@needle-tools/engine 4.1.0-beta.2 → 4.1.0-beta.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +3 -0
- package/dist/needle-engine.bundle.js +655 -673
- package/dist/needle-engine.bundle.light.js +786 -804
- package/dist/needle-engine.bundle.light.min.js +65 -65
- package/dist/needle-engine.bundle.light.umd.cjs +44 -44
- package/dist/needle-engine.bundle.min.js +65 -65
- package/dist/needle-engine.bundle.umd.cjs +44 -44
- package/lib/engine/engine_networking_auto.js +6 -11
- package/lib/engine/engine_networking_auto.js.map +1 -1
- package/lib/engine-components-experimental/networking/PlayerSync.d.ts +4 -1
- package/lib/engine-components-experimental/networking/PlayerSync.js +16 -29
- package/lib/engine-components-experimental/networking/PlayerSync.js.map +1 -1
- package/package.json +1 -1
- package/plugins/vite/transform.js +3 -3
- package/src/engine/engine_networking_auto.ts +7 -22
- package/src/engine-components-experimental/networking/PlayerSync.ts +17 -36
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@@ -4,13 +4,13 @@ var r = (n, t, e) => (kx(n, typeof t != "symbol" ? t + "" : t, e), e), Of = (n,
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if (!t.has(n))
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throw TypeError("Cannot " + e);
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};
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var de = (n, t, e) => (Of(n, t, "read from private field"), e ? e.call(n) : t.get(n)),
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var de = (n, t, e) => (Of(n, t, "read from private field"), e ? e.call(n) : t.get(n)), fi = (n, t, e) => {
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}, rs = (n, t, e, i) => (Of(n, t, "write to private field"), i ? i.call(n, e) : t.set(n, e), e);
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var Uo = (n, t, e) => (Of(n, t, "access private method"), e);
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import { g as oe, V as v, h as pe, Q as W, P as Xs, i as ge, j as Ki, k as ms, U as ho, M as X, W as Mr, T as We, E as Lt, d as Ci, e as
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import { g as oe, V as v, h as pe, Q as W, P as Xs, i as ge, j as Ki, k as ms, U as ho, M as X, W as Mr, T as We, E as Lt, d as Ci, e as ai, l as ae, m as Zb, n as Jb, G as Jm, a as Se, o as e0, c as ne, L as vo, O as L, R as Rr, p as Pn, A as Pi, q as De, D as Oi, B as uo, r as fo, s as _u, t as Sc, u as Tx, v as Ax, w as Ex, x as Ix, F as t0, y as Kp, z as i0, H as Cc, I as yt, J as Dx, K as Lx, N as s0, X as n0, S as bu, Y as _r, Z as vu, _ as jx, $ as On, a0 as o0, a1 as Bx, a2 as Fx, a3 as zx, a4 as Ux, a5 as Nx, a6 as rr, b as xa, a7 as ja, a8 as Nc, a9 as Kt, aa as $x, ab as r0, ac as eg, ad as wu, ae as Mn, af as gs, C as Wx, ag as Ba, ah as Vx, ai as Hx, aj as wo, ak as Gx, al as kd, am as qx, an as Zp, ao as tg, ap as Xx, aq as xo, ar as Ly, as as ig, at as Qx, au as Yx, av as Jp, aw as sg, ax as ng, ay as Kx, az as Zx, aA as Jx, aB as eS, aC as tS, aD as iS, aE as sS, aF as nS, aG as oS, aH as rS, aI as aS, aJ as lS, aK as cS, aL as hS, aM as dS, aN as uS, aO as fS, aP as pS, aQ as mS, aR as gS, aS as jy, aT as a0, aU as yS, aV as _S, aW as bS, aX as vS, aY as wS, aZ as xS, a_ as SS, a$ as CS, b0 as By, b1 as em, b2 as PS, b3 as Fy, b4 as OS, b5 as MS, b6 as l0, b7 as RS, b8 as kS, b9 as TS, ba as AS, bb as ES, bc as IS, bd as DS, be as Pc, bf as xu, bg as og, bh as rg, bi as Su, bj as LS, bk as jS, bl as BS, bm as FS, bn as zS, bo as US, bp as NS, bq as $S, br as zy, bs as c0, bt as Td, bu as WS, bv as VS } from "./three.js";
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import { c as ag, g as h0, L as Qr, N as Je, a as HS, b as GS, s as qS, d as XS } from "./gltf-progressive.js";
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import { a as Fa, F as QS, T as YS, b as KS, G as br, c as d0, E as Ad, R as tm, S as ZS, n as JS, O as u0, P as e1, H as t1, V as i1, d as f0, s as p0, z as s1, X as n1, e as o1, L as r1, f as a1, g as l1, K as c1, h as h1, I as d1, i as u1, j as f1, k as lg, l as m0, m as p1 } from "./three-examples.js";
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import { f as m1, M as g1, $ as Uy, B as y1, v as Ny, m as $y, S as g0, a as cg, c as _1, b as Mf, d as b1, P as v1, R as pn, T as Wy, C as w1, V as x1, e as S1, W as C1, g as P1, h as O1 } from "./vendor.js";
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return o && (o.map ? s.color.set(1, 1, 1) : s.color.copyLinearToSRGB(o.color), s.emissive.copyLinearToSRGB(o.emissive), s.emissiveIntensity = o.emissiveIntensity, s.opacity = o.opacity, s.displacementScale = o.displacementScale, s.transparent = o.transparent, s.bumpMap = o.bumpMap, s.aoMap = o.aoMap, s.map = o.map, s.displacementMap = o.displacementMap, s.emissiveMap = o.emissiveMap, s.normalMap = o.normalMap, s.envMap = o.envMap, s.alphaMap = o.alphaMap, s.metalness = o.reflectivity, o.shininess && (s.roughness = 1 - Math.sqrt(o.shininess) / 10), s.needsUpdate = !0), e === void 0 ? n.material = s : i[e] = s, !0;
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let Yt, _i = null, Fs = null, wl = !1, r_ = null;
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const F0 = "terminal", Fl = S("console"), vC = S("noerrors") || S("noconsole") || window.crossOriginIsolated;
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t.searchParams.set("console", "1"), console.log('🌵 Tip: You can add the "?console" query parameter to the url to show the debug console (on mobile it will automatically open in the bottom right corner when your get errors during development. In VR a spatial console will appear.)', `
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Open this page to get the console: ` + t.toString());
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if ((n || Fl) && (V1(), U0(), N0(!0), n)) {
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PC();
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// defaultPlugins: ['system', 'network'],
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console.warn("🌵 Debug console failed to load." + (window.crossOriginIsolated ? "This page is using cross-origin isolation, so external scripts can't be loaded." : "")), wl = !1, Yt = null;
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2099
2099
|
t.target instanceof HTMLElement && t.target.setPointerCapture(t.pointerId);
|
|
2100
2100
|
const e = this.getPointerId(t);
|
|
2101
2101
|
at && $e(`pointer down #${e}, identifier:${t.pointerId}`);
|
|
2102
|
-
const i = this.getAndUpdateSpatialObjectForScreenPosition(e, t.clientX, t.clientY), s = new
|
|
2102
|
+
const i = this.getAndUpdateSpatialObjectForScreenPosition(e, t.clientX, t.clientY), s = new Zn("pointerdown", t, { origin: this, mode: "screen", deviceIndex: 0, pointerId: e, button: t.button, clientX: t.clientX, clientY: t.clientY, pointerType: t.pointerType, buttonName: this.getButtonName(t), device: i, pressure: t.pressure });
|
|
2103
2103
|
this.onDown(s);
|
|
2104
2104
|
});
|
|
2105
2105
|
r(this, "onPointerMove", (t) => {
|
|
@@ -2109,7 +2109,7 @@ class $C {
|
|
|
2109
2109
|
t.pointerType === "mouse" && (e = this.getFirstPressedButtonForPointer(0) ?? 0);
|
|
2110
2110
|
const i = this.getPointerId(t, e);
|
|
2111
2111
|
e === -1 && (e = i);
|
|
2112
|
-
const s = this.getAndUpdateSpatialObjectForScreenPosition(i, t.clientX, t.clientY), o = new
|
|
2112
|
+
const s = this.getAndUpdateSpatialObjectForScreenPosition(i, t.clientX, t.clientY), o = new Zn("pointermove", t, { origin: this, mode: "screen", deviceIndex: 0, pointerId: i, button: e, clientX: t.clientX, clientY: t.clientY, pointerType: t.pointerType, buttonName: this.getButtonName(t), device: s, pressure: t.pressure });
|
|
2113
2113
|
this.onMove(o);
|
|
2114
2114
|
});
|
|
2115
2115
|
r(this, "onPointerCancel", (t) => {
|
|
@@ -2119,28 +2119,28 @@ class $C {
|
|
|
2119
2119
|
if (this.context.isInAR)
|
|
2120
2120
|
return;
|
|
2121
2121
|
t.target instanceof HTMLElement && t.target.releasePointerCapture(t.pointerId);
|
|
2122
|
-
const e = this.getPointerId(t), i = new
|
|
2122
|
+
const e = this.getPointerId(t), i = new Zn("pointerup", t, { origin: this, mode: "screen", deviceIndex: 0, pointerId: e, button: t.button, clientX: t.clientX, clientY: t.clientY, pointerType: t.pointerType, buttonName: this.getButtonName(t), device: this.getAndUpdateSpatialObjectForScreenPosition(e, t.clientX, t.clientY), pressure: t.pressure });
|
|
2123
2123
|
this.onUp(i), this._pointerIds[e] = -1, at && console.log("ID=" + e, "PointerId=" + t.pointerId, "ALL:", [...this._pointerIds]);
|
|
2124
2124
|
});
|
|
2125
2125
|
// the touch events are currently only used for AR support on android
|
|
2126
2126
|
r(this, "onTouchStart", (t) => {
|
|
2127
2127
|
if (this.context.isInAR)
|
|
2128
2128
|
for (let e = 0; e < t.changedTouches.length; e++) {
|
|
2129
|
-
const i = t.changedTouches[e], s = this.getPointerIndex(i.identifier), o = this.getAndUpdateSpatialObjectForScreenPosition(s, i.clientX, i.clientY), a = new
|
|
2129
|
+
const i = t.changedTouches[e], s = this.getPointerIndex(i.identifier), o = this.getAndUpdateSpatialObjectForScreenPosition(s, i.clientX, i.clientY), a = new Zn("pointerdown", t, { origin: this, mode: "screen", deviceIndex: 0, pointerId: s, button: 0, clientX: i.clientX, clientY: i.clientY, pointerType: "touch", buttonName: "unknown", device: o, pressure: i.force });
|
|
2130
2130
|
this.onDown(a);
|
|
2131
2131
|
}
|
|
2132
2132
|
});
|
|
2133
2133
|
r(this, "onTouchMove", (t) => {
|
|
2134
2134
|
if (this.context.isInAR)
|
|
2135
2135
|
for (let e = 0; e < t.changedTouches.length; e++) {
|
|
2136
|
-
const i = t.changedTouches[e], s = this.getPointerIndex(i.identifier), o = this.getAndUpdateSpatialObjectForScreenPosition(s, i.clientX, i.clientY), a = new
|
|
2136
|
+
const i = t.changedTouches[e], s = this.getPointerIndex(i.identifier), o = this.getAndUpdateSpatialObjectForScreenPosition(s, i.clientX, i.clientY), a = new Zn("pointermove", t, { origin: this, mode: "screen", deviceIndex: 0, pointerId: s, button: 0, clientX: i.clientX, clientY: i.clientY, pointerType: "touch", buttonName: "unknown", device: o, pressure: i.force });
|
|
2137
2137
|
this.onMove(a);
|
|
2138
2138
|
}
|
|
2139
2139
|
});
|
|
2140
2140
|
r(this, "onTouchEnd", (t) => {
|
|
2141
2141
|
if (this.context.isInAR)
|
|
2142
2142
|
for (let e = 0; e < t.changedTouches.length; e++) {
|
|
2143
|
-
const i = t.changedTouches[e], s = this.getPointerIndex(i.identifier), o = new
|
|
2143
|
+
const i = t.changedTouches[e], s = this.getPointerIndex(i.identifier), o = new Zn("pointerup", t, { origin: this, mode: "screen", deviceIndex: 0, pointerId: s, button: 0, clientX: i.clientX, clientY: i.clientY, pointerType: "touch", buttonName: "unknown", device: this.getAndUpdateSpatialObjectForScreenPosition(s, i.clientX, i.clientY), pressure: i.force });
|
|
2144
2144
|
this.onUp(o), this._pointerIds[s] = -1;
|
|
2145
2145
|
}
|
|
2146
2146
|
});
|
|
@@ -2202,7 +2202,7 @@ class $C {
|
|
|
2202
2202
|
d.options.once && (c.listeners.splice(h, 1), h--), d.callback(t);
|
|
2203
2203
|
}
|
|
2204
2204
|
}
|
|
2205
|
-
if (t instanceof
|
|
2205
|
+
if (t instanceof Zn) {
|
|
2206
2206
|
const l = this._eventListeners[t.type];
|
|
2207
2207
|
if (l)
|
|
2208
2208
|
for (const c of l) {
|
|
@@ -2654,7 +2654,7 @@ class VC {
|
|
|
2654
2654
|
return this.gameObject.visible;
|
|
2655
2655
|
}
|
|
2656
2656
|
}
|
|
2657
|
-
const Cs = S("debugwebxr"), Ch = S("debugcustomgesture"), HC = "https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles", GC = "generic-trigger", qC = new W().setFromEuler(new Lt(
|
|
2657
|
+
const Cs = S("debugwebxr"), Ch = S("debugcustomgesture"), HC = "https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles", GC = "generic-trigger", qC = new W().setFromEuler(new Lt(Pn.degToRad(0), Pn.degToRad(-90), Pn.degToRad(-90))), XC = new v(0.04, -0.04, 0);
|
|
2658
2658
|
class q0 {
|
|
2659
2659
|
constructor(t, e, i) {
|
|
2660
2660
|
/** the Needle XR Session */
|
|
@@ -3262,7 +3262,7 @@ Pinch: ${(o = this.getGesture("pinch")) == null ? void 0 : o.value.toFixed(3)}`)
|
|
|
3262
3262
|
if (this.xr.mode === "immersive-vr" || this.xr.isPassThrough) {
|
|
3263
3263
|
this.pointerInit.origin = this, this.pointerInit.pointerId = this.getPointerId(e), this.pointerInit.pointerType = this.hand ? "hand" : "controller", this.pointerInit.button = e, this.pointerInit.buttonName = i, this.pointerInit.isPrimary = s, this.pointerInit.mode = this.inputSource.targetRayMode, this.pointerInit.ray = this.ray, this.pointerInit.device = this.object, this.pointerInit.pressure = a, this.pointerInit.clientX = this._rayPosition.x / this.xr.rigScale, this.pointerInit.clientY = this._rayPosition.y / this.xr.rigScale, this.pointerInit.clientZ = this._rayPosition.z / this.xr.rigScale;
|
|
3264
3264
|
const l = J.Current;
|
|
3265
|
-
J.Current = this.xr.context, Cs && t !== "pointermove" && console.warn("Pointer event", t, e, i, { ...this.pointerInit }), this.xr.context.input.createInputEvent(new
|
|
3265
|
+
J.Current = this.xr.context, Cs && t !== "pointermove" && console.warn("Pointer event", t, e, i, { ...this.pointerInit }), this.xr.context.input.createInputEvent(new Zn(t, o, this.pointerInit)), J.Current = l;
|
|
3266
3266
|
}
|
|
3267
3267
|
}
|
|
3268
3268
|
}
|
|
@@ -3293,7 +3293,7 @@ class d_ {
|
|
|
3293
3293
|
}
|
|
3294
3294
|
const Pa = /* @__PURE__ */ new Map(), ma = /* @__PURE__ */ new Map();
|
|
3295
3295
|
let u_ = 0;
|
|
3296
|
-
function
|
|
3296
|
+
function Ln(n, t, e) {
|
|
3297
3297
|
if (Pa.has(t) || Pa.set(t, new Array()), Pa.get(t).push({
|
|
3298
3298
|
method: n,
|
|
3299
3299
|
options: { once: !1, ...e }
|
|
@@ -3482,8 +3482,8 @@ class eP extends JC {
|
|
|
3482
3482
|
}
|
|
3483
3483
|
var Is = /* @__PURE__ */ ((n) => (n[n.OnConnection = 0] = "OnConnection", n[n.OnRoomJoin = 1] = "OnRoomJoin", n[n.Queued = 2] = "Queued", n[n.Immediate = 3] = "Immediate", n))(Is || {});
|
|
3484
3484
|
const g_ = "https://urls.needle.tools/default-networking-backend/index";
|
|
3485
|
-
let
|
|
3486
|
-
const
|
|
3485
|
+
let ii = "wss://networking.needle.tools/socket";
|
|
3486
|
+
const gi = !!S("debugnet"), Oh = !!(gi || S("debugowner")), Bf = S("debugnetbin");
|
|
3487
3487
|
var tP = /* @__PURE__ */ ((n) => (n.ConnectionInfo = "connection-start-info", n))(tP || {}), se = /* @__PURE__ */ ((n) => (n.Join = "join-room", n.Leave = "leave-room", n.JoinedRoom = "joined-room", n.LeftRoom = "left-room", n.UserJoinedRoom = "user-joined-room", n.UserLeftRoom = "user-left-room", n.RoomStateSent = "room-state-sent", n))(se || {});
|
|
3488
3488
|
class mD {
|
|
3489
3489
|
constructor() {
|
|
@@ -3616,7 +3616,7 @@ class sP {
|
|
|
3616
3616
|
* To see all networking messages in the console use `?debugnet` in the url
|
|
3617
3617
|
*/
|
|
3618
3618
|
get isDebugEnabled() {
|
|
3619
|
-
return
|
|
3619
|
+
return gi;
|
|
3620
3620
|
}
|
|
3621
3621
|
/** True when connected to the networking backend */
|
|
3622
3622
|
get isConnected() {
|
|
@@ -3679,7 +3679,7 @@ class sP {
|
|
|
3679
3679
|
}
|
|
3680
3680
|
/** Joins a networked room. If you don't want to manage a connection yourself you can use a `SyncedRoom` component as well */
|
|
3681
3681
|
joinRoom(t, e = !1) {
|
|
3682
|
-
return t ? t.length > 1024 ? (console.error('Room name too long, can not join: "' + t + '". Max length is 1024 characters.'), !1) : (this.connect(),
|
|
3682
|
+
return t ? t.length > 1024 ? (console.error('Room name too long, can not join: "' + t + '". Max length is 1024 characters.'), !1) : (this.connect(), gi && console.log("join: " + t), this.send("join-room", { room: t, viewOnly: e }, Is.OnConnection), !0) : (console.error('Missing room name, can not join: "' + t + '"'), !1);
|
|
3683
3683
|
}
|
|
3684
3684
|
/** Use to leave a room that you are currently connected to (use `leaveRoom()` to disconnect from the currently active room but you can also specify a room name) */
|
|
3685
3685
|
leaveRoom(t = null) {
|
|
@@ -3721,7 +3721,7 @@ class sP {
|
|
|
3721
3721
|
const a = this.toMessage(o.key, o.value);
|
|
3722
3722
|
this._defaultMessagesBufferArray.push(a);
|
|
3723
3723
|
}
|
|
3724
|
-
if (this._defaultMessagesBuffer.length = 0, this._defaultMessagesBufferArray.length > 0 &&
|
|
3724
|
+
if (this._defaultMessagesBuffer.length = 0, this._defaultMessagesBufferArray.length > 0 && gi && console.log("SEND BUFFERED", this._defaultMessagesBufferArray.length), this._defaultMessagesBufferArray.length <= 0)
|
|
3725
3725
|
return;
|
|
3726
3726
|
const e = JSON.stringify(this._defaultMessagesBufferArray);
|
|
3727
3727
|
(i = this._ws) == null || i.send(e);
|
|
@@ -3799,18 +3799,18 @@ class sP {
|
|
|
3799
3799
|
/** Used to connect to the networking server */
|
|
3800
3800
|
async connect(t) {
|
|
3801
3801
|
var i;
|
|
3802
|
-
if (this.connected && t && t !==
|
|
3802
|
+
if (this.connected && t && t !== ii)
|
|
3803
3803
|
return Promise.reject("Can not connect to different server url. Please disconnect first.");
|
|
3804
3804
|
if (this.connected)
|
|
3805
3805
|
return Promise.resolve(!0);
|
|
3806
3806
|
t && console.debug("Connecting to user provided url " + t);
|
|
3807
3807
|
const e = t || ((i = this.netWebSocketUrlProvider) == null ? void 0 : i.getWebsocketUrl());
|
|
3808
|
-
return e ?
|
|
3808
|
+
return e ? ii = e : k1() && (ii = "wss://" + window.location.host + "/socket"), this.connectWebsocket();
|
|
3809
3809
|
}
|
|
3810
3810
|
/** Used to disconnect from the networking server */
|
|
3811
3811
|
disconnect() {
|
|
3812
3812
|
var t;
|
|
3813
|
-
(t = this._ws) == null || t.close(), this._ws = void 0,
|
|
3813
|
+
(t = this._ws) == null || t.close(), this._ws = void 0, ii = void 0;
|
|
3814
3814
|
}
|
|
3815
3815
|
connectWebsocket() {
|
|
3816
3816
|
return this._connectingToWebsocketPromise ? this._connectingToWebsocketPromise : this._connectingToWebsocketPromise = new Promise(async (t, e) => {
|
|
@@ -3819,19 +3819,19 @@ class sP {
|
|
|
3819
3819
|
const s = (u) => {
|
|
3820
3820
|
i || (i = !0, t(u));
|
|
3821
3821
|
};
|
|
3822
|
-
if (
|
|
3822
|
+
if (ii === void 0 && (console.log("Fetch default backend url: " + g_), ii = await (await fetch(g_)).text()), ii === void 0) {
|
|
3823
3823
|
s(!1);
|
|
3824
3824
|
return;
|
|
3825
3825
|
}
|
|
3826
3826
|
console.debug(`⊡ Connecting to networking backend on
|
|
3827
|
-
` +
|
|
3828
|
-
const o = await import("./vendor.js").then((u) => u.j), a = ((h = o.default) == null ? void 0 : h.WebsocketBuilder) ?? o.WebsocketBuilder, l = ((d = o.default) == null ? void 0 : d.ExponentialBackoff) ?? o.ExponentialBackoff, c = new a(
|
|
3829
|
-
this._connectingToWebsocketPromise = null, this._ws = c, this.connected = !0, U() ||
|
|
3830
|
-
` +
|
|
3827
|
+
` + ii);
|
|
3828
|
+
const o = await import("./vendor.js").then((u) => u.j), a = ((h = o.default) == null ? void 0 : h.WebsocketBuilder) ?? o.WebsocketBuilder, l = ((d = o.default) == null ? void 0 : d.ExponentialBackoff) ?? o.ExponentialBackoff, c = new a(ii).withMaxRetries(10).withBackoff(new l(2e3, 4)).onOpen(() => {
|
|
3829
|
+
this._connectingToWebsocketPromise = null, this._ws = c, this.connected = !0, U() || gi ? console.log(`⊞ Connected to networking backend
|
|
3830
|
+
` + ii) : console.debug("⊞ Connected to networking backend", ii), s(!0), this.onSendQueued(Is.OnConnection);
|
|
3831
3831
|
}).onClose((u) => {
|
|
3832
3832
|
this._connectingToWebsocketPromise = null, this.connected = !1, this._isInRoom = !1, s(!1);
|
|
3833
3833
|
let p = "Websocket connection closed...";
|
|
3834
|
-
|
|
3834
|
+
ii != null && ii.includes("/socket") || (p += ' Do you perhaps mean to connect to "/socket"?'), console.error(p);
|
|
3835
3835
|
}).onError((u) => {
|
|
3836
3836
|
console.error("⊠ Websocket connection failed..."), s(!1);
|
|
3837
3837
|
}).onRetry(() => {
|
|
@@ -3857,7 +3857,7 @@ class sP {
|
|
|
3857
3857
|
this.handleIncomingStringMessage(s);
|
|
3858
3858
|
return;
|
|
3859
3859
|
} catch (s) {
|
|
3860
|
-
|
|
3860
|
+
gi && i === "pong" ? console.log("<<", i) : U() && console.error("Failed to parse message", s);
|
|
3861
3861
|
}
|
|
3862
3862
|
}
|
|
3863
3863
|
async handleIncomingBinaryMessage(t) {
|
|
@@ -3873,7 +3873,7 @@ class sP {
|
|
|
3873
3873
|
}
|
|
3874
3874
|
handleIncomingStringMessage(t) {
|
|
3875
3875
|
var s, o;
|
|
3876
|
-
if (
|
|
3876
|
+
if (gi && console.log("<<", t.key ?? t), t.key)
|
|
3877
3877
|
switch (t.key) {
|
|
3878
3878
|
case "connection-start-info":
|
|
3879
3879
|
if (t.data) {
|
|
@@ -3887,7 +3887,7 @@ class sP {
|
|
|
3887
3887
|
console.warn("Expected connection id in " + t.key);
|
|
3888
3888
|
break;
|
|
3889
3889
|
case "joined-room":
|
|
3890
|
-
if (
|
|
3890
|
+
if (gi && console.log(t), t) {
|
|
3891
3891
|
this._isInRoom = !0;
|
|
3892
3892
|
const c = t;
|
|
3893
3893
|
this._currentRoomName = c.room, this._currentRoomViewId = c.viewId, this._currentRoomAllowEditing = c.allowEditing ?? !0, this._currentInRoom.length = 0, this._currentInRoom.push(...c.inRoom), (Bf || U()) && console.debug("Joined Needle Engine Room: " + c.room);
|
|
@@ -3903,22 +3903,22 @@ ${h.href}`);
|
|
|
3903
3903
|
case "user-joined-room":
|
|
3904
3904
|
if (t.data) {
|
|
3905
3905
|
const c = t.data;
|
|
3906
|
-
this._currentInRoom.push(c.userId),
|
|
3906
|
+
this._currentInRoom.push(c.userId), gi && console.log(c.userId + " joined", "now in room:", this._currentInRoom);
|
|
3907
3907
|
}
|
|
3908
3908
|
break;
|
|
3909
3909
|
case "user-left-room":
|
|
3910
3910
|
if (t.data) {
|
|
3911
3911
|
const c = t.data, h = this._currentInRoom.indexOf(c.userId);
|
|
3912
|
-
h >= 0 && (
|
|
3912
|
+
h >= 0 && (gi && console.log(c.userId + " left", "now in room:", this._currentInRoom), this._currentInRoom.splice(h, 1)), c.userId === this.connectionId && console.log("you left the room");
|
|
3913
3913
|
}
|
|
3914
3914
|
break;
|
|
3915
3915
|
case "all-room-state-deleted":
|
|
3916
|
-
|
|
3916
|
+
gi && console.log("RECEIVED all-room-state-deleted"), this._state = {};
|
|
3917
3917
|
break;
|
|
3918
3918
|
case "ping":
|
|
3919
3919
|
case "pong":
|
|
3920
3920
|
const l = (s = t.data) == null ? void 0 : s.time;
|
|
3921
|
-
l && (this._currentDelay = this.context.time.time - l),
|
|
3921
|
+
l && (this._currentDelay = this.context.time.time - l), gi && console.log("Current latency: " + this._currentDelay.toFixed(4) + " sec", "Clients in room: " + ((o = this._currentInRoom) == null ? void 0 : o.length));
|
|
3922
3922
|
break;
|
|
3923
3923
|
}
|
|
3924
3924
|
const e = t.data;
|
|
@@ -3947,7 +3947,7 @@ ${h.href}`);
|
|
|
3947
3947
|
return;
|
|
3948
3948
|
}
|
|
3949
3949
|
const s = JSON.stringify(this.toMessage(t, e));
|
|
3950
|
-
|
|
3950
|
+
gi && console.log(">>", t), this._ws.send(s);
|
|
3951
3951
|
}
|
|
3952
3952
|
onSendQueued(t) {
|
|
3953
3953
|
const e = this._waitingForSocket[t];
|
|
@@ -4140,7 +4140,7 @@ class Tr {
|
|
|
4140
4140
|
let i = null;
|
|
4141
4141
|
const s = (e == null ? void 0 : e.font) || rP((e == null ? void 0 : e.familyFamily) || null);
|
|
4142
4142
|
s instanceof QS ? i = Uo(this, Bc, dm).call(this, t, s, e) : i == null && (i = new uo());
|
|
4143
|
-
const o = (e == null ? void 0 : e.color) || 16777215, a = new X(i, (e == null ? void 0 : e.material) ?? new
|
|
4143
|
+
const o = (e == null ? void 0 : e.color) || 16777215, a = new X(i, (e == null ? void 0 : e.material) ?? new ai({ color: o }));
|
|
4144
4144
|
return this.applyDefaultObjectOptions(a, e), s instanceof Promise ? s.then((l) => {
|
|
4145
4145
|
a.geometry = Uo(this, Bc, dm).call(this, t, l, e), e != null && e.onGeometry && e.onGeometry(a);
|
|
4146
4146
|
}) : e != null && e.onGeometry && e.onGeometry(a), a;
|
|
@@ -4161,28 +4161,28 @@ class Tr {
|
|
|
4161
4161
|
case "Quad":
|
|
4162
4162
|
case 0:
|
|
4163
4163
|
{
|
|
4164
|
-
const o = new Xs(1, 1, 1, 1), a = (e == null ? void 0 : e.material) ?? new
|
|
4164
|
+
const o = new Xs(1, 1, 1, 1), a = (e == null ? void 0 : e.material) ?? new ai({ color: s });
|
|
4165
4165
|
e != null && e.texture && "map" in a && (a.map = e.texture), i = new X(o, a), i.name = "Quad";
|
|
4166
4166
|
}
|
|
4167
4167
|
break;
|
|
4168
4168
|
case "Cube":
|
|
4169
4169
|
case 1:
|
|
4170
4170
|
{
|
|
4171
|
-
const o = new Sc(1, 1, 1), a = (e == null ? void 0 : e.material) ?? new
|
|
4171
|
+
const o = new Sc(1, 1, 1), a = (e == null ? void 0 : e.material) ?? new ai({ color: s });
|
|
4172
4172
|
e != null && e.texture && "map" in a && (a.map = e.texture), i = new X(o, a), i.name = "Cube";
|
|
4173
4173
|
}
|
|
4174
4174
|
break;
|
|
4175
4175
|
case 10:
|
|
4176
4176
|
case "RoundedCube":
|
|
4177
4177
|
{
|
|
4178
|
-
const o = oP(1, 1, 1, 0.1, 2), a = (e == null ? void 0 : e.material) ?? new
|
|
4178
|
+
const o = oP(1, 1, 1, 0.1, 2), a = (e == null ? void 0 : e.material) ?? new ai({ color: s });
|
|
4179
4179
|
e != null && e.texture && "map" in a && (a.map = e.texture), i = new X(o, a), i.name = "RoundedCube";
|
|
4180
4180
|
}
|
|
4181
4181
|
break;
|
|
4182
4182
|
case "Sphere":
|
|
4183
4183
|
case 2:
|
|
4184
4184
|
{
|
|
4185
|
-
const o = new _u(0.5, 16, 16), a = (e == null ? void 0 : e.material) ?? new
|
|
4185
|
+
const o = new _u(0.5, 16, 16), a = (e == null ? void 0 : e.material) ?? new ai({ color: s });
|
|
4186
4186
|
e != null && e.texture && "map" in a && (a.map = e.texture), i = new X(o, a), i.name = "Sphere";
|
|
4187
4187
|
}
|
|
4188
4188
|
break;
|
|
@@ -4219,7 +4219,7 @@ Bc = new WeakSet(), dm = function(t, e, i) {
|
|
|
4219
4219
|
bevelOffset: 0.01,
|
|
4220
4220
|
bevelSize: 0.01
|
|
4221
4221
|
});
|
|
4222
|
-
},
|
|
4222
|
+
}, fi(Tr, Bc);
|
|
4223
4223
|
function oP(n, t, e, i, s) {
|
|
4224
4224
|
const o = new Ex(), a = 1e-5, l = i - a;
|
|
4225
4225
|
o.absarc(a, a, a, -Math.PI / 2, -Math.PI, !0), o.absarc(a, t - l * 2, a, Math.PI, Math.PI / 2, !0), o.absarc(n - l * 2, t - l * 2, a, Math.PI / 2, 0, !0), o.absarc(n - l * 2, a, a, 0, -Math.PI / 2, !0);
|
|
@@ -4285,7 +4285,7 @@ function aP(n, t) {
|
|
|
4285
4285
|
function __(n, t) {
|
|
4286
4286
|
var i;
|
|
4287
4287
|
if ((t == null ? void 0 : t.color) || (t == null ? void 0 : t.material) || (t == null ? void 0 : t.texture)) {
|
|
4288
|
-
const s = (t == null ? void 0 : t.material) ?? ((i = n.material) == null ? void 0 : i.clone()) ?? new
|
|
4288
|
+
const s = (t == null ? void 0 : t.material) ?? ((i = n.material) == null ? void 0 : i.clone()) ?? new ai();
|
|
4289
4289
|
t.color && "color" in s && s.color instanceof ae && s.color.set(t.color), t != null && t.texture && "map" in s && (s.map = t.texture), n.material = s;
|
|
4290
4290
|
}
|
|
4291
4291
|
}
|
|
@@ -4368,7 +4368,7 @@ const Py = class {
|
|
|
4368
4368
|
i.position.set(0, 2, 0), i.castShadow = !1, i.distance = 200, this._scene.add(i);
|
|
4369
4369
|
const s = 50;
|
|
4370
4370
|
for (let o = 0; o < 100; o++) {
|
|
4371
|
-
const a = new
|
|
4371
|
+
const a = new ai({
|
|
4372
4372
|
color: 2236962,
|
|
4373
4373
|
metalness: 1,
|
|
4374
4374
|
roughness: 0.8
|
|
@@ -4699,7 +4699,7 @@ const mn = class {
|
|
|
4699
4699
|
// TODO: for scene transitions (e.g. SceneSwitcher) where creating the scene might take a few moments we might want more control over when/how this fading occurs and how long the scene stays black
|
|
4700
4700
|
r(this, "_transition");
|
|
4701
4701
|
var o, a;
|
|
4702
|
-
performance.mark(v_), hP(t, s.init), this.session = e, this.mode = t, this.context = i, (mt || S("console")) && Sa(!0), this._xr_scripts = [...s.scripts], this._xr_update_scripts = this._xr_scripts.filter((l) => typeof l.onUpdateXR == "function"), this._controllerAdded = s.controller_added, this._controllerRemoved = s.controller_removed,
|
|
4702
|
+
performance.mark(v_), hP(t, s.init), this.session = e, this.mode = t, this.context = i, (mt || S("console")) && Sa(!0), this._xr_scripts = [...s.scripts], this._xr_update_scripts = this._xr_scripts.filter((l) => typeof l.onUpdateXR == "function"), this._controllerAdded = s.controller_added, this._controllerRemoved = s.controller_removed, Ln(this.onBefore, Ce.LateUpdate), this.context.pre_render_callbacks.push(this.onBeforeRender), this.context.post_render_callbacks.push(this.onAfterRender), ((o = s.init.optionalFeatures) != null && o.includes("hit-test") || (a = s.init.requiredFeatures) != null && a.includes("hit-test")) && e.requestReferenceSpace("viewer").then((l) => {
|
|
4703
4703
|
var c, h;
|
|
4704
4704
|
return (h = (c = e.requestHitTestSource) == null ? void 0 : c.call(e, { space: l })) == null ? void 0 : h.then((d) => this._viewerHitTestSource = d).catch((d) => console.error(d));
|
|
4705
4705
|
}).catch((l) => console.error(l)), this.context.mainCamera && (this._originalCameraWorldPosition = ee(this.context.mainCamera, new v()), this._originalCameraWorldRotation = xe(this.context.mainCamera, new W()), this._originalCameraWorldScale = Ie(this.context.mainCamera, new v()), this._originalCameraParent = this.context.mainCamera.parent), this._defaultRig = new VC(), this.context.scene.add(this._defaultRig.gameObject), this.addRig(this._defaultRig);
|
|
@@ -5588,7 +5588,7 @@ class Ae {
|
|
|
5588
5588
|
// private static createdLines: number = 0;
|
|
5589
5589
|
r(Ae, "familyName", "needle-gizmos"), r(Ae, "linesCache", []), r(Ae, "circlesCache", []), r(Ae, "spheresCache", []), r(Ae, "boxesCache", []), r(Ae, "arrowHeadsCache", []), r(Ae, "mesh", []), r(Ae, "textLabelCache", []), r(Ae, "timedObjectsBuffer", new Array()), r(Ae, "timesBuffer", new Array()), r(Ae, "contextPostRenderCallbacks", /* @__PURE__ */ new Map()), r(Ae, "contextBeforeRenderCallbacks", /* @__PURE__ */ new Map()), r(Ae, "tmuiNeedsUpdate", !1);
|
|
5590
5590
|
const bi = S("debugphysics"), P_ = new vo();
|
|
5591
|
-
class
|
|
5591
|
+
class An {
|
|
5592
5592
|
constructor() {
|
|
5593
5593
|
r(this, "ray");
|
|
5594
5594
|
r(this, "cam");
|
|
@@ -5619,7 +5619,7 @@ class En {
|
|
|
5619
5619
|
e ? e.mask = t : this.layerMask = t;
|
|
5620
5620
|
}
|
|
5621
5621
|
}
|
|
5622
|
-
r(
|
|
5622
|
+
r(An, "AllLayers", 4294967295);
|
|
5623
5623
|
class J0 {
|
|
5624
5624
|
constructor(t, e, i) {
|
|
5625
5625
|
r(this, "distance");
|
|
@@ -5634,7 +5634,7 @@ const lu = class {
|
|
|
5634
5634
|
r(this, "engine");
|
|
5635
5635
|
// raycasting
|
|
5636
5636
|
r(this, "raycaster", new vu());
|
|
5637
|
-
r(this, "defaultRaycastOptions", new
|
|
5637
|
+
r(this, "defaultRaycastOptions", new An());
|
|
5638
5638
|
r(this, "targetBuffer", new Array(1));
|
|
5639
5639
|
r(this, "defaultThresholds", {
|
|
5640
5640
|
Mesh: {},
|
|
@@ -5992,7 +5992,7 @@ function Te(n) {
|
|
|
5992
5992
|
}
|
|
5993
5993
|
if (n[sv] = !0, n instanceof Ki)
|
|
5994
5994
|
Te(n.environment), Te(n.background), Te(n.customDepthMaterial), Te(n.customDistanceMaterial);
|
|
5995
|
-
else if (n instanceof
|
|
5995
|
+
else if (n instanceof On)
|
|
5996
5996
|
Te(n.geometry), Te(n.material), Te(n.skeleton), Te(n.bindMatrix), Te(n.bindMatrixInverse), Te(n.customDepthMaterial), Te(n.customDistanceMaterial), n.geometry = null, n.material = null, n.visible = !1;
|
|
5997
5997
|
else if (n instanceof X)
|
|
5998
5998
|
Te(n.geometry), Te(n.material), Te(n.customDepthMaterial), Te(n.customDistanceMaterial), n.geometry = null, n.material = null, n.visible = !1;
|
|
@@ -6027,7 +6027,7 @@ function Yr(n) {
|
|
|
6027
6027
|
n && ((lr || ev() || Au) && console.warn("🧨 FREE", n), n instanceof ImageBitmap ? n.close() : n instanceof zx ? n.data = null : n.dispose());
|
|
6028
6028
|
}
|
|
6029
6029
|
function wP(n) {
|
|
6030
|
-
(n instanceof X || n instanceof
|
|
6030
|
+
(n instanceof X || n instanceof On) && (n.material = null, n.geometry = null);
|
|
6031
6031
|
}
|
|
6032
6032
|
const xP = /* @__PURE__ */ new Set();
|
|
6033
6033
|
function nv(n, t, e = null, i) {
|
|
@@ -6761,7 +6761,7 @@ class ss {
|
|
|
6761
6761
|
}
|
|
6762
6762
|
class XP {
|
|
6763
6763
|
constructor() {
|
|
6764
|
-
r(this, "isDevMode",
|
|
6764
|
+
r(this, "isDevMode", ci());
|
|
6765
6765
|
r(this, "cache", {});
|
|
6766
6766
|
}
|
|
6767
6767
|
/** only call when assigning values for the very first time */
|
|
@@ -6873,7 +6873,7 @@ function _m(n, t, e) {
|
|
|
6873
6873
|
const YP = S("noerrors");
|
|
6874
6874
|
function KP(n, t, e) {
|
|
6875
6875
|
var o, a;
|
|
6876
|
-
if (YP || !t || !
