@needle-tools/engine 3.6.2 → 3.6.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +4 -0
- package/dist/needle-engine.js +222 -213
- package/dist/needle-engine.light.js +382 -373
- package/dist/needle-engine.light.min.js +46 -38
- package/dist/needle-engine.light.umd.cjs +46 -38
- package/dist/needle-engine.min.js +48 -40
- package/dist/needle-engine.umd.cjs +36 -28
- package/lib/engine/engine_license.js +15 -6
- package/lib/engine/engine_license.js.map +1 -1
- package/lib/engine/engine_physics_rapier.js +3 -1
- package/lib/engine/engine_physics_rapier.js.map +1 -1
- package/lib/engine-components/OrbitControls.js +7 -7
- package/lib/engine-components/OrbitControls.js.map +1 -1
- package/package.json +1 -1
- package/src/engine/engine_license.ts +15 -6
- package/src/engine/engine_physics_rapier.ts +3 -1
- package/src/engine-components/OrbitControls.ts +8 -8
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@@ -538,7 +538,7 @@ class On {
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const cs = ["00", "01", "02", "03", "04", "05", "06", "07", "08", "09", "0a", "0b", "0c", "0d", "0e", "0f", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "1a", "1b", "1c", "1d", "1e", "1f", "20", "21", "22", "23", "24", "25", "26", "27", "28", "29", "2a", "2b", "2c", "2d", "2e", "2f", "30", "31", "32", "33", "34", "35", "36", "37", "38", "39", "3a", "3b", "3c", "3d", "3e", "3f", "40", "41", "42", "43", "44", "45", "46", "47", "48", "49", "4a", "4b", "4c", "4d", "4e", "4f", "50", "51", "52", "53", "54", "55", "56", "57", "58", "59", "5a", "5b", "5c", "5d", "5e", "5f", "60", "61", "62", "63", "64", "65", "66", "67", "68", "69", "6a", "6b", "6c", "6d", "6e", "6f", "70", "71", "72", "73", "74", "75", "76", "77", "78", "79", "7a", "7b", "7c", "7d", "7e", "7f", "80", "81", "82", "83", "84", "85", "86", "87", "88", "89", "8a", "8b", "8c", "8d", "8e", "8f", "90", "91", "92", "93", "94", "95", "96", "97", "98", "99", "9a", "9b", "9c", "9d", "9e", "9f", "a0", "a1", "a2", "a3", "a4", "a5", "a6", "a7", "a8", "a9", "aa", "ab", "ac", "ad", "ae", "af", "b0", "b1", "b2", "b3", "b4", "b5", "b6", "b7", "b8", "b9", "ba", "bb", "bc", "bd", "be", "bf", "c0", "c1", "c2", "c3", "c4", "c5", "c6", "c7", "c8", "c9", "ca", "cb", "cc", "cd", "ce", "cf", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d8", "d9", "da", "db", "dc", "dd", "de", "df", "e0", "e1", "e2", "e3", "e4", "e5", "e6", "e7", "e8", "e9", "ea", "eb", "ec", "ed", "ee", "ef", "f0", "f1", "f2", "f3", "f4", "f5", "f6", "f7", "f8", "f9", "fa", "fb", "fc", "fd", "fe", "ff"];
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let bM = 1234567;
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const Nh = Math.PI / 180, Wd = 180 / Math.PI;
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function
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function br() {
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const n = Math.random() * 4294967295 | 0, e = Math.random() * 4294967295 | 0, t = Math.random() * 4294967295 | 0, i = Math.random() * 4294967295 | 0;
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return (cs[n & 255] + cs[n >> 8 & 255] + cs[n >> 16 & 255] + cs[n >> 24 & 255] + "-" + cs[e & 255] + cs[e >> 8 & 255] + "-" + cs[e >> 16 & 15 | 64] + cs[e >> 24 & 255] + "-" + cs[t & 63 | 128] + cs[t >> 8 & 255] + "-" + cs[t >> 16 & 255] + cs[t >> 24 & 255] + cs[i & 255] + cs[i >> 8 & 255] + cs[i >> 16 & 255] + cs[i >> 24 & 255]).toLowerCase();
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}
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@@ -659,7 +659,7 @@ var Ls = /* @__PURE__ */ Object.freeze({
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__proto__: null,
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DEG2RAD: Nh,
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RAD2DEG: Wd,
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generateUUID:
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generateUUID: br,
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clamp: sn,
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euclideanModulo: aE,
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mapLinear: sz,
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}
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class ul {
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constructor(e = null) {
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this.isSource = !0, this.uuid =
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this.isSource = !0, this.uuid = br(), this.data = e, this.version = 0;
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}
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set needsUpdate(e) {
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e === !0 && this.version++;
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class Gt extends On {
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constructor(e = Gt.DEFAULT_IMAGE, t = Gt.DEFAULT_MAPPING, i = Vn, s = Vn, r = Ot, o = Uo, a = Ti, l = mi, c = 1, u = ln) {
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super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: vz++ }), this.uuid =
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super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: vz++ }), this.uuid = br(), this.name = "", this.source = new ul(e), this.mipmaps = [], this.mapping = t, this.wrapS = i, this.wrapT = s, this.magFilter = r, this.minFilter = o, this.anisotropy = c, this.format = a, this.internalFormat = null, this.type = l, this.offset = new V(0, 0), this.repeat = new V(1, 1), this.center = new V(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new mn(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, this.encoding = u, this.userData = {}, this.version = 0, this.onUpdate = null, this.isRenderTargetTexture = !1, this.needsPMREMUpdate = !1;
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}
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get image() {
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return this.source.data;
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const CM = /* @__PURE__ */ new S(), Mu = /* @__PURE__ */ new xe(), za = /* @__PURE__ */ new Pe(), MA = /* @__PURE__ */ new S(), sp = /* @__PURE__ */ new S(), Ez = /* @__PURE__ */ new S(), Iz = /* @__PURE__ */ new xe(), SM = /* @__PURE__ */ new S(1, 0, 0), EM = /* @__PURE__ */ new S(0, 1, 0), IM = /* @__PURE__ */ new S(0, 0, 1), Mz = { type: "added" }, MM = { type: "removed" };
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class Ie extends On {
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constructor() {
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super(), this.isObject3D = !0, Object.defineProperty(this, "id", { value: Sz++ }), this.uuid =
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super(), this.isObject3D = !0, Object.defineProperty(this, "id", { value: Sz++ }), this.uuid = br(), this.name = "", this.type = "Object3D", this.parent = null, this.children = [], this.up = Ie.DefaultUp.clone();
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const e = new S(), t = new An(), i = new xe(), s = new S(1, 1, 1);
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function r() {
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i.setFromEuler(t, !1);
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Ie.DefaultMatrixAutoUpdate = !0;
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Ie.DefaultMatrixWorldAutoUpdate = !0;
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const xo = /* @__PURE__ */ new S(), Ga = /* @__PURE__ */ new S(), Y_ = /* @__PURE__ */ new S(), Qa = /* @__PURE__ */ new S(), Tu = /* @__PURE__ */ new S(), Pu = /* @__PURE__ */ new S(), TM = /* @__PURE__ */ new S(), K_ = /* @__PURE__ */ new S(), J_ = /* @__PURE__ */ new S(), Z_ = /* @__PURE__ */ new S();
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class
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class mr {
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constructor(e = new S(), t = new S(), i = new S()) {
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this.a = e, this.b = t, this.c = i;
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}
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return e.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3);
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}
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getNormal(e) {
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return
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return mr.getNormal(this.a, this.b, this.c, e);
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}
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getPlane(e) {
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getBarycoord(e, t) {
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return
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return mr.getBarycoord(e, this.a, this.b, this.c, t);
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getUV(e, t, i, s, r) {
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return
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return mr.getUV(e, this.a, this.b, this.c, t, i, s, r);
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}
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containsPoint(e) {
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return
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return mr.containsPoint(e, this.a, this.b, this.c);
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}
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isFrontFacing(e) {
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return
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return mr.isFrontFacing(this.a, this.b, this.c, e);
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}
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intersectsBox(e) {
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return e.intersectsTriangle(this);
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let Tz = 0;
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class Dt extends On {
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constructor() {
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super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: Tz++ }), this.uuid =
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super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: Tz++ }), this.uuid = br(), this.name = "", this.type = "Material", this.blending = Al, this.side = Fs, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.blendSrc = KS, this.blendDst = JS, this.blendEquation = xh, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.depthFunc = Nd, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = oE, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = Xp, this.stencilZFail = Xp, this.stencilZPass = Xp, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
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}
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get alphaTest() {
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}
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}
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let Fz = 0;
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const
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const kr = /* @__PURE__ */ new Pe(), $_ = /* @__PURE__ */ new Ie(), Ru = /* @__PURE__ */ new S(), cr = /* @__PURE__ */ new ys(), rp = /* @__PURE__ */ new ys(), Un = /* @__PURE__ */ new S();
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class vt extends On {
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constructor() {
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super(), this.isBufferGeometry = !0, Object.defineProperty(this, "id", { value: Fz++ }), this.uuid =
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super(), this.isBufferGeometry = !0, Object.defineProperty(this, "id", { value: Fz++ }), this.uuid = br(), this.name = "", this.type = "BufferGeometry", this.index = null, this.attributes = {}, this.morphAttributes = {}, this.morphTargetsRelative = !1, this.groups = [], this.boundingBox = null, this.boundingSphere = null, this.drawRange = { start: 0, count: 1 / 0 }, this.userData = {};
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}
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getIndex() {
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return s !== void 0 && (s.transformDirection(e), s.needsUpdate = !0), this.boundingBox !== null && this.computeBoundingBox(), this.boundingSphere !== null && this.computeBoundingSphere(), this;
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}
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applyQuaternion(e) {
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return
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return kr.makeRotationFromQuaternion(e), this.applyMatrix4(kr), this;
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}
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rotateX(e) {
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return
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return kr.makeRotationX(e), this.applyMatrix4(kr), this;
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}
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rotateY(e) {
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return kr.makeRotationY(e), this.applyMatrix4(kr), this;
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}
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return
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return kr.makeRotationZ(e), this.applyMatrix4(kr), this;
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}
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translate(e, t, i) {
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return
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return kr.makeTranslation(e, t, i), this.applyMatrix4(kr), this;
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}
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scale(e, t, i) {
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return
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return kr.makeScale(e, t, i), this.applyMatrix4(kr), this;
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}
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lookAt(e) {
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return $_.lookAt(e), $_.updateMatrix(), this.applyMatrix4($_.matrix), this;
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n.isSkinnedMesh && (n.boneTransform(c, ql), n.boneTransform(u, Xl), n.boneTransform(d, Yl));
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const p = Uz(n, e, t, i, ql, Xl, Yl, sx);
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a && (DA.fromBufferAttribute(a, c), kA.fromBufferAttribute(a, u), OA.fromBufferAttribute(a, d), p.uv =
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a && (DA.fromBufferAttribute(a, c), kA.fromBufferAttribute(a, u), OA.fromBufferAttribute(a, d), p.uv = mr.getUV(sx, ql, Xl, Yl, DA, kA, OA, new V())), l && (DA.fromBufferAttribute(l, c), kA.fromBufferAttribute(l, u), OA.fromBufferAttribute(l, d), p.uv2 = mr.getUV(sx, ql, Xl, Yl, DA, kA, OA, new V()));
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const g = {
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a: c,
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normal: new S(),
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mr.getNormal(ql, Xl, Yl, g.normal), p.face = g;
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alphaTest: { value: 0 },
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uvTransform: { value: /* @__PURE__ */ new mn() }
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},
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}, gr = {
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basic: {
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uniforms: /* @__PURE__ */ Ts([
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uniforms: /* @__PURE__ */ Ts([
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{
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clearcoat: { value: 0 },
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clearcoatMap: { value: null },
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new gi(1, 1, 1),
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new Lt({
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name: "BackgroundCubeMaterial",
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uniforms: jd(
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fragmentShader:
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uniforms: jd(gr.backgroundCube.uniforms),
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vertexShader: gr.backgroundCube.vertexShader,
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fragmentShader: gr.backgroundCube.fragmentShader,
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side: Mn,
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depthTest: !1,
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name: "BackgroundMaterial",
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uniforms: jd(gr.background.uniforms),
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vertexShader: gr.background.vertexShader,
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fragmentShader: gr.background.fragmentShader,
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side: Fs,
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depthTest: !1,
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8357
|
depthWrite: !1,
|
|
@@ -10529,7 +10529,7 @@ function KH(n, e, t, i, s, r, o) {
|
|
|
10529
10529
|
L.morphAttributes.position !== void 0 && (Re = 1), L.morphAttributes.normal !== void 0 && (Re = 2), L.morphAttributes.color !== void 0 && (Re = 3);
|
|
10530
10530
|
let ge, ie, ae, we;
|
|
10531
10531
|
if (K) {
|
|
10532
|
-
const at =
|
|
10532
|
+
const at = gr[K];
|
|
10533
10533
|
ge = at.vertexShader, ie = at.fragmentShader;
|
|
10534
10534
|
} else
|
|
10535
10535
|
ge = x.vertexShader, ie = x.fragmentShader, l.update(x), ae = l.getVertexShaderID(x), we = l.getFragmentShaderID(x);
|
|
@@ -10654,7 +10654,7 @@ function KH(n, e, t, i, s, r, o) {
|
|
|
10654
10654
|
const M = g[x.type];
|
|
10655
10655
|
let P;
|
|
10656
10656
|
if (M) {
|
|
10657
|
-
const k =
|
|
10657
|
+
const k = gr[M];
|
|
10658
10658
|
P = uE.clone(k.uniforms);
|
|
10659
10659
|
} else
|
|
10660
10660
|
P = x.uniforms;
|
|
@@ -13129,7 +13129,7 @@ class sr extends Ie {
|
|
|
13129
13129
|
}
|
|
13130
13130
|
class Am {
|
|
13131
13131
|
constructor(e, t) {
|
|
13132
|
-
this.isInterleavedBuffer = !0, this.array = e, this.stride = t, this.count = e !== void 0 ? e.length / t : 0, this.usage = Bg, this.updateRange = { offset: 0, count: -1 }, this.version = 0, this.uuid =
|
|
13132
|
+
this.isInterleavedBuffer = !0, this.array = e, this.stride = t, this.count = e !== void 0 ? e.length / t : 0, this.usage = Bg, this.updateRange = { offset: 0, count: -1 }, this.version = 0, this.uuid = br();
|
|
13133
13133
|
}
|
|
13134
13134
|
onUploadCallback() {
|
|
13135
13135
|
}
|
|
@@ -13152,7 +13152,7 @@ class Am {
|
|
|
13152
13152
|
return this.array.set(e, t), this;
|
|
13153
13153
|
}
|
|
13154
13154
|
clone(e) {
|
|
13155
|
-
e.arrayBuffers === void 0 && (e.arrayBuffers = {}), this.array.buffer._uuid === void 0 && (this.array.buffer._uuid =
|
|
13155
|
+
e.arrayBuffers === void 0 && (e.arrayBuffers = {}), this.array.buffer._uuid === void 0 && (this.array.buffer._uuid = br()), e.arrayBuffers[this.array.buffer._uuid] === void 0 && (e.arrayBuffers[this.array.buffer._uuid] = this.array.slice(0).buffer);
|
|
13156
13156
|
const t = new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]), i = new this.constructor(t, this.stride);
|
|
13157
13157
|
return i.setUsage(this.usage), i;
|
|
13158
13158
|
}
|
|
@@ -13160,7 +13160,7 @@ class Am {
|
|
|
13160
13160
|
return this.onUploadCallback = e, this;
|
|
13161
13161
|
}
|
|
13162
13162
|
toJSON(e) {
|
|
13163
|
-
return e.arrayBuffers === void 0 && (e.arrayBuffers = {}), this.array.buffer._uuid === void 0 && (this.array.buffer._uuid =
|
|
13163
|
+
return e.arrayBuffers === void 0 && (e.arrayBuffers = {}), this.array.buffer._uuid === void 0 && (this.array.buffer._uuid = br()), e.arrayBuffers[this.array.buffer._uuid] === void 0 && (e.arrayBuffers[this.array.buffer._uuid] = Array.from(new Uint32Array(this.array.buffer))), {
|
|
13164
13164
|
uuid: this.uuid,
|
|
13165
13165
|
buffer: this.array.buffer._uuid,
|
|
13166
13166
|
type: this.array.constructor.name,
|
|
@@ -13326,7 +13326,7 @@ let Dk = class extends Ie {
|
|
|
13326
13326
|
l < e.near || l > e.far || t.push({
|
|
13327
13327
|
distance: l,
|
|
13328
13328
|
point: op.clone(),
|
|
13329
|
-
uv:
|
|
13329
|
+
uv: mr.getUV(op, GA, lp, QA, $M, hx, eT, new V()),
|
|
13330
13330
|
face: null,
|
|
13331
13331
|
object: this
|
|
13332
13332
|
});
|
|
@@ -13475,7 +13475,7 @@ class no extends Gt {
|
|
|
13475
13475
|
const oT = /* @__PURE__ */ new Pe(), AV = /* @__PURE__ */ new Pe();
|
|
13476
13476
|
class cf {
|
|
13477
13477
|
constructor(e = [], t = []) {
|
|
13478
|
-
this.uuid =
|
|
13478
|
+
this.uuid = br(), this.bones = e.slice(0), this.boneInverses = t, this.boneMatrices = null, this.boneTexture = null, this.boneTextureSize = 0, this.frame = -1, this.init();
|
|
13479
13479
|
}
|
|
13480
13480
|
init() {
|
|
13481
13481
|
const e = this.bones, t = this.boneInverses;
|
|
@@ -13563,7 +13563,7 @@ class cf {
|
|
|
13563
13563
|
return e;
|
|
13564
13564
|
}
|
|
13565
13565
|
}
|
|
13566
|
-
class
|
|
13566
|
+
class fr extends rt {
|
|
13567
13567
|
constructor(e, t, i, s = 1) {
|
|
13568
13568
|
super(e, t, i), this.isInstancedBufferAttribute = !0, this.meshPerAttribute = s;
|
|
13569
13569
|
}
|
|
@@ -13578,7 +13578,7 @@ class dr extends rt {
|
|
|
13578
13578
|
const aT = /* @__PURE__ */ new Pe(), lT = /* @__PURE__ */ new Pe(), WA = [], vV = /* @__PURE__ */ new Pe(), cp = /* @__PURE__ */ new Ae();
|
|
13579
13579
|
class tb extends Ae {
|
|
13580
13580
|
constructor(e, t, i) {
|
|
13581
|
-
super(e, t), this.isInstancedMesh = !0, this.instanceMatrix = new
|
|
13581
|
+
super(e, t), this.isInstancedMesh = !0, this.instanceMatrix = new fr(new Float32Array(i * 16), 16), this.instanceColor = null, this.count = i, this.frustumCulled = !1;
|
|
13582
13582
|
for (let s = 0; s < i; s++)
|
|
13583
13583
|
this.setMatrixAt(s, vV);
|
|
13584
13584
|
}
|
|
@@ -13604,7 +13604,7 @@ class tb extends Ae {
|
|
|
13604
13604
|
}
|
|
13605
13605
|
}
|
|
13606
13606
|
setColorAt(e, t) {
|
|
13607
|
-
this.instanceColor === null && (this.instanceColor = new
|
|
13607
|
+
this.instanceColor === null && (this.instanceColor = new fr(new Float32Array(this.instanceMatrix.count * 3), 3)), t.toArray(this.instanceColor.array, e * 3);
|
|
13608
13608
|
}
|
|
13609
13609
|
setMatrixAt(e, t) {
|
|
13610
13610
|
t.toArray(this.instanceMatrix.array, e * 16);
|
|
@@ -13702,7 +13702,7 @@ let nn = class extends Ie {
|
|
|
13702
13702
|
}
|
|
13703
13703
|
};
|
|
13704
13704
|
const dT = /* @__PURE__ */ new S(), fT = /* @__PURE__ */ new S();
|
|
13705
|
-
class
|
|
13705
|
+
class Mr extends nn {
|
|
13706
13706
|
constructor(e, t) {
|
|
13707
13707
|
super(e, t), this.isLineSegments = !0, this.type = "LineSegments";
|
|
13708
13708
|
}
|
|
@@ -14880,7 +14880,7 @@ class xm extends Dl {
|
|
|
14880
14880
|
return new xm(e.radius, e.detail);
|
|
14881
14881
|
}
|
|
14882
14882
|
}
|
|
14883
|
-
const KA = /* @__PURE__ */ new S(), JA = /* @__PURE__ */ new S(), gx = /* @__PURE__ */ new S(), ZA = /* @__PURE__ */ new
|
|
14883
|
+
const KA = /* @__PURE__ */ new S(), JA = /* @__PURE__ */ new S(), gx = /* @__PURE__ */ new S(), ZA = /* @__PURE__ */ new mr();
|
|
14884
14884
|
class EE extends vt {
|
|
14885
14885
|
constructor(e = null, t = 1) {
|
|
14886
14886
|
if (super(), this.type = "EdgesGeometry", this.parameters = {
|
|
@@ -14912,7 +14912,7 @@ class EE extends vt {
|
|
|
14912
14912
|
}
|
|
14913
14913
|
class Gh extends kg {
|
|
14914
14914
|
constructor(e) {
|
|
14915
|
-
super(e), this.uuid =
|
|
14915
|
+
super(e), this.uuid = br(), this.type = "Shape", this.holes = [];
|
|
14916
14916
|
}
|
|
14917
14917
|
getPointsHoles(e) {
|
|
14918
14918
|
const t = [];
|
|
@@ -16353,7 +16353,7 @@ class $k extends ff {
|
|
|
16353
16353
|
return this.copySampleValue_(e - 1);
|
|
16354
16354
|
}
|
|
16355
16355
|
}
|
|
16356
|
-
class
|
|
16356
|
+
class Er {
|
|
16357
16357
|
constructor(e, t, i, s) {
|
|
16358
16358
|
if (e === void 0)
|
|
16359
16359
|
throw new Error("THREE.KeyframeTrack: track name is undefined");
|
|
@@ -16533,20 +16533,20 @@ class Sr {
|
|
|
16533
16533
|
return s.createInterpolant = this.createInterpolant, s;
|
|
16534
16534
|
}
|
|
16535
16535
|
}
|
|
16536
|
-
|
|
16537
|
-
|
|
16538
|
-
|
|
16539
|
-
class nu extends
|
|
16536
|
+
Er.prototype.TimeBufferType = Float32Array;
|
|
16537
|
+
Er.prototype.ValueBufferType = Float32Array;
|
|
16538
|
+
Er.prototype.DefaultInterpolation = Cl;
|
|
16539
|
+
class nu extends Er {
|
|
16540
16540
|
}
|
|
16541
16541
|
nu.prototype.ValueTypeName = "bool";
|
|
16542
16542
|
nu.prototype.ValueBufferType = Array;
|
|
16543
16543
|
nu.prototype.DefaultInterpolation = jh;
|
|
16544
16544
|
nu.prototype.InterpolantFactoryMethodLinear = void 0;
|
|
16545
16545
|
nu.prototype.InterpolantFactoryMethodSmooth = void 0;
|
|
16546
|
-
class Mm extends
|
|
16546
|
+
class Mm extends Er {
|
|
16547
16547
|
}
|
|
16548
16548
|
Mm.prototype.ValueTypeName = "color";
|
|
16549
|
-
class Dc extends
|
|
16549
|
+
class Dc extends Er {
|
|
16550
16550
|
}
|
|
16551
16551
|
Dc.prototype.ValueTypeName = "number";
|
|
16552
16552
|
class e2 extends ff {
|
|
@@ -16561,7 +16561,7 @@ class e2 extends ff {
|
|
|
16561
16561
|
return r;
|
|
16562
16562
|
}
|
|
16563
16563
|
}
|
|
16564
|
-
class Ea extends
|
|
16564
|
+
class Ea extends Er {
|
|
16565
16565
|
InterpolantFactoryMethodLinear(e) {
|
|
16566
16566
|
return new e2(this.times, this.values, this.getValueSize(), e);
|
|
16567
16567
|
}
|
|
@@ -16569,19 +16569,19 @@ class Ea extends Sr {
|
|
|
16569
16569
|
Ea.prototype.ValueTypeName = "quaternion";
|
|
16570
16570
|
Ea.prototype.DefaultInterpolation = Cl;
|
|
16571
16571
|
Ea.prototype.InterpolantFactoryMethodSmooth = void 0;
|
|
16572
|
-
class su extends
|
|
16572
|
+
class su extends Er {
|
|
16573
16573
|
}
|
|
16574
16574
|
su.prototype.ValueTypeName = "string";
|
|
16575
16575
|
su.prototype.ValueBufferType = Array;
|
|
16576
16576
|
su.prototype.DefaultInterpolation = jh;
|
|
16577
16577
|
su.prototype.InterpolantFactoryMethodLinear = void 0;
|
|
16578
16578
|
su.prototype.InterpolantFactoryMethodSmooth = void 0;
|
|
16579
|
-
class kc extends
|
|
16579
|
+
class kc extends Er {
|
|
16580
16580
|
}
|
|
16581
16581
|
kc.prototype.ValueTypeName = "vector";
|
|
16582
16582
|
class ao {
|
|
16583
16583
|
constructor(e, t = -1, i, s = q0) {
|
|
16584
|
-
this.name = e, this.tracks = i, this.duration = t, this.blendMode = s, this.uuid =
|
|
16584
|
+
this.name = e, this.tracks = i, this.duration = t, this.blendMode = s, this.uuid = br(), this.duration < 0 && this.resetDuration();
|
|
16585
16585
|
}
|
|
16586
16586
|
static parse(e) {
|
|
16587
16587
|
const t = [], i = e.tracks, s = 1 / (e.fps || 1);
|
|
@@ -16599,7 +16599,7 @@ class ao {
|
|
|
16599
16599
|
blendMode: e.blendMode
|
|
16600
16600
|
};
|
|
16601
16601
|
for (let r = 0, o = i.length; r !== o; ++r)
|
|
16602
|
-
t.push(
|
|
16602
|
+
t.push(Er.toJSON(i[r]));
|
|
16603
16603
|
return s;
|
|
16604
16604
|
}
|
|
16605
16605
|
static CreateFromMorphTargetSequence(e, t, i, s) {
|
|
@@ -17555,7 +17555,7 @@ class n2 extends xs {
|
|
|
17555
17555
|
const A = s(e.data, g.data);
|
|
17556
17556
|
m = new Sl(A, g.itemSize, g.offset, g.normalized);
|
|
17557
17557
|
} else {
|
|
17558
|
-
const A = dd(g.type, g.array), v = g.isInstancedBufferAttribute ?
