeometry")&&(l.material.name==="SphericalGaussianBlur"||l.material.name=="BackgroundCubeMaterial"||l.material.name==="CubemapFromEquirect"||l.material.name==="EquirectangularToCubeUV")){I&&(l.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(l.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",l,l.material.name,l.material.type)));continue}switch(l.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if(I==="color"&&l.material&&!l.object.progressive_debug_color){l.object.progressive_debug_color=!0;const f=Math.random()*16777215,m=new Ue({color:f});l.object.material=m}const h=l.object;(h instanceof z||h.isMesh)&&this.updateLODs(t,e,h,i)}const a=s.transparent;for(const l of a){const h=l.object;(h instanceof z||h.isMesh)&&this.updateLODs(t,e,h,i)}const u=s.transmissive;for(const l of u){const h=l.object;(h instanceof z||h.isMesh)&&this.updateLODs(t,e,h,i)}}updateLODs(t,e,r,n){var s,o;r.userData||(r.userData={});let i=r[_e];if(i||(i=new lt,r[_e]=i),i.frames++<2)return;for(const u of N)(s=u.onBeforeUpdateLOD)==null||s.call(u,this.renderer,t,e,r);this.calculateLodLevel(e,r,i,n,B),B.mesh_lod=Math.round(B.mesh_lod),B.texture_lod=Math.round(B.texture_lod),B.mesh_lod>=0&&this.loadProgressiveMeshes(r,B.mesh_lod);let a=B.texture_lod;if(r.material&&a>=0){const u=r["DEBUG:LOD"];u!=null&&(a=u),this.loadProgressiveTextures(r.material,a)}for(const u of N)(o=u.onAfterUpdatedLOD)==null||o.call(u,this.renderer,t,e,r,B);i.lastLodLevel_Mesh=B.mesh_lod,i.lastLodLevel_Texture=B.texture_lod}loadProgressiveTextures(t,e){if(!t)return;if(Array.isArray(t)){for(const n of t)this.loadProgressiveTextures(n,e);return}let r=!1;(t[Q]===void 0||e<t[Q])&&(r=!0),r&&(t[Q]=e,b.assignTextureLOD(t,e).then(n=>{this._lodchangedlisteners.forEach(s=>s({type:"texture",level:e,object:t}))}))}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);if(t[Q]!==e){t[Q]=e;const r=t.geometry;return b.assignMeshLOD(t,e).then(n=>(n&&t[Q]==e&&r!=t.geometry&&this._lodchangedlisteners.forEach(s=>s({type:"mesh",level:e,object:t})),n))}return Promise.resolve(null)}static isInside(t,e){const r=t.min,n=t.max,s=(r.x+n.x)*.5,o=(r.y+n.y)*.5;return this._tempPtInside.set(s,o,r.z).applyMatrix4(e).z<0}calculateLodLevel(t,e,r,n,s){var o;if(!e){s.mesh_lod=-1,s.texture_lod=-1;return}if(!t){s.mesh_lod=-1,s.texture_lod=-1;return}let i=10+1,a=!1;if(I&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const u=b.getMeshLODInformation(e.geometry),l=u?.lods,h=l&&l.length>0,f=b.getMaterialMinMaxLODsCount(e.material),m=f?.min_count!=1/0&&f.min_count>0&&f.max_count>0;if(!h&&!m){s.mesh_lod=0,s.texture_lod=0;return}h||(a=!0,i=0);const E=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let M=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const x=e;if(!x.boundingBox)x.computeBoundingBox();else if(r.frames%30===0){const c=Y(x),D=x.geometry;c&&(x.geometry=c),x.computeBoundingBox(),x.geometry=D}M=x.boundingBox}if(M&&t.isPerspectiveCamera){const x=t;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const p=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(p)){s.mesh_lod=0,s.texture_lod=0;return}}if(this._tempBox.copy(M),this._tempBox.applyMatrix4(e.matrixWorld),P.isInside(this._tempBox,this.projectionScreenMatrix)){s.mesh_lod=0,s.