@needle-tools/engine 4.1.0-beta.2 → 4.1.0-beta.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +7 -0
- package/dist/gltf-progressive.js +59 -59
- package/dist/gltf-progressive.light.js +59 -59
- package/dist/gltf-progressive.light.min.js +6 -6
- package/dist/gltf-progressive.light.umd.cjs +5 -5
- package/dist/gltf-progressive.min.js +6 -6
- package/dist/gltf-progressive.umd.cjs +5 -5
- package/dist/needle-engine.bundle.js +733 -742
- package/dist/needle-engine.bundle.light.js +864 -873
- package/dist/needle-engine.bundle.light.min.js +66 -66
- package/dist/needle-engine.bundle.light.umd.cjs +45 -45
- package/dist/needle-engine.bundle.min.js +66 -66
- package/dist/needle-engine.bundle.umd.cjs +45 -45
- package/lib/engine/engine_context.d.ts +2 -2
- package/lib/engine/engine_context.js +25 -4
- package/lib/engine/engine_context.js.map +1 -1
- package/lib/engine/engine_networking_auto.js +6 -11
- package/lib/engine/engine_networking_auto.js.map +1 -1
- package/lib/engine-components/Camera.d.ts +7 -4
- package/lib/engine-components/Camera.js +13 -10
- package/lib/engine-components/Camera.js.map +1 -1
- package/lib/engine-components/OrbitControls.js +1 -1
- package/lib/engine-components/OrbitControls.js.map +1 -1
- package/lib/engine-components-experimental/networking/PlayerSync.d.ts +4 -1
- package/lib/engine-components-experimental/networking/PlayerSync.js +16 -29
- package/lib/engine-components-experimental/networking/PlayerSync.js.map +1 -1
- package/package.json +2 -2
- package/plugins/vite/transform.js +3 -3
- package/src/engine/engine_context.ts +29 -8
- package/src/engine/engine_networking_auto.ts +7 -22
- package/src/engine-components/Camera.ts +14 -11
- package/src/engine-components/OrbitControls.ts +1 -1
- package/src/engine-components-experimental/networking/PlayerSync.ts +17 -36
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if (!t.has(n))
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throw TypeError("Cannot " + e);
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};
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var de = (n, t, e) => (Of(n, t, "read from private field"), e ? e.call(n) : t.get(n)),
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var de = (n, t, e) => (Of(n, t, "read from private field"), e ? e.call(n) : t.get(n)), fi = (n, t, e) => {
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}, rs = (n, t, e, i) => (Of(n, t, "write to private field"), i ? i.call(n, e) : t.set(n, e), e);
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var Uo = (n, t, e) => (Of(n, t, "access private method"), e);
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import { g as oe, V as v, h as pe, Q as W, P as Xs, i as
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import { g as oe, V as v, h as pe, Q as W, P as Xs, i as ye, j as Ki, k as ms, U as ho, M as X, W as Mr, T as We, E as Lt, d as Ci, e as ai, l as ae, m as Zb, n as Jb, G as Jm, a as Se, o as e0, c as ne, L as vo, O as L, R as Rr, p as Pn, A as Pi, q as De, D as Oi, B as uo, r as fo, s as _u, t as Sc, u as Tx, v as Ax, w as Ex, x as Ix, F as t0, y as Kp, z as i0, H as Cc, I as yt, J as Dx, K as Lx, N as s0, X as n0, S as bu, Y as _r, Z as vu, _ as jx, $ as On, a0 as o0, a1 as Bx, a2 as Fx, a3 as zx, a4 as Ux, a5 as Nx, a6 as rr, b as xa, a7 as ja, a8 as Nc, a9 as Kt, aa as $x, ab as r0, ac as eg, ad as wu, ae as Mn, af as gs, C as Wx, ag as Ba, ah as Vx, ai as Hx, aj as wo, ak as Gx, al as kd, am as qx, an as Zp, ao as tg, ap as Xx, aq as xo, ar as Ly, as as ig, at as Qx, au as Yx, av as Jp, aw as sg, ax as ng, ay as Kx, az as Zx, aA as Jx, aB as eS, aC as tS, aD as iS, aE as sS, aF as nS, aG as oS, aH as rS, aI as aS, aJ as lS, aK as cS, aL as hS, aM as dS, aN as uS, aO as fS, aP as pS, aQ as mS, aR as gS, aS as jy, aT as a0, aU as yS, aV as _S, aW as bS, aX as vS, aY as wS, aZ as xS, a_ as SS, a$ as CS, b0 as By, b1 as em, b2 as PS, b3 as Fy, b4 as OS, b5 as MS, b6 as l0, b7 as RS, b8 as kS, b9 as TS, ba as AS, bb as ES, bc as IS, bd as DS, be as Pc, bf as xu, bg as og, bh as rg, bi as Su, bj as LS, bk as jS, bl as BS, bm as FS, bn as zS, bo as US, bp as NS, bq as $S, br as zy, bs as c0, bt as Td, bu as WS, bv as VS } from "./three.js";
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import { c as ag, g as h0, L as Qr, N as Je, a as HS, b as GS, s as qS, d as XS } from "./gltf-progressive.js";
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import { a as Fa, F as QS, T as YS, b as KS, G as br, c as d0, E as Ad, R as tm, S as ZS, n as JS, O as u0, P as e1, H as t1, V as i1, d as f0, s as p0, z as s1, X as n1, e as o1, L as r1, f as a1, g as l1, K as c1, h as h1, I as d1, i as u1, j as f1, k as lg, l as m0, m as p1 } from "./three-examples.js";
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import { f as m1, M as g1, $ as Uy, B as y1, v as Ny, m as $y, S as g0, a as cg, c as _1, b as Mf, d as b1, P as v1, R as pn, T as Wy, C as w1, V as x1, e as S1, W as C1, g as P1, h as O1 } from "./vendor.js";
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r(us, "planeGeometry", new Xs(2, 2, 1, 1)), r(us, "renderer"), r(us, "perspectiveCam", new ye()), r(us, "scene", new Ki()), r(us, "vertex", `
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varying vec2 vUv;
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void main(){
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return o && (o.map ? s.color.set(1, 1, 1) : s.color.copyLinearToSRGB(o.color), s.emissive.copyLinearToSRGB(o.emissive), s.emissiveIntensity = o.emissiveIntensity, s.opacity = o.opacity, s.displacementScale = o.displacementScale, s.transparent = o.transparent, s.bumpMap = o.bumpMap, s.aoMap = o.aoMap, s.map = o.map, s.displacementMap = o.displacementMap, s.emissiveMap = o.emissiveMap, s.normalMap = o.normalMap, s.envMap = o.envMap, s.alphaMap = o.alphaMap, s.metalness = o.reflectivity, o.shininess && (s.roughness = 1 - Math.sqrt(o.shininess) / 10), s.needsUpdate = !0), e === void 0 ? n.material = s : i[e] = s, !0;
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const F0 = "terminal", Fl = S("console"), vC = S("noerrors") || S("noconsole") || window.crossOriginIsolated;
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Po('if(!globalThis[""npk_0b7230d0d7c94c5ef23003726b2e2ccfc5ec0f20d26de8f0bda29e63698f9006""]) globalThis[""npk_0b7230d0d7c94c5ef23003726b2e2ccfc5ec0f20d26de8f0bda29e63698f9006""] = "unknown";');
|
|
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|
-
Po('globalThis["__NEEDLE_ENGINE_VERSION__"] = "4.1.0-beta.
|
|
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|
+
Po('globalThis["__NEEDLE_ENGINE_VERSION__"] = "4.1.0-beta.4";');
|
|
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|
Po('globalThis["__NEEDLE_ENGINE_GENERATOR__"] = "undefined";');
|
|
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|
-
Po('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "
|
|
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|
+
Po('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Mon Feb 03 2025 09:35:07 GMT+0100 (Central European Standard Time)";');
|
|
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|
Po('globalThis["__NEEDLE_PUBLIC_KEY__"] = "npk_0b7230d0d7c94c5ef23003726b2e2ccfc5ec0f20d26de8f0bda29e63698f9006";');
|
|
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|
-
const $s = "4.1.0-beta.
|
|
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|
+
const $s = "4.1.0-beta.4", pg = "undefined", W0 = "Mon Feb 03 2025 09:35:07 GMT+0100 (Central European Standard Time)";
|
|
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$0 && console.log(`Engine version: ${$s} (generator: ${pg})
|
|
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|
Project built at ${W0}`);
|
|
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|
const cd = "npk_0b7230d0d7c94c5ef23003726b2e2ccfc5ec0f20d26de8f0bda29e63698f9006", mo = "needle_isActiveInHierarchy", ra = "builtin_components", hd = "needle_editor_guid";
|
|
@@ -1880,7 +1880,7 @@ function NC(n) {
|
|
|
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|
}
|
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const at = S("debuginput");
|
|
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var _g = /* @__PURE__ */ ((n) => (n.Mouse = "mouse", n.Touch = "touch", n.Controller = "controller", n.Hand = "hand", n))(_g || {}), Ne = /* @__PURE__ */ ((n) => (n.PointerDown = "pointerdown", n.PointerUp = "pointerup", n.PointerMove = "pointermove", n.KeyDown = "keydown", n.KeyUp = "keyup", n.KeyPressed = "keypress", n))(Ne || {});
|
|
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|
-
class
|
|
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|
+
class Zn extends PointerEvent {
|
|
1884
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|
constructor(e, i, s) {
|
|
1885
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|
super(e, s);
|
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/**
|
|
@@ -2099,7 +2099,7 @@ class $C {
|
|
|
2099
2099
|
t.target instanceof HTMLElement && t.target.setPointerCapture(t.pointerId);
|
|
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|
const e = this.getPointerId(t);
|
|
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at && $e(`pointer down #${e}, identifier:${t.pointerId}`);
|
|
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|
-
const i = this.getAndUpdateSpatialObjectForScreenPosition(e, t.clientX, t.clientY), s = new
|
|
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|
+
const i = this.getAndUpdateSpatialObjectForScreenPosition(e, t.clientX, t.clientY), s = new Zn("pointerdown", t, { origin: this, mode: "screen", deviceIndex: 0, pointerId: e, button: t.button, clientX: t.clientX, clientY: t.clientY, pointerType: t.pointerType, buttonName: this.getButtonName(t), device: i, pressure: t.pressure });
|
|
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|
this.onDown(s);
|
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|
});
|
|
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|
r(this, "onPointerMove", (t) => {
|
|
@@ -2109,7 +2109,7 @@ class $C {
|
|
|
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|
t.pointerType === "mouse" && (e = this.getFirstPressedButtonForPointer(0) ?? 0);
|
|
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|
const i = this.getPointerId(t, e);
|
|
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|
e === -1 && (e = i);
|
|
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|
-
const s = this.getAndUpdateSpatialObjectForScreenPosition(i, t.clientX, t.clientY), o = new
|
|
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|
+
const s = this.getAndUpdateSpatialObjectForScreenPosition(i, t.clientX, t.clientY), o = new Zn("pointermove", t, { origin: this, mode: "screen", deviceIndex: 0, pointerId: i, button: e, clientX: t.clientX, clientY: t.clientY, pointerType: t.pointerType, buttonName: this.getButtonName(t), device: s, pressure: t.pressure });
|
|
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this.onMove(o);
|
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});
|
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r(this, "onPointerCancel", (t) => {
|
|
@@ -2119,28 +2119,28 @@ class $C {
|
|
|
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|
if (this.context.isInAR)
|
|
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return;
|
|
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t.target instanceof HTMLElement && t.target.releasePointerCapture(t.pointerId);
|
|
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|
-
const e = this.getPointerId(t), i = new
|
|
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|
+
const e = this.getPointerId(t), i = new Zn("pointerup", t, { origin: this, mode: "screen", deviceIndex: 0, pointerId: e, button: t.button, clientX: t.clientX, clientY: t.clientY, pointerType: t.pointerType, buttonName: this.getButtonName(t), device: this.getAndUpdateSpatialObjectForScreenPosition(e, t.clientX, t.clientY), pressure: t.pressure });
|
|
2123
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|
this.onUp(i), this._pointerIds[e] = -1, at && console.log("ID=" + e, "PointerId=" + t.pointerId, "ALL:", [...this._pointerIds]);
|
|
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|
});
|
|
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|
// the touch events are currently only used for AR support on android
|
|
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2126
|
r(this, "onTouchStart", (t) => {
|
|
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2127
|
if (this.context.isInAR)
|
|
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2128
|
for (let e = 0; e < t.changedTouches.length; e++) {
|
|
2129
|
-
const i = t.changedTouches[e], s = this.getPointerIndex(i.identifier), o = this.getAndUpdateSpatialObjectForScreenPosition(s, i.clientX, i.clientY), a = new
|
|
2129
|
+
const i = t.changedTouches[e], s = this.getPointerIndex(i.identifier), o = this.getAndUpdateSpatialObjectForScreenPosition(s, i.clientX, i.clientY), a = new Zn("pointerdown", t, { origin: this, mode: "screen", deviceIndex: 0, pointerId: s, button: 0, clientX: i.clientX, clientY: i.clientY, pointerType: "touch", buttonName: "unknown", device: o, pressure: i.force });
|
|
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|
this.onDown(a);
|
|
2131
2131
|
}
|
|
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2132
|
});
|
|
2133
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|
r(this, "onTouchMove", (t) => {
|
|
2134
2134
|
if (this.context.isInAR)
|
|
2135
2135
|
for (let e = 0; e < t.changedTouches.length; e++) {
|
|
2136
|
-
const i = t.changedTouches[e], s = this.getPointerIndex(i.identifier), o = this.getAndUpdateSpatialObjectForScreenPosition(s, i.clientX, i.clientY), a = new
|
|
2136
|
+
const i = t.changedTouches[e], s = this.getPointerIndex(i.identifier), o = this.getAndUpdateSpatialObjectForScreenPosition(s, i.clientX, i.clientY), a = new Zn("pointermove", t, { origin: this, mode: "screen", deviceIndex: 0, pointerId: s, button: 0, clientX: i.clientX, clientY: i.clientY, pointerType: "touch", buttonName: "unknown", device: o, pressure: i.force });
|
|
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2137
|
this.onMove(a);
|
|
2138
2138
|
}
|
|
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2139
|
});
|
|
2140
2140
|
r(this, "onTouchEnd", (t) => {
|
|
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2141
|
if (this.context.isInAR)
|
|
2142
2142
|
for (let e = 0; e < t.changedTouches.length; e++) {
|
|
2143
|
-
const i = t.changedTouches[e], s = this.getPointerIndex(i.identifier), o = new
|
|
2143
|
+
const i = t.changedTouches[e], s = this.getPointerIndex(i.identifier), o = new Zn("pointerup", t, { origin: this, mode: "screen", deviceIndex: 0, pointerId: s, button: 0, clientX: i.clientX, clientY: i.clientY, pointerType: "touch", buttonName: "unknown", device: this.getAndUpdateSpatialObjectForScreenPosition(s, i.clientX, i.clientY), pressure: i.force });
|
|
2144
2144
|
this.onUp(o), this._pointerIds[s] = -1;
|
|
2145
2145
|
}
|
|
2146
2146
|
});
|
|
@@ -2202,7 +2202,7 @@ class $C {
|
|
|
2202
2202
|
d.options.once && (c.listeners.splice(h, 1), h--), d.callback(t);
|
|
2203
2203
|
}
|
|
2204
2204
|
}
|
|
2205
|
-
if (t instanceof
|
|
2205
|
+
if (t instanceof Zn) {
|
|
2206
2206
|
const l = this._eventListeners[t.type];
|
|
2207
2207
|
if (l)
|
|
2208
2208
|
for (const c of l) {
|
|
@@ -2654,7 +2654,7 @@ class VC {
|
|
|
2654
2654
|
return this.gameObject.visible;
|
|
2655
2655
|
}
|
|
2656
2656
|
}
|
|
2657
|
-
const Cs = S("debugwebxr"), Ch = S("debugcustomgesture"), HC = "https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles", GC = "generic-trigger", qC = new W().setFromEuler(new Lt(
|
|
2657
|
+
const Cs = S("debugwebxr"), Ch = S("debugcustomgesture"), HC = "https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles", GC = "generic-trigger", qC = new W().setFromEuler(new Lt(Pn.degToRad(0), Pn.degToRad(-90), Pn.degToRad(-90))), XC = new v(0.04, -0.04, 0);
|
|
2658
2658
|
class q0 {
|
|
2659
2659
|
constructor(t, e, i) {
|
|
2660
2660
|
/** the Needle XR Session */
|
|
@@ -3262,7 +3262,7 @@ Pinch: ${(o = this.getGesture("pinch")) == null ? void 0 : o.value.toFixed(3)}`)
|
|
|
3262
3262
|
if (this.xr.mode === "immersive-vr" || this.xr.isPassThrough) {
|
|
3263
3263
|
this.pointerInit.origin = this, this.pointerInit.pointerId = this.getPointerId(e), this.pointerInit.pointerType = this.hand ? "hand" : "controller", this.pointerInit.button = e, this.pointerInit.buttonName = i, this.pointerInit.isPrimary = s, this.pointerInit.mode = this.inputSource.targetRayMode, this.pointerInit.ray = this.ray, this.pointerInit.device = this.object, this.pointerInit.pressure = a, this.pointerInit.clientX = this._rayPosition.x / this.xr.rigScale, this.pointerInit.clientY = this._rayPosition.y / this.xr.rigScale, this.pointerInit.clientZ = this._rayPosition.z / this.xr.rigScale;
|
|
3264
3264
|
const l = J.Current;
|
|
3265
|
-
J.Current = this.xr.context, Cs && t !== "pointermove" && console.warn("Pointer event", t, e, i, { ...this.pointerInit }), this.xr.context.input.createInputEvent(new
|
|
3265
|
+
J.Current = this.xr.context, Cs && t !== "pointermove" && console.warn("Pointer event", t, e, i, { ...this.pointerInit }), this.xr.context.input.createInputEvent(new Zn(t, o, this.pointerInit)), J.Current = l;
|
|
3266
3266
|
}
|
|
3267
3267
|
}
|
|
3268
3268
|
}
|
|
@@ -3293,7 +3293,7 @@ class d_ {
|
|
|
3293
3293
|
}
|
|
3294
3294
|
const Pa = /* @__PURE__ */ new Map(), ma = /* @__PURE__ */ new Map();
|
|
3295
3295
|
let u_ = 0;
|
|
3296
|
-
function
|
|
3296
|
+
function Ln(n, t, e) {
|
|
3297
3297
|
if (Pa.has(t) || Pa.set(t, new Array()), Pa.get(t).push({
|
|
3298
3298
|
method: n,
|
|
3299
3299
|
options: { once: !1, ...e }
|
|
@@ -3482,8 +3482,8 @@ class eP extends JC {
|
|
|
3482
3482
|
}
|
|
3483
3483
|
var Is = /* @__PURE__ */ ((n) => (n[n.OnConnection = 0] = "OnConnection", n[n.OnRoomJoin = 1] = "OnRoomJoin", n[n.Queued = 2] = "Queued", n[n.Immediate = 3] = "Immediate", n))(Is || {});
|
|
3484
3484
|
const g_ = "https://urls.needle.tools/default-networking-backend/index";
|
|
3485
|
-
let
|
|
3486
|
-
const
|
|
3485
|
+
let ii = "wss://networking.needle.tools/socket";
|
|
3486
|
+
const gi = !!S("debugnet"), Oh = !!(gi || S("debugowner")), Bf = S("debugnetbin");
|
|
3487
3487
|
var tP = /* @__PURE__ */ ((n) => (n.ConnectionInfo = "connection-start-info", n))(tP || {}), se = /* @__PURE__ */ ((n) => (n.Join = "join-room", n.Leave = "leave-room", n.JoinedRoom = "joined-room", n.LeftRoom = "left-room", n.UserJoinedRoom = "user-joined-room", n.UserLeftRoom = "user-left-room", n.RoomStateSent = "room-state-sent", n))(se || {});
|
|
3488
3488
|
class mD {
|
|
3489
3489
|
constructor() {
|
|
@@ -3616,7 +3616,7 @@ class sP {
|
|
|
3616
3616
|
* To see all networking messages in the console use `?debugnet` in the url
|
|
3617
3617
|
*/
|
|
3618
3618
|
get isDebugEnabled() {
|
|
3619
|
-
return
|
|
3619
|
+
return gi;
|
|
3620
3620
|
}
|
|
3621
3621
|
/** True when connected to the networking backend */
|
|
3622
3622
|
get isConnected() {
|
|
@@ -3679,7 +3679,7 @@ class sP {
|
|
|
3679
3679
|
}
|
|
3680
3680
|
/** Joins a networked room. If you don't want to manage a connection yourself you can use a `SyncedRoom` component as well */
|
|
3681
3681
|
joinRoom(t, e = !1) {
|
|
3682
|
-
return t ? t.length > 1024 ? (console.error('Room name too long, can not join: "' + t + '". Max length is 1024 characters.'), !1) : (this.connect(),
|
|
3682
|
+
return t ? t.length > 1024 ? (console.error('Room name too long, can not join: "' + t + '". Max length is 1024 characters.'), !1) : (this.connect(), gi && console.log("join: " + t), this.send("join-room", { room: t, viewOnly: e }, Is.OnConnection), !0) : (console.error('Missing room name, can not join: "' + t + '"'), !1);
|
|
3683
3683
|
}
|
|
3684
3684
|
/** Use to leave a room that you are currently connected to (use `leaveRoom()` to disconnect from the currently active room but you can also specify a room name) */
|
|
3685
3685
|
leaveRoom(t = null) {
|
|
@@ -3721,7 +3721,7 @@ class sP {
|
|
|
3721
3721
|
const a = this.toMessage(o.key, o.value);
|
|
3722
3722
|
this._defaultMessagesBufferArray.push(a);
|
|
3723
3723
|
}
|
|
3724
|
-
if (this._defaultMessagesBuffer.length = 0, this._defaultMessagesBufferArray.length > 0 &&
|
|
3724
|
+
if (this._defaultMessagesBuffer.length = 0, this._defaultMessagesBufferArray.length > 0 && gi && console.log("SEND BUFFERED", this._defaultMessagesBufferArray.length), this._defaultMessagesBufferArray.length <= 0)
|
|
3725
3725
|
return;
|
|
3726
3726
|
const e = JSON.stringify(this._defaultMessagesBufferArray);
|
|
3727
3727
|
(i = this._ws) == null || i.send(e);
|
|
@@ -3799,18 +3799,18 @@ class sP {
|
|
|
3799
3799
|
/** Used to connect to the networking server */
|
|
3800
3800
|
async connect(t) {
|
|
3801
3801
|
var i;
|
|
3802
|
-
if (this.connected && t && t !==
|
|
3802
|
+
if (this.connected && t && t !== ii)
|
|
3803
3803
|
return Promise.reject("Can not connect to different server url. Please disconnect first.");
|
|
3804
3804
|
if (this.connected)
|
|
3805
3805
|
return Promise.resolve(!0);
|
|
3806
3806
|
t && console.debug("Connecting to user provided url " + t);
|
|
3807
3807
|
const e = t || ((i = this.netWebSocketUrlProvider) == null ? void 0 : i.getWebsocketUrl());
|
|
3808
|
-
return e ?
|
|
3808
|
+
return e ? ii = e : k1() && (ii = "wss://" + window.location.host + "/socket"), this.connectWebsocket();
|
|
3809
3809
|
}
|
|
3810
3810
|
/** Used to disconnect from the networking server */
|
|
3811
3811
|
disconnect() {
|
|
3812
3812
|
var t;
|
|
3813
|
-
(t = this._ws) == null || t.close(), this._ws = void 0,
|
|
3813
|
+
(t = this._ws) == null || t.close(), this._ws = void 0, ii = void 0;
|
|
3814
3814
|
}
|
|
3815
3815
|
connectWebsocket() {
|
|
3816
3816
|
return this._connectingToWebsocketPromise ? this._connectingToWebsocketPromise : this._connectingToWebsocketPromise = new Promise(async (t, e) => {
|
|
@@ -3819,19 +3819,19 @@ class sP {
|
|
|
3819
3819
|
const s = (u) => {
|
|
3820
3820
|
i || (i = !0, t(u));
|
|
3821
3821
|
};
|
|
3822
|
-
if (
|
|
3822
|
+
if (ii === void 0 && (console.log("Fetch default backend url: " + g_), ii = await (await fetch(g_)).text()), ii === void 0) {
|
|
3823
3823
|
s(!1);
|
|
3824
3824
|
return;
|
|
3825
3825
|
}
|
|
3826
3826
|
console.debug(`⊡ Connecting to networking backend on
|
|
3827
|
-
` +
|
|
3828
|
-
const o = await import("./vendor.js").then((u) => u.j), a = ((h = o.default) == null ? void 0 : h.WebsocketBuilder) ?? o.WebsocketBuilder, l = ((d = o.default) == null ? void 0 : d.ExponentialBackoff) ?? o.ExponentialBackoff, c = new a(
|
|
3829
|
-
this._connectingToWebsocketPromise = null, this._ws = c, this.connected = !0, U() ||
|
|
3830
|
-
` +
|
|
3827
|
+
` + ii);
|
|
3828
|
+
const o = await import("./vendor.js").then((u) => u.j), a = ((h = o.default) == null ? void 0 : h.WebsocketBuilder) ?? o.WebsocketBuilder, l = ((d = o.default) == null ? void 0 : d.ExponentialBackoff) ?? o.ExponentialBackoff, c = new a(ii).withMaxRetries(10).withBackoff(new l(2e3, 4)).onOpen(() => {
|
|
3829
|
+
this._connectingToWebsocketPromise = null, this._ws = c, this.connected = !0, U() || gi ? console.log(`⊞ Connected to networking backend
|
|
3830
|
+
` + ii) : console.debug("⊞ Connected to networking backend", ii), s(!0), this.onSendQueued(Is.OnConnection);
|
|
3831
3831
|
}).onClose((u) => {
|
|
3832
3832
|
this._connectingToWebsocketPromise = null, this.connected = !1, this._isInRoom = !1, s(!1);
|
|
3833
3833
|
let p = "Websocket connection closed...";
|
|
3834
|
-
|
|
3834
|
+
ii != null && ii.includes("/socket") || (p += ' Do you perhaps mean to connect to "/socket"?'), console.error(p);
|
|
3835
3835
|
}).onError((u) => {
|
|
3836
3836
|
console.error("⊠ Websocket connection failed..."), s(!1);
|
|
3837
3837
|
}).onRetry(() => {
|
|
@@ -3857,7 +3857,7 @@ class sP {
|
|
|
3857
3857
|
this.handleIncomingStringMessage(s);
|
|
3858
3858
|
return;
|
|
3859
3859
|
} catch (s) {
|
|
3860
|
-
|
|
3860
|
+
gi && i === "pong" ? console.log("<<", i) : U() && console.error("Failed to parse message", s);
|
|
3861
3861
|
}
|
|
3862
3862
|
}
|
|
3863
3863
|
async handleIncomingBinaryMessage(t) {
|
|
@@ -3873,7 +3873,7 @@ class sP {
|
|
|
3873
3873
|
}
|
|
3874
3874
|
handleIncomingStringMessage(t) {
|
|
3875
3875
|
var s, o;
|
|
3876
|
-
if (
|
|
3876
|
+
if (gi && console.log("<<", t.key ?? t), t.key)
|
|
3877
3877
|
switch (t.key) {
|
|
3878
3878
|
case "connection-start-info":
|
|
3879
3879
|
if (t.data) {
|
|
@@ -3887,7 +3887,7 @@ class sP {
|
|
|
3887
3887
|
console.warn("Expected connection id in " + t.key);
|
|
3888
3888
|
break;
|
|
3889
3889
|
case "joined-room":
|
|
3890
|
-
if (
|
|
3890
|
+
if (gi && console.log(t), t) {
|
|
3891
3891
|
this._isInRoom = !0;
|
|
3892
3892
|
const c = t;
|
|
3893
3893
|
this._currentRoomName = c.room, this._currentRoomViewId = c.viewId, this._currentRoomAllowEditing = c.allowEditing ?? !0, this._currentInRoom.length = 0, this._currentInRoom.push(...c.inRoom), (Bf || U()) && console.debug("Joined Needle Engine Room: " + c.room);
|
|
@@ -3903,22 +3903,22 @@ ${h.href}`);
|
|
|
3903
3903
|
case "user-joined-room":
|
|
3904
3904
|
if (t.data) {
|
|
3905
3905
|
const c = t.data;
|
|
3906
|
-
this._currentInRoom.push(c.userId),
|
|
3906
|
+
this._currentInRoom.push(c.userId), gi && console.log(c.userId + " joined", "now in room:", this._currentInRoom);
|
|
3907
3907
|
}
|
|
3908
3908
|
break;
|
|
3909
3909
|
case "user-left-room":
|
|
3910
3910
|
if (t.data) {
|
|
3911
3911
|
const c = t.data, h = this._currentInRoom.indexOf(c.userId);
|
|
3912
|
-
h >= 0 && (
|
|
3912
|
+
h >= 0 && (gi && console.log(c.userId + " left", "now in room:", this._currentInRoom), this._currentInRoom.splice(h, 1)), c.userId === this.connectionId && console.log("you left the room");
|
|
3913
3913
|
}
|
|
3914
3914
|
break;
|
|
3915
3915
|
case "all-room-state-deleted":
|
|
3916
|
-
|
|
3916
|
+
gi && console.log("RECEIVED all-room-state-deleted"), this._state = {};
|
|
3917
3917
|
break;
|
|
3918
3918
|
case "ping":
|
|
3919
3919
|
case "pong":
|
|
3920
3920
|
const l = (s = t.data) == null ? void 0 : s.time;
|
|
3921
|
-
l && (this._currentDelay = this.context.time.time - l),
|
|
3921
|
+
l && (this._currentDelay = this.context.time.time - l), gi && console.log("Current latency: " + this._currentDelay.toFixed(4) + " sec", "Clients in room: " + ((o = this._currentInRoom) == null ? void 0 : o.length));
|
|
3922
3922
|
break;
|
|
3923
3923
|
}
|
|
3924
3924
|
const e = t.data;
|
|
@@ -3947,7 +3947,7 @@ ${h.href}`);
|
|
|
3947
3947
|
return;
|
|
3948
3948
|
}
|
|
3949
3949
|
const s = JSON.stringify(this.toMessage(t, e));
|
|
3950
|
-
|
|
3950
|
+
gi && console.log(">>", t), this._ws.send(s);
|
|
3951
3951
|
}
|
|
3952
3952
|
onSendQueued(t) {
|
|
3953
3953
|
const e = this._waitingForSocket[t];
|
|
@@ -4140,7 +4140,7 @@ class Tr {
|
|
|
4140
4140
|
let i = null;
|
|
4141
4141
|
const s = (e == null ? void 0 : e.font) || rP((e == null ? void 0 : e.familyFamily) || null);
|
|
4142
4142
|
s instanceof QS ? i = Uo(this, Bc, dm).call(this, t, s, e) : i == null && (i = new uo());
|
|
4143
|
-
const o = (e == null ? void 0 : e.color) || 16777215, a = new X(i, (e == null ? void 0 : e.material) ?? new
|
|
4143
|
+
const o = (e == null ? void 0 : e.color) || 16777215, a = new X(i, (e == null ? void 0 : e.material) ?? new ai({ color: o }));
|
|
4144
4144
|
return this.applyDefaultObjectOptions(a, e), s instanceof Promise ? s.then((l) => {
|
|
4145
4145
|
a.geometry = Uo(this, Bc, dm).call(this, t, l, e), e != null && e.onGeometry && e.onGeometry(a);
|
|
4146
4146
|
}) : e != null && e.onGeometry && e.onGeometry(a), a;
|
|
@@ -4161,28 +4161,28 @@ class Tr {
|
|
|
4161
4161
|
case "Quad":
|
|
4162
4162
|
case 0:
|
|
4163
4163
|
{
|
|
4164
|
-
const o = new Xs(1, 1, 1, 1), a = (e == null ? void 0 : e.material) ?? new
|
|
4164
|
+
const o = new Xs(1, 1, 1, 1), a = (e == null ? void 0 : e.material) ?? new ai({ color: s });
|
|
4165
4165
|
e != null && e.texture && "map" in a && (a.map = e.texture), i = new X(o, a), i.name = "Quad";
|
|
4166
4166
|
}
|
|
4167
4167
|
break;
|
|
4168
4168
|
case "Cube":
|
|
4169
4169
|
case 1:
|
|
4170
4170
|
{
|
|
4171
|
-
const o = new Sc(1, 1, 1), a = (e == null ? void 0 : e.material) ?? new
|
|
4171
|
+
const o = new Sc(1, 1, 1), a = (e == null ? void 0 : e.material) ?? new ai({ color: s });
|
|
4172
4172
|
e != null && e.texture && "map" in a && (a.map = e.texture), i = new X(o, a), i.name = "Cube";
|
|
4173
4173
|
}
|
|
4174
4174
|
break;
|
|
4175
4175
|
case 10:
|
|
4176
4176
|
case "RoundedCube":
|
|
4177
4177
|
{
|
|
4178
|
-
const o = oP(1, 1, 1, 0.1, 2), a = (e == null ? void 0 : e.material) ?? new
|
|
4178
|
+
const o = oP(1, 1, 1, 0.1, 2), a = (e == null ? void 0 : e.material) ?? new ai({ color: s });
|
|
4179
4179
|
e != null && e.texture && "map" in a && (a.map = e.texture), i = new X(o, a), i.name = "RoundedCube";
|
|
4180
4180
|
}
|
|
4181
4181
|
break;
|
|
4182
4182
|
case "Sphere":
|
|
4183
4183
|
case 2:
|
|
4184
4184
|
{
|
|
4185
|
-
const o = new _u(0.5, 16, 16), a = (e == null ? void 0 : e.material) ?? new
|
|
4185
|
+
const o = new _u(0.5, 16, 16), a = (e == null ? void 0 : e.material) ?? new ai({ color: s });
|
|
4186
4186
|
e != null && e.texture && "map" in a && (a.map = e.texture), i = new X(o, a), i.name = "Sphere";
|
|
4187
4187
|
}
|
|
4188
4188
|
break;
|
|
@@ -4219,7 +4219,7 @@ Bc = new WeakSet(), dm = function(t, e, i) {
|
|
|
4219
4219
|
bevelOffset: 0.01,
|
|
4220
4220
|
bevelSize: 0.01
|
|
4221
4221
|
});
|
|
4222
|
-
},
|
|
4222
|
+
}, fi(Tr, Bc);
|
|
4223
4223
|
function oP(n, t, e, i, s) {
|
|
4224
4224
|
const o = new Ex(), a = 1e-5, l = i - a;
|
|
4225
4225
|
o.absarc(a, a, a, -Math.PI / 2, -Math.PI, !0), o.absarc(a, t - l * 2, a, Math.PI, Math.PI / 2, !0), o.absarc(n - l * 2, t - l * 2, a, Math.PI / 2, 0, !0), o.absarc(n - l * 2, a, a, 0, -Math.PI / 2, !0);
|
|
@@ -4285,7 +4285,7 @@ function aP(n, t) {
|
|
|
4285
4285
|
function __(n, t) {
|
|
4286
4286
|
var i;
|
|
4287
4287
|
if ((t == null ? void 0 : t.color) || (t == null ? void 0 : t.material) || (t == null ? void 0 : t.texture)) {
|
|
4288
|
-
const s = (t == null ? void 0 : t.material) ?? ((i = n.material) == null ? void 0 : i.clone()) ?? new
|
|
4288
|
+
const s = (t == null ? void 0 : t.material) ?? ((i = n.material) == null ? void 0 : i.clone()) ?? new ai();
|
|
4289
4289
|
t.color && "color" in s && s.color instanceof ae && s.color.set(t.color), t != null && t.texture && "map" in s && (s.map = t.texture), n.material = s;
|
|
4290
4290
|
}
|
|
4291
4291
|
}
|
|
@@ -4310,7 +4310,7 @@ const Py = class {
|
|
|
4310
4310
|
this.update(t, i), this._camera.parent !== this._scene && this._scene.add(this._camera), this._renderer.render(this._scene, this._camera);
|
|
4311
4311
|
});
|
|
4312
4312
|
r(this, "_objects", []);
|
|
4313
|
-
this._mode = t, this._init = e, this._session = i, this._session.addEventListener("end", this.onEnd), this._renderer = new Mr({ alpha: !0 }), this._renderer.setAnimationLoop(this.onFrame), this._renderer.xr.setSession(i), this._renderer.xr.enabled = !0, this._camera = new
|
|
4313
|
+
this._mode = t, this._init = e, this._session = i, this._session.addEventListener("end", this.onEnd), this._renderer = new Mr({ alpha: !0 }), this._renderer.setAnimationLoop(this.onFrame), this._renderer.xr.setSession(i), this._renderer.xr.enabled = !0, this._camera = new ye(), this._scene = new Ki(), this._scene.fog = new t0(4473924, 10, 250), this._scene.add(this._camera), this.setupScene();
|
|
4314
4314
|
}
|
|
4315
4315
|
static get active() {
|
|
4316
4316
|
return this._active;
|
|
@@ -4368,7 +4368,7 @@ const Py = class {
|
|
|
4368
4368
|
i.position.set(0, 2, 0), i.castShadow = !1, i.distance = 200, this._scene.add(i);
|
|
4369
4369
|
const s = 50;
|
|
4370
4370
|
for (let o = 0; o < 100; o++) {
|
|
4371
|
-
const a = new
|
|
4371
|
+
const a = new ai({
|
|
4372
4372
|
color: 2236962,
|
|
4373
4373
|
metalness: 1,
|
|
4374
4374
|
roughness: 0.8
|
|
@@ -4699,7 +4699,7 @@ const mn = class {
|
|
|
4699
4699
|
// TODO: for scene transitions (e.g. SceneSwitcher) where creating the scene might take a few moments we might want more control over when/how this fading occurs and how long the scene stays black
|
|
4700
4700
|
r(this, "_transition");
|
|
4701
4701
|
var o, a;
|
|
4702
|
-
performance.mark(v_), hP(t, s.init), this.session = e, this.mode = t, this.context = i, (mt || S("console")) && Sa(!0), this._xr_scripts = [...s.scripts], this._xr_update_scripts = this._xr_scripts.filter((l) => typeof l.onUpdateXR == "function"), this._controllerAdded = s.controller_added, this._controllerRemoved = s.controller_removed,
|
|
4702
|
+
performance.mark(v_), hP(t, s.init), this.session = e, this.mode = t, this.context = i, (mt || S("console")) && Sa(!0), this._xr_scripts = [...s.scripts], this._xr_update_scripts = this._xr_scripts.filter((l) => typeof l.onUpdateXR == "function"), this._controllerAdded = s.controller_added, this._controllerRemoved = s.controller_removed, Ln(this.onBefore, Ce.LateUpdate), this.context.pre_render_callbacks.push(this.onBeforeRender), this.context.post_render_callbacks.push(this.onAfterRender), ((o = s.init.optionalFeatures) != null && o.includes("hit-test") || (a = s.init.requiredFeatures) != null && a.includes("hit-test")) && e.requestReferenceSpace("viewer").then((l) => {
|
|
4703
4703
|
var c, h;
|
|
4704
4704
|
return (h = (c = e.requestHitTestSource) == null ? void 0 : c.call(e, { space: l })) == null ? void 0 : h.then((d) => this._viewerHitTestSource = d).catch((d) => console.error(d));
|
|
4705
4705
|
}).catch((l) => console.error(l)), this.context.mainCamera && (this._originalCameraWorldPosition = ee(this.context.mainCamera, new v()), this._originalCameraWorldRotation = xe(this.context.mainCamera, new W()), this._originalCameraWorldScale = Ie(this.context.mainCamera, new v()), this._originalCameraParent = this.context.mainCamera.parent), this._defaultRig = new VC(), this.context.scene.add(this._defaultRig.gameObject), this.addRig(this._defaultRig);
|
|
@@ -5272,11 +5272,11 @@ ${o.hand ? "hand" : "ctrl"} ${o.inputSource.handedness}[${o.index}] con:${o.conn
|
|
|
5272
5272
|
const i = Ie(this.rig.gameObject);
|
|
5273
5273
|
e *= i.x;
|
|
5274
5274
|
}
|
|
5275
|
-
this._camera instanceof
|
|
5275
|
+
this._camera instanceof ye && this._camera.near > e && (this.originalCameraNearPlane = this._camera.near, this._camera.near = e);
|
|
5276
5276
|
}
|
|
5277
5277
|
}
|
|
5278
5278
|
revertCustomForward() {
|
|
5279
|
-
this._camera && this._previousCameraParent && this._previousCameraParent.add(this._camera), this._previousCameraParent = null, this._camera instanceof
|
|
5279
|
+
this._camera && this._previousCameraParent && this._previousCameraParent.add(this._camera), this._previousCameraParent = null, this._camera instanceof ye && this.originalCameraNearPlane != null && (this._camera.near = this.originalCameraNearPlane);
|
|
5280
5280
|
}
|
|
5281
5281
|
internalUpdateState() {
|
|
5282
5282
|
const t = this.context.renderer.xr.getReferenceSpace();
|
|
@@ -5302,7 +5302,7 @@ ${o.hand ? "hand" : "ctrl"} ${o.inputSource.handedness}[${o.index}] con:${o.conn
|
|
|
5302
5302
|
}
|
|
5303
5303
|
/** e.g. FadeToBlack */
|
|
5304
5304
|
updateFade(t) {
|
|
5305
|
-
this._transition && t instanceof
|
|
5305
|
+
this._transition && t instanceof ye && this._transition.update(t, this.context.time.deltaTime);
|
|
5306
5306
|
}
|
|
5307
5307
|
onUpdateFade_PostRender() {
|
|
5308
5308
|
var t;
|
|
@@ -5588,7 +5588,7 @@ class Ae {
|
|
|
5588
5588
|
// private static createdLines: number = 0;
|
|
5589
5589
|
r(Ae, "familyName", "needle-gizmos"), r(Ae, "linesCache", []), r(Ae, "circlesCache", []), r(Ae, "spheresCache", []), r(Ae, "boxesCache", []), r(Ae, "arrowHeadsCache", []), r(Ae, "mesh", []), r(Ae, "textLabelCache", []), r(Ae, "timedObjectsBuffer", new Array()), r(Ae, "timesBuffer", new Array()), r(Ae, "contextPostRenderCallbacks", /* @__PURE__ */ new Map()), r(Ae, "contextBeforeRenderCallbacks", /* @__PURE__ */ new Map()), r(Ae, "tmuiNeedsUpdate", !1);
|
|
5590
5590
|
const bi = S("debugphysics"), P_ = new vo();
|
|
5591
|
-
class
|
|
5591
|
+
class An {
|
|
5592
5592
|
constructor() {
|
|
5593
5593
|
r(this, "ray");
|
|
5594
5594
|
r(this, "cam");
|
|
@@ -5619,7 +5619,7 @@ class En {
|
|
|
5619
5619
|
e ? e.mask = t : this.layerMask = t;
|
|
5620
5620
|
}
|
|
5621
5621
|
}
|
|
5622
|
-
r(
|
|
5622
|
+
r(An, "AllLayers", 4294967295);
|
|
5623
5623
|
class J0 {
|
|
5624
5624
|
constructor(t, e, i) {
|
|
5625
5625
|
r(this, "distance");
|
|
@@ -5634,7 +5634,7 @@ const lu = class {
|
|
|
5634
5634
|
r(this, "engine");
|
|
5635
5635
|
// raycasting
|
|
5636
5636
|
r(this, "raycaster", new vu());
|
|
5637
|
-
r(this, "defaultRaycastOptions", new
|
|
5637
|
+
r(this, "defaultRaycastOptions", new An());
|
|
5638
5638
|
r(this, "targetBuffer", new Array(1));
|
|
5639
5639
|
r(this, "defaultThresholds", {
|
|
5640
5640
|
Mesh: {},
|
|
@@ -5992,7 +5992,7 @@ function Te(n) {
|
|
|
5992
5992
|
}
|
|
5993
5993
|
if (n[sv] = !0, n instanceof Ki)
|
|
5994
5994
|
Te(n.environment), Te(n.background), Te(n.customDepthMaterial), Te(n.customDistanceMaterial);
|
|
5995
|
-
else if (n instanceof
|
|
5995
|
+
else if (n instanceof On)
|
|
5996
5996
|
Te(n.geometry), Te(n.material), Te(n.skeleton), Te(n.bindMatrix), Te(n.bindMatrixInverse), Te(n.customDepthMaterial), Te(n.customDistanceMaterial), n.geometry = null, n.material = null, n.visible = !1;
|
|
5997
5997
|
else if (n instanceof X)
|
|
5998
5998
|
Te(n.geometry), Te(n.material), Te(n.customDepthMaterial), Te(n.customDistanceMaterial), n.geometry = null, n.material = null, n.visible = !1;
|
|
@@ -6027,7 +6027,7 @@ function Yr(n) {
|
|
|
6027
6027
|
n && ((lr || ev() || Au) && console.warn("🧨 FREE", n), n instanceof ImageBitmap ? n.close() : n instanceof zx ? n.data = null : n.dispose());
|
|
6028
6028
|
}
|
|
6029
6029
|
function wP(n) {
|
|
6030
|
-
(n instanceof X || n instanceof
|
|
6030
|
+
(n instanceof X || n instanceof On) && (n.material = null, n.geometry = null);
|
|
6031
6031
|
}
|
|
6032
6032
|
const xP = /* @__PURE__ */ new Set();
|
|
6033
6033
|
function nv(n, t, e = null, i) {
|
|
@@ -6761,7 +6761,7 @@ class ss {
|
|
|
6761
6761
|
}
|
|
6762
6762
|
class XP {
|
|
6763
6763
|
constructor() {
|
|
6764
|
-
r(this, "isDevMode",
|
|
6764
|
+
r(this, "isDevMode", ci());
|
|
6765
6765
|
r(this, "cache", {});
|
|
6766
6766
|
}
|
|
6767
6767
|
/** only call when assigning values for the very first time */
|
|
@@ -6873,7 +6873,7 @@ function _m(n, t, e) {
|
|
|
6873
6873
|
const YP = S("noerrors");
|
|
6874
6874
|
function KP(n, t, e) {
|
|
6875
6875
|
var o, a;
|
|
6876
|
-
if (YP || !t || !