|
|
6876
|
+
if (YP || !t || !ci() || !n || n.constructor && n.constructor[UP] === !0)
|
|
6877
6877
|
return;
|
|
6878
6878
|
const i = (o = n.constructor) == null ? void 0 : o.name, s = Object.getOwnPropertyNames(t);
|
|
6879
6879
|
for (const l of s) {
|
|
@@ -7830,7 +7830,7 @@ var Ga;
|
|
|
7830
7830
|
}
|
|
7831
7831
|
n.download = h;
|
|
7832
7832
|
})(Ga || (Ga = {}));
|
|
7833
|
-
const
|
|
7833
|
+
const Hn = S("debugaddressables");
|
|
7834
7834
|
class yO {
|
|
7835
7835
|
/** @internal */
|
|
7836
7836
|
constructor(t) {
|
|
@@ -7909,7 +7909,7 @@ const qf = Symbol("assetReference"), Zo = class {
|
|
|
7909
7909
|
} else
|
|
7910
7910
|
i = t.context, t = t.sourceId;
|
|
7911
7911
|
const s = kr(t, e);
|
|
7912
|
-
|
|
7912
|
+
Hn && console.log("GetOrCreate Addressable from", t, e, "FinalPath=", s);
|
|
7913
7913
|
const o = i.addressables, a = o.findAssetReference(s);
|
|
7914
7914
|
if (a)
|
|
7915
7915
|
return a;
|
|
@@ -7957,7 +7957,7 @@ const qf = Symbol("assetReference"), Zo = class {
|
|
|
7957
7957
|
}
|
|
7958
7958
|
/** frees previously allocated memory and destroys the current `asset` instance (if any) */
|
|
7959
7959
|
unload() {
|
|
7960
|
-
this.asset && (
|
|
7960
|
+
this.asset && (Hn && console.log("Unload", this.asset), this.asset.scene && es(this.asset.scene, !0, !0), es(this.asset, !0, !0)), this.asset = null, this._rawBinary = void 0, this._glbRoot = null, this._loading = void 0, J.Current && J.Current.addressables.unregisterAssetReference(this);
|
|
7961
7961
|
}
|
|
7962
7962
|
/** loads the asset binary without creating an instance */
|
|
7963
7963
|
async preload() {
|
|
@@ -7965,7 +7965,7 @@ const qf = Symbol("assetReference"), Zo = class {
|
|
|
7965
7965
|
return null;
|
|
7966
7966
|
if (this._rawBinary !== void 0)
|
|
7967
7967
|
return this._rawBinary;
|
|
7968
|
-
this._isLoadingRawBinary = !0,
|
|
7968
|
+
this._isLoadingRawBinary = !0, Hn && console.log("Preload", this._hashedUri);
|
|
7969
7969
|
const t = await Ga.download(this._hashedUri, (e) => {
|
|
7970
7970
|
this.raiseProgressEvent(e);
|
|
7971
7971
|
});
|
|
@@ -7976,12 +7976,12 @@ const qf = Symbol("assetReference"), Zo = class {
|
|
|
7976
7976
|
* @returns the loaded asset
|
|
7977
7977
|
*/
|
|
7978
7978
|
async loadAssetAsync(t) {
|
|
7979
|
-
if (
|
|
7979
|
+
if (Hn && console.log("loadAssetAsync", this.url), !this.mustLoad)
|
|
7980
7980
|
return this.asset;
|
|
7981
7981
|
if (t && this._progressListeners.push(t), this._loading !== void 0)
|
|
7982
7982
|
return this._loading.then((s) => this.asset);
|
|
7983
7983
|
const e = J.Current;
|
|
7984
|
-
this._rawBinary ? (this._loading = Hs().parseSync(e, this._rawBinary, this.url, null), this.raiseProgressEvent(new ProgressEvent("progress", { loaded: this._rawBinary.byteLength, total: this._rawBinary.byteLength }))) : (
|
|
7984
|
+
this._rawBinary ? (this._loading = Hs().parseSync(e, this._rawBinary, this.url, null), this.raiseProgressEvent(new ProgressEvent("progress", { loaded: this._rawBinary.byteLength, total: this._rawBinary.byteLength }))) : (Hn && console.log("Load async", this.url), this._loading = Hs().loadSync(e, this._hashedUri, this.url, null, (s) => {
|
|
7985
7985
|
this.raiseProgressEvent(s);
|
|
7986
7986
|
}));
|
|
7987
7987
|
const i = await this._loading;
|
|
@@ -8009,8 +8009,8 @@ const qf = Symbol("assetReference"), Zo = class {
|
|
|
8009
8009
|
}
|
|
8010
8010
|
async onInstantiate(t, e = !1, i) {
|
|
8011
8011
|
const s = J.Current, o = new Qs();
|
|
8012
|
-
if (t instanceof L ? o.parent = t : t && (Object.assign(o, t), o.cloneAssign(t)), o.parent || (o.parent = s.scene), this.mustLoad && await this.loadAssetAsync(),
|
|
8013
|
-
|
|
8012
|
+
if (t instanceof L ? o.parent = t : t && (Object.assign(o, t), o.cloneAssign(t)), o.parent || (o.parent = s.scene), this.mustLoad && await this.loadAssetAsync(), Hn && console.log("Instantiate", this.url, "parent:", t), this.asset) {
|
|
8013
|
+
Hn && console.log("Add to scene", this.asset);
|
|
8014
8014
|
let a = Zo.currentlyInstantiating.get(this.url);
|
|
8015
8015
|
if (a !== void 0 && a >= 1e4)
|
|
8016
8016
|
return console.error("Recursive or too many instantiations of " + this.url + " in the same frame (" + a + ")"), null;
|
|
@@ -8033,7 +8033,7 @@ const qf = Symbol("assetReference"), Zo = class {
|
|
|
8033
8033
|
});
|
|
8034
8034
|
}
|
|
8035
8035
|
} else
|
|
8036
|
-
|
|
8036
|
+
Hn && console.warn("Failed to load asset", this.url);
|
|
8037
8037
|
return null;
|
|
8038
8038
|
}
|
|
8039
8039
|
/**
|
|
@@ -8459,7 +8459,7 @@ class OO {
|
|
|
8459
8459
|
return o === void 0 || !(o != null && o.length) || o.length <= i ? null : o[i];
|
|
8460
8460
|
}
|
|
8461
8461
|
}
|
|
8462
|
-
|
|
8462
|
+
Kt.lights_fragment_maps = Kt.lights_fragment_maps.replace("vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );", `
|
|
8463
8463
|
vec2 lUv = vLightMapUv.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
|
|
8464
8464
|
vec4 lightMapTexel = texture2D( lightMap, lUv);
|
|
8465
8465
|
// The range of RGBM lightmaps goes from 0 to 34.49 (5^2.2) in linear space, and from 0 to 5 in gamma space.
|
|
@@ -8467,7 +8467,7 @@ Yt.lights_fragment_maps = Yt.lights_fragment_maps.replace("vec4 lightMapTexel =
|
|
|
8467
8467
|
lightMapTexel.a = 1.;
|
|
8468
8468
|
lightMapTexel = conv_sRGBToLinear(lightMapTexel);
|
|
8469
8469
|
`);
|
|
8470
|
-
|
|
8470
|
+
Kt.lightmap_pars_fragment = `
|
|
8471
8471
|
#ifdef USE_LIGHTMAP
|
|
8472
8472
|
uniform sampler2D lightMap;
|
|
8473
8473
|
uniform float lightMapIntensity;
|
|
@@ -8479,7 +8479,7 @@ Yt.lightmap_pars_fragment = `
|
|
|
8479
8479
|
}
|
|
8480
8480
|
#endif
|
|
8481
8481
|
`;
|
|
8482
|
-
|
|
8482
|
+
Kt.lights_fragment_begin = Kt.lights_fragment_begin.replace(
|
|
8483
8483
|
"irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );",
|
|
8484
8484
|
`
|
|
8485
8485
|
#if defined(USE_LIGHTMAP)
|
|
@@ -8798,7 +8798,7 @@ class BO {
|
|
|
8798
8798
|
if (s && s.Source) {
|
|
8799
8799
|
ls && console.log("Setting environment reflection", s);
|
|
8800
8800
|
const o = this.context.scene, a = s.Source;
|
|
8801
|
-
a.mapping =
|
|
8801
|
+
a.mapping = Mn, o.environment = a;
|
|
8802
8802
|
return;
|
|
8803
8803
|
} else
|
|
8804
8804
|
ls && console.warn("Could not find reflection for source", t);
|
|
@@ -8809,14 +8809,14 @@ class BO {
|
|
|
8809
8809
|
case 1:
|
|
8810
8810
|
if (e.ambientTrilight) {
|
|
8811
8811
|
const s = e.ambientTrilight, o = EO(s[0], s[1], s[2], 64, 64);
|
|
8812
|
-
o.colorSpace = gs, o.mapping =
|
|
8812
|
+
o.colorSpace = gs, o.mapping = Mn, this.context.scene.environment = o;
|
|
8813
8813
|
} else
|
|
8814
8814
|
console.error("Missing ambient trilight", e.sourceId);
|
|
8815
8815
|
return;
|
|
8816
8816
|
case 3:
|
|
8817
8817
|
if (e.ambientLight) {
|
|
8818
8818
|
const s = Tg(e.ambientLight, 64);
|
|
8819
|
-
s.colorSpace = gs, s.mapping =
|
|
8819
|
+
s.colorSpace = gs, s.mapping = Mn, this.context.scene.environment = s;
|
|
8820
8820
|
} else
|
|
8821
8821
|
console.error("Missing ambientlight", e.sourceId);
|
|
8822
8822
|
return;
|
|
@@ -8844,7 +8844,7 @@ class FO {
|
|
|
8844
8844
|
constructor(t, e, i = 1) {
|
|
8845
8845
|
// get Array(): number[] | undefined { return this._sphericalHarmonicsArray; }
|
|
8846
8846
|
r(this, "_source");
|
|
8847
|
-
this._source = e, e.mapping =
|
|
8847
|
+
this._source = e, e.mapping = Mn;
|
|
8848
8848
|
}
|
|
8849
8849
|
get Source() {
|
|
8850
8850
|
return this._source;
|
|
@@ -8991,10 +8991,10 @@ vec3 NeutralToneMapping( vec3 color ) {
|
|
|
8991
8991
|
return mix(color, vec3(1, 1, 1), g);
|
|
8992
8992
|
}
|
|
8993
8993
|
`, t = "vec3 NeutralToneMapping( vec3 color ) {", e = `return mix( color, vec3( newPeak ), g );
|
|
8994
|
-
}`, i =
|
|
8994
|
+
}`, i = Kt.tonemapping_pars_fragment.indexOf(t), s = Kt.tonemapping_pars_fragment.indexOf(e, i);
|
|
8995
8995
|
if (i >= 0 && s >= 0) {
|
|
8996
|
-
const o =
|
|
8997
|
-
|
|
8996
|
+
const o = Kt.tonemapping_pars_fragment.substring(i, s + e.length);
|
|
8997
|
+
Kt.tonemapping_pars_fragment = Kt.tonemapping_pars_fragment.replace(o, n);
|
|
8998
8998
|
} else
|
|
8999
8999
|
U() && console.error("Couldn't find NeutralToneMapping in ShaderChunk.tonemapping_pars_fragment");
|
|
9000
9000
|
}
|
|
@@ -9109,10 +9109,10 @@ vec3 AgXToneMapping( vec3 color ) {
|
|
|
9109
9109
|
color = _agxLook(color); // Optional
|
|
9110
9110
|
color = _agxEotf(color);
|
|
9111
9111
|
return color;
|
|
9112
|
-
`, t = "vec3 AgXToneMapping( vec3 color ) {", e = "return color;", i =
|
|
9112
|
+
`, t = "vec3 AgXToneMapping( vec3 color ) {", e = "return color;", i = Kt.tonemapping_pars_fragment.indexOf(t), s = Kt.tonemapping_pars_fragment.indexOf(e, i);
|
|
9113
9113
|
if (i >= 0 && s >= 0) {
|
|
9114
|
-
const o =
|
|
9115
|
-
|
|
9114
|
+
const o = Kt.tonemapping_pars_fragment.substring(i, s + e.length);
|
|
9115
|
+
Kt.tonemapping_pars_fragment = Kt.tonemapping_pars_fragment.replace(o, n);
|
|
9116
9116
|
} else
|
|
9117
9117
|
U() && console.error("Couldn't find AgXToneMapping in ShaderChunk.tonemapping_pars_fragment");
|
|
9118
9118
|
}
|
|
@@ -9783,11 +9783,11 @@ const My = class extends HTMLElement {
|
|
|
9783
9783
|
constructor() {
|
|
9784
9784
|
var u, p, m, g, y, _;
|
|
9785
9785
|
super();
|
|
9786
|
-
|
|
9786
|
+
fi(this, zc);
|
|
9787
9787
|
r(this, "_domElement", null);
|
|
9788
9788
|
r(this, "_context", null);
|
|
9789
9789
|
r(this, "_sizeChangeInterval");
|
|
9790
|
-
|
|
9790
|
+
fi(this, Fc, (e) => {
|
|
9791
9791
|
if (!e.defaultPrevented && e.target == this._domElement && e instanceof PointerEvent && e.button === 0 && this.root.classList.contains("open")) {
|
|
9792
9792
|
const i = this.foldout.getBoundingClientRect(), s = e;
|
|
9793
9793
|
s.clientX > i.left && s.clientX < i.right && s.clientY > i.top && s.clientY < i.bottom || this.root.classList.toggle("open", !1);
|
|
@@ -10240,7 +10240,7 @@ const My = class extends HTMLElement {
|
|
|
10240
10240
|
const M = this == null ? void 0 : this.parentNode;
|
|
10241
10241
|
if ((this.style.display != "flex" || this.style.visibility != "visible" || this.style.opacity != "1" || M != ((x = this._domElement) == null ? void 0 : x.shadowRoot)) && !Vs()) {
|
|
10242
10242
|
const k = l++;
|
|
10243
|
-
|
|
10243
|
+
ci() && this._userRequestedMenuVisible === !1 ? (k === 0 && c(M, this._userRequestedMenuVisible), k === 1 && console.warn("Needle Menu Warning: You need a PRO license to hide the Needle Engine menu → The menu will be visible in your deployed website if you don't have a PRO license. See https://needle.tools/pricing for details.")) : k === 0 ? c(M, !0) : setTimeout(() => c(M, !0), 5);
|
|
10244
10244
|
}
|
|
10245
10245
|
} finally {
|
|
10246
10246
|
h = !1;
|
|
@@ -10265,7 +10265,7 @@ const My = class extends HTMLElement {
|
|
|
10265
10265
|
window.removeEventListener("resize", this.handleSizeChange), clearInterval(this._sizeChangeInterval), (e = this._domElement) == null || e.removeEventListener("resize", this.handleSizeChange), (i = this._context) == null || i.domElement.removeEventListener("click", de(this, Fc));
|
|
10266
10266
|
}
|
|
10267
10267
|
showNeedleLogo(e) {
|
|
10268
|
-
this._userRequestedLogoVisible = e, !(!e && (!Vs() || q_) && (console.warn("Needle Menu: You need a PRO license to hide the Needle Engine logo."), !
|
|
10268
|
+
this._userRequestedLogoVisible = e, !(!e && (!Vs() || q_) && (console.warn("Needle Menu: You need a PRO license to hide the Needle Engine logo."), !ci())) && Uo(this, zc, Mm).call(this, e);
|
|
10269
10269
|
}
|
|
10270
10270
|
setPosition(e) {
|
|
10271
10271
|
if (e !== "top" && e !== "bottom")
|
|
@@ -12233,14 +12233,14 @@ var aM = Object.defineProperty, lM = Object.getOwnPropertyDescriptor, Ir = (n, t
|
|
|
12233
12233
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
12234
12234
|
return i && s && aM(t, e, s), s;
|
|
12235
12235
|
};
|
|
12236
|
-
const
|
|
12236
|
+
const Gn = S("debuganimation");
|
|
12237
12237
|
let Dv = class {
|
|
12238
12238
|
constructor() {
|
|
12239
12239
|
r(this, "x");
|
|
12240
12240
|
r(this, "y");
|
|
12241
12241
|
}
|
|
12242
12242
|
};
|
|
12243
|
-
class
|
|
12243
|
+
class Zt extends D {
|
|
12244
12244
|
constructor() {
|
|
12245
12245
|
super(...arguments);
|
|
12246
12246
|
r(this, "playAutomatically", !0);
|
|
@@ -12290,7 +12290,7 @@ class Kt extends D {
|
|
|
12290
12290
|
*/
|
|
12291
12291
|
set clip(e) {
|
|
12292
12292
|
if (!this.__didAwake) {
|
|
12293
|
-
|
|
12293
|
+
Gn && console.warn("Assign clip during serialization", e), this._tempAnimationClipBeforeGameObjectExisted = e;
|
|
12294
12294
|
return;
|
|
12295
12295
|
}
|
|
12296
12296
|
e && (this.gameObject.animations || (this.gameObject.animations = []), !this.animations.includes(e) && (this.animations.length > 0 ? this.animations.splice(0, 0, e) : this.animations.push(e)));
|
|
@@ -12315,7 +12315,7 @@ class Kt extends D {
|
|
|
12315
12315
|
}
|
|
12316
12316
|
/** @internal */
|
|
12317
12317
|
awake() {
|
|
12318
|
-
this.mixer = void 0,
|
|
12318
|
+
this.mixer = void 0, Gn && console.log("Animation Awake", this.name, this), this._tempAnimationsArray && (this.animations = this._tempAnimationsArray, this._tempAnimationsArray = void 0), this._tempAnimationClipBeforeGameObjectExisted && (this.clip = this._tempAnimationClipBeforeGameObjectExisted, this._tempAnimationClipBeforeGameObjectExisted = null), this.actions = [], this._handles = [];
|
|
12319
12319
|
}
|
|
12320
12320
|
/** @internal */
|
|
12321
12321
|
onEnable() {
|
|
@@ -12372,7 +12372,7 @@ class Kt extends D {
|
|
|
12372
12372
|
return;
|
|
12373
12373
|
} else if (typeof e == "number") {
|
|
12374
12374
|
if (e >= this.animations.length) {
|
|
12375
|
-
|
|
12375
|
+
Gn && console.log("No animation at index", e);
|
|
12376
12376
|
return;
|
|
12377
12377
|
}
|
|
12378
12378
|
e = this.animations[e];
|
|
@@ -12401,7 +12401,7 @@ class Kt extends D {
|
|
|
12401
12401
|
return;
|
|
12402
12402
|
} else if (typeof e == "number") {
|
|
12403
12403
|
if (e >= this.animations.length) {
|
|
12404
|
-
|
|
12404
|
+
Gn && console.log("No animation at index", e);
|
|
12405
12405
|
return;
|
|
12406
12406
|
}
|
|
12407
12407
|
e = this.animations[e];
|
|
@@ -12433,15 +12433,15 @@ class Kt extends D {
|
|
|
12433
12433
|
* @returns a promise that resolves when the animation is finished (note that it will not resolve if the animation is looping)
|
|
12434
12434
|
*/
|
|
12435
12435
|
play(e = 0, i) {
|
|
12436
|
-
if (
|
|
12437
|
-
|
|
12436
|
+
if (Gn && console.log("PLAY", e), this.ensureMixer(), !this.mixer) {
|
|
12437
|
+
Gn && console.warn("Missing mixer", this);
|
|
12438
12438
|
return;
|
|
12439
12439
|
}
|
|
12440
12440
|
e === void 0 && (e = 0);
|
|
12441
12441
|
let s = e;
|
|
12442
12442
|
if (typeof e == "number") {
|
|
12443
12443
|
if (e >= this.animations.length) {
|
|
12444
|
-
|
|
12444
|
+
Gn && console.log("No animation at index", e);
|
|
12445
12445
|
return;
|
|
12446
12446
|
}
|
|
12447
12447
|
s = this.animations[e];
|
|
@@ -12479,7 +12479,7 @@ class Kt extends D {
|
|
|
12479
12479
|
e.time = $.lerp(i.minMaxOffsetNormalized.x, i.minMaxOffsetNormalized.y, Math.random()) * l.duration;
|
|
12480
12480
|
} else
|
|
12481
12481
|
e.time >= e.getClip().duration && (e.time = 0);
|
|
12482
|
-
i != null && i.minMaxSpeed ? e.timeScale = $.lerp(i.minMaxSpeed.x, i.minMaxSpeed.y, Math.random()) : e.timeScale = (i == null ? void 0 : i.speed) ?? 1, (i == null ? void 0 : i.loop) != null ? e.loop = i.loop ? qx : Zp : e.loop = Zp, i != null && i.clampWhenFinished && (e.clampWhenFinished = !0), e.paused = !1, e.play(),
|
|
12482
|
+
i != null && i.minMaxSpeed ? e.timeScale = $.lerp(i.minMaxSpeed.x, i.minMaxSpeed.y, Math.random()) : e.timeScale = (i == null ? void 0 : i.speed) ?? 1, (i == null ? void 0 : i.loop) != null ? e.loop = i.loop ? qx : Zp : e.loop = Zp, i != null && i.clampWhenFinished && (e.clampWhenFinished = !0), e.paused = !1, e.play(), Gn && console.log("PLAY", e.getClip().name, e);
|
|
12483
12483
|
const a = new cM(e, this.mixer, i, (l) => {
|
|
12484
12484
|
this._handles.splice(this._handles.indexOf(a), 1);
|
|
12485
12485
|
});
|
|
@@ -12500,25 +12500,25 @@ class Kt extends D {
|
|
|
12500
12500
|
}
|
|
12501
12501
|
Ir([
|
|
12502
12502
|
f()
|
|
12503
|
-
],
|
|
12503
|
+
], Zt.prototype, "playAutomatically", 2);
|
|
12504
12504
|
Ir([
|
|
12505
12505
|
f()
|
|
12506
|
-
],
|
|
12506
|
+
], Zt.prototype, "randomStartTime", 2);
|
|
12507
12507
|
Ir([
|
|
12508
12508
|
f(Dv)
|
|
12509
|
-
],
|
|
12509
|
+
], Zt.prototype, "minMaxSpeed", 2);
|
|
12510
12510
|
Ir([
|
|
12511
12511
|
f(Dv)
|
|
12512
|
-
],
|
|
12512
|
+
], Zt.prototype, "minMaxOffsetNormalized", 2);
|
|
12513
12513
|
Ir([
|
|
12514
12514
|
f()
|
|
12515
|
-
],
|
|
12515
|
+
], Zt.prototype, "loop", 2);
|
|
12516
12516
|
Ir([
|
|
12517
12517
|
f()
|
|
12518
|
-
],
|
|
12518
|
+
], Zt.prototype, "clampWhenFinished", 2);
|
|
12519
12519
|
Ir([
|
|
12520
12520
|
f(rr)
|
|
12521
|
-
],
|
|
12521
|
+
], Zt.prototype, "clips", 1);
|
|
12522
12522
|
class cM {
|
|
12523
12523
|
constructor(t, e, i, s) {
|
|
12524
12524
|
r(this, "mixer");
|
|
@@ -12555,7 +12555,7 @@ var hM = Object.defineProperty, dM = Object.getOwnPropertyDescriptor, Mo = (n, t
|
|
|
12555
12555
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
12556
12556
|
return i && s && hM(t, e, s), s;
|
|
12557
12557
|
};
|
|
12558
|
-
class
|
|
12558
|
+
class li {
|
|
12559
12559
|
constructor(t = 0, e = 0) {
|
|
12560
12560
|
r(this, "time", 0);
|
|
12561
12561
|
r(this, "value", 0);
|
|
@@ -12569,25 +12569,25 @@ class ai {
|
|
|
12569
12569
|
}
|
|
12570
12570
|
Mo([
|
|
12571
12571
|
f()
|
|
12572
|
-
],
|
|
12572
|
+
], li.prototype, "time", 2);
|
|
12573
12573
|
Mo([
|
|
12574
12574
|
f()
|
|
12575
|
-
],
|
|
12575
|
+
], li.prototype, "value", 2);
|
|
12576
12576
|
Mo([
|
|
12577
12577
|
f()
|
|
12578
|
-
],
|
|
12578
|
+
], li.prototype, "inTangent", 2);
|
|
12579
12579
|
Mo([
|
|
12580
12580
|
f()
|
|
12581
|
-
],
|
|
12581
|
+
], li.prototype, "inWeight", 2);
|
|
12582
12582
|
Mo([
|
|
12583
12583
|
f()
|
|
12584
|
-
],
|
|
12584
|
+
], li.prototype, "outTangent", 2);
|
|
12585
12585
|
Mo([
|
|
12586
12586
|
f()
|
|
12587
|
-
],
|
|
12587
|
+
], li.prototype, "outWeight", 2);
|
|
12588
12588
|
Mo([
|
|
12589
12589
|
f()
|
|
12590
|
-
],
|
|
12590
|
+
], li.prototype, "weightedMode", 2);
|
|
12591
12591
|
const $l = class {
|
|
12592
12592
|
constructor() {
|
|
12593
12593
|
r(this, "keys", []);
|
|
@@ -12596,14 +12596,14 @@ const $l = class {
|
|
|
12596
12596
|
* Creates an animation curve that goes from the `from` value to the `to` value over the given `duration`.
|
|
12597
12597
|
*/
|
|
12598
12598
|
static linearFromTo(n, t, e) {
|
|
12599
|
-
const i = new $l(), s = new
|
|
12599
|
+
const i = new $l(), s = new li();
|
|
12600
12600
|
s.time = 0, s.value = n;
|
|
12601
|
-
const o = new
|
|
12601
|
+
const o = new li();
|
|
12602
12602
|
return o.time = e, o.value = t, i.keys.push(s, o), i;
|
|
12603
12603
|
}
|
|
12604
12604
|
/** Creates an animation curve with just one keyframe */
|
|
12605
12605
|
static constant(n) {
|
|
12606
|
-
const t = new $l(), e = new
|
|
12606
|
+
const t = new $l(), e = new li();
|
|
12607
12607
|
return e.time = 0, e.value = n, t.keys.push(e), t;
|
|
12608
12608
|
}
|
|
12609
12609
|
/**
|
|
@@ -12613,7 +12613,7 @@ const $l = class {
|
|
|
12613
12613
|
var t;
|
|
12614
12614
|
const n = new $l();
|
|
12615
12615
|
return n.keys = ((t = this.keys) == null ? void 0 : t.map((e) => {
|
|
12616
|
-
const i = new
|
|
12616
|
+
const i = new li();
|
|
12617
12617
|
return i.time = e.time, i.value = e.value, i.inTangent = e.inTangent, i.inWeight = e.inWeight, i.outTangent = e.outTangent, i.outWeight = e.outWeight, i.weightedMode = e.weightedMode, i;
|
|
12618
12618
|
})) || [], n;
|
|
12619
12619
|
}
|
|
@@ -12652,7 +12652,7 @@ const $l = class {
|
|
|
12652
12652
|
};
|
|
12653
12653
|
let Ya = $l;
|
|
12654
12654
|
Mo([
|
|
12655
|
-
f(
|
|
12655
|
+
f(li)
|
|
12656
12656
|
], Ya.prototype, "keys", 2);
|
|
12657
12657
|
const vd = Symbol("objectIsAnimatedData");
|
|
12658
12658
|
function tb(n, t, e) {
|
|
@@ -12709,7 +12709,7 @@ function fM(n, t) {
|
|
|
12709
12709
|
return {
|
|
12710
12710
|
name: "Empty",
|
|
12711
12711
|
isLooping: !1,
|
|
12712
|
-
guid: (t == null ? void 0 : t.generateUUID()) ??
