@needle-tools/engine 3.6.13 → 3.6.14

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -123,9 +123,9 @@ function Yp(i) {
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  }
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  const Id = aA("debugresolveurl"), g2 = "rel:";
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  function jCA(i, A) {
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- return Mr(i, A);
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+ return mr(i, A);
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  }
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- function Mr(i, A) {
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+ function mr(i, A) {
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  if (A === void 0)
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  return Id && console.warn("getPath: uri is undefined, returning uri", A), A;
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  if (A.startsWith("./"))
@@ -500,7 +500,7 @@ function d2(i, A) {
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  * Copyright 2010-2022 Three.js Authors
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  * SPDX-License-Identifier: MIT
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  */
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- const aa = "147dev", Ya = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }, Ta = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, oq = 0, D0 = 1, Cq = 2, u2 = 3, D2 = 0, aG = 1, rG = 2, LB = 3, zg = 0, vi = 1, Ut = 2, Vt = 0, Ks = 1, dr = 2, p0 = 3, f0 = 4, sq = 5, ja = 100, nq = 101, aq = 102, w0 = 103, y0 = 104, rq = 200, Bq = 201, Qq = 202, Eq = 203, BG = 204, QG = 205, cq = 206, hq = 207, lq = 208, dq = 209, uq = 210, EG = 0, Tp = 1, Ch = 2, sQ = 3, nQ = 4, Hp = 5, _p = 6, jh = 7, zh = 0, Dq = 1, pq = 2, Vg = 0, sh = 1, cG = 2, fq = 3, hG = 4, wq = 5, Op = 300, Aa = 301, ea = 302, lo = 303, aQ = 304, FQ = 306, dI = 1e3, eg = 1001, xs = 1002, $e = 1003, rQ = 1004, p2 = 1004, BQ = 1005, f2 = 1005, qe = 1006, Zh = 1007, w2 = 1007, iC = 1008, y2 = 1008, pt = 1009, yq = 1010, Sq = 1011, lG = 1012, kq = 1013, ks = 1014, ki = 1015, xi = 1016, Gq = 1017, Mq = 1018, Pn = 1020, mq = 1021, Rq = 1022, qt = 1023, Pp = 1024, Uq = 1025, Wn = 1026, ta = 1027, xn = 1028, Fq = 1029, tr = 1030, Nq = 1031, Kq = 1033, yc = 33776, bu = 33777, Lu = 33778, Sc = 33779, UD = 35840, S0 = 35841, FD = 35842, k0 = 35843, dG = 36196, ND = 37492, KD = 37496, JD = 37808, G0 = 37809, M0 = 37810, m0 = 37811, R0 = 37812, U0 = 37813, F0 = 37814, N0 = 37815, K0 = 37816, J0 = 37817, q0 = 37818, b0 = 37819, L0 = 37820, v0 = 37821, qD = 36492, nh = 2200, uG = 2201, Jq = 2202, ur = 2300, Ys = 2301, vu = 2302, ir = 2400, gr = 2401, ah = 2402, Wp = 2500, DG = 2501, S2 = 0, qq = 1, pG = 2, li = 3e3, De = 3001, cg = 3200, Vp = 3201, ra = 0, bq = 1, Lq = "", Oo = "srgb", QQ = "srgb-linear", vq = 0, kc = 7680, xq = 7681, Yq = 7682, Tq = 7683, Hq = 34055, _q = 34056, Oq = 5386, Pq = 512, Wq = 513, Vq = 514, jq = 515, zq = 516, Zq = 517, Xq = 518, fG = 519, rh = 35044, kg = 35048, k2 = 35040, G2 = 35045, M2 = 35049, m2 = 35041, R2 = 35046, U2 = 35050, F2 = 35042, N2 = "100", x0 = "300 es", bD = 1035;
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+ const aa = "147dev", Ya = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }, Ta = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, oq = 0, D0 = 1, Cq = 2, u2 = 3, D2 = 0, aG = 1, rG = 2, LB = 3, zg = 0, vi = 1, Ut = 2, Vt = 0, Ks = 1, ur = 2, p0 = 3, f0 = 4, sq = 5, za = 100, nq = 101, aq = 102, w0 = 103, y0 = 104, rq = 200, Bq = 201, Qq = 202, Eq = 203, BG = 204, QG = 205, cq = 206, hq = 207, lq = 208, dq = 209, uq = 210, EG = 0, Tp = 1, Ch = 2, sQ = 3, nQ = 4, Hp = 5, _p = 6, jh = 7, zh = 0, Dq = 1, pq = 2, Vg = 0, sh = 1, cG = 2, fq = 3, hG = 4, wq = 5, Op = 300, Aa = 301, ea = 302, lo = 303, aQ = 304, FQ = 306, dI = 1e3, eg = 1001, xs = 1002, $e = 1003, rQ = 1004, p2 = 1004, BQ = 1005, f2 = 1005, qe = 1006, Zh = 1007, w2 = 1007, iC = 1008, y2 = 1008, pt = 1009, yq = 1010, Sq = 1011, lG = 1012, kq = 1013, ks = 1014, ki = 1015, xi = 1016, Gq = 1017, Mq = 1018, Pn = 1020, mq = 1021, Rq = 1022, qt = 1023, Pp = 1024, Uq = 1025, Wn = 1026, ta = 1027, xn = 1028, Fq = 1029, ir = 1030, Nq = 1031, Kq = 1033, yc = 33776, bu = 33777, Lu = 33778, Sc = 33779, UD = 35840, S0 = 35841, FD = 35842, k0 = 35843, dG = 36196, ND = 37492, KD = 37496, JD = 37808, G0 = 37809, M0 = 37810, m0 = 37811, R0 = 37812, U0 = 37813, F0 = 37814, N0 = 37815, K0 = 37816, J0 = 37817, q0 = 37818, b0 = 37819, L0 = 37820, v0 = 37821, qD = 36492, nh = 2200, uG = 2201, Jq = 2202, Dr = 2300, Ys = 2301, vu = 2302, gr = 2400, Ir = 2401, ah = 2402, Wp = 2500, DG = 2501, S2 = 0, qq = 1, pG = 2, li = 3e3, De = 3001, cg = 3200, Vp = 3201, ra = 0, bq = 1, Lq = "", Oo = "srgb", QQ = "srgb-linear", vq = 0, kc = 7680, xq = 7681, Yq = 7682, Tq = 7683, Hq = 34055, _q = 34056, Oq = 5386, Pq = 512, Wq = 513, Vq = 514, jq = 515, zq = 516, Zq = 517, Xq = 518, fG = 519, rh = 35044, kg = 35048, k2 = 35040, G2 = 35045, M2 = 35049, m2 = 35041, R2 = 35046, U2 = 35050, F2 = 35042, N2 = "100", x0 = "300 es", bD = 1035;
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  class Pi {
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  addEventListener(A, e) {
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  this._listeners === void 0 && (this._listeners = {});
@@ -537,7 +537,7 @@ class Pi {
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  }
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  const ug = ["00", "01", "02", "03", "04", "05", "06", "07", "08", "09", "0a", "0b", "0c", "0d", "0e", "0f", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "1a", "1b", "1c", "1d", "1e", "1f", "20", "21", "22", "23", "24", "25", "26", "27", "28", "29", "2a", "2b", "2c", "2d", "2e", "2f", "30", "31", "32", "33", "34", "35", "36", "37", "38", "39", "3a", "3b", "3c", "3d", "3e", "3f", "40", "41", "42", "43", "44", "45", "46", "47", "48", "49", "4a", "4b", "4c", "4d", "4e", "4f", "50", "51", "52", "53", "54", "55", "56", "57", "58", "59", "5a", "5b", "5c", "5d", "5e", "5f", "60", "61", "62", "63", "64", "65", "66", "67", "68", "69", "6a", "6b", "6c", "6d", "6e", "6f", "70", "71", "72", "73", "74", "75", "76", "77", "78", "79", "7a", "7b", "7c", "7d", "7e", "7f", "80", "81", "82", "83", "84", "85", "86", "87", "88", "89", "8a", "8b", "8c", "8d", "8e", "8f", "90", "91", "92", "93", "94", "95", "96", "97", "98", "99", "9a", "9b", "9c", "9d", "9e", "9f", "a0", "a1", "a2", "a3", "a4", "a5", "a6", "a7", "a8", "a9", "aa", "ab", "ac", "ad", "ae", "af", "b0", "b1", "b2", "b3", "b4", "b5", "b6", "b7", "b8", "b9", "ba", "bb", "bc", "bd", "be", "bf", "c0", "c1", "c2", "c3", "c4", "c5", "c6", "c7", "c8", "c9", "ca", "cb", "cc", "cd", "ce", "cf", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d8", "d9", "da", "db", "dc", "dd", "de", "df", "e0", "e1", "e2", "e3", "e4", "e5", "e6", "e7", "e8", "e9", "ea", "eb", "ec", "ed", "ee", "ef", "f0", "f1", "f2", "f3", "f4", "f5", "f6", "f7", "f8", "f9", "fa", "fb", "fc", "fd", "fe", "ff"];
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  let sU = 1234567;
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- const Br = Math.PI / 180, EQ = 180 / Math.PI;
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+ const Qr = Math.PI / 180, EQ = 180 / Math.PI;
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  function KI() {
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  const i = Math.random() * 4294967295 | 0, A = Math.random() * 4294967295 | 0, e = Math.random() * 4294967295 | 0, t = Math.random() * 4294967295 | 0;
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  return (ug[i & 255] + ug[i >> 8 & 255] + ug[i >> 16 & 255] + ug[i >> 24 & 255] + "-" + ug[A & 255] + ug[A >> 8 & 255] + "-" + ug[A >> 16 & 15 | 64] + ug[A >> 24 & 255] + "-" + ug[e & 63 | 128] + ug[e >> 8 & 255] + "-" + ug[e >> 16 & 255] + ug[e >> 24 & 255] + ug[t & 255] + ug[t >> 8 & 255] + ug[t >> 16 & 255] + ug[t >> 24 & 255]).toLowerCase();
@@ -584,7 +584,7 @@ function H2(i) {
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  return A = Math.imul(A ^ A >>> 15, A | 1), A ^= A + Math.imul(A ^ A >>> 7, A | 61), ((A ^ A >>> 14) >>> 0) / 4294967296;
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  }
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  function _2(i) {
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- return i * Br;
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+ return i * Qr;
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  }
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  function O2(i) {
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  return i * EQ;
@@ -657,7 +657,7 @@ function kt(i, A) {
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  }
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  var jg = /* @__PURE__ */ Object.freeze({
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  __proto__: null,
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- DEG2RAD: Br,
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+ DEG2RAD: Qr,
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  RAD2DEG: EQ,
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  generateUUID: KI,
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  clamp: Ei,
@@ -1069,14 +1069,14 @@ function vB(i, A) {
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  function Bh(i) {
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  return document.createElementNS("http://www.w3.org/1999/xhtml", i);
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  }
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- function Qr(i) {
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+ function Er(i) {
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  return i < 0.04045 ? i * 0.0773993808 : Math.pow(i * 0.9478672986 + 0.0521327014, 2.4);
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  }
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  function xu(i) {
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  return i < 31308e-7 ? i * 12.92 : 1.055 * Math.pow(i, 0.41666) - 0.055;
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  }
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  const oy = {
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- [Oo]: { [QQ]: Qr },
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+ [Oo]: { [QQ]: Er },
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  [QQ]: { [Oo]: xu }
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  }, wg = {
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  legacyMode: !0,
@@ -1326,7 +1326,7 @@ class wA {
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  return this.r = A.r, this.g = A.g, this.b = A.b, this;
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  }
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  copySRGBToLinear(A) {
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- return this.r = Qr(A.r), this.g = Qr(A.g), this.b = Qr(A.b), this;
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+ return this.r = Er(A.r), this.g = Er(A.g), this.b = Er(A.b), this;
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  }
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  copyLinearToSRGB(A) {
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  return this.r = xu(A.r), this.g = xu(A.g), this.b = xu(A.b), this;
@@ -1425,7 +1425,7 @@ class wA {
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  }
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  }
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  wA.NAMES = eb;
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- let Xr;
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+ let $r;
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  class yG {
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  static getDataURL(A) {
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  if (/^data:/i.test(A.src) || typeof HTMLCanvasElement > "u")
@@ -1434,9 +1434,9 @@ class yG {
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  if (A instanceof HTMLCanvasElement)