|
|
6876
|
+
if (YP || !t || !ci() || !n || n.constructor && n.constructor[UP] === !0)
|
|
6877
6877
|
return;
|
|
6878
6878
|
const i = (o = n.constructor) == null ? void 0 : o.name, s = Object.getOwnPropertyNames(t);
|
|
6879
6879
|
for (const l of s) {
|
|
@@ -7064,7 +7064,7 @@ function iO() {
|
|
|
7064
7064
|
};
|
|
7065
7065
|
}
|
|
7066
7066
|
iO();
|
|
7067
|
-
Object.defineProperty(
|
|
7067
|
+
Object.defineProperty(ye.prototype, "fov", {
|
|
7068
7068
|
get: function() {
|
|
7069
7069
|
return this._fov;
|
|
7070
7070
|
},
|
|
@@ -7074,7 +7074,7 @@ Object.defineProperty(ge.prototype, "fov", {
|
|
|
7074
7074
|
},
|
|
7075
7075
|
configurable: !0
|
|
7076
7076
|
});
|
|
7077
|
-
Object.defineProperty(
|
|
7077
|
+
Object.defineProperty(ye.prototype, "near", {
|
|
7078
7078
|
get: function() {
|
|
7079
7079
|
return this._near;
|
|
7080
7080
|
},
|
|
@@ -7084,7 +7084,7 @@ Object.defineProperty(ge.prototype, "near", {
|
|
|
7084
7084
|
},
|
|
7085
7085
|
configurable: !0
|
|
7086
7086
|
});
|
|
7087
|
-
Object.defineProperty(
|
|
7087
|
+
Object.defineProperty(ye.prototype, "far", {
|
|
7088
7088
|
get: function() {
|
|
7089
7089
|
return this._far;
|
|
7090
7090
|
},
|
|
@@ -7830,7 +7830,7 @@ var Ga;
|
|
|
7830
7830
|
}
|
|
7831
7831
|
n.download = h;
|
|
7832
7832
|
})(Ga || (Ga = {}));
|
|
7833
|
-
const
|
|
7833
|
+
const Hn = S("debugaddressables");
|
|
7834
7834
|
class yO {
|
|
7835
7835
|
/** @internal */
|
|
7836
7836
|
constructor(t) {
|
|
@@ -7909,7 +7909,7 @@ const qf = Symbol("assetReference"), Zo = class {
|
|
|
7909
7909
|
} else
|
|
7910
7910
|
i = t.context, t = t.sourceId;
|
|
7911
7911
|
const s = kr(t, e);
|
|
7912
|
-
|
|
7912
|
+
Hn && console.log("GetOrCreate Addressable from", t, e, "FinalPath=", s);
|
|
7913
7913
|
const o = i.addressables, a = o.findAssetReference(s);
|
|
7914
7914
|
if (a)
|
|
7915
7915
|
return a;
|
|
@@ -7957,7 +7957,7 @@ const qf = Symbol("assetReference"), Zo = class {
|
|
|
7957
7957
|
}
|
|
7958
7958
|
/** frees previously allocated memory and destroys the current `asset` instance (if any) */
|
|
7959
7959
|
unload() {
|
|
7960
|
-
this.asset && (
|
|
7960
|
+
this.asset && (Hn && console.log("Unload", this.asset), this.asset.scene && es(this.asset.scene, !0, !0), es(this.asset, !0, !0)), this.asset = null, this._rawBinary = void 0, this._glbRoot = null, this._loading = void 0, J.Current && J.Current.addressables.unregisterAssetReference(this);
|
|
7961
7961
|
}
|
|
7962
7962
|
/** loads the asset binary without creating an instance */
|
|
7963
7963
|
async preload() {
|
|
@@ -7965,7 +7965,7 @@ const qf = Symbol("assetReference"), Zo = class {
|
|
|
7965
7965
|
return null;
|
|
7966
7966
|
if (this._rawBinary !== void 0)
|
|
7967
7967
|
return this._rawBinary;
|
|
7968
|
-
this._isLoadingRawBinary = !0,
|
|
7968
|
+
this._isLoadingRawBinary = !0, Hn && console.log("Preload", this._hashedUri);
|
|
7969
7969
|
const t = await Ga.download(this._hashedUri, (e) => {
|
|
7970
7970
|
this.raiseProgressEvent(e);
|
|
7971
7971
|
});
|
|
@@ -7976,12 +7976,12 @@ const qf = Symbol("assetReference"), Zo = class {
|
|
|
7976
7976
|
* @returns the loaded asset
|
|
7977
7977
|
*/
|
|
7978
7978
|
async loadAssetAsync(t) {
|
|
7979
|
-
if (
|
|
7979
|
+
if (Hn && console.log("loadAssetAsync", this.url), !this.mustLoad)
|
|
7980
7980
|
return this.asset;
|
|
7981
7981
|
if (t && this._progressListeners.push(t), this._loading !== void 0)
|
|
7982
7982
|
return this._loading.then((s) => this.asset);
|
|
7983
7983
|
const e = J.Current;
|
|
7984
|
-
this._rawBinary ? (this._loading = Hs().parseSync(e, this._rawBinary, this.url, null), this.raiseProgressEvent(new ProgressEvent("progress", { loaded: this._rawBinary.byteLength, total: this._rawBinary.byteLength }))) : (
|
|
7984
|
+
this._rawBinary ? (this._loading = Hs().parseSync(e, this._rawBinary, this.url, null), this.raiseProgressEvent(new ProgressEvent("progress", { loaded: this._rawBinary.byteLength, total: this._rawBinary.byteLength }))) : (Hn && console.log("Load async", this.url), this._loading = Hs().loadSync(e, this._hashedUri, this.url, null, (s) => {
|
|
7985
7985
|
this.raiseProgressEvent(s);
|
|
7986
7986
|
}));
|
|
7987
7987
|
const i = await this._loading;
|
|
@@ -8009,8 +8009,8 @@ const qf = Symbol("assetReference"), Zo = class {
|
|
|
8009
8009
|
}
|
|
8010
8010
|
async onInstantiate(t, e = !1, i) {
|
|
8011
8011
|
const s = J.Current, o = new Qs();
|
|
8012
|
-
if (t instanceof L ? o.parent = t : t && (Object.assign(o, t), o.cloneAssign(t)), o.parent || (o.parent = s.scene), this.mustLoad && await this.loadAssetAsync(),
|
|
8013
|
-
|
|
8012
|
+
if (t instanceof L ? o.parent = t : t && (Object.assign(o, t), o.cloneAssign(t)), o.parent || (o.parent = s.scene), this.mustLoad && await this.loadAssetAsync(), Hn && console.log("Instantiate", this.url, "parent:", t), this.asset) {
|
|
8013
|
+
Hn && console.log("Add to scene", this.asset);
|
|
8014
8014
|
let a = Zo.currentlyInstantiating.get(this.url);
|
|
8015
8015
|
if (a !== void 0 && a >= 1e4)
|
|
8016
8016
|
return console.error("Recursive or too many instantiations of " + this.url + " in the same frame (" + a + ")"), null;
|
|
@@ -8033,7 +8033,7 @@ const qf = Symbol("assetReference"), Zo = class {
|
|
|
8033
8033
|
});
|
|
8034
8034
|
}
|
|
8035
8035
|
} else
|
|
8036
|
-
|
|
8036
|
+
Hn && console.warn("Failed to load asset", this.url);
|
|
8037
8037
|
return null;
|
|
8038
8038
|
}
|
|
8039
8039
|
/**
|
|
@@ -8459,7 +8459,7 @@ class OO {
|
|
|
8459
8459
|
return o === void 0 || !(o != null && o.length) || o.length <= i ? null : o[i];
|
|
8460
8460
|
}
|
|
8461
8461
|
}
|
|
8462
|
-
|
|
8462
|
+
Kt.lights_fragment_maps = Kt.lights_fragment_maps.replace("vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );", `
|
|
8463
8463
|
vec2 lUv = vLightMapUv.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
|
|
8464
8464
|
vec4 lightMapTexel = texture2D( lightMap, lUv);
|
|
8465
8465
|
// The range of RGBM lightmaps goes from 0 to 34.49 (5^2.2) in linear space, and from 0 to 5 in gamma space.
|
|
@@ -8467,7 +8467,7 @@ Yt.lights_fragment_maps = Yt.lights_fragment_maps.replace("vec4 lightMapTexel =
|
|
|
8467
8467
|
lightMapTexel.a = 1.;
|
|
8468
8468
|
lightMapTexel = conv_sRGBToLinear(lightMapTexel);
|
|
8469
8469
|
`);
|
|
8470
|
-
|
|
8470
|
+
Kt.lightmap_pars_fragment = `
|
|
8471
8471
|
#ifdef USE_LIGHTMAP
|
|
8472
8472
|
uniform sampler2D lightMap;
|
|
8473
8473
|
uniform float lightMapIntensity;
|
|
@@ -8479,7 +8479,7 @@ Yt.lightmap_pars_fragment = `
|
|
|
8479
8479
|
}
|
|
8480
8480
|
#endif
|
|
8481
8481
|
`;
|
|
8482
|
-
|
|
8482
|
+
Kt.lights_fragment_begin = Kt.lights_fragment_begin.replace(
|
|
8483
8483
|
"irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );",
|
|
8484
8484
|
`
|
|
8485
8485
|
#if defined(USE_LIGHTMAP)
|
|
@@ -8798,7 +8798,7 @@ class BO {
|
|
|
8798
8798
|
if (s && s.Source) {
|
|
8799
8799
|
ls && console.log("Setting environment reflection", s);
|
|
8800
8800
|
const o = this.context.scene, a = s.Source;
|
|
8801
|
-
a.mapping =
|
|
8801
|
+
a.mapping = Mn, o.environment = a;
|
|
8802
8802
|
return;
|
|
8803
8803
|
} else
|
|
8804
8804
|
ls && console.warn("Could not find reflection for source", t);
|
|
@@ -8809,14 +8809,14 @@ class BO {
|
|
|
8809
8809
|
case 1:
|
|
8810
8810
|
if (e.ambientTrilight) {
|
|
8811
8811
|
const s = e.ambientTrilight, o = EO(s[0], s[1], s[2], 64, 64);
|
|
8812
|
-
o.colorSpace = gs, o.mapping =
|
|
8812
|
+
o.colorSpace = gs, o.mapping = Mn, this.context.scene.environment = o;
|
|
8813
8813
|
} else
|
|
8814
8814
|
console.error("Missing ambient trilight", e.sourceId);
|
|
8815
8815
|
return;
|
|
8816
8816
|
case 3:
|
|
8817
8817
|
if (e.ambientLight) {
|
|
8818
8818
|
const s = Tg(e.ambientLight, 64);
|
|
8819
|
-
s.colorSpace = gs, s.mapping =
|
|
8819
|
+
s.colorSpace = gs, s.mapping = Mn, this.context.scene.environment = s;
|
|
8820
8820
|
} else
|
|
8821
8821
|
console.error("Missing ambientlight", e.sourceId);
|
|
8822
8822
|
return;
|
|
@@ -8844,7 +8844,7 @@ class FO {
|
|
|
8844
8844
|
constructor(t, e, i = 1) {
|
|
8845
8845
|
// get Array(): number[] | undefined { return this._sphericalHarmonicsArray; }
|
|
8846
8846
|
r(this, "_source");
|
|
8847
|
-
this._source = e, e.mapping =
|
|
8847
|
+
this._source = e, e.mapping = Mn;
|
|
8848
8848
|
}
|
|
8849
8849
|
get Source() {
|
|
8850
8850
|
return this._source;
|
|
@@ -8991,10 +8991,10 @@ vec3 NeutralToneMapping( vec3 color ) {
|
|
|
8991
8991
|
return mix(color, vec3(1, 1, 1), g);
|
|
8992
8992
|
}
|
|
8993
8993
|
`, t = "vec3 NeutralToneMapping( vec3 color ) {", e = `return mix( color, vec3( newPeak ), g );
|
|
8994
|
-
}`, i =
|
|
8994
|
+
}`, i = Kt.tonemapping_pars_fragment.indexOf(t), s = Kt.tonemapping_pars_fragment.indexOf(e, i);
|
|
8995
8995
|
if (i >= 0 && s >= 0) {
|
|
8996
|
-
const o =
|
|
8997
|
-
|
|
8996
|
+
const o = Kt.tonemapping_pars_fragment.substring(i, s + e.length);
|
|
8997
|
+
Kt.tonemapping_pars_fragment = Kt.tonemapping_pars_fragment.replace(o, n);
|
|
8998
8998
|
} else
|
|
8999
8999
|
U() && console.error("Couldn't find NeutralToneMapping in ShaderChunk.tonemapping_pars_fragment");
|
|
9000
9000
|
}
|
|
@@ -9109,10 +9109,10 @@ vec3 AgXToneMapping( vec3 color ) {
|
|
|
9109
9109
|
color = _agxLook(color); // Optional
|
|
9110
9110
|
color = _agxEotf(color);
|
|
9111
9111
|
return color;
|
|
9112
|
-
`, t = "vec3 AgXToneMapping( vec3 color ) {", e = "return color;", i =
|
|
9112
|
+
`, t = "vec3 AgXToneMapping( vec3 color ) {", e = "return color;", i = Kt.tonemapping_pars_fragment.indexOf(t), s = Kt.tonemapping_pars_fragment.indexOf(e, i);
|
|
9113
9113
|
if (i >= 0 && s >= 0) {
|
|
9114
|
-
const o =
|
|
9115
|
-
|
|
9114
|
+
const o = Kt.tonemapping_pars_fragment.substring(i, s + e.length);
|
|
9115
|
+
Kt.tonemapping_pars_fragment = Kt.tonemapping_pars_fragment.replace(o, n);
|
|
9116
9116
|
} else
|
|
9117
9117
|
U() && console.error("Couldn't find AgXToneMapping in ShaderChunk.tonemapping_pars_fragment");
|
|
9118
9118
|
}
|
|
@@ -9783,11 +9783,11 @@ const My = class extends HTMLElement {
|
|
|
9783
9783
|
constructor() {
|
|
9784
9784
|
var u, p, m, g, y, _;
|
|
9785
9785
|
super();
|
|
9786
|
-
|
|
9786
|
+
fi(this, zc);
|
|
9787
9787
|
r(this, "_domElement", null);
|
|
9788
9788
|
r(this, "_context", null);
|
|
9789
9789
|
r(this, "_sizeChangeInterval");
|
|
9790
|
-
|
|
9790
|
+
fi(this, Fc, (e) => {
|
|
9791
9791
|
if (!e.defaultPrevented && e.target == this._domElement && e instanceof PointerEvent && e.button === 0 && this.root.classList.contains("open")) {
|
|
9792
9792
|
const i = this.foldout.getBoundingClientRect(), s = e;
|
|
9793
9793
|
s.clientX > i.left && s.clientX < i.right && s.clientY > i.top && s.clientY < i.bottom || this.root.classList.toggle("open", !1);
|
|
@@ -10240,7 +10240,7 @@ const My = class extends HTMLElement {
|
|
|
10240
10240
|
const M = this == null ? void 0 : this.parentNode;
|
|
10241
10241
|
if ((this.style.display != "flex" || this.style.visibility != "visible" || this.style.opacity != "1" || M != ((x = this._domElement) == null ? void 0 : x.shadowRoot)) && !Vs()) {
|
|
10242
10242
|
const k = l++;
|
|
10243
|
-
|
|
10243
|
+
ci() && this._userRequestedMenuVisible === !1 ? (k === 0 && c(M, this._userRequestedMenuVisible), k === 1 && console.warn("Needle Menu Warning: You need a PRO license to hide the Needle Engine menu → The menu will be visible in your deployed website if you don't have a PRO license. See https://needle.tools/pricing for details.")) : k === 0 ? c(M, !0) : setTimeout(() => c(M, !0), 5);
|
|
10244
10244
|
}
|
|
10245
10245
|
} finally {
|
|
10246
10246
|
h = !1;
|
|
@@ -10265,7 +10265,7 @@ const My = class extends HTMLElement {
|
|
|
10265
10265
|
window.removeEventListener("resize", this.handleSizeChange), clearInterval(this._sizeChangeInterval), (e = this._domElement) == null || e.removeEventListener("resize", this.handleSizeChange), (i = this._context) == null || i.domElement.removeEventListener("click", de(this, Fc));
|
|
10266
10266
|
}
|
|
10267
10267
|
showNeedleLogo(e) {
|
|
10268
|
-
this._userRequestedLogoVisible = e, !(!e && (!Vs() || q_) && (console.warn("Needle Menu: You need a PRO license to hide the Needle Engine logo."), !
|
|
10268
|
+
this._userRequestedLogoVisible = e, !(!e && (!Vs() || q_) && (console.warn("Needle Menu: You need a PRO license to hide the Needle Engine logo."), !ci())) && Uo(this, zc, Mm).call(this, e);
|
|
10269
10269
|
}
|
|
10270
10270
|
setPosition(e) {
|
|
10271
10271
|
if (e !== "top" && e !== "bottom")
|
|
@@ -10685,7 +10685,7 @@ const Pe = class {
|
|
|
10685
10685
|
const t = this.mainCameraComponent;
|
|
10686
10686
|
return t.threeCamera || t.buildCamera(), t.threeCamera;
|
|
10687
10687
|
}
|
|
10688
|
-
return this._fallbackCamera || (this._fallbackCamera = new
|
|
10688
|
+
return this._fallbackCamera || (this._fallbackCamera = new ye(75, this.domWidth / this.domHeight, 0.1, 1e3)), this._fallbackCamera;
|
|
10689
10689
|
}
|
|
10690
10690
|
/** Set the main camera of the scene. If set to null the camera of the {@link mainCameraComponent} will be used - this camera is used for rendering */
|
|
10691
10691
|
set mainCamera(t) {
|
|
@@ -10735,8 +10735,14 @@ const Pe = class {
|
|
|
10735
10735
|
if (!t)
|
|
10736
10736
|
return;
|
|
10737
10737
|
e === void 0 && (e = this.domWidth), i === void 0 && (i = this.domHeight);
|
|
10738
|
-
const s =
|
|
10739
|
-
|
|
10738
|
+
const s = e / i;
|
|
10739
|
+
if (t.isPerspectiveCamera) {
|
|
10740
|
+
const o = t, a = o.aspect;
|
|
10741
|
+
o.aspect = s, a !== o.aspect && t.updateProjectionMatrix();
|
|
10742
|
+
} else if (t.isOrthographicCamera) {
|
|
10743
|
+
const o = t, a = o.top - o.bottom, c = a * s / 2, h = a / 2;
|
|
10744
|
+
(o.left != -c || o.top != h) && (o.left = -c, o.right = c, o.top = h, o.bottom = -h, t.updateProjectionMatrix());
|
|
10745
|
+
}
|
|
10740
10746
|
}
|
|
10741
10747
|
/** This will recreate the whole needle engine context and dispose the whole scene content
|
|
10742
10748
|
* All content will be reloaded (loading times might be faster due to browser caches)
|
|
@@ -12233,14 +12239,14 @@ var aM = Object.defineProperty, lM = Object.getOwnPropertyDescriptor, Ir = (n, t
|
|
|
12233
12239
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
12234
12240
|
return i && s && aM(t, e, s), s;
|
|
12235
12241
|
};
|
|
12236
|
-
const
|
|
12242
|
+
const Gn = S("debuganimation");
|
|
12237
12243
|
let Dv = class {
|
|
12238
12244
|
constructor() {
|
|
12239
12245
|
r(this, "x");
|
|
12240
12246
|
r(this, "y");
|
|
12241
12247
|
}
|
|
12242
12248
|
};
|
|
12243
|
-
class
|
|
12249
|
+
class Zt extends D {
|
|
12244
12250
|
constructor() {
|
|
12245
12251
|
super(...arguments);
|
|
12246
12252
|
r(this, "playAutomatically", !0);
|
|
@@ -12290,7 +12296,7 @@ class Kt extends D {
|
|
|
12290
12296
|
*/
|
|
12291
12297
|
set clip(e) {
|
|
12292
12298
|
if (!this.__didAwake) {
|
|
12293
|
-
|
|
12299
|
+
Gn && console.warn("Assign clip during serialization", e), this._tempAnimationClipBeforeGameObjectExisted = e;
|
|
12294
12300
|
return;
|
|
12295
12301
|
}
|
|
12296
12302
|
e && (this.gameObject.animations || (this.gameObject.animations = []), !this.animations.includes(e) && (this.animations.length > 0 ? this.animations.splice(0, 0, e) : this.animations.push(e)));
|
|
@@ -12315,7 +12321,7 @@ class Kt extends D {
|
|
|
12315
12321
|
}
|
|
12316
12322
|
/** @internal */
|
|
12317
12323
|
awake() {
|
|
12318
|
-
this.mixer = void 0,
|
|
12324
|
+
this.mixer = void 0, Gn && console.log("Animation Awake", this.name, this), this._tempAnimationsArray && (this.animations = this._tempAnimationsArray, this._tempAnimationsArray = void 0), this._tempAnimationClipBeforeGameObjectExisted && (this.clip = this._tempAnimationClipBeforeGameObjectExisted, this._tempAnimationClipBeforeGameObjectExisted = null), this.actions = [], this._handles = [];
|
|
12319
12325
|
}
|
|
12320
12326
|
/** @internal */
|
|
12321
12327
|
onEnable() {
|
|
@@ -12372,7 +12378,7 @@ class Kt extends D {
|
|
|
12372
12378
|
return;
|
|
12373
12379
|
} else if (typeof e == "number") {
|
|
12374
12380
|
if (e >= this.animations.length) {
|
|
12375
|
-
|
|
12381
|
+
Gn && console.log("No animation at index", e);
|
|
12376
12382
|
return;
|
|
12377
12383
|
}
|
|
12378
12384
|
e = this.animations[e];
|
|
@@ -12401,7 +12407,7 @@ class Kt extends D {
|
|
|
12401
12407
|
return;
|
|
12402
12408
|
} else if (typeof e == "number") {
|
|
12403
12409
|
if (e >= this.animations.length) {
|
|
12404
|
-
|
|
12410
|
+
Gn && console.log("No animation at index", e);
|
|
12405
12411
|
return;
|
|
12406
12412
|
}
|
|
12407
12413
|
e = this.animations[e];
|
|
@@ -12433,15 +12439,15 @@ class Kt extends D {
|
|
|
12433
12439
|
* @returns a promise that resolves when the animation is finished (note that it will not resolve if the animation is looping)
|
|
12434
12440
|
*/
|
|
12435
12441
|
play(e = 0, i) {
|
|
12436
|
-
if (
|
|
12437
|
-
|
|
12442
|
+
if (Gn && console.log("PLAY", e), this.ensureMixer(), !this.mixer) {
|
|
12443
|
+
Gn && console.warn("Missing mixer", this);
|
|
12438
12444
|
return;
|
|
12439
12445
|
}
|
|
12440
12446
|
e === void 0 && (e = 0);
|
|
12441
12447
|
let s = e;
|
|
12442
12448
|
if (typeof e == "number") {
|
|
12443
12449
|
if (e >= this.animations.length) {
|
|
12444
|
-
|
|
12450
|
+
Gn && console.log("No animation at index", e);
|
|
12445
12451
|
return;
|
|
12446
12452
|
}
|
|
12447
12453
|
s = this.animations[e];
|
|
@@ -12479,7 +12485,7 @@ class Kt extends D {
|
|
|
12479
12485
|
e.time = $.lerp(i.minMaxOffsetNormalized.x, i.minMaxOffsetNormalized.y, Math.random()) * l.duration;
|
|
12480
12486
|
} else
|
|
12481
12487
|
e.time >= e.getClip().duration && (e.time = 0);
|
|
12482
|
-
i != null && i.minMaxSpeed ? e.timeScale = $.lerp(i.minMaxSpeed.x, i.minMaxSpeed.y, Math.random()) : e.timeScale = (i == null ? void 0 : i.speed) ?? 1, (i == null ? void 0 : i.loop) != null ? e.loop = i.loop ? qx : Zp : e.loop = Zp, i != null && i.clampWhenFinished && (e.clampWhenFinished = !0), e.paused = !1, e.play(),
|
|
12488
|
+
i != null && i.minMaxSpeed ? e.timeScale = $.lerp(i.minMaxSpeed.x, i.minMaxSpeed.y, Math.random()) : e.timeScale = (i == null ? void 0 : i.speed) ?? 1, (i == null ? void 0 : i.loop) != null ? e.loop = i.loop ? qx : Zp : e.loop = Zp, i != null && i.clampWhenFinished && (e.clampWhenFinished = !0), e.paused = !1, e.play(), Gn && console.log("PLAY", e.getClip().name, e);
|
|
12483
12489
|
const a = new cM(e, this.mixer, i, (l) => {
|
|
12484
12490
|
this._handles.splice(this._handles.indexOf(a), 1);
|
|
12485
12491
|
});
|
|
@@ -12500,25 +12506,25 @@ class Kt extends D {
|
|
|
12500
12506
|
}
|
|
12501
12507
|
Ir([
|
|
12502
12508
|
f()
|
|
12503
|
-
],
|
|
12509
|
+
], Zt.prototype, "playAutomatically", 2);
|
|
12504
12510
|
Ir([
|
|
12505
12511
|
f()
|
|
12506
|
-
],
|
|
12512
|
+
], Zt.prototype, "randomStartTime", 2);
|
|
12507
12513
|
Ir([
|
|
12508
12514
|
f(Dv)
|
|
12509
|
-
],
|
|
12515
|
+
], Zt.prototype, "minMaxSpeed", 2);
|
|
12510
12516
|
Ir([
|
|
12511
12517
|
f(Dv)
|
|
12512
|
-
],
|
|
12518
|
+
], Zt.prototype, "minMaxOffsetNormalized", 2);
|
|
12513
12519
|
Ir([
|
|
12514
12520
|
f()
|
|
12515
|
-
],
|
|
12521
|
+
], Zt.prototype, "loop", 2);
|
|
12516
12522
|
Ir([
|
|
12517
12523
|
f()
|
|
12518
|
-
],
|
|
12524
|
+
], Zt.prototype, "clampWhenFinished", 2);
|
|
12519
12525
|
Ir([
|
|
12520
12526
|
f(rr)
|
|
12521
|
-
],
|
|
12527
|
+
], Zt.prototype, "clips", 1);
|
|
12522
12528
|
class cM {
|
|
12523
12529
|
constructor(t, e, i, s) {
|
|
12524
12530
|
r(this, "mixer");
|
|
@@ -12555,7 +12561,7 @@ var hM = Object.defineProperty, dM = Object.getOwnPropertyDescriptor, Mo = (n, t
|
|
|
12555
12561
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
12556
12562
|
return i && s && hM(t, e, s), s;
|
|
12557
12563
|
};
|
|
12558
|
-
class
|
|
12564
|
+
class li {
|
|
12559
12565
|
constructor(t = 0, e = 0) {
|
|
12560
12566
|
r(this, "time", 0);
|
|
12561
12567
|
r(this, "value", 0);
|
|
@@ -12569,25 +12575,25 @@ class ai {
|
|
|
12569
12575
|
}
|
|
12570
12576
|
Mo([
|
|
12571
12577
|
f()
|
|
12572
|
-
],
|
|
12578
|
+
], li.prototype, "time", 2);
|
|
12573
12579
|
Mo([
|
|
12574
12580
|
f()
|
|
12575
|
-
],
|
|
12581
|
+
], li.prototype, "value", 2);
|
|
12576
12582
|
Mo([
|
|
12577
12583
|
f()
|
|
12578
|
-
],
|
|
12584
|
+
], li.prototype, "inTangent", 2);
|
|
12579
12585
|
Mo([
|
|
12580
12586
|
f()
|
|
12581
|
-
],
|
|
12587
|
+
], li.prototype, "inWeight", 2);
|
|
12582
12588
|
Mo([
|
|
12583
12589
|
f()
|
|
12584
|
-
],
|
|
12590
|
+
], li.prototype, "outTangent", 2);
|
|
12585
12591
|
Mo([
|
|
12586
12592
|
f()
|
|
12587
|
-
],
|
|
12593
|
+
], li.prototype, "outWeight", 2);
|
|
12588
12594
|
Mo([
|
|
12589
12595
|
f()
|
|
12590
|
-
],
|
|
12596
|
+
], li.prototype, "weightedMode", 2);
|
|
12591
12597
|
const $l = class {
|
|
12592
12598
|
constructor() {
|
|
12593
12599
|
r(this, "keys", []);
|
|
@@ -12596,14 +12602,14 @@ const $l = class {
|
|
|
12596
12602
|
* Creates an animation curve that goes from the `from` value to the `to` value over the given `duration`.
|
|
12597
12603
|
*/
|
|
12598
12604
|
static linearFromTo(n, t, e) {
|
|
12599
|
-
const i = new $l(), s = new
|
|
12605
|
+
const i = new $l(), s = new li();
|
|
12600
12606
|
s.time = 0, s.value = n;
|
|
12601
|
-
const o = new
|
|
12607
|
+
const o = new li();
|
|
12602
12608
|
return o.time = e, o.value = t, i.keys.push(s, o), i;
|
|
12603
12609
|
}
|
|
12604
12610
|
/** Creates an animation curve with just one keyframe */
|
|
12605
12611
|
static constant(n) {
|
|
12606
|
-
const t = new $l(), e = new
|
|
12612
|
+
const t = new $l(), e = new li();
|
|
12607
12613
|
return e.time = 0, e.value = n, t.keys.push(e), t;
|
|
12608
12614
|
}
|
|
12609
12615
|
/**
|
|
@@ -12613,7 +12619,7 @@ const $l = class {
|
|
|
12613
12619
|
var t;
|
|
12614
12620
|
const n = new $l();
|
|
12615
12621
|
return n.keys = ((t = this.keys) == null ? void 0 : t.map((e) => {
|
|
12616
|
-
const i = new
|
|
12622
|
+
const i = new li();
|
|
12617
12623
|
return i.time = e.time, i.value = e.value, i.inTangent = e.inTangent, i.inWeight = e.inWeight, i.outTangent = e.outTangent, i.outWeight = e.outWeight, i.weightedMode = e.weightedMode, i;
|
|
12618
12624
|
})) || [], n;
|
|
12619
12625
|
}
|
|
@@ -12652,7 +12658,7 @@ const $l = class {
|
|
|
12652
12658
|
};
|
|
12653
12659
|
let Ya = $l;
|
|
12654
12660
|
Mo([
|
|
12655
|
-
f(
|
|
12661
|
+
f(li)
|
|
12656
12662
|
], Ya.prototype, "keys", 2);
|
|
12657
12663
|
const vd = Symbol("objectIsAnimatedData");
|
|
12658
12664
|
function tb(n, t, e) {
|
|
@@ -12709,7 +12715,7 @@ function fM(n, t) {
|
|
|
12709
12715
|
return {
|
|
12710
12716
|
name: "Empty",
|
|
12711
12717
|
isLooping: !1,
|
|
12712
|
-
guid: (t == null ? void 0 : t.generateUUID()) ??