|
|
17558
|
+
const A = dd(g.type, g.array), v = g.isInstancedBufferAttribute ? fr : rt;
|
|
17559
17559
|
m = new v(A, g.itemSize, g.normalized);
|
|
17560
17560
|
}
|
|
17561
17561
|
g.name !== void 0 && (m.name = g.name), g.usage !== void 0 && m.setUsage(g.usage), g.updateRange !== void 0 && (m.updateRange.offset = g.updateRange.offset, m.updateRange.count = g.updateRange.count), o.setAttribute(p, m);
|
|
@@ -17858,7 +17858,7 @@ class r5 extends xs {
|
|
|
17858
17858
|
case "InstancedMesh":
|
|
17859
17859
|
u = a(e.geometry), d = l(e.material);
|
|
17860
17860
|
const f = e.count, p = e.instanceMatrix, g = e.instanceColor;
|
|
17861
|
-
o = new tb(u, d, f), o.instanceMatrix = new
|
|
17861
|
+
o = new tb(u, d, f), o.instanceMatrix = new fr(new Float32Array(p.array), 16), g !== void 0 && (o.instanceColor = new fr(new Float32Array(g.array), g.itemSize));
|
|
17862
17862
|
break;
|
|
17863
17863
|
case "LOD":
|
|
17864
17864
|
o = new AE();
|
|
@@ -17870,7 +17870,7 @@ class r5 extends xs {
|
|
|
17870
17870
|
o = new vE(a(e.geometry), l(e.material));
|
|
17871
17871
|
break;
|
|
17872
17872
|
case "LineSegments":
|
|
17873
|
-
o = new
|
|
17873
|
+
o = new Mr(a(e.geometry), l(e.material));
|
|
17874
17874
|
break;
|
|
17875
17875
|
case "PointCloud":
|
|
17876
17876
|
case "Points":
|
|
@@ -18692,7 +18692,7 @@ Qt.prototype.SetterByBindingTypeAndVersioning = [
|
|
|
18692
18692
|
];
|
|
18693
18693
|
class _5 {
|
|
18694
18694
|
constructor() {
|
|
18695
|
-
this.isAnimationObjectGroup = !0, this.uuid =
|
|
18695
|
+
this.isAnimationObjectGroup = !0, this.uuid = br(), this._objects = Array.prototype.slice.call(arguments), this.nCachedObjects_ = 0;
|
|
18696
18696
|
const e = {};
|
|
18697
18697
|
this._indicesByUUID = e;
|
|
18698
18698
|
for (let i = 0, s = arguments.length; i !== s; ++i)
|
|
@@ -19604,7 +19604,7 @@ class P5 extends Ie {
|
|
|
19604
19604
|
}
|
|
19605
19605
|
i.setAttribute("position", new nt(s, 3));
|
|
19606
19606
|
const r = new cn({ fog: !1, toneMapped: !1 });
|
|
19607
|
-
this.cone = new
|
|
19607
|
+
this.cone = new Mr(i, r), this.add(this.cone), this.update();
|
|
19608
19608
|
}
|
|
19609
19609
|
dispose() {
|
|
19610
19610
|
this.cone.geometry.dispose(), this.cone.material.dispose();
|
|
@@ -19616,7 +19616,7 @@ class P5 extends Ie {
|
|
|
19616
19616
|
}
|
|
19617
19617
|
}
|
|
19618
19618
|
const Kl = /* @__PURE__ */ new S(), nv = /* @__PURE__ */ new Pe(), vx = /* @__PURE__ */ new Pe();
|
|
19619
|
-
class R5 extends
|
|
19619
|
+
class R5 extends Mr {
|
|
19620
19620
|
constructor(e) {
|
|
19621
19621
|
const t = c2(e), i = new vt(), s = [], r = [], o = new ye(0, 0, 1), a = new ye(0, 1, 0);
|
|
19622
19622
|
for (let c = 0; c < t.length; c++) {
|
|
@@ -19687,7 +19687,7 @@ class k5 extends Ie {
|
|
|
19687
19687
|
this.light.updateWorldMatrix(!0, !1), e.lookAt(D5.setFromMatrixPosition(this.light.matrixWorld).negate());
|
|
19688
19688
|
}
|
|
19689
19689
|
}
|
|
19690
|
-
let GE = class extends
|
|
19690
|
+
let GE = class extends Mr {
|
|
19691
19691
|
constructor(e = 10, t = 10, i = 4473924, s = 8947848) {
|
|
19692
19692
|
i = new ye(i), s = new ye(s);
|
|
19693
19693
|
const r = t / 2, o = e / t, a = e / 2, l = [], c = [];
|
|
@@ -19705,7 +19705,7 @@ let GE = class extends Ir {
|
|
|
19705
19705
|
this.geometry.dispose(), this.material.dispose();
|
|
19706
19706
|
}
|
|
19707
19707
|
};
|
|
19708
|
-
class O5 extends
|
|
19708
|
+
class O5 extends Mr {
|
|
19709
19709
|
constructor(e = 10, t = 16, i = 8, s = 64, r = 4473924, o = 8947848) {
|
|
19710
19710
|
r = new ye(r), o = new ye(o);
|
|
19711
19711
|
const a = [], l = [];
|
|
@@ -19765,7 +19765,7 @@ class h2 extends Ie {
|
|
|
19765
19765
|
}
|
|
19766
19766
|
}
|
|
19767
19767
|
const rv = /* @__PURE__ */ new S(), Vi = /* @__PURE__ */ new eu();
|
|
19768
|
-
class u2 extends
|
|
19768
|
+
class u2 extends Mr {
|
|
19769
19769
|
constructor(e) {
|
|
19770
19770
|
const t = new vt(), i = new cn({ color: 16777215, vertexColors: !0, toneMapped: !1 }), s = [], r = [], o = {};
|
|
19771
19771
|
a("n1", "n2"), a("n2", "n4"), a("n4", "n3"), a("n3", "n1"), a("f1", "f2"), a("f2", "f4"), a("f4", "f3"), a("f3", "f1"), a("n1", "f1"), a("n2", "f2"), a("n3", "f3"), a("n4", "f4"), a("p", "n1"), a("p", "n2"), a("p", "n3"), a("p", "n4"), a("u1", "u2"), a("u2", "u3"), a("u3", "u1"), a("c", "t"), a("p", "c"), a("cn1", "cn2"), a("cn3", "cn4"), a("cf1", "cf2"), a("cf3", "cf4");
|
|
@@ -19801,7 +19801,7 @@ function $i(n, e, t, i, s, r, o) {
|
|
|
19801
19801
|
}
|
|
19802
19802
|
}
|
|
19803
19803
|
const ov = /* @__PURE__ */ new ys();
|
|
19804
|
-
class gb extends
|
|
19804
|
+
class gb extends Mr {
|
|
19805
19805
|
constructor(e, t = 16776960) {
|
|
19806
19806
|
const i = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7]), s = new Float32Array(8 * 3), r = new vt();
|
|
19807
19807
|
r.setIndex(new rt(i, 1)), r.setAttribute("position", new rt(s, 3)), super(r, new cn({ color: t, toneMapped: !1 })), this.object = e, this.type = "BoxHelper", this.matrixAutoUpdate = !1, this.update();
|
|
@@ -19822,7 +19822,7 @@ class gb extends Ir {
|
|
|
19822
19822
|
this.geometry.dispose(), this.material.dispose();
|
|
19823
19823
|
}
|
|
19824
19824
|
}
|
|
19825
|
-
class TC extends
|
|
19825
|
+
class TC extends Mr {
|
|
19826
19826
|
constructor(e, t = 16776960) {
|
|
19827
19827
|
const i = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7]), s = [1, 1, 1, -1, 1, 1, -1, -1, 1, 1, -1, 1, 1, 1, -1, -1, 1, -1, -1, -1, -1, 1, -1, -1], r = new vt();
|
|
19828
19828
|
r.setIndex(new rt(i, 1)), r.setAttribute("position", new nt(s, 3)), super(r, new cn({ color: t, toneMapped: !1 })), this.box = e, this.type = "Box3Helper", this.geometry.computeBoundingSphere();
|
|
@@ -19880,7 +19880,7 @@ class F5 extends Ie {
|
|
|
19880
19880
|
this.line.geometry.dispose(), this.line.material.dispose(), this.cone.geometry.dispose(), this.cone.material.dispose();
|
|
19881
19881
|
}
|
|
19882
19882
|
}
|
|
19883
|
-
let gf = class extends
|
|
19883
|
+
let gf = class extends Mr {
|
|
19884
19884
|
constructor(e = 1) {
|
|
19885
19885
|
const t = [
|
|
19886
19886
|
0,
|
|
@@ -20341,7 +20341,7 @@ const u8 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
20341
20341
|
ImmediateRenderObject: Q5,
|
|
20342
20342
|
IncrementStencilOp: ak,
|
|
20343
20343
|
IncrementWrapStencilOp: ck,
|
|
20344
|
-
InstancedBufferAttribute:
|
|
20344
|
+
InstancedBufferAttribute: fr,
|
|
20345
20345
|
InstancedBufferGeometry: LE,
|
|
20346
20346
|
InstancedInterleavedBuffer: E5,
|
|
20347
20347
|
InstancedMesh: tb,
|
|
@@ -20357,7 +20357,7 @@ const u8 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
20357
20357
|
InterpolateSmooth: ey,
|
|
20358
20358
|
InvertStencilOp: uk,
|
|
20359
20359
|
KeepStencilOp: Xp,
|
|
20360
|
-
KeyframeTrack:
|
|
20360
|
+
KeyframeTrack: Er,
|
|
20361
20361
|
LOD: AE,
|
|
20362
20362
|
LatheBufferGeometry: e8,
|
|
20363
20363
|
LatheGeometry: hf,
|
|
@@ -20375,7 +20375,7 @@ const u8 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
20375
20375
|
LineCurve3: zk,
|
|
20376
20376
|
LineDashedMaterial: Kk,
|
|
20377
20377
|
LineLoop: vE,
|
|
20378
|
-
LineSegments:
|
|
20378
|
+
LineSegments: Mr,
|
|
20379
20379
|
LinearEncoding: ln,
|
|
20380
20380
|
LinearFilter: Ot,
|
|
20381
20381
|
LinearInterpolant: RE,
|
|
@@ -20514,7 +20514,7 @@ const u8 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
20514
20514
|
SRGBColorSpace: To,
|
|
20515
20515
|
Scene: sr,
|
|
20516
20516
|
ShaderChunk: Rt,
|
|
20517
|
-
ShaderLib:
|
|
20517
|
+
ShaderLib: gr,
|
|
20518
20518
|
ShaderMaterial: Lt,
|
|
20519
20519
|
ShadowMaterial: IE,
|
|
20520
20520
|
Shape: Gh,
|
|
@@ -20560,7 +20560,7 @@ const u8 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
20560
20560
|
TorusGeometry: la,
|
|
20561
20561
|
TorusKnotBufferGeometry: c8,
|
|
20562
20562
|
TorusKnotGeometry: Em,
|
|
20563
|
-
Triangle:
|
|
20563
|
+
Triangle: mr,
|
|
20564
20564
|
TriangleFanDrawMode: rE,
|
|
20565
20565
|
TriangleStripDrawMode: ik,
|
|
20566
20566
|
TrianglesDrawMode: YN,
|
|
@@ -21205,7 +21205,7 @@ function k8(n, e) {
|
|
|
21205
21205
|
while (!t && (n = Object.getPrototypeOf(n)));
|
|
21206
21206
|
return t;
|
|
21207
21207
|
}
|
|
21208
|
-
const
|
|
21208
|
+
const Or = le("debuginput");
|
|
21209
21209
|
class xx {
|
|
21210
21210
|
constructor(e) {
|
|
21211
21211
|
h(this, "key");
|
|
@@ -21291,7 +21291,7 @@ class L8 extends EventTarget {
|
|
|
21291
21291
|
if (!(t.changedTouches.length <= 0) && this.canReceiveInput(t) !== !1)
|
|
21292
21292
|
for (let i = 0; i < t.changedTouches.length; i++) {
|
|
21293
21293
|
const s = t.changedTouches[i], r = this.getPointerIndex(s.identifier);
|
|
21294
|
-
|
|
21294
|
+
Or && ts(`touch start #${r}, identifier:${s.identifier}`);
|
|
21295
21295
|
const o = { button: r, clientX: s.clientX, clientY: s.clientY, pointerType: "touch", source: t };
|
|
21296
21296
|
this.onDown(o);
|
|
21297
21297
|
}
|
|
@@ -21309,7 +21309,7 @@ class L8 extends EventTarget {
|
|
|
21309
21309
|
const s = t.changedTouches[i], r = this.getPointerIndex(s.identifier);
|
|
21310
21310
|
if (!this.isNewEvent(t.timeStamp, r, this._pointerUpTimestamp))
|
|
21311
21311
|
continue;
|
|
21312
|
-
|
|
21312
|
+
Or && ts(`touch up #${r}, identifier:${s.identifier}`);
|
|
21313
21313
|
const o = { button: r, clientX: s.clientX, clientY: s.clientY, pointerType: "touch", source: t };
|
|
21314
21314
|
this.onUp(o);
|
|
21315
21315
|
}
|
|
@@ -21544,13 +21544,13 @@ class L8 extends EventTarget {
|
|
|
21544
21544
|
return null;
|
|
21545
21545
|
}
|
|
21546
21546
|
createPointerDown(t) {
|
|
21547
|
-
|
|
21547
|
+
Or && ts("Create Pointer down"), this.onDown(t);
|
|
21548
21548
|
}
|
|
21549
21549
|
createPointerMove(t) {
|
|
21550
|
-
|
|
21550
|
+
Or && ts("Create Pointer move"), this.onMove(t);
|
|
21551
21551
|
}
|
|
21552
21552
|
createPointerUp(t) {
|
|
21553
|
-
|
|
21553
|
+
Or && ts("Create Pointer up"), this.onUp(t);
|
|
21554
21554
|
}
|
|
21555
21555
|
convertScreenspaceToRaycastSpace(t) {
|
|
21556
21556
|
t.x = (t.x - this.context.domX) / this.context.domWidth * 2 - 1, t.y = -((t.y - this.context.domY) / this.context.domHeight) * 2 + 1;
|
|
@@ -21572,15 +21572,15 @@ class L8 extends EventTarget {
|
|
|
21572
21572
|
if (this.context.isInXR)
|
|
21573
21573
|
return !0;
|
|
21574
21574
|
const i = this.context.domElement.getBoundingClientRect(), s = t.clientX, r = t.clientY, o = s >= i.x && s <= i.right && r >= i.y && r <= i.bottom;
|
|
21575
|
-
return
|
|
21575
|
+
return Or && !o && console.log("Not in rect", i, s, r), o;
|
|
21576
21576
|
}
|
|
21577
21577
|
onDown(t) {
|
|
21578
21578
|
var i;
|
|
21579
|
-
if (
|
|
21579
|
+
if (Or && console.log(t.pointerType, "DOWN", t.button), !!this.isInRect(t)) {
|
|
21580
21580
|
if (t.pointerType === "mouse") {
|
|
21581
21581
|
const s = this._pointerUpTimestamp[t.button];
|
|
21582
21582
|
if (s > 0 && s === ((i = t.source) == null ? void 0 : i.timeStamp)) {
|
|
21583
|
-
|
|
21583
|
+
Or && console.log("Ignoring mouse.down for touch.up");
|
|
21584
21584
|
return;
|
|
21585
21585
|
}
|
|
21586
21586
|
}
|
|
@@ -21596,18 +21596,18 @@ class L8 extends EventTarget {
|
|
|
21596
21596
|
// moveEvent?: Event;
|
|
21597
21597
|
onMove(t) {
|
|
21598
21598
|
const i = this.getPointerPressed(t.button);
|
|
21599
|
-
i === !1 && !this.isInRect(t) || t.pointerType === "touch" && !i || (
|
|
21599
|
+
i === !1 && !this.isInRect(t) || t.pointerType === "touch" && !i || (Or && console.log(t.pointerType, "MOVE", t.button), this.updatePointerPosition(t), this.setPointerStateT(t.button, this._pointerEvent, t.source), this.onDispatchEvent("pointermove", t));
|
|
21600
21600
|
}
|
|
21601
21601
|
onUp(t) {
|
|
21602
21602
|
var o;
|
|
21603
21603
|
if (((o = this._pointerIds) == null ? void 0 : o.length) >= t.button && (this._pointerIds[t.button] = -1), !this._pointerPressed[t.button]) {
|
|
21604
|
-
|
|
21604
|
+
Or && console.log(t.pointerType, "UP", t.button, "was not down");
|
|
21605
21605
|
return;
|
|
21606
21606
|
}
|
|
21607
|
-
for (
|
|
21607
|
+
for (Or && console.log(t.pointerType, "UP", t.button), this.setPointerState(t.button, this._pointerPressed, !1), this.setPointerStateT(t.button, this._pointerEvent, t.source), this.setPointerState(t.button, this._pointerUp, !0); t.button >= this._pointerUsed.length; )
|
|
21608
21608
|
this._pointerUsed.push(!1);
|
|
21609
21609
|
if (this.setPointerState(t.button, this._pointerUsed, !1), this.updatePointerPosition(t), !this._pointerPositionDown[t.button]) {
|
|
21610
|
-
|
|
21610
|
+
Or && Ia("Received pointer up event without matching down event for button: " + t.button), console.warn("Received pointer up event without matching down event for button: " + t.button);
|
|
21611
21611
|
return;
|
|
21612
21612
|
}
|
|
21613
21613
|
const s = t.clientX - this._pointerPositionDown[t.button].x, r = t.clientY - this._pointerPositionDown[t.button].y;
|
|
@@ -21741,7 +21741,7 @@ function jn(n, e = null) {
|
|
|
21741
21741
|
const t = e ?? Zy.get();
|
|
21742
21742
|
return n.parent ? (n.getWorldQuaternion(t), t) : t.copy(n.quaternion);
|
|
21743
21743
|
}
|
|
21744
|
-
function
|
|
21744
|
+
function Ir(n, e) {
|
|
21745
21745
|
if (!n)
|
|
21746
21746
|
return;
|
|
21747
21747
|
e !== Qh && Qh.copy(e);
|
|
@@ -21751,7 +21751,7 @@ function Er(n, e) {
|
|
|
21751
21751
|
n.quaternion.set(s.x, s.y, s.z, s.w);
|
|
21752
21752
|
}
|
|
21753
21753
|
function z8(n, e, t, i, s) {
|
|
21754
|
-
Qh.set(e, t, i, s),
|
|
21754
|
+
Qh.set(e, t, i, s), Ir(n, Qh);
|
|
21755
21755
|
}
|
|
21756
21756
|
const G8 = new xl(() => new S(), 100), Q8 = new S();
|
|
21757
21757
|
function ms(n, e = null) {
|
|
@@ -21782,7 +21782,7 @@ function j8(n) {
|
|
|
21782
21782
|
}
|
|
21783
21783
|
function q8(n, e) {
|
|
21784
21784
|
const t = Zy.get();
|
|
21785
|
-
|
|
21785
|
+
Ir(n, t.setFromEuler(e));
|
|
21786
21786
|
}
|
|
21787
21787
|
function VE(n) {
|
|
21788
21788
|
const e = j8(n), t = W8;
|
|
@@ -21792,7 +21792,7 @@ function X8(n, e) {
|
|
|
21792
21792
|
WE(n, e.x, e.y, e.z, !0);
|
|
21793
21793
|
}
|
|
21794
21794
|
function WE(n, e, t, i, s = !0) {
|
|
21795
|
-
s && (e = $e.toRadians(e), t = $e.toRadians(t), i = $e.toRadians(i)), XT.set(e, t, i), Qh.setFromEuler(XT),
|
|
21795
|
+
s && (e = $e.toRadians(e), t = $e.toRadians(t), i = $e.toRadians(i)), XT.set(e, t, i), Qh.setFromEuler(XT), Ir(n, Qh);
|
|
21796
21796
|
}
|
|
21797
21797
|
function FC(n, e = !0) {
|
|
21798
21798
|
n && (e ? function t(i) {
|
|
@@ -27993,7 +27993,7 @@ class j6 extends W6 {
|
|
|
27993
27993
|
}
|
|
27994
27994
|
}
|
|
27995
27995
|
}
|
|
27996
|
-
var
|
|
27996
|
+
var pr = /* @__PURE__ */ ((n) => (n[n.OnConnection = 0] = "OnConnection", n[n.OnRoomJoin = 1] = "OnRoomJoin", n[n.Queued = 2] = "Queued", n[n.Immediate = 3] = "Immediate", n))(pr || {});
|
|
27997
27997
|
const CP = "https://urls.needle.tools/default-networking-backend/index";
|
|
27998
27998
|
let Jl = "wss://needle-tiny-starter.glitch.me/socket";
|
|
27999
27999
|
const qs = !!le("debugnet"), fv = !!(qs || le("debugowner"));
|
|
@@ -28155,7 +28155,7 @@ class Y6 {
|
|
|
28155
28155
|
return e;
|
|
28156
28156
|
}
|
|
28157
28157
|
joinRoom(e, t = !1) {
|
|
28158
|
-
this.connect(), qs && console.log("join: " + e), this.send("join-room", { room: e, viewOnly: t },
|
|
28158
|
+
this.connect(), qs && console.log("join: " + e), this.send("join-room", { room: e, viewOnly: t }, pr.OnConnection);
|
|
28159
28159
|
}
|
|
28160
28160
|
leaveRoom(e = null) {
|
|
28161
28161
|
if (e || (e = this.currentRoomName), !e) {
|
|
@@ -28164,8 +28164,8 @@ class Y6 {
|
|
|
28164
28164
|
}
|
|
28165
28165
|
this.send("leave-room", { room: e });
|
|
28166
28166
|
}
|
|
28167
|
-
send(e, t = null, i =
|
|
28168
|
-
if (t === null && (t = {}), i ===
|
|
28167
|
+
send(e, t = null, i = pr.Queued) {
|
|
28168
|
+
if (t === null && (t = {}), i === pr.Queued) {
|
|
28169
28169
|
this._defaultMessagesBuffer.push({ key: e, value: t });
|
|
28170
28170
|
return;
|
|
28171
28171
|
}
|
|
@@ -28190,7 +28190,7 @@ class Y6 {
|
|
|
28190
28190
|
for (const s in this._defaultMessagesBuffer) {
|
|
28191
28191
|
const r = this._defaultMessagesBuffer[s];
|
|
28192
28192
|
if (e <= 1) {
|
|
28193
|
-
this.sendWithWebsocket(r.key, r.value,
|
|
28193
|
+
this.sendWithWebsocket(r.key, r.value, pr.Immediate);
|
|
28194
28194
|
break;
|
|
28195
28195
|
}
|
|
28196
28196
|
const o = this.toMessage(r.key, r.value);
|
|
@@ -28252,7 +28252,7 @@ class Y6 {
|
|
|
28252
28252
|
` + Jl);
|
|
28253
28253
|
const r = new y2.WebsocketBuilder(Jl).onOpen(() => {
|
|
28254
28254
|
this._connectingToWebsocketPromise = null, this._ws = r, this.connected = !0, console.log(`⊞ Connected to networking backend
|
|
28255
|
-
` + Jl), s(!0), this.onSendQueued(
|
|
28255
|
+
` + Jl), s(!0), this.onSendQueued(pr.OnConnection);
|
|
28256
28256
|
}).onClose((o) => {
|
|
28257
28257
|
this._connectingToWebsocketPromise = null, this.connected = !1, this._isInRoom = !1, s(!1);
|
|
28258
28258
|
}).onError((o, a) => {
|
|
@@ -28311,7 +28311,7 @@ class Y6 {
|
|
|
28311
28311
|
const l = e;
|
|
28312
28312
|
this._currentRoomName = l.room, this._currentRoomViewId = l.viewId, this._currentRoomAllowEditing = l.allowEditing ?? !0, console.log("Room view id", this._currentRoomViewId), this._currentInRoom.length = 0, this._currentInRoom.push(...l.inRoom), qs && console.log("joined room with", this._currentInRoom, this.context.alias ?? "");
|
|
28313
28313
|
}
|
|
28314
|
-
this.onSendQueued(
|
|
28314
|
+
this.onSendQueued(pr.OnRoomJoin);
|
|
28315
28315
|
break;
|
|
28316
28316
|
case "left-room":
|
|
28317
28317
|
e.room === this.currentRoomName && (this._isInRoom = !1, this._currentRoomName = null, this._currentInRoom.length = 0);
|
|
@@ -28350,7 +28350,7 @@ class Y6 {
|
|
|
28350
28350
|
data: t
|
|
28351
28351
|
};
|
|
28352
28352
|
}
|
|
28353
|
-
sendWithWebsocket(e, t, i =
|
|
28353
|
+
sendWithWebsocket(e, t, i = pr.OnRoomJoin) {
|
|
28354
28354
|
if (!this._ws) {
|
|
28355
28355
|
const r = this._waitingForSocket[i] || [];
|
|
28356
28356
|
r.push(() => this.sendWithWebsocket(e, t, i)), this._waitingForSocket[i] = r;
|
|
@@ -28543,11 +28543,11 @@ function $E(n, e, t = !0) {
|
|
|
28543
28543
|
return;
|
|
28544
28544
|
}
|
|
28545
28545
|
const r = new dO(s);
|
|
28546
|
-
e.send("instance-destroyed", r,
|
|
28546
|
+
e.send("instance-destroyed", r, pr.Queued);
|
|
28547
28547
|
}
|
|
28548
28548
|
function c9(n, e) {
|
|
28549
28549
|
const t = new dO(n);
|
|
28550
|
-
e.send("instance-destroyed", t,
|
|
28550
|
+
e.send("instance-destroyed", t, pr.Queued);
|
|
28551
28551
|
}
|
|
28552
28552
|
function h9(n) {
|
|
28553
28553
|
n.connection.beginListen("instance-destroyed", (e) => {
|
|
@@ -28932,7 +28932,7 @@ Object.getOwnPropertyDescriptor(Ie.prototype, "transform") || Object.definePrope
|
|
|
28932
28932
|
});
|
|
28933
28933
|
A9(Ie);
|
|
28934
28934
|
const Qg = Symbol("NEEDLE_NEED_UPDATE_INSTANCE"), _O = Symbol("isUsingInstancing");
|
|
28935
|
-
class
|
|
28935
|
+
class _r {
|
|
28936
28936
|
static isUsingInstancing(e) {
|
|
28937
28937
|
return e[_O] === !0;
|
|
28938
28938
|
}
|
|
@@ -28940,7 +28940,7 @@ class br {
|
|
|
28940
28940
|
static markDirty(e, t = !0) {
|
|
28941
28941
|
if (e && (this.isUsingInstancing(e) && (e[Qg] = !0, e.matrixWorldNeedsUpdate = !0), t))
|
|
28942
28942
|
for (const i of e.children)
|
|
28943
|
-
|
|
28943
|
+
_r.markDirty(i, !0);
|
|
28944
28944
|
}
|
|
28945
28945
|
}
|
|
28946
28946
|
const TP = Symbol("gltf-loader-internal-usage-tracker"), C9 = le("debugusers"), yg = class {
|
|
@@ -29138,7 +29138,7 @@ function L9(n, e) {
|
|
|
29138
29138
|
n[_O] = e;
|
|
29139
29139
|
}
|
|
29140
29140
|
function s1(n) {
|
|
29141
|
-
return
|
|
29141
|
+
return _r.isUsingInstancing(n);
|
|
29142
29142
|
}
|
|
29143
29143
|
function Tb(n, e) {
|
|
29144
29144
|
return Eg(n, e, !0, !0);
|
|
@@ -29252,7 +29252,7 @@ function BO(n, e, t, i, s, r) {
|
|
|
29252
29252
|
}
|
|
29253
29253
|
e.animations && e.animations.length > 0 && (l.animations = [...e.animations]);
|
|
29254
29254
|
const c = e.parent;
|
|
29255
|
-
if (c && c.add(l), t != null && t.position ? vn(l, t.position) : l.position.copy(e.position), t != null && t.rotation ?
