@needle-tools/engine 4.1.0-beta.8 → 4.1.0-beta.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (75) hide show
  1. package/CHANGELOG.md +4 -0
  2. package/dist/gltf-progressive.js +148 -150
  3. package/dist/gltf-progressive.light.js +148 -150
  4. package/dist/gltf-progressive.light.min.js +6 -6
  5. package/dist/gltf-progressive.light.umd.cjs +7 -7
  6. package/dist/gltf-progressive.min.js +6 -6
  7. package/dist/gltf-progressive.umd.cjs +7 -7
  8. package/dist/needle-engine.bundle.js +4018 -4003
  9. package/dist/needle-engine.bundle.light.js +4018 -4003
  10. package/dist/needle-engine.bundle.light.min.js +109 -109
  11. package/dist/needle-engine.bundle.light.umd.cjs +115 -115
  12. package/dist/needle-engine.bundle.min.js +109 -109
  13. package/dist/needle-engine.bundle.umd.cjs +109 -109
  14. package/dist/needle-engine.d.ts +4 -0
  15. package/dist/needle-engine.js +2 -2
  16. package/dist/needle-engine.light.d.ts +13 -9
  17. package/dist/needle-engine.light.js +2 -2
  18. package/dist/needle-engine.light.min.js +1 -1
  19. package/dist/needle-engine.min.js +1 -1
  20. package/dist/postprocessing.js +1 -1
  21. package/dist/postprocessing.light.js +1 -1
  22. package/dist/postprocessing.light.min.js +1 -1
  23. package/dist/postprocessing.min.js +1 -1
  24. package/dist/three-examples.js +1 -1
  25. package/dist/three-examples.light.js +1 -1
  26. package/dist/three-examples.light.min.js +1 -1
  27. package/dist/three-examples.min.js +1 -1
  28. package/dist/three-mesh-ui.js +1 -1
  29. package/dist/three-mesh-ui.light.js +1 -1
  30. package/dist/three-mesh-ui.light.min.js +1 -1
  31. package/dist/three-mesh-ui.min.js +1 -1
  32. package/dist/three.js +14 -14
  33. package/dist/three.light.js +14 -14
  34. package/dist/three.light.min.js +1 -1
  35. package/dist/three.min.js +1 -1
  36. package/dist/vendor.js +1 -1
  37. package/dist/vendor.light.js +1 -1
  38. package/dist/vendor.light.min.js +1 -1
  39. package/dist/vendor.min.js +1 -1
  40. package/lib/engine/engine_gameobject.d.ts +0 -12
  41. package/lib/engine/engine_gameobject.js +0 -13
  42. package/lib/engine/engine_gameobject.js.map +1 -1
  43. package/lib/engine/engine_types.d.ts +5 -0
  44. package/lib/engine/engine_types.js +6 -0
  45. package/lib/engine/engine_types.js.map +1 -1
  46. package/lib/engine/export/gltf/Writers.js.map +1 -1
  47. package/lib/engine/export/gltf/index.js +11 -1
  48. package/lib/engine/export/gltf/index.js.map +1 -1
  49. package/lib/engine/export/utils.d.ts +2 -0
  50. package/lib/engine/export/utils.js +8 -0
  51. package/lib/engine/export/utils.js.map +1 -0
  52. package/lib/engine/extensions/NEEDLE_gameobject_data.js +1 -1
  53. package/lib/engine/extensions/NEEDLE_gameobject_data.js.map +1 -1
  54. package/lib/engine/js-extensions/Object3D.d.ts +5 -1
  55. package/lib/engine/js-extensions/Object3D.js.map +1 -1
  56. package/lib/engine-components/Component.d.ts +1 -2
  57. package/lib/engine-components/Component.js +3 -3
  58. package/lib/engine-components/Component.js.map +1 -1
  59. package/lib/engine-components/ContactShadows.d.ts +1 -1
  60. package/lib/engine-components/ContactShadows.js +7 -0
  61. package/lib/engine-components/ContactShadows.js.map +1 -1
  62. package/lib/engine-components/export/gltf/GltfExport.js +23 -4
  63. package/lib/engine-components/export/gltf/GltfExport.js.map +1 -1
  64. package/package.json +2 -2
  65. package/src/engine/engine_gameobject.ts +0 -13
  66. package/src/engine/engine_types.ts +6 -0
  67. package/src/engine/export/gltf/Writers.ts +0 -1
  68. package/src/engine/export/gltf/index.ts +13 -3
  69. package/src/engine/export/index.ts +1 -1
  70. package/src/engine/export/utils.ts +10 -0
  71. package/src/engine/extensions/NEEDLE_gameobject_data.ts +1 -2
  72. package/src/engine/js-extensions/Object3D.ts +6 -1
  73. package/src/engine-components/Component.ts +4 -4
  74. package/src/engine-components/ContactShadows.ts +11 -2
  75. package/src/engine-components/export/gltf/GltfExport.ts +26 -6
@@ -29,6 +29,10 @@ declare module 'three' {
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  interface Object3D {
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  get guid(): string | undefined;
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  set guid(value: string | undefined);
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+ /**
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+ * Allows to control e.g. if an object should be exported
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+ */
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+ hideFlags: HideFlags;
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  /**
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  * Add a Needle Engine component to the {@link Object3D}.
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  * @param comp The component instance or constructor to add.
@@ -1,7 +1,7 @@
1
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  import { G as t, V as n, C as i, N as l, l as d, o as c, a as g, b as m, c as p, d as h } from "./needle-engine.bundle.js";
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- import { cW as v, fq as P, f7 as T, fp as A, F as I, ep as M, bY as O, eq as D, es as L, f5 as x, gY as k, A as N, et as B, e0 as F, eu as G, e1 as w, d_ as U, gd as W, R as H, Q as X, S as z, H as V, f8 as _, ev as j, ew as K, gZ as Q, hv as Z, eB as Y, eC as J, eE as $, hD as q, eD as ee, ey as ae, ez as se, eA as te, ex as oe, bT as re, eF as ne, ag as ie, h1 as le, eG as de, f9 as ce, fl as ge, el as me, bh as pe, ge as he, eN as fe, fA as be, eH as ue, h3 as Se, e6 as Ce, bD as ye, eZ as Ee, eI as Re, fP as ve, h4 as Pe, h5 as Te, eP as Ae, fb as Ie, fa as Me, eJ as Oe, eK as De, gf as Le, d1 as xe, em as ke, hV as Ne, eL as Be, cY as Fe, bR as Ge, gg as we, ga as Ue, f_ as We, el as He, ae as Xe, b9 as ze, cX as Ve, eQ as _e, am as je, ap as Ke, aq as Qe, g$ as Ze, fx as Ye, dS as Je, bZ as $e, eT as qe, eS as ea, gh as aa, eU as sa, dn as ta, fs as oa, eV as ra, en as na, eX as ia, eW as la, eY as da, gi as ca, fZ as ga, fe as ma, az as pa, e$ as ha, e_ as fa, h6 as ba, f0 as ua, gv as Sa, O as Ca, P as ya, bj as Ea, bi as Ra, fF as va, fz as Pa, an as Ta, af as Aa, f as Ia, f2 as Ma, f1 as Oa, c2 as Da, c1 as La, fU as xa, h7 as ka, hj as Na, cJ as Ba, fB as Fa, hf as Ga, fC as wa, fo as Ua, aA as Wa, fd as Ha, fG as Xa, he as za, bq as Va, h9 as _a, J as ja, K as Ka, g8 as Qa, a$ as Za, a_ as Ya, aW as Ja, hb as $a, gA as qa, gz as es, I as as, bm as ss, bl as ts, aB as os, fE as rs, dN as ns, bb as is, aZ as ls, er as ds, fJ as cs, fI as gs, bc as ms, fH as ps, b$ as hs, g7 as fs, ax as bs, eR as us, L as Ss, hr as Cs, fK as ys, fX as Es, hW as Rs, h8 as vs, b4 as Ps, eO as Ts, gx as As, fV as Is, fW as Ms, M as Os, aY as Ds, aX as Ls, e7 as xs, aq as ks, aw as Ns, c0 as Bs, fL as Fs, bM as Gs, hO as ws, ei as Us, ej as Ws, ek as Hs, fM as Xs, bg as zs, bA as Vs, bF as _s, fN as js, br as Ks, g1 as Qs, hi as Zs, av as Ys, fO as Js, b5 as $s, b6 as qs, hs as et, fQ as at, hg as st, be as tt, bf as ot, ah as rt, hc as nt, fY as it, gb as lt, fS as dt, h_ as ct, fR as gt, h$ as mt, bE as pt, bz as ht, bP as ft, fr as bt, bQ as ut, gj as St, fg as Ct, ff as yt, gU as Et, gc as Rt, i2 as vt, i1 as Pt, i0 as Tt, bW as At, bX as It, hh as Mt, aV as Ot, hS as Dt, gq as Lt, gr as xt, fh as kt, fi as Nt, bk as Bt, au as Ft, cU as Gt, dG as wt, dF as Ut, e5 as Wt, bU as Ht, ha as Xt, bN as zt, hn as Vt, ho as _t, gu as jt, f3 as Kt, gG as Qt, ck as Zt, ch as Yt, gw as Jt, b_ as $t, gB as qt, gC as eo, bS as ao, ba as so, g6 as to, g5 as oo, dR as ro, gD as no, gE as io, gk as lo, gl as co, bH as go, c8 as mo, fc as po, gF as ho, g0 as fo, gm as bo, gV as uo, gX as So, gW as Co, g_ as yo, hm as Eo, g9 as Ro, f$ as vo, gy as Po, gH as To, hk as Ao, hp as Io, gJ as Mo, gI as Oo, gK as Do, eM as Lo, bO as xo, cZ as ko, gL as No, gN as Bo, gO as Fo, gM as Go, dZ as wo, bB as Uo, bC as Wo, fT as Ho, gP as Xo, gQ as zo, gR as Vo, fk as _o, hz as jo, gS as Ko, cj as Qo, gT as Zo, hq as Yo, fu as Jo, fv as $o, g4 as qo, gn as er, cS as ar, go as sr, hX as tr, hU as or, g2 as rr, f4 as nr, h0 as ir, fn as lr, fm as dr, T as cr, hl as gr, h2 as mr, hP as pr, hQ as hr, hR as fr, fy as br, ft as ur, fw as Sr, ci as Cr, fD as yr, bd as Er, f6 as Rr, g3 as vr, hd as Pr, ht as Tr, bV as Ar, gp as Ir, fj as Mr, hu as Or, gr as Dr, gs as Lr, gt as xr, as as kr, at as Nr, ar as Br, dk as Fr, hA as Gr, hB as wr, hC as Ur, e8 as Wr, hG as Hr, hF as Xr, hH as zr, hE as Vr, hw as _r, hx as jr, hy as Kr, hK as Qr, hI as Zr, hJ as Yr, hZ as Jr, eo as $r, _ as qr, ai as en, dD as an, a4 as sn, dT as tn, c3 as on, a3 as rn, bK as nn, e4 as ln, aU as dn, e2 as cn, bp as gn, bu as mn, i3 as pn, al as hn, aj as fn, ay as bn, m as un, m as Sn, cc as Cn, dQ as yn, cf as En, cK as Rn, c5 as vn, d$ as Pn, b7 as Tn, b8 as An, hL as In, de as Mn, df as On, dg as Dn, c7 as Ln, aL as xn, a5 as kn, Z as Nn, bG as Bn, ak as Fn, B as Gn, cd as wn, cg as Un, dP as Wn, aH as Hn, ac as Xn, ad as zn, $ as Vn, cP as _n, aM as jn, aN as Kn, cz as Qn, dH as Zn, bt as Yn, cO as Jn, g as $n, a6 as qn, a8 as ei, aa as ai, a7 as si, a9 as ti, ab as oi, cT as ri, e9 as ni, eb as ii, dB as li, dC as di, dA as ci, aP as gi, a2 as mi, d3 as pi, cH as hi, di as fi, bw as bi, by as ui, a0 as Si, cp as Ci, cq as yi, co as Ei, d2 as Ri, cN as vi, cA as Pi, cB as Ti, cr as Ai, cu as Ii, cD as Mi, cx as Oi, h as Di, i as Li, hY as xi, j as ki, E as Ni, hM as Bi, aO as Fi, dY as Gi, eh as wi, eg as Ui, aE as Wi, aC as Hi, dt as Xi, cI as zi, cV as Vi, d0 as _i, dp as ji, aI as Ki, y as Qi, Y as Zi, dO as Yi, bJ as Ji, aR as $i, dr as qi, ea as el, bI as al, dv as sl, dq as tl, du as ol, dy as rl, W as nl, dx as il, aG as ll, dw as dl, ds as cl, cG as gl, cm as ml, cn as pl, d9 as hl, db as fl, hN as bl, aF as ul, dz as Sl, c$ as Cl, c_ as yl, ce as El, ef as Rl, ed as vl, b3 as Pl, b1 as Tl, b2 as Al, b0 as Il, ee as Ml, ec as Ol, c6 as Dl, cQ as Ll, cR as xl, p as kl, d7 as Nl, da as Bl, i4 as Fl, ao as Gl, dV as wl, hT as Ul, dX as Wl, dW as Hl, aS as Xl, aQ as zl, bv as Vl, e3 as _l, r as jl, dh as Kl, dE as Ql, a1 as Zl, dU as Yl, c4 as Jl, bL as $l, dj as ql, dc as ed, dM as ad, dK as sd, dL as td, bo as od, ca as rd, c9 as nd, cb as id, aD as ld, n as dd, q as cd, s as gd, e as md, aJ as pd, z as hd, X as fd, aK as bd, d6 as ud, d4 as Sd, d5 as Cd, bx as yd, U as Ed, d8 as Rd, cM as vd, cC as Pd, cs as Td, ct as Ad, cv as Id, cw as Md, cE as Od, cF as Dd, cy as Ld, x as xd, t as kd, w as Nd, D as Bd, cl as Fd, bn as Gd, k as wd, bs as Ud, cL as Wd, i5 as Hd, dJ as Xd, dI as zd, dd as Vd, i6 as _d, aT as jd, dm as Kd, u as Qd, v as Zd, dl as Yd } from "./needle-engine.bundle.js";
2
+ import { cW as v, fq as P, f7 as T, fp as A, F as I, ep as M, bX as O, eq as D, es as L, f5 as x, gY as k, A as N, et as B, e0 as F, eu as G, e1 as w, d_ as U, gd as W, R as H, Q as X, S as z, H as V, f8 as _, ev as j, ew as K, gZ as Q, hv as Z, eB as Y, eC as J, eE as $, hD as q, eD as ee, ey as ae, ez as se, eA as te, ex as oe, bS as re, eF as ne, ag as ie, h1 as le, eG as de, f9 as ce, fl as ge, el as me, bg as pe, ge as he, eN as fe, fA as be, eH as ue, h3 as Se, e6 as Ce, bC as ye, eZ as Ee, eI as Re, fP as ve, h4 as Pe, h5 as Te, eP as Ae, fb as Ie, fa as Me, eJ as Oe, eK as De, gf as Le, d1 as xe, em as ke, hV as Ne, eL as Be, cY as Fe, bQ as Ge, gg as we, ga as Ue, f_ as We, el as He, ae as Xe, b8 as ze, cX as Ve, eQ as _e, am as je, ap as Ke, aq as Qe, g$ as Ze, fx as Ye, dS as Je, bY as $e, eT as qe, eS as ea, gh as aa, eU as sa, dn as ta, fs as oa, eV as ra, en as na, eX as ia, eW as la, eY as da, gi as ca, fZ as ga, fe as ma, az as pa, e$ as ha, e_ as fa, h6 as ba, f0 as ua, gv as Sa, O as Ca, P as ya, bi as Ea, bh as Ra, fF as va, fz as Pa, an as Ta, af as Aa, f as Ia, f2 as Ma, f1 as Oa, c1 as Da, c0 as La, fU as xa, h7 as ka, hj as Na, cI as Ba, fB as Fa, hf as Ga, fC as wa, fo as Ua, cU as Wa, fd as Ha, fG as Xa, he as za, bp as Va, h9 as _a, J as ja, K as Ka, g8 as Qa, a_ as Za, aZ as Ya, aV as Ja, hb as $a, gA as qa, gz as es, I as as, bl as ss, bk as ts, aA as os, fE as rs, dN as ns, ba as is, aY as ls, er as ds, fJ as cs, fI as gs, bb as ms, fH as ps, b_ as hs, g7 as fs, ax as bs, eR as us, L as Ss, hr as Cs, fK as ys, fX as Es, hW as Rs, h8 as vs, b3 as Ps, eO as Ts, gx as As, fV as Is, fW as Ms, M as Os, aX as Ds, aW as Ls, e7 as xs, aq as ks, aw as Ns, b$ as Bs, fL as Fs, bL as Gs, hO as ws, ei as Us, ej as Ws, ek as Hs, fM as Xs, bf as zs, bz as Vs, bE as _s, fN as js, bq as Ks, g1 as Qs, hi as Zs, av as Ys, fO as Js, b4 as $s, b5 as qs, hs as et, fQ as at, hg as st, bd as tt, be as ot, ah as rt, hc as nt, fY as it, gb as lt, fS as dt, h_ as ct, fR as gt, h$ as mt, bD as pt, by as ht, bO as ft, fr as bt, bP as ut, gj as St, fg as Ct, ff as yt, gU as Et, gc as Rt, i2 as vt, i1 as Pt, i0 as Tt, bV as At, bW as It, hh as Mt, aU as Ot, hS as Dt, gq as Lt, gr as xt, fh as kt, fi as Nt, bj as Bt, au as Ft, cT as Gt, dG as wt, dF as Ut, e5 as Wt, bT as Ht, ha as Xt, bM as zt, hn as Vt, ho as _t, gu as jt, f3 as Kt, gG as Qt, cj as Zt, cg as Yt, gw as Jt, bZ as $t, gB as qt, gC as eo, bR as ao, b9 as so, g6 as to, g5 as oo, dR as ro, gD as no, gE as io, gk as lo, gl as co, bG as go, c7 as mo, fc as po, gF as ho, g0 as fo, gm as bo, gV as uo, gX as So, gW as Co, g_ as yo, hm as Eo, g9 as Ro, f$ as vo, gy as Po, gH as To, hk as Ao, hp as Io, gJ as Mo, gI as Oo, gK as Do, eM as Lo, bN as xo, cZ as ko, gL as No, gN as Bo, gO as Fo, gM as Go, dZ as wo, bA as Uo, bB as Wo, fT as Ho, gP as Xo, gQ as zo, gR as Vo, fk as _o, hz as jo, gS as Ko, ci as Qo, gT as Zo, hq as Yo, fu as Jo, fv as $o, g4 as qo, gn as er, cR as ar, go as sr, hX as tr, hU as or, g2 as rr, f4 as nr, h0 as ir, fn as lr, fm as dr, T as cr, hl as gr, h2 as mr, hP as pr, hQ as hr, hR as fr, fy as br, ft as ur, fw as Sr, ch as Cr, fD as yr, bc as Er, f6 as Rr, g3 as vr, hd as Pr, ht as Tr, bU as Ar, gp as Ir, fj as Mr, hu as Or, gr as Dr, gs as Lr, gt as xr, as as kr, at as Nr, ar as Br, dk as Fr, hA as Gr, hB as wr, hC as Ur, e8 as Wr, hG as Hr, hF as Xr, hH as zr, hE as Vr, hw as _r, hx as jr, hy as Kr, hK as Qr, hI as Zr, hJ as Yr, hZ as Jr, eo as $r, _ as qr, ai as en, dD as an, a4 as sn, dT as tn, c2 as on, a3 as rn, bJ as nn, e4 as ln, aT as dn, e2 as cn, bo as gn, bt as mn, i3 as pn, al as hn, aj as fn, ay as bn, m as un, m as Sn, cb as Cn, dQ as yn, ce as En, cJ as Rn, c4 as vn, d$ as Pn, b6 as Tn, b7 as An, hL as In, de as Mn, df as On, dg as Dn, c6 as Ln, aK as xn, a5 as kn, Z as Nn, bF as Bn, ak as Fn, B as Gn, cc as wn, cf as Un, dP as Wn, aG as Hn, ac as Xn, ad as zn, $ as Vn, cO as _n, aL as jn, aM as Kn, cy as Qn, dH as Zn, bs as Yn, cN as Jn, g as $n, a6 as qn, a8 as ei, aa as ai, a7 as si, a9 as ti, ab as oi, cS as ri, e9 as ni, eb as ii, dB as li, dC as di, dA as ci, aO as gi, a2 as mi, d3 as pi, cG as hi, di as fi, bv as bi, bx as ui, a0 as Si, co as Ci, cp as yi, cn as Ei, d2 as Ri, cM as vi, cz as Pi, cA as Ti, cq as Ai, ct as Ii, cC as Mi, cw as Oi, h as Di, i as Li, hY as xi, j as ki, E as Ni, hM as Bi, aN as Fi, dY as Gi, eh as wi, eg as Ui, aD as Wi, aB as Hi, dt as Xi, cH as zi, cV as Vi, d0 as _i, dp as ji, aH as Ki, y as Qi, Y as Zi, dO as Yi, bI as Ji, aQ as $i, dr as qi, ea as el, bH as al, dv as sl, dq as tl, du as ol, dy as rl, W as nl, dx as il, aF as ll, dw as dl, ds as cl, cF as gl, cl as ml, cm as pl, d9 as hl, db as fl, hN as bl, aE as ul, dz as Sl, c$ as Cl, c_ as yl, cd as El, ef as Rl, ed as vl, b2 as Pl, b0 as Tl, b1 as Al, a$ as Il, ee as Ml, ec as Ol, c5 as Dl, cP as Ll, cQ as xl, p as kl, d7 as Nl, da as Bl, i4 as Fl, ao as Gl, dV as wl, hT as Ul, dX as Wl, dW as Hl, aR as Xl, aP as zl, bu as Vl, e3 as _l, r as jl, dh as Kl, dE as Ql, a1 as Zl, dU as Yl, c3 as Jl, bK as $l, dj as ql, dc as ed, dM as ad, dK as sd, dL as td, bn as od, c9 as rd, c8 as nd, ca as id, aC as ld, n as dd, q as cd, s as gd, e as md, aI as pd, z as hd, X as fd, aJ as bd, d6 as ud, d4 as Sd, d5 as Cd, bw as yd, U as Ed, d8 as Rd, cL as vd, cB as Pd, cr as Td, cs as Ad, cu as Id, cv as Md, cD as Od, cE as Dd, cx as Ld, x as xd, t as kd, w as Nd, D as Bd, ck as Fd, bm as Gd, k as wd, br as Ud, cK as Wd, i5 as Hd, dJ as Xd, dI as zd, dd as Vd, i6 as _d, aS as jd, dm as Kd, u as Qd, v as Zd, dl as Yd } from "./needle-engine.bundle.js";
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  import { N as $d } from "./gltf-progressive.js";
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- import { f } from "./three.js";
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+ import { e as f } from "./three.js";
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5
  import "./three-examples.js";
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  import "./vendor.js";
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  import "./three-mesh-ui.js";
@@ -1,15 +1,6 @@
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  export { }
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3
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4
- declare global {
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- interface NavigatorUAData {
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- platform: string;
7
- }
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- interface Navigator {
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- userAgentData?: NavigatorUAData;
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- }
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- }
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-
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4
  declare module 'three' {
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  interface SkinnedMesh {
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  staticGenerator?: StaticGeometryGenerator;
@@ -25,10 +16,23 @@ declare module 'three' {
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  }
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  }
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18
 
19
+ declare global {
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+ interface NavigatorUAData {
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+ platform: string;
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+ }
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+ interface Navigator {
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+ userAgentData?: NavigatorUAData;
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+ }
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+ }
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+
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  declare module 'three' {
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  interface Object3D {
30
30
  get guid(): string | undefined;
31
31
  set guid(value: string | undefined);
32
+ /**
33
+ * Allows to control e.g. if an object should be exported
34
+ */
35
+ hideFlags: HideFlags;
32
36
  /**
33
37
  * Add a Needle Engine component to the {@link Object3D}.
34
38
  * @param comp The component instance or constructor to add.