|
|
12718
|
+
guid: (t == null ? void 0 : t.generateUUID()) ?? Pn.generateUUID(),
|
|
12713
12719
|
index: -1,
|
|
12714
12720
|
clip: new rr(n, 0, [])
|
|
12715
12721
|
};
|
|
@@ -13571,7 +13577,7 @@ var _M = Object.defineProperty, bM = Object.getOwnPropertyDescriptor, Xc = (n, t
|
|
|
13571
13577
|
return i && s && _M(t, e, s), s;
|
|
13572
13578
|
};
|
|
13573
13579
|
const Dh = S("debuggroundprojection");
|
|
13574
|
-
class
|
|
13580
|
+
class jn extends D {
|
|
13575
13581
|
constructor() {
|
|
13576
13582
|
super(...arguments);
|
|
13577
13583
|
r(this, "applyOnAwake", !1);
|
|
@@ -13707,19 +13713,19 @@ class Bn extends D {
|
|
|
13707
13713
|
}
|
|
13708
13714
|
Xc([
|
|
13709
13715
|
f()
|
|
13710
|
-
],
|
|
13716
|
+
], jn.prototype, "applyOnAwake", 2);
|
|
13711
13717
|
Xc([
|
|
13712
13718
|
f()
|
|
13713
|
-
],
|
|
13719
|
+
], jn.prototype, "autoFit", 2);
|
|
13714
13720
|
Xc([
|
|
13715
13721
|
f()
|
|
13716
|
-
],
|
|
13722
|
+
], jn.prototype, "radius", 1);
|
|
13717
13723
|
Xc([
|
|
13718
13724
|
f()
|
|
13719
|
-
],
|
|
13725
|
+
], jn.prototype, "height", 1);
|
|
13720
13726
|
Xc([
|
|
13721
13727
|
f()
|
|
13722
|
-
],
|
|
13728
|
+
], jn.prototype, "arBlending", 1);
|
|
13723
13729
|
const vM = `
|
|
13724
13730
|
varying vec2 vUv;
|
|
13725
13731
|
|
|
@@ -13813,25 +13819,25 @@ Ig([
|
|
|
13813
13819
|
f(L)
|
|
13814
13820
|
], Ka.prototype, "sources", 2);
|
|
13815
13821
|
function AD(n, t) {
|
|
13816
|
-
return
|
|
13822
|
+
return Ln(n, me.ContextCreated, t), () => Oo(n, me.ContextCreated);
|
|
13817
13823
|
}
|
|
13818
13824
|
function ED(n, t) {
|
|
13819
|
-
return
|
|
13825
|
+
return Ln(n, me.ContextClearing, t), () => Oo(n, me.ContextClearing);
|
|
13820
13826
|
}
|
|
13821
13827
|
function ID(n, t) {
|
|
13822
|
-
return
|
|
13828
|
+
return Ln(n, me.ContextDestroying, t), () => Oo(n, me.ContextDestroying);
|
|
13823
13829
|
}
|
|
13824
13830
|
function CM(n, t) {
|
|
13825
|
-
return
|
|
13831
|
+
return Ln(n, Ce.Start, t), () => Oo(n, Ce.Start);
|
|
13826
13832
|
}
|
|
13827
13833
|
function PM(n, t) {
|
|
13828
|
-
return
|
|
13834
|
+
return Ln(n, Ce.Update, t), () => Oo(n, Ce.Update);
|
|
13829
13835
|
}
|
|
13830
13836
|
function DD(n, t) {
|
|
13831
|
-
return
|
|
13837
|
+
return Ln(n, Ce.OnBeforeRender, t), () => Oo(n, Ce.OnBeforeRender);
|
|
13832
13838
|
}
|
|
13833
13839
|
function LD(n, t) {
|
|
13834
|
-
return
|
|
13840
|
+
return Ln(n, Ce.OnAfterRender, t), () => Oo(n, Ce.OnAfterRender);
|
|
13835
13841
|
}
|
|
13836
13842
|
let fr = class {
|
|
13837
13843
|
constructor() {
|
|
@@ -14378,56 +14384,56 @@ const km = (Fp = class extends D {
|
|
|
14378
14384
|
this._lastPosition.copy(km.tempPosition), this._smoothedVelocity.lerp(e, this.context.time.deltaTime / 0.1);
|
|
14379
14385
|
}
|
|
14380
14386
|
}, r(Fp, "tempPosition", new v()), Fp);
|
|
14381
|
-
let
|
|
14387
|
+
let ge = km;
|
|
14382
14388
|
Mi([
|
|
14383
14389
|
zt()
|
|
14384
|
-
],
|
|
14390
|
+
], ge.prototype, "autoMass", 2);
|
|
14385
14391
|
Mi([
|
|
14386
14392
|
f()
|
|
14387
|
-
],
|
|
14393
|
+
], ge.prototype, "mass", 1);
|
|
14388
14394
|
Mi([
|
|
14389
14395
|
zt(),
|
|
14390
14396
|
f()
|
|
14391
|
-
],
|
|
14397
|
+
], ge.prototype, "useGravity", 2);
|
|
14392
14398
|
Mi([
|
|
14393
14399
|
f(v)
|
|
14394
|
-
],
|
|
14400
|
+
], ge.prototype, "centerOfMass", 2);
|
|
14395
14401
|
Mi([
|
|
14396
14402
|
zt(),
|
|
14397
14403
|
f()
|
|
14398
|
-
],
|
|
14404
|
+
], ge.prototype, "constraints", 2);
|
|
14399
14405
|
Mi([
|
|
14400
14406
|
zt(),
|
|
14401
14407
|
f()
|
|
14402
|
-
],
|
|
14408
|
+
], ge.prototype, "isKinematic", 2);
|
|
14403
14409
|
Mi([
|
|
14404
14410
|
zt(),
|
|
14405
14411
|
f()
|
|
14406
|
-
],
|
|
14412
|
+
], ge.prototype, "drag", 2);
|
|
14407
14413
|
Mi([
|
|
14408
14414
|
zt(),
|
|
14409
14415
|
f()
|
|
14410
|
-
],
|
|
14416
|
+
], ge.prototype, "angularDrag", 2);
|
|
14411
14417
|
Mi([
|
|
14412
14418
|
zt(),
|
|
14413
14419
|
f()
|
|
14414
|
-
],
|
|
14420
|
+
], ge.prototype, "detectCollisions", 2);
|
|
14415
14421
|
Mi([
|
|
14416
14422
|
zt(),
|
|
14417
14423
|
f()
|
|
14418
|
-
],
|
|
14424
|
+
], ge.prototype, "sleepThreshold", 2);
|
|
14419
14425
|
Mi([
|
|
14420
14426
|
zt(),
|
|
14421
14427
|
f()
|
|
14422
|
-
],
|
|
14428
|
+
], ge.prototype, "collisionDetectionMode", 2);
|
|
14423
14429
|
Mi([
|
|
14424
14430
|
zt()
|
|
14425
|
-
],
|
|
14431
|
+
], ge.prototype, "_gravityScale", 2);
|
|
14426
14432
|
Mi([
|
|
14427
14433
|
zt()
|
|
14428
|
-
],
|
|
14434
|
+
], ge.prototype, "dominanceGroup", 2);
|
|
14429
14435
|
new v();
|
|
14430
|
-
const TM = new W(), AM = new v(),
|
|
14436
|
+
const TM = new W(), AM = new v(), Jn = S("debugsync"), Ic = "STRS";
|
|
14431
14437
|
Y0(Ic, vn.getRootAsSyncedTransformModel);
|
|
14432
14438
|
const Os = new cg();
|
|
14433
14439
|
function Bv(n, t, e = !0) {
|
|
@@ -14443,9 +14449,9 @@ let Tm = 0, cc = 0;
|
|
|
14443
14449
|
PM((n) => {
|
|
14444
14450
|
var i;
|
|
14445
14451
|
const e = ((i = n.connection.currentServerUrl) == null ? void 0 : i.includes("glitch")) ? 10 : 40;
|
|
14446
|
-
cc = Math.floor(Tm / e), Tm = 0,
|
|
14452
|
+
cc = Math.floor(Tm / e), Tm = 0, Jn && cc > 0 && console.log("Sync Transform Fast Interval", cc);
|
|
14447
14453
|
});
|
|
14448
|
-
class
|
|
14454
|
+
class En extends D {
|
|
14449
14455
|
constructor() {
|
|
14450
14456
|
super(...arguments);
|
|
14451
14457
|
// public autoOwnership: boolean = true;
|
|
@@ -14473,7 +14479,7 @@ class In extends D {
|
|
|
14473
14479
|
}
|
|
14474
14480
|
/** Request ownership of an object - you need to be connected to a room */
|
|
14475
14481
|
requestOwnership() {
|
|
14476
|
-
|
|
14482
|
+
Jn && console.log("Request ownership"), this._model ? this._model.requestOwnership() : (this._shouldRequestOwnership = !0, this._needsUpdate = !0);
|
|
14477
14483
|
}
|
|
14478
14484
|
hasOwnership() {
|
|
14479
14485
|
var e;
|
|
@@ -14485,7 +14491,7 @@ class In extends D {
|
|
|
14485
14491
|
}
|
|
14486
14492
|
/** @internal */
|
|
14487
14493
|
awake() {
|
|
14488
|
-
|
|
14494
|
+
Jn && console.log("new instance", this.guid, this), this._receivedDataBefore = !1, this._targetPosition = new v(), this._targetRotation = new W(), this.lastWorldPos = new v(), this.lastWorldRotation = new W(), this.rb = C.getComponentInChildren(this.gameObject, ge), this.rb && (this._wasKinematic = this.rb.isKinematic), this.receivedUpdate = !0, this._model = new K0(this.context.connection, this.guid), this.context.connection.isConnected && this.tryGetLastState(), this.joinedRoomCallback = this.tryGetLastState.bind(this), this.context.connection.beginListen(se.JoinedRoom, this.joinedRoomCallback), this.receivedDataCallback = this.onReceivedData.bind(this), this.context.connection.beginListenBinary(Ic, this.receivedDataCallback);
|
|
14489
14495
|
}
|
|
14490
14496
|
/** @internal */
|
|
14491
14497
|
onDestroy() {
|
|
@@ -14498,7 +14504,7 @@ class In extends D {
|
|
|
14498
14504
|
onReceivedData(e) {
|
|
14499
14505
|
var i;
|
|
14500
14506
|
if (!this.destroyed && typeof e.guid == "function" && e.guid() === this.guid) {
|
|
14501
|
-
|
|
14507
|
+
Jn && console.log("new data", this.context.connection.connectionId, this.context.time.frameCount, this.guid, e), this.receivedUpdate = !0, this._receivedFastUpdate = e.fast();
|
|
14502
14508
|
const s = e.transform();
|
|
14503
14509
|
if (s) {
|
|
14504
14510
|
ps.markDirty(this.gameObject, !0);
|
|
@@ -14523,14 +14529,14 @@ class In extends D {
|
|
|
14523
14529
|
if (!this.activeAndEnabled || !this.context.connection.isConnected)
|
|
14524
14530
|
return;
|
|
14525
14531
|
if (!this.context.connection.isInRoom || !this._model) {
|
|
14526
|
-
|
|
14532
|
+
Jn && console.log("no model or room", this.name, this.guid, this.context.connection.isInRoom);
|
|
14527
14533
|
return;
|
|
14528
14534
|
}
|
|
14529
14535
|
this._shouldRequestOwnership && (this._shouldRequestOwnership = !1, this._model.requestOwnership());
|
|
14530
14536
|
const e = this.worldPosition, i = this.worldQuaternion;
|
|
14531
14537
|
if (this._model.isOwned && !this.receivedUpdate) {
|
|
14532
14538
|
const a = e.distanceTo(this.lastWorldPos), l = i.angleTo(this.lastWorldRotation), c = this._model.hasOwnership || this.fastMode ? 1e-4 : 1e-3;
|
|
14533
|
-
(a > c || l > c) && (this._model.hasOwnership ? this._needsUpdate = !0 : (
|
|
14539
|
+
(a > c || l > c) && (this._model.hasOwnership ? this._needsUpdate = !0 : (Jn && console.log(this.guid, "reset because not owned but", this.gameObject.name, this.lastWorldPos), this.worldPosition = this.lastWorldPos, e.copy(this.lastWorldPos), this.worldQuaternion = this.lastWorldRotation, i.copy(this.lastWorldRotation), ps.markDirty(this.gameObject, !0), this._needsUpdate = !1));
|
|
14534
14540
|
}
|
|
14535
14541
|
if (this._model && !this._model.hasOwnership && this._model.isOwned && this._receivedDataBefore) {
|
|
14536
14542
|
const l = this._receivedFastUpdate || this.fastMode ? 0.5 : 0.3;
|
|
@@ -14547,12 +14553,12 @@ class In extends D {
|
|
|
14547
14553
|
}
|
|
14548
14554
|
if (this.receivedUpdate = !1, this.lastWorldPos.copy(e), this.lastWorldRotation.copy(i), !this._model || !this._model || this._model.hasOwnership === void 0 || !this._model.hasOwnership)
|
|
14549
14555
|
return;
|
|
14550
|
-
this.rb && this.overridePhysics && this._wasKinematic !== void 0 && (
|
|
14556
|
+
this.rb && this.overridePhysics && this._wasKinematic !== void 0 && (Jn && console.log("reset kinematic", this.rb.name, this._wasKinematic), this.rb.isKinematic = this._wasKinematic);
|
|
14551
14557
|
const s = 10, o = this.rb || this.fastMode;
|
|
14552
14558
|
if (this._needsUpdate && (this.context.time.frameCount % s === 0 || o)) {
|
|
14553
14559
|
if (Tm++, o && cc > 0 && this.context.time.frameCount % cc !== 0)
|
|
14554
14560
|
return;
|
|
14555
|
-
|
|
14561
|
+
Jn && console.log("send update", this.context.connection.connectionId, this.guid, this.gameObject.name, this.gameObject.guid), this._needsUpdate = !1;
|
|
14556
14562
|
const a = Bv(this.guid, this, !!o);
|
|
14557
14563
|
this.context.connection.sendBinary(a);
|
|
14558
14564
|
}
|
|
@@ -15215,9 +15221,9 @@ class ts extends Yc {
|
|
|
15215
15221
|
performRaycast(e = null) {
|
|
15216
15222
|
if (!this.targets)
|
|
15217
15223
|
return null;
|
|
15218
|
-
e ?? (e = new
|
|
15224
|
+
e ?? (e = new An()), e.targets = this.targets, e.results = this.raycastHits, e.useAcceleratedRaycast = !0;
|
|
15219
15225
|
const i = e.testObject;
|
|
15220
|
-
this.ignoreSkinnedMeshes && (e.testObject = (o) => o instanceof
|
|
15226
|
+
this.ignoreSkinnedMeshes && (e.testObject = (o) => o instanceof On ? "continue in children" : i ? i(o) : !0);
|
|
15221
15227
|
const s = this.context.physics.raycast(e);
|
|
15222
15228
|
return e.testObject = i, s;
|
|
15223
15229
|
}
|
|
@@ -15351,7 +15357,7 @@ const As = class extends D {
|
|
|
15351
15357
|
return;
|
|
15352
15358
|
const i = new Qc(this.context.input, e);
|
|
15353
15359
|
this._currentPointerEventName = e.type, i.inputSource = this.context.input, i.isClick = e.isClick, i.isDoubleClick = e.isDoubleClick, i.isDown = e.type == Ne.PointerDown, i.isUp = e.type == Ne.PointerUp, i.isPressed = this.context.input.getPointerPressed(e.pointerId), cn && (i.isDown ? console.log("DOWN", i.pointerId) : i.isUp && console.log("UP", i.pointerId), i.isClick && console.log("CLICK", i.pointerId));
|
|
15354
|
-
const s = new
|
|
15360
|
+
const s = new An();
|
|
15355
15361
|
e.hasRay ? s.ray = e.ray : s.screenPoint = this.context.input.getPointerPositionRC(e.pointerId);
|
|
15356
15362
|
const o = this.performRaycast(s);
|
|
15357
15363
|
if (o) {
|
|
@@ -15436,10 +15442,10 @@ const As = class extends D {
|
|
|
15436
15442
|
}
|
|
15437
15443
|
//@ts-ignore
|
|
15438
15444
|
static ensureUpdateMeshUI(e, i, s = !1) {
|
|
15439
|
-
|
|
15445
|
+
io.update(e, i, s);
|
|
15440
15446
|
}
|
|
15441
15447
|
static markUIDirty(e) {
|
|
15442
|
-
|
|
15448
|
+
io.markDirty();
|
|
15443
15449
|
}
|
|
15444
15450
|
get hasActiveUI() {
|
|
15445
15451
|
return this.currentActiveMeshUIComponents.length > 0;
|
|
@@ -15483,7 +15489,7 @@ const As = class extends D {
|
|
|
15483
15489
|
performRaycast(e) {
|
|
15484
15490
|
if (!this.raycaster)
|
|
15485
15491
|
return null;
|
|
15486
|
-
this._testObjectsCache.clear(), this._sortedHits.length = 0, e || (e = new
|
|
15492
|
+
this._testObjectsCache.clear(), this._sortedHits.length = 0, e || (e = new An()), e.testObject = this.shouldRaycastObject;
|
|
15487
15493
|
for (const i of this.raycaster) {
|
|
15488
15494
|
if (!i.activeAndEnabled)
|
|
15489
15495
|
continue;
|
|
@@ -15677,14 +15683,14 @@ const As = class extends D {
|
|
|
15677
15683
|
return !e || !e.isUI ? !0 : this.handleMeshUIIntersection(e, i);
|
|
15678
15684
|
}
|
|
15679
15685
|
handleMeshUIIntersection(e, i) {
|
|
15680
|
-
const s =
|
|
15686
|
+
const s = io.updateState(e, i);
|
|
15681
15687
|
return s && this.currentActiveMeshUIComponents.push(s), s !== null;
|
|
15682
15688
|
}
|
|
15683
15689
|
resetMeshUIStates() {
|
|
15684
|
-
if (this.context.input.getPointerPressedCount() > 0 &&
|
|
15690
|
+
if (this.context.input.getPointerPressedCount() > 0 && io.resetLastSelected(), !(!this.currentActiveMeshUIComponents || this.currentActiveMeshUIComponents.length <= 0)) {
|
|
15685
15691
|
for (let e = 0; e < this.currentActiveMeshUIComponents.length; e++) {
|
|
15686
15692
|
const i = this.currentActiveMeshUIComponents[e];
|
|
15687
|
-
|
|
15693
|
+
io.resetState(i);
|
|
15688
15694
|
}
|
|
15689
15695
|
this.currentActiveMeshUIComponents.length = 0;
|
|
15690
15696
|
}
|
|
@@ -15695,7 +15701,7 @@ const As = class extends D {
|
|
|
15695
15701
|
};
|
|
15696
15702
|
let xi = As;
|
|
15697
15703
|
r(xi, "_eventSystemMap", /* @__PURE__ */ new Map()), r(xi, "didSearchEventSystem", !1);
|
|
15698
|
-
class
|
|
15704
|
+
class io {
|
|
15699
15705
|
static markDirty() {
|
|
15700
15706
|
this.needsUpdate = !0;
|
|
15701
15707
|
}
|
|
@@ -15736,7 +15742,7 @@ class so {
|
|
|
15736
15742
|
return t ? t.isBlock ? t : this.findBlockInParent(t.parent) : null;
|
|
15737
15743
|
}
|
|
15738
15744
|
}
|
|
15739
|
-
r(
|
|
15745
|
+
r(io, "lastSelected", null), r(io, "lastUpdateFrame", []), r(io, "needsUpdate", !1);
|
|
15740
15746
|
var XM = Object.defineProperty, QM = Object.getOwnPropertyDescriptor, ze = (n, t, e, i) => {
|
|
15741
15747
|
for (var s = i > 1 ? void 0 : i ? QM(t, e) : t, o = n.length - 1, a; o >= 0; o--)
|
|
15742
15748
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
@@ -15913,7 +15919,7 @@ class _e extends D {
|
|
|
15913
15919
|
const e = C.getComponent(this.gameObject, Re);
|
|
15914
15920
|
this._camera = e;
|
|
15915
15921
|
let i = e == null ? void 0 : e.threeCamera;
|
|
15916
|
-
if (!i && this.gameObject instanceof
|
|
15922
|
+
if (!i && this.gameObject instanceof ye && (i = this.gameObject), i && Jy(i, this, !0), !this._controls && i instanceof L) {
|
|
15917
15923
|
this._cameraObject = i;
|
|
15918
15924
|
const s = this.targetElement ?? this.context.renderer.domElement, o = i == null ? void 0 : i.quaternion.clone();
|
|
15919
15925
|
this._controls = new u0(i, s), i == null || i.quaternion.copy(o), tp === void 0 && (tp = { ...this._controls.keys });
|
|
@@ -15928,7 +15934,7 @@ class _e extends D {
|
|
|
15928
15934
|
this._controls.stopListenToKeyEvents();
|
|
15929
15935
|
} catch {
|
|
15930
15936
|
}
|
|
15931
|
-
this._syncedTransform = C.getComponent(this.gameObject,
|
|
15937
|
+
this._syncedTransform = C.getComponent(this.gameObject, En) ?? void 0, this.context.pre_render_callbacks.push(this.__onPreRender), this._activePointerEvents = [], this.context.input.addEventListener("pointerdown", this._onPointerDown, { queue: $i.Early }), this.context.input.addEventListener("pointerup", this._onPointerUp, { queue: $i.Early }), this.context.input.addEventListener("pointerup", this._onPointerUpLate, { queue: $i.Late });
|
|
15932
15938
|
}
|
|
15933
15939
|
/** @internal */
|
|
15934
15940
|
onDisable() {
|
|
@@ -15963,7 +15969,7 @@ class _e extends D {
|
|
|
15963
15969
|
this.setLookTargetPosition(d, !0);
|
|
15964
15970
|
}
|
|
15965
15971
|
if (!this.setLookTargetFromConstraint()) {
|
|
15966
|
-
const c = new
|
|
15972
|
+
const c = new An();
|
|
15967
15973
|
c.screenPoint = new oe(0, 0), c.lineThreshold = 0.1;
|
|
15968
15974
|
const h = this.context.physics.raycast(c);
|
|
15969
15975
|
h.length > 0 && this.setLookTargetPosition(h[0].point, !0), jh && console.log("OrbitControls hits", ...h);
|
|
@@ -16120,7 +16126,7 @@ class _e extends D {
|
|
|
16120
16126
|
jh && console.log("Fit camera to objects", { fitHeightDistance: M, fitWidthDistance: k, distance: O, verticalFov: b, horizontalFov: x }), this.maxZoom = O * 10, this.minZoom = O * 0.01;
|
|
16121
16127
|
const R = 0.05, E = m.clone();
|
|
16122
16128
|
if (E.y -= p.y * R, this.setLookTargetPosition(E, l), this.setFieldOfView(i.fov, l), this.autoTarget = !1, h == null || h == "auto") {
|
|
16123
|
-
const V = C.findObjectOfType(
|
|
16129
|
+
const V = C.findObjectOfType(jn), te = V ? V.radius : 0, K = Math.max(_.x, _.y, _.z, te);
|
|
16124
16130
|
o.near = O / 100, o.far = K + O * 10, V && (this.maxZoom = Math.max(Math.min(this.maxZoom, te * 0.5), O));
|
|
16125
16131
|
}
|
|
16126
16132
|
const j = a.getDistance();
|
|
@@ -16135,9 +16141,9 @@ class _e extends D {
|
|
|
16135
16141
|
}, 1e4), G.DrawWireBox3(y, 65280, 10), this._haveAttachedKeyboardEvents || (this._haveAttachedKeyboardEvents = !0, document.body.addEventListener("keydown", (te) => {
|
|
16136
16142
|
if (te.code === "KeyF") {
|
|
16137
16143
|
let K;
|
|
16138
|
-
this._cameraObject instanceof
|
|
16144
|
+
this._cameraObject instanceof ye && (K = Math.random() * Math.random() * 170 + 10), this.fitCamera({ objects: s, fitOffset: d, immediate: !1, fov: K });
|
|
16139
16145
|
}
|
|
16140
|
-
te.code === "KeyV" && this._cameraObject instanceof
|
|
16146
|
+
te.code === "KeyV" && this._cameraObject instanceof ye && (this._cameraObject.fov = 60);
|
|
16141
16147
|
}));
|
|
16142
16148
|
}
|
|
16143
16149
|
a.update();
|
|
@@ -16215,12 +16221,12 @@ ze([
|
|
|
16215
16221
|
ze([
|
|
16216
16222
|
f()
|
|
16217
16223
|
], _e.prototype, "targetLerpDuration", 2);
|
|
16218
|
-
var KM = Object.defineProperty, ZM = Object.getOwnPropertyDescriptor,
|
|
16224
|
+
var KM = Object.defineProperty, ZM = Object.getOwnPropertyDescriptor, ei = (n, t, e, i) => {
|
|
16219
16225
|
for (var s = i > 1 ? void 0 : i ? ZM(t, e) : t, o = n.length - 1, a; o >= 0; o--)
|
|
16220
16226
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
16221
16227
|
return i && s && KM(t, e, s), s;
|
|
16222
16228
|
}, mr = /* @__PURE__ */ ((n) => (n[n.None = 0] = "None", n[n.Skybox = 1] = "Skybox", n[n.SolidColor = 2] = "SolidColor", n[n.Uninitialized = 4] = "Uninitialized", n))(mr || {});
|
|
16223
|
-
const
|
|
16229
|
+
const eo = S("debugcam"), ob = S("debugscreenpointtoray");
|
|
16224
16230
|
var td;
|
|
16225
16231
|
const Vl = (td = class extends D {
|
|
16226
16232
|
constructor() {
|
|
@@ -16249,18 +16255,18 @@ const Vl = (td = class extends D {
|
|
|
16249
16255
|
}
|
|
16250
16256
|
/** The camera's aspect ratio (width divided by height) if it is a perspective camera */
|
|
16251
16257
|
get aspect() {
|
|
16252
|
-
return this._cam instanceof
|
|
16258
|
+
return this._cam instanceof ye ? this._cam.aspect : this.context.domWidth / this.context.domHeight;
|
|
16253
16259
|
}
|
|
16254
16260
|
set aspect(t) {
|
|
16255
|
-
this._cam instanceof
|
|
16261
|
+
this._cam instanceof ye && this._cam.aspect !== t && (this._cam.aspect = t, this._cam.updateProjectionMatrix());
|
|
16256
16262
|
}
|
|
16257
|
-
/** The camera's field of view in degrees if it is a perspective camera */
|
|
16263
|
+
/** The camera's field of view in degrees if it is a perspective camera. Calls updateProjectionMatrix when set */
|
|
16258
16264
|
get fieldOfView() {
|
|
16259
|
-
return this._cam instanceof
|
|
16265
|
+
return this._cam instanceof ye ? this._cam.fov : this._fov;
|
|
16260
16266
|
}
|
|
16261
16267
|
set fieldOfView(t) {
|
|
16262
16268
|
const e = this.fieldOfView != t;
|
|
16263
|
-
if (this._fov = t, e && this._cam && this._cam instanceof
|
|
16269
|
+
if (this._fov = t, e && this._cam && this._cam instanceof ye) {
|
|
16264
16270
|
if (this._fov === void 0) {
|
|
16265
16271
|
console.warn("Can not set undefined fov on PerspectiveCamera");
|
|
16266
16272
|
return;
|
|
@@ -16268,7 +16274,7 @@ const Vl = (td = class extends D {
|
|
|
16268
16274
|
this._cam.fov = this._fov, this._cam.updateProjectionMatrix();
|
|
16269
16275
|
}
|
|
16270
16276
|
}
|
|
16271
|
-
/** The camera's near clipping plane */
|
|
16277
|
+
/** The camera's near clipping plane. Calls updateProjectionMatrix when set */
|
|
16272
16278
|
get nearClipPlane() {
|
|
16273
16279
|
return this._nearClipPlane;
|
|
16274
16280
|
}
|
|
@@ -16276,10 +16282,7 @@ const Vl = (td = class extends D {
|
|
|
16276
16282
|
const e = this._nearClipPlane != t;
|
|
16277
16283
|
this._nearClipPlane = t, this._cam && (e || this._cam.near != t) && (this._cam.near = t, this._cam.updateProjectionMatrix());
|
|
16278
16284
|
}
|
|
16279
|
-
|
|
16280
|
-
this._cam && (this._cam.near = this._nearClipPlane, this._cam.far = this._farClipPlane, this._cam.updateProjectionMatrix());
|
|
16281
|
-
}
|
|
16282
|
-
/** The camera's far clipping plane */
|
|
16285
|
+
/** The camera's far clipping plane. Calls updateProjectionMatrix when set */
|
|
16283
16286
|
get farClipPlane() {
|
|
16284
16287
|
return this._farClipPlane;
|
|
16285
16288
|
}
|
|
@@ -16287,6 +16290,12 @@ const Vl = (td = class extends D {
|
|
|
16287
16290
|
const e = this._farClipPlane != t;
|
|
16288
16291
|
this._farClipPlane = t, this._cam && (e || this._cam.far != t) && (this._cam.far = t, this._cam.updateProjectionMatrix());
|
|
16289
16292
|
}
|
|
16293
|
+
/**
|
|
16294
|
+
* Applys both the camera's near and far plane and calls updateProjectionMatrix on the camera.
|
|
16295
|
+
*/
|
|
16296
|
+
applyClippingPlane() {
|
|
16297
|
+
this._cam && (this._cam.near = this._nearClipPlane, this._cam.far = this._farClipPlane, this._cam.updateProjectionMatrix());
|
|
16298
|
+
}
|
|
16290
16299
|
get clearFlags() {
|
|
16291
16300
|
return this._clearFlags;
|
|
16292
16301
|
}
|
|
@@ -16399,7 +16408,7 @@ const Vl = (td = class extends D {
|
|
|
16399
16408
|
}
|
|
16400
16409
|
/** @internal */
|
|
16401
16410
|
onEnable() {
|
|
16402
|
-
|
|
16411
|
+
eo && console.log(`Camera enabled: "${this.name}". ClearFlags=${mr[this._clearFlags]}`, this), this.buildCamera(), (this.tag == "MainCamera" || !this.context.mainCameraComponent) && (this.context.setCurrentCamera(this), eR(this)), this.applyClearFlagsIfIsActiveCamera({ applySkybox: !0 });
|
|
16403
16412
|
}
|
|
16404
16413
|
/** @internal */
|
|
16405
16414
|
onDisable() {
|
|
@@ -16424,10 +16433,10 @@ const Vl = (td = class extends D {
|
|
|
16424
16433
|
return;
|
|
16425
16434
|
const t = this.gameObject.isCamera;
|
|
16426
16435
|
let e = null;
|
|
16427
|
-
if (t ? (e = this.gameObject, e == null || e.layers.enableAll(), e instanceof
|
|
16428
|
-
e instanceof
|
|
16436
|
+
if (t ? (e = this.gameObject, e == null || e.layers.enableAll(), e instanceof ye && (this._fov = e.fov)) : e = this.gameObject.children[0], e && e.isCamera)
|
|
16437
|
+
e instanceof ye && (this._fov && (e.fov = this._fov), e.near = this._nearClipPlane, e.far = this._farClipPlane, e.updateProjectionMatrix());
|
|
16429
16438
|
else if (!this.orthographic)
|
|
16430
|
-
e = new
|
|
16439
|
+
e = new ye(this.fieldOfView, window.innerWidth / window.innerHeight, this._nearClipPlane, this._farClipPlane), this.fieldOfView && (e.fov = this.fieldOfView), this.gameObject.add(e);
|
|
16431
16440
|
else {
|
|
16432
16441
|
const i = this.orthographicSize * 100;
|
|
16433
16442
|
e = new ig(window.innerWidth / -i, window.innerWidth / i, window.innerHeight / i, window.innerHeight / -i, this._nearClipPlane, this._farClipPlane), this.gameObject.add(e);
|
|
@@ -16441,10 +16450,10 @@ const Vl = (td = class extends D {
|
|
|
16441
16450
|
applyClearFlags(t) {
|
|
16442
16451
|
var e;
|
|
16443
16452
|
if (!this._cam) {
|
|
16444
|
-
|
|
16453
|
+
eo && console.log("Camera does not exist (apply clear flags)");
|
|
16445
16454
|
return;
|
|
16446
16455
|
}
|
|
16447
|
-
if (this.fieldOfView = this._fov,
|
|
16456
|
+
if (this.fieldOfView = this._fov, eo) {
|
|
16448
16457
|
const i = `Camera "${this.name}" clear flags: ${mr[this._clearFlags]}`;
|
|
16449
16458
|
console.debug(i);
|
|
16450
16459
|
}
|
|
@@ -16456,14 +16465,14 @@ const Vl = (td = class extends D {
|
|
|
16456
16465
|
this.context.scene.background = null, this.context.renderer.setClearColor(0, 0);
|
|
16457
16466
|
return;
|
|
16458
16467
|
}
|
|
16459
|
-
(!this.scene.background || !this._skybox || (t == null ? void 0 : t.applySkybox) === !0) && this.applySceneSkybox(), this._backgroundBlurriness !== void 0 ? this.context.scene.backgroundBlurriness = this._backgroundBlurriness :
|
|
16468
|
+
(!this.scene.background || !this._skybox || (t == null ? void 0 : t.applySkybox) === !0) && this.applySceneSkybox(), this._backgroundBlurriness !== void 0 ? this.context.scene.backgroundBlurriness = this._backgroundBlurriness : eo && console.warn(`Camera "${this.name}" has no background blurriness`), this._backgroundIntensity !== void 0 && (this.context.scene.backgroundIntensity = this._backgroundIntensity), this._backgroundRotation !== void 0 ? this.context.scene.backgroundRotation = this._backgroundRotation : eo && console.warn(`Camera "${this.name}" has no background intensity`);
|
|
16460
16469
|
break;
|
|
16461
16470
|
case 2:
|
|
16462
16471
|
if (this._backgroundColor) {
|
|
16463
16472
|
let i = this._backgroundColor.alpha;
|
|
16464
16473
|
Vl.backgroundShouldBeTransparent(this.context) && (i = this.ARBackgroundAlpha ?? 0), this.context.scene.background = null, (e = this.context.xr) != null && e.isVR ? this.context.renderer.setClearColor(iC(this._backgroundColor).convertLinearToSRGB()) : this.context.renderer.setClearColor(this._backgroundColor, i);
|
|
16465
16474
|
} else
|
|
16466
|
-
|
|
16475
|
+
eo && console.warn(`Camera "${this.name}" has no background color`, this);
|
|
16467
16476
|
break;
|
|
16468
16477
|
case 4:
|
|
16469
16478
|
this.context.scene.background = null, this.context.renderer.setClearColor(0, 0);
|
|
@@ -16487,55 +16496,55 @@ const Vl = (td = class extends D {
|
|
|
16487
16496
|
if (typeof e._transparent == "boolean")
|
|
16488
16497
|
return e._transparent;
|
|
16489
16498
|
const i = e.environmentBlendMode;
|
|
16490
|
-
|
|
16499
|
+
eo && $e("Environment blend mode: " + i + " on " + navigator.userAgent);
|
|
16491
16500
|
let s = i === "additive" || i === "alpha-blend";
|
|
16492
16501
|
return t.isInAR && i === "opaque" && ((a = navigator.userAgent) != null && a.includes("OculusBrowser") || (l = navigator.userAgent) != null && l.includes("Mozilla") && ((c = navigator.userAgent) != null && c.includes("Mobile WebXRViewer/v2"))) && (s = !0), e._transparent = s, s;
|
|
16493
16502
|
}
|
|
16494
16503
|
}, r(td, "_origin", new v()), r(td, "_direction", new v()), td);
|
|
16495
16504
|
let Re = Vl;
|
|
16496
|
-
|
|
16505
|
+
ei([
|
|
16497
16506
|
f()
|
|
16498
16507
|
], Re.prototype, "aspect", 1);
|
|
16499
|
-
|
|
16508
|
+
ei([
|
|
16500
16509
|
f()
|
|
16501
16510
|
], Re.prototype, "fieldOfView", 1);
|
|
16502
|
-
|
|
16511
|
+
ei([
|
|
16503
16512
|
f()
|
|
16504
16513
|
], Re.prototype, "nearClipPlane", 1);
|
|
16505
|
-
|
|
16514
|
+
ei([
|
|
16506
16515
|
f()
|
|
16507
16516
|
], Re.prototype, "farClipPlane", 1);
|
|
16508
|
-
|
|
16517
|
+
ei([
|
|
16509
16518
|
f()
|
|
16510
16519
|
], Re.prototype, "clearFlags", 1);
|
|
16511
|
-
|
|
16520
|
+
ei([
|
|
16512
16521
|
f()
|
|
16513
16522
|
], Re.prototype, "orthographic", 2);
|
|
16514
|
-
|
|
16523
|
+
ei([
|
|
16515
16524
|
f()
|
|
16516
16525
|
], Re.prototype, "orthographicSize", 2);
|
|
16517
|
-
|
|
16526
|
+
ei([
|
|
16518
16527
|
f()
|
|
16519
16528
|
], Re.prototype, "ARBackgroundAlpha", 2);
|
|
16520
|
-
|
|
16529
|
+
ei([
|
|
16521
16530
|
f()
|
|
16522
16531
|
], Re.prototype, "cullingMask", 1);
|
|
16523
|
-
|
|
16532
|
+
ei([
|
|
16524
16533
|
f()
|
|
16525
16534
|
], Re.prototype, "backgroundBlurriness", 1);
|
|
16526
|
-
|
|
16535
|
+
ei([
|
|
16527
16536
|
f()
|
|
16528
16537
|
], Re.prototype, "backgroundIntensity", 1);
|
|
16529
|
-
|
|
16538
|
+
ei([
|
|
16530
16539
|
f(Lt)
|
|
16531
16540
|
], Re.prototype, "backgroundRotation", 1);
|
|
16532
|
-
|
|
16541
|
+
ei([
|
|
16533
16542
|
f()
|
|
16534
16543
|
], Re.prototype, "environmentIntensity", 1);
|
|
16535
|
-
|
|
16544
|
+
ei([
|
|
16536
16545
|
f(ve)
|
|
16537
16546
|
], Re.prototype, "backgroundColor", 1);
|
|
16538
|
-
|
|
16547
|
+
ei([
|
|
16539
16548
|
f(ur)
|
|
16540
16549
|
], Re.prototype, "targetTexture", 1);
|
|
16541
16550
|
class JM {
|
|
@@ -16549,7 +16558,7 @@ class JM {
|
|
|
16549
16558
|
return (t = this._camera) == null ? void 0 : t.context;
|
|
16550
16559
|
}
|
|
16551
16560
|
apply() {
|
|
16552
|
-
this._skybox = this.context.lightmaps.tryGetSkybox(this._camera.sourceId), this._skybox ? this.context.scene.background !== this._skybox && (
|
|
16561
|
+
this._skybox = this.context.lightmaps.tryGetSkybox(this._camera.sourceId), this._skybox ? this.context.scene.background !== this._skybox && (eo && console.log(`Camera "${this._camera.name}" set skybox`, this._camera, this._skybox), this._skybox.mapping = Mn, this.context.scene.background = this._skybox) : this._did_log_failed_to_find_skybox || (this._did_log_failed_to_find_skybox = !0, console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));
|
|
16553
16562
|
}
|
|
16554
16563
|
}
|
|
16555
16564
|
function eR(n) {
|
|
@@ -16595,7 +16604,7 @@ var tR = Object.defineProperty, iR = Object.getOwnPropertyDescriptor, bs = (n, t
|
|
|
16595
16604
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
16596
16605
|
return i && s && tR(t, e, s), s;
|
|
16597
16606
|
};
|
|
16598
|
-
const At = S("debugaudio"),
|
|
16607
|
+
const At = S("debugaudio"), to = class extends D {
|
|
16599
16608
|
constructor() {
|
|
16600
16609
|
super(...arguments);
|
|
16601
16610
|
r(this, "clip", "");
|
|
@@ -16623,7 +16632,7 @@ const At = S("debugaudio"), io = class extends D {
|
|
|
16623
16632
|
(this.playInBackground === !1 || Q.isMobileDevice()) && (this.wasPlaying = this.isPlaying, this.isPlaying && this.pause());
|
|
16624
16633
|
break;
|
|
16625
16634
|
case "visible":
|
|
16626
|
-
At && console.log("visible", this.enabled, this.playOnAwake, !this.isPlaying,
|
|
16635
|
+
At && console.log("visible", this.enabled, this.playOnAwake, !this.isPlaying, to.userInteractionRegistered, this.wasPlaying), this.enabled && this.playOnAwake && !this.isPlaying && to.userInteractionRegistered && this.wasPlaying && this.play();
|
|
16627
16636
|
break;
|
|
16628
16637
|
}
|
|
16629
16638
|
});
|
|
@@ -16638,7 +16647,7 @@ const At = S("debugaudio"), io = class extends D {
|
|
|
16638
16647
|
At && console.warn("Failed getting sound?", this.name);
|
|
16639
16648
|
return;
|
|
16640
16649
|
}
|
|
16641
|
-
e.isPlaying && e.stop(), t && e.setBuffer(t), e.loop = this._loop, this.context.application.muted ? e.setVolume(0) : e.setVolume(this.volume), e.autoplay = this.shouldPlay &&
|
|
16650
|
+
e.isPlaying && e.stop(), t && e.setBuffer(t), e.loop = this._loop, this.context.application.muted ? e.setVolume(0) : e.setVolume(this.volume), e.autoplay = this.shouldPlay && to.userInteractionRegistered, this.applySpatialDistanceSettings(), e.isPlaying && e.stop(), to.registerWaitForAllowAudio(this.__onAllowAudioCallback);
|
|
16642
16651
|
});
|
|
16643
16652
|
r(this, "__onAllowAudioCallback", () => {
|
|
16644
16653
|
this.shouldPlay && this.play();
|
|
@@ -16734,7 +16743,7 @@ const At = S("debugaudio"), io = class extends D {
|
|
|
16734
16743
|
}
|
|
16735
16744
|
get Sound() {
|
|
16736
16745
|
var t;
|
|
16737
|
-
if (!this.sound &&
|
|
16746
|
+
if (!this.sound && to.userInteractionRegistered) {
|
|
16738
16747
|
let e = C.getComponent(this.context.mainCamera, gr) ?? C.findObjectOfType(gr, this.context);
|
|
16739
16748
|
!e && this.context.mainCamera && (e = C.addComponent(this.context.mainCamera, gr)), e != null && e.listener ? (this.sound = new Yx(e.listener), (t = this.gameObject) == null || t.add(this.sound)) : At && console.warn("No audio listener found in scene - can not play audio");
|
|
16740
16749
|
}
|
|
@@ -16783,7 +16792,7 @@ const At = S("debugaudio"), io = class extends D {
|
|
|
16783
16792
|
}
|
|
16784
16793
|
/** @internal */
|
|
16785
16794
|
onEnable() {
|
|
16786
|
-
this.sound && this.gameObject.add(this.sound),
|
|
16795
|
+
this.sound && this.gameObject.add(this.sound), to.userInteractionRegistered ? this.playOnAwake && this.context.application.isVisible && this.play() : to.registerWaitForAllowAudio(() => {
|
|
16787
16796
|
this.enabled && !this.destroyed && this.shouldPlay && this.onNewClip(this.clip);
|
|
16788
16797
|
}), globalThis.addEventListener("visibilitychange", this.onVisibilityChanged), this.context.application.addEventListener(Sm.MuteChanged, this.onApplicationMuteChanged);
|
|
16789
16798
|
}
|
|
@@ -16859,7 +16868,7 @@ Using the assigned clip instead:`, this.clip), t = this.clip);
|
|
|
16859
16868
|
this.helper && (this.isPlaying && this.helper.update(), this.helper.visible = this.isPlaying), this._needUpdateSpatialDistanceSettings && this.applySpatialDistanceSettings(), this.sound && !this.sound.isPlaying && this.shouldPlay && !this._hasEnded && (this._hasEnded = !0, At && console.log("Audio clip ended", this.clip), this.dispatchEvent(new CustomEvent("ended", { detail: this })));
|
|
16860
16869
|
}
|
|
16861
16870
|
};
|
|
16862
|
-
let Xe =
|
|
16871
|
+
let Xe = to;
|
|
16863
16872
|
bs([
|
|
16864
16873
|
f(URL)
|
|
16865
16874
|
], Xe.prototype, "clip", 2);
|
|
@@ -16924,7 +16933,7 @@ const sR = S("debugavatar"), hs = class extends D {
|
|
|
16924
16933
|
};
|
|
16925
16934
|
let bt = hs;
|
|
16926
16935
|
r(bt, "instances", []), r(bt, "_onNewAvatarMarkerAdded", []), r(bt, "_onAvatarMarkerDestroyed", []);
|
|
16927
|
-
class
|
|
16936
|
+
class Rn {
|
|
16928
16937
|
static Add(t, e, i = null) {
|
|
16929
16938
|
if (e) {
|
|
16930
16939
|
for (const s of this.Pois)
|
|
@@ -16944,7 +16953,7 @@ class kn {
|
|
|
16944
16953
|
}
|
|
16945
16954
|
}
|
|
16946
16955
|
}
|
|
16947
|
-
r(
|
|
16956
|
+
r(Rn, "Pois", []), r(Rn, "LastChangeTime", 0);
|
|
16948
16957
|
class nR {
|
|
16949
16958
|
constructor() {
|
|
16950
16959
|
r(this, "guid");
|
|
@@ -16984,7 +16993,7 @@ class Qd extends D {
|
|
|
16984
16993
|
}
|
|
16985
16994
|
update() {
|
|
16986
16995
|
var i;
|
|
16987
|
-
if ((!this.context.connection.isConnected || (i = this._model) != null && i.hasOwnership) && (
|
|
16996
|
+
if ((!this.context.connection.isConnected || (i = this._model) != null && i.hasOwnership) && (Rn.LastChangeTime !== this._lastPoiChangedTime && (this._lastPoiChangedTime = Rn.LastChangeTime, this._lookDuration = 0), this.selectTarget(), this._currentTargetObject && this.context.time.frameCount % 10 === 0 && this.target)) {
|
|
16988
16997
|
const s = ee(this._currentTargetObject);
|
|
16989
16998
|
vt(this.target, s), this.context.connection.isConnected && this.avatar && (this.context.connection.send("avatar-look-target-changed", this._targetModel), this._targetModel.guid = this.avatar.guid, this._targetModel.position.copy(s));
|
|
16990
16999
|
}
|
|
@@ -16992,7 +17001,7 @@ class Qd extends D {
|
|
|
16992
17001
|
selectTarget() {
|
|
16993
17002
|
if (this.context.time.time - this._lastUpdateTime > this._lookDuration) {
|
|
16994
17003
|
this._lastUpdateTime = this.context.time.time, this._lookDuration = Math.random() * 0.5 + 0.2;
|
|
16995
|
-
const i =
|
|
17004
|
+
const i = Rn.Pois;
|
|
16996
17005
|
if (i.length > 0) {
|
|
16997
17006
|
const s = i[Math.floor(Math.random() * i.length)];
|
|
16998
17007
|
if (s && s.obj) {
|
|
@@ -17067,7 +17076,7 @@ class lR {
|
|
|
17067
17076
|
}
|
|
17068
17077
|
}
|
|
17069
17078
|
const Ze = S("debugnetworkingstreams");
|
|
17070
|
-
var
|
|
17079
|
+
var Sn = /* @__PURE__ */ ((n) => (n.Connected = "peer-user-connected", n.StreamReceived = "receive-stream", n.StreamEnded = "call-ended", n.Disconnected = "peer-user-disconnected", n.UserJoined = "user-joined", n))(Sn || {});
|
|
17071
17080
|
class Fv {
|
|
17072
17081
|
constructor(t, e) {
|
|
17073
17082
|
r(this, "type", "call-ended");
|
|
@@ -17120,7 +17129,7 @@ Video:`, a.getVideoTracks()), this._stream = a, s === "incoming") {
|
|
|
17120
17129
|
return this._stream;
|
|
17121
17130
|
}
|
|
17122
17131
|
close() {
|
|
17123
|
-
this._isDisposed || (this._isDisposed = !0, this.call.close(),
|
|
17132
|
+
this._isDisposed || (this._isDisposed = !0, this.call.close(), Cn(this._stream));
|
|
17124
17133
|
}
|
|
17125
17134
|
get isOpen() {
|
|
17126
17135
|
var e;
|
|
@@ -17453,7 +17462,7 @@ class $u extends sg {
|
|
|
17453
17462
|
}
|
|
17454
17463
|
// const call = peer.call(peerId, stream);
|
|
17455
17464
|
}
|
|
17456
|
-
function
|
|
17465
|
+
function Cn(n) {
|
|
17457
17466
|
if (n && n instanceof MediaStream)
|
|
17458
17467
|
for (const t of n.getTracks())
|
|
17459
17468
|
t.stop();
|
|
@@ -17486,7 +17495,7 @@ class Dr extends D {
|
|
|
17486
17495
|
r(this, "onLeftRoom", () => {
|
|
17487
17496
|
this.debug && console.log("VOIP: Left room"), this.disconnect();
|
|
17488
17497
|
for (const e of this._incomingStreams.values())
|
|
17489
|
-
|
|
17498
|
+
Cn(e.srcObject);
|
|
17490
17499
|
this._incomingStreams.clear();
|
|
17491
17500
|
});
|
|
17492
17501
|
r(this, "_incomingStreams", /* @__PURE__ */ new Map());
|
|
@@ -17501,7 +17510,7 @@ class Dr extends D {
|
|
|
17501
17510
|
});
|
|
17502
17511
|
r(this, "onStreamEnded", (e) => {
|
|
17503
17512
|
const i = this._incomingStreams.get(e.userId);
|
|
17504
|
-
|
|
17513
|
+
Cn(i == null ? void 0 : i.srcObject), this._incomingStreams.delete(e.userId);
|
|
17505
17514
|
});
|
|
17506
17515
|
r(this, "onEnabledChanged", () => {
|
|
17507
17516
|
for (const e of this._incomingStreams) {
|
|
@@ -17539,12 +17548,12 @@ class Dr extends D {
|
|
|
17539
17548
|
}
|
|
17540
17549
|
/** @internal */
|
|
17541
17550
|
onEnable() {
|
|
17542
|
-
this._net || (this._net = $u.create(this)), this.debug && (this._net.debug = !0), this._net.addEventListener(
|
|
17551
|
+
this._net || (this._net = $u.create(this)), this.debug && (this._net.debug = !0), this._net.addEventListener(Sn.StreamReceived, this.onReceiveStream), this._net.addEventListener(Sn.StreamEnded, this.onStreamEnded), this._net.enable(), this.autoConnect && this.context.connection.isConnected && this.connect(), this.context.connection.beginListen(se.JoinedRoom, this.onJoinedRoom), this.context.connection.beginListen(se.LeftRoom, this.onLeftRoom), this.onEnabledChanged(), this.updateButton(), window.addEventListener("visibilitychange", this.onVisibilityChanged);
|
|
17543
17552
|
}
|
|
17544
17553
|
/** @internal */
|
|
17545
17554
|
onDisable() {
|
|
17546
17555
|
var e;
|
|
17547
|
-
this._net && (this._net.stopSendingStream(this._outputStream), this._net.removeEventListener(
|
|
17556
|
+
this._net && (this._net.stopSendingStream(this._outputStream), this._net.removeEventListener(Sn.StreamReceived, this.onReceiveStream), this._net.removeEventListener(Sn.StreamEnded, this.onStreamEnded), (e = this._net) == null || e.disable()), this.context.connection.stopListen(se.JoinedRoom, this.onJoinedRoom), this.context.connection.stopListen(se.LeftRoom, this.onLeftRoom), this.onEnabledChanged(), this.updateButton(), window.removeEventListener("visibilitychange", this.onVisibilityChanged);