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  e = A;
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  else {
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- Xr === void 0 && (Xr = Bh("canvas")), Xr.width = A.width, Xr.height = A.height;
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- const t = Xr.getContext("2d");
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- A instanceof ImageData ? t.putImageData(A, 0, 0) : t.drawImage(A, 0, 0, A.width, A.height), e = Xr;
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+ $r === void 0 && ($r = Bh("canvas")), $r.width = A.width, $r.height = A.height;
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+ const t = $r.getContext("2d");
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+ A instanceof ImageData ? t.putImageData(A, 0, 0) : t.drawImage(A, 0, 0, A.width, A.height), e = $r;
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  }
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  return e.width > 2048 || e.height > 2048 ? (console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons", A), e.toDataURL("image/jpeg", 0.6)) : e.toDataURL("image/png");
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  }
@@ -1448,12 +1448,12 @@ class yG {
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  t.drawImage(A, 0, 0, A.width, A.height);
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  const g = t.getImageData(0, 0, A.width, A.height), I = g.data;
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  for (let o = 0; o < I.length; o++)
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- I[o] = Qr(I[o] / 255) * 255;
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+ I[o] = Er(I[o] / 255) * 255;
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  return t.putImageData(g, 0, 0), e;
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  } else if (A.data) {
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  const e = A.data.slice(0);
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  for (let t = 0; t < e.length; t++)
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- e instanceof Uint8Array || e instanceof Uint8ClampedArray ? e[t] = Math.floor(Qr(e[t] / 255) * 255) : e[t] = Qr(e[t]);
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+ e instanceof Uint8Array || e instanceof Uint8ClampedArray ? e[t] = Math.floor(Er(e[t] / 255) * 255) : e[t] = Er(e[t]);
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  return {
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  data: e,
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  width: A.width,
@@ -2433,7 +2433,7 @@ class Rg {
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  intersectsTriangle(A) {
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  if (this.isEmpty())
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  return !1;
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- this.getCenter(NE), sd.subVectors(this.max, NE), $r.subVectors(A.a, NE), AB.subVectors(A.b, NE), eB.subVectors(A.c, NE), rn.subVectors(AB, $r), Bn.subVectors(eB, AB), ma.subVectors($r, eB);
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+ this.getCenter(NE), sd.subVectors(this.max, NE), AB.subVectors(A.a, NE), eB.subVectors(A.b, NE), tB.subVectors(A.c, NE), rn.subVectors(eB, AB), Bn.subVectors(tB, eB), ma.subVectors(AB, tB);
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  let e = [
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  0,
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  -rn.z,
@@ -2463,7 +2463,7 @@ class Rg {
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  ma.x,
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  0
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  ];
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- return !ry(e, $r, AB, eB, sd) || (e = [1, 0, 0, 0, 1, 0, 0, 0, 1], !ry(e, $r, AB, eB, sd)) ? !1 : (nd.crossVectors(rn, Bn), e = [nd.x, nd.y, nd.z], ry(e, $r, AB, eB, sd));
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+ return !ry(e, AB, eB, tB, sd) || (e = [1, 0, 0, 0, 1, 0, 0, 0, 1], !ry(e, AB, eB, tB, sd)) ? !1 : (nd.crossVectors(rn, Bn), e = [nd.x, nd.y, nd.z], ry(e, AB, eB, tB, sd));
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  }
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  clampPoint(A, e) {
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  return e.copy(A).clamp(this.min, this.max);
@@ -2499,7 +2499,7 @@ const $C = [
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  /* @__PURE__ */ new S(),
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  /* @__PURE__ */ new S(),
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  /* @__PURE__ */ new S()
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- ], Ma = /* @__PURE__ */ new S(), ay = /* @__PURE__ */ new Rg(), $r = /* @__PURE__ */ new S(), AB = /* @__PURE__ */ new S(), eB = /* @__PURE__ */ new S(), rn = /* @__PURE__ */ new S(), Bn = /* @__PURE__ */ new S(), ma = /* @__PURE__ */ new S(), NE = /* @__PURE__ */ new S(), sd = /* @__PURE__ */ new S(), nd = /* @__PURE__ */ new S(), Ra = /* @__PURE__ */ new S();
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+ ], Ma = /* @__PURE__ */ new S(), ay = /* @__PURE__ */ new Rg(), AB = /* @__PURE__ */ new S(), eB = /* @__PURE__ */ new S(), tB = /* @__PURE__ */ new S(), rn = /* @__PURE__ */ new S(), Bn = /* @__PURE__ */ new S(), ma = /* @__PURE__ */ new S(), NE = /* @__PURE__ */ new S(), sd = /* @__PURE__ */ new S(), nd = /* @__PURE__ */ new S(), Ra = /* @__PURE__ */ new S();
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  function ry(i, A, e, t, g) {
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  for (let I = 0, o = i.length - 3; I <= o; I += 3) {
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  Ra.fromArray(i, I);
@@ -2802,7 +2802,7 @@ class NA {
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  ), this;
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  }
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  extractRotation(A) {
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- const e = this.elements, t = A.elements, g = 1 / tB.setFromMatrixColumn(A, 0).length(), I = 1 / tB.setFromMatrixColumn(A, 1).length(), o = 1 / tB.setFromMatrixColumn(A, 2).length();
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+ const e = this.elements, t = A.elements, g = 1 / iB.setFromMatrixColumn(A, 0).length(), I = 1 / iB.setFromMatrixColumn(A, 1).length(), o = 1 / iB.setFromMatrixColumn(A, 2).length();
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  return e[0] = t[0] * g, e[1] = t[1] * g, e[2] = t[2] * g, e[3] = 0, e[4] = t[4] * I, e[5] = t[5] * I, e[6] = t[6] * I, e[7] = 0, e[8] = t[8] * o, e[9] = t[9] * o, e[10] = t[10] * o, e[11] = 0, e[12] = 0, e[13] = 0, e[14] = 0, e[15] = 1, this;
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  }
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  makeRotationFromEuler(A) {
@@ -3027,8 +3027,8 @@ class NA {
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  }
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  decompose(A, e, t) {
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  const g = this.elements;
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- let I = tB.set(g[0], g[1], g[2]).length();
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- const o = tB.set(g[4], g[5], g[6]).length(), C = tB.set(g[8], g[9], g[10]).length();
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+ let I = iB.set(g[0], g[1], g[2]).length();
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+ const o = iB.set(g[4], g[5], g[6]).length(), C = iB.set(g[8], g[9], g[10]).length();
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  this.determinant() < 0 && (I = -I), A.x = g[12], A.y = g[13], A.z = g[14], Jo.copy(this);
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  const n = 1 / I, a = 1 / o, B = 1 / C;
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  return Jo.elements[0] *= n, Jo.elements[1] *= n, Jo.elements[2] *= n, Jo.elements[4] *= a, Jo.elements[5] *= a, Jo.elements[6] *= a, Jo.elements[8] *= B, Jo.elements[9] *= B, Jo.elements[10] *= B, e.setFromRotationMatrix(Jo), t.x = I, t.y = o, t.z = C, this;
@@ -3058,7 +3058,7 @@ class NA {
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  return A[e] = t[0], A[e + 1] = t[1], A[e + 2] = t[2], A[e + 3] = t[3], A[e + 4] = t[4], A[e + 5] = t[5], A[e + 6] = t[6], A[e + 7] = t[7], A[e + 8] = t[8], A[e + 9] = t[9], A[e + 10] = t[10], A[e + 11] = t[11], A[e + 12] = t[12], A[e + 13] = t[13], A[e + 14] = t[14], A[e + 15] = t[15], A;
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  }
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  }
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- const tB = /* @__PURE__ */ new S(), Jo = /* @__PURE__ */ new NA(), $2 = /* @__PURE__ */ new S(0, 0, 0), A_ = /* @__PURE__ */ new S(1, 1, 1), En = /* @__PURE__ */ new S(), Bd = /* @__PURE__ */ new S(), wI = /* @__PURE__ */ new S(), aU = /* @__PURE__ */ new NA(), rU = /* @__PURE__ */ new kA();
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+ const iB = /* @__PURE__ */ new S(), Jo = /* @__PURE__ */ new NA(), $2 = /* @__PURE__ */ new S(0, 0, 0), A_ = /* @__PURE__ */ new S(1, 1, 1), En = /* @__PURE__ */ new S(), Bd = /* @__PURE__ */ new S(), wI = /* @__PURE__ */ new S(), aU = /* @__PURE__ */ new NA(), rU = /* @__PURE__ */ new kA();
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  class Mi {
3063
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  constructor(A = 0, e = 0, t = 0, g = Mi.DefaultOrder) {
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  this.isEuler = !0, this._x = A, this._y = e, this._z = t, this._order = g;
@@ -3185,7 +3185,7 @@ class fo {
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  }
3186
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  }
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  let e_ = 0;
3188
- const BU = /* @__PURE__ */ new S(), iB = /* @__PURE__ */ new kA(), es = /* @__PURE__ */ new NA(), Qd = /* @__PURE__ */ new S(), JE = /* @__PURE__ */ new S(), t_ = /* @__PURE__ */ new S(), i_ = /* @__PURE__ */ new kA(), QU = /* @__PURE__ */ new S(1, 0, 0), EU = /* @__PURE__ */ new S(0, 1, 0), cU = /* @__PURE__ */ new S(0, 0, 1), g_ = { type: "added" }, hU = { type: "removed" };
3188
+ const BU = /* @__PURE__ */ new S(), gB = /* @__PURE__ */ new kA(), es = /* @__PURE__ */ new NA(), Qd = /* @__PURE__ */ new S(), JE = /* @__PURE__ */ new S(), t_ = /* @__PURE__ */ new S(), i_ = /* @__PURE__ */ new kA(), QU = /* @__PURE__ */ new S(1, 0, 0), EU = /* @__PURE__ */ new S(0, 1, 0), cU = /* @__PURE__ */ new S(0, 0, 1), g_ = { type: "added" }, hU = { type: "removed" };
3189
3189
  class UA extends Pi {
3190
3190
  constructor() {
3191
3191
  super(), this.isObject3D = !0, Object.defineProperty(this, "id", { value: e_++ }), this.uuid = KI(), this.name = "", this.type = "Object3D", this.parent = null, this.children = [], this.up = UA.DefaultUp.clone();
@@ -3248,10 +3248,10 @@ class UA extends Pi {
3248
3248
  this.quaternion.copy(A);
3249
3249
  }
3250
3250
  rotateOnAxis(A, e) {
3251
- return iB.setFromAxisAngle(A, e), this.quaternion.multiply(iB), this;
3251
+ return gB.setFromAxisAngle(A, e), this.quaternion.multiply(gB), this;
3252
3252
  }
3253
3253
  rotateOnWorldAxis(A, e) {
3254
- return iB.setFromAxisAngle(A, e), this.quaternion.premultiply(iB), this;
3254
+ return gB.setFromAxisAngle(A, e), this.quaternion.premultiply(gB), this;
3255
3255
  }
3256
3256
  rotateX(A) {
3257
3257
  return this.rotateOnAxis(QU, A);
@@ -3283,7 +3283,7 @@ class UA extends Pi {
3283
3283
  lookAt(A, e, t) {
3284
3284
  A.isVector3 ? Qd.copy(A) : Qd.set(A, e, t);
3285
3285
  const g = this.parent;
3286
- this.updateWorldMatrix(!0, !1), JE.setFromMatrixPosition(this.matrixWorld), this.isCamera || this.isLight ? es.lookAt(JE, Qd, this.up) : es.lookAt(Qd, JE, this.up), this.quaternion.setFromRotationMatrix(es), g && (es.extractRotation(g.matrixWorld), iB.setFromRotationMatrix(es), this.quaternion.premultiply(iB.invert()));
3286