@@ -1,7 +1,7 @@
1
1
  import { G as t, V as n, C as i, N as l, l as d, o as c, a as g, b as m, c as p, d as h } from "./needle-engine.bundle.light.js";
2
- import { cW as v, fq as P, f7 as T, fp as A, F as I, ep as M, bY as O, eq as D, es as L, f5 as x, gY as k, A as N, et as B, e0 as F, eu as G, e1 as w, d_ as U, gd as W, R as H, Q as X, S as z, H as V, f8 as _, ev as j, ew as K, gZ as Q, hv as Z, eB as Y, eC as J, eE as $, hD as q, eD as ee, ey as ae, ez as se, eA as te, ex as oe, bT as re, eF as ne, ag as ie, h1 as le, eG as de, f9 as ce, fl as ge, el as me, bh as pe, ge as he, eN as fe, fA as be, eH as ue, h3 as Se, e6 as Ce, bD as ye, eZ as Ee, eI as Re, fP as ve, h4 as Pe, h5 as Te, eP as Ae, fb as Ie, fa as Me, eJ as Oe, eK as De, gf as Le, d1 as xe, em as ke, hV as Ne, eL as Be, cY as Fe, bR as Ge, gg as we, ga as Ue, f_ as We, el as He, ae as Xe, b9 as ze, cX as Ve, eQ as _e, am as je, ap as Ke, aq as Qe, g$ as Ze, fx as Ye, dS as Je, bZ as $e, eT as qe, eS as ea, gh as aa, eU as sa, dn as ta, fs as oa, eV as ra, en as na, eX as ia, eW as la, eY as da, gi as ca, fZ as ga, fe as ma, az as pa, e$ as ha, e_ as fa, h6 as ba, f0 as ua, gv as Sa, O as Ca, P as ya, bj as Ea, bi as Ra, fF as va, fz as Pa, an as Ta, af as Aa, f as Ia, f2 as Ma, f1 as Oa, c2 as Da, c1 as La, fU as xa, h7 as ka, hj as Na, cJ as Ba, fB as Fa, hf as Ga, fC as wa, fo as Ua, aA as Wa, fd as Ha, fG as Xa, he as za, bq as Va, h9 as _a, J as ja, K as Ka, g8 as Qa, a$ as Za, a_ as Ya, aW as Ja, hb as $a, gA as qa, gz as es, I as as, bm as ss, bl as ts, aB as os, fE as rs, dN as ns, bb as is, aZ as ls, er as ds, fJ as cs, fI as gs, bc as ms, fH as ps, b$ as hs, g7 as fs, ax as bs, eR as us, L as Ss, hr as Cs, fK as ys, fX as Es, hW as Rs, h8 as vs, b4 as Ps, eO as Ts, gx as As, fV as Is, fW as Ms, M as Os, aY as Ds, aX as Ls, e7 as xs, aq as ks, aw as Ns, c0 as Bs, fL as Fs, bM as Gs, hO as ws, ei as Us, ej as Ws, ek as Hs, fM as Xs, bg as zs, bA as Vs, bF as _s, fN as js, br as Ks, g1 as Qs, hi as Zs, av as Ys, fO as Js, b5 as $s, b6 as qs, hs as et, fQ as at, hg as st, be as tt, bf as ot, ah as rt, hc as nt, fY as it, gb as lt, fS as dt, h_ as ct, fR as gt, h$ as mt, bE as pt, bz as ht, bP as ft, fr as bt, bQ as ut, gj as St, fg as Ct, ff as yt, gU as Et, gc as Rt, i2 as vt, i1 as Pt, i0 as Tt, bW as At, bX as It, hh as Mt, aV as Ot, hS as Dt, gq as Lt, gr as xt, fh as kt, fi as Nt, bk as Bt, au as Ft, cU as Gt, dG as wt, dF as Ut, e5 as Wt, bU as Ht, ha as Xt, bN as zt, hn as Vt, ho as _t, gu as jt, f3 as Kt, gG as Qt, ck as Zt, ch as Yt, gw as Jt, b_ as $t, gB as qt, gC as eo, bS as ao, ba as so, g6 as to, g5 as oo, dR as ro, gD as no, gE as io, gk as lo, gl as co, bH as go, c8 as mo, fc as po, gF as ho, g0 as fo, gm as bo, gV as uo, gX as So, gW as Co, g_ as yo, hm as Eo, g9 as Ro, f$ as vo, gy as Po, gH as To, hk as Ao, hp as Io, gJ as Mo, gI as Oo, gK as Do, eM as Lo, bO as xo, cZ as ko, gL as No, gN as Bo, gO as Fo, gM as Go, dZ as wo, bB as Uo, bC as Wo, fT as Ho, gP as Xo, gQ as zo, gR as Vo, fk as _o, hz as jo, gS as Ko, cj as Qo, gT as Zo, hq as Yo, fu as Jo, fv as $o, g4 as qo, gn as er, cS as ar, go as sr, hX as tr, hU as or, g2 as rr, f4 as nr, h0 as ir, fn as lr, fm as dr, T as cr, hl as gr, h2 as mr, hP as pr, hQ as hr, hR as fr, fy as br, ft as ur, fw as Sr, ci as Cr, fD as yr, bd as Er, f6 as Rr, g3 as vr, hd as Pr, ht as Tr, bV as Ar, gp as Ir, fj as Mr, hu as Or, gr as Dr, gs as Lr, gt as xr, as as kr, at as Nr, ar as Br, dk as Fr, hA as Gr, hB as wr, hC as Ur, e8 as Wr, hG as Hr, hF as Xr, hH as zr, hE as Vr, hw as _r, hx as jr, hy as Kr, hK as Qr, hI as Zr, hJ as Yr, hZ as Jr, eo as $r, _ as qr, ai as en, dD as an, a4 as sn, dT as tn, c3 as on, a3 as rn, bK as nn, e4 as ln, aU as dn, e2 as cn, bp as gn, bu as mn, i3 as pn, al as hn, aj as fn, ay as bn, m as un, m as Sn, cc as Cn, dQ as yn, cf as En, cK as Rn, c5 as vn, d$ as Pn, b7 as Tn, b8 as An, hL as In, de as Mn, df as On, dg as Dn, c7 as Ln, aL as xn, a5 as kn, Z as Nn, bG as Bn, ak as Fn, B as Gn, cd as wn, cg as Un, dP as Wn, aH as Hn, ac as Xn, ad as zn, $ as Vn, cP as _n, aM as jn, aN as Kn, cz as Qn, dH as Zn, bt as Yn, cO as Jn, g as $n, a6 as qn, a8 as ei, aa as ai, a7 as si, a9 as ti, ab as oi, cT as ri, e9 as ni, eb as ii, dB as li, dC as di, dA as ci, aP as gi, a2 as mi, d3 as pi, cH as hi, di as fi, bw as bi, by as ui, a0 as Si, cp as Ci, cq as yi, co as Ei, d2 as Ri, cN as vi, cA as Pi, cB as Ti, cr as Ai, cu as Ii, cD as Mi, cx as Oi, h as Di, i as Li, hY as xi, j as ki, E as Ni, hM as Bi, aO as Fi, dY as Gi, eh as wi, eg as Ui, aE as Wi, aC as Hi, dt as Xi, cI as zi, cV as Vi, d0 as _i, dp as ji, aI as Ki, y as Qi, Y as Zi, dO as Yi, bJ as Ji, aR as $i, dr as qi, ea as el, bI as al, dv as sl, dq as tl, du as ol, dy as rl, W as nl, dx as il, aG as ll, dw as dl, ds as cl, cG as gl, cm as ml, cn as pl, d9 as hl, db as fl, hN as bl, aF as ul, dz as Sl, c$ as Cl, c_ as yl, ce as El, ef as Rl, ed as vl, b3 as Pl, b1 as Tl, b2 as Al, b0 as Il, ee as Ml, ec as Ol, c6 as Dl, cQ as Ll, cR as xl, p as kl, d7 as Nl, da as Bl, i4 as Fl, ao as Gl, dV as wl, hT as Ul, dX as Wl, dW as Hl, aS as Xl, aQ as zl, bv as Vl, e3 as _l, r as jl, dh as Kl, dE as Ql, a1 as Zl, dU as Yl, c4 as Jl, bL as $l, dj as ql, dc as ed, dM as ad, dK as sd, dL as td, bo as od, ca as rd, c9 as nd, cb as id, aD as ld, n as dd, q as cd, s as gd, e as md, aJ as pd, z as hd, X as fd, aK as bd, d6 as ud, d4 as Sd, d5 as Cd, bx as yd, U as Ed, d8 as Rd, cM as vd, cC as Pd, cs as Td, ct as Ad, cv as Id, cw as Md, cE as Od, cF as Dd, cy as Ld, x as xd, t as kd, w as Nd, D as Bd, cl as Fd, bn as Gd, k as wd, bs as Ud, cL as Wd, i5 as Hd, dJ as Xd, dI as zd, dd as Vd, i6 as _d, aT as jd, dm as Kd, u as Qd, v as Zd, dl as Yd } from "./needle-engine.bundle.light.js";
2
+ import { cW as v, fq as P, f7 as T, fp as A, F as I, ep as M, bX as O, eq as D, es as L, f5 as x, gY as k, A as N, et as B, e0 as F, eu as G, e1 as w, d_ as U, gd as W, R as H, Q as X, S as z, H as V, f8 as _, ev as j, ew as K, gZ as Q, hv as Z, eB as Y, eC as J, eE as $, hD as q, eD as ee, ey as ae, ez as se, eA as te, ex as oe, bS as re, eF as ne, ag as ie, h1 as le, eG as de, f9 as ce, fl as ge, el as me, bg as pe, ge as he, eN as fe, fA as be, eH as ue, h3 as Se, e6 as Ce, bC as ye, eZ as Ee, eI as Re, fP as ve, h4 as Pe, h5 as Te, eP as Ae, fb as Ie, fa as Me, eJ as Oe, eK as De, gf as Le, d1 as xe, em as ke, hV as Ne, eL as Be, cY as Fe, bQ as Ge, gg as we, ga as Ue, f_ as We, el as He, ae as Xe, b8 as ze, cX as Ve, eQ as _e, am as je, ap as Ke, aq as Qe, g$ as Ze, fx as Ye, dS as Je, bY as $e, eT as qe, eS as ea, gh as aa, eU as sa, dn as ta, fs as oa, eV as ra, en as na, eX as ia, eW as la, eY as da, gi as ca, fZ as ga, fe as ma, az as pa, e$ as ha, e_ as fa, h6 as ba, f0 as ua, gv as Sa, O as Ca, P as ya, bi as Ea, bh as Ra, fF as va, fz as Pa, an as Ta, af as Aa, f as Ia, f2 as Ma, f1 as Oa, c1 as Da, c0 as La, fU as xa, h7 as ka, hj as Na, cI as Ba, fB as Fa, hf as Ga, fC as wa, fo as Ua, cU as Wa, fd as Ha, fG as Xa, he as za, bp as Va, h9 as _a, J as ja, K as Ka, g8 as Qa, a_ as Za, aZ as Ya, aV as Ja, hb as $a, gA as qa, gz as es, I as as, bl as ss, bk as ts, aA as os, fE as rs, dN as ns, ba as is, aY as ls, er as ds, fJ as cs, fI as gs, bb as ms, fH as ps, b_ as hs, g7 as fs, ax as bs, eR as us, L as Ss, hr as Cs, fK as ys, fX as Es, hW as Rs, h8 as vs, b3 as Ps, eO as Ts, gx as As, fV as Is, fW as Ms, M as Os, aX as Ds, aW as Ls, e7 as xs, aq as ks, aw as Ns, b$ as Bs, fL as Fs, bL as Gs, hO as ws, ei as Us, ej as Ws, ek as Hs, fM as Xs, bf as zs, bz as Vs, bE as _s, fN as js, bq as Ks, g1 as Qs, hi as Zs, av as Ys, fO as Js, b4 as $s, b5 as qs, hs as et, fQ as at, hg as st, bd as tt, be as ot, ah as rt, hc as nt, fY as it, gb as lt, fS as dt, h_ as ct, fR as gt, h$ as mt, bD as pt, by as ht, bO as ft, fr as bt, bP as ut, gj as St, fg as Ct, ff as yt, gU as Et, gc as Rt, i2 as vt, i1 as Pt, i0 as Tt, bV as At, bW as It, hh as Mt, aU as Ot, hS as Dt, gq as Lt, gr as xt, fh as kt, fi as Nt, bj as Bt, au as Ft, cT as Gt, dG as wt, dF as Ut, e5 as Wt, bT as Ht, ha as Xt, bM as zt, hn as Vt, ho as _t, gu as jt, f3 as Kt, gG as Qt, cj as Zt, cg as Yt, gw as Jt, bZ as $t, gB as qt, gC as eo, bR as ao, b9 as so, g6 as to, g5 as oo, dR as ro, gD as no, gE as io, gk as lo, gl as co, bG as go, c7 as mo, fc as po, gF as ho, g0 as fo, gm as bo, gV as uo, gX as So, gW as Co, g_ as yo, hm as Eo, g9 as Ro, f$ as vo, gy as Po, gH as To, hk as Ao, hp as Io, gJ as Mo, gI as Oo, gK as Do, eM as Lo, bN as xo, cZ as ko, gL as No, gN as Bo, gO as Fo, gM as Go, dZ as wo, bA as Uo, bB as Wo, fT as Ho, gP as Xo, gQ as zo, gR as Vo, fk as _o, hz as jo, gS as Ko, ci as Qo, gT as Zo, hq as Yo, fu as Jo, fv as $o, g4 as qo, gn as er, cR as ar, go as sr, hX as tr, hU as or, g2 as rr, f4 as nr, h0 as ir, fn as lr, fm as dr, T as cr, hl as gr, h2 as mr, hP as pr, hQ as hr, hR as fr, fy as br, ft as ur, fw as Sr, ch as Cr, fD as yr, bc as Er, f6 as Rr, g3 as vr, hd as Pr, ht as Tr, bU as Ar, gp as Ir, fj as Mr, hu as Or, gr as Dr, gs as Lr, gt as xr, as as kr, at as Nr, ar as Br, dk as Fr, hA as Gr, hB as wr, hC as Ur, e8 as Wr, hG as Hr, hF as Xr, hH as zr, hE as Vr, hw as _r, hx as jr, hy as Kr, hK as Qr, hI as Zr, hJ as Yr, hZ as Jr, eo as $r, _ as qr, ai as en, dD as an, a4 as sn, dT as tn, c2 as on, a3 as rn, bJ as nn, e4 as ln, aT as dn, e2 as cn, bo as gn, bt as mn, i3 as pn, al as hn, aj as fn, ay as bn, m as un, m as Sn, cb as Cn, dQ as yn, ce as En, cJ as Rn, c4 as vn, d$ as Pn, b6 as Tn, b7 as An, hL as In, de as Mn, df as On, dg as Dn, c6 as Ln, aK as xn, a5 as kn, Z as Nn, bF as Bn, ak as Fn, B as Gn, cc as wn, cf as Un, dP as Wn, aG as Hn, ac as Xn, ad as zn, $ as Vn, cO as _n, aL as jn, aM as Kn, cy as Qn, dH as Zn, bs as Yn, cN as Jn, g as $n, a6 as qn, a8 as ei, aa as ai, a7 as si, a9 as ti, ab as oi, cS as ri, e9 as ni, eb as ii, dB as li, dC as di, dA as ci, aO as gi, a2 as mi, d3 as pi, cG as hi, di as fi, bv as bi, bx as ui, a0 as Si, co as Ci, cp as yi, cn as Ei, d2 as Ri, cM as vi, cz as Pi, cA as Ti, cq as Ai, ct as Ii, cC as Mi, cw as Oi, h as Di, i as Li, hY as xi, j as ki, E as Ni, hM as Bi, aN as Fi, dY as Gi, eh as wi, eg as Ui, aD as Wi, aB as Hi, dt as Xi, cH as zi, cV as Vi, d0 as _i, dp as ji, aH as Ki, y as Qi, Y as Zi, dO as Yi, bI as Ji, aQ as $i, dr as qi, ea as el, bH as al, dv as sl, dq as tl, du as ol, dy as rl, W as nl, dx as il, aF as ll, dw as dl, ds as cl, cF as gl, cl as ml, cm as pl, d9 as hl, db as fl, hN as bl, aE as ul, dz as Sl, c$ as Cl, c_ as yl, cd as El, ef as Rl, ed as vl, b2 as Pl, b0 as Tl, b1 as Al, a$ as Il, ee as Ml, ec as Ol, c5 as Dl, cP as Ll, cQ as xl, p as kl, d7 as Nl, da as Bl, i4 as Fl, ao as Gl, dV as wl, hT as Ul, dX as Wl, dW as Hl, aR as Xl, aP as zl, bu as Vl, e3 as _l, r as jl, dh as Kl, dE as Ql, a1 as Zl, dU as Yl, c3 as Jl, bK as $l, dj as ql, dc as ed, dM as ad, dK as sd, dL as td, bn as od, c9 as rd, c8 as nd, ca as id, aC as ld, n as dd, q as cd, s as gd, e as md, aI as pd, z as hd, X as fd, aJ as bd, d6 as ud, d4 as Sd, d5 as Cd, bw as yd, U as Ed, d8 as Rd, cL as vd, cB as Pd, cr as Td, cs as Ad, cu as Id, cv as Md, cD as Od, cE as Dd, cx as Ld, x as xd, t as kd, w as Nd, D as Bd, ck as Fd, bm as Gd, k as wd, br as Ud, cK as Wd, i5 as Hd, dJ as Xd, dI as zd, dd as Vd, i6 as _d, aS as jd, dm as Kd, u as Qd, v as Zd, dl as Yd } from "./needle-engine.bundle.light.js";
3
3
  import { N as $d } from "./gltf-progressive.light.js";
4
- import { f } from "./three.light.js";
4
+ import { e as f } from "./three.light.js";
5
5
  import "./three-examples.light.js";
6
6
  import "./vendor.light.js";
7
7
  import "./three-mesh-ui.light.js";
@@ -1 +1 @@
1
- import{G as e,V as o,C as r,N as n,l as i,o as l,a as d,b as c,c as p,d as h}from"./needle-engine.bundle.light.min.js";import{cW as f,fq as u,f7 as b,fp as S,F as C,ep as y,bY as E,eq as R,es as v,f5 as P,gY as A,A as T,et as I,e0 as M,eu as O,e1 as D,d_ as L,gd as x,R as k,Q as N,S as B,H as F,f8 as G,ev as w,ew as U,gZ as W,hv as H,eB as X,eC as z,eE as V,hD as j,eD as _,ey as K,ez as Q,eA as Z,ex as Y,bT as J,eF as $,ag as q,h1 as aa,eG as sa,f9 as ea,fl as ta,el as oa,bh as ra,ge as na,eN as ia,fA as la,eH as da,h3 as ca,e6 as ga,bD as ma,eZ as pa,eI as ha,fP as fa,h4 as ua,h5 as ba,eP as Sa,fb as Ca,fa as ya,eJ as Ea,eK as Ra,gf as va,d1 as Pa,em as Aa,hV as Ta,eL as Ia,cY as Ma,bR as Oa,gg as Da,ga as La,f_ as xa,el as ka,ae as Na,b9 as Ba,cX as Fa,eQ as Ga,am as wa,ap as Ua,aq as Wa,g$ as Ha,fx as Xa,dS as za,bZ as Va,eT as ja,eS as _a,gh as Ka,eU as Qa,dn as Za,fs as Ya,eV as Ja,en as $a,eX as qa,eW as as,eY as ss,gi as es,fZ as ts,fe as os,az as rs,e$ as ns,e_ as is,h6 as ls,f0 as ds,gv as cs,O as gs,P as ms,bj as ps,bi as hs,fF as fs,fz as us,an as bs,af as Ss,f as Cs,f2 as ys,f1 as Es,c2 as Rs,c1 as vs,fU as Ps,h7 as As,hj as Ts,cJ as Is,fB as Ms,hf as Os,fC as Ds,fo as Ls,aA as xs,fd as ks,fG as Ns,he as Bs,bq as Fs,h9 as Gs,J as ws,K as Us,g8 as Ws,a$ as Hs,a_ as Xs,aW as zs,hb as Vs,gA as js,gz as _s,I as Ks,bm as Qs,bl as Zs,aB as Ys,fE as Js,dN as $s,bb as qs,aZ as ae,er as se,fJ as ee,fI as te,bc as oe,fH as re,b$ as ne,g7 as ie,ax as le,eR as de,L as ce,hr as ge,fK as me,fX as pe,hW as he,h8 as fe,b4 as ue,eO as be,gx as Se,fV as Ce,fW as ye,M as Ee,aY as Re,aX as ve,e7 as Pe,aq as Ae,aw as Te,c0 as Ie,fL as Me,bM as Oe,hO as De,ei as Le,ej as xe,ek as ke,fM as Ne,bg as Be,bA as Fe,bF as Ge,fN as we,br as Ue,g1 as We,hi as He,av as Xe,fO as ze,b5 as Ve,b6 as je,hs as _e,fQ as Ke,hg as Qe,be as Ze,bf as Ye,ah as Je,hc as $e,fY as qe,gb as at,fS as st,h_ as et,fR as tt,h$ as ot,bE as rt,bz as nt,bP as it,fr as lt,bQ as dt,gj as ct,fg as gt,ff as mt,gU as pt,gc as ht,i2 as ft,i1 as ut,i0 as bt,bW as St,bX as Ct,hh as yt,aV as Et,hS as Rt,gq as vt,gr as Pt,fh as At,fi as Tt,bk as It,au as Mt,cU as Ot,dG as Dt,dF as Lt,e5 as xt,bU as kt,ha as Nt,bN as Bt,hn as Ft,ho as Gt,gu as wt,f3 as Ut,gG as Wt,ck as Ht,ch as Xt,gw as zt,b_ as Vt,gB as jt,gC as _t,bS as Kt,ba as Qt,g6 as Zt,g5 as Yt,dR as Jt,gD as $t,gE as qt,gk as ao,gl as so,bH as eo,c8 as to,fc as oo,gF as ro,g0 as no,gm as io,gV as lo,gX as co,gW as go,g_ as mo,hm as po,g9 as ho,f$ as fo,gy as uo,gH as bo,hk as So,hp as Co,gJ as yo,gI as Eo,gK as Ro,eM as vo,bO as Po,cZ as Ao,gL as To,gN as Io,gO as Mo,gM as Oo,dZ as Do,bB as Lo,bC as xo,fT as ko,gP as No,gQ as Bo,gR as Fo,fk as Go,hz as wo,gS as Uo,cj as Wo,gT as Ho,hq as Xo,fu as zo,fv as Vo,g4 as jo,gn as _o,cS as Ko,go as Qo,hX as Zo,hU as Yo,g2 as Jo,f4 as $o,h0 as qo,fn as ar,fm as sr,T as er,hl as tr,h2 as or,hP as rr,hQ as nr,hR as ir,fy as lr,ft as dr,fw as cr,ci as gr,fD as mr,bd as pr,f6 as hr,g3 as fr,hd as 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Ei,h as Ri,i as vi,hY as Pi,j as Ai,E as Ti,hM as Ii,aO as Mi,dY as Oi,eh as Di,eg as Li,aE as xi,aC as ki,dt as Ni,cI as Bi,cV as Fi,d0 as Gi,dp as wi,aI as Ui,y as Wi,Y as Hi,dO as Xi,bJ as zi,aR as Vi,dr as ji,ea as _i,bI as Ki,dv as Qi,dq as Zi,du as Yi,dy as Ji,W as $i,dx as qi,aG as al,dw as sl,ds as el,cG as tl,cm as ol,cn as rl,d9 as nl,db as il,hN as ll,aF as dl,dz as cl,c$ as gl,c_ as ml,ce as pl,ef as hl,ed as fl,b3 as ul,b1 as bl,b2 as Sl,b0 as Cl,ee as yl,ec as El,c6 as Rl,cQ as vl,cR as Pl,p as Al,d7 as Tl,da as Il,i4 as Ml,ao as Ol,dV as Dl,hT as Ll,dX as xl,dW as kl,aS as Nl,aQ as Bl,bv as Fl,e3 as Gl,r as wl,dh as Ul,dE as Wl,a1 as Hl,dU as Xl,c4 as zl,bL as Vl,dj as jl,dc as _l,dM as Kl,dK as Ql,dL as Zl,bo as Yl,ca as Jl,c9 as $l,cb as ql,aD as ad,n as sd,q as ed,s as td,e as od,aJ as rd,z as nd,X as id,aK as ld,d6 as dd,d4 as cd,d5 as gd,bx as md,U as pd,d8 as hd,cM as fd,cC as ud,cs as bd,ct as Sd,cv as Cd,cw as yd,cE as Ed,cF as Rd,cy as vd,x as Pd,t as Ad,w as Td,D as Id,cl as Md,bn as Od,k as Dd,bs as Ld,cL as xd,i5 as kd,dJ as Nd,dI as Bd,dd as Fd,i6 as Gd,aT as wd,dm as Ud,u as Wd,v as Hd,dl as Xd}from"./needle-engine.bundle.light.min.js";import{N as zd}from"./gltf-progressive.light.min.js";import{f as Vd}from"./three.light.min.js";import"./three-examples.light.min.js";import"./vendor.light.min.js";import"./three-mesh-ui.light.min.js";const s={VERSION:o,Context:r,NeedleXRSession:n,gltf:{loadFromURL:i},hooks:{onStart:l,onUpdate:d,onBeforeRender:c}};var g;((g=globalThis.Needle)==null?void 0:g.VERSION)!