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&x.fov>70){const p=this._tempBox.min,g=this._tempBox.max;let d=p.x,L=p.y,O=g.x,k=g.y;const F=2,X=1.5,ne=(p.x+g.x)*.5,ie=(p.y+g.y)*.5;d=(d-ne)*F+ne,L=(L-ie)*F+ie,O=(O-ne)*F+ne,k=(k-ie)*F+ie;const je=d<0&&O>0?0:Math.min(Math.abs(p.x),Math.abs(g.x)),We=L<0&&k>0?0:Math.min(Math.abs(p.y),Math.abs(g.y)),fe=Math.max(je,We);r.lastCentrality=(X-fe)*(X-fe)*(X-fe)}else r.lastCentrality=1;const c=this._tempBox.getSize(this._tempBoxSize);c.multiplyScalar(.5),screen.availHeight>0&&E>0&&c.multiplyScalar(E/screen.availHeight),c.x*=x.aspect;const D=t.matrixWorldInverse,_=this._tempBox2;_.copy(M),_.applyMatrix4(e.matrixWorld),_.applyMatrix4(D);const A=_.getSize(this._tempBox2Size),S=Math.max(A.x,A.y);if(Math.max(c.x,c.y)!=0&&S!=0&&(c.z=A.z/Math.max(A.x,A.y)*Math.max(c.x,c.y)),r.lastScreenCoverage=Math.max(c.x,c.y,c.z),r.lastScreenspaceVolume.copy(c),r.lastScreenCoverage*=r.lastCentrality,I&&P.debugDrawLine){const p=this.tempMatrix.copy(this.projectionScreenMatrix);p.invert();const g=P.corner0,d=P.corner1,L=P.corner2,O=P.corner3;g.copy(this._tempBox.min),d.copy(this._tempBox.max),d.x=g.x,L.copy(this._tempBox.max),L.y=g.y,O.copy(this._tempBox.max);const k=(g.z+O.z)*.5;g.z=d.z=L.z=O.z=k,g.applyMatrix4(p),d.applyMatrix4(p),L.applyMatrix4(p),O.applyMatrix4(p),P.debugDrawLine(g,d,255),P.debugDrawLine(g,L,255),P.debugDrawLine(d,O,255),P.debugDrawLine(L,O,255)}let G=999;if(l&&r.lastScreenCoverage>0){for(let p=0;p<l.length;p++)if(l[p].density/r.lastScreenCoverage<n){G=p;break}}G<i&&(i=G,a=!0)}if(a?s.mesh_lod=i:s.mesh_lod=r.lastLodLevel_Mesh,I&&s.mesh_lod!=r.lastLodLevel_Mesh){const x=l?.[s.mesh_lod];x&&console.log(`Mesh LOD changed: ${r.lastLodLevel_Mesh} \u2192 ${s.mesh_lod} (${x.density.toFixed(0)}) - ${e.name}`)}if(m){const x="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(r.lastLodLevel_Texture<0){if(s.texture_lod=f.max_count-1,I){const c=f.lods[f.max_count-1];I&&console.log(`First Texture LOD ${s.texture_lod} (${c.max_height}px) - ${e.name}`)}}else{const c=r.lastScreenspaceVolume.x+r.lastScreenspaceVolume.y+r.lastScreenspaceVolume.z;let D=r.lastScreenCoverage*4;((o=this.context)==null?void 0:o.engine)==="model-viewer"&&(D*=1.5);const _=E/window.devicePixelRatio*D;for(let A=f.lods.length-1;A>=0;A--){let S=f.lods[A];if(!(x&&S.max_height>=2048)&&!(et()&&S.max_height>4096)&&S.max_height>_){if(s.texture_lod=A,s.texture_lod<r.lastLodLevel_Texture){const G=S.max_height;I&&console.log(`Texture LOD changed: ${r.lastLodLevel_Texture} \u2192 ${s.texture_lod} = ${G}px
5