|
|
29255
|
+
if (c && c.add(l), t != null && t.position ? vn(l, t.position) : l.position.copy(e.position), t != null && t.rotation ? Ir(l, t.rotation) : l.quaternion.copy(e.quaternion), t != null && t.scale ? l.scale.copy(t.scale) : l.scale.copy(e.scale), t != null && t.parent && t.parent !== "scene") {
|
|
29256
29256
|
let d = null;
|
|
29257
29257
|
if (typeof t.parent == "string" ? d = Eg(t.parent, n.scene, !0) : d = t.parent, d) {
|
|
29258
29258
|
const f = t.keepWorldPosition === !0 ? d.attach : d.add;
|
|
@@ -29944,7 +29944,7 @@ float signedDistance=linearDepth-focusDistance;float magnitude=smoothstep(0.0,fo
|
|
|
29944
29944
|
DEPTH: 0,
|
|
29945
29945
|
LUMA: 1,
|
|
29946
29946
|
COLOR: 2
|
|
29947
|
-
},
|
|
29947
|
+
}, xr = {
|
|
29948
29948
|
NONE: 0,
|
|
29949
29949
|
DEPTH: 1,
|
|
29950
29950
|
CONVOLUTION: 2
|
|
@@ -33746,7 +33746,7 @@ function UW(n, e, t) {
|
|
|
33746
33746
|
const r = i !== void 0 && /mainImage/.test(i), o = i !== void 0 && /mainUv/.test(i);
|
|
33747
33747
|
if (t.attributes |= e.getAttributes(), i === void 0)
|
|
33748
33748
|
throw new Error(`Missing fragment shader (${e.name})`);
|
|
33749
|
-
if (o && t.attributes &
|
|
33749
|
+
if (o && t.attributes & xr.CONVOLUTION)
|
|
33750
33750
|
throw new Error(`Effects that transform UVs are incompatible with convolution effects (${e.name})`);
|
|
33751
33751
|
if (!r && !o)
|
|
33752
33752
|
throw new Error(`Could not find mainImage or mainUv function (${e.name})`);
|
|
@@ -33781,7 +33781,7 @@ function UW(n, e, t) {
|
|
|
33781
33781
|
` : `color0 = sRGBToLinear(color0);
|
|
33782
33782
|
`), e.outputColorSpace !== FO ? t.colorSpace = e.outputColorSpace : e.inputColorSpace !== null && (t.colorSpace = e.inputColorSpace);
|
|
33783
33783
|
const _ = /MainImage *\([\w\s,]*?depth[\w\s,]*?\)/;
|
|
33784
|
-
d += `${n}MainImage(color0, UV, `, t.attributes &
|
|
33784
|
+
d += `${n}MainImage(color0, UV, `, t.attributes & xr.DEPTH && _.test(i) && (d += "depth, ", t.readDepth = !0), d += `color1);
|
|
33785
33785
|
`;
|
|
33786
33786
|
const y = n + "BlendOpacity";
|
|
33787
33787
|
t.uniforms.set(y, v.opacity), d += `color0 = blend${v.blendFunction}(color0, color1, ${y});
|
|
@@ -33863,9 +33863,9 @@ var LP = class extends as {
|
|
|
33863
33863
|
let e = 0;
|
|
33864
33864
|
for (const o of this.effects)
|
|
33865
33865
|
if (o.blendMode.blendFunction === Nt.DST)
|
|
33866
|
-
n.attributes |= o.getAttributes() &
|
|
33866
|
+
n.attributes |= o.getAttributes() & xr.DEPTH;
|
|
33867
33867
|
else {
|
|
33868
|
-
if (n.attributes & o.getAttributes() &
|
|
33868
|
+
if (n.attributes & o.getAttributes() & xr.CONVOLUTION)
|
|
33869
33869
|
throw new Error(`Convolution effects cannot be merged (${o.name})`);
|
|
33870
33870
|
UW("e" + e++, o, n);
|
|
33871
33871
|
}
|
|
@@ -33874,7 +33874,7 @@ var LP = class extends as {
|
|
|
33874
33874
|
for (const o of n.blendModes.values())
|
|
33875
33875
|
t += o.getShaderCode().replace(r, `blend${o.blendFunction}`) + `
|
|
33876
33876
|
`;
|
|
33877
|
-
n.attributes &
|
|
33877
|
+
n.attributes & xr.DEPTH ? (n.readDepth && (i = `float depth = readDepth(UV);
|
|
33878
33878
|
|
|
33879
33879
|
` + i), this.needsDepthTexture = this.getDepthTexture() === null) : this.needsDepthTexture = !1, n.colorSpace === Ai && (i += `color0 = sRGBToLinear(color0);
|
|
33880
33880
|
`), n.uvTransformation ? (s = `vec2 transformedUv = vUv;
|
|
@@ -34950,7 +34950,7 @@ var LP = class extends as {
|
|
|
34950
34950
|
[oi.FRAGMENT_MAIN_IMAGE, null],
|
|
34951
34951
|
[oi.VERTEX_HEAD, null],
|
|
34952
34952
|
[oi.VERTEX_MAIN_SUPPORT, null]
|
|
34953
|
-
]), this.defines = /* @__PURE__ */ new Map(), this.uniforms = /* @__PURE__ */ new Map(), this.blendModes = /* @__PURE__ */ new Map(), this.extensions = /* @__PURE__ */ new Set(), this.attributes =
|
|
34953
|
+
]), this.defines = /* @__PURE__ */ new Map(), this.uniforms = /* @__PURE__ */ new Map(), this.blendModes = /* @__PURE__ */ new Map(), this.extensions = /* @__PURE__ */ new Set(), this.attributes = xr.NONE, this.varyings = /* @__PURE__ */ new Set(), this.uvTransformation = !1, this.readDepth = !1, this.colorSpace = Rb;
|
|
34954
34954
|
}
|
|
34955
34955
|
}, jW = class extends Set {
|
|
34956
34956
|
/**
|
|
@@ -35204,7 +35204,7 @@ var LP = class extends as {
|
|
|
35204
35204
|
* @param {String} [options.vertexShader=null] - The vertex shader. Most effects don't need one.
|
|
35205
35205
|
*/
|
|
35206
35206
|
constructor(n, e, {
|
|
35207
|
-
attributes: t =
|
|
35207
|
+
attributes: t = xr.NONE,
|
|
35208
35208
|
blendFunction: i = Nt.NORMAL,
|
|
35209
35209
|
defines: s = /* @__PURE__ */ new Map(),
|
|
35210
35210
|
uniforms: r = /* @__PURE__ */ new Map(),
|
|
@@ -35789,7 +35789,7 @@ outputColor=vec4(ra.x,inputColor.g,ba.x,max(max(ra.y,ba.y),inputColor.a));}`, Pj
|
|
|
35789
35789
|
} = {}) {
|
|
35790
35790
|
super("ChromaticAberrationEffect", Tj, {
|
|
35791
35791
|
vertexShader: Pj,
|
|
35792
|
-
attributes:
|
|
35792
|
+
attributes: xr.CONVOLUTION,
|
|
35793
35793
|
uniforms: /* @__PURE__ */ new Map([
|
|
35794
35794
|
["offset", new _e(n)],
|
|
35795
35795
|
["modulationOffset", new _e(t)]
|
|
@@ -35889,7 +35889,7 @@ uniform lowp sampler2D nearCoCBuffer;uniform float scale;void mainImage(const in
|
|
|
35889
35889
|
} = {}) {
|
|
35890
35890
|
super("DepthOfFieldEffect", Rj, {
|
|
35891
35891
|
blendFunction: e,
|
|
35892
|
-
attributes:
|
|
35892
|
+
attributes: xr.DEPTH,
|
|
35893
35893
|
uniforms: /* @__PURE__ */ new Map([
|
|
35894
35894
|
["nearColorBuffer", new _e(null)],
|
|
35895
35895
|
["farColorBuffer", new _e(null)],
|
|
@@ -36256,7 +36256,7 @@ var XO = class extends h1 {
|
|
|
36256
36256
|
* @param {Object} [options] - The options. See {@link BloomEffect} for details.
|
|
36257
36257
|
*/
|
|
36258
36258
|
constructor(n, e, t) {
|
|
36259
|
-
super(t), this.setAttributes(this.getAttributes() |
|
|
36259
|
+
super(t), this.setAttributes(this.getAttributes() | xr.DEPTH), this.camera = e, this.depthPass = new FW(n, e), this.clearPass = new Bb(!0, !1, !1), this.clearPass.overrideClearColor = new ye(0), this.depthMaskPass = new ra(new aW());
|
|
36260
36260
|
const i = this.depthMaskMaterial;
|
|
36261
36261
|
i.copyCameraSettings(e), i.depthBuffer1 = this.depthPass.texture, i.depthPacking1 = X0, i.depthMode = zd, this.renderTargetMasked = new si(1, 1, { depthBuffer: !1 }), this.renderTargetMasked.texture.name = "Bloom.Masked", this.selection = new jW(), this.selection.layer = 11, this._inverted = !1, this._ignoreBackground = !1;
|
|
36262
36262
|
}
|
|
@@ -36405,7 +36405,7 @@ var XO = class extends h1 {
|
|
|
36405
36405
|
super("SMAAEffect", Lj, {
|
|
36406
36406
|
vertexShader: Fj,
|
|
36407
36407
|
blendFunction: n,
|
|
36408
|
-
attributes:
|
|
36408
|
+
attributes: xr.CONVOLUTION | xr.DEPTH,
|
|
36409
36409
|
uniforms: /* @__PURE__ */ new Map([
|
|
36410
36410
|
["weightMap", new _e(null)]
|
|
36411
36411
|
])
|
|
@@ -36684,7 +36684,7 @@ outputColor=vec4(vec3(1.0-ao),inputColor.a);
|
|
|
36684
36684
|
} = {}) {
|
|
36685
36685
|
super("SSAOEffect", Nj, {
|
|
36686
36686
|
blendFunction: t,
|
|
36687
|
-
attributes:
|
|
36687
|
+
attributes: xr.DEPTH,
|
|
36688
36688
|
defines: /* @__PURE__ */ new Map([
|
|
36689
36689
|
["THRESHOLD", "0.997"]
|
|
36690
36690
|
]),
|
|
@@ -39278,7 +39278,7 @@ let ru = (qi = class {
|
|
|
39278
39278
|
return this._worldQuaternion || (this._worldQuaternion = new xe()), jn(this.gameObject, this._worldQuaternion);
|
|
39279
39279
|
}
|
|
39280
39280
|
set worldQuaternion(e) {
|
|
39281
|
-
|
|
39281
|
+
Ir(this.gameObject, e);
|
|
39282
39282
|
}
|
|
39283
39283
|
setWorldQuaternion(e, t, i, s) {
|
|
39284
39284
|
qi._worldQuaternionBuffer.set(e, t, i, s), this.worldQuaternion = qi._worldQuaternionBuffer;
|
|
@@ -39409,7 +39409,7 @@ function P7(n) {
|
|
|
39409
39409
|
const r = document.createElement("div");
|
|
39410
39410
|
r.innerHTML = s, r.classList.add("logo"), e.appendChild(r);
|
|
39411
39411
|
const o = document.createElement("div");
|
|
39412
|
-
o.classList.add("text"), e.appendChild(o), e.title = "Needle Engine", kb() || (e.title += "
|
|
39412
|
+
o.classList.add("text"), e.appendChild(o), e.title = "Needle Engine", kb() || (e.title += " No active license found - Non Commercial Use"), e.addEventListener("click", () => {
|
|
39413
39413
|
globalThis.open("https://needle.tools", "_blank");
|
|
39414
39414
|
});
|
|
39415
39415
|
const a = $C + eS;
|
|
@@ -39424,17 +39424,25 @@ async function R7(n) {
|
|
|
39424
39424
|
return;
|
|
39425
39425
|
YP = e;
|
|
39426
39426
|
const i = `
|
|
39427
|
+
position: relative;
|
|
39428
|
+
display: block;
|
|
39427
39429
|
font-size: 18px;
|
|
39428
39430
|
background-size: 20px;
|
|
39429
|
-
background-position:
|
|
39431
|
+
background-position: 10px 5px;
|
|
39430
39432
|
background-repeat:no-repeat;
|
|
39431
39433
|
background-image:url('data:image/webp;base64,UklGRrABAABXRUJQVlA4WAoAAAAQAAAAHwAAHwAAQUxQSKEAAAARN6CmbSM4WR7vdARON11EBDq3fLiNbVtVzpMCPlKAEzsx0Y/x+Ovuv4dn0EFE/ydAvz6YggXzgh5sVgXM/zOC/4sii7qgGvB5N7hmuQYwkvazWAu1JPW41FXSHq6pnaQWvqYH18Fc0j1hO/BFTtIeSBlJi5w6qIIO7IOrwhFsB2Yxukif0FTRLpXswHR8MxbslKe9VZsn/Ub5C7YFOpqSTABWUDgg6AAAAFAGAJ0BKiAAIAA+7VyoTqmkpCI3+qgBMB2JbACdMt69DwMIQBLhkTO6XwY00UEDK6cNIDnuNibPf0EgAP7Y1myuiQHLDsF/0h5unrGh6WAbv7aegg2ZMd3uRKfT/3SJztcaujYfTvMXspfCTmYcoO6a+vhC3ss4M8uM58t4siiu59I4aOl59e9Sr6xoxYlHf2v+NnBNpJYeJf8jABQAId/PXuBkLEFkiCucgSGEcfhvajql/j3reCGl0M5/9gQWy7ayNPs+wlvIxFnNfSlfuND4CZOCyxOHhRqOmHN4ULHo3tCSrUNvgAA=');
|
|
39432
39434
|
background-max-size: 40px;
|
|
39433
|
-
padding-left: 30px;
|
|
39434
|
-
margin-bottom: 2px;
|
|
39435
39435
|
margin-bottom: 5px;
|
|
39436
|
+
margin-top: 2em;
|
|
39437
|
+
margin-bottom: 2em;
|
|
39438
|
+
padding: .2em;
|
|
39439
|
+
padding-left: 37px;
|
|
39440
|
+
background-color: rgba(250,160,160,.2);
|
|
39441
|
+
border-radius: .5em;
|
|
39442
|
+
border: 2px solid rgba(250,160,160,.5);
|
|
39443
|
+
color: rgba(90,20,20,1);
|
|
39436
39444
|
`;
|
|
39437
|
-
console.log("%c
|
|
39445
|
+
console.log("%c" + "Needle Engine — No license active, commercial use is not allowed. Visit https://needle.tools/pricing for more information and licensing options.", i);
|
|
39438
39446
|
}
|
|
39439
39447
|
function B7() {
|
|
39440
39448
|
const n = document.createElement("div");
|
|
@@ -41022,7 +41030,7 @@ var K7 = Object.defineProperty, J7 = Object.getOwnPropertyDescriptor, Ob = (n, e
|
|
|
41022
41030
|
return i && s && K7(e, t, s), s;
|
|
41023
41031
|
};
|
|
41024
41032
|
const Vx = le("debuganimator");
|
|
41025
|
-
class
|
|
41033
|
+
class Tr extends Se {
|
|
41026
41034
|
constructor() {
|
|
41027
41035
|
super(...arguments);
|
|
41028
41036
|
h(this, "applyRootMotion", !1);
|
|
@@ -41161,16 +41169,16 @@ class Mr extends Se {
|
|
|
41161
41169
|
}
|
|
41162
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|
Ob([
|
|
41163
41171
|
w()
|
|
41164
|
-
],
|
|
41172
|
+
], Tr.prototype, "applyRootMotion", 2);
|
|
41165
41173
|
Ob([
|
|
41166
41174
|
w()
|
|
41167
|
-
],
|
|
41175
|
+
], Tr.prototype, "hasRootMotion", 2);
|
|
41168
41176
|
Ob([
|
|
41169
41177
|
w()
|
|
41170
|
-
],
|
|
41178
|
+
], Tr.prototype, "keepAnimatorControllerStateOnDisable", 2);
|
|
41171
41179
|
Ob([
|
|
41172
41180
|
w()
|
|
41173
|
-
],
|
|
41181
|
+
], Tr.prototype, "runtimeAnimatorController", 1);
|
|
41174
41182
|
var Z7 = Object.defineProperty, $7 = Object.getOwnPropertyDescriptor, Fm = (n, e, t, i) => {
|
|
41175
41183
|
for (var s = i > 1 ? void 0 : i ? $7(e, t) : e, r = n.length - 1, o; r >= 0; r--)
|
|
41176
41184
|
(o = n[r]) && (s = (i ? o(e, t, s) : o(s)) || s);
|
|
@@ -42855,7 +42863,7 @@ class Mq {
|
|
|
42855
42863
|
if (A.mode === qr.TRIANGLES || A.mode === qr.TRIANGLE_STRIP || A.mode === qr.TRIANGLE_FAN || A.mode === void 0)
|
|
42856
42864
|
v = r.isSkinnedMesh === !0 ? new lf(m, _) : new Ae(m, _), v.isSkinnedMesh === !0 && !v.geometry.attributes.skinWeight.normalized && v.normalizeSkinWeights(), A.mode === qr.TRIANGLE_STRIP ? v.geometry = fR(v.geometry, ik) : A.mode === qr.TRIANGLE_FAN && (v.geometry = fR(v.geometry, rE));
|
|
42857
42865
|
else if (A.mode === qr.LINES)
|
|
42858
|
-
v = new
|
|
42866
|
+
v = new Mr(m, _);
|
|
42859
42867
|
else if (A.mode === qr.LINE_STRIP)
|
|
42860
42868
|
v = new nn(m, _);
|
|
42861
42869
|
else if (A.mode === qr.LINE_LOOP)
|
|
@@ -46498,7 +46506,7 @@ class T1 extends Event {
|
|
|
46498
46506
|
h(this, "args");
|
|
46499
46507
|
}
|
|
46500
46508
|
}
|
|
46501
|
-
class
|
|
46509
|
+
class wr {
|
|
46502
46510
|
constructor(e) {
|
|
46503
46511
|
h(this, "target");
|
|
46504
46512
|
h(this, "key");
|
|
@@ -46655,7 +46663,7 @@ class fX extends Gc {
|
|
|
46655
46663
|
const ew = new fX(), pX = Symbol("eventListDebugInfo");
|
|
46656
46664
|
class gX extends Gc {
|
|
46657
46665
|
constructor() {
|
|
46658
|
-
super([
|
|
46666
|
+
super([wr]);
|
|
46659
46667
|
}
|
|
46660
46668
|
onSerialize(e, t) {
|
|
46661
46669
|
console.log("TODO: SERIALIZE EVENT");
|
|
@@ -46663,7 +46671,7 @@ class gX extends Gc {
|
|
|
46663
46671
|
onDeserialize(e, t) {
|
|
46664
46672
|
var i, s, r, o;
|
|
46665
46673
|
if (typeof e == "function")
|
|
46666
|
-
return new
|
|
46674
|
+
return new wr([new Xg(e, !0)]);
|
|
46667
46675
|
if (e && e.type === "EventList") {
|
|
46668
46676
|
vs && console.log("DESERIALIZE EVENT", e);
|
|
46669
46677
|
const a = new Array();
|
|
@@ -46707,7 +46715,7 @@ class gX extends Gc {
|
|
|
46707
46715
|
} else
|
|
46708
46716
|
a.push(p);
|
|
46709
46717
|
}
|
|
46710
|
-
const l = new
|
|
46718
|
+
const l = new wr(a);
|
|
46711
46719
|
vs && console.log(l);
|
|
46712
46720
|
const c = t.target;
|
|
46713
46721
|
return c !== void 0 && t.path !== void 0 && l.setEventTarget(t.path, c), l;
|
|
@@ -46789,7 +46797,7 @@ h(gl, "_up", new S(0, 1, 0));
|
|
|
46789
46797
|
const vX = new gi(1, 1, 1);
|
|
46790
46798
|
function cF(n = null) {
|
|
46791
46799
|
const e = new ye(n ?? 14540253), t = new EE(vX);
|
|
46792
|
-
return new
|
|
46800
|
+
return new Mr(t, new cn({ color: e }));
|
|
46793
46801
|
}
|
|
46794
46802
|
const ER = Symbol("GizmoCache");
|
|
46795
46803
|
class Bs {
|
|
@@ -48187,7 +48195,7 @@ const fM = class {
|
|
|
48187
48195
|
};
|
|
48188
48196
|
let Mc = fM;
|
|
48189
48197
|
h(Mc, "global_id", 0);
|
|
48190
|
-
class
|
|
48198
|
+
class Cr {
|
|
48191
48199
|
static sceneStartTrigger() {
|
|
48192
48200
|
const e = new Mc();
|
|
48193
48201
|
return e.targetId = void 0, e.tokenId = "SceneTransition", e.type = "enter", e;
|
|
@@ -48980,7 +48988,7 @@ let aY = class extends On {
|
|
|
48980
48988
|
const Ut = i.object.getWorldPosition(e.position);
|
|
48981
48989
|
O.copy(Ut).sub(i.target), O.applyQuaternion(ve), a.setFromVector3(O), i.autoRotate && r === s.NONE && P(x()), i.enableDamping ? (a.theta += l.theta * i.dampingFactor, a.phi += l.phi * i.dampingFactor) : (a.theta += l.theta, a.phi += l.phi);
|
|
48982
48990
|
let Pt = i.minAzimuthAngle, j = i.maxAzimuthAngle;
|
|
48983
|
-
return isFinite(Pt) && isFinite(j) && (Pt < -Math.PI ? Pt += Ue : Pt > Math.PI && (Pt -= Ue), j < -Math.PI ? j += Ue : j > Math.PI && (j -= Ue), Pt <= j ? a.theta = Math.max(Pt, Math.min(j, a.theta)) : a.theta = a.theta > (Pt + j) / 2 ? Math.max(Pt, a.theta) : Math.min(j, a.theta)), a.phi = Math.max(i.minPolarAngle, Math.min(i.maxPolarAngle, a.phi)), a.makeSafe(), u = Ls.lerp(u, c, i.dampingFactor), a.radius *= u, a.radius = Math.max(i.minDistance, Math.min(i.maxDistance, a.radius)), i.enableDamping === !0 ? i.target.addScaledVector(d, i.dampingFactor) : i.target.add(d), O.setFromSpherical(a), O.applyQuaternion(Ke), Ut.copy(i.target).add(O), i.object.parent ? i.object.parent.worldToLocal(Ut) : i.object.position.copy(Ut), i.object.lookAt(i.target), i.enableDamping === !0 ? (l.theta *= 1 - i.dampingFactor, l.phi *= 1 - i.dampingFactor, d.multiplyScalar(1 - i.dampingFactor)) : (l.set(0, 0, 0), d.set(0, 0, 0)), c = 1, f || ze.distanceToSquared(i.object.position) > o || 8 * (1 - We.dot(i.object.quaternion)) > o ? (i.dispatchEvent(LR), ze.copy(i.object.position), We.copy(i.object.quaternion), f = !1, !0) : !1;