|
|
12712
|
+
guid: (t == null ? void 0 : t.generateUUID()) ?? Pn.generateUUID(),
|
|
12713
12713
|
index: -1,
|
|
12714
12714
|
clip: new rr(n, 0, [])
|
|
12715
12715
|
};
|
|
@@ -13571,7 +13571,7 @@ var _M = Object.defineProperty, bM = Object.getOwnPropertyDescriptor, Xc = (n, t
|
|
|
13571
13571
|
return i && s && _M(t, e, s), s;
|
|
13572
13572
|
};
|
|
13573
13573
|
const Dh = S("debuggroundprojection");
|
|
13574
|
-
class
|
|
13574
|
+
class jn extends D {
|
|
13575
13575
|
constructor() {
|
|
13576
13576
|
super(...arguments);
|
|
13577
13577
|
r(this, "applyOnAwake", !1);
|
|
@@ -13707,19 +13707,19 @@ class Bn extends D {
|
|
|
13707
13707
|
}
|
|
13708
13708
|
Xc([
|
|
13709
13709
|
f()
|
|
13710
|
-
],
|
|
13710
|
+
], jn.prototype, "applyOnAwake", 2);
|
|
13711
13711
|
Xc([
|
|
13712
13712
|
f()
|
|
13713
|
-
],
|
|
13713
|
+
], jn.prototype, "autoFit", 2);
|
|
13714
13714
|
Xc([
|
|
13715
13715
|
f()
|
|
13716
|
-
],
|
|
13716
|
+
], jn.prototype, "radius", 1);
|
|
13717
13717
|
Xc([
|
|
13718
13718
|
f()
|
|
13719
|
-
],
|
|
13719
|
+
], jn.prototype, "height", 1);
|
|
13720
13720
|
Xc([
|
|
13721
13721
|
f()
|
|
13722
|
-
],
|
|
13722
|
+
], jn.prototype, "arBlending", 1);
|
|
13723
13723
|
const vM = `
|
|
13724
13724
|
varying vec2 vUv;
|
|
13725
13725
|
|
|
@@ -13813,25 +13813,25 @@ Ig([
|
|
|
13813
13813
|
f(L)
|
|
13814
13814
|
], Ka.prototype, "sources", 2);
|
|
13815
13815
|
function AD(n, t) {
|
|
13816
|
-
return
|
|
13816
|
+
return Ln(n, me.ContextCreated, t), () => Oo(n, me.ContextCreated);
|
|
13817
13817
|
}
|
|
13818
13818
|
function ED(n, t) {
|
|
13819
|
-
return
|
|
13819
|
+
return Ln(n, me.ContextClearing, t), () => Oo(n, me.ContextClearing);
|
|
13820
13820
|
}
|
|
13821
13821
|
function ID(n, t) {
|
|
13822
|
-
return
|
|
13822
|
+
return Ln(n, me.ContextDestroying, t), () => Oo(n, me.ContextDestroying);
|
|
13823
13823
|
}
|
|
13824
13824
|
function CM(n, t) {
|
|
13825
|
-
return
|
|
13825
|
+
return Ln(n, Ce.Start, t), () => Oo(n, Ce.Start);
|
|
13826
13826
|
}
|
|
13827
13827
|
function PM(n, t) {
|
|
13828
|
-
return
|
|
13828
|
+
return Ln(n, Ce.Update, t), () => Oo(n, Ce.Update);
|
|
13829
13829
|
}
|
|
13830
13830
|
function DD(n, t) {
|
|
13831
|
-
return
|
|
13831
|
+
return Ln(n, Ce.OnBeforeRender, t), () => Oo(n, Ce.OnBeforeRender);
|
|
13832
13832
|
}
|
|
13833
13833
|
function LD(n, t) {
|
|
13834
|
-
return
|
|
13834
|
+
return Ln(n, Ce.OnAfterRender, t), () => Oo(n, Ce.OnAfterRender);
|
|
13835
13835
|
}
|
|
13836
13836
|
let fr = class {
|
|
13837
13837
|
constructor() {
|
|
@@ -14427,7 +14427,7 @@ Mi([
|
|
|
14427
14427
|
zt()
|
|
14428
14428
|
], ye.prototype, "dominanceGroup", 2);
|
|
14429
14429
|
new v();
|
|
14430
|
-
const TM = new W(), AM = new v(),
|
|
14430
|
+
const TM = new W(), AM = new v(), Jn = S("debugsync"), Ic = "STRS";
|
|
14431
14431
|
Y0(Ic, vn.getRootAsSyncedTransformModel);
|
|
14432
14432
|
const Os = new cg();
|
|
14433
14433
|
function Bv(n, t, e = !0) {
|
|
@@ -14443,9 +14443,9 @@ let Tm = 0, cc = 0;
|
|
|
14443
14443
|
PM((n) => {
|
|
14444
14444
|
var i;
|
|
14445
14445
|
const e = ((i = n.connection.currentServerUrl) == null ? void 0 : i.includes("glitch")) ? 10 : 40;
|
|
14446
|
-
cc = Math.floor(Tm / e), Tm = 0,
|
|
14446
|
+
cc = Math.floor(Tm / e), Tm = 0, Jn && cc > 0 && console.log("Sync Transform Fast Interval", cc);
|
|
14447
14447
|
});
|
|
14448
|
-
class
|
|
14448
|
+
class En extends D {
|
|
14449
14449
|
constructor() {
|
|
14450
14450
|
super(...arguments);
|
|
14451
14451
|
// public autoOwnership: boolean = true;
|
|
@@ -14473,7 +14473,7 @@ class In extends D {
|
|
|
14473
14473
|
}
|
|
14474
14474
|
/** Request ownership of an object - you need to be connected to a room */
|
|
14475
14475
|
requestOwnership() {
|
|
14476
|
-
|
|
14476
|
+
Jn && console.log("Request ownership"), this._model ? this._model.requestOwnership() : (this._shouldRequestOwnership = !0, this._needsUpdate = !0);
|
|
14477
14477
|
}
|
|
14478
14478
|
hasOwnership() {
|
|
14479
14479
|
var e;
|
|
@@ -14485,7 +14485,7 @@ class In extends D {
|
|
|
14485
14485
|
}
|
|
14486
14486
|
/** @internal */
|
|
14487
14487
|
awake() {
|
|
14488
|
-
|
|
14488
|
+
Jn && console.log("new instance", this.guid, this), this._receivedDataBefore = !1, this._targetPosition = new v(), this._targetRotation = new W(), this.lastWorldPos = new v(), this.lastWorldRotation = new W(), this.rb = C.getComponentInChildren(this.gameObject, ye), this.rb && (this._wasKinematic = this.rb.isKinematic), this.receivedUpdate = !0, this._model = new K0(this.context.connection, this.guid), this.context.connection.isConnected && this.tryGetLastState(), this.joinedRoomCallback = this.tryGetLastState.bind(this), this.context.connection.beginListen(se.JoinedRoom, this.joinedRoomCallback), this.receivedDataCallback = this.onReceivedData.bind(this), this.context.connection.beginListenBinary(Ic, this.receivedDataCallback);
|
|
14489
14489
|
}
|
|
14490
14490
|
/** @internal */
|
|
14491
14491
|
onDestroy() {
|
|
@@ -14498,7 +14498,7 @@ class In extends D {
|
|
|
14498
14498
|
onReceivedData(e) {
|
|
14499
14499
|
var i;
|
|
14500
14500
|
if (!this.destroyed && typeof e.guid == "function" && e.guid() === this.guid) {
|
|
14501
|
-
|
|
14501
|
+
Jn && console.log("new data", this.context.connection.connectionId, this.context.time.frameCount, this.guid, e), this.receivedUpdate = !0, this._receivedFastUpdate = e.fast();
|
|
14502
14502
|
const s = e.transform();
|
|
14503
14503
|
if (s) {
|
|
14504
14504
|
ps.markDirty(this.gameObject, !0);
|
|
@@ -14523,14 +14523,14 @@ class In extends D {
|
|
|
14523
14523
|
if (!this.activeAndEnabled || !this.context.connection.isConnected)
|
|
14524
14524
|
return;
|
|
14525
14525
|
if (!this.context.connection.isInRoom || !this._model) {
|
|
14526
|
-
|
|
14526
|
+
Jn && console.log("no model or room", this.name, this.guid, this.context.connection.isInRoom);
|
|
14527
14527
|
return;
|
|
14528
14528
|
}
|
|
14529
14529
|
this._shouldRequestOwnership && (this._shouldRequestOwnership = !1, this._model.requestOwnership());
|
|
14530
14530
|
const e = this.worldPosition, i = this.worldQuaternion;
|
|
14531
14531
|
if (this._model.isOwned && !this.receivedUpdate) {
|
|
14532
14532
|
const a = e.distanceTo(this.lastWorldPos), l = i.angleTo(this.lastWorldRotation), c = this._model.hasOwnership || this.fastMode ? 1e-4 : 1e-3;
|
|
14533
|
-
(a > c || l > c) && (this._model.hasOwnership ? this._needsUpdate = !0 : (
|
|
14533
|
+
(a > c || l > c) && (this._model.hasOwnership ? this._needsUpdate = !0 : (Jn && console.log(this.guid, "reset because not owned but", this.gameObject.name, this.lastWorldPos), this.worldPosition = this.lastWorldPos, e.copy(this.lastWorldPos), this.worldQuaternion = this.lastWorldRotation, i.copy(this.lastWorldRotation), ps.markDirty(this.gameObject, !0), this._needsUpdate = !1));
|
|
14534
14534
|
}
|
|
14535
14535
|
if (this._model && !this._model.hasOwnership && this._model.isOwned && this._receivedDataBefore) {
|
|
14536
14536
|
const l = this._receivedFastUpdate || this.fastMode ? 0.5 : 0.3;
|
|
@@ -14547,12 +14547,12 @@ class In extends D {
|
|
|
14547
14547
|
}
|
|
14548
14548
|
if (this.receivedUpdate = !1, this.lastWorldPos.copy(e), this.lastWorldRotation.copy(i), !this._model || !this._model || this._model.hasOwnership === void 0 || !this._model.hasOwnership)
|
|
14549
14549
|
return;
|
|
14550
|
-
this.rb && this.overridePhysics && this._wasKinematic !== void 0 && (
|
|
14550
|
+
this.rb && this.overridePhysics && this._wasKinematic !== void 0 && (Jn && console.log("reset kinematic", this.rb.name, this._wasKinematic), this.rb.isKinematic = this._wasKinematic);
|
|
14551
14551
|
const s = 10, o = this.rb || this.fastMode;
|
|
14552
14552
|
if (this._needsUpdate && (this.context.time.frameCount % s === 0 || o)) {
|
|
14553
14553
|
if (Tm++, o && cc > 0 && this.context.time.frameCount % cc !== 0)
|
|
14554
14554
|
return;
|
|
14555
|
-
|
|
14555
|
+
Jn && console.log("send update", this.context.connection.connectionId, this.guid, this.gameObject.name, this.gameObject.guid), this._needsUpdate = !1;
|
|
14556
14556
|
const a = Bv(this.guid, this, !!o);
|
|
14557
14557
|
this.context.connection.sendBinary(a);
|
|
14558
14558
|
}
|
|
@@ -15215,9 +15215,9 @@ class ts extends Yc {
|
|
|
15215
15215
|
performRaycast(e = null) {
|
|
15216
15216
|
if (!this.targets)
|
|
15217
15217
|
return null;
|
|
15218
|
-
e ?? (e = new
|
|
15218
|
+
e ?? (e = new An()), e.targets = this.targets, e.results = this.raycastHits, e.useAcceleratedRaycast = !0;
|
|
15219
15219
|
const i = e.testObject;
|
|
15220
|
-
this.ignoreSkinnedMeshes && (e.testObject = (o) => o instanceof
|
|
15220
|
+
this.ignoreSkinnedMeshes && (e.testObject = (o) => o instanceof On ? "continue in children" : i ? i(o) : !0);
|
|
15221
15221
|
const s = this.context.physics.raycast(e);
|
|
15222
15222
|
return e.testObject = i, s;
|
|
15223
15223
|
}
|
|
@@ -15351,7 +15351,7 @@ const As = class extends D {
|
|
|
15351
15351
|
return;
|
|
15352
15352
|
const i = new Qc(this.context.input, e);
|
|
15353
15353
|
this._currentPointerEventName = e.type, i.inputSource = this.context.input, i.isClick = e.isClick, i.isDoubleClick = e.isDoubleClick, i.isDown = e.type == Ne.PointerDown, i.isUp = e.type == Ne.PointerUp, i.isPressed = this.context.input.getPointerPressed(e.pointerId), cn && (i.isDown ? console.log("DOWN", i.pointerId) : i.isUp && console.log("UP", i.pointerId), i.isClick && console.log("CLICK", i.pointerId));
|
|
15354
|
-
const s = new
|
|
15354
|
+
const s = new An();
|
|
15355
15355
|
e.hasRay ? s.ray = e.ray : s.screenPoint = this.context.input.getPointerPositionRC(e.pointerId);
|
|
15356
15356
|
const o = this.performRaycast(s);
|
|
15357
15357
|
if (o) {
|
|
@@ -15436,10 +15436,10 @@ const As = class extends D {
|
|
|
15436
15436
|
}
|
|
15437
15437
|
//@ts-ignore
|
|
15438
15438
|
static ensureUpdateMeshUI(e, i, s = !1) {
|
|
15439
|
-
|
|
15439
|
+
io.update(e, i, s);
|
|
15440
15440
|
}
|
|
15441
15441
|
static markUIDirty(e) {
|
|
15442
|
-
|
|
15442
|
+
io.markDirty();
|
|
15443
15443
|
}
|
|
15444
15444
|
get hasActiveUI() {
|
|
15445
15445
|
return this.currentActiveMeshUIComponents.length > 0;
|
|
@@ -15483,7 +15483,7 @@ const As = class extends D {
|
|
|
15483
15483
|
performRaycast(e) {
|
|
15484
15484
|
if (!this.raycaster)
|
|
15485
15485
|
return null;
|
|
15486
|
-
this._testObjectsCache.clear(), this._sortedHits.length = 0, e || (e = new
|
|
15486
|
+
this._testObjectsCache.clear(), this._sortedHits.length = 0, e || (e = new An()), e.testObject = this.shouldRaycastObject;
|
|
15487
15487
|
for (const i of this.raycaster) {
|
|
15488
15488
|
if (!i.activeAndEnabled)
|
|
15489
15489
|
continue;
|
|
@@ -15677,14 +15677,14 @@ const As = class extends D {
|
|
|
15677
15677
|
return !e || !e.isUI ? !0 : this.handleMeshUIIntersection(e, i);
|
|
15678
15678
|
}
|
|
15679
15679
|
handleMeshUIIntersection(e, i) {
|
|
15680
|
-
const s =
|
|
15680
|
+
const s = io.updateState(e, i);
|
|
15681
15681
|
return s && this.currentActiveMeshUIComponents.push(s), s !== null;
|
|
15682
15682
|
}
|
|
15683
15683
|
resetMeshUIStates() {
|
|
15684
|
-
if (this.context.input.getPointerPressedCount() > 0 &&
|
|
15684
|
+
if (this.context.input.getPointerPressedCount() > 0 && io.resetLastSelected(), !(!this.currentActiveMeshUIComponents || this.currentActiveMeshUIComponents.length <= 0)) {
|
|
15685
15685
|
for (let e = 0; e < this.currentActiveMeshUIComponents.length; e++) {
|
|
15686
15686
|
const i = this.currentActiveMeshUIComponents[e];
|
|
15687
|
-
|
|
15687
|
+
io.resetState(i);
|
|
15688
15688
|
}
|
|
15689
15689
|
this.currentActiveMeshUIComponents.length = 0;
|
|
15690
15690
|
}
|
|
@@ -15695,7 +15695,7 @@ const As = class extends D {
|
|
|
15695
15695
|
};
|
|
15696
15696
|
let xi = As;
|
|
15697
15697
|
r(xi, "_eventSystemMap", /* @__PURE__ */ new Map()), r(xi, "didSearchEventSystem", !1);
|
|
15698
|
-
class
|
|
15698
|
+
class io {
|
|
15699
15699
|
static markDirty() {
|
|
15700
15700
|
this.needsUpdate = !0;
|
|
15701
15701
|
}
|
|
@@ -15736,7 +15736,7 @@ class so {
|
|
|
15736
15736
|
return t ? t.isBlock ? t : this.findBlockInParent(t.parent) : null;
|
|
15737
15737
|
}
|
|
15738
15738
|
}
|
|
15739
|
-
r(
|
|
15739
|
+
r(io, "lastSelected", null), r(io, "lastUpdateFrame", []), r(io, "needsUpdate", !1);
|
|
15740
15740
|
var XM = Object.defineProperty, QM = Object.getOwnPropertyDescriptor, ze = (n, t, e, i) => {
|
|
15741
15741
|
for (var s = i > 1 ? void 0 : i ? QM(t, e) : t, o = n.length - 1, a; o >= 0; o--)
|
|
15742
15742
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
@@ -15928,7 +15928,7 @@ class _e extends D {
|
|
|
15928
15928
|
this._controls.stopListenToKeyEvents();
|
|
15929
15929
|
} catch {
|
|
15930
15930
|
}
|
|
15931
|
-
this._syncedTransform = C.getComponent(this.gameObject,
|
|
15931
|
+
this._syncedTransform = C.getComponent(this.gameObject, En) ?? void 0, this.context.pre_render_callbacks.push(this.__onPreRender), this._activePointerEvents = [], this.context.input.addEventListener("pointerdown", this._onPointerDown, { queue: $i.Early }), this.context.input.addEventListener("pointerup", this._onPointerUp, { queue: $i.Early }), this.context.input.addEventListener("pointerup", this._onPointerUpLate, { queue: $i.Late });
|
|
15932
15932
|
}
|
|
15933
15933
|
/** @internal */
|
|
15934
15934
|
onDisable() {
|
|
@@ -15963,7 +15963,7 @@ class _e extends D {
|
|
|
15963
15963
|
this.setLookTargetPosition(d, !0);
|
|
15964
15964
|
}
|
|
15965
15965
|
if (!this.setLookTargetFromConstraint()) {
|
|
15966
|
-
const c = new
|
|
15966
|
+
const c = new An();
|
|
15967
15967
|
c.screenPoint = new oe(0, 0), c.lineThreshold = 0.1;
|
|
15968
15968
|
const h = this.context.physics.raycast(c);
|
|
15969
15969
|
h.length > 0 && this.setLookTargetPosition(h[0].point, !0), jh && console.log("OrbitControls hits", ...h);
|
|
@@ -16120,7 +16120,7 @@ class _e extends D {
|
|
|
16120
16120
|
jh && console.log("Fit camera to objects", { fitHeightDistance: M, fitWidthDistance: k, distance: O, verticalFov: b, horizontalFov: x }), this.maxZoom = O * 10, this.minZoom = O * 0.01;
|
|
16121
16121
|
const R = 0.05, E = m.clone();
|
|
16122
16122
|
if (E.y -= p.y * R, this.setLookTargetPosition(E, l), this.setFieldOfView(i.fov, l), this.autoTarget = !1, h == null || h == "auto") {
|
|
16123
|
-
const V = C.findObjectOfType(
|
|
16123
|
+
const V = C.findObjectOfType(jn), te = V ? V.radius : 0, K = Math.max(_.x, _.y, _.z, te);
|
|
16124
16124
|
o.near = O / 100, o.far = K + O * 10, V && (this.maxZoom = Math.max(Math.min(this.maxZoom, te * 0.5), O));
|
|
16125
16125
|
}
|
|
16126
16126
|
const j = a.getDistance();
|
|
@@ -16215,12 +16215,12 @@ ze([
|
|
|
16215
16215
|
ze([
|
|
16216
16216
|
f()
|
|
16217
16217
|
], _e.prototype, "targetLerpDuration", 2);
|
|
16218
|
-
var KM = Object.defineProperty, ZM = Object.getOwnPropertyDescriptor,
|
|
16218
|
+
var KM = Object.defineProperty, ZM = Object.getOwnPropertyDescriptor, ei = (n, t, e, i) => {
|
|
16219
16219
|
for (var s = i > 1 ? void 0 : i ? ZM(t, e) : t, o = n.length - 1, a; o >= 0; o--)
|
|
16220
16220
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
16221
16221
|
return i && s && KM(t, e, s), s;
|
|
16222
16222
|
}, mr = /* @__PURE__ */ ((n) => (n[n.None = 0] = "None", n[n.Skybox = 1] = "Skybox", n[n.SolidColor = 2] = "SolidColor", n[n.Uninitialized = 4] = "Uninitialized", n))(mr || {});
|
|
16223
|
-
const
|
|
16223
|
+
const eo = S("debugcam"), ob = S("debugscreenpointtoray");
|
|
16224
16224
|
var td;
|
|
16225
16225
|
const Vl = (td = class extends D {
|
|
16226
16226
|
constructor() {
|
|
@@ -16399,7 +16399,7 @@ const Vl = (td = class extends D {
|
|
|
16399
16399
|
}
|
|
16400
16400
|
/** @internal */
|
|
16401
16401
|
onEnable() {
|
|
16402
|
-
|
|
16402
|
+
eo && console.log(`Camera enabled: "${this.name}". ClearFlags=${mr[this._clearFlags]}`, this), this.buildCamera(), (this.tag == "MainCamera" || !this.context.mainCameraComponent) && (this.context.setCurrentCamera(this), eR(this)), this.applyClearFlagsIfIsActiveCamera({ applySkybox: !0 });
|
|
16403
16403
|
}
|
|
16404
16404
|
/** @internal */
|
|
16405
16405
|
onDisable() {
|
|
@@ -16441,10 +16441,10 @@ const Vl = (td = class extends D {
|
|
|
16441
16441
|
applyClearFlags(t) {
|
|
16442
16442
|
var e;
|
|
16443
16443
|
if (!this._cam) {
|
|
16444
|
-
|
|
16444
|
+
eo && console.log("Camera does not exist (apply clear flags)");
|
|
16445
16445
|
return;
|
|
16446
16446
|
}
|
|
16447
|
-
if (this.fieldOfView = this._fov,
|
|
16447
|
+
if (this.fieldOfView = this._fov, eo) {
|
|
16448
16448
|
const i = `Camera "${this.name}" clear flags: ${mr[this._clearFlags]}`;
|
|
16449
16449
|
console.debug(i);
|
|
16450
16450
|
}
|
|
@@ -16456,14 +16456,14 @@ const Vl = (td = class extends D {
|
|
|
16456
16456
|
this.context.scene.background = null, this.context.renderer.setClearColor(0, 0);
|
|
16457
16457
|
return;
|
|
16458
16458
|
}
|
|
16459
|
-
(!this.scene.background || !this._skybox || (t == null ? void 0 : t.applySkybox) === !0) && this.applySceneSkybox(), this._backgroundBlurriness !== void 0 ? this.context.scene.backgroundBlurriness = this._backgroundBlurriness :
|
|
16459
|
+
(!this.scene.background || !this._skybox || (t == null ? void 0 : t.applySkybox) === !0) && this.applySceneSkybox(), this._backgroundBlurriness !== void 0 ? this.context.scene.backgroundBlurriness = this._backgroundBlurriness : eo && console.warn(`Camera "${this.name}" has no background blurriness`), this._backgroundIntensity !== void 0 && (this.context.scene.backgroundIntensity = this._backgroundIntensity), this._backgroundRotation !== void 0 ? this.context.scene.backgroundRotation = this._backgroundRotation : eo && console.warn(`Camera "${this.name}" has no background intensity`);
|
|
16460
16460
|
break;
|
|
16461
16461
|
case 2:
|
|
16462
16462
|
if (this._backgroundColor) {
|
|
16463
16463
|
let i = this._backgroundColor.alpha;
|
|
16464
16464
|
Vl.backgroundShouldBeTransparent(this.context) && (i = this.ARBackgroundAlpha ?? 0), this.context.scene.background = null, (e = this.context.xr) != null && e.isVR ? this.context.renderer.setClearColor(iC(this._backgroundColor).convertLinearToSRGB()) : this.context.renderer.setClearColor(this._backgroundColor, i);
|
|
16465
16465
|
} else
|
|
16466
|
-
|
|
16466
|
+
eo && console.warn(`Camera "${this.name}" has no background color`, this);
|
|
16467
16467
|
break;
|
|
16468
16468
|
case 4:
|
|
16469
16469
|
this.context.scene.background = null, this.context.renderer.setClearColor(0, 0);
|
|
@@ -16487,55 +16487,55 @@ const Vl = (td = class extends D {
|
|
|
16487
16487
|
if (typeof e._transparent == "boolean")
|
|
16488
16488
|
return e._transparent;
|
|
16489
16489
|
const i = e.environmentBlendMode;
|
|
16490
|
-
|
|
16490
|
+
eo && $e("Environment blend mode: " + i + " on " + navigator.userAgent);
|
|
16491
16491
|
let s = i === "additive" || i === "alpha-blend";
|
|
16492
16492
|
return t.isInAR && i === "opaque" && ((a = navigator.userAgent) != null && a.includes("OculusBrowser") || (l = navigator.userAgent) != null && l.includes("Mozilla") && ((c = navigator.userAgent) != null && c.includes("Mobile WebXRViewer/v2"))) && (s = !0), e._transparent = s, s;
|
|
16493
16493
|
}
|
|
16494
16494
|
}, r(td, "_origin", new v()), r(td, "_direction", new v()), td);
|
|
16495
16495
|
let Re = Vl;
|
|
16496
|
-
|
|
16496
|
+
ei([
|
|
16497
16497
|
f()
|
|
16498
16498
|
], Re.prototype, "aspect", 1);
|
|
16499
|
-
|
|
16499
|
+
ei([
|
|
16500
16500
|
f()
|
|
16501
16501
|
], Re.prototype, "fieldOfView", 1);
|
|
16502
|
-
|
|
16502
|
+
ei([
|
|
16503
16503
|
f()
|
|
16504
16504
|
], Re.prototype, "nearClipPlane", 1);
|
|
16505
|
-
|
|
16505
|
+
ei([
|
|
16506
16506
|
f()
|
|
16507
16507
|
], Re.prototype, "farClipPlane", 1);
|
|
16508
|
-
|
|
16508
|
+
ei([
|
|
16509
16509
|
f()
|
|
16510
16510
|
], Re.prototype, "clearFlags", 1);
|
|
16511
|
-
|
|
16511
|
+
ei([
|
|
16512
16512
|
f()
|
|
16513
16513
|
], Re.prototype, "orthographic", 2);
|
|
16514
|
-
|
|
16514
|
+
ei([
|
|
16515
16515
|
f()
|
|
16516
16516
|
], Re.prototype, "orthographicSize", 2);
|
|
16517
|
-
|
|
16517
|
+
ei([
|
|
16518
16518
|
f()
|
|
16519
16519
|
], Re.prototype, "ARBackgroundAlpha", 2);
|
|
16520
|
-
|
|
16520
|
+
ei([
|
|
16521
16521
|
f()
|
|
16522
16522
|
], Re.prototype, "cullingMask", 1);
|
|
16523
|
-
|
|
16523
|
+
ei([
|
|
16524
16524
|
f()
|
|
16525
16525
|
], Re.prototype, "backgroundBlurriness", 1);
|
|
16526
|
-
|
|
16526
|
+
ei([
|
|
16527
16527
|
f()
|
|
16528
16528
|
], Re.prototype, "backgroundIntensity", 1);
|
|
16529
|
-
|
|
16529
|
+
ei([
|
|
16530
16530
|
f(Lt)
|
|
16531
16531
|
], Re.prototype, "backgroundRotation", 1);
|
|
16532
|
-
|
|
16532
|
+
ei([
|
|
16533
16533
|
f()
|
|
16534
16534
|
], Re.prototype, "environmentIntensity", 1);
|
|
16535
|
-
|
|
16535
|
+
ei([
|
|
16536
16536
|
f(ve)
|
|
16537
16537
|
], Re.prototype, "backgroundColor", 1);
|
|
16538
|
-
|
|
16538
|
+
ei([
|
|
16539
16539
|
f(ur)
|
|
16540
16540
|
], Re.prototype, "targetTexture", 1);
|
|
16541
16541
|
class JM {
|
|
@@ -16549,7 +16549,7 @@ class JM {
|
|
|
16549
16549
|
return (t = this._camera) == null ? void 0 : t.context;
|
|
16550
16550
|
}
|
|
16551
16551
|
apply() {
|
|
16552
|
-
this._skybox = this.context.lightmaps.tryGetSkybox(this._camera.sourceId), this._skybox ? this.context.scene.background !== this._skybox && (
|
|
16552
|
+
this._skybox = this.context.lightmaps.tryGetSkybox(this._camera.sourceId), this._skybox ? this.context.scene.background !== this._skybox && (eo && console.log(`Camera "${this._camera.name}" set skybox`, this._camera, this._skybox), this._skybox.mapping = Mn, this.context.scene.background = this._skybox) : this._did_log_failed_to_find_skybox || (this._did_log_failed_to_find_skybox = !0, console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));
|
|
16553
16553
|
}
|
|
16554
16554
|
}
|
|
16555
16555
|
function eR(n) {
|
|
@@ -16595,7 +16595,7 @@ var tR = Object.defineProperty, iR = Object.getOwnPropertyDescriptor, bs = (n, t
|
|
|
16595
16595
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
16596
16596
|
return i && s && tR(t, e, s), s;
|
|
16597
16597
|
};
|
|
16598
|
-
const At = S("debugaudio"),
|
|
16598
|
+
const At = S("debugaudio"), to = class extends D {
|
|
16599
16599
|
constructor() {
|
|
16600
16600
|
super(...arguments);
|
|
16601
16601
|
r(this, "clip", "");
|
|
@@ -16623,7 +16623,7 @@ const At = S("debugaudio"), io = class extends D {
|
|
|
16623
16623
|
(this.playInBackground === !1 || Q.isMobileDevice()) && (this.wasPlaying = this.isPlaying, this.isPlaying && this.pause());
|
|
16624
16624
|
break;
|
|
16625
16625
|
case "visible":
|
|
16626
|
-
At && console.log("visible", this.enabled, this.playOnAwake, !this.isPlaying,
|
|
16626
|
+
At && console.log("visible", this.enabled, this.playOnAwake, !this.isPlaying, to.userInteractionRegistered, this.wasPlaying), this.enabled && this.playOnAwake && !this.isPlaying && to.userInteractionRegistered && this.wasPlaying && this.play();
|
|
16627
16627
|
break;
|
|
16628
16628
|
}
|
|
16629
16629
|
});
|
|
@@ -16638,7 +16638,7 @@ const At = S("debugaudio"), io = class extends D {
|
|
|
16638
16638
|
At && console.warn("Failed getting sound?", this.name);
|
|
16639
16639
|
return;
|
|
16640
16640
|
}
|
|
16641
|
-
e.isPlaying && e.stop(), t && e.setBuffer(t), e.loop = this._loop, this.context.application.muted ? e.setVolume(0) : e.setVolume(this.volume), e.autoplay = this.shouldPlay &&
|
|
16641
|
+
e.isPlaying && e.stop(), t && e.setBuffer(t), e.loop = this._loop, this.context.application.muted ? e.setVolume(0) : e.setVolume(this.volume), e.autoplay = this.shouldPlay && to.userInteractionRegistered, this.applySpatialDistanceSettings(), e.isPlaying && e.stop(), to.registerWaitForAllowAudio(this.__onAllowAudioCallback);
|
|
16642
16642
|
});
|
|
16643
16643
|
r(this, "__onAllowAudioCallback", () => {
|
|
16644
16644
|
this.shouldPlay && this.play();
|
|
@@ -16734,7 +16734,7 @@ const At = S("debugaudio"), io = class extends D {
|
|
|
16734
16734
|
}
|
|
16735
16735
|
get Sound() {
|
|
16736
16736
|
var t;
|
|
16737
|
-
if (!this.sound &&
|
|
16737
|
+
if (!this.sound && to.userInteractionRegistered) {
|
|
16738
16738
|
let e = C.getComponent(this.context.mainCamera, gr) ?? C.findObjectOfType(gr, this.context);
|
|
16739
16739
|
!e && this.context.mainCamera && (e = C.addComponent(this.context.mainCamera, gr)), e != null && e.listener ? (this.sound = new Yx(e.listener), (t = this.gameObject) == null || t.add(this.sound)) : At && console.warn("No audio listener found in scene - can not play audio");
|
|
16740
16740
|
}
|
|
@@ -16783,7 +16783,7 @@ const At = S("debugaudio"), io = class extends D {
|
|
|
16783
16783
|
}
|
|
16784
16784
|
/** @internal */
|
|
16785
16785
|
onEnable() {
|
|
16786
|
-
this.sound && this.gameObject.add(this.sound),
|
|
16786
|
+
this.sound && this.gameObject.add(this.sound), to.userInteractionRegistered ? this.playOnAwake && this.context.application.isVisible && this.play() : to.registerWaitForAllowAudio(() => {
|
|
16787
16787
|
this.enabled && !this.destroyed && this.shouldPlay && this.onNewClip(this.clip);
|
|
16788
16788
|
}), globalThis.addEventListener("visibilitychange", this.onVisibilityChanged), this.context.application.addEventListener(Sm.MuteChanged, this.onApplicationMuteChanged);
|
|
16789
16789
|
}
|
|
@@ -16859,7 +16859,7 @@ Using the assigned clip instead:`, this.clip), t = this.clip);
|
|
|
16859
16859
|
this.helper && (this.isPlaying && this.helper.update(), this.helper.visible = this.isPlaying), this._needUpdateSpatialDistanceSettings && this.applySpatialDistanceSettings(), this.sound && !this.sound.isPlaying && this.shouldPlay && !this._hasEnded && (this._hasEnded = !0, At && console.log("Audio clip ended", this.clip), this.dispatchEvent(new CustomEvent("ended", { detail: this })));
|
|
16860
16860
|
}
|
|
16861
16861
|
};
|
|
16862
|
-
let Xe =
|
|
16862
|
+
let Xe = to;
|
|
16863
16863
|
bs([
|
|
16864
16864
|
f(URL)
|
|
16865
16865
|
], Xe.prototype, "clip", 2);
|
|
@@ -16924,7 +16924,7 @@ const sR = S("debugavatar"), hs = class extends D {
|
|
|
16924
16924
|
};
|
|
16925
16925
|
let bt = hs;
|
|
16926
16926
|
r(bt, "instances", []), r(bt, "_onNewAvatarMarkerAdded", []), r(bt, "_onAvatarMarkerDestroyed", []);
|
|
16927
|
-
class
|
|
16927
|
+
class Rn {
|
|
16928
16928
|
static Add(t, e, i = null) {
|
|
16929
16929
|
if (e) {
|
|
16930
16930
|
for (const s of this.Pois)
|
|
@@ -16944,7 +16944,7 @@ class kn {
|
|
|
16944
16944
|
}
|
|
16945
16945
|
}
|
|
16946
16946
|
}
|
|
16947
|
-
r(
|
|
16947
|
+
r(Rn, "Pois", []), r(Rn, "LastChangeTime", 0);
|
|
16948
16948
|
class nR {
|
|
16949
16949
|
constructor() {
|
|
16950
16950
|
r(this, "guid");
|
|
@@ -16984,7 +16984,7 @@ class Qd extends D {
|
|
|
16984
16984
|
}
|
|
16985
16985
|
update() {
|
|
16986
16986
|
var i;
|
|
16987
|
-
if ((!this.context.connection.isConnected || (i = this._model) != null && i.hasOwnership) && (
|
|
16987
|
+
if ((!this.context.connection.isConnected || (i = this._model) != null && i.hasOwnership) && (Rn.LastChangeTime !== this._lastPoiChangedTime && (this._lastPoiChangedTime = Rn.LastChangeTime, this._lookDuration = 0), this.selectTarget(), this._currentTargetObject && this.context.time.frameCount % 10 === 0 && this.target)) {
|
|
16988
16988
|
const s = ee(this._currentTargetObject);
|
|
16989
16989
|
vt(this.target, s), this.context.connection.isConnected && this.avatar && (this.context.connection.send("avatar-look-target-changed", this._targetModel), this._targetModel.guid = this.avatar.guid, this._targetModel.position.copy(s));
|
|
16990
16990
|
}
|
|
@@ -16992,7 +16992,7 @@ class Qd extends D {
|
|
|
16992
16992
|
selectTarget() {
|
|
16993
16993
|
if (this.context.time.time - this._lastUpdateTime > this._lookDuration) {
|
|
16994
16994
|
this._lastUpdateTime = this.context.time.time, this._lookDuration = Math.random() * 0.5 + 0.2;
|
|
16995
|
-
const i =
|
|
16995
|
+
const i = Rn.Pois;
|
|
16996
16996
|
if (i.length > 0) {
|
|
16997
16997
|
const s = i[Math.floor(Math.random() * i.length)];
|
|
16998
16998
|
if (s && s.obj) {
|
|
@@ -17067,7 +17067,7 @@ class lR {
|
|
|
17067
17067
|
}
|
|
17068
17068
|
}
|
|
17069
17069
|
const Ze = S("debugnetworkingstreams");
|
|
17070
|
-
var
|
|
17070
|
+
var Sn = /* @__PURE__ */ ((n) => (n.Connected = "peer-user-connected", n.StreamReceived = "receive-stream", n.StreamEnded = "call-ended", n.Disconnected = "peer-user-disconnected", n.UserJoined = "user-joined", n))(Sn || {});
|
|
17071
17071
|
class Fv {
|
|
17072
17072
|
constructor(t, e) {
|
|
17073
17073
|
r(this, "type", "call-ended");
|
|
@@ -17120,7 +17120,7 @@ Video:`, a.getVideoTracks()), this._stream = a, s === "incoming") {
|
|
|
17120
17120
|
return this._stream;
|
|
17121
17121
|
}
|
|
17122
17122
|
close() {
|
|
17123
|
-
this._isDisposed || (this._isDisposed = !0, this.call.close(),
|
|
17123
|
+
this._isDisposed || (this._isDisposed = !0, this.call.close(), Cn(this._stream));
|
|
17124
17124
|
}
|
|
17125
17125
|
get isOpen() {
|
|
17126
17126
|
var e;
|
|
@@ -17453,7 +17453,7 @@ class $u extends sg {
|
|
|
17453
17453
|
}
|
|
17454
17454
|
// const call = peer.call(peerId, stream);
|
|
17455
17455
|
}
|
|
17456
|
-
function
|
|
17456
|
+
function Cn(n) {
|
|
17457
17457
|
if (n && n instanceof MediaStream)
|
|
17458
17458
|
for (const t of n.getTracks())
|
|
17459
17459
|
t.stop();
|
|
@@ -17486,7 +17486,7 @@ class Dr extends D {
|
|
|
17486
17486
|
r(this, "onLeftRoom", () => {
|
|
17487
17487
|
this.debug && console.log("VOIP: Left room"), this.disconnect();
|
|
17488
17488
|
for (const e of this._incomingStreams.values())
|
|
17489
|
-
|
|
17489
|
+
Cn(e.srcObject);
|
|
17490
17490
|
this._incomingStreams.clear();
|
|
17491
17491
|
});
|
|
17492
17492
|
r(this, "_incomingStreams", /* @__PURE__ */ new Map());
|
|
@@ -17501,7 +17501,7 @@ class Dr extends D {
|
|
|
17501
17501
|
});
|
|
17502
17502
|
r(this, "onStreamEnded", (e) => {
|
|
17503
17503
|
const i = this._incomingStreams.get(e.userId);
|
|
17504
|
-
|
|
17504
|
+
Cn(i == null ? void 0 : i.srcObject), this._incomingStreams.delete(e.userId);
|
|
17505
17505
|
});
|
|
17506
17506
|
r(this, "onEnabledChanged", () => {
|
|
17507
17507
|
for (const e of this._incomingStreams) {
|
|
@@ -17539,12 +17539,12 @@ class Dr extends D {
|
|
|
17539
17539
|
}
|
|
17540
17540
|
/** @internal */
|
|
17541
17541
|
onEnable() {
|
|
17542
|
-
this._net || (this._net = $u.create(this)), this.debug && (this._net.debug = !0), this._net.addEventListener(
|
|
17542
|
+
this._net || (this._net = $u.create(this)), this.debug && (this._net.debug = !0), this._net.addEventListener(Sn.StreamReceived, this.onReceiveStream), this._net.addEventListener(Sn.StreamEnded, this.onStreamEnded), this._net.enable(), this.autoConnect && this.context.connection.isConnected && this.connect(), this.context.connection.beginListen(se.JoinedRoom, this.onJoinedRoom), this.context.connection.beginListen(se.LeftRoom, this.onLeftRoom), this.onEnabledChanged(), this.updateButton(), window.addEventListener("visibilitychange", this.onVisibilityChanged);
|
|
17543
17543
|
}
|
|
17544
17544
|
/** @internal */
|
|
17545
17545
|
onDisable() {
|
|
17546
17546
|
var e;
|
|
17547
|
-
this._net && (this._net.stopSendingStream(this._outputStream), this._net.removeEventListener(
|
|
17547
|
+
this._net && (this._net.stopSendingStream(this._outputStream), this._net.removeEventListener(Sn.StreamReceived, this.onReceiveStream), this._net.removeEventListener(Sn.StreamEnded, this.onStreamEnded), (e = this._net) == null || e.disable()), this.context.connection.stopListen(se.JoinedRoom, this.onJoinedRoom), this.context.connection.stopListen(se.LeftRoom, this.onLeftRoom), this.onEnabledChanged(), this.updateButton(), window.removeEventListener("visibilitychange", this.onVisibilityChanged);
|
|
17548
17548
|
}
|
|
17549
17549
|
/** @internal */
|
|
17550
17550
|
onDestroy() {
|
|
@@ -17567,12 +17567,12 @@ class Dr extends D {
|
|
|
17567
17567
|
return console.error("Cannot connect to voice chat - microphone permissions not granted"), this.updateButton(), !1;
|
|
17568
17568
|
} else
|
|
17569
17569
|
return console.error("Cannot connect to voice chat - not connected to server"), this.updateButton(), !1;
|
|
17570
|
-
return this._allowSending = !0, (i = this._net) == null || i.stopSendingStream(this._outputStream),
|
|
17570
|
+
return this._allowSending = !0, (i = this._net) == null || i.stopSendingStream(this._outputStream), Cn(this._outputStream), this._outputStream = await this.getAudioStream(e), this._outputStream ? (this.debug && console.log("VOIP: Got audio stream"), (s = this._net) == null || s.startSendingStream(this._outputStream), this.updateButton(), !0) : (this.updateButton(), await Q.microphonePermissionsGranted() ? console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions") : Tu("Microphone permissions not granted: Please grant microphone permissions to use voice chat"), (this.debug || U()) && console.log("VOIP: Failed to get audio stream"), !1);
|
|
17571
17571
|
}
|
|
17572
17572
|
/** Stop sending audio (muting your own microphone) */
|
|
17573
17573
|
disconnect(e) {
|
|
17574
17574
|
var i;
|
|
17575
|
-
e != null && e.remember && (this._allowSending = !1), (i = this._net) == null || i.stopSendingStream(this._outputStream),
|
|
17575
|
+
