@needle-tools/engine 3.7.3-alpha.1 → 3.7.4-alpha
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +3 -0
- package/dist/{dist/needle-engine.js → needle-engine.js} +3 -2
- package/dist/{dist/needle-engine.light.js → needle-engine.light.js} +3 -2
- package/dist/{dist/needle-engine.light.min.js → needle-engine.light.min.js} +2 -2
- package/dist/{dist/needle-engine.light.umd.cjs → needle-engine.light.umd.cjs} +2 -2
- package/dist/{dist/needle-engine.min.js → needle-engine.min.js} +2 -2
- package/dist/{dist/needle-engine.umd.cjs → needle-engine.umd.cjs} +2 -2
- package/{dist/lib → lib}/engine/engine_context.d.ts +1 -0
- package/{dist/lib → lib}/engine/engine_context.js +7 -3
- package/{dist/lib → lib}/engine/engine_context.js.map +1 -1
- package/{dist/lib → lib}/engine-components/Component.js +4 -1
- package/lib/engine-components/Component.js.map +1 -0
- package/package.json +119 -119
- package/{dist/src → src}/engine/codegen/register_types.js +2 -2
- package/{dist/src → src}/engine/engine_context.ts +9 -6
- package/{dist/src → src}/engine-components/Component.ts +3 -1
- package/dist/CHANGELOG.md +0 -1684
- package/dist/LICENSE.md +0 -10
- package/dist/README.md +0 -50
- package/dist/lib/engine-components/Component.js.map +0 -1
- package/dist/package.json +0 -120
- package/dist/src/needle-engine.ts +0 -49
- package/dist/tsconfig.json +0 -33
- /package/{Readme.md → README.md} +0 -0
- /package/{dist/lib → lib}/engine/api.d.ts +0 -0
- /package/{dist/lib → lib}/engine/api.js +0 -0
- /package/{dist/lib → lib}/engine/api.js.map +0 -0
- /package/{dist/lib → lib}/engine/assets/index.d.ts +0 -0
- /package/{dist/lib → lib}/engine/assets/index.js +0 -0
- /package/{dist/lib → lib}/engine/assets/index.js.map +0 -0
- /package/{dist/lib → lib}/engine/codegen/register_types.d.ts +0 -0
- /package/{dist/lib → lib}/engine/codegen/register_types.js +0 -0
- /package/{dist/lib → lib}/engine/codegen/register_types.js.map +0 -0
- /package/{dist/lib → lib}/engine/debug/debug.d.ts +0 -0
- /package/{dist/lib → lib}/engine/debug/debug.js +0 -0
- /package/{dist/lib → lib}/engine/debug/debug.js.map +0 -0
- /package/{dist/lib → lib}/engine/debug/debug_console.d.ts +0 -0
- /package/{dist/lib → lib}/engine/debug/debug_console.js +0 -0
- /package/{dist/lib → lib}/engine/debug/debug_console.js.map +0 -0
- /package/{dist/lib → lib}/engine/debug/debug_overlay.d.ts +0 -0
- /package/{dist/lib → lib}/engine/debug/debug_overlay.js +0 -0
- /package/{dist/lib → lib}/engine/debug/debug_overlay.js.map +0 -0
- /package/{dist/lib → lib}/engine/debug/index.d.ts +0 -0
- /package/{dist/lib → lib}/engine/debug/index.js +0 -0
- /package/{dist/lib → lib}/engine/debug/index.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine.js +0 -0
- /package/{dist/lib → lib}/engine/engine.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_addressables.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_addressables.js +0 -0
- /package/{dist/lib → lib}/engine/engine_addressables.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_application.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_application.js +0 -0
- /package/{dist/lib → lib}/engine/engine_application.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_assetdatabase.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_assetdatabase.js +0 -0
- /package/{dist/lib → lib}/engine/engine_assetdatabase.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_camera.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_camera.js +0 -0
- /package/{dist/lib → lib}/engine/engine_camera.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_components.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_components.js +0 -0
- /package/{dist/lib → lib}/engine/engine_components.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_components_internal.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_components_internal.js +0 -0
- /package/{dist/lib → lib}/engine/engine_components_internal.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_constants.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_constants.js +0 -0
- /package/{dist/lib → lib}/engine/engine_constants.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_context_registry.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_context_registry.js +0 -0
- /package/{dist/lib → lib}/engine/engine_context_registry.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_coroutine.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_coroutine.js +0 -0
- /package/{dist/lib → lib}/engine/engine_coroutine.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_create_objects.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_create_objects.js +0 -0
- /package/{dist/lib → lib}/engine/engine_create_objects.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_default_parameters.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_default_parameters.js +0 -0
- /package/{dist/lib → lib}/engine/engine_default_parameters.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_editor-sync.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_editor-sync.js +0 -0
- /package/{dist/lib → lib}/engine/engine_editor-sync.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_element.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_element.js +0 -0
- /package/{dist/lib → lib}/engine/engine_element.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_element_attributes.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_element_attributes.js +0 -0
- /package/{dist/lib → lib}/engine/engine_element_attributes.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_element_extras.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_element_extras.js +0 -0
- /package/{dist/lib → lib}/engine/engine_element_extras.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_element_loading.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_element_loading.js +0 -0
- /package/{dist/lib → lib}/engine/engine_element_loading.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_element_overlay.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_element_overlay.js +0 -0
- /package/{dist/lib → lib}/engine/engine_element_overlay.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_fileloader.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_fileloader.js +0 -0
- /package/{dist/lib → lib}/engine/engine_fileloader.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_gameobject.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_gameobject.js +0 -0
- /package/{dist/lib → lib}/engine/engine_gameobject.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_generic_utils.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_generic_utils.js +0 -0
- /package/{dist/lib → lib}/engine/engine_generic_utils.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_gizmos.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_gizmos.js +0 -0
- /package/{dist/lib → lib}/engine/engine_gizmos.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_gltf.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_gltf.js +0 -0
- /package/{dist/lib → lib}/engine/engine_gltf.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_gltf_builtin_components.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_gltf_builtin_components.js +0 -0
- /package/{dist/lib → lib}/engine/engine_gltf_builtin_components.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_hot_reload.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_hot_reload.js +0 -0
- /package/{dist/lib → lib}/engine/engine_hot_reload.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_input.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_input.js +0 -0
- /package/{dist/lib → lib}/engine/engine_input.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_input_utils.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_input_utils.js +0 -0
- /package/{dist/lib → lib}/engine/engine_input_utils.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_instancing.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_instancing.js +0 -0
- /package/{dist/lib → lib}/engine/engine_instancing.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_license.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_license.js +0 -0
- /package/{dist/lib → lib}/engine/engine_license.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_lightdata.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_lightdata.js +0 -0
- /package/{dist/lib → lib}/engine/engine_lightdata.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_loaders.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_loaders.js +0 -0
- /package/{dist/lib → lib}/engine/engine_loaders.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_mainloop_utils.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_mainloop_utils.js +0 -0
- /package/{dist/lib → lib}/engine/engine_mainloop_utils.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_math.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_math.js +0 -0
- /package/{dist/lib → lib}/engine/engine_math.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_networking.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_networking.js +0 -0
- /package/{dist/lib → lib}/engine/engine_networking.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_networking_auto.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_networking_auto.js +0 -0
- /package/{dist/lib → lib}/engine/engine_networking_auto.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_networking_files.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_networking_files.js +0 -0
- /package/{dist/lib → lib}/engine/engine_networking_files.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_networking_files_default_components.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_networking_files_default_components.js +0 -0
- /package/{dist/lib → lib}/engine/engine_networking_files_default_components.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_networking_instantiate.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_networking_instantiate.js +0 -0
- /package/{dist/lib → lib}/engine/engine_networking_instantiate.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_networking_peer.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_networking_peer.js +0 -0
- /package/{dist/lib → lib}/engine/engine_networking_peer.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_networking_types.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_networking_types.js +0 -0
- /package/{dist/lib → lib}/engine/engine_networking_types.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_networking_utils.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_networking_utils.js +0 -0
- /package/{dist/lib → lib}/engine/engine_networking_utils.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_networking_websocket.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_networking_websocket.js +0 -0
- /package/{dist/lib → lib}/engine/engine_networking_websocket.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_patcher.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_patcher.js +0 -0
- /package/{dist/lib → lib}/engine/engine_patcher.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_physics.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_physics.js +0 -0
- /package/{dist/lib → lib}/engine/engine_physics.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_physics.types.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_physics.types.js +0 -0
- /package/{dist/lib → lib}/engine/engine_physics.types.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_physics_rapier.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_physics_rapier.js +0 -0
- /package/{dist/lib → lib}/engine/engine_physics_rapier.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_playerview.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_playerview.js +0 -0
- /package/{dist/lib → lib}/engine/engine_playerview.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_scenelighting.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_scenelighting.js +0 -0
- /package/{dist/lib → lib}/engine/engine_scenelighting.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_scenetools.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_scenetools.js +0 -0
- /package/{dist/lib → lib}/engine/engine_scenetools.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_serialization.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_serialization.js +0 -0
- /package/{dist/lib → lib}/engine/engine_serialization.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_serialization_builtin_serializer.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_serialization_builtin_serializer.js +0 -0
- /package/{dist/lib → lib}/engine/engine_serialization_builtin_serializer.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_serialization_core.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_serialization_core.js +0 -0
- /package/{dist/lib → lib}/engine/engine_serialization_core.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_serialization_decorator.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_serialization_decorator.js +0 -0
- /package/{dist/lib → lib}/engine/engine_serialization_decorator.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_setup.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_setup.js +0 -0
- /package/{dist/lib → lib}/engine/engine_setup.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_shaders.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_shaders.js +0 -0
- /package/{dist/lib → lib}/engine/engine_shaders.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_texture.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_texture.js +0 -0
- /package/{dist/lib → lib}/engine/engine_texture.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_three_utils.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_three_utils.js +0 -0
- /package/{dist/lib → lib}/engine/engine_three_utils.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_time.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_time.js +0 -0
- /package/{dist/lib → lib}/engine/engine_time.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_types.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_types.js +0 -0
- /package/{dist/lib → lib}/engine/engine_types.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_typestore.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_typestore.js +0 -0
- /package/{dist/lib → lib}/engine/engine_typestore.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_util_decorator.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_util_decorator.js +0 -0
- /package/{dist/lib → lib}/engine/engine_util_decorator.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_utils.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_utils.js +0 -0
- /package/{dist/lib → lib}/engine/engine_utils.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_utils_screenshot.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_utils_screenshot.js +0 -0
- /package/{dist/lib → lib}/engine/engine_utils_screenshot.js.map +0 -0
- /package/{dist/lib → lib}/engine/engine_web_api.d.ts +0 -0
- /package/{dist/lib → lib}/engine/engine_web_api.js +0 -0
- /package/{dist/lib → lib}/engine/engine_web_api.js.map +0 -0
- /package/{dist/lib → lib}/engine/extensions/EXT_texture_exr.d.ts +0 -0
- /package/{dist/lib → lib}/engine/extensions/EXT_texture_exr.js +0 -0
- /package/{dist/lib → lib}/engine/extensions/EXT_texture_exr.js.map +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_animator_controller_model.d.ts +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_animator_controller_model.js +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_animator_controller_model.js.map +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_components.d.ts +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_components.js +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_components.js.map +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_gameobject_data.d.ts +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_gameobject_data.js +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_gameobject_data.js.map +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_lighting_settings.d.ts +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_lighting_settings.js +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_lighting_settings.js.map +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_lightmaps.d.ts +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_lightmaps.js +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_lightmaps.js.map +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_persistent_assets.d.ts +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_persistent_assets.js +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_persistent_assets.js.map +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_progressive.d.ts +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_progressive.js +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_progressive.js.map +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_render_objects.d.ts +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_render_objects.js +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_render_objects.js.map +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_techniques_webgl.d.ts +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_techniques_webgl.js +0 -0
- /package/{dist/lib → lib}/engine/extensions/NEEDLE_techniques_webgl.js.map +0 -0
- /package/{dist/lib → lib}/engine/extensions/extension_resolver.d.ts +0 -0
- /package/{dist/lib → lib}/engine/extensions/extension_resolver.js +0 -0
- /package/{dist/lib → lib}/engine/extensions/extension_resolver.js.map +0 -0
- /package/{dist/lib → lib}/engine/extensions/extension_utils.d.ts +0 -0
- /package/{dist/lib → lib}/engine/extensions/extension_utils.js +0 -0
- /package/{dist/lib → lib}/engine/extensions/extension_utils.js.map +0 -0
- /package/{dist/lib → lib}/engine/extensions/extensions.d.ts +0 -0
- /package/{dist/lib → lib}/engine/extensions/extensions.js +0 -0
- /package/{dist/lib → lib}/engine/extensions/extensions.js.map +0 -0
- /package/{dist/lib → lib}/engine/extensions/index.d.ts +0 -0
- /package/{dist/lib → lib}/engine/extensions/index.js +0 -0
- /package/{dist/lib → lib}/engine/extensions/index.js.map +0 -0
- /package/{dist/lib → lib}/engine/extensions/usage_tracker.d.ts +0 -0
- /package/{dist/lib → lib}/engine/extensions/usage_tracker.js +0 -0
- /package/{dist/lib → lib}/engine/extensions/usage_tracker.js.map +0 -0
- /package/{dist/lib → lib}/engine/js-extensions/Camera.d.ts +0 -0
- /package/{dist/lib → lib}/engine/js-extensions/Camera.js +0 -0
- /package/{dist/lib → lib}/engine/js-extensions/Camera.js.map +0 -0
- /package/{dist/lib → lib}/engine/js-extensions/Layers.d.ts +0 -0
- /package/{dist/lib → lib}/engine/js-extensions/Layers.js +0 -0
- /package/{dist/lib → lib}/engine/js-extensions/Layers.js.map +0 -0
- /package/{dist/lib → lib}/engine/js-extensions/index.d.ts +0 -0
- /package/{dist/lib → lib}/engine/js-extensions/index.js +0 -0
- /package/{dist/lib → lib}/engine/js-extensions/index.js.map +0 -0
- /package/{dist/lib → lib}/engine/shaders/shaderData.d.ts +0 -0
- /package/{dist/lib → lib}/engine/shaders/shaderData.js +0 -0
- /package/{dist/lib → lib}/engine/shaders/shaderData.js.map +0 -0
- /package/{dist/lib → lib}/engine/tests/test_utils.d.ts +0 -0
- /package/{dist/lib → lib}/engine/tests/test_utils.js +0 -0
- /package/{dist/lib → lib}/engine/tests/test_utils.js.map +0 -0
- /package/{dist/lib → lib}/engine-components/AlignmentConstraint.d.ts +0 -0
- /package/{dist/lib → lib}/engine-components/AlignmentConstraint.js +0 -0