+ this.updateWorldMatrix(!0, !1), JE.setFromMatrixPosition(this.matrixWorld), this.isCamera || this.isLight ? es.lookAt(JE, Qd, this.up) : es.lookAt(Qd, JE, this.up), this.quaternion.setFromRotationMatrix(es), g && (es.extractRotation(g.matrixWorld), gB.setFromRotationMatrix(es), this.quaternion.premultiply(gB.invert()));
3287
3287
  }
3288
3288
  add(A) {
3289
3289
  if (arguments.length > 1) {
@@ -3472,7 +3472,7 @@ class UA extends Pi {
3472
3472
  UA.DefaultUp = /* @__PURE__ */ new S(0, 1, 0);
3473
3473
  UA.DefaultMatrixAutoUpdate = !0;
3474
3474
  UA.DefaultMatrixWorldAutoUpdate = !0;
3475
- const qo = /* @__PURE__ */ new S(), ts = /* @__PURE__ */ new S(), hy = /* @__PURE__ */ new S(), is = /* @__PURE__ */ new S(), gB = /* @__PURE__ */ new S(), IB = /* @__PURE__ */ new S(), lU = /* @__PURE__ */ new S(), ly = /* @__PURE__ */ new S(), dy = /* @__PURE__ */ new S(), uy = /* @__PURE__ */ new S();
3475
+ const qo = /* @__PURE__ */ new S(), ts = /* @__PURE__ */ new S(), hy = /* @__PURE__ */ new S(), is = /* @__PURE__ */ new S(), IB = /* @__PURE__ */ new S(), oB = /* @__PURE__ */ new S(), lU = /* @__PURE__ */ new S(), ly = /* @__PURE__ */ new S(), dy = /* @__PURE__ */ new S(), uy = /* @__PURE__ */ new S();
3476
3476
  class RI {
3477
3477
  constructor(A = new S(), e = new S(), t = new S()) {
3478
3478
  this.a = A, this.b = e, this.c = t;
@@ -3546,29 +3546,29 @@ class RI {
3546
3546
  closestPointToPoint(A, e) {
3547
3547
  const t = this.a, g = this.b, I = this.c;
3548
3548
  let o, C;
3549
- gB.subVectors(g, t), IB.subVectors(I, t), ly.subVectors(A, t);
3550
- const s = gB.dot(ly), n = IB.dot(ly);
3549
+ IB.subVectors(g, t), oB.subVectors(I, t), ly.subVectors(A, t);
3550
+ const s = IB.dot(ly), n = oB.dot(ly);
3551
3551
  if (s <= 0 && n <= 0)
3552
3552
  return e.copy(t);
3553
3553
  dy.subVectors(A, g);
3554
- const a = gB.dot(dy), B = IB.dot(dy);
3554
+ const a = IB.dot(dy), B = oB.dot(dy);
3555
3555
  if (a >= 0 && B <= a)
3556
3556
  return e.copy(g);
3557
3557
  const Q = s * B - a * n;
3558
3558
  if (Q <= 0 && s >= 0 && a <= 0)
3559
- return o = s / (s - a), e.copy(t).addScaledVector(gB, o);
3559
+ return o = s / (s - a), e.copy(t).addScaledVector(IB, o);
3560
3560
  uy.subVectors(A, I);
3561
- const E = gB.dot(uy), c = IB.dot(uy);
3561
+ const E = IB.dot(uy), c = oB.dot(uy);
3562
3562
  if (c >= 0 && E <= c)
3563
3563
  return e.copy(I);
3564
3564
  const h = E * n - s * c;
3565
3565
  if (h <= 0 && n >= 0 && c <= 0)
3566
- return C = n / (n - c), e.copy(t).addScaledVector(IB, C);
3566
+ return C = n / (n - c), e.copy(t).addScaledVector(oB, C);
3567
3567
  const l = a * c - E * B;
3568
3568
  if (l <= 0 && B - a >= 0 && E - c >= 0)
3569
3569
  return lU.subVectors(I, g), C = (B - a) / (B - a + (E - c)), e.copy(g).addScaledVector(lU, C);
3570
3570
  const d = 1 / (l + h + Q);
3571
- return o = h * d, C = Q * d, e.copy(t).addScaledVector(gB, o).addScaledVector(IB, C);
3571
+ return o = h * d, C = Q * d, e.copy(t).addScaledVector(IB, o).addScaledVector(oB, C);
3572
3572
  }
3573
3573
  equals(A) {
3574
3574
  return A.a.equals(this.a) && A.b.equals(this.b) && A.c.equals(this.c);
@@ -3577,7 +3577,7 @@ class RI {
3577
3577
  let I_ = 0;
3578
3578
  class Ke extends Pi {
3579
3579
  constructor() {
3580
- super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: I_++ }), this.uuid = KI(), this.name = "", this.type = "Material", this.blending = Ks, this.side = zg, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.blendSrc = BG, this.blendDst = QG, this.blendEquation = ja, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.depthFunc = sQ, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = fG, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = kc, this.stencilZFail = kc, this.stencilZPass = kc, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
3580
+ super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: I_++ }), this.uuid = KI(), this.name = "", this.type = "Material", this.blending = Ks, this.side = zg, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.blendSrc = BG, this.blendDst = QG, this.blendEquation = za, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.depthFunc = sQ, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = fG, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = kc, this.stencilZFail = kc, this.stencilZPass = kc, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
3581
3581
  }
3582
3582
  get alphaTest() {
3583
3583
  return this._alphaTest;
@@ -3839,7 +3839,7 @@ class B_ extends Ce {
3839
3839
  }
3840
3840
  }
3841
3841
  let Q_ = 0;
3842
- const jI = /* @__PURE__ */ new NA(), Dy = /* @__PURE__ */ new UA(), oB = /* @__PURE__ */ new S(), yI = /* @__PURE__ */ new Rg(), qE = /* @__PURE__ */ new Rg(), zi = /* @__PURE__ */ new S();
3842
+ const jI = /* @__PURE__ */ new NA(), Dy = /* @__PURE__ */ new UA(), CB = /* @__PURE__ */ new S(), yI = /* @__PURE__ */ new Rg(), qE = /* @__PURE__ */ new Rg(), zi = /* @__PURE__ */ new S();
3843
3843
  class de extends Pi {
3844
3844
  constructor() {
3845
3845
  super(), this.isBufferGeometry = !0, Object.defineProperty(this, "id", { value: Q_++ }), this.uuid = KI(), this.name = "", this.type = "BufferGeometry", this.index = null, this.attributes = {}, this.morphAttributes = {}, this.morphTargetsRelative = !1, this.groups = [], this.boundingBox = null, this.boundingSphere = null, this.drawRange = { start: 0, count: 1 / 0 }, this.userData = {};
@@ -3908,7 +3908,7 @@ class de extends Pi {
3908
3908
  return Dy.lookAt(A), Dy.updateMatrix(), this.applyMatrix4(Dy.matrix), this;
3909
3909
  }
3910
3910
  center() {
3911
- return this.computeBoundingBox(), this.boundingBox.getCenter(oB).negate(), this.translate(oB.x, oB.y, oB.z), this;
3911
+ return this.computeBoundingBox(), this.boundingBox.getCenter(CB).negate(), this.translate(CB.x, CB.y, CB.z), this;
3912
3912
  }
3913
3913
  setFromPoints(A) {
3914
3914
  const e = [];
@@ -3960,7 +3960,7 @@ class de extends Pi {
3960
3960
  for (let I = 0, o = e.length; I < o; I++) {
3961
3961
  const C = e[I], s = this.morphTargetsRelative;
3962
3962
  for (let n = 0, a = C.count; n < a; n++)
3963
- zi.fromBufferAttribute(C, n), s && (oB.fromBufferAttribute(A, n), zi.add(oB)), g = Math.max(g, t.distanceToSquared(zi));
3963
+ zi.fromBufferAttribute(C, n), s && (CB.fromBufferAttribute(A, n), zi.add(CB)), g = Math.max(g, t.distanceToSquared(zi));
3964
3964
  }
3965
3965
  this.boundingSphere.radius = Math.sqrt(g), isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this);
3966
3966
  }
@@ -4155,7 +4155,7 @@ class de extends Pi {
4155
4155
  this.dispatchEvent({ type: "dispose" });
4156
4156
  }
4157
4157
  }
4158
- const dU = /* @__PURE__ */ new NA(), CB = /* @__PURE__ */ new $s(), py = /* @__PURE__ */ new gC(), cn = /* @__PURE__ */ new S(), hn = /* @__PURE__ */ new S(), ln = /* @__PURE__ */ new S(), fy = /* @__PURE__ */ new S(), wy = /* @__PURE__ */ new S(), yy = /* @__PURE__ */ new S(), cd = /* @__PURE__ */ new S(), hd = /* @__PURE__ */ new S(), ld = /* @__PURE__ */ new S(), dd = /* @__PURE__ */ new P(), ud = /* @__PURE__ */ new P(), Dd = /* @__PURE__ */ new P(), Sy = /* @__PURE__ */ new S(), pd = /* @__PURE__ */ new S();
4158
+ const dU = /* @__PURE__ */ new NA(), sB = /* @__PURE__ */ new $s(), py = /* @__PURE__ */ new gC(), cn = /* @__PURE__ */ new S(), hn = /* @__PURE__ */ new S(), ln = /* @__PURE__ */ new S(), fy = /* @__PURE__ */ new S(), wy = /* @__PURE__ */ new S(), yy = /* @__PURE__ */ new S(), cd = /* @__PURE__ */ new S(), hd = /* @__PURE__ */ new S(), ld = /* @__PURE__ */ new S(), dd = /* @__PURE__ */ new P(), ud = /* @__PURE__ */ new P(), Dd = /* @__PURE__ */ new P(), Sy = /* @__PURE__ */ new S(), pd = /* @__PURE__ */ new S();
4159
4159
  class DA extends UA {
4160
4160
  constructor(A = new de(), e = new wt()) {
4161
4161
  super(), this.isMesh = !0, this.type = "Mesh", this.geometry = A, this.material = e, this.updateMorphTargets();
@@ -4178,7 +4178,7 @@ class DA extends UA {
4178
4178
  }
4179
4179
  raycast(A, e) {
4180
4180
  const t = this.geometry, g = this.material, I = this.matrixWorld;
4181
- if (g === void 0 || (t.boundingSphere === null && t.computeBoundingSphere(), py.copy(t.boundingSphere), py.applyMatrix4(I), A.ray.intersectsSphere(py) === !1) || (dU.copy(I).invert(), CB.copy(A.ray).applyMatrix4(dU), t.boundingBox !== null && CB.intersectsBox(t.boundingBox) === !1))
4181
+ if (g === void 0 || (t.boundingSphere === null && t.computeBoundingSphere(), py.copy(t.boundingSphere), py.applyMatrix4(I), A.ray.intersectsSphere(py) === !1) || (dU.copy(I).invert(), sB.copy(A.ray).applyMatrix4(dU), t.boundingBox !== null && sB.intersectsBox(t.boundingBox) === !1))
4182
4182
  return;
4183
4183
  let o;
4184
4184
  const C = t.index, s = t.attributes.position, n = t.morphAttributes.position, a = t.morphTargetsRelative, B = t.attributes.uv, Q = t.attributes.uv2, E = t.groups, c = t.drawRange;
@@ -4188,14 +4188,14 @@ class DA extends UA {
4188
4188
  const d = E[h], p = g[d.materialIndex], u = Math.max(d.start, c.start), D = Math.min(C.count, Math.min(d.start + d.count, c.start + c.count));
4189
4189
  for (let y = u, k = D; y < k; y += 3) {
4190
4190
  const R = C.getX(y), f = C.getX(y + 1), M = C.getX(y + 2);
4191
- o = fd(this, p, A, CB, s, n, a, B, Q, R, f, M), o && (o.faceIndex = Math.floor(y / 3), o.face.materialIndex = d.materialIndex, e.push(o));
4191
+ o = fd(this, p, A, sB, s, n, a, B, Q, R, f, M), o && (o.faceIndex = Math.floor(y / 3), o.face.materialIndex = d.materialIndex, e.push(o));
4192
4192
  }
4193
4193
  }
4194
4194
  else {
4195
4195
  const h = Math.max(0, c.start), l = Math.min(C.count, c.start + c.count);
4196
4196
  for (let d = h, p = l; d < p; d += 3) {
4197
4197
  const u = C.getX(d), D = C.getX(d + 1), y = C.getX(d + 2);
4198
- o = fd(this, g, A, CB, s, n, a, B, Q, u, D, y), o && (o.faceIndex = Math.floor(d / 3), e.push(o));
4198
+ o = fd(this, g, A, sB, s, n, a, B, Q, u, D, y), o && (o.faceIndex = Math.floor(d / 3), e.push(o));
4199
4199
  }
4200
4200
  }
4201
4201
  else if (s !== void 0)
@@ -4204,14 +4204,14 @@ class DA extends UA {
4204
4204
  const d = E[h], p = g[d.materialIndex], u = Math.max(d.start, c.start), D = Math.min(s.count, Math.min(d.start + d.count, c.start + c.count));
4205
4205
  for (let y = u, k = D; y < k; y += 3) {
4206
4206
  const R = y, f = y + 1, M = y + 2;
4207
- o = fd(this, p, A, CB, s, n, a, B, Q, R, f, M), o && (o.faceIndex = Math.floor(y / 3), o.face.materialIndex = d.materialIndex, e.push(o));
4207
+ o = fd(this, p, A, sB, s, n, a, B, Q, R, f, M), o && (o.faceIndex = Math.floor(y / 3), o.face.materialIndex = d.materialIndex, e.push(o));
4208
4208
  }
4209
4209
  }
4210
4210
  else {
4211
4211
  const h = Math.max(0, c.start), l = Math.min(s.count, c.start + c.count);
4212
4212
  for (let d = h, p = l; d < p; d += 3) {
4213
4213
  const u = d, D = d + 1, y = d + 2;
4214
- o = fd(this, g, A, CB, s, n, a, B, Q, u, D, y), o && (o.faceIndex = Math.floor(d / 3), e.push(o));
4214
+ o = fd(this, g, A, sB, s, n, a, B, Q, u, D, y), o && (o.faceIndex = Math.floor(d / 3), e.push(o));
4215
4215
  }
4216
4216
  }
4217
4217
  }
@@ -4384,7 +4384,7 @@ class be extends Ke {
4384
4384
  return Object.keys(t).length > 0 && (e.extensions = t), e;
4385
4385
  }
4386
4386
  }
4387
- let mr = class extends UA {
4387
+ let Rr = class extends UA {
4388
4388
  constructor() {
4389
4389
  super(), this.isCamera = !0, this.type = "Camera", this.matrixWorldInverse = new NA(), this.projectionMatrix = new NA(), this.projectionMatrixInverse = new NA();
4390
4390
  }
@@ -4406,7 +4406,7 @@ let mr = class extends UA {
4406
4406
  return new this.constructor().copy(this);
4407
4407
  }
4408
4408
  };
4409
- class gt extends mr {
4409
+ class gt extends Rr {
4410
4410
  constructor(A = 50, e = 1, t = 0.1, g = 2e3) {
4411
4411
  super(), this.isPerspectiveCamera = !0, this.type = "PerspectiveCamera", this.fov = A, this.zoom = 1, this.near = t, this.far = g, this.focus = 10, this.aspect = e, this.view = null, this.filmGauge = 35, this.filmOffset = 0, this.updateProjectionMatrix();
4412
4412
  }
@@ -4429,12 +4429,12 @@ class gt extends mr {
4429
4429
  * Calculates the focal length from the current .fov and .filmGauge.