e != null && e.remember && (this._allowSending = !1), (i = this._net) == null || i.stopSendingStream(this._outputStream), Cn(this._outputStream), this._outputStream = null, this.updateButton();
|
|
17576
17576
|
}
|
|
17577
17577
|
/**
|
|
17578
17578
|
* Mute or unmute the audio stream (this will only mute incoming streams and not mute your own microphone. Use disconnect() to mute your own microphone)
|
|
@@ -18119,7 +18119,7 @@ const kR = S("gizmos"), TR = S("debugboxhelper"), ds = class extends D {
|
|
|
18119
18119
|
};
|
|
18120
18120
|
let vi = ds;
|
|
18121
18121
|
r(vi, "testBox", new Ci()), r(vi, "_position", new v()), r(vi, "_size", new v(0.01, 0.01, 0.01)), r(vi, "_emptyObjectSize", new v(0.01, 0.01, 0.01));
|
|
18122
|
-
var AR = Object.defineProperty, ER = Object.getOwnPropertyDescriptor,
|
|
18122
|
+
var AR = Object.defineProperty, ER = Object.getOwnPropertyDescriptor, hi = (n, t, e, i) => {
|
|
18123
18123
|
for (var s = i > 1 ? void 0 : i ? ER(t, e) : t, o = n.length - 1, a; o >= 0; o--)
|
|
18124
18124
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
18125
18125
|
return i && s && AR(t, e, s), s;
|
|
@@ -18172,19 +18172,19 @@ class Ri extends D {
|
|
|
18172
18172
|
(e = this.context.physics.engine) == null || e.updatePhysicsMaterial(this);
|
|
18173
18173
|
}
|
|
18174
18174
|
}
|
|
18175
|
-
|
|
18175
|
+
hi([
|
|
18176
18176
|
f(ye)
|
|
18177
18177
|
], Ri.prototype, "attachedRigidbody", 2);
|
|
18178
|
-
|
|
18178
|
+
hi([
|
|
18179
18179
|
f()
|
|
18180
18180
|
], Ri.prototype, "isTrigger", 2);
|
|
18181
|
-
|
|
18181
|
+
hi([
|
|
18182
18182
|
f()
|
|
18183
18183
|
], Ri.prototype, "sharedMaterial", 2);
|
|
18184
|
-
|
|
18184
|
+
hi([
|
|
18185
18185
|
f()
|
|
18186
18186
|
], Ri.prototype, "membership", 2);
|
|
18187
|
-
|
|
18187
|
+
hi([
|
|
18188
18188
|
f()
|
|
18189
18189
|
], Ri.prototype, "filter", 2);
|
|
18190
18190
|
class Jc extends Ri {
|
|
@@ -18204,11 +18204,11 @@ class Jc extends Ri {
|
|
|
18204
18204
|
this.updateProperties();
|
|
18205
18205
|
}
|
|
18206
18206
|
}
|
|
18207
|
-
|
|
18207
|
+
hi([
|
|
18208
18208
|
zt(),
|
|
18209
18209
|
f()
|
|
18210
18210
|
], Jc.prototype, "radius", 2);
|
|
18211
|
-
|
|
18211
|
+
hi([
|
|
18212
18212
|
f(v)
|
|
18213
18213
|
], Jc.prototype, "center", 2);
|
|
18214
18214
|
const Hv = class extends Ri {
|
|
@@ -18235,11 +18235,11 @@ const Hv = class extends Ri {
|
|
|
18235
18235
|
}
|
|
18236
18236
|
};
|
|
18237
18237
|
let eh = Hv;
|
|
18238
|
-
|
|
18238
|
+
hi([
|
|
18239
18239
|
zt(),
|
|
18240
18240
|
f(v)
|
|
18241
18241
|
], eh.prototype, "size", 2);
|
|
18242
|
-
|
|
18242
|
+
hi([
|
|
18243
18243
|
f(v)
|
|
18244
18244
|
], eh.prototype, "center", 2);
|
|
18245
18245
|
class Lr extends Ri {
|
|
@@ -18281,10 +18281,10 @@ class Lr extends Ri {
|
|
|
18281
18281
|
}
|
|
18282
18282
|
}
|
|
18283
18283
|
}
|
|
18284
|
-
|
|
18284
|
+
hi([
|
|
18285
18285
|
f(X)
|
|
18286
18286
|
], Lr.prototype, "sharedMesh", 2);
|
|
18287
|
-
|
|
18287
|
+
hi([
|
|
18288
18288
|
f()
|
|
18289
18289
|
], Lr.prototype, "convex", 2);
|
|
18290
18290
|
class So extends Ri {
|
|
@@ -18299,16 +18299,16 @@ class So extends Ri {
|
|
|
18299
18299
|
super.onEnable(), (e = this.context.physics.engine) == null || e.addCapsuleCollider(this, this.height, this.radius);
|
|
18300
18300
|
}
|
|
18301
18301
|
}
|
|
18302
|
-
|
|
18302
|
+
hi([
|
|
18303
18303
|
f(v)
|
|
18304
18304
|
], So.prototype, "center", 2);
|
|
18305
|
-
|
|
18305
|
+
hi([
|
|
18306
18306
|
f()
|
|
18307
18307
|
], So.prototype, "radius", 2);
|
|
18308
|
-
|
|
18308
|
+
hi([
|
|
18309
18309
|
f()
|
|
18310
18310
|
], So.prototype, "height", 2);
|
|
18311
|
-
var IR = Object.defineProperty, DR = Object.getOwnPropertyDescriptor,
|
|
18311
|
+
var IR = Object.defineProperty, DR = Object.getOwnPropertyDescriptor, Bn = (n, t, e, i) => {
|
|
18312
18312
|
for (var s = i > 1 ? void 0 : i ? DR(t, e) : t, o = n.length - 1, a; o >= 0; o--)
|
|
18313
18313
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
18314
18314
|
return i && s && IR(t, e, s), s;
|
|
@@ -18361,13 +18361,13 @@ class Ja extends D {
|
|
|
18361
18361
|
return this._contactVelocity;
|
|
18362
18362
|
}
|
|
18363
18363
|
}
|
|
18364
|
-
|
|
18364
|
+
Bn([
|
|
18365
18365
|
f(v)
|
|
18366
18366
|
], Ja.prototype, "center", 2);
|
|
18367
|
-
|
|
18367
|
+
Bn([
|
|
18368
18368
|
f()
|
|
18369
18369
|
], Ja.prototype, "radius", 2);
|
|
18370
|
-
|
|
18370
|
+
Bn([
|
|
18371
18371
|
f()
|
|
18372
18372
|
], Ja.prototype, "height", 2);
|
|
18373
18373
|
class Ro extends D {
|
|
@@ -18388,7 +18388,7 @@ class Ro extends D {
|
|
|
18388
18388
|
r(this, "_temp", new v(0, 0, 0));
|
|
18389
18389
|
r(this, "_jumpCount", 0);
|
|
18390
18390
|
r(this, "_currentRotation");
|
|
18391
|
-
r(this, "_raycastOptions", new
|
|
18391
|
+
r(this, "_raycastOptions", new An());
|
|
18392
18392
|
}
|
|
18393
18393
|
awake() {
|
|
18394
18394
|
this._currentRotation = new W();
|
|
@@ -18436,22 +18436,22 @@ class Ro extends D {
|
|
|
18436
18436
|
}
|
|
18437
18437
|
}
|
|
18438
18438
|
}
|
|
18439
|
-
|
|
18439
|
+
Bn([
|
|
18440
18440
|
f(Ja)
|
|
18441
18441
|
], Ro.prototype, "controller", 2);
|
|
18442
|
-
|
|
18442
|
+
Bn([
|
|
18443
18443
|
f()
|
|
18444
18444
|
], Ro.prototype, "movementSpeed", 2);
|
|
18445
|
-
|
|
18445
|
+
Bn([
|
|
18446
18446
|
f()
|
|
18447
18447
|
], Ro.prototype, "rotationSpeed", 2);
|
|
18448
|
-
|
|
18448
|
+
Bn([
|
|
18449
18449
|
f()
|
|
18450
18450
|
], Ro.prototype, "jumpForce", 2);
|
|
18451
|
-
|
|
18451
|
+
Bn([
|
|
18452
18452
|
f()
|
|
18453
18453
|
], Ro.prototype, "doubleJumpForce", 2);
|
|
18454
|
-
|
|
18454
|
+
Bn([
|
|
18455
18455
|
f(Bt)
|
|
18456
18456
|
], Ro.prototype, "animator", 2);
|
|
18457
18457
|
var LR = Object.defineProperty, jR = Object.getOwnPropertyDescriptor, el = (n, t, e, i) => {
|
|
@@ -18857,7 +18857,7 @@ const ji = (jl = class extends D {
|
|
|
18857
18857
|
if (!i)
|
|
18858
18858
|
return;
|
|
18859
18859
|
this._isDragging = !0;
|
|
18860
|
-
const s = C.getComponentInChildren(i,
|
|
18860
|
+
const s = C.getComponentInChildren(i, En);
|
|
18861
18861
|
Us && console.log("DRAG START", s, i), s && (s.fastMode = !0, s == null || s.requestOwnership()), this._marker = C.addComponent(i, Hu), this._draggingRigidbodies.length = 0;
|
|
18862
18862
|
const o = C.getComponentsInChildren(i, ye);
|
|
18863
18863
|
o && this._draggingRigidbodies.push(...o);
|
|
@@ -18880,7 +18880,7 @@ const ji = (jl = class extends D {
|
|
|
18880
18880
|
for (const i of this._draggingRigidbodies)
|
|
18881
18881
|
i.setVelocity(i.smoothedVelocity);
|
|
18882
18882
|
if (this._draggingRigidbodies.length = 0, this._targetObject = null, t != null && t.object) {
|
|
18883
|
-
const i = C.getComponentInChildren(t.object,
|
|
18883
|
+
const i = C.getComponentInChildren(t.object, En);
|
|
18884
18884
|
i && (i.fastMode = !1);
|
|
18885
18885
|
}
|
|
18886
18886
|
if (this._marker && this._marker.destroy(), !this._dragHelper)
|
|
@@ -19260,12 +19260,12 @@ const Ty = class {
|
|
|
19260
19260
|
if (this._selected && e)
|
|
19261
19261
|
for (const i of this._rbs)
|
|
19262
19262
|
i.wakeUp(), i.setVelocity(0, 0, 0);
|
|
19263
|
-
if (this._selected &&
|
|
19263
|
+
if (this._selected && Rn.Remove(e, this._selected), this._selected = t, this._context = e, this._rbs.length = 0, t ? (e.scene.add(this._groundLine), e.scene.add(this._groundMarker)) : (this._groundLine.removeFromParent(), this._groundMarker.removeFromParent()), this._selected) {
|
|
19264
19264
|
if (!e) {
|
|
19265
19265
|
console.error("DragHelper: no context");
|
|
19266
19266
|
return;
|
|
19267
19267
|
}
|
|
19268
|
-
|
|
19268
|
+
Rn.Add(e, this._selected, null), this._groundOffsetFactor = 0, this._hasGroundPlane = !0, this._groundOffset.set(0, 0, 0), this._requireUpdateGroundPlane = !0, this.onUpdateScreenSpacePlane();
|
|
19269
19269
|
}
|
|
19270
19270
|
}
|
|
19271
19271
|
onUpdate(t) {
|
|
@@ -19292,7 +19292,7 @@ const Ty = class {
|
|
|
19292
19292
|
onUpdateGroundPlane() {
|
|
19293
19293
|
if (!this._selected || !this._context)
|
|
19294
19294
|
return;
|
|
19295
|
-
const t = ee(this._selected), e = new Rr(H(0, 0.1, 0).add(t), H(0, -1, 0)), i = new
|
|
19295
|
+
const t = ee(this._selected), e = new Rr(H(0, 0.1, 0).add(t), H(0, -1, 0)), i = new An();
|
|
19296
19296
|
i.testObject = (o) => o !== this._selected;
|
|
19297
19297
|
const s = this._context.physics.raycastFromRay(e, i);
|
|
19298
19298
|
for (let o = 0; o < s.length; o++) {
|
|
@@ -19560,7 +19560,7 @@ class ko extends D {
|
|
|
19560
19560
|
}
|
|
19561
19561
|
}
|
|
19562
19562
|
Ec.assignAnimationsFromFile(o, {
|
|
19563
|
-
createAnimationComponent: (p) => Qi(p,
|
|
19563
|
+
createAnimationComponent: (p) => Qi(p, Zt)
|
|
19564
19564
|
});
|
|
19565
19565
|
const h = new Vg({
|
|
19566
19566
|
sender: this,
|
|
@@ -19697,8 +19697,8 @@ const Kv = class extends D {
|
|
|
19697
19697
|
a || (a = this.object.addComponent(Si, {
|
|
19698
19698
|
dragMode: Yv.SnapToSurfaces
|
|
19699
19699
|
}), a.guid = s.generateUUID());
|
|
19700
|
-
let l = C.getComponent(a.gameObject,
|
|
19701
|
-
l || (l = a.gameObject.addComponent(
|
|
19700
|
+
let l = C.getComponent(a.gameObject, En);
|
|
19701
|
+
l || (l = a.gameObject.addComponent(En), l.guid = s.generateUUID());
|
|
19702
19702
|
}
|
|
19703
19703
|
this.object.visible = !1;
|
|
19704
19704
|
const i = this.gameObject.getComponent(Si);
|
|
@@ -20166,7 +20166,7 @@ const ak = Symbol("stencils"), Jo = class {
|
|
|
20166
20166
|
const o = i[s];
|
|
20167
20167
|
if (rk(o.layer, t)) {
|
|
20168
20168
|
ap && console.log(o), setTimeout(() => {
|
|
20169
|
-
|
|
20169
|
+
ci() && Rg(t.gameObject) && (be("Stencil not supported on instanced objects"), console.warn("Stencil not supported on instanced objects", t));
|
|
20170
20170
|
}, 500);
|
|
20171
20171
|
for (let a = 0; a < t.sharedMaterials.length; a++) {
|
|
20172
20172
|
let l = t.sharedMaterials[a];
|
|
@@ -20651,7 +20651,7 @@ const dn = (id = class extends D {
|
|
|
20651
20651
|
console.error("ReflectionProbe.texture must be a Texture", t);
|
|
20652
20652
|
return;
|
|
20653
20653
|
}
|
|
20654
|
-
this._texture = t, t && (t.mapping =
|
|
20654
|
+
this._texture = t, t && (t.mapping = Mn, t.colorSpace = gs, t.needsUpdate = !0);
|
|
20655
20655
|
}
|
|
20656
20656
|
get texture() {
|
|
20657
20657
|
return this._texture;
|
|
@@ -20661,7 +20661,7 @@ const dn = (id = class extends D {
|
|
|
20661
20661
|
return (e = this._boxHelper) == null ? void 0 : e.isInBox(t);
|
|
20662
20662
|
}
|
|
20663
20663
|
awake() {
|
|
20664
|
-
this._boxHelper = this.gameObject.addComponent(vi), this._boxHelper.updateBox(!0), zh && this._boxHelper.showHelper(5592320, !0), this.texture && (this.texture.mapping =
|
|
20664
|
+
this._boxHelper = this.gameObject.addComponent(vi), this._boxHelper.updateBox(!0), zh && this._boxHelper.showHelper(5592320, !0), this.texture && (this.texture.mapping = Mn, this.texture.colorSpace = gs, this.texture.needsUpdate = !0);
|
|
20665
20665
|
}
|
|
20666
20666
|
onDestroy() {
|
|
20667
20667
|
const t = dn._probes.get(this.context);
|
|
@@ -20720,7 +20720,7 @@ nw([
|
|
|
20720
20720
|
nw([
|
|
20721
20721
|
f(v)
|
|
20722
20722
|
], th.prototype, "size", 2);
|
|
20723
|
-
const
|
|
20723
|
+
const si = S("debuginstancing"), du = class {
|
|
20724
20724
|
constructor() {
|
|
20725
20725
|
r(this, "objs", []);
|
|
20726
20726
|
}
|
|
@@ -20749,7 +20749,7 @@ const ii = S("debuginstancing"), du = class {
|
|
|
20749
20749
|
return null;
|
|
20750
20750
|
if (i.rend.enableInstancing !== !0) {
|
|
20751
20751
|
if (s >= i.rend.enableInstancing.length)
|
|
20752
|
-
return
|
|
20752
|
+
return si && console.error("Something is wrong with instance setup", t, i.rend.enableInstancing, s), null;
|
|
20753
20753
|
if (!i.rend.enableInstancing[s])
|
|
20754
20754
|
return null;
|
|
20755
20755
|
}
|
|
@@ -20853,7 +20853,7 @@ const vc = class {
|
|
|
20853
20853
|
return i(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);
|
|
20854
20854
|
return this.renderer.updateGeometry(t, this.__geometryIndex);
|
|
20855
20855
|
function i(s) {
|
|
20856
|
-
return e.updateMeshInformation() && (e.renderer.remove(e, !0), e.renderer.add(e)) ? !0 : ((U() ||
|
|
20856
|
+
return e.updateMeshInformation() && (e.renderer.remove(e, !0), e.renderer.add(e)) ? !0 : ((U() || si) && console.error(s), !1);
|
|
20857
20857
|
}
|
|
20858
20858
|
}
|
|
20859
20859
|
/** Adds this object to the instancing renderer (effectively activating instancing) */
|
|
@@ -20895,16 +20895,16 @@ class ow {
|
|
|
20895
20895
|
r(this, "_needUpdateBounds", !1);
|
|
20896
20896
|
r(this, "_debugMaterial", null);
|
|
20897
20897
|
r(this, "onBeforeRender", () => {
|
|
20898
|
-
this._batchedMesh.layers.enableAll(), this._needUpdateBounds && this._batchedMesh[Ul] === !0 && (
|
|
20898
|
+
this._batchedMesh.layers.enableAll(), this._needUpdateBounds && this._batchedMesh[Ul] === !0 && (si && console.log("Update instancing bounds", this.name, this._batchedMesh.matrixWorldNeedsUpdate), this.updateBounds());
|
|
20899
20899
|
});
|
|
20900
20900
|
r(this, "onAfterRender", () => {
|
|
20901
20901
|
this._batchedMesh.layers.disableAll();
|
|
20902
20902
|
});
|
|
20903
20903
|
r(this, "_availableBuckets", new Array());
|
|
20904
20904
|
r(this, "_usedBuckets", new Array());
|
|
20905
|
-
this.name = t, this.geometry = e, this.material = i, this._context = o, this._maxInstanceCount = Math.max(2, s),
|
|
20905
|
+
this.name = t, this.geometry = e, this.material = i, this._context = o, this._maxInstanceCount = Math.max(2, s), si && (this._debugMaterial = fb());
|
|
20906
20906
|
const a = this.tryEstimateVertexCountSize(this._maxInstanceCount, [e], s);
|
|
20907
|
-
this._maxVertexCount = a.vertexCount, this._maxIndexCount = a.indexCount, this._batchedMesh = new By(this._maxInstanceCount, this._maxVertexCount, this._maxIndexCount, this._debugMaterial ?? this.material), this._batchedMesh[Ul] = !0, this._batchedMesh.visible = !0, this._context.scene.add(this._batchedMesh), i instanceof a0 && (i.defines.USE_INSTANCING = !0, i.needsUpdate = !0), o.pre_render_callbacks.push(this.onBeforeRender), o.post_render_callbacks.push(this.onAfterRender),
|
|
20907
|
+
this._maxVertexCount = a.vertexCount, this._maxIndexCount = a.indexCount, this._batchedMesh = new By(this._maxInstanceCount, this._maxVertexCount, this._maxIndexCount, this._debugMaterial ?? this.material), this._batchedMesh[Ul] = !0, this._batchedMesh.visible = !0, this._context.scene.add(this._batchedMesh), i instanceof a0 && (i.defines.USE_INSTANCING = !0, i.needsUpdate = !0), o.pre_render_callbacks.push(this.onBeforeRender), o.post_render_callbacks.push(this.onAfterRender), si && console.log(`Instanced renderer created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${t}"`);
|
|
20908
20908
|
}
|
|
20909
20909
|
/** The three instanced mesh
|
|
20910
20910
|
* @link https://threejs.org/docs/#api/en/objects/InstancedMesh
|
|
@@ -20947,7 +20947,7 @@ class ow {
|
|
|
20947
20947
|
return this._maxVertexCount > 1e7 || e !== this.material || !this.validateGeometry(t) ? !1 : !!(!this.mustGrow(t) || this.allowResize);
|
|
20948
20948
|
}
|
|
20949
20949
|
dispose() {
|
|
20950
|
-
|
|
20950
|
+
si && console.warn("Dispose instanced renderer", this.name), this._context.scene.remove(this._batchedMesh), this._batchedMesh.dispose(), this._batchedMesh = null, this._handles = [];
|
|
20951
20951
|
}
|
|
20952
20952
|
addInstance(t) {
|
|
20953
20953
|
const e = new Ta(t, this);
|
|
@@ -20982,7 +20982,7 @@ class ow {
|
|
|
20982
20982
|
this._batchedMesh.setMatrixAt(e, t), this.markNeedsUpdate();
|
|
20983
20983
|
}
|
|
20984
20984
|
updateGeometry(t, e) {
|
|
20985
|
-
return this.validateGeometry(t) ? (this.mustGrow() && this.grow(t),
|
|
20985
|
+
return this.validateGeometry(t) ? (this.mustGrow() && this.grow(t), si && console.debug("UPDATE MESH", e, this._batchedMesh._geometryCount, t.name, Ko(t), t.attributes.position.count, t.index ? t.index.count : 0), this._batchedMesh.setGeometryAt(e, t), this.markNeedsUpdate(), !0) : !1;
|
|
20986
20986
|
}
|
|
20987
20987
|
validateGeometry(t) {
|
|
20988
20988
|
const e = this.geometry;
|
|
@@ -20992,7 +20992,7 @@ class ow {
|
|
|
20992
20992
|
return !0;
|
|
20993
20993
|
}
|
|
20994
20994
|
markNeedsUpdate() {
|
|
20995
|
-
|
|
20995
|
+
si && console.warn("Marking instanced mesh dirty", this.name), this._needUpdateBounds = !0;
|
|
20996
20996
|
}
|
|
20997
20997
|
/**
|
|
20998
20998
|
* @param geo The geometry to add (if none is provided it means the geometry is already added and just updated)
|
|
@@ -21007,7 +21007,7 @@ class ow {
|
|
|
21007
21007
|
}
|
|
21008
21008
|
grow(t) {
|
|
21009
21009
|
const e = this._maxInstanceCount * 2, i = this.tryEstimateVertexCountSize(e, [t]), s = Math.max(this._maxVertexCount, i.vertexCount), o = Math.max(this._maxIndexCount, i.indexCount, this._maxVertexCount * 2);
|
|
21010
|
-
if (
|
|
21010
|
+
if (si) {
|
|
21011
21011
|
const c = Ko(t);
|
|
21012
21012
|
console.warn(`Growing batched mesh for "${this.name}/${t.name}" ${c.vertexCount} vertices, ${c.indexCount} indices
|
|
21013
21013
|
Max count ${this._maxInstanceCount} → ${e}
|
|
@@ -21056,22 +21056,22 @@ Max index count ${this._maxIndexCount} -> ${o}`), this._debugMaterial = fb();
|
|
|
21056
21056
|
}
|
|
21057
21057
|
if (i != null) {
|
|
21058
21058
|
const l = i;
|
|
21059
|
-
|
|
21059
|
+
si && console.debug(`RE-USE SPACE #${l.geometryIndex}, ${t.maxVertexCount} vertices, ${t.maxIndexCount} indices, ${t.name}`);
|
|
21060
21060
|
try {
|
|
21061
21061
|
this._batchedMesh.setGeometryAt(l.geometryIndex, t.object.geometry);
|
|
21062
21062
|
const c = this._batchedMesh.addInstance(l.geometryIndex);
|
|
21063
21063
|
this._batchedMesh.setMatrixAt(c, t.object.matrixWorld), this._batchedMesh.setVisibleAt(c, !0), t.__instanceIndex = c, this._usedBuckets[l.geometryIndex] = l, this._availableBuckets.splice(s, 1);
|
|
21064
21064
|
return;
|
|
21065
21065
|
} catch (c) {
|
|
21066
|
-
|
|
21066
|
+
si ? console.error("Failed to re-use space", c) : U() && console.warn(`Failed to re-use space "${c instanceof Error ? c.message : c}" in bucket ${l.geometryIndex} (${l.vertexCount}) - will add new geometry instead`);
|
|
21067
21067
|
}
|
|
21068
21068
|
}
|
|
21069
21069
|
let o = this._geometryIds.get(e);
|
|
21070
|
-
o == null ? (
|
|
21070
|
+
o == null ? (si && console.debug("ADD GEOMETRY & INSTANCE", e.name, `
|
|
21071
21071
|
vertex:`, `${this._currentVertexCount} + ${t.maxVertexCount} < ${this._maxVertexCount}?`, `
|
|
21072
|
-
index:`, t.maxIndexCount, this._currentIndexCount, this._maxIndexCount), o = this._batchedMesh.addGeometry(e, t.maxVertexCount, t.maxIndexCount), this._geometryIds.set(e, o)) :
|
|
21072
|
+
index:`, t.maxIndexCount, this._currentIndexCount, this._maxIndexCount), o = this._batchedMesh.addGeometry(e, t.maxVertexCount, t.maxIndexCount), this._geometryIds.set(e, o)) : si && console.log("ADD INSTANCE", o, e.name), this._currentVertexCount += t.maxVertexCount, this._currentIndexCount += t.maxIndexCount;
|
|
21073
21073
|
const a = this._batchedMesh.addInstance(o);
|
|
21074
|
-
t.__geometryIndex = o, t.__instanceIndex = a, t.__reservedVertexRange = t.maxVertexCount, t.__reservedIndexRange = t.maxIndexCount, this._usedBuckets[a] = { geometryIndex: o, vertexCount: t.maxVertexCount, indexCount: t.maxIndexCount }, this._batchedMesh.setMatrixAt(a, t.object.matrixWorld),
|
|
21074
|
+
t.__geometryIndex = o, t.__instanceIndex = a, t.__reservedVertexRange = t.maxVertexCount, t.__reservedIndexRange = t.maxIndexCount, this._usedBuckets[a] = { geometryIndex: o, vertexCount: t.maxVertexCount, indexCount: t.maxIndexCount }, this._batchedMesh.setMatrixAt(a, t.object.matrixWorld), si && console.debug(`ADD MESH & RESERVE SPACE #${a}, ${t.maxVertexCount} vertices, ${t.maxIndexCount} indices, ${t.name} ${t.object.uuid}`);
|
|
21075
21075
|
}
|
|
21076
21076
|
removeGeometry(t, e) {
|
|
21077
21077
|
if (t.__instanceIndex < 0) {
|
|
@@ -21101,7 +21101,7 @@ function Ko(n) {
|
|
|
21101
21101
|
return t = Math.ceil(t), e = Math.ceil(e), { vertexCount: t, indexCount: e };
|
|
21102
21102
|
}
|
|
21103
21103
|
function fb() {
|
|
21104
|
-
const n = new
|
|
21104
|
+
const n = new ai({ color: new ae(Math.random(), Math.random(), Math.random()) });
|
|
21105
21105
|
return n.emissive = n.color, n.emissiveIntensity = 0.3, S("wireframe") && (n.wireframe = !0), n;
|
|
21106
21106
|
}
|
|
21107
21107
|
const Zr = S("debuglightmaps");
|
|
@@ -21208,7 +21208,7 @@ Texture:`, i), this.setLightmapDebugMaterial()) : Zr && console.log("Use debugli
|
|
|
21208
21208
|
});
|
|
21209
21209
|
}
|
|
21210
21210
|
}
|
|
21211
|
-
var bk = Object.defineProperty, vk = Object.getOwnPropertyDescriptor,
|
|
21211
|
+
var bk = Object.defineProperty, vk = Object.getOwnPropertyDescriptor, Fn = (n, t, e, i) => {
|
|
21212
21212
|
for (var s = i > 1 ? void 0 : i ? vk(t, e) : t, o = n.length - 1, a; o >= 0; o--)
|
|
21213
21213
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
21214
21214
|
return i && s && bk(t, e, s), s;
|
|
@@ -21264,7 +21264,7 @@ class xk {
|
|
|
21264
21264
|
if (a) {
|
|
21265
21265
|
this._indexMapMaxIndex = c, this._indexMap = l;
|
|
21266
21266
|
const h = `Renderer ${t.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;
|
|
21267
|
-
console.warn(h),
|
|
21267
|
+
console.warn(h), ci() && be("Found renderer with missing materials: please check the console for details.");
|
|
21268
21268
|
}
|
|
21269
21269
|
return new Proxy(this, {
|
|
21270
21270
|
get(h, d) {
|
|
@@ -21644,31 +21644,31 @@ const wd = class extends D {
|
|
|
21644
21644
|
}
|
|
21645
21645
|
};
|
|
21646
21646
|
let et = wd;
|
|
21647
|
-
|
|
21647
|
+
Fn([
|
|
21648
21648
|
f()
|
|
21649
21649
|
], et.prototype, "receiveShadows", 2);
|
|
21650
|
-
|
|
21650
|
+
Fn([
|
|
21651
21651
|
f()
|
|
21652
21652
|
], et.prototype, "shadowCastingMode", 2);
|
|
21653
|
-
|
|
21653
|
+
Fn([
|
|
21654
21654
|
f()
|
|
21655
21655
|
], et.prototype, "lightmapIndex", 2);
|
|
21656
|
-
|
|
21656
|
+
Fn([
|
|
21657
21657
|
f(pe)
|
|
21658
21658
|
], et.prototype, "lightmapScaleOffset", 2);
|
|
21659
|
-
|
|
21659
|
+
Fn([
|
|
21660
21660
|
f()
|
|
21661
21661
|
], et.prototype, "enableInstancing", 2);
|
|
21662
|
-
|
|
21662
|
+
Fn([
|
|
21663
21663
|
f()
|
|
21664
21664
|
], et.prototype, "renderOrder", 2);
|
|
21665
|
-
|
|
21665
|
+
Fn([
|
|
21666
21666
|
f()
|
|
21667
21667
|
], et.prototype, "allowOcclusionWhenDynamic", 2);
|
|
21668
|
-
|
|
21668
|
+
Fn([
|
|
21669
21669
|
f(L)
|
|
21670
21670
|
], et.prototype, "probeAnchor", 2);
|
|
21671
|
-
|
|
21671
|
+
Fn([
|
|
21672
21672
|
f()
|
|
21673
21673
|
], et.prototype, "reflectionProbeUsage", 2);
|
|
21674
21674
|
class qu extends et {
|
|
@@ -21688,7 +21688,7 @@ class aw extends qu {
|
|
|
21688
21688
|
onAfterRender() {
|
|
21689
21689
|
if (super.onAfterRender(), this._needUpdateBoundingSphere) {
|
|
21690
21690
|
for (const e of this.sharedMeshes)
|
|
21691
|
-
if (e instanceof
|
|
21691
|
+
if (e instanceof On) {
|
|
21692
21692
|
this._needUpdateBoundingSphere = !1;
|
|
21693
21693
|
const i = e.geometry, s = h0(e);
|
|
21694
21694
|
s && (e.geometry = s), e.computeBoundingSphere(), e.geometry = i;
|
|
@@ -21696,7 +21696,7 @@ class aw extends qu {
|
|
|
21696
21696
|
}
|
|
21697
21697
|
if (pb) {
|
|
21698
21698
|
for (const e of this.sharedMeshes)
|
|
21699
|
-
if (e instanceof
|
|
21699
|
+
if (e instanceof On && e.boundingSphere) {
|
|
21700
21700
|
const i = H(e.boundingSphere.center).applyMatrix4(e.matrixWorld);
|
|
21701
21701
|
G.DrawWireSphere(i, e.boundingSphere.radius, "red");
|
|
21702
21702
|
}
|
|
@@ -22073,11 +22073,11 @@ const Rk = new v(), kk = new W(), Tk = new v(1, 1, 1), er = class {
|
|
|
22073
22073
|
this._isDynamic = t;
|
|
22074
22074
|
}
|
|
22075
22075
|
static createEmptyParent(t) {
|
|
22076
|
-
const e = new er(
|
|
22076
|
+
const e = new er(Pn.generateUUID(), t.name + "_empty_" + er.USDObject_export_id++, t.transform), i = t.parent;
|
|
22077
22077
|
return i && i.add(e), e.add(t), e.isDynamic = !0, t.transform = null, e;
|
|
22078
22078
|
}
|
|
22079
22079
|
static createEmpty() {
|
|
22080
|
-
const t = new er(
|
|
22080
|
+
const t = new er(Pn.generateUUID(), "Empty_" + er.USDObject_export_id++);
|
|
22081
22081
|
return t.isDynamic = !0, t;
|
|
22082
22082
|
}
|
|
22083
22083
|
is(t) {
|
|
@@ -22087,7 +22087,7 @@ const Rk = new v(), kk = new W(), Tk = new v(1, 1, 1), er = class {
|
|
|
22087
22087
|
return !this.geometry;
|
|
22088
22088
|
}
|
|
22089
22089
|
clone() {
|
|
22090
|
-
const t = new er(
|
|
22090
|
+
const t = new er(Pn.generateUUID(), this.name, this.transform, this.geometry, this.material);
|
|
22091
22091
|
return t.isDynamic = this.isDynamic, t;
|
|
22092
22092
|
}
|
|
22093
22093
|
deepClone() {
|
|
@@ -22286,7 +22286,7 @@ let Ik = class {
|
|
|
22286
22286
|
he.report("export-usdz", "Invoking onBeforeBuildDocument"), await xd(i, "onBeforeBuildDocument"), he.report("export-usdz", "Done onBeforeBuildDocument"), he.report("export-usdz", "Reparent bones to common ancestor");
|
|
22287
22287
|
const c = [], h = /* @__PURE__ */ new Set();
|
|
22288
22288
|
t == null || t.traverse((k) => {
|
|
22289
|
-
if (!(!e.exportInvisible && !k.visible) && k instanceof
|
|
22289
|
+
if (!(!e.exportInvisible && !k.visible) && k instanceof On) {
|
|
22290
22290
|
const O = k.skeleton.bones, R = dw(O);
|
|
22291
22291
|
if (R) {
|
|
22292
22292
|
const E = { object: k, originalParent: k.parent, newParent: R };
|
|
@@ -22367,8 +22367,8 @@ function pw(n, t, e, i) {
|
|
|
22367
22367
|
return;
|
|
22368
22368
|
let s, o, a;
|
|
22369
22369
|
const l = { position: n.position, quaternion: n.quaternion, scale: n.scale };
|
|
22370
|
-
if (n.position.x === 0 && n.position.y === 0 && n.position.z === 0 && (l.position = null), n.quaternion.x === 0 && n.quaternion.y === 0 && n.quaternion.z === 0 && n.quaternion.w === 1 && (l.quaternion = null), n.scale.x === 1 && n.scale.y === 1 && n.scale.z === 1 && (l.scale = null), (n instanceof X || n instanceof
|
|
22371
|
-
const h = Wh(n), d = n instanceof
|
|
22370
|
+
if (n.position.x === 0 && n.position.y === 0 && n.position.z === 0 && (l.position = null), n.quaternion.x === 0 && n.quaternion.y === 0 && n.quaternion.z === 0 && n.quaternion.w === 1 && (l.quaternion = null), n.scale.x === 1 && n.scale.y === 1 && n.scale.z === 1 && (l.scale = null), (n instanceof X || n instanceof On) && (o = n.geometry, a = n.material), i && !i(n) && (o = void 0, a = void 0), (n instanceof X || n instanceof On) && a && (a instanceof ai || a instanceof De || a instanceof Se && a.type === "MeshLineMaterial")) {
|
|
22371
|
+
const h = Wh(n), d = n instanceof On ? n : null;
|
|
22372
22372
|
s = new Dt(n.uuid, h, l, o, a, void 0, d, n.animations);
|
|
22373
22373
|
} else if (n instanceof ge || n instanceof ig) {
|
|
22374
22374
|
const h = Wh(n);
|
|
@@ -22856,7 +22856,7 @@ function Hk(n, t, e = !1) {
|
|
|
22856
22856
|
// MirroredRepeatWrapping
|
|
22857
22857
|
}, I = b.repeat.clone(), A = b.offset.clone(), V = b.rotation, te = Math.sin(V), K = Math.cos(V);
|
|
22858
22858
|
A.y = 1 - A.y - I.y, e ? (I.x === 0 && (I.x = 1e-4), I.y === 0 && (I.y = 1e-4), A.x = A.x / I.x, A.y = A.y / I.y, A.x += te / I.x, A.y += K - 1) : (A.x += te * I.x, A.y += (1 - K) * I.y);
|
|
22859
|
-
const ie = I.x != 1 || I.y != 1 || A.x != 0 || A.y != 0 || V != 0, le = `${Vt}/${i}/${"uvReader_" + T}.outputs:result>`, ke = `${Vt}/${i}/Transform2d_${x}.outputs:result>`, ot = x !== "normal" && M && (M.r !== 1 || M.g !== 1 || M.b !== 1 || k !== 1) || !1, sn = x === "normal", pt = n instanceof
|
|
22859
|
+
const ie = I.x != 1 || I.y != 1 || A.x != 0 || A.y != 0 || V != 0, le = `${Vt}/${i}/${"uvReader_" + T}.outputs:result>`, ke = `${Vt}/${i}/Transform2d_${x}.outputs:result>`, ot = x !== "normal" && M && (M.r !== 1 || M.g !== 1 || M.b !== 1 || k !== 1) || !1, sn = x === "normal", pt = n instanceof ai && n.normalScale ? n.normalScale.x * 2 : 2, Ss = pt.toFixed(Ee), nn = (-1 * (pt / 2)).toFixed(Ee), zo = (1 - pt).toFixed(Ee);
|
|
22860
22860
|
return `
|
|
22861
22861
|
${ie ? `def Shader "Transform2d_${x}" (
|
|
22862
22862
|
sdrMetadata = {
|
|
@@ -22895,7 +22895,7 @@ function Hk(n, t, e = !1) {
|
|
|
22895
22895
|
}`;
|
|
22896
22896
|
}
|
|
22897
22897
|
let u = n.transparent || n.alphaTest ? n.opacity : 1, p = !1, m = !1;
|
|
22898
|
-
if (n instanceof em && n.transmission !== void 0 && (u *= 1 - n.transmission * (1 - n.roughness * 0.5)), n.map ? (a.push(`${o}color3f inputs:diffuseColor.connect = ${Vt}/${i}/${h(n.map)}_diffuse.outputs:rgb>`), n instanceof De && n.transparent && n.alphaTest == 0 && e ? (a.push(`${o}float inputs:opacity.connect = ${Vt}/${i}/${h(n.map)}_diffuse.outputs:a>`), p = !0, a.push(`${o}float inputs:opacityThreshold = ${1e-10}`), m = !0) : n.transparent ? (a.push(`${o}float inputs:opacity.connect = ${Vt}/${i}/${h(n.map)}_diffuse.outputs:a>`), p = !0) : n.alphaTest > 0 && (a.push(`${o}float inputs:opacity.connect = ${Vt}/${i}/${h(n.map)}_diffuse.outputs:a>`), p = !0, a.push(`${o}float inputs:opacityThreshold = ${n.alphaTest}`), m = !0), l.push(d(n.map, "diffuse", n.color, u))) : a.push(`${o}color3f inputs:diffuseColor = ${vb(n.color)}`), n.alphaHash && e && (m ? console.warn("Opacity threshold for " + n.name + " was already connected. Skipping alphaHash opacity threshold.") : (a.push(`${o}float inputs:opacityThreshold = 0.0000000001`), m = !0)), n.aoMap && (a.push(`${o}float inputs:occlusion.connect = ${Vt}/${i}/${h(n.aoMap)}_occlusion.outputs:r>`), l.push(d(n.aoMap, "occlusion"))), n.alphaMap ? (a.push(`${o}float inputs:opacity.connect = ${Vt}/${i}/${h(n.alphaMap)}_opacity.outputs:r>`), a.push(`${o}float inputs:opacityThreshold = 0.0000000001`), p = !0, m = !0, l.push(d(n.alphaMap, "opacity", new ae(1, 1, 1), u))) : (p ? console.warn("Opacity for " + n.name + " was already connected. Skipping default opacity.") : (a.push(`${o}float inputs:opacity = ${u}`), p = !0), n.alphaTest > 0 && (m ? console.warn("Opacity threshold for " + n.name + " was already connected. Skipping default opacity threshold.") : (a.push(`${o}float inputs:opacityThreshold = ${n.alphaTest}`), m = !0))), n instanceof
|
|
22898
|
+
if (n instanceof em && n.transmission !== void 0 && (u *= 1 - n.transmission * (1 - n.roughness * 0.5)), n.map ? (a.push(`${o}color3f inputs:diffuseColor.connect = ${Vt}/${i}/${h(n.map)}_diffuse.outputs:rgb>`), n instanceof De && n.transparent && n.alphaTest == 0 && e ? (a.push(`${o}float inputs:opacity.connect = ${Vt}/${i}/${h(n.map)}_diffuse.outputs:a>`), p = !0, a.push(`${o}float inputs:opacityThreshold = ${1e-10}`), m = !0) : n.transparent ? (a.push(`${o}float inputs:opacity.connect = ${Vt}/${i}/${h(n.map)}_diffuse.outputs:a>`), p = !0) : n.alphaTest > 0 && (a.push(`${o}float inputs:opacity.connect = ${Vt}/${i}/${h(n.map)}_diffuse.outputs:a>`), p = !0, a.push(`${o}float inputs:opacityThreshold = ${n.alphaTest}`), m = !0), l.push(d(n.map, "diffuse", n.color, u))) : a.push(`${o}color3f inputs:diffuseColor = ${vb(n.color)}`), n.alphaHash && e && (m ? console.warn("Opacity threshold for " + n.name + " was already connected. Skipping alphaHash opacity threshold.") : (a.push(`${o}float inputs:opacityThreshold = 0.0000000001`), m = !0)), n.aoMap && (a.push(`${o}float inputs:occlusion.connect = ${Vt}/${i}/${h(n.aoMap)}_occlusion.outputs:r>`), l.push(d(n.aoMap, "occlusion"))), n.alphaMap ? (a.push(`${o}float inputs:opacity.connect = ${Vt}/${i}/${h(n.alphaMap)}_opacity.outputs:r>`), a.push(`${o}float inputs:opacityThreshold = 0.0000000001`), p = !0, m = !0, l.push(d(n.alphaMap, "opacity", new ae(1, 1, 1), u))) : (p ? console.warn("Opacity for " + n.name + " was already connected. Skipping default opacity.") : (a.push(`${o}float inputs:opacity = ${u}`), p = !0), n.alphaTest > 0 && (m ? console.warn("Opacity threshold for " + n.name + " was already connected. Skipping default opacity threshold.") : (a.push(`${o}float inputs:opacityThreshold = ${n.alphaTest}`), m = !0))), n instanceof ai) {
|
|
22899
22899
|
if (n.emissiveMap) {
|
|
22900
22900
|
a.push(`${o}color3f inputs:emissiveColor.connect = ${Vt}/${i}/${h(n.emissiveMap)}_emissive.outputs:rgb>`);
|
|
22901
22901
|
const b = n.emissive.clone();
|
|
@@ -23701,8 +23701,8 @@ const Ey = class {
|
|
|
23701
23701
|
e.beginBlock(`def Preliminary_Trigger "${this.id}"`), this.targetId && (typeof this.targetId != "string" && (this.targetId = Bm(this.targetId, t)), e.appendLine("rel affectedObjects = " + this.targetId)), this.tokenId && e.appendLine(`token info:id = "${this.tokenId}"`), this.type && e.appendLine(`token type = "${this.type}"`), typeof this.distance == "number" && e.appendLine(`double distance = ${this.distance}`), e.closeBlock();
|
|
23702
23702
|
}
|
|
23703
23703
|
};
|
|
23704
|
-
let
|
|
23705
|
-
r(
|
|
23704
|
+
let kn = Ey;
|
|
23705
|
+
r(kn, "global_id", 0);
|
|
23706
23706
|
function xb(n, t = { direct: !0, indirect: !0 }) {
|
|
23707
23707
|
const e = Dt.createEmpty();
|
|
23708
23708
|
e.name = "InputTarget_" + e.name, e.displayName = void 0, e.type = "RealityKitComponent", e.onSerialize = (i) => {
|
|
@@ -23711,14 +23711,14 @@ function xb(n, t = { direct: !0, indirect: !0 }) {
|
|
|
23711
23711
|
}
|
|
23712
23712
|
class Rt {
|
|
23713
23713
|
static sceneStartTrigger() {
|
|
23714
|
-
const t = new
|
|
23714
|
+
const t = new kn();
|
|
23715
23715
|
return t.targetId = void 0, t.tokenId = "SceneTransition", t.type = "enter", t;
|
|
23716
23716
|
}
|
|
23717
23717
|
/** Trigger that fires when an object has been tapped/clicked.