|
|
48991
|
+
return isFinite(Pt) && isFinite(j) && (Pt < -Math.PI ? Pt += Ue : Pt > Math.PI && (Pt -= Ue), j < -Math.PI ? j += Ue : j > Math.PI && (j -= Ue), Pt <= j ? a.theta = Math.max(Pt, Math.min(j, a.theta)) : a.theta = a.theta > (Pt + j) / 2 ? Math.max(Pt, a.theta) : Math.min(j, a.theta)), a.phi = Math.max(i.minPolarAngle, Math.min(i.maxPolarAngle, a.phi)), a.makeSafe(), u = Ls.lerp(u, c, i.enableDamping ? i.dampingFactor : 1), a.radius *= u, a.radius = Math.max(i.minDistance, Math.min(i.maxDistance, a.radius)), i.enableDamping === !0 ? i.target.addScaledVector(d, i.dampingFactor) : i.target.add(d), O.setFromSpherical(a), O.applyQuaternion(Ke), Ut.copy(i.target).add(O), i.object.parent ? i.object.parent.worldToLocal(Ut) : i.object.position.copy(Ut), i.object.lookAt(i.target), i.enableDamping === !0 ? (l.theta *= 1 - i.dampingFactor, l.phi *= 1 - i.dampingFactor, d.multiplyScalar(1 - i.dampingFactor)) : (l.set(0, 0, 0), d.set(0, 0, 0)), c = 1, f || ze.distanceToSquared(i.object.position) > o || 8 * (1 - We.dot(i.object.quaternion)) > o ? (i.dispatchEvent(LR), ze.copy(i.object.position), We.copy(i.object.quaternion), f = !1, !0) : !1;
|
|
48984
48992
|
};
|
|
48985
48993
|
}(), this.dispose = function() {
|
|
48986
48994
|
i.domElement.removeEventListener("contextmenu", Ee), i.domElement.removeEventListener("pointerdown", Ze), i.domElement.removeEventListener("pointercancel", ht), i.domElement.removeEventListener("wheel", Ft), i.domElement.removeEventListener("pointermove", je), i.domElement.removeEventListener("pointerup", ft), i._domElementKeyEvents !== null && i._domElementKeyEvents.removeEventListener("keydown", U);
|
|
@@ -49636,7 +49644,7 @@ class jc extends Se {
|
|
|
49636
49644
|
// }
|
|
49637
49645
|
// }
|
|
49638
49646
|
async onOpenPeerConnection(t) {
|
|
49639
|
-
Js && console.log("Peer connection established and received id"), this.model = new hY(t), this.context.connection.send("peer-update-id", this.model,
|
|
49647
|
+
Js && console.log("Peer connection established and received id"), this.model = new hY(t), this.context.connection.send("peer-update-id", this.model, pr.OnRoomJoin), this.peer && (this.peer.on("call", this.onReceiveCall.bind(this)), this.peer.on("connection", function(i) {
|
|
49640
49648
|
Js && console.log("CONNECTION", i), i.on("data", function(s) {
|
|
49641
49649
|
Js && console.log("Received", s);
|
|
49642
49650
|
});
|
|
@@ -49730,7 +49738,7 @@ class au extends Se {
|
|
|
49730
49738
|
this.gameObject.visible = !0;
|
|
49731
49739
|
}
|
|
49732
49740
|
onEnd(t, i) {
|
|
49733
|
-
this._placementPose = null, this.gameObject.visible = !1, this.gameObject.matrixAutoUpdate = !1, this._startPose && this.gameObject.matrix.copy(this._startPose), t && (t.matrixAutoUpdate = !0, this._rigStartPose && this._rigStartPose.decompose(t.position, t.quaternion, t.scale)),
|
|
49741
|
+
this._placementPose = null, this.gameObject.visible = !1, this.gameObject.matrixAutoUpdate = !1, this._startPose && this.gameObject.matrix.copy(this._startPose), t && (t.matrixAutoUpdate = !0, this._rigStartPose && this._rigStartPose.decompose(t.position, t.quaternion, t.scale)), _r.markDirty(this.gameObject, !0), setTimeout(() => {
|
|
49734
49742
|
this.gameObject.matrixAutoUpdate = !0, this.gameObject.visible = !0;
|
|
49735
49743
|
}, 100);
|
|
49736
49744
|
}
|
|
@@ -49833,7 +49841,7 @@ class yY extends Ie {
|
|
|
49833
49841
|
this.intersectBoxObject(e) ? e.onPress() : e.onClear(), e.isPressed() && e.whilePressed();
|
|
49834
49842
|
}
|
|
49835
49843
|
}
|
|
49836
|
-
const bY = 0.05, UR = 0.02, wv = 0.01, NR = 0.02, zR = 1, Wu = 0.4, _Y = 2e-3, vp = 0.01, Cv = 3e-3, GR = 0.035, yi = 16,
|
|
49844
|
+
const bY = 0.05, UR = 0.02, wv = 0.01, NR = 0.02, zR = 1, Wu = 0.4, _Y = 2e-3, vp = 0.01, Cv = 3e-3, GR = 0.035, yi = 16, Lr = 12, nw = 110, xY = new S(0, 1, 0), wY = new S(0, 0, 1), CY = 0.02, SY = 1.5;
|
|
49837
49845
|
class EY extends Ie {
|
|
49838
49846
|
constructor(e, t) {
|
|
49839
49847
|
super(), this.hand = e, this.controller = t, this.motionController = null, this.envMap = null, this.mesh = null, this.pointerGeometry = null, this.pointerMesh = null, this.pointerObject = null, this.pinched = !1, this.attached = !1, this.cursorObject = null, this.raycaster = null, e.addEventListener("connected", (i) => {
|
|
@@ -49861,12 +49869,12 @@ class EY extends Ie {
|
|
|
49861
49869
|
Math.cos(Math.PI * nw / 180) * e,
|
|
49862
49870
|
0
|
|
49863
49871
|
);
|
|
49864
|
-
for (let c = 0; c <
|
|
49872
|
+
for (let c = 0; c < Lr; c++)
|
|
49865
49873
|
this._drawVerticesRing(t, s, c + 1), s.applyAxisAngle(
|
|
49866
49874
|
xY,
|
|
49867
|
-
Math.PI * nw / 180 / (
|
|
49875
|
+
Math.PI * nw / 180 / (Lr * -2)
|
|
49868
49876
|
);
|
|
49869
|
-
const r = yi * (1 +
|
|
49877
|
+
const r = yi * (1 + Lr), o = yi * (1 + Lr) + 1, a = new S(
|
|
49870
49878
|
0,
|
|
49871
49879
|
0,
|
|
49872
49880
|
-1 * (GR - e)
|
|
@@ -49881,12 +49889,12 @@ class EY extends Ie {
|
|
|
49881
49889
|
createPointer() {
|
|
49882
49890
|
let e, t;
|
|
49883
49891
|
const i = new Array(
|
|
49884
|
-
((
|
|
49892
|
+
((Lr + 1) * yi + 2) * 3
|
|
49885
49893
|
).fill(0), s = [];
|
|
49886
49894
|
for (this.pointerGeometry = new vt(), this.pointerGeometry.setAttribute(
|
|
49887
49895
|
"position",
|
|
49888
49896
|
new nt(i, 3)
|
|
49889
|
-
), this._updatePointerVertices(vp), e = 0; e <
|
|
49897
|
+
), this._updatePointerVertices(vp), e = 0; e < Lr; e++) {
|
|
49890
49898
|
for (t = 0; t < yi - 1; t++)
|
|
49891
49899
|
s.push(
|
|
49892
49900
|
e * yi + t,
|
|
@@ -49907,17 +49915,17 @@ class EY extends Ie {
|
|
|
49907
49915
|
(e + 2) * yi - 1
|
|
49908
49916
|
);
|
|
49909
49917
|
}
|
|
49910
|
-
const r = yi * (1 +
|
|
49918
|
+
const r = yi * (1 + Lr), o = yi * (1 + Lr) + 1;
|
|
49911
49919
|
for (e = 0; e < yi - 1; e++)
|
|
49912
49920
|
s.push(r, e + 1, e), s.push(
|
|
49913
49921
|
o,
|
|
49914
|
-
e + yi *
|
|
49915
|
-
e + yi *
|
|
49922
|
+
e + yi * Lr,
|
|
49923
|
+
e + yi * Lr + 1
|
|
49916
49924
|
);
|
|
49917
49925
|
s.push(r, 0, yi - 1), s.push(
|
|
49918
49926
|
o,
|
|
49919
|
-
yi * (
|
|
49920
|
-
yi *
|
|
49927
|
+
yi * (Lr + 1) - 1,
|
|
49928
|
+
yi * Lr
|
|
49921
49929
|
);
|
|
49922
49930
|
const a = new vi();
|
|
49923
49931
|
a.transparent = !0, a.opacity = Wu, this.pointerGeometry.setIndex(s), this.pointerMesh = new Ae(this.pointerGeometry, a), this.pointerMesh.position.set(0, 0, -1 * vp), this.pointerObject = new Ie(), this.pointerObject.add(this.pointerMesh), this.raycaster = new pf();
|
|
@@ -50560,15 +50568,15 @@ const xg = class {
|
|
|
50560
50568
|
if (e.guid === this.guid && (this.lastAvatarId !== e.avatarId && e.avatarId && e.avatarId.length > 0 && (this.lastAvatarId = e.avatarId, this.setupCustomAvatar(e.avatarId)), this.lastUpdate = e.time, this.head)) {
|
|
50561
50569
|
const i = this.webxr.IsInAR ? yl.Handheld : yl.Headset;
|
|
50562
50570
|
let s = this.head;
|
|
50563
|
-
this.context.players.setPlayerView(e.guid, s, i),
|
|
50571
|
+
this.context.players.setPlayerView(e.guid, s, i), _r.markDirty(this.head), this._canInterpolate = !0;
|
|
50564
50572
|
const r = this.isLocalAvatar ? this.head : this._headTarget;
|
|
50565
50573
|
if (r.position.set(e.position.x, e.position.y, e.position.z), r.quaternion.set(e.rotation.x, e.rotation.y, e.rotation.z, e.rotation.w), r.scale.set(e.scale, e.scale, e.scale), r.scale.multiply(this.headScale), this.handLeft) {
|
|
50566
50574
|
const o = this.isLocalAvatar ? this.handLeft : this._handLeftTarget;
|
|
50567
|
-
o.position.set(e.posLeftHand.x, e.posLeftHand.y, e.posLeftHand.z), o.quaternion.set(e.rotLeftHand._x, e.rotLeftHand._y, e.rotLeftHand._z, e.rotLeftHand._w), o.quaternion.multiply(xg.invertRotation), o.scale.set(e.scale, e.scale, e.scale), o.scale.multiply(this.handLeftScale),
|
|
50575
|
+
o.position.set(e.posLeftHand.x, e.posLeftHand.y, e.posLeftHand.z), o.quaternion.set(e.rotLeftHand._x, e.rotLeftHand._y, e.rotLeftHand._z, e.rotLeftHand._w), o.quaternion.multiply(xg.invertRotation), o.scale.set(e.scale, e.scale, e.scale), o.scale.multiply(this.handLeftScale), _r.markDirty(this.handLeft);
|
|
50568
50576
|
}
|
|
50569
50577
|
if (this.handRight) {
|
|
50570
50578
|
const o = this.isLocalAvatar ? this.handRight : this._handRightTarget;
|
|
50571
|
-
o.position.set(e.posRightHand.x, e.posRightHand.y, e.posRightHand.z), o.quaternion.set(e.rotRightHand._x, e.rotRightHand._y, e.rotRightHand._z, e.rotRightHand._w), o.quaternion.multiply(xg.invertRotation), o.scale.set(e.scale, e.scale, e.scale), o.scale.multiply(this.handRightScale),
|
|
50579
|
+
o.position.set(e.posRightHand.x, e.posRightHand.y, e.posRightHand.z), o.quaternion.set(e.rotRightHand._x, e.rotRightHand._y, e.rotRightHand._z, e.rotRightHand._w), o.quaternion.multiply(xg.invertRotation), o.scale.set(e.scale, e.scale, e.scale), o.scale.multiply(this.handRightScale), _r.markDirty(this.handRight);
|
|
50572
50580
|
}
|
|
50573
50581
|
}
|
|
50574
50582
|
}
|
|
@@ -51039,7 +51047,7 @@ Ol([
|
|
|
51039
51047
|
uo(),
|
|
51040
51048
|
w()
|
|
51041
51049
|
], Yi.prototype, "collisionDetectionMode", 2);
|
|
51042
|
-
class
|
|
51050
|
+
class Sr {
|
|
51043
51051
|
constructor() {
|
|
51044
51052
|
h(this, "bb", null);
|
|
51045
51053
|
h(this, "bb_pos", 0);
|
|
@@ -51072,13 +51080,13 @@ class TF {
|
|
|
51072
51080
|
return this.bb_pos = e, this.bb = t, this;
|
|
51073
51081
|
}
|
|
51074
51082
|
position(e) {
|
|
51075
|
-
return (e || new
|
|
51083
|
+
return (e || new Sr()).__init(this.bb_pos, this.bb);
|
|
51076
51084
|
}
|
|
51077
51085
|
rotation(e) {
|
|
51078
|
-
return (e || new
|
|
51086
|
+
return (e || new Sr()).__init(this.bb_pos + 12, this.bb);
|
|
51079
51087
|
}
|
|
51080
51088
|
scale(e) {
|
|
51081
|
-
return (e || new
|
|
51089
|
+
return (e || new Sr()).__init(this.bb_pos + 24, this.bb);
|
|
51082
51090
|
}
|
|
51083
51091
|
static sizeOf() {
|
|
51084
51092
|
return 36;
|
|
@@ -51213,7 +51221,7 @@ class Kh extends Se {
|
|
|
51213
51221
|
oc && console.log("new data", this.context.connection.connectionId, this.context.time.frameCount, this.guid, t), this.receivedUpdate = !0, this._receivedFastUpdate = t.fast();
|
|
51214
51222
|
const s = t.transform();
|
|
51215
51223
|
if (s) {
|
|
51216
|
-
|
|
51224
|
+
_r.markDirty(this.gameObject, !0);
|
|
51217
51225
|
const r = s.position();
|
|
51218
51226
|
r && (this.interpolatePosition && ((i = this._targetPosition) == null || i.set(r.x(), r.y(), r.z())), (!this.interpolatePosition || !this._receivedDataBefore) && this.setWorldPosition(r.x(), r.y(), r.z()));
|
|
51219
51227
|
const o = s.rotation();
|
|
@@ -51239,7 +51247,7 @@ class Kh extends Se {
|
|
|
51239
51247
|
let t = this.worldPosition, i = this.worldQuaternion;
|
|
51240
51248
|
if (this._model.isOwned && !this.receivedUpdate) {
|
|
51241
51249
|
const o = t.distanceTo(this.lastWorldPos), a = i.angleTo(this.lastWorldRotation), l = this._model.hasOwnership || this.fastMode ? 1e-4 : 1e-3;
|
|
51242
|
-
(o > l || a > l) && (this._model.hasOwnership ? this._needsUpdate = !0 : (oc && console.log(this.guid, "reset because not owned but", this.gameObject.name, this.lastWorldPos), this.worldPosition = this.lastWorldPos, t.copy(this.lastWorldPos), this.worldQuaternion = this.lastWorldRotation, i.copy(this.lastWorldRotation),
|
|
51250
|
+
(o > l || a > l) && (this._model.hasOwnership ? this._needsUpdate = !0 : (oc && console.log(this.guid, "reset because not owned but", this.gameObject.name, this.lastWorldPos), this.worldPosition = this.lastWorldPos, t.copy(this.lastWorldPos), this.worldQuaternion = this.lastWorldRotation, i.copy(this.lastWorldRotation), _r.markDirty(this.gameObject, !0), this._needsUpdate = !1));
|
|
51243
51251
|
}
|
|
51244
51252
|
if (this._model && !this._model.hasOwnership && this._model.isOwned && this._receivedDataBefore) {
|
|
51245
51253
|
const a = this._receivedFastUpdate || this.fastMode ? 0.5 : 0.3;
|
|
@@ -51252,7 +51260,7 @@ class Kh extends Se {
|
|
|
51252
51260
|
const c = this.worldQuaternion;
|
|
51253
51261
|
c.slerp(this._targetRotation, a), this.worldQuaternion = c, l = !0;
|
|
51254
51262
|
}
|
|
51255
|
-
l &&
|
|
51263
|
+
l && _r.markDirty(this.gameObject, !0);
|
|
51256
51264
|
}
|
|
51257
51265
|
if (this.receivedUpdate = !1, this.lastWorldPos.copy(t), this.lastWorldRotation.copy(i), !this._model)
|
|
51258
51266
|
return;
|
|
@@ -54298,10 +54306,10 @@ function $d(n, e) {
|
|
|
54298
54306
|
var ii = function(e, t) {
|
|
54299
54307
|
t === void 0 && (t = {}), this.label = e, this.keyword = t.keyword, this.beforeExpr = !!t.beforeExpr, this.startsExpr = !!t.startsExpr, this.isLoop = !!t.isLoop, this.isAssign = !!t.isAssign, this.prefix = !!t.prefix, this.postfix = !!t.postfix, this.binop = t.binop || null, this.updateContext = null;
|
|
54300
54308
|
};
|
|
54301
|
-
function
|
|
54309
|
+
function Fr(n, e) {
|
|
54302
54310
|
return new ii(n, { beforeExpr: !0, binop: e });
|
|
54303
54311
|
}
|
|
54304
|
-
var
|
|
54312
|
+
var Ur = { beforeExpr: !0 }, js = { startsExpr: !0 }, Z1 = {};
|
|
54305
54313
|
function Zt(n, e) {
|
|
54306
54314
|
return e === void 0 && (e = {}), e.keyword = n, Z1[n] = new ii(n, e);
|
|
54307
54315
|
}
|
|
@@ -54319,16 +54327,16 @@ var B = {
|
|
|
54319
54327
|
braceR: new ii("}"),
|
|
54320
54328
|
parenL: new ii("(", { beforeExpr: !0, startsExpr: !0 }),
|
|
54321
54329
|
parenR: new ii(")"),
|
|
54322
|
-
comma: new ii(",",
|
|
54323
|
-
semi: new ii(";",
|
|
54324
|
-
colon: new ii(":",
|
|
54330
|
+
comma: new ii(",", Ur),
|
|
54331
|
+
semi: new ii(";", Ur),
|
|
54332
|
+
colon: new ii(":", Ur),
|
|
54325
54333
|
dot: new ii("."),
|
|
54326
|
-
question: new ii("?",
|
|
54334
|
+
question: new ii("?", Ur),
|
|
54327
54335
|
questionDot: new ii("?."),
|
|
54328
|
-
arrow: new ii("=>",
|
|
54336
|
+
arrow: new ii("=>", Ur),
|
|
54329
54337
|
template: new ii("template"),
|
|
54330
54338
|
invalidTemplate: new ii("invalidTemplate"),
|
|
54331
|
-
ellipsis: new ii("...",
|
|
54339
|
+
ellipsis: new ii("...", Ur),
|
|
54332
54340
|
backQuote: new ii("`", js),
|
|
54333
54341
|
dollarBraceL: new ii("${", { beforeExpr: !0, startsExpr: !0 }),
|
|
54334
54342
|
// Operators. These carry several kinds of properties to help the
|
|
@@ -54348,36 +54356,36 @@ var B = {
|
|
|
54348
54356
|
assign: new ii("_=", { beforeExpr: !0, isAssign: !0 }),
|
|
54349
54357
|
incDec: new ii("++/--", { prefix: !0, postfix: !0, startsExpr: !0 }),
|
|
54350
54358
|
prefix: new ii("!/~", { beforeExpr: !0, prefix: !0, startsExpr: !0 }),
|
|
54351
|
-
logicalOR:
|
|
54352
|
-
logicalAND:
|
|
54353
|
-
bitwiseOR:
|
|
54354
|
-
bitwiseXOR:
|
|
54355
|
-
bitwiseAND:
|
|
54356
|
-
equality:
|
|
54357
|
-
relational:
|
|
54358
|
-
bitShift:
|
|
54359
|
+
logicalOR: Fr("||", 1),
|
|
54360
|
+
logicalAND: Fr("&&", 2),
|
|
54361
|
+
bitwiseOR: Fr("|", 3),
|
|
54362
|
+
bitwiseXOR: Fr("^", 4),
|
|
54363
|
+
bitwiseAND: Fr("&", 5),
|
|
54364
|
+
equality: Fr("==/!=/===/!==", 6),
|
|
54365
|
+
relational: Fr("</>/<=/>=", 7),
|
|
54366
|
+
bitShift: Fr("<</>>/>>>", 8),
|
|
54359
54367
|
plusMin: new ii("+/-", { beforeExpr: !0, binop: 9, prefix: !0, startsExpr: !0 }),
|
|
54360
|
-
modulo:
|
|
54361
|
-
star:
|
|
54362
|
-
slash:
|
|
54368
|
+
modulo: Fr("%", 10),
|
|
54369
|
+
star: Fr("*", 10),
|
|
54370
|
+
slash: Fr("/", 10),
|
|
54363
54371
|
starstar: new ii("**", { beforeExpr: !0 }),
|
|
54364
|
-
coalesce:
|
|
54372
|
+
coalesce: Fr("??", 1),
|
|
54365
54373
|
// Keyword token types.