4430
4430
  */
4431
4431
  getFocalLength() {
4432
- const A = Math.tan(Br * 0.5 * this.fov);
4432
+ const A = Math.tan(Qr * 0.5 * this.fov);
4433
4433
  return 0.5 * this.getFilmHeight() / A;
4434
4434
  }
4435
4435
  getEffectiveFOV() {
4436
4436
  return EQ * 2 * Math.atan(
4437
- Math.tan(Br * 0.5 * this.fov) / this.zoom
4437
+ Math.tan(Qr * 0.5 * this.fov) / this.zoom
4438
4438
  );
4439
4439
  }
4440
4440
  getFilmWidth() {
@@ -4494,7 +4494,7 @@ class gt extends mr {
4494
4494
  }
4495
4495
  updateProjectionMatrix() {
4496
4496
  const A = this.near;
4497
- let e = A * Math.tan(Br * 0.5 * this.fov) / this.zoom, t = 2 * e, g = this.aspect * t, I = -0.5 * g;
4497
+ let e = A * Math.tan(Qr * 0.5 * this.fov) / this.zoom, t = 2 * e, g = this.aspect * t, I = -0.5 * g;
4498
4498
  const o = this.view;
4499
4499
  if (this.view !== null && this.view.enabled) {
4500
4500
  const s = o.fullWidth, n = o.fullHeight;
@@ -4508,21 +4508,21 @@ class gt extends mr {
4508
4508
  return e.object.fov = this.fov, e.object.zoom = this.zoom, e.object.near = this.near, e.object.far = this.far, e.object.focus = this.focus, e.object.aspect = this.aspect, this.view !== null && (e.object.view = Object.assign({}, this.view)), e.object.filmGauge = this.filmGauge, e.object.filmOffset = this.filmOffset, e;
4509
4509
  }
4510
4510
  }
4511
- const sB = -90, nB = 1;
4511
+ const nB = -90, aB = 1;
4512
4512
  class MG extends UA {
4513
4513
  constructor(A, e, t) {
4514
4514
  super(), this.type = "CubeCamera", this.renderTarget = t;
4515
- const g = new gt(sB, nB, A, e);
4515
+ const g = new gt(nB, aB, A, e);
4516
4516
  g.layers = this.layers, g.up.set(0, 1, 0), g.lookAt(1, 0, 0), this.add(g);
4517
- const I = new gt(sB, nB, A, e);
4517
+ const I = new gt(nB, aB, A, e);
4518
4518
  I.layers = this.layers, I.up.set(0, 1, 0), I.lookAt(-1, 0, 0), this.add(I);
4519
- const o = new gt(sB, nB, A, e);
4519
+ const o = new gt(nB, aB, A, e);
4520
4520
  o.layers = this.layers, o.up.set(0, 0, -1), o.lookAt(0, 1, 0), this.add(o);
4521
- const C = new gt(sB, nB, A, e);
4521
+ const C = new gt(nB, aB, A, e);
4522
4522
  C.layers = this.layers, C.up.set(0, 0, 1), C.lookAt(0, -1, 0), this.add(C);
4523
- const s = new gt(sB, nB, A, e);
4523
+ const s = new gt(nB, aB, A, e);
4524
4524
  s.layers = this.layers, s.up.set(0, 1, 0), s.lookAt(0, 0, 1), this.add(s);
4525
- const n = new gt(sB, nB, A, e);
4525
+ const n = new gt(nB, aB, A, e);
4526
4526
  n.layers = this.layers, n.up.set(0, 1, 0), n.lookAt(0, 0, -1), this.add(n);
4527
4527
  }
4528
4528
  update(A, e) {
@@ -4689,7 +4689,7 @@ class Qo {
4689
4689
  return new this.constructor().copy(this);
4690
4690
  }
4691
4691
  }
4692
- const aB = /* @__PURE__ */ new gC(), wd = /* @__PURE__ */ new S();
4692
+ const rB = /* @__PURE__ */ new gC(), wd = /* @__PURE__ */ new S();
4693
4693
  class zp {
4694
4694
  constructor(A = new Qo(), e = new Qo(), t = new Qo(), g = new Qo(), I = new Qo(), o = new Qo()) {
4695
4695
  this.planes = [A, e, t, g, I, o];
@@ -4710,10 +4710,10 @@ class zp {
4710
4710
  }
4711
4711
  intersectsObject(A) {
4712
4712
  const e = A.geometry;
4713
- return e.boundingSphere === null && e.computeBoundingSphere(), aB.copy(e.boundingSphere).applyMatrix4(A.matrixWorld), this.intersectsSphere(aB);
4713
+ return e.boundingSphere === null && e.computeBoundingSphere(), rB.copy(e.boundingSphere).applyMatrix4(A.matrixWorld), this.intersectsSphere(rB);
4714
4714
  }
4715
4715
  intersectsSprite(A) {
4716
- return aB.center.set(0, 0, 0), aB.radius = 0.7071067811865476, aB.applyMatrix4(A.matrixWorld), this.intersectsSphere(aB);
4716
+ return rB.center.set(0, 0, 0), rB.radius = 0.7071067811865476, rB.applyMatrix4(A.matrixWorld), this.intersectsSphere(rB);
4717
4717
  }
4718
4718
  intersectsSphere(A) {
4719
4719
  const e = this.planes, t = A.center, g = -A.radius;
@@ -8755,7 +8755,7 @@ function g1(i) {
8755
8755
  dispose: I
8756
8756
  };
8757
8757
  }
8758
- class Rr extends mr {
8758
+ class Ur extends Rr {
8759
8759
  constructor(A = -1, e = 1, t = 1, g = -1, I = 0.1, o = 2e3) {
8760
8760
  super(), this.isOrthographicCamera = !0, this.type = "OrthographicCamera", this.zoom = 1, this.view = null, this.left = A, this.right = e, this.top = t, this.bottom = g, this.near = I, this.far = o, this.updateProjectionMatrix();
8761
8761
  }
@@ -8790,19 +8790,19 @@ class Rr extends mr {
8790
8790
  return e.object.zoom = this.zoom, e.object.left = this.left, e.object.right = this.right, e.object.top = this.top, e.object.bottom = this.bottom, e.object.near = this.near, e.object.far = this.far, this.view !== null && (e.object.view = Object.assign({}, this.view)), e;
8791
8791
  }
8792
8792
  }
8793
- const xB = 4, uU = [0.125, 0.215, 0.35, 0.446, 0.526, 0.582], za = 20, Gy = /* @__PURE__ */ new Rr(), DU = /* @__PURE__ */ new wA();
8793
+ const xB = 4, uU = [0.125, 0.215, 0.35, 0.446, 0.526, 0.582], Za = 20, Gy = /* @__PURE__ */ new Ur(), DU = /* @__PURE__ */ new wA();
8794
8794
  let My = null;
8795
- const Ha = (1 + Math.sqrt(5)) / 2, rB = 1 / Ha, pU = [
8795
+ const Ha = (1 + Math.sqrt(5)) / 2, BB = 1 / Ha, pU = [
8796
8796
  /* @__PURE__ */ new S(1, 1, 1),
8797
8797
  /* @__PURE__ */ new S(-1, 1, 1),
8798
8798
  /* @__PURE__ */ new S(1, 1, -1),
8799
8799
  /* @__PURE__ */ new S(-1, 1, -1),
8800
- /* @__PURE__ */ new S(0, Ha, rB),
8801
- /* @__PURE__ */ new S(0, Ha, -rB),
8802
- /* @__PURE__ */ new S(rB, 0, Ha),
8803
- /* @__PURE__ */ new S(-rB, 0, Ha),
8804
- /* @__PURE__ */ new S(Ha, rB, 0),
8805
- /* @__PURE__ */ new S(-Ha, rB, 0)
8800
+ /* @__PURE__ */ new S(0, Ha, BB),
8801
+ /* @__PURE__ */ new S(0, Ha, -BB),
8802
+ /* @__PURE__ */ new S(BB, 0, Ha),
8803
+ /* @__PURE__ */ new S(-BB, 0, Ha),
8804
+ /* @__PURE__ */ new S(Ha, BB, 0),
8805
+ /* @__PURE__ */ new S(-Ha, BB, 0)
8806
8806
  ];
8807
8807
  class T0 {
8808
8808
  constructor(A) {
@@ -8965,11 +8965,11 @@ class T0 {
8965
8965
  o !== "latitudinal" && o !== "longitudinal" && console.error(
8966
8966
  "blur direction must be either latitudinal or longitudinal!"
8967
8967
  );
8968
- const a = 3, B = new DA(this._lodPlanes[g], n), Q = n.uniforms, E = this._sizeLods[t] - 1, c = isFinite(I) ? Math.PI / (2 * E) : 2 * Math.PI / (2 * za - 1), h = I / c, l = isFinite(I) ? 1 + Math.floor(a * h) : za;
8969
- l > za && console.warn(`sigmaRadians, ${I}, is too large and will clip, as it requested ${l} samples when the maximum is set to ${za}`);
8968
+ const a = 3, B = new DA(this._lodPlanes[g], n), Q = n.uniforms, E = this._sizeLods[t] - 1, c = isFinite(I) ? Math.PI / (2 * E) : 2 * Math.PI / (2 * Za - 1), h = I / c, l = isFinite(I) ? 1 + Math.floor(a * h) : Za;
8969
+ l > Za && console.warn(`sigmaRadians, ${I}, is too large and will clip, as it requested ${l} samples when the maximum is set to ${Za}`);
8970
8970
  const d = [];
8971
8971
  let p = 0;
8972
- for (let R = 0; R < za; ++R) {
8972
+ for (let R = 0; R < Za; ++R) {
8973
8973
  const f = R / h, M = Math.exp(-f * f / 2);
8974
8974
  d.push(M), R === 0 ? p += M : R < l && (p += 2 * M);
8975
8975
  }
@@ -9030,11 +9030,11 @@ function Sd(i, A, e, t, g) {
9030
9030
  i.viewport.set(A, e, t, g), i.scissor.set(A, e, t, g);
9031
9031
  }
9032
9032
  function I1(i, A, e) {
9033
- const t = new Float32Array(za), g = new S(0, 1, 0);
9033
+ const t = new Float32Array(Za), g = new S(0, 1, 0);
9034
9034
  return new be({
9035
9035
  name: "SphericalGaussianBlur",
9036
9036
  defines: {
9037
- n: za,
9037
+ n: Za,
9038
9038
  CUBEUV_TEXEL_WIDTH: 1 / A,
9039
9039
  CUBEUV_TEXEL_HEIGHT: 1 / e,
9040
9040
  CUBEUV_MAX_MIP: `${i}.0`
@@ -11336,7 +11336,7 @@ function v3(i, A, e) {
11336
11336
  return l !== V ? (i.useProgram(V), l = V, !0) : !1;
11337
11337
  }
11338
11338
  const dA = {
11339
- [ja]: 32774,
11339
+ [za]: 32774,
11340
11340
  [nq]: 32778,
11341
11341
  [aq]: 32779
11342
11342
  };
@@ -11366,12 +11366,12 @@ function v3(i, A, e) {
11366
11366
  }
11367
11367
  if (d === !1 && (xA(3042), d = !0), V !== sq) {
11368
11368
  if (V !== p || ji !== M) {
11369
- if ((u !== ja || k !== ja) && (i.blendEquation(32774), u = ja, k = ja), ji)
11369
+ if ((u !== za || k !== za) && (i.blendEquation(32774), u = za, k = za), ji)
11370
11370
  switch (V) {
11371
11371
  case Ks:
11372
11372
  i.blendFuncSeparate(1, 771, 1, 771);
11373
11373
  break;
11374
- case dr:
11374
+ case ur:
11375
11375
  i.blendFunc(1, 1);
11376
11376
  break;
11377
11377
  case p0:
@@ -11389,7 +11389,7 @@ function v3(i, A, e) {
11389
11389
  case Ks:
11390
11390
  i.blendFuncSeparate(770, 771, 1, 771);
11391
11391
  break;
11392
- case dr:
11392
+ case ur:
11393
11393
  i.blendFunc(770, 1);
11394
11394
  break;
11395
11395
  case p0:
@@ -12066,7 +12066,7 @@ function sb(i, A, e) {
12066
12066
  return 6403;
12067
12067
  if (I === Fq)
12068
12068
  return 36244;
12069
- if (I === tr)
12069
+ if (I === ir)
12070
12070
  return 33319;
12071
12071
  if (I === Nq)
12072
12072
  return 33320;
@@ -12967,7 +12967,7 @@ function KQ(i = {}) {
12967
12967
  Re && (jA.floatVertexTextures ? (Re.boneTexture === null && Re.computeBoneTexture(), ze.setValue(W, "boneTexture", Re.boneTexture, lA), ze.setValue(W, "boneTextureSize", Re.boneTextureSize)) : console.warn("THREE.WebGLRenderer: SkinnedMesh can only be used with WebGL 2. With WebGL 1 OES_texture_float and vertex textures support is required."));
12968
12968
  }
12969
12969
  const lt = IA.morphAttributes;
12970
- if ((lt.position !== void 0 || lt.normal !== void 0 || lt.color !== void 0 && jA.isWebGL2 === !0) && qA.update(pA, IA, iA, ie), (Je || LA.receiveShadow !== pA.receiveShadow) && (LA.receiveShadow = pA.receiveShadow, ze.setValue(W, "receiveShadow", pA.receiveShadow)), iA.isMeshGouraudMaterial && iA.envMap !== null && (Ii.envMap.value = j, Ii.flipEnvMap.value = j.isCubeTexture && j.isRenderTargetTexture === !1 ? -1 : 1), Je && (ze.setValue(W, "toneMappingExposure", h.toneMappingExposure), LA.needsLights && Zr(Ii, Mt), G && iA.fog === !0 && We.refreshFogUniforms(Ii, G), We.refreshMaterialUniforms(Ii, iA, J, U, EA), Yu.upload(W, LA.uniformsList, Ii, lA)), iA.isShaderMaterial && iA.uniformsNeedUpdate === !0 && (Yu.upload(W, LA.uniformsList, Ii, lA), iA.uniformsNeedUpdate = !1), iA.isSpriteMaterial && ze.setValue(W, "center", pA.center), ze.setValue(W, "modelViewMatrix", pA.modelViewMatrix), ze.setValue(W, "normalMatrix", pA.normalMatrix), ze.setValue(W, "modelMatrix", pA.matrixWorld), iA.isShaderMaterial || iA.isRawShaderMaterial) {