- /package/{dist/lib → lib}/engine-components/AlignmentConstraint.js.map +0 -0
- /package/{dist/lib → lib}/engine-components/Animation.d.ts +0 -0
- /package/{dist/lib → lib}/engine-components/Animation.js +0 -0
- /package/{dist/lib → lib}/engine-components/Animation.js.map +0 -0
- /package/{dist/lib → lib}/engine-components/AnimationCurve.d.ts +0 -0
- /package/{dist/lib → lib}/engine-components/AnimationCurve.js +0 -0
- /package/{dist/lib → lib}/engine-components/AnimationCurve.js.map +0 -0
- /package/{dist/lib → lib}/engine-components/AnimationUtils.d.ts +0 -0
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- /package/{dist/src → src}/engine/extensions/NEEDLE_progressive.ts +0 -0
- /package/{dist/src → src}/engine/extensions/NEEDLE_render_objects.ts +0 -0
- /package/{dist/src → src}/engine/extensions/NEEDLE_techniques_webgl.ts +0 -0
- /package/{dist/src → src}/engine/extensions/extension_resolver.ts +0 -0
- /package/{dist/src → src}/engine/extensions/extension_utils.ts +0 -0
- /package/{dist/src → src}/engine/extensions/extensions.ts +0 -0
- /package/{dist/src → src}/engine/extensions/index.ts +0 -0
- /package/{dist/src → src}/engine/extensions/usage_tracker.ts +0 -0
- /package/{dist/src → src}/engine/js-extensions/Camera.ts +0 -0
- /package/{dist/src → src}/engine/js-extensions/Layers.ts +0 -0
- /package/{dist/src → src}/engine/js-extensions/index.ts +0 -0
- /package/{dist/src → src}/engine/shaders/shaderData.ts +0 -0
- /package/{dist/src → src}/engine/tests/test_utils.ts +0 -0
- /package/{dist/src → src}/engine-components/AlignmentConstraint.ts +0 -0
- /package/{dist/src → src}/engine-components/Animation.ts +0 -0
- /package/{dist/src → src}/engine-components/AnimationCurve.ts +0 -0
- /package/{dist/src → src}/engine-components/AnimationUtils.ts +0 -0
- /package/{dist/src → src}/engine-components/Animator.ts +0 -0
- /package/{dist/src → src}/engine-components/AnimatorController.ts +0 -0
- /package/{dist/src → src}/engine-components/AudioListener.ts +0 -0
- /package/{dist/src → src}/engine-components/AudioSource.ts +0 -0
- /package/{dist/src → src}/engine-components/AvatarLoader.ts +0 -0
- /package/{dist/src → src}/engine-components/AxesHelper.ts +0 -0
- /package/{dist/src → src}/engine-components/BasicIKConstraint.ts +0 -0
- /package/{dist/src → src}/engine-components/BoxCollider.ts +0 -0
- /package/{dist/src → src}/engine-components/BoxHelperComponent.ts +0 -0
- /package/{dist/src → src}/engine-components/Camera.ts +0 -0
- /package/{dist/src → src}/engine-components/CameraUtils.ts +0 -0
- /package/{dist/src → src}/engine-components/CharacterController.ts +0 -0
- /package/{dist/src → src}/engine-components/Collider.ts +0 -0
- /package/{dist/src → src}/engine-components/DeleteBox.ts +0 -0
- /package/{dist/src → src}/engine-components/DeviceFlag.ts +0 -0
- /package/{dist/src → src}/engine-components/DragControls.ts +0 -0
- /package/{dist/src → src}/engine-components/DropListener.ts +0 -0
- /package/{dist/src → src}/engine-components/Duplicatable.ts +0 -0
- /package/{dist/src → src}/engine-components/EventList.ts +0 -0
- /package/{dist/src → src}/engine-components/EventTrigger.ts +0 -0
- /package/{dist/src → src}/engine-components/EventType.ts +0 -0
- /package/{dist/src → src}/engine-components/FlyControls.ts +0 -0
- /package/{dist/src → src}/engine-components/Fog.ts +0 -0
- /package/{dist/src → src}/engine-components/Gizmos.ts +0 -0
- /package/{dist/src → src}/engine-components/GridHelper.ts +0 -0
- /package/{dist/src → src}/engine-components/GroundProjection.ts +0 -0
- /package/{dist/src → src}/engine-components/Interactable.ts +0 -0
- /package/{dist/src → src}/engine-components/Joints.ts +0 -0
- /package/{dist/src → src}/engine-components/LODGroup.ts +0 -0
- /package/{dist/src → src}/engine-components/Light.ts +0 -0
- /package/{dist/src → src}/engine-components/LookAtConstraint.ts +0 -0
- /package/{dist/src → src}/engine-components/NestedGltf.ts +0 -0
- /package/{dist/src → src}/engine-components/Networking.ts +0 -0
- /package/{dist/src → src}/engine-components/OffsetConstraint.ts +0 -0
- /package/{dist/src → src}/engine-components/OrbitControls.ts +0 -0
- /package/{dist/src → src}/engine-components/ParticleSystem.ts +0 -0
- /package/{dist/src → src}/engine-components/ParticleSystemModules.ts +0 -0
- /package/{dist/src → src}/engine-components/ParticleSystemSubEmitter.ts +0 -0
- /package/{dist/src → src}/engine-components/PlayerColor.ts +0 -0
- /package/{dist/src → src}/engine-components/ReflectionProbe.ts +0 -0
- /package/{dist/src → src}/engine-components/Renderer.ts +0 -0
- /package/{dist/src → src}/engine-components/RendererLightmap.ts +0 -0
- /package/{dist/src → src}/engine-components/RigidBody.ts +0 -0
- /package/{dist/src → src}/engine-components/SceneSwitcher.ts +0 -0
- /package/{dist/src → src}/engine-components/ScreenCapture.ts +0 -0
- /package/{dist/src → src}/engine-components/ShadowCatcher.ts +0 -0
- /package/{dist/src → src}/engine-components/Skybox.ts +0 -0
- /package/{dist/src → src}/engine-components/SmoothFollow.ts +0 -0
- /package/{dist/src → src}/engine-components/SpatialTrigger.ts +0 -0
- /package/{dist/src → src}/engine-components/SpectatorCamera.ts +0 -0
- /package/{dist/src → src}/engine-components/SphereCollider.ts +0 -0
- /package/{dist/src → src}/engine-components/SpriteRenderer.ts +0 -0
- /package/{dist/src → src}/engine-components/SyncedCamera.ts +0 -0
- /package/{dist/src → src}/engine-components/SyncedRoom.ts +0 -0
- /package/{dist/src → src}/engine-components/SyncedTransform.ts +0 -0
- /package/{dist/src → src}/engine-components/TestRunner.ts +0 -0
- /package/{dist/src → src}/engine-components/TransformGizmo.ts +0 -0
- /package/{dist/src → src}/engine-components/VideoPlayer.ts +0 -0
- /package/{dist/src → src}/engine-components/Voip.ts +0 -0
- /package/{dist/src → src}/engine-components/XRFlag.ts +0 -0
- /package/{dist/src → src}/engine-components/api.ts +0 -0
- /package/{dist/src → src}/engine-components/avatar/AvatarBlink_Simple.ts +0 -0
- /package/{dist/src → src}/engine-components/avatar/AvatarEyeLook_Rotation.ts +0 -0
- /package/{dist/src → src}/engine-components/avatar/Avatar_Brain_LookAt.ts +0 -0
- /package/{dist/src → src}/engine-components/avatar/Avatar_MouthShapes.ts +0 -0
- /package/{dist/src → src}/engine-components/avatar/Avatar_MustacheShake.ts +0 -0
- /package/{dist/src → src}/engine-components/codegen/components.ts +0 -0
- /package/{dist/src → src}/engine-components/debug/LogStats.ts +0 -0
- /package/{dist/src → src}/engine-components/export/gltf/GltfExport.ts +0 -0
- /package/{dist/src → src}/engine-components/export/gltf/index.ts +0 -0
- /package/{dist/src → src}/engine-components/export/index.ts +0 -0
- /package/{dist/src → src}/engine-components/export/usdz/Extension.ts +0 -0
- /package/{dist/src → src}/engine-components/export/usdz/ThreeUSDZExporter.ts +0 -0
- /package/{dist/src → src}/engine-components/export/usdz/USDZExporter.ts +0 -0
- /package/{dist/src → src}/engine-components/export/usdz/extensions/Animation.ts +0 -0
- /package/{dist/src → src}/engine-components/export/usdz/extensions/DocumentExtension.ts +0 -0
- /package/{dist/src → src}/engine-components/export/usdz/extensions/USDZText.ts +0 -0
- /package/{dist/src → src}/engine-components/export/usdz/extensions/behavior/Actions.ts +0 -0
- /package/{dist/src → src}/engine-components/export/usdz/extensions/behavior/AudioExtension.ts +0 -0
- /package/{dist/src → src}/engine-components/export/usdz/extensions/behavior/Behaviour.ts +0 -0
- /package/{dist/src → src}/engine-components/export/usdz/extensions/behavior/BehaviourComponents.ts +0 -0
- /package/{dist/src → src}/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.ts +0 -0
- /package/{dist/src → src}/engine-components/export/usdz/index.ts +0 -0
- /package/{dist/src → src}/engine-components/export/usdz/utils/animationutils.ts +0 -0
- /package/{dist/src → src}/engine-components/export/usdz/utils/quicklook.ts +0 -0
- /package/{dist/src → src}/engine-components/export/usdz/utils/timeutils.ts +0 -0
- /package/{dist/src → src}/engine-components/js-extensions/ExtensionUtils.ts +0 -0
- /package/{dist/src → src}/engine-components/js-extensions/Object3D.ts +0 -0
- /package/{dist/src → src}/engine-components/js-extensions/RGBAColor.ts +0 -0
- /package/{dist/src → src}/engine-components/js-extensions/Vector.ts +0 -0
- /package/{dist/src → src}/engine-components/js-extensions/index.ts +0 -0
- /package/{dist/src → src}/engine-components/postprocessing/Effects/Antialiasing.ts +0 -0
- /package/{dist/src → src}/engine-components/postprocessing/Effects/Bloom.ts +0 -0
- /package/{dist/src → src}/engine-components/postprocessing/Effects/ChromaticAberration.ts +0 -0
- /package/{dist/src → src}/engine-components/postprocessing/Effects/ColorAdjustments.ts +0 -0
- /package/{dist/src → src}/engine-components/postprocessing/Effects/DepthOfField.ts +0 -0
- /package/{dist/src → src}/engine-components/postprocessing/Effects/Pixelation.ts +0 -0
- /package/{dist/src → src}/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.ts +0 -0
- /package/{dist/src → src}/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.ts +0 -0
- /package/{dist/src → src}/engine-components/postprocessing/Effects/TiltShiftEffect.ts +0 -0
- /package/{dist/src → src}/engine-components/postprocessing/Effects/Tonemapping.ts +0 -0
- /package/{dist/src → src}/engine-components/postprocessing/Effects/Vignette.ts +0 -0
- /package/{dist/src → src}/engine-components/postprocessing/PostProcessingEffect.ts +0 -0
- /package/{dist/src → src}/engine-components/postprocessing/PostProcessingHandler.ts +0 -0
- /package/{dist/src → src}/engine-components/postprocessing/Volume.ts +0 -0
- /package/{dist/src → src}/engine-components/postprocessing/VolumeParameter.ts +0 -0
- /package/{dist/src → src}/engine-components/postprocessing/VolumeProfile.ts +0 -0
- /package/{dist/src → src}/engine-components/postprocessing/index.ts +0 -0
- /package/{dist/src → src}/engine-components/timeline/PlayableDirector.ts +0 -0
- /package/{dist/src → src}/engine-components/timeline/SignalAsset.ts +0 -0
- /package/{dist/src → src}/engine-components/timeline/TimelineModels.ts +0 -0
- /package/{dist/src → src}/engine-components/timeline/TimelineTracks.ts +0 -0
- /package/{dist/src → src}/engine-components/timeline/index.ts +0 -0
- /package/{dist/src → src}/engine-components/ui/BaseUIComponent.ts +0 -0
- /package/{dist/src → src}/engine-components/ui/Button.ts +0 -0
- /package/{dist/src → src}/engine-components/ui/Canvas.ts +0 -0
- /package/{dist/src → src}/engine-components/ui/CanvasGroup.ts +0 -0
- /package/{dist/src → src}/engine-components/ui/EventSystem.ts +0 -0
- /package/{dist/src → src}/engine-components/ui/Graphic.ts +0 -0
- /package/{dist/src → src}/engine-components/ui/Image.ts +0 -0
- /package/{dist/src → src}/engine-components/ui/InputField.ts +0 -0
- /package/{dist/src → src}/engine-components/ui/Interfaces.ts +0 -0
- /package/{dist/src → src}/engine-components/ui/Layout.ts +0 -0
- /package/{dist/src → src}/engine-components/ui/Outline.ts +0 -0
- /package/{dist/src → src}/engine-components/ui/PointerEvents.ts +0 -0
- /package/{dist/src → src}/engine-components/ui/RaycastUtils.ts +0 -0
- /package/{dist/src → src}/engine-components/ui/Raycaster.ts +0 -0
- /package/{dist/src → src}/engine-components/ui/RectTransform.ts +0 -0
- /package/{dist/src → src}/engine-components/ui/SpatialHtml.ts +0 -0
- /package/{dist/src → src}/engine-components/ui/Text.ts +0 -0
- /package/{dist/src → src}/engine-components/ui/Utils.ts +0 -0
- /package/{dist/src → src}/engine-components/ui/index.ts +0 -0
- /package/{dist/src → src}/engine-components/utils/LookAt.ts +0 -0
- /package/{dist/src → src}/engine-components/utils/OpenURL.ts +0 -0
- /package/{dist/src → src}/engine-components/webxr/WebARCameraBackground.ts +0 -0
- /package/{dist/src → src}/engine-components/webxr/WebARSessionRoot.ts +0 -0
- /package/{dist/src → src}/engine-components/webxr/WebXR.ts +0 -0
- /package/{dist/src → src}/engine-components/webxr/WebXRAvatar.ts +0 -0
- /package/{dist/src → src}/engine-components/webxr/WebXRController.ts +0 -0
- /package/{dist/src → src}/engine-components/webxr/WebXRGrabRendering.ts +0 -0
- /package/{dist/src → src}/engine-components/webxr/WebXRImageTracking.ts +0 -0
- /package/{dist/src → src}/engine-components/webxr/WebXRPlaneTracking.ts +0 -0
- /package/{dist/src → src}/engine-components/webxr/WebXRRig.ts +0 -0
- /package/{dist/src → src}/engine-components/webxr/WebXRSync.ts +0 -0
- /package/{dist/src → src}/engine-components/webxr/index.ts +0 -0
- /package/{dist/src → src}/engine-components-experimental/Presentation.ts +0 -0
- /package/{dist/src → src}/engine-components-experimental/api.ts +0 -0
- /package/{dist/src → src}/engine-components-experimental/networking/PlayerSync.ts +0 -0
- /package/{dist/src → src}/engine-schemes/COMPILE_SCHEMES.bat +0 -0
- /package/{dist/src → src}/engine-schemes/COMPILE_TS.bat +0 -0
- /package/{dist/src → src}/engine-schemes/schemes.ts +0 -0
- /package/{dist/src → src}/engine-schemes/synced-camera-model.ts +0 -0
- /package/{dist/src → src}/engine-schemes/synced-transform-model.ts +0 -0
- /package/{dist/src → src}/engine-schemes/syncedCamera.fbs +0 -0
- /package/{dist/src → src}/engine-schemes/transform.ts +0 -0
- /package/{dist/src → src}/engine-schemes/transforms.fbs +0 -0
- /package/{dist/src → src}/engine-schemes/vec.fbs +0 -0
- /package/{dist/src → src}/engine-schemes/vec2.ts +0 -0
- /package/{dist/src → src}/engine-schemes/vec3.ts +0 -0
- /package/{dist/src → src}/engine-schemes/vec4.ts +0 -0
- /package/{dist/src → src}/engine-schemes/vr-user-state-buffer.ts +0 -0
- /package/{dist/src → src}/engine-schemes/vrUserStateBuffer.fbs +0 -0
- /package/{dist/src → src}/include/console/ConsoleReroute.js +0 -0
- /package/{dist/src → src}/include/draco/draco_decoder.js +0 -0
- /package/{dist/src → src}/include/draco/draco_decoder.wasm +0 -0
- /package/{dist/src → src}/include/ktx2/basis_transcoder.js +0 -0
- /package/{dist/src → src}/include/ktx2/basis_transcoder.wasm +0 -0
- /package/{dist/src → src}/include/three/ARButton.js +0 -0
- /package/{dist/src → src}/include/three/DragControls.js +0 -0
- /package/{dist/src → src}/include/three/EXT_mesh_gpu_instancing_exporter.js +0 -0
- /package/{dist/src → src}/include/three/VRButton.js +0 -0
- /package/{dist/src → src}/include/three-mesh-ui-assets/backspace.png +0 -0
- /package/{dist/src → src}/include/three-mesh-ui-assets/enter.png +0 -0
- /package/{dist/src → src}/include/three-mesh-ui-assets/shift.png +0 -0
package/CHANGELOG.md
CHANGED
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@@ -4,6 +4,9 @@ All notable changes to this package will be documented in this file.
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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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## [3.7.4-alpha] - 2023-07-05
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- Change: targetFps, use timestamp that we get from the animation callback event because it is more reliable on Firefox
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## [3.7.3-alpha] - 2023-06-26
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- Add: physics gravity to `IPhysicsEngine` interface to be available via `this.context.physics.engine.gravity`
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- Fix: USDZ text alignment
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@@ -38401,6 +38401,7 @@ const si = class {
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r(this, "_accumulatedTime", 0);
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r(this, "_framerateClock", new cf());
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r(this, "_dispatchReadyAfterFrame", !1);
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r(this, "_lastTimestamp", 0);
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/** returns true if we should return out of the frame loop */
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r(this, "_wasPaused", !1);
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this.name = (A == null ? void 0 : A.name) || "", this.alias = A == null ? void 0 : A.alias, this.domElement = (A == null ? void 0 : A.domElement) || document.body, this.hash = A == null ? void 0 : A.hash, A != null && A.renderer ? (this.renderer = A.renderer, this.isManagedExternally = !0) : this.createRenderer(), this.scene = new uI(), Pt.register(this), this.application = new TZ(this), this.time = new KW(), this.input = new cW(this), this.physics = new NW(this), this.connection = new MV(this), this.assets = new Ij(), this.sceneLighting = new xZ(this), this.addressables = new qZ(this), this.lightmaps = new OZ(this), this.players = new VZ(this);
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internalRender(A, e) {
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var t, g;
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if (this._xrFrame = e, this._currentFrameEvent = -1, this.isInXR === !1 && this.targetFrameRate !== void 0) {
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-
this._accumulatedTime += this.
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this._lastTimestamp === 0 && (this._lastTimestamp = A), this._accumulatedTime += (A - this._lastTimestamp) / 1e3, this._lastTimestamp = A;
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this.gameObject && (this.gameObject.userData.tag = A);
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this.gameObject && (this.gameObject.userData || (this.gameObject.userData = {}), this.gameObject.userData.tag = A);
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get static() {
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var A;
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@@ -38401,6 +38401,7 @@ const tn = class {
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h(this, "_accumulatedTime", 0);
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h(this, "_framerateClock", new mb());
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h(this, "_dispatchReadyAfterFrame", !1);
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h(this, "_lastTimestamp", 0);
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/** returns true if we should return out of the frame loop */
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h(this, "_wasPaused", !1);
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this.name = (e == null ? void 0 : e.name) || "", this.alias = e == null ? void 0 : e.alias, this.domElement = (e == null ? void 0 : e.domElement) || document.body, this.hash = e == null ? void 0 : e.hash, e != null && e.renderer ? (this.renderer = e.renderer, this.isManagedExternally = !0) : this.createRenderer(), this.scene = new or(), Yi.register(this), this.application = new A7(this), this.time = new c6(), this.input = new V8(this), this.physics = new l6(this), this.connection = new n9(this), this.assets = new k9(), this.sceneLighting = new g7(this), this.addressables = new u7(this), this.lightmaps = new b7(this), this.players = new w7(this);
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internalRender(e, t) {
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var i, s;
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if (this._xrFrame = t, this._currentFrameEvent = -1, this.isInXR === !1 && this.targetFrameRate !== void 0) {
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-
this._accumulatedTime += this.
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+
this._lastTimestamp === 0 && (this._lastTimestamp = e), this._accumulatedTime += (e - this._lastTimestamp) / 1e3, this._lastTimestamp = e;
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let r = this.targetFrameRate;
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if (typeof r == "object" && (r = r.value), this._accumulatedTime < 1 / (r + 1))