|
|
23718
23718
|
* @param targetObject The object or list of objects that can be interacted with.
|
|
23719
23719
|
* @param inputMode Input Mode (direct and/or indirect). Only available for USDObject targets. Only supported on Vision OS at the moment. */
|
|
23720
23720
|
static tapTrigger(t, e = { direct: !0, indirect: !0 }) {
|
|
23721
|
-
const i = new
|
|
23721
|
+
const i = new kn(t);
|
|
23722
23722
|
if (Array.isArray(t) && t.length > 1)
|
|
23723
23723
|
for (const s of t)
|
|
23724
23724
|
s instanceof Dt && xb(s, e);
|
|
@@ -23730,7 +23730,7 @@ class Rt {
|
|
|
23730
23730
|
return (t == null ? void 0 : t.tokenId) === "TapGesture";
|
|
23731
23731
|
}
|
|
23732
23732
|
static proximityToCameraTrigger(t, e) {
|
|
23733
|
-
const i = new
|
|
23733
|
+
const i = new kn(t);
|
|
23734
23734
|
return i.tokenId = "ProximityToCamera", i.distance = e, i;
|
|
23735
23735
|
}
|
|
23736
23736
|
}
|
|
@@ -23814,8 +23814,8 @@ const uu = class {
|
|
|
23814
23814
|
e.beginBlock(`def Preliminary_Action "${this.id}"`), this.comment && e.appendLine(`# ${this.comment}`), this.affectedObjects && (typeof this.affectedObjects != "string" && (this.affectedObjects = Bm(this.affectedObjects, t)), e.appendLine("rel affectedObjects = " + this.affectedObjects)), typeof this.duration == "number" && (typeof this.animationSpeed == "number" && this.animationSpeed !== 1 ? e.appendLine(`double duration = ${this.duration / this.animationSpeed} `) : e.appendLine(`double duration = ${this.duration} `)), this.easeType && e.appendLine(`token easeType = "${this.easeType}"`), this.tokenId && e.appendLine(`token info:id = "${this.tokenId}"`), this.tokenId === "ChangeScene" && e.appendLine("rel scene = </StageRoot/Scenes/Scene>"), this.motionType !== void 0 && e.appendLine(`token motionType = "${this.motionType}"`), typeof this.moveDistance == "number" && e.appendLine(`double moveDistance = ${this.moveDistance} `), this.style && e.appendLine(`token style = "${this.style}"`), this.type && e.appendLine(`token type = "${this.type}"`), this.front && e.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`), this.up && e.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`), typeof this.start == "number" && e.appendLine(`double start = ${this.start} `), typeof this.animationSpeed == "number" && e.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `), typeof this.reversed == "boolean" && e.appendLine(`bool reversed = ${this.reversed}`), typeof this.pingPong == "boolean" && e.appendLine(`bool reverses = ${this.pingPong}`), this.xFormTarget && (typeof this.xFormTarget != "string" && (this.xFormTarget = Bm(this.xFormTarget, t)), e.appendLine(`rel xformTarget = ${this.xFormTarget}`)), typeof this.audio == "string" && e.appendLine(`asset audio = @${this.audio}@`), typeof this.gain == "number" && e.appendLine(`double gain = ${this.gain}`), typeof this.auralMode == "string" && e.appendLine(`token auralMode = "${this.auralMode}"`), typeof this.multiplePerformOperation == "string" && e.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`), typeof this.velocity == "object" && e.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`), e.closeBlock();
|
|
23815
23815
|
}
|
|
23816
23816
|
};
|
|
23817
|
-
let
|
|
23818
|
-
r(
|
|
23817
|
+
let ri = uu;
|
|
23818
|
+
r(ri, "global_id", 0);
|
|
23819
23819
|
class Gi {
|
|
23820
23820
|
constructor(t, e, i) {
|
|
23821
23821
|
r(this, "x", 0);
|
|
@@ -23847,7 +23847,7 @@ class ue {
|
|
|
23847
23847
|
return new co("Group_" + co.getId(), t).makeParallel();
|
|
23848
23848
|
}
|
|
23849
23849
|
static fadeAction(t, e, i) {
|
|
23850
|
-
const s = new
|
|
23850
|
+
const s = new ri(t);
|
|
23851
23851
|
return s.tokenId = "Visibility", s.type = i ? "show" : "hide", s.duration = e, s.style = "basic", s.motionType = "none", s.moveDistance = 0, s.easeType = "none", s;
|
|
23852
23852
|
}
|
|
23853
23853
|
/**
|
|
@@ -23856,7 +23856,7 @@ class ue {
|
|
|
23856
23856
|
* @param duration in seconds! 0 means play to end
|
|
23857
23857
|
*/
|
|
23858
23858
|
static startAnimationAction(t, e, i = !1, s = !1) {
|
|
23859
|
-
const o = new
|
|
23859
|
+
const o = new ri(t);
|
|
23860
23860
|
o.tokenId = "StartAnimation";
|
|
23861
23861
|
const a = e.start, l = e.duration, c = e.speed, h = e.clipName;
|
|
23862
23862
|
if (o.comment = `Animation: ${h}, start=${a * 60}, length=${l * 60}, end=${(a + l) * 60}`, o.animationName = h, o.start = a, o.duration = l, o.animationSpeed = c, o.reversed = i, o.pingPong = s, o.multiplePerformOperation = "allow", i && (o.start -= l), s) {
|
|
@@ -23867,28 +23867,28 @@ class ue {
|
|
|
23867
23867
|
return o;
|
|
23868
23868
|
}
|
|
23869
23869
|
static waitAction(t) {
|
|
23870
|
-
const e = new
|
|
23870
|
+
const e = new ri();
|
|
23871
23871
|
return e.tokenId = "Wait", e.duration = t, e.motionType = void 0, e;
|
|
23872
23872
|
}
|
|
23873
23873
|
static lookAtCameraAction(t, e, i, s) {
|
|
23874
|
-
const o = new
|
|
23874
|
+
const o = new ri(t);
|
|
23875
23875
|
return o.tokenId = "LookAtCamera", o.duration = e === void 0 ? 9999999999999 : e, o.front = i ?? Gi.forward, o.up = s ?? Gi.up, o;
|
|
23876
23876
|
}
|
|
23877
23877
|
static emphasize(t, e, i = "bounce", s = 1, o = "basic") {
|
|
23878
|
-
const a = new
|
|
23878
|
+
const a = new ri(t);
|
|
23879
23879
|
return a.tokenId = "Emphasize", a.duration = e, a.style = o ?? "basic", a.motionType = i, a.moveDistance = s, a;
|
|
23880
23880
|
}
|
|
23881
23881
|
static transformAction(t, e, i, s, o = "inout") {
|
|
23882
|
-
const a = new
|
|
23882
|
+
const a = new ri(t);
|
|
23883
23883
|
return a.tokenId = "Transform", a.duration = i, a.duration = Math.max(1e-6, i), a.type = s, a.easeType = i > 0 ? o : "none", Array.isArray(e) && console.error("Transform target must not be an array", e), a.xFormTarget = e, a;
|
|
23884
23884
|
}
|
|
23885
23885
|
static playAudioAction(t, e, i = "play", s = 1, o = "spatial") {
|
|
23886
|
-
const a = new
|
|
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|
+
const a = new ri(t);
|
|
23887
23887
|
return a.tokenId = "Audio", a.type = i, a.audio = e, a.gain = s, a.auralMode = o, a.multiplePerformOperation = "allow", a;
|
|
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|
}
|
|
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|
// Supported only on VisionOS, Preliminary Behaviours can affect RealityKit physics as well
|
|
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|
static impulseAction(t, e) {
|
|
23891
|
-
const i = new
|
|
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|
+
const i = new ri(t);
|
|
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|
return i.tokenId = "Impulse", i.velocity = e, i;
|
|
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23893
|
}
|
|
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23894
|
// Currently doesn't work on VisionOS, see FB13761990
|
|
@@ -24070,7 +24070,7 @@ class Yg {
|
|
|
24070
24070
|
`), h(p);
|
|
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24071
|
a && (l += `end
|
|
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24072
|
`);
|
|
24073
|
-
} else if (u instanceof
|
|
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|
+
} else if (u instanceof ri) {
|
|
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|
u.tokenId === "StartAnimation" && o.add(u);
|
|
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24075
|
const p = u.affectedObjects;
|
|
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24076
|
if (p)
|
|
@@ -24091,7 +24091,7 @@ class Yg {
|
|
|
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24091
|
for (const m of u)
|
|
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|
d(m, p);
|
|
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|
else
|
|
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|
-
u instanceof
|
|
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|
+
u instanceof kn && (typeof u.targetId == "object" && (e.add(u.targetId), a && (c += `${u.targetId.uuid}(("${u.targetId.displayName}")) --> ${u.id}[${u.id}]
|
|
24095
24095
|
`)), a && (l += `${u.id}((${u.id})) -- ${u.tokenId}${u.type ? ":" + u.type : ""} --> ${p.id}[${p.tokenId || p.id}]
|
|
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|
`));
|
|
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24097
|
}
|
|
@@ -24656,7 +24656,7 @@ const ks = (nd = class extends D {
|
|
|
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24656
|
var g, y, _, b, x, M, k, O;
|
|
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24657
|
if (!e)
|
|
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24658
|
return;
|
|
24659
|
-
const s = e.getComponent(Bt), o = e.getComponent(
|
|
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|
+
const s = e.getComponent(Bt), o = e.getComponent(Zt);
|
|
24660
24660
|
if (!s && !o)
|
|
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24661
|
return;
|
|
24662
24662
|
if (s && !i)
|
|
@@ -25099,22 +25099,22 @@ const cs = new v(), kl = new ne(), Gh = new W(), Mw = class extends _s {
|
|
|
25099
25099
|
return this._createdTextBlocks.push(e), e;
|
|
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25100
|
}
|
|
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25101
|
};
|
|
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|
-
let
|
|
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|
+
let Jt = Mw;
|
|
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25103
|
rh([
|
|
25104
25104
|
f(oe)
|
|
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|
-
],
|
|
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|
+
], Jt.prototype, "anchoredPosition", 1);
|
|
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25106
|
rh([
|
|
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25107
|
f(oe)
|
|
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|
-
],
|
|
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|
+
], Jt.prototype, "sizeDelta", 2);
|
|
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25109
|
rh([
|
|
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25110
|
f(oe)
|
|
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|
-
],
|
|
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|
+
], Jt.prototype, "pivot", 2);
|
|
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25112
|
rh([
|
|
25113
25113
|
f(oe)
|
|
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|
-
],
|
|
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|
+
], Jt.prototype, "anchorMin", 2);
|
|
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25115
|
rh([
|
|
25116
25116
|
f(oe)
|
|
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|
-
],
|
|
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|
+
], Jt.prototype, "anchorMax", 2);
|
|
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25118
|
var Jk = Object.defineProperty, eT = Object.getOwnPropertyDescriptor, Rw = (n, t, e, i) => {
|
|
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25119
|
for (var s = i > 1 ? void 0 : i ? eT(t, e) : t, o = n.length - 1, a; o >= 0; o--)
|
|
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25120
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
@@ -25180,7 +25180,7 @@ const ql = (Np = class extends _s {
|
|
|
25180
25180
|
return this._color;
|
|
25181
25181
|
}
|
|
25182
25182
|
get rectTransform() {
|
|
25183
|
-
if (this._rect || (this._rect = C.getComponent(this.gameObject,
|
|
25183
|
+
if (this._rect || (this._rect = C.getComponent(this.gameObject, Jt)), !this._rect)
|
|
25184
25184
|
throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");
|
|
25185
25185
|
return this._rect;
|
|
25186
25186
|
}
|
|
@@ -25270,14 +25270,14 @@ class Zu extends ol {
|
|
|
25270
25270
|
this.uiObject && !this._flippedObject && (this._flippedObject = !0, this.uiObject.scale.y *= -1);
|
|
25271
25271
|
}
|
|
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25272
|
}
|
|
25273
|
-
var sT = Object.defineProperty, nT = Object.getOwnPropertyDescriptor,
|
|
25273
|
+
var sT = Object.defineProperty, nT = Object.getOwnPropertyDescriptor, zn = (n, t, e, i) => {
|
|
25274
25274
|
for (var s = i > 1 ? void 0 : i ? nT(t, e) : t, o = n.length - 1, a; o >= 0; o--)
|
|
25275
25275
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
25276
25276
|
return i && s && sT(t, e, s), s;
|
|
25277
25277
|
};
|
|
25278
25278
|
const $o = S("debugtext");
|
|
25279
25279
|
var lt = /* @__PURE__ */ ((n) => (n[n.UpperLeft = 0] = "UpperLeft", n[n.UpperCenter = 1] = "UpperCenter", n[n.UpperRight = 2] = "UpperRight", n[n.MiddleLeft = 3] = "MiddleLeft", n[n.MiddleCenter = 4] = "MiddleCenter", n[n.MiddleRight = 5] = "MiddleRight", n[n.LowerLeft = 6] = "LowerLeft", n[n.LowerCenter = 7] = "LowerCenter", n[n.LowerRight = 8] = "LowerRight", n))(lt || {}), Tw = /* @__PURE__ */ ((n) => (n[n.Normal = 0] = "Normal", n[n.Bold = 1] = "Bold", n[n.Italic = 2] = "Italic", n[n.BoldAndItalic = 3] = "BoldAndItalic", n))(Tw || {});
|
|
25280
|
-
class
|
|
25280
|
+
class ti extends ol {
|
|
25281
25281
|
constructor() {
|
|
25282
25282
|
super(...arguments);
|
|
25283
25283
|
r(this, "alignment", 0);
|
|
@@ -25576,33 +25576,33 @@ class ei extends ol {
|
|
|
25576
25576
|
}
|
|
25577
25577
|
}
|
|
25578
25578
|
}
|
|
25579
|
-
|
|
25579
|
+
zn([
|
|
25580
25580
|
f()
|
|
25581
|
-
],
|
|
25582
|
-
|
|
25581
|
+
], ti.prototype, "alignment", 2);
|
|
25582
|
+
zn([
|
|
25583
25583
|
f()
|
|
25584
|
-
],
|
|
25585
|
-
|
|
25584
|
+
], ti.prototype, "verticalOverflow", 2);
|
|
25585
|
+
zn([
|
|
25586
25586
|
f()
|
|
25587
|
-
],
|
|
25588
|
-
|
|
25587
|
+
], ti.prototype, "horizontalOverflow", 2);
|
|
25588
|
+
zn([
|
|
25589
25589
|
f()
|
|
25590
|
-
],
|
|
25591
|
-
|
|
25590
|
+
], ti.prototype, "lineSpacing", 2);
|
|
25591
|
+
zn([
|
|
25592
25592
|
f()
|
|
25593
|
-
],
|
|
25594
|
-
|
|
25593
|
+
], ti.prototype, "supportRichText", 2);
|
|
25594
|
+
zn([
|
|
25595
25595
|
f(URL)
|
|
25596
|
-
],
|
|
25597
|
-
|
|
25596
|
+
], ti.prototype, "font", 2);
|
|
25597
|
+
zn([
|
|
25598
25598
|
f()
|
|
25599
|
-
],
|
|
25600
|
-
|
|
25599
|
+
], ti.prototype, "fontStyle", 2);
|
|
25600
|
+
zn([
|
|
25601
25601
|
f()
|
|
25602
|
-
],
|
|
25603
|
-
|
|
25602
|
+
], ti.prototype, "text", 1);
|
|
25603
|
+
zn([
|
|
25604
25604
|
f()
|
|
25605
|
-
],
|
|
25605
|
+
], ti.prototype, "fontSize", 1);
|
|
25606
25606
|
class gp {
|
|
25607
25607
|
constructor(t, e) {
|
|
25608
25608
|
r(this, "tag");
|
|
@@ -25676,16 +25676,16 @@ class Ju {
|
|
|
25676
25676
|
return "text";
|
|
25677
25677
|
}
|
|
25678
25678
|
exportText(t, e, i) {
|
|
25679
|
-
const s = C.getComponent(t,
|
|
25679
|
+
const s = C.getComponent(t, ti);
|
|
25680
25680
|
if (!s)
|
|
25681
25681
|
return;
|
|
25682
|
-
const o = C.getComponent(t,
|
|
25682
|
+
const o = C.getComponent(t, Jt);
|
|
25683
25683
|
let a = 100, l = 100;
|
|
25684
25684
|
o && (a = o.width, l = o.height);
|
|
25685
25685
|
const c = rT.clone();
|
|
25686
25686
|
o && c.premultiply(aT), e.setMatrix(c);
|
|
25687
25687
|
const h = s.color.clone();
|
|
25688
|
-
e.material = new
|
|
25688
|
+
e.material = new ai({ color: h, emissive: h }), e.addEventListener("serialize", (d, u) => {
|
|
25689
25689
|
let p = s.text;
|
|
25690
25690
|
p = p.replace(/\r/g, ""), p = p.replace(/\n/g, "\\n");
|
|
25691
25691
|
const m = Zg.multiLine(
|
|
@@ -25810,7 +25810,7 @@ class ki extends D {
|
|
|
25810
25810
|
this._needsUpdate = !0;
|
|
25811
25811
|
}
|
|
25812
25812
|
onEnable() {
|
|
25813
|
-
Cb && console.log(this.name, this), this._rectTransform = this.gameObject.getComponent(
|
|
25813
|
+
Cb && console.log(this.name, this), this._rectTransform = this.gameObject.getComponent(Jt);
|
|
25814
25814
|
const e = this.gameObject.getComponentInParent(Ft);
|
|
25815
25815
|
e && e.registerLayoutGroup(this), this._needsUpdate = !0;
|
|
25816
25816
|
}
|
|
@@ -25878,7 +25878,7 @@ class To extends ki {
|
|
|
25878
25878
|
c ? b += this.padding.left : b += this.padding.top;
|
|
25879
25879
|
let x = 0, M = 0;
|
|
25880
25880
|
for (let T = 0; T < this.gameObject.children.length; T++) {
|
|
25881
|
-
const z = this.gameObject.children[T], F = C.getComponent(z,
|
|
25881
|
+
const z = this.gameObject.children[T], F = C.getComponent(z, Jt);
|
|
25882
25882
|
F != null && F.activeAndEnabled && (M += 1, c ? x += F.width : x += F.height);
|
|
25883
25883
|
}
|
|
25884
25884
|
let k = 0;
|
|
@@ -25891,7 +25891,7 @@ class To extends ki {
|
|
|
25891
25891
|
R += this.padding.left, R -= this.padding.right, _ !== 0 && (b = y - x, b *= _, b -= O * _, c ? (b -= this.padding.right * _, b += this.padding.left * (1 - _), b < this.padding.left && (b = this.padding.left)) : (b -= this.padding.bottom * _, b += this.padding.top * (1 - _), b < this.padding.top && (b = this.padding.top)));
|
|
25892
25892
|
let E = 1;
|
|
25893
25893
|
for (let T = 0; T < this.gameObject.children.length; T++) {
|
|
25894
|
-
const z = this.gameObject.children[T], F = C.getComponent(z,
|
|
25894
|
+
const z = this.gameObject.children[T], F = C.getComponent(z, Jt);
|
|
25895
25895
|
if (F != null && F.activeAndEnabled) {
|
|
25896
25896
|
(j = F.pivot) == null || j.set(0.5, 0.5), F.anchorMin.set(0, 1), F.anchorMax.set(0, 1);
|
|
25897
25897
|
const I = s * 0.5 + R * 0.5;
|
|
@@ -26137,7 +26137,7 @@ const yp = S("debuguilayout"), Lw = class extends Nu {
|
|
|
26137
26137
|
return;
|
|
26138
26138
|
const s = i + 0.01;
|
|
26139
26139
|
this.gameObject.position.x = 0, this.gameObject.position.y = 0, this.gameObject.position.z = -s, this.gameObject.quaternion.identity();
|
|
26140
|
-
const o = this.gameObject.getComponent(
|
|
26140
|
+
const o = this.gameObject.getComponent(Jt);
|
|
26141
26141
|
let a = !1;
|
|
26142
26142
|
o.sizeDelta.x !== this.context.domWidth && (a = !0), o.sizeDelta.y !== this.context.domHeight && (a = !0);
|
|
26143
26143
|
const l = e.fieldOfView * Math.PI / 180, c = 2 * Math.tan(l / 2) * Math.abs(s);
|
|
@@ -26235,7 +26235,7 @@ class ey {
|
|
|
26235
26235
|
onExportObject(t, e, i) {
|
|
26236
26236
|
const s = C.getComponent(t, Ft);
|
|
26237
26237
|
if (s && s.enabled && s.renderMode === Dw.WorldSpace) {
|
|
26238
|
-
const o = new Ju(), a = C.getComponent(t,
|
|
26238
|
+
const o = new Ju(), a = C.getComponent(t, Jt), l = C.getComponent(t, xr), c = new Array();
|
|
26239
26239
|
if (a) {
|
|
26240
26240
|
if (!C.isActiveSelf(t)) {
|
|
26241
26241
|
const u = C.isActiveSelf(t);
|
|
@@ -26251,11 +26251,11 @@ class ey {
|
|
|
26251
26251
|
m && (m.onEnable(), c.push(() => {
|
|
26252
26252
|
m.onDisable();
|
|
26253
26253
|
}));
|
|
26254
|
-
const g = C.getComponent(u,
|
|
26254
|
+
const g = C.getComponent(u, Jt);
|
|
26255
26255
|
g && (g.onEnable(), g.updateTransform(), g.onApplyTransform(), c.push(() => {
|
|
26256
26256
|
g.onDisable();
|
|
26257
26257
|
}));
|
|
26258
|
-
const y = C.getComponent(u,
|
|
26258
|
+
const y = C.getComponent(u, ti);
|
|
26259
26259
|
y && (y.onEnable(), c.push(() => {
|
|
26260
26260
|
y.onDisable();
|
|
26261
26261
|
})), c.push(() => {
|
|
@@ -26476,7 +26476,7 @@ class yT {
|
|
|
26476
26476
|
function jw(n) {
|
|
26477
26477
|
n && (n.colorSpace != gs && (n.colorSpace = gs, n.needsUpdate = !0), n.minFilter == kd && n.magFilter == kd && (n.anisotropy = 1, n.needsUpdate = !0));
|
|
26478
26478
|
}
|
|
26479
|
-
let
|
|
26479
|
+
let Un = class {
|
|
26480
26480
|
constructor(t) {
|
|
26481
26481
|
r(this, "guid");
|
|
26482
26482
|
r(this, "texture");
|
|
@@ -26515,19 +26515,19 @@ let Nn = class {
|
|
|
26515
26515
|
};
|
|
26516
26516
|
xt([
|
|
26517
26517
|
f()
|
|
26518
|
-
],
|
|
26518
|
+
], Un.prototype, "guid", 2);
|
|
26519
26519
|
xt([
|
|
26520
26520
|
f(We)
|
|
26521
|
-
],
|
|
26521
|
+
], Un.prototype, "texture", 2);
|
|
26522
26522
|
xt([
|
|
26523
26523
|
qc()
|
|
26524
|
-
],
|
|
26524
|
+
], Un.prototype, "triangles", 2);
|
|
26525
26525
|
xt([
|
|
26526
26526
|
qc()
|
|
26527
|
-
],
|
|
26527
|
+
], Un.prototype, "uv", 2);
|
|
26528
26528
|
xt([
|
|
26529
26529
|
qc()
|
|
26530
|
-
],
|
|
26530
|
+
], Un.prototype, "vertices", 2);
|
|
26531
26531
|
const _p = Symbol("spriteOwner");
|
|
26532
26532
|
class Sr {
|
|
26533
26533
|
constructor() {
|
|
@@ -26535,7 +26535,7 @@ class Sr {
|
|
|
26535
26535
|
}
|
|
26536
26536
|
}
|
|
26537
26537
|
xt([
|
|
26538
|
-
f(
|
|
26538
|
+
f(Un)
|
|
26539
26539
|
], Sr.prototype, "sprites", 2);
|
|
26540
26540
|
const Bw = class {
|
|
26541
26541
|
// we don't assign anything here because it's used by the serialization system.
|
|
@@ -26642,7 +26642,7 @@ class Ti extends D {
|
|
|
26642
26642
|
this.spriteIndex = i;
|
|
26643
26643
|
return;
|
|
26644
26644
|
} else
|
|
26645
|
-
e instanceof
|
|
26645
|
+
e instanceof Un ? (this._spriteSheet || (this._spriteSheet = _o.create()), this._spriteSheet.sprite != e && (this._spriteSheet.sprite = e, this.updateSprite())) : e != this._spriteSheet && (this._spriteSheet = e, this.updateSprite());
|
|
26646
26646
|
}
|
|
26647
26647
|
/**
|
|
26648
26648
|
* Set the index of the sprite to be rendered in the currently assigned sprite sheet
|
|
@@ -27111,7 +27111,7 @@ const pu = class {
|
|
|
27111
27111
|
};
|
|
27112
27112
|
let fa = pu;
|
|
27113
27113
|
r(fa, "up", new v(0, 1, 0)), r(fa, "zero", new v(0, 0, 0)), r(fa, "one", new v(1, 1, 1));
|
|
27114
|
-
const
|
|
27114
|
+
const so = S("debugautosync"), bp = Symbol("syncerId");
|
|
27115
27115
|
class bT {
|
|
27116
27116
|
constructor() {
|
|
27117
27117
|
r(this, "_syncers", {});
|
|
@@ -27149,26 +27149,22 @@ class vT {
|
|
|
27149
27149
|
return;
|
|
27150
27150
|
}
|
|
27151
27151
|
for (const e in this.changedProperties) {
|
|
27152
|
-
const i = this.
|
|
27153
|
-
|
|
27152
|
+
const i = this.changedProperties[e];
|
|
27153
|
+
so && console.log("SEND", this.comp.guid, this.networkingKey), t.send(this.networkingKey, { guid: this.comp.guid, property: e, data: i }, Is.Queued), delete this.changedProperties[e];
|
|
27154
27154
|
}
|
|
27155
27155
|
});
|
|
27156
27156
|
r(this, "onHandleReceiving", (t) => {
|
|
27157
|
-
if (
|
|
27158
|
-
|
|
27159
|
-
|
|
27160
|
-
|
|
27161
|
-
|
|
27162
|
-
|
|
27163
|
-
|
|
27164
|
-
|
|
27165
|
-
} finally {
|
|
27166
|
-
this._isReceiving = !1;
|
|
27167
|
-
}
|
|
27157
|
+
if (so && console.log("SYNCFIELD RECEIVE", this.comp.name, this.comp.guid, t), !!this._isInit && this.comp && t.guid === this.comp.guid)
|
|
27158
|
+
try {
|
|
27159
|
+
this._isReceiving = !0, this.comp[t.property] = t.data;
|
|
27160
|
+
} catch (e) {
|
|
27161
|
+
console.error(e);
|
|
27162
|
+
} finally {
|
|
27163
|
+
this._isReceiving = !1;
|
|
27164
|
+
}
|
|
27168
27165
|
});
|
|
27169
27166
|
this.comp = t;
|
|
27170
27167
|
}
|
|
27171
|
-
// private data = {};
|
|
27172
27168
|
get networkingKey() {
|
|
27173
27169
|
return this.comp.guid;
|
|
27174
27170
|
}
|
|
@@ -27183,16 +27179,8 @@ class vT {
|
|
|
27183
27179
|
this._isInit && (this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending), 1), this.comp.context.connection.stopListen(this.networkingKey, this.onHandleReceiving), this.comp = null, this._isInit = !1);
|
|
27184
27180
|
}
|
|
27185
27181
|
notifyChanged(t, e) {
|
|
27186
|
-
this._isReceiving || (
|
|
27187
|
-
}
|
|
27188
|
-
// private _seen: Set<any> = new Set();
|
|
27189
|
-
// private uniqBy(a, key) {
|
|
27190
|
-
// this._seen.clear();
|
|
27191
|
-
// return a.filter(item => {
|
|
27192
|
-
// let k = key(item);
|
|
27193
|
-
// return this._seen.has(k) ? false : this._seen.add(k);
|
|
27194
|
-
// });
|
|
27195
|
-
// }
|
|
27182
|
+
this._isReceiving || (so && console.log("Property changed: " + t, e), this.hasChanges = !0, this.changedProperties[t] = e);
|
|
27183
|
+
}
|
|
27196
27184
|
}
|
|
27197
27185
|
function wT(n, t) {
|
|
27198
27186
|
let e = t !== n;
|
|
@@ -27215,13 +27203,13 @@ const Fw = function(n = null) {
|
|
|
27215
27203
|
let i = "";
|
|
27216
27204
|
typeof e == "string" ? i = e : i = e.name;
|
|
27217
27205
|
let s = null, o;
|
|
27218
|
-
typeof n == "string" ? o = t[n] : typeof n == "function" && (o = n), o == null && (U() ||
|
|
27206
|
+
typeof n == "string" ? o = t[n] : typeof n == "function" && (o = n), o == null && (U() || so) && n != null && console.warn('syncField: no callback function found for property "' + i + '"', '"' + n + '"');
|
|
27219
27207
|
const a = t, l = a.__internalAwake;
|
|
27220
27208
|
if (typeof l != "function") {
|
|
27221
|
-
(
|
|
27209
|
+
(so || U()) && console.error('@syncField can currently only used on Needle Engine Components, custom object of type "' + ((d = t == null ? void 0 : t.constructor) == null ? void 0 : d.name) + '" is not supported', t);
|
|
27222
27210
|
return;
|
|
27223
27211
|
}
|
|
27224
|
-
|
|
27212
|
+
so && console.log(i);
|
|
27225
27213
|
const c = Symbol(i);
|
|
27226
27214
|
a.__internalAwake = function() {
|
|
27227
27215
|
if (this[c] !== void 0)
|
|
@@ -27235,13 +27223,13 @@ const Fw = function(n = null) {
|
|
|
27235
27223
|
var y;
|
|
27236
27224
|
const g = this[c];
|
|
27237
27225
|
if (this[c] = m, p) {
|
|
27238
|
-
(U() ||
|
|
27226
|
+
(U() || so) && console.warn("Recursive call detected", i);
|
|
27239
27227
|
return;
|
|
27240
27228
|
}
|
|
27241
27229
|
p = !0;
|
|
27242
27230
|
try {
|
|
27243
27231
|
const _ = wT(m, g);
|
|
27244
|
-
|
|
27232
|
+
so && console.log("SyncField assignment", i, "changed?", _, m, o), _ && (o == null ? void 0 : o.call(this, m, g)) !== !1 && ((y = xT(this)) == null || y.notifyChanged(i, m));
|
|
27245
27233
|
} finally {
|
|
27246
27234
|
p = !1;
|
|
27247
27235
|
}
|
|
@@ -27266,7 +27254,7 @@ var CT = Object.defineProperty, PT = Object.getOwnPropertyDescriptor, ef = (n, t
|
|
|
27266
27254
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
27267
27255
|
return i && s && CT(t, e, s), s;
|
|
27268
27256
|
};
|
|
27269
|
-
const
|
|
27257
|
+
const Xt = S("debugplayersync"), zw = class extends D {
|
|
27270
27258
|
constructor() {
|
|
27271
27259
|
super(...arguments);
|
|
27272
27260
|
r(this, "autoSync", !0);
|
|
@@ -27274,12 +27262,12 @@ const yi = S("debugplayersync"), zw = class extends D {
|
|
|
27274
27262
|
r(this, "onPlayerSpawned");
|
|
27275
27263
|
r(this, "_localInstance");
|
|
27276
27264
|
r(this, "onJoinedRoom", () => {
|
|
27277
|
-
|
|
27265
|
+
Xt && console.log("PlayerSync.joinedRoom. autoSync is set to " + this.autoSync), this.autoSync && this.getInstance();
|
|
27278
27266
|
});
|
|
27279
27267
|
r(this, "destroyInstance", () => {
|
|
27280
27268
|
var t;
|
|
27281
27269
|
(t = this._localInstance) == null || t.then((e) => {
|
|
27282
|
-
|
|
27270
|
+
Xt && console.log("PlayerSync.destroyInstance", e), Iu(e, this.context.connection, !0, { saveInRoom: !1 });
|
|
27283
27271
|
}), this._localInstance = void 0;
|
|
27284
27272
|
});
|
|
27285
27273
|
}
|
|
@@ -27318,13 +27306,13 @@ const yi = S("debugplayersync"), zw = class extends D {
|
|
|
27318
27306
|
var e, i, s, o, a, l;
|
|
27319
27307
|
if (this._localInstance)
|
|
27320
27308
|
return this._localInstance;
|
|
27321
|
-
if (
|
|
27309
|
+
if (Xt && console.log("PlayerSync.createInstance", (e = this.asset) == null ? void 0 : e.url), !((i = this.asset) != null && i.asset) && !((s = this.asset) != null && s.url))
|
|
27322
27310
|
return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'), null;
|
|
27323
27311
|
this.gameObject.guid || console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."), this._localInstance = (o = this.asset) == null ? void 0 : o.instantiateSynced({ parent: this.gameObject, deleteOnDisconnect: !0 }, !0);
|
|
27324
27312
|
const t = await this._localInstance;
|
|
27325
27313
|
if (t) {
|
|
27326
27314
|
const c = C.getComponentsInChildren(t, Xi);
|
|
27327
|
-
if (c != null && c.length) {
|
|
27315
|
+
if (Xt && console.log(`PlayerSync.createInstance: found ${c == null ? void 0 : c.length} PlayerState components. Owner: ${this.context.connection.connectionId}`), c != null && c.length) {
|
|
27328
27316
|
for (const h of c)
|
|
27329
27317
|
h.owner = this.context.connection.connectionId;
|
|
27330
27318
|
(a = this.onPlayerSpawned) == null || a.invoke(t);
|
|
@@ -27366,7 +27354,7 @@ const Mt = (Bl = class extends D {
|
|
|
27366
27354
|
r(this, "dontDestroy", !1);
|
|
27367
27355
|
r(this, "onUserLeftRoom", (t) => {
|
|
27368
27356
|
if (t.userId === this.owner) {
|
|
27369
|
-
|
|
27357
|
+
Xt && console.log("PLAYERSYNC LEFT", this.owner), this.doDestroy();
|
|
27370
27358
|
return;
|
|
27371
27359
|
}
|
|
27372
27360
|
});
|
|
@@ -27412,7 +27400,7 @@ const Mt = (Bl = class extends D {
|
|
|
27412
27400
|
}
|
|
27413
27401
|
onOwnerChange(t, e) {
|
|
27414
27402
|
var a, l;
|
|
27415
|
-
|
|
27403
|
+
Xt && console.log(`PlayerSync.onOwnerChange: ${e} → ${t} (me: ${this.context.connection.connectionId})`);
|
|
27416
27404
|
const i = Mt._local.indexOf(this);
|
|
27417
27405
|
i >= 0 && Mt._local.splice(i, 1);
|
|
27418
27406
|
const s = {
|
|
@@ -27428,29 +27416,23 @@ const Mt = (Bl = class extends D {
|
|
|
27428
27416
|
const o = new CustomEvent("owner-changed", { detail: s });
|
|
27429
27417
|
this.dispatchEvent(o), Mt.dispatchEvent("ownerChanged", o);
|
|
27430
27418
|
}
|
|
27419
|
+
/** @internal */
|
|
27431
27420
|
awake() {
|
|
27432
|
-
Mt.all.push(this),
|
|
27421
|
+
Mt.all.push(this), Xt && console.log("Registered new PlayerState", this.guid, Mt.all.length - 1, Mt.all), this.context.connection.beginListen(se.UserLeftRoom, this.onUserLeftRoom);
|
|
27433
27422
|
}
|
|
27423
|
+
/** @internal */
|
|
27434
27424
|
async start() {
|
|
27435
|
-
|
|
27436
|
-
!this.destroyed && !this.owner ? this.dontDestroy ?