12970
+ if ((lt.position !== void 0 || lt.normal !== void 0 || lt.color !== void 0 && jA.isWebGL2 === !0) && qA.update(pA, IA, iA, ie), (Je || LA.receiveShadow !== pA.receiveShadow) && (LA.receiveShadow = pA.receiveShadow, ze.setValue(W, "receiveShadow", pA.receiveShadow)), iA.isMeshGouraudMaterial && iA.envMap !== null && (Ii.envMap.value = j, Ii.flipEnvMap.value = j.isCubeTexture && j.isRenderTargetTexture === !1 ? -1 : 1), Je && (ze.setValue(W, "toneMappingExposure", h.toneMappingExposure), LA.needsLights && Xr(Ii, Mt), G && iA.fog === !0 && We.refreshFogUniforms(Ii, G), We.refreshMaterialUniforms(Ii, iA, J, U, EA), Yu.upload(W, LA.uniformsList, Ii, lA)), iA.isShaderMaterial && iA.uniformsNeedUpdate === !0 && (Yu.upload(W, LA.uniformsList, Ii, lA), iA.uniformsNeedUpdate = !1), iA.isSpriteMaterial && ze.setValue(W, "center", pA.center), ze.setValue(W, "modelViewMatrix", pA.modelViewMatrix), ze.setValue(W, "normalMatrix", pA.normalMatrix), ze.setValue(W, "modelMatrix", pA.matrixWorld), iA.isShaderMaterial || iA.isRawShaderMaterial) {
12971
12971
  const Re = iA.uniformsGroups;
12972
12972
  for (let Ht = 0, II = Re.length; Ht < II; Ht++)
12973
12973
  if (jA.isWebGL2) {
@@ -12978,7 +12978,7 @@ function KQ(i = {}) {
12978
12978
  }
12979
12979
  return ie;
12980
12980
  }
12981
- function Zr(L, oA) {
12981
+ function Xr(L, oA) {
12982
12982
  L.ambientLightColor.needsUpdate = oA, L.lightProbe.needsUpdate = oA, L.directionalLights.needsUpdate = oA, L.directionalLightShadows.needsUpdate = oA, L.pointLights.needsUpdate = oA, L.pointLightShadows.needsUpdate = oA, L.spotLights.needsUpdate = oA, L.spotLightShadows.needsUpdate = oA, L.rectAreaLights.needsUpdate = oA, L.hemisphereLights.needsUpdate = oA;
12983
12983
  }
12984
12984
  function Ay(L) {
@@ -13280,12 +13280,12 @@ class FG extends Ke {
13280
13280
  return super.copy(A), this.color.copy(A.color), this.map = A.map, this.alphaMap = A.alphaMap, this.rotation = A.rotation, this.sizeAttenuation = A.sizeAttenuation, this.fog = A.fog, this;
13281
13281
  }
13282
13282
  }
13283
- let BB;
13284
- const bE = /* @__PURE__ */ new S(), QB = /* @__PURE__ */ new S(), EB = /* @__PURE__ */ new S(), cB = /* @__PURE__ */ new P(), LE = /* @__PURE__ */ new P(), Bb = /* @__PURE__ */ new NA(), kd = /* @__PURE__ */ new S(), vE = /* @__PURE__ */ new S(), Gd = /* @__PURE__ */ new S(), YU = /* @__PURE__ */ new P(), Uy = /* @__PURE__ */ new P(), TU = /* @__PURE__ */ new P();
13283
+ let QB;
13284
+ const bE = /* @__PURE__ */ new S(), EB = /* @__PURE__ */ new S(), cB = /* @__PURE__ */ new S(), hB = /* @__PURE__ */ new P(), LE = /* @__PURE__ */ new P(), Bb = /* @__PURE__ */ new NA(), kd = /* @__PURE__ */ new S(), vE = /* @__PURE__ */ new S(), Gd = /* @__PURE__ */ new S(), YU = /* @__PURE__ */ new P(), Uy = /* @__PURE__ */ new P(), TU = /* @__PURE__ */ new P();
13285
13285
  let Qb = class extends UA {
13286
13286
  constructor(A) {
13287
- if (super(), this.isSprite = !0, this.type = "Sprite", BB === void 0) {
13288
- BB = new de();
13287
+ if (super(), this.isSprite = !0, this.type = "Sprite", QB === void 0) {
13288
+ QB = new de();
13289
13289
  const e = new Float32Array([
13290
13290
  -0.5,
13291
13291
  -0.5,
@@ -13308,19 +13308,19 @@ let Qb = class extends UA {
13308
13308
  0,
13309
13309
  1
13310
13310
  ]), t = new el(e, 5);
13311
- BB.setIndex([0, 1, 2, 0, 2, 3]), BB.setAttribute("position", new Ts(t, 3, 0, !1)), BB.setAttribute("uv", new Ts(t, 2, 3, !1));
13311
+ QB.setIndex([0, 1, 2, 0, 2, 3]), QB.setAttribute("position", new Ts(t, 3, 0, !1)), QB.setAttribute("uv", new Ts(t, 2, 3, !1));
13312
13312
  }
13313
- this.geometry = BB, this.material = A !== void 0 ? A : new FG(), this.center = new P(0.5, 0.5);
13313
+ this.geometry = QB, this.material = A !== void 0 ? A : new FG(), this.center = new P(0.5, 0.5);
13314
13314
  }
13315
13315
  raycast(A, e) {
13316
- A.camera === null && console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'), QB.setFromMatrixScale(this.matrixWorld), Bb.copy(A.camera.matrixWorld), this.modelViewMatrix.multiplyMatrices(A.camera.matrixWorldInverse, this.matrixWorld), EB.setFromMatrixPosition(this.modelViewMatrix), A.camera.isPerspectiveCamera && this.material.sizeAttenuation === !1 && QB.multiplyScalar(-EB.z);
13316
+ A.camera === null && console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'), EB.setFromMatrixScale(this.matrixWorld), Bb.copy(A.camera.matrixWorld), this.modelViewMatrix.multiplyMatrices(A.camera.matrixWorldInverse, this.matrixWorld), cB.setFromMatrixPosition(this.modelViewMatrix), A.camera.isPerspectiveCamera && this.material.sizeAttenuation === !1 && EB.multiplyScalar(-cB.z);
13317
13317
  const t = this.material.rotation;
13318
13318
  let g, I;
13319
13319
  t !== 0 && (I = Math.cos(t), g = Math.sin(t));
13320
13320
  const o = this.center;
13321
- Md(kd.set(-0.5, -0.5, 0), EB, o, QB, g, I), Md(vE.set(0.5, -0.5, 0), EB, o, QB, g, I), Md(Gd.set(0.5, 0.5, 0), EB, o, QB, g, I), YU.set(0, 0), Uy.set(1, 0), TU.set(1, 1);
13321
+ Md(kd.set(-0.5, -0.5, 0), cB, o, EB, g, I), Md(vE.set(0.5, -0.5, 0), cB, o, EB, g, I), Md(Gd.set(0.5, 0.5, 0), cB, o, EB, g, I), YU.set(0, 0), Uy.set(1, 0), TU.set(1, 1);
13322
13322
  let C = A.ray.intersectTriangle(kd, vE, Gd, !1, bE);
13323
- if (C === null && (Md(vE.set(-0.5, 0.5, 0), EB, o, QB, g, I), Uy.set(0, 1), C = A.ray.intersectTriangle(kd, Gd, vE, !1, bE), C === null))
13323
+ if (C === null && (Md(vE.set(-0.5, 0.5, 0), cB, o, EB, g, I), Uy.set(0, 1), C = A.ray.intersectTriangle(kd, Gd, vE, !1, bE), C === null))
13324
13324
  return;
13325
13325
  const s = A.ray.origin.distanceTo(bE);
13326
13326
  s < A.near || s > A.far || e.push({
@@ -13336,7 +13336,7 @@ let Qb = class extends UA {
13336
13336
  }
13337
13337
  };
13338
13338
  function Md(i, A, e, t, g, I) {
13339
- cB.subVectors(i, e).addScalar(0.5).multiply(t), g !== void 0 ? (LE.x = I * cB.x - g * cB.y, LE.y = g * cB.x + I * cB.y) : LE.copy(cB), i.copy(A), i.x += LE.x, i.y += LE.y, i.applyMatrix4(Bb);
13339
+ hB.subVectors(i, e).addScalar(0.5).multiply(t), g !== void 0 ? (LE.x = I * hB.x - g * hB.y, LE.y = g * hB.x + I * hB.y) : LE.copy(hB), i.copy(A), i.x += LE.x, i.y += LE.y, i.applyMatrix4(Bb);
13340
13340
  }
13341
13341
  const md = /* @__PURE__ */ new S(), HU = /* @__PURE__ */ new S();
13342
13342
  let NG = class extends UA {
@@ -14887,7 +14887,7 @@ class TG extends de {
14887
14887
  geometry: A,
14888
14888
  thresholdAngle: e
14889
14889
  }, A !== null) {
14890
- const g = Math.pow(10, 4), I = Math.cos(Br * e), o = A.getIndex(), C = A.getAttribute("position"), s = o ? o.count : C.count, n = [0, 0, 0], a = ["a", "b", "c"], B = new Array(3), Q = {}, E = [];
14890
+ const g = Math.pow(10, 4), I = Math.cos(Qr * e), o = A.getIndex(), C = A.getAttribute("position"), s = o ? o.count : C.count, n = [0, 0, 0], a = ["a", "b", "c"], B = new Array(3), Q = {}, E = [];
14891
14891
  for (let c = 0; c < s; c += 3) {
14892
14892
  o ? (n[0] = o.getX(c), n[1] = o.getX(c + 1), n[2] = o.getX(c + 2)) : (n[0] = c, n[1] = c + 1, n[2] = c + 2);
14893
14893
  const { a: h, b: l, c: d } = bd;
@@ -14910,7 +14910,7 @@ class TG extends de {
14910
14910
  }
14911
14911
  }
14912
14912
  }
14913
- class Er extends Qh {
14913
+ class cr extends Qh {
14914
14914
  constructor(A) {
14915
14915
  super(A), this.uuid = KI(), this.type = "Shape", this.holes = [];
14916
14916
  }
@@ -14980,7 +14980,7 @@ function fb(i, A, e, t, g) {
14980
14980
  o = IF(I, i[I], i[I + 1], o);
14981
14981
  return o && of(o, o.next) && (hh(o), o = o.next), o;
14982
14982
  }
14983
- function Dr(i, A) {
14983
+ function pr(i, A) {
14984
14984
  if (!i)
14985
14985
  return i;
14986
14986
  A || (A = i);
@@ -15006,7 +15006,7 @@ function Eh(i, A, e, t, g, I, o) {
15006
15006
  continue;
15007
15007
  }
15008
15008
  if (i = n, i === C) {
15009
- o ? o === 1 ? (i = o4(Dr(i), A, e), Eh(i, A, e, t, g, I, 2)) : o === 2 && C4(i, A, e, t, g, I) : Eh(Dr(i), A, e, t, g, I, 1);
15009
+ o ? o === 1 ? (i = o4(pr(i), A, e), Eh(i, A, e, t, g, I, 2)) : o === 2 && C4(i, A, e, t, g, I) : Eh(pr(i), A, e, t, g, I, 1);
15010
15010
  break;
15011
15011
  }
15012
15012
  }
@@ -15053,7 +15053,7 @@ function o4(i, A, e) {
15053
15053
  const g = t.prev, I = t.next.next;
15054
15054
  !of(g, I) && wb(g, t, t.next, I) && ch(g, I) && ch(I, g) && (A.push(g.i / e | 0), A.push(t.i / e | 0), A.push(I.i / e | 0), hh(t), hh(t.next), t = i = I), t = t.next;
15055
15055
  } while (t !== i);
15056
- return Dr(t);
15056
+ return pr(t);
15057
15057
  }
15058
15058
  function C4(i, A, e, t, g, I) {
15059
15059
  let o = i;
@@ -15062,7 +15062,7 @@ function C4(i, A, e, t, g, I) {
15062
15062
  for (; C !== o.prev; ) {
15063
15063
  if (o.i !== C.i && h4(o, C)) {
15064
15064
  let s = yb(o, C);
15065
- o = Dr(o, o.next), s = Dr(s, s.next), Eh(o, A, e, t, g, I, 0), Eh(s, A, e, t, g, I, 0);
15065
+ o = pr(o, o.next), s = pr(s, s.next), Eh(o, A, e, t, g, I, 0), Eh(s, A, e, t, g, I, 0);
15066
15066
  return;
15067
15067
  }
15068
15068
  C = C.next;
@@ -15087,7 +15087,7 @@ function a4(i, A) {
15087
15087
  if (!e)
15088
15088
  return A;
15089
15089
  const t = yb(e, i);
15090
- return Dr(t, t.next), Dr(e, e.next);
15090
+ return pr(t, t.next), pr(e, e.next);
15091
15091
  }
15092
15092
  function r4(i, A) {
15093
15093
  let e = A, t = -1 / 0, g;
@@ -15243,7 +15243,7 @@ function CF(i, A) {
15243
15243
  i.push(A[e].x), i.push(A[e].y);
15244
15244
  }
15245
15245
  class Cl extends de {
15246
- constructor(A = new Er([new P(0.5, 0.5), new P(-0.5, 0.5), new P(-0.5, -0.5), new P(0.5, -0.5)]), e = {}) {
15246
+ constructor(A = new cr([new P(0.5, 0.5), new P(-0.5, 0.5), new P(-0.5, -0.5), new P(0.5, -0.5)]), e = {}) {
15247
15247
  super(), this.type = "ExtrudeGeometry", this.parameters = {
15248
15248
  shapes: A,
15249
15249
  options: e
@@ -15664,7 +15664,7 @@ class vQ extends de {
15664
15664
  }
15665
15665
  }
15666
15666
  class sl extends de {
15667
- constructor(A = new Er([new P(0, 0.5), new P(-0.5, -0.5), new P(0.5, -0.5)]), e = 12) {
15667
+ constructor(A = new cr([new P(0, 0.5), new P(-0.5, -0.5), new P(0.5, -0.5)]), e = 12) {
15668
15668
  super(), this.type = "ShapeGeometry", this.parameters = {
15669
15669
  shapes: A,
15670
15670