==void 0&&console.warn(`Needle Engine is already imported: ${globalThis.Needle.VERSION}`);function m(a){for(const t in a)s[t]=a[t]}m(p),m(h);for(const a of Object.getOwnPropertyNames(e))switch(a){case"prototype":case"constructor":case"length":case"name":continue;default:s[a]=e[a];break}if(!globalThis.Needle)globalThis.Needle=s;else for(const a in s)globalThis.Needle[a]=s[a];globalThis.THREE?console.warn("Three.js is already imported"):globalThis.THREE=Vd;export{f as $physicsKey,u as ActionBuilder,b as ActionCollection,S as ActionModel,C as Addressables,y as AlignmentConstraint,E as AmbientMode,R as Animation,v as AnimationCurve,P as AnimationExtension,A as AnimationTrackHandler,T as AnimationUtils,I as Animator,M as AnimatorConditionMode,O as AnimatorController,D as AnimatorControllerParameterType,L as AnimatorStateInfo,x as Antialiasing,k as Application,N as ApplicationEvents,B as AssetDatabase,F as AssetReference,G as AudioExtension,w as AudioListener,U as AudioSource,W as AudioTrackHandler,H as Avatar,X as AvatarBlink_Simple,z as AvatarEyeLook_Rotation,V as AvatarLoader,j as AvatarMarker,_ as AvatarModel,K as Avatar_Brain_LookAt,Q as Avatar_MouthShapes,Z as Avatar_MustacheShake,Y as Avatar_POI,J as Axes,$ as AxesHelper,q as BUILD_TIME,aa as BaseUIComponent,sa as BasicIKConstraint,ea as BehaviorExtension,ta as BehaviorModel,oa as Behaviour,ra as BlobStorage,na as BloomEffect,ia as BoxCollider,la as BoxGizmo,da as BoxHelperComponent,ca as Button,ga as ButtonsFactory,ma as CallDirection,pa as CallInfo,ha as Camera,fa as CameraTargetReachedEvent,ua as Canvas,ba as CanvasGroup,Sa as CapsuleCollider,Ca as ChangeMaterialOnClick,ya as ChangeTransformOnClick,Ea as CharacterController,Ra as CharacterControllerInput,va as ChromaticAberration,Pa as CircularBuffer,Aa as ClearFlags,Ta as ClipExtrapolation,Ia as Collider,Ma as Collision,Oa as CollisionDetectionMode,Da as ColorAdjustments,La as ColorBySpeedModule,xa as ColorOverLifetimeModule,ka as Component,Na as ComponentLifecycleEvents,Ba as ConnectionEvents,Fa as ContactPoint,Ga as ContactShadows,r as Context,wa as ContextArgs,Ua as ContextEvent,Wa as ContextRegistry,Ha as ControlTrackHandler,Xa as CustomBranding,za as CustomShader,Va as DefaultReflectionMode,ja as Deletable,_a as DeleteBox,Ka as DepthOfField,Qa as DeviceFlag,Za as DeviceUtilities,Ya as DocumentExtension,Ja as DragControls,$a as DragMode,qa as DropListener,as as DropListenerAddedEvent,ss as Duplicatable,es as EffectWrapper,ts as EmissionModule,os as EmphasizeOnClick,rs as EngineLoadingView,ns as EventList,is as EventListEvent,ls as EventSystem,ds as EventTrigger,cs as FieldWithDefault,gs as FileReference,ms as FileReferenceSerializer,ps as FileSpawnModel,hs as File_Event,fs as FixedJoint,us as Fog,bs as FrameEvent,Ss as GENERATOR,e as GameObject,Cs as Gizmos,ys as GltfExport,Es as GltfExportBox,Rs as GltfLoadEvent,vs as GltfLoadEventType,Ps as Gradient,As as Graphic,Ts as GraphicRaycaster,Is as Graphics,Ms as GridHelper,Os as GridLayoutGroup,Ds as GroundProjectedEnv,Ls as GroupActionModel,xs as HideFlags,ks as HideOnStart,Ns as HingeJoint,Bs as HorizontalLayoutGroup,Fs as HostData,Gs as Image,ws as ImageReference,Us as ImageReferenceSerializer,Ws as InheritVelocityModule,Hs as Input,Xs as InputEventQueue,zs as InputEvents,Vs as InputField,js as InstanceHandle,_s as InstancingHandler,Ks as InstancingUtil,Qs as InstantiateEvent,Zs as InstantiateIdProvider,Ys as InstantiateOptions,Js as Interactable,$s as InternalScreenshotUtils,qs as JoinedRoomResponse,ae as KeyEventArgs,se as Keyframe,ee as LODGroup,te as LODModel,oe as LeftRoomResponse,re as Light,ne as LightData,ie as LimitVelocityOverLifetimeModule,le as LoadingElementOptions,de as LogStats,ce as LogType,ge as LookAt,me as LookAtConstraint,pe as MainModule,he as MarkerType,fe as MaskableGraphic,ue as Mathf,be as MeshCollider,Se as MeshRenderer,Ce as MinMaxCurve,ye as MinMaxGradient,Ee as NEEDLE_ENGINE_MODULES,zd as NEEDLE_progressive,Re as NEKeyboardEvent,ve as NEPointerEvent,Pe as NeedleButtonElement,Ae as NeedleEngine,Te as NeedleEngineHTMLElement,Ie as NeedleLoader,Me as NeedleMenu,Oe as NeedlePatchesKey,De as NeedleUSDZExporter,Le as NeedleXRController,n as NeedleXRSession,xe as NeedleXRSync,ke as NeedleXRUtils,Ne as NestedGltf,Be as NetworkConnection,Fe as NetworkedStreamEvents,Ge as NetworkedStreams,we as Networking,Ue as NewInstanceModel,We as NoiseModule,He as ObjectRaycaster,Xe as ObjectUtils,ze as OffsetConstraint,Ve as OneEuroFilter,je as OneEuroFilterXYZ,_e as OpenURL,Ke as OrbitControls,Qe as Outline,Ze as OwnershipEvent,Ye as OwnershipModel,Je as PUBLIC_KEY,$e as Padding,qe as ParticleBurst,at as ParticleSubEmitter,st as ParticleSystem,et as ParticleSystemBaseBehaviour,tt as ParticleSystemRenderer,ot as ParticleSystemShapeType,rt as PeerHandle,nt as PeerNetworking,it as Physics,lt as PhysicsExtension,dt as PhysicsMaterialCombine,ct as PixelationEffect,gt as PlayAnimationOnClick,mt as PlayAudioOnClick,pt as PlayableDirector,ht as PlayerColor,ft as PlayerState,ut as PlayerStateEvent,bt as PlayerSync,St as PlayerView,Ct as PlayerViewManager,yt as PointerEventData,Et as PointerType,Rt as PostProcessingEffect,vt as PostProcessingHandler,Pt as PostProcessingManager,At as PreliminaryAction,Tt as PreliminaryTrigger,It as PreviewHelper,Mt as PrimitiveType,Ot as Progress,Dt as PromiseAllWithErrors,Lt as PromiseErrorResult,xt as RGBAColor,kt as RapierPhysics,Nt as RawImage,Bt as RaycastOptions,Ft as Rect,Gt as RectTransform,wt as ReflectionProbe,Ut as RegisteredAnimationInfo,Wt as RemoteSkybox,Ht as RenderTexture,Xt as RenderTextureSerializer,zt as Renderer,Vt as RendererData,jt as RendererLightmap,_t as Rigidbody,Kt as RigidbodyConstraints,Qt as RoomEvents,Zt as RotationBySpeedModule,Yt as RotationOverLifetimeModule,Jt as SceneLightSettings,$t as SceneSwitcher,qt as ScreenCapture,ao as ScreenSpaceAmbientOcclusion,so as ScreenSpaceAmbientOcclusionN8,eo as SendQueue,to as SerializationContext,oo as SetActiveOnClick,ro as ShadowCatcher,no as ShapeModule,io as SharpeningEffect,lo as SignalAsset,co as SignalReceiver,go as SignalReceiverEvent,mo as SignalTrackHandler,po as Size,ho as SizeBySpeedModule,fo as SizeOverLifetimeModule,uo as SkinnedMeshRenderer,bo as SmoothFollow,So as SpatialGrabRaycaster,Co as SpatialHtml,yo as SpatialTrigger,Eo as SpatialTriggerReceiver,Ro as SpectatorCamera,vo as SphereCollider,Po as SphereIntersection,Ao as SphereOverlapResult,To as Sprite,Io as SpriteData,Mo as SpriteRenderer,Oo as SpriteSheet,Do as StateMachineBehaviour,Lo as StreamEndedEvent,xo as StreamReceivedEvent,ko as SubEmitterSystem,No as SyncedCamera,Bo as SyncedRoom,Fo as SyncedTransform,Go as TapGestureTrigger,wo as TeleportTarget,Uo as TestRunner,Wo as TestSceneUtils,Ho as TestSimulateUserData,Xo as Text,zo as TextBuilder,Vo as TextExtension,jo as TextureSheetAnimationModule,_o as TiltShiftEffect,Ko as Time,Qo as ToneMappingEffect,Zo as TrackHandler,Yo as TrackType,Jo as TrailModule,$o as TransformData,qo as TransformGizmo,ar as TriggerBuilder,sr as TriggerModel,er as TypeStore,tr as UIRaycastUtils,or as UIRootComponent,rr as USDDocument,nr as USDObject,ir as USDWriter,lr as USDZExporter,dr as USDZText,cr as USDZUIExtension,gr as UriSerializer,mr as UsageMarker,pr as UserJoinedOrLeftRoomModel,o as VERSION,hr as VariantAction,fr as VelocityOverLifetimeModule,ur as VerticalLayoutGroup,br as VideoPlayer,Sr as ViewDevice,Cr as Vignette,yr as VisibilityAction,Er as Voip,Rr as Volume,vr as VolumeParameter,Pr as VolumeProfile,Ar as WaitForFrames,Tr as WaitForPromise,Ir as WaitForSeconds,Mr as Watch,Or as WebARCameraBackground,Dr as WebARSessionRoot,Lr as WebXR,xr as WebXRButtonFactory,kr as WebXRImageTracking,Nr as WebXRImageTrackingModel,Br as WebXRPlaneTracking,Fr as WebXRTrackedImage,Gr as XRControllerFollow,wr as XRControllerModel,Ur as XRControllerMovement,Wr as XRFlag,Hr as XRRig,Xr as XRState,zr as XRStateFlag,Vr as __Ignore,jr as __internalNotifyObjectDestroyed,_r as activeInHierarchyFieldName,Kr as addAttributeChangeCallback,Qr as addComponent,Zr as addCustomExtensionPlugin,Yr as addGltfLoadEventListener,Jr as addNewComponent,$r as addPatch,qr as apply,an as applyHMRChanges,sn as applyPrototypeExtensions,en as beginListenDestroy,tn as beginListenInstantiate,on as binaryIdentifierCasts,rn as build_scene_functions,nn as builtinComponentKeyName,ln as calculateProgress01,dn as clearBalloonMessages,cn as clearOverlayMessages,gn as colorSerializer,mn as compareAssociation,pn as componentSerializer,hn as copyTexture,fn as createLoader,un as createMotion,bn as debugNet,Sn as debugOwner,Cn as decompressGpuTexture,yn as deepClone,En as delay,Rn as delayForFrames,vn as deserializeObject,Pn as destroy,An as destroyComponentInstance,Tn as disposeObjectResources,In as disposeStream,Mn as editorGuidKeyName,On as enableSpatialConsole,Dn as euler,Ln as eventListSerializer,xn as exportAsGLTF,kn as findByGuid,Nn as findObjectOfType,Bn as findObjectsOfType,Fn as findResourceUsers,Gn as fitObjectIntoVolume,wn as foreachComponent,Un as foreachComponentEnumerator,Wn as forward,Hn as generateQRCode,Xn as generateSeed,zn as getBoundingBox,Vn as getCameraController,jn as getComponent,_n as getComponentInChildren,Kn as getComponentInParent,Qn as getComponents,Zn as getComponentsInChildren,Yn as getComponentsInParent,Jn as getFormattedDate,$n as getIconElement,qn as getIconTexture,ai as getIp,si as getIpAndLocation,ei as getIpCloudflare,ti as getLoader,oi as getOrAddComponent,ri as getParam,ni as getParentHierarchyPath,ii as getPath,li as getPeerOptions,di as getPeerjsInstance,ci as getResourceUserCount,gi as getTempColor,mi as getTempQuaternion,pi as getTempVector,hi as getUrlParams,fi as getVisibleInCustomShadowRendering,ui as getWorldDirection,bi as getWorldEuler,Si as getWorldPosition,Ci as getWorldQuaternion,yi as getWorldRotation,Ei as getWorldScale,Ri as hasCommercialLicense,vi as hasIndieLicense,Pi as hasPointerEventComponent,Ai as hasProLicense,Ti as hideDebugConsole,Ii as imageToCanvas,Mi as instantiate,Oi as invokeAfterImportPluginHooks,Di as invokeXRSessionEnd,Li as invokeXRSessionStart,xi as isActiveInHierarchy,ki as isActiveSelf,Ni as isAndroidDevice,Bi as isAnimationAction,Fi as isComponent,Gi as isDebugMode,wi as isDesktop,Ui as isDestroyed,Wi as isDevEnvironment,Hi as isDisposed,Xi as isExporting,zi as isHostedOnGlitch,Vi as isHotReloading,ji as isIPad,_i as isIconElement,Ki as isLocalNetwork,Qi as isMacOS,Zi as isMobileDevice,Yi as isMozillaXR,Ji as isQuest,$i as isResourceTrackingEnabled,qi as isSafari,al as isUsingInstancing,sl as isiOS,el as isiPad,i as loadSync,tl as logHierarchy,ol as lookAtInverse,rl as lookAtObject,nl as makeId,il as makeIdFromRandomWords,ll as makeNameSafeForUSD,dl as markAsInstancedRendered,cl as microphonePermissionsGranted,gl as nameof,ml as nameofFactory,pl as objectSerializer,hl as offXRSessionEnd,fl as offXRSessionStart,ul as onAfterRender,c as onBeforeRender,bl as onClear,Sl as onDestroy,Cl as onInitialized,l as onStart,d as onUpdate,yl as onXRSessionEnd,El as onXRSessionStart,Rl as parseSync,vl as placeOnSurface,Pl as postprocessFBXMaterials,Al as prefix,Tl as pushState,Il as randomNumber,Ml as registerBinaryType,Ol as registerComponent,Dl as registerComponentExtension,Ll as registerCustomEffectType,xl as registerExportExtensions,kl as registerExtensions,Nl as registerHotReloadType,Bl as registerLoader,Fl as registerPrefabProvider,Gl as registerPrototypeExtensions,wl as registerType,Ul as relativePathPrefix,Wl as removeAttributeChangeCallback,Hl as removeComponent,Xl as removeCustomImportExtensionType,zl as removeGltfLoadEventListener,Vl as removePatch,jl as resolveUrl,_l as sanitizeString,Kl as saveImage,Ql as screenshot,Zl as screenshot2,Yl as sendDestroyed,Jl as serializable,$l as serializeObject,ql as serializeable,ad as setActive,sd as setAllowBalloonMessages,ed as setAllowOverlayMessages,td as setAutoFitEnabled,od as setCameraController,rd as setDestroyed,nd as setDevEnvironment,id as setDisposable,ld as setDontDestroy,dd as setOrAddParamsToUrl,cd as setParam,gd as setParamWithoutReload,md as setPeerOptions,pd as setResourceTrackingEnabled,hd as setState,fd as setVisibleInCustomShadowRendering,ud as setWorldEuler,bd as setWorldPosition,Sd as setWorldPositionXYZ,Cd as setWorldQuaternion,yd as setWorldQuaternionXYZW,Ed as setWorldRotation,Rd as setWorldRotationXYZ,vd as setWorldScale,Pd as showBalloonError,Ad as showBalloonMessage,Td as showBalloonWarning,Id as showDebugConsole,Md as slerp,Od as syncDestroy,Dd as syncField,Ld as syncInstantiate,xd as textureToCanvas,kd as tryCastBinary,Nd as tryDetermineFileTypeFromBinary,Bd as tryDetermineFileTypeFromURL,Fd as tryFindObject,Gd as tryGetGuid,wd as unregisterHotReloadType,Ud as unwatchWrite,Wd as useForAutoFit,Hd as validate,Xd as watchWrite};
1
+ import{G as e,V as o,C as r,N as n,l as i,o as l,a as d,b as c,c as p,d as h}from"./needle-engine.bundle.light.min.js";import{cW as f,fq as u,f7 as b,fp as S,F as C,ep as y,bX as E,eq as R,es as v,f5 as P,gY as A,A as T,et as I,e0 as M,eu as O,e1 as D,d_ as L,gd as x,R as k,Q as N,S as B,H as F,f8 as G,ev as w,ew as U,gZ as W,hv as H,eB as X,eC as z,eE as V,hD as j,eD as _,ey as K,ez as Q,eA as Z,ex as Y,bS as J,eF as $,ag as q,h1 as aa,eG as sa,f9 as ea,fl as ta,el as oa,bg as ra,ge as na,eN as ia,fA as la,eH as da,h3 as ca,e6 as ga,bC as ma,eZ as pa,eI as ha,fP as fa,h4 as ua,h5 as ba,eP as Sa,fb as Ca,fa as ya,eJ as Ea,eK as Ra,gf as va,d1 as Pa,em as Aa,hV as Ta,eL as Ia,cY as Ma,bQ as Oa,gg as Da,ga as La,f_ as xa,el as ka,ae as Na,b8 as Ba,cX as Fa,eQ as Ga,am as wa,ap as Ua,aq as Wa,g$ as Ha,fx as Xa,dS as za,bY as Va,eT as ja,eS as _a,gh as Ka,eU as Qa,dn as Za,fs as Ya,eV as Ja,en as $a,eX as qa,eW as as,eY as ss,gi as es,fZ as ts,fe as os,az as rs,e$ as ns,e_ as is,h6 as 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imported"):globalThis.THREE=Vd;export{f as $physicsKey,u as ActionBuilder,b as ActionCollection,S as ActionModel,C as Addressables,y as AlignmentConstraint,E as AmbientMode,R as Animation,v as AnimationCurve,P as AnimationExtension,A as AnimationTrackHandler,T as AnimationUtils,I as Animator,M as AnimatorConditionMode,O as AnimatorController,D as AnimatorControllerParameterType,L as AnimatorStateInfo,x as Antialiasing,k as Application,N as ApplicationEvents,B as AssetDatabase,F as AssetReference,G as AudioExtension,w as AudioListener,U as AudioSource,W as AudioTrackHandler,H as Avatar,X as AvatarBlink_Simple,z as AvatarEyeLook_Rotation,V as AvatarLoader,j as AvatarMarker,_ as AvatarModel,K as Avatar_Brain_LookAt,Q as Avatar_MouthShapes,Z as Avatar_MustacheShake,Y as Avatar_POI,J as Axes,$ as AxesHelper,q as BUILD_TIME,aa as BaseUIComponent,sa as BasicIKConstraint,ea as BehaviorExtension,ta as BehaviorModel,oa as Behaviour,ra as BlobStorage,na as BloomEffect,ia as BoxCollider,la as BoxGizmo,da as BoxHelperComponent,ca as Button,ga as ButtonsFactory,ma as CallDirection,pa as CallInfo,ha as Camera,fa as CameraTargetReachedEvent,ua as Canvas,ba as CanvasGroup,Sa as CapsuleCollider,Ca as ChangeMaterialOnClick,ya as ChangeTransformOnClick,Ea as CharacterController,Ra as CharacterControllerInput,va as ChromaticAberration,Pa as CircularBuffer,Aa as ClearFlags,Ta as ClipExtrapolation,Ia as Collider,Ma as Collision,Oa as CollisionDetectionMode,Da as ColorAdjustments,La as ColorBySpeedModule,xa as ColorOverLifetimeModule,ka as Component,Na as ComponentLifecycleEvents,Ba as ConnectionEvents,Fa as ContactPoint,Ga as ContactShadows,r as Context,wa as ContextArgs,Ua as ContextEvent,Wa as ContextRegistry,Ha as ControlTrackHandler,Xa as CustomBranding,za as CustomShader,Va as DefaultReflectionMode,ja as Deletable,_a as DeleteBox,Ka as DepthOfField,Qa as DeviceFlag,Za as DeviceUtilities,Ya as DocumentExtension,Ja as DragControls,$a as DragMode,qa as DropListener,as as DropListenerAddedEvent,ss as Duplicatable,es as EffectWrapper,ts as EmissionModule,os as EmphasizeOnClick,rs as EngineLoadingView,ns as EventList,is as EventListEvent,ls as EventSystem,ds as EventTrigger,cs as FieldWithDefault,gs as FileReference,ms as FileReferenceSerializer,ps as FileSpawnModel,hs as File_Event,fs as FixedJoint,us as Fog,bs as FrameEvent,Ss as GENERATOR,e as GameObject,Cs as Gizmos,ys as GltfExport,Es as GltfExportBox,Rs as GltfLoadEvent,vs as GltfLoadEventType,Ps as Gradient,As as Graphic,Ts as GraphicRaycaster,Is as Graphics,Ms as GridHelper,Os as GridLayoutGroup,Ds as GroundProjectedEnv,Ls as GroupActionModel,xs as HideFlags,ks as HideOnStart,Ns as HingeJoint,Bs as HorizontalLayoutGroup,Fs as HostData,Gs as Image,ws as ImageReference,Us as ImageReferenceSerializer,Ws as InheritVelocityModule,Hs as Input,Xs as InputEventQueue,zs as InputEvents,Vs as InputField,js as InstanceHandle,_s as InstancingHandler,Ks as InstancingUtil,Qs as InstantiateEvent,Zs as InstantiateIdProvider,Ys as InstantiateOptions,Js as Interactable,$s as InternalScreenshotUtils,qs as JoinedRoomResponse,ae as KeyEventArgs,se as Keyframe,ee as LODGroup,te as LODModel,oe as LeftRoomResponse,re as Light,ne as LightData,ie as LimitVelocityOverLifetimeModule,le as LoadingElementOptions,de as LogStats,ce as LogType,ge as LookAt,me as LookAtConstraint,pe as MainModule,he as MarkerType,fe as MaskableGraphic,ue as Mathf,be as MeshCollider,Se as MeshRenderer,Ce as MinMaxCurve,ye as MinMaxGradient,Ee as NEEDLE_ENGINE_MODULES,zd as NEEDLE_progressive,Re as NEKeyboardEvent,ve as NEPointerEvent,Pe as NeedleButtonElement,Ae as NeedleEngine,Te as NeedleEngineHTMLElement,Ie as NeedleLoader,Me as NeedleMenu,Oe as NeedlePatchesKey,De as NeedleUSDZExporter,Le as NeedleXRController,n as NeedleXRSession,xe as NeedleXRSync,ke as NeedleXRUtils,Ne as NestedGltf,Be as NetworkConnection,Fe as NetworkedStreamEvents,Ge as NetworkedStreams,we as Networking,Ue as NewInstanceModel,We as NoiseModule,He as ObjectRaycaster,Xe as ObjectUtils,ze as OffsetConstraint,Ve as OneEuroFilter,je as OneEuroFilterXYZ,_e as OpenURL,Ke as OrbitControls,Qe as Outline,Ze as OwnershipEvent,Ye as OwnershipModel,Je as PUBLIC_KEY,$e as Padding,qe as ParticleBurst,at as ParticleSubEmitter,st as ParticleSystem,et as ParticleSystemBaseBehaviour,tt as ParticleSystemRenderer,ot as ParticleSystemShapeType,rt as PeerHandle,nt as PeerNetworking,it as Physics,lt as PhysicsExtension,dt as PhysicsMaterialCombine,ct as PixelationEffect,gt as PlayAnimationOnClick,mt as PlayAudioOnClick,pt as PlayableDirector,ht as PlayerColor,ft as PlayerState,ut as PlayerStateEvent,bt as PlayerSync,St as PlayerView,Ct as PlayerViewManager,yt as PointerEventData,Et as PointerType,Rt as PostProcessingEffect,vt as PostProcessingHandler,Pt as PostProcessingManager,At as PreliminaryAction,Tt as PreliminaryTrigger,It as PreviewHelper,Mt as PrimitiveType,Ot as Progress,Dt as PromiseAllWithErrors,Lt as PromiseErrorResult,xt as RGBAColor,kt as RapierPhysics,Nt as RawImage,Bt as RaycastOptions,Ft as Rect,Gt as RectTransform,wt as ReflectionProbe,Ut as RegisteredAnimationInfo,Wt as RemoteSkybox,Ht as RenderTexture,Xt as RenderTextureSerializer,zt as Renderer,Vt as RendererData,jt as RendererLightmap,_t as Rigidbody,Kt as RigidbodyConstraints,Qt as RoomEvents,Zt as RotationBySpeedModule,Yt as RotationOverLifetimeModule,Jt as SceneLightSettings,$t as SceneSwitcher,qt as ScreenCapture,ao as ScreenSpaceAmbientOcclusion,so as ScreenSpaceAmbientOcclusionN8,eo as SendQueue,to as SerializationContext,oo as SetActiveOnClick,ro as ShadowCatcher,no as ShapeModule,io as SharpeningEffect,lo as SignalAsset,co as SignalReceiver,go as SignalReceiverEvent,mo as SignalTrackHandler,po as Size,ho as SizeBySpeedModule,fo as SizeOverLifetimeModule,uo as SkinnedMeshRenderer,bo as SmoothFollow,So as SpatialGrabRaycaster,Co as SpatialHtml,yo as SpatialTrigger,Eo as SpatialTriggerReceiver,Ro as SpectatorCamera,vo as SphereCollider,Po as SphereIntersection,Ao as SphereOverlapResult,To as Sprite,Io as SpriteData,Mo as SpriteRenderer,Oo as SpriteSheet,Do as StateMachineBehaviour,Lo as StreamEndedEvent,xo as StreamReceivedEvent,ko as