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return;
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@@ -39219,7 +39220,7 @@ let hu = (Xi = class {
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return (e = this.gameObject) == null ? void 0 : e.userData.tag;
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}
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set tag(e) {
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this.gameObject && (this.gameObject.userData.tag = e);
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this.gameObject && (this.gameObject.userData || (this.gameObject.userData = {}), this.gameObject.userData.tag = e);
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get static() {
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@@ -3842,7 +3842,7 @@ outputColor=vec4(color,inputColor.a);}`,PD=class extends So{constructor({blendFu
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irradiance += 0.;
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#else
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irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );
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-
#endif`),Xe.lightmap.lightmapScaleOffset={value:new st(1,1,0,0)};const dq=re("debugplayerview");var $o=(i=>(i.Browser="browser",i.Headset="headset",i.Handheld="handheld",i))($o||{});class ZD{constructor(e,t){h(this,"userId"),h(this,"context"),h(this,"viewDevice","browser"),h(this,"removed",!1),h(this,"_object"),this.userId=e,this.context=t}get currentObject(){return this._object}set currentObject(e){this._object=e}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}}class $D{constructor(e){h(this,"context"),h(this,"playerViews",new Map),this.context=e}setPlayerView(e,t,s){let r=this.playerViews.get(e);r||(r=new ZD(e,this.context),this.playerViews.set(e,r)),r.viewDevice=s,r.currentObject=t,r.removed=!1}getPlayerView(e){if(!!e){if(!this.context.connection.userIsInRoom(e)){this.playerViews.delete(e);return}return this.playerViews.get(e)}}removePlayerView(e,t){const s=this.playerViews.get(e);s?.viewDevice===t&&(dq&&console.log("REMOVE",e),s.removed=!0,this.playerViews.delete(e))}}const Ld=re("debugcontext"),pq=re("stats"),fq=re("debugactive"),gq=re("debugframerate"),mq=re("debugcoroutine"),vq={};class Aq{constructor(e){h(this,"name"),h(this,"alias"),h(this,"domElement"),h(this,"renderer"),h(this,"hash"),this.domElement=e??document.body}}var mn=(i=>(i[i.EarlyUpdate=0]="EarlyUpdate",i[i.Update=1]="Update",i[i.LateUpdate=2]="LateUpdate",i[i.OnBeforeRender=3]="OnBeforeRender",i[i.OnAfterRender=4]="OnAfterRender",i[i.PrePhysicsStep=9]="PrePhysicsStep",i[i.PostPhysicsStep=10]="PostPhysicsStep",i[i.Undefined=-1]="Undefined",i))(mn||{}),Og=(i=>(i.ImmersiveVR="immersive-vr",i.ImmersiveAR="immersive-ar",i))(Og||{});function By(i,e){if(!i)return;const t=e?.new_scripts??Lt.Current.new_scripts;t.includes(i)||t.push(i)}const ns=class{constructor(i){h(this,"name"),h(this,"alias"),h(this,"isManagedExternally",!1),h(this,"isPaused",!1),h(this,"runInBackground",!1),h(this,"targetFrameRate"),h(this,"hash"),h(this,"domElement"),h(this,"_resolutionScaleFactor",1),h(this,"_boundingClientRectFrame",-1),h(this,"_boundingClientRect",null),h(this,"_domX"),h(this,"_domY"),h(this,"xrSessionMode"),h(this,"_xrFrame",null),h(this,"_currentFrameEvent",-1),h(this,"scene"),h(this,"renderer"),h(this,"composer",null),h(this,"scripts",[]),h(this,"scripts_pausedChanged",[]),h(this,"scripts_earlyUpdate",[]),h(this,"scripts_update",[]),h(this,"scripts_lateUpdate",[]),h(this,"scripts_onBeforeRender",[]),h(this,"scripts_onAfterRender",[]),h(this,"scripts_WithCorroutines",[]),h(this,"coroutines",{}),h(this,"mainCameraComponent"),h(this,"post_setup_callbacks",[]),h(this,"pre_update_callbacks",[]),h(this,"pre_render_callbacks",[]),h(this,"post_render_callbacks",[]),h(this,"new_scripts",[]),h(this,"new_script_start",[]),h(this,"new_scripts_pre_setup_callbacks",[]),h(this,"new_scripts_post_setup_callbacks",[]),h(this,"application"),h(this,"time"),h(this,"input"),h(this,"physics"),h(this,"connection"),h(this,"assets"),h(this,"mainLight",null),h(this,"sceneLighting"),h(this,"addressables"),h(this,"lightmaps"),h(this,"players"),h(this,"_sizeChanged",!1),h(this,"_isCreated",!1),h(this,"_isCreating",!1),h(this,"_isVisible",!1),h(this,"_stats",pq?Y7():null),h(this,"_intersectionObserver",null),h(this,"_disposeCallbacks",[]),h(this,"_cameraStack",[]),h(this,"_onBeforeRenderListeners",new Map),h(this,"_onAfterRenderListeners",new Map),h(this,"_requireDepthTexture",!1),h(this,"_requireColorTexture",!1),h(this,"_renderTarget"),h(this,"_isRendering",!1),h(this,"_accumulatedTime",0),h(this,"_framerateClock",new y0),h(this,"_dispatchReadyAfterFrame",!1),h(this,"_wasPaused",!1),this.name=i?.name||"",this.alias=i?.alias,this.domElement=i?.domElement||document.body,this.hash=i?.hash,i!=null&&i.renderer?(this.renderer=i.renderer,this.isManagedExternally=!0):this.createRenderer(),this.scene=new Vr,Ei.register(this),this.application=new YD(this),this.time=new $B,this.input=new FB(this),this.physics=new JB(this),this.connection=new wk(this),this.assets=new Wk,this.sceneLighting=new qD(this),this.addressables=new VD(this),this.lightmaps=new uq(this),this.players=new $D(this);const e=()=>this._sizeChanged=!0;window.addEventListener("resize",e),this._disposeCallbacks.push(()=>window.removeEventListener("resize",e));const t=new ResizeObserver(s=>this._sizeChanged=!0);t.observe(this.domElement),this._disposeCallbacks.push(()=>t.disconnect()),this._intersectionObserver=new IntersectionObserver(s=>{this._isVisible=s[0].isIntersecting}),this._disposeCallbacks.push(()=>{var s;return(s=this._intersectionObserver)==null?void 0:s.disconnect()})}static get DefaultTargetFrameRate(){return ns._defaultTargetFramerate.value}static set DefaultTargetFrameRate(i){ns._defaultTargetFramerate.value=i}get version(){return oy}static get Current(){return Ei.Current}static set Current(i){Ei.Current=i}appendHTMLElement(i){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(i):this.domElement.appendChild(i)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(i){if(i!==this._resolutionScaleFactor&&typeof i=="number"){if(i<=0){console.error("Invalid resolution scale factor",i);return}this._resolutionScaleFactor=i,this.updateSize()}}calculateBoundingClientRect(){if(this.isInAR){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){var i;return((i=this.renderer.xr)==null?void 0:i.isPresenting)||!1}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get xrSession(){var i;return(i=this.renderer.xr)==null?void 0:i.getSession()}get xrFrame(){return this._xrFrame}get arOverlayElement(){const i=this.domElement;return typeof i.getAROverlayContainer=="function"?i.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}get mainCamera(){if(this.mainCameraComponent){const i=this.mainCameraComponent;return i.cam||i.buildCamera(),i.cam}return null}get rendererData(){return this.sceneLighting}get isCreated(){return this._isCreated}createRenderer(){var i,e,t;(i=this.renderer)==null||i.dispose();const s={antialias:!0},r=(t=(e=this.domElement)==null?void 0:e.shadowRoot)==null?void 0:t.querySelector("canvas");r&&(s.canvas=r),this.renderer=new pd(s),this.renderer.toneMappingExposure=1,this.renderer.toneMapping=_r,this.renderer.setClearColor(new be("lightgrey"),0),this.renderer.antialias=!0,this.renderer.alpha=!1,this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=Sw,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputEncoding=yt,this.renderer.physicallyCorrectLights=!0}internalOnUpdateVisible(){var i,e;(i=this._intersectionObserver)==null||i.disconnect(),(e=this._intersectionObserver)==null||e.observe(this.domElement)}updateSize(){var i,e,t;if(!this.isManagedExternally&&((i=this.renderer.xr)==null?void 0:i.isPresenting)===!1){this._sizeChanged=!1;const s=this.resolutionScaleFactor,r=this.domWidth*s,n=this.domHeight*s,o=this.mainCamera;this.updateAspect(o),this.renderer.setSize(r,n),this.renderer.setPixelRatio(window.devicePixelRatio),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%",this.composer&&((e=this.composer.setSize)==null||e.call(this.composer,r,n),"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&((t=this.composer.setPixelRatio)==null||t.call(this.composer,window.devicePixelRatio)))}}updateAspect(i,e,t){if(!i)return;e===void 0&&(e=this.domWidth),t===void 0&&(t=this.domHeight);const s=i.aspect;i.aspect=e/t,s!==i.aspect&&i.updateProjectionMatrix()}async onCreate(i,e){try{return this._isCreating=!0,await this.internalOnCreate(i,e)}finally{this._isCreating=!1}}clear(){var i,e,t,s;Ei.dispatchCallback(xr.ContextClearing,this),rl(this.scene,!0,!0),this.scene=new Vr,(i=this.addressables)==null||i.dispose(),(e=this.lightmaps)==null||e.clear(),(s=(t=this.physics)==null?void 0:t.engine)==null||s.clearCaches(),this.isManagedExternally||(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),Ei.dispatchCallback(xr.ContextCleared,this)}dispose(){this.internalOnDestroy()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){var i,e;this.clear(),(i=this.renderer)==null||i.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear()),this.isManagedExternally||this.renderer.dispose(),this.scene=null,this.renderer=null,this.input.dispose();for(const t of this._disposeCallbacks)try{t()}catch(s){console.error("Error in on dispose callback:",s,t)}(e=this.domElement)!=null&&e.parentElement&&this.domElement.parentElement.removeChild(this.domElement),Ei.dispatchCallback(xr.ContextDestroyed,this),Ei.unregister(this)}registerCoroutineUpdate(i,e,t){return this.coroutines[t]||(this.coroutines[t]=[]),this.coroutines[t].push({comp:i,main:e}),e}unregisterCoroutineUpdate(i,e){if(!this.coroutines[e])return;const t=this.coroutines[e].findIndex(s=>s.main===i);t>=0&&this.coroutines[e].splice(t,1)}stopAllCoroutinesFrom(i){for(const e in this.coroutines){const t=this.coroutines[e];for(let s=t.length-1;s>=0;s--)t[s].comp===i&&t.splice(s,1)}}setCurrentCamera(i){var e;if(!i)return;if(i.cam||i.buildCamera(),!i.cam){console.warn("Camera component is missing camera",i);return}const t=this._cameraStack.indexOf(i);t>=0&&this._cameraStack.splice(t,1),this._cameraStack.push(i),this.mainCameraComponent=i;const s=i.cam;s.isPerspectiveCamera&&this.updateAspect(s),(e=this.mainCameraComponent)==null||e.applyClearFlagsIfIsActiveCamera()}removeCamera(i){if(!i)return;const e=this._cameraStack.indexOf(i);if(e>=0&&this._cameraStack.splice(e,1),this.mainCameraComponent===i&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const t=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(t)}}addBeforeRenderListener(i,e){var t;this._onBeforeRenderListeners.has(i.uuid)||(this._onBeforeRenderListeners.set(i.uuid,[]),i.onBeforeRender=this._createRenderCallbackWrapper(i,this._onBeforeRenderListeners)),(t=this._onBeforeRenderListeners.get(i.uuid))==null||t.push(e)}removeBeforeRenderListener(i,e){if(this._onBeforeRenderListeners.has(i.uuid)){const t=this._onBeforeRenderListeners.get(i.uuid),s=t.indexOf(e);s>=0&&t.splice(s,1)}}addAfterRenderListener(i,e){var t;this._onAfterRenderListeners.has(i.uuid)||(this._onAfterRenderListeners.set(i.uuid,[]),i.onAfterRender=this._createRenderCallbackWrapper(i,this._onAfterRenderListeners)),(t=this._onAfterRenderListeners.get(i.uuid))==null||t.push(e)}removeAfterRenderListener(i,e){if(this._onAfterRenderListeners.has(i.uuid)){const t=this._onAfterRenderListeners.get(i.uuid),s=t.indexOf(e);s>=0&&t.splice(s,1)}}_createRenderCallbackWrapper(i,e){return(t,s,r,n,o,a)=>{const l=e.get(i.uuid);if(l)for(let c=0;c<l.length;c++){const u=l[c];u(t,s,r,n,o,a)}}}get isRendering(){return this._isRendering}setRequireDepth(i){this._requireDepthTexture=i}setRequireColor(i){this._requireColorTexture=i}get depthTexture(){var i;return((i=this._renderTarget)==null?void 0:i.depthTexture)||null}get opaqueColorTexture(){var i;return((i=this._renderTarget)==null?void 0:i.texture)||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;const i=getComputedStyle(this.domElement);return i.visibility!=="hidden"&&i.display!=="none"&&i.opacity!=="0"}async internalOnCreate(i,e){var t,s;this.clear(),(t=this.renderer)==null||t.setAnimationLoop(null),await xf(1),ns.Current=this,await Ei.dispatchCallback(xr.ContextCreationStart,this);let r=!0,n;try{ns.Current=this,i&&(n=await i(this,e))}catch(o){console.error(o),r=!1}if(!r)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return Ld&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),ns.Current=this,ns.Current=this;for(let o=0;o<this.new_scripts.length;o++){const a=this.new_scripts[o];if(a.gameObject!==void 0&&a.gameObject!==null){a.gameObject.userData===void 0&&(a.gameObject.userData={}),a.gameObject.userData.components===void 0&&(a.gameObject.userData.components=[]);const l=a.gameObject.userData.components;l.includes(a)||l.push(a)}}if(this.post_setup_callbacks)for(let o=0;o<this.post_setup_callbacks.length;o++)ns.Current=this,await this.post_setup_callbacks[o](this);if(!this.mainCamera){ns.Current=this;let o=null;Xh(this.scene,a=>{const l=a;if(l!=null&&l.isCamera){if(Rg(l.gameObject),!l.activeAndEnabled)return;if(l.tag==="MainCamera")return o=l,!0;o=l}}),o?this.setCurrentCamera(o):!Ei.dispatchCallback(xr.MissingCamera,this)&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}if(ns.Current=this,Ay(this),!this.isManagedExternally&&this.composer&&this.mainCamera){const o=new Ey(this.scene,this.mainCamera);this.renderer.setSize(this.domWidth,this.domHeight),this.composer.addPass(o),this.composer.setSize(this.domWidth,this.domHeight)}return this._sizeChanged=!0,this._stats&&(this._stats.showPanel(0),(s=this.domElement.shadowRoot)==null||s.appendChild(this._stats.dom)),Ld&&F0(this.scene,!0),this.targetFrameRate===void 0?(Ld&&console.warn("No target framerate set, using default",ns.DefaultTargetFrameRate),this.targetFrameRate=ns._defaultTargetFramerate):Ld&&console.log("Target framerate set to",this.targetFrameRate),this._isCreating=!1,this.restartRenderLoop(),this._dispatchReadyAfterFrame=!0,Ei.dispatchCallback(xr.ContextCreated,this,{files:n})}restartRenderLoop(){if(!this.renderer)return console.error("Can not start render loop without renderer"),!1;if(this._isCreating)return console.warn("Can not start render loop while creating context"),!1;const i=this.render.bind(this);return this.renderer.setAnimationLoop(i),!0}render(i,e){if(lr()||Ld||q9())try{this.internalRender(i,e)}catch(t){(lr()||Ld)&&t instanceof Error&&rs("Exception during render-loop.<br/>See console for details.",fo.Error),console.error(t),console.warn("Stopping render loop due to error"),this.renderer.setAnimationLoop(null),this.domElement.dispatchEvent(new CustomEvent("error",{detail:t}))}else this.internalRender(i,e)}internalRender(i,e){var t,s;if(this._xrFrame=e,this._currentFrameEvent=-1,this.isInXR===!1&&this.targetFrameRate!==void 0){this._accumulatedTime+=this._framerateClock.getDelta();let r=this.targetFrameRate;if(typeof r=="object"&&(r=r.value),this._accumulatedTime<1/(r+1))return;this._accumulatedTime=0}if((t=this._stats)==null||t.begin(),ns.Current=this,!this.onHandlePaused()){for(ns.Current=this,this.time.update(),gq&&console.log("FPS",this.time.smoothedFps.toFixed(0)),Ay(this),yy(this.scene),aD(this);this._cameraStack.length>0&&(!this.mainCameraComponent||this.mainCameraComponent.destroyed);){this._cameraStack.splice(this._cameraStack.length-1,1);const r=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(r)}if(this.pre_update_callbacks)for(const r in this.pre_update_callbacks)this.pre_update_callbacks[r]();this._currentFrameEvent=0;for(let r=0;r<this.scripts_earlyUpdate.length;r++){const n=this.scripts_earlyUpdate[r];n.activeAndEnabled&&n.earlyUpdate!==void 0&&(ns.Current=this,n.earlyUpdate())}if(this.executeCoroutines(0),!this.onHandlePaused()){this._currentFrameEvent=1;for(let r=0;r<this.scripts_update.length;r++){const n=this.scripts_update[r];n.activeAndEnabled&&n.update!==void 0&&(ns.Current=this,n.update())}if(this.executeCoroutines(1),!this.onHandlePaused()){this._currentFrameEvent=2;for(let r=0;r<this.scripts_lateUpdate.length;r++){const n=this.scripts_lateUpdate[r];n.activeAndEnabled&&n.lateUpdate!==void 0&&(ns.Current=this,n.lateUpdate())}if(this.executeCoroutines(2),!this.onHandlePaused()){if(this.physics.engine){const r=this.time.deltaTime/1;for(let n=0;n<1;n++)this._currentFrameEvent=9,this.executeCoroutines(9),this.physics.engine.step(r),this._currentFrameEvent=10,this.executeCoroutines(10);this.physics.engine.postStep()}if(!this.onHandlePaused()){if(this.isVisibleToUser){this._currentFrameEvent=3;for(let r=0;r<this.scripts_onBeforeRender.length;r++){const n=this.scripts_onBeforeRender[r];n.activeAndEnabled&&n.onBeforeRender!==void 0&&(ns.Current=this,n.onBeforeRender(e))}if(this.executeCoroutines(3),this._sizeChanged&&this.updateSize(),this.pre_render_callbacks)for(const r in this.pre_render_callbacks)this.pre_render_callbacks[r]();this.isManagedExternally||(K9(this),this._currentFrameEvent=-1,this.renderNow(),this._currentFrameEvent=4);for(let r=0;r<this.scripts_onAfterRender.length;r++){const n=this.scripts_onAfterRender[r];n.activeAndEnabled&&n.onAfterRender!==void 0&&(ns.Current=this,n.onAfterRender())}if(this.executeCoroutines(4),this.post_render_callbacks)for(const r in this.post_render_callbacks)this.post_render_callbacks[r]()}this._currentFrameEvent=-1,this.connection.sendBufferedMessagesNow(),(s=this._stats)==null||s.end(),this._dispatchReadyAfterFrame&&(this._dispatchReadyAfterFrame=!1,this.domElement.dispatchEvent(new CustomEvent("ready")))}}}}}}renderNow(i){return!i&&(i=this.mainCamera,!i)?!1:(this._isRendering=!0,this.renderRequiredTextures(),this.composer&&!this.isInXR?this.composer.render(this.time.deltaTime):i&&this.renderer.render(this.scene,i),this._isRendering=!1,!0)}onHandlePaused(){const i=this.evaluatePaused();if(this._wasPaused!==i){fq&&console.log("Paused?",i,"context:"+this.alias);for(let e=0;e<this.scripts_pausedChanged.length;e++){const t=this.scripts_pausedChanged[e];t.activeAndEnabled&&t.onPausedChanged!==void 0&&(ns.Current=this,t.onPausedChanged(i,this._wasPaused))}}return this._wasPaused=i,i}evaluatePaused(){return this.isInXR?!1:this.isPaused?!0:this.runInBackground?!1:!this.isVisibleToUser}renderRequiredTextures(){if(!this.mainCamera||!this._requireDepthTexture&&!this._requireColorTexture)return;if(!this._renderTarget){if(this._renderTarget=new ei(this.domWidth,this.domHeight),this._requireDepthTexture){const t=new WA(this.domWidth,this.domHeight);this._renderTarget.depthTexture=t}this._requireColorTexture&&(this._renderTarget.texture=new Ft,this._renderTarget.texture.generateMipmaps=!1,this._renderTarget.texture.minFilter=Wt,this._renderTarget.texture.magFilter=Wt,this._renderTarget.texture.format=wi)}const i=this._renderTarget;i.texture&&(i.texture.encoding=this.renderer.outputEncoding);const e=this.renderer.getRenderTarget();this.renderer.setRenderTarget(i),this.renderer.render(this.scene,this.mainCamera),this.renderer.setRenderTarget(e)}executeCoroutines(i){if(this.coroutines[i]){const t=this.coroutines[i];for(let s=0;s<t.length;s++)try{const r=t[s];if(!r.comp||r.comp.destroyed||!r.main||r.comp.enabled===!1){mq&&console.log("Removing coroutine",r.comp,r.comp.enabled),t.splice(s,1),--s;continue}const n=r.chained;if(n&&n.length>0){const l=n[n.length-1].next();if(l.done&&n.pop(),e(l)&&(r.chained||(r.chained=[]),r.chained.push(l.value)),!l.done)continue}const o=r.main.next();if(o.done===!0){t.splice(s,1),--s;continue}const a=o.value;if(e(a)){if(a.next().done)continue;r.chained||(r.chained=[]),r.chained.push(a)}}catch(r){console.error(r)}}function e(t){return!!(t&&t.next&&t.return)}}};let Lt=ns;h(Lt,"_defaultTargetFramerate",{value:60});const xc=re("debugaroverlay"),Kh="ar",eO="quit-ar";class yq{constructor(){h(this,"arContainer",null),h(this,"closeARCallback"),h(this,"currentSession",null),h(this,"registeredCloseEventElements",[]),h(this,"_createdAROnlyElements",[]),h(this,"_reparentedObjects",[]),this.closeARCallback=this.onRequestedEndAR.bind(this)}get ARContainer(){return this.arContainer}requestEndAR(){this.onRequestedEndAR()}onBegin(e,t,s){this.currentSession=s,this.arContainer=t,e.domElement.shadowRoot.querySelectorAll(`.${Kh}`).forEach(n=>{var o;n&&n!==this.arContainer&&(this._reparentedObjects.push({el:n,previousParent:n.parentElement}),(o=this.arContainer)==null||o.appendChild(n))});const r=t.getElementsByClassName(eO);if(!r||r.length<=0)console.warn(`Missing quit AR elements, creating fallback X button. Use class name '${eO}' to override.`),this.createFallbackCloseARButton(this.arContainer);else for(let n=0;n<r.length;n++){const o=r[n];o&&(o.addEventListener("click",this.closeARCallback),this.registeredCloseEventElements.push(o))}}onEnd(e){var t;for(const s of this._createdAROnlyElements)s.remove&&s.remove();for(const s of this._reparentedObjects){const r=s.el;(t=s.previousParent)==null||t.appendChild(r)}this._reparentedObjects.length=0,vw()&&setTimeout(()=>{var s;const r=e.renderer.domElement;r&&((s=e.domElement.shadowRoot)==null||s.prepend(r));const n=document.querySelectorAll("*");for(var o=0;o<n.length;o++){const a=n[o];a&&a._displayChanged!==void 0&&a._displayWas!==void 0&&(a.style.display=a._displayWas)}},10)}findOrCreateARContainer(e){if(xc&&console.log("findOrCreateARContainer"),e.classList.contains(Kh))return xc&&console.log("Found overlay container in needle-engine element"),e;if(e.shadowRoot){const r=e.shadowRoot.querySelector(`.${Kh}`);if(r)return xc&&console.log("Found overlay container in needle-engine element"),r}const t=document.getElementsByClassName(Kh);if(t&&t.length>0)return xc&&console.log("Found overlay container in document"),t[0];xc&&console.log("No overlay container found in document - generating new ony");const s=document.createElement("div");return s.classList.add(Kh),s.style.cssText=`