  curveSegments: e
@@ -16087,7 +16087,7 @@ class Rb extends di {
16087
16087
  function ao(i, A, e) {
16088
16088
  return OG(i) ? new i.constructor(i.subarray(A, e !== void 0 ? e : i.length)) : i.slice(A, e);
16089
16089
  }
16090
- function Ir(i, A, e) {
16090
+ function or(i, A, e) {
16091
16091
  return !i || // let 'undefined' and 'null' pass
16092
16092
  !e && i.constructor === A ? i : typeof A.BYTES_PER_ELEMENT == "number" ? new A(i) : Array.prototype.slice.call(i);
16093
16093
  }
@@ -16147,7 +16147,7 @@ function w4(i, A, e, t, g = 30) {
16147
16147
  Q.push(n.values[E * a + h]);
16148
16148
  }
16149
16149
  }
16150
- B.length !== 0 && (n.times = Ir(B, n.times.constructor), n.values = Ir(Q, n.values.constructor), o.push(n));
16150
+ B.length !== 0 && (n.times = or(B, n.times.constructor), n.values = or(Q, n.values.constructor), o.push(n));
16151
16151
  }
16152
16152
  I.tracks = o;
16153
16153
  let C = 1 / 0;
@@ -16212,7 +16212,7 @@ function y4(i, A = 0, e = i, t = 30) {
16212
16212
  var S4 = /* @__PURE__ */ Object.freeze({
16213
16213
  __proto__: null,
16214
16214
  arraySlice: ao,
16215
- convertArray: Ir,
16215
+ convertArray: or,
16216
16216
  isTypedArray: OG,
16217
16217
  getKeyframeOrder: Ub,
16218
16218
  sortedArray: W0,
@@ -16295,8 +16295,8 @@ class xQ {
16295
16295
  class Fb extends xQ {
16296
16296
  constructor(A, e, t, g) {
16297
16297
  super(A, e, t, g), this._weightPrev = -0, this._offsetPrev = -0, this._weightNext = -0, this._offsetNext = -0, this.DefaultSettings_ = {
16298
- endingStart: ir,
16299
- endingEnd: ir
16298
+ endingStart: gr,
16299
+ endingEnd: gr
16300
16300
  };
16301
16301
  }
16302
16302
  intervalChanged_(A, e, t) {
@@ -16304,7 +16304,7 @@ class Fb extends xQ {
16304
16304
  let I = A - 2, o = A + 1, C = g[I], s = g[o];
16305
16305
  if (C === void 0)
16306
16306
  switch (this.getSettings_().endingStart) {
16307
- case gr:
16307
+ case Ir:
16308
16308
  I = A, C = 2 * e - t;
16309
16309
  break;
16310
16310
  case ah:
@@ -16315,7 +16315,7 @@ class Fb extends xQ {
16315
16315
  }
16316
16316
  if (s === void 0)
16317
16317
  switch (this.getSettings_().endingEnd) {
16318
- case gr:
16318
+ case Ir:
16319
16319
  o = A, s = 2 * t - e;
16320
16320
  break;
16321
16321
  case ah:
@@ -16359,7 +16359,7 @@ class xI {
16359
16359
  throw new Error("THREE.KeyframeTrack: track name is undefined");
16360
16360
  if (e === void 0 || e.length === 0)
16361
16361
  throw new Error("THREE.KeyframeTrack: no keyframes in track named " + A);
16362
- this.name = A, this.times = Ir(e, this.TimeBufferType), this.values = Ir(t, this.ValueBufferType), this.setInterpolation(g || this.DefaultInterpolation);
16362
+ this.name = A, this.times = or(e, this.TimeBufferType), this.values = or(t, this.ValueBufferType), this.setInterpolation(g || this.DefaultInterpolation);
16363
16363
  }
16364
16364
  // Serialization (in static context, because of constructor invocation
16365
16365
  // and automatic invocation of .toJSON):
@@ -16371,8 +16371,8 @@ class xI {
16371
16371
  else {
16372
16372
  t = {
16373
16373
  name: A.name,
16374
- times: Ir(A.times, Array),
16375
- values: Ir(A.values, Array)
16374
+ times: or(A.times, Array),
16375
+ values: or(A.values, Array)
16376
16376
  };
16377
16377
  const g = A.getInterpolation();
16378
16378
  g !== A.DefaultInterpolation && (t.interpolation = g);
@@ -16391,7 +16391,7 @@ class xI {
16391
16391
  setInterpolation(A) {
16392
16392
  let e;
16393
16393
  switch (A) {
16394
- case ur:
16394
+ case Dr:
16395
16395
  e = this.InterpolantFactoryMethodDiscrete;
16396
16396
  break;
16397
16397
  case Ys:
@@ -16415,7 +16415,7 @@ class xI {
16415
16415
  getInterpolation() {
16416
16416
  switch (this.createInterpolant) {
16417
16417
  case this.InterpolantFactoryMethodDiscrete:
16418
- return ur;
16418
+ return Dr;
16419
16419
  case this.InterpolantFactoryMethodLinear:
16420
16420
  return Ys;
16421
16421
  case this.InterpolantFactoryMethodSmooth:
@@ -16536,13 +16536,13 @@ class xI {
16536
16536
  xI.prototype.TimeBufferType = Float32Array;
16537
16537
  xI.prototype.ValueBufferType = Float32Array;
16538
16538
  xI.prototype.DefaultInterpolation = Ys;
16539
- class Ur extends xI {
16539
+ class Fr extends xI {
16540
16540
  }
16541
- Ur.prototype.ValueTypeName = "bool";
16542
- Ur.prototype.ValueBufferType = Array;
16543
- Ur.prototype.DefaultInterpolation = ur;
16544
- Ur.prototype.InterpolantFactoryMethodLinear = void 0;
16545
- Ur.prototype.InterpolantFactoryMethodSmooth = void 0;
16541
+ Fr.prototype.ValueTypeName = "bool";
16542
+ Fr.prototype.ValueBufferType = Array;
16543
+ Fr.prototype.DefaultInterpolation = Dr;
16544
+ Fr.prototype.InterpolantFactoryMethodLinear = void 0;
16545
+ Fr.prototype.InterpolantFactoryMethodSmooth = void 0;
16546
16546
  class Bl extends xI {
16547
16547
  }
16548
16548
  Bl.prototype.ValueTypeName = "color";
@@ -16569,13 +16569,13 @@ class TC extends xI {
16569
16569
  TC.prototype.ValueTypeName = "quaternion";
16570
16570
  TC.prototype.DefaultInterpolation = Ys;
16571
16571
  TC.prototype.InterpolantFactoryMethodSmooth = void 0;
16572
- class Fr extends xI {
16572
+ class Nr extends xI {
16573
16573
  }
16574
- Fr.prototype.ValueTypeName = "string";
16575
- Fr.prototype.ValueBufferType = Array;
16576
- Fr.prototype.DefaultInterpolation = ur;
16577
- Fr.prototype.InterpolantFactoryMethodLinear = void 0;
16578
- Fr.prototype.InterpolantFactoryMethodSmooth = void 0;
16574
+ Nr.prototype.ValueTypeName = "string";
16575
+ Nr.prototype.ValueBufferType = Array;
16576
+ Nr.prototype.DefaultInterpolation = Dr;
16577
+ Nr.prototype.InterpolantFactoryMethodLinear = void 0;
16578
+ Nr.prototype.InterpolantFactoryMethodSmooth = void 0;
16579
16579
  class ga extends xI {
16580
16580
  }
16581
16581
  ga.prototype.ValueTypeName = "vector";
@@ -16758,9 +16758,9 @@ function k4(i) {
16758
16758
  return TC;
16759
16759
  case "bool":
16760
16760
  case "boolean":
16761
- return Ur;
16762
- case "string":
16763
16761
  return Fr;
16762
+ case "string":
16763
+ return Nr;
16764
16764
  }
16765
16765
  throw new Error("THREE.KeyframeTrack: Unsupported typeName: " + i);
16766
16766
  }
@@ -16774,7 +16774,7 @@ function G4(i) {
16774
16774
  }
16775
16775
  return A.parse !== void 0 ? A.parse(i) : new A(i.name, i.times, i.values, i.interpolation);
16776
16776
  }
16777
- const pr = {
16777
+ const fr = {
16778
16778
  enabled: !1,
16779
16779
  files: {},
16780
16780
  add: function(i, A) {
@@ -16864,7 +16864,7 @@ class Yi extends Ng {
16864
16864
  }
16865
16865
  load(A, e, t, g) {
16866
16866
  A === void 0 && (A = ""), this.path !== void 0 && (A = this.path + A), A = this.manager.resolveURL(A);
16867
- const I = pr.get(A);
16867
+ const I = fr.get(A);
16868
16868
  if (I !== void 0)
16869
16869
  return this.manager.itemStart(A), setTimeout(() => {
16870
16870
  e && e(I), this.manager.itemEnd(A);
@@ -16935,7 +16935,7 @@ class Yi extends Ng {
16935
16935
  }
16936
16936
  }
16937
16937
  }).then((n) => {
16938
- pr.add(A, n);
16938
+ fr.add(A, n);
16939
16939
  const a = gs[A];
16940
16940
  delete gs[A];
16941
16941
  for (let B = 0, Q = a.length; B < Q; B++) {
@@ -17032,14 +17032,14 @@ class lh extends Ng {
17032
17032
  }
17033
17033
  load(A, e, t, g) {
17034
17034
  this.path !== void 0 && (A = this.path + A), A = this.manager.resolveURL(A);
17035
- const I = this, o = pr.get(A);
17035
+ const I = this, o = fr.get(A);
17036
17036
  if (o !== void 0)
17037
17037
  return I.manager.itemStart(A), setTimeout(function() {
17038
17038
  e && e(o), I.manager.itemEnd(A);
17039
17039
  }, 0), o;
17040
17040
  const C = Bh("img");
17041
17041
  function s() {
17042
- a(), pr.add(A, this), e && e(this), I.manager.itemEnd(A);
17042
+ a(), fr.add(A, this), e && e(this), I.manager.itemEnd(A);
17043
17043
  }
17044
17044
  function n(B) {
17045
17045
  a(), g && g(B), I.manager.itemError(A), I.manager.itemEnd(A);
@@ -17264,7 +17264,7 @@ class af extends Ba {
17264
17264
  }
17265
17265
  class K4 extends zG {
17266
17266
  constructor() {
17267
- super(new Rr(-5, 5, 5, -5, 0.5, 500)), this.isDirectionalLightShadow = !0;
17267
+ super(new Ur(-5, 5, 5, -5, 0.5, 500)), this.isDirectionalLightShadow = !0;
17268
17268
  }
17269
17269
  }
17270
17270
  class rf extends Ba {
@@ -17650,7 +17650,7 @@ class J4 extends Ng {
17650
17650
  const e = {};
17651
17651
  if (A !== void 0)
17652
17652
  for (let t = 0, g = A.length; t < g; t++) {
17653
- const I = new Er().fromJSON(A[t]);
17653
+ const I = new cr().fromJSON(A[t]);
17654
17654
  e[I.uuid] = I;
17655
17655
  }
17656
17656
  return e;
@@ -17826,7 +17826,7 @@ class J4 extends Ng {
17826
17826
  o = new gt(A.fov, A.aspect, A.near, A.far), A.focus !== void 0 && (o.focus = A.focus), A.zoom !== void 0 && (o.zoom = A.zoom), A.filmGauge !== void 0 && (o.filmGauge = A.filmGauge), A.filmOffset !== void 0 && (o.filmOffset = A.filmOffset), A.view !== void 0 && (o.view = Object.assign({}, A.view));
17827
17827
  break;
17828
17828
  case "OrthographicCamera":
17829
- o = new Rr(A.left, A.right, A.top, A.bottom, A.near, A.far), A.zoom !== void 0 && (o.zoom = A.zoom), A.view !== void 0 && (o.view = Object.assign({}, A.view));
17829
+ o = new Ur(A.left, A.right, A.top, A.bottom, A.near, A.far), A.zoom !== void 0 && (o.zoom = A.zoom), A.view !== void 0 && (o.view = Object.assign({}, A.view));
17830
17830
  break;
17831
17831
  case "AmbientLight":
17832
17832
  o = new ZG(A.color, A.intensity);
@@ -17947,7 +17947,7 @@ class Lb extends Ng {
17947
17947
  }
17948
17948
  load(A, e, t, g) {
17949
17949
  A === void 0 && (A = ""), this.path !== void 0 && (A = this.path + A), A = this.manager.resolveURL(A);
17950
- const I = this, o = pr.get(A);
17950
+ const I = this, o = fr.get(A);
17951
17951
  if (o !== void 0)
17952
17952
  return I.manager.itemStart(A), setTimeout(function() {
17953
17953
  e && e(o), I.manager.itemEnd(A);
@@ -17958,7 +17958,7 @@ class Lb extends Ng {
17958
17958
  }).then(function(s) {
17959
17959
  return createImageBitmap(s, Object.assign(I.options, { colorSpaceConversion: "none" }));
17960
17960
  }).then(function(s) {
17961
- pr.add(A, s), e && e(s), I.manager.itemEnd(A);
17961
+ fr.add(A, s), e && e(s), I.manager.itemEnd(A);
17962
17962
  }).catch(function(s) {
17963
17963
  g && g(s), I.manager.itemError(A), I.manager.itemEnd(A);