|
|
54366
54374
|
_break: Zt("break"),
|
|
54367
|
-
_case: Zt("case",
|
|
54375
|
+
_case: Zt("case", Ur),
|
|
54368
54376
|
_catch: Zt("catch"),
|
|
54369
54377
|
_continue: Zt("continue"),
|
|
54370
54378
|
_debugger: Zt("debugger"),
|
|
54371
|
-
_default: Zt("default",
|
|
54379
|
+
_default: Zt("default", Ur),
|
|
54372
54380
|
_do: Zt("do", { isLoop: !0, beforeExpr: !0 }),
|
|
54373
|
-
_else: Zt("else",
|
|
54381
|
+
_else: Zt("else", Ur),
|
|
54374
54382
|
_finally: Zt("finally"),
|
|
54375
54383
|
_for: Zt("for", { isLoop: !0 }),
|
|
54376
54384
|
_function: Zt("function", js),
|
|
54377
54385
|
_if: Zt("if"),
|
|
54378
|
-
_return: Zt("return",
|
|
54386
|
+
_return: Zt("return", Ur),
|
|
54379
54387
|
_switch: Zt("switch"),
|
|
54380
|
-
_throw: Zt("throw",
|
|
54388
|
+
_throw: Zt("throw", Ur),
|
|
54381
54389
|
_try: Zt("try"),
|
|
54382
54390
|
_var: Zt("var"),
|
|
54383
54391
|
_const: Zt("const"),
|
|
@@ -54387,7 +54395,7 @@ var B = {
|
|
|
54387
54395
|
_this: Zt("this", js),
|
|
54388
54396
|
_super: Zt("super", js),
|
|
54389
54397
|
_class: Zt("class", js),
|
|
54390
|
-
_extends: Zt("extends",
|
|
54398
|
+
_extends: Zt("extends", Ur),
|
|
54391
54399
|
_export: Zt("export"),
|
|
54392
54400
|
_import: Zt("import", js),
|
|
54393
54401
|
_null: Zt("null", js),
|
|
@@ -60129,7 +60137,7 @@ class Ca extends Se {
|
|
|
60129
60137
|
return t != null && t.isCanvas ? t : null;
|
|
60130
60138
|
}
|
|
60131
60139
|
markDirty() {
|
|
60132
|
-
|
|
60140
|
+
vr.markUIDirty(this.context);
|
|
60133
60141
|
}
|
|
60134
60142
|
get controlsChildLayout() {
|
|
60135
60143
|
return this._controlsChildLayout;
|
|
@@ -60419,9 +60427,9 @@ const Gn = class extends Se {
|
|
|
60419
60427
|
const l = this.getWristQuaternion();
|
|
60420
60428
|
l && this.rayRotation.copy(l);
|
|
60421
60429
|
}
|
|
60422
|
-
|
|
60430
|
+
Ir(this.raycastLine, this.rayRotation);
|
|
60423
60431
|
} else
|
|
60424
|
-
this.raycastLine.visible = r,
|
|
60432
|
+
this.raycastLine.visible = r, Ir(this.raycastLine, this.rayRotation), vn(this.raycastLine, s);
|
|
60425
60433
|
}
|
|
60426
60434
|
this.lastHit = this.updateLastHit(), this.grabbed && this.grabbed.update(), this._selectionPressedLastFrame = this._selectionPressed, this.selectStartCallback && this.selectStartCallback();
|
|
60427
60435
|
}
|
|
@@ -60735,12 +60743,12 @@ const Ps = class {
|
|
|
60735
60743
|
let i = 1;
|
|
60736
60744
|
this.controller.type === 0 && (i = Math.max(0, 1 + this.totalChangeAlongDirection * 2 / t), i = i * i * i), this.grabDistance / t < 0.8 && (i = 1), this.targetDir || (this.targetDir = new S()), this.targetDir.set(0, 0, -this.grabDistance * i);
|
|
60737
60745
|
const s = this.targetDir.applyQuaternion(this.controller.rayRotation).add(this.controllerWorldPos), r = this.controller.rayRotation.clone().multiplyQuaternions(this.controller.rayRotation, this.localQuaternionToGrab);
|
|
60738
|
-
this.quaternionLerp || (this.quaternionLerp = r.clone()), this.quaternionLerp.slerp(r, this.controller.useSmoothing ? this.controller.context.time.deltaTime / 0.03 : 1),
|
|
60746
|
+
this.quaternionLerp || (this.quaternionLerp = r.clone()), this.quaternionLerp.slerp(r, this.controller.useSmoothing ? this.controller.context.time.deltaTime / 0.03 : 1), Ir(this.selected, this.quaternionLerp), this.selected.updateWorldMatrix(!1, !1), this.grabPoint.copy(s), this.localPositionOffsetToGrab && (this.localPositionOffsetToGrab_worldSpace.copy(this.localPositionOffsetToGrab), this.selected.localToWorld(this.localPositionOffsetToGrab_worldSpace).sub(wt(this.selected)), s.sub(this.localPositionOffsetToGrab_worldSpace)), vn(this.selected, s);
|
|
60739
60747
|
}
|
|
60740
60748
|
if (this.rigidbodies != null)
|
|
60741
60749
|
for (const t of this.rigidbodies)
|
|
60742
60750
|
t.wakeUp();
|
|
60743
|
-
|
|
60751
|
+
_r.markDirty(this.selected, !0);
|
|
60744
60752
|
}
|
|
60745
60753
|
}
|
|
60746
60754
|
};
|
|
@@ -60847,7 +60855,7 @@ class ps {
|
|
|
60847
60855
|
}
|
|
60848
60856
|
position(e) {
|
|
60849
60857
|
const t = this.bb.__offset(this.bb_pos, 10);
|
|
60850
|
-
return t ? (e || new
|
|
60858
|
+
return t ? (e || new Sr()).__init(this.bb_pos + t, this.bb) : null;
|
|
60851
60859
|
}
|
|
60852
60860
|
rotation(e) {
|
|
60853
60861
|
const t = this.bb.__offset(this.bb_pos, 12);
|
|
@@ -60859,11 +60867,11 @@ class ps {
|
|
|
60859
60867
|
}
|
|
60860
60868
|
posLeftHand(e) {
|
|
60861
60869
|
const t = this.bb.__offset(this.bb_pos, 16);
|
|
60862
|
-
return t ? (e || new
|
|
60870
|
+
return t ? (e || new Sr()).__init(this.bb_pos + t, this.bb) : null;
|
|
60863
60871
|
}
|
|
60864
60872
|
posRightHand(e) {
|
|
60865
60873
|
const t = this.bb.__offset(this.bb_pos, 18);
|
|
60866
|
-
return t ? (e || new
|
|
60874
|
+
return t ? (e || new Sr()).__init(this.bb_pos + t, this.bb) : null;
|
|
60867
60875
|
}
|
|
60868
60876
|
rotLeftHand(e) {
|
|
60869
60877
|
const t = this.bb.__offset(this.bb_pos, 20);
|
|
@@ -60960,7 +60968,7 @@ const wg = class {
|
|
|
60960
60968
|
sendAsBuffer(e, t) {
|
|
60961
60969
|
e.clear();
|
|
60962
60970
|
const i = e.createString(this.guid), s = e.createString(this.avatarId);
|
|
60963
|
-
ps.startVrUserStateBuffer(e), ps.addGuid(e, i), ps.addTime(e, Y$(this.time)), ps.addAvatarId(e, s), ps.addPosition(e,
|
|
60971
|
+
ps.startVrUserStateBuffer(e), ps.addGuid(e, i), ps.addTime(e, Y$(this.time)), ps.addAvatarId(e, s), ps.addPosition(e, Sr.createVec3(e, this.position.x, this.position.y, this.position.z)), ps.addRotation(e, Dd.createVec4(e, this.rotation.x, this.rotation.y, this.rotation.z, this.rotation.w)), ps.addScale(e, this.scale), ps.addPosLeftHand(e, Sr.createVec3(e, this.posLeftHand.x, this.posLeftHand.y, this.posLeftHand.z)), ps.addPosRightHand(e, Sr.createVec3(e, this.posRightHand.x, this.posRightHand.y, this.posRightHand.z)), ps.addRotLeftHand(e, Dd.createVec4(e, this.rotLeftHand.x, this.rotLeftHand.y, this.rotLeftHand.z, this.rotLeftHand.w)), ps.addRotRightHand(e, Dd.createVec4(e, this.rotRightHand.x, this.rotRightHand.y, this.rotRightHand.z, this.rotRightHand.w));
|
|
60964
60972
|
const r = ps.endVrUserStateBuffer(e);
|
|
60965
60973
|
e.finish(r, vI);
|
|
60966
60974
|
const o = e.asUint8Array();
|
|
@@ -61366,7 +61374,7 @@ const Sn = ($u = class extends Se {
|
|
|
61366
61374
|
onExitXR(e) {
|
|
61367
61375
|
var i, s, r;
|
|
61368
61376
|
const t = this._isInAR;
|
|
61369
|
-
this._isInAR && e && ((i = this.webAR) == null || i.onEnd(e)), this._isInAR = !1, this._isInVR = !1, this._requestedAR = !1, this._requestedVR = !1, this.context.xrSessionMode = void 0, this.xrMirrorWindow && (this.xrMirrorWindow.close(), this.xrMirrorWindow = null), this.destroyControllers(), this.context.mainCamera && ((s = this._originalCameraParent) == null || s.add(this.context.mainCamera), vn(this.context.mainCamera, this._originalCameraPosition),
|
|
61377
|
+
this._isInAR && e && ((i = this.webAR) == null || i.onEnd(e)), this._isInAR = !1, this._isInVR = !1, this._requestedAR = !1, this._requestedVR = !1, this.context.xrSessionMode = void 0, this.xrMirrorWindow && (this.xrMirrorWindow.close(), this.xrMirrorWindow = null), this.destroyControllers(), this.context.mainCamera && ((s = this._originalCameraParent) == null || s.add(this.context.mainCamera), vn(this.context.mainCamera, this._originalCameraPosition), Ir(this.context.mainCamera, this._originalCameraRotation), this.context.mainCamera.scale.set(1, 1, 1)), t && ((r = this._originalXRRigParent) == null || r.add(this.rig), this.rig.position.copy(this._originalXRRigPosition), this.rig.quaternion.copy(this._originalXRRigRotation)), Oo.Global.Set(In.Browser | In.ThirdPerson), Sn.events.dispatchEvent({ type: "xrStopped", session: e });
|
|
61370
61378
|
}
|
|
61371
61379
|
onEnterVR(e) {
|
|
61372
61380
|
}
|
|
@@ -61541,15 +61549,15 @@ class yd {
|
|
|
61541
61549
|
}
|
|
61542
61550
|
class Km extends Se {
|
|
61543
61551
|
awake() {
|
|
61544
|
-
|
|
61552
|
+
vr.createIfNoneExists(this.context);
|
|
61545
61553
|
}
|
|
61546
61554
|
onEnable() {
|
|
61547
61555
|
var e;
|
|
61548
|
-
(e =
|
|
61556
|
+
(e = vr.get(this.context)) == null || e.register(this);
|
|
61549
61557
|
}
|
|
61550
61558
|
onDisable() {
|
|
61551
61559
|
var e;
|
|
61552
|
-
(e =
|
|
61560
|
+
(e = vr.get(this.context)) == null || e.unregister(this);
|
|
61553
61561
|
}
|
|
61554
61562
|
performRaycast(e = null) {
|
|
61555
61563
|
return null;
|
|
@@ -61847,8 +61855,8 @@ const na = class extends Se {
|
|
|
61847
61855
|
return t ? $.isActiveSelf(t) ? this.testIsVisible(t.parent) : !1 : !0;
|
|
61848
61856
|
}
|
|
61849
61857
|
};
|
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61850
|
-
let
|
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61851
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-
h(
|
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61858
|
+
let vr = na;
|
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61859
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+
h(vr, "_eventSystemMap", /* @__PURE__ */ new Map()), h(vr, "didSearchEventSystem", !1);
|
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61852
61860
|
class tl {
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61853
61861
|
static markDirty() {
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61854
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|
this.needsUpdate = !0;
|
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@@ -61967,7 +61975,7 @@ class Xc extends Se {
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61967
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|
this.setTarget(r, !0);
|
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|
}
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}
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61970
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this.startCoroutine(this.startRaycastDelayed()), this._eventSystem =
|
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+
this.startCoroutine(this.startRaycastDelayed()), this._eventSystem = vr.get(this.context) ?? void 0, this._eventSystem && (this._afterHandleInputFn = this.afterHandleInput.bind(this), this._eventSystem.addEventListener(IS.AfterHandleInput, this._afterHandleInputFn));
|
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|
}
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61972
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|
onDestroy() {
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61973
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|
var t, i;
|
|
@@ -61983,7 +61991,7 @@ class Xc extends Se {
|
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61983
61991
|
const s = this.targetElement ?? this.context.domElement, r = i == null ? void 0 : i.quaternion.clone();
|
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61984
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|
this._controls = new aY(i, s), i == null || i.quaternion.copy(r), dw === void 0 && (dw = { ...this._controls.keys });
|
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|
}
|
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61986
|
-
this._controls && (Tv && (this.enablePan = !0, this.enableZoom = !0, this.middleClickToFocus = !0, sf() && (this.doubleClickToFocus = !0)), this._controls.
|
|
61994
|
+
this._controls && (Tv && (this.enablePan = !0, this.enableZoom = !0, this.middleClickToFocus = !0, sf() && (this.doubleClickToFocus = !0)), this._controls.addEventListener("start", this.onControlsChangeStarted), (i == null ? void 0 : i.type) === "PerspectiveCamera" ? Tv || (this._controls.minDistance = this.minZoom, this._controls.maxDistance = this.maxZoom) : Tv || (this._controls.minZoom = this.minZoom, this._controls.maxZoom = this.maxZoom), this._startedListeningToKeyEvents || (this._startedListeningToKeyEvents = !0, this._controls.listenToKeyEvents(window.document.body))), this._syncedTransform = $.getComponent(this.gameObject, Kh) ?? void 0;
|
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|
}
|
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61988
61996
|
onDisable() {
|
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61989
61997
|
var t;
|
|
@@ -62019,7 +62027,7 @@ class Xc extends Se {
|
|
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62019
62027
|
}
|
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62020
62028
|
this._lerpToTargetPosition && (this.lerpTarget(this._lookTargetPosition, o), this._lookTargetPosition.distanceTo(this._controls.target) < 1e-5 && (this._lerpToTargetPosition = !1));
|
|
62021
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|
}
|
|
62022
|
-
!Tv && ((r = this.lookAtConstraint) != null && r.locked) && this.setFromTargetPosition(0, this.lookAtConstraint01), this._controls && !this.context.isInXR && (this.debugLog && (this._controls.domElement = this.context.renderer.domElement), this._controls.enabled = !this._shouldDisable && this._camera === this.context.mainCameraComponent, this._controls.update());
|
|
62030
|
+
!Tv && ((r = this.lookAtConstraint) != null && r.locked) && this.setFromTargetPosition(0, this.lookAtConstraint01), this._controls && !this.context.isInXR && (this.debugLog && (this._controls.domElement = this.context.renderer.domElement), this._controls.enabled = !this._shouldDisable && this._camera === this.context.mainCameraComponent, this._controls.enableDamping = this.enableDamping, this._controls.keys = this.enableKeys ? dw : ree, this._controls.autoRotate = this.autoRotate, this._controls.autoRotateSpeed = this.autoRotateSpeed, this._controls.enableZoom = this.enableZoom, this._controls.dampingFactor = this.dampingFactor, this._controls.enablePan = this.enablePan, this._controls.update());
|
|
62023
62031
|
}
|
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62024
62032
|
setCameraTarget(t, i = !1) {
|
|
62025
62033
|
var s;
|
|
@@ -62387,7 +62395,7 @@ qb([
|
|
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62387
62395
|
w(Xb)
|
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62388
62396
|
], Jm.prototype, "signal", 2);
|
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62389
62397
|
qb([
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|
62390
|
-
w(
|
|
62398
|
+
w(wr)
|
|
62391
62399
|
], Jm.prototype, "reaction", 2);
|
|
62392
62400
|
var Gw;
|
|
62393
62401
|
const Ya = (Gw = class extends Se {
|
|
@@ -62725,7 +62733,7 @@ const _p = le("debugtimeline"), U0 = class extends Se {
|
|
|
62725
62733
|
for (let l = r.outputs.length - 1; l >= 0; l--) {
|
|
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62734
|
let c = r.outputs[l];
|
|
62727
62735
|
if (c instanceof Ie) {
|
|
62728
|
-
const d = $.getOrAddComponent(c,
|
|
62736
|
+
const d = $.getOrAddComponent(c, Tr);
|
|
62729
62737
|
d && (c = d);
|
|
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62738
|
}
|
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62731
62739
|
const u = (i = c == null ? void 0 : c.gameObject) == null ? void 0 : i.animations;
|
|
@@ -62938,7 +62946,7 @@ class yI extends Yb {
|
|
|
62938
62946
|
const i = new fee(t);
|
|
62939
62947
|
this._actionOffsets.push(i);
|
|
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62948
|
}
|
|
62941
|
-
this.target && (this._animator = $.getComponent(this.target,
|
|
62949
|
+
this.target && (this._animator = $.getComponent(this.target, Tr) ?? null, this._animator ? (this._animatorWasEnabled = this._animator.enabled, this._animator.enabled = !1) : this._animatorWasEnabled = !1);
|
|
62942
62950
|
for (const t of this.models) {
|
|
62943
62951
|
const i = t.asset, s = i.position, r = i.rotation;
|
|
62944
62952
|
s && s.x !== void 0 && (s.isVector3 || (i.position = new S(s.x, s.y, s.z)), r.isQuaternion || (i.rotation = new xe(r.x, r.y, r.z, r.w)));
|
|
@@ -64482,7 +64490,7 @@ class MI extends n_ {
|
|
|
64482
64490
|
s_([
|
|
64483
64491
|
w(Gt)
|
|
64484
64492
|
], MI.prototype, "mainTexture", 1);
|
|
64485
|
-
var Zee = Object.defineProperty, $ee = Object.getOwnPropertyDescriptor,
|
|
64493
|
+
var Zee = Object.defineProperty, $ee = Object.getOwnPropertyDescriptor, Pr = (n, e, t, i) => {
|
|
64486
64494
|
for (var s = i > 1 ? void 0 : i ? $ee(e, t) : e, r = n.length - 1, o; r >= 0; r--)
|
|
64487
64495
|
(o = n[r]) && (s = (i ? o(e, t, s) : o(s)) || s);
|
|
64488
64496
|
return i && s && Zee(e, t, s), s;
|
|
@@ -64499,25 +64507,25 @@ class hu {
|
|
|
64499
64507
|
h(this, "selectedColor");
|
|
64500
64508
|
}
|
|
64501
64509
|
}
|
|
64502
|
-
|
|
64510
|
+
Pr([
|
|
64503
64511
|
w()
|
|
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64512
|
], hu.prototype, "colorMultiplier", 2);
|
|
64505
|
-
|
|
64513
|
+
Pr([
|
|
64506
64514
|
w(Ei)
|
|
64507
64515
|
], hu.prototype, "disabledColor", 2);
|
|
64508
|
-
|
|
64516
|
+
Pr([
|
|
64509
64517
|
w()
|
|
64510
64518
|
], hu.prototype, "fadeDuration", 2);
|
|
64511
|
-
|
|
64519
|
+
Pr([
|
|
64512
64520
|
w(Ei)
|
|
64513
64521
|
], hu.prototype, "highlightedColor", 2);
|
|
64514
|
-
|
|
64522
|
+
Pr([
|
|
64515
64523
|
w(Ei)
|
|
64516
64524
|
], hu.prototype, "normalColor", 2);
|
|
64517
|
-
|
|
64525
|
+
Pr([
|
|
64518
64526
|
w(Ei)
|
|
64519
64527
|
], hu.prototype, "pressedColor", 2);
|
|
64520
|
-
|
|
64528
|
+
Pr([
|
|
64521
64529
|
w(Ei)
|
|
64522
64530
|
], hu.prototype, "selectedColor", 2);
|
|
64523
64531
|
class Yc extends Se {
|
|
@@ -64629,22 +64637,22 @@ class Yc extends Se {
|
|
|
64629
64637
|
return i ? t.clone().multiply(i) : t.clone();
|
|
64630
64638
|
}
|
|
64631
64639
|
}
|
|
64632
|
-
|
|
64633
|
-
w(
|
|
64640
|
+
Pr([
|
|
64641
|
+
w(wr)
|
|
64634
64642
|
], Yc.prototype, "onClick", 2);
|
|
64635
|
-
|
|
64643
|
+
Pr([
|
|
64636
64644
|
w()
|
|
64637
64645
|
], Yc.prototype, "colors", 2);
|
|
64638
|
-
|
|
64646
|
+
Pr([
|
|
64639
64647
|
w()
|
|
64640
64648
|
], Yc.prototype, "transition", 2);
|
|
64641
|
-
|
|
64649
|
+
Pr([
|
|
64642
64650
|
w()
|
|
64643
64651
|
], Yc.prototype, "animationTriggers", 2);
|
|
64644
|
-
|
|
64645
|
-
w(
|
|
64652
|
+
Pr([
|
|
64653
|
+
w(Tr)
|
|
64646
64654
|
], Yc.prototype, "animator", 2);
|
|
64647
|
-
|
|
64655
|
+
Pr([
|
|
64648
64656
|
w()
|
|
64649
64657
|
], Yc.prototype, "interactable", 1);
|
|
64650
64658
|
var ete = Object.defineProperty, tte = Object.getOwnPropertyDescriptor, bn = (n, e, t, i) => {
|
|
@@ -64679,7 +64687,7 @@ bn([
|
|
|
64679
64687
|
bn([
|
|
64680
64688
|
w()
|
|
64681
64689
|
], uu.prototype, "bottom", 2);
|
|
64682
|
-
class
|
|
64690
|
+
class Rr extends Se {
|
|
64683
64691
|
constructor() {
|
|
64684
64692
|
super(...arguments);
|
|
64685
64693
|
h(this, "_rectTransform", null);
|
|
@@ -64732,35 +64740,35 @@ class Pr extends Se {
|
|
|
64732
64740
|
}
|
|
64733
64741