+ `,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e}};let S=w;S.registerTexture=(t,e,r,n,s)=>{if(v&&console.log("> Progressive: register texture",n,e.name,e.uuid,e,s),!e){v&&console.error("gltf-progressive: Register texture without texture");return}e.source&&(e.source[Le]=s);const o=s.guid;w.assignLODInformation(t,e,o,r,n,void 0),w.lodInfos.set(o,s),w.lowresCache.set(o,e)},S.registerMesh=(t,e,r,n,s,o)=>{var i;v&&console.log("> Progressive: register mesh",s,r.name,o,r.uuid,r);const a=r.geometry;if(!a){v&&console.warn("gltf-progressive: Register mesh without geometry");return}a.userData||(a.userData={}),w.assignLODInformation(t,a,e,n,s,o.density),w.lodInfos.set(e,o);let u=w.lowresCache.get(e);u?u.push(r.geometry):u=[r.geometry],w.lowresCache.set(e,u),n>0&&!J(r)&&tt(r,a);for(const l of N)(i=l.onRegisteredNewMesh)==null||i.call(l,r,o)},S.lodInfos=new Map,S.previouslyLoaded=new Map,S.lowresCache=new Map;class ot{constructor(e,r,n,s,o){this.url=e,this.key=r,this.level=n,s!=null&&(this.index=s),o!=null&&(this.density=o)}}var Pe=(t,e,r)=>{if(!e.has(t))throw TypeError("Cannot "+r)},y=(t,e,r)=>(Pe(t,e,"read from private field"),r?r.call(t):e.get(t)),X=(t,e,r)=>{if(e.has(t))throw TypeError("Cannot add the same private member more than once");e instanceof WeakSet?e.add(t):e.set(t,r)},W=(t,e,r,n)=>(Pe(t,e,"write to private field"),n?n.call(t,r):e.set(t,r),r),T,$,we,Q,oe,ce,U;const B=te("debugprogressive"),nt=te("noprogressive"),De=Symbol("Needle:LODSManager"),_e=Symbol("Needle:LODState"),F=Symbol("Needle:CurrentLOD"),C={mesh_lod:-1,texture_lod:-1},A=class{constructor(t,e){this.projectionScreenMatrix=new Oe,this.targetTriangleDensity=2e5,this.updateInterval="auto",X(this,T,1),this.pause=!1,this.manual=!1,this._lodchangedlisteners=[],X(this,$,void 0),X(this,we,new Ue),X(this,Q,0),X(this,oe,0),X(this,ce,0),X(this,U,0),this._fpsBuffer=[60,60,60,60,60],this._sphere=new Ne,this._tempBox=new be,this._tempBox2=new be,this.tempMatrix=new Oe,this._tempWorldPosition=new j,this._tempBoxSize=new j,this._tempBox2Size=new j,this.renderer=t,this.context={...e}}static getObjectLODState(t){return t[_e]}static addPlugin(t){N.push(t)}static removePlugin(t){const e=N.indexOf(t);e>=0&&N.splice(e,1)}static get(t,e){if(t[De])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[De];const r=new A(t,{engine:"unknown",...e});return t[De]=r,r}get plugins(){return N}addEventListener(t,e){t==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(t,e){if(t==="changed"){const r=this._lodchangedlisteners.indexOf(e);r>=0&&this._lodchangedlisteners.splice(r,1)}}enable(){if(y(this,$))return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;W(this,$,this.renderer.render);const e=this;me(this.renderer),this.renderer.render=function(r,n){const s=e.renderer.getRenderTarget();(s==null||"isXRRenderTarget"in s&&s.isXRRenderTarget)&&(t=0,W(e,Q,y(e,Q)+1),W(e,oe,y(e,we).getDelta()),W(e,ce,y(e,ce)+y(e,oe)),e._fpsBuffer.shift(),e._fpsBuffer.push(1/y(e,oe)),W(e,U,e._fpsBuffer.reduce((i,a)=>i+a)/e._fpsBuffer.length),B&&y(e,Q)%200===0&&console.log("FPS",Math.round(y(e,U)),"Interval:",y(e,T)));const o=t++;y(e,$).call(this,r,n),e.onAfterRender(r,n,o)}}disable(){y(this,$)&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=y(this,$),W(this,$,void 