|
|
3845
|
+
#endif`),Xe.lightmap.lightmapScaleOffset={value:new st(1,1,0,0)};const dq=re("debugplayerview");var $o=(i=>(i.Browser="browser",i.Headset="headset",i.Handheld="handheld",i))($o||{});class ZD{constructor(e,t){h(this,"userId"),h(this,"context"),h(this,"viewDevice","browser"),h(this,"removed",!1),h(this,"_object"),this.userId=e,this.context=t}get currentObject(){return this._object}set currentObject(e){this._object=e}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}}class $D{constructor(e){h(this,"context"),h(this,"playerViews",new Map),this.context=e}setPlayerView(e,t,s){let r=this.playerViews.get(e);r||(r=new ZD(e,this.context),this.playerViews.set(e,r)),r.viewDevice=s,r.currentObject=t,r.removed=!1}getPlayerView(e){if(!!e){if(!this.context.connection.userIsInRoom(e)){this.playerViews.delete(e);return}return this.playerViews.get(e)}}removePlayerView(e,t){const s=this.playerViews.get(e);s?.viewDevice===t&&(dq&&console.log("REMOVE",e),s.removed=!0,this.playerViews.delete(e))}}const Ld=re("debugcontext"),pq=re("stats"),fq=re("debugactive"),gq=re("debugframerate"),mq=re("debugcoroutine"),vq={};class Aq{constructor(e){h(this,"name"),h(this,"alias"),h(this,"domElement"),h(this,"renderer"),h(this,"hash"),this.domElement=e??document.body}}var mn=(i=>(i[i.EarlyUpdate=0]="EarlyUpdate",i[i.Update=1]="Update",i[i.LateUpdate=2]="LateUpdate",i[i.OnBeforeRender=3]="OnBeforeRender",i[i.OnAfterRender=4]="OnAfterRender",i[i.PrePhysicsStep=9]="PrePhysicsStep",i[i.PostPhysicsStep=10]="PostPhysicsStep",i[i.Undefined=-1]="Undefined",i))(mn||{}),Og=(i=>(i.ImmersiveVR="immersive-vr",i.ImmersiveAR="immersive-ar",i))(Og||{});function By(i,e){if(!i)return;const t=e?.new_scripts??Lt.Current.new_scripts;t.includes(i)||t.push(i)}const ns=class{constructor(i){h(this,"name"),h(this,"alias"),h(this,"isManagedExternally",!1),h(this,"isPaused",!1),h(this,"runInBackground",!1),h(this,"targetFrameRate"),h(this,"hash"),h(this,"domElement"),h(this,"_resolutionScaleFactor",1),h(this,"_boundingClientRectFrame",-1),h(this,"_boundingClientRect",null),h(this,"_domX"),h(this,"_domY"),h(this,"xrSessionMode"),h(this,"_xrFrame",null),h(this,"_currentFrameEvent",-1),h(this,"scene"),h(this,"renderer"),h(this,"composer",null),h(this,"scripts",[]),h(this,"scripts_pausedChanged",[]),h(this,"scripts_earlyUpdate",[]),h(this,"scripts_update",[]),h(this,"scripts_lateUpdate",[]),h(this,"scripts_onBeforeRender",[]),h(this,"scripts_onAfterRender",[]),h(this,"scripts_WithCorroutines",[]),h(this,"coroutines",{}),h(this,"mainCameraComponent"),h(this,"post_setup_callbacks",[]),h(this,"pre_update_callbacks",[]),h(this,"pre_render_callbacks",[]),h(this,"post_render_callbacks",[]),h(this,"new_scripts",[]),h(this,"new_script_start",[]),h(this,"new_scripts_pre_setup_callbacks",[]),h(this,"new_scripts_post_setup_callbacks",[]),h(this,"application"),h(this,"time"),h(this,"input"),h(this,"physics"),h(this,"connection"),h(this,"assets"),h(this,"mainLight",null),h(this,"sceneLighting"),h(this,"addressables"),h(this,"lightmaps"),h(this,"players"),h(this,"_sizeChanged",!1),h(this,"_isCreated",!1),h(this,"_isCreating",!1),h(this,"_isVisible",!1),h(this,"_stats",pq?Y7():null),h(this,"_intersectionObserver",null),h(this,"_disposeCallbacks",[]),h(this,"_cameraStack",[]),h(this,"_onBeforeRenderListeners",new Map),h(this,"_onAfterRenderListeners",new Map),h(this,"_requireDepthTexture",!1),h(this,"_requireColorTexture",!1),h(this,"_renderTarget"),h(this,"_isRendering",!1),h(this,"_accumulatedTime",0),h(this,"_framerateClock",new y0),h(this,"_dispatchReadyAfterFrame",!1),h(this,"_lastTimestamp",0),h(this,"_wasPaused",!1),this.name=i?.name||"",this.alias=i?.alias,this.domElement=i?.domElement||document.body,this.hash=i?.hash,i!=null&&i.renderer?(this.renderer=i.renderer,this.isManagedExternally=!0):this.createRenderer(),this.scene=new Vr,Ei.register(this),this.application=new YD(this),this.time=new $B,this.input=new FB(this),this.physics=new JB(this),this.connection=new wk(this),this.assets=new Wk,this.sceneLighting=new qD(this),this.addressables=new VD(this),this.lightmaps=new uq(this),this.players=new $D(this);const e=()=>this._sizeChanged=!0;window.addEventListener("resize",e),this._disposeCallbacks.push(()=>window.removeEventListener("resize",e));const t=new ResizeObserver(s=>this._sizeChanged=!0);t.observe(this.domElement),this._disposeCallbacks.push(()=>t.disconnect()),this._intersectionObserver=new IntersectionObserver(s=>{this._isVisible=s[0].isIntersecting}),this._disposeCallbacks.push(()=>{var s;return(s=this._intersectionObserver)==null?void 0:s.disconnect()})}static get DefaultTargetFrameRate(){return ns._defaultTargetFramerate.value}static set DefaultTargetFrameRate(i){ns._defaultTargetFramerate.value=i}get version(){return oy}static get Current(){return Ei.Current}static set Current(i){Ei.Current=i}appendHTMLElement(i){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(i):this.domElement.appendChild(i)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(i){if(i!==this._resolutionScaleFactor&&typeof i=="number"){if(i<=0){console.error("Invalid resolution scale factor",i);return}this._resolutionScaleFactor=i,this.updateSize()}}calculateBoundingClientRect(){if(this.isInAR){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){var i;return((i=this.renderer.xr)==null?void 0:i.isPresenting)||!1}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get xrSession(){var i;return(i=this.renderer.xr)==null?void 0:i.getSession()}get xrFrame(){return this._xrFrame}get arOverlayElement(){const i=this.domElement;return typeof i.getAROverlayContainer=="function"?i.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}get mainCamera(){if(this.mainCameraComponent){const i=this.mainCameraComponent;return i.cam||i.buildCamera(),i.cam}return null}get rendererData(){return this.sceneLighting}get isCreated(){return this._isCreated}createRenderer(){var i,e,t;(i=this.renderer)==null||i.dispose();const s={antialias:!0},r=(t=(e=this.domElement)==null?void 0:e.shadowRoot)==null?void 0:t.querySelector("canvas");r&&(s.canvas=r),this.renderer=new pd(s),this.renderer.toneMappingExposure=1,this.renderer.toneMapping=_r,this.renderer.setClearColor(new be("lightgrey"),0),this.renderer.antialias=!0,this.renderer.alpha=!1,this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=Sw,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputEncoding=yt,this.renderer.physicallyCorrectLights=!0}internalOnUpdateVisible(){var i,e;(i=this._intersectionObserver)==null||i.disconnect(),(e=this._intersectionObserver)==null||e.observe(this.domElement)}updateSize(){var i,e,t;if(!this.isManagedExternally&&((i=this.renderer.xr)==null?void 0:i.isPresenting)===!1){this._sizeChanged=!1;const s=this.resolutionScaleFactor,r=this.domWidth*s,n=this.domHeight*s,o=this.mainCamera;this.updateAspect(o),this.renderer.setSize(r,n),this.renderer.setPixelRatio(window.devicePixelRatio),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%",this.composer&&((e=this.composer.setSize)==null||e.call(this.composer,r,n),"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&((t=this.composer.setPixelRatio)==null||t.call(this.composer,window.devicePixelRatio)))}}updateAspect(i,e,t){if(!i)return;e===void 0&&(e=this.domWidth),t===void 0&&(t=this.domHeight);const s=i.aspect;i.aspect=e/t,s!==i.aspect&&i.updateProjectionMatrix()}async onCreate(i,e){try{return this._isCreating=!0,await this.internalOnCreate(i,e)}finally{this._isCreating=!1}}clear(){var i,e,t,s;Ei.dispatchCallback(xr.ContextClearing,this),rl(this.scene,!0,!0),this.scene=new Vr,(i=this.addressables)==null||i.dispose(),(e=this.lightmaps)==null||e.clear(),(s=(t=this.physics)==null?void 0:t.engine)==null||s.clearCaches(),this.isManagedExternally||(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),Ei.dispatchCallback(xr.ContextCleared,this)}dispose(){this.internalOnDestroy()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){var i,e;this.clear(),(i=this.renderer)==null||i.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear()),this.isManagedExternally||this.renderer.dispose(),this.scene=null,this.renderer=null,this.input.dispose();for(const t of this._disposeCallbacks)try{t()}catch(s){console.error("Error in on dispose callback:",s,t)}(e=this.domElement)!=null&&e.parentElement&&this.domElement.parentElement.removeChild(this.domElement),Ei.dispatchCallback(xr.ContextDestroyed,this),Ei.unregister(this)}registerCoroutineUpdate(i,e,t){return this.coroutines[t]||(this.coroutines[t]=[]),this.coroutines[t].push({comp:i,main:e}),e}unregisterCoroutineUpdate(i,e){if(!this.coroutines[e])return;const t=this.coroutines[e].findIndex(s=>s.main===i);t>=0&&this.coroutines[e].splice(t,1)}stopAllCoroutinesFrom(i){for(const e in this.coroutines){const t=this.coroutines[e];for(let s=t.length-1;s>=0;s--)t[s].comp===i&&t.splice(s,1)}}setCurrentCamera(i){var e;if(!i)return;if(i.cam||i.buildCamera(),!i.cam){console.warn("Camera component is missing camera",i);return}const t=this._cameraStack.indexOf(i);t>=0&&this._cameraStack.splice(t,1),this._cameraStack.push(i),this.mainCameraComponent=i;const s=i.cam;s.isPerspectiveCamera&&this.updateAspect(s),(e=this.mainCameraComponent)==null||e.applyClearFlagsIfIsActiveCamera()}removeCamera(i){if(!i)return;const e=this._cameraStack.indexOf(i);if(e>=0&&this._cameraStack.splice(e,1),this.mainCameraComponent===i&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const t=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(t)}}addBeforeRenderListener(i,e){var t;this._onBeforeRenderListeners.has(i.uuid)||(this._onBeforeRenderListeners.set(i.uuid,[]),i.onBeforeRender=this._createRenderCallbackWrapper(i,this._onBeforeRenderListeners)),(t=this._onBeforeRenderListeners.get(i.uuid))==null||t.push(e)}removeBeforeRenderListener(i,e){if(this._onBeforeRenderListeners.has(i.uuid)){const t=this._onBeforeRenderListeners.get(i.uuid),s=t.indexOf(e);s>=0&&t.splice(s,1)}}addAfterRenderListener(i,e){var t;this._onAfterRenderListeners.has(i.uuid)||(this._onAfterRenderListeners.set(i.uuid,[]),i.onAfterRender=this._createRenderCallbackWrapper(i,this._onAfterRenderListeners)),(t=this._onAfterRenderListeners.get(i.uuid))==null||t.push(e)}removeAfterRenderListener(i,e){if(this._onAfterRenderListeners.has(i.uuid)){const t=this._onAfterRenderListeners.get(i.uuid),s=t.indexOf(e);s>=0&&t.splice(s,1)}}_createRenderCallbackWrapper(i,e){return(t,s,r,n,o,a)=>{const l=e.get(i.uuid);if(l)for(let c=0;c<l.length;c++){const u=l[c];u(t,s,r,n,o,a)}}}get isRendering(){return this._isRendering}setRequireDepth(i){this._requireDepthTexture=i}setRequireColor(i){this._requireColorTexture=i}get depthTexture(){var i;return((i=this._renderTarget)==null?void 0:i.depthTexture)||null}get opaqueColorTexture(){var i;return((i=this._renderTarget)==null?void 0:i.texture)||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;const i=getComputedStyle(this.domElement);return i.visibility!=="hidden"&&i.display!=="none"&&i.opacity!=="0"}async internalOnCreate(i,e){var t,s;this.clear(),(t=this.renderer)==null||t.setAnimationLoop(null),await xf(1),ns.Current=this,await Ei.dispatchCallback(xr.ContextCreationStart,this);let r=!0,n;try{ns.Current=this,i&&(n=await i(this,e))}catch(o){console.error(o),r=!1}if(!r)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return Ld&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),ns.Current=this,ns.Current=this;for(let o=0;o<this.new_scripts.length;o++){const a=this.new_scripts[o];if(a.gameObject!==void 0&&a.gameObject!==null){a.gameObject.userData===void 0&&(a.gameObject.userData={}),a.gameObject.userData.components===void 0&&(a.gameObject.userData.components=[]);const l=a.gameObject.userData.components;l.includes(a)||l.push(a)}}if(this.post_setup_callbacks)for(let o=0;o<this.post_setup_callbacks.length;o++)ns.Current=this,await this.post_setup_callbacks[o](this);if(!this.mainCamera){ns.Current=this;let o=null;Xh(this.scene,a=>{const l=a;if(l!=null&&l.isCamera){if(Rg(l.gameObject),!l.activeAndEnabled)return;if(l.tag==="MainCamera")return o=l,!0;o=l}}),o?this.setCurrentCamera(o):!Ei.dispatchCallback(xr.MissingCamera,this)&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}if(ns.Current=this,Ay(this),!this.isManagedExternally&&this.composer&&this.mainCamera){const o=new Ey(this.scene,this.mainCamera);this.renderer.setSize(this.domWidth,this.domHeight),this.composer.addPass(o),this.composer.setSize(this.domWidth,this.domHeight)}return this._sizeChanged=!0,this._stats&&(this._stats.showPanel(0),(s=this.domElement.shadowRoot)==null||s.appendChild(this._stats.dom)),Ld&&F0(this.scene,!0),this.targetFrameRate===void 0?(Ld&&console.warn("No target framerate set, using default",ns.DefaultTargetFrameRate),this.targetFrameRate=ns._defaultTargetFramerate):Ld&&console.log("Target framerate set to",this.targetFrameRate),this._isCreating=!1,this.restartRenderLoop(),this._dispatchReadyAfterFrame=!0,Ei.dispatchCallback(xr.ContextCreated,this,{files:n})}restartRenderLoop(){if(!this.renderer)return console.error("Can not start render loop without renderer"),!1;if(this._isCreating)return console.warn("Can not start render loop while creating context"),!1;const i=this.render.bind(this);return this.renderer.setAnimationLoop(i),!0}render(i,e){if(lr()||Ld||q9())try{this.internalRender(i,e)}catch(t){(lr()||Ld)&&t instanceof Error&&rs("Exception during render-loop.<br/>See console for details.",fo.Error),console.error(t),console.warn("Stopping render loop due to error"),this.renderer.setAnimationLoop(null),this.domElement.dispatchEvent(new CustomEvent("error",{detail:t}))}else this.internalRender(i,e)}internalRender(i,e){var t,s;if(this._xrFrame=e,this._currentFrameEvent=-1,this.isInXR===!1&&this.targetFrameRate!==void 0){this._lastTimestamp===0&&(this._lastTimestamp=i),this._accumulatedTime+=(i-this._lastTimestamp)/1e3,this._lastTimestamp=i;let r=this.targetFrameRate;if(typeof r=="object"&&(r=r.value),this._accumulatedTime<1/(r+1))return;this._accumulatedTime=0}if((t=this._stats)==null||t.begin(),ns.Current=this,!this.onHandlePaused()){for(ns.Current=this,this.time.update(),gq&&console.log("FPS",this.time.smoothedFps.toFixed(0)),Ay(this),yy(this.scene),aD(this);this._cameraStack.length>0&&(!this.mainCameraComponent||this.mainCameraComponent.destroyed);){this._cameraStack.splice(this._cameraStack.length-1,1);const r=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(r)}if(this.pre_update_callbacks)for(const r in this.pre_update_callbacks)this.pre_update_callbacks[r]();this._currentFrameEvent=0;for(let r=0;r<this.scripts_earlyUpdate.length;r++){const n=this.scripts_earlyUpdate[r];n.activeAndEnabled&&n.earlyUpdate!==void 0&&(ns.Current=this,n.earlyUpdate())}if(this.executeCoroutines(0),!this.onHandlePaused()){this._currentFrameEvent=1;for(let r=0;r<this.scripts_update.length;r++){const n=this.scripts_update[r];n.activeAndEnabled&&n.update!==void 0&&(ns.Current=this,n.update())}if(this.executeCoroutines(1),!this.onHandlePaused()){this._currentFrameEvent=2;for(let r=0;r<this.scripts_lateUpdate.length;r++){const n=this.scripts_lateUpdate[r];n.activeAndEnabled&&n.lateUpdate!==void 0&&(ns.Current=this,n.lateUpdate())}if(this.executeCoroutines(2),!this.onHandlePaused()){if(this.physics.engine){const r=this.time.deltaTime/1;for(let n=0;n<1;n++)this._currentFrameEvent=9,this.executeCoroutines(9),this.physics.engine.step(r),this._currentFrameEvent=10,this.executeCoroutines(10);this.physics.engine.postStep()}if(!this.onHandlePaused()){if(this.isVisibleToUser){this._currentFrameEvent=3;for(let r=0;r<this.scripts_onBeforeRender.length;r++){const n=this.scripts_onBeforeRender[r];n.activeAndEnabled&&n.onBeforeRender!==void 0&&(ns.Current=this,n.onBeforeRender(e))}if(this.executeCoroutines(3),this._sizeChanged&&this.updateSize(),this.pre_render_callbacks)for(const r in this.pre_render_callbacks)this.pre_render_callbacks[r]();this.isManagedExternally||(K9(this),this._currentFrameEvent=-1,this.renderNow(),this._currentFrameEvent=4);for(let r=0;r<this.scripts_onAfterRender.length;r++){const n=this.scripts_onAfterRender[r];n.activeAndEnabled&&n.onAfterRender!==void 0&&(ns.Current=this,n.onAfterRender())}if(this.executeCoroutines(4),this.post_render_callbacks)for(const r in this.post_render_callbacks)this.post_render_callbacks[r]()}this._currentFrameEvent=-1,this.connection.sendBufferedMessagesNow(),(s=this._stats)==null||s.end(),this._dispatchReadyAfterFrame&&(this._dispatchReadyAfterFrame=!1,this.domElement.dispatchEvent(new CustomEvent("ready")))}}}}}}renderNow(i){return!i&&(i=this.mainCamera,!i)?!1:(this._isRendering=!0,this.renderRequiredTextures(),this.composer&&!this.isInXR?this.composer.render(this.time.deltaTime):i&&this.renderer.render(this.scene,i),this._isRendering=!1,!0)}onHandlePaused(){const i=this.evaluatePaused();if(this._wasPaused!==i){fq&&console.log("Paused?",i,"context:"+this.alias);for(let e=0;e<this.scripts_pausedChanged.length;e++){const t=this.scripts_pausedChanged[e];t.activeAndEnabled&&t.onPausedChanged!==void 0&&(ns.Current=this,t.onPausedChanged(i,this._wasPaused))}}return this._wasPaused=i,i}evaluatePaused(){return this.isInXR?!1:this.isPaused?!0:this.runInBackground?!1:!this.isVisibleToUser}renderRequiredTextures(){if(!this.mainCamera||!this._requireDepthTexture&&!this._requireColorTexture)return;if(!this._renderTarget){if(this._renderTarget=new ei(this.domWidth,this.domHeight),this._requireDepthTexture){const t=new WA(this.domWidth,this.domHeight);this._renderTarget.depthTexture=t}this._requireColorTexture&&(this._renderTarget.texture=new Ft,this._renderTarget.texture.generateMipmaps=!1,this._renderTarget.texture.minFilter=Wt,this._renderTarget.texture.magFilter=Wt,this._renderTarget.texture.format=wi)}const i=this._renderTarget;i.texture&&(i.texture.encoding=this.renderer.outputEncoding);const e=this.renderer.getRenderTarget();this.renderer.setRenderTarget(i),this.renderer.render(this.scene,this.mainCamera),this.renderer.setRenderTarget(e)}executeCoroutines(i){if(this.coroutines[i]){const t=this.coroutines[i];for(let s=0;s<t.length;s++)try{const r=t[s];if(!r.comp||r.comp.destroyed||!r.main||r.comp.enabled===!1){mq&&console.log("Removing coroutine",r.comp,r.comp.enabled),t.splice(s,1),--s;continue}const n=r.chained;if(n&&n.length>0){const l=n[n.length-1].next();if(l.done&&n.pop(),e(l)&&(r.chained||(r.chained=[]),r.chained.push(l.value)),!l.done)continue}const o=r.main.next();if(o.done===!0){t.splice(s,1),--s;continue}const a=o.value;if(e(a)){if(a.next().done)continue;r.chained||(r.chained=[]),r.chained.push(a)}}catch(r){console.error(r)}}function e(t){return!!(t&&t.next&&t.return)}}};let Lt=ns;h(Lt,"_defaultTargetFramerate",{value:60});const xc=re("debugaroverlay"),Kh="ar",eO="quit-ar";class yq{constructor(){h(this,"arContainer",null),h(this,"closeARCallback"),h(this,"currentSession",null),h(this,"registeredCloseEventElements",[]),h(this,"_createdAROnlyElements",[]),h(this,"_reparentedObjects",[]),this.closeARCallback=this.onRequestedEndAR.bind(this)}get ARContainer(){return this.arContainer}requestEndAR(){this.onRequestedEndAR()}onBegin(e,t,s){this.currentSession=s,this.arContainer=t,e.domElement.shadowRoot.querySelectorAll(`.${Kh}`).forEach(n=>{var o;n&&n!==this.arContainer&&(this._reparentedObjects.push({el:n,previousParent:n.parentElement}),(o=this.arContainer)==null||o.appendChild(n))});const r=t.getElementsByClassName(eO);if(!r||r.length<=0)console.warn(`Missing quit AR elements, creating fallback X button. Use class name '${eO}' to override.`),this.createFallbackCloseARButton(this.arContainer);else for(let n=0;n<r.length;n++){const o=r[n];o&&(o.addEventListener("click",this.closeARCallback),this.registeredCloseEventElements.push(o))}}onEnd(e){var t;for(const s of this._createdAROnlyElements)s.remove&&s.remove();for(const s of this._reparentedObjects){const r=s.el;(t=s.previousParent)==null||t.appendChild(r)}this._reparentedObjects.length=0,vw()&&setTimeout(()=>{var s;const r=e.renderer.domElement;r&&((s=e.domElement.shadowRoot)==null||s.prepend(r));const n=document.querySelectorAll("*");for(var o=0;o<n.length;o++){const a=n[o];a&&a._displayChanged!==void 0&&a._displayWas!==void 0&&(a.style.display=a._displayWas)}},10)}findOrCreateARContainer(e){if(xc&&console.log("findOrCreateARContainer"),e.classList.contains(Kh))return xc&&console.log("Found overlay container in needle-engine element"),e;if(e.shadowRoot){const r=e.shadowRoot.querySelector(`.${Kh}`);if(r)return xc&&console.log("Found overlay container in needle-engine element"),r}const t=document.getElementsByClassName(Kh);if(t&&t.length>0)return xc&&console.log("Found overlay container in document"),t[0];xc&&console.log("No overlay container found in document - generating new ony");const s=document.createElement("div");return s.classList.add(Kh),s.style.cssText=`