SubEmitterSystem,No as SyncedCamera,Bo as SyncedRoom,Fo as SyncedTransform,Go as TapGestureTrigger,wo as TeleportTarget,Uo as TestRunner,Wo as TestSceneUtils,Ho as TestSimulateUserData,Xo as Text,zo as TextBuilder,Vo as TextExtension,jo as TextureSheetAnimationModule,_o as TiltShiftEffect,Ko as Time,Qo as ToneMappingEffect,Zo as TrackHandler,Yo as TrackType,Jo as TrailModule,$o as TransformData,qo as TransformGizmo,ar as TriggerBuilder,sr as TriggerModel,er as TypeStore,tr as UIRaycastUtils,or as UIRootComponent,rr as USDDocument,nr as USDObject,ir as USDWriter,lr as USDZExporter,dr as USDZText,cr as USDZUIExtension,gr as UriSerializer,mr as UsageMarker,pr as UserJoinedOrLeftRoomModel,o as VERSION,hr as VariantAction,fr as VelocityOverLifetimeModule,ur as VerticalLayoutGroup,br as VideoPlayer,Sr as ViewDevice,Cr as Vignette,yr as VisibilityAction,Er as Voip,Rr as Volume,vr as VolumeParameter,Pr as VolumeProfile,Ar as WaitForFrames,Tr as WaitForPromise,Ir as WaitForSeconds,Mr as Watch,Or as WebARCameraBackground,Dr as WebARSessionRoot,Lr as WebXR,xr as WebXRButtonFactory,kr as WebXRImageTracking,Nr as WebXRImageTrackingModel,Br as WebXRPlaneTracking,Fr as WebXRTrackedImage,Gr as XRControllerFollow,wr as XRControllerModel,Ur as XRControllerMovement,Wr as XRFlag,Hr as XRRig,Xr as XRState,zr as XRStateFlag,Vr as __Ignore,jr as __internalNotifyObjectDestroyed,_r as activeInHierarchyFieldName,Kr as addAttributeChangeCallback,Qr as addComponent,Zr as addCustomExtensionPlugin,Yr as addGltfLoadEventListener,Jr as addNewComponent,$r as addPatch,qr as apply,an as applyHMRChanges,sn as applyPrototypeExtensions,en as beginListenDestroy,tn as beginListenInstantiate,on as binaryIdentifierCasts,rn as build_scene_functions,nn as builtinComponentKeyName,ln as calculateProgress01,dn as clearBalloonMessages,cn as clearOverlayMessages,gn as colorSerializer,mn as compareAssociation,pn as componentSerializer,hn as copyTexture,fn as createLoader,un as createMotion,bn as debugNet,Sn as debugOwner,Cn as decompressGpuTexture,yn as deepClone,En as delay,Rn as delayForFrames,vn as deserializeObject,Pn as destroy,An as destroyComponentInstance,Tn as disposeObjectResources,In as disposeStream,Mn as editorGuidKeyName,On as enableSpatialConsole,Dn as euler,Ln as eventListSerializer,xn as exportAsGLTF,kn as findByGuid,Nn as findObjectOfType,Bn as findObjectsOfType,Fn as findResourceUsers,Gn as fitObjectIntoVolume,wn as foreachComponent,Un as foreachComponentEnumerator,Wn as forward,Hn as generateQRCode,Xn as generateSeed,zn as getBoundingBox,Vn as getCameraController,jn as getComponent,_n as getComponentInChildren,Kn as getComponentInParent,Qn as getComponents,Zn as getComponentsInChildren,Yn as getComponentsInParent,Jn as getFormattedDate,$n as getIconElement,qn as getIconTexture,ai as getIp,si as getIpAndLocation,ei as getIpCloudflare,ti as getLoader,oi as getOrAddComponent,ri as getParam,ni as getParentHierarchyPath,ii as getPath,li as getPeerOptions,di as getPeerjsInstance,ci as getResourceUserCount,gi as getTempColor,mi as getTempQuaternion,pi as getTempVector,hi as getUrlParams,fi as getVisibleInCustomShadowRendering,ui as getWorldDirection,bi as getWorldEuler,Si as getWorldPosition,Ci as getWorldQuaternion,yi as getWorldRotation,Ei as getWorldScale,Ri as hasCommercialLicense,vi as hasIndieLicense,Pi as hasPointerEventComponent,Ai as hasProLicense,Ti as hideDebugConsole,Ii as imageToCanvas,Mi as instantiate,Oi as invokeAfterImportPluginHooks,Di as invokeXRSessionEnd,Li as invokeXRSessionStart,xi as isActiveInHierarchy,ki as isActiveSelf,Ni as isAndroidDevice,Bi as isAnimationAction,Fi as isComponent,Gi as isDebugMode,wi as isDesktop,Ui as isDestroyed,Wi as isDevEnvironment,Hi as isDisposed,Xi as isExporting,zi as isHostedOnGlitch,Vi as isHotReloading,ji as isIPad,_i as isIconElement,Ki as isLocalNetwork,Qi as isMacOS,Zi as isMobileDevice,Yi as isMozillaXR,Ji as isQuest,$i as isResourceTrackingEnabled,qi as isSafari,al as isUsingInstancing,sl as isiOS,el as isiPad,i as loadSync,tl as logHierarchy,ol as lookAtInverse,rl as lookAtObject,nl as makeId,il as makeIdFromRandomWords,ll as makeNameSafeForUSD,dl as markAsInstancedRendered,cl as microphonePermissionsGranted,gl as nameof,ml as nameofFactory,pl as objectSerializer,hl as offXRSessionEnd,fl as offXRSessionStart,ul as onAfterRender,c as onBeforeRender,bl as onClear,Sl as onDestroy,Cl as onInitialized,l as onStart,d as onUpdate,yl as onXRSessionEnd,El as onXRSessionStart,Rl as parseSync,vl as placeOnSurface,Pl as postprocessFBXMaterials,Al as prefix,Tl as pushState,Il as randomNumber,Ml as registerBinaryType,Ol as registerComponent,Dl as registerComponentExtension,Ll as registerCustomEffectType,xl as registerExportExtensions,kl as registerExtensions,Nl as registerHotReloadType,Bl as registerLoader,Fl as registerPrefabProvider,Gl as registerPrototypeExtensions,wl as registerType,Ul as relativePathPrefix,Wl as removeAttributeChangeCallback,Hl as removeComponent,Xl as removeCustomImportExtensionType,zl as removeGltfLoadEventListener,Vl as removePatch,jl as resolveUrl,_l as sanitizeString,Kl as saveImage,Ql as screenshot,Zl as screenshot2,Yl as sendDestroyed,Jl as serializable,$l as serializeObject,ql as serializeable,ad as setActive,sd as setAllowBalloonMessages,ed as setAllowOverlayMessages,td as setAutoFitEnabled,od as setCameraController,rd as setDestroyed,nd as setDevEnvironment,id as setDisposable,ld as setDontDestroy,dd as setOrAddParamsToUrl,cd as setParam,gd as setParamWithoutReload,md as setPeerOptions,pd as setResourceTrackingEnabled,hd as setState,fd as setVisibleInCustomShadowRendering,ud as setWorldEuler,bd as setWorldPosition,Sd as setWorldPositionXYZ,Cd as setWorldQuaternion,yd as setWorldQuaternionXYZW,Ed as setWorldRotation,Rd as setWorldRotationXYZ,vd as setWorldScale,Pd as showBalloonError,Ad as showBalloonMessage,Td as showBalloonWarning,Id as showDebugConsole,Md as slerp,Od as syncDestroy,Dd as syncField,Ld as syncInstantiate,xd as textureToCanvas,kd as tryCastBinary,Nd as tryDetermineFileTypeFromBinary,Bd as tryDetermineFileTypeFromURL,Fd as tryFindObject,Gd as tryGetGuid,wd as unregisterHotReloadType,Ud as unwatchWrite,Wd as useForAutoFit,Hd as validate,Xd as watchWrite};
@@ -1 +1 @@
1
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ds,gv as cs,O as gs,P as ms,bj as ps,bi as hs,fF as fs,fz as us,an as bs,af as Ss,f as Cs,f2 as ys,f1 as Es,c2 as Rs,c1 as vs,fU as Ps,h7 as As,hj as Ts,cJ as Is,fB as Ms,hf as Os,fC as Ds,fo as Ls,aA as xs,fd as ks,fG as Ns,he as Bs,bq as Fs,h9 as Gs,J as ws,K as Us,g8 as Ws,a$ as Hs,a_ as Xs,aW as zs,hb as Vs,gA as js,gz as _s,I as Ks,bm as Qs,bl as Zs,aB as Ys,fE as Js,dN as $s,bb as qs,aZ as ae,er as se,fJ as ee,fI as te,bc as oe,fH as re,b$ as ne,g7 as ie,ax as le,eR as de,L as ce,hr as ge,fK as me,fX as pe,hW as he,h8 as fe,b4 as ue,eO as be,gx as Se,fV as Ce,fW as ye,M as Ee,aY as Re,aX as ve,e7 as Pe,aq as Ae,aw as Te,c0 as Ie,fL as Me,bM as Oe,hO as De,ei as Le,ej as xe,ek as ke,fM as Ne,bg as Be,bA as Fe,bF as Ge,fN as we,br as Ue,g1 as We,hi as He,av as Xe,fO as ze,b5 as Ve,b6 as je,hs as _e,fQ as Ke,hg as Qe,be as Ze,bf as Ye,ah as Je,hc as $e,fY as qe,gb as at,fS as st,h_ as et,fR as tt,h$ as ot,bE as rt,bz as nt,bP as it,fr as lt,bQ as dt,gj as ct,fg as gt,ff as mt,gU as 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br,bV as Sr,gp as Cr,fj as yr,hu as Er,gr as Rr,gs as vr,gt as Pr,as as Ar,at as Tr,ar as Ir,dk as Mr,hA as Or,hB as Dr,hC as Lr,e8 as xr,hG as kr,hF as Nr,hH as Br,hE as Fr,hw as Gr,hx as wr,hy as Ur,hK as Wr,hI as Hr,hJ as Xr,hZ as zr,eo as Vr,_ as jr,ai as _r,dD as Kr,a4 as Qr,dT as Zr,c3 as Yr,a3 as Jr,bK as $r,e4 as qr,aU as an,e2 as sn,bp as en,bu as tn,i3 as on,al as rn,aj as nn,ay as ln,m as dn,m as cn,cc as gn,dQ as mn,cf as pn,cK as hn,c5 as fn,d$ as un,b7 as bn,b8 as Sn,hL as Cn,de as yn,df as En,dg as Rn,c7 as vn,aL as Pn,a5 as An,Z as Tn,bG as In,ak as Mn,B as On,cd as Dn,cg as Ln,dP as xn,aH as kn,ac as Nn,ad as Bn,$ as Fn,cP as Gn,aM as wn,aN as Un,cz as Wn,dH as Hn,bt as Xn,cO as zn,g as Vn,a6 as jn,a8 as _n,aa as Kn,a7 as Qn,a9 as Zn,ab as Yn,cT as Jn,e9 as $n,eb as qn,dB as ai,dC as si,dA as ei,aP as ti,a2 as oi,d3 as ri,cH as ni,di as ii,bw as li,by as di,a0 as ci,cp as gi,cq as mi,co as pi,d2 as hi,cN as fi,cA as ui,cB as bi,cr as Si,cu as Ci,cD as yi,cx as Ei,h as Ri,i as vi,hY as Pi,j as Ai,E as Ti,hM as Ii,aO as Mi,dY as Oi,eh as Di,eg as Li,aE as xi,aC as ki,dt as Ni,cI as Bi,cV as Fi,d0 as Gi,dp as wi,aI as Ui,y as Wi,Y as Hi,dO as Xi,bJ as zi,aR as Vi,dr as ji,ea as _i,bI as Ki,dv as Qi,dq as Zi,du as Yi,dy as Ji,W as $i,dx as qi,aG as al,dw as sl,ds as el,cG as tl,cm as ol,cn as rl,d9 as nl,db as il,hN as ll,aF as dl,dz as cl,c$ as gl,c_ as ml,ce as pl,ef as hl,ed as fl,b3 as ul,b1 as bl,b2 as Sl,b0 as Cl,ee as yl,ec as El,c6 as Rl,cQ as vl,cR as Pl,p as Al,d7 as Tl,da as Il,i4 as Ml,ao as Ol,dV as Dl,hT as Ll,dX as xl,dW as kl,aS as Nl,aQ as Bl,bv as Fl,e3 as Gl,r as wl,dh as Ul,dE as Wl,a1 as Hl,dU as Xl,c4 as zl,bL as Vl,dj as jl,dc as _l,dM as Kl,dK as Ql,dL as Zl,bo as Yl,ca as Jl,c9 as $l,cb as ql,aD as ad,n as sd,q as ed,s as td,e as od,aJ as rd,z as nd,X as id,aK as ld,d6 as dd,d4 as cd,d5 as gd,bx as md,U as pd,d8 as hd,cM as fd,cC as ud,cs as bd,ct as Sd,cv as Cd,cw as yd,cE as Ed,cF as Rd,cy as vd,x as Pd,t as Ad,w as Td,D as Id,cl as Md,bn as Od,k as Dd,bs as Ld,cL as xd,i5 as kd,dJ as Nd,dI as Bd,dd as Fd,i6 as Gd,aT as wd,dm as Ud,u as Wd,v as Hd,dl as Xd}from"./needle-engine.bundle.min.js";import{N as zd}from"./gltf-progressive.min.js";import{f as Vd}from"./three.min.js";import"./three-examples.min.js";import"./vendor.min.js";import"./three-mesh-ui.min.js";const s={VERSION:o,Context:r,NeedleXRSession:n,gltf:{loadFromURL:i},hooks:{onStart:l,onUpdate:d,onBeforeRender:c}};var g;((g=globalThis.Needle)==null?void 0:g.VERSION)!==void 0&&console.warn(`Needle Engine is already imported: ${globalThis.Needle.VERSION}`);function m(a){for(const t in a)s[t]=a[t]}m(p),m(h);for(const a of Object.getOwnPropertyNames(e))switch(a){case"prototype":case"constructor":case"length":case"name":continue;default:s[a]=e[a];break}if(!globalThis.Needle)globalThis.Needle=s;else for(const a in s)globalThis.Needle[a]=s[a];globalThis.THREE?console.warn("Three.js is already imported"):globalThis.THREE=Vd;export{f as $physicsKey,u as ActionBuilder,b as ActionCollection,S as ActionModel,C as Addressables,y as AlignmentConstraint,E as AmbientMode,R as Animation,v as AnimationCurve,P as AnimationExtension,A as AnimationTrackHandler,T as AnimationUtils,I as Animator,M as AnimatorConditionMode,O as AnimatorController,D as AnimatorControllerParameterType,L as AnimatorStateInfo,x as Antialiasing,k as Application,N as ApplicationEvents,B as AssetDatabase,F as AssetReference,G as AudioExtension,w as AudioListener,U as AudioSource,W as AudioTrackHandler,H as Avatar,X as AvatarBlink_Simple,z as AvatarEyeLook_Rotation,V as AvatarLoader,j as AvatarMarker,_ as AvatarModel,K as Avatar_Brain_LookAt,Q as Avatar_MouthShapes,Z as Avatar_MustacheShake,Y as Avatar_POI,J as Axes,$ as AxesHelper,q as BUILD_TIME,aa as BaseUIComponent,sa as BasicIKConstraint,ea as BehaviorExtension,ta as BehaviorModel,oa as Behaviour,ra as BlobStorage,na as BloomEffect,ia as BoxCollider,la as BoxGizmo,da as BoxHelperComponent,ca as Button,ga as ButtonsFactory,ma as CallDirection,pa as CallInfo,ha as Camera,fa as CameraTargetReachedEvent,ua as Canvas,ba as CanvasGroup,Sa as CapsuleCollider,Ca as ChangeMaterialOnClick,ya as ChangeTransformOnClick,Ea as CharacterController,Ra as CharacterControllerInput,va as ChromaticAberration,Pa as CircularBuffer,Aa as ClearFlags,Ta as ClipExtrapolation,Ia as Collider,Ma as Collision,Oa as CollisionDetectionMode,Da as ColorAdjustments,La as ColorBySpeedModule,xa as ColorOverLifetimeModule,ka as Component,Na as ComponentLifecycleEvents,Ba as ConnectionEvents,Fa as ContactPoint,Ga as ContactShadows,r as Context,wa as ContextArgs,Ua as ContextEvent,Wa as ContextRegistry,Ha as ControlTrackHandler,Xa as CustomBranding,za as CustomShader,Va as DefaultReflectionMode,ja as Deletable,_a as DeleteBox,Ka as DepthOfField,Qa as DeviceFlag,Za as DeviceUtilities,Ya as DocumentExtension,Ja as DragControls,$a as DragMode,qa as DropListener,as as DropListenerAddedEvent,ss as Duplicatable,es as EffectWrapper,ts as EmissionModule,os as EmphasizeOnClick,rs as EngineLoadingView,ns as EventList,is as EventListEvent,ls as EventSystem,ds as EventTrigger,cs as FieldWithDefault,gs as FileReference,ms as FileReferenceSerializer,ps as FileSpawnModel,hs as File_Event,fs as FixedJoint,us as Fog,bs as FrameEvent,Ss as GENERATOR,e as GameObject,Cs as Gizmos,ys as GltfExport,Es as GltfExportBox,Rs as GltfLoadEvent,vs as GltfLoadEventType,Ps as Gradient,As as Graphic,Ts as GraphicRaycaster,Is as Graphics,Ms as GridHelper,Os as GridLayoutGroup,Ds as GroundProjectedEnv,Ls as GroupActionModel,xs as HideFlags,ks as HideOnStart,Ns as HingeJoint,Bs as HorizontalLayoutGroup,Fs as HostData,Gs as Image,ws as ImageReference,Us as ImageReferenceSerializer,Ws as InheritVelocityModule,Hs as Input,Xs as InputEventQueue,zs as InputEvents,Vs as InputField,js as InstanceHandle,_s as InstancingHandler,Ks as InstancingUtil,Qs as InstantiateEvent,Zs as InstantiateIdProvider,Ys as InstantiateOptions,Js as Interactable,$s as InternalScreenshotUtils,qs as JoinedRoomResponse,ae as KeyEventArgs,se as Keyframe,ee as LODGroup,te as LODModel,oe as LeftRoomResponse,re as Light,ne as LightData,ie as LimitVelocityOverLifetimeModule,le as LoadingElementOptions,de as LogStats,ce as LogType,ge as LookAt,me as LookAtConstraint,pe as MainModule,he as MarkerType,fe as MaskableGraphic,ue as Mathf,be as MeshCollider,Se as MeshRenderer,Ce as MinMaxCurve,ye as MinMaxGradient,Ee as NEEDLE_ENGINE_MODULES,zd as NEEDLE_progressive,Re as NEKeyboardEvent,ve as NEPointerEvent,Pe as NeedleButtonElement,Ae as NeedleEngine,Te as NeedleEngineHTMLElement,Ie as NeedleLoader,Me as NeedleMenu,Oe as NeedlePatchesKey,De as NeedleUSDZExporter,Le as NeedleXRController,n as NeedleXRSession,xe as NeedleXRSync,ke as NeedleXRUtils,Ne as NestedGltf,Be as NetworkConnection,Fe as NetworkedStreamEvents,Ge as NetworkedStreams,we as Networking,Ue as NewInstanceModel,We as NoiseModule,He as ObjectRaycaster,Xe as ObjectUtils,ze as OffsetConstraint,Ve as OneEuroFilter,je as OneEuroFilterXYZ,_e as OpenURL,Ke as OrbitControls,Qe as Outline,Ze as OwnershipEvent,Ye as OwnershipModel,Je as PUBLIC_KEY,$e as Padding,qe as ParticleBurst,at as ParticleSubEmitter,st as ParticleSystem,et as ParticleSystemBaseBehaviour,tt as ParticleSystemRenderer,ot as ParticleSystemShapeType,rt as PeerHandle,nt as PeerNetworking,it as Physics,lt as PhysicsExtension,dt as PhysicsMaterialCombine,ct as PixelationEffect,gt as PlayAnimationOnClick,mt as PlayAudioOnClick,pt as PlayableDirector,ht as PlayerColor,ft as PlayerState,ut as PlayerStateEvent,bt as PlayerSync,St as PlayerView,Ct as PlayerViewManager,yt as PointerEventData,Et as PointerType,Rt as PostProcessingEffect,vt as PostProcessingHandler,Pt as PostProcessingManager,At as PreliminaryAction,Tt as PreliminaryTrigger,It as PreviewHelper,Mt as PrimitiveType,Ot as Progress,Dt as PromiseAllWithErrors,Lt as PromiseErrorResult,xt as RGBAColor,kt as RapierPhysics,Nt as RawImage,Bt as RaycastOptions,Ft as Rect,Gt as RectTransform,wt as ReflectionProbe,Ut as RegisteredAnimationInfo,Wt as RemoteSkybox,Ht as RenderTexture,Xt as RenderTextureSerializer,zt as Renderer,Vt as RendererData,jt as RendererLightmap,_t as Rigidbody,Kt as RigidbodyConstraints,Qt as RoomEvents,Zt as RotationBySpeedModule,Yt as RotationOverLifetimeModule,Jt as SceneLightSettings,$t as SceneSwitcher,qt as ScreenCapture,ao as ScreenSpaceAmbientOcclusion,so as ScreenSpaceAmbientOcclusionN8,eo as SendQueue,to as SerializationContext,oo as SetActiveOnClick,ro as ShadowCatcher,no as ShapeModule,io as SharpeningEffect,lo as SignalAsset,co as SignalReceiver,go as SignalReceiverEvent,mo as SignalTrackHandler,po as Size,ho as SizeBySpeedModule,fo as SizeOverLifetimeModule,uo as SkinnedMeshRenderer,bo as SmoothFollow,So as SpatialGrabRaycaster,Co as SpatialHtml,yo as SpatialTrigger,Eo as SpatialTriggerReceiver,Ro as SpectatorCamera,vo as SphereCollider,Po as SphereIntersection,Ao as SphereOverlapResult,To as Sprite,Io as SpriteData,Mo as SpriteRenderer,Oo as SpriteSheet,Do as StateMachineBehaviour,Lo as StreamEndedEvent,xo as StreamReceivedEvent,ko as SubEmitterSystem,No as SyncedCamera,Bo as SyncedRoom,Fo as SyncedTransform,Go as TapGestureTrigger,wo as TeleportTarget,Uo as TestRunner,Wo as TestSceneUtils,Ho as TestSimulateUserData,Xo as Text,zo as TextBuilder,Vo as TextExtension,jo as TextureSheetAnimationModule,_o as TiltShiftEffect,Ko as Time,Qo as ToneMappingEffect,Zo as TrackHandler,Yo as TrackType,Jo as TrailModule,$o as TransformData,qo as TransformGizmo,ar as TriggerBuilder,sr as TriggerModel,er as TypeStore,tr as UIRaycastUtils,or as UIRootComponent,rr as USDDocument,nr as USDObject,ir as USDWriter,lr as USDZExporter,dr as USDZText,cr as USDZUIExtension,gr as UriSerializer,mr as UsageMarker,pr as UserJoinedOrLeftRoomModel,o as VERSION,hr as VariantAction,fr as VelocityOverLifetimeModule,ur as VerticalLayoutGroup,br as VideoPlayer,Sr as ViewDevice,Cr as Vignette,yr as VisibilityAction,Er as Voip,Rr as Volume,vr as VolumeParameter,Pr as VolumeProfile,Ar as WaitForFrames,Tr as WaitForPromise,Ir as WaitForSeconds,Mr as Watch,Or as WebARCameraBackground,Dr as WebARSessionRoot,Lr as WebXR,xr as WebXRButtonFactory,kr as WebXRImageTracking,Nr as WebXRImageTrackingModel,Br as WebXRPlaneTracking,Fr as WebXRTrackedImage,Gr as XRControllerFollow,wr as XRControllerModel,Ur as XRControllerMovement,Wr as XRFlag,Hr as XRRig,Xr as XRState,zr as XRStateFlag,Vr as __Ignore,jr as __internalNotifyObjectDestroyed,_r as activeInHierarchyFieldName,Kr as addAttributeChangeCallback,Qr as addComponent,Zr as addCustomExtensionPlugin,Yr as addGltfLoadEventListener,Jr as addNewComponent,$r as addPatch,qr as apply,an as applyHMRChanges,sn as applyPrototypeExtensions,en as beginListenDestroy,tn as beginListenInstantiate,on as binaryIdentifierCasts,rn as build_scene_functions,nn