0))}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,r){if(this.pause)return;const n=this.renderer.renderLists.get(t,0).opaque;let s=!0;if(n.length===1){const o=n[0].material;(o.name==="EffectMaterial"||o.name==="CopyShader")&&(s=!1)}if((e.parent&&e.parent.type==="CubeCamera"||r>=1&&e.type==="OrthographicCamera")&&(s=!1),s){if(nt||(this.updateInterval==="auto"?y(this,U)<40&&y(this,T)<10?(W(this,T,y(this,T)+1),B&&console.warn("\u2193 Reducing LOD updates",y(this,T),y(this,U).toFixed(0))):y(this,U)>=60&&y(this,T)>1&&(W(this,T,y(this,T)-1),B&&console.warn("\u2191 Increasing LOD updates",y(this,T),y(this,U).toFixed(0))):W(this,T,this.updateInterval),y(this,T)>0&&y(this,Q)%y(this,T)!=0))return;this.internalUpdate(t,e)}}internalUpdate(t,e){var r,n;const s=this.renderer.renderLists.get(t,0),o=s.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const i=this.targetTriangleDensity;for(const l of o){if(l.material&&(((r=l.geometry)==null?void 0:r.type)==="BoxGeometry"||((n=l.geometry)==null?void 0:n.type)==="BufferGeometry")&&(l.material.name==="SphericalGaussianBlur"||l.material.name=="BackgroundCubeMaterial"||l.material.name==="CubemapFromEquirect"||l.material.name==="EquirectangularToCubeUV")){B&&(l.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(l.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",l,l.material.name,l.material.type)));continue}switch(l.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if(B==="color"&&l.material&&!l.object.progressive_debug_color){l.object.progressive_debug_color=!0;const f=Math.random()*16777215,p=new $e({color:f});l.object.material=p}const h=l.object;(h instanceof V||h.isMesh)&&this.updateLODs(t,e,h,i)}const a=s.transparent;for(const l of a){const h=l.object;(h instanceof V||h.isMesh)&&this.updateLODs(t,e,h,i)}const u=s.transmissive;for(const l of u){const h=l.object;(h instanceof V||h.isMesh)&&this.updateLODs(t,e,h,i)}}updateLODs(t,e,r,n){var s,o;r.userData||(r.userData={});let i=r[_e];if(i||(i=new it,r[_e]=i),i.frames++<2)return;for(const u of N)(s=u.onBeforeUpdateLOD)==null||s.call(u,this.renderer,t,e,r);this.calculateLodLevel(e,r,i,n,C),C.mesh_lod=Math.round(C.mesh_lod),C.texture_lod=Math.round(C.texture_lod),C.mesh_lod>=0&&this.loadProgressiveMeshes(r,C.mesh_lod);let a=C.texture_lod;r.material&&a>=0&&this.loadProgressiveTextures(r.material,a);for(const u of N)(o=u.onAfterUpdatedLOD)==null||o.call(u,this.renderer,t,e,r,C);i.lastLodLevel_Mesh=C.mesh_lod,i.lastLodLevel_Texture=C.texture_lod}loadProgressiveTextures(t,e){if(!t)return;if(Array.isArray(t)){for(const s of t)this.loadProgressiveTextures(s,e);return}let r=!1;(t[F]===void 0||e<t[F])&&(r=!0);const n=t["DEBUG:LOD"];n!=null&&(r=t[F]!=n,e=n),r&&(t[F]=e,S.assignTextureLOD(t,e).then(s=>{this._lodchangedlisteners.forEach(o=>o({type:"texture",level:e,object:t}))}))}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let r=t[F]!==e;const n=t["DEBUG:LOD"];if(n!