|
|
27425
|
+
Xt && console.log("PLAYERSTATE.START, owner: " + this.owner, this.context.connection.usersInRoom([])), this.owner ? (this.context.connection.isInRoom || await Gs(300), this.context.connection.userIsInRoom(this.owner) == !1 && (Xt && console.log(`PlayerSync.start → doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`, "Currently in room:", ...this.context.connection.usersInRoom()), this.doDestroy())) : this.owner || (Xt && console.warn("PlayerState.start → owner is undefined!", this.name), setTimeout(() => {
|
|
27426
|
+
!this.destroyed && !this.owner ? this.dontDestroy ? Xt && console.warn("PlayerState.start → owner is still undefined but dontDestroy is set to true", this.name) : (Xt && console.warn(`PlayerState.start → owner is still undefined: destroying "${this.name}" instance now`), this.doDestroy()) : Xt && console.log("PlayerState.start → owner is assigned", this.owner);
|
|
27437
27427
|
}, 2e3));
|
|
27438
27428
|
}
|
|
27439
|
-
// onEnable() {
|
|
27440
|
-
// if (debug) this.startCoroutine(this.debugRoutine());
|
|
27441
|
-
// }
|
|
27442
|
-
// *debugRoutine() {
|
|
27443
|
-
// while (!this.destroyed && this.activeAndEnabled) {
|
|
27444
|
-
// Gizmos.DrawLabel(this.gameObject.worldPosition, this.owner ?? "no owner");
|
|
27445
|
-
// yield;
|
|
27446
|
-
// }
|
|
27447
|
-
// }
|
|
27448
27429
|
/** this tells the server that this client has been destroyed and the networking message for the instantiate will be removed */
|
|
27449
27430
|
doDestroy() {
|
|
27450
|
-
|
|
27431
|
+
Xt && console.log("PlayerSync.doDestroy → syncDestroy", this.name), Iu(this.gameObject, this.context.connection, !0, { saveInRoom: !1 });
|
|
27451
27432
|
}
|
|
27433
|
+
/** @internal */
|
|
27452
27434
|
onDestroy() {
|
|
27453
|
-
if (this.context.connection.stopListen(se.UserLeftRoom, this.onUserLeftRoom), Mt.all.splice(Mt.all.indexOf(this), 1), this.isLocalPlayer) {
|
|
27435
|
+
if (Xt && console.warn("PlayerState.onDestroy", this.owner), this.context.connection.stopListen(se.UserLeftRoom, this.onUserLeftRoom), Mt.all.splice(Mt.all.indexOf(this), 1), this.isLocalPlayer) {
|
|
27454
27436
|
const t = Mt._local.indexOf(this);
|
|
27455
27437
|
t >= 0 && Mt._local.splice(t, 1);
|
|
27456
27438
|
}
|
|
@@ -27466,7 +27448,7 @@ var MT = Object.defineProperty, RT = Object.getOwnPropertyDescriptor, rl = (n, t
|
|
|
27466
27448
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
27467
27449
|
return i && s && MT(t, e, s), s;
|
|
27468
27450
|
};
|
|
27469
|
-
class
|
|
27451
|
+
class Nn extends D {
|
|
27470
27452
|
constructor() {
|
|
27471
27453
|
super(...arguments);
|
|
27472
27454
|
r(this, "position", "bottom");
|
|
@@ -27487,22 +27469,22 @@ class $n extends D {
|
|
|
27487
27469
|
}
|
|
27488
27470
|
rl([
|
|
27489
27471
|
f()
|
|
27490
|
-
],
|
|
27472
|
+
], Nn.prototype, "position", 2);
|
|
27491
27473
|
rl([
|
|
27492
27474
|
f()
|
|
27493
|
-
],
|
|
27475
|
+
], Nn.prototype, "showNeedleLogo", 2);
|
|
27494
27476
|
rl([
|
|
27495
27477
|
f()
|
|
27496
|
-
],
|
|
27478
|
+
], Nn.prototype, "showSpatialMenu", 2);
|
|
27497
27479
|
rl([
|
|
27498
27480
|
f()
|
|
27499
|
-
],
|
|
27481
|
+
], Nn.prototype, "createFullscreenButton", 2);
|
|
27500
27482
|
rl([
|
|
27501
27483
|
f()
|
|
27502
|
-
],
|
|
27484
|
+
], Nn.prototype, "createMuteButton", 2);
|
|
27503
27485
|
rl([
|
|
27504
27486
|
f()
|
|
27505
|
-
],
|
|
27487
|
+
], Nn.prototype, "createQRCodeButton", 2);
|
|
27506
27488
|
var kT = Object.defineProperty, TT = Object.getOwnPropertyDescriptor, iy = (n, t, e, i) => {
|
|
27507
27489
|
for (var s = i > 1 ? void 0 : i ? TT(t, e) : t, o = n.length - 1, a; o >= 0; o--)
|
|
27508
27490
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
@@ -27621,7 +27603,7 @@ class Cr extends D {
|
|
|
27621
27603
|
e != null && e.isMesh && this._leftHandMeshes.push(e);
|
|
27622
27604
|
}), this._rightHandMeshes = [], this.rightHand.asset.traverse((e) => {
|
|
27623
27605
|
e != null && e.isMesh && this._rightHandMeshes.push(e);
|
|
27624
|
-
}), Xi.isLocalPlayer(this.gameObject) && (this._syncTransforms = C.getComponentsInChildren(this.gameObject,
|
|
27606
|
+
}), Xi.isLocalPlayer(this.gameObject) && (this._syncTransforms = C.getComponentsInChildren(this.gameObject, En));
|
|
27625
27607
|
}
|
|
27626
27608
|
async loadAvatarObjects(e, i, s) {
|
|
27627
27609
|
const o = e.loadAssetAsync(), a = i.loadAssetAsync(), l = s.loadAssetAsync(), c = new Array();
|
|
@@ -27644,8 +27626,8 @@ var AT = Object.defineProperty, ET = Object.getOwnPropertyDescriptor, tf = (n, t
|
|
|
27644
27626
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
27645
27627
|
return i && s && AT(t, e, s), s;
|
|
27646
27628
|
};
|
|
27647
|
-
const an = S("debugwebxr"),
|
|
27648
|
-
class
|
|
27629
|
+
const an = S("debugwebxr"), qn = new Array();
|
|
27630
|
+
class In extends D {
|
|
27649
27631
|
constructor() {
|
|
27650
27632
|
super(...arguments);
|
|
27651
27633
|
r(this, "createControllerModel", !0);
|
|
@@ -27697,9 +27679,9 @@ class Dn extends D {
|
|
|
27697
27679
|
this._models.length = 0;
|
|
27698
27680
|
}
|
|
27699
27681
|
onBeforeRender() {
|
|
27700
|
-
if (Z.active && (an && (
|
|
27701
|
-
const e = Date.now() -
|
|
27702
|
-
|
|
27682
|
+
if (Z.active && (an && (qn[0] = Date.now()), this.updateRendering(Z.active), an)) {
|
|
27683
|
+
const e = Date.now() - qn[0];
|
|
27684
|
+
qn.push(e), qn.length >= 30 && (qn[0] = 0, qn.reduce((i, s) => i + s, 0) / qn.length, qn.length = 0);
|
|
27703
27685
|
}
|
|
27704
27686
|
}
|
|
27705
27687
|
updateRendering(e) {
|
|
@@ -27780,19 +27762,19 @@ class Dn extends D {
|
|
|
27780
27762
|
}
|
|
27781
27763
|
}
|
|
27782
27764
|
}
|
|
27783
|
-
r(
|
|
27765
|
+
r(In, "factory", new n1());
|
|
27784
27766
|
tf([
|
|
27785
27767
|
f()
|
|
27786
|
-
],
|
|
27768
|
+
], In.prototype, "createControllerModel", 2);
|
|
27787
27769
|
tf([
|
|
27788
27770
|
f()
|
|
27789
|
-
],
|
|
27771
|
+
], In.prototype, "createHandModel", 2);
|
|
27790
27772
|
tf([
|
|
27791
27773
|
f(re)
|
|
27792
|
-
],
|
|
27774
|
+
], In.prototype, "customLeftHand", 2);
|
|
27793
27775
|
tf([
|
|
27794
27776
|
f(re)
|
|
27795
|
-
],
|
|
27777
|
+
], In.prototype, "customRightHand", 2);
|
|
27796
27778
|
class sy extends D {
|
|
27797
27779
|
}
|
|
27798
27780
|
var IT = Object.defineProperty, DT = Object.getOwnPropertyDescriptor, Ao = (n, t, e, i) => {
|
|
@@ -28181,8 +28163,8 @@ const pa = ($p = class extends D {
|
|
|
28181
28163
|
}
|
|
28182
28164
|
/** Call to enable or disable default controller rendering */
|
|
28183
28165
|
setDefaultControllerRenderingEnabled(t) {
|
|
28184
|
-
let e = this.gameObject.getComponent(
|
|
28185
|
-
return !e && t && (e = this.gameObject.addComponent(
|
|
28166
|
+
let e = this.gameObject.getComponent(In);
|
|
28167
|
+
return !e && t && (e = this.gameObject.addComponent(In), this._createdComponentsInSession.push(e), e.createControllerModel = this.showControllerModels, e.createHandModel == this.showHandModels), e && (e.enabled = t), e;
|
|
28186
28168
|
}
|
|
28187
28169
|
async createLocalAvatar(t) {
|
|
28188
28170
|
this._playerSync && t.running && typeof this.defaultAvatar != "boolean" && (this._playerSync.asset = this.defaultAvatar, await this._playerSync.getInstance());
|
|
@@ -28221,7 +28203,7 @@ const pa = ($p = class extends D {
|
|
|
28221
28203
|
this.addButton(i, 50);
|
|
28222
28204
|
}
|
|
28223
28205
|
}), this.createQRCode) {
|
|
28224
|
-
const e = Og(
|
|
28206
|
+
const e = Og(Nn);
|
|
28225
28207
|
if (e && e.createQRCodeButton === !1)
|
|
28226
28208
|
U() && console.warn("WebXR: QRCode button is disabled in the Needle Menu component");
|
|
28227
28209
|
else if (!Q.isMobileDevice()) {
|
|
@@ -28297,7 +28279,7 @@ St([
|
|
|
28297
28279
|
const Xl = S("debugusdz");
|
|
28298
28280
|
function zT(n, t) {
|
|
28299
28281
|
var l;
|
|
28300
|
-
const e = [], i = C.getComponentsInChildren(n, Bt), s = C.getComponentsInChildren(n,
|
|
28282
|
+
const e = [], i = C.getComponentsInChildren(n, Bt), s = C.getComponentsInChildren(n, Zt), o = new Array(), a = new Array();
|
|
28301
28283
|
if (t.injectImplicitBehaviours)
|
|
28302
28284
|
for (const c of i) {
|
|
28303
28285
|
if (!c || !c.runtimeAnimatorController || !c.enabled)
|
|
@@ -28390,7 +28372,7 @@ var $T = Object.defineProperty, WT = Object.getOwnPropertyDescriptor, kt = (n, t
|
|
|
28390
28372
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
28391
28373
|
return i && s && $T(t, e, s), s;
|
|
28392
28374
|
};
|
|
28393
|
-
const
|
|
28375
|
+
const pi = S("debugusdz"), VT = S("debugusdzpruning");
|
|
28394
28376
|
class zr {
|
|
28395
28377
|
constructor() {
|
|
28396
28378
|
r(this, "callToAction");
|
|
@@ -28449,7 +28431,7 @@ const Fm = (od = class extends D {
|
|
|
28449
28431
|
/** @internal */
|
|
28450
28432
|
start() {
|
|
28451
28433
|
var t, e, i;
|
|
28452
|
-
|
|
28434
|
+
pi && (console.log("USDZExporter", this), console.log("Debug USDZ Mode. Press 'T' to export"), window.addEventListener("keydown", (s) => {
|
|
28453
28435
|
switch (s.key) {
|
|
28454
28436
|
case "t":
|
|
28455
28437
|
this.exportAndOpen();
|
|
@@ -28461,12 +28443,12 @@ const Fm = (od = class extends D {
|
|
|
28461
28443
|
onEnable() {
|
|
28462
28444
|
var i;
|
|
28463
28445
|
const t = Q.supportsQuickLookAR(), e = Q.isiOS() || Q.isiPad();
|
|
28464
|
-
!this.button && (
|
|
28446
|
+
!this.button && (pi || t || e) && (this.allowCreateQuicklookButton && (this.button = this.createQuicklookButton()), this.lastCallback = this.quicklookCallback.bind(this), this.link = Mb(this.context, t), this.link.addEventListener("message", this.lastCallback)), pi && $e("USDZ Exporter enabled: " + this.name), (i = document.getElementById("open-in-ar")) == null || i.addEventListener("click", this.onClickedOpenInARElement), kc.registerExporter(this);
|
|
28465
28447
|
}
|
|
28466
28448
|
/** @internal */
|
|
28467
28449
|
onDisable() {
|
|
28468
28450
|
var t, e, i;
|
|
28469
|
-
(t = this.button) == null || t.remove(), (e = this.link) == null || e.removeEventListener("message", this.lastCallback),
|
|
28451
|
+
(t = this.button) == null || t.remove(), (e = this.link) == null || e.removeEventListener("message", this.lastCallback), pi && $e("USDZ Exporter disabled: " + this.name), (i = document.getElementById("open-in-ar")) == null || i.removeEventListener("click", this.onClickedOpenInARElement), kc.unregisterExporter(this);
|
|
28470
28452
|
}
|
|
28471
28453
|
/**
|
|
28472
28454
|
* Creates an USDZ file from the current scene or assigned objectToExport and opens it in QuickLook.
|
|
@@ -28484,11 +28466,11 @@ const Fm = (od = class extends D {
|
|
|
28484
28466
|
var i;
|
|
28485
28467
|
let t = this.exportFileName ?? ((i = this.objectToExport) == null ? void 0 : i.name) ?? this.name;
|
|
28486
28468
|
if (t += "-" + Ok(), dr() || (t !== "" && (t += "-"), t += "MadeWithNeedle"), this.link || (this.link = Mb(this.context, Q.supportsQuickLookAR())), this.customUsdzFile)
|
|
28487
|
-
return
|
|
28469
|
+
return pi && console.log("Exporting custom usdz", this.customUsdzFile), this.openInQuickLook(this.customUsdzFile, t), null;
|
|
28488
28470
|
if (!this.objectToExport)
|
|
28489
28471
|
return console.warn("No object to export", this), null;
|
|
28490
28472
|
const e = await this.export(this.objectToExport);
|
|
28491
|
-
return e ? (
|
|
28473
|
+
return e ? (pi && console.log("USDZ generation done. Downloading as " + t), this.openInQuickLook(e, t), e) : (console.error("USDZ generation failed. Please report a bug", this), null);
|
|
28492
28474
|
}
|
|
28493
28475
|
/**
|
|
28494
28476
|
* Creates an USDZ file from the current scene or assigned objectToExport and opens it in QuickLook.
|
|
@@ -28534,7 +28516,7 @@ const Fm = (od = class extends D {
|
|
|
28534
28516
|
}));
|
|
28535
28517
|
}
|
|
28536
28518
|
}
|
|
28537
|
-
|
|
28519
|
+
pi && $e("Progressive Loading: " + s.length), await Promise.all(s), pi && $e("Progressive Loading: done"), he.end("export-usdz-textures");
|
|
28538
28520
|
const a = It.Global.Mask;
|
|
28539
28521
|
It.Global.Set(xn.AR);
|
|
28540
28522
|
const l = new Ik(), c = new Qu(this.quickLookCompatible);
|
|
@@ -28544,12 +28526,12 @@ const Fm = (od = class extends D {
|
|
|
28544
28526
|
const u = [c, ...d, ...this.extensions], p = { self: this, exporter: l, extensions: u, object: t };
|
|
28545
28527
|
he.report("export-usdz", "Invoking before-export"), this.dispatchEvent(new CustomEvent("before-export", { detail: p })), this.applyWebARSessionRoot(), this._previousTimeScale = this.context.time.timeScale, this.context.time.timeScale = 0, he.report("export-usdz", "auto export animations and audio sources");
|
|
28546
28528
|
const m = new Array();
|
|
28547
|
-
this.autoExportAnimations && m.push(...zT(t, c)), this.extensions.find((O) => O.extensionName === "Audio") && this.autoExportAudioSources && m.push(...UT(t)), l.debug =
|
|
28529
|
+
this.autoExportAnimations && m.push(...zT(t, c)), this.extensions.find((O) => O.extensionName === "Audio") && this.autoExportAudioSources && m.push(...UT(t)), l.debug = pi, l.pruneUnusedNodes = !VT;
|
|
28548
28530
|
const y = ao.instance.objs.map((O) => O.batchedMesh);
|
|
28549
28531
|
l.keepObject = (O) => {
|
|
28550
28532
|
let R = !0;
|
|
28551
28533
|
const E = C.getComponent(O, et);
|
|
28552
|
-
return E && !E.enabled && (R = !1), R && y.includes(O) && (R = !1), R && C.getComponentInParent(O, Ys) && (R = !1), R && C.getComponentInParent(O,
|
|
28534
|
+
return E && !E.enabled && (R = !1), R && y.includes(O) && (R = !1), R && C.getComponentInParent(O, Ys) && (R = !1), R && C.getComponentInParent(O, jn) && (R = !1), pi && !R && console.log("USDZExporter: Discarding object", O), R;
|
|
28553
28535
|
}, l.beforeWritingDocument = () => {
|
|
28554
28536
|
if (U() && c && h) {
|
|
28555
28537
|
const O = c.animatedRoots;
|
|
@@ -28593,7 +28575,7 @@ const Fm = (od = class extends D {
|
|
|
28593
28575
|
*/
|
|
28594
28576
|
openInQuickLook(t, e) {
|
|
28595
28577
|
const i = t instanceof Blob ? URL.createObjectURL(t) : t, s = this.buildQuicklookOverlay();
|
|
28596
|
-
|
|
28578
|
+
pi && console.log("QuickLook Overlay", s);
|
|
28597
28579
|
const o = s.callToAction ? encodeURIComponent(s.callToAction) : "", a = s.checkoutTitle ? encodeURIComponent(s.checkoutTitle) : "", l = s.checkoutSubtitle ? encodeURIComponent(s.checkoutSubtitle) : "";
|
|
28598
28580
|
this.link.href = i + `#callToAction=${o}&checkoutTitle=${a}&checkoutSubtitle=${l}&callToActionURL=${s.callToActionURL}`, this.lastCallback || (this.lastCallback = this.quicklookCallback.bind(this), this.link.addEventListener("message", this.lastCallback)), this.link.download = e + ".usdz", this.link.click();
|
|
28599
28581
|
}
|
|
@@ -28610,13 +28592,13 @@ const Fm = (od = class extends D {
|
|
|
28610
28592
|
}
|
|
28611
28593
|
quicklookCallback(t) {
|
|
28612
28594
|
if ((t == null ? void 0 : t.data) == "_apple_ar_quicklook_button_tapped") {
|
|
28613
|
-
|
|
28595
|
+
pi && be("Quicklook closed via call to action button");
|
|
28614
28596
|
var e = new CustomEvent("quicklook-button-tapped", { detail: this });
|
|
28615
28597
|
if (this.dispatchEvent(e), !e.defaultPrevented) {
|
|
28616
28598
|
const i = new URLSearchParams(this.link.href);
|
|
28617
28599
|
if (i) {
|
|
28618
28600
|
const s = i.get("callToActionURL");
|
|
28619
|
-
|
|
28601
|
+
pi && $e("Quicklook url: " + s), s && (dr() ? globalThis.open(s, "_blank") : console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing", s));
|
|
28620
28602
|
}
|
|
28621
28603
|
}
|
|
28622
28604
|
}
|
|
@@ -28870,7 +28852,7 @@ var JT = Object.defineProperty, e2 = Object.getOwnPropertyDescriptor, Zs = (n, t
|
|
|
28870
28852
|
function wp(n) {
|
|
28871
28853
|
return n * Math.PI / 180;
|
|
28872
28854
|
}
|
|
28873
|
-
const Rb = 300,
|
|
28855
|
+
const Rb = 300, Xn = S("debuglights");
|
|
28874
28856
|
class Ai extends D {
|
|
28875
28857
|
constructor() {
|
|
28876
28858
|
super(...arguments);
|
|
@@ -28943,7 +28925,7 @@ class Ai extends D {
|
|
|
28943
28925
|
}
|
|
28944
28926
|
this.light.intensity = e * s;
|
|
28945
28927
|
}
|
|
28946
|
-
|
|
28928
|
+
Xn && console.log("Set light intensity to " + this._intensity, e, this);
|
|
28947
28929
|
}
|
|
28948
28930
|
get intensity() {
|
|
28949
28931
|
return this._intensity;
|
|
@@ -28992,13 +28974,13 @@ class Ai extends D {
|
|
|
28992
28974
|
// this.intensity = this._intensity;
|
|
28993
28975
|
// }
|
|
28994
28976
|
awake() {
|
|
28995
|
-
this.color = new ae(this.color ?? 16777215),
|
|
28977
|
+
this.color = new ae(this.color ?? 16777215), Xn && console.log(this.name, this);
|
|
28996
28978
|
}
|
|
28997
28979
|
onEnable() {
|
|
28998
|
-
|
|
28980
|
+
Xn && console.log("ENABLE LIGHT", this.name), this.createLight(), !this.isBaked && (this.light && (this.light.visible = !0, this.light.intensity = this._intensity, Xn && console.log("Set light intensity to " + this.light.intensity, this.name), this.selfIsLight || this.light.parent !== this.gameObject && this.gameObject.add(this.light)), this.type === 1 && this.startCoroutine(this.updateMainLightRoutine(), Ce.LateUpdate));
|
|
28999
28981
|
}
|
|
29000
28982
|
onDisable() {
|
|
29001
|
-
|
|
28983
|
+
Xn && console.log("DISABLE LIGHT", this.name), this.light && (this.selfIsLight ? this.light.intensity = 0 : this.light.visible = !1);
|
|
29002
28984
|
}
|
|
29003
28985
|
onEnterXR(e) {
|
|
29004
28986
|
this._webARRoot = C.getComponentInParent(this.gameObject, Co) ?? void 0;
|
|
@@ -29024,7 +29006,7 @@ class Ai extends D {
|
|
|
29024
29006
|
switch (this.type) {
|
|
29025
29007
|
case 1:
|
|
29026
29008
|
const i = new Kp(this.color, this.intensity * Math.PI);
|
|
29027
|
-
if (i.position.set(0, 0, -Rb * 0.5).applyQuaternion(this.gameObject.quaternion), this.gameObject.add(i.target), za(i.target, 0, 0, 0), this.light = i, this.gameObject.position.set(0, 0, 0), this.gameObject.rotation.set(0, 0, 0),
|
|
29009
|
+
if (i.position.set(0, 0, -Rb * 0.5).applyQuaternion(this.gameObject.quaternion), this.gameObject.add(i.target), za(i.target, 0, 0, 0), this.light = i, this.gameObject.position.set(0, 0, 0), this.gameObject.rotation.set(0, 0, 0), Xn) {
|
|
29028
29010
|
const l = new TS(this.light, 0.2, this.color);
|
|
29029
29011
|
this.context.scene.add(l);
|
|
29030
29012
|
}
|
|
@@ -29042,7 +29024,7 @@ class Ai extends D {
|
|
|
29042
29024
|
}
|
|
29043
29025
|
if (this.light) {
|
|
29044
29026
|
if (this._intensity >= 0 ? this.light.intensity = this._intensity : this._intensity = this.light.intensity, this.shadows !== 0 ? this.light.castShadow = !0 : this.light.castShadow = !1, this.light.shadow) {
|
|
29045
|
-
this._shadowResolution !== void 0 && this._shadowResolution > 4 ? (this.light.shadow.mapSize.width = this._shadowResolution, this.light.shadow.mapSize.height = this._shadowResolution) : (this.light.shadow.mapSize.width = 2048, this.light.shadow.mapSize.height = 2048),
|
|
29027
|
+
this._shadowResolution !== void 0 && this._shadowResolution > 4 ? (this.light.shadow.mapSize.width = this._shadowResolution, this.light.shadow.mapSize.height = this._shadowResolution) : (this.light.shadow.mapSize.width = 2048, this.light.shadow.mapSize.height = 2048), Xn && console.log("Override shadow bias?", this._overrideShadowBiasSettings, this.shadowBias, this.shadowNormalBias), this.light.shadow.bias = this.shadowBias, this.light.shadow.normalBias = this.shadowNormalBias, this.updateShadowSoftHard();
|
|
29046
29028
|
const i = this.light.shadow.camera;
|
|
29047
29029
|
if (i.near = this.shadowNearPlane, this._shadowDistance !== void 0 && typeof this._shadowDistance == "number" ? i.far = this._shadowDistance : i.far = Rb * Math.abs(this.gameObject.scale.z), this.gameObject.scale.set(1, 1, 1), this.shadowWidth !== void 0)
|
|
29048
29030
|
i.left = -this.shadowWidth / 2, i.right = this.shadowWidth / 2;
|
|
@@ -29056,7 +29038,7 @@ class Ai extends D {
|
|
|
29056
29038
|
const s = this.gameObject.scale.y;
|
|
29057
29039
|
i.top *= s, i.bottom *= s;
|
|
29058
29040
|
}
|
|
29059
|
-
this.light.shadow.needsUpdate = !0,
|
|
29041
|
+
this.light.shadow.needsUpdate = !0, Xn && this.context.scene.add(new AS(i));
|
|
29060
29042
|
}
|
|
29061
29043
|
this.isBaked ? this.light.removeFromParent() : e || this.gameObject.add(this.light);
|
|
29062
29044
|
}
|
|
@@ -29315,7 +29297,7 @@ const h2 = S("debugnet"), zm = class extends D {
|
|
|
29315
29297
|
return i;
|
|
29316
29298
|
}
|
|
29317
29299
|
static IsLocalNetwork(t = window.location.hostname) {
|
|
29318
|
-
return
|
|
29300
|
+
return ci(t);
|
|
29319
29301
|
}
|
|
29320
29302
|
};
|
|
29321
29303
|
let uh = zm;
|
|
@@ -29539,7 +29521,7 @@ P([
|
|
|
29539
29521
|
f()
|
|
29540
29522
|
], q.prototype, "curveMultiplier", 2);
|
|
29541
29523
|
var rd;
|
|
29542
|
-
const
|
|
29524
|
+
const yi = (rd = class {
|
|
29543
29525
|
constructor() {
|
|
29544
29526
|
r(this, "mode", 0);
|
|
29545
29527
|
r(this, "color");
|
|
@@ -29550,11 +29532,11 @@ const gi = (rd = class {
|
|
|
29550
29532
|
r(this, "gradientMax");
|
|
29551
29533
|
}
|
|
29552
29534
|
static constant(n) {
|
|
29553
|
-
const t = new
|
|
29535
|
+
const t = new yi();
|
|
29554
29536
|
return t.constant(n), t;
|
|
29555
29537
|
}
|
|
29556
29538
|
static betweenTwoColors(n, t) {
|
|
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|
-
const e = new
|
|
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|
+
const e = new yi();
|
|
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|
return e.betweenTwoColors(n, t), e;
|
|
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|
}
|
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|
constant(n) {
|
|
@@ -29571,39 +29553,39 @@ const gi = (rd = class {
|
|
|
29571
29553
|
return this.color;
|
|
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|
case 1:
|
|
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|
case "Gradient":
|
|
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|
-
return this.gradient.evaluate(n,
|
|
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|
+
return this.gradient.evaluate(n, yi._temp), yi._temp;
|
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|
case 2:
|
|
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|
case "TwoColors":
|
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|
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return
|
|
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|
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return yi._temp.lerpColors(this.colorMin, this.colorMax, e);
|
|
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|
case 3:
|
|
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|
case "TwoGradients":
|
|
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|
-
return this.gradientMin.evaluate(n,
|
|
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|
+
return this.gradientMin.evaluate(n, yi._temp), this.gradientMax.evaluate(n, yi._temp2), yi._temp.lerp(yi._temp2, e);
|
|
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29563
|
}
|
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|
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return
|
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|
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return yi._temp.set(16711935), yi._temp.alpha = 1, yi._temp;
|
|
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|
}
|
|
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|
}, r(rd, "_temp", new ve(0, 0, 0, 1)), r(rd, "_temp2", new ve(0, 0, 0, 1)), rd);
|
|
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|
-
let
|
|
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|
+
let di = yi;
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|
P([
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|
f()
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|
-
],
|
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|
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], di.prototype, "mode", 2);
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|
P([
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|
f(ve)
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|
-
],
|
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], di.prototype, "color", 2);
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P([
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|
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|
-
],
|
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], di.prototype, "colorMin", 2);
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|
P([
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|
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|
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],
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|
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], di.prototype, "colorMax", 2);
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|
P([
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|
f(Ur)
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|
-
],
|
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|
+
], di.prototype, "gradient", 2);
|
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|
P([
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|
f(Ur)
|
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|
-
],
|
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|
+
], di.prototype, "gradientMin", 2);
|
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|
P([
|
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|
f(Ur)
|
|
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|
-
],
|
|
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|
+
], di.prototype, "gradientMax", 2);
|
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|
var Nm = /* @__PURE__ */ ((n) => (n[n.Hierarchy = 0] = "Hierarchy", n[n.Local = 1] = "Local", n[n.Shape = 2] = "Shape", n))(Nm || {});
|
|
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|
class Ut {
|
|
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29591
|
constructor() {
|
|
@@ -29655,7 +29637,7 @@ P([
|
|
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29637
|
f(q)
|
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|
], Ut.prototype, "gravityModifier", 2);
|
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|
P([
|
|
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|
-
f(
|
|
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|
+
f(di)
|
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|
], Ut.prototype, "startColor", 2);
|
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|
P([
|
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|
f(q)
|
|
@@ -29730,7 +29712,7 @@ class eu {
|
|
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29730
29712
|
return e;
|
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29713
|
}
|
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29714
|
}
|
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|
-
class
|
|
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|
+
class $n {
|
|
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|
constructor() {
|
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|
r(this, "enabled");
|
|
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|
r(this, "bursts");
|
|
@@ -29761,22 +29743,22 @@ class Wn {
|
|
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29743
|
}
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|
P([
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|
f()
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|
-
],
|
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|
+
], $n.prototype, "enabled", 2);
|
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|
P([
|
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|
f()
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|
-
],
|
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|
+
], $n.prototype, "bursts", 2);
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|
P([
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|
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|
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],
|
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|
+
], $n.prototype, "rateOverTime", 2);
|
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|
P([
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|
f()
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|
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|
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],
|
|
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|
+
], $n.prototype, "rateOverTimeMultiplier", 2);
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|
P([
|
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|
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|
|
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|
-
],
|
|
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|
+
], $n.prototype, "rateOverDistance", 2);
|
|
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|
P([
|
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|
f()
|
|
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|
-
],
|
|
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|
+
], $n.prototype, "rateOverDistanceMultiplier", 2);
|
|
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|
class rf {
|
|
29781
29763
|
constructor() {
|
|
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29764
|
r(this, "enabled");
|
|
@@ -29784,7 +29766,7 @@ class rf {
|
|
|
29784
29766
|
}
|
|
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29767
|
}
|
|
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|
P([
|
|
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|
-
f(
|
|
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|
+
f(di)
|
|
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|
], rf.prototype, "color", 2);
|
|
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29771
|
class Nr {
|
|
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29772
|
constructor() {
|
|
@@ -30264,10 +30246,10 @@ P([
|
|
|
30264
30246
|
f()
|
|
30265
30247
|
], He.prototype, "attachRibbonToTransform", 2);
|
|
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|
P([
|
|
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|
-
f(
|
|
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|
+
f(di)
|
|
30268
30250
|
], He.prototype, "colorOverLifetime", 2);
|
|
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30251
|
P([
|
|
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|
-
f(
|
|
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|
+
f(di)
|
|
30271
30253
|
], He.prototype, "colorOverTrail", 2);
|
|
30272
30254
|
P([
|
|
30273
30255
|
f()
|
|
@@ -30728,7 +30710,7 @@ P([
|
|
|
30728
30710
|
P([
|
|
30729
30711
|
f()
|
|
30730
30712
|
], $r.prototype, "mode", 2);
|
|
30731
|
-
class
|
|
30713
|
+
class ui {
|
|
30732
30714
|
constructor() {
|
|
30733
30715
|
r(this, "enabled");
|
|
30734
30716
|
r(this, "range");
|
|
@@ -30749,37 +30731,37 @@ class di {
|
|
|
30749
30731
|
}
|
|
30750
30732
|
P([
|
|
30751
30733
|
f()
|
|
30752
|
-
],
|
|
30734
|
+
], ui.prototype, "enabled", 2);
|
|
30753
30735
|
P([
|
|
30754
30736
|
f(oe)
|
|
30755
|
-
],
|
|
30737
|
+
], ui.prototype, "range", 2);
|
|
30756
30738
|
P([
|
|
30757
30739
|
f()
|
|
30758
|
-
],
|
|
30740
|
+
], ui.prototype, "separateAxes", 2);
|
|
30759
30741
|
P([
|
|
30760
30742
|
f(q)
|
|
30761
|
-
],
|
|
30743
|
+
], ui.prototype, "size", 2);
|
|
30762
30744
|
P([
|
|
30763
30745
|
f()
|
|
30764
|
-
],
|
|
30746
|
+
], ui.prototype, "sizeMultiplier", 2);
|
|
30765
30747
|
P([
|
|
30766
30748
|
f(q)
|
|
30767
|
-
],
|
|
30749
|
+
], ui.prototype, "x", 2);
|
|
30768
30750
|
P([
|
|
30769
30751
|
f()
|
|
30770
|
-
],
|
|
30752
|
+
], ui.prototype, "xMultiplier", 2);
|
|
30771
30753
|
P([
|
|
30772
30754
|
f(q)
|
|
30773
|
-
],
|
|
30755
|
+
], ui.prototype, "y", 2);
|
|
30774
30756
|
P([
|
|
30775
30757
|
f()
|
|
30776
|
-
],
|
|
30758
|
+
], ui.prototype, "yMultiplier", 2);
|
|
30777
30759
|
P([
|
|
30778
30760
|
f(q)
|
|
30779
|
-
],
|
|
30761
|
+
], ui.prototype, "z", 2);
|
|
30780
30762
|
P([
|
|
30781
30763
|
f()
|
|
30782
|
-
],
|
|
30764
|
+
], ui.prototype, "zMultiplier", 2);
|
|
30783
30765
|
class hl {
|
|
30784
30766
|
constructor() {
|
|
30785
30767
|
r(this, "enabled");
|
|
@@ -30798,7 +30780,7 @@ P([
|
|
|
30798
30780
|
f(oe)
|
|
30799
30781
|
], hl.prototype, "range", 2);
|
|
30800
30782
|
P([
|
|
30801
|
-
f(
|
|
30783
|
+
f(di)
|
|
30802
30784
|
], hl.prototype, "color", 2);
|
|
30803
30785
|
new v(1, 1, 1);
|
|
30804
30786
|
new v(0, 0, 1);
|
|
@@ -31629,7 +31611,7 @@ Ge([
|
|
|
31629
31611
|
f(Ut)
|
|
31630
31612
|
], ut.prototype, "main", 2);
|
|
31631
31613
|
Ge([
|
|
31632
|
-
f(
|
|
31614
|
+
f($n)
|
|
31633
31615
|
], ut.prototype, "emission", 2);
|
|
31634
31616
|
Ge([
|
|
31635
31617
|
f(Nr)
|
|
@@ -31665,7 +31647,7 @@ Ge([
|
|
|
31665
31647
|
f(ns)
|
|
31666
31648
|
], ut.prototype, "rotationBySpeed", 2);
|
|
31667
31649
|
Ge([
|
|
31668
|
-
f(
|
|
31650
|
+
f(ui)
|
|
31669
31651
|
], ut.prototype, "sizeBySpeed", 2);
|
|
31670
31652
|
class tu {
|
|
31671
31653
|
constructor() {
|
|
@@ -32043,7 +32025,7 @@ const Hw = (Wp = class extends dt {
|
|
|
32043
32025
|
}, this.threshold.onValueChanged = (e) => {
|
|
32044
32026
|
t.luminanceMaterial.threshold = Math.pow(e, 2.2);
|
|
32045
32027
|
}, this.scatter.onValueChanged = (e) => {
|
|
32046
|
-
t.luminancePass.enabled = !0, t.luminanceMaterial.smoothing = e, t.mipmapBlurPass && (t.mipmapBlurPass.radius =
|
|
32028
|
+
t.luminancePass.enabled = !0, t.luminanceMaterial.smoothing = e, t.mipmapBlurPass && (t.mipmapBlurPass.radius = Pn.lerp(0.1, 0.9, e));
|
|
32047
32029
|
}, t;
|
|
32048
32030
|
}
|
|
32049
32031
|
}, /** Whether to use selective bloom by default */
|
|
@@ -32604,7 +32586,7 @@ var bA = Object.defineProperty, vA = Object.getOwnPropertyDescriptor, ul = (n, t
|
|
|
32604
32586
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
32605
32587
|
return i && s && bA(t, e, s), s;
|
|
32606
32588
|
};
|
|
32607
|
-
class
|
|
32589
|
+
class Wn extends dt {
|
|
32608
32590
|
constructor() {
|
|
32609
32591
|
super(...arguments);
|
|
32610
32592
|
r(this, "offset", new N(0));
|
|
@@ -32633,23 +32615,23 @@ class Vn extends dt {
|
|
|
32633
32615
|
}
|
|
32634
32616
|
ul([
|
|
32635
32617
|
f(N)
|
|
32636
|
-
],
|
|
32618
|
+
], Wn.prototype, "offset", 2);
|
|
32637
32619
|
ul([
|
|
32638
32620
|
f(N)
|
|
32639
|
-
],
|
|
32621
|
+
], Wn.prototype, "rotation", 2);
|
|
32640
32622
|
ul([
|
|
32641
32623
|
f(N)
|
|
32642
|
-
],
|
|
32624
|
+
], Wn.prototype, "focusArea", 2);
|
|
32643
32625
|
ul([
|
|
32644
32626
|
f(N)
|
|
32645
|
-
],
|
|
32627
|
+
], Wn.prototype, "feather", 2);
|
|
32646
32628
|
ul([
|
|
32647
32629
|
f(N)
|
|
32648
|
-
],
|
|
32630
|
+
], Wn.prototype, "kernelSize", 2);
|
|
32649
32631
|
ul([
|
|
32650
32632
|
f(N)
|
|
32651
|
-
],
|
|
32652
|
-
xs("TiltShiftEffect",
|
|
32633
|
+
], Wn.prototype, "resolutionScale", 2);
|
|
32634
|
+
xs("TiltShiftEffect", Wn);
|
|
32653
32635
|
var wA = Object.defineProperty, xA = Object.getOwnPropertyDescriptor, py = (n, t, e, i) => {
|
|
32654
32636
|
for (var s = i > 1 ? void 0 : i ? xA(t, e) : t, o = n.length - 1, a; o >= 0; o--)
|
|
32655
32637
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
@@ -32692,7 +32674,7 @@ py([
|
|
|
32692
32674
|
], fl.prototype, "center", 2);
|
|
32693
32675
|
xs("Vignette", fl);
|
|
32694
32676
|
globalThis.true = globalThis.true !== void 0 ? globalThis.true : !0;
|
|
32695
|
-
const
|
|
32677
|
+
const Qn = S("debugpost"), Mp = Symbol("needle:postprocessing-handler"), Rp = Symbol("needle:previous-autoclear-state");
|
|
32696
32678
|
class my {
|
|
32697
32679
|
constructor(t) {
|
|
32698
32680
|
r(this, "_composer", null);
|
|
@@ -32710,14 +32692,14 @@ class my {
|
|
|
32710
32692
|
}
|
|
32711
32693
|
apply(t) {
|
|
32712
32694
|
if ("env" in import.meta && {}.VITE_NEEDLE_USE_POSTPROCESSING === "false") {
|
|
32713
|
-
|
|
32695
|
+
Qn ? console.warn("Postprocessing is disabled via vite env setting") : console.debug("Postprocessing is disabled via vite env setting");
|
|
32714
32696
|
return;
|
|
32715
32697
|
}
|
|
32716
32698
|
this._isActive = !0, this.onApply(this.context, t);
|
|
32717
32699
|
}
|
|
32718
32700
|
unapply() {
|
|
32719
32701
|
var i;
|
|
32720
|
-
if (
|
|
32702
|
+
if (Qn && console.log("Unapplying postprocessing effects"), this._isActive = !1, this._lastVolumeComponents) {
|
|
32721
32703
|
for (const s of this._lastVolumeComponents)
|
|
32722
32704
|
s.unapply();
|
|
32723
32705
|
this._lastVolumeComponents.length = 0;
|
|
@@ -32738,7 +32720,7 @@ class my {
|
|
|
32738
32720
|
B.POSTPROCESSING.load(),
|
|
32739
32721
|
B.POSTPROCESSING_AO.load()
|
|
32740
32722
|
// import("./Effects/Sharpening.effect")
|
|
32741
|
-
]), t[Mp] = this,
|
|
32723
|
+
]), t[Mp] = this, Qn && console.log("Apply Postprocessing Effects", e), this._lastVolumeComponents = [...e], this._effects.length = 0;
|
|
32742
32724
|
const i = {
|
|
32743
32725
|
handler: this,
|
|
32744
32726
|
components: this._lastVolumeComponents
|
|
@@ -32802,11 +32784,11 @@ class my {
|
|
|
32802
32784
|
} catch (d) {
|
|
32803
32785
|
console.error("Error while applying postprocessing effects", d), c.removeAllPasses();
|
|
32804
32786
|
}
|
|
32805
|
-
|
|
32787
|
+
Qn && console.log("PostProcessing Passes", e, "->", c.passes);
|
|
32806
32788
|
}
|
|
32807
32789
|
orderEffects() {
|
|
32808
32790
|
var e;
|
|
32809
|
-
|
|
32791
|
+
Qn && console.log("Before ordering effects", [...this._effects]), kp ?? (kp = [
|
|
32810
32792
|
B.POSTPROCESSING.MODULE.NormalPass,
|
|
32811
32793
|
B.POSTPROCESSING.MODULE.DepthDownsamplingPass,
|
|
32812
32794
|
B.POSTPROCESSING.MODULE.SMAAEffect,
|
|
@@ -32827,8 +32809,8 @@ class my {
|
|
|
32827
32809
|
const t = this._effects;
|
|
32828
32810
|
t.sort((i, s) => {
|
|
32829
32811
|
const o = kp.findIndex((l) => i.constructor.name.endsWith(l.name)), a = kp.findIndex((l) => s.constructor.name.endsWith(l.name));
|
|
32830
|
-
return o < 0 ? (
|
|
32831
|
-
}),
|
|
32812
|
+
return o < 0 ? (Qn && console.warn("Unknown effect found: ", i.constructor.name), -1) : a < 0 ? (Qn && console.warn("Unknown effect found: ", s.constructor.name), 1) : o < 0 ? 1 : a < 0 ? -1 : o - a;
|
|
32813
|
+
}), Qn && console.log("After ordering effects", [...this._effects]);
|
|
32832
32814
|
for (let i = 0; i < t.length; i++) {
|
|
32833
32815
|
const s = t[i];
|
|
32834
32816
|
if (((e = s == null ? void 0 : s.configuration) == null ? void 0 : e.gammaCorrection) !== void 0) {
|
|
@@ -33005,9 +32987,9 @@ var OA = Object.defineProperty, MA = Object.getOwnPropertyDescriptor, $t = (n, t
|
|
|
33005
32987
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
33006
32988
|
return i && s && OA(t, e, s), s;
|
|
33007
32989
|
};
|
|
33008
|
-
const
|
|
32990
|
+
const oi = S("debugsceneswitcher"), RA = S("sceneswitcher:clearscene"), Od = "scene";
|
|
33009
32991
|
gy(Od);
|
|
33010
|
-
const
|
|
32992
|
+
const Yn = Promise.resolve(!1);
|
|
33011
32993
|
class Ct extends D {
|
|
33012
32994
|
constructor() {
|
|
33013
32995
|
super(...arguments);
|
|
@@ -33043,7 +33025,7 @@ class Ct extends D {
|
|
|
33043
33025
|
const o = e == null ? void 0 : e.state;
|
|
33044
33026
|
if (o && o.startsWith(this.guid)) {
|
|
33045
33027
|
const a = o.substr(this.guid.length + 2);
|
|
33046
|
-
|
|
33028
|
+
oi && console.log("PopState", a), await this.trySelectSceneFromValue(a);
|
|
33047
33029
|
}
|
|
33048
33030
|
}
|
|
33049
33031
|
} finally {
|
|
@@ -33121,7 +33103,7 @@ class Ct extends D {
|
|
|
33121
33103
|
this.scenes === void 0 && (this.scenes = []);
|
|
33122
33104
|
for (const e of this.scenes)
|
|
33123
33105
|
e && !e.hasUrl && e.asset instanceof L && e.asset.removeFromParent();
|
|
33124
|
-
|
|
33106
|
+
oi && console.log("SceneSwitcher", this);
|
|
33125
33107
|
}
|
|
33126
33108
|
/** @internal */
|
|
33127
33109
|
async onEnable() {
|
|
@@ -33208,7 +33190,7 @@ class Ct extends D {
|
|
|
33208
33190
|
*/
|
|
33209
33191
|
select(e) {
|
|
33210
33192
|
var s, o, a;
|
|
33211
|
-
if (
|
|
33193
|
+
if (oi && console.log("select", e), typeof e == "object" && console.warn('Switching to "' + e + '" might not work. Please either use an index or a AssetReference (not a scene reference)'), typeof e == "string") {
|
|
33212
33194
|
const l = (s = this.scenes) == null ? void 0 : s.find((c) => c.url === e);
|
|
33213
33195
|
if (!l) {
|
|
33214
33196
|
const c = re.getOrCreate(this.sourceId ?? "", e, this.context);
|
|
@@ -33217,17 +33199,17 @@ class Ct extends D {
|
|
|
33217
33199
|
if (l)
|
|
33218
33200
|
e = (o = this.scenes) == null ? void 0 : o.indexOf(l);
|
|
33219
33201
|
else
|
|
33220
|
-
return
|
|
33202
|
+
return Yn;
|
|
33221
33203
|
}
|
|
33222
33204
|
if (!((a = this.scenes) != null && a.length))
|
|
33223
|
-
return
|
|
33205
|
+
return Yn;
|
|
33224
33206
|
if (e < 0) {
|
|
33225
33207
|
if (this.clamp)
|
|
33226
|
-
return
|
|
33208
|
+
return Yn;
|
|
33227
33209
|
e = this.scenes.length - 1;
|
|
33228
33210
|
} else if (e >= this.scenes.length) {
|
|
33229
33211
|
if (this.clamp)
|
|
33230
|
-
return
|
|
33212
|
+
return Yn;
|
|
33231
33213
|
e = 0;
|
|
33232
33214
|
}
|
|
33233
33215
|
const i = this.scenes[e];
|
|
@@ -33273,7 +33255,7 @@ class Ct extends D {
|
|
|
33273
33255
|
async __unloadCurrentScene() {
|
|
33274
33256
|
const e = this._currentScene;
|
|
33275
33257
|
if (this._currentScene = void 0, e) {
|
|
33276
|
-
|
|
33258
|
+
oi && console.log("UNLOAD", e.url, "HasURL?: " + e.hasUrl);
|
|
33277
33259
|
const i = this.tryGetSceneEventListener(e.asset);
|
|
33278
33260
|
if (i != null && i.sceneClosing) {
|
|
33279
33261
|
const s = i.sceneClosing();
|
|
@@ -33295,11 +33277,11 @@ class Ct extends D {
|
|
|
33295
33277
|
}).catch(console.error), await this.onEndLoading();
|
|
33296
33278
|
const h = new CustomEvent("loadscene-finished", { detail: { scene: e, switcher: this, index: i } });
|
|
33297
33279
|
if (this.dispatchEvent(h), this._currentLoadingProgress = void 0, this._currentlyLoadingScene = void 0, h.defaultPrevented)
|
|
33298
|
-
return
|
|
33280
|
+
return oi && console.warn("Adding loaded scene prevented:", e, h), !1;
|
|
33299
33281
|
if (!e.asset)
|
|
33300
|
-
return
|
|
33282
|
+
return oi && console.warn("Failed loading scene:", e), !1;
|
|
33301
33283
|
if (this._currentIndex === i) {
|
|
33302
|
-
if (
|
|
33284
|
+
if (oi && console.log("ADD", e.url), this._currentScene = e, RA) {
|
|
33303
33285
|
const p = ((o = this.context.mainCameraComponent) == null ? void 0 : o.gameObject) || this.context.mainCamera;
|
|
33304
33286
|
p == null || p.removeFromParent();
|
|
33305
33287
|
const m = this.gameObject.removeFromParent();
|
|
@@ -33307,7 +33289,7 @@ class Ct extends D {
|
|
|
33307
33289
|
}
|
|
33308
33290
|
if (C.add(e.asset, this.gameObject), this.useSceneLighting && this.context.sceneLighting.enable(e), this.useSceneBackground) {
|
|
33309
33291
|
const p = this.context.lightmaps.tryGetSkybox(e.url);
|
|
33310
|
-
p ? (p.mapping =
|
|
33292
|
+
p ? (p.mapping = Mn, this.context.scene.background = p) : oi && console.warn("SceneSwitcher: Can't find skybox for scene " + e.url);
|
|
33311
33293
|
}
|
|
33312
33294
|
if (this.useHistory && i >= 0) {
|
|
33313
33295
|
let p = i.toString();
|
|
@@ -33337,14 +33319,14 @@ class Ct extends D {
|
|
|
33337
33319
|
if (i instanceof re)
|
|
33338
33320
|
return i.preload();
|
|
33339
33321
|
}
|
|
33340
|
-
return
|
|
33322
|
+
return Yn;
|
|
33341
33323
|
}
|
|
33342
33324
|
tryLoadFromQueryParam() {
|
|
33343
33325
|
var i;
|
|
33344
33326
|
if (!((i = this.queryParameterName) != null && i.length))
|
|
33345
|
-
return
|
|
33327
|
+
return Yn;
|
|
33346
33328
|
const e = S(this.queryParameterName);
|
|
33347
|
-
return typeof e == "boolean" ?