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position: fixed;
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3847
3847
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top: 0;
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3848
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left: 0;
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@@ -3853,7 +3853,7 @@ irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );
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z-index: 9999;
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pointer-events: none;
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// background: rgba(0,0,0,1);
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3856
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-
`,xc&&this.createFallbackCloseARButton(e),this.appendElement(s,e)}onRequestedEndAR(){if(this.currentSession){this.currentSession.end(),this.currentSession=null;for(const e of this.registeredCloseEventElements)e.removeEventListener("click",this.closeARCallback);this.registeredCloseEventElements.length=0}}createFallbackCloseARButton(e){const t=document.createElement("slot");t.setAttribute("name","quit-ar"),this.appendElement(t,e),xc&&t.addEventListener("click",()=>console.log("Clicked fallback close button")),t.addEventListener("click",this.closeARCallback),this._createdAROnlyElements.push(t),t.style.pointerEvents="auto";var s=document.createElementNS("http://www.w3.org/2000/svg","svg");s.classList.add("quit-ar-button"),s.setAttribute("width","38px"),s.setAttribute("height","38px"),t.appendChild(s);var r=document.createElementNS("http://www.w3.org/2000/svg","path");r.setAttribute("d","M 12,12 L 28,28 M 28,12 12,28"),r.setAttribute("stroke","#ddd"),r.setAttribute("stroke-width","3px"),s.appendChild(r),xc&&console.log("Created fallback close button",s,e)}appendElement(e,t){return t.shadowRoot?t.shadowRoot.appendChild(e):t.appendChild(e)}}class $ extends Me{constructor(){super(...arguments),h(this,"guid")}static isDestroyed(e){return mC(e)}static setActive(e,t,s=!0){e&&(Mg(e,t),yy(e),t&&s&&aD(Lt.Current,e))}static isActiveSelf(e){return Pd(e)}static isActiveInHierarchy(e){return $k(e)}static markAsInstancedRendered(e,t){eD(e,t)}static isUsingInstancing(e){return vy(e)}static foreachComponent(e,t,s=!0){return Xh(e,t,s)}static instantiateSynced(e,t){return e?hC(e,t):null}static instantiate(e,t=null){return Tg(e,t)}static destroySynced(e,t,s=!0){if(!e)return;const r=e;t=t??Lt.Current,ly(r,t.connection,s)}static destroy(e,t=!0,s=!0){return rl(e,t,s)}static add(e,t,s){if(!(!e||!t)){if(e===t){console.warn("Can not add object to self",e);return}s||(s=Lt.Current),t.add(e),Mg(e,!0),yy(e),s?$.foreachComponent(e,r=>{AC(r,s),!r.__internalDidAwakeAndStart&&s.new_script_start.includes(r)===!1&&s.new_script_start.push(r)},!0):console.warn("Missing context")}}static remove(e){var t;e&&((t=e.parent)==null||t.remove(e),Mg(e,!1),yy(e),$.foreachComponent(e,s=>{X9(s)},!0))}static invokeOnChildren(e,t,...s){this.invoke(e,t,!0,s)}static invoke(e,t,s=!1,...r){e&&this.foreachComponent(e,n=>{const o=n[t];o&&typeof o=="function"&&o?.call(n,...r)},s)}static addNewComponent(e,t,s=!0){const r=new t;return qh(e,r,s),r}static addComponent(e,t){return this.moveComponent(e,t)}static moveComponent(e,t){return pC(e,t)}static removeComponent(e){return dC(e.gameObject,e),e}static getOrAddComponent(e,t){return hy(e,t)}static getComponent(e,t){return e===null?null:Td(e,t)}static getComponents(e,t,s=null){return e===null?s??[]:bg(e,t,s)}static findByGuid(e,t){return Ig(e,t)}static findObjectOfType(e,t,s=!0){return Qk(e,t??Lt.Current,s)}static findObjectsOfType(e,t){const s=[];return jk(e,s,t),s}static getComponentInChildren(e,t){return xg(e,t)}static getComponentsInChildren(e,t,s=null){return wg(e,t,s??void 0)}static getComponentInParent(e,t){return _g(e,t)}static getComponentsInParent(e,t,s=null){return uy(e,t,s)}static getAllComponents(e){var t;return[...(t=e.userData)==null?void 0:t.components]}static*iterateComponents(e){var t;const s=(t=e?.userData)==null?void 0:t.components;if(s&&Array.isArray(s))for(let r=0;r<s.length;r++)yield s[r]}}var os;let wc=(os=class{constructor(){h(this,"__context"),h(this,"__name"),h(this,"gameObject"),h(this,"guid","invalid"),h(this,"sourceId"),h(this,"__didAwake",!1),h(this,"__didStart",!1),h(this,"__didEnable",!1),h(this,"__isEnabled"),h(this,"__destroyed",!1),h(this,"_worldPosition"),h(this,"_worldQuaternion"),h(this,"_worldEuler"),h(this,"_worldRotation"),h(this,"_eventListeners",new Map),this.__internalNewInstanceCreated()}get isComponent(){return!0}get context(){return this.__context??Lt.Current}set context(i){this.__context=i}get scene(){return this.context.scene}get layer(){var i,e;return(e=(i=this.gameObject)==null?void 0:i.userData)==null?void 0:e.layer}get name(){var i,e;return(i=this.gameObject)!=null&&i.name?this.gameObject.name:(e=this.gameObject)==null?void 0:e.userData.name}set name(i){this.gameObject?(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.name=i,this.__name=i):this.__name=i}get tag(){var i;return(i=this.gameObject)==null?void 0:i.userData.tag}set tag(i){this.gameObject&&(this.gameObject.userData.tag=i)}get static(){var i;return(i=this.gameObject)==null?void 0:i.userData.static}get hideFlags(){var i;return(i=this.gameObject)==null?void 0:i.userData.hideFlags}get activeAndEnabled(){return!(this.destroyed||this.__isEnabled===!1||!this.__isActiveInHierarchy)}get __isActive(){return this.gameObject.visible}get __isActiveInHierarchy(){if(!this.gameObject)return!1;const i=this.gameObject[sl];return i===void 0?!0:i}set __isActiveInHierarchy(i){this.gameObject&&(this.gameObject[sl]=i)}awake(){}onEnable(){}onDisable(){}onDestroy(){this.__destroyed=!0}startCoroutine(i,e=mn.Update){return this.context.registerCoroutineUpdate(this,i,e)}stopCoroutine(i,e=mn.Update){this.context.unregisterCoroutineUpdate(i,e)}get destroyed(){return this.__destroyed}destroy(){this.__destroyed||this.__internalDestroy()}get __internalDidAwakeAndStart(){return this.__didAwake&&this.__didStart}__internalNewInstanceCreated(){this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1}__internalAwake(){this.__didAwake||(this.__didAwake=!0,this.awake())}__internalStart(){this.__didStart||(this.__didStart=!0,this.start&&this.start())}__internalEnable(i){return this.__destroyed?(lr()&&console.warn("[Needle Engine Dev] Trying to enable destroyed component"),!1):this.__didAwake?this.__didEnable?(i!==!0&&(this.__isEnabled=!0),!1):(this.__didEnable=!0,this.__isEnabled=!0,this.onEnable(),!0):!1}__internalDisable(i){if(this.__didAwake){if(!this.__didEnable){i!==!0&&(this.__isEnabled=!1);return}this.__didEnable=!1,this.__isEnabled=!1,this.onDisable()}}__internalDestroy(){var i;this.__destroyed||(this.__destroyed=!0,(i=this.destroy)==null||i.call(this),this.dispatchEvent(new CustomEvent("destroyed",{detail:this})),Uk(this))}get enabled(){return typeof this.__isEnabled=="boolean"?this.__isEnabled:!0}set enabled(i){if(this.__destroyed){lr()&&console.warn(`[Needle Engine Dev] Trying to ${i?"enable":"disable"} destroyed component`);return}if(typeof i=="number"&&(i>=.5?i=!0:i=!1),!this.__didAwake){this.__isEnabled=i;return}i?this.__internalEnable():this.__internalDisable()}get worldPosition(){return this._worldPosition||(this._worldPosition=new S),xt(this.gameObject,this._worldPosition),this._worldPosition}set worldPosition(i){Ki(this.gameObject,i)}setWorldPosition(i,e,t){os._worldPositionBuffer.set(i,e,t),this.worldPosition=os._worldPositionBuffer}get worldQuaternion(){return this._worldQuaternion||(this._worldQuaternion=new Ce),Ss(this.gameObject,this._worldQuaternion)}set worldQuaternion(i){Wr(this.gameObject,i)}setWorldQuaternion(i,e,t,s){os._worldQuaternionBuffer.set(i,e,t,s),this.worldQuaternion=os._worldQuaternionBuffer}get worldEuler(){return this._worldEuler||(this._worldEuler=new vs),this._worldEuler.setFromQuaternion(this.worldQuaternion),this._worldEuler}set worldEuler(i){var e;this._worldQuaternion||(this._worldQuaternion=new Ce),(e=this._worldQuaternion)==null||e.setFromEuler(i),this.worldQuaternion=this._worldQuaternion}get worldRotation(){const i=this.worldEuler;this._worldRotation||(this._worldRotation=new S);const e=this._worldRotation;return e.set(i.x,i.y,i.z),e.x=Je.toDegrees(e.x),e.y=Je.toDegrees(e.y),e.z=Je.toDegrees(e.z),e}set worldRotation(i){this.setWorldRotation(i.x,i.y,i.z,!0)}setWorldRotation(i,e,t,s=!0){s&&(i=Je.toRadians(i),e=Je.toRadians(e),t=Je.toRadians(t)),os._worldEulerBuffer.set(i,e,t),os._worldQuaternionBuffer.setFromEuler(os._worldEulerBuffer),this.worldQuaternion=os._worldQuaternionBuffer}get forward(){return os._forward.set(0,0,-1).applyQuaternion(this.worldQuaternion)}get right(){return os._right.set(1,0,0).applyQuaternion(this.worldQuaternion)}get up(){return os._up.set(0,1,0).applyQuaternion(this.worldQuaternion)}addEventListener(i,e){this._eventListeners[i]=this._eventListeners[i]||[],this._eventListeners[i].push(e)}removeEventListener(i,e){if(!this._eventListeners[i])return;const t=this._eventListeners[i].indexOf(e);t>=0&&this._eventListeners[i].splice(t,1)}dispatchEvent(i){if(!this._eventListeners[i.type])return!1;const e=this._eventListeners[i.type];for(let t=0;t<e.length;t++)e[t](i);return!1}},h(os,"_worldPositionBuffer",new S),h(os,"_worldQuaternionBuffer",new Ce),h(os,"_worldEulerBuffer",new vs),h(os,"_tempQuaternionBuffer2",new Ce),h(os,"_forward",new S),h(os,"_right",new S),h(os,"_up",new S),os);class Ee extends wc{}const bq=Object.freeze(Object.defineProperty({__proto__:null,Behaviour:Ee,Component:wc,GameObject:$},Symbol.toStringTag,{value:"Module"})),xq='<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" viewBox="0 0 160 187.74"><defs><linearGradient id="a" x1="89.64" y1="184.81" x2="90.48" y2="21.85" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#62d399"/><stop offset=".51" stop-color="#acd842"/><stop offset=".9" stop-color="#d7db0a"/></linearGradient><linearGradient id="b" x1="69.68" y1="178.9" x2="68.08" y2="16.77" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#0ba398"/><stop offset=".5" stop-color="#4ca352"/><stop offset="1" stop-color="#76a30a"/></linearGradient><linearGradient id="c" x1="36.6" y1="152.17" x2="34.7" y2="84.19" gradientUnits="userSpaceOnUse"><stop 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style="fill:url(#b)" d="M79.32 36.98 57.05 18.23l6.59 156.31 15.68 13.2V36.98z"/><path style="fill:url(#c)" d="m25.19 104.83 8.63 49.04 12.5-14.95-2.46-56.42-18.67 22.33z"/><path style="fill:url(#d)" d="M25.19 104.83 0 90.24l16.97 53.86 16.85 9.77-8.63-49.04z"/><path style="fill:#9c3" d="M43.86 82.5 18.69 67.98 0 90.24l25.18 14.59L43.86 82.5z"/><path style="fill:url(#e)" d="m134.82 78.69-9.97 56.5 15.58-9.04L160 64.1l-25.18 14.59z"/><path style="fill:url(#f)" d="m134.82 78.69-18.68-22.33-2.86 65 11.57 13.83 9.97-56.5z"/><path style="fill:#ffe113" d="m160 64.1-18.69-22.26-25.17 14.52 18.67 22.33L160 64.1z"/><path style="fill:#f3e600" d="M101.59 18.23 79.32 0 57.05 18.23l22.27 18.75 22.27-18.75z"/></symbol></defs><use width="160" height="187.74" xlink:href="#g"/></svg>',wq=new Blob([xq],{type:"image/svg+xml;charset=utf-8"}),_q=URL.createObjectURL(wq),tO=_q,cl=re("debuglicense");let Fd="basic";cl&&console.log("License Type: "+Fd);function Ud(){switch(Fd){case"pro":case"enterprise":return!0}return!1}function iO(){switch(Fd){case"indie":return!0}return!1}function Lg(){return Ud()||iO()}Ei.registerCallback(xr.ContextRegistered,i=>{Sq(i.context),Rq()});let sO;async function Cq(){if(Fd==="basic")try{const i=await fetch("https://engine.needle.tools/licensing/check");if(cl){const e=await i.text();console.log('"'+e+`"
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`,xc&&this.createFallbackCloseARButton(e),this.appendElement(s,e)}onRequestedEndAR(){if(this.currentSession){this.currentSession.end(),this.currentSession=null;for(const e of this.registeredCloseEventElements)e.removeEventListener("click",this.closeARCallback);this.registeredCloseEventElements.length=0}}createFallbackCloseARButton(e){const t=document.createElement("slot");t.setAttribute("name","quit-ar"),this.appendElement(t,e),xc&&t.addEventListener("click",()=>console.log("Clicked fallback close button")),t.addEventListener("click",this.closeARCallback),this._createdAROnlyElements.push(t),t.style.pointerEvents="auto";var s=document.createElementNS("http://www.w3.org/2000/svg","svg");s.classList.add("quit-ar-button"),s.setAttribute("width","38px"),s.setAttribute("height","38px"),t.appendChild(s);var r=document.createElementNS("http://www.w3.org/2000/svg","path");r.setAttribute("d","M 12,12 L 28,28 M 28,12 12,28"),r.setAttribute("stroke","#ddd"),r.setAttribute("stroke-width","3px"),s.appendChild(r),xc&&console.log("Created fallback close button",s,e)}appendElement(e,t){return t.shadowRoot?t.shadowRoot.appendChild(e):t.appendChild(e)}}class $ extends Me{constructor(){super(...arguments),h(this,"guid")}static isDestroyed(e){return mC(e)}static setActive(e,t,s=!0){e&&(Mg(e,t),yy(e),t&&s&&aD(Lt.Current,e))}static isActiveSelf(e){return Pd(e)}static isActiveInHierarchy(e){return $k(e)}static markAsInstancedRendered(e,t){eD(e,t)}static isUsingInstancing(e){return vy(e)}static foreachComponent(e,t,s=!0){return Xh(e,t,s)}static instantiateSynced(e,t){return e?hC(e,t):null}static instantiate(e,t=null){return Tg(e,t)}static destroySynced(e,t,s=!0){if(!e)return;const r=e;t=t??Lt.Current,ly(r,t.connection,s)}static destroy(e,t=!0,s=!0){return rl(e,t,s)}static add(e,t,s){if(!(!e||!t)){if(e===t){console.warn("Can not add object to self",e);return}s||(s=Lt.Current),t.add(e),Mg(e,!0),yy(e),s?$.foreachComponent(e,r=>{AC(r,s),!r.__internalDidAwakeAndStart&&s.new_script_start.includes(r)===!1&&s.new_script_start.push(r)},!0):console.warn("Missing context")}}static remove(e){var t;e&&((t=e.parent)==null||t.remove(e),Mg(e,!1),yy(e),$.foreachComponent(e,s=>{X9(s)},!0))}static invokeOnChildren(e,t,...s){this.invoke(e,t,!0,s)}static invoke(e,t,s=!1,...r){e&&this.foreachComponent(e,n=>{const o=n[t];o&&typeof o=="function"&&o?.call(n,...r)},s)}static addNewComponent(e,t,s=!0){const r=new t;return qh(e,r,s),r}static addComponent(e,t){return this.moveComponent(e,t)}static moveComponent(e,t){return pC(e,t)}static removeComponent(e){return dC(e.gameObject,e),e}static getOrAddComponent(e,t){return hy(e,t)}static getComponent(e,t){return e===null?null:Td(e,t)}static getComponents(e,t,s=null){return e===null?s??[]:bg(e,t,s)}static findByGuid(e,t){return Ig(e,t)}static findObjectOfType(e,t,s=!0){return Qk(e,t??Lt.Current,s)}static findObjectsOfType(e,t){const s=[];return jk(e,s,t),s}static getComponentInChildren(e,t){return xg(e,t)}static getComponentsInChildren(e,t,s=null){return wg(e,t,s??void 0)}static getComponentInParent(e,t){return _g(e,t)}static getComponentsInParent(e,t,s=null){return uy(e,t,s)}static getAllComponents(e){var t;return[...(t=e.userData)==null?void 0:t.components]}static*iterateComponents(e){var t;const s=(t=e?.userData)==null?void 0:t.components;if(s&&Array.isArray(s))for(let r=0;r<s.length;r++)yield s[r]}}var os;let wc=(os=class{constructor(){h(this,"__context"),h(this,"__name"),h(this,"gameObject"),h(this,"guid","invalid"),h(this,"sourceId"),h(this,"__didAwake",!1),h(this,"__didStart",!1),h(this,"__didEnable",!1),h(this,"__isEnabled"),h(this,"__destroyed",!1),h(this,"_worldPosition"),h(this,"_worldQuaternion"),h(this,"_worldEuler"),h(this,"_worldRotation"),h(this,"_eventListeners",new Map),this.__internalNewInstanceCreated()}get isComponent(){return!0}get context(){return this.__context??Lt.Current}set context(i){this.__context=i}get scene(){return this.context.scene}get layer(){var i,e;return(e=(i=this.gameObject)==null?void 0:i.userData)==null?void 0:e.layer}get name(){var i,e;return(i=this.gameObject)!=null&&i.name?this.gameObject.name:(e=this.gameObject)==null?void 0:e.userData.name}set name(i){this.gameObject?(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.name=i,this.__name=i):this.__name=i}get tag(){var i;return(i=this.gameObject)==null?void 0:i.userData.tag}set tag(i){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.tag=i)}get static(){var i;return(i=this.gameObject)==null?void 0:i.userData.static}get hideFlags(){var i;return(i=this.gameObject)==null?void 0:i.userData.hideFlags}get activeAndEnabled(){return!(this.destroyed||this.__isEnabled===!1||!this.__isActiveInHierarchy)}get __isActive(){return this.gameObject.visible}get __isActiveInHierarchy(){if(!this.gameObject)return!1;const i=this.gameObject[sl];return i===void 0?!0:i}set __isActiveInHierarchy(i){this.gameObject&&(this.gameObject[sl]=i)}awake(){}onEnable(){}onDisable(){}onDestroy(){this.__destroyed=!0}startCoroutine(i,e=mn.Update){return this.context.registerCoroutineUpdate(this,i,e)}stopCoroutine(i,e=mn.Update){this.context.unregisterCoroutineUpdate(i,e)}get destroyed(){return this.