=null&&(r=t[F]!=n,e=n),r){t[F]=e;const s=t.geometry;return S.assignMeshLOD(t,e).then(o=>(o&&t[F]==e&&s!=t.geometry&&this._lodchangedlisteners.forEach(i=>i({type:"mesh",level:e,object:t})),o))}return Promise.resolve(null)}static isInside(t,e){const r=t.min,n=t.max,s=(r.x+n.x)*.5,o=(r.y+n.y)*.5;return this._tempPtInside.set(s,o,r.z).applyMatrix4(e).z<0}calculateLodLevel(t,e,r,n,s){var o;if(!e){s.mesh_lod=-1,s.texture_lod=-1;return}if(!t){s.mesh_lod=-1,s.texture_lod=-1;return}let i=10+1,a=!1;if(B&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const u=S.getMeshLODInformation(e.geometry),l=u?.lods,h=l&&l.length>0,f=S.getMaterialMinMaxLODsCount(e.material),p=f?.min_count!=1/0&&f.min_count>0&&f.max_count>0;if(!h&&!p){s.mesh_lod=0,s.texture_lod=0;return}h||(a=!0,i=0);const E=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let M=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const x=e;if(!x.boundingBox)x.computeBoundingBox();else if(r.frames%30===0){const c=J(x),D=x.geometry;c&&(x.geometry=c),x.computeBoundingBox(),x.geometry=D}M=x.boundingBox}if(M){const x=t;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const g=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(g)){s.mesh_lod=0,s.texture_lod=0;return}}if(this._tempBox.copy(M),this._tempBox.applyMatrix4(e.matrixWorld),x.isPerspectiveCamera&&A.isInside(this._tempBox,this.projectionScreenMatrix)){s.mesh_lod=0,s.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&x.isPerspectiveCamera&&x.fov>70){const g=this._tempBox.min,m=this._tempBox.max;let d=g.x,L=g.y,b=m.x,k=m.y;const z=2,K=1.5,ne=(g.x+m.x)*.5,ie=(g.y+m.y)*.5;d=(d-ne)*z+ne,L=(L-ie)*z+ie,b=(b-ne)*z+ne,k=(k-ie)*z+ie;const je=d<0&&b>0?0:Math.min(Math.abs(g.x),Math.abs(m.x)),Ge=L<0&&k>0?0:Math.min(Math.abs(g.y),Math.abs(m.y)),fe=Math.max(je,Ge);r.lastCentrality=(K-fe)*(K-fe)*(K-fe)}else r.lastCentrality=1;const c=this._tempBox.getSize(this._tempBoxSize);c.multiplyScalar(.5),screen.availHeight>0&&E>0&&c.multiplyScalar(E/screen.availHeight),t.isPerspectiveCamera?c.x*=t.aspect:t.isOrthographicCamera;const D=t.matrixWorldInverse,_=this._tempBox2;_.copy(M),_.applyMatrix4(e.matrixWorld),_.applyMatrix4(D);const P=_.getSize(this._tempBox2Size),O=Math.max(P.x,P.y);if(Math.max(c.x,c.y)!=0&&O!=0&&(c.z=P.z/Math.max(P.x,P.y)*Math.max(c.x,c.y)),r.lastScreenCoverage=Math.max(c.x,c.y,c.z),r.lastScreenspaceVolume.copy(c),r.lastScreenCoverage*=r.lastCentrality,B&&A.debugDrawLine){const g=this.tempMatrix.copy(this.projectionScreenMatrix);g.invert();const m=A.corner0,d=A.corner1,L=A.corner2,b=A.corner3;m.copy(this._tempBox.min),d.copy(this._tempBox.max),d.x=m.x,L.copy(this._tempBox.max),L.y=m.y,b.copy(this._tempBox.max);const k=(m.z+b.z)*.5;m.z=d.z=L.z=b.z=k,m.applyMatrix4(g),d.applyMatrix4(g),L.applyMatrix4(g),b.applyMatrix4(g),A.debugDrawLine(m,d,255),A.debugDrawLine(m,L,255),A.debugDrawLine(d,b,255),A.debugDrawLine(L,b,255)}let I=999;if(l&&r.lastScreenCoverage>0){for(let g=0;g<l.length;g++)if(l[g].density/r.lastScreenCoverage<n){I=g;break}}I<i&&(i=I,a=!0)}if(a?s.mesh_lod=i:s.mesh_lod=r.lastLodLevel_Mesh,B&&s.mesh_lod!