as builtinComponentKeyName,ln as calculateProgress01,dn as clearBalloonMessages,cn as clearOverlayMessages,gn as colorSerializer,mn as compareAssociation,pn as componentSerializer,hn as copyTexture,fn as createLoader,un as createMotion,bn as debugNet,Sn as debugOwner,Cn as decompressGpuTexture,yn as deepClone,En as delay,Rn as delayForFrames,vn as deserializeObject,Pn as destroy,An as destroyComponentInstance,Tn as disposeObjectResources,In as disposeStream,Mn as editorGuidKeyName,On as enableSpatialConsole,Dn as euler,Ln as eventListSerializer,xn as exportAsGLTF,kn as findByGuid,Nn as findObjectOfType,Bn as findObjectsOfType,Fn as findResourceUsers,Gn as fitObjectIntoVolume,wn as foreachComponent,Un as foreachComponentEnumerator,Wn as forward,Hn as generateQRCode,Xn as generateSeed,zn as getBoundingBox,Vn as getCameraController,jn as getComponent,_n as getComponentInChildren,Kn as getComponentInParent,Qn as getComponents,Zn as getComponentsInChildren,Yn as getComponentsInParent,Jn as getFormattedDate,$n as getIconElement,qn as getIconTexture,ai as getIp,si as getIpAndLocation,ei as getIpCloudflare,ti as getLoader,oi as getOrAddComponent,ri as getParam,ni as getParentHierarchyPath,ii as getPath,li as getPeerOptions,di as getPeerjsInstance,ci as getResourceUserCount,gi as getTempColor,mi as getTempQuaternion,pi as getTempVector,hi as getUrlParams,fi as getVisibleInCustomShadowRendering,ui as getWorldDirection,bi as getWorldEuler,Si as getWorldPosition,Ci as getWorldQuaternion,yi as getWorldRotation,Ei as getWorldScale,Ri as hasCommercialLicense,vi as hasIndieLicense,Pi as hasPointerEventComponent,Ai as hasProLicense,Ti as hideDebugConsole,Ii as imageToCanvas,Mi as instantiate,Oi as invokeAfterImportPluginHooks,Di as invokeXRSessionEnd,Li as invokeXRSessionStart,xi as isActiveInHierarchy,ki as isActiveSelf,Ni as isAndroidDevice,Bi as isAnimationAction,Fi as isComponent,Gi as isDebugMode,wi as isDesktop,Ui as isDestroyed,Wi as isDevEnvironment,Hi as isDisposed,Xi as isExporting,zi as isHostedOnGlitch,Vi as isHotReloading,ji as isIPad,_i as isIconElement,Ki as isLocalNetwork,Qi as isMacOS,Zi as isMobileDevice,Yi as isMozillaXR,Ji as isQuest,$i as isResourceTrackingEnabled,qi as isSafari,al as isUsingInstancing,sl as isiOS,el as isiPad,i as loadSync,tl as logHierarchy,ol as lookAtInverse,rl as lookAtObject,nl as makeId,il as makeIdFromRandomWords,ll as makeNameSafeForUSD,dl as markAsInstancedRendered,cl as microphonePermissionsGranted,gl as nameof,ml as nameofFactory,pl as objectSerializer,hl as offXRSessionEnd,fl as offXRSessionStart,ul as onAfterRender,c as onBeforeRender,bl as onClear,Sl as onDestroy,Cl as onInitialized,l as onStart,d as onUpdate,yl as onXRSessionEnd,El as onXRSessionStart,Rl as parseSync,vl as placeOnSurface,Pl as postprocessFBXMaterials,Al as prefix,Tl as pushState,Il as randomNumber,Ml as registerBinaryType,Ol as registerComponent,Dl as registerComponentExtension,Ll as registerCustomEffectType,xl as registerExportExtensions,kl as registerExtensions,Nl as registerHotReloadType,Bl as registerLoader,Fl as registerPrefabProvider,Gl as registerPrototypeExtensions,wl as registerType,Ul as relativePathPrefix,Wl as removeAttributeChangeCallback,Hl as removeComponent,Xl as removeCustomImportExtensionType,zl as removeGltfLoadEventListener,Vl as removePatch,jl as resolveUrl,_l as sanitizeString,Kl as saveImage,Ql as screenshot,Zl as screenshot2,Yl as sendDestroyed,Jl as serializable,$l as serializeObject,ql as serializeable,ad as setActive,sd as setAllowBalloonMessages,ed as setAllowOverlayMessages,td as setAutoFitEnabled,od as setCameraController,rd as setDestroyed,nd as setDevEnvironment,id as setDisposable,ld as setDontDestroy,dd as setOrAddParamsToUrl,cd as setParam,gd as setParamWithoutReload,md as setPeerOptions,pd as setResourceTrackingEnabled,hd as setState,fd as setVisibleInCustomShadowRendering,ud as setWorldEuler,bd as setWorldPosition,Sd as setWorldPositionXYZ,Cd as setWorldQuaternion,yd as setWorldQuaternionXYZW,Ed as setWorldRotation,Rd as setWorldRotationXYZ,vd as setWorldScale,Pd as showBalloonError,Ad as showBalloonMessage,Td as showBalloonWarning,Id as showDebugConsole,Md as slerp,Od as syncDestroy,Dd as syncField,Ld as syncInstantiate,xd as textureToCanvas,kd as tryCastBinary,Nd as tryDetermineFileTypeFromBinary,Bd as tryDetermineFileTypeFromURL,Fd as tryFindObject,Gd as tryGetGuid,wd as unregisterHotReloadType,Ud as unwatchWrite,Wd as useForAutoFit,Hd as validate,Xd as watchWrite};
1
+ import{G as e,V as o,C as r,N as n,l as i,o as l,a as d,b as c,c as p,d as h}from"./needle-engine.bundle.min.js";import{cW as f,fq as u,f7 as b,fp as S,F as C,ep as y,bX as E,eq as R,es as v,f5 as P,gY as A,A as T,et as I,e0 as M,eu as O,e1 as D,d_ as L,gd as x,R as k,Q as N,S as B,H as F,f8 as G,ev as w,ew as U,gZ as W,hv as H,eB as X,eC as z,eE as V,hD as j,eD as _,ey as K,ez as Q,eA as Z,ex as Y,bS as J,eF as $,ag as q,h1 as aa,eG as sa,f9 as ea,fl as ta,el as oa,bg as ra,ge as na,eN as ia,fA as la,eH as da,h3 as ca,e6 as ga,bC as ma,eZ as pa,eI as ha,fP as fa,h4 as ua,h5 as ba,eP as Sa,fb as Ca,fa as ya,eJ as Ea,eK as Ra,gf as va,d1 as Pa,em as Aa,hV as Ta,eL as Ia,cY as Ma,bQ as Oa,gg as Da,ga as La,f_ as xa,el as ka,ae as Na,b8 as Ba,cX as Fa,eQ as Ga,am as wa,ap as Ua,aq as Wa,g$ as Ha,fx as Xa,dS as za,bY as Va,eT as ja,eS as _a,gh as Ka,eU as Qa,dn as Za,fs as Ya,eV as Ja,en as $a,eX as qa,eW as as,eY as ss,gi as es,fZ as ts,fe as os,az as rs,e$ as ns,e_ as is,h6 as ls,f0 as ds,gv as cs,O as gs,P as ms,bi as ps,bh as hs,fF as fs,fz as us,an as bs,af as Ss,f as Cs,f2 as ys,f1 as Es,c1 as Rs,c0 as vs,fU as Ps,h7 as As,hj as Ts,cI as Is,fB as Ms,hf as Os,fC as Ds,fo as Ls,cU as xs,fd as ks,fG as Ns,he as Bs,bp as Fs,h9 as Gs,J as ws,K as Us,g8 as Ws,a_ as Hs,aZ as Xs,aV as zs,hb as Vs,gA as js,gz as _s,I as Ks,bl as Qs,bk as Zs,aA as Ys,fE as Js,dN as $s,ba as qs,aY as ae,er as se,fJ as ee,fI as te,bb as oe,fH as re,b_ as ne,g7 as ie,ax as le,eR as de,L as ce,hr as ge,fK as me,fX as pe,hW as he,h8 as fe,b3 as ue,eO as be,gx as Se,fV as Ce,fW as ye,M as Ee,aX as Re,aW as ve,e7 as Pe,aq as Ae,aw as Te,b$ as Ie,fL as Me,bL as Oe,hO as De,ei as Le,ej as xe,ek as ke,fM as Ne,bf as Be,bz as Fe,bE as Ge,fN as we,bq as Ue,g1 as We,hi as He,av as Xe,fO as ze,b4 as Ve,b5 as je,hs as _e,fQ as Ke,hg as Qe,bd as Ze,be as Ye,ah as Je,hc as $e,fY as qe,gb as at,fS as st,h_ as et,fR as tt,h$ as ot,bD as rt,by as nt,bO as it,fr as lt,bP as dt,gj as ct,fg as gt,ff as mt,gU as pt,gc as ht,i2 as ft,i1 as ut,i0 as bt,bV as St,bW as Ct,hh as yt,aU as Et,hS as Rt,gq as vt,gr as Pt,fh as At,fi as Tt,bj as It,au as Mt,cT as Ot,dG as Dt,dF as Lt,e5 as xt,bT as kt,ha as Nt,bM as Bt,hn as Ft,ho as Gt,gu as wt,f3 as Ut,gG as Wt,cj as Ht,cg as Xt,gw as zt,bZ as Vt,gB as jt,gC as _t,bR as Kt,b9 as Qt,g6 as Zt,g5 as Yt,dR as Jt,gD as $t,gE as qt,gk as ao,gl as so,bG as eo,c7 as to,fc as oo,gF as ro,g0 as no,gm as io,gV as lo,gX as co,gW as go,g_ as mo,hm as po,g9 as ho,f$ as fo,gy as uo,gH as bo,hk as So,hp as Co,gJ as yo,gI as Eo,gK as Ro,eM as vo,bN as Po,cZ as Ao,gL as To,gN as Io,gO as Mo,gM as Oo,dZ as Do,bA as Lo,bB as xo,fT as ko,gP as No,gQ as Bo,gR as Fo,fk as Go,hz as wo,gS as Uo,ci as Wo,gT as Ho,hq as Xo,fu as zo,fv as Vo,g4 as jo,gn as _o,cR as Ko,go as Qo,hX as Zo,hU as Yo,g2 as Jo,f4 as $o,h0 as qo,fn as ar,fm as sr,T as er,hl as tr,h2 as or,hP as rr,hQ as nr,hR as ir,fy as lr,ft as dr,fw as cr,ch as gr,fD as mr,bc as pr,f6 as hr,g3 as fr,hd as ur,ht as br,bU as Sr,gp as Cr,fj as yr,hu as Er,gr as Rr,gs as vr,gt as Pr,as as Ar,at as Tr,ar as Ir,dk as Mr,hA as Or,hB as Dr,hC as Lr,e8 as xr,hG as kr,hF as Nr,hH as Br,hE as Fr,hw as Gr,hx as wr,hy as Ur,hK as Wr,hI as Hr,hJ as Xr,hZ as zr,eo as Vr,_ as jr,ai as _r,dD as Kr,a4 as Qr,dT as Zr,c2 as Yr,a3 as Jr,bJ as $r,e4 as qr,aT as an,e2 as sn,bo as en,bt as tn,i3 as on,al as rn,aj as nn,ay as ln,m as dn,m as cn,cb as gn,dQ as mn,ce as pn,cJ as hn,c4 as fn,d$ as un,b6 as bn,b7 as Sn,hL as Cn,de as yn,df as En,dg as Rn,c6 as vn,aK as Pn,a5 as An,Z as Tn,bF as In,ak as Mn,B as On,cc as Dn,cf as Ln,dP as xn,aG as kn,ac as Nn,ad as Bn,$ as Fn,cO as Gn,aL as wn,aM as Un,cy as Wn,dH as Hn,bs as Xn,cN as zn,g as Vn,a6 as jn,a8 as _n,aa as Kn,a7 as Qn,a9 as Zn,ab as Yn,cS as Jn,e9 as $n,eb as qn,dB as ai,dC as si,dA as ei,aO as ti,a2 as oi,d3 as ri,cG as ni,di as ii,bv as li,bx as di,a0 as ci,co as gi,cp as mi,cn as pi,d2 as hi,cM as fi,cz as ui,cA as bi,cq as Si,ct as Ci,cC as yi,cw as Ei,h as Ri,i as vi,hY as Pi,j as Ai,E as Ti,hM as Ii,aN as Mi,dY as Oi,eh as Di,eg as Li,aD as xi,aB as ki,dt as Ni,cH as Bi,cV as Fi,d0 as Gi,dp as wi,aH as Ui,y as Wi,Y as Hi,dO as Xi,bI as zi,aQ as Vi,dr as ji,ea as _i,bH as Ki,dv as Qi,dq as Zi,du as Yi,dy as Ji,W as $i,dx as qi,aF as al,dw as sl,ds as el,cF as tl,cl as ol,cm as rl,d9 as nl,db as il,hN as ll,aE as dl,dz as cl,c$ as gl,c_ as ml,cd as pl,ef as hl,ed as fl,b2 as ul,b0 as bl,b1 as Sl,a$ as Cl,ee as yl,ec as El,c5 as Rl,cP as vl,cQ as Pl,p as Al,d7 as Tl,da as Il,i4 as Ml,ao as Ol,dV as Dl,hT as Ll,dX as xl,dW as kl,aR as Nl,aP as Bl,bu as Fl,e3 as Gl,r as wl,dh as Ul,dE as Wl,a1 as Hl,dU as Xl,c3 as zl,bK as Vl,dj as jl,dc as _l,dM as Kl,dK as Ql,dL as Zl,bn as Yl,c9 as Jl,c8 as $l,ca as ql,aC as ad,n as sd,q as ed,s as td,e as od,aI as rd,z as nd,X as id,aJ as ld,d6 as dd,d4 as cd,d5 as gd,bw as md,U as pd,d8 as hd,cL as fd,cB as ud,cr as bd,cs as Sd,cu as Cd,cv as yd,cD as Ed,cE as Rd,cx as vd,x as Pd,t as Ad,w as Td,D as Id,ck as Md,bm as Od,k as Dd,br as Ld,cK as xd,i5 as kd,dJ as Nd,dI as Bd,dd as Fd,i6 as Gd,aS as wd,dm as Ud,u as Wd,v as Hd,dl as Xd}from"./needle-engine.bundle.min.js";import{N as zd}from"./gltf-progressive.min.js";import{e as Vd}from"./three.min.js";import"./three-examples.min.js";import"./vendor.min.js";import"./three-mesh-ui.min.js";const s={VERSION:o,Context:r,NeedleXRSession:n,gltf:{loadFromURL:i},hooks:{onStart:l,onUpdate:d,onBeforeRender:c}};var g;((g=globalThis.Needle)==null?void 0:g.VERSION)!==void 0&&console.warn(`Needle Engine is already imported: ${globalThis.Needle.VERSION}`);function m(a){for(const t in a)s[t]=a[t]}m(p),m(h);for(const a of Object.getOwnPropertyNames(e))switch(a){case"prototype":case"constructor":case"length":case"name":continue;default:s[a]=e[a];break}if(!globalThis.Needle)globalThis.Needle=s;else for(const a in s)globalThis.Needle[a]=s[a];globalThis.THREE?console.warn("Three.js is already imported"):globalThis.THREE=Vd;export{f as $physicsKey,u as ActionBuilder,b as ActionCollection,S as ActionModel,C as Addressables,y as AlignmentConstraint,E as AmbientMode,R as Animation,v as AnimationCurve,P as AnimationExtension,A as AnimationTrackHandler,T as AnimationUtils,I as Animator,M as AnimatorConditionMode,O as AnimatorController,D as AnimatorControllerParameterType,L as AnimatorStateInfo,x as Antialiasing,k as Application,N as ApplicationEvents,B as AssetDatabase,F as AssetReference,G as AudioExtension,w as AudioListener,U as AudioSource,W as AudioTrackHandler,H as Avatar,X as AvatarBlink_Simple,z as AvatarEyeLook_Rotation,V as AvatarLoader,j as AvatarMarker,_ as AvatarModel,K as Avatar_Brain_LookAt,Q as Avatar_MouthShapes,Z as Avatar_MustacheShake,Y as Avatar_POI,J as Axes,$ as AxesHelper,q as BUILD_TIME,aa as BaseUIComponent,sa as BasicIKConstraint,ea as BehaviorExtension,ta as BehaviorModel,oa as Behaviour,ra as BlobStorage,na as BloomEffect,ia as BoxCollider,la as BoxGizmo,da as BoxHelperComponent,ca as Button,ga as ButtonsFactory,ma as CallDirection,pa as CallInfo,ha as Camera,fa as CameraTargetReachedEvent,ua as Canvas,ba as CanvasGroup,Sa as CapsuleCollider,Ca as ChangeMaterialOnClick,ya as ChangeTransformOnClick,Ea as CharacterController,Ra as CharacterControllerInput,va as ChromaticAberration,Pa as CircularBuffer,Aa as ClearFlags,Ta as ClipExtrapolation,Ia as Collider,Ma as Collision,Oa as CollisionDetectionMode,Da as ColorAdjustments,La as ColorBySpeedModule,xa as ColorOverLifetimeModule,ka as Component,Na as ComponentLifecycleEvents,Ba as ConnectionEvents,Fa as ContactPoint,Ga as ContactShadows,r as Context,wa as ContextArgs,Ua as ContextEvent,Wa as ContextRegistry,Ha as ControlTrackHandler,Xa as CustomBranding,za as CustomShader,Va as DefaultReflectionMode,ja as Deletable,_a as DeleteBox,Ka as DepthOfField,Qa as DeviceFlag,Za as DeviceUtilities,Ya as DocumentExtension,Ja as DragControls,$a as DragMode,qa as DropListener,as as DropListenerAddedEvent,ss as Duplicatable,es as EffectWrapper,ts as EmissionModule,os as EmphasizeOnClick,rs as EngineLoadingView,ns as EventList,is as EventListEvent,ls as EventSystem,ds as EventTrigger,cs as FieldWithDefault,gs as FileReference,ms as FileReferenceSerializer,ps as FileSpawnModel,hs as File_Event,fs as FixedJoint,us as Fog,bs as FrameEvent,Ss as GENERATOR,e as GameObject,Cs as Gizmos,ys as GltfExport,Es as GltfExportBox,Rs as GltfLoadEvent,vs as GltfLoadEventType,Ps as Gradient,As as Graphic,Ts as GraphicRaycaster,Is as Graphics,Ms as GridHelper,Os as GridLayoutGroup,Ds as GroundProjectedEnv,Ls as GroupActionModel,xs as HideFlags,ks as HideOnStart,Ns as HingeJoint,Bs as HorizontalLayoutGroup,Fs as HostData,Gs as Image,ws as ImageReference,Us as ImageReferenceSerializer,Ws as InheritVelocityModule,Hs as Input,Xs as InputEventQueue,zs as InputEvents,Vs as InputField,js as InstanceHandle,_s as InstancingHandler,Ks as InstancingUtil,Qs as InstantiateEvent,Zs as InstantiateIdProvider,Ys as InstantiateOptions,Js as Interactable,$s as InternalScreenshotUtils,qs as JoinedRoomResponse,ae as KeyEventArgs,se as Keyframe,ee as LODGroup,te as LODModel,oe as LeftRoomResponse,re as Light,ne as LightData,ie as LimitVelocityOverLifetimeModule,le as LoadingElementOptions,de as LogStats,ce as LogType,ge as LookAt,me as LookAtConstraint,pe as MainModule,he as MarkerType,fe as MaskableGraphic,ue as Mathf,be as MeshCollider,Se as MeshRenderer,Ce as MinMaxCurve,ye as MinMaxGradient,Ee as NEEDLE_ENGINE_MODULES,zd as NEEDLE_progressive,Re as NEKeyboardEvent,ve as NEPointerEvent,Pe as NeedleButtonElement,Ae as NeedleEngine,Te as NeedleEngineHTMLElement,Ie as NeedleLoader,Me as NeedleMenu,Oe as NeedlePatchesKey,De as NeedleUSDZExporter,Le as NeedleXRController,n as NeedleXRSession,xe as NeedleXRSync,ke as NeedleXRUtils,Ne as NestedGltf,Be as NetworkConnection,Fe as NetworkedStreamEvents,Ge as NetworkedStreams,we as Networking,Ue as NewInstanceModel,We as NoiseModule,He as ObjectRaycaster,Xe as ObjectUtils,ze as OffsetConstraint,Ve as OneEuroFilter,je as OneEuroFilterXYZ,_e as OpenURL,Ke as OrbitControls,Qe as Outline,Ze as OwnershipEvent,Ye as OwnershipModel,Je as PUBLIC_KEY,$e as Padding,qe as ParticleBurst,at as ParticleSubEmitter,st as ParticleSystem,et as ParticleSystemBaseBehaviour,tt as ParticleSystemRenderer,ot as ParticleSystemShapeType,rt as PeerHandle,nt as PeerNetworking,it as Physics,lt as PhysicsExtension,dt as PhysicsMaterialCombine,ct as PixelationEffect,gt as PlayAnimationOnClick,mt as PlayAudioOnClick,pt as PlayableDirector,ht as PlayerColor,ft as PlayerState,ut as PlayerStateEvent,bt as PlayerSync,St as PlayerView,Ct as PlayerViewManager,yt as PointerEventData,Et as PointerType,Rt as PostProcessingEffect,vt as PostProcessingHandler,Pt as PostProcessingManager,At as PreliminaryAction,Tt as PreliminaryTrigger,It as PreviewHelper,Mt as PrimitiveType,Ot as Progress,Dt as PromiseAllWithErrors,Lt as PromiseErrorResult,xt as RGBAColor,kt as RapierPhysics,Nt as RawImage,Bt as RaycastOptions,Ft as Rect,Gt as RectTransform,wt as ReflectionProbe,Ut as RegisteredAnimationInfo,Wt as RemoteSkybox,Ht as RenderTexture,Xt as RenderTextureSerializer,zt as Renderer,Vt as RendererData,jt as RendererLightmap,_t as Rigidbody,Kt as RigidbodyConstraints,Qt as RoomEvents,Zt as RotationBySpeedModule,Yt as RotationOverLifetimeModule,Jt as SceneLightSettings,$t as SceneSwitcher,qt as ScreenCapture,ao as ScreenSpaceAmbientOcclusion,so as ScreenSpaceAmbientOcclusionN8,eo as SendQueue,to as SerializationContext,oo as SetActiveOnClick,ro as ShadowCatcher,no as ShapeModule,io as SharpeningEffect,lo as SignalAsset,co as SignalReceiver,go as SignalReceiverEvent,mo as SignalTrackHandler,po as Size,ho as SizeBySpeedModule,fo as SizeOverLifetimeModule,uo as SkinnedMeshRenderer,bo as SmoothFollow,So as SpatialGrabRaycaster,Co as SpatialHtml,yo as SpatialTrigger,Eo as SpatialTriggerReceiver,Ro as SpectatorCamera,vo as SphereCollider,Po as SphereIntersection,Ao as SphereOverlapResult,To as Sprite,Io as SpriteData,Mo as SpriteRenderer,Oo as SpriteSheet,Do as StateMachineBehaviour,Lo as StreamEndedEvent,xo as StreamReceivedEvent,ko as SubEmitterSystem,No as SyncedCamera,Bo as SyncedRoom,Fo as SyncedTransform,Go as TapGestureTrigger,wo as TeleportTarget,Uo as TestRunner,Wo as TestSceneUtils,Ho as TestSimulateUserData,Xo as Text,zo as TextBuilder,Vo as TextExtension,jo as TextureSheetAnimationModule,_o as TiltShiftEffect,Ko as Time,Qo as ToneMappingEffect,Zo as TrackHandler,Yo as TrackType,Jo as TrailModule,$o as TransformData,qo as TransformGizmo,ar as TriggerBuilder,sr as TriggerModel,er as TypeStore,tr as UIRaycastUtils,or as UIRootComponent,rr as USDDocument,nr as USDObject,ir as USDWriter,lr as USDZExporter,dr as USDZText,cr as USDZUIExtension,gr as UriSerializer,mr as UsageMarker,pr as UserJoinedOrLeftRoomModel,o as VERSION,hr as VariantAction,fr as VelocityOverLifetimeModule,ur as VerticalLayoutGroup,br as VideoPlayer,Sr as ViewDevice,Cr as Vignette,yr as VisibilityAction,Er as Voip,Rr as Volume,vr as VolumeParameter,Pr as VolumeProfile,Ar as WaitForFrames,Tr as WaitForPromise,Ir as WaitForSeconds,Mr as Watch,Or as WebARCameraBackground,Dr as WebARSessionRoot,Lr as WebXR,xr as WebXRButtonFactory,kr as WebXRImageTracking,Nr as WebXRImageTrackingModel,Br as WebXRPlaneTracking,Fr as WebXRTrackedImage,Gr as XRControllerFollow,wr as XRControllerModel,Ur as XRControllerMovement,Wr as XRFlag,Hr as XRRig,Xr as XRState,zr as XRStateFlag,Vr as __Ignore,jr as __internalNotifyObjectDestroyed,_r as activeInHierarchyFieldName,Kr as addAttributeChangeCallback,Qr as addComponent,Zr as addCustomExtensionPlugin,Yr as addGltfLoadEventListener,Jr as addNewComponent,$r as addPatch,qr as apply,an as