17964
17964
  }), I.manager.itemStart(A);
@@ -18022,7 +18022,7 @@ class v4 {
18022
18022
  const e = this._cache;
18023
18023
  if (e.focus !== A.focus || e.fov !== A.fov || e.aspect !== A.aspect * this.aspect || e.near !== A.near || e.far !== A.far || e.zoom !== A.zoom || e.eyeSep !== this.eyeSep) {
18024
18024
  e.focus = A.focus, e.fov = A.fov, e.aspect = A.aspect * this.aspect, e.near = A.near, e.far = A.far, e.zoom = A.zoom, e.eyeSep = this.eyeSep, Ua.copy(A.projectionMatrix);
18025
- const g = e.eyeSep / 2, I = g * e.near / e.focus, o = e.near * Math.tan(Br * e.fov * 0.5) / e.zoom;
18025
+ const g = e.eyeSep / 2, I = g * e.near / e.focus, o = e.near * Math.tan(Qr * e.fov * 0.5) / e.zoom;
18026
18026
  let C, s;
18027
18027
  hF.elements[12] = -g, cF.elements[12] = g, C = -o * e.aspect + I, s = o * e.aspect + I, Ua.elements[0] = 2 * e.near / (s - C), Ua.elements[8] = (s + C) / (s - C), this.cameraL.projectionMatrix.copy(Ua), C = -o * e.aspect - I, s = o * e.aspect - I, Ua.elements[0] = 2 * e.near / (s - C), Ua.elements[8] = (s + C) / (s - C), this.cameraR.projectionMatrix.copy(Ua);
18028
18028
  }
@@ -18805,8 +18805,8 @@ class X4 {
18805
18805
  constructor(A, e, t = null, g = e.blendMode) {
18806
18806
  this._mixer = A, this._clip = e, this._localRoot = t, this.blendMode = g;
18807
18807
  const I = e.tracks, o = I.length, C = new Array(o), s = {
18808
- endingStart: ir,
18809
- endingEnd: ir
18808
+ endingStart: gr,
18809
+ endingEnd: gr
18810
18810
  };
18811
18811
  for (let n = 0; n !== o; ++n) {
18812
18812
  const a = I[n].createInterpolant(null);
@@ -19015,7 +19015,7 @@ class X4 {
19015
19015
  }
19016
19016
  _setEndings(A, e, t) {
19017
19017
  const g = this._interpolantSettings;
19018
- t ? (g.endingStart = gr, g.endingEnd = gr) : (A ? g.endingStart = this.zeroSlopeAtStart ? gr : ir : g.endingStart = ah, e ? g.endingEnd = this.zeroSlopeAtEnd ? gr : ir : g.endingEnd = ah);
19018
+ t ? (g.endingStart = Ir, g.endingEnd = Ir) : (A ? g.endingStart = this.zeroSlopeAtStart ? Ir : gr : g.endingStart = ah, e ? g.endingEnd = this.zeroSlopeAtEnd ? Ir : gr : g.endingEnd = ah);
19019
19019
  }
19020
19020
  _scheduleFading(A, e, t) {
19021
19021
  const g = this._mixer, I = g.time;
@@ -19764,7 +19764,7 @@ class _b extends UA {
19764
19764
  this.light.updateWorldMatrix(!0, !1), this.light.target.updateWorldMatrix(!0, !1), kF.setFromMatrixPosition(this.light.matrixWorld), Hd.setFromMatrixPosition(this.light.target.matrixWorld), GF.subVectors(Hd, kF), this.lightPlane.lookAt(Hd), this.color !== void 0 ? (this.lightPlane.material.color.set(this.color), this.targetLine.material.color.set(this.color)) : (this.lightPlane.material.color.copy(this.light.color), this.targetLine.material.color.copy(this.light.color)), this.targetLine.lookAt(Hd), this.targetLine.scale.z = GF.length();
19765
19765
  }
19766
19766
  }
19767
- const _d = /* @__PURE__ */ new S(), Zt = /* @__PURE__ */ new mr();
19767
+ const _d = /* @__PURE__ */ new S(), Zt = /* @__PURE__ */ new Rr();
19768
19768
  class Ob extends TI {
19769
19769
  constructor(A) {
19770
19770
  const e = new de(), t = new di({ color: 16777215, vertexColors: !0, toneMapped: !1 }), g = [], I = [], o = {};
@@ -19956,7 +19956,7 @@ class E8 {
19956
19956
  function e(d) {
19957
19957
  const p = [];
19958
19958
  for (let u = 0, D = d.length; u < D; u++) {
19959
- const y = d[u], k = new Er();
19959
+ const y = d[u], k = new cr();
19960
19960
  k.curves = y.curves, p.push(k);
19961
19961
  }
19962
19962
  return p;
@@ -19995,14 +19995,14 @@ class E8 {
19995
19995
  let o, C, s;
19996
19996
  const n = [];
19997
19997
  if (I.length === 1)
19998
- return C = I[0], s = new Er(), s.curves = C.curves, n.push(s), n;
19998
+ return C = I[0], s = new cr(), s.curves = C.curves, n.push(s), n;
19999
19999
  let a = !g(I[0].getPoints());
20000
20000
  a = A ? !a : a;
20001
20001
  const B = [], Q = [];
20002
20002
  let E = [], c = 0, h;
20003
20003
  Q[c] = void 0, E[c] = [];
20004
20004
  for (let d = 0, p = I.length; d < p; d++)
20005
- C = I[d], h = C.getPoints(), o = g(h), o = A ? !o : o, o ? (!a && Q[c] && c++, Q[c] = { s: new Er(), p: h }, Q[c].s.curves = C.curves, a && c++, E[c] = []) : E[c].push({ h: C, p: h[0] });
20005
+ C = I[d], h = C.getPoints(), o = g(h), o = A ? !o : o, o ? (!a && Q[c] && c++, Q[c] = { s: new cr(), p: h }, Q[c].s.curves = C.curves, a && c++, E[c] = []) : E[c].push({ h: C, p: h[0] });
20006
20006
  if (!Q[0])
20007
20007
  return e(I);
20008
20008
  if (Q.length > 1) {
@@ -20073,7 +20073,7 @@ function l8(i) {
20073
20073
  const A = i >> 10;
20074
20074
  return us.uint32View[0] = us.mantissaTable[us.offsetTable[A] + (i & 1023)] + us.exponentTable[A], us.floatView[0];
20075
20075
  }
20076
- var or = /* @__PURE__ */ Object.freeze({
20076
+ var Cr = /* @__PURE__ */ Object.freeze({
20077
20077
  __proto__: null,
20078
20078
  toHalfFloat: h8,
20079
20079
  fromHalfFloat: l8
@@ -20198,10 +20198,10 @@ typeof window < "u" && (window.__THREE__ ? console.warn("WARNING: Multiple insta
20198
20198
  const Y8 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
20199
20199
  __proto__: null,
20200
20200
  ACESFilmicToneMapping: hG,
20201
- AddEquation: ja,
20201
+ AddEquation: za,
20202
20202
  AddOperation: pq,
20203
20203
  AdditiveAnimationBlendMode: DG,
20204
- AdditiveBlending: dr,
20204
+ AdditiveBlending: ur,
20205
20205
  AlphaFormat: mq,
20206
20206
  AlwaysDepth: Tp,
20207
20207
  AlwaysStencilFunc: fG,
@@ -20225,7 +20225,7 @@ const Y8 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
20225
20225
  BasicDepthPacking: cg,
20226
20226
  BasicShadowMap: D2,
20227
20227
  Bone: tl,
20228
- BooleanKeyframeTrack: Ur,
20228
+ BooleanKeyframeTrack: Fr,
20229
20229
  Box2: I8,
20230
20230
  Box3: Rg,
20231
20231
  Box3Helper: z0,
@@ -20236,8 +20236,8 @@ const Y8 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
20236
20236
  BufferGeometry: de,
20237
20237
  BufferGeometryLoader: bb,
20238
20238
  ByteType: yq,
20239
- Cache: pr,
20240
- Camera: mr,
20239
+ Cache: fr,
20240
+ Camera: Rr,
20241
20241
  CameraHelper: Ob,
20242
20242
  CanvasTexture: hb,
20243
20243
  CapsuleBufferGeometry: w8,
@@ -20282,7 +20282,7 @@ const Y8 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
20282
20282
  DataTexture2DArray: D8,
20283
20283
  DataTexture3D: p8,
20284
20284
  DataTextureLoader: VG,
20285
- DataUtils: or,
20285
+ DataUtils: Cr,
20286
20286
  DecrementStencilOp: Tq,
20287
20287
  DecrementWrapStencilOp: _q,
20288
20288
  DefaultLoadingManager: Jb,
@@ -20352,7 +20352,7 @@ const Y8 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
20352
20352
  InterleavedBuffer: el,
20353
20353
  InterleavedBufferAttribute: Ts,
20354
20354
  Interpolant: xQ,
20355
- InterpolateDiscrete: ur,
20355
+ InterpolateDiscrete: Dr,
20356
20356
  InterpolateLinear: Ys,
20357
20357
  InterpolateSmooth: vu,
20358
20358
  InvertStencilOp: Oq,
@@ -20441,7 +20441,7 @@ const Y8 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
20441
20441
  OneMinusDstColorFactor: dq,
20442
20442
  OneMinusSrcAlphaFactor: QG,
20443
20443
  OneMinusSrcColorFactor: Eq,
20444
- OrthographicCamera: Rr,
20444
+ OrthographicCamera: Ur,
20445
20445
  PCFShadowMap: aG,
20446
20446
  PCFSoftShadowMap: rG,
20447
20447
  PMREMGenerator: T0,
@@ -20497,7 +20497,7 @@ const Y8 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
20497
20497
  RGB_PVRTC_2BPPV1_Format: S0,
20498
20498
  RGB_PVRTC_4BPPV1_Format: UD,
20499
20499
  RGB_S3TC_DXT1_Format: yc,
20500
- RGFormat: tr,
20500
+ RGFormat: ir,
20501
20501
  RGIntegerFormat: Nq,
20502
20502
  RawShaderMaterial: Cf,
20503
20503
  Ray: $s,
@@ -20517,7 +20517,7 @@ const Y8 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
20517
20517
  ShaderLib: mI,
20518
20518
  ShaderMaterial: be,
20519
20519
  ShadowMaterial: HG,
20520
- Shape: Er,
20520
+ Shape: cr,
20521
20521
  ShapeBufferGeometry: J8,
20522
20522
  ShapeGeometry: sl,
20523
20523
  ShapePath: E8,
@@ -20547,7 +20547,7 @@ const Y8 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
20547
20547
  StreamCopyUsage: F2,
20548
20548
  StreamDrawUsage: k2,
20549
20549
  StreamReadUsage: m2,
20550
- StringKeyframeTrack: Fr,
20550
+ StringKeyframeTrack: Nr,
20551
20551
  SubtractEquation: nq,
20552
20552
  SubtractiveBlending: p0,
20553
20553
  TOUCH: Ta,
@@ -20598,9 +20598,9 @@ const Y8 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
20598
20598
  WebGLUtils: sb,
20599
20599
  WireframeGeometry: Sb,
20600
20600
  WrapAroundEnding: ah,
20601
- ZeroCurvatureEnding: ir,
20601
+ ZeroCurvatureEnding: gr,
20602
20602
  ZeroFactor: rq,
20603
- ZeroSlopeEnding: gr,
20603
+ ZeroSlopeEnding: Ir,
20604
20604
  ZeroStencilOp: vq,
20605
20605
  _SRGBAFormat: bD,
20606
20606
  sRGBEncoding: De
@@ -21146,7 +21146,7 @@ function tk(i, A, e, t, g) {
21146
21146
  if (!a.$serializedTypes && o.prototype.$serializedTypes && (a.$serializedTypes = o.prototype.$serializedTypes), a.$serializedTypes && ek(a, i, e), g && o !== void 0)
21147
21147
  try {
21148
21148
  const B = new o();
21149
- mg && console.log("Create concrete instance for persistent asset", g, "instance:", B), fr(B, g), g.__concreteInstance = B, g = B;
21149
+ mg && console.log("Create concrete instance for persistent asset", g, "instance:", B), wr(B, g), g.__concreteInstance = B, g = B;
21150
21150
  } catch (B) {
21151
21151
  console.error("Error creating instance or creating values on instance", B, g, o);
21152
21152
  }
@@ -21185,7 +21185,7 @@ function nW(i) {
21185
21185
  return Tu;
21186
21186
  }
21187
21187
  const ik = Symbol("assigned component properties");
21188
- function fr(i, A, e) {
21188
+ function wr(i, A, e) {
21189
21189
  var g;
21190
21190
  if (A == null || i == null)
21191
21191
  return;
@@ -21661,7 +21661,7 @@ class BW extends EventTarget {
21661
21661
  try {
21662
21662
  Ye.Current = this.context;
21663
21663
  const I = new Event(e);
21664
- fr(I, t), this.dispatchEvent(I);
21664
+ wr(I, t), this.dispatchEvent(I);
21665
21665
  } finally {
21666
21666
  Ye.Current = g;
21667
21667
  }
@@ -21734,7 +21734,7 @@ function dh(i, A, e, t) {
21734
21734
  const g = IM.get();
21735
21735
  g.set(A, e, t), mi(i, g);
21736
21736
  }
21737
- const TD = new vs(() => new kA(), 100), cr = new kA(), _y = new kA();
21737
+ const TD = new vs(() => new kA(), 100), hr = new kA(), _y = new kA();