=r.lastLodLevel_Mesh){const x=l?.[s.mesh_lod];x&&console.log(`Mesh LOD changed: ${r.lastLodLevel_Mesh} \u2192 ${s.mesh_lod} (${x.density.toFixed(0)}) - ${e.name}`)}if(p){const x="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(r.lastLodLevel_Texture<0){if(s.texture_lod=f.max_count-1,B){const c=f.lods[f.max_count-1];B&&console.log(`First Texture LOD ${s.texture_lod} (${c.max_height}px) - ${e.name}`)}}else{const c=r.lastScreenspaceVolume.x+r.lastScreenspaceVolume.y+r.lastScreenspaceVolume.z;let D=r.lastScreenCoverage*4;((o=this.context)==null?void 0:o.engine)==="model-viewer"&&(D*=1.5);const _=E/window.devicePixelRatio*D;let P=!1;for(let O=f.lods.length-1;O>=0;O--){let I=f.lods[O];if(!(x&&I.max_height>=2048)&&!(Ze()&&I.max_height>4096)&&(I.max_height>_||!P&&O===0)){if(P=!0,s.texture_lod=O,s.texture_lod<r.lastLodLevel_Texture){const g=I.max_height;B&&console.log(`Texture LOD changed: ${r.lastLodLevel_Texture} \u2192 ${s.texture_lod} = ${g}px
6
6
  Screensize: ${_.toFixed(0)}px, Coverage: ${(100*r.lastScreenCoverage).toFixed(2)}%, Volume ${c.toFixed(1)}
7
- ${e.name}`)}break}}}}else s.texture_lod=0}};let C=P;T=new WeakMap,$=new WeakMap,we=new WeakMap,J=new WeakMap,oe=new WeakMap,ce=new WeakMap,U=new WeakMap,C.corner0=new R,C.corner1=new R,C.corner2=new R,C.corner3=new R,C._tempPtInside=new R;class lt{constructor(){this.frames=0,this.lastLodLevel_Mesh=-1,this.lastLodLevel_Texture=-1,this.lastScreenCoverage=0,this.lastScreenspaceVolume=new R,this.lastCentrality=0}}const Ie=Symbol("NEEDLE_mesh_lod"),de=Symbol("NEEDLE_texture_lod");let he=null;function Be(){const t=at();t&&(t.mapURLs(function(e){return ke(),e}),ke(),he?.disconnect(),he=new MutationObserver(e=>{e.forEach(r=>{r.addedNodes.forEach(n=>{n instanceof HTMLElement&&n.tagName.toLowerCase()==="model-viewer"&&Re(n)})})}),he.observe(document,{childList:!0,subtree:!0}))}function at(){return typeof customElements>"u"?null:customElements.get("model-viewer")||(customElements.whenDefined("model-viewer").then(()=>{console.debug("[gltf-progressive] model-viewer defined"),Be()}),null)}function ke(){typeof document>"u"||document.querySelectorAll("model-viewer").forEach(t=>{Re(t)})}const Ce=new WeakSet;let ut=0;function Re(t){if(!t||Ce.has(t))return null;Ce.add(t),console.debug("[gltf-progressive] found new model-viewer..."+ ++ut+`
8
- `,t.getAttribute("src"));let e=null,r=null,n=null;for(let s=t;s!=null;s=Object.getPrototypeOf(s)){const o=Object.getOwnPropertySymbols(s),i=o.find(l=>l.toString()=="Symbol(renderer)"),a=o.find(l=>l.toString()=="Symbol(scene)"),u=o.find(l=>l.toString()=="Symbol(needsRender)");!e&&i!=null&&(e=t[i].threeRenderer),!r&&a!=null&&(r=t[a]),!n&&u!