applyHMRChanges,sn as applyPrototypeExtensions,en as beginListenDestroy,tn as beginListenInstantiate,on as binaryIdentifierCasts,rn as build_scene_functions,nn as builtinComponentKeyName,ln as calculateProgress01,dn as clearBalloonMessages,cn as clearOverlayMessages,gn as colorSerializer,mn as compareAssociation,pn as componentSerializer,hn as copyTexture,fn as createLoader,un as createMotion,bn as debugNet,Sn as debugOwner,Cn as decompressGpuTexture,yn as deepClone,En as delay,Rn as delayForFrames,vn as deserializeObject,Pn as destroy,An as destroyComponentInstance,Tn as disposeObjectResources,In as disposeStream,Mn as editorGuidKeyName,On as enableSpatialConsole,Dn as euler,Ln as eventListSerializer,xn as exportAsGLTF,kn as findByGuid,Nn as findObjectOfType,Bn as findObjectsOfType,Fn as findResourceUsers,Gn as fitObjectIntoVolume,wn as foreachComponent,Un as foreachComponentEnumerator,Wn as forward,Hn as generateQRCode,Xn as generateSeed,zn as getBoundingBox,Vn as getCameraController,jn as getComponent,_n as getComponentInChildren,Kn as getComponentInParent,Qn as getComponents,Zn as getComponentsInChildren,Yn as getComponentsInParent,Jn as getFormattedDate,$n as getIconElement,qn as getIconTexture,ai as getIp,si as getIpAndLocation,ei as getIpCloudflare,ti as getLoader,oi as getOrAddComponent,ri as getParam,ni as getParentHierarchyPath,ii as getPath,li as getPeerOptions,di as getPeerjsInstance,ci as getResourceUserCount,gi as getTempColor,mi as getTempQuaternion,pi as getTempVector,hi as getUrlParams,fi as getVisibleInCustomShadowRendering,ui as getWorldDirection,bi as getWorldEuler,Si as getWorldPosition,Ci as getWorldQuaternion,yi as getWorldRotation,Ei as getWorldScale,Ri as hasCommercialLicense,vi as hasIndieLicense,Pi as hasPointerEventComponent,Ai as hasProLicense,Ti as hideDebugConsole,Ii as imageToCanvas,Mi as instantiate,Oi as invokeAfterImportPluginHooks,Di as invokeXRSessionEnd,Li as invokeXRSessionStart,xi as isActiveInHierarchy,ki as isActiveSelf,Ni as isAndroidDevice,Bi as isAnimationAction,Fi as isComponent,Gi as isDebugMode,wi as isDesktop,Ui as isDestroyed,Wi as isDevEnvironment,Hi as isDisposed,Xi as isExporting,zi as isHostedOnGlitch,Vi as isHotReloading,ji as isIPad,_i as isIconElement,Ki as isLocalNetwork,Qi as isMacOS,Zi as isMobileDevice,Yi as isMozillaXR,Ji as isQuest,$i as isResourceTrackingEnabled,qi as isSafari,al as isUsingInstancing,sl as isiOS,el as isiPad,i as loadSync,tl as logHierarchy,ol as lookAtInverse,rl as lookAtObject,nl as makeId,il as makeIdFromRandomWords,ll as makeNameSafeForUSD,dl as markAsInstancedRendered,cl as microphonePermissionsGranted,gl as nameof,ml as nameofFactory,pl as objectSerializer,hl as offXRSessionEnd,fl as offXRSessionStart,ul as onAfterRender,c as onBeforeRender,bl as onClear,Sl as onDestroy,Cl as onInitialized,l as onStart,d as onUpdate,yl as onXRSessionEnd,El as onXRSessionStart,Rl as parseSync,vl as placeOnSurface,Pl as postprocessFBXMaterials,Al as prefix,Tl as pushState,Il as randomNumber,Ml as registerBinaryType,Ol as registerComponent,Dl as registerComponentExtension,Ll as registerCustomEffectType,xl as registerExportExtensions,kl as registerExtensions,Nl as registerHotReloadType,Bl as registerLoader,Fl as registerPrefabProvider,Gl as registerPrototypeExtensions,wl as registerType,Ul as relativePathPrefix,Wl as removeAttributeChangeCallback,Hl as removeComponent,Xl as removeCustomImportExtensionType,zl as removeGltfLoadEventListener,Vl as removePatch,jl as resolveUrl,_l as sanitizeString,Kl as saveImage,Ql as screenshot,Zl as screenshot2,Yl as sendDestroyed,Jl as serializable,$l as serializeObject,ql as serializeable,ad as setActive,sd as setAllowBalloonMessages,ed as setAllowOverlayMessages,td as setAutoFitEnabled,od as setCameraController,rd as setDestroyed,nd as setDevEnvironment,id as setDisposable,ld as setDontDestroy,dd as setOrAddParamsToUrl,cd as setParam,gd as setParamWithoutReload,md as setPeerOptions,pd as setResourceTrackingEnabled,hd as setState,fd as setVisibleInCustomShadowRendering,ud as setWorldEuler,bd as setWorldPosition,Sd as setWorldPositionXYZ,Cd as setWorldQuaternion,yd as setWorldQuaternionXYZW,Ed as setWorldRotation,Rd as setWorldRotationXYZ,vd as setWorldScale,Pd as showBalloonError,Ad as showBalloonMessage,Td as showBalloonWarning,Id as showDebugConsole,Md as slerp,Od as syncDestroy,Dd as syncField,Ld as syncInstantiate,xd as textureToCanvas,kd as tryCastBinary,Nd as tryDetermineFileTypeFromBinary,Bd as tryDetermineFileTypeFromURL,Fd as tryFindObject,Gd as tryGetGuid,wd as unregisterHotReloadType,Ud as unwatchWrite,Wd as useForAutoFit,Hd as validate,Xd as watchWrite};
@@ -1,4 +1,4 @@
1
- import { j as ht, bw as Gi, M as Xt, bx as V, aj as T, a as Zt, T as je, k as w, U as c, by as z, b3 as P, b2 as W, af as y, g as p, ak as Ce, bz as jt, bA as Jt, bB as Ue, a8 as Je, ax as ke, D as Qe, aq as ki, aw as wt, h as Fe, bC as Be, bD as tt, i as Pe, ac as it, bE as qt, ad as N, al as B, bF as de, aZ as It, l as H, V as F, bG as j, bj as _, bH as Xe, bI as at, bJ as re, ay as Qi, a$ as dt, a_ as _t, bK as Oe, c as L, bL as Vi, bM as Tt, ab as $t, bu as Wi, B as ei, I as qe, aX as Yi, aW as Ki, aY as Xi, aV as Zi, bN as ji, bO as St, bP as Ji, S as qi, as as _i, bQ as Rt } from "./three.js";
1
+ import { i as ht, bw as Gi, M as Xt, bx as V, aj as T, n as Zt, T as je, j as w, U as c, by as z, b3 as P, b2 as W, af as y, f as p, ak as Ce, bz as jt, bA as Jt, bB as Ue, a8 as Je, ax as ke, D as Qe, aq as ki, aw as wt, g as Fe, bC as Be, bD as tt, h as Pe, ac as it, bE as qt, ad as N, al as B, bF as de, aZ as It, k as H, V as F, bG as j, bj as _, bH as Xe, bI as at, bJ as re, ay as Qi, a$ as dt, a_ as _t, bK as Oe, b as L, bL as Vi, bM as Tt, ab as $t, bu as Wi, B as ei, I as qe, aX as Yi, aW as Ki, aY as Xi, aV as Zi, bN as ji, bO as St, bP as Ji, S as qi, as as _i, bQ as Rt } from "./three.js";
2
2
  import { o as $i } from "./three-examples.js";
3
3
  /**
4
4
  * postprocessing v6.36.6 build Tue Dec 31 2024
@@ -1,4 +1,4 @@
1
- import { j as ht, bw as Gi, M as Xt, bx as V, aj as T, a as Zt, T as je, k as w, U as c, by as z, b3 as P, b2 as W, af as y, g as p, ak as Ce, bz as jt, bA as Jt, bB as Ue, a8 as Je, ax as ke, D as Qe, aq as ki, aw as wt, h as Fe, bC as Be, bD as tt, i as Pe, ac as it, bE as qt, ad as N, al as B, bF as de, aZ as It, l as H, V as F, bG as j, bj as _, bH as Xe, bI as at, bJ as re, ay as Qi, a$ as dt, a_ as _t, bK as Oe, c as L, bL as Vi, bM as Tt, ab as $t, bu as Wi, B as ei, I as qe, aX as Yi, aW as Ki, aY as Xi, aV as Zi, bN as ji, bO as St, bP as Ji, S as qi, as as _i, bQ as Rt } from "./three.light.js";
1
+ import { i as ht, bw as Gi, M as Xt, bx as V, aj as T, n as Zt, T as je, j as w, U as c, by as z, b3 as P, b2 as W, af as y, f as p, ak as Ce, bz as jt, bA as Jt, bB as Ue, a8 as Je, ax as ke, D as Qe, aq as ki, aw as wt, g as Fe, bC as Be, bD as tt, h as Pe, ac as it, bE as qt, ad as N, al as B, bF as de, aZ as It, k as H, V as F, bG as j, bj as _, bH as Xe, bI as at, bJ as re, ay as Qi, a$ as dt, a_ as _t, bK as Oe, b as L, bL as Vi, bM as Tt, ab as $t, bu as Wi, B as ei, I as qe, aX as Yi, aW as Ki, aY as Xi, aV as Zi, bN as ji, bO as St, bP as Ji, S as qi, as as _i, bQ as Rt } from "./three.light.js";
2
2
  import { o as $i } from "./three-examples.light.js";
3
3
  /**
4
4
  * postprocessing v6.36.6 build Tue Dec 31 2024
@@ -1,4 +1,4 @@
1
- import{j as at,bw as Gr,M as It,bx as k,aj as w,a as Rt,T as ke,k as T,U as c,by as N,b3 as P,b2 as Y,af as y,g as v,ak as Ae,bz as bt,bA as Ut,bB as Ie,a8 as Qe,ax as Ve,D as Ye,aq as kr,aw as st,h as Re,bC as xe,bD as We,i as De,ac as Ke,bE as Ft,ad as H,al as M,bF as ce,aZ as Lt,l as z,V as F,bG as X,bj as _,bH as Xe,bI as nt,bJ as ie,ay as Qr,a$ as ot,a_ as Ot,bK as be,c as L,bL as Vr,bM as lt,ab as Nt,bu as Yr,B as Ht,I as Ze,aX as Wr,aW as Kr,aY as Xr,aV as Zr,bN as jr,bO as ut,bP as Jr,S as qr,as as _r,bQ as zt}from"./three.light.min.js";import{o as $r}from"./three-examples.light.min.js";/**
1
+ import{i as at,bw as Gr,M as It,bx as k,aj as w,n as Rt,T as ke,j as T,U as c,by as N,b3 as P,b2 as Y,af as y,f as v,ak as Ae,bz as bt,bA as Ut,bB as Ie,a8 as Qe,ax as Ve,D as Ye,aq as kr,aw as st,g as Re,bC as xe,bD as We,h as De,ac as Ke,bE as Ft,ad as H,al as M,bF as ce,aZ as Lt,k as z,V as F,bG as X,bj as _,bH as Xe,bI as nt,bJ as ie,ay as Qr,a$ as ot,a_ as Ot,bK as be,b as L,bL as Vr,bM as lt,ab as Nt,bu as Yr,B as Ht,I as Ze,aX as Wr,aW as Kr,aY as Xr,aV as Zr,bN as jr,bO as ut,bP as Jr,S as qr,as as _r,bQ as zt}from"./three.light.min.js";import{o as $r}from"./three-examples.light.min.js";/**
2
2
  * postprocessing v6.36.6 build Tue Dec 31 2024
3
3
  * https://github.com/pmndrs/postprocessing
4
4
  * Copyright 2015-2024 Raoul van Rüschen
@@ -1,4 +1,4 @@
1
- import{j as at,bw as Gr,M as It,bx as k,aj as w,a as Rt,T as ke,k as T,U as c,by as N,b3 as P,b2 as Y,af as y,g as v,ak as Ae,bz as bt,bA as Ut,bB as Ie,a8 as Qe,ax as Ve,D as Ye,aq as kr,aw as st,h as Re,bC as xe,bD as We,i as De,ac as Ke,bE as Ft,ad as H,al as M,bF as ce,aZ as Lt,l as z,V as F,bG as X,bj as _,bH as Xe,bI as nt,bJ as ie,ay as Qr,a$ as ot,a_ as Ot,bK as be,c as L,bL as Vr,bM as lt,ab as Nt,bu as Yr,B as Ht,I as Ze,aX as Wr,aW as Kr,aY as Xr,aV as Zr,bN as jr,bO as ut,bP as Jr,S as qr,as as _r,bQ as zt}from"./three.min.js";import{o as $r}from"./three-examples.min.js";/**
1
+ import{i as at,bw as Gr,M as It,bx as k,aj as w,n as Rt,T as ke,j as T,U as c,by as N,b3 as P,b2 as Y,af as y,f as v,ak as Ae,bz as bt,bA as Ut,bB as Ie,a8 as Qe,ax as Ve,D as Ye,aq as kr,aw as st,g as Re,bC as xe,bD as We,h as De,ac as Ke,bE as Ft,ad as H,al as M,bF as ce,aZ as Lt,k as z,V as F,bG as X,bj as _,bH as Xe,bI as nt,bJ as ie,ay as Qr,a$ as ot,a_ as Ot,bK as be,b as L,bL as Vr,bM as lt,ab as Nt,bu as Yr,B as Ht,I as Ze,aX as Wr,aW as Kr,aY as Xr,aV as Zr,bN as jr,bO as ut,bP as Jr,S as qr,as as _r,bQ as zt}from"./three.min.js";import{o as $r}from"./three-examples.min.js";/**
2
2
  * postprocessing v6.36.6 build Tue Dec 31 2024
3
3
  * https://github.com/pmndrs/postprocessing
4
4
  * Copyright 2015-2024 Raoul van Rüschen
@@ -1,4 +1,4 @@
1
- import { M as z, s as ci, V as P, q as Qt, bR as ar, i as gs, bS as rr, bt as wt, bT as Ar, bU as cr, bs as li, aa as Un, bV as lr, bW as Kn, a9 as hr, a as tn, bX as ur, bY as Js, bZ as xo, c as ue, bM as Nt, b_ as nn, ab as ft, l as Se, a8 as We, b8 as So, z as Vs, y as To, af as de, b1 as vt, g as Le, b$ as dr, c0 as gr, O as xt, b as hi, c1 as pr, I as nt, c2 as fr, b3 as mt, bL as ps, bF as an, c3 as Dn, X as Lt, e as vo, D as ui, a7 as It, B as ut, $ as di, N as As, H as gt, c4 as mr, c5 as is, r as sn, p as ye, as as Ro, a1 as _o, a6 as gi, a2 as Ws, c6 as jn, c7 as Ve, Q as Te, al as Do, c8 as Mo, c9 as ko, ca as Fo, bI as cs, br as Lo, cb as pi, aq as No, a0 as en, T as Xs, bo as ls, cc as hs, bp as us, d as fs, S as fi, cd as Ir, bm as br, b2 as pt, ce as Er, ap as Gn, ad as Kt, cf as Uo, cg as Cr, ch as Br, ci as wr, cj as yr, ck as Qr, cl as xr, cm as Sr, cn as Tr, bG as St, bj as st, ac as vr, bH as Rr, co as _r, cp as Dr, bD as ds, bP as Mn, bO as gn, cq as vi, x as Mr, cr as kr, Z as mi, E as zt, J as Ke, t as je, cs as ke, ct as Yn, cu as Cn, cv as Go, P as Ii, cw as Po, cx as pn, h as Ut, cy as Fr, cz as Pn, cA as Lr, ae as Nr, aB as Ur, cB as Gr, o as Oo, cC as Pr, cD as Or, R as Hr, Y as jr, cE as mn, cF as fn, cG as Ri, k as Ho, U as qr, j as Zs, W as zr, cH as jo, bC as Kr, a3 as Yr, cI as Jr, cJ as $s, cK as Vr, b5 as Wr, cL as Xr } from "./three.js";
1
+ import { M as z, s as ci, V as P, q as Qt, bR as ar, h as gs, bS as rr, bt as wt, bT as Ar, bU as cr, bs as li, aa as Un, bV as lr, bW as Kn, a9 as hr, n as tn, bX as ur, bY as Js, bZ as xo, b as ue, bM as Nt, b_ as nn, ab as ft, k as Se, a8 as We, b8 as So, z as Vs, y as To, af as de, b1 as vt, f as Le, b$ as dr, c0 as gr, O as xt, a as hi, c1 as pr, I as nt, c2 as fr, b3 as mt, bL as ps, bF as an, c3 as Dn, X as Lt, d as vo, D as ui, a7 as It, B as ut, $ as di, N as As, H as gt, c4 as mr, c5 as is, r as sn, p as ye, as as Ro, a1 as _o, a6 as gi, a2 as Ws, c6 as jn, c7 as Ve, Q as Te, al as Do, c8 as Mo, c9 as ko, ca as Fo, bI as cs, br as Lo, cb as pi, aq as No, a0 as en, T as Xs, bo as ls, cc as hs, bp as us, c as fs, S as fi, cd as Ir, bm as br, b2 as pt, ce as Er, ap as Gn, ad as Kt, cf as Uo, cg as Cr, ch as Br, ci as wr, cj as yr, ck as Qr, cl as xr, cm as Sr, cn as Tr, bG as St, bj as st, ac as vr, bH as Rr, co as _r, cp as Dr, bD as ds, bP as Mn, bO as gn, cq as vi, x as Mr, cr as kr, Z as mi, E as zt, J as Ke, t as je, cs as ke, ct as Yn, cu as Cn, cv as Go, P as Ii, cw as Po, cx as pn, g as Ut, cy as Fr, cz as Pn, cA as Lr, ae as Nr, aB as Ur, cB as Gr, o as Oo, cC as Pr, cD as Or, R as Hr, Y as jr, cE as mn, cF as fn, cG as Ri, j as Ho, U as qr, i as Zs, W as zr, cH as jo, bC as Kr, a3 as Yr, cI as Jr, cJ as $s, cK as Vr, b5 as Wr, cL as Xr } from "./three.js";
2
2
  class th extends z {
3
3
  constructor(e, t, s, n = 128) {
4
4
  if (t <= 0 || s <= 0 || n <= 0)
@@ -1,4 +1,4 @@
1
- import { M as z, s as ci, V as P, q as Qt, bR as ar, i as gs, bS as rr, bt as wt, bT as Ar, bU as cr, bs as li, aa as Un, bV as lr, bW as Kn, a9 as hr, a as tn, bX as ur, bY as Js, bZ as xo, c as ue, bM as Nt, b_ as nn, ab as ft, l as Se, a8 as We, b8 as So, z as Vs, y as To, af as de, b1 as vt, g as Le, b$ as dr, c0 as gr, O as xt, b as hi, c1 as pr, I as nt, c2 as fr, b3 as mt, bL as ps, bF as an, c3 as Dn, X as Lt, e as vo, D as ui, a7 as It, B as ut, $ as di, N as As, H as gt, c4 as mr, c5 as is, r as sn, p as ye, as as Ro, a1 as _o, a6 as gi, a2 as Ws, c6 as jn, c7 as Ve, Q as Te, al as Do, c8 as Mo, c9 as ko, ca as Fo, bI as cs, br as Lo, cb as pi, aq as No, a0 as en, T as Xs, bo as ls, cc as hs, bp as us, d as fs, S as fi, cd as Ir, bm as br, b2 as pt, ce as Er, ap as Gn, ad as Kt, cf as Uo, cg as Cr, ch as Br, ci as wr, cj as yr, ck as Qr, cl as xr, cm as Sr, cn as Tr, bG as St, bj as st, ac as vr, bH as Rr, co as _r, cp as Dr, bD as ds, bP as Mn, bO as gn, cq as vi, x as Mr, cr as kr, Z as mi, E as zt, J as Ke, t as je, cs as ke, ct as Yn, cu as Cn, cv as Go, P as Ii, cw as Po, cx as pn, h as Ut, cy as Fr, cz as Pn, cA as Lr, ae as Nr, aB as Ur, cB as Gr, o as Oo, cC as Pr, cD as Or, R as Hr, Y as jr, cE as mn, cF as fn, cG as Ri, k as Ho, U as qr, j as Zs, W as zr, cH as jo, bC as Kr, a3 as Yr, cI as Jr, cJ as $s, cK as Vr, b5 as Wr, cL as Xr } from "./three.light.js";
1
+ import { M as z, s as ci, V as P, q as Qt, bR as ar, h as gs, bS as rr, bt as wt, bT as Ar, bU as cr, bs as li, aa as Un, bV as lr, bW as Kn, a9 as hr, n as tn, bX as ur, bY as Js, bZ as xo, b as ue, bM as Nt, b_ as nn, ab as ft, k as Se, a8 as We, b8 as So, z as Vs, y as To, af as de, b1 as vt, f as Le, b$ as dr, c0 as gr, O as xt, a as hi, c1 as pr, I as nt, c2 as fr, b3 as mt, bL as ps, bF as an, c3 as Dn, X as Lt, d as vo, D as ui, a7 as It, B as ut, $ as di, N as As, H as gt, c4 as mr, c5 as is, r as sn, p as ye, as as Ro, a1 as _o, a6 as gi, a2 as Ws, c6 as jn, c7 as Ve, Q as Te, al as Do, c8 as Mo, c9 as ko, ca as Fo, bI as cs, br as Lo, cb as pi, aq as No, a0 as en, T as Xs, bo as ls, cc as hs, bp as us, c as fs, S as fi, cd as Ir, bm as br, b2 as pt, ce as Er, ap as Gn, ad as Kt, cf as Uo, cg as Cr, ch as Br, ci as wr, cj as yr, ck as Qr, cl as xr, cm as Sr, cn as Tr, bG as St, bj as st, ac as vr, bH as Rr, co as _r, cp as Dr, bD as ds, bP as Mn, bO as gn, cq as vi, x as Mr, cr as kr, Z as mi, E as zt, J as Ke, t as je, cs as ke, ct as Yn, cu as Cn, cv as Go, P as Ii, cw as Po, cx as pn, g as Ut, cy as Fr, cz as Pn, cA as Lr, ae as Nr, aB as Ur, cB as Gr, o as Oo, cC as Pr, cD as Or, R as Hr, Y as jr, cE as mn, cF as fn, cG as Ri, j as Ho, U as qr, i as Zs, W as zr, cH as jo, bC as Kr, a3 as Yr, cI as Jr, cJ as $s, cK as Vr, b5 as Wr, cL as Xr } from "./three.light.js";
2
2
  class th extends z {
3
3
  constructor(e, t, s, n = 128) {
4
4
  if (t <= 0 || s <= 0 || n <= 0)
@@ -1,4 +1,4 @@
1