|
|
33329
|
+
return typeof e == "boolean" ? Yn : this.trySelectSceneFromValue(e);
|
|
33348
33330
|
}
|
|
33349
33331
|
/** try to select a scene from a string or index */
|
|
33350
33332
|
trySelectSceneFromValue(e) {
|
|
@@ -33362,12 +33344,12 @@ class Ct extends D {
|
|
|
33362
33344
|
}
|
|
33363
33345
|
} else if (typeof e == "number" && e >= 0 && e < this.scenes.length)
|
|
33364
33346
|
return this.select(e);
|
|
33365
|
-
return
|
|
33347
|
+
return ci() && console.warn('Can not find scene: "' + e + '"', this), Yn;
|
|
33366
33348
|
}
|
|
33367
33349
|
async onStartLoading() {
|
|
33368
33350
|
var e, i;
|
|
33369
33351
|
if (this._isCurrentlyLoading = !0, this.loadingScene && (this._lastLoadingScene !== this.loadingScene && (this._loadingScenePromise = void 0), this._lastLoadingScene = this.loadingScene, this._loadingScenePromise || (this._loadingScenePromise = (e = this.loadingScene) == null ? void 0 : e.loadAssetAsync()), await this._loadingScenePromise, this._isCurrentlyLoading && ((i = this.loadingScene) != null && i.asset))) {
|
|
33370
|
-
|
|
33352
|
+
oi && console.log("Add loading scene", this.loadingScene.url, this.loadingScene.asset);
|
|
33371
33353
|
const s = this.loadingScene.asset;
|
|
33372
33354
|
C.add(s, this.gameObject);
|
|
33373
33355
|
const o = this.tryGetSceneEventListener(s);
|
|
@@ -33387,7 +33369,7 @@ class Ct extends D {
|
|
|
33387
33369
|
async onEndLoading() {
|
|
33388
33370
|
var e;
|
|
33389
33371
|
if (this._isCurrentlyLoading = !1, (e = this.loadingScene) != null && e.asset) {
|
|
33390
|
-
|
|
33372
|
+
oi && console.log("Remove loading scene", this.loadingScene.url);
|
|
33391
33373
|
const i = this.loadingScene.asset, s = this.tryGetSceneEventListener(i);
|
|
33392
33374
|
if (typeof (s == null ? void 0 : s.sceneClosing) == "function") {
|
|
33393
33375
|
const o = s.sceneClosing();
|
|
@@ -33486,10 +33468,10 @@ class kA {
|
|
|
33486
33468
|
begin() {
|
|
33487
33469
|
if (this._isRunning)
|
|
33488
33470
|
return;
|
|
33489
|
-
|
|
33471
|
+
oi && console.log("Preload begin"), this._isRunning = !0;
|
|
33490
33472
|
let t = -1, e, i;
|
|
33491
33473
|
const s = this._switcher.scenes, o = setInterval(() => {
|
|
33492
|
-
if (this.allLoaded() && (
|
|
33474
|
+
if (this.allLoaded() && (oi && console.log("All scenes loaded"), this.stop()), !this._isRunning) {
|
|
33493
33475
|
clearInterval(o);
|
|
33494
33476
|
return;
|
|
33495
33477
|
}
|
|
@@ -33531,7 +33513,7 @@ class TA {
|
|
|
33531
33513
|
this.index = t, this.asset = e, this.tasks = i, i.push(this), this.awaitLoading();
|
|
33532
33514
|
}
|
|
33533
33515
|
async awaitLoading() {
|
|
33534
|
-
this.asset && !this.asset.isLoaded() && (
|
|
33516
|
+
this.asset && !this.asset.isLoaded() && (oi && console.log("Preload start: " + this.asset.url, this.index), await this.asset.preload(), oi && console.log("Preload finished: " + this.asset.url, this.index));
|
|
33535
33517
|
const t = this.tasks.indexOf(this);
|
|
33536
33518
|
t >= 0 && this.tasks.splice(t, 1);
|
|
33537
33519
|
}
|
|
@@ -34276,12 +34258,12 @@ class qr extends D {
|
|
|
34276
34258
|
/** @internal */
|
|
34277
34259
|
onEnable() {
|
|
34278
34260
|
var e, i, s;
|
|
34279
|
-
(e = this._net) == null || e.enable(), (i = this._net) == null || i.addEventListener(
|
|
34261
|
+
(e = this._net) == null || e.enable(), (i = this._net) == null || i.addEventListener(Sn.StreamReceived, this.onReceiveStream), (s = this._net) == null || s.addEventListener(Sn.StreamEnded, this.onCallEnded), this.context.connection.beginListen(se.JoinedRoom, this.onJoinedRoom), this.autoConnect && Gs(1e3).then(() => (this.enabled && this.autoConnect && !this.isReceiving && !this.isSending && this.context.connection.isInRoom && this.share(), 0));
|
|
34280
34262
|
}
|
|
34281
34263
|
/** @internal */
|
|
34282
34264
|
onDisable() {
|
|
34283
34265
|
var e, i, s;
|
|
34284
|
-
(e = this._net) == null || e.removeEventListener(
|
|
34266
|
+
(e = this._net) == null || e.removeEventListener(Sn.StreamReceived, this.onReceiveStream), (i = this._net) == null || i.removeEventListener(Sn.StreamEnded, this.onCallEnded), this.context.connection.stopListen(se.JoinedRoom, this.onJoinedRoom), (s = this._net) == null || s.disable(), this.close();
|
|
34285
34267
|
}
|
|
34286
34268
|
_ensureVideoPlayer() {
|
|
34287
34269
|
const e = new wt();
|
|
@@ -34324,7 +34306,7 @@ class qr extends D {
|
|
|
34324
34306
|
c,
|
|
34325
34307
|
1
|
|
34326
34308
|
/* Sending */
|
|
34327
|
-
) :
|
|
34309
|
+
) : Cn(c);
|
|
34328
34310
|
}
|
|
34329
34311
|
break;
|
|
34330
34312
|
case "Canvas":
|
|
@@ -34347,7 +34329,7 @@ class qr extends D {
|
|
|
34347
34329
|
c,
|
|
34348
34330
|
1
|
|
34349
34331
|
/* Sending */
|
|
34350
|
-
) :
|
|
34332
|
+
) : Cn(c);
|
|
34351
34333
|
}
|
|
34352
34334
|
break;
|
|
34353
34335
|
default:
|
|
@@ -34363,7 +34345,7 @@ class qr extends D {
|
|
|
34363
34345
|
}
|
|
34364
34346
|
close() {
|
|
34365
34347
|
var e;
|
|
34366
|
-
this._requestOpen = !1, this._currentStream && (Pt && console.warn("Close current stream / disposing resources, stream was active?", this._currentStream.active), (e = this._net) == null || e.stopSendingStream(this._currentStream),
|
|
34348
|
+
this._requestOpen = !1, this._currentStream && (Pt && console.warn("Close current stream / disposing resources, stream was active?", this._currentStream.active), (e = this._net) == null || e.stopSendingStream(this._currentStream), Cn(this._currentStream), this._currentMode = 0, this._currentStream = null);
|
|
34367
34349
|
}
|
|
34368
34350
|
setStream(e, i) {
|
|
34369
34351
|
var a, l, c;
|
|
@@ -34424,7 +34406,7 @@ class qr extends D {
|
|
|
34424
34406
|
h,
|
|
34425
34407
|
1
|
|
34426
34408
|
/* Sending */
|
|
34427
|
-
), Pt && console.log("Selected camera", a)) : (
|
|
34409
|
+
), Pt && console.log("Selected camera", a)) : (Cn(h), Pt && console.log("Camera selection cancelled"));
|
|
34428
34410
|
break;
|
|
34429
34411
|
} catch (l) {
|
|
34430
34412
|
if (l.message === "Failed to allocate videosource" || l.message === "Could not start video source") {
|
|
@@ -34473,7 +34455,7 @@ class pf extends D {
|
|
|
34473
34455
|
else {
|
|
34474
34456
|
const e = Tr.createPrimitive($a.Quad, {
|
|
34475
34457
|
name: "ShadowCatcher",
|
|
34476
|
-
material: new
|
|
34458
|
+
material: new ai({
|
|
34477
34459
|
// HACK heuristic to get approx. the same colors out as with the current default ShadowCatcher material
|
|
34478
34460
|
// not clear why this is needed; assumption is that the Renderer component does something we're not respecting here
|
|
34479
34461
|
color: 10066329,
|
|
@@ -34568,7 +34550,7 @@ const Ni = S("debugskybox");
|
|
|
34568
34550
|
gy("skybox-image");
|
|
34569
34551
|
gy("environment-image");
|
|
34570
34552
|
function Fb(n, t, e, i, s) {
|
|
34571
|
-
const o = new
|
|
34553
|
+
const o = new Dn();
|
|
34572
34554
|
o.allowDrop = !1, o.allowNetworking = !1, o.background = e, o.environment = i, C.addComponent(n.scene, o);
|
|
34573
34555
|
const a = (l) => {
|
|
34574
34556
|
typeof l == "string" && (Ni && console.log(s, "CHANGED TO", l), o.setSkybox(l));
|
|
@@ -34611,7 +34593,7 @@ function HA(n, t) {
|
|
|
34611
34593
|
}
|
|
34612
34594
|
t.then((i) => iv(i, !1)), e.push({ src: n, texture: t });
|
|
34613
34595
|
}
|
|
34614
|
-
class
|
|
34596
|
+
class Dn extends D {
|
|
34615
34597
|
constructor() {
|
|
34616
34598
|
super(...arguments);
|
|
34617
34599
|
r(this, "url");
|
|
@@ -34758,21 +34740,21 @@ class Ln extends D {
|
|
|
34758
34740
|
}
|
|
34759
34741
|
}
|
|
34760
34742
|
mh([
|
|
34761
|
-
Fw(
|
|
34743
|
+
Fw(Dn.prototype.urlChangedSyncField),
|
|
34762
34744
|
f(URL)
|
|
34763
|
-
],
|
|
34745
|
+
], Dn.prototype, "url", 2);
|
|
34764
34746
|
mh([
|
|
34765
34747
|
f()
|
|
34766
|
-
],
|
|
34748
|
+
], Dn.prototype, "allowDrop", 2);
|
|
34767
34749
|
mh([
|
|
34768
34750
|
f()
|
|
34769
|
-
],
|
|
34751
|
+
], Dn.prototype, "background", 2);
|
|
34770
34752
|
mh([
|
|
34771
34753
|
f()
|
|
34772
|
-
],
|
|
34754
|
+
], Dn.prototype, "environment", 2);
|
|
34773
34755
|
mh([
|
|
34774
34756
|
f()
|
|
34775
|
-
],
|
|
34757
|
+
], Dn.prototype, "allowNetworking", 2);
|
|
34776
34758
|
function GA(n, t, e) {
|
|
34777
34759
|
const i = t && !e;
|
|
34778
34760
|
switch (n == null ? void 0 : n.toLowerCase()) {
|
|
@@ -34846,7 +34828,7 @@ const uc = S("debugspatialtrigger"), Ub = new vo(), Nb = new vo();
|
|
|
34846
34828
|
function KA(n, t) {
|
|
34847
34829
|
return Ub.mask = n, Nb.mask = t, Ub.test(Nb);
|
|
34848
34830
|
}
|
|
34849
|
-
class
|
|
34831
|
+
class Tn extends D {
|
|
34850
34832
|
constructor() {
|
|
34851
34833
|
super(...arguments);
|
|
34852
34834
|
r(this, "triggerMask", 0);
|
|
@@ -34886,16 +34868,16 @@ class An extends D {
|
|
|
34886
34868
|
}
|
|
34887
34869
|
gh([
|
|
34888
34870
|
f()
|
|
34889
|
-
],
|
|
34871
|
+
], Tn.prototype, "triggerMask", 2);
|
|
34890
34872
|
gh([
|
|
34891
34873
|
f(Me)
|
|
34892
|
-
],
|
|
34874
|
+
], Tn.prototype, "onEnter", 2);
|
|
34893
34875
|
gh([
|
|
34894
34876
|
f(Me)
|
|
34895
|
-
],
|
|
34877
|
+
], Tn.prototype, "onStay", 2);
|
|
34896
34878
|
gh([
|
|
34897
34879
|
f(Me)
|
|
34898
|
-
],
|
|
34880
|
+
], Tn.prototype, "onExit", 2);
|
|
34899
34881
|
var Hp;
|
|
34900
34882
|
const Md = (Hp = class extends D {
|
|
34901
34883
|
constructor() {
|
|
@@ -34919,17 +34901,17 @@ const Md = (Hp = class extends D {
|
|
|
34919
34901
|
// private args: SpatialTriggerEventArgs = new SpatialTriggerEventArgs();
|
|
34920
34902
|
raiseOnEnterEvent(t) {
|
|
34921
34903
|
C.foreachComponent(this.gameObject, (e) => {
|
|
34922
|
-
e !== t && e instanceof
|
|
34904
|
+
e !== t && e instanceof Tn && e.onEnterTrigger(this);
|
|
34923
34905
|
}, !1);
|
|
34924
34906
|
}
|
|
34925
34907
|
raiseOnStayEvent(t) {
|
|
34926
34908
|
C.foreachComponent(this.gameObject, (e) => {
|
|
34927
|
-
e !== t && e instanceof
|
|
34909
|
+
e !== t && e instanceof Tn && e.onStayTrigger(this);
|
|
34928
34910
|
}, !1);
|
|
34929
34911
|
}
|
|
34930
34912
|
raiseOnExitEvent(t) {
|
|
34931
34913
|
C.foreachComponent(this.gameObject, (e) => {
|
|
34932
|
-
e !== t && e instanceof
|
|
34914
|
+
e !== t && e instanceof Tn && e.onExitTrigger(this);
|
|
34933
34915
|
}, !1);
|
|
34934
34916
|
}
|
|
34935
34917
|
}, r(Hp, "triggers", []), Hp);
|
|
@@ -35174,7 +35156,7 @@ class sE {
|
|
|
35174
35156
|
});
|
|
35175
35157
|
}
|
|
35176
35158
|
trySelectObject() {
|
|
35177
|
-
const t = new
|
|
35159
|
+
const t = new An();
|
|
35178
35160
|
t.setMask(16777215);
|
|
35179
35161
|
const e = this.context.physics.raycast(t);
|
|
35180
35162
|
if (wi && console.log(...e), e != null && e.length)
|
|
@@ -35348,7 +35330,7 @@ var aE = Object.defineProperty, lE = Object.getOwnPropertyDescriptor, cE = (n, t
|
|
|
35348
35330
|
};
|
|
35349
35331
|
const su = "SCAM";
|
|
35350
35332
|
Y0(su, js.getRootAsSyncedCameraModel);
|
|
35351
|
-
const
|
|
35333
|
+
const mi = new cg();
|
|
35352
35334
|
class hE {
|
|
35353
35335
|
// dontSave: boolean = true;
|
|
35354
35336
|
// pos: { x: number, y: number, z: number } = { x: 0, y: 0, z: 0 };
|
|
@@ -35360,13 +35342,13 @@ class hE {
|
|
|
35360
35342
|
}
|
|
35361
35343
|
send(t, e) {
|
|
35362
35344
|
if (t) {
|
|
35363
|
-
|
|
35364
|
-
const i =
|
|
35365
|
-
js.startSyncedCameraModel(
|
|
35345
|
+
mi.clear();
|
|
35346
|
+
const i = mi.createString(this.guid), s = mi.createString(this.userId);
|
|
35347
|
+
js.startSyncedCameraModel(mi), js.addGuid(mi, i), js.addUserId(mi, s);
|
|
35366
35348
|
const o = ee(t), a = Ru(t);
|
|
35367
|
-
js.addPos(
|
|
35368
|
-
const l = js.endSyncedCameraModel(
|
|
35369
|
-
|
|
35349
|
+
js.addPos(mi, fr.createVec3(mi, o.x, o.y, o.z)), js.addRot(mi, fr.createVec3(mi, a.x, a.y, a.z));
|
|
35350
|
+
const l = js.endSyncedCameraModel(mi);
|
|
35351
|
+
mi.finish(l, su), e.sendBinary(mi.asUint8Array());
|
|
35370
35352
|
}
|
|
35371
35353
|
}
|
|
35372
35354
|
}
|
|
@@ -36400,7 +36382,7 @@ const Xm = (Xp = class extends D {
|
|
|
36400
36382
|
return this._time;
|
|
36401
36383
|
}
|
|
36402
36384
|
set time(t) {
|
|
36403
|
-
typeof t == "number" && !Number.isNaN(t) ? this._time = t : (ln ||
|
|
36385
|
+
typeof t == "number" && !Number.isNaN(t) ? this._time = t : (ln || ci()) && console.error("INVALID TIMELINE.TIME VALUE", t, this.name);
|
|
36404
36386
|
}
|
|
36405
36387
|
/** the duration of the timeline */
|
|
36406
36388
|
get duration() {
|
|
@@ -36785,7 +36767,7 @@ class pl extends D {
|
|
|
36785
36767
|
r(this, "onControlChangedEvent", (e) => {
|
|
36786
36768
|
const i = this.orbit;
|
|
36787
36769
|
if (i && (i.enabled = !e.value), e.value) {
|
|
36788
|
-
const s = C.getComponentInParent(this.gameObject,
|
|
36770
|
+
const s = C.getComponentInParent(this.gameObject, En);
|
|
36789
36771
|
s && s.requestOwnership();
|
|
36790
36772
|
}
|
|
36791
36773
|
});
|
|
@@ -36865,7 +36847,7 @@ class pl extends D {
|
|
|
36865
36847
|
(i = (e = this._control) == null ? void 0 : e.getHelper()) == null || i.removeFromParent(), (s = this._control) == null || s.removeEventListener("dragging-changed", this.onControlChangedEvent), window.removeEventListener("keydown", this.windowKeyDownListener), window.removeEventListener("keyup", this.windowKeyUpListener);
|
|
36866
36848
|
}
|
|
36867
36849
|
enableSnapping() {
|
|
36868
|
-
this._control && (this._control.setTranslationSnap(this.translationSnap), this._control.setRotationSnap(
|
|
36850
|
+
this._control && (this._control.setTranslationSnap(this.translationSnap), this._control.setRotationSnap(Pn.degToRad(this.rotationSnapAngle)), this._control.setScaleSnap(this.scaleSnap));
|
|
36869
36851
|
}
|
|
36870
36852
|
disableSnapping() {
|
|
36871
36853
|
this._control && (this._control.setTranslationSnap(null), this._control.setRotationSnap(null), this._control.setScaleSnap(null));
|
|
@@ -37152,7 +37134,7 @@ var kE = Object.defineProperty, TE = Object.getOwnPropertyDescriptor, xf = (n, t
|
|
|
37152
37134
|
(a = n[o]) && (s = (i ? a(t, e, s) : a(s)) || s);
|
|
37153
37135
|
return i && s && kE(t, e, s), s;
|
|
37154
37136
|
};
|
|
37155
|
-
const
|
|
37137
|
+
const Kn = S("debuginputfield");
|
|
37156
37138
|
var na;
|
|
37157
37139
|
const Y = (na = class extends D {
|
|
37158
37140
|
constructor() {
|
|
@@ -37172,7 +37154,7 @@ const Y = (na = class extends D {
|
|
|
37172
37154
|
return Y.active === this;
|
|
37173
37155
|
}
|
|
37174
37156
|
start() {
|
|
37175
|
-
|
|
37157
|
+
Kn && console.log(this.name, this);
|
|
37176
37158
|
}
|
|
37177
37159
|
onEnable() {
|
|
37178
37160
|
var t;
|
|
@@ -37195,7 +37177,7 @@ const Y = (na = class extends D {
|
|
|
37195
37177
|
this.onDeselected();
|
|
37196
37178
|
}
|
|
37197
37179
|
onPointerClick(t) {
|
|
37198
|
-
|
|
37180
|
+
Kn && console.log("CLICK", t, Y.active), Y.activeTime = this.context.time.time, Y.active !== this && this.startCoroutine(this.activeLoop(), Ce.LateUpdate), this.selectInputField();
|
|
37199
37181
|
}
|
|
37200
37182
|
*activeLoop() {
|
|
37201
37183
|
for (this.onSelected(); Y.active === this && !(this.context.input.getPointerClicked(0) && this.context.time.time - Y.activeTime > 0.2); )
|
|
@@ -37204,8 +37186,8 @@ const Y = (na = class extends D {
|
|
|
37204
37186
|
}
|
|
37205
37187
|
onSelected() {
|
|
37206
37188
|
var t, e, i, s;
|
|
37207
|
-
if (Y.active !== this && (
|
|
37208
|
-
if (Y.htmlField.value = ((s = this.textComponent) == null ? void 0 : s.text) || "",
|
|
37189
|
+
if (Y.active !== this && (Kn && console.log("Select", this.name, this, Y.htmlField, this.context.isInXR, this.context.arOverlayElement, (t = this.textComponent) == null ? void 0 : t.text, (e = Y.htmlField) == null ? void 0 : e.value), (i = Y.active) == null || i.onDeselected(), Y.active = this, this.placeholder && C.setActive(this.placeholder.gameObject, !1), Y.htmlField)) {
|
|
37190
|
+
if (Y.htmlField.value = ((s = this.textComponent) == null ? void 0 : s.text) || "", Kn && console.log("set input field value", Y.htmlField.value), this.context.isInXR) {
|
|
37209
37191
|
const o = this.context.arOverlayElement;
|
|
37210
37192
|
o && o.append(Y.htmlField);
|
|
37211
37193
|
}
|
|
@@ -37214,7 +37196,7 @@ const Y = (na = class extends D {
|
|
|
37214
37196
|
}
|
|
37215
37197
|
onDeselected() {
|
|
37216
37198
|
var t;
|
|
37217
|
-
Y.active === this && (Y.active = null,
|
|
37199
|
+
Y.active === this && (Y.active = null, Kn && console.log("Deselect", this.name, this), Y.htmlField && (Y.htmlField.blur(), document.body.append(Y.htmlField)), this.placeholder && (!this.textComponent || this.textComponent.text.length <= 0) && C.setActive(this.placeholder.gameObject, !0), Y.htmlField && ((t = this.onEndEdit) == null || t.invoke(Y.htmlField.value)));
|
|
37218
37200
|
}
|
|
37219
37201
|
// @Marwie, I can provide this fix. But the issue seems to comes from Raycaster+EventSystem
|
|
37220
37202
|
// As we rollout InputField, and no others elements is behind raycast,
|
|
@@ -37226,7 +37208,7 @@ const Y = (na = class extends D {
|
|
|
37226
37208
|
onInput(t) {
|
|
37227
37209
|
var e, i;
|
|
37228
37210
|
if (Y.active === this) {
|
|
37229
|
-
if (
|
|
37211
|
+
if (Kn && console.log(t.code, t, (e = Y.htmlField) == null ? void 0 : e.value, (i = this.textComponent) == null ? void 0 : i.text), t.code === "Escape" || t.code === "Enter") {
|
|
37230
37212
|
this.onDeselected();
|
|
37231
37213
|
return;
|
|
37232
37214
|
}
|
|
@@ -37237,7 +37219,7 @@ const Y = (na = class extends D {
|
|
|
37237
37219
|
var t;
|
|
37238
37220
|
if (this.textComponent && Y.htmlField) {
|
|
37239
37221
|
if (this.textComponent.text !== Y.htmlField.value) {
|
|
37240
|
-
|
|
37222
|
+
Kn && console.log("VALUE CHANGED");
|
|
37241
37223
|
const e = this.textComponent.text, i = Y.htmlField.value;
|
|
37242
37224
|
(t = this.onValueChanged) == null || t.invoke(i, e);
|
|
37243
37225
|
}
|
|
@@ -37245,7 +37227,7 @@ const Y = (na = class extends D {
|
|
|
37245
37227
|
}
|
|
37246
37228
|
}
|
|
37247
37229
|
selectInputField() {
|
|
37248
|
-
Y.htmlField && (
|
|
37230
|
+
Y.htmlField && (Kn && console.log("Focus Inputfield", Y.htmlFieldFocused), Y.htmlField.setSelectionRange(Y.htmlField.value.length, Y.htmlField.value.length), Q.isiOS() ? Y.htmlField.focus({ preventScroll: !0 }) : setTimeout(() => {
|
|
37249
37231
|
var t;
|
|
37250
37232
|
return (t = Y.htmlField) == null ? void 0 : t.focus();
|
|
37251
37233
|
}, 1));
|
|
@@ -37297,10 +37279,10 @@ const Y = (na = class extends D {
|
|
|
37297
37279
|
}, r(na, "active", null), r(na, "activeTime", -1), r(na, "htmlField", null), r(na, "htmlFieldFocused", !1), na);
|
|
37298
37280
|
let ml = Y;
|
|
37299
37281
|
xf([
|
|
37300
|
-
f(
|
|
37282
|
+
f(ti)
|
|
37301
37283
|
], ml.prototype, "textComponent", 2);
|
|
37302
37284
|
xf([
|
|
37303
|
-
f(
|
|
37285
|
+
f(ti)
|
|
37304
37286
|
], ml.prototype, "placeholder", 2);
|
|
37305
37287
|
xf([
|
|
37306
37288
|
f(Me)
|
|
@@ -37612,7 +37594,7 @@ function hx(n) {
|
|
|
37612
37594
|
const l = i.renderer, c = l.xr.enabled;
|
|
37613
37595
|
if (c && i.currentFrameEvent != Ce.EarlyUpdate)
|
|
37614
37596
|
return console.warn("Screenshot: defer to access XR frame"), new Promise((j) => {
|
|
37615
|
-
|
|
37597
|
+
Ln((T) => {
|
|
37616
37598
|
const z = hx(n);
|
|
37617
37599
|
j(z);
|
|
37618
37600
|
}, Ce.EarlyUpdate, { once: !0 });
|
|
@@ -37955,7 +37937,7 @@ const Vb = S("debugimagetracking"), mu = class {
|
|
|
37955
37937
|
};
|
|
37956
37938
|
let ir = mu;
|
|
37957
37939
|
r(ir, "_positionBuffer", new Zi(() => new v(), 20)), r(ir, "_rotationBuffer", new Zi(() => new W(), 20));
|
|
37958
|
-
class
|
|
37940
|
+
class Vn {
|
|
37959
37941
|
constructor() {
|
|
37960
37942
|
r(this, "image");
|
|
37961
37943
|
r(this, "widthInMeters", 0.25);
|
|
@@ -37967,22 +37949,22 @@ class Hn {
|
|
|
37967
37949
|
}
|
|
37968
37950
|
Bo([
|
|
37969
37951
|
f(URL)
|
|
37970
|
-
],
|
|
37952
|
+
], Vn.prototype, "image", 2);
|
|
37971
37953
|
Bo([
|
|
37972
37954
|
f()
|
|
37973
|
-
],
|
|
37955
|
+
], Vn.prototype, "widthInMeters", 2);
|
|
37974
37956
|
Bo([
|
|
37975
37957
|
f(re)
|
|
37976
|
-
],
|
|
37958
|
+
], Vn.prototype, "object", 2);
|
|
37977
37959
|
Bo([
|
|
37978
37960
|
f()
|
|
37979
|
-
],
|
|
37961
|
+
], Vn.prototype, "createObjectInstance", 2);
|
|
37980
37962
|
Bo([
|
|
37981
37963
|
f()
|
|
37982
|
-
],
|
|
37964
|
+
], Vn.prototype, "imageDoesNotMove", 2);
|
|
37983
37965
|
Bo([
|
|
37984
37966
|
f()
|
|
37985
|
-
],
|
|
37967
|
+
], Vn.prototype, "hideWhenTrackingIsLost", 2);
|
|
37986
37968
|
class XE {
|
|
37987
37969
|
constructor(t, e, i) {
|
|
37988
37970
|
r(this, "filename");
|
|
@@ -38185,7 +38167,7 @@ const Zl = (Yp = class extends D {
|
|
|
38185
38167
|
}, r(Yp, "_imageElements", /* @__PURE__ */ new Map()), Yp);
|
|
38186
38168
|
let Xa = Zl;
|
|
38187
38169
|
Bo([
|
|
38188
|
-
f(
|
|
38170
|
+
f(Vn)
|
|
38189
38171
|
], Xa.prototype, "trackedImages", 2);
|
|
38190
38172
|
Bo([
|
|
38191
38173
|
f()
|
|
@@ -38515,9 +38497,9 @@ const YD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
38515
38497
|
__proto__: null,
|
|
38516
38498
|
ActionBuilder: ue,
|
|
38517
38499
|
ActionCollection: ww,
|
|
38518
|
-
ActionModel:
|
|
38500
|
+
ActionModel: ri,
|
|
38519
38501
|
AlignmentConstraint: zu,
|
|
38520
|
-
Animation:
|
|
38502
|
+
Animation: Zt,
|
|
38521
38503
|
AnimationCurve: Ya,
|
|
38522
38504
|
AnimationExtension: Qu,
|
|
38523
38505
|
AnimationTrackHandler: by,
|
|
@@ -38537,7 +38519,7 @@ const YD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
38537
38519
|
Avatar_Brain_LookAt: Qd,
|
|
38538
38520
|
Avatar_MouthShapes: Wu,
|
|
38539
38521
|
Avatar_MustacheShake: Uv,
|
|
38540
|
-
Avatar_POI:
|
|
38522
|
+
Avatar_POI: Rn,
|
|
38541
38523
|
AxesHelper: Zc,
|
|
38542
38524
|
BaseUIComponent: _s,
|
|
38543
38525
|
BasicIKConstraint: Vv,
|
|
@@ -38576,7 +38558,7 @@ const YD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
38576
38558
|
DropListenerAddedEvent: Vg,
|
|
38577
38559
|
Duplicatable: il,
|
|
38578
38560
|
EffectWrapper: iu,
|
|
38579
|
-
EmissionModule:
|
|
38561
|
+
EmissionModule: $n,
|
|
38580
38562
|
EmphasizeOnClick: nh,
|
|
38581
38563
|
EventList: Me,
|
|
38582
38564
|
EventListEvent: Lg,
|
|
@@ -38592,7 +38574,7 @@ const YD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
38592
38574
|
GraphicRaycaster: jg,
|
|
38593
38575
|
GridHelper: hh,
|
|
38594
38576
|
GridLayoutGroup: Iw,
|
|
38595
|
-
GroundProjectedEnv:
|
|
38577
|
+
GroundProjectedEnv: jn,
|
|
38596
38578
|
GroupActionModel: co,
|
|
38597
38579
|
HideOnStart: xw,
|
|
38598
38580
|
HingeJoint: sf,
|
|
@@ -38603,7 +38585,7 @@ const YD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
38603
38585
|
InstanceHandle: Ta,
|
|
38604
38586
|
InstancingHandler: ao,
|
|
38605
38587
|
Interactable: Xv,
|
|
38606
|
-
Keyframe:
|
|
38588
|
+
Keyframe: li,
|
|
38607
38589
|
LODGroup: nf,
|
|
38608
38590
|
LODModel: ll,
|
|
38609
38591
|
Light: Ai,
|
|
@@ -38616,8 +38598,8 @@ const YD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
38616
38598
|
MeshCollider: Lr,
|
|
38617
38599
|
MeshRenderer: qu,
|
|
38618
38600
|
MinMaxCurve: q,
|
|
38619
|
-
MinMaxGradient:
|
|
38620
|
-
NeedleMenu:
|
|
38601
|
+
MinMaxGradient: di,
|
|
38602
|
+
NeedleMenu: Nn,
|
|
38621
38603
|
NestedGltf: cy,
|
|
38622
38604
|
Networking: uh,
|
|
38623
38605
|
NoiseModule: we,
|
|
@@ -38643,10 +38625,10 @@ const YD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
38643
38625
|
PreliminaryTrigger: Yu,
|
|
38644
38626
|
RawImage: xy,
|
|
38645
38627
|
Rect: Ow,
|
|
38646
|
-
RectTransform:
|
|
38628
|
+
RectTransform: Jt,
|
|
38647
38629
|
ReflectionProbe: th,
|
|
38648
38630
|
RegisteredAnimationInfo: lo,
|
|
38649
|
-
RemoteSkybox:
|
|
38631
|
+
RemoteSkybox: Dn,
|
|
38650
38632
|
Renderer: et,
|
|
38651
38633
|
RendererLightmap: Zd,
|
|
38652
38634
|
Rigidbody: ye,
|
|
@@ -38665,39 +38647,39 @@ const YD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
38665
38647
|
SignalReceiverEvent: yh,
|
|
38666
38648
|
SignalTrackHandler: nu,
|
|
38667
38649
|
Size: Pw,
|
|
38668
|
-
SizeBySpeedModule:
|
|
38650
|
+
SizeBySpeedModule: ui,
|
|
38669
38651
|
SizeOverLifetimeModule: Nr,
|
|
38670
38652
|
SkinnedMeshRenderer: aw,
|
|
38671
38653
|
SmoothFollow: Xr,
|
|
38672
38654
|
SpatialGrabRaycaster: pr,
|
|
38673
38655
|
SpatialHtml: Sf,
|
|
38674
38656
|
SpatialTrigger: gf,
|
|
38675
|
-
SpatialTriggerReceiver:
|
|
38657
|
+
SpatialTriggerReceiver: Tn,
|
|
38676
38658
|
SpectatorCamera: yy,
|
|
38677
38659
|
SphereCollider: Jc,
|
|
38678
|
-
Sprite:
|
|
38660
|
+
Sprite: Un,
|
|
38679
38661
|
SpriteData: _o,
|
|
38680
38662
|
SpriteRenderer: Ti,
|
|
38681
38663
|
SpriteSheet: Sr,
|
|
38682
38664
|
SubEmitterSystem: tu,
|
|
38683
38665
|
SyncedCamera: _y,
|