=null&&(n=t[u])}if(e&&r){let s=function(){if(n){let i=0,a=setInterval(()=>{if(i++>5){clearInterval(a);return}n?.call(t)},300)}};console.debug("[gltf-progressive] setup model-viewer");const o=C.get(e,{engine:"model-viewer"});return C.addPlugin(new ct),o.enable(),o.addEventListener("changed",()=>{n?.call(t)}),t.addEventListener("model-visibility",i=>{i.detail.visible&&n?.call(t)}),t.addEventListener("load",()=>{s()}),()=>{o.disable()}}return null}class ct{constructor(){this._didWarnAboutMissingUrl=!1}onBeforeUpdateLOD(e,r,n,s){this.tryParseMeshLOD(r,s),this.tryParseTextureLOD(r,s)}getUrl(e){if(!e)return null;let r=e.getAttribute("src");return r||(r=e.src),r||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",e),this._didWarnAboutMissingUrl=!0),r}tryGetCurrentGLTF(e){return e._currentGLTF}tryGetCurrentModelViewer(e){return e.element}tryParseTextureLOD(e,r){if(r[de]==!0)return;r[de]=!0;const n=this.tryGetCurrentGLTF(e),s=this.tryGetCurrentModelViewer(e),o=this.getUrl(s);if(o&&n&&r.material){let i=function(u){var l,h,f;if(u[de]==!0)return;u[de]=!0,u.userData&&(u.userData.LOD=-1);const m=Object.keys(u);for(let E=0;E<m.length;E++){const M=m[E],x=u[M];if(x?.isTexture===!0){const c=(h=(l=x.userData)==null?void 0:l.associations)==null?void 0:h.textures;if(c==null)continue;const D=n.parser.json.textures[c];if(!D){console.warn("Texture data not found for texture index "+c);continue}if((f=D?.extensions)!=null&&f[j]){const _=D.extensions[j];_&&o&&b.registerTexture(o,x,_.lods.length,c,_)}}}};const a=r.material;if(Array.isArray(a))for(const u of a)i(u);else i(a)}}tryParseMeshLOD(e,r){var n,s;if(r[Ie]==!0)return;r[Ie]=!0;const o=this.tryGetCurrentModelViewer(e),i=this.getUrl(o);if(!i)return;const a=(s=(n=r.userData)==null?void 0:n.gltfExtensions)==null?void 0:s[j];if(a&&i){const u=r.uuid;b.registerMesh(i,u,r,0,a.lods.length,a)}}}function dt(t,e,r,n){me(e),pe(r),ye(r,{progressive:!0,...n?.hints}),r.register(o=>new b(o,t));const s=C.get(e);return n?.enableLODsManager!==!1&&s.enable(),s}if(Be(),!tt){const t={gltfProgressive:{useNeedleProgressive:dt,LODsManager:C,configureLoader:ye,getRaycastMesh:Y,useRaycastMeshes:st}};if(!globalThis.Needle)globalThis.Needle=t;else for(const e in t)globalThis.Needle[e]=t[e]}export{C as L,b as N,pe as a,ye as b,me as c,Je as d,Y as g,Ye as s};
7
+ ${e.name}`)}break}}}}else s.texture_lod=0}};let R=A;T=new WeakMap,$=new WeakMap,we=new WeakMap,Q=new WeakMap,oe=new WeakMap,ce=new WeakMap,U=new WeakMap,R.corner0=new j,R.corner1=new j,R.corner2=new j,R.corner3=new j,R._tempPtInside=new j;class it{constructor(){this.frames=0,this.lastLodLevel_Mesh=-1,this.lastLodLevel_Texture=-1,this.lastScreenCoverage=0,this.lastScreenspaceVolume=new j,this.lastCentrality=0}}const Ie=Symbol("NEEDLE_mesh_lod"),de=Symbol("NEEDLE_texture_lod");let he=null;function Be(){const t=lt();t&&(t.mapURLs(function(e){return Ce(),e}),Ce(),he?.disconnect(),he=new MutationObserver(e=>{e.forEach(r=>{r.addedNodes.forEach(n=>{n instanceof HTMLElement&&n.tagName.toLowerCase()==="model-viewer"&&Re(n)})})}),he.observe(document,{childList:!0,subtree:!0}))}function lt(){return typeof customElements>"u"?null:customElements.get("model-viewer")||(customElements.whenDefined("model-viewer").then(()=>{console.debug("[gltf-progressive] model-viewer defined"),Be()}),null)}function Ce(){typeof document>"u"||document.querySelectorAll("model-viewer").forEach(t=>{Re(t)})}const ke=new WeakSet;let at=0;function Re(t){if(!t||ke.has(t))return null;ke.add(t),console.debug("[gltf-progressive] found new model-viewer..."+ ++at+`