- import{M as H,s as pn,V as L,q as It,bR as Ho,i as Os,bS as jo,bt as Et,bT as qo,bU as zo,bs as un,aa as fs,bV as Yo,bW as Hs,a9 as Ko,a as Jt,bX as Jo,bY as fn,bZ as wi,c as oe,bM as Tt,b_ as Wt,ab as gt,l as Be,a8 as Ve,b8 as Qi,z as mn,y as yi,af as re,b1 as Ct,g as Fe,b$ as Wo,c0 as Vo,O as Bt,b as bn,c1 as Xo,I as nt,c2 as Zo,b3 as dt,bL as js,bF as Vt,c3 as ms,X as kt,e as vi,D as In,a7 as pt,B as At,$ as En,N as qs,H as ut,c4 as $o,c5 as zs,r as Xt,p as Ee,as as xi,a1 as Si,a6 as Cn,a2 as Bn,c6 as bs,c7 as Xe,Q as we,al as Ri,c8 as Di,c9 as Ti,ca as ki,bI as Ys,br as Mi,cb as wn,aq as _i,a0 as Zt,T as Qn,bo as Ks,cc as Js,bp as Ws,d as Vs,S as yn,cd as er,bm as tr,b2 as ft,ce as sr,ap as Is,ad as Pt,cf as Fi,cg as nr,ch as ir,ci as ar,cj as or,ck as rr,cl as Ar,cm as cr,cn as lr,bG as wt,bj as it,ac as hr,bH as gr,co as dr,cp as pr,bD as Xs,bP as Es,bO as os,cq as Ni,x as ur,cr as fr,Z as vn,E as Ot,J as Ze,t as Ke,cs as Re,ct as Zs,cu as Cs,cv as Li,P as xn,cw as Ui,cx as rs,h as Mt,cy as mr,cz as Bs,cA as br,ae as Ir,aB as Er,cB as Cr,o as Gi,cC as Br,cD as wr,R as Qr,Y as yr,cE as As,cF as cs,cG as Pi,k as Oi,U as vr,j as Sn,W as xr,cH as Hi,bC as Sr,a3 as Rr,cI as Dr,cJ as Rn,cK as Tr,b5 as kr,cL as Mr}from"./three.light.min.js";class _r extends H{constructor(e,t,n,s=128){if(t<=0||n<=0||s<=0)throw new Error("GroundedSkybox height, radius, and resolution must be positive.");const i=new pn(n,2*s,s);i.scale(1,1,-1);const a=i.getAttribute("position"),r=new L;for(let A=0;A<a.count;++A)if(r.fromBufferAttribute(a,A),r.y<0){const c=-t*3/2,l=r.y<c?-t/r.y:1-r.y*r.y/(3*c*c);r.multiplyScalar(l),r.toArray(a.array,3*A)}a.needsUpdate=!0,super(i,new It({map:e,depthWrite:!1}))}}class Fr extends Ho{constructor(e){super(e.nodeType),this.node=null,this.source=null,this.target=null,this.inclusionType="replace",Object.assign(this,e)}generate(e){return this.node.build(e,this.getNodeType(e))}}const fe=Fr,$e=new jo;$e.camera=new Os;const ji={LineBasicNodeMaterial:Et.basic,MeshBasicNodeMaterial:Et.basic,PointsNodeMaterial:Et.points,MeshStandardNodeMaterial:Et.standard,MeshPhysicalNodeMaterial:Et.physical,MeshPhongNodeMaterial:Et.phong},Nr={atan2:"atan"},Lr={low:"lowp",medium:"mediump",high:"highp"};function Ht(o){return`#include <${o}>`}function ws(o){return`${o}Shader`}class Ur extends qo{constructor(e,t,n,s=null){super(e,t,new zo,null,s),this.shader=n,this.slots={vertex:[],fragment:[]},this._parseShaderLib(),this._parseInclude("fragment","lights_physical_fragment","clearcoat_normal_fragment_begin","transmission_fragment"),this._parseObject(),this._sortSlotsToFlow(),this.useComparisonMethod=!0}getMethod(e){return Nr[e]||e}addSlot(e,t){this.slots[e].push(t)}_parseShaderLib(){const e=this.material;let t=e.type;if(e.isMeshPhysicalNodeMaterial?t="MeshPhysicalNodeMaterial":e.isMeshStandardNodeMaterial?t="MeshStandardNodeMaterial":e.isMeshPhongNodeMaterial?t="MeshPhongNodeMaterial":e.isMeshBasicNodeMaterial?t="MeshBasicNodeMaterial":e.isPointsNodeMaterial?t="PointsNodeMaterial":e.isLineBasicNodeMaterial&&(t="LineBasicNodeMaterial"),ji[t]!==void 0){const n=ji[t],s=this.shader;s.vertexShader=n.vertexShader,s.fragmentShader=n.fragmentShader,s.uniforms=un.merge([n.uniforms,fs.lights])}}_parseObject(){const{material:e,renderer:t}=this;this.addSlot("fragment",new fe({node:Yo,nodeType:"vec3",source:"void main() {",target:"vec3 TransformedNormalView = %RESULT%;",inclusionType:"append"})),t.toneMappingNode&&t.toneMappingNode.isNode===!0&&this.addSlot("fragment",new fe({node:e.colorNode,nodeType:"vec4",source:Ht("tonemapping_fragment"),target:""})),e.colorNode&&e.colorNode.isNode&&this.addSlot("fragment",new fe({node:e.colorNode,nodeType:"vec4",source:"vec4 diffuseColor = vec4( diffuse, opacity );",target:"vec4 diffuseColor = %RESULT%; diffuseColor.a *= opacity;"})),e.opacityNode&&e.opacityNode.isNode&&this.addSlot("fragment",new fe({node:e.opacityNode,nodeType:"float",source:Ht("alphatest_fragment"),target:"diffuseColor.a = %RESULT%;",inclusionType:"append"})),e.normalNode&&e.normalNode.isNode&&this.addSlot("fragment",new fe({node:e.normalNode,nodeType:"vec3",source:Ht("normal_fragment_begin"),target:"normal = %RESULT%;",inclusionType:"append"})),e.emissiveNode&&e.emissiveNode.isNode&&this.addSlot("fragment",new fe({node:e.emissiveNode,nodeType:"vec3",source:Ht("emissivemap_fragment"),target:"totalEmissiveRadiance = %RESULT%;",inclusionType:"append"})),e.isMeshStandardNodeMaterial&&(e.metalnessNode&&e.metalnessNode.isNode&&this.addSlot("fragment",new fe({node:e.metalnessNode,nodeType:"float",source:Ht("metalnessmap_fragment"),target:"metalnessFactor = %RESULT%;",inclusionType:"append"})),e.roughnessNode&&e.roughnessNode.isNode&&this.addSlot("fragment",new fe({node:e.roughnessNode,nodeType:"float",source:Ht("roughnessmap_fragment"),target:"roughnessFactor = %RESULT%;",inclusionType:"append"})),e.isMeshPhysicalNodeMaterial&&(e.clearcoatNode&&e.clearcoatNode.isNode?(this.addSlot("fragment",new fe({node:e.clearcoatNode,nodeType:"float",source:"material.clearcoat = clearcoat;",target:"material.clearcoat = %RESULT%;"})),e.clearcoatRoughnessNode&&e.clearcoatRoughnessNode.isNode&&this.addSlot("fragment",new fe({node:e.clearcoatRoughnessNode,nodeType:"float",source:"material.clearcoatRoughness = clearcoatRoughness;",target:"material.clearcoatRoughness = %RESULT%;"})),e.clearcoatNormalNode&&e.clearcoatNormalNode.isNode&&this.addSlot("fragment",new fe({node:e.clearcoatNormalNode,nodeType:"vec3",source:"vec3 clearcoatNormal = nonPerturbedNormal;",target:"vec3 clearcoatNormal = %RESULT%;"})),e.defines.USE_CLEARCOAT=""):delete e.defines.USE_CLEARCOAT,e.sheenNode&&e.sheenNode.isNode?(this.addSlot("fragment",new fe({node:e.sheenNode,nodeType:"vec3",source:"material.sheenColor = sheenColor;",target:"material.sheenColor = %RESULT%;"})),e.sheenRoughnessNode&&e.sheenRoughnessNode.isNode&&this.addSlot("fragment",new fe({node:e.sheenRoughnessNode,nodeType:"float",source:"material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );",target:"material.sheenRoughness = clamp( %RESULT%, 0.07, 1.0 );"})),e.defines.USE_SHEEN=""):delete e.defines.USE_SHEEN,e.iridescenceNode&&e.iridescenceNode.isNode?(this.addSlot("fragment",new fe({node:e.iridescenceNode,nodeType:"float",source:"material.iridescence = iridescence;",target:"material.iridescence = %RESULT%;"})),e.iridescenceIORNode&&e.iridescenceIORNode.isNode&&this.addSlot("fragment",new fe({node:e.iridescenceIORNode,nodeType:"float",source:"material.iridescenceIOR = iridescenceIOR;",target:"material.iridescenceIOR = %RESULT%;"})),e.iridescenceThicknessNode&&e.iridescenceThicknessNode.isNode&&this.addSlot("fragment",new fe({node:e.iridescenceThicknessNode,nodeType:"float",source:"material.iridescenceThickness = iridescenceThicknessMaximum;",target:"material.iridescenceThickness = %RESULT%;"})),e.defines.USE_IRIDESCENCE=""):delete e.defines.USE_IRIDESCENCE,e.iorNode&&e.iorNode.isNode&&this.addSlot("fragment",new fe({node:e.iorNode,nodeType:"float",source:"material.ior = ior;",target:"material.ior = %RESULT%;"})),e.specularColorNode&&e.specularColorNode.isNode&&this.addSlot("fragment",new fe({node:e.specularColorNode,nodeType:"vec3",source:"vec3 specularColorFactor = specularColor;",target:"vec3 specularColorFactor = %RESULT%;"})),e.specularIntensityNode&&e.specularIntensityNode.isNode&&this.addSlot("fragment",new fe({node:e.specularIntensityNode,nodeType:"float",source:"float specularIntensityFactor = specularIntensity;",target:"float specularIntensityFactor = %RESULT%;"})),e.transmissionNode&&e.transmissionNode.isNode?(this.addSlot("fragment",new fe({node:e.transmissionNode,nodeType:"float",source:"material.transmission = transmission;",target:"material.transmission = %RESULT%;"})),e.thicknessNode&&e.thicknessNode.isNode&&this.addSlot("fragment",new fe({node:e.thicknessNode,nodeType:"float",source:"material.thickness = thickness;",target:"material.thickness = %RESULT%;"})),e.attenuationDistanceNode&&e.attenuationDistanceNode.isNode&&this.addSlot("fragment",new fe({node:e.attenuationDistanceNode,nodeType:"float",source:"material.attenuationDistance = attenuationDistance;",target:"material.attenuationDistance = %RESULT%;"})),e.attenuationColorNode&&e.attenuationColorNode.isNode&&this.addSlot("fragment",new fe({node:e.attenuationColorNode,nodeType:"vec3",source:"material.attenuationColor = attenuationColor;",target:"material.attenuationColor = %RESULT%;"})),e.transmission=1,e.defines.USE_TRANSMISSION=""):(e.transmission=0,delete e.defines.USE_TRANSMISSION))),e.positionNode&&e.positionNode.isNode&&this.addSlot("vertex",new fe({node:e.positionNode,nodeType:"vec3",source:Ht("begin_vertex"),target:"transformed = %RESULT%;",inclusionType:"append"})),e.sizeNode&&e.sizeNode.isNode&&this.addSlot("vertex",new fe({node:e.sizeNode,nodeType:"float",source:"gl_PointSize = size;",target:"gl_PointSize = %RESULT%;"}))}generateTexture(e,t,n){return e.isTextureCube?`textureCube( ${t}, ${n} )`:`texture2D( ${t}, ${n} )`}generateTextureLevel(e,t,n,s){return`textureLod( ${t}, ${n}, ${s} )`}buildFunctionCode(e){const t=e.layout,n=this.flowShaderNode(e),s=[];for(const i of t.inputs)s.push(this.getType(i.type)+" "+i.name);return`${this.getType(t.type)} ${t.name}( ${s.join(", ")} ) {
1
+ import{M as H,s as pn,V as L,q as It,bR as Ho,h as Os,bS as jo,bt as Et,bT as qo,bU as zo,bs as un,aa as fs,bV as Yo,bW as Hs,a9 as Ko,n as Jt,bX as Jo,bY as fn,bZ as wi,b as oe,bM as Tt,b_ as Wt,ab as gt,k as Be,a8 as Ve,b8 as Qi,z as mn,y as yi,af as re,b1 as Ct,f as Fe,b$ as Wo,c0 as Vo,O as Bt,a as bn,c1 as Xo,I as nt,c2 as Zo,b3 as dt,bL as js,bF as Vt,c3 as ms,X as kt,d as vi,D as In,a7 as pt,B as At,$ as En,N as qs,H as ut,c4 as $o,c5 as zs,r as Xt,p as Ee,as as xi,a1 as Si,a6 as Cn,a2 as Bn,c6 as bs,c7 as Xe,Q as we,al as Ri,c8 as Di,c9 as Ti,ca as ki,bI as Ys,br as Mi,cb as wn,aq as _i,a0 as Zt,T as Qn,bo as Ks,cc as Js,bp as Ws,c as Vs,S as yn,cd as er,bm as tr,b2 as ft,ce as sr,ap as Is,ad as Pt,cf as Fi,cg as nr,ch as ir,ci as ar,cj as or,ck as rr,cl as Ar,cm as cr,cn as lr,bG as wt,bj as it,ac as hr,bH as gr,co as dr,cp as pr,bD as Xs,bP as Es,bO as os,cq as Ni,x as ur,cr as fr,Z as vn,E as Ot,J as Ze,t as Ke,cs as Re,ct as Zs,cu as Cs,cv as Li,P as xn,cw as Ui,cx as rs,g as Mt,cy as mr,cz as Bs,cA as br,ae as Ir,aB as Er,cB as Cr,o as Gi,cC as Br,cD as wr,R as Qr,Y as yr,cE as As,cF as cs,cG as Pi,j as Oi,U as vr,i as Sn,W as xr,cH as Hi,bC as Sr,a3 as Rr,cI as Dr,cJ as Rn,cK as Tr,b5 as kr,cL as Mr}from"./three.light.min.js";class _r extends H{constructor(e,t,n,s=128){if(t<=0||n<=0||s<=0)throw new Error("GroundedSkybox height, radius, and resolution must be positive.");const i=new pn(n,2*s,s);i.scale(1,1,-1);const a=i.getAttribute("position"),r=new L;for(let A=0;A<a.count;++A)if(r.fromBufferAttribute(a,A),r.y<0){const c=-t*3/2,l=r.y<c?-t/r.y:1-r.y*r.y/(3*c*c);r.multiplyScalar(l),r.toArray(a.array,3*A)}a.needsUpdate=!0,super(i,new It({map:e,depthWrite:!1}))}}class Fr extends Ho{constructor(e){super(e.nodeType),this.node=null,this.source=null,this.target=null,this.inclusionType="replace",Object.assign(this,e)}generate(e){return this.node.build(e,this.getNodeType(e))}}const fe=Fr,$e=new jo;$e.camera=new Os;const ji={LineBasicNodeMaterial:Et.basic,MeshBasicNodeMaterial:Et.basic,PointsNodeMaterial:Et.points,MeshStandardNodeMaterial:Et.standard,MeshPhysicalNodeMaterial:Et.physical,MeshPhongNodeMaterial:Et.phong},Nr={atan2:"atan"},Lr={low:"lowp",medium:"mediump",high:"highp"};function Ht(o){return`#include <${o}>`}function ws(o){return`${o}Shader`}class Ur extends qo{constructor(e,t,n,s=null){super(e,t,new zo,null,s),this.shader=n,this.slots={vertex:[],fragment:[]},this._parseShaderLib(),this._parseInclude("fragment","lights_physical_fragment","clearcoat_normal_fragment_begin","transmission_fragment"),this._parseObject(),this._sortSlotsToFlow(),this.useComparisonMethod=!0}getMethod(e){return Nr[e]||e}addSlot(e,t){this.slots[e].push(t)}_parseShaderLib(){const e=this.material;let t=e.type;if(e.isMeshPhysicalNodeMaterial?t="MeshPhysicalNodeMaterial":e.isMeshStandardNodeMaterial?t="MeshStandardNodeMaterial":e.isMeshPhongNodeMaterial?t="MeshPhongNodeMaterial":e.isMeshBasicNodeMaterial?t="MeshBasicNodeMaterial":e.isPointsNodeMaterial?t="PointsNodeMaterial":e.isLineBasicNodeMaterial&&(t="LineBasicNodeMaterial"),ji[t]!==void 0){const n=ji[t],s=this.shader;s.vertexShader=n.vertexShader,s.fragmentShader=n.fragmentShader,s.uniforms=un.merge([n.uniforms,fs.lights])}}_parseObject(){const{material:e,renderer:t}=this;this.addSlot("fragment",new fe({node:Yo,nodeType:"vec3",source:"void main() {",target:"vec3 TransformedNormalView = %RESULT%;",inclusionType:"append"})),t.toneMappingNode&&t.toneMappingNode.isNode===!0&&this.addSlot("fragment",new fe({node:e.colorNode,nodeType:"vec4",source:Ht("tonemapping_fragment"),target:""})),e.colorNode&&e.colorNode.isNode&&this.addSlot("fragment",new fe({node:e.colorNode,nodeType:"vec4",source:"vec4 diffuseColor = vec4( diffuse, opacity );",target:"vec4 diffuseColor = %RESULT%; diffuseColor.a *= opacity;"})),e.opacityNode&&e.opacityNode.isNode&&this.addSlot("fragment",new fe({node:e.opacityNode,nodeType:"float",source:Ht("alphatest_fragment"),target:"diffuseColor.a = %RESULT%;",inclusionType:"append"})),e.normalNode&&e.normalNode.isNode&&this.addSlot("fragment",new fe({node:e.normalNode,nodeType:"vec3",source:Ht("normal_fragment_begin"),target:"normal = %RESULT%;",inclusionType:"append"})),e.emissiveNode&&e.emissiveNode.isNode&&this.addSlot("fragment",new fe({node:e.emissiveNode,nodeType:"vec3",source:Ht("emissivemap_fragment"),target:"totalEmissiveRadiance = %RESULT%;",inclusionType:"append"})),e.isMeshStandardNodeMaterial&&(e.metalnessNode&&e.metalnessNode.isNode&&this.addSlot("fragment",new fe({node:e.metalnessNode,nodeType:"float",source:Ht("metalnessmap_fragment"),target:"metalnessFactor = %RESULT%;",inclusionType:"append"})),e.roughnessNode&&e.roughnessNode.isNode&&this.addSlot("fragment",new fe({node:e.roughnessNode,nodeType:"float",source:Ht("roughnessmap_fragment"),target:"roughnessFactor = %RESULT%;",inclusionType:"append"})),e.isMeshPhysicalNodeMaterial&&(e.clearcoatNode&&e.clearcoatNode.isNode?(this.addSlot("fragment",new fe({node:e.clearcoatNode,nodeType:"float",source:"material.clearcoat = clearcoat;",target:"material.clearcoat = %RESULT%;"})),e.clearcoatRoughnessNode&&e.clearcoatRoughnessNode.isNode&&this.addSlot("fragment",new fe({node:e.clearcoatRoughnessNode,nodeType:"float",source:"material.clearcoatRoughness = clearcoatRoughness;",target:"material.clearcoatRoughness = %RESULT%;"})),e.clearcoatNormalNode&&e.clearcoatNormalNode.isNode&&this.addSlot("fragment",new fe({node:e.clearcoatNormalNode,nodeType:"vec3",source:"vec3 clearcoatNormal = nonPerturbedNormal;",target:"vec3 clearcoatNormal = %RESULT%;"})),e.defines.USE_CLEARCOAT=""):delete e.defines.USE_CLEARCOAT,e.sheenNode&&e.sheenNode.isNode?(this.addSlot("fragment",new fe({node:e.sheenNode,nodeType:"vec3",source:"material.sheenColor = sheenColor;",target:"material.sheenColor = %RESULT%;"})),e.sheenRoughnessNode&&e.sheenRoughnessNode.isNode&&this.addSlot("fragment",new fe({node:e.sheenRoughnessNode,nodeType:"float",source:"material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );",target:"material.sheenRoughness = clamp( %RESULT%, 0.07, 1.0 );"})),e.defines.USE_SHEEN=""):delete e.defines.USE_SHEEN,e.iridescenceNode&&e.iridescenceNode.isNode?(this.addSlot("fragment",new fe({node:e.iridescenceNode,nodeType:"float",source:"material.iridescence = iridescence;",target:"material.iridescence = %RESULT%;"})),e.iridescenceIORNode&&e.iridescenceIORNode.isNode&&this.addSlot("fragment",new fe({node:e.iridescenceIORNode,nodeType:"float",source:"material.iridescenceIOR = iridescenceIOR;",target:"material.iridescenceIOR = %RESULT%;"})),e.iridescenceThicknessNode&&e.iridescenceThicknessNode.isNode&&this.addSlot("fragment",new fe({node:e.iridescenceThicknessNode,nodeType:"float",source:"material.iridescenceThickness = iridescenceThicknessMaximum;",target:"material.iridescenceThickness = %RESULT%;"})),e.defines.USE_IRIDESCENCE=""):delete e.defines.USE_IRIDESCENCE,e.iorNode&&e.iorNode.isNode&&this.addSlot("fragment",new fe({node:e.iorNode,nodeType:"float",source:"material.ior = ior;",target:"material.ior = %RESULT%;"})),e.specularColorNode&&e.specularColorNode.isNode&&this.addSlot("fragment",new fe({node:e.specularColorNode,nodeType:"vec3",source:"vec3 specularColorFactor = specularColor;",target:"vec3 specularColorFactor = %RESULT%;"})),e.specularIntensityNode&&e.specularIntensityNode.isNode&&this.addSlot("fragment",new fe({node:e.specularIntensityNode,nodeType:"float",source:"float specularIntensityFactor = specularIntensity;",target:"float specularIntensityFactor = %RESULT%;"})),e.transmissionNode&&e.transmissionNode.isNode?(this.addSlot("fragment",new fe({node:e.transmissionNode,nodeType:"float",source:"material.transmission = transmission;",target:"material.transmission = %RESULT%;"})),e.thicknessNode&&e.thicknessNode.isNode&&this.addSlot("fragment",new fe({node:e.thicknessNode,nodeType:"float",source:"material.thickness = thickness;",target:"material.thickness = %RESULT%;"})),e.attenuationDistanceNode&&e.attenuationDistanceNode.isNode&&this.addSlot("fragment",new fe({node:e.attenuationDistanceNode,nodeType:"float",source:"material.attenuationDistance = attenuationDistance;",target:"material.attenuationDistance = %RESULT%;"})),e.attenuationColorNode&&e.attenuationColorNode.isNode&&this.addSlot("fragment",new fe({node:e.attenuationColorNode,nodeType:"vec3",source:"material.attenuationColor = attenuationColor;",target:"material.attenuationColor = %RESULT%;"})),e.transmission=1,e.defines.USE_TRANSMISSION=""):(e.transmission=0,delete e.defines.USE_TRANSMISSION))),e.positionNode&&e.positionNode.isNode&&this.addSlot("vertex",new fe({node:e.positionNode,nodeType:"vec3",source:Ht("begin_vertex"),target:"transformed = %RESULT%;",inclusionType:"append"})),e.sizeNode&&e.sizeNode.isNode&&this.addSlot("vertex",new fe({node:e.sizeNode,nodeType:"float",source:"gl_PointSize = size;",target:"gl_PointSize = %RESULT%;"}))}generateTexture(e,t,n){return e.isTextureCube?`textureCube( ${t}, ${n} )`:`texture2D( ${t}, ${n} )`}generateTextureLevel(e,t,n,s){return`textureLod( ${t}, ${n}, ${s} )`}buildFunctionCode(e){const t=e.layout,n=this.flowShaderNode(e),s=[];for(const i of t.inputs)s.push(this.getType(i.type)+" "+i.name);return`${this.getType(t.type)} ${t.name}( ${s.join(", ")} ) {
2
2
 
3
3
  ${n.vars}
4
4
 
@@ -1,4 +1,4 @@
1