__destroyed}destroy(){this.__destroyed||this.__internalDestroy()}get __internalDidAwakeAndStart(){return this.__didAwake&&this.__didStart}__internalNewInstanceCreated(){this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1}__internalAwake(){this.__didAwake||(this.__didAwake=!0,this.awake())}__internalStart(){this.__didStart||(this.__didStart=!0,this.start&&this.start())}__internalEnable(i){return this.__destroyed?(lr()&&console.warn("[Needle Engine Dev] Trying to enable destroyed component"),!1):this.__didAwake?this.__didEnable?(i!==!0&&(this.__isEnabled=!0),!1):(this.__didEnable=!0,this.__isEnabled=!0,this.onEnable(),!0):!1}__internalDisable(i){if(this.__didAwake){if(!this.__didEnable){i!==!0&&(this.__isEnabled=!1);return}this.__didEnable=!1,this.__isEnabled=!1,this.onDisable()}}__internalDestroy(){var i;this.__destroyed||(this.__destroyed=!0,(i=this.destroy)==null||i.call(this),this.dispatchEvent(new CustomEvent("destroyed",{detail:this})),Uk(this))}get enabled(){return typeof this.__isEnabled=="boolean"?this.__isEnabled:!0}set enabled(i){if(this.__destroyed){lr()&&console.warn(`[Needle Engine Dev] Trying to ${i?"enable":"disable"} destroyed component`);return}if(typeof i=="number"&&(i>=.5?i=!0:i=!1),!this.__didAwake){this.__isEnabled=i;return}i?this.__internalEnable():this.__internalDisable()}get worldPosition(){return this._worldPosition||(this._worldPosition=new S),xt(this.gameObject,this._worldPosition),this._worldPosition}set worldPosition(i){Ki(this.gameObject,i)}setWorldPosition(i,e,t){os._worldPositionBuffer.set(i,e,t),this.worldPosition=os._worldPositionBuffer}get worldQuaternion(){return this._worldQuaternion||(this._worldQuaternion=new Ce),Ss(this.gameObject,this._worldQuaternion)}set worldQuaternion(i){Wr(this.gameObject,i)}setWorldQuaternion(i,e,t,s){os._worldQuaternionBuffer.set(i,e,t,s),this.worldQuaternion=os._worldQuaternionBuffer}get worldEuler(){return this._worldEuler||(this._worldEuler=new vs),this._worldEuler.setFromQuaternion(this.worldQuaternion),this._worldEuler}set worldEuler(i){var e;this._worldQuaternion||(this._worldQuaternion=new Ce),(e=this._worldQuaternion)==null||e.setFromEuler(i),this.worldQuaternion=this._worldQuaternion}get worldRotation(){const i=this.worldEuler;this._worldRotation||(this._worldRotation=new S);const e=this._worldRotation;return e.set(i.x,i.y,i.z),e.x=Je.toDegrees(e.x),e.y=Je.toDegrees(e.y),e.z=Je.toDegrees(e.z),e}set worldRotation(i){this.setWorldRotation(i.x,i.y,i.z,!0)}setWorldRotation(i,e,t,s=!0){s&&(i=Je.toRadians(i),e=Je.toRadians(e),t=Je.toRadians(t)),os._worldEulerBuffer.set(i,e,t),os._worldQuaternionBuffer.setFromEuler(os._worldEulerBuffer),this.worldQuaternion=os._worldQuaternionBuffer}get forward(){return os._forward.set(0,0,-1).applyQuaternion(this.worldQuaternion)}get right(){return os._right.set(1,0,0).applyQuaternion(this.worldQuaternion)}get up(){return os._up.set(0,1,0).applyQuaternion(this.worldQuaternion)}addEventListener(i,e){this._eventListeners[i]=this._eventListeners[i]||[],this._eventListeners[i].push(e)}removeEventListener(i,e){if(!this._eventListeners[i])return;const t=this._eventListeners[i].indexOf(e);t>=0&&this._eventListeners[i].splice(t,1)}dispatchEvent(i){if(!this._eventListeners[i.type])return!1;const e=this._eventListeners[i.type];for(let t=0;t<e.length;t++)e[t](i);return!1}},h(os,"_worldPositionBuffer",new S),h(os,"_worldQuaternionBuffer",new Ce),h(os,"_worldEulerBuffer",new vs),h(os,"_tempQuaternionBuffer2",new Ce),h(os,"_forward",new S),h(os,"_right",new S),h(os,"_up",new S),os);class Ee extends wc{}const bq=Object.freeze(Object.defineProperty({__proto__:null,Behaviour:Ee,Component:wc,GameObject:$},Symbol.toStringTag,{value:"Module"})),xq='<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" viewBox="0 0 160 187.74"><defs><linearGradient id="a" x1="89.64" y1="184.81" x2="90.48" y2="21.85" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#62d399"/><stop offset=".51" stop-color="#acd842"/><stop offset=".9" stop-color="#d7db0a"/></linearGradient><linearGradient id="b" x1="69.68" y1="178.9" x2="68.08" y2="16.77" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#0ba398"/><stop offset=".5" stop-color="#4ca352"/><stop offset="1" stop-color="#76a30a"/></linearGradient><linearGradient id="c" x1="36.6" y1="152.17" x2="34.7" y2="84.19" gradientUnits="userSpaceOnUse"><stop 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style="fill:url(#b)" d="M79.32 36.98 57.05 18.23l6.59 156.31 15.68 13.2V36.98z"/><path style="fill:url(#c)" d="m25.19 104.83 8.63 49.04 12.5-14.95-2.46-56.42-18.67 22.33z"/><path style="fill:url(#d)" d="M25.19 104.83 0 90.24l16.97 53.86 16.85 9.77-8.63-49.04z"/><path style="fill:#9c3" d="M43.86 82.5 18.69 67.98 0 90.24l25.18 14.59L43.86 82.5z"/><path style="fill:url(#e)" d="m134.82 78.69-9.97 56.5 15.58-9.04L160 64.1l-25.18 14.59z"/><path style="fill:url(#f)" d="m134.82 78.69-18.68-22.33-2.86 65 11.57 13.83 9.97-56.5z"/><path style="fill:#ffe113" d="m160 64.1-18.69-22.26-25.17 14.52 18.67 22.33L160 64.1z"/><path style="fill:#f3e600" d="M101.59 18.23 79.32 0 57.05 18.23l22.27 18.75 22.27-18.75z"/></symbol></defs><use width="160" height="187.74" xlink:href="#g"/></svg>',wq=new Blob([xq],{type:"image/svg+xml;charset=utf-8"}),_q=URL.createObjectURL(wq),tO=_q,cl=re("debuglicense");let Fd="basic";cl&&console.log("License Type: "+Fd);function Ud(){switch(Fd){case"pro":case"enterprise":return!0}return!1}function iO(){switch(Fd){case"indie":return!0}return!1}function Lg(){return Ud()||iO()}Ei.registerCallback(xr.ContextRegistered,i=>{Sq(i.context),Rq()});let sO;async function Cq(){if(Fd==="basic")try{const i=await fetch("https://engine.needle.tools/licensing/check");if(cl){const e=await i.text();console.log('"'+e+`"
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`,i)}i.status===200&&(Fd="pro")}catch(i){cl&&console.error("License check failed",i)}}sO=Cq();async function Sq(i){try{if(Lg()!==!0)return NC(i)}catch(e){return cl&&console.log("License check failed",e),NC(i)}cl&&NC(i)}const rO="needle-license-element",FC=5e3,UC=200;async function NC(i){await sO,!Lg()&&(Mq(),i.domElement.addEventListener("ready",()=>{setTimeout(()=>{Eq(i)},1e3)}))}function Eq(i){const e=Iq(),t=Tq(),s=setInterval(()=>{if(!e)return;const l=i.domElement.shadowRoot||i.domElement;e.parentNode!==l&&(l.appendChild(e),t&&l.appendChild(t))},100);let r=`<img class="logo" src="${tO}" style="width: 40px; height: 40px; margin-right: 2px; vertical-align: middle; margin-bottom: 2px;"/>`;const n=document.createElement("div");n.innerHTML=r,n.classList.add("logo"),e.appendChild(n);const o=document.createElement("div");o.classList.add("text"),e.appendChild(o),e.title="Needle Engine",Lg()||(e.title+=" No active license found - Non Commercial Use"),e.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")});const a=FC+UC;setTimeout(()=>{clearInterval(s),e?.remove(),t?.remove()},a)}let nO=0;async function Mq(i){const e=Date.now();if(e-nO<2e3)return;nO=e,console.log("%c Needle Engine \u2014 No license active, commercial use is not allowed. Visit https://needle.tools/pricing for more information and licensing options.",`
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@@ -3842,7 +3842,7 @@ outputColor=vec4(color,inputColor.a);}`,IF=class extends ta{constructor({blendFu
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irradiance += 0.;
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-
#endif`);Ye.lightmap.lightmapScaleOffset={value:new ot(1,1,0,0)};const Aq=oe("debugplayerview");var Ba=(n=>(n.Browser="browser",n.Headset="headset",n.Handheld="handheld",n))(Ba||{});class GF{constructor(e,t){h(this,"userId");h(this,"context");h(this,"viewDevice","browser");h(this,"removed",!1);h(this,"_object");this.userId=e,this.context=t}get currentObject(){return this._object}set currentObject(e){this._object=e}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}}class QF{constructor(e){h(this,"context");h(this,"playerViews",new Map);this.context=e}setPlayerView(e,t,i){let s=this.playerViews.get(e);s||(s=new GF(e,this.context),this.playerViews.set(e,s)),s.viewDevice=i,s.currentObject=t,s.removed=!1}getPlayerView(e){if(!e)return;if(!this.context.connection.userIsInRoom(e)){this.playerViews.delete(e);return}return this.playerViews.get(e)}removePlayerView(e,t){const i=this.playerViews.get(e);(i==null?void 0:i.viewDevice)===t&&(Aq&&console.log("REMOVE",e),i.removed=!0,this.playerViews.delete(e))}}const wd=oe("debugcontext"),vq=oe("stats"),yq=oe("debugactive"),bq=oe("debugframerate"),_q=oe("debugcoroutine"),xq={};class wq{constructor(e){h(this,"name");h(this,"alias");h(this,"domElement");h(this,"renderer");h(this,"hash");this.domElement=e??document.body}}var Nr=(n=>(n[n.EarlyUpdate=0]="EarlyUpdate",n[n.Update=1]="Update",n[n.LateUpdate=2]="LateUpdate",n[n.OnBeforeRender=3]="OnBeforeRender",n[n.OnAfterRender=4]="OnAfterRender",n[n.PrePhysicsStep=9]="PrePhysicsStep",n[n.PostPhysicsStep=10]="PostPhysicsStep",n[n.Undefined=-1]="Undefined",n))(Nr||{}),Tm=(n=>(n.ImmersiveVR="immersive-vr",n.ImmersiveAR="immersive-ar",n))(Tm||{});function k_(n,e){if(!n)return;const t=(e==null?void 0:e.new_scripts)??kt.Current.new_scripts;t.includes(n)||t.push(n)}const rn=class{constructor(e){h(this,"name");h(this,"alias");h(this,"isManagedExternally",!1);h(this,"isPaused",!1);h(this,"runInBackground",!1);h(this,"targetFrameRate");h(this,"hash");h(this,"domElement");h(this,"_resolutionScaleFactor",1);h(this,"_boundingClientRectFrame",-1);h(this,"_boundingClientRect",null);h(this,"_domX");h(this,"_domY");h(this,"xrSessionMode");h(this,"_xrFrame",null);h(this,"_currentFrameEvent",-1);h(this,"scene");h(this,"renderer");h(this,"composer",null);h(this,"scripts",[]);h(this,"scripts_pausedChanged",[]);h(this,"scripts_earlyUpdate",[]);h(this,"scripts_update",[]);h(this,"scripts_lateUpdate",[]);h(this,"scripts_onBeforeRender",[]);h(this,"scripts_onAfterRender",[]);h(this,"scripts_WithCorroutines",[]);h(this,"coroutines",{});h(this,"mainCameraComponent");h(this,"post_setup_callbacks",[]);h(this,"pre_update_callbacks",[]);h(this,"pre_render_callbacks",[]);h(this,"post_render_callbacks",[]);h(this,"new_scripts",[]);h(this,"new_script_start",[]);h(this,"new_scripts_pre_setup_callbacks",[]);h(this,"new_scripts_post_setup_callbacks",[]);h(this,"application");h(this,"time");h(this,"input");h(this,"physics");h(this,"connection");h(this,"assets");h(this,"mainLight",null);h(this,"sceneLighting");h(this,"addressables");h(this,"lightmaps");h(this,"players");h(this,"_sizeChanged",!1);h(this,"_isCreated",!1);h(this,"_isCreating",!1);h(this,"_isVisible",!1);h(this,"_stats",vq?eq():null);h(this,"_intersectionObserver",null);h(this,"_disposeCallbacks",[]);h(this,"_cameraStack",[]);h(this,"_onBeforeRenderListeners",new Map);h(this,"_onAfterRenderListeners",new Map);h(this,"_requireDepthTexture",!1);h(this,"_requireColorTexture",!1);h(this,"_renderTarget");h(this,"_isRendering",!1);h(this,"_accumulatedTime",0);h(this,"_framerateClock",new l_);h(this,"_dispatchReadyAfterFrame",!1);h(this,"_wasPaused",!1);this.name=(e==null?void 0:e.name)||"",this.alias=e==null?void 0:e.alias,this.domElement=(e==null?void 0:e.domElement)||document.body,this.hash=e==null?void 0:e.hash,e!=null&&e.renderer?(this.renderer=e.renderer,this.isManagedExternally=!0):this.createRenderer(),this.scene=new pr,Li.register(this),this.application=new zF(this),this.time=new LO,this.input=new EO(this),this.physics=new OO(this),this.connection=new BL(this),this.assets=new KL,this.sceneLighting=new UF(this),this.addressables=new LF(this),this.lightmaps=new mq(this),this.players=new QF(this);const t=()=>this._sizeChanged=!0;window.addEventListener("resize",t),this._disposeCallbacks.push(()=>window.removeEventListener("resize",t));const i=new ResizeObserver(s=>this._sizeChanged=!0);i.observe(this.domElement),this._disposeCallbacks.push(()=>i.disconnect()),this._intersectionObserver=new IntersectionObserver(s=>{this._isVisible=s[0].isIntersecting}),this._disposeCallbacks.push(()=>{var s;return(s=this._intersectionObserver)==null?void 0:s.disconnect()})}static get DefaultTargetFrameRate(){return rn._defaultTargetFramerate.value}static set DefaultTargetFrameRate(e){rn._defaultTargetFramerate.value=e}get version(){return C_}static get Current(){return Li.Current}static set Current(e){Li.Current=e}appendHTMLElement(e){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(e):this.domElement.appendChild(e)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(e){if(e!==this._resolutionScaleFactor&&typeof e=="number"){if(e<=0){console.error("Invalid resolution scale factor",e);return}this._resolutionScaleFactor=e,this.updateSize()}}calculateBoundingClientRect(){if(this.isInAR){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){var e;return((e=this.renderer.xr)==null?void 0:e.isPresenting)||!1}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get xrSession(){var e;return(e=this.renderer.xr)==null?void 0:e.getSession()}get xrFrame(){return this._xrFrame}get arOverlayElement(){const e=this.domElement;return typeof e.getAROverlayContainer=="function"?e.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}get mainCamera(){if(this.mainCameraComponent){const e=this.mainCameraComponent;return e.cam||e.buildCamera(),e.cam}return null}get rendererData(){return this.sceneLighting}get isCreated(){return this._isCreated}createRenderer(){var i,s,r;(i=this.renderer)==null||i.dispose();const e={antialias:!0},t=(r=(s=this.domElement)==null?void 0:s.shadowRoot)==null?void 0:r.querySelector("canvas");t&&(e.canvas=t),this.renderer=new zf(e),this.renderer.toneMappingExposure=1,this.renderer.toneMapping=Qs,this.renderer.setClearColor(new ye("lightgrey"),0),this.renderer.antialias=!0,this.renderer.alpha=!1,this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=HE,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputEncoding=yt,this.renderer.physicallyCorrectLights=!0}internalOnUpdateVisible(){var e,t;(e=this._intersectionObserver)==null||e.disconnect(),(t=this._intersectionObserver)==null||t.observe(this.domElement)}updateSize(){var e,t,i;if(!this.isManagedExternally&&((e=this.renderer.xr)==null?void 0:e.isPresenting)===!1){this._sizeChanged=!1;const s=this.resolutionScaleFactor,r=this.domWidth*s,o=this.domHeight*s,a=this.mainCamera;this.updateAspect(a),this.renderer.setSize(r,o),this.renderer.setPixelRatio(window.devicePixelRatio),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%",this.composer&&((t=this.composer.setSize)==null||t.call(this.composer,r,o),"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&((i=this.composer.setPixelRatio)==null||i.call(this.composer,window.devicePixelRatio)))}}updateAspect(e,t,i){if(!e)return;t===void 0&&(t=this.domWidth),i===void 0&&(i=this.domHeight);const s=e.aspect;e.aspect=t/i,s!==e.aspect&&e.updateProjectionMatrix()}async onCreate(e,t){try{return this._isCreating=!0,await this.internalOnCreate(e,t)}finally{this._isCreating=!1}}clear(){var e,t,i,s;Li.dispatchCallback(zs.ContextClearing,this),Gl(this.scene,!0,!0),this.scene=new pr,(e=this.addressables)==null||e.dispose(),(t=this.lightmaps)==null||t.clear(),(s=(i=this.physics)==null?void 0:i.engine)==null||s.clearCaches(),this.isManagedExternally||(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),Li.dispatchCallback(zs.ContextCleared,this)}dispose(){this.internalOnDestroy()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){var e,t;this.clear(),(e=this.renderer)==null||e.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear()),this.isManagedExternally||this.renderer.dispose(),this.scene=null,this.renderer=null,this.input.dispose();for(const i of this._disposeCallbacks)try{i()}catch(s){console.error("Error in on dispose callback:",s,i)}(t=this.domElement)!=null&&t.parentElement&&this.domElement.parentElement.removeChild(this.domElement),Li.dispatchCallback(zs.ContextDestroyed,this),Li.unregister(this)}registerCoroutineUpdate(e,t,i){return this.coroutines[i]||(this.coroutines[i]=[]),this.coroutines[i].push({comp:e,main:t}),t}unregisterCoroutineUpdate(e,t){if(!this.coroutines[t])return;const i=this.coroutines[t].findIndex(s=>s.main===e);i>=0&&this.coroutines[t].splice(i,1)}stopAllCoroutinesFrom(e){for(const t in this.coroutines){const i=this.coroutines[t];for(let s=i.length-1;s>=0;s--)i[s].comp===e&&i.splice(s,1)}}setCurrentCamera(e){var s;if(!e)return;if(e.cam||e.buildCamera(),!e.cam){console.warn("Camera component is missing camera",e);return}const t=this._cameraStack.indexOf(e);t>=0&&this._cameraStack.splice(t,1),this._cameraStack.push(e),this.mainCameraComponent=e;const i=e.cam;i.isPerspectiveCamera&&this.updateAspect(i),(s=this.mainCameraComponent)==null||s.applyClearFlagsIfIsActiveCamera()}removeCamera(e){if(!e)return;const t=this._cameraStack.indexOf(e);if(t>=0&&this._cameraStack.splice(t,1),this.mainCameraComponent===e&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const i=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(i)}}addBeforeRenderListener(e,t){var i;this._onBeforeRenderListeners.has(e.uuid)||(this._onBeforeRenderListeners.set(e.uuid,[]),e.onBeforeRender=this._createRenderCallbackWrapper(e,this._onBeforeRenderListeners)),(i=this._onBeforeRenderListeners.get(e.uuid))==null||i.push(t)}removeBeforeRenderListener(e,t){if(this._onBeforeRenderListeners.has(e.uuid)){const i=this._onBeforeRenderListeners.get(e.uuid),s=i.indexOf(t);s>=0&&i.splice(s,1)}}addAfterRenderListener(e,t){var i;this._onAfterRenderListeners.has(e.uuid)||(this._onAfterRenderListeners.set(e.uuid,[]),e.onAfterRender=this._createRenderCallbackWrapper(e,this._onAfterRenderListeners)),(i=this._onAfterRenderListeners.get(e.uuid))==null||i.push(t)}removeAfterRenderListener(e,t){if(this._onAfterRenderListeners.has(e.uuid)){const i=this._onAfterRenderListeners.get(e.uuid),s=i.indexOf(t);s>=0&&i.splice(s,1)}}_createRenderCallbackWrapper(e,t){return(i,s,r,o,a,l)=>{const c=t.get(e.uuid);if(c)for(let u=0;u<c.length;u++){const d=c[u];d(i,s,r,o,a,l)}}}get isRendering(){return this._isRendering}setRequireDepth(e){this._requireDepthTexture=e}setRequireColor(e){this._requireColorTexture=e}get depthTexture(){var e;return((e=this._renderTarget)==null?void 0:e.depthTexture)||null}get opaqueColorTexture(){var e;return((e=this._renderTarget)==null?void 0:e.texture)||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;const e=getComputedStyle(this.domElement);return e.visibility!=="hidden"&&e.display!=="none"&&e.opacity!=="0"}async internalOnCreate(e,t){var r,o;this.clear(),(r=this.renderer)==null||r.setAnimationLoop(null),await tA(1),rn.Current=this,await Li.dispatchCallback(zs.ContextCreationStart,this);let i=!0,s;try{rn.Current=this,e&&(s=await e(this,t))}catch(a){console.error(a),i=!1}if(!i)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return wd&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),rn.Current=this,rn.Current=this;for(let a=0;a<this.new_scripts.length;a++){const l=this.new_scripts[a];if(l.gameObject!==void 0&&l.gameObject!==null){l.gameObject.userData===void 0&&(l.gameObject.userData={}),l.gameObject.userData.components===void 0&&(l.gameObject.userData.components=[]);const c=l.gameObject.userData.components;c.includes(l)||c.push(l)}}if(this.post_setup_callbacks)for(let a=0;a<this.post_setup_callbacks.length;a++)rn.Current=this,await this.post_setup_callbacks[a](this);if(!this.mainCamera){rn.Current=this;let a=null;xu(this.scene,l=>{const c=l;if(c!=null&&c.isCamera){if(Vg(c.gameObject),!c.activeAndEnabled)return;if(c.tag==="MainCamera")return a=c,!0;a=c}}),a?this.setCurrentCamera(a):!Li.dispatchCallback(zs.MissingCamera,this)&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}if(rn.Current=this,sb(this),!this.isManagedExternally&&this.composer&&this.mainCamera){const a=new D_(this.scene,this.mainCamera);this.renderer.setSize(this.domWidth,this.domHeight),this.composer.addPass(a),this.composer.setSize(this.domWidth,this.domHeight)}return this._sizeChanged=!0,this._stats&&(this._stats.showPanel(0),(o=this.domElement.shadowRoot)==null||o.appendChild(this._stats.dom)),wd&&$0(this.scene,!0),this.targetFrameRate===void 0?