|
|
17548
17557
|
}
|
|
17549
17558
|
/** @internal */
|
|
17550
17559
|
onDestroy() {
|
|
@@ -17567,12 +17576,12 @@ class Dr extends D {
|
|
|
17567
17576
|
return console.error("Cannot connect to voice chat - microphone permissions not granted"), this.updateButton(), !1;
|
|
17568
17577
|
} else
|
|
17569
17578
|
return console.error("Cannot connect to voice chat - not connected to server"), this.updateButton(), !1;
|
|
17570
|
-
return this._allowSending = !0, (i = this._net) == null || i.stopSendingStream(this._outputStream),
|
|
17579
|
+
return this._allowSending = !0, (i = this._net) == null || i.stopSendingStream(this._outputStream), Cn(this._outputStream), this._outputStream = await this.getAudioStream(e), this._outputStream ? (this.debug && console.log("VOIP: Got audio stream"), (s = this._net) == null || s.startSendingStream(this._outputStream), this.updateButton(), !0) : (this.updateButton(), await Q.microphonePermissionsGranted() ? console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions") : Tu("Microphone permissions not granted: Please grant microphone permissions to use voice chat"), (this.debug || U()) && console.log("VOIP: Failed to get audio stream"), !1);
|
|
17571
17580
|
}
|
|
17572
17581
|
/** Stop sending audio (muting your own microphone) */
|
|
17573
17582
|
disconnect(e) {
|
|
17574
17583
|
var i;
|
|
17575
|
-
e != null && e.remember && (this._allowSending = !1), (i = this._net) == null || i.stopSendingStream(this._outputStream),
|
|
17584
|
+
e != null && e.remember && (this._allowSending = !1), (i = this._net) == null || i.stopSendingStream(this._outputStream), Cn(this._outputStream), this._outputStream = null, this.updateButton();
|
|
17576
17585
|
}
|
|
17577
17586
|
/**
|
|
17578
17587
|
* Mute or unmute the audio stream (this will only mute incoming streams and not mute your own microphone. Use disconnect() to mute your own microphone)
|
|
@@ -18119,7 +18128,7 @@ const kR = S("gizmos"), TR = S("debugboxhelper"), ds = class extends D {
|
|
|
18119
18128
|
};
|
|
18120
18129
|
let vi = ds;
|
|
18121
18130
|
r(vi, "testBox", new Ci()), r(vi, "_position", new v()), r(vi, "_size", new v(0.01, 0.01, 0.01)), r(vi, "_emptyObjectSize", new v(0.01, 0.01, 0.01));
|
|
18122
|
-
var AR = Object.defineProperty, ER = Object.getOwnPropertyDescriptor,
|
|
18131
|
+
var AR = Object.defineProperty, ER = Object.getOwnPropertyDescriptor, hi = (n, t, e, i) => {
|
|
18123
18132
|
for (var s = i > 1 ? void 0 : i ? ER(t, e) : t, o = n.length - 1, a; o >= 0; o--)
|
|
18124
18133
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
18125
18134
|
return i && s && AR(t, e, s), s;
|
|
@@ -18146,15 +18155,15 @@ class Ri extends D {
|
|
|
18146
18155
|
}
|
|
18147
18156
|
/** @internal */
|
|
18148
18157
|
awake() {
|
|
18149
|
-
super.awake(), this.attachedRigidbody || (this.attachedRigidbody = this.gameObject.getComponentInParent(
|
|
18158
|
+
super.awake(), this.attachedRigidbody || (this.attachedRigidbody = this.gameObject.getComponentInParent(ge));
|
|
18150
18159
|
}
|
|
18151
18160
|
/** @internal */
|
|
18152
18161
|
start() {
|
|
18153
|
-
this.attachedRigidbody || (this.attachedRigidbody = this.gameObject.getComponentInParent(
|
|
18162
|
+
this.attachedRigidbody || (this.attachedRigidbody = this.gameObject.getComponentInParent(ge));
|
|
18154
18163
|
}
|
|
18155
18164
|
/** @internal */
|
|
18156
18165
|
onEnable() {
|
|
18157
|
-
this.attachedRigidbody || (this.attachedRigidbody = this.gameObject.getComponentInParent(
|
|
18166
|
+
this.attachedRigidbody || (this.attachedRigidbody = this.gameObject.getComponentInParent(ge));
|
|
18158
18167
|
}
|
|
18159
18168
|
/** @internal */
|
|
18160
18169
|
onDisable() {
|
|
@@ -18172,19 +18181,19 @@ class Ri extends D {
|
|
|
18172
18181
|
(e = this.context.physics.engine) == null || e.updatePhysicsMaterial(this);
|
|
18173
18182
|
}
|
|
18174
18183
|
}
|
|
18175
|
-
|
|
18176
|
-
f(
|
|
18184
|
+
hi([
|
|
18185
|
+
f(ge)
|
|
18177
18186
|
], Ri.prototype, "attachedRigidbody", 2);
|
|
18178
|
-
|
|
18187
|
+
hi([
|
|
18179
18188
|
f()
|
|
18180
18189
|
], Ri.prototype, "isTrigger", 2);
|
|
18181
|
-
|
|
18190
|
+
hi([
|
|
18182
18191
|
f()
|
|
18183
18192
|
], Ri.prototype, "sharedMaterial", 2);
|
|
18184
|
-
|
|
18193
|
+
hi([
|
|
18185
18194
|
f()
|
|
18186
18195
|
], Ri.prototype, "membership", 2);
|
|
18187
|
-
|
|
18196
|
+
hi([
|
|
18188
18197
|
f()
|
|
18189
18198
|
], Ri.prototype, "filter", 2);
|
|
18190
18199
|
class Jc extends Ri {
|
|
@@ -18204,11 +18213,11 @@ class Jc extends Ri {
|
|
|
18204
18213
|
this.updateProperties();
|
|
18205
18214
|
}
|
|
18206
18215
|
}
|
|
18207
|
-
|
|
18216
|
+
hi([
|
|
18208
18217
|
zt(),
|
|
18209
18218
|
f()
|
|
18210
18219
|
], Jc.prototype, "radius", 2);
|
|
18211
|
-
|
|
18220
|
+
hi([
|
|
18212
18221
|
f(v)
|
|
18213
18222
|
], Jc.prototype, "center", 2);
|
|
18214
18223
|
const Hv = class extends Ri {
|
|
@@ -18221,7 +18230,7 @@ const Hv = class extends Ri {
|
|
|
18221
18230
|
const i = new Hv();
|
|
18222
18231
|
t.geometry.boundingBox || t.geometry.computeBoundingBox();
|
|
18223
18232
|
const s = t.geometry.boundingBox;
|
|
18224
|
-
return i.size = s.getSize(new v()) || new v(1, 1, 1), i.center = s.getCenter(new v()) || new v(0, 0, 0), Qi(t, i), (e == null ? void 0 : e.rigidbody) === !0 && Qi(t,
|
|
18233
|
+
return i.size = s.getSize(new v()) || new v(1, 1, 1), i.center = s.getCenter(new v()) || new v(0, 0, 0), Qi(t, i), (e == null ? void 0 : e.rigidbody) === !0 && Qi(t, ge, { isKinematic: !1 }), i;
|
|
18225
18234
|
}
|
|
18226
18235
|
onEnable() {
|
|
18227
18236
|
var t;
|
|
@@ -18235,11 +18244,11 @@ const Hv = class extends Ri {
|
|
|
18235
18244
|
}
|
|
18236
18245
|
};
|
|
18237
18246
|
let eh = Hv;
|
|
18238
|
-
|
|
18247
|
+
hi([
|
|
18239
18248
|
zt(),
|
|
18240
18249
|
f(v)
|
|
18241
18250
|
], eh.prototype, "size", 2);
|
|
18242
|
-
|
|
18251
|
+
hi([
|
|
18243
18252
|
f(v)
|
|
18244
18253
|
], eh.prototype, "center", 2);
|
|
18245
18254
|
class Lr extends Ri {
|
|
@@ -18281,10 +18290,10 @@ class Lr extends Ri {
|
|
|
18281
18290
|
}
|
|
18282
18291
|
}
|
|
18283
18292
|
}
|
|
18284
|
-
|
|
18293
|
+
hi([
|
|
18285
18294
|
f(X)
|
|
18286
18295
|
], Lr.prototype, "sharedMesh", 2);
|
|
18287
|
-
|
|
18296
|
+
hi([
|
|
18288
18297
|
f()
|
|
18289
18298
|
], Lr.prototype, "convex", 2);
|
|
18290
18299
|
class So extends Ri {
|
|
@@ -18299,16 +18308,16 @@ class So extends Ri {
|
|
|
18299
18308
|
super.onEnable(), (e = this.context.physics.engine) == null || e.addCapsuleCollider(this, this.height, this.radius);
|
|
18300
18309
|
}
|
|
18301
18310
|
}
|
|
18302
|
-
|
|
18311
|
+
hi([
|
|
18303
18312
|
f(v)
|
|
18304
18313
|
], So.prototype, "center", 2);
|
|
18305
|
-
|
|
18314
|
+
hi([
|
|
18306
18315
|
f()
|
|
18307
18316
|
], So.prototype, "radius", 2);
|
|
18308
|
-
|
|
18317
|
+
hi([
|
|
18309
18318
|
f()
|
|
18310
18319
|
], So.prototype, "height", 2);
|
|
18311
|
-
var IR = Object.defineProperty, DR = Object.getOwnPropertyDescriptor,
|
|
18320
|
+
var IR = Object.defineProperty, DR = Object.getOwnPropertyDescriptor, Bn = (n, t, e, i) => {
|
|
18312
18321
|
for (var s = i > 1 ? void 0 : i ? DR(t, e) : t, o = n.length - 1, a; o >= 0; o--)
|
|
18313
18322
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
18314
18323
|
return i && s && IR(t, e, s), s;
|
|
@@ -18325,7 +18334,7 @@ class Ja extends D {
|
|
|
18325
18334
|
r(this, "_contactVelocity", new v());
|
|
18326
18335
|
}
|
|
18327
18336
|
get rigidbody() {
|
|
18328
|
-
return this._rigidbody ? this._rigidbody : (this._rigidbody = this.gameObject.getComponent(
|
|
18337
|
+
return this._rigidbody ? this._rigidbody : (this._rigidbody = this.gameObject.getComponent(ge), this._rigidbody || (this._rigidbody = this.gameObject.addComponent(ge)), this.rigidbody);
|
|
18329
18338
|
}
|
|
18330
18339
|
awake() {
|
|
18331
18340
|
this._activeGroundCollisions = /* @__PURE__ */ new Set();
|
|
@@ -18361,13 +18370,13 @@ class Ja extends D {
|
|
|
18361
18370
|
return this._contactVelocity;
|
|
18362
18371
|
}
|
|
18363
18372
|
}
|
|
18364
|
-
|
|
18373
|
+
Bn([
|
|
18365
18374
|
f(v)
|
|
18366
18375
|
], Ja.prototype, "center", 2);
|
|
18367
|
-
|
|
18376
|
+
Bn([
|
|
18368
18377
|
f()
|
|
18369
18378
|
], Ja.prototype, "radius", 2);
|
|
18370
|
-
|
|
18379
|
+
Bn([
|
|
18371
18380
|
f()
|
|
18372
18381
|
], Ja.prototype, "height", 2);
|
|
18373
18382
|
class Ro extends D {
|
|
@@ -18388,7 +18397,7 @@ class Ro extends D {
|
|
|
18388
18397
|
r(this, "_temp", new v(0, 0, 0));
|
|
18389
18398
|
r(this, "_jumpCount", 0);
|
|
18390
18399
|
r(this, "_currentRotation");
|
|
18391
|
-
r(this, "_raycastOptions", new
|
|
18400
|
+
r(this, "_raycastOptions", new An());
|
|
18392
18401
|
}
|
|
18393
18402
|
awake() {
|
|
18394
18403
|
this._currentRotation = new W();
|
|
@@ -18436,22 +18445,22 @@ class Ro extends D {
|
|
|
18436
18445
|
}
|
|
18437
18446
|
}
|
|
18438
18447
|
}
|
|
18439
|
-
|
|
18448
|
+
Bn([
|
|
18440
18449
|
f(Ja)
|
|
18441
18450
|
], Ro.prototype, "controller", 2);
|
|
18442
|
-
|
|
18451
|
+
Bn([
|
|
18443
18452
|
f()
|
|
18444
18453
|
], Ro.prototype, "movementSpeed", 2);
|
|
18445
|
-
|
|
18454
|
+
Bn([
|
|
18446
18455
|
f()
|
|
18447
18456
|
], Ro.prototype, "rotationSpeed", 2);
|
|
18448
|
-
|
|
18457
|
+
Bn([
|
|
18449
18458
|
f()
|
|
18450
18459
|
], Ro.prototype, "jumpForce", 2);
|
|
18451
|
-
|
|
18460
|
+
Bn([
|
|
18452
18461
|
f()
|
|
18453
18462
|
], Ro.prototype, "doubleJumpForce", 2);
|
|
18454
|
-
|
|
18463
|
+
Bn([
|
|
18455
18464
|
f(Bt)
|
|
18456
18465
|
], Ro.prototype, "animator", 2);
|
|
18457
18466
|
var LR = Object.defineProperty, jR = Object.getOwnPropertyDescriptor, el = (n, t, e, i) => {
|
|
@@ -18773,7 +18782,7 @@ const ji = (jl = class extends D {
|
|
|
18773
18782
|
for (const o of this._dragHandlers.values())
|
|
18774
18783
|
o.setTargetObject(t);
|
|
18775
18784
|
const e = "_rigidbody-was-kinematic";
|
|
18776
|
-
((i = this._rigidbody) == null ? void 0 : i[e]) === !1 && (this._rigidbody.isKinematic = !1, this._rigidbody[e] = void 0), this._rigidbody = null, t && (this._rigidbody = C.getComponentInChildren(t,
|
|
18785
|
+
((i = this._rigidbody) == null ? void 0 : i[e]) === !1 && (this._rigidbody.isKinematic = !1, this._rigidbody[e] = void 0), this._rigidbody = null, t && (this._rigidbody = C.getComponentInChildren(t, ge), ((s = this._rigidbody) == null ? void 0 : s.isKinematic) === !1 && (this._rigidbody.isKinematic = !0, this._rigidbody[e] = !1));
|
|
18777
18786
|
}
|
|
18778
18787
|
/** @internal */
|
|
18779
18788
|
awake() {
|
|
@@ -18857,9 +18866,9 @@ const ji = (jl = class extends D {
|
|
|
18857
18866
|
if (!i)
|
|
18858
18867
|
return;
|
|
18859
18868
|
this._isDragging = !0;
|
|
18860
|
-
const s = C.getComponentInChildren(i,
|
|
18869
|
+
const s = C.getComponentInChildren(i, En);
|
|
18861
18870
|
Us && console.log("DRAG START", s, i), s && (s.fastMode = !0, s == null || s.requestOwnership()), this._marker = C.addComponent(i, Hu), this._draggingRigidbodies.length = 0;
|
|
18862
|
-
const o = C.getComponentsInChildren(i,
|
|
18871
|
+
const o = C.getComponentsInChildren(i, ge);
|
|
18863
18872
|
o && this._draggingRigidbodies.push(...o);
|
|
18864
18873
|
}
|
|
18865
18874
|
/** Called each frame as long as any pointer is dragging this object. */
|
|
@@ -18880,7 +18889,7 @@ const ji = (jl = class extends D {
|
|
|
18880
18889
|
for (const i of this._draggingRigidbodies)
|
|
18881
18890
|
i.setVelocity(i.smoothedVelocity);
|
|
18882
18891
|
if (this._draggingRigidbodies.length = 0, this._targetObject = null, t != null && t.object) {
|
|
18883
|
-
const i = C.getComponentInChildren(t.object,
|
|
18892
|
+
const i = C.getComponentInChildren(t.object, En);
|
|
18884
18893
|
i && (i.fastMode = !1);
|
|
18885
18894
|
}
|
|
18886
18895
|
if (this._marker && this._marker.destroy(), !this._dragHelper)
|
|
@@ -19260,12 +19269,12 @@ const Ty = class {
|
|
|
19260
19269
|
if (this._selected && e)
|
|
19261
19270
|
for (const i of this._rbs)
|
|
19262
19271
|
i.wakeUp(), i.setVelocity(0, 0, 0);
|
|
19263
|
-
if (this._selected &&
|
|
19272
|
+
if (this._selected && Rn.Remove(e, this._selected), this._selected = t, this._context = e, this._rbs.length = 0, t ? (e.scene.add(this._groundLine), e.scene.add(this._groundMarker)) : (this._groundLine.removeFromParent(), this._groundMarker.removeFromParent()), this._selected) {
|
|
19264
19273
|
if (!e) {
|
|
19265
19274
|
console.error("DragHelper: no context");
|
|
19266
19275
|
return;
|
|
19267
19276
|
}
|
|
19268
|
-
|
|
19277
|
+
Rn.Add(e, this._selected, null), this._groundOffsetFactor = 0, this._hasGroundPlane = !0, this._groundOffset.set(0, 0, 0), this._requireUpdateGroundPlane = !0, this.onUpdateScreenSpacePlane();
|
|
19269
19278
|
}
|
|
19270
19279
|
}
|
|
19271
19280
|
onUpdate(t) {
|
|
@@ -19292,7 +19301,7 @@ const Ty = class {
|
|
|
19292
19301
|
onUpdateGroundPlane() {
|
|
19293
19302
|
if (!this._selected || !this._context)
|
|
19294
19303
|
return;
|
|
19295
|
-
const t = ee(this._selected), e = new Rr(H(0, 0.1, 0).add(t), H(0, -1, 0)), i = new
|
|
19304
|
+
const t = ee(this._selected), e = new Rr(H(0, 0.1, 0).add(t), H(0, -1, 0)), i = new An();
|
|
19296
19305
|
i.testObject = (o) => o !== this._selected;
|
|
19297
19306
|
const s = this._context.physics.raycastFromRay(e, i);
|
|
19298
19307
|
for (let o = 0; o < s.length; o++) {
|
|
@@ -19560,7 +19569,7 @@ class ko extends D {
|
|
|
19560
19569
|
}
|
|
19561
19570
|
}
|
|
19562
19571
|
Ec.assignAnimationsFromFile(o, {
|
|
19563
|
-
createAnimationComponent: (p) => Qi(p,
|
|
19572
|
+
createAnimationComponent: (p) => Qi(p, Zt)
|
|
19564
19573
|
});
|
|
19565
19574
|
const h = new Vg({
|
|
19566
19575
|
sender: this,
|
|
@@ -19697,8 +19706,8 @@ const Kv = class extends D {
|
|
|
19697
19706
|
a || (a = this.object.addComponent(Si, {
|
|
19698
19707
|
dragMode: Yv.SnapToSurfaces
|
|
19699
19708
|
}), a.guid = s.generateUUID());
|
|
19700
|
-
let l = C.getComponent(a.gameObject,
|
|
19701
|
-
l || (l = a.gameObject.addComponent(
|
|
19709
|
+
let l = C.getComponent(a.gameObject, En);
|
|
19710
|
+
l || (l = a.gameObject.addComponent(En), l.guid = s.generateUUID());
|
|
19702
19711
|
}
|
|
19703
19712
|
this.object.visible = !1;
|
|
19704
19713
|
const i = this.gameObject.getComponent(Si);
|
|
@@ -20166,7 +20175,7 @@ const ak = Symbol("stencils"), Jo = class {
|
|
|
20166
20175
|
const o = i[s];
|
|
20167
20176
|
if (rk(o.layer, t)) {
|
|
20168
20177
|
ap && console.log(o), setTimeout(() => {
|
|
20169
|
-
|
|
20178
|
+
ci() && Rg(t.gameObject) && (be("Stencil not supported on instanced objects"), console.warn("Stencil not supported on instanced objects", t));
|
|
20170
20179
|
}, 500);
|
|
20171
20180
|
for (let a = 0; a < t.sharedMaterials.length; a++) {
|
|
20172
20181
|
let l = t.sharedMaterials[a];
|
|
@@ -20651,7 +20660,7 @@ const dn = (id = class extends D {
|
|
|
20651
20660
|
console.error("ReflectionProbe.texture must be a Texture", t);
|
|
20652
20661
|
return;
|
|
20653
20662
|
}
|
|
20654
|
-
this._texture = t, t && (t.mapping =
|
|
20663
|
+
this._texture = t, t && (t.mapping = Mn, t.colorSpace = gs, t.needsUpdate = !0);
|
|
20655
20664
|
}
|
|
20656
20665
|
get texture() {
|
|
20657
20666
|
return this._texture;
|
|
@@ -20661,7 +20670,7 @@ const dn = (id = class extends D {
|
|
|
20661
20670
|
return (e = this._boxHelper) == null ? void 0 : e.isInBox(t);
|
|
20662
20671
|
}
|
|
20663
20672
|
awake() {
|
|
20664
|
-
this._boxHelper = this.gameObject.addComponent(vi), this._boxHelper.updateBox(!0), zh && this._boxHelper.showHelper(5592320, !0), this.texture && (this.texture.mapping =
|
|
20673
|
+
this._boxHelper = this.gameObject.addComponent(vi), this._boxHelper.updateBox(!0), zh && this._boxHelper.showHelper(5592320, !0), this.texture && (this.texture.mapping = Mn, this.texture.colorSpace = gs, this.texture.needsUpdate = !0);
|
|
20665
20674
|
}
|
|
20666
20675
|
onDestroy() {
|
|
20667
20676
|
const t = dn._probes.get(this.context);
|
|
@@ -20720,7 +20729,7 @@ nw([
|
|
|
20720
20729
|
nw([
|
|
20721
20730
|
f(v)
|
|
20722
20731
|
], th.prototype, "size", 2);
|
|
20723
|
-
const
|
|
20732
|
+
const si = S("debuginstancing"), du = class {
|
|
20724
20733
|
constructor() {
|
|
20725
20734
|
r(this, "objs", []);
|
|
20726
20735
|
}
|
|
@@ -20749,7 +20758,7 @@ const ii = S("debuginstancing"), du = class {
|
|
|
20749
20758
|
return null;
|
|
20750
20759
|
if (i.rend.enableInstancing !== !0) {
|
|
20751
20760
|
if (s >= i.rend.enableInstancing.length)
|
|
20752
|
-
return
|
|
20761
|
+
return si && console.error("Something is wrong with instance setup", t, i.rend.enableInstancing, s), null;
|
|
20753
20762
|
if (!i.rend.enableInstancing[s])
|
|
20754
20763
|
return null;
|
|
20755
20764
|
}
|
|
@@ -20853,7 +20862,7 @@ const vc = class {
|
|
|
20853
20862
|
return i(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);
|
|
20854
20863
|
return this.renderer.updateGeometry(t, this.__geometryIndex);
|
|
20855
20864
|
function i(s) {
|
|
20856
|
-
return e.updateMeshInformation() && (e.renderer.remove(e, !0), e.renderer.add(e)) ? !0 : ((U() ||
|
|
20865
|
+
return e.updateMeshInformation() && (e.renderer.remove(e, !0), e.renderer.add(e)) ? !0 : ((U() || si) && console.error(s), !1);
|
|
20857
20866
|
}
|
|
20858
20867
|
}
|
|
20859
20868
|
/** Adds this object to the instancing renderer (effectively activating instancing) */
|
|
@@ -20895,16 +20904,16 @@ class ow {
|
|
|
20895
20904
|
r(this, "_needUpdateBounds", !1);
|
|
20896
20905
|
r(this, "_debugMaterial", null);
|
|
20897
20906
|
r(this, "onBeforeRender", () => {
|
|
20898
|
-
this._batchedMesh.layers.enableAll(), this._needUpdateBounds && this._batchedMesh[Ul] === !0 && (
|
|
20907
|
+
this._batchedMesh.layers.enableAll(), this._needUpdateBounds && this._batchedMesh[Ul] === !0 && (si && console.log("Update instancing bounds", this.name, this._batchedMesh.matrixWorldNeedsUpdate), this.updateBounds());
|
|
20899
20908
|
});
|
|
20900
20909
|
r(this, "onAfterRender", () => {
|
|
20901
20910
|
this._batchedMesh.layers.disableAll();
|
|
20902
20911
|
});
|
|
20903
20912
|
r(this, "_availableBuckets", new Array());
|
|
20904
20913
|
r(this, "_usedBuckets", new Array());
|
|
20905
|
-
this.name = t, this.geometry = e, this.material = i, this._context = o, this._maxInstanceCount = Math.max(2, s),
|
|
20914
|
+
this.name = t, this.geometry = e, this.material = i, this._context = o, this._maxInstanceCount = Math.max(2, s), si && (this._debugMaterial = fb());
|
|
20906
20915
|
const a = this.tryEstimateVertexCountSize(this._maxInstanceCount, [e], s);
|
|
20907
|
-
this._maxVertexCount = a.vertexCount, this._maxIndexCount = a.indexCount, this._batchedMesh = new By(this._maxInstanceCount, this._maxVertexCount, this._maxIndexCount, this._debugMaterial ?? this.material), this._batchedMesh[Ul] = !0, this._batchedMesh.visible = !0, this._context.scene.add(this._batchedMesh), i instanceof a0 && (i.defines.USE_INSTANCING = !0, i.needsUpdate = !0), o.pre_render_callbacks.push(this.onBeforeRender), o.post_render_callbacks.push(this.onAfterRender),
|
|
20916
|
+
this._maxVertexCount = a.vertexCount, this._maxIndexCount = a.indexCount, this._batchedMesh = new By(this._maxInstanceCount, this._maxVertexCount, this._maxIndexCount, this._debugMaterial ?? this.material), this._batchedMesh[Ul] = !0, this._batchedMesh.visible = !0, this._context.scene.add(this._batchedMesh), i instanceof a0 && (i.defines.USE_INSTANCING = !0, i.needsUpdate = !0), o.pre_render_callbacks.push(this.onBeforeRender), o.post_render_callbacks.push(this.onAfterRender), si && console.log(`Instanced renderer created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${t}"`);
|
|
20908
20917
|
}
|
|
20909
20918
|
/** The three instanced mesh
|
|
20910
20919
|
* @link https://threejs.org/docs/#api/en/objects/InstancedMesh
|
|
@@ -20947,7 +20956,7 @@ class ow {
|
|
|
20947
20956
|
return this._maxVertexCount > 1e7 || e !== this.material || !this.validateGeometry(t) ? !1 : !!(!this.mustGrow(t) || this.allowResize);
|
|
20948
20957
|
}
|
|
20949
20958
|
dispose() {
|
|
20950
|
-
|
|
20959
|
+
si && console.warn("Dispose instanced renderer", this.name), this._context.scene.remove(this._batchedMesh), this._batchedMesh.dispose(), this._batchedMesh = null, this._handles = [];
|
|
20951
20960
|
}
|
|
20952
20961
|
addInstance(t) {
|
|
20953
20962
|
const e = new Ta(t, this);
|
|
@@ -20982,7 +20991,7 @@ class ow {
|
|
|
20982
20991
|
this._batchedMesh.setMatrixAt(e, t), this.markNeedsUpdate();
|
|
20983
20992
|
}
|
|
20984
20993
|
updateGeometry(t, e) {
|
|
20985
|
-
return this.validateGeometry(t) ? (this.mustGrow() && this.grow(t),
|
|
20994
|
+
return this.validateGeometry(t) ? (this.mustGrow() && this.grow(t), si && console.debug("UPDATE MESH", e, this._batchedMesh._geometryCount, t.name, Ko(t), t.attributes.position.count, t.index ? t.index.count : 0), this._batchedMesh.setGeometryAt(e, t), this.markNeedsUpdate(), !0) : !1;
|
|
20986
20995
|
}
|
|
20987
20996
|
validateGeometry(t) {
|
|
20988
20997
|
const e = this.geometry;
|
|
@@ -20992,7 +21001,7 @@ class ow {
|
|
|
20992
21001
|
return !0;
|
|
20993
21002
|
}
|
|
20994
21003
|
markNeedsUpdate() {
|
|
20995
|
-
|
|
21004
|
+
si && console.warn("Marking instanced mesh dirty", this.name), this._needUpdateBounds = !0;
|
|
20996
21005
|
}
|
|
20997
21006
|
/**
|
|
20998
21007
|
* @param geo The geometry to add (if none is provided it means the geometry is already added and just updated)
|
|
@@ -21007,7 +21016,7 @@ class ow {
|
|
|
21007
21016
|
}
|
|
21008
21017
|
grow(t) {
|
|
21009
21018
|
const e = this._maxInstanceCount * 2, i = this.tryEstimateVertexCountSize(e, [t]), s = Math.max(this._maxVertexCount, i.vertexCount), o = Math.max(this._maxIndexCount, i.indexCount, this._maxVertexCount * 2);
|
|
21010
|
-
if (
|
|
21019
|
+
if (si) {
|
|
21011
21020
|
const c = Ko(t);
|
|
21012
21021
|
console.warn(`Growing batched mesh for "${this.name}/${t.name}" ${c.vertexCount} vertices, ${c.indexCount} indices
|
|
21013
21022
|
Max count ${this._maxInstanceCount} → ${e}
|
|
@@ -21056,22 +21065,22 @@ Max index count ${this._maxIndexCount} -> ${o}`), this._debugMaterial = fb();
|
|
|
21056
21065
|
}
|
|
21057
21066
|
if (i != null) {
|
|
21058
21067
|
const l = i;
|
|
21059
|
-
|
|
21068
|
+
si && console.debug(`RE-USE SPACE #${l.geometryIndex}, ${t.maxVertexCount} vertices, ${t.maxIndexCount} indices, ${t.name}`);
|
|
21060
21069
|
try {
|
|
21061
21070
|
this._batchedMesh.setGeometryAt(l.geometryIndex, t.object.geometry);
|
|
21062
21071
|
const c = this._batchedMesh.addInstance(l.geometryIndex);
|
|
21063
21072
|
this._batchedMesh.setMatrixAt(c, t.object.matrixWorld), this._batchedMesh.setVisibleAt(c, !0), t.__instanceIndex = c, this._usedBuckets[l.geometryIndex] = l, this._availableBuckets.splice(s, 1);
|
|
21064
21073
|
return;
|
|
21065
21074
|
} catch (c) {
|
|
21066
|
-
|
|
21075
|
+
si ? console.error("Failed to re-use space", c) : U() && console.warn(`Failed to re-use space "${c instanceof Error ? c.message : c}" in bucket ${l.geometryIndex} (${l.vertexCount}) - will add new geometry instead`);
|
|
21067
21076
|
}
|
|
21068
21077
|
}
|
|
21069
21078
|
let o = this._geometryIds.get(e);
|
|
21070
|
-
o == null ? (
|
|
21079
|
+
o == null ? (si && console.debug("ADD GEOMETRY & INSTANCE", e.name, `
|
|
21071
21080
|
vertex:`, `${this._currentVertexCount} + ${t.maxVertexCount} < ${this._maxVertexCount}?`, `
|
|
21072
|
-
index:`, t.maxIndexCount, this._currentIndexCount, this._maxIndexCount), o = this._batchedMesh.addGeometry(e, t.maxVertexCount, t.maxIndexCount), this._geometryIds.set(e, o)) :
|
|
21081
|
+
index:`, t.maxIndexCount, this._currentIndexCount, this._maxIndexCount), o = this._batchedMesh.addGeometry(e, t.maxVertexCount, t.maxIndexCount), this._geometryIds.set(e, o)) : si && console.log("ADD INSTANCE", o, e.name), this._currentVertexCount += t.maxVertexCount, this._currentIndexCount += t.maxIndexCount;
|
|
21073
21082
|
const a = this._batchedMesh.addInstance(o);
|
|
21074
|
-
t.__geometryIndex = o, t.__instanceIndex = a, t.__reservedVertexRange = t.maxVertexCount, t.__reservedIndexRange = t.maxIndexCount, this._usedBuckets[a] = { geometryIndex: o, vertexCount: t.maxVertexCount, indexCount: t.maxIndexCount }, this._batchedMesh.setMatrixAt(a, t.object.matrixWorld),
|
|
21083
|
+
t.__geometryIndex = o, t.__instanceIndex = a, t.__reservedVertexRange = t.maxVertexCount, t.__reservedIndexRange = t.maxIndexCount, this._usedBuckets[a] = { geometryIndex: o, vertexCount: t.maxVertexCount, indexCount: t.maxIndexCount }, this._batchedMesh.setMatrixAt(a, t.object.matrixWorld), si && console.debug(`ADD MESH & RESERVE SPACE #${a}, ${t.maxVertexCount} vertices, ${t.maxIndexCount} indices, ${t.name} ${t.object.uuid}`);
|
|
21075
21084
|
}
|
|
21076
21085
|
removeGeometry(t, e) {
|
|
21077
21086
|
if (t.__instanceIndex < 0) {
|
|
@@ -21101,7 +21110,7 @@ function Ko(n) {
|
|
|
21101
21110
|
return t = Math.ceil(t), e = Math.ceil(e), { vertexCount: t, indexCount: e };
|
|
21102
21111
|
}
|
|
21103
21112
|
function fb() {
|
|
21104
|
-
const n = new
|
|
21113
|
+
const n = new ai({ color: new ae(Math.random(), Math.random(), Math.random()) });
|
|
21105
21114
|
return n.emissive = n.color, n.emissiveIntensity = 0.3, S("wireframe") && (n.wireframe = !0), n;
|
|
21106
21115
|
}
|
|
21107
21116
|
const Zr = S("debuglightmaps");
|
|
@@ -21208,7 +21217,7 @@ Texture:`, i), this.setLightmapDebugMaterial()) : Zr && console.log("Use debugli
|
|
|
21208
21217
|
});
|
|
21209
21218
|
}
|
|
21210
21219
|
}
|
|
21211
|
-
var bk = Object.defineProperty, vk = Object.getOwnPropertyDescriptor,
|
|
21220
|
+
var bk = Object.defineProperty, vk = Object.getOwnPropertyDescriptor, Fn = (n, t, e, i) => {
|
|
21212
21221
|
for (var s = i > 1 ? void 0 : i ? vk(t, e) : t, o = n.length - 1, a; o >= 0; o--)
|
|
21213
21222
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
21214
21223
|
return i && s && bk(t, e, s), s;
|
|
@@ -21264,7 +21273,7 @@ class xk {
|
|
|
21264
21273
|
if (a) {
|
|
21265
21274
|
this._indexMapMaxIndex = c, this._indexMap = l;
|
|
21266
21275
|
const h = `Renderer ${t.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;
|
|
21267
|
-
console.warn(h),
|
|
21276
|
+
console.warn(h), ci() && be("Found renderer with missing materials: please check the console for details.");
|
|
21268
21277
|
}
|
|
21269
21278
|
return new Proxy(this, {
|
|
21270
21279
|
get(h, d) {
|
|
@@ -21644,31 +21653,31 @@ const wd = class extends D {
|
|
|
21644
21653
|
}
|
|
21645
21654
|
};
|
|
21646
21655
|
let et = wd;
|
|
21647
|
-
|
|
21656
|
+
Fn([
|
|
21648
21657
|
f()
|
|
21649
21658
|
], et.prototype, "receiveShadows", 2);
|
|
21650
|
-
|
|
21659
|
+
Fn([
|
|
21651
21660
|
f()
|
|
21652
21661
|
], et.prototype, "shadowCastingMode", 2);
|
|
21653
|
-
|
|
21662
|
+
Fn([
|
|
21654
21663
|
f()
|
|
21655
21664
|
], et.prototype, "lightmapIndex", 2);
|
|
21656
|
-
|
|
21665
|
+
Fn([
|
|
21657
21666
|
f(pe)
|
|
21658
21667
|
], et.prototype, "lightmapScaleOffset", 2);
|
|
21659
|
-
|
|
21668
|
+
Fn([
|
|
21660
21669
|
f()
|
|
21661
21670
|
], et.prototype, "enableInstancing", 2);
|
|
21662
|
-
|
|
21671
|
+
Fn([
|
|
21663
21672
|
f()
|
|
21664
21673
|
], et.prototype, "renderOrder", 2);
|
|
21665
|
-
|
|
21674
|
+
Fn([
|
|
21666
21675
|
f()
|
|
21667
21676
|
], et.prototype, "allowOcclusionWhenDynamic", 2);
|
|
21668
|
-
|
|
21677
|
+
Fn([
|
|
21669
21678
|
f(L)
|
|
21670
21679
|
], et.prototype, "probeAnchor", 2);
|
|
21671
|
-
|
|
21680
|
+
Fn([
|
|
21672
21681
|
f()
|
|
21673
21682
|
], et.prototype, "reflectionProbeUsage", 2);
|
|
21674
21683
|
class qu extends et {
|
|
@@ -21688,7 +21697,7 @@ class aw extends qu {
|
|
|
21688
21697
|
onAfterRender() {
|
|
21689
21698
|
if (super.onAfterRender(), this._needUpdateBoundingSphere) {
|
|
21690
21699
|
for (const e of this.sharedMeshes)
|
|
21691
|
-
if (e instanceof
|
|
21700
|
+
if (e instanceof On) {
|
|
21692
21701
|
this._needUpdateBoundingSphere = !1;
|
|
21693
21702
|
const i = e.geometry, s = h0(e);
|
|
21694
21703
|
s && (e.geometry = s), e.computeBoundingSphere(), e.geometry = i;
|
|
@@ -21696,7 +21705,7 @@ class aw extends qu {
|
|
|
21696
21705
|
}
|
|
21697
21706
|
if (pb) {
|
|
21698
21707
|
for (const e of this.sharedMeshes)
|
|
21699
|
-
if (e instanceof
|
|
21708
|
+
if (e instanceof On && e.boundingSphere) {
|
|
21700
21709
|
const i = H(e.boundingSphere.center).applyMatrix4(e.matrixWorld);
|
|
21701
21710
|
G.DrawWireSphere(i, e.boundingSphere.radius, "red");
|
|
21702
21711
|
}
|
|
@@ -22073,11 +22082,11 @@ const Rk = new v(), kk = new W(), Tk = new v(1, 1, 1), er = class {
|
|
|
22073
22082
|
this._isDynamic = t;
|
|
22074
22083
|
}
|
|
22075
22084
|
static createEmptyParent(t) {
|
|
22076
|
-
const e = new er(
|
|
22085
|
+
const e = new er(Pn.generateUUID(), t.name + "_empty_" + er.USDObject_export_id++, t.transform), i = t.parent;
|
|
22077
22086
|
return i && i.add(e), e.add(t), e.isDynamic = !0, t.transform = null, e;
|
|
22078
22087
|
}
|
|
22079
22088
|
static createEmpty() {
|
|
22080
|
-
const t = new er(
|
|
22089
|
+
const t = new er(Pn.generateUUID(), "Empty_" + er.USDObject_export_id++);
|
|
22081
22090
|
return t.isDynamic = !0, t;
|
|
22082
22091
|
}
|
|
22083
22092
|
is(t) {
|
|
@@ -22087,7 +22096,7 @@ const Rk = new v(), kk = new W(), Tk = new v(1, 1, 1), er = class {
|
|
|
22087
22096
|
return !this.geometry;
|
|
22088
22097
|
}
|
|
22089
22098
|
clone() {
|
|
22090
|
-
const t = new er(
|
|
22099
|
+
const t = new er(Pn.generateUUID(), this.name, this.transform, this.geometry, this.material);
|
|
22091
22100
|
return t.isDynamic = this.isDynamic, t;
|
|
22092
22101
|
}
|
|
22093
22102
|
deepClone() {
|
|
@@ -22286,7 +22295,7 @@ let Ik = class {
|
|
|
22286
22295
|
he.report("export-usdz", "Invoking onBeforeBuildDocument"), await xd(i, "onBeforeBuildDocument"), he.report("export-usdz", "Done onBeforeBuildDocument"), he.report("export-usdz", "Reparent bones to common ancestor");
|
|
22287
22296
|
const c = [], h = /* @__PURE__ */ new Set();
|
|
22288
22297
|
t == null || t.traverse((k) => {
|
|
22289
|
-
if (!(!e.exportInvisible && !k.visible) && k instanceof
|
|
22298
|
+
if (!(!e.exportInvisible && !k.visible) && k instanceof On) {
|
|
22290
22299
|
const O = k.skeleton.bones, R = dw(O);
|
|
22291
22300
|
if (R) {
|
|
22292
22301
|
const E = { object: k, originalParent: k.parent, newParent: R };
|
|
@@ -22367,10 +22376,10 @@ function pw(n, t, e, i) {
|
|
|
22367
22376
|
return;
|
|
22368
22377
|
let s, o, a;
|
|
22369
22378
|
const l = { position: n.position, quaternion: n.quaternion, scale: n.scale };
|
|
22370
|
-
if (n.position.x === 0 && n.position.y === 0 && n.position.z === 0 && (l.position = null), n.quaternion.x === 0 && n.quaternion.y === 0 && n.quaternion.z === 0 && n.quaternion.w === 1 && (l.quaternion = null), n.scale.x === 1 && n.scale.y === 1 && n.scale.z === 1 && (l.scale = null), (n instanceof X || n instanceof
|
|
22371
|
-
const h = Wh(n), d = n instanceof
|
|
22379
|
+
if (n.position.x === 0 && n.position.y === 0 && n.position.z === 0 && (l.position = null), n.quaternion.x === 0 && n.quaternion.y === 0 && n.quaternion.z === 0 && n.quaternion.w === 1 && (l.quaternion = null), n.scale.x === 1 && n.scale.y === 1 && n.scale.z === 1 && (l.scale = null), (n instanceof X || n instanceof On) && (o = n.geometry, a = n.material), i && !i(n) && (o = void 0, a = void 0), (n instanceof X || n instanceof On) && a && (a instanceof ai || a instanceof De || a instanceof Se && a.type === "MeshLineMaterial")) {
|
|
22380
|
+
const h = Wh(n), d = n instanceof On ? n : null;
|
|
22372
22381
|
s = new Dt(n.uuid, h, l, o, a, void 0, d, n.animations);
|
|
22373
|
-
} else if (n instanceof
|
|
22382
|
+
} else if (n instanceof ye || n instanceof ig) {
|
|
22374
22383
|
const h = Wh(n);
|
|
22375
22384
|
s = new Dt(n.uuid, h, l, void 0, void 0, n);
|
|
22376
22385
|
} else {
|
|
@@ -22529,7 +22538,7 @@ async function Lk(n, t = 1 / 0, e = null, i = void 0) {
|
|
|
22529
22538
|
}));
|
|
22530
22539
|
const s = ea.uniforms;
|
|
22531
22540
|
s.blitTexture.value = n, s.flipY.value = !1, s.scale.value = new pe(1, 1, 1, 1), i !== void 0 && s.scale.value.copy(i), ea.defines.IS_SRGB = n.colorSpace == gs, ea.needsUpdate = !0, $h || ($h = new X(hp, ea), $h.frustumCulled = !1);
|
|
22532
|
-
const o = new
|
|
22541
|
+
const o = new ye(), a = new Ki();
|
|
22533
22542
|
a.add($h), e || (e = Nh = new Mr({ antialias: !1, alpha: !0, premultipliedAlpha: !1, preserveDrawingBuffer: !0 }));
|
|
22534
22543
|
const l = Math.min(n.image.width, t), c = Math.min(n.image.height, t);
|
|
22535
22544
|
Ht && (Ht.width !== l || Ht.height !== c) && (Ht.dispose(), Ht = null), Ht || (Ht = new wo(l, c, { format: wu, type: PS, minFilter: Fy, magFilter: Fy })), e.setRenderTarget(Ht), e.setSize(l, c), e.clear(), e.render(a, o), Nh && (Nh.dispose(), Nh = null);
|
|
@@ -22856,7 +22865,7 @@ function Hk(n, t, e = !1) {
|
|
|
22856
22865
|
// MirroredRepeatWrapping
|
|
22857
22866
|
}, I = b.repeat.clone(), A = b.offset.clone(), V = b.rotation, te = Math.sin(V), K = Math.cos(V);
|
|
22858
22867
|
A.y = 1 - A.y - I.y, e ? (I.x === 0 && (I.x = 1e-4), I.y === 0 && (I.y = 1e-4), A.x = A.x / I.x, A.y = A.y / I.y, A.x += te / I.x, A.y += K - 1) : (A.x += te * I.x, A.y += (1 - K) * I.y);
|
|
22859
|
-
const ie = I.x != 1 || I.y != 1 || A.x != 0 || A.y != 0 || V != 0, le = `${Vt}/${i}/${"uvReader_" + T}.outputs:result>`, ke = `${Vt}/${i}/Transform2d_${x}.outputs:result>`, ot = x !== "normal" && M && (M.r !== 1 || M.g !== 1 || M.b !== 1 || k !== 1) || !1, sn = x === "normal", pt = n instanceof
|
|
22868
|
+
const ie = I.x != 1 || I.y != 1 || A.x != 0 || A.y != 0 || V != 0, le = `${Vt}/${i}/${"uvReader_" + T}.outputs:result>`, ke = `${Vt}/${i}/Transform2d_${x}.outputs:result>`, ot = x !== "normal" && M && (M.r !== 1 || M.g !== 1 || M.b !== 1 || k !== 1) || !1, sn = x === "normal", pt = n instanceof ai && n.normalScale ? n.normalScale.x * 2 : 2, Ss = pt.toFixed(Ee), nn = (-1 * (pt / 2)).toFixed(Ee), zo = (1 - pt).toFixed(Ee);
|
|
22860
22869
|
return `
|
|
22861
22870
|
${ie ? `def Shader "Transform2d_${x}" (
|
|
22862
22871
|
sdrMetadata = {
|
|
@@ -22895,7 +22904,7 @@ function Hk(n, t, e = !1) {
|
|
|
22895
22904
|
}`;
|
|
22896
22905
|
}
|
|
22897
22906
|
let u = n.transparent || n.alphaTest ? n.opacity : 1, p = !1, m = !1;
|
|
22898
|
-
if (n instanceof em && n.transmission !== void 0 && (u *= 1 - n.transmission * (1 - n.roughness * 0.5)), n.map ? (a.push(`${o}color3f inputs:diffuseColor.connect = ${Vt}/${i}/${h(n.map)}_diffuse.outputs:rgb>`), n instanceof De && n.transparent && n.alphaTest == 0 && e ? (a.push(`${o}float inputs:opacity.connect = ${Vt}/${i}/${h(n.map)}_diffuse.outputs:a>`), p = !0, a.push(`${o}float inputs:opacityThreshold = ${1e-10}`), m = !0) : n.transparent ? (a.push(`${o}float inputs:opacity.connect = ${Vt}/${i}/${h(n.map)}_diffuse.outputs:a>`), p = !0) : n.alphaTest > 0 && (a.push(`${o}float inputs:opacity.connect = ${Vt}/${i}/${h(n.map)}_diffuse.outputs:a>`), p = !0, a.push(`${o}float inputs:opacityThreshold = ${n.alphaTest}`), m = !0), l.push(d(n.map, "diffuse", n.color, u))) : a.push(`${o}color3f inputs:diffuseColor = ${vb(n.color)}`), n.alphaHash && e && (m ? console.warn("Opacity threshold for " + n.name + " was already connected. Skipping alphaHash opacity threshold.") : (a.push(`${o}float inputs:opacityThreshold = 0.0000000001`), m = !0)), n.aoMap && (a.push(`${o}float inputs:occlusion.connect = ${Vt}/${i}/${h(n.aoMap)}_occlusion.outputs:r>`), l.push(d(n.aoMap, "occlusion"))), n.alphaMap ? (a.push(`${o}float inputs:opacity.connect = ${Vt}/${i}/${h(n.alphaMap)}_opacity.outputs:r>`), a.push(`${o}float inputs:opacityThreshold = 0.0000000001`), p = !0, m = !0, l.push(d(n.alphaMap, "opacity", new ae(1, 1, 1), u))) : (p ? console.warn("Opacity for " + n.name + " was already connected. Skipping default opacity.") : (a.push(`${o}float inputs:opacity = ${u}`), p = !0), n.alphaTest > 0 && (m ? console.warn("Opacity threshold for " + n.name + " was already connected. Skipping default opacity threshold.") : (a.push(`${o}float inputs:opacityThreshold = ${n.alphaTest}`), m = !0))), n instanceof
|
|
22907
|
+
if (n instanceof em && n.transmission !== void 0 && (u *= 1 - n.transmission * (1 - n.roughness * 0.5)), n.map ? (a.push(`${o}color3f inputs:diffuseColor.connect = ${Vt}/${i}/${h(n.map)}_diffuse.outputs:rgb>`), n instanceof De && n.transparent && n.alphaTest == 0 && e ? (a.push(`${o}float inputs:opacity.connect = ${Vt}/${i}/${h(n.map)}_diffuse.outputs:a>`), p = !0, a.push(`${o}float inputs:opacityThreshold = ${1e-10}`), m = !0) : n.transparent ? (a.push(`${o}float inputs:opacity.connect = ${Vt}/${i}/${h(n.map)}_diffuse.outputs:a>`), p = !0) : n.alphaTest > 0 && (a.push(`${o}float inputs:opacity.connect = ${Vt}/${i}/${h(n.map)}_diffuse.outputs:a>`), p = !0, a.push(`${o}float inputs:opacityThreshold = ${n.alphaTest}`), m = !0), l.push(d(n.map, "diffuse", n.color, u))) : a.push(`${o}color3f inputs:diffuseColor = ${vb(n.color)}`), n.alphaHash && e && (m ? console.warn("Opacity threshold for " + n.name + " was already connected. Skipping alphaHash opacity threshold.") : (a.push(`${o}float inputs:opacityThreshold = 0.0000000001`), m = !0)), n.aoMap && (a.push(`${o}float inputs:occlusion.connect = ${Vt}/${i}/${h(n.aoMap)}_occlusion.outputs:r>`), l.push(d(n.aoMap, "occlusion"))), n.alphaMap ? (a.push(`${o}float inputs:opacity.connect = ${Vt}/${i}/${h(n.alphaMap)}_opacity.outputs:r>`), a.push(`${o}float inputs:opacityThreshold = 0.0000000001`), p = !0, m = !0, l.push(d(n.alphaMap, "opacity", new ae(1, 1, 1), u))) : (p ? console.warn("Opacity for " + n.name + " was already connected. Skipping default opacity.") : (a.push(`${o}float inputs:opacity = ${u}`), p = !0), n.alphaTest > 0 && (m ? console.warn("Opacity threshold for " + n.name + " was already connected. Skipping default opacity threshold.") : (a.push(`${o}float inputs:opacityThreshold = ${n.alphaTest}`), m = !0))), n instanceof ai) {
|
|
22899
22908
|
if (n.emissiveMap) {
|
|
22900
22909
|
a.push(`${o}color3f inputs:emissiveColor.connect = ${Vt}/${i}/${h(n.emissiveMap)}_emissive.outputs:rgb>`);
|
|
22901
22910
|
const b = n.emissive.clone();
|
|
@@ -23701,8 +23710,8 @@ const Ey = class {
|
|
|
23701
23710
|
e.beginBlock(`def Preliminary_Trigger "${this.id}"`), this.targetId && (typeof this.targetId != "string" && (this.targetId = Bm(this.targetId, t)), e.appendLine("rel affectedObjects = " + this.targetId)), this.tokenId && e.appendLine(`token info:id = "${this.tokenId}"`), this.type && e.appendLine(`token type = "${this.type}"`), typeof this.distance == "number" && e.appendLine(`double distance = ${this.distance}`), e.closeBlock();
|
|
23702
23711
|
}
|
|
23703
23712
|
};
|
|
23704
|
-
let
|
|
23705
|
-
r(
|
|
23713
|
+
let kn = Ey;
|
|
23714
|
+
r(kn, "global_id", 0);
|
|
23706
23715
|
function xb(n, t = { direct: !0, indirect: !0 }) {
|
|
23707
23716
|
const e = Dt.createEmpty();
|
|
23708
23717
|
e.name = "InputTarget_" + e.name, e.displayName = void 0, e.type = "RealityKitComponent", e.onSerialize = (i) => {
|
|
@@ -23711,14 +23720,14 @@ function xb(n, t = { direct: !0, indirect: !0 }) {
|
|
|
23711
23720
|
}
|
|
23712
23721
|
class Rt {
|
|
23713
23722
|
static sceneStartTrigger() {
|
|
23714
|
-
const t = new
|
|
23723
|
+
const t = new kn();
|
|
23715
23724
|
return t.targetId = void 0, t.tokenId = "SceneTransition", t.type = "enter", t;
|
|
23716
23725
|
}
|
|
23717
23726
|
/** Trigger that fires when an object has been tapped/clicked.