- import{M as H,s as pn,V as L,q as It,bR as Ho,i as Os,bS as jo,bt as Et,bT as qo,bU as zo,bs as un,aa as fs,bV as Yo,bW as Hs,a9 as Ko,a as Jt,bX as Jo,bY as fn,bZ as wi,c as oe,bM as Tt,b_ as Wt,ab as gt,l as Be,a8 as Ve,b8 as Qi,z as mn,y as yi,af as re,b1 as Ct,g as Fe,b$ as Wo,c0 as Vo,O as Bt,b as bn,c1 as Xo,I as nt,c2 as Zo,b3 as dt,bL as js,bF as Vt,c3 as ms,X as kt,e as vi,D as In,a7 as pt,B as At,$ as En,N as qs,H as ut,c4 as $o,c5 as zs,r as Xt,p as Ee,as as xi,a1 as Si,a6 as Cn,a2 as Bn,c6 as bs,c7 as Xe,Q as we,al as Ri,c8 as Di,c9 as Ti,ca as ki,bI as Ys,br as Mi,cb as wn,aq as _i,a0 as Zt,T as Qn,bo as Ks,cc as Js,bp as Ws,d as Vs,S as yn,cd as er,bm as tr,b2 as ft,ce as sr,ap as Is,ad as Pt,cf as Fi,cg as nr,ch as ir,ci as ar,cj as or,ck as rr,cl as Ar,cm as cr,cn as lr,bG as wt,bj as it,ac as hr,bH as gr,co as dr,cp as pr,bD as Xs,bP as Es,bO as os,cq as Ni,x as ur,cr as fr,Z as vn,E as Ot,J as Ze,t as Ke,cs as Re,ct as Zs,cu as Cs,cv as Li,P as xn,cw as Ui,cx as rs,h as Mt,cy as mr,cz as Bs,cA as br,ae as Ir,aB as Er,cB as Cr,o as Gi,cC as Br,cD as wr,R as Qr,Y as yr,cE as As,cF as cs,cG as Pi,k as Oi,U as vr,j as Sn,W as xr,cH as Hi,bC as Sr,a3 as Rr,cI as Dr,cJ as Rn,cK as Tr,b5 as kr,cL as Mr}from"./three.min.js";class _r extends H{constructor(e,t,n,s=128){if(t<=0||n<=0||s<=0)throw new Error("GroundedSkybox height, radius, and resolution must be positive.");const i=new pn(n,2*s,s);i.scale(1,1,-1);const a=i.getAttribute("position"),r=new L;for(let A=0;A<a.count;++A)if(r.fromBufferAttribute(a,A),r.y<0){const c=-t*3/2,l=r.y<c?-t/r.y:1-r.y*r.y/(3*c*c);r.multiplyScalar(l),r.toArray(a.array,3*A)}a.needsUpdate=!0,super(i,new It({map:e,depthWrite:!1}))}}class Fr extends Ho{constructor(e){super(e.nodeType),this.node=null,this.source=null,this.target=null,this.inclusionType="replace",Object.assign(this,e)}generate(e){return this.node.build(e,this.getNodeType(e))}}const fe=Fr,$e=new jo;$e.camera=new Os;const ji={LineBasicNodeMaterial:Et.basic,MeshBasicNodeMaterial:Et.basic,PointsNodeMaterial:Et.points,MeshStandardNodeMaterial:Et.standard,MeshPhysicalNodeMaterial:Et.physical,MeshPhongNodeMaterial:Et.phong},Nr={atan2:"atan"},Lr={low:"lowp",medium:"mediump",high:"highp"};function Ht(o){return`#include <${o}>`}function ws(o){return`${o}Shader`}class Ur extends qo{constructor(e,t,n,s=null){super(e,t,new zo,null,s),this.shader=n,this.slots={vertex:[],fragment:[]},this._parseShaderLib(),this._parseInclude("fragment","lights_physical_fragment","clearcoat_normal_fragment_begin","transmission_fragment"),this._parseObject(),this._sortSlotsToFlow(),this.useComparisonMethod=!0}getMethod(e){return Nr[e]||e}addSlot(e,t){this.slots[e].push(t)}_parseShaderLib(){const e=this.material;let t=e.type;if(e.isMeshPhysicalNodeMaterial?t="MeshPhysicalNodeMaterial":e.isMeshStandardNodeMaterial?t="MeshStandardNodeMaterial":e.isMeshPhongNodeMaterial?t="MeshPhongNodeMaterial":e.isMeshBasicNodeMaterial?t="MeshBasicNodeMaterial":e.isPointsNodeMaterial?t="PointsNodeMaterial":e.isLineBasicNodeMaterial&&(t="LineBasicNodeMaterial"),ji[t]!==void 0){const n=ji[t],s=this.shader;s.vertexShader=n.vertexShader,s.fragmentShader=n.fragmentShader,s.uniforms=un.merge([n.uniforms,fs.lights])}}_parseObject(){const{material:e,renderer:t}=this;this.addSlot("fragment",new fe({node:Yo,nodeType:"vec3",source:"void main() {",target:"vec3 TransformedNormalView = %RESULT%;",inclusionType:"append"})),t.toneMappingNode&&t.toneMappingNode.isNode===!0&&this.addSlot("fragment",new fe({node:e.colorNode,nodeType:"vec4",source:Ht("tonemapping_fragment"),target:""})),e.colorNode&&e.colorNode.isNode&&this.addSlot("fragment",new fe({node:e.colorNode,nodeType:"vec4",source:"vec4 diffuseColor = vec4( diffuse, opacity );",target:"vec4 diffuseColor = %RESULT%; diffuseColor.a *= opacity;"})),e.opacityNode&&e.opacityNode.isNode&&this.addSlot("fragment",new fe({node:e.opacityNode,nodeType:"float",source:Ht("alphatest_fragment"),target:"diffuseColor.a = %RESULT%;",inclusionType:"append"})),e.normalNode&&e.normalNode.isNode&&this.addSlot("fragment",new fe({node:e.normalNode,nodeType:"vec3",source:Ht("normal_fragment_begin"),target:"normal = %RESULT%;",inclusionType:"append"})),e.emissiveNode&&e.emissiveNode.isNode&&this.addSlot("fragment",new fe({node:e.emissiveNode,nodeType:"vec3",source:Ht("emissivemap_fragment"),target:"totalEmissiveRadiance = %RESULT%;",inclusionType:"append"})),e.isMeshStandardNodeMaterial&&(e.metalnessNode&&e.metalnessNode.isNode&&this.addSlot("fragment",new fe({node:e.metalnessNode,nodeType:"float",source:Ht("metalnessmap_fragment"),target:"metalnessFactor = %RESULT%;",inclusionType:"append"})),e.roughnessNode&&e.roughnessNode.isNode&&this.addSlot("fragment",new fe({node:e.roughnessNode,nodeType:"float",source:Ht("roughnessmap_fragment"),target:"roughnessFactor = %RESULT%;",inclusionType:"append"})),e.isMeshPhysicalNodeMaterial&&(e.clearcoatNode&&e.clearcoatNode.isNode?(this.addSlot("fragment",new fe({node:e.clearcoatNode,nodeType:"float",source:"material.clearcoat = clearcoat;",target:"material.clearcoat = %RESULT%;"})),e.clearcoatRoughnessNode&&e.clearcoatRoughnessNode.isNode&&this.addSlot("fragment",new fe({node:e.clearcoatRoughnessNode,nodeType:"float",source:"material.clearcoatRoughness = clearcoatRoughness;",target:"material.clearcoatRoughness = %RESULT%;"})),e.clearcoatNormalNode&&e.clearcoatNormalNode.isNode&&this.addSlot("fragment",new fe({node:e.clearcoatNormalNode,nodeType:"vec3",source:"vec3 clearcoatNormal = nonPerturbedNormal;",target:"vec3 clearcoatNormal = %RESULT%;"})),e.defines.USE_CLEARCOAT=""):delete e.defines.USE_CLEARCOAT,e.sheenNode&&e.sheenNode.isNode?(this.addSlot("fragment",new fe({node:e.sheenNode,nodeType:"vec3",source:"material.sheenColor = sheenColor;",target:"material.sheenColor = %RESULT%;"})),e.sheenRoughnessNode&&e.sheenRoughnessNode.isNode&&this.addSlot("fragment",new fe({node:e.sheenRoughnessNode,nodeType:"float",source:"material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );",target:"material.sheenRoughness = clamp( %RESULT%, 0.07, 1.0 );"})),e.defines.USE_SHEEN=""):delete e.defines.USE_SHEEN,e.iridescenceNode&&e.iridescenceNode.isNode?(this.addSlot("fragment",new fe({node:e.iridescenceNode,nodeType:"float",source:"material.iridescence = iridescence;",target:"material.iridescence = %RESULT%;"})),e.iridescenceIORNode&&e.iridescenceIORNode.isNode&&this.addSlot("fragment",new fe({node:e.iridescenceIORNode,nodeType:"float",source:"material.iridescenceIOR = iridescenceIOR;",target:"material.iridescenceIOR = %RESULT%;"})),e.iridescenceThicknessNode&&e.iridescenceThicknessNode.isNode&&this.addSlot("fragment",new fe({node:e.iridescenceThicknessNode,nodeType:"float",source:"material.iridescenceThickness = iridescenceThicknessMaximum;",target:"material.iridescenceThickness = %RESULT%;"})),e.defines.USE_IRIDESCENCE=""):delete e.defines.USE_IRIDESCENCE,e.iorNode&&e.iorNode.isNode&&this.addSlot("fragment",new fe({node:e.iorNode,nodeType:"float",source:"material.ior = ior;",target:"material.ior = %RESULT%;"})),e.specularColorNode&&e.specularColorNode.isNode&&this.addSlot("fragment",new fe({node:e.specularColorNode,nodeType:"vec3",source:"vec3 specularColorFactor = specularColor;",target:"vec3 specularColorFactor = %RESULT%;"})),e.specularIntensityNode&&e.specularIntensityNode.isNode&&this.addSlot("fragment",new fe({node:e.specularIntensityNode,nodeType:"float",source:"float specularIntensityFactor = specularIntensity;",target:"float specularIntensityFactor = %RESULT%;"})),e.transmissionNode&&e.transmissionNode.isNode?(this.addSlot("fragment",new fe({node:e.transmissionNode,nodeType:"float",source:"material.transmission = transmission;",target:"material.transmission = %RESULT%;"})),e.thicknessNode&&e.thicknessNode.isNode&&this.addSlot("fragment",new fe({node:e.thicknessNode,nodeType:"float",source:"material.thickness = thickness;",target:"material.thickness = %RESULT%;"})),e.attenuationDistanceNode&&e.attenuationDistanceNode.isNode&&this.addSlot("fragment",new fe({node:e.attenuationDistanceNode,nodeType:"float",source:"material.attenuationDistance = attenuationDistance;",target:"material.attenuationDistance = %RESULT%;"})),e.attenuationColorNode&&e.attenuationColorNode.isNode&&this.addSlot("fragment",new fe({node:e.attenuationColorNode,nodeType:"vec3",source:"material.attenuationColor = attenuationColor;",target:"material.attenuationColor = %RESULT%;"})),e.transmission=1,e.defines.USE_TRANSMISSION=""):(e.transmission=0,delete e.defines.USE_TRANSMISSION))),e.positionNode&&e.positionNode.isNode&&this.addSlot("vertex",new fe({node:e.positionNode,nodeType:"vec3",source:Ht("begin_vertex"),target:"transformed = %RESULT%;",inclusionType:"append"})),e.sizeNode&&e.sizeNode.isNode&&this.addSlot("vertex",new fe({node:e.sizeNode,nodeType:"float",source:"gl_PointSize = size;",target:"gl_PointSize = %RESULT%;"}))}generateTexture(e,t,n){return e.isTextureCube?`textureCube( ${t}, ${n} )`:`texture2D( ${t}, ${n} )`}generateTextureLevel(e,t,n,s){return`textureLod( ${t}, ${n}, ${s} )`}buildFunctionCode(e){const t=e.layout,n=this.flowShaderNode(e),s=[];for(const i of t.inputs)s.push(this.getType(i.type)+" "+i.name);return`${this.getType(t.type)} ${t.name}( ${s.join(", ")} ) {
1
+ import{M as H,s as pn,V as L,q as It,bR as Ho,h as Os,bS as jo,bt as Et,bT as qo,bU as zo,bs as un,aa as fs,bV as Yo,bW as Hs,a9 as Ko,n as Jt,bX as Jo,bY as fn,bZ as wi,b as oe,bM as Tt,b_ as Wt,ab as gt,k as Be,a8 as Ve,b8 as Qi,z as mn,y as yi,af as re,b1 as Ct,f as Fe,b$ as Wo,c0 as Vo,O as Bt,a as bn,c1 as Xo,I as nt,c2 as Zo,b3 as dt,bL as js,bF as Vt,c3 as ms,X as kt,d as vi,D as In,a7 as pt,B as At,$ as En,N as qs,H as ut,c4 as $o,c5 as zs,r as Xt,p as Ee,as as xi,a1 as Si,a6 as Cn,a2 as Bn,c6 as bs,c7 as Xe,Q as we,al as Ri,c8 as Di,c9 as Ti,ca as ki,bI as Ys,br as Mi,cb as wn,aq as _i,a0 as Zt,T as Qn,bo as Ks,cc as Js,bp as Ws,c as Vs,S as yn,cd as er,bm as tr,b2 as ft,ce as sr,ap as Is,ad as Pt,cf as Fi,cg as nr,ch as ir,ci as ar,cj as or,ck as rr,cl as Ar,cm as cr,cn as lr,bG as wt,bj as it,ac as hr,bH as gr,co as dr,cp as pr,bD as Xs,bP as Es,bO as os,cq as Ni,x as ur,cr as fr,Z as vn,E as Ot,J as Ze,t as Ke,cs as Re,ct as Zs,cu as Cs,cv as Li,P as xn,cw as Ui,cx as rs,g as Mt,cy as mr,cz as Bs,cA as br,ae as Ir,aB as Er,cB as Cr,o as Gi,cC as Br,cD as wr,R as Qr,Y as yr,cE as As,cF as cs,cG as Pi,j as Oi,U as vr,i as Sn,W as xr,cH as Hi,bC as Sr,a3 as Rr,cI as Dr,cJ as Rn,cK as Tr,b5 as kr,cL as Mr}from"./three.min.js";class _r extends H{constructor(e,t,n,s=128){if(t<=0||n<=0||s<=0)throw new Error("GroundedSkybox height, radius, and resolution must be positive.");const i=new pn(n,2*s,s);i.scale(1,1,-1);const a=i.getAttribute("position"),r=new L;for(let A=0;A<a.count;++A)if(r.fromBufferAttribute(a,A),r.y<0){const c=-t*3/2,l=r.y<c?-t/r.y:1-r.y*r.y/(3*c*c);r.multiplyScalar(l),r.toArray(a.array,3*A)}a.needsUpdate=!0,super(i,new It({map:e,depthWrite:!1}))}}class Fr extends Ho{constructor(e){super(e.nodeType),this.node=null,this.source=null,this.target=null,this.inclusionType="replace",Object.assign(this,e)}generate(e){return this.node.build(e,this.getNodeType(e))}}const fe=Fr,$e=new jo;$e.camera=new Os;const ji={LineBasicNodeMaterial:Et.basic,MeshBasicNodeMaterial:Et.basic,PointsNodeMaterial:Et.points,MeshStandardNodeMaterial:Et.standard,MeshPhysicalNodeMaterial:Et.physical,MeshPhongNodeMaterial:Et.phong},Nr={atan2:"atan"},Lr={low:"lowp",medium:"mediump",high:"highp"};function Ht(o){return`#include <${o}>`}function ws(o){return`${o}Shader`}class Ur extends qo{constructor(e,t,n,s=null){super(e,t,new zo,null,s),this.shader=n,this.slots={vertex:[],fragment:[]},this._parseShaderLib(),this._parseInclude("fragment","lights_physical_fragment","clearcoat_normal_fragment_begin","transmission_fragment"),this._parseObject(),this._sortSlotsToFlow(),this.useComparisonMethod=!0}getMethod(e){return Nr[e]||e}addSlot(e,t){this.slots[e].push(t)}_parseShaderLib(){const e=this.material;let t=e.type;if(e.isMeshPhysicalNodeMaterial?t="MeshPhysicalNodeMaterial":e.isMeshStandardNodeMaterial?t="MeshStandardNodeMaterial":e.isMeshPhongNodeMaterial?t="MeshPhongNodeMaterial":e.isMeshBasicNodeMaterial?t="MeshBasicNodeMaterial":e.isPointsNodeMaterial?t="PointsNodeMaterial":e.isLineBasicNodeMaterial&&(t="LineBasicNodeMaterial"),ji[t]!==void 0){const n=ji[t],s=this.shader;s.vertexShader=n.vertexShader,s.fragmentShader=n.fragmentShader,s.uniforms=un.merge([n.uniforms,fs.lights])}}_parseObject(){const{material:e,renderer:t}=this;this.addSlot("fragment",new fe({node:Yo,nodeType:"vec3",source:"void main() {",target:"vec3 TransformedNormalView = %RESULT%;",inclusionType:"append"})),t.toneMappingNode&&t.toneMappingNode.isNode===!0&&this.addSlot("fragment",new fe({node:e.colorNode,nodeType:"vec4",source:Ht("tonemapping_fragment"),target:""})),e.colorNode&&e.colorNode.isNode&&this.addSlot("fragment",new fe({node:e.colorNode,nodeType:"vec4",source:"vec4 diffuseColor = vec4( diffuse, opacity );",target:"vec4 diffuseColor = %RESULT%; diffuseColor.a *= opacity;"})),e.opacityNode&&e.opacityNode.isNode&&this.addSlot("fragment",new fe({node:e.opacityNode,nodeType:"float",source:Ht("alphatest_fragment"),target:"diffuseColor.a = %RESULT%;",inclusionType:"append"})),e.normalNode&&e.normalNode.isNode&&this.addSlot("fragment",new fe({node:e.normalNode,nodeType:"vec3",source:Ht("normal_fragment_begin"),target:"normal = %RESULT%;",inclusionType:"append"})),e.emissiveNode&&e.emissiveNode.isNode&&this.addSlot("fragment",new fe({node:e.emissiveNode,nodeType:"vec3",source:Ht("emissivemap_fragment"),target:"totalEmissiveRadiance = %RESULT%;",inclusionType:"append"})),e.isMeshStandardNodeMaterial&&(e.metalnessNode&&e.metalnessNode.isNode&&this.addSlot("fragment",new fe({node:e.metalnessNode,nodeType:"float",source:Ht("metalnessmap_fragment"),target:"metalnessFactor = %RESULT%;",inclusionType:"append"})),e.roughnessNode&&e.roughnessNode.isNode&&this.addSlot("fragment",new fe({node:e.roughnessNode,nodeType:"float",source:Ht("roughnessmap_fragment"),target:"roughnessFactor = %RESULT%;",inclusionType:"append"})),e.isMeshPhysicalNodeMaterial&&(e.clearcoatNode&&e.clearcoatNode.isNode?(this.addSlot("fragment",new fe({node:e.clearcoatNode,nodeType:"float",source:"material.clearcoat = clearcoat;",target:"material.clearcoat = %RESULT%;"})),e.clearcoatRoughnessNode&&e.clearcoatRoughnessNode.isNode&&this.addSlot("fragment",new fe({node:e.clearcoatRoughnessNode,nodeType:"float",source:"material.clearcoatRoughness = clearcoatRoughness;",target:"material.clearcoatRoughness = %RESULT%;"})),e.clearcoatNormalNode&&e.clearcoatNormalNode.isNode&&this.addSlot("fragment",new fe({node:e.clearcoatNormalNode,nodeType:"vec3",source:"vec3 clearcoatNormal = nonPerturbedNormal;",target:"vec3 clearcoatNormal = %RESULT%;"})),e.defines.USE_CLEARCOAT=""):delete e.defines.USE_CLEARCOAT,e.sheenNode&&e.sheenNode.isNode?(this.addSlot("fragment",new fe({node:e.sheenNode,nodeType:"vec3",source:"material.sheenColor = sheenColor;",target:"material.sheenColor = %RESULT%;"})),e.sheenRoughnessNode&&e.sheenRoughnessNode.isNode&&this.addSlot("fragment",new fe({node:e.sheenRoughnessNode,nodeType:"float",source:"material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );",target:"material.sheenRoughness = clamp( %RESULT%, 0.07, 1.0 );"})),e.defines.USE_SHEEN=""):delete e.defines.USE_SHEEN,e.iridescenceNode&&e.iridescenceNode.isNode?(this.addSlot("fragment",new fe({node:e.iridescenceNode,nodeType:"float",source:"material.iridescence = iridescence;",target:"material.iridescence = %RESULT%;"})),e.iridescenceIORNode&&e.iridescenceIORNode.isNode&&this.addSlot("fragment",new fe({node:e.iridescenceIORNode,nodeType:"float",source:"material.iridescenceIOR = iridescenceIOR;",target:"material.iridescenceIOR = %RESULT%;"})),e.iridescenceThicknessNode&&e.iridescenceThicknessNode.isNode&&this.addSlot("fragment",new fe({node:e.iridescenceThicknessNode,nodeType:"float",source:"material.iridescenceThickness = iridescenceThicknessMaximum;",target:"material.iridescenceThickness = %RESULT%;"})),e.defines.USE_IRIDESCENCE=""):delete e.defines.USE_IRIDESCENCE,e.iorNode&&e.iorNode.isNode&&this.addSlot("fragment",new fe({node:e.iorNode,nodeType:"float",source:"material.ior = ior;",target:"material.ior = %RESULT%;"})),e.specularColorNode&&e.specularColorNode.isNode&&this.addSlot("fragment",new fe({node:e.specularColorNode,nodeType:"vec3",source:"vec3 specularColorFactor = specularColor;",target:"vec3 specularColorFactor = %RESULT%;"})),e.specularIntensityNode&&e.specularIntensityNode.isNode&&this.addSlot("fragment",new fe({node:e.specularIntensityNode,nodeType:"float",source:"float specularIntensityFactor = specularIntensity;",target:"float specularIntensityFactor = %RESULT%;"})),e.transmissionNode&&e.transmissionNode.isNode?(this.addSlot("fragment",new fe({node:e.transmissionNode,nodeType:"float",source:"material.transmission = transmission;",target:"material.transmission = %RESULT%;"})),e.thicknessNode&&e.thicknessNode.isNode&&this.addSlot("fragment",new fe({node:e.thicknessNode,nodeType:"float",source:"material.thickness = thickness;",target:"material.thickness = %RESULT%;"})),e.attenuationDistanceNode&&e.attenuationDistanceNode.isNode&&this.addSlot("fragment",new fe({node:e.attenuationDistanceNode,nodeType:"float",source:"material.attenuationDistance = attenuationDistance;",target:"material.attenuationDistance = %RESULT%;"})),e.attenuationColorNode&&e.attenuationColorNode.isNode&&this.addSlot("fragment",new fe({node:e.attenuationColorNode,nodeType:"vec3",source:"material.attenuationColor = attenuationColor;",target:"material.attenuationColor = %RESULT%;"})),e.transmission=1,e.defines.USE_TRANSMISSION=""):(e.transmission=0,delete e.defines.USE_TRANSMISSION))),e.positionNode&&e.positionNode.isNode&&this.addSlot("vertex",new fe({node:e.positionNode,nodeType:"vec3",source:Ht("begin_vertex"),target:"transformed = %RESULT%;",inclusionType:"append"})),e.sizeNode&&e.sizeNode.isNode&&this.addSlot("vertex",new fe({node:e.sizeNode,nodeType:"float",source:"gl_PointSize = size;",target:"gl_PointSize = %RESULT%;"}))}generateTexture(e,t,n){return e.isTextureCube?`textureCube( ${t}, ${n} )`:`texture2D( ${t}, ${n} )`}generateTextureLevel(e,t,n,s){return`textureLod( ${t}, ${n}, ${s} )`}buildFunctionCode(e){const t=e.layout,n=this.flowShaderNode(e),s=[];for(const i of t.inputs)s.push(this.getType(i.type)+" "+i.name);return`${this.getType(t.type)} ${t.name}( ${s.join(", ")} ) {
2
2
 
3
3
  ${n.vars}
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4
 
@@ -1,7 +1,7 @@
1
1
  var It = Object.defineProperty;
2
2
  var Ct = (i, e, t) => e in i ? It(i, e, { enumerable: !0, configurable: !0, writable: !0, value: t }) : i[e] = t;
3
3
  var I = (i, e, t) => (Ct(i, typeof e != "symbol" ? e + "" : e, t), t);
4
- import { ax as Rt, I as Bt, B as Ut, l as At, D as Tt, aw as Mt, ab as Ft, aq as Ot, b3 as Lt, M as zt, q as Wt, O as Et, Y as Dt, P as Ht, k as Gt, T as $t, b as Nt, g as Xt, V as jt, h as Yt } from "./three.js";
4
+ import { ax as Rt, I as Bt, B as Ut, k as At, D as Tt, aw as Mt, ab as Ft, aq as Ot, b3 as Lt, M as zt, q as Wt, O as Et, Y as Dt, P as Ht, j as Gt, T as $t, a as Nt, f as Xt, V as jt, g as Yt } from "./three.js";
5
5
  var V = {};
6
6
  V.d = (i, e) => {
7
7
  for (var t in e)
@@ -1,7 +1,7 @@
1
1
  var It = Object.defineProperty;
2
2
  var Ct = (i, e, t) => e in i ? It(i, e, { enumerable: !0, configurable: !0, writable: !0, value: t }) : i[e] = t;
3
3
  var I = (i, e, t) => (Ct(i, typeof e != "symbol" ? e + "" : e, t), t);
4
- import { ax as Rt, I as Bt, B as Ut, l as At, D as Tt, aw as Mt, ab as Ft, aq as Ot, b3 as Lt, M as zt, q as Wt, O as Et, Y as Dt, P as Ht, k as Gt, T as $t, b as Nt, g as Xt, V as jt, h as Yt } from "./three.light.js";
4
+ import { ax as Rt, I as Bt, B as Ut, k as At, D as Tt, aw as Mt, ab as Ft, aq as Ot, b3 as Lt, M as zt, q as Wt, O as Et, Y as Dt, P as Ht, j as Gt, T as $t, a as Nt, f as Xt, V as jt, g as Yt } from "./three.light.js";
5
5
  var V = {};
6
6
  V.d = (i, e) => {
7
7
  for (var t in e)