|
38684
38666
|
SyncedRoom: tn,
|
|
38685
|
-
SyncedTransform:
|
|
38667
|
+
SyncedTransform: En,
|
|
38686
38668
|
TapGestureTrigger: Sw,
|
|
38687
38669
|
TeleportTarget: sy,
|
|
38688
38670
|
TestRunner: ix,
|
|
38689
38671
|
TestSimulateUserData: sx,
|
|
38690
|
-
Text:
|
|
38672
|
+
Text: ti,
|
|
38691
38673
|
TextBuilder: Zg,
|
|
38692
38674
|
TextExtension: Ju,
|
|
38693
38675
|
TextureSheetAnimationModule: Nt,
|
|
38694
|
-
TiltShiftEffect:
|
|
38676
|
+
TiltShiftEffect: Wn,
|
|
38695
38677
|
ToneMappingEffect: Pr,
|
|
38696
38678
|
TrailModule: He,
|
|
38697
38679
|
TransformData: Fe,
|
|
38698
38680
|
TransformGizmo: pl,
|
|
38699
38681
|
TriggerBuilder: Rt,
|
|
38700
|
-
TriggerModel:
|
|
38682
|
+
TriggerModel: kn,
|
|
38701
38683
|
UIRaycastUtils: Bg,
|
|
38702
38684
|
UIRootComponent: Nu,
|
|
38703
38685
|
USDZExporter: qe,
|
|
@@ -38718,11 +38700,11 @@ const YD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
38718
38700
|
WebARSessionRoot: Co,
|
|
38719
38701
|
WebXR: tt,
|
|
38720
38702
|
WebXRImageTracking: Xa,
|
|
38721
|
-
WebXRImageTrackingModel:
|
|
38703
|
+
WebXRImageTrackingModel: Vn,
|
|
38722
38704
|
WebXRPlaneTracking: Fo,
|
|
38723
38705
|
WebXRTrackedImage: ir,
|
|
38724
38706
|
XRControllerFollow: jo,
|
|
38725
|
-
XRControllerModel:
|
|
38707
|
+
XRControllerModel: In,
|
|
38726
38708
|
XRControllerMovement: is,
|
|
38727
38709
|
XRFlag: Wi,
|
|
38728
38710
|
XRRig: Cy,
|
|
@@ -38739,14 +38721,14 @@ class eI extends D {
|
|
|
38739
38721
|
}
|
|
38740
38722
|
}
|
|
38741
38723
|
w.add("AlignmentConstraint", zu);
|
|
38742
|
-
w.add("Animation",
|
|
38743
|
-
w.add("Keyframe",
|
|
38724
|
+
w.add("Animation", Zt);
|
|
38725
|
+
w.add("Keyframe", li);
|
|
38744
38726
|
w.add("AnimationCurve", Ya);
|
|
38745
38727
|
w.add("Animator", Bt);
|
|
38746
38728
|
w.add("AnimatorController", Yi);
|
|
38747
38729
|
w.add("AudioListener", gr);
|
|
38748
38730
|
w.add("AudioSource", Xe);
|
|
38749
|
-
w.add("Avatar_POI",
|
|
38731
|
+
w.add("Avatar_POI", Rn);
|
|
38750
38732
|
w.add("Avatar_Brain_LookAt", Qd);
|
|
38751
38733
|
w.add("Avatar_MouthShapes", Wu);
|
|
38752
38734
|
w.add("Avatar_MustacheShake", Uv);
|
|
@@ -38800,10 +38782,10 @@ w.add("PreliminaryTrigger", Yu);
|
|
|
38800
38782
|
w.add("VisibilityAction", Ku);
|
|
38801
38783
|
w.add("TapGestureTrigger", Sw);
|
|
38802
38784
|
w.add("BehaviorModel", ht);
|
|
38803
|
-
w.add("TriggerModel",
|
|
38785
|
+
w.add("TriggerModel", kn);
|
|
38804
38786
|
w.add("TriggerBuilder", Rt);
|
|
38805
38787
|
w.add("GroupActionModel", co);
|
|
38806
|
-
w.add("ActionModel",
|
|
38788
|
+
w.add("ActionModel", ri);
|
|
38807
38789
|
w.add("ActionBuilder", ue);
|
|
38808
38790
|
w.add("PhysicsExtension", Kg);
|
|
38809
38791
|
w.add("DocumentExtension", Cw);
|
|
@@ -38816,7 +38798,7 @@ w.add("USDZExporter", qe);
|
|
|
38816
38798
|
w.add("Fog", ch);
|
|
38817
38799
|
w.add("BoxGizmo", al);
|
|
38818
38800
|
w.add("GridHelper", hh);
|
|
38819
|
-
w.add("GroundProjectedEnv",
|
|
38801
|
+
w.add("GroundProjectedEnv", jn);
|
|
38820
38802
|
w.add("UsageMarker", Hu);
|
|
38821
38803
|
w.add("Interactable", Xv);
|
|
38822
38804
|
w.add("FixedJoint", Uw);
|
|
@@ -38825,7 +38807,7 @@ w.add("Light", Ai);
|
|
|
38825
38807
|
w.add("LODModel", ll);
|
|
38826
38808
|
w.add("LODGroup", nf);
|
|
38827
38809
|
w.add("LookAtConstraint", Ka);
|
|
38828
|
-
w.add("NeedleMenu",
|
|
38810
|
+
w.add("NeedleMenu", Nn);
|
|
38829
38811
|
w.add("NestedGltf", cy);
|
|
38830
38812
|
w.add("Networking", uh);
|
|
38831
38813
|
w.add("OffsetConstraint", cl);
|
|
@@ -38836,10 +38818,10 @@ w.add("ParticleSystem", ut);
|
|
|
38836
38818
|
w.add("SubEmitterSystem", tu);
|
|
38837
38819
|
w.add("Gradient", Ur);
|
|
38838
38820
|
w.add("MinMaxCurve", q);
|
|
38839
|
-
w.add("MinMaxGradient",
|
|
38821
|
+
w.add("MinMaxGradient", di);
|
|
38840
38822
|
w.add("MainModule", Ut);
|
|
38841
38823
|
w.add("ParticleBurst", eu);
|
|
38842
|
-
w.add("EmissionModule",
|
|
38824
|
+
w.add("EmissionModule", $n);
|
|
38843
38825
|
w.add("ColorOverLifetimeModule", rf);
|
|
38844
38826
|
w.add("SizeOverLifetimeModule", Nr);
|
|
38845
38827
|
w.add("ShapeModule", Qe);
|
|
@@ -38851,7 +38833,7 @@ w.add("RotationOverLifetimeModule", vs);
|
|
|
38851
38833
|
w.add("RotationBySpeedModule", ns);
|
|
38852
38834
|
w.add("LimitVelocityOverLifetimeModule", ft);
|
|
38853
38835
|
w.add("InheritVelocityModule", $r);
|
|
38854
|
-
w.add("SizeBySpeedModule",
|
|
38836
|
+
w.add("SizeBySpeedModule", ui);
|
|
38855
38837
|
w.add("ColorBySpeedModule", hl);
|
|
38856
38838
|
w.add("ParticleSubEmitter", dy);
|
|
38857
38839
|
w.add("PlayerColor", Lc);
|
|
@@ -38865,7 +38847,7 @@ w.add("PixelationEffect", df);
|
|
|
38865
38847
|
w.add("ScreenSpaceAmbientOcclusion", Eo);
|
|
38866
38848
|
w.add("ScreenSpaceAmbientOcclusionN8", en);
|
|
38867
38849
|
w.add("SharpeningEffect", uf);
|
|
38868
|
-
w.add("TiltShiftEffect",
|
|
38850
|
+
w.add("TiltShiftEffect", Wn);
|
|
38869
38851
|
w.add("ToneMappingEffect", Pr);
|
|
38870
38852
|
w.add("Vignette", fl);
|
|
38871
38853
|
w.add("PostProcessingHandler", my);
|
|
@@ -38884,18 +38866,18 @@ w.add("Rigidbody", ye);
|
|
|
38884
38866
|
w.add("SceneSwitcher", Ct);
|
|
38885
38867
|
w.add("ScreenCapture", qr);
|
|
38886
38868
|
w.add("ShadowCatcher", pf);
|
|
38887
|
-
w.add("RemoteSkybox",
|
|
38869
|
+
w.add("RemoteSkybox", Dn);
|
|
38888
38870
|
w.add("SmoothFollow", Xr);
|
|
38889
|
-
w.add("SpatialTriggerReceiver",
|
|
38871
|
+
w.add("SpatialTriggerReceiver", Tn);
|
|
38890
38872
|
w.add("SpatialTrigger", gf);
|
|
38891
38873
|
w.add("SpectatorCamera", yy);
|
|
38892
|
-
w.add("Sprite",
|
|
38874
|
+
w.add("Sprite", Un);
|
|
38893
38875
|
w.add("SpriteSheet", Sr);
|
|
38894
38876
|
w.add("SpriteData", _o);
|
|
38895
38877
|
w.add("SpriteRenderer", Ti);
|
|
38896
38878
|
w.add("SyncedCamera", _y);
|
|
38897
38879
|
w.add("SyncedRoom", tn);
|
|
38898
|
-
w.add("SyncedTransform",
|
|
38880
|
+
w.add("SyncedTransform", En);
|
|
38899
38881
|
w.add("TestRunner", ix);
|
|
38900
38882
|
w.add("TestSimulateUserData", sx);
|
|
38901
38883
|
w.add("PlayableDirector", Or);
|
|
@@ -38930,16 +38912,16 @@ w.add("SpatialGrabRaycaster", pr);
|
|
|
38930
38912
|
w.add("UIRaycastUtils", Bg);
|
|
38931
38913
|
w.add("Size", Pw);
|
|
38932
38914
|
w.add("Rect", Ow);
|
|
38933
|
-
w.add("RectTransform",
|
|
38915
|
+
w.add("RectTransform", Jt);
|
|
38934
38916
|
w.add("SpatialHtml", Sf);
|
|
38935
|
-
w.add("Text",
|
|
38917
|
+
w.add("Text", ti);
|
|
38936
38918
|
w.add("LookAt", gl);
|
|
38937
38919
|
w.add("OpenURL", vh);
|
|
38938
38920
|
w.add("VideoPlayer", wt);
|
|
38939
38921
|
w.add("Voip", Dr);
|
|
38940
38922
|
w.add("Avatar", Cr);
|
|
38941
38923
|
w.add("XRControllerFollow", jo);
|
|
38942
|
-
w.add("XRControllerModel",
|
|
38924
|
+
w.add("XRControllerModel", In);
|
|
38943
38925
|
w.add("XRControllerMovement", is);
|
|
38944
38926
|
w.add("TeleportTarget", sy);
|
|
38945
38927
|
w.add("WebARCameraBackground", Pf);
|
|
@@ -38947,7 +38929,7 @@ w.add("WebARSessionRoot", Co);
|
|
|
38947
38929
|
w.add("WebXR", tt);
|
|
38948
38930
|
w.add("AvatarMarker", bt);
|
|
38949
38931
|
w.add("WebXRTrackedImage", ir);
|
|
38950
|
-
w.add("WebXRImageTrackingModel",
|
|
38932
|
+
w.add("WebXRImageTrackingModel", Vn);
|
|
38951
38933
|
w.add("WebXRImageTracking", Xa);
|
|
38952
38934
|
w.add("WebXRPlaneTracking", Fo);
|
|
38953
38935
|
w.add("XRRig", Cy);
|
|
@@ -39042,7 +39024,7 @@ async function Km(n, t, e, i) {
|
|
|
39042
39024
|
}
|
|
39043
39025
|
if (El.length > 0) {
|
|
39044
39026
|
const u = El.join(", ");
|
|
39045
|
-
console.warn("unknown components: " + u), El.length = 0,
|
|
39027
|
+
console.warn("unknown components: " + u), El.length = 0, ci() && $e(`<strong>Unknown components in scene</strong>:
|
|
39046
39028
|
|
|
39047
39029
|
${u}
|
|
39048
39030
|
|
|
@@ -39966,7 +39948,7 @@ function iL(n) {
|
|
|
39966
39948
|
}
|
|
39967
39949
|
return !0;
|
|
39968
39950
|
}
|
|
39969
|
-
const Ke = S("debugphysics"), Dp = S("debugcolliderplacement"), Lp = S("debugcollisions"), bI = S("showcolliders"), jp = S("debugraycasts"),
|
|
39951
|
+
const Ke = S("debugphysics"), Dp = S("debugcolliderplacement"), Lp = S("debugcollisions"), bI = S("showcolliders"), jp = S("debugraycasts"), ni = Symbol("needle component"), Gt = Symbol("physics body"), Xb = Symbol("rigidbody");
|
|
39970
39952
|
globalThis.true = globalThis.true !== void 0 ? globalThis.true : !0;
|
|
39971
39953
|
Ke && console.log("Use Rapier", !0, globalThis.true);
|
|
39972
39954
|
fe.registerCallback(me.ContextCreationStart, (n) => {
|
|
@@ -40021,7 +40003,7 @@ const xc = class {
|
|
|
40021
40003
|
const c = l;
|
|
40022
40004
|
(i = this.world) == null || i.removeCollider(c, !0);
|
|
40023
40005
|
const h = c.parent();
|
|
40024
|
-
h && h.numColliders() <= 0 && (h[
|
|
40006
|
+
h && h.numColliders() <= 0 && (h[ni] || (s = this.world) == null || s.removeRigidBody(h));
|
|
40025
40007
|
} else
|
|
40026
40008
|
l instanceof B.RAPIER_PHYSICS.MODULE.RigidBody && (l.numColliders() <= 0 ? (o = this.world) == null || o.removeRigidBody(l) : U() && (l.did_log_removing || setTimeout(() => {
|
|
40027
40009
|
l.numColliders() > 0 && (l.did_log_removing = !0, console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"));
|
|
@@ -40126,12 +40108,12 @@ const xc = class {
|
|
|
40126
40108
|
return null;
|
|
40127
40109
|
(this.debugRenderRaycasts || jp) && G.DrawRay(a.origin, a.dir, 255, 1);
|
|
40128
40110
|
const l = (c = this.world) == null ? void 0 : c.castRay(a, s, o, i == null ? void 0 : i.queryFilterFlags, i == null ? void 0 : i.filterGroups, void 0, void 0, (h) => {
|
|
40129
|
-
const d = h[
|
|
40111
|
+
const d = h[ni];
|
|
40130
40112
|
return i != null && i.filterPredicate ? i.filterPredicate(d) : (i == null ? void 0 : i.useIgnoreRaycastLayer) !== !1 ? !(d != null && d.gameObject.layers.isEnabled(2)) : !0;
|
|
40131
40113
|
});
|
|
40132
40114
|
if (l) {
|
|
40133
40115
|
const h = a.pointAt(l.timeOfImpact), d = this.raycastVectorsBuffer.get();
|
|
40134
|
-
return d.set(h.x, h.y, h.z), { point: d, collider: l.collider[
|
|
40116
|
+
return d.set(h.x, h.y, h.z), { point: d, collider: l.collider[ni] };
|
|
40135
40117
|
}
|
|
40136
40118
|
return null;
|
|
40137
40119
|
}
|
|
@@ -40146,12 +40128,12 @@ const xc = class {
|
|
|
40146
40128
|
return null;
|
|
40147
40129
|
(this.debugRenderRaycasts || jp) && G.DrawRay(a.origin, a.dir, 255, 1);
|
|
40148
40130
|
const l = (c = this.world) == null ? void 0 : c.castRayAndGetNormal(a, s, o, i == null ? void 0 : i.queryFilterFlags, i == null ? void 0 : i.filterGroups, void 0, void 0, (h) => {
|
|
40149
|
-
const d = h[
|
|
40131
|
+
const d = h[ni];
|
|
40150
40132
|
return i != null && i.filterPredicate ? i.filterPredicate(d) : (i == null ? void 0 : i.useIgnoreRaycastLayer) !== !1 ? !(d != null && d.gameObject.layers.isEnabled(2)) : !0;
|
|
40151
40133
|
});
|
|
40152
40134
|
if (l) {
|
|
40153
40135
|
const h = a.pointAt(l.timeOfImpact), d = l.normal, u = this.raycastVectorsBuffer.get(), p = this.raycastVectorsBuffer.get();
|
|
40154
|
-
return u.set(h.x, h.y, h.z), p.set(d.x, d.y, d.z), { point: u, normal: p, collider: l.collider[
|
|
40136
|
+
return u.set(h.x, h.y, h.z), p.set(d.x, d.y, d.z), { point: u, normal: p, collider: l.collider[ni] };
|
|
40155
40137
|
}
|
|
40156
40138
|
return null;
|
|
40157
40139
|
}
|
|
@@ -40196,7 +40178,7 @@ const xc = class {
|
|
|
40196
40178
|
this.rapierIdentityRotation,
|
|
40197
40179
|
this.rapierSphere,
|
|
40198
40180
|
(i) => {
|
|
40199
|
-
const s = i[
|
|
40181
|
+
const s = i[ni], o = new lR(s.gameObject, s);
|
|
40200
40182
|
return this.rapierColliderArray.push(o), !0;
|
|
40201
40183
|
},
|
|
40202
40184
|
// TODO: it seems as QueryFilterFlags.EXCLUDE_SENSORS also excludes DYNAMIC Rigidbodies (only if they're set to kinematic)
|
|
@@ -40205,7 +40187,7 @@ const xc = class {
|
|
|
40205
40187
|
void 0,
|
|
40206
40188
|
void 0,
|
|
40207
40189
|
void 0,
|
|
40208
|
-
(i) => i.isSensor() ? !1 : i[
|
|
40190
|
+
(i) => i.isSensor() ? !1 : i[ni].gameObject.layers.isEnabled(2) == !1
|
|
40209
40191
|
), this.rapierColliderArray) : this.rapierColliderArray : this.rapierColliderArray;
|
|
40210
40192
|
}
|
|
40211
40193
|
/** Get access to the rapier world */
|
|
@@ -40346,7 +40328,7 @@ const xc = class {
|
|
|
40346
40328
|
}
|
|
40347
40329
|
/** Get the Needle Engine component for a rapier object */
|
|
40348
40330
|
getComponent(t) {
|
|
40349
|
-
return t ? t[
|
|
40331
|
+
return t ? t[ni] : null;
|
|
40350
40332
|
}
|
|
40351
40333
|
createCollider(t, e) {
|
|
40352
40334
|
var a;
|
|
@@ -40391,7 +40373,7 @@ const xc = class {
|
|
|
40391
40373
|
((a = t.attachedRigidbody) == null ? void 0 : a.autoMass) === !1 && (e.setDensity(1e-6), e.setMass(1e-6));
|
|
40392
40374
|
try {
|
|
40393
40375
|
const l = this.world.createCollider(e, s);
|
|
40394
|
-
return l[
|
|
40376
|
+
return l[ni] = t, t[Gt] = l, l.setActiveEvents(B.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS), l.setActiveCollisionTypes(B.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL), this.objects.push(t), this.bodies.push(l), this.updateColliderCollisionGroups(t), l;
|
|
40395
40377
|
} catch (l) {
|
|
40396
40378
|
return console.error('Error creating collider "' + t.name + `"
|
|
40397
40379
|
Error:`, l), null;
|
|
@@ -40435,10 +40417,10 @@ Error:`, l), null;
|
|
|
40435
40417
|
const a = o ? B.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased() : B.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(), l = ee(t.attachedRigidbody.gameObject);
|
|
40436
40418
|
a.setTranslation(l.x, l.y, l.z), a.setRotation(xe(t.attachedRigidbody.gameObject)), a.centerOfMass = new B.RAPIER_PHYSICS.MODULE.Vector3(s.centerOfMass.x, s.centerOfMass.y, s.centerOfMass.z), i = this.world.createRigidBody(a), this.bodies.push(i), this.objects.push(s);
|
|
40437
40419
|
}
|
|
40438
|
-
i[
|
|
40420
|
+
i[ni] = s, s[Gt] = i, this.internalUpdateRigidbodyProperties(s, i), this.getRigidbodyRelativeMatrix(t.gameObject, s.gameObject, e), t[Xb] = i;
|
|
40439
40421
|
} else {
|
|
40440
40422
|
const s = B.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(), o = ee(t.gameObject);
|
|
40441
|
-
s.setTranslation(o.x, o.y, o.z), s.setRotation(xe(t.gameObject)), i = this.world.createRigidBody(s), e.identity(), i[
|
|
40423
|
+
s.setTranslation(o.x, o.y, o.z), s.setRotation(xe(t.gameObject)), i = this.world.createRigidBody(s), e.identity(), i[ni] = null;
|
|
40442
40424
|
}
|
|
40443
40425
|
return i;
|
|
40444
40426
|
}
|
|
@@ -40556,7 +40538,7 @@ Error:`, l), null;
|
|
|
40556
40538
|
}
|
|
40557
40539
|
} else if (e instanceof B.RAPIER_PHYSICS.MODULE.Collider) {
|
|
40558
40540
|
t.matrixWorldNeedsUpdate && t.updateWorldMatrix(!0, !1), t.matrixWorld.decompose(this._tempPosition, this._tempQuaternion, this._tempScale);
|
|
40559
|
-
const o = this._tempPosition, a = this._tempQuaternion, l = e[
|
|
40541
|
+
const o = this._tempPosition, a = this._tempQuaternion, l = e[ni];
|
|
40560
40542
|
if (this.tryApplyCenter(l, o), i) {
|
|
40561
40543
|
const c = e.translation();
|
|
40562
40544
|
(c.x !== o.x || c.y !== o.y || c.z !== o.z) && e.setTranslation(o);
|
|
@@ -40629,7 +40611,7 @@ class vI {
|
|
|
40629
40611
|
const s = this.world.getCollider(t), o = this.world.getCollider(e);
|
|
40630
40612
|
if (!s || !o)
|
|
40631
40613
|
return;
|
|
40632
|
-
const a = s[
|
|
40614
|
+
const a = s[ni], l = o[ni];
|
|
40633
40615
|
Lp && console.log("EVT", a.name, l.name, i, s, o), a && l && (i ? (this.onCollisionStarted(a, s, l, o), this.onCollisionStarted(l, o, a, s)) : (this.onCollisionEnded(a, l), this.onCollisionEnded(l, a)));
|
|
40634
40616
|
});
|
|
40635
40617
|
}
|
|
@@ -40777,7 +40759,7 @@ class sL {
|
|
|
40777
40759
|
}
|
|
40778
40760
|
if (_) {
|
|
40779
40761
|
const b = await _.loadAsync(c).catch((x) => (console.error(x), null));
|
|
40780
|
-
b && (b.mapping =
|
|
40762
|
+
b && (b.mapping = Mn, b.needsUpdate = !0, o.background = b, o.environment = b, o.backgroundBlurriness = 0.75);
|
|
40781
40763
|
} else
|
|
40782
40764
|
console.warn("Unsupported environment map format", c);
|
|
40783
40765
|
}
|
|
@@ -40890,18 +40872,18 @@ var sr, nr, or, qt, yn, La, gu, Px, yu, Ox, Uc;
|
|
|
40890
40872
|
class Cx extends HTMLElement {
|
|
40891
40873
|
constructor() {
|
|
40892
40874
|
super();
|
|
40893
|
-
|
|
40894
|
-
|
|
40895
|
-
|
|
40896
|
-
|
|
40875
|
+
fi(this, gu);
|
|
40876
|
+
fi(this, yu);
|
|
40877
|
+
fi(this, sr, void 0);
|
|
40878
|
+
fi(this, nr, void 0);
|
|
40897
40879
|
/** These are the default styles that can be overridden by the user from the outside by styling <needle-button> */
|
|
40898
|
-
|
|
40880
|
+
fi(this, or, void 0);
|
|
40899
40881
|
/** This is the button that was generated using one of the factories */
|
|
40900
|
-
|
|
40882
|
+
fi(this, qt, void 0);
|
|
40901
40883
|
/** If AR or VR is requested we create and use the webxr button factory to create a button with default behaviour */
|
|
40902
|
-
|
|
40903
|
-
|
|
40904
|
-
|
|
40884
|
+
fi(this, yn, void 0);
|
|
40885
|
+
fi(this, La, void 0);
|
|
40886
|
+
fi(this, Uc, (e) => {
|
|
40905
40887
|
Bp && console.log("Needle Button clicked"), !e.defaultPrevented && de(this, qt) && de(this, qt).click();
|
|
40906
40888
|
});
|
|
40907
40889
|
this.removeEventListener("click", de(this, Uc)), this.addEventListener("click", de(this, Uc));
|
|
@@ -41009,15 +40991,15 @@ fe.registerCallback(me.ContextCreated, (n) => {
|
|
|
41009
40991
|
for (const e of n.files)
|
|
41010
40992
|
C.foreachComponent(e.file.scene, (s) => {
|
|
41011
40993
|
if (s.enabled !== !1) {
|
|
41012
|
-
if (s instanceof
|
|
40994
|
+
if (s instanceof Zt && s.playAutomatically || s instanceof Bt || s instanceof Or && s.playOnAwake === !0)
|
|
41013
40995
|
return !0;
|
|
41014
|
-
if (s instanceof
|
|
40996
|
+
if (s instanceof Zt)
|
|
41015
40997
|
return s.playAutomatically = !0, !0;
|
|
41016
40998
|
if (s instanceof Or)
|
|
41017
40999
|
return s.playOnAwake = !0, !0;
|
|
41018
41000
|
}
|
|
41019
41001
|
}, !0) !== !0 && Ec.assignAnimationsFromFile(e.file, {
|
|
41020
|
-
createAnimationComponent: (s, o) => Qi(s,
|
|
41002
|
+
createAnimationComponent: (s, o) => Qi(s, Zt)
|
|
41021
41003
|
});
|
|
41022
41004
|
});
|
|
41023
41005
|
class OI extends C1 {
|
|
@@ -41131,7 +41113,7 @@ export {
|
|
|
41131
41113
|
iL as aU,
|
|
41132
41114
|
_g as aV,
|
|
41133
41115
|
Ne as aW,
|
|
41134
|
-
|
|
41116
|
+
Zn as aX,
|
|
41135
41117
|
Sh as aY,
|
|
41136
41118
|
uD as aZ,
|
|
41137
41119
|
$i as a_,
|
|
@@ -41170,23 +41152,23 @@ export {
|
|
|
41170
41152
|
$ as b4,
|
|
41171
41153
|
Ef as b5,
|
|
41172
41154
|
R0 as b6,
|
|
41173
|
-
|
|
41155
|
+
gi as b7,
|
|
41174
41156
|
Oh as b8,
|
|
41175
41157
|
tP as b9,
|
|
41176
|
-
|
|
41158
|
+
Sn as bA,
|
|
41177
41159
|
Fv as bB,
|
|
41178
41160
|
cR as bC,
|
|
41179
41161
|
dR as bD,
|
|
41180
41162
|
Ra as bE,
|
|
41181
41163
|
$u as bF,
|
|
41182
|
-
|
|
41164
|
+
Cn as bG,
|
|
41183
41165
|
Is as bH,
|
|
41184
|
-
|
|
41166
|
+
ci as bI,
|
|
41185
41167
|
k1 as bJ,
|
|
41186
41168
|
mg as bK,
|
|
41187
41169
|
cD as bL,
|
|
41188
41170
|
jf as bM,
|
|
41189
|
-
|
|
41171
|
+
An as bN,
|
|
41190
41172
|
J0 as bO,
|
|
41191
41173
|
ic as bP,
|
|
41192
41174
|
Ot as bQ,
|
|
@@ -41410,14 +41392,14 @@ export {
|
|
|
41410
41392
|
Yv as en,
|
|
41411
41393
|
dx as eo,
|
|
41412
41394
|
zu as ep,
|
|
41413
|
-
|
|
41414
|
-
|
|
41395
|
+
Zt as eq,
|
|
41396
|
+
li as er,
|
|
41415
41397
|
Ya as es,
|
|
41416
41398
|
Bt as et,
|
|
41417
41399
|
Yi as eu,
|
|
41418
41400
|
gr as ev,
|
|
41419
41401
|
Xe as ew,
|
|
41420
|
-
|
|
41402
|
+
Rn as ex,
|
|
41421
41403
|
Qd as ey,
|
|
41422
41404
|
Wu as ez,
|
|
41423
41405
|
G as f,
|
|
@@ -41434,7 +41416,7 @@ export {
|
|
|
41434
41416
|
Yg as f9,
|
|
41435
41417
|
al as fA,
|
|
41436
41418
|
hh as fB,
|
|
41437
|
-
|
|
41419
|
+
jn as fC,
|
|
41438
41420
|
Hu as fD,
|
|
41439
41421
|
Xv as fE,
|
|
41440
41422
|
Uw as fF,
|
|
@@ -41443,7 +41425,7 @@ export {
|
|
|
41443
41425
|
ll as fI,
|
|
41444
41426
|
nf as fJ,
|
|
41445
41427
|
Ka as fK,
|
|
41446
|
-
|
|
41428
|
+
Nn as fL,
|
|
41447
41429
|
cy as fM,
|
|
41448
41430
|
uh as fN,
|
|
41449
41431
|
cl as fO,
|
|
@@ -41454,10 +41436,10 @@ export {
|
|
|
41454
41436
|
tu as fT,
|
|
41455
41437
|
Ur as fU,
|
|
41456
41438
|
q as fV,
|
|
41457
|
-
|
|
41439
|
+
di as fW,
|
|
41458
41440
|
Ut as fX,
|
|
41459
41441
|
eu as fY,
|
|
41460
|
-
|
|
41442
|
+
$n as fZ,
|
|
41461
41443
|
rf as f_,
|
|
41462
41444
|
sl as fa,
|
|
41463
41445
|
sh as fb,
|
|
@@ -41471,10 +41453,10 @@ export {
|
|
|
41471
41453
|
Ku as fj,
|
|
41472
41454
|
Sw as fk,
|
|
41473
41455
|
ht as fl,
|
|
41474
|
-
|
|
41456
|
+
kn as fm,
|
|
41475
41457
|
Rt as fn,
|
|
41476
41458
|
co as fo,
|
|
41477
|
-
|
|
41459
|
+
ri as fp,
|
|
41478
41460
|
ue as fq,
|
|
41479
41461
|
Kg as fr,
|
|
41480
41462
|
Cw as fs,
|
|
@@ -41496,25 +41478,25 @@ export {
|
|
|
41496
41478
|
ns as g6,
|
|
41497
41479
|
ft as g7,
|
|
41498
41480
|
$r as g8,
|
|
41499
|
-
|
|
41481
|
+
ui as g9,
|
|
41500
41482
|
Ta as gA,
|
|
41501
41483
|
Zd as gB,
|
|
41502
41484
|
ye as gC,
|
|
41503
41485
|
Ct as gD,
|
|
41504
41486
|
qr as gE,
|
|
41505
41487
|
pf as gF,
|
|
41506
|
-
|
|
41488
|
+
Dn as gG,
|
|
41507
41489
|
Xr as gH,
|
|
41508
|
-
|
|
41490
|
+
Tn as gI,
|
|
41509
41491
|
gf as gJ,
|
|
41510
41492
|
yy as gK,
|
|
41511
|
-
|
|
41493
|
+
Un as gL,
|
|
41512
41494
|
Sr as gM,
|
|
41513
41495
|
_o as gN,
|
|
41514
41496
|
Ti as gO,
|
|
41515
41497
|
_y as gP,
|
|
41516
41498
|
tn as gQ,
|
|
41517
|
-
|
|
41499
|
+
En as gR,
|
|
41518
41500
|
ix as gS,
|
|
41519
41501
|
sx as gT,
|
|
41520
41502
|
Or as gU,
|
|
@@ -41537,7 +41519,7 @@ export {
|
|
|
41537
41519
|
Eo as gk,
|
|
41538
41520
|
en as gl,
|
|
41539
41521
|
uf as gm,
|
|
41540
|
-
|
|
41522
|
+
Wn as gn,
|
|
41541
41523
|
Pr as go,
|
|
41542
41524
|
fl as gp,
|
|
41543
41525
|
my as gq,
|
|
@@ -41567,7 +41549,7 @@ export {
|
|
|
41567
41549
|
tt as hC,
|
|
41568
41550
|
bt as hD,
|
|
41569
41551
|
ir as hE,
|
|
41570
|
-
|
|
41552
|
+
Vn as hF,
|
|
41571
41553
|
Xa as hG,
|
|
41572
41554
|
Fo as hH,
|
|
41573
41555
|
Cy as hI,
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@@ -41603,16 +41585,16 @@ export {
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41603
41585
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Bg as hl,
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41604
41586
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Pw as hm,
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41605
41587
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Ow as hn,
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41606
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-
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41588
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+
Jt as ho,
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41607
41589
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Sf as hp,
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41608
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-
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41590
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+
ti as hq,
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41609
41591
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gl as hr,
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41610
41592
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vh as hs,
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41611
41593
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wt as ht,
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41612
41594
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Dr as hu,
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41613
41595
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Cr as hv,
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41614
41596
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jo as hw,
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41615
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-
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41597
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+
In as hx,
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41616
41598
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is as hy,
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41617
41599
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sy as hz,
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41618
41600
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kv as i,
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