|
|
23718
23727
|
* @param targetObject The object or list of objects that can be interacted with.
|
|
23719
23728
|
* @param inputMode Input Mode (direct and/or indirect). Only available for USDObject targets. Only supported on Vision OS at the moment. */
|
|
23720
23729
|
static tapTrigger(t, e = { direct: !0, indirect: !0 }) {
|
|
23721
|
-
const i = new
|
|
23730
|
+
const i = new kn(t);
|
|
23722
23731
|
if (Array.isArray(t) && t.length > 1)
|
|
23723
23732
|
for (const s of t)
|
|
23724
23733
|
s instanceof Dt && xb(s, e);
|
|
@@ -23730,7 +23739,7 @@ class Rt {
|
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|
return (t == null ? void 0 : t.tokenId) === "TapGesture";
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|
}
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|
static proximityToCameraTrigger(t, e) {
|
|
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|
-
const i = new
|
|
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|
+
const i = new kn(t);
|
|
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|
return i.tokenId = "ProximityToCamera", i.distance = e, i;
|
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|
}
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|
}
|
|
@@ -23814,8 +23823,8 @@ const uu = class {
|
|
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23814
23823
|
e.beginBlock(`def Preliminary_Action "${this.id}"`), this.comment && e.appendLine(`# ${this.comment}`), this.affectedObjects && (typeof this.affectedObjects != "string" && (this.affectedObjects = Bm(this.affectedObjects, t)), e.appendLine("rel affectedObjects = " + this.affectedObjects)), typeof this.duration == "number" && (typeof this.animationSpeed == "number" && this.animationSpeed !== 1 ? e.appendLine(`double duration = ${this.duration / this.animationSpeed} `) : e.appendLine(`double duration = ${this.duration} `)), this.easeType && e.appendLine(`token easeType = "${this.easeType}"`), this.tokenId && e.appendLine(`token info:id = "${this.tokenId}"`), this.tokenId === "ChangeScene" && e.appendLine("rel scene = </StageRoot/Scenes/Scene>"), this.motionType !== void 0 && e.appendLine(`token motionType = "${this.motionType}"`), typeof this.moveDistance == "number" && e.appendLine(`double moveDistance = ${this.moveDistance} `), this.style && e.appendLine(`token style = "${this.style}"`), this.type && e.appendLine(`token type = "${this.type}"`), this.front && e.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`), this.up && e.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`), typeof this.start == "number" && e.appendLine(`double start = ${this.start} `), typeof this.animationSpeed == "number" && e.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `), typeof this.reversed == "boolean" && e.appendLine(`bool reversed = ${this.reversed}`), typeof this.pingPong == "boolean" && e.appendLine(`bool reverses = ${this.pingPong}`), this.xFormTarget && (typeof this.xFormTarget != "string" && (this.xFormTarget = Bm(this.xFormTarget, t)), e.appendLine(`rel xformTarget = ${this.xFormTarget}`)), typeof this.audio == "string" && e.appendLine(`asset audio = @${this.audio}@`), typeof this.gain == "number" && e.appendLine(`double gain = ${this.gain}`), typeof this.auralMode == "string" && e.appendLine(`token auralMode = "${this.auralMode}"`), typeof this.multiplePerformOperation == "string" && e.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`), typeof this.velocity == "object" && e.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`), e.closeBlock();
|
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|
}
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|
};
|
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|
-
let
|
|
23818
|
-
r(
|
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|
+
let ri = uu;
|
|
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|
+
r(ri, "global_id", 0);
|
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|
class Gi {
|
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23829
|
constructor(t, e, i) {
|
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|
r(this, "x", 0);
|
|
@@ -23847,7 +23856,7 @@ class ue {
|
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23847
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|
return new co("Group_" + co.getId(), t).makeParallel();
|
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|
}
|
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23858
|
static fadeAction(t, e, i) {
|
|
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|
-
const s = new
|
|
23859
|
+
const s = new ri(t);
|
|
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|
return s.tokenId = "Visibility", s.type = i ? "show" : "hide", s.duration = e, s.style = "basic", s.motionType = "none", s.moveDistance = 0, s.easeType = "none", s;
|
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|
}
|
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|
/**
|
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@@ -23856,7 +23865,7 @@ class ue {
|
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23856
23865
|
* @param duration in seconds! 0 means play to end
|
|
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|
*/
|
|
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23867
|
static startAnimationAction(t, e, i = !1, s = !1) {
|
|
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|
-
const o = new
|
|
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|
+
const o = new ri(t);
|
|
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|
o.tokenId = "StartAnimation";
|
|
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|
const a = e.start, l = e.duration, c = e.speed, h = e.clipName;
|
|
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|
if (o.comment = `Animation: ${h}, start=${a * 60}, length=${l * 60}, end=${(a + l) * 60}`, o.animationName = h, o.start = a, o.duration = l, o.animationSpeed = c, o.reversed = i, o.pingPong = s, o.multiplePerformOperation = "allow", i && (o.start -= l), s) {
|
|
@@ -23867,28 +23876,28 @@ class ue {
|
|
|
23867
23876
|
return o;
|
|
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|
}
|
|
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23878
|
static waitAction(t) {
|
|
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|
-
const e = new
|
|
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|
+
const e = new ri();
|
|
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|
return e.tokenId = "Wait", e.duration = t, e.motionType = void 0, e;
|
|
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23881
|
}
|
|
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23882
|
static lookAtCameraAction(t, e, i, s) {
|
|
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|
-
const o = new
|
|
23883
|
+
const o = new ri(t);
|
|
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23884
|
return o.tokenId = "LookAtCamera", o.duration = e === void 0 ? 9999999999999 : e, o.front = i ?? Gi.forward, o.up = s ?? Gi.up, o;
|
|
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|
}
|
|
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|
static emphasize(t, e, i = "bounce", s = 1, o = "basic") {
|
|
23878
|
-
const a = new
|
|
23887
|
+
const a = new ri(t);
|
|
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23888
|
return a.tokenId = "Emphasize", a.duration = e, a.style = o ?? "basic", a.motionType = i, a.moveDistance = s, a;
|
|
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23889
|
}
|
|
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23890
|
static transformAction(t, e, i, s, o = "inout") {
|
|
23882
|
-
const a = new
|
|
23891
|
+
const a = new ri(t);
|
|
23883
23892
|
return a.tokenId = "Transform", a.duration = i, a.duration = Math.max(1e-6, i), a.type = s, a.easeType = i > 0 ? o : "none", Array.isArray(e) && console.error("Transform target must not be an array", e), a.xFormTarget = e, a;
|
|
23884
23893
|
}
|
|
23885
23894
|
static playAudioAction(t, e, i = "play", s = 1, o = "spatial") {
|
|
23886
|
-
const a = new
|
|
23895
|
+
const a = new ri(t);
|
|
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23896
|
return a.tokenId = "Audio", a.type = i, a.audio = e, a.gain = s, a.auralMode = o, a.multiplePerformOperation = "allow", a;
|
|
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23897
|
}
|
|
23889
23898
|
// Supported only on VisionOS, Preliminary Behaviours can affect RealityKit physics as well
|
|
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23899
|
static impulseAction(t, e) {
|
|
23891
|
-
const i = new
|
|
23900
|
+
const i = new ri(t);
|
|
23892
23901
|
return i.tokenId = "Impulse", i.velocity = e, i;
|
|
23893
23902
|
}
|
|
23894
23903
|
// Currently doesn't work on VisionOS, see FB13761990
|
|
@@ -24070,7 +24079,7 @@ class Yg {
|
|
|
24070
24079
|
`), h(p);
|
|
24071
24080
|
a && (l += `end
|
|
24072
24081
|
`);
|
|
24073
|
-
} else if (u instanceof
|
|
24082
|
+
} else if (u instanceof ri) {
|
|
24074
24083
|
u.tokenId === "StartAnimation" && o.add(u);
|
|
24075
24084
|
const p = u.affectedObjects;
|
|
24076
24085
|
if (p)
|
|
@@ -24091,7 +24100,7 @@ class Yg {
|
|
|
24091
24100
|
for (const m of u)
|
|
24092
24101
|
d(m, p);
|
|
24093
24102
|
else
|
|
24094
|
-
u instanceof
|
|
24103
|
+
u instanceof kn && (typeof u.targetId == "object" && (e.add(u.targetId), a && (c += `${u.targetId.uuid}(("${u.targetId.displayName}")) --> ${u.id}[${u.id}]
|
|
24095
24104
|
`)), a && (l += `${u.id}((${u.id})) -- ${u.tokenId}${u.type ? ":" + u.type : ""} --> ${p.id}[${p.tokenId || p.id}]
|
|
24096
24105
|
`));
|
|
24097
24106
|
}
|
|
@@ -24656,7 +24665,7 @@ const ks = (nd = class extends D {
|
|
|
24656
24665
|
var g, y, _, b, x, M, k, O;
|
|
24657
24666
|
if (!e)
|
|
24658
24667
|
return;
|
|
24659
|
-
const s = e.getComponent(Bt), o = e.getComponent(
|
|
24668
|
+
const s = e.getComponent(Bt), o = e.getComponent(Zt);
|
|
24660
24669
|
if (!s && !o)
|
|
24661
24670
|
return;
|
|
24662
24671
|
if (s && !i)
|
|
@@ -24846,10 +24855,10 @@ class Kg {
|
|
|
24846
24855
|
return "Physics";
|
|
24847
24856
|
}
|
|
24848
24857
|
onExportObject(t, e, i) {
|
|
24849
|
-
const s = C.getComponents(t,
|
|
24858
|
+
const s = C.getComponents(t, ge).filter((c) => c.enabled), o = C.getComponents(t, Ri).filter((c) => c.enabled && !c.isTrigger);
|
|
24850
24859
|
let a = s.length > 0 ? s[0] : null;
|
|
24851
24860
|
const l = o.length > 0 ? o[0] : null;
|
|
24852
|
-
l && !a && (a = new
|
|
24861
|
+
l && !a && (a = new ge(), a.isKinematic = !0), a && e.addEventListener("serialize", (c, h) => {
|
|
24853
24862
|
var d, u, p;
|
|
24854
24863
|
if (a) {
|
|
24855
24864
|
if (c.appendLine(), c.beginBlock('def RealityKitComponent "RigidBody"', "{", !0), a.useGravity || c.appendLine("bool gravityEnabled = 0"), c.appendLine('uniform token info:id = "RealityKit.RigidBody"'), a.isKinematic && c.appendLine('token motionType = "Kinematic"'), c.beginBlock('def RealityKitStruct "massFrame"', "{", !0), c.appendLine(`float m_mass = ${a.mass}`), c.beginBlock('def RealityKitStruct "m_pose"', "{", !0), c.appendLine(`float3 position = (${a.centerOfMass.x}, ${a.centerOfMass.y}, ${a.centerOfMass.z})`), c.closeBlock("}"), c.closeBlock("}"), o.length > 0) {
|
|
@@ -25099,22 +25108,22 @@ const cs = new v(), kl = new ne(), Gh = new W(), Mw = class extends _s {
|
|
|
25099
25108
|
return this._createdTextBlocks.push(e), e;
|
|
25100
25109
|
}
|
|
25101
25110
|
};
|
|
25102
|
-
let
|
|
25111
|
+
let Jt = Mw;
|
|
25103
25112
|
rh([
|
|
25104
25113
|
f(oe)
|
|
25105
|
-
],
|
|
25114
|
+
], Jt.prototype, "anchoredPosition", 1);
|
|
25106
25115
|
rh([
|
|
25107
25116
|
f(oe)
|
|
25108
|
-
],
|
|
25117
|
+
], Jt.prototype, "sizeDelta", 2);
|
|
25109
25118
|
rh([
|
|
25110
25119
|
f(oe)
|
|
25111
|
-
],
|
|
25120
|
+
], Jt.prototype, "pivot", 2);
|
|
25112
25121
|
rh([
|
|
25113
25122
|
f(oe)
|
|
25114
|
-
],
|
|
25123
|
+
], Jt.prototype, "anchorMin", 2);
|
|
25115
25124
|
rh([
|
|
25116
25125
|
f(oe)
|
|
25117
|
-
],
|
|
25126
|
+
], Jt.prototype, "anchorMax", 2);
|
|
25118
25127
|
var Jk = Object.defineProperty, eT = Object.getOwnPropertyDescriptor, Rw = (n, t, e, i) => {
|
|
25119
25128
|
for (var s = i > 1 ? void 0 : i ? eT(t, e) : t, o = n.length - 1, a; o >= 0; o--)
|
|
25120
25129
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
@@ -25180,7 +25189,7 @@ const ql = (Np = class extends _s {
|
|
|
25180
25189
|
return this._color;
|
|
25181
25190
|
}
|
|
25182
25191
|
get rectTransform() {
|
|
25183
|
-
if (this._rect || (this._rect = C.getComponent(this.gameObject,
|
|
25192
|
+
if (this._rect || (this._rect = C.getComponent(this.gameObject, Jt)), !this._rect)
|
|
25184
25193
|
throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");
|
|
25185
25194
|
return this._rect;
|
|
25186
25195
|
}
|
|
@@ -25270,14 +25279,14 @@ class Zu extends ol {
|
|
|
25270
25279
|
this.uiObject && !this._flippedObject && (this._flippedObject = !0, this.uiObject.scale.y *= -1);
|
|
25271
25280
|
}
|
|
25272
25281
|
}
|
|
25273
|
-
var sT = Object.defineProperty, nT = Object.getOwnPropertyDescriptor,
|
|
25282
|
+
var sT = Object.defineProperty, nT = Object.getOwnPropertyDescriptor, zn = (n, t, e, i) => {
|
|
25274
25283
|
for (var s = i > 1 ? void 0 : i ? nT(t, e) : t, o = n.length - 1, a; o >= 0; o--)
|
|
25275
25284
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
25276
25285
|
return i && s && sT(t, e, s), s;
|
|
25277
25286
|
};
|
|
25278
25287
|
const $o = S("debugtext");
|
|
25279
25288
|
var lt = /* @__PURE__ */ ((n) => (n[n.UpperLeft = 0] = "UpperLeft", n[n.UpperCenter = 1] = "UpperCenter", n[n.UpperRight = 2] = "UpperRight", n[n.MiddleLeft = 3] = "MiddleLeft", n[n.MiddleCenter = 4] = "MiddleCenter", n[n.MiddleRight = 5] = "MiddleRight", n[n.LowerLeft = 6] = "LowerLeft", n[n.LowerCenter = 7] = "LowerCenter", n[n.LowerRight = 8] = "LowerRight", n))(lt || {}), Tw = /* @__PURE__ */ ((n) => (n[n.Normal = 0] = "Normal", n[n.Bold = 1] = "Bold", n[n.Italic = 2] = "Italic", n[n.BoldAndItalic = 3] = "BoldAndItalic", n))(Tw || {});
|
|
25280
|
-
class
|
|
25289
|
+
class ti extends ol {
|
|
25281
25290
|
constructor() {
|
|
25282
25291
|
super(...arguments);
|
|
25283
25292
|
r(this, "alignment", 0);
|
|
@@ -25576,33 +25585,33 @@ class ei extends ol {
|
|
|
25576
25585
|
}
|
|
25577
25586
|
}
|
|
25578
25587
|
}
|
|
25579
|
-
|
|
25588
|
+
zn([
|
|
25580
25589
|
f()
|
|
25581
|
-
],
|
|
25582
|
-
|
|
25590
|
+
], ti.prototype, "alignment", 2);
|
|
25591
|
+
zn([
|
|
25583
25592
|
f()
|
|
25584
|
-
],
|
|
25585
|
-
|
|
25593
|
+
], ti.prototype, "verticalOverflow", 2);
|
|
25594
|
+
zn([
|
|
25586
25595
|
f()
|
|
25587
|
-
],
|
|
25588
|
-
|
|
25596
|
+
], ti.prototype, "horizontalOverflow", 2);
|
|
25597
|
+
zn([
|
|
25589
25598
|
f()
|
|
25590
|
-
],
|
|
25591
|
-
|
|
25599
|
+
], ti.prototype, "lineSpacing", 2);
|
|
25600
|
+
zn([
|
|
25592
25601
|
f()
|
|
25593
|
-
],
|
|
25594
|
-
|
|
25602
|
+
], ti.prototype, "supportRichText", 2);
|
|
25603
|
+
zn([
|
|
25595
25604
|
f(URL)
|
|
25596
|
-
],
|
|
25597
|
-
|
|
25605
|
+
], ti.prototype, "font", 2);
|
|
25606
|
+
zn([
|
|
25598
25607
|
f()
|
|
25599
|
-
],
|
|
25600
|
-
|
|
25608
|
+
], ti.prototype, "fontStyle", 2);
|
|
25609
|
+
zn([
|
|
25601
25610
|
f()
|
|
25602
|
-
],
|
|
25603
|
-
|
|
25611
|
+
], ti.prototype, "text", 1);
|
|
25612
|
+
zn([
|
|
25604
25613
|
f()
|
|
25605
|
-
],
|
|
25614
|
+
], ti.prototype, "fontSize", 1);
|
|
25606
25615
|
class gp {
|
|
25607
25616
|
constructor(t, e) {
|
|
25608
25617
|
r(this, "tag");
|
|
@@ -25676,16 +25685,16 @@ class Ju {
|
|
|
25676
25685
|
return "text";
|
|
25677
25686
|
}
|
|
25678
25687
|
exportText(t, e, i) {
|
|
25679
|
-
const s = C.getComponent(t,
|
|
25688
|
+
const s = C.getComponent(t, ti);
|
|
25680
25689
|
if (!s)
|
|
25681
25690
|
return;
|
|
25682
|
-
const o = C.getComponent(t,
|
|
25691
|
+
const o = C.getComponent(t, Jt);
|
|
25683
25692
|
let a = 100, l = 100;
|
|
25684
25693
|
o && (a = o.width, l = o.height);
|
|
25685
25694
|
const c = rT.clone();
|
|
25686
25695
|
o && c.premultiply(aT), e.setMatrix(c);
|
|
25687
25696
|
const h = s.color.clone();
|
|
25688
|
-
e.material = new
|
|
25697
|
+
e.material = new ai({ color: h, emissive: h }), e.addEventListener("serialize", (d, u) => {
|
|
25689
25698
|
let p = s.text;
|
|
25690
25699
|
p = p.replace(/\r/g, ""), p = p.replace(/\n/g, "\\n");
|
|
25691
25700
|
const m = Zg.multiLine(
|
|
@@ -25810,7 +25819,7 @@ class ki extends D {
|
|
|
25810
25819
|
this._needsUpdate = !0;
|
|
25811
25820
|
}
|
|
25812
25821
|
onEnable() {
|
|
25813
|
-
Cb && console.log(this.name, this), this._rectTransform = this.gameObject.getComponent(
|
|
25822
|
+
Cb && console.log(this.name, this), this._rectTransform = this.gameObject.getComponent(Jt);
|
|
25814
25823
|
const e = this.gameObject.getComponentInParent(Ft);
|
|
25815
25824
|
e && e.registerLayoutGroup(this), this._needsUpdate = !0;
|
|
25816
25825
|
}
|
|
@@ -25878,7 +25887,7 @@ class To extends ki {
|
|
|
25878
25887
|
c ? b += this.padding.left : b += this.padding.top;
|
|
25879
25888
|
let x = 0, M = 0;
|
|
25880
25889
|
for (let T = 0; T < this.gameObject.children.length; T++) {
|
|
25881
|
-
const z = this.gameObject.children[T], F = C.getComponent(z,
|
|
25890
|
+
const z = this.gameObject.children[T], F = C.getComponent(z, Jt);
|
|
25882
25891
|
F != null && F.activeAndEnabled && (M += 1, c ? x += F.width : x += F.height);
|
|
25883
25892
|
}
|
|
25884
25893
|
let k = 0;
|
|
@@ -25891,7 +25900,7 @@ class To extends ki {
|
|
|
25891
25900
|
R += this.padding.left, R -= this.padding.right, _ !== 0 && (b = y - x, b *= _, b -= O * _, c ? (b -= this.padding.right * _, b += this.padding.left * (1 - _), b < this.padding.left && (b = this.padding.left)) : (b -= this.padding.bottom * _, b += this.padding.top * (1 - _), b < this.padding.top && (b = this.padding.top)));
|
|
25892
25901
|
let E = 1;
|
|
25893
25902
|
for (let T = 0; T < this.gameObject.children.length; T++) {
|
|
25894
|
-
const z = this.gameObject.children[T], F = C.getComponent(z,
|
|
25903
|
+
const z = this.gameObject.children[T], F = C.getComponent(z, Jt);
|
|
25895
25904
|
if (F != null && F.activeAndEnabled) {
|
|
25896
25905
|
(j = F.pivot) == null || j.set(0.5, 0.5), F.anchorMin.set(0, 1), F.anchorMax.set(0, 1);
|
|
25897
25906
|
const I = s * 0.5 + R * 0.5;
|
|
@@ -26137,7 +26146,7 @@ const yp = S("debuguilayout"), Lw = class extends Nu {
|
|
|
26137
26146
|
return;
|
|
26138
26147
|
const s = i + 0.01;
|
|
26139
26148
|
this.gameObject.position.x = 0, this.gameObject.position.y = 0, this.gameObject.position.z = -s, this.gameObject.quaternion.identity();
|
|
26140
|
-
const o = this.gameObject.getComponent(
|
|
26149
|
+
const o = this.gameObject.getComponent(Jt);
|
|
26141
26150
|
let a = !1;
|
|
26142
26151
|
o.sizeDelta.x !== this.context.domWidth && (a = !0), o.sizeDelta.y !== this.context.domHeight && (a = !0);
|
|
26143
26152
|
const l = e.fieldOfView * Math.PI / 180, c = 2 * Math.tan(l / 2) * Math.abs(s);
|
|
@@ -26235,7 +26244,7 @@ class ey {
|
|
|
26235
26244
|
onExportObject(t, e, i) {
|
|
26236
26245
|
const s = C.getComponent(t, Ft);
|
|
26237
26246
|
if (s && s.enabled && s.renderMode === Dw.WorldSpace) {
|
|
26238
|
-
const o = new Ju(), a = C.getComponent(t,
|
|
26247
|
+
const o = new Ju(), a = C.getComponent(t, Jt), l = C.getComponent(t, xr), c = new Array();
|
|
26239
26248
|
if (a) {
|
|
26240
26249
|
if (!C.isActiveSelf(t)) {
|
|
26241
26250
|
const u = C.isActiveSelf(t);
|
|
@@ -26251,11 +26260,11 @@ class ey {
|
|
|
26251
26260
|
m && (m.onEnable(), c.push(() => {
|
|
26252
26261
|
m.onDisable();
|
|
26253
26262
|
}));
|
|
26254
|
-
const g = C.getComponent(u,
|
|
26263
|
+
const g = C.getComponent(u, Jt);
|
|
26255
26264
|
g && (g.onEnable(), g.updateTransform(), g.onApplyTransform(), c.push(() => {
|
|
26256
26265
|
g.onDisable();
|
|
26257
26266
|
}));
|
|
26258
|
-
const y = C.getComponent(u,
|
|
26267
|
+
const y = C.getComponent(u, ti);
|
|
26259
26268
|
y && (y.onEnable(), c.push(() => {
|
|
26260
26269
|
y.onDisable();
|
|
26261
26270
|
})), c.push(() => {
|
|
@@ -26476,7 +26485,7 @@ class yT {
|
|
|
26476
26485
|
function jw(n) {
|
|
26477
26486
|
n && (n.colorSpace != gs && (n.colorSpace = gs, n.needsUpdate = !0), n.minFilter == kd && n.magFilter == kd && (n.anisotropy = 1, n.needsUpdate = !0));
|
|
26478
26487
|
}
|
|
26479
|
-
let
|
|
26488
|
+
let Un = class {
|
|
26480
26489
|
constructor(t) {
|
|
26481
26490
|
r(this, "guid");
|
|
26482
26491
|
r(this, "texture");
|
|
@@ -26515,19 +26524,19 @@ let Nn = class {
|
|
|
26515
26524
|
};
|
|
26516
26525
|
xt([
|
|
26517
26526
|
f()
|
|
26518
|
-
],
|
|
26527
|
+
], Un.prototype, "guid", 2);
|
|
26519
26528
|
xt([
|
|
26520
26529
|
f(We)
|
|
26521
|
-
],
|
|
26530
|
+
], Un.prototype, "texture", 2);
|
|
26522
26531
|
xt([
|
|
26523
26532
|
qc()
|
|
26524
|
-
],
|
|
26533
|
+
], Un.prototype, "triangles", 2);
|
|
26525
26534
|
xt([
|
|
26526
26535
|
qc()
|
|
26527
|
-
],
|
|
26536
|
+
], Un.prototype, "uv", 2);
|
|
26528
26537
|
xt([
|
|
26529
26538
|
qc()
|
|
26530
|
-
],
|
|
26539
|
+
], Un.prototype, "vertices", 2);
|
|
26531
26540
|
const _p = Symbol("spriteOwner");
|
|
26532
26541
|
class Sr {
|
|
26533
26542
|
constructor() {
|
|
@@ -26535,7 +26544,7 @@ class Sr {
|
|
|
26535
26544
|
}
|
|
26536
26545
|
}
|
|
26537
26546
|
xt([
|
|
26538
|
-
f(
|
|
26547
|
+
f(Un)
|
|
26539
26548
|
], Sr.prototype, "sprites", 2);
|
|
26540
26549
|
const Bw = class {
|
|
26541
26550
|
// we don't assign anything here because it's used by the serialization system.
|
|
@@ -26642,7 +26651,7 @@ class Ti extends D {
|
|
|
26642
26651
|
this.spriteIndex = i;
|
|
26643
26652
|
return;
|
|
26644
26653
|
} else
|
|
26645
|
-
e instanceof
|
|
26654
|
+
e instanceof Un ? (this._spriteSheet || (this._spriteSheet = _o.create()), this._spriteSheet.sprite != e && (this._spriteSheet.sprite = e, this.updateSprite())) : e != this._spriteSheet && (this._spriteSheet = e, this.updateSprite());
|
|
26646
26655
|
}
|
|
26647
26656
|
/**
|
|
26648
26657
|
* Set the index of the sprite to be rendered in the currently assigned sprite sheet
|
|
@@ -27111,7 +27120,7 @@ const pu = class {
|
|
|
27111
27120
|
};
|
|
27112
27121
|
let fa = pu;
|
|
27113
27122
|
r(fa, "up", new v(0, 1, 0)), r(fa, "zero", new v(0, 0, 0)), r(fa, "one", new v(1, 1, 1));
|
|
27114
|
-
const
|
|
27123
|
+
const so = S("debugautosync"), bp = Symbol("syncerId");
|
|
27115
27124
|
class bT {
|
|
27116
27125
|
constructor() {
|
|
27117
27126
|
r(this, "_syncers", {});
|
|
@@ -27149,26 +27158,22 @@ class vT {
|
|
|
27149
27158
|
return;
|
|
27150
27159
|
}
|
|
27151
27160
|
for (const e in this.changedProperties) {
|
|
27152
|
-
const i = this.
|
|
27153
|
-
|
|
27161
|
+
const i = this.changedProperties[e];
|
|
27162
|
+
so && console.log("SEND", this.comp.guid, this.networkingKey), t.send(this.networkingKey, { guid: this.comp.guid, property: e, data: i }, Is.Queued), delete this.changedProperties[e];
|
|
27154
27163
|
}
|
|
27155
27164
|
});
|
|
27156
27165
|
r(this, "onHandleReceiving", (t) => {
|
|
27157
|
-
if (
|
|
27158
|
-
|
|
27159
|
-
|
|
27160
|
-
|
|
27161
|
-
|
|
27162
|
-
|
|
27163
|
-
|
|
27164
|
-
|
|
27165
|
-
} finally {
|
|
27166
|
-
this._isReceiving = !1;
|
|
27167
|
-
}
|
|
27166
|
+
if (so && console.log("SYNCFIELD RECEIVE", this.comp.name, this.comp.guid, t), !!this._isInit && this.comp && t.guid === this.comp.guid)
|
|
27167
|
+
try {
|
|
27168
|
+
this._isReceiving = !0, this.comp[t.property] = t.data;
|
|
27169
|
+
} catch (e) {
|
|
27170
|
+
console.error(e);
|
|
27171
|
+
} finally {
|
|
27172
|
+
this._isReceiving = !1;
|
|
27173
|
+
}
|
|
27168
27174
|
});
|
|
27169
27175
|
this.comp = t;
|
|
27170
27176
|
}
|
|
27171
|
-
// private data = {};
|
|
27172
27177
|
get networkingKey() {
|
|
27173
27178
|
return this.comp.guid;
|
|
27174
27179
|
}
|
|
@@ -27183,16 +27188,8 @@ class vT {
|
|
|
27183
27188
|
this._isInit && (this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending), 1), this.comp.context.connection.stopListen(this.networkingKey, this.onHandleReceiving), this.comp = null, this._isInit = !1);
|
|
27184
27189
|
}
|
|
27185
27190
|
notifyChanged(t, e) {
|
|
27186
|
-
this._isReceiving || (
|
|
27187
|
-
}
|
|
27188
|
-
// private _seen: Set<any> = new Set();
|
|
27189
|
-
// private uniqBy(a, key) {
|
|
27190
|
-
// this._seen.clear();
|
|
27191
|
-
// return a.filter(item => {
|
|
27192
|
-
// let k = key(item);
|
|
27193
|
-
// return this._seen.has(k) ? false : this._seen.add(k);
|
|
27194
|
-
// });
|
|
27195
|
-
// }
|
|
27191
|
+
this._isReceiving || (so && console.log("Property changed: " + t, e), this.hasChanges = !0, this.changedProperties[t] = e);
|
|
27192
|
+
}
|
|
27196
27193
|
}
|
|
27197
27194
|
function wT(n, t) {
|
|
27198
27195
|
let e = t !== n;
|
|
@@ -27215,13 +27212,13 @@ const Fw = function(n = null) {
|
|
|
27215
27212
|
let i = "";
|
|
27216
27213
|
typeof e == "string" ? i = e : i = e.name;
|
|
27217
27214
|
let s = null, o;
|
|
27218
|
-
typeof n == "string" ? o = t[n] : typeof n == "function" && (o = n), o == null && (U() ||
|
|
27215
|
+
typeof n == "string" ? o = t[n] : typeof n == "function" && (o = n), o == null && (U() || so) && n != null && console.warn('syncField: no callback function found for property "' + i + '"', '"' + n + '"');
|
|
27219
27216
|
const a = t, l = a.__internalAwake;
|
|
27220
27217
|
if (typeof l != "function") {
|
|
27221
|
-
(
|
|
27218
|
+
(so || U()) && console.error('@syncField can currently only used on Needle Engine Components, custom object of type "' + ((d = t == null ? void 0 : t.constructor) == null ? void 0 : d.name) + '" is not supported', t);
|
|
27222
27219
|
return;
|
|
27223
27220
|
}
|
|
27224
|
-
|
|
27221
|
+
so && console.log(i);
|
|
27225
27222
|
const c = Symbol(i);
|
|
27226
27223
|
a.__internalAwake = function() {
|
|
27227
27224
|
if (this[c] !== void 0)
|
|
@@ -27235,13 +27232,13 @@ const Fw = function(n = null) {
|
|
|
27235
27232
|
var y;
|
|
27236
27233
|
const g = this[c];
|
|
27237
27234
|
if (this[c] = m, p) {
|
|
27238
|
-
(U() ||
|
|
27235
|
+
(U() || so) && console.warn("Recursive call detected", i);
|
|
27239
27236
|
return;
|
|
27240
27237
|
}
|
|
27241
27238
|
p = !0;
|
|
27242
27239
|
try {
|
|
27243
27240
|
const _ = wT(m, g);
|
|
27244
|
-
|
|
27241
|
+
so && console.log("SyncField assignment", i, "changed?", _, m, o), _ && (o == null ? void 0 : o.call(this, m, g)) !== !1 && ((y = xT(this)) == null || y.notifyChanged(i, m));
|
|
27245
27242
|
} finally {
|
|
27246
27243
|
p = !1;
|
|
27247
27244
|
}
|
|
@@ -27266,7 +27263,7 @@ var CT = Object.defineProperty, PT = Object.getOwnPropertyDescriptor, ef = (n, t
|
|
|
27266
27263
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
27267
27264
|
return i && s && CT(t, e, s), s;
|
|
27268
27265
|
};
|
|
27269
|
-
const
|
|
27266
|
+
const Xt = S("debugplayersync"), zw = class extends D {
|
|
27270
27267
|
constructor() {
|
|
27271
27268
|
super(...arguments);
|
|
27272
27269
|
r(this, "autoSync", !0);
|
|
@@ -27274,12 +27271,12 @@ const yi = S("debugplayersync"), zw = class extends D {
|
|
|
27274
27271
|
r(this, "onPlayerSpawned");
|
|
27275
27272
|
r(this, "_localInstance");
|
|
27276
27273
|
r(this, "onJoinedRoom", () => {
|
|
27277
|
-
|
|
27274
|
+
Xt && console.log("PlayerSync.joinedRoom. autoSync is set to " + this.autoSync), this.autoSync && this.getInstance();
|
|
27278
27275
|
});
|
|
27279
27276
|
r(this, "destroyInstance", () => {
|
|
27280
27277
|
var t;
|
|
27281
27278
|
(t = this._localInstance) == null || t.then((e) => {
|
|
27282
|
-
|
|
27279
|
+
Xt && console.log("PlayerSync.destroyInstance", e), Iu(e, this.context.connection, !0, { saveInRoom: !1 });
|
|
27283
27280
|
}), this._localInstance = void 0;
|
|
27284
27281
|
});
|
|
27285
27282
|
}
|
|
@@ -27318,13 +27315,13 @@ const yi = S("debugplayersync"), zw = class extends D {
|
|
|
27318
27315
|
var e, i, s, o, a, l;
|
|
27319
27316
|
if (this._localInstance)
|
|
27320
27317
|
return this._localInstance;
|
|
27321
|
-
if (
|
|
27318
|
+
if (Xt && console.log("PlayerSync.createInstance", (e = this.asset) == null ? void 0 : e.url), !((i = this.asset) != null && i.asset) && !((s = this.asset) != null && s.url))
|
|
27322
27319
|
return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'), null;
|
|
27323
27320
|
this.gameObject.guid || console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."), this._localInstance = (o = this.asset) == null ? void 0 : o.instantiateSynced({ parent: this.gameObject, deleteOnDisconnect: !0 }, !0);
|
|
27324
27321
|
const t = await this._localInstance;
|
|
27325
27322
|
if (t) {
|
|
27326
27323
|
const c = C.getComponentsInChildren(t, Xi);
|
|
27327
|
-
if (c != null && c.length) {
|
|
27324
|
+
if (Xt && console.log(`PlayerSync.createInstance: found ${c == null ? void 0 : c.length} PlayerState components. Owner: ${this.context.connection.connectionId}`), c != null && c.length) {
|
|
27328
27325
|
for (const h of c)
|
|
27329
27326
|
h.owner = this.context.connection.connectionId;
|
|
27330
27327
|
(a = this.onPlayerSpawned) == null || a.invoke(t);
|
|
@@ -27366,7 +27363,7 @@ const Mt = (Bl = class extends D {
|
|
|
27366
27363
|
r(this, "dontDestroy", !1);
|
|
27367
27364
|
r(this, "onUserLeftRoom", (t) => {
|
|
27368
27365
|
if (t.userId === this.owner) {
|
|
27369
|
-
|
|
27366
|
+
Xt && console.log("PLAYERSYNC LEFT", this.owner), this.doDestroy();
|
|
27370
27367
|
return;
|
|
27371
27368
|
}
|
|
27372
27369
|
});
|
|
@@ -27412,7 +27409,7 @@ const Mt = (Bl = class extends D {
|
|
|
27412
27409
|
}
|
|
27413
27410
|
onOwnerChange(t, e) {
|
|
27414
27411
|
var a, l;
|
|
27415
|
-
|
|
27412
|
+
Xt && console.log(`PlayerSync.onOwnerChange: ${e} → ${t} (me: ${this.context.connection.connectionId})`);
|
|
27416
27413
|
const i = Mt._local.indexOf(this);
|
|
27417
27414
|
i >= 0 && Mt._local.splice(i, 1);
|
|
27418
27415
|
const s = {
|
|
@@ -27428,29 +27425,23 @@ const Mt = (Bl = class extends D {
|
|
|
27428
27425
|
const o = new CustomEvent("owner-changed", { detail: s });
|
|
27429
27426
|
this.dispatchEvent(o), Mt.dispatchEvent("ownerChanged", o);
|
|
27430
27427
|
}
|
|
27428
|
+
/** @internal */
|
|
27431
27429
|
awake() {
|
|
27432
|
-
Mt.all.push(this),
|
|
27430
|
+
Mt.all.push(this), Xt && console.log("Registered new PlayerState", this.guid, Mt.all.length - 1, Mt.all), this.context.connection.beginListen(se.UserLeftRoom, this.onUserLeftRoom);
|
|
27433
27431
|
}
|
|
27432
|
+
/** @internal */
|
|
27434
27433
|
async start() {
|
|
27435
|
-
|
|
27436
|
-
!this.destroyed && !this.owner ? this.dontDestroy ?