|
bn([
|
|
64734
64742
|
w()
|
|
64735
|
-
],
|
|
64743
|
+
], Rr.prototype, "childAlignment", 2);
|
|
64736
64744
|
bn([
|
|
64737
64745
|
w()
|
|
64738
|
-
],
|
|
64746
|
+
], Rr.prototype, "reverseArrangement", 2);
|
|
64739
64747
|
bn([
|
|
64740
64748
|
w()
|
|
64741
|
-
],
|
|
64749
|
+
], Rr.prototype, "spacing", 2);
|
|
64742
64750
|
bn([
|
|
64743
64751
|
w(uu)
|
|
64744
|
-
],
|
|
64752
|
+
], Rr.prototype, "padding", 2);
|
|
64745
64753
|
bn([
|
|
64746
64754
|
w()
|
|
64747
|
-
],
|
|
64755
|
+
], Rr.prototype, "minWidth", 2);
|
|
64748
64756
|
bn([
|
|
64749
64757
|
w()
|
|
64750
|
-
],
|
|
64758
|
+
], Rr.prototype, "minHeight", 2);
|
|
64751
64759
|
bn([
|
|
64752
64760
|
w()
|
|
64753
|
-
],
|
|
64761
|
+
], Rr.prototype, "flexibleHeight", 2);
|
|
64754
64762
|
bn([
|
|
64755
64763
|
w()
|
|
64756
|
-
],
|
|
64764
|
+
], Rr.prototype, "flexibleWidth", 2);
|
|
64757
64765
|
bn([
|
|
64758
64766
|
w()
|
|
64759
|
-
],
|
|
64767
|
+
], Rr.prototype, "preferredHeight", 2);
|
|
64760
64768
|
bn([
|
|
64761
64769
|
w()
|
|
64762
|
-
],
|
|
64763
|
-
class Kc extends
|
|
64770
|
+
], Rr.prototype, "preferredWidth", 2);
|
|
64771
|
+
class Kc extends Rr {
|
|
64764
64772
|
constructor() {
|
|
64765
64773
|
super(...arguments);
|
|
64766
64774
|
h(this, "childControlHeight", !0);
|
|
@@ -64842,7 +64850,7 @@ class fU extends Kc {
|
|
|
64842
64850
|
return "x";
|
|
64843
64851
|
}
|
|
64844
64852
|
}
|
|
64845
|
-
class pU extends
|
|
64853
|
+
class pU extends Rr {
|
|
64846
64854
|
onCalculateLayout() {
|
|
64847
64855
|
}
|
|
64848
64856
|
}
|
|
@@ -64871,7 +64879,7 @@ const gw = le("debuguilayout"), gU = class extends jb {
|
|
|
64871
64879
|
h(this, "_layoutGroups", /* @__PURE__ */ new Map());
|
|
64872
64880
|
h(this, "onBeforeRenderRoutine", () => {
|
|
64873
64881
|
var e, t;
|
|
64874
|
-
this.previousParent = this.gameObject.parent, this.renderOnTop || this.screenspace ? this.gameObject.removeFromParent() : (this.onUpdateRenderMode(), this.handleLayoutUpdates(), (e = this.shadowComponent) == null || e.updateMatrixWorld(!0), (t = this.shadowComponent) == null || t.updateWorldMatrix(!0, !0),
|
|
64882
|
+
this.previousParent = this.gameObject.parent, this.renderOnTop || this.screenspace ? this.gameObject.removeFromParent() : (this.onUpdateRenderMode(), this.handleLayoutUpdates(), (e = this.shadowComponent) == null || e.updateMatrixWorld(!0), (t = this.shadowComponent) == null || t.updateWorldMatrix(!0, !0), vr.ensureUpdateMeshUI(tB, this.context));
|
|
64875
64883
|
});
|
|
64876
64884
|
h(this, "onAfterRenderRoutine", () => {
|
|
64877
64885
|
var e, t;
|
|
@@ -64881,7 +64889,7 @@ const gw = le("debuguilayout"), gU = class extends jb {
|
|
|
64881
64889
|
i == null || i.add(this.gameObject);
|
|
64882
64890
|
} else
|
|
64883
64891
|
this.previousParent.add(this.gameObject);
|
|
64884
|
-
this.context.renderer.autoClear = !1, this.context.renderer.clearDepth(), this.onUpdateRenderMode(!0), this.handleLayoutUpdates(), (e = this.shadowComponent) == null || e.updateMatrixWorld(!0),
|
|
64892
|
+
this.context.renderer.autoClear = !1, this.context.renderer.clearDepth(), this.onUpdateRenderMode(!0), this.handleLayoutUpdates(), (e = this.shadowComponent) == null || e.updateMatrixWorld(!0), vr.ensureUpdateMeshUI(tB, this.context), this.context.renderer.render(this.gameObject, this.context.mainCamera), this.context.renderer.autoClear = !0, this.previousParent.add(this.gameObject);
|
|
64885
64893
|
}
|
|
64886
64894
|
(t = this._lastMatrixWorld) == null || t.copy(this.gameObject.matrixWorld);
|
|
64887
64895
|
});
|
|
@@ -64984,7 +64992,7 @@ const gw = le("debuguilayout"), gU = class extends jb {
|
|
|
64984
64992
|
for (const i of this._rectTransforms) {
|
|
64985
64993
|
e && i.markDirty();
|
|
64986
64994
|
let s = this._layoutGroups.get(i.gameObject);
|
|
64987
|
-
i.isDirty && !s && (s = i.gameObject.getComponentInParent(
|
|
64995
|
+
i.isDirty && !s && (s = i.gameObject.getComponentInParent(Rr)), (i.isDirty || s != null && s.isDirty) && (gw && !t && console.log("CANVAS UPDATE ### " + i.name + " ##################################### " + this.context.time.frame), s == null || s.updateLayout(), i.updateTransform());
|
|
64988
64996
|
}
|
|
64989
64997
|
}
|
|
64990
64998
|
applyRenderSettings() {
|
|
@@ -65122,12 +65130,12 @@ class Uf extends Se {
|
|
|
65122
65130
|
return;
|
|
65123
65131
|
const t = wt(this.object).clone(), i = wt(this.target).clone(), s = jn(this.object).clone(), r = jn(this.target).clone(), o = ms(this.object).clone(), a = ms(this.target).clone(), l = t.distanceTo(i), c = s.angleTo(r), u = o.distanceTo(a);
|
|
65124
65132
|
if (l < 0.01 && c < 0.01 && u < 0.01) {
|
|
65125
|
-
vn(this.object, i),
|
|
65133
|
+
vn(this.object, i), Ir(this.object, r), WT(this.object, a), this.coroutine = null;
|
|
65126
65134
|
return;
|
|
65127
65135
|
}
|
|
65128
65136
|
let d = 0, f = 0;
|
|
65129
65137
|
for (; d < 1; )
|
|
65130
|
-
d += this.context.time.deltaTime / this.duration, d > 1 && (d = 1), f = d < 0.5 ? 4 * d * d * d : 1 - Math.pow(-2 * d + 2, 3) / 2, this.targetPos.lerpVectors(t, i, f), this.targetRot.slerpQuaternions(s, r, f), this.targetScale.lerpVectors(o, a, f), vn(this.object, this.targetPos),
|
|
65138
|
+
d += this.context.time.deltaTime / this.duration, d > 1 && (d = 1), f = d < 0.5 ? 4 * d * d * d : 1 - Math.pow(-2 * d + 2, 3) / 2, this.targetPos.lerpVectors(t, i, f), this.targetRot.slerpQuaternions(s, r, f), this.targetScale.lerpVectors(o, a, f), vn(this.object, this.targetPos), Ir(this.object, this.targetRot), WT(this.object, this.targetScale), yield;
|
|
65131
65139
|
this.coroutine = null;
|
|
65132
65140
|
}
|
|
65133
65141
|
*moveRelative() {
|
|
@@ -65148,7 +65156,7 @@ class Uf extends Se {
|
|
|
65148
65156
|
if (this.target && this.object && this.gameObject) {
|
|
65149
65157
|
const s = new bs(
|
|
65150
65158
|
"Move to " + ((i = this.target) == null ? void 0 : i.name),
|
|
65151
|
-
|
|
65159
|
+
Cr.tapTrigger(this.gameObject),
|
|
65152
65160
|
ci.transformAction(this.object, this.target, this.duration, this.relativeMotion ? mS.Relative : mS.Absolute)
|
|
65153
65161
|
);
|
|
65154
65162
|
t.addBehavior(s);
|
|
@@ -65224,13 +65232,13 @@ const ad = (Vw = class extends Se {
|
|
|
65224
65232
|
e.addBehavior(
|
|
65225
65233
|
new bs(
|
|
65226
65234
|
"Select " + this.selfModel.name,
|
|
65227
|
-
|
|
65235
|
+
Cr.tapTrigger(this.selfModel),
|
|
65228
65236
|
ci.parallel(...r)
|
|
65229
65237
|
)
|
|
65230
65238
|
), e.addBehavior(
|
|
65231
65239
|
new bs(
|
|
65232
65240
|
"Start hidden " + this.selfModel.name,
|
|
65233
|
-
|
|
65241
|
+
Cr.sceneStartTrigger(),
|
|
65234
65242
|
ci.parallel(...s)
|
|
65235
65243
|
)
|
|
65236
65244
|
);
|
|
@@ -65283,17 +65291,17 @@ class sA extends Se {
|
|
|
65283
65291
|
const r = [];
|
|
65284
65292
|
if (s && r.push(ci.fadeAction(this.selfModel, 0, !1)), this.toggleModel && r.push(ci.fadeAction(this.toggleModel, 0, !0)), r.push(ci.fadeAction(this.otherModel, 0, this.targetState)), t.addBehavior(new bs(
|
|
65285
65293
|
"Toggle_" + this.selfModel.name + "_hideSelf",
|
|
65286
|
-
|
|
65294
|
+
Cr.tapTrigger(this.selfModel),
|
|
65287
65295
|
ci.sequence(...r)
|
|
65288
65296
|
)), this.toggleOnClick && this.toggleModel) {
|
|
65289
65297
|
const o = [];
|
|
65290
65298
|
o.push(ci.fadeAction(this.toggleModel, 0, !1)), o.push(ci.fadeAction(this.selfModel, 0, !0)), o.push(ci.fadeAction(this.otherModel, 0, !this.targetState)), t.addBehavior(new bs(
|
|
65291
65299
|
"Toggle_" + this.selfModel.name + "_toggleSelf",
|
|
65292
|
-
|
|
65300
|
+
Cr.tapTrigger(this.toggleModel),
|
|
65293
65301
|
ci.sequence(...o)
|
|
65294
65302
|
)), t.addBehavior(new bs(
|
|
65295
65303
|
"HideOnStart_" + this.gameObject.name,
|
|
65296
|
-
|
|
65304
|
+
Cr.sceneStartTrigger(),
|
|
65297
65305
|
ci.fadeAction(this.toggleModel, 0, !1)
|
|
65298
65306
|
));
|
|
65299
65307
|
}
|
|
@@ -65318,7 +65326,7 @@ class mU extends Se {
|
|
|
65318
65326
|
createBehaviours(e, t, i) {
|
|
65319
65327
|
t.uuid === this.gameObject.uuid && e.addBehavior(new bs(
|
|
65320
65328
|
"HideOnStart_" + this.gameObject.name,
|
|
65321
|
-
|
|
65329
|
+
Cr.sceneStartTrigger(),
|
|
65322
65330
|
ci.fadeAction(t, 0, !1)
|
|
65323
65331
|
));
|
|
65324
65332
|
}
|
|
@@ -65342,7 +65350,7 @@ class rA extends Se {
|
|
|
65342
65350
|
if (this.target && i.uuid === this.gameObject.uuid) {
|
|
65343
65351
|
const r = new bs(
|
|
65344
65352
|
"emphasize " + this.name,
|
|
65345
|
-
|
|
65353
|
+
Cr.tapTrigger(this.gameObject),
|
|
65346
65354
|
ci.emphasize(this.target, this.duration, this.motionType, void 0, "basic")
|
|
65347
65355
|
);
|
|
65348
65356
|
t.addBehavior(r);
|
|
@@ -65383,7 +65391,7 @@ class oA extends Se {
|
|
|
65383
65391
|
return;
|
|
65384
65392
|
const o = this.target ? this.target.gameObject : this.gameObject, a = r.split("/").pop(), l = this.target ? this.target.volume : 1, c = this.target && this.target.spatialBlend == 0 ? AS.NonSpatial : AS.Spatial, u = new bs(
|
|
65385
65393
|
"playAudio " + this.name,
|
|
65386
|
-
|
|
65394
|
+
Cr.tapTrigger(this.gameObject),
|
|
65387
65395
|
ci.playAudioAction(o, "audio/" + a, wF.Play, l, c)
|
|
65388
65396
|
);
|
|
65389
65397
|
t.addBehavior(u);
|
|
@@ -65449,7 +65457,7 @@ const ld = (Ww = class extends Se {
|
|
|
65449
65457
|
}
|
|
65450
65458
|
const c = new bs(
|
|
65451
65459
|
"tap " + this.name + " for " + this.stateName + " on " + ((o = this.target) == null ? void 0 : o.name),
|
|
65452
|
-
|
|
65460
|
+
Cr.tapTrigger(this.selfModel),
|
|
65453
65461
|
ci.sequence(...a)
|
|
65454
65462
|
);
|
|
65455
65463
|
e.addBehavior(c);
|
|
@@ -65471,7 +65479,7 @@ Li([
|
|
|
65471
65479
|
w(Ie)
|
|
65472
65480
|
], du.prototype, "target", 2);
|
|
65473
65481
|
Li([
|
|
65474
|
-
w(
|
|
65482
|
+
w(Tr)
|
|
65475
65483
|
], du.prototype, "animator", 2);
|
|
65476
65484
|
Li([
|
|
65477
65485
|
w()
|
|
@@ -65644,7 +65652,7 @@ Ul([
|
|
|
65644
65652
|
w()
|
|
65645
65653
|
], Jc.prototype, "doubleJumpForce", 2);
|
|
65646
65654
|
Ul([
|
|
65647
|
-
w(
|
|
65655
|
+
w(Tr)
|
|
65648
65656
|
], Jc.prototype, "animator", 2);
|
|
65649
65657
|
var hte = Object.defineProperty, ute = Object.getOwnPropertyDescriptor, dte = (n, e, t, i) => {
|
|
65650
65658
|
for (var s = i > 1 ? void 0 : i ? ute(e, t) : e, r = n.length - 1, o; r >= 0; r--)
|
|
@@ -66076,25 +66084,25 @@ const Eo = (Kv = class {
|
|
|
66076
66084
|
return Eo._temp.set(16711935), Eo._temp.alpha = 1, Eo._temp;
|
|
66077
66085
|
}
|
|
66078
66086
|
}, h(Kv, "_temp", new Ei(0, 0, 0, 1)), h(Kv, "_temp2", new Ei(0, 0, 0, 1)), Kv);
|
|
66079
|
-
let
|
|
66087
|
+
let Br = Eo;
|
|
66080
66088
|
Y([
|
|
66081
66089
|
w(Ei)
|
|
66082
|
-
],
|
|
66090
|
+
], Br.prototype, "color", 2);
|
|
66083
66091
|
Y([
|
|
66084
66092
|
w(Ei)
|
|
66085
|
-
],
|
|
66093
|
+
], Br.prototype, "colorMin", 2);
|
|
66086
66094
|
Y([
|
|
66087
66095
|
w(Ei)
|
|
66088
|
-
],
|
|
66096
|
+
], Br.prototype, "colorMax", 2);
|
|
66089
66097
|
Y([
|
|
66090
66098
|
w(pu)
|
|
66091
|
-
],
|
|
66099
|
+
], Br.prototype, "gradient", 2);
|
|
66092
66100
|
Y([
|
|
66093
66101
|
w(pu)
|
|
66094
|
-
],
|
|
66102
|
+
], Br.prototype, "gradientMin", 2);
|
|
66095
66103
|
Y([
|
|
66096
66104
|
w(pu)
|
|
66097
|
-
],
|
|
66105
|
+
], Br.prototype, "gradientMax", 2);
|
|
66098
66106
|
class ws {
|
|
66099
66107
|
constructor() {
|
|
66100
66108
|
h(this, "cullingMode");
|
|
@@ -66145,7 +66153,7 @@ Y([
|
|
|
66145
66153
|
w(ct)
|
|
66146
66154
|
], ws.prototype, "gravityModifier", 2);
|
|
66147
66155
|
Y([
|
|
66148
|
-
w(
|
|
66156
|
+
w(Br)
|
|
66149
66157
|
], ws.prototype, "startColor", 2);
|
|
66150
66158
|
Y([
|
|
66151
66159
|
w(ct)
|
|
@@ -66274,7 +66282,7 @@ class u_ {
|
|
|
66274
66282
|
}
|
|
66275
66283
|
}
|
|
66276
66284
|
Y([
|
|
66277
|
-
w(
|
|
66285
|
+
w(Br)
|
|
66278
66286
|
], u_.prototype, "color", 2);
|
|
66279
66287
|
class gu {
|
|
66280
66288
|
constructor() {
|
|
@@ -66687,10 +66695,10 @@ Y([
|
|
|
66687
66695
|
w()
|
|
66688
66696
|
], Hi.prototype, "attachRibbonToTransform", 2);
|
|
66689
66697
|
Y([
|
|
66690
|
-
w(
|
|
66698
|
+
w(Br)
|
|
66691
66699
|
], Hi.prototype, "colorOverLifetime", 2);
|
|
66692
66700
|
Y([
|
|
66693
|
-
w(
|
|
66701
|
+
w(Br)
|
|
66694
66702
|
], Hi.prototype, "colorOverTrail", 2);
|
|
66695
66703
|
Y([
|
|
66696
66704
|
w()
|
|
@@ -67203,7 +67211,7 @@ Y([
|
|
|
67203
67211
|
w(V)
|
|
67204
67212
|
], zf.prototype, "range", 2);
|
|
67205
67213
|
Y([
|
|
67206
|
-
w(
|
|
67214
|
+
w(Br)
|
|
67207
67215
|
], zf.prototype, "color", 2);
|
|
67208
67216
|
function bte(n) {
|
|
67209
67217
|
const e = n.domElement.querySelector("link[rel='ar']");
|
|
@@ -67225,7 +67233,7 @@ function _te() {
|
|
|
67225
67233
|
}
|
|
67226
67234
|
const Ov = le("debugusdz");
|
|
67227
67235
|
function xte(n, e) {
|
|
67228
|
-
const t = [], i = $.getComponentsInChildren(n,
|
|
67236
|
+
const t = [], i = $.getComponentsInChildren(n, Tr);
|
|
67229
67237
|
let s = !1;
|
|
67230
67238
|
Ov && console.log(i);
|
|
67231
67239
|
for (const r of i) {
|
|
@@ -67238,7 +67246,7 @@ function xte(n, e) {
|
|
|
67238
67246
|
const l = a.getClip();
|
|
67239
67247
|
if (!s && l.tracks.length > 0) {
|
|
67240
67248
|
s = !0;
|
|
67241
|
-
const c = l.tracks[0], u = c.name.substring(0, c.name.lastIndexOf(".")), d = new
|
|
67249
|
+
const c = l.tracks[0], u = c.name.substring(0, c.name.lastIndexOf(".")), d = new Er(u + ".position", [0, 0.01], [0, 0, 0, 0, 0, 0]), f = new Er(u + ".quaternion", [0, 0.01], [0, 0, 0, 1, 0, 0, 0, 1]);
|
|
67242
67250
|
o.push(new ao("rest", 0.01, [d, f]));
|
|
67243
67251
|
}
|
|
67244
67252
|
o.includes(l) || o.push(l);
|
|
@@ -68250,7 +68258,7 @@ const gM = class {
|
|
|
68250
68258
|
this._hasGroundPlane = !0, this._groundPlane.setFromNormalAndCoplanarPoint(t.direction.multiplyScalar(-1), t.origin), this._raycaster.ray.intersectPlane(this._groundPlane, this._intersection), this._groundDistance = this._intersection.distanceTo(e), this._groundOffset.copy(this._intersection).sub(e);
|
|
68251
68259
|
}
|
|
68252
68260
|
onDidUpdate() {
|
|
68253
|
-
|
|
68261
|
+
_r.markDirty(this._selected);
|
|
68254
68262
|
for (const e of this._rbs)
|
|
68255
68263
|
e.wakeUp(), e.resetForcesAndTorques(), e.setAngularVelocity(0, 0, 0);
|
|
68256
68264
|
}
|
|
@@ -68615,7 +68623,7 @@ LI([
|
|
|
68615
68623
|
w()
|
|
68616
68624
|
], FI.prototype, "eventID", 2);
|
|
68617
68625
|
LI([
|
|
68618
|
-
w(
|
|
68626
|
+
w(wr)
|
|
68619
68627
|
], FI.prototype, "callback", 2);
|
|
68620
68628
|
class UI extends Se {
|
|
68621
68629
|
constructor() {
|
|
@@ -69017,16 +69025,16 @@ const ni = {
|
|
|
69017
69025
|
CLAMP_TO_EDGE: 33071,
|
|
69018
69026
|
MIRRORED_REPEAT: 33648,
|
|
69019
69027
|
REPEAT: 10497
|
|
69020
|
-
},
|
|
69021
|
-
|
|
69022
|
-
|
|
69023
|
-
|
|
69024
|
-
|
|
69025
|
-
|
|
69026
|
-
|
|
69027
|
-
|
|
69028
|
-
|
|
69029
|
-
|
|
69028
|
+
}, yr = {};
|
|
69029
|
+
yr[Yt] = ni.NEAREST;
|
|
69030
|
+
yr[Qd] = ni.NEAREST_MIPMAP_NEAREST;
|
|
69031
|
+
yr[Hd] = ni.NEAREST_MIPMAP_LINEAR;
|
|
69032
|
+
yr[Ot] = ni.LINEAR;
|
|
69033
|
+
yr[fm] = ni.LINEAR_MIPMAP_NEAREST;
|
|
69034
|
+
yr[Uo] = ni.LINEAR_MIPMAP_LINEAR;
|
|
69035
|
+
yr[Vn] = ni.CLAMP_TO_EDGE;
|
|
69036
|
+
yr[nr] = ni.REPEAT;
|
|
69037
|
+
yr[wl] = ni.MIRRORED_REPEAT;
|
|
69030
69038
|
const hB = {
|
|
69031
69039
|
scale: "scale",
|
|
69032
69040
|
position: "translation",
|
|
@@ -69422,10 +69430,10 @@ class cie {
|
|
|
69422
69430
|
const t = this.json;
|
|
69423
69431
|
t.samplers || (t.samplers = []);
|
|
69424
69432
|
const i = {
|
|
69425
|
-
magFilter:
|
|
69426
|
-
minFilter:
|
|
69427
|
-
wrapS:
|
|
69428
|
-
wrapT:
|
|
69433
|
+
magFilter: yr[e.magFilter],
|
|
69434
|
+
minFilter: yr[e.minFilter],
|
|
69435
|
+
wrapS: yr[e.wrapS],
|
|
69436
|
+
wrapT: yr[e.wrapT]
|
|
69429
69437
|
};
|
|
69430
69438
|
return t.samplers.push(i) - 1;
|
|
69431
69439
|
}
|
|
@@ -70489,10 +70497,10 @@ m_([
|
|
|
70489
70497
|
w(ar)
|
|
70490
70498
|
], Vf.prototype, "placeholder", 2);
|
|
70491
70499
|
m_([
|
|
70492
|
-
w(
|
|
70500
|
+
w(wr)
|
|
70493
70501
|
], Vf.prototype, "onValueChanged", 2);
|
|
70494
70502
|
m_([
|
|
70495
|
-
w(
|
|
70503
|
+
w(wr)
|
|
70496
70504
|
], Vf.prototype, "onEndEdit", 2);
|
|
70497
70505
|
var Cie = Object.defineProperty, Sie = Object.getOwnPropertyDescriptor, Da = (n, e, t, i) => {
|
|
70498
70506
|
for (var s = i > 1 ? void 0 : i ? Sie(e, t) : e, r = n.length - 1, o; r >= 0; r--)
|
|
@@ -70503,7 +70511,7 @@ function xw(n) {
|
|
|
70503
70511
|
return n * Math.PI / 180;
|
|
70504
70512
|
}
|
|
70505
70513
|
const gB = 300, Xu = le("debuglights");
|
|
70506
|
-
class
|
|
70514
|
+
class Dr extends Se {
|
|
70507
70515
|
constructor() {
|
|
70508
70516
|
super(...arguments);
|
|
70509
70517
|
h(this, "type", 0);
|
|
@@ -70702,37 +70710,37 @@ class Br extends Se {
|
|
|
70702
70710
|
t.add(t.target), t.target.position.set(0, 0, -1);
|
|
70703
70711
|
}
|
|
70704
70712
|
}
|
|
70705
|
-
h(
|
|
70713
|
+
h(Dr, "allowChangingRendererShadowMapType", !0);
|
|
70706
70714
|
Da([
|
|
70707
70715
|
w()
|
|
70708
|
-
],
|
|
70716
|
+
], Dr.prototype, "type", 2);
|
|
70709
70717
|
Da([
|
|
70710
70718
|
w(ye)
|
|
70711
|
-
],
|
|
70719
|
+
], Dr.prototype, "color", 1);
|
|
70712
70720
|
Da([
|
|
70713
70721
|
w()
|
|
70714
|
-
],
|
|
70722
|
+
], Dr.prototype, "shadowNearPlane", 1);
|
|
70715
70723
|
Da([
|
|
70716
70724
|
w()
|
|
70717
|
-
],
|
|
70725
|
+
], Dr.prototype, "shadowBias", 1);
|
|
70718
70726
|
Da([
|
|
70719
70727
|
w()
|
|
70720
|
-
],
|
|
70728
|
+
], Dr.prototype, "shadowNormalBias", 1);
|
|
70721
70729
|
Da([
|
|
70722
70730
|
w()
|
|
70723
|
-
],
|
|
70731
|
+
], Dr.prototype, "shadows", 1);
|
|
70724
70732
|
Da([
|
|
70725
70733
|
w()
|
|
70726
|
-
],
|
|
70734
|
+
], Dr.prototype, "lightmapBakeType", 2);
|
|
70727
70735
|
Da([
|
|
70728
70736
|
w()
|
|
70729
|
-
],
|
|
70737
|
+
], Dr.prototype, "intensity", 1);
|
|
70730
70738
|
Da([
|
|
70731
70739
|
w()
|
|
70732
|
-
],
|
|
70740
|
+
], Dr.prototype, "shadowDistance", 1);
|
|
70733
70741
|
Da([
|
|
70734
70742
|
w()
|
|
70735
|
-
],
|
|
70743
|
+
], Dr.prototype, "shadowResolution", 1);
|
|
70736
70744
|
new S(0, 0, 0);
|
|
70737
70745
|
var Eie = Object.defineProperty, Iie = Object.getOwnPropertyDescriptor, hA = (n, e, t, i) => {
|
|
70738
70746
|
for (var s = i > 1 ? void 0 : i ? Iie(e, t) : e, r = n.length - 1, o; r >= 0; r--)
|
|
@@ -70895,7 +70903,7 @@ const MU = (jw = class extends Se {
|
|
|
70895
70903
|
if (e || (e = this.context.mainCamera), !e)
|
|
70896
70904
|
return;
|
|
70897
70905
|
const t = wt(e), i = wt(this.gameObject);
|
|
70898
|
-
this.keepUpDirection && (t.y = i.y), this.copyTargetRotation ?