8
+ `,t.getAttribute("src"));let e=null,r=null,n=null;for(let s=t;s!=null;s=Object.getPrototypeOf(s)){const o=Object.getOwnPropertySymbols(s),i=o.find(l=>l.toString()=="Symbol(renderer)"),a=o.find(l=>l.toString()=="Symbol(scene)"),u=o.find(l=>l.toString()=="Symbol(needsRender)");!e&&i!=null&&(e=t[i].threeRenderer),!r&&a!=null&&(r=t[a]),!n&&u!=null&&(n=t[u])}if(e&&r){let s=function(){if(n){let i=0,a=setInterval(()=>{if(i++>5){clearInterval(a);return}n?.call(t)},300)}};console.debug("[gltf-progressive] setup model-viewer");const o=R.get(e,{engine:"model-viewer"});return R.addPlugin(new ut),o.enable(),o.addEventListener("changed",()=>{n?.call(t)}),t.addEventListener("model-visibility",i=>{i.detail.visible&&n?.call(t)}),t.addEventListener("load",()=>{s()}),()=>{o.disable()}}return null}class ut{constructor(){this._didWarnAboutMissingUrl=!1}onBeforeUpdateLOD(e,r,n,s){this.tryParseMeshLOD(r,s),this.tryParseTextureLOD(r,s)}getUrl(e){if(!e)return null;let r=e.getAttribute("src");return r||(r=e.src),r||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",e),this._didWarnAboutMissingUrl=!0),r}tryGetCurrentGLTF(e){return e._currentGLTF}tryGetCurrentModelViewer(e){return e.element}tryParseTextureLOD(e,r){if(r[de]==!0)return;r[de]=!0;const n=this.tryGetCurrentGLTF(e),s=this.tryGetCurrentModelViewer(e),o=this.getUrl(s);if(o&&n&&r.material){let i=function(u){var l,h,f;if(u[de]==!0)return;u[de]=!0,u.userData&&(u.userData.LOD=-1);const p=Object.keys(u);for(let E=0;E<p.length;E++){const M=p[E],x=u[M];if(x?.isTexture===!0){const c=(h=(l=x.userData)==null?void 0:l.associations)==null?void 0:h.textures;if(c==null)continue;const D=n.parser.json.textures[c];if(!D){console.warn("Texture data not found for texture index "+c);continue}if((f=D?.extensions)!=null&&f[G]){const _=D.extensions[G];_&&o&&S.registerTexture(o,x,_.lods.length,c,_)}}}};const a=r.material;if(Array.isArray(a))for(const u of a)i(u);else i(a)}}tryParseMeshLOD(e,r){var n,s;if(r[Ie]==!0)return;r[Ie]=!0;const o=this.tryGetCurrentModelViewer(e),i=this.getUrl(o);if(!i)return;const a=(s=(n=r.userData)==null?void 0:n.gltfExtensions)==null?void 0:s[G];if(a&&i){const u=r.uuid;S.registerMesh(i,u,r,0,a.lods.length,a)}}}function ct(t,e,r,n){me(e),pe(r),xe(r,{progressive:!0,...n?.hints}),r.register(o=>new S(o,t));const s=R.get(e);return n?.enableLODsManager!==!1&&s.enable(),s}if(Be(),!et){const t={gltfProgressive:{useNeedleProgressive:ct,LODsManager:R,configureLoader:xe,getRaycastMesh:J,useRaycastMeshes:rt}};if(!globalThis.Needle)globalThis.Needle=t;else for(const e in t)globalThis.Needle[e]=t[e]}export{R as L,S as N,pe as a,xe as b,me as c,Ye as d,J as g,Ke as s};