|
|
27434
|
+
Xt && console.log("PLAYERSTATE.START, owner: " + this.owner, this.context.connection.usersInRoom([])), this.owner ? (this.context.connection.isInRoom || await Gs(300), this.context.connection.userIsInRoom(this.owner) == !1 && (Xt && console.log(`PlayerSync.start → doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`, "Currently in room:", ...this.context.connection.usersInRoom()), this.doDestroy())) : this.owner || (Xt && console.warn("PlayerState.start → owner is undefined!", this.name), setTimeout(() => {
|
|
27435
|
+
!this.destroyed && !this.owner ? this.dontDestroy ? Xt && console.warn("PlayerState.start → owner is still undefined but dontDestroy is set to true", this.name) : (Xt && console.warn(`PlayerState.start → owner is still undefined: destroying "${this.name}" instance now`), this.doDestroy()) : Xt && console.log("PlayerState.start → owner is assigned", this.owner);
|
|
27437
27436
|
}, 2e3));
|
|
27438
27437
|
}
|
|
27439
|
-
// onEnable() {
|
|
27440
|
-
// if (debug) this.startCoroutine(this.debugRoutine());
|
|
27441
|
-
// }
|
|
27442
|
-
// *debugRoutine() {
|
|
27443
|
-
// while (!this.destroyed && this.activeAndEnabled) {
|
|
27444
|
-
// Gizmos.DrawLabel(this.gameObject.worldPosition, this.owner ?? "no owner");
|
|
27445
|
-
// yield;
|
|
27446
|
-
// }
|
|
27447
|
-
// }
|
|
27448
27438
|
/** this tells the server that this client has been destroyed and the networking message for the instantiate will be removed */
|
|
27449
27439
|
doDestroy() {
|
|
27450
|
-
|
|
27440
|
+
Xt && console.log("PlayerSync.doDestroy → syncDestroy", this.name), Iu(this.gameObject, this.context.connection, !0, { saveInRoom: !1 });
|
|
27451
27441
|
}
|
|
27442
|
+
/** @internal */
|
|
27452
27443
|
onDestroy() {
|
|
27453
|
-
if (this.context.connection.stopListen(se.UserLeftRoom, this.onUserLeftRoom), Mt.all.splice(Mt.all.indexOf(this), 1), this.isLocalPlayer) {
|
|
27444
|
+
if (Xt && console.warn("PlayerState.onDestroy", this.owner), this.context.connection.stopListen(se.UserLeftRoom, this.onUserLeftRoom), Mt.all.splice(Mt.all.indexOf(this), 1), this.isLocalPlayer) {
|
|
27454
27445
|
const t = Mt._local.indexOf(this);
|
|
27455
27446
|
t >= 0 && Mt._local.splice(t, 1);
|
|
27456
27447
|
}
|
|
@@ -27466,7 +27457,7 @@ var MT = Object.defineProperty, RT = Object.getOwnPropertyDescriptor, rl = (n, t
|
|
|
27466
27457
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
27467
27458
|
return i && s && MT(t, e, s), s;
|
|
27468
27459
|
};
|
|
27469
|
-
class
|
|
27460
|
+
class Nn extends D {
|
|
27470
27461
|
constructor() {
|
|
27471
27462
|
super(...arguments);
|
|
27472
27463
|
r(this, "position", "bottom");
|
|
@@ -27487,22 +27478,22 @@ class $n extends D {
|
|
|
27487
27478
|
}
|
|
27488
27479
|
rl([
|
|
27489
27480
|
f()
|
|
27490
|
-
],
|
|
27481
|
+
], Nn.prototype, "position", 2);
|
|
27491
27482
|
rl([
|
|
27492
27483
|
f()
|
|
27493
|
-
],
|
|
27484
|
+
], Nn.prototype, "showNeedleLogo", 2);
|
|
27494
27485
|
rl([
|
|
27495
27486
|
f()
|
|
27496
|
-
],
|
|
27487
|
+
], Nn.prototype, "showSpatialMenu", 2);
|
|
27497
27488
|
rl([
|
|
27498
27489
|
f()
|
|
27499
|
-
],
|
|
27490
|
+
], Nn.prototype, "createFullscreenButton", 2);
|
|
27500
27491
|
rl([
|
|
27501
27492
|
f()
|
|
27502
|
-
],
|
|
27493
|
+
], Nn.prototype, "createMuteButton", 2);
|
|
27503
27494
|
rl([
|
|
27504
27495
|
f()
|
|
27505
|
-
],
|
|
27496
|
+
], Nn.prototype, "createQRCodeButton", 2);
|
|
27506
27497
|
var kT = Object.defineProperty, TT = Object.getOwnPropertyDescriptor, iy = (n, t, e, i) => {
|
|
27507
27498
|
for (var s = i > 1 ? void 0 : i ? TT(t, e) : t, o = n.length - 1, a; o >= 0; o--)
|
|
27508
27499
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
@@ -27621,7 +27612,7 @@ class Cr extends D {
|
|
|
27621
27612
|
e != null && e.isMesh && this._leftHandMeshes.push(e);
|
|
27622
27613
|
}), this._rightHandMeshes = [], this.rightHand.asset.traverse((e) => {
|
|
27623
27614
|
e != null && e.isMesh && this._rightHandMeshes.push(e);
|
|
27624
|
-
}), Xi.isLocalPlayer(this.gameObject) && (this._syncTransforms = C.getComponentsInChildren(this.gameObject,
|
|
27615
|
+
}), Xi.isLocalPlayer(this.gameObject) && (this._syncTransforms = C.getComponentsInChildren(this.gameObject, En));
|
|
27625
27616
|
}
|
|
27626
27617
|
async loadAvatarObjects(e, i, s) {
|
|
27627
27618
|
const o = e.loadAssetAsync(), a = i.loadAssetAsync(), l = s.loadAssetAsync(), c = new Array();
|
|
@@ -27644,8 +27635,8 @@ var AT = Object.defineProperty, ET = Object.getOwnPropertyDescriptor, tf = (n, t
|
|
|
27644
27635
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
27645
27636
|
return i && s && AT(t, e, s), s;
|
|
27646
27637
|
};
|
|
27647
|
-
const an = S("debugwebxr"),
|
|
27648
|
-
class
|
|
27638
|
+
const an = S("debugwebxr"), qn = new Array();
|
|
27639
|
+
class In extends D {
|
|
27649
27640
|
constructor() {
|
|
27650
27641
|
super(...arguments);
|
|
27651
27642
|
r(this, "createControllerModel", !0);
|
|
@@ -27697,9 +27688,9 @@ class Dn extends D {
|
|
|
27697
27688
|
this._models.length = 0;
|
|
27698
27689
|
}
|
|
27699
27690
|
onBeforeRender() {
|
|
27700
|
-
if (Z.active && (an && (
|
|
27701
|
-
const e = Date.now() -
|
|
27702
|
-
|
|
27691
|
+
if (Z.active && (an && (qn[0] = Date.now()), this.updateRendering(Z.active), an)) {
|
|
27692
|
+
const e = Date.now() - qn[0];
|
|
27693
|
+
qn.push(e), qn.length >= 30 && (qn[0] = 0, qn.reduce((i, s) => i + s, 0) / qn.length, qn.length = 0);
|
|
27703
27694
|
}
|
|
27704
27695
|
}
|
|
27705
27696
|
updateRendering(e) {
|
|
@@ -27780,19 +27771,19 @@ class Dn extends D {
|
|
|
27780
27771
|
}
|
|
27781
27772
|
}
|
|
27782
27773
|
}
|
|
27783
|
-
r(
|
|
27774
|
+
r(In, "factory", new n1());
|
|
27784
27775
|
tf([
|
|
27785
27776
|
f()
|
|
27786
|
-
],
|
|
27777
|
+
], In.prototype, "createControllerModel", 2);
|
|
27787
27778
|
tf([
|
|
27788
27779
|
f()
|
|
27789
|
-
],
|
|
27780
|
+
], In.prototype, "createHandModel", 2);
|
|
27790
27781
|
tf([
|
|
27791
27782
|
f(re)
|
|
27792
|
-
],
|
|
27783
|
+
], In.prototype, "customLeftHand", 2);
|
|
27793
27784
|
tf([
|
|
27794
27785
|
f(re)
|
|
27795
|
-
],
|
|
27786
|
+
], In.prototype, "customRightHand", 2);
|
|
27796
27787
|
class sy extends D {
|
|
27797
27788
|
}
|
|
27798
27789
|
var IT = Object.defineProperty, DT = Object.getOwnPropertyDescriptor, Ao = (n, t, e, i) => {
|
|
@@ -28181,8 +28172,8 @@ const pa = ($p = class extends D {
|
|
|
28181
28172
|
}
|
|
28182
28173
|
/** Call to enable or disable default controller rendering */
|
|
28183
28174
|
setDefaultControllerRenderingEnabled(t) {
|
|
28184
|
-
let e = this.gameObject.getComponent(
|
|
28185
|
-
return !e && t && (e = this.gameObject.addComponent(
|
|
28175
|
+
let e = this.gameObject.getComponent(In);
|
|
28176
|
+
return !e && t && (e = this.gameObject.addComponent(In), this._createdComponentsInSession.push(e), e.createControllerModel = this.showControllerModels, e.createHandModel == this.showHandModels), e && (e.enabled = t), e;
|
|
28186
28177
|
}
|
|
28187
28178
|
async createLocalAvatar(t) {
|
|
28188
28179
|
this._playerSync && t.running && typeof this.defaultAvatar != "boolean" && (this._playerSync.asset = this.defaultAvatar, await this._playerSync.getInstance());
|
|
@@ -28221,7 +28212,7 @@ const pa = ($p = class extends D {
|
|
|
28221
28212
|
this.addButton(i, 50);
|
|
28222
28213
|
}
|
|
28223
28214
|
}), this.createQRCode) {
|
|
28224
|
-
const e = Og(
|
|
28215
|
+
const e = Og(Nn);
|
|
28225
28216
|
if (e && e.createQRCodeButton === !1)
|
|
28226
28217
|
U() && console.warn("WebXR: QRCode button is disabled in the Needle Menu component");
|
|
28227
28218
|
else if (!Q.isMobileDevice()) {
|
|
@@ -28297,7 +28288,7 @@ St([
|
|
|
28297
28288
|
const Xl = S("debugusdz");
|
|
28298
28289
|
function zT(n, t) {
|
|
28299
28290
|
var l;
|
|
28300
|
-
const e = [], i = C.getComponentsInChildren(n, Bt), s = C.getComponentsInChildren(n,
|
|
28291
|
+
const e = [], i = C.getComponentsInChildren(n, Bt), s = C.getComponentsInChildren(n, Zt), o = new Array(), a = new Array();
|
|
28301
28292
|
if (t.injectImplicitBehaviours)
|
|
28302
28293
|
for (const c of i) {
|
|
28303
28294
|
if (!c || !c.runtimeAnimatorController || !c.enabled)
|
|
@@ -28390,7 +28381,7 @@ var $T = Object.defineProperty, WT = Object.getOwnPropertyDescriptor, kt = (n, t
|
|
|
28390
28381
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
28391
28382
|
return i && s && $T(t, e, s), s;
|
|
28392
28383
|
};
|
|
28393
|
-
const
|
|
28384
|
+
const pi = S("debugusdz"), VT = S("debugusdzpruning");
|
|
28394
28385
|
class zr {
|
|
28395
28386
|
constructor() {
|
|
28396
28387
|
r(this, "callToAction");
|
|
@@ -28449,7 +28440,7 @@ const Fm = (od = class extends D {
|
|
|
28449
28440
|
/** @internal */
|
|
28450
28441
|
start() {
|
|
28451
28442
|
var t, e, i;
|
|
28452
|
-
|
|
28443
|
+
pi && (console.log("USDZExporter", this), console.log("Debug USDZ Mode. Press 'T' to export"), window.addEventListener("keydown", (s) => {
|
|
28453
28444
|
switch (s.key) {
|
|
28454
28445
|
case "t":
|
|
28455
28446
|
this.exportAndOpen();
|
|
@@ -28461,12 +28452,12 @@ const Fm = (od = class extends D {
|
|
|
28461
28452
|
onEnable() {
|
|
28462
28453
|
var i;
|
|
28463
28454
|
const t = Q.supportsQuickLookAR(), e = Q.isiOS() || Q.isiPad();
|
|
28464
|
-
!this.button && (
|
|
28455
|
+
!this.button && (pi || t || e) && (this.allowCreateQuicklookButton && (this.button = this.createQuicklookButton()), this.lastCallback = this.quicklookCallback.bind(this), this.link = Mb(this.context, t), this.link.addEventListener("message", this.lastCallback)), pi && $e("USDZ Exporter enabled: " + this.name), (i = document.getElementById("open-in-ar")) == null || i.addEventListener("click", this.onClickedOpenInARElement), kc.registerExporter(this);
|
|
28465
28456
|
}
|
|
28466
28457
|
/** @internal */
|
|
28467
28458
|
onDisable() {
|
|
28468
28459
|
var t, e, i;
|
|
28469
|
-
(t = this.button) == null || t.remove(), (e = this.link) == null || e.removeEventListener("message", this.lastCallback),
|
|
28460
|
+
(t = this.button) == null || t.remove(), (e = this.link) == null || e.removeEventListener("message", this.lastCallback), pi && $e("USDZ Exporter disabled: " + this.name), (i = document.getElementById("open-in-ar")) == null || i.removeEventListener("click", this.onClickedOpenInARElement), kc.unregisterExporter(this);
|
|
28470
28461
|
}
|
|
28471
28462
|
/**
|
|
28472
28463
|
* Creates an USDZ file from the current scene or assigned objectToExport and opens it in QuickLook.
|
|
@@ -28484,11 +28475,11 @@ const Fm = (od = class extends D {
|
|
|
28484
28475
|
var i;
|
|
28485
28476
|
let t = this.exportFileName ?? ((i = this.objectToExport) == null ? void 0 : i.name) ?? this.name;
|
|
28486
28477
|
if (t += "-" + Ok(), dr() || (t !== "" && (t += "-"), t += "MadeWithNeedle"), this.link || (this.link = Mb(this.context, Q.supportsQuickLookAR())), this.customUsdzFile)
|
|
28487
|
-
return
|
|
28478
|
+
return pi && console.log("Exporting custom usdz", this.customUsdzFile), this.openInQuickLook(this.customUsdzFile, t), null;
|
|
28488
28479
|
if (!this.objectToExport)
|
|
28489
28480
|
return console.warn("No object to export", this), null;
|
|
28490
28481
|
const e = await this.export(this.objectToExport);
|
|
28491
|
-
return e ? (
|
|
28482
|
+
return e ? (pi && console.log("USDZ generation done. Downloading as " + t), this.openInQuickLook(e, t), e) : (console.error("USDZ generation failed. Please report a bug", this), null);
|
|
28492
28483
|
}
|
|
28493
28484
|
/**
|
|
28494
28485
|
* Creates an USDZ file from the current scene or assigned objectToExport and opens it in QuickLook.
|
|
@@ -28534,27 +28525,27 @@ const Fm = (od = class extends D {
|
|
|
28534
28525
|
}));
|
|
28535
28526
|
}
|
|
28536
28527
|
}
|
|
28537
|
-
|
|
28528
|
+
pi && $e("Progressive Loading: " + s.length), await Promise.all(s), pi && $e("Progressive Loading: done"), he.end("export-usdz-textures");
|
|
28538
28529
|
const a = It.Global.Mask;
|
|
28539
28530
|
It.Global.Set(xn.AR);
|
|
28540
28531
|
const l = new Ik(), c = new Qu(this.quickLookCompatible);
|
|
28541
28532
|
let h;
|
|
28542
28533
|
const d = [];
|
|
28543
|
-
this.interactive && (d.push(new Yg()), d.push(new Br()), globalThis.true && C.getComponentsInChildren(t,
|
|
28534
|
+
this.interactive && (d.push(new Yg()), d.push(new Br()), globalThis.true && C.getComponentsInChildren(t, ge).length > 0 && (this.physics ? (h = new Kg(), d.push(h)) : U() && console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")), d.push(new Ju()), d.push(new ey()));
|
|
28544
28535
|
const u = [c, ...d, ...this.extensions], p = { self: this, exporter: l, extensions: u, object: t };
|
|
28545
28536
|
he.report("export-usdz", "Invoking before-export"), this.dispatchEvent(new CustomEvent("before-export", { detail: p })), this.applyWebARSessionRoot(), this._previousTimeScale = this.context.time.timeScale, this.context.time.timeScale = 0, he.report("export-usdz", "auto export animations and audio sources");
|
|
28546
28537
|
const m = new Array();
|
|
28547
|
-
this.autoExportAnimations && m.push(...zT(t, c)), this.extensions.find((O) => O.extensionName === "Audio") && this.autoExportAudioSources && m.push(...UT(t)), l.debug =
|
|
28538
|
+
this.autoExportAnimations && m.push(...zT(t, c)), this.extensions.find((O) => O.extensionName === "Audio") && this.autoExportAudioSources && m.push(...UT(t)), l.debug = pi, l.pruneUnusedNodes = !VT;
|
|
28548
28539
|
const y = ao.instance.objs.map((O) => O.batchedMesh);
|
|
28549
28540
|
l.keepObject = (O) => {
|
|
28550
28541
|
let R = !0;
|
|
28551
28542
|
const E = C.getComponent(O, et);
|
|
28552
|
-
return E && !E.enabled && (R = !1), R && y.includes(O) && (R = !1), R && C.getComponentInParent(O, Ys) && (R = !1), R && C.getComponentInParent(O,
|
|
28543
|
+
return E && !E.enabled && (R = !1), R && y.includes(O) && (R = !1), R && C.getComponentInParent(O, Ys) && (R = !1), R && C.getComponentInParent(O, jn) && (R = !1), pi && !R && console.log("USDZExporter: Discarding object", O), R;
|
|
28553
28544
|
}, l.beforeWritingDocument = () => {
|
|
28554
28545
|
if (U() && c && h) {
|
|
28555
28546
|
const O = c.animatedRoots;
|
|
28556
28547
|
for (const R of O) {
|
|
28557
|
-
const E = C.getComponentsInChildren(R,
|
|
28548
|
+
const E = C.getComponentsInChildren(R, ge).filter((T) => T.enabled), j = C.getComponents(R, Ri).filter((T) => T.enabled && !T.isTrigger);
|
|
28558
28549
|
(E.length > 0 || j.length > 0) && console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.", R);
|
|
28559
28550
|
}
|
|
28560
28551
|
}
|
|
@@ -28593,7 +28584,7 @@ const Fm = (od = class extends D {
|
|
|
28593
28584
|
*/
|
|
28594
28585
|
openInQuickLook(t, e) {
|
|
28595
28586
|
const i = t instanceof Blob ? URL.createObjectURL(t) : t, s = this.buildQuicklookOverlay();
|
|
28596
|
-
|
|
28587
|
+
pi && console.log("QuickLook Overlay", s);
|
|
28597
28588
|
const o = s.callToAction ? encodeURIComponent(s.callToAction) : "", a = s.checkoutTitle ? encodeURIComponent(s.checkoutTitle) : "", l = s.checkoutSubtitle ? encodeURIComponent(s.checkoutSubtitle) : "";
|
|
28598
28589
|
this.link.href = i + `#callToAction=${o}&checkoutTitle=${a}&checkoutSubtitle=${l}&callToActionURL=${s.callToActionURL}`, this.lastCallback || (this.lastCallback = this.quicklookCallback.bind(this), this.link.addEventListener("message", this.lastCallback)), this.link.download = e + ".usdz", this.link.click();
|
|
28599
28590
|
}
|
|
@@ -28610,13 +28601,13 @@ const Fm = (od = class extends D {
|
|
|
28610
28601
|
}
|
|
28611
28602
|
quicklookCallback(t) {
|
|
28612
28603
|
if ((t == null ? void 0 : t.data) == "_apple_ar_quicklook_button_tapped") {
|
|
28613
|
-
|
|
28604
|
+
pi && be("Quicklook closed via call to action button");
|
|
28614
28605
|
var e = new CustomEvent("quicklook-button-tapped", { detail: this });
|
|
28615
28606
|
if (this.dispatchEvent(e), !e.defaultPrevented) {
|
|
28616
28607
|
const i = new URLSearchParams(this.link.href);
|
|
28617
28608
|
if (i) {
|
|
28618
28609
|
const s = i.get("callToActionURL");
|
|
28619
|
-
|
|
28610
|
+
pi && $e("Quicklook url: " + s), s && (dr() ? globalThis.open(s, "_blank") : console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing", s));
|
|
28620
28611
|
}
|
|
28621
28612
|
}
|
|
28622
28613
|
}
|
|
@@ -28830,14 +28821,14 @@ class ly extends D {
|
|
|
28830
28821
|
return this._rigidBody;
|
|
28831
28822
|
}
|
|
28832
28823
|
onEnable() {
|
|
28833
|
-
this._rigidBody || (this._rigidBody = this.gameObject.getComponent(
|
|
28824
|
+
this._rigidBody || (this._rigidBody = this.gameObject.getComponent(ge)), this.rigidBody && this.connectedBody && this.startCoroutine(this.create());
|
|
28834
28825
|
}
|
|
28835
28826
|
*create() {
|
|
28836
28827
|
yield, this.rigidBody && this.connectedBody && this.activeAndEnabled && this.createJoint(this.rigidBody, this.connectedBody);
|
|
28837
28828
|
}
|
|
28838
28829
|
}
|
|
28839
28830
|
ay([
|
|
28840
|
-
f(
|
|
28831
|
+
f(ge)
|
|
28841
28832
|
], ly.prototype, "connectedBody", 2);
|
|
28842
28833
|
class Uw extends ly {
|
|
28843
28834
|
createJoint(t, e) {
|
|
@@ -28870,7 +28861,7 @@ var JT = Object.defineProperty, e2 = Object.getOwnPropertyDescriptor, Zs = (n, t
|
|
|
28870
28861
|
function wp(n) {
|
|
28871
28862
|
return n * Math.PI / 180;
|
|
28872
28863
|
}
|
|
28873
|
-
const Rb = 300,
|
|
28864
|
+
const Rb = 300, Xn = S("debuglights");
|
|
28874
28865
|
class Ai extends D {
|
|
28875
28866
|
constructor() {
|
|
28876
28867
|
super(...arguments);
|
|
@@ -28943,7 +28934,7 @@ class Ai extends D {
|
|
|
28943
28934
|
}
|
|
28944
28935
|
this.light.intensity = e * s;
|
|
28945
28936
|
}
|
|
28946
|
-
|
|
28937
|
+
Xn && console.log("Set light intensity to " + this._intensity, e, this);
|
|
28947
28938
|
}
|
|
28948
28939
|
get intensity() {
|
|
28949
28940
|
return this._intensity;
|
|
@@ -28992,13 +28983,13 @@ class Ai extends D {
|
|
|
28992
28983
|
// this.intensity = this._intensity;
|
|
28993
28984
|
// }
|
|
28994
28985
|
awake() {
|
|
28995
|
-
this.color = new ae(this.color ?? 16777215),
|
|
28986
|
+
this.color = new ae(this.color ?? 16777215), Xn && console.log(this.name, this);
|
|
28996
28987
|
}
|
|
28997
28988
|
onEnable() {
|
|
28998
|
-
|
|
28989
|
+
Xn && console.log("ENABLE LIGHT", this.name), this.createLight(), !this.isBaked && (this.light && (this.light.visible = !0, this.light.intensity = this._intensity, Xn && console.log("Set light intensity to " + this.light.intensity, this.name), this.selfIsLight || this.light.parent !== this.gameObject && this.gameObject.add(this.light)), this.type === 1 && this.startCoroutine(this.updateMainLightRoutine(), Ce.LateUpdate));
|
|
28999
28990
|
}
|
|
29000
28991
|
onDisable() {
|
|
29001
|
-
|
|
28992
|
+
Xn && console.log("DISABLE LIGHT", this.name), this.light && (this.selfIsLight ? this.light.intensity = 0 : this.light.visible = !1);
|
|
29002
28993
|
}
|
|
29003
28994
|
onEnterXR(e) {
|
|
29004
28995
|
this._webARRoot = C.getComponentInParent(this.gameObject, Co) ?? void 0;
|
|
@@ -29024,7 +29015,7 @@ class Ai extends D {
|
|
|
29024
29015
|
switch (this.type) {
|
|
29025
29016
|
case 1:
|
|
29026
29017
|
const i = new Kp(this.color, this.intensity * Math.PI);
|
|
29027
|
-
if (i.position.set(0, 0, -Rb * 0.5).applyQuaternion(this.gameObject.quaternion), this.gameObject.add(i.target), za(i.target, 0, 0, 0), this.light = i, this.gameObject.position.set(0, 0, 0), this.gameObject.rotation.set(0, 0, 0),
|
|
29018
|
+
if (i.position.set(0, 0, -Rb * 0.5).applyQuaternion(this.gameObject.quaternion), this.gameObject.add(i.target), za(i.target, 0, 0, 0), this.light = i, this.gameObject.position.set(0, 0, 0), this.gameObject.rotation.set(0, 0, 0), Xn) {
|
|
29028
29019
|
const l = new TS(this.light, 0.2, this.color);
|
|
29029
29020
|
this.context.scene.add(l);
|
|
29030
29021
|
}
|
|
@@ -29042,7 +29033,7 @@ class Ai extends D {
|
|
|
29042
29033
|
}
|
|
29043
29034
|
if (this.light) {
|
|
29044
29035
|
if (this._intensity >= 0 ? this.light.intensity = this._intensity : this._intensity = this.light.intensity, this.shadows !== 0 ? this.light.castShadow = !0 : this.light.castShadow = !1, this.light.shadow) {
|
|
29045
|
-
this._shadowResolution !== void 0 && this._shadowResolution > 4 ? (this.light.shadow.mapSize.width = this._shadowResolution, this.light.shadow.mapSize.height = this._shadowResolution) : (this.light.shadow.mapSize.width = 2048, this.light.shadow.mapSize.height = 2048),
|
|
29036
|
+
this._shadowResolution !== void 0 && this._shadowResolution > 4 ? (this.light.shadow.mapSize.width = this._shadowResolution, this.light.shadow.mapSize.height = this._shadowResolution) : (this.light.shadow.mapSize.width = 2048, this.light.shadow.mapSize.height = 2048), Xn && console.log("Override shadow bias?", this._overrideShadowBiasSettings, this.shadowBias, this.shadowNormalBias), this.light.shadow.bias = this.shadowBias, this.light.shadow.normalBias = this.shadowNormalBias, this.updateShadowSoftHard();
|
|
29046
29037
|
const i = this.light.shadow.camera;
|
|
29047
29038
|
if (i.near = this.shadowNearPlane, this._shadowDistance !== void 0 && typeof this._shadowDistance == "number" ? i.far = this._shadowDistance : i.far = Rb * Math.abs(this.gameObject.scale.z), this.gameObject.scale.set(1, 1, 1), this.shadowWidth !== void 0)
|
|
29048
29039
|
i.left = -this.shadowWidth / 2, i.right = this.shadowWidth / 2;
|
|
@@ -29056,7 +29047,7 @@ class Ai extends D {
|
|
|
29056
29047
|
const s = this.gameObject.scale.y;
|
|
29057
29048
|
i.top *= s, i.bottom *= s;
|
|
29058
29049
|
}
|
|
29059
|
-
this.light.shadow.needsUpdate = !0,
|
|
29050
|
+
this.light.shadow.needsUpdate = !0, Xn && this.context.scene.add(new AS(i));
|
|
29060
29051
|
}
|
|
29061
29052
|
this.isBaked ? this.light.removeFromParent() : e || this.gameObject.add(this.light);
|
|
29062
29053
|
}
|
|
@@ -29315,7 +29306,7 @@ const h2 = S("debugnet"), zm = class extends D {
|
|
|
29315
29306
|
return i;
|
|
29316
29307
|
}
|
|
29317
29308
|
static IsLocalNetwork(t = window.location.hostname) {
|
|
29318
|
-
return
|
|
29309
|
+
return ci(t);
|
|
29319
29310
|
}
|
|
29320
29311
|
};
|
|
29321
29312
|
let uh = zm;
|
|
@@ -29539,7 +29530,7 @@ P([
|
|
|
29539
29530
|
f()
|
|
29540
29531
|
], q.prototype, "curveMultiplier", 2);
|
|
29541
29532
|
var rd;
|
|
29542
|
-
const
|
|
29533
|
+
const yi = (rd = class {
|
|
29543
29534
|
constructor() {
|
|
29544
29535
|
r(this, "mode", 0);
|
|
29545
29536
|
r(this, "color");
|
|
@@ -29550,11 +29541,11 @@ const gi = (rd = class {
|
|
|
29550
29541
|
r(this, "gradientMax");
|
|
29551
29542
|
}
|
|
29552
29543
|
static constant(n) {
|
|
29553
|
-
const t = new
|
|
29544
|
+
const t = new yi();
|
|
29554
29545
|
return t.constant(n), t;
|
|
29555
29546
|
}
|
|
29556
29547
|
static betweenTwoColors(n, t) {
|
|
29557
|
-
const e = new
|
|
29548
|
+
const e = new yi();
|
|
29558
29549
|
return e.betweenTwoColors(n, t), e;
|
|
29559
29550
|
}
|
|
29560
29551
|
constant(n) {
|
|
@@ -29571,39 +29562,39 @@ const gi = (rd = class {
|
|
|
29571
29562
|
return this.color;
|
|
29572
29563
|
case 1:
|
|
29573
29564
|
case "Gradient":
|
|
29574
|
-
return this.gradient.evaluate(n,
|
|
29565
|
+
return this.gradient.evaluate(n, yi._temp), yi._temp;
|
|
29575
29566
|
case 2:
|
|
29576
29567
|
case "TwoColors":
|
|
29577
|
-
return
|
|
29568
|
+
return yi._temp.lerpColors(this.colorMin, this.colorMax, e);
|
|
29578
29569
|
case 3:
|
|
29579
29570
|
case "TwoGradients":
|
|
29580
|
-
return this.gradientMin.evaluate(n,
|
|
29571
|
+
return this.gradientMin.evaluate(n, yi._temp), this.gradientMax.evaluate(n, yi._temp2), yi._temp.lerp(yi._temp2, e);
|
|
29581
29572
|
}
|
|
29582
|
-
return
|
|
29573
|
+
return yi._temp.set(16711935), yi._temp.alpha = 1, yi._temp;
|
|
29583
29574
|
}
|
|
29584
29575
|
}, r(rd, "_temp", new ve(0, 0, 0, 1)), r(rd, "_temp2", new ve(0, 0, 0, 1)), rd);
|
|
29585
|
-
let
|
|
29576
|
+
let di = yi;
|
|
29586
29577
|
P([
|
|
29587
29578
|
f()
|
|
29588
|
-
],
|
|
29579
|
+
], di.prototype, "mode", 2);
|
|
29589
29580
|
P([
|
|
29590
29581
|
f(ve)
|
|
29591
|
-
],
|
|
29582
|
+
], di.prototype, "color", 2);
|
|
29592
29583
|
P([
|
|
29593
29584
|
f(ve)
|
|
29594
|
-
],
|
|
29585
|
+
], di.prototype, "colorMin", 2);
|
|
29595
29586
|
P([
|
|
29596
29587
|
f(ve)
|
|
29597
|
-
],
|
|
29588
|
+
], di.prototype, "colorMax", 2);
|
|
29598
29589
|
P([
|
|
29599
29590
|
f(Ur)
|
|
29600
|
-
],
|
|
29591
|
+
], di.prototype, "gradient", 2);
|
|
29601
29592
|
P([
|
|
29602
29593
|
f(Ur)
|
|
29603
|
-
],
|
|
29594
|
+
], di.prototype, "gradientMin", 2);
|
|
29604
29595
|
P([
|
|
29605
29596
|
f(Ur)
|
|
29606
|
-
],
|
|
29597
|
+
], di.prototype, "gradientMax", 2);
|
|
29607
29598
|
var Nm = /* @__PURE__ */ ((n) => (n[n.Hierarchy = 0] = "Hierarchy", n[n.Local = 1] = "Local", n[n.Shape = 2] = "Shape", n))(Nm || {});
|
|
29608
29599
|
class Ut {
|
|
29609
29600
|
constructor() {
|
|
@@ -29655,7 +29646,7 @@ P([
|
|
|
29655
29646
|
f(q)
|
|
29656
29647
|
], Ut.prototype, "gravityModifier", 2);
|
|
29657
29648
|
P([
|
|
29658
|
-
f(
|
|
29649
|
+
f(di)
|
|
29659
29650
|
], Ut.prototype, "startColor", 2);
|
|
29660
29651
|
P([
|
|
29661
29652
|
f(q)
|
|
@@ -29730,7 +29721,7 @@ class eu {
|
|
|
29730
29721
|
return e;
|
|
29731
29722
|
}
|
|
29732
29723
|
}
|
|
29733
|
-
class
|
|
29724
|
+
class $n {
|
|
29734
29725
|
constructor() {
|
|
29735
29726
|
r(this, "enabled");
|
|
29736
29727
|
r(this, "bursts");
|
|
@@ -29761,22 +29752,22 @@ class Wn {
|
|
|
29761
29752
|
}
|
|
29762
29753
|
P([
|
|
29763
29754
|
f()
|
|
29764
|
-
],
|
|
29755
|
+
], $n.prototype, "enabled", 2);
|
|
29765
29756
|
P([
|
|
29766
29757
|
f()
|
|
29767
|
-
],
|
|
29758
|
+
], $n.prototype, "bursts", 2);
|
|
29768
29759
|
P([
|
|
29769
29760
|
f(q)
|
|
29770
|
-
],
|
|
29761
|
+
], $n.prototype, "rateOverTime", 2);
|
|
29771
29762
|
P([
|
|
29772
29763
|
f()
|
|
29773
|
-
],
|
|
29764
|
+
], $n.prototype, "rateOverTimeMultiplier", 2);
|
|
29774
29765
|
P([
|
|
29775
29766
|
f(q)
|
|
29776
|
-
],
|
|
29767
|
+
], $n.prototype, "rateOverDistance", 2);
|
|
29777
29768
|
P([
|
|
29778
29769
|
f()
|
|
29779
|
-
],
|
|
29770
|
+
], $n.prototype, "rateOverDistanceMultiplier", 2);
|
|
29780
29771
|
class rf {
|
|
29781
29772
|
constructor() {
|
|
29782
29773
|
r(this, "enabled");
|
|
@@ -29784,7 +29775,7 @@ class rf {
|
|
|
29784
29775
|
}
|
|
29785
29776
|
}
|
|
29786
29777
|
P([
|
|
29787
|
-
f(
|
|
29778
|
+
f(di)
|
|
29788
29779
|
], rf.prototype, "color", 2);
|
|
29789
29780
|
class Nr {
|
|
29790
29781
|
constructor() {
|
|
@@ -30264,10 +30255,10 @@ P([
|
|
|
30264
30255
|
f()
|
|
30265
30256
|
], He.prototype, "attachRibbonToTransform", 2);
|
|
30266
30257
|
P([
|
|
30267
|
-
f(
|
|
30258
|
+
f(di)
|
|
30268
30259
|
], He.prototype, "colorOverLifetime", 2);
|
|
30269
30260
|
P([
|
|
30270
|
-
f(
|
|
30261
|
+
f(di)
|
|
30271
30262
|
], He.prototype, "colorOverTrail", 2);
|
|
30272
30263
|
P([
|
|
30273
30264
|
f()
|
|
@@ -30728,7 +30719,7 @@ P([
|
|
|
30728
30719
|
P([
|
|
30729
30720
|
f()
|
|
30730
30721
|
], $r.prototype, "mode", 2);
|
|
30731
|
-
class
|
|
30722
|
+
class ui {
|
|
30732
30723
|
constructor() {
|
|
30733
30724
|
r(this, "enabled");
|
|
30734
30725
|
r(this, "range");
|
|
@@ -30749,37 +30740,37 @@ class di {
|
|
|
30749
30740
|
}
|
|
30750
30741
|
P([
|
|
30751
30742
|
f()
|
|
30752
|
-
],
|
|
30743
|
+
], ui.prototype, "enabled", 2);
|
|
30753
30744
|
P([
|
|
30754
30745
|
f(oe)
|
|
30755
|
-
],
|
|
30746
|
+
], ui.prototype, "range", 2);
|
|
30756
30747
|
P([
|
|
30757
30748
|
f()
|
|
30758
|
-
],
|
|
30749
|
+
], ui.prototype, "separateAxes", 2);
|
|
30759
30750
|
P([
|
|
30760
30751
|
f(q)
|
|
30761
|
-
],
|
|
30752
|
+
], ui.prototype, "size", 2);
|
|
30762
30753
|
P([
|
|
30763
30754
|
f()
|
|
30764
|
-
],
|
|
30755
|
+
], ui.prototype, "sizeMultiplier", 2);
|
|
30765
30756
|
P([
|
|
30766
30757
|
f(q)
|
|
30767
|
-
],
|
|
30758
|
+
], ui.prototype, "x", 2);
|
|
30768
30759
|
P([
|
|
30769
30760
|
f()
|
|
30770
|
-
],
|
|
30761
|
+
], ui.prototype, "xMultiplier", 2);
|
|
30771
30762
|
P([
|
|
30772
30763
|
f(q)
|
|
30773
|
-
],
|
|
30764
|
+
], ui.prototype, "y", 2);
|
|
30774
30765
|
P([
|
|
30775
30766
|
f()
|
|
30776
|
-
],
|
|
30767
|
+
], ui.prototype, "yMultiplier", 2);
|
|
30777
30768
|
P([
|
|
30778
30769
|
f(q)
|
|
30779
|
-
],
|
|
30770
|
+
], ui.prototype, "z", 2);
|
|
30780
30771
|
P([
|
|
30781
30772
|
f()
|
|
30782
|
-
],
|
|
30773
|
+
], ui.prototype, "zMultiplier", 2);
|
|
30783
30774
|
class hl {
|
|
30784
30775
|
constructor() {
|
|
30785
30776
|
r(this, "enabled");
|
|
@@ -30798,7 +30789,7 @@ P([
|
|
|
30798
30789
|
f(oe)
|
|
30799
30790
|
], hl.prototype, "range", 2);
|
|
30800
30791
|
P([
|
|
30801
|
-
f(
|
|
30792
|
+
f(di)
|
|
30802
30793
|
], hl.prototype, "color", 2);
|
|
30803
30794
|
new v(1, 1, 1);
|
|
30804
30795
|
new v(0, 0, 1);
|
|
@@ -31629,7 +31620,7 @@ Ge([
|
|
|
31629
31620
|
f(Ut)
|
|
31630
31621
|
], ut.prototype, "main", 2);
|
|
31631
31622
|
Ge([
|
|
31632
|
-
f(
|
|
31623
|
+
f($n)
|
|
31633
31624
|
], ut.prototype, "emission", 2);
|
|
31634
31625
|
Ge([
|
|
31635
31626
|
f(Nr)
|
|
@@ -31665,7 +31656,7 @@ Ge([
|
|
|
31665
31656
|
f(ns)
|
|
31666
31657
|
], ut.prototype, "rotationBySpeed", 2);
|
|
31667
31658
|
Ge([
|
|
31668
|
-
f(
|
|
31659
|
+
f(ui)
|
|
31669
31660
|
], ut.prototype, "sizeBySpeed", 2);
|
|
31670
31661
|
class tu {
|
|
31671
31662
|
constructor() {
|
|
@@ -32043,7 +32034,7 @@ const Hw = (Wp = class extends dt {
|
|
|
32043
32034
|
}, this.threshold.onValueChanged = (e) => {
|
|
32044
32035
|
t.luminanceMaterial.threshold = Math.pow(e, 2.2);
|
|
32045
32036
|
}, this.scatter.onValueChanged = (e) => {
|
|
32046
|
-
t.luminancePass.enabled = !0, t.luminanceMaterial.smoothing = e, t.mipmapBlurPass && (t.mipmapBlurPass.radius =
|
|
32037
|
+
t.luminancePass.enabled = !0, t.luminanceMaterial.smoothing = e, t.mipmapBlurPass && (t.mipmapBlurPass.radius = Pn.lerp(0.1, 0.9, e));
|
|
32047
32038
|
}, t;
|
|
32048
32039
|
}
|
|
32049
32040
|
}, /** Whether to use selective bloom by default */
|
|
@@ -32371,7 +32362,7 @@ class Eo extends dt {
|
|
|
32371
32362
|
return "ScreenSpaceAmbientOcclusion";
|
|
32372
32363
|
}
|
|
32373
32364
|
onBeforeRender() {
|
|
32374
|
-
if (this._ssao && this.context.mainCamera instanceof
|
|
32365
|
+
if (this._ssao && this.context.mainCamera instanceof ye) {
|
|
32375
32366
|
const e = this.context.mainCamera.far - this.context.mainCamera.near;
|
|
32376
32367
|
this._ssao.ssaoMaterial.worldDistanceFalloff = e * 0.01, this._ssao.ssaoMaterial.worldDistanceThreshold = this.context.mainCamera.far;
|
|
32377
32368
|
}
|
|
@@ -32604,7 +32595,7 @@ var bA = Object.defineProperty, vA = Object.getOwnPropertyDescriptor, ul = (n, t
|
|
|
32604
32595
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
32605
32596
|
return i && s && bA(t, e, s), s;
|
|
32606
32597
|
};
|
|
32607
|
-
class
|