|
|
70906
|
+
this.keepUpDirection && (t.y = i.y), this.copyTargetRotation ? Ir(this.gameObject, jn(e)) : this.gameObject.lookAt(t), this.invertForward && this.gameObject.quaternion.multiply(MU.flipYQuat);
|
|
70899
70907
|
}
|
|
70900
70908
|
createBehaviours(e, t, i) {
|
|
70901
70909
|
if (t.uuid === this.gameObject.uuid) {
|
|
@@ -70908,7 +70916,7 @@ const MU = (jw = class extends Se {
|
|
|
70908
70916
|
}
|
|
70909
70917
|
const r = new bs(
|
|
70910
70918
|
"lookat " + this.name,
|
|
70911
|
-
|
|
70919
|
+
Cr.sceneStartTrigger(),
|
|
70912
70920
|
ci.lookAtCameraAction(
|
|
70913
70921
|
s,
|
|
70914
70922
|
void 0,
|
|
@@ -71016,7 +71024,7 @@ class qf extends Se {
|
|
|
71016
71024
|
}
|
|
71017
71025
|
this.affectPosition && vn(this.gameObject, t);
|
|
71018
71026
|
const r = new An(this.rotationOffset.x, this.rotationOffset.y, this.rotationOffset.z), o = new xe().setFromEuler(r);
|
|
71019
|
-
this.affectRotation &&
|
|
71027
|
+
this.affectRotation && Ir(this.gameObject, i.multiply(o));
|
|
71020
71028
|
let a = new S();
|
|
71021
71029
|
this.from.getWorldDirection(a).multiplyScalar(50), this.levelLookDirection && (a.y = 0), this.alignLookDirection && this.gameObject.lookAt(a);
|
|
71022
71030
|
}
|
|
@@ -72749,7 +72757,7 @@ var FB = /* @__PURE__ */ function() {
|
|
|
72749
72757
|
},
|
|
72750
72758
|
set: function(t) {
|
|
72751
72759
|
this._mesh = t;
|
|
72752
|
-
var i = new
|
|
72760
|
+
var i = new mr();
|
|
72753
72761
|
this._triangleIndexToArea.length = 0;
|
|
72754
72762
|
var s = 0, r = t.geometry;
|
|
72755
72763
|
if (r.getIndex()) {
|
|
@@ -73405,7 +73413,7 @@ var Ane = /* @__PURE__ */ function(n) {
|
|
|
73405
73413
|
return qt(t, [{
|
|
73406
73414
|
key: "buildExpandableBuffers",
|
|
73407
73415
|
value: function() {
|
|
73408
|
-
this.offsetBuffer = new
|
|
73416
|
+
this.offsetBuffer = new fr(new Float32Array(this.maxParticles * 3), 3), this.offsetBuffer.setUsage(gs), this.geometry.setAttribute("offset", this.offsetBuffer), this.colorBuffer = new fr(new Float32Array(this.maxParticles * 4), 4), this.colorBuffer.setUsage(gs), this.geometry.setAttribute("color", this.colorBuffer), this.settings.renderMode === yt.LocalSpace ? (this.rotationBuffer = new fr(new Float32Array(this.maxParticles * 4), 4), this.rotationBuffer.setUsage(gs), this.geometry.setAttribute("rotation", this.rotationBuffer)) : (this.settings.renderMode === yt.BillBoard || this.settings.renderMode === yt.StretchedBillBoard) && (this.rotationBuffer = new fr(new Float32Array(this.maxParticles), 1), this.rotationBuffer.setUsage(gs), this.geometry.setAttribute("rotation", this.rotationBuffer)), this.sizeBuffer = new fr(new Float32Array(this.maxParticles), 1), this.sizeBuffer.setUsage(gs), this.geometry.setAttribute("size", this.sizeBuffer), this.uvTileBuffer = new fr(new Float32Array(this.maxParticles), 1), this.uvTileBuffer.setUsage(gs), this.geometry.setAttribute("uvTile", this.uvTileBuffer), this.settings.renderMode === yt.StretchedBillBoard && (this.velocityBuffer = new fr(new Float32Array(this.maxParticles * 3), 3), this.velocityBuffer.setUsage(gs), this.geometry.setAttribute("velocity", this.velocityBuffer));
|
|
73409
73417
|
}
|
|
73410
73418
|
}, {
|
|
73411
73419
|
key: "setupBuffers",
|
|
@@ -77762,13 +77770,13 @@ pA([
|
|
|
77762
77770
|
w()
|
|
77763
77771
|
], _l.prototype, "triggerMask", 2);
|
|
77764
77772
|
pA([
|
|
77765
|
-
w(
|
|
77773
|
+
w(wr)
|
|
77766
77774
|
], _l.prototype, "onEnter", 2);
|
|
77767
77775
|
pA([
|
|
77768
|
-
w(
|
|
77776
|
+
w(wr)
|
|
77769
77777
|
], _l.prototype, "onStay", 2);
|
|
77770
77778
|
pA([
|
|
77771
|
-
w(
|
|
77779
|
+
w(wr)
|
|
77772
77780
|
], _l.prototype, "onExit", 2);
|
|
77773
77781
|
var Xw;
|
|
77774
77782
|
const ky = (Xw = class extends Se {
|
|
@@ -77816,7 +77824,7 @@ var Lse = Object.defineProperty, Fse = Object.getOwnPropertyDescriptor, Use = (n
|
|
|
77816
77824
|
(o = n[r]) && (s = (i ? o(e, t, s) : o(s)) || s);
|
|
77817
77825
|
return i && s && Lse(e, t, s), s;
|
|
77818
77826
|
};
|
|
77819
|
-
const
|
|
77827
|
+
const Ar = le("debugspectator");
|
|
77820
77828
|
class JI extends Se {
|
|
77821
77829
|
constructor() {
|
|
77822
77830
|
super(...arguments);
|
|
@@ -77905,14 +77913,14 @@ class JI extends Se {
|
|
|
77905
77913
|
this.isSupportedPlatform() && $.setActive(this.gameObject, !0);
|
|
77906
77914
|
}
|
|
77907
77915
|
onXRSessionStart(t) {
|
|
77908
|
-
this.isSupportedPlatform() && (
|
|
77916
|
+
this.isSupportedPlatform() && (Ar && console.log(this.context.mainCamera), this.context.mainCamera && this.followSelf());
|
|
77909
77917
|
}
|
|
77910
77918
|
onXRSessionEnded(t) {
|
|
77911
77919
|
var i, s;
|
|
77912
77920
|
this.context.removeCamera(this.cam), $.setActive(this.gameObject, !1), this.orbit && (this.orbit.enabled = !0), (i = this._handler) == null || i.set(void 0), (s = this._handler) == null || s.disable(), this.isSpectatingSelf && this.stopSpectating();
|
|
77913
77921
|
}
|
|
77914
77922
|
followSelf() {
|
|
77915
|
-
this.target = this.context.players.getPlayerView(this.context.connection.connectionId), this.target || (this.context.players.setPlayerView(this.localId, this.context.mainCamera, yl.Headset), this.target = this.context.players.getPlayerView(this.localId)),
|
|
77923
|
+
this.target = this.context.players.getPlayerView(this.context.connection.connectionId), this.target || (this.context.players.setPlayerView(this.localId, this.context.mainCamera, yl.Headset), this.target = this.context.players.getPlayerView(this.localId)), Ar && console.log("Follow self", this.target);
|
|
77916
77924
|
}
|
|
77917
77925
|
// TODO: only show Spectator cam for DesktopVR;
|
|
77918
77926
|
// don't show for AR, don't show on Quest
|
|
@@ -77993,10 +78001,10 @@ class Nse {
|
|
|
77993
78001
|
this.spectator.stopSpectating();
|
|
77994
78002
|
return;
|
|
77995
78003
|
}
|
|
77996
|
-
t !== this.currentObject && (this.currentObject = t, this.view = e, this.follow || (this.follow = $.addNewComponent(this.cam.gameObject, bu)), this.target || (this.target = new Ie()), t.add(this.target), this.follow.enabled = !0, this.follow.target = this.target,
|
|
78004
|
+
t !== this.currentObject && (this.currentObject = t, this.view = e, this.follow || (this.follow = $.addNewComponent(this.cam.gameObject, bu)), this.target || (this.target = new Ie()), t.add(this.target), this.follow.enabled = !0, this.follow.target = this.target, Ar && console.log("FOLLOW", t), this.context.isInXR ? this.context.removeCamera(this.cam) : this.context.setCurrentCamera(this.cam));
|
|
77997
78005
|
}
|
|
77998
78006
|
disable() {
|
|
77999
|
-
|
|
78007
|
+
Ar && console.log("STOP FOLLOW", this.currentObject), this.view = void 0, this.currentObject = void 0, this.context.removeCamera(this.cam), this.follow && (this.follow.enabled = !1);
|
|
78000
78008
|
}
|
|
78001
78009
|
destroy() {
|
|
78002
78010
|
var e;
|
|
@@ -78005,10 +78013,10 @@ class Nse {
|
|
|
78005
78013
|
update(e) {
|
|
78006
78014
|
var s, r, o, a, l, c;
|
|
78007
78015
|
if (((s = this.currentTarget) == null ? void 0 : s.isConnected) === !1 || ((r = this.currentTarget) == null ? void 0 : r.removed) === !0) {
|
|
78008
|
-
|
|
78016
|
+
Ar && console.log("Target disconnected or timeout", this.currentTarget), this.spectator.stopSpectating();
|
|
78009
78017
|
return;
|
|
78010
78018
|
}
|
|
78011
|
-
this.currentTarget && ((o = this.currentTarget) == null ? void 0 : o.currentObject) !== this.currentObject && (
|
|
78019
|
+
this.currentTarget && ((o = this.currentTarget) == null ? void 0 : o.currentObject) !== this.currentObject && (Ar && console.log("Target changed", this.currentObject, "to", this.currentTarget.currentObject), this.set(this.currentTarget));
|
|
78012
78020
|
const t = this.context.mainCamera;
|
|
78013
78021
|
t && (this.cam.cam.near !== t.near || this.cam.cam.far !== t.far) && (this.cam.cam.near = t.near, this.cam.cam.far = t.far, this.cam.cam.updateProjectionMatrix());
|
|
78014
78022
|
const i = (a = this.follow) == null ? void 0 : a.target;
|
|
@@ -78047,14 +78055,14 @@ class Gse {
|
|
|
78047
78055
|
const e = new Ma();
|
|
78048
78056
|
e.setMask(16777215);
|
|
78049
78057
|
const t = this.context.physics.raycast(e);
|
|
78050
|
-
if (
|
|
78058
|
+
if (Ar && console.log(...t), t != null && t.length)
|
|
78051
78059
|
for (const i of t) {
|
|
78052
78060
|
if (i.distance < 0.2)
|
|
78053
78061
|
continue;
|
|
78054
78062
|
const s = i.object, r = $.getComponentInParent(s, is), o = r == null ? void 0 : r.connectionId;
|
|
78055
78063
|
if (o) {
|
|
78056
78064
|
const a = this.context.players.getPlayerView(o);
|
|
78057
|
-
this.spectator.target = a,
|
|
78065
|
+
this.spectator.target = a, Ar && console.log("spectate", o, r);
|
|
78058
78066
|
break;
|
|
78059
78067
|
}
|
|
78060
78068
|
}
|
|
@@ -78099,13 +78107,13 @@ class Vse {
|
|
|
78099
78107
|
this.context.connection.stopListen("spectator-follower-changed", this._followerEventMethod), this.context.connection.stopListen("spectator-request-follow", this._requestFollowMethod), this.context.connection.stopListen(rn.JoinedRoom, this._joinedRoomMethod);
|
|
78100
78108
|
}
|
|
78101
78109
|
onSpectatedObjectChanged(e, t) {
|
|
78102
|
-
if (
|
|
78110
|
+
if (Ar && console.log(this.context.connection.connectionId, "onSpectatedObjectChanged", e, t), this.context.connection.connectionId) {
|
|
78103
78111
|
const i = (e == null ? void 0 : e.userId) === void 0, s = i ? t : e == null ? void 0 : e.userId, r = new Qse(this.context.connection.connectionId, s, i);
|
|
78104
78112
|
this.context.connection.send("spectator-follower-changed", r);
|
|
78105
78113
|
}
|
|
78106
78114
|
}
|
|
78107
78115
|
onRequestFollowMe(e = !1) {
|
|
78108
|
-
if (
|
|
78116
|
+
if (Ar && console.log("Request follow", this.context.connection.connectionId), this.context.connection.connectionId) {
|
|
78109
78117
|
this.spectator.stopSpectating();
|
|
78110
78118
|
const t = e ? void 0 : this.context.connection.connectionId, i = new Hse(this.spectator, t);
|
|
78111
78119
|
this.context.connection.send("spectator-request-follow", i);
|
|
@@ -78116,7 +78124,7 @@ class Vse {
|
|
|
78116
78124
|
}
|
|
78117
78125
|
onFollowerEvent(e) {
|
|
78118
78126
|
const t = e.targetUserId, i = e.guid;
|
|
78119
|
-
if (
|
|
78127
|
+
if (Ar && console.log(e), t === this.context.connection.connectionId)
|
|
78120
78128
|
if (e.stoppedFollowing) {
|
|
78121
78129
|
const s = this.followers.indexOf(i);
|
|
78122
78130
|
s !== -1 && (this.followers.splice(s, 1), this.removeDisconnectedFollowers(), console.log(i, "unfollows you", this.followers.length));
|
|
@@ -78139,13 +78147,13 @@ class Vse {
|
|
|
78139
78147
|
if (t)
|
|
78140
78148
|
this.spectator.target = t;
|
|
78141
78149
|
else
|
|
78142
|
-
return
|
|
78150
|
+
return Ar && console.warn("Could not find view", e.userId), this.enforceFollow(), !1;
|
|
78143
78151
|
}
|
|
78144
78152
|
return !0;
|
|
78145
78153
|
}
|
|
78146
78154
|
enforceFollow() {
|
|
78147
78155
|
this._enforceFollowInterval || (this._enforceFollowInterval = setInterval(() => {
|
|
78148
|
-
this._lastRequestFollowUser === void 0 || this._lastRequestFollowUser.userId && this.spectator.isFollowedBy(this._lastRequestFollowUser.userId) ? (clearInterval(this._enforceFollowInterval), this._enforceFollowInterval = void 0) : (
|
|
78156
|
+
this._lastRequestFollowUser === void 0 || this._lastRequestFollowUser.userId && this.spectator.isFollowedBy(this._lastRequestFollowUser.userId) ? (clearInterval(this._enforceFollowInterval), this._enforceFollowInterval = void 0) : (Ar && console.log("REQUEST FOLLOW AGAIN", this._lastRequestFollowUser.userId), this.onRequestFollowEvent(this._lastRequestFollowUser));
|
|
78149
78157
|
}, 1e3));
|
|
78150
78158
|
}
|
|
78151
78159
|
}
|
|
@@ -78341,11 +78349,11 @@ class oa {
|
|
|
78341
78349
|
}
|
|
78342
78350
|
pos(e) {
|
|
78343
78351
|
const t = this.bb.__offset(this.bb_pos, 10);
|
|
78344
|
-
return t ? (e || new
|
|
78352
|
+
return t ? (e || new Sr()).__init(this.bb_pos + t, this.bb) : null;
|
|
78345
78353
|
}
|
|
78346
78354
|
rot(e) {
|
|
78347
78355
|
const t = this.bb.__offset(this.bb_pos, 12);
|
|
78348
|
-
return t ? (e || new
|
|
78356
|
+
return t ? (e || new Sr()).__init(this.bb_pos + t, this.bb) : null;
|
|
78349
78357
|
}
|
|
78350
78358
|
static startSyncedCameraModel(e) {
|
|
78351
78359
|
e.startObject(5);
|
|
@@ -78398,7 +78406,7 @@ class Jse {
|
|
|
78398
78406
|
const i = hr.createString(this.guid), s = hr.createString(this.userId);
|
|
78399
78407
|
oa.startSyncedCameraModel(hr), oa.addGuid(hr, i), oa.addUserId(hr, s);
|
|
78400
78408
|
const r = wt(e), o = VE(e);
|
|
78401
|
-
oa.addPos(hr,
|
|
78409
|
+
oa.addPos(hr, Sr.createVec3(hr, r.x, r.y, r.z)), oa.addRot(hr, Sr.createVec3(hr, o.x, o.y, o.z));
|
|
78402
78410
|
const a = oa.endSyncedCameraModel(hr);
|
|
78403
78411
|
hr.finish(a, B0), t.sendBinary(hr.asUint8Array());
|
|
78404
78412
|
}
|
|
@@ -78472,7 +78480,7 @@ const FS = (Yw = class extends Se {
|
|
|
78472
78480
|
} else
|
|
78473
78481
|
return;
|
|
78474
78482
|
const r = s.obj;
|
|
78475
|
-
this.context.players.setPlayerView(i, r, yl.Browser), s.lastUpdate = this.context.time.realtimeSinceStartup,
|
|
78483
|
+
this.context.players.setPlayerView(i, r, yl.Browser), s.lastUpdate = this.context.time.realtimeSinceStartup, _r.markDirty(r);
|
|
78476
78484
|
const o = e.pos();
|
|
78477
78485
|
o && Ng(r, o.x(), o.y(), o.z());
|
|
78478
78486
|
const a = e.rot();
|
|
@@ -79596,8 +79604,8 @@ function Ere(n) {
|
|
|
79596
79604
|
// @ts-ignore
|
|
79597
79605
|
new Lt({
|
|
79598
79606
|
name: "BackgroundMaterial",
|
|
79599
|
-
uniforms: uE.clone(
|
|
79600
|
-
vertexShader:
|
|
79607
|
+
uniforms: uE.clone(gr.background.uniforms),
|
|
79608
|
+
vertexShader: gr.background.vertexShader,
|
|
79601
79609
|
fragmentShader: Sre.replace("<backgroundTint>", e),
|
|
79602
79610
|
// ShaderLib.background.fragmentShader,
|
|
79603
79611
|
side: Si,
|
|
@@ -79983,10 +79991,10 @@ class YU extends Se {
|
|
|
79983
79991
|
this.context.connection.stopListen("xr-grab-visual-start-or-update", this._addOrUpdateSub), this.context.connection.stopListen("xr-grab-visual-end", this._endSub), Lo.RemoveEventListener(SS.WillFree, this._freeSub);
|
|
79984
79992
|
}
|
|
79985
79993
|
addOrUpdateGrab(t) {
|
|
79986
|
-
this.context.connection.send("xr-grab-visual-start-or-update", t,
|
|
79994
|
+
this.context.connection.send("xr-grab-visual-start-or-update", t, pr.Queued);
|
|
79987
79995
|
}
|
|
79988
79996
|
endGrab(t) {
|
|
79989
|
-
this.context.connection.send("xr-grab-visual-end", t,
|
|
79997
|
+
this.context.connection.send("xr-grab-visual-end", t, pr.Queued);
|
|
79990
79998
|
}
|
|
79991
79999
|
onRemoteGrabStartOrUpdate(t) {
|
|
79992
80000
|
if (!this.prefab)
|
|
@@ -80057,7 +80065,7 @@ const Dre = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
|
|
|
80057
80065
|
AnimationCurve: Tf,
|
|
80058
80066
|
AnimationExtension: O1,
|
|
80059
80067
|
AnimationTrackHandler: yI,
|
|
80060
|
-
Animator:
|
|
80068
|
+
Animator: Tr,
|
|
80061
80069
|
AnimatorController: Yd,
|
|
80062
80070
|
Antialiasing: Jb,
|
|
80063
80071
|
AttachedObject: Lo,
|
|
@@ -80112,9 +80120,9 @@ const Dre = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
|
|
|
80112
80120
|
Duplicatable: Qf,
|
|
80113
80121
|
EmissionModule: Nl,
|
|
80114
80122
|
EmphasizeOnClick: rA,
|
|
80115
|
-
EventList:
|
|
80123
|
+
EventList: wr,
|
|
80116
80124
|
EventListEvent: T1,
|
|
80117
|
-
EventSystem:
|
|
80125
|
+
EventSystem: vr,
|
|
80118
80126
|
EventTrigger: UI,
|
|
80119
80127
|
FieldWithDefault: pF,
|
|
80120
80128
|
FixedJoint: wU,
|
|
@@ -80138,7 +80146,7 @@ const Dre = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
|
|
|
80138
80146
|
Interactable: Hm,
|
|
80139
80147
|
LODGroup: A_,
|
|
80140
80148
|
LODModel: Wf,
|
|
80141
|
-
Light:
|
|
80149
|
+
Light: Dr,
|
|
80142
80150
|
LimitVelocityOverLifetimeModule: Ln,
|
|
80143
80151
|
LogStats: IU,
|
|
80144
80152
|
LookAt: jf,
|
|
@@ -80148,7 +80156,7 @@ const Dre = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