(wd&&console.warn("No target framerate set, using default",rn.DefaultTargetFrameRate),this.targetFrameRate=rn._defaultTargetFramerate):wd&&console.log("Target framerate set to",this.targetFrameRate),this._isCreating=!1,this.restartRenderLoop(),this._dispatchReadyAfterFrame=!0,Li.dispatchCallback(zs.ContextCreated,this,{files:s})}restartRenderLoop(){if(!this.renderer)return console.error("Can not start render loop without renderer"),!1;if(this._isCreating)return console.warn("Can not start render loop while creating context"),!1;const e=this.render.bind(this);return this.renderer.setAnimationLoop(e),!0}render(e,t){if(Ss()||wd||ZW())try{this.internalRender(e,t)}catch(i){(Ss()||wd)&&i instanceof Error&&yn("Exception during render-loop.<br/>See console for details.",qo.Error),console.error(i),console.warn("Stopping render loop due to error"),this.renderer.setAnimationLoop(null),this.domElement.dispatchEvent(new CustomEvent("error",{detail:i}))}else this.internalRender(e,t)}internalRender(e,t){var i,s;if(this._xrFrame=t,this._currentFrameEvent=-1,this.isInXR===!1&&this.targetFrameRate!==void 0){this._accumulatedTime+=this._framerateClock.getDelta();let r=this.targetFrameRate;if(typeof r=="object"&&(r=r.value),this._accumulatedTime<1/(r+1))return;this._accumulatedTime=0}if((i=this._stats)==null||i.begin(),rn.Current=this,!this.onHandlePaused()){for(rn.Current=this,this.time.update(),bq&&console.log("FPS",this.time.smoothedFps.toFixed(0)),sb(this),f0(this.scene),hF(this);this._cameraStack.length>0&&(!this.mainCameraComponent||this.mainCameraComponent.destroyed);){this._cameraStack.splice(this._cameraStack.length-1,1);const r=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(r)}if(this.pre_update_callbacks)for(const r in this.pre_update_callbacks)this.pre_update_callbacks[r]();this._currentFrameEvent=0;for(let r=0;r<this.scripts_earlyUpdate.length;r++){const o=this.scripts_earlyUpdate[r];o.activeAndEnabled&&o.earlyUpdate!==void 0&&(rn.Current=this,o.earlyUpdate())}if(this.executeCoroutines(0),!this.onHandlePaused()){this._currentFrameEvent=1;for(let r=0;r<this.scripts_update.length;r++){const o=this.scripts_update[r];o.activeAndEnabled&&o.update!==void 0&&(rn.Current=this,o.update())}if(this.executeCoroutines(1),!this.onHandlePaused()){this._currentFrameEvent=2;for(let r=0;r<this.scripts_lateUpdate.length;r++){const o=this.scripts_lateUpdate[r];o.activeAndEnabled&&o.lateUpdate!==void 0&&(rn.Current=this,o.lateUpdate())}if(this.executeCoroutines(2),!this.onHandlePaused()){if(this.physics.engine){const o=this.time.deltaTime/1;for(let a=0;a<1;a++)this._currentFrameEvent=9,this.executeCoroutines(9),this.physics.engine.step(o),this._currentFrameEvent=10,this.executeCoroutines(10);this.physics.engine.postStep()}if(!this.onHandlePaused()){if(this.isVisibleToUser){this._currentFrameEvent=3;for(let r=0;r<this.scripts_onBeforeRender.length;r++){const o=this.scripts_onBeforeRender[r];o.activeAndEnabled&&o.onBeforeRender!==void 0&&(rn.Current=this,o.onBeforeRender(t))}if(this.executeCoroutines(3),this._sizeChanged&&this.updateSize(),this.pre_render_callbacks)for(const r in this.pre_render_callbacks)this.pre_render_callbacks[r]();this.isManagedExternally||(tj(this),this._currentFrameEvent=-1,this.renderNow(),this._currentFrameEvent=4);for(let r=0;r<this.scripts_onAfterRender.length;r++){const o=this.scripts_onAfterRender[r];o.activeAndEnabled&&o.onAfterRender!==void 0&&(rn.Current=this,o.onAfterRender())}if(this.executeCoroutines(4),this.post_render_callbacks)for(const r in this.post_render_callbacks)this.post_render_callbacks[r]()}this._currentFrameEvent=-1,this.connection.sendBufferedMessagesNow(),(s=this._stats)==null||s.end(),this._dispatchReadyAfterFrame&&(this._dispatchReadyAfterFrame=!1,this.domElement.dispatchEvent(new CustomEvent("ready")))}}}}}}renderNow(e){return!e&&(e=this.mainCamera,!e)?!1:(this._isRendering=!0,this.renderRequiredTextures(),this.composer&&!this.isInXR?this.composer.render(this.time.deltaTime):e&&this.renderer.render(this.scene,e),this._isRendering=!1,!0)}onHandlePaused(){const e=this.evaluatePaused();if(this._wasPaused!==e){yq&&console.log("Paused?",e,"context:"+this.alias);for(let t=0;t<this.scripts_pausedChanged.length;t++){const i=this.scripts_pausedChanged[t];i.activeAndEnabled&&i.onPausedChanged!==void 0&&(rn.Current=this,i.onPausedChanged(e,this._wasPaused))}}return this._wasPaused=e,e}evaluatePaused(){return this.isInXR?!1:this.isPaused?!0:this.runInBackground?!1:!this.isVisibleToUser}renderRequiredTextures(){if(!this.mainCamera||!this._requireDepthTexture&&!this._requireColorTexture)return;if(!this._renderTarget){if(this._renderTarget=new si(this.domWidth,this.domHeight),this._requireDepthTexture){const i=new Yb(this.domWidth,this.domHeight);this._renderTarget.depthTexture=i}this._requireColorTexture&&(this._renderTarget.texture=new Gt,this._renderTarget.texture.generateMipmaps=!1,this._renderTarget.texture.minFilter=Yt,this._renderTarget.texture.magFilter=Yt,this._renderTarget.texture.format=Ti)}const e=this._renderTarget;e.texture&&(e.texture.encoding=this.renderer.outputEncoding);const t=this.renderer.getRenderTarget();this.renderer.setRenderTarget(e),this.renderer.render(this.scene,this.mainCamera),this.renderer.setRenderTarget(t)}executeCoroutines(e){if(this.coroutines[e]){const i=this.coroutines[e];for(let s=0;s<i.length;s++)try{const r=i[s];if(!r.comp||r.comp.destroyed||!r.main||r.comp.enabled===!1){_q&&console.log("Removing coroutine",r.comp,r.comp.enabled),i.splice(s,1),--s;continue}const a=r.chained;if(a&&a.length>0){const d=a[a.length-1].next();if(d.done&&a.pop(),t(d)&&(r.chained||(r.chained=[]),r.chained.push(d.value)),!d.done)continue}const l=r.main.next();if(l.done===!0){i.splice(s,1),--s;continue}const c=l.value;if(t(c)){if(c.next().done)continue;r.chained||(r.chained=[]),r.chained.push(c)}}catch(r){console.error(r)}}function t(i){return!!(i&&i.next&&i.return)}}};let kt=rn;h(kt,"_defaultTargetFramerate",{value:60});const _c=oe("debugaroverlay"),Kh="ar",XR="quit-ar";class Cq{constructor(){h(this,"arContainer",null);h(this,"closeARCallback");h(this,"currentSession",null);h(this,"registeredCloseEventElements",[]);h(this,"_createdAROnlyElements",[]);h(this,"_reparentedObjects",[]);this.closeARCallback=this.onRequestedEndAR.bind(this)}get ARContainer(){return this.arContainer}requestEndAR(){this.onRequestedEndAR()}onBegin(e,t,i){this.currentSession=i,this.arContainer=t,e.domElement.shadowRoot.querySelectorAll(`.${Kh}`).forEach(o=>{var a;o&&o!==this.arContainer&&(this._reparentedObjects.push({el:o,previousParent:o.parentElement}),(a=this.arContainer)==null||a.appendChild(o))});const r=t.getElementsByClassName(XR);if(!r||r.length<=0)console.warn(`Missing quit AR elements, creating fallback X button. Use class name '${XR}' to override.`),this.createFallbackCloseARButton(this.arContainer);else for(let o=0;o<r.length;o++){const a=r[o];a&&(a.addEventListener("click",this.closeARCallback),this.registeredCloseEventElements.push(a))}}onEnd(e){var t;for(const i of this._createdAROnlyElements)i.remove&&i.remove();for(const i of this._reparentedObjects){const s=i.el;(t=i.previousParent)==null||t.appendChild(s)}this._reparentedObjects.length=0,zE()&&setTimeout(()=>{var o;const i=e.renderer.domElement;i&&((o=e.domElement.shadowRoot)==null||o.prepend(i));const s=document.querySelectorAll("*");for(var r=0;r<s.length;r++){const a=s[r];a&&a._displayChanged!==void 0&&a._displayWas!==void 0&&(a.style.display=a._displayWas)}},10)}findOrCreateARContainer(e){if(_c&&console.log("findOrCreateARContainer"),e.classList.contains(Kh))return _c&&console.log("Found overlay container in needle-engine element"),e;if(e.shadowRoot){const s=e.shadowRoot.querySelector(`.${Kh}`);if(s)return _c&&console.log("Found overlay container in needle-engine element"),s}const t=document.getElementsByClassName(Kh);if(t&&t.length>0)return _c&&console.log("Found overlay container in document"),t[0];_c&&console.log("No overlay container found in document - generating new ony");const i=document.createElement("div");return i.classList.add(Kh),i.style.cssText=`
|
|
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+
#endif`);Ye.lightmap.lightmapScaleOffset={value:new ot(1,1,0,0)};const Aq=oe("debugplayerview");var Ba=(n=>(n.Browser="browser",n.Headset="headset",n.Handheld="handheld",n))(Ba||{});class GF{constructor(e,t){h(this,"userId");h(this,"context");h(this,"viewDevice","browser");h(this,"removed",!1);h(this,"_object");this.userId=e,this.context=t}get currentObject(){return this._object}set currentObject(e){this._object=e}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}}class QF{constructor(e){h(this,"context");h(this,"playerViews",new Map);this.context=e}setPlayerView(e,t,i){let s=this.playerViews.get(e);s||(s=new GF(e,this.context),this.playerViews.set(e,s)),s.viewDevice=i,s.currentObject=t,s.removed=!1}getPlayerView(e){if(!e)return;if(!this.context.connection.userIsInRoom(e)){this.playerViews.delete(e);return}return this.playerViews.get(e)}removePlayerView(e,t){const i=this.playerViews.get(e);(i==null?void 0:i.viewDevice)===t&&(Aq&&console.log("REMOVE",e),i.removed=!0,this.playerViews.delete(e))}}const wd=oe("debugcontext"),vq=oe("stats"),yq=oe("debugactive"),bq=oe("debugframerate"),_q=oe("debugcoroutine"),xq={};class wq{constructor(e){h(this,"name");h(this,"alias");h(this,"domElement");h(this,"renderer");h(this,"hash");this.domElement=e??document.body}}var Nr=(n=>(n[n.EarlyUpdate=0]="EarlyUpdate",n[n.Update=1]="Update",n[n.LateUpdate=2]="LateUpdate",n[n.OnBeforeRender=3]="OnBeforeRender",n[n.OnAfterRender=4]="OnAfterRender",n[n.PrePhysicsStep=9]="PrePhysicsStep",n[n.PostPhysicsStep=10]="PostPhysicsStep",n[n.Undefined=-1]="Undefined",n))(Nr||{}),Tm=(n=>(n.ImmersiveVR="immersive-vr",n.ImmersiveAR="immersive-ar",n))(Tm||{});function k_(n,e){if(!n)return;const t=(e==null?void 0:e.new_scripts)??kt.Current.new_scripts;t.includes(n)||t.push(n)}const rn=class{constructor(e){h(this,"name");h(this,"alias");h(this,"isManagedExternally",!1);h(this,"isPaused",!1);h(this,"runInBackground",!1);h(this,"targetFrameRate");h(this,"hash");h(this,"domElement");h(this,"_resolutionScaleFactor",1);h(this,"_boundingClientRectFrame",-1);h(this,"_boundingClientRect",null);h(this,"_domX");h(this,"_domY");h(this,"xrSessionMode");h(this,"_xrFrame",null);h(this,"_currentFrameEvent",-1);h(this,"scene");h(this,"renderer");h(this,"composer",null);h(this,"scripts",[]);h(this,"scripts_pausedChanged",[]);h(this,"scripts_earlyUpdate",[]);h(this,"scripts_update",[]);h(this,"scripts_lateUpdate",[]);h(this,"scripts_onBeforeRender",[]);h(this,"scripts_onAfterRender",[]);h(this,"scripts_WithCorroutines",[]);h(this,"coroutines",{});h(this,"mainCameraComponent");h(this,"post_setup_callbacks",[]);h(this,"pre_update_callbacks",[]);h(this,"pre_render_callbacks",[]);h(this,"post_render_callbacks",[]);h(this,"new_scripts",[]);h(this,"new_script_start",[]);h(this,"new_scripts_pre_setup_callbacks",[]);h(this,"new_scripts_post_setup_callbacks",[]);h(this,"application");h(this,"time");h(this,"input");h(this,"physics");h(this,"connection");h(this,"assets");h(this,"mainLight",null);h(this,"sceneLighting");h(this,"addressables");h(this,"lightmaps");h(this,"players");h(this,"_sizeChanged",!1);h(this,"_isCreated",!1);h(this,"_isCreating",!1);h(this,"_isVisible",!1);h(this,"_stats",vq?eq():null);h(this,"_intersectionObserver",null);h(this,"_disposeCallbacks",[]);h(this,"_cameraStack",[]);h(this,"_onBeforeRenderListeners",new Map);h(this,"_onAfterRenderListeners",new Map);h(this,"_requireDepthTexture",!1);h(this,"_requireColorTexture",!1);h(this,"_renderTarget");h(this,"_isRendering",!1);h(this,"_accumulatedTime",0);h(this,"_framerateClock",new l_);h(this,"_dispatchReadyAfterFrame",!1);h(this,"_lastTimestamp",0);h(this,"_wasPaused",!1);this.name=(e==null?void 0:e.name)||"",this.alias=e==null?void 0:e.alias,this.domElement=(e==null?void 0:e.domElement)||document.body,this.hash=e==null?void 0:e.hash,e!=null&&e.renderer?(this.renderer=e.renderer,this.isManagedExternally=!0):this.createRenderer(),this.scene=new pr,Li.register(this),this.application=new zF(this),this.time=new LO,this.input=new EO(this),this.physics=new OO(this),this.connection=new BL(this),this.assets=new KL,this.sceneLighting=new UF(this),this.addressables=new LF(this),this.lightmaps=new mq(this),this.players=new QF(this);const t=()=>this._sizeChanged=!0;window.addEventListener("resize",t),this._disposeCallbacks.push(()=>window.removeEventListener("resize",t));const i=new ResizeObserver(s=>this._sizeChanged=!0);i.observe(this.domElement),this._disposeCallbacks.push(()=>i.disconnect()),this._intersectionObserver=new IntersectionObserver(s=>{this._isVisible=s[0].isIntersecting}),this._disposeCallbacks.push(()=>{var s;return(s=this._intersectionObserver)==null?void 0:s.disconnect()})}static get DefaultTargetFrameRate(){return rn._defaultTargetFramerate.value}static set DefaultTargetFrameRate(e){rn._defaultTargetFramerate.value=e}get version(){return C_}static get Current(){return Li.Current}static set Current(e){Li.Current=e}appendHTMLElement(e){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(e):this.domElement.appendChild(e)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(e){if(e!==this._resolutionScaleFactor&&typeof e=="number"){if(e<=0){console.error("Invalid resolution scale factor",e);return}this._resolutionScaleFactor=e,this.updateSize()}}calculateBoundingClientRect(){if(this.isInAR){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){var e;return((e=this.renderer.xr)==null?void 0:e.isPresenting)||!1}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get xrSession(){var e;return(e=this.renderer.xr)==null?void 0:e.getSession()}get xrFrame(){return this._xrFrame}get arOverlayElement(){const e=this.domElement;return typeof e.getAROverlayContainer=="function"?e.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}get mainCamera(){if(this.mainCameraComponent){const e=this.mainCameraComponent;return e.cam||e.buildCamera(),e.cam}return null}get rendererData(){return this.sceneLighting}get isCreated(){return this._isCreated}createRenderer(){var i,s,r;(i=this.renderer)==null||i.dispose();const e={antialias:!0},t=(r=(s=this.domElement)==null?void 0:s.shadowRoot)==null?void 0:r.querySelector("canvas");t&&(e.canvas=t),this.renderer=new zf(e),this.renderer.toneMappingExposure=1,this.renderer.toneMapping=Qs,this.renderer.setClearColor(new ye("lightgrey"),0),this.renderer.antialias=!0,this.renderer.alpha=!1,this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=HE,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputEncoding=yt,this.renderer.physicallyCorrectLights=!0}internalOnUpdateVisible(){var e,t;(e=this._intersectionObserver)==null||e.disconnect(),(t=this._intersectionObserver)==null||t.observe(this.domElement)}updateSize(){var e,t,i;if(!this.isManagedExternally&&((e=this.renderer.xr)==null?void 0:e.isPresenting)===!1){this._sizeChanged=!1;const s=this.resolutionScaleFactor,r=this.domWidth*s,o=this.domHeight*s,a=this.mainCamera;this.updateAspect(a),this.renderer.setSize(r,o),this.renderer.setPixelRatio(window.devicePixelRatio),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%",this.composer&&((t=this.composer.setSize)==null||t.call(this.composer,r,o),"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&((i=this.composer.setPixelRatio)==null||i.call(this.composer,window.devicePixelRatio)))}}updateAspect(e,t,i){if(!e)return;t===void 0&&(t=this.domWidth),i===void 0&&(i=this.domHeight);const s=e.aspect;e.aspect=t/i,s!==e.aspect&&e.updateProjectionMatrix()}async onCreate(e,t){try{return this._isCreating=!0,await this.internalOnCreate(e,t)}finally{this._isCreating=!1}}clear(){var e,t,i,s;Li.dispatchCallback(zs.ContextClearing,this),Gl(this.scene,!0,!0),this.scene=new pr,(e=this.addressables)==null||e.dispose(),(t=this.lightmaps)==null||t.clear(),(s=(i=this.physics)==null?void 0:i.engine)==null||s.clearCaches(),this.isManagedExternally||(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),Li.dispatchCallback(zs.ContextCleared,this)}dispose(){this.internalOnDestroy()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){var e,t;this.clear(),(e=this.renderer)==null||e.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear()),this.isManagedExternally||this.renderer.dispose(),this.scene=null,this.renderer=null,this.input.dispose();for(const i of this._disposeCallbacks)try{i()}catch(s){console.error("Error in on dispose callback:",s,i)}(t=this.domElement)!=null&&t.parentElement&&this.domElement.parentElement.removeChild(this.domElement),Li.dispatchCallback(zs.ContextDestroyed,this),Li.unregister(this)}registerCoroutineUpdate(e,t,i){return this.coroutines[i]||(this.coroutines[i]=[]),this.coroutines[i].push({comp:e,main:t}),t}unregisterCoroutineUpdate(e,t){if(!this.coroutines[t])return;const i=this.coroutines[t].findIndex(s=>s.main===e);i>=0&&this.coroutines[t].splice(i,1)}stopAllCoroutinesFrom(e){for(const t in this.coroutines){const i=this.coroutines[t];for(let s=i.length-1;s>=0;s--)i[s].comp===e&&i.splice(s,1)}}setCurrentCamera(e){var s;if(!e)return;if(e.cam||e.buildCamera(),!e.cam){console.warn("Camera component is missing camera",e);return}const t=this._cameraStack.indexOf(e);t>=0&&this._cameraStack.splice(t,1),this._cameraStack.push(e),this.mainCameraComponent=e;const i=e.cam;i.isPerspectiveCamera&&this.updateAspect(i),(s=this.mainCameraComponent)==null||s.applyClearFlagsIfIsActiveCamera()}removeCamera(e){if(!e)return;const t=this._cameraStack.indexOf(e);if(t>=0&&this._cameraStack.splice(t,1),this.mainCameraComponent===e&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const i=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(i)}}addBeforeRenderListener(e,t){var i;this._onBeforeRenderListeners.has(e.uuid)||(this._onBeforeRenderListeners.set(e.uuid,[]),e.onBeforeRender=this._createRenderCallbackWrapper(e,this._onBeforeRenderListeners)),(i=this._onBeforeRenderListeners.get(e.uuid))==null||i.push(t)}removeBeforeRenderListener(e,t){if(this._onBeforeRenderListeners.has(e.uuid)){const i=this._onBeforeRenderListeners.get(e.uuid),s=i.indexOf(t);s>=0&&i.splice(s,1)}}addAfterRenderListener(e,t){var i;this._onAfterRenderListeners.has(e.uuid)||(this._onAfterRenderListeners.set(e.uuid,[]),e.onAfterRender=this._createRenderCallbackWrapper(e,this._onAfterRenderListeners)),(i=this._onAfterRenderListeners.get(e.uuid))==null||i.push(t)}removeAfterRenderListener(e,t){if(this._onAfterRenderListeners.has(e.uuid)){const i=this._onAfterRenderListeners.get(e.uuid),s=i.indexOf(t);s>=0&&i.splice(s,1)}}_createRenderCallbackWrapper(e,t){return(i,s,r,o,a,l)=>{const c=t.get(e.uuid);if(c)for(let u=0;u<c.length;u++){const d=c[u];d(i,s,r,o,a,l)}}}get isRendering(){return this._isRendering}setRequireDepth(e){this._requireDepthTexture=e}setRequireColor(e){this._requireColorTexture=e}get depthTexture(){var e;return((e=this._renderTarget)==null?void 0:e.depthTexture)||null}get opaqueColorTexture(){var e;return((e=this._renderTarget)==null?void 0:e.texture)||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;const e=getComputedStyle(this.domElement);return e.visibility!=="hidden"&&e.display!=="none"&&e.opacity!=="0"}async internalOnCreate(e,t){var r,o;this.clear(),(r=this.renderer)==null||r.setAnimationLoop(null),await tA(1),rn.Current=this,await Li.dispatchCallback(zs.ContextCreationStart,this);let i=!0,s;try{rn.Current=this,e&&(s=await e(this,t))}catch(a){console.error(a),i=!1}if(!i)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return wd&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),rn.Current=this,rn.Current=this;for(let a=0;a<this.new_scripts.length;a++){const l=this.new_scripts[a];if(l.gameObject!