|
32598
|
+
class Wn extends dt {
|
|
32608
32599
|
constructor() {
|
|
32609
32600
|
super(...arguments);
|
|
32610
32601
|
r(this, "offset", new N(0));
|
|
@@ -32633,23 +32624,23 @@ class Vn extends dt {
|
|
|
32633
32624
|
}
|
|
32634
32625
|
ul([
|
|
32635
32626
|
f(N)
|
|
32636
|
-
],
|
|
32627
|
+
], Wn.prototype, "offset", 2);
|
|
32637
32628
|
ul([
|
|
32638
32629
|
f(N)
|
|
32639
|
-
],
|
|
32630
|
+
], Wn.prototype, "rotation", 2);
|
|
32640
32631
|
ul([
|
|
32641
32632
|
f(N)
|
|
32642
|
-
],
|
|
32633
|
+
], Wn.prototype, "focusArea", 2);
|
|
32643
32634
|
ul([
|
|
32644
32635
|
f(N)
|
|
32645
|
-
],
|
|
32636
|
+
], Wn.prototype, "feather", 2);
|
|
32646
32637
|
ul([
|
|
32647
32638
|
f(N)
|
|
32648
|
-
],
|
|
32639
|
+
], Wn.prototype, "kernelSize", 2);
|
|
32649
32640
|
ul([
|
|
32650
32641
|
f(N)
|
|
32651
|
-
],
|
|
32652
|
-
xs("TiltShiftEffect",
|
|
32642
|
+
], Wn.prototype, "resolutionScale", 2);
|
|
32643
|
+
xs("TiltShiftEffect", Wn);
|
|
32653
32644
|
var wA = Object.defineProperty, xA = Object.getOwnPropertyDescriptor, py = (n, t, e, i) => {
|
|
32654
32645
|
for (var s = i > 1 ? void 0 : i ? xA(t, e) : t, o = n.length - 1, a; o >= 0; o--)
|
|
32655
32646
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
@@ -32692,7 +32683,7 @@ py([
|
|
|
32692
32683
|
], fl.prototype, "center", 2);
|
|
32693
32684
|
xs("Vignette", fl);
|
|
32694
32685
|
globalThis.true = globalThis.true !== void 0 ? globalThis.true : !0;
|
|
32695
|
-
const
|
|
32686
|
+
const Qn = S("debugpost"), Mp = Symbol("needle:postprocessing-handler"), Rp = Symbol("needle:previous-autoclear-state");
|
|
32696
32687
|
class my {
|
|
32697
32688
|
constructor(t) {
|
|
32698
32689
|
r(this, "_composer", null);
|
|
@@ -32710,14 +32701,14 @@ class my {
|
|
|
32710
32701
|
}
|
|
32711
32702
|
apply(t) {
|
|
32712
32703
|
if ("env" in import.meta && {}.VITE_NEEDLE_USE_POSTPROCESSING === "false") {
|
|
32713
|
-
|
|
32704
|
+
Qn ? console.warn("Postprocessing is disabled via vite env setting") : console.debug("Postprocessing is disabled via vite env setting");
|
|
32714
32705
|
return;
|
|
32715
32706
|
}
|
|
32716
32707
|
this._isActive = !0, this.onApply(this.context, t);
|
|
32717
32708
|
}
|
|
32718
32709
|
unapply() {
|
|
32719
32710
|
var i;
|
|
32720
|
-
if (
|
|
32711
|
+
if (Qn && console.log("Unapplying postprocessing effects"), this._isActive = !1, this._lastVolumeComponents) {
|
|
32721
32712
|
for (const s of this._lastVolumeComponents)
|
|
32722
32713
|
s.unapply();
|
|
32723
32714
|
this._lastVolumeComponents.length = 0;
|
|
@@ -32738,7 +32729,7 @@ class my {
|
|
|
32738
32729
|
B.POSTPROCESSING.load(),
|
|
32739
32730
|
B.POSTPROCESSING_AO.load()
|
|
32740
32731
|
// import("./Effects/Sharpening.effect")
|
|
32741
|
-
]), t[Mp] = this,
|
|
32732
|
+
]), t[Mp] = this, Qn && console.log("Apply Postprocessing Effects", e), this._lastVolumeComponents = [...e], this._effects.length = 0;
|
|
32742
32733
|
const i = {
|
|
32743
32734
|
handler: this,
|
|
32744
32735
|
components: this._lastVolumeComponents
|
|
@@ -32802,11 +32793,11 @@ class my {
|
|
|
32802
32793
|
} catch (d) {
|
|
32803
32794
|
console.error("Error while applying postprocessing effects", d), c.removeAllPasses();
|
|
32804
32795
|
}
|
|
32805
|
-
|
|
32796
|
+
Qn && console.log("PostProcessing Passes", e, "->", c.passes);
|
|
32806
32797
|
}
|
|
32807
32798
|
orderEffects() {
|
|
32808
32799
|
var e;
|
|
32809
|
-
|
|
32800
|
+
Qn && console.log("Before ordering effects", [...this._effects]), kp ?? (kp = [
|
|
32810
32801
|
B.POSTPROCESSING.MODULE.NormalPass,
|
|
32811
32802
|
B.POSTPROCESSING.MODULE.DepthDownsamplingPass,
|
|
32812
32803
|
B.POSTPROCESSING.MODULE.SMAAEffect,
|
|
@@ -32827,8 +32818,8 @@ class my {
|
|
|
32827
32818
|
const t = this._effects;
|
|
32828
32819
|
t.sort((i, s) => {
|
|
32829
32820
|
const o = kp.findIndex((l) => i.constructor.name.endsWith(l.name)), a = kp.findIndex((l) => s.constructor.name.endsWith(l.name));
|
|
32830
|
-
return o < 0 ? (
|
|
32831
|
-
}),
|
|
32821
|
+
return o < 0 ? (Qn && console.warn("Unknown effect found: ", i.constructor.name), -1) : a < 0 ? (Qn && console.warn("Unknown effect found: ", s.constructor.name), 1) : o < 0 ? 1 : a < 0 ? -1 : o - a;
|
|
32822
|
+
}), Qn && console.log("After ordering effects", [...this._effects]);
|
|
32832
32823
|
for (let i = 0; i < t.length; i++) {
|
|
32833
32824
|
const s = t[i];
|
|
32834
32825
|
if (((e = s == null ? void 0 : s.configuration) == null ? void 0 : e.gammaCorrection) !== void 0) {
|
|
@@ -33005,9 +32996,9 @@ var OA = Object.defineProperty, MA = Object.getOwnPropertyDescriptor, $t = (n, t
|
|
|
33005
32996
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
33006
32997
|
return i && s && OA(t, e, s), s;
|
|
33007
32998
|
};
|
|
33008
|
-
const
|
|
32999
|
+
const oi = S("debugsceneswitcher"), RA = S("sceneswitcher:clearscene"), Od = "scene";
|
|
33009
33000
|
gy(Od);
|
|
33010
|
-
const
|
|
33001
|
+
const Yn = Promise.resolve(!1);
|
|
33011
33002
|
class Ct extends D {
|
|
33012
33003
|
constructor() {
|
|
33013
33004
|
super(...arguments);
|
|
@@ -33043,7 +33034,7 @@ class Ct extends D {
|
|
|
33043
33034
|
const o = e == null ? void 0 : e.state;
|
|
33044
33035
|
if (o && o.startsWith(this.guid)) {
|
|
33045
33036
|
const a = o.substr(this.guid.length + 2);
|
|
33046
|
-
|
|
33037
|
+
oi && console.log("PopState", a), await this.trySelectSceneFromValue(a);
|
|
33047
33038
|
}
|
|
33048
33039
|
}
|
|
33049
33040
|
} finally {
|
|
@@ -33121,7 +33112,7 @@ class Ct extends D {
|
|
|
33121
33112
|
this.scenes === void 0 && (this.scenes = []);
|
|
33122
33113
|
for (const e of this.scenes)
|
|
33123
33114
|
e && !e.hasUrl && e.asset instanceof L && e.asset.removeFromParent();
|
|
33124
|
-
|
|
33115
|
+
oi && console.log("SceneSwitcher", this);
|
|
33125
33116
|
}
|
|
33126
33117
|
/** @internal */
|
|
33127
33118
|
async onEnable() {
|
|
@@ -33208,7 +33199,7 @@ class Ct extends D {
|
|
|
33208
33199
|
*/
|
|
33209
33200
|
select(e) {
|
|
33210
33201
|
var s, o, a;
|
|
33211
|
-
if (
|
|
33202
|
+
if (oi && console.log("select", e), typeof e == "object" && console.warn('Switching to "' + e + '" might not work. Please either use an index or a AssetReference (not a scene reference)'), typeof e == "string") {
|
|
33212
33203
|
const l = (s = this.scenes) == null ? void 0 : s.find((c) => c.url === e);
|
|
33213
33204
|
if (!l) {
|
|
33214
33205
|
const c = re.getOrCreate(this.sourceId ?? "", e, this.context);
|
|
@@ -33217,17 +33208,17 @@ class Ct extends D {
|
|
|
33217
33208
|
if (l)
|
|
33218
33209
|
e = (o = this.scenes) == null ? void 0 : o.indexOf(l);
|
|
33219
33210
|
else
|
|
33220
|
-
return
|
|
33211
|
+
return Yn;
|
|
33221
33212
|
}
|
|
33222
33213
|
if (!((a = this.scenes) != null && a.length))
|
|
33223
|
-
return
|
|
33214
|
+
return Yn;
|
|
33224
33215
|
if (e < 0) {
|
|
33225
33216
|
if (this.clamp)
|
|
33226
|
-
return
|
|
33217
|
+
return Yn;
|
|
33227
33218
|
e = this.scenes.length - 1;
|
|
33228
33219
|
} else if (e >= this.scenes.length) {
|
|
33229
33220
|
if (this.clamp)
|
|
33230
|
-
return
|
|
33221
|
+
return Yn;
|
|
33231
33222
|
e = 0;
|
|
33232
33223
|
}
|
|
33233
33224
|
const i = this.scenes[e];
|
|
@@ -33273,7 +33264,7 @@ class Ct extends D {
|
|
|
33273
33264
|
async __unloadCurrentScene() {
|
|
33274
33265
|
const e = this._currentScene;
|
|
33275
33266
|
if (this._currentScene = void 0, e) {
|
|
33276
|
-
|
|
33267
|
+
oi && console.log("UNLOAD", e.url, "HasURL?: " + e.hasUrl);
|
|
33277
33268
|
const i = this.tryGetSceneEventListener(e.asset);
|
|
33278
33269
|
if (i != null && i.sceneClosing) {
|
|
33279
33270
|
const s = i.sceneClosing();
|
|
@@ -33295,11 +33286,11 @@ class Ct extends D {
|
|
|
33295
33286
|
}).catch(console.error), await this.onEndLoading();
|
|
33296
33287
|
const h = new CustomEvent("loadscene-finished", { detail: { scene: e, switcher: this, index: i } });
|
|
33297
33288
|
if (this.dispatchEvent(h), this._currentLoadingProgress = void 0, this._currentlyLoadingScene = void 0, h.defaultPrevented)
|
|
33298
|
-
return
|
|
33289
|
+
return oi && console.warn("Adding loaded scene prevented:", e, h), !1;
|
|
33299
33290
|
if (!e.asset)
|
|
33300
|
-
return
|
|
33291
|
+
return oi && console.warn("Failed loading scene:", e), !1;
|
|
33301
33292
|
if (this._currentIndex === i) {
|
|
33302
|
-
if (
|
|
33293
|
+
if (oi && console.log("ADD", e.url), this._currentScene = e, RA) {
|
|
33303
33294
|
const p = ((o = this.context.mainCameraComponent) == null ? void 0 : o.gameObject) || this.context.mainCamera;
|
|
33304
33295
|
p == null || p.removeFromParent();
|
|
33305
33296
|
const m = this.gameObject.removeFromParent();
|
|
@@ -33307,7 +33298,7 @@ class Ct extends D {
|
|
|
33307
33298
|
}
|
|
33308
33299
|
if (C.add(e.asset, this.gameObject), this.useSceneLighting && this.context.sceneLighting.enable(e), this.useSceneBackground) {
|
|
33309
33300
|
const p = this.context.lightmaps.tryGetSkybox(e.url);
|
|
33310
|
-
p ? (p.mapping =
|
|
33301
|
+
p ? (p.mapping = Mn, this.context.scene.background = p) : oi && console.warn("SceneSwitcher: Can't find skybox for scene " + e.url);
|
|
33311
33302
|
}
|
|
33312
33303
|
if (this.useHistory && i >= 0) {
|
|
33313
33304
|
let p = i.toString();
|
|
@@ -33337,14 +33328,14 @@ class Ct extends D {
|
|
|
33337
33328
|
if (i instanceof re)
|
|
33338
33329
|
return i.preload();
|
|
33339
33330
|
}
|
|
33340
|
-
return
|
|
33331
|
+
return Yn;
|
|
33341
33332
|
}
|
|
33342
33333
|
tryLoadFromQueryParam() {
|
|
33343
33334
|
var i;
|
|
33344
33335
|
if (!((i = this.queryParameterName) != null && i.length))
|
|
33345
|
-
return
|
|
33336
|
+
return Yn;
|
|
33346
33337
|
const e = S(this.queryParameterName);
|
|
33347
|
-
return typeof e == "boolean" ?
|
|
33338
|
+
return typeof e == "boolean" ? Yn : this.trySelectSceneFromValue(e);
|
|
33348
33339
|
}
|
|
33349
33340
|
/** try to select a scene from a string or index */
|
|
33350
33341
|
trySelectSceneFromValue(e) {
|
|
@@ -33362,12 +33353,12 @@ class Ct extends D {
|
|
|
33362
33353
|
}
|
|
33363
33354
|
} else if (typeof e == "number" && e >= 0 && e < this.scenes.length)
|
|
33364
33355
|
return this.select(e);
|
|
33365
|
-
return
|
|
33356
|
+
return ci() && console.warn('Can not find scene: "' + e + '"', this), Yn;
|
|
33366
33357
|
}
|
|
33367
33358
|
async onStartLoading() {
|
|
33368
33359
|
var e, i;
|
|
33369
33360
|
if (this._isCurrentlyLoading = !0, this.loadingScene && (this._lastLoadingScene !== this.loadingScene && (this._loadingScenePromise = void 0), this._lastLoadingScene = this.loadingScene, this._loadingScenePromise || (this._loadingScenePromise = (e = this.loadingScene) == null ? void 0 : e.loadAssetAsync()), await this._loadingScenePromise, this._isCurrentlyLoading && ((i = this.loadingScene) != null && i.asset))) {
|
|
33370
|
-
|
|
33361
|
+
oi && console.log("Add loading scene", this.loadingScene.url, this.loadingScene.asset);
|
|
33371
33362
|
const s = this.loadingScene.asset;
|
|
33372
33363
|
C.add(s, this.gameObject);
|
|
33373
33364
|
const o = this.tryGetSceneEventListener(s);
|
|
@@ -33387,7 +33378,7 @@ class Ct extends D {
|
|
|
33387
33378
|
async onEndLoading() {
|
|
33388
33379
|
var e;
|
|
33389
33380
|
if (this._isCurrentlyLoading = !1, (e = this.loadingScene) != null && e.asset) {
|
|
33390
|
-
|
|
33381
|
+
oi && console.log("Remove loading scene", this.loadingScene.url);
|
|
33391
33382
|
const i = this.loadingScene.asset, s = this.tryGetSceneEventListener(i);
|
|
33392
33383
|
if (typeof (s == null ? void 0 : s.sceneClosing) == "function") {
|
|
33393
33384
|
const o = s.sceneClosing();
|
|
@@ -33486,10 +33477,10 @@ class kA {
|
|
|
33486
33477
|
begin() {
|
|
33487
33478
|
if (this._isRunning)
|
|
33488
33479
|
return;
|
|
33489
|
-
|
|
33480
|
+
oi && console.log("Preload begin"), this._isRunning = !0;
|
|
33490
33481
|
let t = -1, e, i;
|
|
33491
33482
|
const s = this._switcher.scenes, o = setInterval(() => {
|
|
33492
|
-
if (this.allLoaded() && (
|
|
33483
|
+
if (this.allLoaded() && (oi && console.log("All scenes loaded"), this.stop()), !this._isRunning) {
|
|
33493
33484
|
clearInterval(o);
|
|
33494
33485
|
return;
|
|
33495
33486
|
}
|
|
@@ -33531,7 +33522,7 @@ class TA {
|
|
|
33531
33522
|
this.index = t, this.asset = e, this.tasks = i, i.push(this), this.awaitLoading();
|
|
33532
33523
|
}
|
|
33533
33524
|
async awaitLoading() {
|
|
33534
|
-
this.asset && !this.asset.isLoaded() && (
|
|
33525
|
+
this.asset && !this.asset.isLoaded() && (oi && console.log("Preload start: " + this.asset.url, this.index), await this.asset.preload(), oi && console.log("Preload finished: " + this.asset.url, this.index));
|
|
33535
33526
|
const t = this.tasks.indexOf(this);
|
|
33536
33527
|
t >= 0 && this.tasks.splice(t, 1);
|
|
33537
33528
|
}
|
|
@@ -34276,12 +34267,12 @@ class qr extends D {
|
|
|
34276
34267
|
/** @internal */
|
|
34277
34268
|
onEnable() {
|
|
34278
34269
|
var e, i, s;
|
|
34279
|
-
(e = this._net) == null || e.enable(), (i = this._net) == null || i.addEventListener(
|
|
34270
|
+
(e = this._net) == null || e.enable(), (i = this._net) == null || i.addEventListener(Sn.StreamReceived, this.onReceiveStream), (s = this._net) == null || s.addEventListener(Sn.StreamEnded, this.onCallEnded), this.context.connection.beginListen(se.JoinedRoom, this.onJoinedRoom), this.autoConnect && Gs(1e3).then(() => (this.enabled && this.autoConnect && !this.isReceiving && !this.isSending && this.context.connection.isInRoom && this.share(), 0));
|
|
34280
34271
|
}
|
|
34281
34272
|
/** @internal */
|
|
34282
34273
|
onDisable() {
|
|
34283
34274
|
var e, i, s;
|
|
34284
|
-
(e = this._net) == null || e.removeEventListener(
|
|
34275
|
+
(e = this._net) == null || e.removeEventListener(Sn.StreamReceived, this.onReceiveStream), (i = this._net) == null || i.removeEventListener(Sn.StreamEnded, this.onCallEnded), this.context.connection.stopListen(se.JoinedRoom, this.onJoinedRoom), (s = this._net) == null || s.disable(), this.close();
|
|
34285
34276
|
}
|
|
34286
34277
|
_ensureVideoPlayer() {
|
|
34287
34278
|
const e = new wt();
|
|
@@ -34324,7 +34315,7 @@ class qr extends D {
|
|
|
34324
34315
|
c,
|
|
34325
34316
|
1
|
|
34326
34317
|
/* Sending */
|
|
34327
|
-
) :
|
|
34318
|
+
) : Cn(c);
|
|
34328
34319
|
}
|
|
34329
34320
|
break;
|
|
34330
34321
|
case "Canvas":
|
|
@@ -34347,7 +34338,7 @@ class qr extends D {
|
|
|
34347
34338
|
c,
|
|
34348
34339
|
1
|
|
34349
34340
|
/* Sending */
|
|
34350
|
-
) :
|
|
34341
|
+
) : Cn(c);
|
|
34351
34342
|
}
|
|
34352
34343
|
break;
|
|
34353
34344
|
default:
|
|
@@ -34363,7 +34354,7 @@ class qr extends D {
|
|
|
34363
34354
|
}
|
|
34364
34355
|
close() {
|
|
34365
34356
|
var e;
|
|
34366
|
-
this._requestOpen = !1, this._currentStream && (Pt && console.warn("Close current stream / disposing resources, stream was active?", this._currentStream.active), (e = this._net) == null || e.stopSendingStream(this._currentStream),
|
|
34357
|
+
this._requestOpen = !1, this._currentStream && (Pt && console.warn("Close current stream / disposing resources, stream was active?", this._currentStream.active), (e = this._net) == null || e.stopSendingStream(this._currentStream), Cn(this._currentStream), this._currentMode = 0, this._currentStream = null);
|
|
34367
34358
|
}
|
|
34368
34359
|
setStream(e, i) {
|
|
34369
34360
|
var a, l, c;
|
|
@@ -34424,7 +34415,7 @@ class qr extends D {
|
|
|
34424
34415
|
h,
|
|
34425
34416
|
1
|
|
34426
34417
|
/* Sending */
|
|
34427
|
-
), Pt && console.log("Selected camera", a)) : (
|
|
34418
|
+
), Pt && console.log("Selected camera", a)) : (Cn(h), Pt && console.log("Camera selection cancelled"));
|
|
34428
34419
|
break;
|
|
34429
34420
|
} catch (l) {
|
|
34430
34421
|
if (l.message === "Failed to allocate videosource" || l.message === "Could not start video source") {
|
|
@@ -34473,7 +34464,7 @@ class pf extends D {
|
|
|
34473
34464
|
else {
|
|
34474
34465
|
const e = Tr.createPrimitive($a.Quad, {
|
|
34475
34466
|
name: "ShadowCatcher",
|
|
34476
|
-
material: new
|
|
34467
|
+
material: new ai({
|
|
34477
34468
|
// HACK heuristic to get approx. the same colors out as with the current default ShadowCatcher material
|
|
34478
34469
|
// not clear why this is needed; assumption is that the Renderer component does something we're not respecting here
|
|
34479
34470
|
color: 10066329,
|
|
@@ -34568,7 +34559,7 @@ const Ni = S("debugskybox");
|
|
|
34568
34559
|
gy("skybox-image");
|
|
34569
34560
|
gy("environment-image");
|
|
34570
34561
|
function Fb(n, t, e, i, s) {
|
|
34571
|
-
const o = new
|
|
34562
|
+
const o = new Dn();
|
|
34572
34563
|
o.allowDrop = !1, o.allowNetworking = !1, o.background = e, o.environment = i, C.addComponent(n.scene, o);
|
|
34573
34564
|
const a = (l) => {
|
|
34574
34565
|
typeof l == "string" && (Ni && console.log(s, "CHANGED TO", l), o.setSkybox(l));
|
|
@@ -34611,7 +34602,7 @@ function HA(n, t) {
|
|
|
34611
34602
|
}
|
|
34612
34603
|
t.then((i) => iv(i, !1)), e.push({ src: n, texture: t });
|
|
34613
34604
|
}
|
|
34614
|
-
class
|
|
34605
|
+
class Dn extends D {
|
|
34615
34606
|
constructor() {
|
|
34616
34607
|
super(...arguments);
|
|
34617
34608
|
r(this, "url");
|
|
@@ -34758,21 +34749,21 @@ class Ln extends D {
|
|
|
34758
34749
|
}
|
|
34759
34750
|
}
|
|
34760
34751
|
mh([
|
|
34761
|
-
Fw(
|
|
34752
|
+
Fw(Dn.prototype.urlChangedSyncField),
|
|
34762
34753
|
f(URL)
|
|
34763
|
-
],
|
|
34754
|
+
], Dn.prototype, "url", 2);
|
|
34764
34755
|
mh([
|
|
34765
34756
|
f()
|
|
34766
|
-
],
|
|
34757
|
+
], Dn.prototype, "allowDrop", 2);
|
|
34767
34758
|
mh([
|
|
34768
34759
|
f()
|
|
34769
|
-
],
|
|
34760
|
+
], Dn.prototype, "background", 2);
|
|
34770
34761
|
mh([
|
|
34771
34762
|
f()
|
|
34772
|
-
],
|
|
34763
|
+
], Dn.prototype, "environment", 2);
|
|
34773
34764
|
mh([
|
|
34774
34765
|
f()
|
|
34775
|
-
],
|
|
34766
|
+
], Dn.prototype, "allowNetworking", 2);
|
|
34776
34767
|
function GA(n, t, e) {
|
|
34777
34768
|
const i = t && !e;
|
|
34778
34769
|
switch (n == null ? void 0 : n.toLowerCase()) {
|
|
@@ -34846,7 +34837,7 @@ const uc = S("debugspatialtrigger"), Ub = new vo(), Nb = new vo();
|
|
|
34846
34837
|
function KA(n, t) {
|
|
34847
34838
|
return Ub.mask = n, Nb.mask = t, Ub.test(Nb);
|
|
34848
34839
|
}
|
|
34849
|
-
class
|
|
34840
|
+
class Tn extends D {
|
|
34850
34841
|
constructor() {
|
|
34851
34842
|
super(...arguments);
|
|
34852
34843
|
r(this, "triggerMask", 0);
|
|
@@ -34886,16 +34877,16 @@ class An extends D {
|
|
|
34886
34877
|
}
|
|
34887
34878
|
gh([
|
|
34888
34879
|
f()
|
|
34889
|
-
],
|
|
34880
|
+
], Tn.prototype, "triggerMask", 2);
|
|
34890
34881
|
gh([
|
|
34891
34882
|
f(Me)
|
|
34892
|
-
],
|
|
34883
|
+
], Tn.prototype, "onEnter", 2);
|
|
34893
34884
|
gh([
|
|
34894
34885
|
f(Me)
|
|
34895
|
-
],
|
|
34886
|
+
], Tn.prototype, "onStay", 2);
|
|
34896
34887
|
gh([
|
|
34897
34888
|
f(Me)
|
|
34898
|
-
],
|
|
34889
|
+
], Tn.prototype, "onExit", 2);
|
|
34899
34890
|
var Hp;
|
|
34900
34891
|
const Md = (Hp = class extends D {
|
|
34901
34892
|
constructor() {
|
|
@@ -34919,17 +34910,17 @@ const Md = (Hp = class extends D {
|
|
|
34919
34910
|
// private args: SpatialTriggerEventArgs = new SpatialTriggerEventArgs();
|
|
34920
34911
|
raiseOnEnterEvent(t) {
|
|
34921
34912
|
C.foreachComponent(this.gameObject, (e) => {
|
|
34922
|
-
e !== t && e instanceof
|
|
34913
|
+
e !== t && e instanceof Tn && e.onEnterTrigger(this);
|
|
34923
34914
|
}, !1);
|
|
34924
34915
|
}
|
|
34925
34916
|
raiseOnStayEvent(t) {
|
|
34926
34917
|
C.foreachComponent(this.gameObject, (e) => {
|
|
34927
|
-
e !== t && e instanceof
|
|
34918
|
+
e !== t && e instanceof Tn && e.onStayTrigger(this);
|
|
34928
34919
|
}, !1);
|
|
34929
34920
|
}
|
|
34930
34921
|
raiseOnExitEvent(t) {
|
|
34931
34922
|
C.foreachComponent(this.gameObject, (e) => {
|
|
34932
|
-
e !== t && e instanceof
|
|
34923
|
+
e !== t && e instanceof Tn && e.onExitTrigger(this);
|
|
34933
34924
|
}, !1);
|
|
34934
34925
|
}
|
|
34935
34926
|
}, r(Hp, "triggers", []), Hp);
|
|
@@ -35174,7 +35165,7 @@ class sE {
|
|
|
35174
35165
|
});
|
|
35175
35166
|
}
|
|
35176
35167
|
trySelectObject() {
|
|
35177
|
-
const t = new
|
|
35168
|
+
const t = new An();
|
|
35178
35169
|
t.setMask(16777215);
|
|
35179
35170
|
const e = this.context.physics.raycast(t);
|
|
35180
35171
|
if (wi && console.log(...e), e != null && e.length)
|
|
@@ -35348,7 +35339,7 @@ var aE = Object.defineProperty, lE = Object.getOwnPropertyDescriptor, cE = (n, t
|
|
|
35348
35339
|
};
|
|
35349
35340
|
const su = "SCAM";
|
|
35350
35341
|
Y0(su, js.getRootAsSyncedCameraModel);
|
|
35351
|
-
const
|
|
35342
|
+
const mi = new cg();
|
|
35352
35343
|
class hE {
|
|
35353
35344
|
// dontSave: boolean = true;
|
|
35354
35345
|
// pos: { x: number, y: number, z: number } = { x: 0, y: 0, z: 0 };
|
|
@@ -35360,13 +35351,13 @@ class hE {
|
|
|
35360
35351
|
}
|
|
35361
35352
|
send(t, e) {
|
|
35362
35353
|
if (t) {
|
|
35363
|
-
|
|
35364
|
-
const i =
|
|
35365
|
-
js.startSyncedCameraModel(
|
|
35354
|
+
mi.clear();
|
|
35355
|
+
const i = mi.createString(this.guid), s = mi.createString(this.userId);
|
|
35356
|
+
js.startSyncedCameraModel(mi), js.addGuid(mi, i), js.addUserId(mi, s);
|
|
35366
35357
|
const o = ee(t), a = Ru(t);
|
|
35367
|
-
js.addPos(
|
|
35368
|
-
const l = js.endSyncedCameraModel(
|
|
35369
|
-
|
|
35358
|
+
js.addPos(mi, fr.createVec3(mi, o.x, o.y, o.z)), js.addRot(mi, fr.createVec3(mi, a.x, a.y, a.z));
|
|
35359
|
+
const l = js.endSyncedCameraModel(mi);
|
|
35360
|
+
mi.finish(l, su), e.sendBinary(mi.asUint8Array());
|
|
35370
35361
|
}
|
|
35371
35362
|
}
|
|
35372
35363
|
}
|
|
@@ -36400,7 +36391,7 @@ const Xm = (Xp = class extends D {
|
|
|
36400
36391
|
return this._time;
|
|
36401
36392
|
}
|
|
36402
36393
|
set time(t) {
|
|
36403
|
-
typeof t == "number" && !Number.isNaN(t) ? this._time = t : (ln ||
|
|
36394
|
+
typeof t == "number" && !Number.isNaN(t) ? this._time = t : (ln || ci()) && console.error("INVALID TIMELINE.TIME VALUE", t, this.name);
|
|
36404
36395
|
}
|
|
36405
36396
|
/** the duration of the timeline */
|
|
36406
36397
|
get duration() {
|
|
@@ -36785,7 +36776,7 @@ class pl extends D {
|
|
|
36785
36776
|
r(this, "onControlChangedEvent", (e) => {
|
|
36786
36777
|
const i = this.orbit;
|
|
36787
36778
|
if (i && (i.enabled = !e.value), e.value) {
|
|
36788
|
-
const s = C.getComponentInParent(this.gameObject,
|
|
36779
|
+
const s = C.getComponentInParent(this.gameObject, En);
|
|
36789
36780
|
s && s.requestOwnership();
|
|
36790
36781
|
}
|
|
36791
36782
|
});
|
|
@@ -36865,7 +36856,7 @@ class pl extends D {
|
|
|
36865
36856
|
(i = (e = this._control) == null ? void 0 : e.getHelper()) == null || i.removeFromParent(), (s = this._control) == null || s.removeEventListener("dragging-changed", this.onControlChangedEvent), window.removeEventListener("keydown", this.windowKeyDownListener), window.removeEventListener("keyup", this.windowKeyUpListener);
|
|
36866
36857
|
}
|
|
36867
36858
|
enableSnapping() {
|
|
36868
|
-
this._control && (this._control.setTranslationSnap(this.translationSnap), this._control.setRotationSnap(
|
|
36859
|
+
this._control && (this._control.setTranslationSnap(this.translationSnap), this._control.setRotationSnap(Pn.degToRad(this.rotationSnapAngle)), this._control.setScaleSnap(this.scaleSnap));
|
|
36869
36860
|
}
|
|
36870
36861
|
disableSnapping() {
|
|
36871
36862
|
this._control && (this._control.setTranslationSnap(null), this._control.setRotationSnap(null), this._control.setScaleSnap(null));
|
|
@@ -37152,7 +37143,7 @@ var kE = Object.defineProperty, TE = Object.getOwnPropertyDescriptor, xf = (n, t
|
|
|
37152
37143
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
37153
37144
|
return i && s && kE(t, e, s), s;
|
|
37154
37145
|
};
|
|
37155
|
-
const
|
|
37146
|
+
const Kn = S("debuginputfield");
|
|
37156
37147
|
var na;
|
|
37157
37148
|
const Y = (na = class extends D {
|
|
37158
37149
|
constructor() {
|
|
@@ -37172,7 +37163,7 @@ const Y = (na = class extends D {
|
|
|
37172
37163
|
return Y.active === this;
|
|
37173
37164
|
}
|
|
37174
37165
|
start() {
|
|
37175
|
-
|
|
37166
|
+
Kn && console.log(this.name, this);
|
|
37176
37167
|
}
|
|
37177
37168
|
onEnable() {
|
|
37178
37169
|
var t;
|
|
@@ -37195,7 +37186,7 @@ const Y = (na = class extends D {
|
|
|
37195
37186
|
this.onDeselected();
|
|
37196
37187
|
}
|
|
37197
37188
|
onPointerClick(t) {
|
|
37198
|
-
|
|
37189
|
+
Kn && console.log("CLICK", t, Y.active), Y.activeTime = this.context.time.time, Y.active !== this && this.startCoroutine(this.activeLoop(), Ce.LateUpdate), this.selectInputField();
|
|
37199
37190
|
}
|
|
37200
37191
|
*activeLoop() {
|
|
37201
37192
|
for (this.onSelected(); Y.active === this && !(this.context.input.getPointerClicked(0) && this.context.time.time - Y.activeTime > 0.2); )
|
|
@@ -37204,8 +37195,8 @@ const Y = (na = class extends D {
|
|
|
37204
37195
|
}
|
|
37205
37196
|
onSelected() {
|
|
37206
37197
|
var t, e, i, s;
|
|
37207
|
-
if (Y.active !== this && (
|
|
37208
|
-
if (Y.htmlField.value = ((s = this.textComponent) == null ? void 0 : s.text) || "",
|
|
37198
|
+
if (Y.active !== this && (Kn && console.log("Select", this.name, this, Y.htmlField, this.context.isInXR, this.context.arOverlayElement, (t = this.textComponent) == null ? void 0 : t.text, (e = Y.htmlField) == null ? void 0 : e.value), (i = Y.active) == null || i.onDeselected(), Y.active = this, this.placeholder && C.setActive(this.placeholder.gameObject, !1), Y.htmlField)) {
|
|
37199
|
+
if (Y.htmlField.value = ((s = this.textComponent) == null ? void 0 : s.text) || "", Kn && console.log("set input field value", Y.htmlField.value), this.context.isInXR) {
|
|
37209
37200
|
const o = this.context.arOverlayElement;
|
|
37210
37201
|
o && o.append(Y.htmlField);
|
|
37211
37202
|
}
|
|
@@ -37214,7 +37205,7 @@ const Y = (na = class extends D {
|
|
|
37214
37205
|
}
|
|
37215
37206
|
onDeselected() {
|
|
37216
37207
|
var t;
|
|
37217
|
-
Y.active === this && (Y.active = null,
|
|
37208
|
+
Y.active === this && (Y.active = null, Kn && console.log("Deselect", this.name, this), Y.htmlField && (Y.htmlField.blur(), document.body.append(Y.htmlField)), this.placeholder && (!this.textComponent || this.textComponent.text.length <= 0) && C.setActive(this.placeholder.gameObject, !0), Y.htmlField && ((t = this.onEndEdit) == null || t.invoke(Y.htmlField.value)));
|
|
37218
37209
|
}
|
|
37219
37210
|
// @Marwie, I can provide this fix. But the issue seems to comes from Raycaster+EventSystem
|
|
37220
37211
|
// As we rollout InputField, and no others elements is behind raycast,
|
|
@@ -37226,7 +37217,7 @@ const Y = (na = class extends D {
|
|
|
37226
37217
|
onInput(t) {
|
|
37227
37218
|
var e, i;
|
|
37228
37219
|
if (Y.active === this) {
|
|
37229
|
-
if (
|
|
37220
|
+
if (Kn && console.log(t.code, t, (e = Y.htmlField) == null ? void 0 : e.value, (i = this.textComponent) == null ? void 0 : i.text), t.code === "Escape" || t.code === "Enter") {
|
|
37230
37221
|
this.onDeselected();
|
|
37231
37222
|
return;
|
|
37232
37223
|
}
|
|
@@ -37237,7 +37228,7 @@ const Y = (na = class extends D {
|
|
|
37237
37228
|
var t;
|
|
37238
37229
|
if (this.textComponent && Y.htmlField) {
|
|
37239
37230
|
if (this.textComponent.text !== Y.htmlField.value) {
|
|
37240
|
-
|
|
37231
|
+
Kn && console.log("VALUE CHANGED");
|
|
37241
37232
|
const e = this.textComponent.text, i = Y.htmlField.value;
|
|
37242
37233
|
(t = this.onValueChanged) == null || t.invoke(i, e);
|
|
37243
37234
|
}
|
|
@@ -37245,7 +37236,7 @@ const Y = (na = class extends D {
|
|
|
37245
37236
|
}
|
|
37246
37237
|
}
|
|
37247
37238
|
selectInputField() {
|
|
37248
|
-
Y.htmlField && (
|
|
37239
|
+
Y.htmlField && (Kn && console.log("Focus Inputfield", Y.htmlFieldFocused), Y.htmlField.setSelectionRange(Y.htmlField.value.length, Y.htmlField.value.length), Q.isiOS() ? Y.htmlField.focus({ preventScroll: !0 }) : setTimeout(() => {
|
|
37249
37240
|
var t;
|
|
37250
37241
|
return (t = Y.htmlField) == null ? void 0 : t.focus();
|
|
37251
37242
|
}, 1));
|
|
@@ -37297,10 +37288,10 @@ const Y = (na = class extends D {
|
|
|
37297
37288
|
}, r(na, "active", null), r(na, "activeTime", -1), r(na, "htmlField", null), r(na, "htmlFieldFocused", !1), na);
|
|
37298
37289
|
let ml = Y;
|
|
37299
37290
|
xf([
|
|
37300
|
-
f(
|
|
37291
|
+
f(ti)
|
|
37301
37292
|
], ml.prototype, "textComponent", 2);
|
|
37302
37293
|
xf([
|
|
37303
|
-
f(
|
|
37294
|
+
f(ti)
|
|
37304
37295
|
], ml.prototype, "placeholder", 2);
|
|
37305
37296
|
xf([
|
|
37306
37297
|
f(Me)
|
|
@@ -37594,7 +37585,7 @@ function zE(n, t) {
|
|
|
37594
37585
|
e.add(n), $b.set(t, e), console.debug("Initialize texture for camera feed");
|
|
37595
37586
|
const i = new De(), s = new Xs(), o = new Ki();
|
|
37596
37587
|
o.add(new X(s, i));
|
|
37597
|
-
const a = new
|
|
37588
|
+
const a = new ye();
|
|
37598
37589
|
i.map = t, n.render(o, a);
|
|
37599
37590
|
}
|
|
37600
37591
|
function QD(n, t, e, i = "image/webp", s) {
|
|
@@ -37612,7 +37603,7 @@ function hx(n) {
|
|
|
37612
37603
|
const l = i.renderer, c = l.xr.enabled;
|
|
37613
37604
|
if (c && i.currentFrameEvent != Ce.EarlyUpdate)
|
|
37614
37605
|
return console.warn("Screenshot: defer to access XR frame"), new Promise((j) => {
|
|
37615
|
-
|
|
37606
|
+
Ln((T) => {
|
|
37616
37607
|
const z = hx(n);
|
|
37617
37608
|
j(z);
|
|
37618
37609
|
}, Ce.EarlyUpdate, { once: !0 });
|
|
@@ -37633,7 +37624,7 @@ function hx(n) {
|
|
|
37633
37624
|
const K = A.instances[te];
|
|
37634
37625
|
bn(K.object, !0);
|
|
37635
37626
|
}
|
|
37636
|
-
})), t && (i.scene.background = null, l.setClearColor(0, 0)), n.background && (i.scene.background = null, l.setClearColor(n.background), n.background instanceof ve && l.setClearAlpha(n.background.a)), t && l.setClearAlpha(0), l.setSize(s, o, !1), "cam" in a && (a = a.threeCamera), a instanceof
|
|
37627
|
+
})), t && (i.scene.background = null, l.setClearColor(0, 0)), n.background && (i.scene.background = null, l.setClearColor(n.background), n.background instanceof ve && l.setClearAlpha(n.background.a)), t && l.setClearAlpha(0), l.setSize(s, o, !1), "cam" in a && (a = a.threeCamera), a instanceof ye && (a.aspect = s / o, a.updateProjectionMatrix());
|
|
37637
37628
|
const T = "type" in n && n.type === "texture";
|
|
37638
37629
|
let z = null;
|
|
37639
37630
|
T && (z = new wo(s, o, {
|
|
@@ -37648,7 +37639,7 @@ function hx(n) {
|
|
|
37648
37639
|
scene: i.scene,
|
|
37649
37640
|
camera: a,
|
|
37650
37641
|
renderer: l
|
|
37651
|
-
})) : i.renderNow(a || null), a instanceof
|
|
37642
|
+
})) : i.renderNow(a || null), a instanceof ye && k != null && (a.aspect = k, a.updateProjectionMatrix()), E && j.forEach((A) => A.onAfterRender()), !e && "download_filename" in n && n.download_filename)
|
|
37652
37643
|
switch ((O = n.download_filename.split(".").pop()) == null ? void 0 : O.toLowerCase()) {