|
|
|
80148
80156
|
MeshCollider: i_,
|
|
80149
80157
|
MeshRenderer: P1,
|
|
80150
80158
|
MinMaxCurve: ct,
|
|
80151
|
-
MinMaxGradient:
|
|
80159
|
+
MinMaxGradient: Br,
|
|
80152
80160
|
NestedGltf: VI,
|
|
80153
80161
|
Networking: Gf,
|
|
80154
80162
|
NoiseModule: pi,
|
|
@@ -80226,7 +80234,7 @@ const Dre = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
|
|
|
80226
80234
|
TrailModule: Hi,
|
|
80227
80235
|
TransformData: k1,
|
|
80228
80236
|
TransformGizmo: Zf,
|
|
80229
|
-
TriggerBuilder:
|
|
80237
|
+
TriggerBuilder: Cr,
|
|
80230
80238
|
TriggerModel: Mc,
|
|
80231
80239
|
UIRaycastUtils: nm,
|
|
80232
80240
|
UIRootComponent: jb,
|
|
@@ -80416,7 +80424,7 @@ Q.add("Animation", ba);
|
|
|
80416
80424
|
Q.add("AnimationCurve", Tf);
|
|
80417
80425
|
Q.add("AnimationExtension", O1);
|
|
80418
80426
|
Q.add("AnimationTrackHandler", yI);
|
|
80419
|
-
Q.add("Animator",
|
|
80427
|
+
Q.add("Animator", Tr);
|
|
80420
80428
|
Q.add("AnimatorController", Yd);
|
|
80421
80429
|
Q.add("Antialiasing", Jb);
|
|
80422
80430
|
Q.add("AttachedObject", Lo);
|
|
@@ -80471,9 +80479,9 @@ Q.add("DropListener", d_);
|
|
|
80471
80479
|
Q.add("Duplicatable", Qf);
|
|
80472
80480
|
Q.add("EmissionModule", Nl);
|
|
80473
80481
|
Q.add("EmphasizeOnClick", rA);
|
|
80474
|
-
Q.add("EventList",
|
|
80482
|
+
Q.add("EventList", wr);
|
|
80475
80483
|
Q.add("EventListEvent", T1);
|
|
80476
|
-
Q.add("EventSystem",
|
|
80484
|
+
Q.add("EventSystem", vr);
|
|
80477
80485
|
Q.add("EventTrigger", UI);
|
|
80478
80486
|
Q.add("FieldWithDefault", pF);
|
|
80479
80487
|
Q.add("FixedJoint", wU);
|
|
@@ -80495,7 +80503,7 @@ Q.add("Image", iA);
|
|
|
80495
80503
|
Q.add("InheritVelocityModule", mu);
|
|
80496
80504
|
Q.add("InputField", Vf);
|
|
80497
80505
|
Q.add("Interactable", Hm);
|
|
80498
|
-
Q.add("Light",
|
|
80506
|
+
Q.add("Light", Dr);
|
|
80499
80507
|
Q.add("LimitVelocityOverLifetimeModule", Ln);
|
|
80500
80508
|
Q.add("LODGroup", A_);
|
|
80501
80509
|
Q.add("LODModel", Wf);
|
|
@@ -80507,7 +80515,7 @@ Q.add("MaskableGraphic", n_);
|
|
|
80507
80515
|
Q.add("MeshCollider", i_);
|
|
80508
80516
|
Q.add("MeshRenderer", P1);
|
|
80509
80517
|
Q.add("MinMaxCurve", ct);
|
|
80510
|
-
Q.add("MinMaxGradient",
|
|
80518
|
+
Q.add("MinMaxGradient", Br);
|
|
80511
80519
|
Q.add("NestedGltf", VI);
|
|
80512
80520
|
Q.add("Networking", Gf);
|
|
80513
80521
|
Q.add("NoiseModule", pi);
|
|
@@ -80588,7 +80596,7 @@ Q.add("ToneMapping", I_);
|
|
|
80588
80596
|
Q.add("TrailModule", Hi);
|
|
80589
80597
|
Q.add("TransformData", k1);
|
|
80590
80598
|
Q.add("TransformGizmo", Zf);
|
|
80591
|
-
Q.add("TriggerBuilder",
|
|
80599
|
+
Q.add("TriggerBuilder", Cr);
|
|
80592
80600
|
Q.add("TriggerModel", Mc);
|
|
80593
80601
|
Q.add("UIRaycastUtils", nm);
|
|
80594
80602
|
Q.add("UIRootComponent", jb);
|
|
@@ -80828,7 +80836,7 @@ function nN(n, e = !1) {
|
|
|
80828
80836
|
if (s && s.length > 0)
|
|
80829
80837
|
for (let o = 0; o < s.length; o++) {
|
|
80830
80838
|
const a = s[o];
|
|
80831
|
-
if (a instanceof
|
|
80839
|
+
if (a instanceof Tr || a instanceof ba)
|
|
80832
80840
|
return i;
|
|
80833
80841
|
}
|
|
80834
80842
|
return t(i.parent);
|
|
@@ -81323,14 +81331,14 @@ function noe() {
|
|
|
81323
81331
|
function soe() {
|
|
81324
81332
|
return pD.byteLength, pD;
|
|
81325
81333
|
}
|
|
81326
|
-
let
|
|
81334
|
+
let dr = 0;
|
|
81327
81335
|
function ph(n, e) {
|
|
81328
81336
|
const t = e(4 * n.length);
|
|
81329
|
-
return noe().set(n, t / 4),
|
|
81337
|
+
return noe().set(n, t / 4), dr = n.length, t;
|
|
81330
81338
|
}
|
|
81331
81339
|
function qv(n, e) {
|
|
81332
81340
|
const t = e(4 * n.length);
|
|
81333
|
-
return soe().set(n, t / 4),
|
|
81341
|
+
return soe().set(n, t / 4), dr = n.length, t;
|
|
81334
81342
|
}
|
|
81335
81343
|
class D0 {
|
|
81336
81344
|
static __wrap(e) {
|
|
@@ -81536,15 +81544,15 @@ class zt {
|
|
|
81536
81544
|
return zt.__wrap(s);
|
|
81537
81545
|
}
|
|
81538
81546
|
static polyline(e, t) {
|
|
81539
|
-
const i = ph(e, Qe.__wbindgen_malloc), s =
|
|
81547
|
+
const i = ph(e, Qe.__wbindgen_malloc), s = dr, r = qv(t, Qe.__wbindgen_malloc), o = dr, a = Qe.rawshape_polyline(i, s, r, o);
|
|
81540
81548
|
return zt.__wrap(a);
|
|
81541
81549
|
}
|
|
81542
81550
|
static trimesh(e, t) {
|
|
81543
|
-
const i = ph(e, Qe.__wbindgen_malloc), s =
|
|
81551
|
+
const i = ph(e, Qe.__wbindgen_malloc), s = dr, r = qv(t, Qe.__wbindgen_malloc), o = dr, a = Qe.rawshape_trimesh(i, s, r, o);
|
|
81544
81552
|
return zt.__wrap(a);
|
|
81545
81553
|
}
|
|
81546
81554
|
static heightfield(e, t, i, s) {
|
|
81547
|
-
const r = ph(i, Qe.__wbindgen_malloc), o =
|
|
81555
|
+
const r = ph(i, Qe.__wbindgen_malloc), o = dr;
|
|
81548
81556
|
mt(s, ut);
|
|
81549
81557
|
const a = Qe.rawshape_heightfield(e, t, r, o, s.ptr);
|
|
81550
81558
|
return zt.__wrap(a);
|
|
@@ -81565,19 +81573,19 @@ class zt {
|
|
|
81565
81573
|
return zt.__wrap(r);
|
|
81566
81574
|
}
|
|
81567
81575
|
static convexHull(e) {
|
|
81568
|
-
const t = ph(e, Qe.__wbindgen_malloc), i =
|
|
81576
|
+
const t = ph(e, Qe.__wbindgen_malloc), i = dr, s = Qe.rawshape_convexHull(t, i);
|
|
81569
81577
|
return s === 0 ? void 0 : zt.__wrap(s);
|
|
81570
81578
|
}
|
|
81571
81579
|
static roundConvexHull(e, t) {
|
|
81572
|
-
const i = ph(e, Qe.__wbindgen_malloc), s =
|
|
81580
|
+
const i = ph(e, Qe.__wbindgen_malloc), s = dr, r = Qe.rawshape_roundConvexHull(i, s, t);
|
|
81573
81581
|
return r === 0 ? void 0 : zt.__wrap(r);
|
|
81574
81582
|
}
|
|
81575
81583
|
static convexMesh(e, t) {
|
|
81576
|
-
const i = ph(e, Qe.__wbindgen_malloc), s =
|
|
81584
|
+
const i = ph(e, Qe.__wbindgen_malloc), s = dr, r = qv(t, Qe.__wbindgen_malloc), o = dr, a = Qe.rawshape_convexMesh(i, s, r, o);
|
|
81577
81585
|
return a === 0 ? void 0 : zt.__wrap(a);
|
|
81578
81586
|
}
|
|
81579
81587
|
static roundConvexMesh(e, t, i) {
|
|
81580
|
-
const s = ph(e, Qe.__wbindgen_malloc), r =
|
|
81588
|
+
const s = ph(e, Qe.__wbindgen_malloc), r = dr, o = qv(t, Qe.__wbindgen_malloc), a = dr, l = Qe.rawshape_roundConvexMesh(s, r, o, a, i);
|
|
81581
81589
|
return l === 0 ? void 0 : zt.__wrap(l);
|
|
81582
81590
|
}
|
|
81583
81591
|
castShape(e, t, i, s, r, o, a, l) {
|
|
@@ -82709,9 +82717,10 @@ function foe(n, e, t) {
|
|
|
82709
82717
|
return r.join("");
|
|
82710
82718
|
}
|
|
82711
82719
|
Vr["-".charCodeAt(0)] = 62, Vr["_".charCodeAt(0)] = 63;
|
|
82712
|
-
const
|
|
82720
|
+
const ur = le("debugphysics"), Uw = le("debugphysicscolliders"), Nw = le("debugcollisions"), poe = le("showcolliders"), Wr = Symbol("needle component"), Co = Symbol("physics body"), goe = Symbol("rigidbody");
|
|
82713
82721
|
let Ju;
|
|
82714
|
-
globalThis.false = globalThis.false
|
|
82722
|
+
globalThis.false = globalThis.false !== void 0 ? globalThis.false : !0;
|
|
82723
|
+
ur && console.log("Use Rapier", !1, globalThis.false);
|
|
82715
82724
|
const Sg = class {
|
|
82716
82725
|
constructor() {
|
|
82717
82726
|
h(this, "debugRenderColliders", !1);
|
|
@@ -82839,7 +82848,7 @@ const Sg = class {
|
|
|
82839
82848
|
}
|
|
82840
82849
|
/** Check is the physics engine has been initialized and the call can be made */
|
|
82841
82850
|
validate() {
|
|
82842
|
-
this._isInitialized ||
|
|
82851
|
+
this._isInitialized || ur && console.warn("Physics engine is not initialized");
|
|
82843
82852
|
}
|
|
82844
82853
|
raycast(e, t, i, s) {
|
|
82845
82854
|
var a;
|
|
@@ -82887,7 +82896,7 @@ const Sg = class {
|
|
|
82887
82896
|
if (!s)
|
|
82888
82897
|
return console.error("Can not perform raycast from 2d point - no main camera found"), null;
|
|
82889
82898
|
const u = this.raycastVectorsBuffer.get();
|
|
82890
|
-
u.x = t.x, u.y = t.y, u.z = 0, (u.x > 1 || u.y > 1 || u.y < -1 || u.x < -1) && (
|
|
82899
|
+
u.x = t.x, u.y = t.y, u.z = 0, (u.x > 1 || u.y > 1 || u.y < -1 || u.x < -1) && (ur && console.warn("Converting screenspace to raycast space", u), (c = this.context) == null || c.input.convertScreenspaceToRaycastSpace(u)), u.unproject(s), t = u;
|
|
82891
82900
|
}
|
|
82892
82901
|
const r = t;
|
|
82893
82902
|
e.origin.x = r.x, e.origin.y = r.y, e.origin.z = r.z;
|
|
@@ -82942,7 +82951,7 @@ const Sg = class {
|
|
|
82942
82951
|
if (this._isInitialized || await this.initialize(e.context), !e.activeAndEnabled)
|
|
82943
82952
|
return;
|
|
82944
82953
|
if (!this.enabled) {
|
|
82945
|
-
|
|
82954
|
+
ur && console.warn("Physics are disabled");
|
|
82946
82955
|
return;
|
|
82947
82956
|
}
|
|
82948
82957
|
const s = e.gameObject, r = ms(s, this._tempPosition).multiply(i);
|
|
@@ -82954,7 +82963,7 @@ const Sg = class {
|
|
|
82954
82963
|
if (this._isInitialized || await this.initialize(e.context), !e.activeAndEnabled)
|
|
82955
82964
|
return;
|
|
82956
82965
|
if (!this.enabled) {
|
|
82957
|
-
|
|
82966
|
+
ur && console.warn("Physics are disabled");
|
|
82958
82967
|
return;
|
|
82959
82968
|
}
|
|
82960
82969
|
const s = e.gameObject, r = ms(s, this._tempPosition).multiplyScalar(i);
|
|
@@ -82966,7 +82975,7 @@ const Sg = class {
|
|
|
82966
82975
|
if (this._isInitialized || await this.initialize(e.context), !e.activeAndEnabled)
|
|
82967
82976
|
return;
|
|
82968
82977
|
if (!this.enabled) {
|
|
82969
|
-
|
|
82978
|
+
ur && console.warn("Physics are disabled");
|
|
82970
82979
|
return;
|
|
82971
82980
|
}
|
|
82972
82981
|
const r = e.gameObject, o = ms(r, this._tempPosition);
|
|
@@ -82979,12 +82988,12 @@ const Sg = class {
|
|
|
82979
82988
|
if (this._isInitialized || await this.initialize(e.context), !e.activeAndEnabled)
|
|
82980
82989
|
return;
|
|
82981
82990
|
if (!this.enabled) {
|
|
82982
|
-
|
|
82991
|
+
ur && console.warn("Physics are disabled");
|
|
82983
82992
|
return;
|
|
82984
82993
|
}
|
|
82985
82994
|
const r = t.geometry;
|
|
82986
82995
|
if (!r) {
|
|
82987
|
-
|
|
82996
|
+
ur && console.warn("Missing mesh geometry", t.name);
|
|
82988
82997
|
return;
|
|
82989
82998
|
}
|
|
82990
82999
|
let o = r.getAttribute("position").array;
|
|
@@ -82992,7 +83001,7 @@ const Sg = class {
|
|
|
82992
83001
|
if (Math.abs(s.x - 1) > 1e-4 || Math.abs(s.y - 1) > 1e-4 || Math.abs(s.z - 1) > 1e-4) {
|
|
82993
83002
|
const u = r.uuid + "_" + s.x + "_" + s.y + "_" + s.z + "_" + i;
|
|
82994
83003
|
if (this._meshCache.has(u))
|
|
82995
|
-
|
|
83004
|
+
ur && console.warn("Use cached mesh collider"), o = this._meshCache.get(u);
|
|
82996
83005
|
else {
|
|
82997
83006
|
console.warn("Your model is using scaled mesh colliders which is not optimal for performance", t.name, Object.assign({}, s), t);
|
|
82998
83007
|
const d = new Float32Array(o.length);
|
|
@@ -83054,7 +83063,7 @@ const Sg = class {
|
|
|
83054
83063
|
const r = e.attachedRigidbody;
|
|
83055
83064
|
if (i = r[Co], s = !0, !i) {
|
|
83056
83065
|
const o = r.isKinematic && !Uw;
|
|
83057
|
-
|
|
83066
|
+
ur && console.log("Create rigidbody", o);
|
|
83058
83067
|
const a = o ? Ju.RigidBodyDesc.kinematicPositionBased() : Ju.RigidBodyDesc.dynamic(), l = wt(e.attachedRigidbody.gameObject);
|
|
83059
83068
|
a.setTranslation(l.x, l.y, l.z), a.setRotation(jn(e.attachedRigidbody.gameObject)), i = this.world.createRigidBody(a), this.bodies.push(i), this.objects.push(r);
|
|
83060
83069
|
}
|
|
@@ -83076,14 +83085,14 @@ const Sg = class {
|
|
|
83076
83085
|
}
|
|
83077
83086
|
updateDebugRendering(e) {
|
|
83078
83087
|
var t, i, s;
|
|
83079
|
-
if (
|
|
83088
|
+
if (ur || Uw || poe || this.debugRenderColliders === !0) {
|
|
83080
83089
|
if (!this.lines) {
|
|
83081
83090
|
const o = new cn({
|
|
83082
83091
|
color: 2258688,
|
|
83083
83092
|
fog: !1
|
|
83084
83093
|
// vertexColors: THREE.VertexColors
|
|
83085
83094
|
}), a = new vt();
|
|
83086
|
-
this.lines = new
|
|
83095
|
+
this.lines = new Mr(a, o);
|
|
83087
83096
|
}
|
|
83088
83097
|
this.lines.parent !== ((t = this.context) == null ? void 0 : t.scene) && ((i = this.context) == null || i.scene.add(this.lines));
|
|
83089
83098
|
const r = e.debugRender();
|
|
@@ -83150,7 +83159,7 @@ const Sg = class {
|
|
|
83150
83159
|
this._tempPosition,
|
|
83151
83160
|
this._tempQuaternion
|
|
83152
83161
|
), o = this.world.createImpulseJoint(r, i, s, !0);
|
|
83153
|
-
|
|
83162
|
+
ur && console.log("ADD FIXED JOINT", o);
|
|
83154
83163
|
}
|
|
83155
83164
|
/** The joint prevents any relative movement between two rigid-bodies, except for relative rotations along one axis. This is typically used to simulate wheels, fans, etc. They are characterized by one local anchor as well as one local axis on each rigid-body. */
|
|
83156
83165
|
addHingeJoint(e, t, i, s) {
|
|
@@ -83161,7 +83170,7 @@ const Sg = class {
|
|
|
83161
83170
|
const r = e[Co], o = t[Co];
|
|
83162
83171
|
this.calculateJointRelativeMatrices(e.gameObject, t.gameObject, this._tempMatrix), this._tempMatrix.decompose(this._tempPosition, this._tempQuaternion, this._tempScale);
|
|
83163
83172
|
let a = Ju.JointData.revolute(i, this._tempPosition, s), l = this.world.createImpulseJoint(a, r, o, !0);
|
|
83164
|
-
|
|
83173
|
+
ur && console.log("ADD HINGE JOINT", l);
|
|
83165
83174
|
}
|
|
83166
83175
|
calculateJointRelativeMatrices(e, t, i) {
|
|
83167
83176
|
e.updateWorldMatrix(!0, !1), t.updateWorldMatrix(!0, !1);
|
|
@@ -83396,7 +83405,7 @@ export {
|
|
|
83396
83405
|
Tf as AnimationCurve,
|
|
83397
83406
|
O1 as AnimationExtension,
|
|
83398
83407
|
yI as AnimationTrackHandler,
|
|
83399
|
-
|
|
83408
|
+
Tr as Animator,
|
|
83400
83409
|
vh as AnimatorConditionMode,
|
|
83401
83410
|
Yd as AnimatorController,
|
|
83402
83411
|
yL as AnimatorControllerParameterType,
|
|
@@ -83479,9 +83488,9 @@ export {
|
|
|
83479
83488
|
Nl as EmissionModule,
|
|
83480
83489
|
rA as EmphasizeOnClick,
|
|
83481
83490
|
my as EngineLoadingView,
|
|
83482
|
-
|
|
83491
|
+
wr as EventList,
|
|
83483
83492
|
T1 as EventListEvent,
|
|
83484
|
-
|
|
83493
|
+
vr as EventSystem,
|
|
83485
83494
|
UI as EventTrigger,
|
|
83486
83495
|
pF as FieldWithDefault,
|
|
83487
83496
|
Ote as FileSpawnModel,
|
|
@@ -83517,7 +83526,7 @@ export {
|
|
|
83517
83526
|
L8 as Input,
|
|
83518
83527
|
$a as InputEvents,
|
|
83519
83528
|
Vf as InputField,
|
|
83520
|
-
|
|
83529
|
+
_r as InstancingUtil,
|
|
83521
83530
|
l9 as InstantiateEvent,
|
|
83522
83531
|
$s as InstantiateIdProvider,
|
|
83523
83532
|
El as InstantiateOptions,
|
|
@@ -83527,7 +83536,7 @@ export {
|
|
|
83527
83536
|
A_ as LODGroup,
|
|
83528
83537
|
Wf as LODModel,
|
|
83529
83538
|
joe as LeftRoomResponse,
|
|
83530
|
-
|
|
83539
|
+
Dr as Light,
|
|
83531
83540
|
c7 as LightData,
|
|
83532
83541
|
Ln as LimitVelocityOverLifetimeModule,
|
|
83533
83542
|
rae as LoadingElementOptions,
|
|
@@ -83542,7 +83551,7 @@ export {
|
|
|
83542
83551
|
i_ as MeshCollider,
|
|
83543
83552
|
P1 as MeshRenderer,
|
|
83544
83553
|
ct as MinMaxCurve,
|
|
83545
|
-
|
|
83554
|
+
Br as MinMaxGradient,
|
|
83546
83555
|
sa as NEEDLE_progressive,
|
|
83547
83556
|
Xi as NeedleEngine,
|
|
83548
83557
|
oN as NeedleEngineHTMLElement,
|
|
@@ -83608,7 +83617,7 @@ export {
|
|
|
83608
83617
|
x_ as ScreenCapture,
|
|
83609
83618
|
$c as ScreenSpaceAmbientOcclusion,
|
|
83610
83619
|
Oa as ScreenSpaceAmbientOcclusionN8,
|
|
83611
|
-
|
|
83620
|
+
pr as SendQueue,
|
|
83612
83621
|
sA as SetActiveOnClick,
|
|
83613
83622
|
w_ as ShadowCatcher,
|
|
83614
83623
|
_n as ShapeModule,
|
|
@@ -83653,7 +83662,7 @@ export {
|
|
|
83653
83662
|
Hi as TrailModule,
|
|
83654
83663
|
k1 as TransformData,
|
|
83655
83664
|
Zf as TransformGizmo,
|
|
83656
|
-
|
|
83665
|
+
Cr as TriggerBuilder,
|
|
83657
83666
|
Mc as TriggerModel,
|
|
83658
83667
|
Q as TypeStore,
|
|
83659
83668
|
nm as UIRaycastUtils,
|
|
@@ -83837,7 +83846,7 @@ export {
|
|
|
83837
83846
|
q8 as setWorldEuler,
|
|
83838
83847
|
vn as setWorldPosition,
|
|
83839
83848
|
Ng as setWorldPositionXYZ,
|
|
83840
|
-
|
|
83849
|
+
Ir as setWorldQuaternion,
|
|
83841
83850
|
z8 as setWorldQuaternionXYZW,
|
|
83842
83851
|
X8 as setWorldRotation,
|
|
83843
83852
|
WE as setWorldRotationXYZ,
|