==void 0&&l.gameObject!==null){l.gameObject.userData===void 0&&(l.gameObject.userData={}),l.gameObject.userData.components===void 0&&(l.gameObject.userData.components=[]);const c=l.gameObject.userData.components;c.includes(l)||c.push(l)}}if(this.post_setup_callbacks)for(let a=0;a<this.post_setup_callbacks.length;a++)rn.Current=this,await this.post_setup_callbacks[a](this);if(!this.mainCamera){rn.Current=this;let a=null;xu(this.scene,l=>{const c=l;if(c!=null&&c.isCamera){if(Vg(c.gameObject),!c.activeAndEnabled)return;if(c.tag==="MainCamera")return a=c,!0;a=c}}),a?this.setCurrentCamera(a):!Li.dispatchCallback(zs.MissingCamera,this)&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}if(rn.Current=this,sb(this),!this.isManagedExternally&&this.composer&&this.mainCamera){const a=new D_(this.scene,this.mainCamera);this.renderer.setSize(this.domWidth,this.domHeight),this.composer.addPass(a),this.composer.setSize(this.domWidth,this.domHeight)}return this._sizeChanged=!0,this._stats&&(this._stats.showPanel(0),(o=this.domElement.shadowRoot)==null||o.appendChild(this._stats.dom)),wd&&$0(this.scene,!0),this.targetFrameRate===void 0?(wd&&console.warn("No target framerate set, using default",rn.DefaultTargetFrameRate),this.targetFrameRate=rn._defaultTargetFramerate):wd&&console.log("Target framerate set to",this.targetFrameRate),this._isCreating=!1,this.restartRenderLoop(),this._dispatchReadyAfterFrame=!0,Li.dispatchCallback(zs.ContextCreated,this,{files:s})}restartRenderLoop(){if(!this.renderer)return console.error("Can not start render loop without renderer"),!1;if(this._isCreating)return console.warn("Can not start render loop while creating context"),!1;const e=this.render.bind(this);return this.renderer.setAnimationLoop(e),!0}render(e,t){if(Ss()||wd||ZW())try{this.internalRender(e,t)}catch(i){(Ss()||wd)&&i instanceof Error&&yn("Exception during render-loop.<br/>See console for details.",qo.Error),console.error(i),console.warn("Stopping render loop due to error"),this.renderer.setAnimationLoop(null),this.domElement.dispatchEvent(new CustomEvent("error",{detail:i}))}else this.internalRender(e,t)}internalRender(e,t){var i,s;if(this._xrFrame=t,this._currentFrameEvent=-1,this.isInXR===!1&&this.targetFrameRate!==void 0){this._lastTimestamp===0&&(this._lastTimestamp=e),this._accumulatedTime+=(e-this._lastTimestamp)/1e3,this._lastTimestamp=e;let r=this.targetFrameRate;if(typeof r=="object"&&(r=r.value),this._accumulatedTime<1/(r+1))return;this._accumulatedTime=0}if((i=this._stats)==null||i.begin(),rn.Current=this,!this.onHandlePaused()){for(rn.Current=this,this.time.update(),bq&&console.log("FPS",this.time.smoothedFps.toFixed(0)),sb(this),f0(this.scene),hF(this);this._cameraStack.length>0&&(!this.mainCameraComponent||this.mainCameraComponent.destroyed);){this._cameraStack.splice(this._cameraStack.length-1,1);const r=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(r)}if(this.pre_update_callbacks)for(const r in this.pre_update_callbacks)this.pre_update_callbacks[r]();this._currentFrameEvent=0;for(let r=0;r<this.scripts_earlyUpdate.length;r++){const o=this.scripts_earlyUpdate[r];o.activeAndEnabled&&o.earlyUpdate!==void 0&&(rn.Current=this,o.earlyUpdate())}if(this.executeCoroutines(0),!this.onHandlePaused()){this._currentFrameEvent=1;for(let r=0;r<this.scripts_update.length;r++){const o=this.scripts_update[r];o.activeAndEnabled&&o.update!==void 0&&(rn.Current=this,o.update())}if(this.executeCoroutines(1),!this.onHandlePaused()){this._currentFrameEvent=2;for(let r=0;r<this.scripts_lateUpdate.length;r++){const o=this.scripts_lateUpdate[r];o.activeAndEnabled&&o.lateUpdate!==void 0&&(rn.Current=this,o.lateUpdate())}if(this.executeCoroutines(2),!this.onHandlePaused()){if(this.physics.engine){const o=this.time.deltaTime/1;for(let a=0;a<1;a++)this._currentFrameEvent=9,this.executeCoroutines(9),this.physics.engine.step(o),this._currentFrameEvent=10,this.executeCoroutines(10);this.physics.engine.postStep()}if(!this.onHandlePaused()){if(this.isVisibleToUser){this._currentFrameEvent=3;for(let r=0;r<this.scripts_onBeforeRender.length;r++){const o=this.scripts_onBeforeRender[r];o.activeAndEnabled&&o.onBeforeRender!==void 0&&(rn.Current=this,o.onBeforeRender(t))}if(this.executeCoroutines(3),this._sizeChanged&&this.updateSize(),this.pre_render_callbacks)for(const r in this.pre_render_callbacks)this.pre_render_callbacks[r]();this.isManagedExternally||(tj(this),this._currentFrameEvent=-1,this.renderNow(),this._currentFrameEvent=4);for(let r=0;r<this.scripts_onAfterRender.length;r++){const o=this.scripts_onAfterRender[r];o.activeAndEnabled&&o.onAfterRender!==void 0&&(rn.Current=this,o.onAfterRender())}if(this.executeCoroutines(4),this.post_render_callbacks)for(const r in this.post_render_callbacks)this.post_render_callbacks[r]()}this._currentFrameEvent=-1,this.connection.sendBufferedMessagesNow(),(s=this._stats)==null||s.end(),this._dispatchReadyAfterFrame&&(this._dispatchReadyAfterFrame=!1,this.domElement.dispatchEvent(new CustomEvent("ready")))}}}}}}renderNow(e){return!e&&(e=this.mainCamera,!e)?!1:(this._isRendering=!0,this.renderRequiredTextures(),this.composer&&!this.isInXR?this.composer.render(this.time.deltaTime):e&&this.renderer.render(this.scene,e),this._isRendering=!1,!0)}onHandlePaused(){const e=this.evaluatePaused();if(this._wasPaused!==e){yq&&console.log("Paused?",e,"context:"+this.alias);for(let t=0;t<this.scripts_pausedChanged.length;t++){const i=this.scripts_pausedChanged[t];i.activeAndEnabled&&i.onPausedChanged!==void 0&&(rn.Current=this,i.onPausedChanged(e,this._wasPaused))}}return this._wasPaused=e,e}evaluatePaused(){return this.isInXR?!1:this.isPaused?!0:this.runInBackground?!1:!this.isVisibleToUser}renderRequiredTextures(){if(!this.mainCamera||!this._requireDepthTexture&&!this._requireColorTexture)return;if(!this._renderTarget){if(this._renderTarget=new si(this.domWidth,this.domHeight),this._requireDepthTexture){const i=new Yb(this.domWidth,this.domHeight);this._renderTarget.depthTexture=i}this._requireColorTexture&&(this._renderTarget.texture=new Gt,this._renderTarget.texture.generateMipmaps=!1,this._renderTarget.texture.minFilter=Yt,this._renderTarget.texture.magFilter=Yt,this._renderTarget.texture.format=Ti)}const e=this._renderTarget;e.texture&&(e.texture.encoding=this.renderer.outputEncoding);const t=this.renderer.getRenderTarget();this.renderer.setRenderTarget(e),this.renderer.render(this.scene,this.mainCamera),this.renderer.setRenderTarget(t)}executeCoroutines(e){if(this.coroutines[e]){const i=this.coroutines[e];for(let s=0;s<i.length;s++)try{const r=i[s];if(!r.comp||r.comp.destroyed||!r.main||r.comp.enabled===!1){_q&&console.log("Removing coroutine",r.comp,r.comp.enabled),i.splice(s,1),--s;continue}const a=r.chained;if(a&&a.length>0){const d=a[a.length-1].next();if(d.done&&a.pop(),t(d)&&(r.chained||(r.chained=[]),r.chained.push(d.value)),!d.done)continue}const l=r.main.next();if(l.done===!0){i.splice(s,1),--s;continue}const c=l.value;if(t(c)){if(c.next().done)continue;r.chained||(r.chained=[]),r.chained.push(c)}}catch(r){console.error(r)}}function t(i){return!!(i&&i.next&&i.return)}}};let kt=rn;h(kt,"_defaultTargetFramerate",{value:60});const _c=oe("debugaroverlay"),Kh="ar",XR="quit-ar";class Cq{constructor(){h(this,"arContainer",null);h(this,"closeARCallback");h(this,"currentSession",null);h(this,"registeredCloseEventElements",[]);h(this,"_createdAROnlyElements",[]);h(this,"_reparentedObjects",[]);this.closeARCallback=this.onRequestedEndAR.bind(this)}get ARContainer(){return this.arContainer}requestEndAR(){this.onRequestedEndAR()}onBegin(e,t,i){this.currentSession=i,this.arContainer=t,e.domElement.shadowRoot.querySelectorAll(`.${Kh}`).forEach(o=>{var a;o&&o!==this.arContainer&&(this._reparentedObjects.push({el:o,previousParent:o.parentElement}),(a=this.arContainer)==null||a.appendChild(o))});const r=t.getElementsByClassName(XR);if(!r||r.length<=0)console.warn(`Missing quit AR elements, creating fallback X button. Use class name '${XR}' to override.`),this.createFallbackCloseARButton(this.arContainer);else for(let o=0;o<r.length;o++){const a=r[o];a&&(a.addEventListener("click",this.closeARCallback),this.registeredCloseEventElements.push(a))}}onEnd(e){var t;for(const i of this._createdAROnlyElements)i.remove&&i.remove();for(const i of this._reparentedObjects){const s=i.el;(t=i.previousParent)==null||t.appendChild(s)}this._reparentedObjects.length=0,zE()&&setTimeout(()=>{var o;const i=e.renderer.domElement;i&&((o=e.domElement.shadowRoot)==null||o.prepend(i));const s=document.querySelectorAll("*");for(var r=0;r<s.length;r++){const a=s[r];a&&a._displayChanged!==void 0&&a._displayWas!==void 0&&(a.style.display=a._displayWas)}},10)}findOrCreateARContainer(e){if(_c&&console.log("findOrCreateARContainer"),e.classList.contains(Kh))return _c&&console.log("Found overlay container in needle-engine element"),e;if(e.shadowRoot){const s=e.shadowRoot.querySelector(`.${Kh}`);if(s)return _c&&console.log("Found overlay container in needle-engine element"),s}const t=document.getElementsByClassName(Kh);if(t&&t.length>0)return _c&&console.log("Found overlay container in document"),t[0];_c&&console.log("No overlay container found in document - generating new ony");const i=document.createElement("div");return i.classList.add(Kh),i.style.cssText=`
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position: fixed;
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top: 0;
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3848
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left: 0;
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@@ -3853,7 +3853,7 @@ irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );
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z-index: 9999;
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pointer-events: none;
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// background: rgba(0,0,0,1);
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-
`,_c&&this.createFallbackCloseARButton(e),this.appendElement(i,e)}onRequestedEndAR(){if(this.currentSession){this.currentSession.end(),this.currentSession=null;for(const e of this.registeredCloseEventElements)e.removeEventListener("click",this.closeARCallback);this.registeredCloseEventElements.length=0}}createFallbackCloseARButton(e){const t=document.createElement("slot");t.setAttribute("name","quit-ar"),this.appendElement(t,e),_c&&t.addEventListener("click",()=>console.log("Clicked fallback close button")),t.addEventListener("click",this.closeARCallback),this._createdAROnlyElements.push(t),t.style.pointerEvents="auto";var i=document.createElementNS("http://www.w3.org/2000/svg","svg");i.classList.add("quit-ar-button"),i.setAttribute("width","38px"),i.setAttribute("height","38px"),t.appendChild(i);var s=document.createElementNS("http://www.w3.org/2000/svg","path");s.setAttribute("d","M 12,12 L 28,28 M 28,12 12,28"),s.setAttribute("stroke","#ddd"),s.setAttribute("stroke-width","3px"),i.appendChild(s),_c&&console.log("Created fallback close button",i,e)}appendElement(e,t){return t.shadowRoot?t.shadowRoot.appendChild(e):t.appendChild(e)}}class Z extends Ie{constructor(){super(...arguments);h(this,"guid")}static isDestroyed(t){return J1(t)}static setActive(t,i,s=!0){t&&(Hg(t,i),f0(t),i&&s&&hF(kt.Current,t))}static isActiveSelf(t){return Zf(t)}static isActiveInHierarchy(t){return nF(t)}static markAsInstancedRendered(t,i){sF(t,i)}static isUsingInstancing(t){return P_(t)}static foreachComponent(t,i,s=!0){return xu(t,i,s)}static instantiateSynced(t,i){return t?j1(t,i):null}static instantiate(t,i=null){return MA(t,i)}static destroySynced(t,i,s=!0){if(!t)return;const r=t;i=i??kt.Current,S_(r,i.connection,s)}static destroy(t,i=!0,s=!0){return Gl(t,i,s)}static add(t,i,s){if(!(!t||!i)){if(t===i){console.warn("Can not add object to self",t);return}s||(s=kt.Current),i.add(t),Hg(t,!0),f0(t),s?Z.foreachComponent(t,r=>{$1(r,s),!r.__internalDidAwakeAndStart&&s.new_script_start.includes(r)===!1&&s.new_script_start.push(r)},!0):console.warn("Missing context")}}static remove(t){var i;t&&((i=t.parent)==null||i.remove(t),Hg(t,!1),f0(t),Z.foreachComponent(t,s=>{$W(s)},!0))}static invokeOnChildren(t,i,...s){this.invoke(t,i,!0,s)}static invoke(t,i,s=!1,...r){t&&this.foreachComponent(t,o=>{const a=o[i];a&&typeof a=="function"&&(a==null||a.call(o,...r))},s)}static addNewComponent(t,i,s=!0){const r=new i;return Bu(t,r,s),r}static addComponent(t,i){return this.moveComponent(t,i)}static moveComponent(t,i){return X1(t,i)}static removeComponent(t){return q1(t.gameObject,t),t}static getOrAddComponent(t,i){return I_(t,i)}static getComponent(t,i){return t===null?null:Jf(t,i)}static getComponents(t,i,s=null){return t===null?s??[]:CA(t,i,s)}static findByGuid(t,i){return IA(t,i)}static findObjectOfType(t,i,s=!0){return qL(t,i??kt.Current,s)}static findObjectsOfType(t,i){const s=[];return XL(t,s,i),s}static getComponentInChildren(t,i){return SA(t,i)}static getComponentsInChildren(t,i,s=null){return EA(t,i,s??void 0)}static getComponentInParent(t,i){return Im(t,i)}static getComponentsInParent(t,i,s=null){return M_(t,i,s)}static getAllComponents(t){var r;return[...(r=t.userData)==null?void 0:r.components]}static*iterateComponents(t){var s;const i=(s=t==null?void 0:t.userData)==null?void 0:s.components;if(i&&Array.isArray(i))for(let r=0;r<i.length;r++)yield i[r]}}var Ji;let ch=(Ji=class{constructor(){h(this,"__context");h(this,"__name");h(this,"gameObject");h(this,"guid","invalid");h(this,"sourceId");h(this,"__didAwake",!1);h(this,"__didStart",!1);h(this,"__didEnable",!1);h(this,"__isEnabled");h(this,"__destroyed",!1);h(this,"_worldPosition");h(this,"_worldQuaternion");h(this,"_worldEuler");h(this,"_worldRotation");h(this,"_eventListeners",new Map);this.__internalNewInstanceCreated()}get isComponent(){return!0}get context(){return this.__context??kt.Current}set context(e){this.__context=e}get scene(){return this.context.scene}get layer(){var e,t;return(t=(e=this.gameObject)==null?void 0:e.userData)==null?void 0:t.layer}get name(){var e,t;return(e=this.gameObject)!=null&&e.name?this.gameObject.name:(t=this.gameObject)==null?void 0:t.userData.name}set name(e){this.gameObject?(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.name=e,this.__name=e):this.__name=e}get tag(){var e;return(e=this.gameObject)==null?void 0:e.userData.tag}set tag(e){this.gameObject&&(this.gameObject.userData.tag=e)}get static(){var e;return(e=this.gameObject)==null?void 0:e.userData.static}get hideFlags(){var e;return(e=this.gameObject)==null?void 0:e.userData.hideFlags}get activeAndEnabled(){return!(this.destroyed||this.__isEnabled===!1||!this.__isActiveInHierarchy)}get __isActive(){return this.gameObject.visible}get __isActiveInHierarchy(){if(!this.gameObject)return!1;const e=this.gameObject[Dl];return e===void 0?!0:e}set __isActiveInHierarchy(e){this.gameObject&&(this.gameObject[Dl]=e)}awake(){}onEnable(){}onDisable(){}onDestroy(){this.__destroyed=!0}startCoroutine(e,t=Nr.Update){return this.context.registerCoroutineUpdate(this,e,t)}stopCoroutine(e,t=Nr.Update){this.context.unregisterCoroutineUpdate(e,t)}get destroyed(){return this.__destroyed}destroy(){this.__destroyed||this.__internalDestroy()}get __internalDidAwakeAndStart(){return this.__didAwake&&this.__didStart}__internalNewInstanceCreated(){this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1}__internalAwake(){this.__didAwake||(this.__didAwake=!0,this.awake())}__internalStart(){this.__didStart||(this.__didStart=!0,this.start&&this.start())}__internalEnable(e){return this.__destroyed?(Ss()&&console.warn("[Needle Engine Dev] Trying to enable destroyed component"),!1):this.__didAwake?this.__didEnable?(e!==!0&&(this.__isEnabled=!0),!1):(this.__didEnable=!0,this.__isEnabled=!0,this.onEnable(),!0):!1}__internalDisable(e){if(this.__didAwake){if(!this.__didEnable){e!==!0&&(this.__isEnabled=!1);return}this.__didEnable=!1,this.__isEnabled=!1,this.onDisable()}}__internalDestroy(){var e;this.__destroyed||(this.__destroyed=!0,(e=this.destroy)==null||e.call(this),this.dispatchEvent(new CustomEvent("destroyed",{detail:this})),WL(this))}get enabled(){return typeof this.__isEnabled=="boolean"?this.__isEnabled:!0}set enabled(e){if(this.__destroyed){Ss()&&console.warn(`[Needle Engine Dev] Trying to ${e?"enable":"disable"} destroyed component`);return}if(typeof e=="number"&&(e>=.5?e=!0:e=!1),!this.__didAwake){this.__isEnabled=e;return}e?this.__internalEnable():this.__internalDisable()}get worldPosition(){return this._worldPosition||(this._worldPosition=new S),wt(this.gameObject,this._worldPosition),this._worldPosition}set worldPosition(e){hn(this.gameObject,e)}setWorldPosition(e,t,i){Ji._worldPositionBuffer.set(e,t,i),this.worldPosition=Ji._worldPositionBuffer}get worldQuaternion(){return this._worldQuaternion||(this._worldQuaternion=new xe),Ln(this.gameObject,this._worldQuaternion)}set worldQuaternion(e){gr(this.gameObject,e)}setWorldQuaternion(e,t,i,s){Ji._worldQuaternionBuffer.set(e,t,i,s),this.worldQuaternion=Ji._worldQuaternionBuffer}get worldEuler(){return this._worldEuler||(this._worldEuler=new xn),this._worldEuler.setFromQuaternion(this.worldQuaternion),this._worldEuler}set worldEuler(e){var t;this._worldQuaternion||(this._worldQuaternion=new xe),(t=this._worldQuaternion)==null||t.setFromEuler(e),this.worldQuaternion=this._worldQuaternion}get worldRotation(){const e=this.worldEuler;this._worldRotation||(this._worldRotation=new S);const t=this._worldRotation;return t.set(e.x,e.y,e.z),t.x=$e.toDegrees(t.x),t.y=$e.toDegrees(t.y),t.z=$e.toDegrees(t.z),t}set worldRotation(e){this.setWorldRotation(e.x,e.y,e.z,!0)}setWorldRotation(e,t,i,s=!0){s&&(e=$e.toRadians(e),t=$e.toRadians(t),i=$e.toRadians(i)),Ji._worldEulerBuffer.set(e,t,i),Ji._worldQuaternionBuffer.setFromEuler(Ji._worldEulerBuffer),this.worldQuaternion=Ji._worldQuaternionBuffer}get forward(){return Ji._forward.set(0,0,-1).applyQuaternion(this.worldQuaternion)}get right(){return Ji._right.set(1,0,0).applyQuaternion(this.worldQuaternion)}get up(){return Ji._up.set(0,1,0).applyQuaternion(this.worldQuaternion)}addEventListener(e,t){this._eventListeners[e]=this._eventListeners[e]||[],this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}dispatchEvent(e){if(!this._eventListeners[e.type])return!1;const t=this._eventListeners[e.type];for(let i=0;i<t.length;i++)t[i](e);return!1}},h(Ji,"_worldPositionBuffer",new S),h(Ji,"_worldQuaternionBuffer",new 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`,e)}e.status===200&&(Tf="pro")}catch(n){Tl&&console.error("License check failed",n)}}WF=Tq();async function Pq(n){try{if(PA()!==!0)return kw(n)}catch(e){return Tl&&console.log("License check failed",e),kw(n)}Tl&&kw(n)}const jF="needle-license-element",jS=5e3,qS=200;async function kw(n){await WF,!PA()&&(Bq(),n.domElement.addEventListener("ready",()=>{setTimeout(()=>{Rq(n)},1e3)}))}function Rq(n){const e=Dq(),t=kq(),i=setInterval(()=>{if(!e)return;const l=n.domElement.shadowRoot||n.domElement;e.parentNode!==l&&(l.appendChild(e),t&&l.appendChild(t))},100);let s=`<img class="logo" src="${HF}" style="width: 40px; height: 40px; margin-right: 2px; vertical-align: middle; margin-bottom: 2px;"/>`;const r=document.createElement("div");r.innerHTML=s,r.classList.add("logo"),e.appendChild(r);const o=document.createElement("div");o.classList.add("text"),e.appendChild(o),e.title="Needle Engine",PA()||(e.title+=" No active license found - Non Commercial Use"),e.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")});const a=jS+qS;setTimeout(()=>{clearInterval(i),e==null||e.remove(),t==null||t.remove()},a)}let YR=0;async function Bq(n){const e=Date.now();if(e-YR<2e3)return;YR=e;const i=`
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