|
|
37653
37644
|
case "png":
|
|
37654
37645
|
e = "image/png";
|
|
@@ -37707,7 +37698,7 @@ function hx(n) {
|
|
|
37707
37698
|
}
|
|
37708
37699
|
return I;
|
|
37709
37700
|
} finally {
|
|
37710
|
-
l.setRenderTarget(_), i.scene.background = M, l.setSize(d, u, !1), l.setClearColor(b, x), k != null && a instanceof
|
|
37701
|
+
l.setRenderTarget(_), i.scene.background = M, l.setSize(d, u, !1), l.setClearColor(b, x), k != null && a instanceof ye && (a.aspect = k, a.updateProjectionMatrix()), l.xr.enabled = y, l.xr.isPresenting = c, c || i.updateSize(!0);
|
|
37711
37702
|
}
|
|
37712
37703
|
return null;
|
|
37713
37704
|
}
|
|
@@ -37816,7 +37807,7 @@ class Pf extends D {
|
|
|
37816
37807
|
r(this, "forceTextureInitialization", function() {
|
|
37817
37808
|
const e = new De(), i = new Xs(), s = new Ki();
|
|
37818
37809
|
s.add(new X(i, e));
|
|
37819
|
-
const o = new
|
|
37810
|
+
const o = new ye();
|
|
37820
37811
|
return function(l, c) {
|
|
37821
37812
|
e.map = c, l.render(s, o), Wb && console.warn("Force texture initialization");
|
|
37822
37813
|
};
|
|
@@ -37955,7 +37946,7 @@ const Vb = S("debugimagetracking"), mu = class {
|
|
|
37955
37946
|
};
|
|
37956
37947
|
let ir = mu;
|
|
37957
37948
|
r(ir, "_positionBuffer", new Zi(() => new v(), 20)), r(ir, "_rotationBuffer", new Zi(() => new W(), 20));
|
|
37958
|
-
class
|
|
37949
|
+
class Vn {
|
|
37959
37950
|
constructor() {
|
|
37960
37951
|
r(this, "image");
|
|
37961
37952
|
r(this, "widthInMeters", 0.25);
|
|
@@ -37967,22 +37958,22 @@ class Hn {
|
|
|
37967
37958
|
}
|
|
37968
37959
|
Bo([
|
|
37969
37960
|
f(URL)
|
|
37970
|
-
],
|
|
37961
|
+
], Vn.prototype, "image", 2);
|
|
37971
37962
|
Bo([
|
|
37972
37963
|
f()
|
|
37973
|
-
],
|
|
37964
|
+
], Vn.prototype, "widthInMeters", 2);
|
|
37974
37965
|
Bo([
|
|
37975
37966
|
f(re)
|
|
37976
|
-
],
|
|
37967
|
+
], Vn.prototype, "object", 2);
|
|
37977
37968
|
Bo([
|
|
37978
37969
|
f()
|
|
37979
|
-
],
|
|
37970
|
+
], Vn.prototype, "createObjectInstance", 2);
|
|
37980
37971
|
Bo([
|
|
37981
37972
|
f()
|
|
37982
|
-
],
|
|
37973
|
+
], Vn.prototype, "imageDoesNotMove", 2);
|
|
37983
37974
|
Bo([
|
|
37984
37975
|
f()
|
|
37985
|
-
],
|
|
37976
|
+
], Vn.prototype, "hideWhenTrackingIsLost", 2);
|
|
37986
37977
|
class XE {
|
|
37987
37978
|
constructor(t, e, i) {
|
|
37988
37979
|
r(this, "filename");
|
|
@@ -38185,7 +38176,7 @@ const Zl = (Yp = class extends D {
|
|
|
38185
38176
|
}, r(Yp, "_imageElements", /* @__PURE__ */ new Map()), Yp);
|
|
38186
38177
|
let Xa = Zl;
|
|
38187
38178
|
Bo([
|
|
38188
|
-
f(
|
|
38179
|
+
f(Vn)
|
|
38189
38180
|
], Xa.prototype, "trackedImages", 2);
|
|
38190
38181
|
Bo([
|
|
38191
38182
|
f()
|
|
@@ -38515,9 +38506,9 @@ const YD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
38515
38506
|
__proto__: null,
|
|
38516
38507
|
ActionBuilder: ue,
|
|
38517
38508
|
ActionCollection: ww,
|
|
38518
|
-
ActionModel:
|
|
38509
|
+
ActionModel: ri,
|
|
38519
38510
|
AlignmentConstraint: zu,
|
|
38520
|
-
Animation:
|
|
38511
|
+
Animation: Zt,
|
|
38521
38512
|
AnimationCurve: Ya,
|
|
38522
38513
|
AnimationExtension: Qu,
|
|
38523
38514
|
AnimationTrackHandler: by,
|
|
@@ -38537,7 +38528,7 @@ const YD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
38537
38528
|
Avatar_Brain_LookAt: Qd,
|
|
38538
38529
|
Avatar_MouthShapes: Wu,
|
|
38539
38530
|
Avatar_MustacheShake: Uv,
|
|
38540
|
-
Avatar_POI:
|
|
38531
|
+
Avatar_POI: Rn,
|
|
38541
38532
|
AxesHelper: Zc,
|
|
38542
38533
|
BaseUIComponent: _s,
|
|
38543
38534
|
BasicIKConstraint: Vv,
|
|
@@ -38576,7 +38567,7 @@ const YD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
38576
38567
|
DropListenerAddedEvent: Vg,
|
|
38577
38568
|
Duplicatable: il,
|
|
38578
38569
|
EffectWrapper: iu,
|
|
38579
|
-
EmissionModule:
|
|
38570
|
+
EmissionModule: $n,
|
|
38580
38571
|
EmphasizeOnClick: nh,
|
|
38581
38572
|
EventList: Me,
|
|
38582
38573
|
EventListEvent: Lg,
|
|
@@ -38592,7 +38583,7 @@ const YD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
38592
38583
|
GraphicRaycaster: jg,
|
|
38593
38584
|
GridHelper: hh,
|
|
38594
38585
|
GridLayoutGroup: Iw,
|
|
38595
|
-
GroundProjectedEnv:
|
|
38586
|
+
GroundProjectedEnv: jn,
|
|
38596
38587
|
GroupActionModel: co,
|
|
38597
38588
|
HideOnStart: xw,
|
|
38598
38589
|
HingeJoint: sf,
|
|
@@ -38603,7 +38594,7 @@ const YD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
38603
38594
|
InstanceHandle: Ta,
|
|
38604
38595
|
InstancingHandler: ao,
|
|
38605
38596
|
Interactable: Xv,
|
|
38606
|
-
Keyframe:
|
|
38597
|
+
Keyframe: li,
|
|
38607
38598
|
LODGroup: nf,
|
|
38608
38599
|
LODModel: ll,
|
|
38609
38600
|
Light: Ai,
|
|
@@ -38616,8 +38607,8 @@ const YD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
38616
38607
|
MeshCollider: Lr,
|
|
38617
38608
|
MeshRenderer: qu,
|
|
38618
38609
|
MinMaxCurve: q,
|
|
38619
|
-
MinMaxGradient:
|
|
38620
|
-
NeedleMenu:
|
|
38610
|
+
MinMaxGradient: di,
|
|
38611
|
+
NeedleMenu: Nn,
|
|
38621
38612
|
NestedGltf: cy,
|
|
38622
38613
|
Networking: uh,
|
|
38623
38614
|
NoiseModule: we,
|
|
@@ -38643,13 +38634,13 @@ const YD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
38643
38634
|
PreliminaryTrigger: Yu,
|
|
38644
38635
|
RawImage: xy,
|
|
38645
38636
|
Rect: Ow,
|
|
38646
|
-
RectTransform:
|
|
38637
|
+
RectTransform: Jt,
|
|
38647
38638
|
ReflectionProbe: th,
|
|
38648
38639
|
RegisteredAnimationInfo: lo,
|
|
38649
|
-
RemoteSkybox:
|
|
38640
|
+
RemoteSkybox: Dn,
|
|
38650
38641
|
Renderer: et,
|
|
38651
38642
|
RendererLightmap: Zd,
|
|
38652
|
-
Rigidbody:
|
|
38643
|
+
Rigidbody: ge,
|
|
38653
38644
|
RotationBySpeedModule: ns,
|
|
38654
38645
|
RotationOverLifetimeModule: vs,
|
|
38655
38646
|
SceneSwitcher: Ct,
|
|
@@ -38665,39 +38656,39 @@ const YD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
38665
38656
|
SignalReceiverEvent: yh,
|
|
38666
38657
|
SignalTrackHandler: nu,
|
|
38667
38658
|
Size: Pw,
|
|
38668
|
-
SizeBySpeedModule:
|
|
38659
|
+
SizeBySpeedModule: ui,
|
|
38669
38660
|
SizeOverLifetimeModule: Nr,
|
|
38670
38661
|
SkinnedMeshRenderer: aw,
|
|
38671
38662
|
SmoothFollow: Xr,
|
|
38672
38663
|
SpatialGrabRaycaster: pr,
|
|
38673
38664
|
SpatialHtml: Sf,
|
|
38674
38665
|
SpatialTrigger: gf,
|
|
38675
|
-
SpatialTriggerReceiver:
|
|
38666
|
+
SpatialTriggerReceiver: Tn,
|
|
38676
38667
|
SpectatorCamera: yy,
|
|
38677
38668
|
SphereCollider: Jc,
|
|
38678
|
-
Sprite:
|
|
38669
|
+
Sprite: Un,
|
|
38679
38670
|
SpriteData: _o,
|
|
38680
38671
|
SpriteRenderer: Ti,
|
|
38681
38672
|
SpriteSheet: Sr,
|
|
38682
38673
|
SubEmitterSystem: tu,
|
|
38683
38674
|
SyncedCamera: _y,
|
|
38684
38675
|
SyncedRoom: tn,
|
|
38685
|
-
SyncedTransform:
|
|
38676
|
+
SyncedTransform: En,
|
|
38686
38677
|
TapGestureTrigger: Sw,
|
|
38687
38678
|
TeleportTarget: sy,
|
|
38688
38679
|
TestRunner: ix,
|
|
38689
38680
|
TestSimulateUserData: sx,
|
|
38690
|
-
Text:
|
|
38681
|
+
Text: ti,
|
|
38691
38682
|
TextBuilder: Zg,
|
|
38692
38683
|
TextExtension: Ju,
|
|
38693
38684
|
TextureSheetAnimationModule: Nt,
|
|
38694
|
-
TiltShiftEffect:
|
|
38685
|
+
TiltShiftEffect: Wn,
|
|
38695
38686
|
ToneMappingEffect: Pr,
|
|
38696
38687
|
TrailModule: He,
|
|
38697
38688
|
TransformData: Fe,
|
|
38698
38689
|
TransformGizmo: pl,
|
|
38699
38690
|
TriggerBuilder: Rt,
|
|
38700
|
-
TriggerModel:
|
|
38691
|
+
TriggerModel: kn,
|
|
38701
38692
|
UIRaycastUtils: Bg,
|
|
38702
38693
|
UIRootComponent: Nu,
|
|
38703
38694
|
USDZExporter: qe,
|
|
@@ -38718,11 +38709,11 @@ const YD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
38718
38709
|
WebARSessionRoot: Co,
|
|
38719
38710
|
WebXR: tt,
|
|
38720
38711
|
WebXRImageTracking: Xa,
|
|
38721
|
-
WebXRImageTrackingModel:
|
|
38712
|
+
WebXRImageTrackingModel: Vn,
|
|
38722
38713
|
WebXRPlaneTracking: Fo,
|
|
38723
38714
|
WebXRTrackedImage: ir,
|
|
38724
38715
|
XRControllerFollow: jo,
|
|
38725
|
-
XRControllerModel:
|
|
38716
|
+
XRControllerModel: In,
|
|
38726
38717
|
XRControllerMovement: is,
|
|
38727
38718
|
XRFlag: Wi,
|
|
38728
38719
|
XRRig: Cy,
|
|
@@ -38739,14 +38730,14 @@ class eI extends D {
|
|
|
38739
38730
|
}
|
|
38740
38731
|
}
|
|
38741
38732
|
w.add("AlignmentConstraint", zu);
|
|
38742
|
-
w.add("Animation",
|
|
38743
|
-
w.add("Keyframe",
|
|
38733
|
+
w.add("Animation", Zt);
|
|
38734
|
+
w.add("Keyframe", li);
|
|
38744
38735
|
w.add("AnimationCurve", Ya);
|
|
38745
38736
|
w.add("Animator", Bt);
|
|
38746
38737
|
w.add("AnimatorController", Yi);
|
|
38747
38738
|
w.add("AudioListener", gr);
|
|
38748
38739
|
w.add("AudioSource", Xe);
|
|
38749
|
-
w.add("Avatar_POI",
|
|
38740
|
+
w.add("Avatar_POI", Rn);
|
|
38750
38741
|
w.add("Avatar_Brain_LookAt", Qd);
|
|
38751
38742
|
w.add("Avatar_MouthShapes", Wu);
|
|
38752
38743
|
w.add("Avatar_MustacheShake", Uv);
|
|
@@ -38800,10 +38791,10 @@ w.add("PreliminaryTrigger", Yu);
|
|
|
38800
38791
|
w.add("VisibilityAction", Ku);
|
|
38801
38792
|
w.add("TapGestureTrigger", Sw);
|
|
38802
38793
|
w.add("BehaviorModel", ht);
|
|
38803
|
-
w.add("TriggerModel",
|
|
38794
|
+
w.add("TriggerModel", kn);
|
|
38804
38795
|
w.add("TriggerBuilder", Rt);
|
|
38805
38796
|
w.add("GroupActionModel", co);
|
|
38806
|
-
w.add("ActionModel",
|
|
38797
|
+
w.add("ActionModel", ri);
|
|
38807
38798
|
w.add("ActionBuilder", ue);
|
|
38808
38799
|
w.add("PhysicsExtension", Kg);
|
|
38809
38800
|
w.add("DocumentExtension", Cw);
|
|
@@ -38816,7 +38807,7 @@ w.add("USDZExporter", qe);
|
|
|
38816
38807
|
w.add("Fog", ch);
|
|
38817
38808
|
w.add("BoxGizmo", al);
|
|
38818
38809
|
w.add("GridHelper", hh);
|
|
38819
|
-
w.add("GroundProjectedEnv",
|
|
38810
|
+
w.add("GroundProjectedEnv", jn);
|
|
38820
38811
|
w.add("UsageMarker", Hu);
|
|
38821
38812
|
w.add("Interactable", Xv);
|
|
38822
38813
|
w.add("FixedJoint", Uw);
|
|
@@ -38825,7 +38816,7 @@ w.add("Light", Ai);
|
|
|
38825
38816
|
w.add("LODModel", ll);
|
|
38826
38817
|
w.add("LODGroup", nf);
|
|
38827
38818
|
w.add("LookAtConstraint", Ka);
|
|
38828
|
-
w.add("NeedleMenu",
|
|
38819
|
+
w.add("NeedleMenu", Nn);
|
|
38829
38820
|
w.add("NestedGltf", cy);
|
|
38830
38821
|
w.add("Networking", uh);
|
|
38831
38822
|
w.add("OffsetConstraint", cl);
|
|
@@ -38836,10 +38827,10 @@ w.add("ParticleSystem", ut);
|
|
|
38836
38827
|
w.add("SubEmitterSystem", tu);
|
|
38837
38828
|
w.add("Gradient", Ur);
|
|
38838
38829
|
w.add("MinMaxCurve", q);
|
|
38839
|
-
w.add("MinMaxGradient",
|
|
38830
|
+
w.add("MinMaxGradient", di);
|
|
38840
38831
|
w.add("MainModule", Ut);
|
|
38841
38832
|
w.add("ParticleBurst", eu);
|
|
38842
|
-
w.add("EmissionModule",
|
|
38833
|
+
w.add("EmissionModule", $n);
|
|
38843
38834
|
w.add("ColorOverLifetimeModule", rf);
|
|
38844
38835
|
w.add("SizeOverLifetimeModule", Nr);
|
|
38845
38836
|
w.add("ShapeModule", Qe);
|
|
@@ -38851,7 +38842,7 @@ w.add("RotationOverLifetimeModule", vs);
|
|
|
38851
38842
|
w.add("RotationBySpeedModule", ns);
|
|
38852
38843
|
w.add("LimitVelocityOverLifetimeModule", ft);
|
|
38853
38844
|
w.add("InheritVelocityModule", $r);
|
|
38854
|
-
w.add("SizeBySpeedModule",
|
|
38845
|
+
w.add("SizeBySpeedModule", ui);
|
|
38855
38846
|
w.add("ColorBySpeedModule", hl);
|
|
38856
38847
|
w.add("ParticleSubEmitter", dy);
|
|
38857
38848
|
w.add("PlayerColor", Lc);
|
|
@@ -38865,7 +38856,7 @@ w.add("PixelationEffect", df);
|
|
|
38865
38856
|
w.add("ScreenSpaceAmbientOcclusion", Eo);
|
|
38866
38857
|
w.add("ScreenSpaceAmbientOcclusionN8", en);
|
|
38867
38858
|
w.add("SharpeningEffect", uf);
|
|
38868
|
-
w.add("TiltShiftEffect",
|
|
38859
|
+
w.add("TiltShiftEffect", Wn);
|
|
38869
38860
|
w.add("ToneMappingEffect", Pr);
|
|
38870
38861
|
w.add("Vignette", fl);
|
|
38871
38862
|
w.add("PostProcessingHandler", my);
|
|
@@ -38880,22 +38871,22 @@ w.add("SkinnedMeshRenderer", aw);
|
|
|
38880
38871
|
w.add("InstancingHandler", ao);
|
|
38881
38872
|
w.add("InstanceHandle", Ta);
|
|
38882
38873
|
w.add("RendererLightmap", Zd);
|
|
38883
|
-
w.add("Rigidbody",
|
|
38874
|
+
w.add("Rigidbody", ge);
|
|
38884
38875
|
w.add("SceneSwitcher", Ct);
|
|
38885
38876
|
w.add("ScreenCapture", qr);
|
|
38886
38877
|
w.add("ShadowCatcher", pf);
|
|
38887
|
-
w.add("RemoteSkybox",
|
|
38878
|
+
w.add("RemoteSkybox", Dn);
|
|
38888
38879
|
w.add("SmoothFollow", Xr);
|
|
38889
|
-
w.add("SpatialTriggerReceiver",
|
|
38880
|
+
w.add("SpatialTriggerReceiver", Tn);
|
|
38890
38881
|
w.add("SpatialTrigger", gf);
|
|
38891
38882
|
w.add("SpectatorCamera", yy);
|
|
38892
|
-
w.add("Sprite",
|
|
38883
|
+
w.add("Sprite", Un);
|
|
38893
38884
|
w.add("SpriteSheet", Sr);
|
|
38894
38885
|
w.add("SpriteData", _o);
|
|
38895
38886
|
w.add("SpriteRenderer", Ti);
|
|
38896
38887
|
w.add("SyncedCamera", _y);
|
|
38897
38888
|
w.add("SyncedRoom", tn);
|
|
38898
|
-
w.add("SyncedTransform",
|
|
38889
|
+
w.add("SyncedTransform", En);
|
|
38899
38890
|
w.add("TestRunner", ix);
|
|
38900
38891
|
w.add("TestSimulateUserData", sx);
|
|
38901
38892
|
w.add("PlayableDirector", Or);
|
|
@@ -38930,16 +38921,16 @@ w.add("SpatialGrabRaycaster", pr);
|
|
|
38930
38921
|
w.add("UIRaycastUtils", Bg);
|
|
38931
38922
|
w.add("Size", Pw);
|
|
38932
38923
|
w.add("Rect", Ow);
|
|
38933
|
-
w.add("RectTransform",
|
|
38924
|
+
w.add("RectTransform", Jt);
|
|
38934
38925
|
w.add("SpatialHtml", Sf);
|
|
38935
|
-
w.add("Text",
|
|
38926
|
+
w.add("Text", ti);
|
|
38936
38927
|
w.add("LookAt", gl);
|
|
38937
38928
|
w.add("OpenURL", vh);
|
|
38938
38929
|
w.add("VideoPlayer", wt);
|
|
38939
38930
|
w.add("Voip", Dr);
|
|
38940
38931
|
w.add("Avatar", Cr);
|
|
38941
38932
|
w.add("XRControllerFollow", jo);
|
|
38942
|
-
w.add("XRControllerModel",
|
|
38933
|
+
w.add("XRControllerModel", In);
|
|
38943
38934
|
w.add("XRControllerMovement", is);
|
|
38944
38935
|
w.add("TeleportTarget", sy);
|
|
38945
38936
|
w.add("WebARCameraBackground", Pf);
|
|
@@ -38947,7 +38938,7 @@ w.add("WebARSessionRoot", Co);
|
|
|
38947
38938
|
w.add("WebXR", tt);
|
|
38948
38939
|
w.add("AvatarMarker", bt);
|
|
38949
38940
|
w.add("WebXRTrackedImage", ir);
|
|
38950
|
-
w.add("WebXRImageTrackingModel",
|
|
38941
|
+
w.add("WebXRImageTrackingModel", Vn);
|
|
38951
38942
|
w.add("WebXRImageTracking", Xa);
|
|
38952
38943
|
w.add("WebXRPlaneTracking", Fo);
|
|
38953
38944
|
w.add("XRRig", Cy);
|
|
@@ -39042,7 +39033,7 @@ async function Km(n, t, e, i) {
|
|
|
39042
39033
|
}
|
|
39043
39034
|
if (El.length > 0) {
|
|
39044
39035
|
const u = El.join(", ");
|
|
39045
|
-
console.warn("unknown components: " + u), El.length = 0,
|
|
39036
|
+
console.warn("unknown components: " + u), El.length = 0, ci() && $e(`<strong>Unknown components in scene</strong>:
|
|
39046
39037
|
|
|
39047
39038
|
${u}
|
|
39048
39039
|
|
|
@@ -39966,7 +39957,7 @@ function iL(n) {
|
|
|
39966
39957
|
}
|
|
39967
39958
|
return !0;
|
|
39968
39959
|
}
|
|
39969
|
-
const Ke = S("debugphysics"), Dp = S("debugcolliderplacement"), Lp = S("debugcollisions"), bI = S("showcolliders"), jp = S("debugraycasts"),
|
|
39960
|
+
const Ke = S("debugphysics"), Dp = S("debugcolliderplacement"), Lp = S("debugcollisions"), bI = S("showcolliders"), jp = S("debugraycasts"), ni = Symbol("needle component"), Gt = Symbol("physics body"), Xb = Symbol("rigidbody");
|
|
39970
39961
|
globalThis.true = globalThis.true !== void 0 ? globalThis.true : !0;
|
|
39971
39962
|
Ke && console.log("Use Rapier", !0, globalThis.true);
|
|
39972
39963
|
fe.registerCallback(me.ContextCreationStart, (n) => {
|
|
@@ -40021,7 +40012,7 @@ const xc = class {
|
|
|
40021
40012
|
const c = l;
|
|
40022
40013
|
(i = this.world) == null || i.removeCollider(c, !0);
|
|
40023
40014
|
const h = c.parent();
|
|
40024
|
-
h && h.numColliders() <= 0 && (h[
|
|
40015
|
+
h && h.numColliders() <= 0 && (h[ni] || (s = this.world) == null || s.removeRigidBody(h));
|
|
40025
40016
|
} else
|
|
40026
40017
|
l instanceof B.RAPIER_PHYSICS.MODULE.RigidBody && (l.numColliders() <= 0 ? (o = this.world) == null || o.removeRigidBody(l) : U() && (l.did_log_removing || setTimeout(() => {
|
|
40027
40018
|
l.numColliders() > 0 && (l.did_log_removing = !0, console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"));
|
|
@@ -40126,12 +40117,12 @@ const xc = class {
|
|
|
40126
40117
|
return null;
|
|
40127
40118
|
(this.debugRenderRaycasts || jp) && G.DrawRay(a.origin, a.dir, 255, 1);
|
|
40128
40119
|
const l = (c = this.world) == null ? void 0 : c.castRay(a, s, o, i == null ? void 0 : i.queryFilterFlags, i == null ? void 0 : i.filterGroups, void 0, void 0, (h) => {
|
|
40129
|
-
const d = h[
|
|
40120
|
+
const d = h[ni];
|
|
40130
40121
|
return i != null && i.filterPredicate ? i.filterPredicate(d) : (i == null ? void 0 : i.useIgnoreRaycastLayer) !== !1 ? !(d != null && d.gameObject.layers.isEnabled(2)) : !0;
|
|
40131
40122
|
});
|
|
40132
40123
|
if (l) {
|
|
40133
40124
|
const h = a.pointAt(l.timeOfImpact), d = this.raycastVectorsBuffer.get();
|
|
40134
|
-
return d.set(h.x, h.y, h.z), { point: d, collider: l.collider[
|
|
40125
|
+
return d.set(h.x, h.y, h.z), { point: d, collider: l.collider[ni] };
|
|
40135
40126
|
}
|
|
40136
40127
|
return null;
|
|
40137
40128
|
}
|
|
@@ -40146,12 +40137,12 @@ const xc = class {
|
|
|
40146
40137
|
return null;
|
|
40147
40138
|
(this.debugRenderRaycasts || jp) && G.DrawRay(a.origin, a.dir, 255, 1);
|
|
40148
40139
|
const l = (c = this.world) == null ? void 0 : c.castRayAndGetNormal(a, s, o, i == null ? void 0 : i.queryFilterFlags, i == null ? void 0 : i.filterGroups, void 0, void 0, (h) => {
|
|
40149
|
-
const d = h[
|
|
40140
|
+
const d = h[ni];
|
|
40150
40141
|
return i != null && i.filterPredicate ? i.filterPredicate(d) : (i == null ? void 0 : i.useIgnoreRaycastLayer) !== !1 ? !(d != null && d.gameObject.layers.isEnabled(2)) : !0;
|
|
40151
40142
|
});
|
|
40152
40143
|
if (l) {
|
|
40153
40144
|
const h = a.pointAt(l.timeOfImpact), d = l.normal, u = this.raycastVectorsBuffer.get(), p = this.raycastVectorsBuffer.get();
|
|
40154
|
-
return u.set(h.x, h.y, h.z), p.set(d.x, d.y, d.z), { point: u, normal: p, collider: l.collider[
|
|
40145
|
+
return u.set(h.x, h.y, h.z), p.set(d.x, d.y, d.z), { point: u, normal: p, collider: l.collider[ni] };
|
|
40155
40146
|
}
|
|
40156
40147
|
return null;
|
|
40157
40148
|
}
|
|
@@ -40196,7 +40187,7 @@ const xc = class {
|
|
|
40196
40187
|
this.rapierIdentityRotation,
|
|
40197
40188
|
this.rapierSphere,
|
|
40198
40189
|
(i) => {
|
|
40199
|
-
const s = i[
|
|
40190
|
+
const s = i[ni], o = new lR(s.gameObject, s);
|
|
40200
40191
|
return this.rapierColliderArray.push(o), !0;
|
|
40201
40192
|
},
|
|
40202
40193
|
// TODO: it seems as QueryFilterFlags.EXCLUDE_SENSORS also excludes DYNAMIC Rigidbodies (only if they're set to kinematic)
|
|
@@ -40205,7 +40196,7 @@ const xc = class {
|
|
|
40205
40196
|
void 0,
|
|
40206
40197
|
void 0,
|
|
40207
40198
|
void 0,
|
|
40208
|
-
(i) => i.isSensor() ? !1 : i[
|
|
40199
|
+
(i) => i.isSensor() ? !1 : i[ni].gameObject.layers.isEnabled(2) == !1
|
|
40209
40200
|
), this.rapierColliderArray) : this.rapierColliderArray : this.rapierColliderArray;
|
|
40210
40201
|
}
|
|
40211
40202
|
/** Get access to the rapier world */
|
|
@@ -40346,7 +40337,7 @@ const xc = class {
|
|
|
40346
40337
|
}
|
|
40347
40338
|
/** Get the Needle Engine component for a rapier object */
|
|
40348
40339
|
getComponent(t) {
|
|
40349
|
-
return t ? t[
|
|
40340
|
+
return t ? t[ni] : null;
|
|
40350
40341
|
}
|
|
40351
40342
|
createCollider(t, e) {
|
|
40352
40343
|
var a;
|
|
@@ -40391,7 +40382,7 @@ const xc = class {
|
|
|
40391
40382
|
((a = t.attachedRigidbody) == null ? void 0 : a.autoMass) === !1 && (e.setDensity(1e-6), e.setMass(1e-6));
|
|
40392
40383
|
try {
|
|
40393
40384
|
const l = this.world.createCollider(e, s);
|
|
40394
|
-
return l[
|
|
40385
|
+
return l[ni] = t, t[Gt] = l, l.setActiveEvents(B.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS), l.setActiveCollisionTypes(B.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL), this.objects.push(t), this.bodies.push(l), this.updateColliderCollisionGroups(t), l;
|
|
40395
40386
|
} catch (l) {
|
|
40396
40387
|
return console.error('Error creating collider "' + t.name + `"
|
|
40397
40388
|
Error:`, l), null;
|
|
@@ -40435,10 +40426,10 @@ Error:`, l), null;
|
|
|
40435
40426
|
const a = o ? B.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased() : B.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(), l = ee(t.attachedRigidbody.gameObject);
|
|
40436
40427
|
a.setTranslation(l.x, l.y, l.z), a.setRotation(xe(t.attachedRigidbody.gameObject)), a.centerOfMass = new B.RAPIER_PHYSICS.MODULE.Vector3(s.centerOfMass.x, s.centerOfMass.y, s.centerOfMass.z), i = this.world.createRigidBody(a), this.bodies.push(i), this.objects.push(s);
|
|
40437
40428
|
}
|
|
40438
|
-
i[
|
|
40429
|
+
i[ni] = s, s[Gt] = i, this.internalUpdateRigidbodyProperties(s, i), this.getRigidbodyRelativeMatrix(t.gameObject, s.gameObject, e), t[Xb] = i;
|
|
40439
40430
|
} else {
|
|
40440
40431
|
const s = B.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(), o = ee(t.gameObject);
|
|
40441
|
-
s.setTranslation(o.x, o.y, o.z), s.setRotation(xe(t.gameObject)), i = this.world.createRigidBody(s), e.identity(), i[
|
|
40432
|
+
s.setTranslation(o.x, o.y, o.z), s.setRotation(xe(t.gameObject)), i = this.world.createRigidBody(s), e.identity(), i[ni] = null;
|
|
40442
40433
|
}
|
|
40443
40434
|
return i;
|
|
40444
40435
|
}
|
|
@@ -40556,7 +40547,7 @@ Error:`, l), null;
|
|
|
40556
40547
|
}
|
|
40557
40548
|
} else if (e instanceof B.RAPIER_PHYSICS.MODULE.Collider) {
|
|
40558
40549
|
t.matrixWorldNeedsUpdate && t.updateWorldMatrix(!0, !1), t.matrixWorld.decompose(this._tempPosition, this._tempQuaternion, this._tempScale);
|
|
40559
|
-
const o = this._tempPosition, a = this._tempQuaternion, l = e[
|
|
40550
|
+
const o = this._tempPosition, a = this._tempQuaternion, l = e[ni];
|
|
40560
40551
|
if (this.tryApplyCenter(l, o), i) {
|
|
40561
40552
|
const c = e.translation();
|
|
40562
40553
|
(c.x !== o.x || c.y !== o.y || c.z !== o.z) && e.setTranslation(o);
|
|
@@ -40629,7 +40620,7 @@ class vI {
|
|
|
40629
40620
|
const s = this.world.getCollider(t), o = this.world.getCollider(e);
|
|
40630
40621
|
if (!s || !o)
|
|
40631
40622
|
return;
|
|
40632
|
-
const a = s[
|
|
40623
|
+
const a = s[ni], l = o[ni];
|
|
40633
40624
|
Lp && console.log("EVT", a.name, l.name, i, s, o), a && l && (i ? (this.onCollisionStarted(a, s, l, o), this.onCollisionStarted(l, o, a, s)) : (this.onCollisionEnded(a, l), this.onCollisionEnded(l, a)));
|
|
40634
40625
|
});
|
|
40635
40626
|
}
|
|
@@ -40763,7 +40754,7 @@ class sL {
|
|
|
40763
40754
|
const b = Ji([_]);
|
|
40764
40755
|
a += b.getSize(new v()).y, a += 0.1;
|
|
40765
40756
|
}
|
|
40766
|
-
const l = new
|
|
40757
|
+
const l = new ye(20);
|
|
40767
40758
|
o.add(l);
|
|
40768
40759
|
const c = t.environment || "https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/studio_small_09_1k.exr";
|
|
40769
40760
|
if (c) {
|
|
@@ -40777,7 +40768,7 @@ class sL {
|
|
|
40777
40768
|
}
|
|
40778
40769
|
if (_) {
|
|
40779
40770
|
const b = await _.loadAsync(c).catch((x) => (console.error(x), null));
|
|
40780
|
-
b && (b.mapping =
|
|
40771
|
+
b && (b.mapping = Mn, b.needsUpdate = !0, o.background = b, o.environment = b, o.backgroundBlurriness = 0.75);
|
|
40781
40772
|
} else
|
|
40782
40773
|
console.warn("Unsupported environment map format", c);
|
|
40783
40774
|
}
|
|
@@ -40890,18 +40881,18 @@ var sr, nr, or, qt, yn, La, gu, Px, yu, Ox, Uc;
|
|
|
40890
40881
|
class Cx extends HTMLElement {
|
|
40891
40882
|
constructor() {
|
|
40892
40883
|
super();
|
|
40893
|
-
|
|
40894
|
-
|
|
40895
|
-
|
|
40896
|
-
|
|
40884
|
+
fi(this, gu);
|
|
40885
|
+
fi(this, yu);
|
|
40886
|
+
fi(this, sr, void 0);
|
|
40887
|
+
fi(this, nr, void 0);
|
|
40897
40888
|
/** These are the default styles that can be overridden by the user from the outside by styling <needle-button> */
|
|
40898
|
-
|
|
40889
|
+
fi(this, or, void 0);
|
|
40899
40890
|
/** This is the button that was generated using one of the factories */
|
|
40900
|
-
|
|
40891
|
+
fi(this, qt, void 0);
|
|
40901
40892
|
/** If AR or VR is requested we create and use the webxr button factory to create a button with default behaviour */
|
|
40902
|
-
|
|
40903
|
-
|
|
40904
|
-
|
|
40893
|
+
fi(this, yn, void 0);
|
|
40894
|
+
fi(this, La, void 0);
|
|
40895
|
+
fi(this, Uc, (e) => {
|
|
40905
40896
|
Bp && console.log("Needle Button clicked"), !e.defaultPrevented && de(this, qt) && de(this, qt).click();
|
|
40906
40897
|
});
|
|
40907
40898
|
this.removeEventListener("click", de(this, Uc)), this.addEventListener("click", de(this, Uc));
|
|
@@ -40965,7 +40956,7 @@ const au = S("debugmissingcamera");
|
|
|
40965
40956
|
fe.registerCallback(me.MissingCamera, (n) => {
|
|
40966
40957
|
var l, c, h;
|
|
40967
40958
|
au && console.warn("Creating missing camera");
|
|
40968
|
-
const t = n.context.scene, e = new
|
|
40959
|
+
const t = n.context.scene, e = new ye();
|
|
40969
40960
|
e.name = "Default Fallback Camera", t.add(e);
|
|
40970
40961
|
const i = new Re();
|
|
40971
40962
|
i.sourceId = ((c = (l = n.files) == null ? void 0 : l[0]) == null ? void 0 : c.src) ?? "unknown", (h = n.context.domElement.getAttribute("skybox-image")) != null && h.length || 0 > 0 || n.context.lightmaps.tryGetSkybox(i.sourceId) ? i.clearFlags = mr.Skybox : i.clearFlags = mr.SolidColor, i.backgroundColor = new ve(0.5, 0.5, 0.5, 1), i.fieldOfView = 35, n.context.domElement.getAttribute("transparent") != null && (i.clearFlags = mr.Uninitialized), i.backgroundBlurriness = 0.2;
|
|
@@ -41009,15 +41000,15 @@ fe.registerCallback(me.ContextCreated, (n) => {
|
|
|
41009
41000
|
for (const e of n.files)
|
|
41010
41001
|
C.foreachComponent(e.file.scene, (s) => {
|
|
41011
41002
|
if (s.enabled !== !1) {
|
|
41012
|
-
if (s instanceof
|
|
41003
|
+
if (s instanceof Zt && s.playAutomatically || s instanceof Bt || s instanceof Or && s.playOnAwake === !0)
|
|
41013
41004
|
return !0;
|
|
41014
|
-
if (s instanceof
|
|
41005
|
+
if (s instanceof Zt)
|
|
41015
41006
|
return s.playAutomatically = !0, !0;
|
|
41016
41007
|
if (s instanceof Or)
|
|
41017
41008
|
return s.playOnAwake = !0, !0;
|
|
41018
41009
|
}
|
|
41019
41010
|
}, !0) !== !0 && Ec.assignAnimationsFromFile(e.file, {
|
|
41020
|
-
createAnimationComponent: (s, o) => Qi(s,
|
|
41011
|
+
createAnimationComponent: (s, o) => Qi(s, Zt)
|
|
41021
41012
|
});
|
|
41022
41013
|
});
|
|
41023
41014
|
class OI extends C1 {
|
|
@@ -41131,7 +41122,7 @@ export {
|
|
|
41131
41122
|
iL as aU,
|
|
41132
41123
|
_g as aV,
|
|
41133
41124
|
Ne as aW,
|
|
41134
|
-
|
|
41125
|
+
Zn as aX,
|
|
41135
41126
|
Sh as aY,
|
|
41136
41127
|
uD as aZ,
|
|
41137
41128
|
$i as a_,
|
|
@@ -41170,23 +41161,23 @@ export {
|
|
|
41170
41161
|
$ as b4,
|
|
41171
41162
|
Ef as b5,
|
|
41172
41163
|
R0 as b6,
|
|
41173
|
-
|
|
41164
|
+
gi as b7,
|
|
41174
41165
|
Oh as b8,
|
|
41175
41166
|
tP as b9,
|
|
41176
|
-
|
|
41167
|
+
Sn as bA,
|
|
41177
41168
|
Fv as bB,
|
|
41178
41169
|
cR as bC,
|
|
41179
41170
|
dR as bD,
|
|
41180
41171
|
Ra as bE,
|
|
41181
41172
|
$u as bF,
|
|
41182
|
-
|
|
41173
|
+
Cn as bG,
|
|
41183
41174
|
Is as bH,
|
|
41184
|
-
|
|
41175
|
+
ci as bI,
|
|
41185
41176
|
k1 as bJ,
|
|
41186
41177
|
mg as bK,
|
|
41187
41178
|
cD as bL,
|
|
41188
41179
|
jf as bM,
|
|
41189
|
-
|
|
41180
|
+
An as bN,
|
|
41190
41181
|
J0 as bO,
|
|
41191
41182
|
ic as bP,
|
|
41192
41183
|
Ot as bQ,
|
|
@@ -41410,14 +41401,14 @@ export {
|
|
|
41410
41401
|
Yv as en,
|
|
41411
41402
|
dx as eo,
|
|
41412
41403
|
zu as ep,
|
|
41413
|
-
|
|
41414
|
-
|
|
41404
|
+
Zt as eq,
|
|
41405
|
+
li as er,
|
|
41415
41406
|
Ya as es,
|
|
41416
41407
|
Bt as et,
|
|
41417
41408
|
Yi as eu,
|
|
41418
41409
|
gr as ev,
|
|
41419
41410
|
Xe as ew,
|
|
41420
|
-
|
|
41411
|
+
Rn as ex,
|
|
41421
41412
|
Qd as ey,
|
|
41422
41413
|
Wu as ez,
|
|
41423
41414
|
G as f,
|
|
@@ -41434,7 +41425,7 @@ export {
|
|
|
41434
41425
|
Yg as f9,
|
|
41435
41426
|
al as fA,
|
|
41436
41427
|
hh as fB,
|
|
41437
|
-
|
|
41428
|
+
jn as fC,
|
|
41438
41429
|
Hu as fD,
|
|
41439
41430
|
Xv as fE,
|
|
41440
41431
|
Uw as fF,
|
|
@@ -41443,7 +41434,7 @@ export {
|
|
|
41443
41434
|
ll as fI,
|
|
41444
41435
|
nf as fJ,
|
|
41445
41436
|
Ka as fK,
|
|
41446
|
-
|
|
41437
|
+
Nn as fL,
|
|
41447
41438
|
cy as fM,
|
|
41448
41439
|
uh as fN,
|
|
41449
41440
|
cl as fO,
|
|
@@ -41454,10 +41445,10 @@ export {
|
|
|
41454
41445
|
tu as fT,
|
|
41455
41446
|
Ur as fU,
|
|
41456
41447
|
q as fV,
|
|
41457
|
-
|
|
41448
|
+
di as fW,
|
|
41458
41449
|
Ut as fX,
|
|
41459
41450
|
eu as fY,
|
|
41460
|
-
|
|
41451
|
+
$n as fZ,
|
|
41461
41452
|
rf as f_,
|
|
41462
41453
|
sl as fa,
|
|
41463
41454
|
sh as fb,
|
|
@@ -41471,10 +41462,10 @@ export {
|
|
|
41471
41462
|
Ku as fj,
|
|
41472
41463
|
Sw as fk,
|
|
41473
41464
|
ht as fl,
|
|
41474
|
-
|
|
41465
|
+
kn as fm,
|
|
41475
41466
|
Rt as fn,
|
|
41476
41467
|
co as fo,
|
|
41477
|
-
|
|
41468
|
+
ri as fp,
|
|
41478
41469
|
ue as fq,
|
|
41479
41470
|
Kg as fr,
|
|
41480
41471
|
Cw as fs,
|
|
@@ -41496,25 +41487,25 @@ export {
|
|
|
41496
41487
|
ns as g6,
|
|
41497
41488
|
ft as g7,
|
|
41498
41489
|
$r as g8,
|
|
41499
|
-
|
|
41490
|
+
ui as g9,
|
|
41500
41491
|
Ta as gA,
|
|
41501
41492
|
Zd as gB,
|
|
41502
|
-
|
|
41493
|
+
ge as gC,
|
|
41503
41494
|
Ct as gD,
|
|
41504
41495
|
qr as gE,
|
|
41505
41496
|
pf as gF,
|
|
41506
|
-
|
|
41497
|
+
Dn as gG,
|
|
41507
41498
|
Xr as gH,
|
|
41508
|
-
|
|
41499
|
+
Tn as gI,
|
|
41509
41500
|
gf as gJ,
|
|
41510
41501
|
yy as gK,
|
|
41511
|
-
|
|
41502
|
+
Un as gL,
|
|
41512
41503
|
Sr as gM,
|
|
41513
41504
|
_o as gN,
|
|
41514
41505
|
Ti as gO,
|
|
41515
41506
|
_y as gP,
|
|
41516
41507
|
tn as gQ,
|
|
41517
|
-
|
|
41508
|
+
En as gR,
|
|
41518
41509
|
ix as gS,
|
|
41519
41510
|
sx as gT,
|
|
41520
41511
|
Or as gU,
|
|
@@ -41537,7 +41528,7 @@ export {
|
|
|
41537
41528
|
Eo as gk,
|
|
41538
41529
|
en as gl,
|
|
41539
41530
|
uf as gm,
|
|
41540
|
-
|
|
41531
|
+
Wn as gn,
|
|
41541
41532
|
Pr as go,
|
|
41542
41533
|
fl as gp,
|
|
41543
41534
|
my as gq,
|
|
@@ -41567,7 +41558,7 @@ export {
|
|
|
41567
41558
|
tt as hC,
|
|
41568
41559
|
bt as hD,
|
|
41569
41560
|
ir as hE,
|
|
41570
|
-
|
|
41561
|
+
Vn as hF,
|
|
41571
41562
|
Xa as hG,
|
|
41572
41563
|
Fo as hH,
|
|
41573
41564
|
Cy as hI,
|
|
@@ -41603,16 +41594,16 @@ export {
|
|
|
41603
41594
|
Bg as hl,
|
|
41604
41595
|
Pw as hm,
|
|
41605
41596
|
Ow as hn,
|
|
41606
|
-
|
|
41597
|
+
Jt as ho,
|
|
41607
41598
|
Sf as hp,
|
|
41608
|
-
|
|
41599
|
+
ti as hq,
|
|
41609
41600
|
gl as hr,
|
|
41610
41601
|
vh as hs,
|
|
41611
41602
|
wt as ht,
|
|
41612
41603
|
Dr as hu,
|
|
41613
41604
|
Cr as hv,
|
|
41614
41605
|
jo as hw,
|
|
41615
|
-
|
|
41606
|
+
In as hx,
|
|
41616
41607
|
is as hy,
|
|
41617
41608
|
sy as hz,
|
|
41618
41609
|
kv as i,
|