21738
21738
  function ig(i, A = null) {
21739
21739
  if (!i)
21740
21740
  return TD.get().identity();
@@ -21744,14 +21744,14 @@ function ig(i, A = null) {
21744
21744
  function YI(i, A) {
21745
21745
  if (!i)
21746
21746
  return;
21747
- A !== cr && cr.copy(A);
21748
- const e = cr, t = i == null ? void 0 : i.parent;
21747
+ A !== hr && hr.copy(A);
21748
+ const e = hr, t = i == null ? void 0 : i.parent;
21749
21749
  t == null || t.getWorldQuaternion(_y), _y.invert();
21750
21750
  const g = _y.multiply(e);
21751
21751
  i.quaternion.set(g.x, g.y, g.z, g.w);
21752
21752
  }
21753
21753
  function hW(i, A, e, t, g) {
21754
- cr.set(A, e, t, g), YI(i, cr);
21754
+ hr.set(A, e, t, g), YI(i, hr);
21755
21755
  }
21756
21756
  const lW = new vs(() => new S(), 100), dW = new S();
21757
21757
  function Gg(i, A = null) {
@@ -21792,7 +21792,7 @@ function yW(i, A) {
21792
21792
  CM(i, A.x, A.y, A.z, !0);
21793
21793
  }
21794
21794
  function CM(i, A, e, t, g = !0) {
21795
- g && (A = ee.toRadians(A), e = ee.toRadians(e), t = ee.toRadians(t)), qF.set(A, e, t), cr.setFromEuler(qF), YI(i, cr);
21795
+ g && (A = ee.toRadians(A), e = ee.toRadians(e), t = ee.toRadians(t)), qF.set(A, e, t), hr.setFromEuler(qF), YI(i, hr);
21796
21796
  }
21797
21797
  function gk(i, A = !0) {
21798
21798
  i && (A ? function e(t) {
@@ -22282,7 +22282,7 @@ var sM = {};
22282
22282
  var wf = {};
22283
22283
  Object.defineProperty(wf, "__esModule", { value: !0 });
22284
22284
  wf.WebsocketBuilder = void 0;
22285
- var hB = sM, bW = (
22285
+ var lB = sM, bW = (
22286
22286
  /** @class */
22287
22287
  function() {
22288
22288
  function i(A) {
@@ -22306,21 +22306,21 @@ var hB = sM, bW = (
22306
22306
  return this.onRetryListeners.push({ listener: A, options: e }), this;
22307
22307
  }, i.prototype.build = function() {
22308
22308
  var A = this;
22309
- return this.ws !== null ? this.ws : (this.ws = new hB.Websocket(this.url, this.protocols, this.buffer, this.backoff), this.onOpenListeners.forEach(function(e) {
22309
+ return this.ws !== null ? this.ws : (this.ws = new lB.Websocket(this.url, this.protocols, this.buffer, this.backoff), this.onOpenListeners.forEach(function(e) {
22310
22310
  var t;
22311
- return (t = A.ws) === null || t === void 0 ? void 0 : t.addEventListener(hB.WebsocketEvents.open, e.listener, e.options);
22311
+ return (t = A.ws) === null || t === void 0 ? void 0 : t.addEventListener(lB.WebsocketEvents.open, e.listener, e.options);
22312
22312
  }), this.onCloseListeners.forEach(function(e) {
22313
22313
  var t;
22314
- return (t = A.ws) === null || t === void 0 ? void 0 : t.addEventListener(hB.WebsocketEvents.close, e.listener, e.options);
22314
+ return (t = A.ws) === null || t === void 0 ? void 0 : t.addEventListener(lB.WebsocketEvents.close, e.listener, e.options);
22315
22315
  }), this.onErrorListeners.forEach(function(e) {
22316
22316
  var t;
22317
- return (t = A.ws) === null || t === void 0 ? void 0 : t.addEventListener(hB.WebsocketEvents.error, e.listener, e.options);
22317
+ return (t = A.ws) === null || t === void 0 ? void 0 : t.addEventListener(lB.WebsocketEvents.error, e.listener, e.options);
22318
22318
  }), this.onMessageListeners.forEach(function(e) {
22319
22319
  var t;
22320
- return (t = A.ws) === null || t === void 0 ? void 0 : t.addEventListener(hB.WebsocketEvents.message, e.listener, e.options);
22320
+ return (t = A.ws) === null || t === void 0 ? void 0 : t.addEventListener(lB.WebsocketEvents.message, e.listener, e.options);
22321
22321
  }), this.onRetryListeners.forEach(function(e) {
22322
22322
  var t;
22323
- return (t = A.ws) === null || t === void 0 ? void 0 : t.addEventListener(hB.WebsocketEvents.retry, e.listener, e.options);
22323
+ return (t = A.ws) === null || t === void 0 ? void 0 : t.addEventListener(lB.WebsocketEvents.retry, e.listener, e.options);
22324
22324
  }), this.ws);
22325
22325
  }, i;
22326
22326
  }()
@@ -28377,7 +28377,7 @@ VL('if(!globalThis["NEEDLE_ENGINE_VERSION"]) globalThis["NEEDLE_ENGINE_VERSION"]
28377
28377
  VL('if(!globalThis[""undefined""]) globalThis[""undefined""] = "unknown";');
28378
28378
  const cM = NEEDLE_ENGINE_VERSION, WL = "undefined";
28379
28379
  PL && console.log(`Engine version: ${cM} (generator: ${WL})`);
28380
- const jn = "needle_isActiveInHierarchy", MB = "builtin_components", Wu = "needle_editor_guid";
28380
+ const jn = "needle_isActiveInHierarchy", mB = "builtin_components", Wu = "needle_editor_guid";
28381
28381
  function VL(i) {
28382
28382
  try {
28383
28383
  (0, eval)(i);
@@ -29047,7 +29047,7 @@ function Ot(i) {
29047
29047
  else if (i instanceof DA)
29048
29048
  Ot(i.geometry), Ot(i.material), Ot(i.customDepthMaterial), Ot(i.customDistanceMaterial), i.geometry = null, i.material = null;
29049
29049
  else if (i instanceof de) {
29050
- lB(i);
29050
+ dB(i);
29051
29051
  for (const e of Object.keys(i.attributes)) {
29052
29052
  const t = i.attributes[e];
29053
29053
  Ot(t);
@@ -29058,7 +29058,7 @@ function Ot(i) {
29058
29058
  for (const e of i)
29059
29059
  e && Ot(e);
29060
29060
  else if (i instanceof Ke) {
29061
- lB(i);
29061
+ dB(i);
29062
29062
  for (const t of Object.keys(i)) {
29063
29063
  const g = i[t];
29064
29064
  g instanceof Te && (Ot(g), i[t] = null);
@@ -29070,10 +29070,10 @@ function Ot(i) {
29070
29070
  g instanceof Te ? (Ot(g), e[t] = null) : g instanceof SA && (Ot(g.value), g.value = null);
29071
29071
  }
29072
29072
  } else
29073
- i instanceof Te ? (lB(i), lB(i.source), ((A = i.source) == null ? void 0 : A.data) instanceof ImageBitmap && lB(i.source.data)) : i instanceof qQ ? (lB(i.boneTexture), i.boneTexture = null) : i instanceof tl || !(i instanceof UA) && Fc && console.warn("Unknown object type", i);
29073
+ i instanceof Te ? (dB(i), dB(i.source), ((A = i.source) == null ? void 0 : A.data) instanceof ImageBitmap && dB(i.source.data)) : i instanceof qQ ? (dB(i.boneTexture), i.boneTexture = null) : i instanceof tl || !(i instanceof UA) && Fc && console.warn("Unknown object type", i);
29074
29074
  }
29075
29075
  }
29076
- function lB(i) {
29076
+ function dB(i) {
29077
29077
  i && ((Fc || ij() || Uc) && console.warn("🧨 FREE", i), i instanceof ImageBitmap ? i.close() : i instanceof Ms ? i.data = null : i.dispose());
29078
29078
  }
29079
29079
  function Ij(i) {
@@ -29267,7 +29267,7 @@ function cv(i, A, e, t, g, I) {
29267
29267
  s.userData.components = Q;
29268
29268
  for (let E = 0; E < B.length; E++) {
29269
29269
  const c = B[E], h = new c.constructor();
29270
- fr(h, c), c[Wu] !== void 0 && (h[Wu] = c[Wu]), Q.push(h), h.gameObject = s, t.push(h), Gf.dispatchComponentLifecycleEvent(kf.Added, h);
29270
+ wr(h, c), c[Wu] !== void 0 && (h[Wu] = c[Wu]), Q.push(h), h.gameObject = s, t.push(h), Gf.dispatchComponentLifecycleEvent(kf.Added, h);
29271
29271
  }
29272
29272
  }
29273
29273
  e && (e.position = void 0, e.rotation = void 0, e.scale = void 0, e.parent = void 0);
@@ -29693,7 +29693,7 @@ function QI(i, A) {
29693
29693
  function HB(i, A, e) {
29694
29694
  return i * (A - e) - A;
29695
29695
  }
29696
- function Cr(i, A, e) {
29696
+ function sr(i, A, e) {
29697
29697
  return Math.min(Math.max((i + A) / (A - e), 0), 1);
29698
29698
  }
29699
29699
  var Sj = `#include <common>
@@ -29806,7 +29806,7 @@ float signedDistance=linearDepth-focusDistance;float magnitude=smoothstep(0.0,fo
29806
29806
  return -HB(this.focusDistance, this.near, this.far);
29807
29807
  }
29808
29808
  set worldFocusDistance(i) {
29809
- this.focusDistance = Cr(-i, this.near, this.far);
29809
+ this.focusDistance = sr(-i, this.near, this.far);
29810
29810
  }
29811
29811
  /**
29812
29812
  * Returns the focus distance.
@@ -29858,7 +29858,7 @@ float signedDistance=linearDepth-focusDistance;float magnitude=smoothstep(0.0,fo
29858
29858
  return -HB(this.focusRange, this.near, this.far);
29859
29859
  }
29860
29860
  set worldFocusRange(i) {
29861
- this.focusRange = Cr(-i, this.near, this.far);
29861
+ this.focusRange = sr(-i, this.near, this.far);
29862
29862
  }
29863
29863
  /**
29864
29864
  * Returns the focal length.
@@ -29969,7 +29969,7 @@ float signedDistance=linearDepth-focusDistance;float magnitude=smoothstep(0.0,fo
29969
29969
  DISABLED: 0,
29970
29970
  DEPTH: 1,
29971
29971
  CUSTOM: 2
29972
- }, mB = {
29972
+ }, RB = {
29973
29973
  LOW: 0,
29974
29974
  MEDIUM: 1,
29975
29975
  HIGH: 2,
@@ -32334,7 +32334,7 @@ ao=clamp(1.0-pow(1.0-ao,abs(intensity)),0.0,1.0);
32334
32334
  return -HB(this.distanceThreshold, this.near, this.far);
32335
32335
  }
32336
32336
  set worldDistanceThreshold(i) {
32337
- this.distanceThreshold = Cr(-i, this.near, this.far);
32337
+ this.distanceThreshold = sr(-i, this.near, this.far);
32338
32338
  }
32339
32339
  /**
32340
32340
  * The occlusion distance falloff. Range: [0.0, 1.0].
@@ -32356,7 +32356,7 @@ ao=clamp(1.0-pow(1.0-ao,abs(intensity)),0.0,1.0);
32356
32356
  return -HB(this.distanceFalloff, this.near, this.far);
32357
32357
  }
32358
32358
  set worldDistanceFalloff(i) {
32359
- this.distanceFalloff = Cr(-i, this.near, this.far);
32359
+ this.distanceFalloff = sr(-i, this.near, this.far);
32360
32360
  }
32361
32361
  /**
32362
32362
  * Sets the occlusion distance cutoff.
@@ -32394,7 +32394,7 @@ ao=clamp(1.0-pow(1.0-ao,abs(intensity)),0.0,1.0);
32394
32394
  return -HB(this.proximityThreshold, this.near, this.far);
32395
32395
  }
32396
32396
  set worldProximityThreshold(i) {
32397
- this.proximityThreshold = Cr(-i, this.near, this.far);
32397
+ this.proximityThreshold = sr(-i, this.near, this.far);
32398
32398
  }
32399
32399
  /**
32400
32400
  * The occlusion proximity falloff. Range: [0.0, 1.0].
@@ -32416,7 +32416,7 @@ ao=clamp(1.0-pow(1.0-ao,abs(intensity)),0.0,1.0);
32416
32416
  return -HB(this.proximityFalloff, this.near, this.far);
32417
32417
  }
32418
32418
  set worldProximityFalloff(i) {
32419
- this.proximityFalloff = Cr(-i, this.near, this.far);
32419
+ this.proximityFalloff = sr(-i, this.near, this.far);
32420
32420
  }
32421
32421
  /**
32422
32422
  * Sets the occlusion proximity cutoff.
@@ -32628,7 +32628,7 @@ uniform float radius;varying vec2 vUv;varying vec2 vUv0;varying vec2 vUv1;varyin
32628
32628
  setSize(i, A) {
32629
32629
  this.uniforms.texelSize.value.set(1 / i, 1 / A);
32630
32630
  }
32631
- }, sz = new mr(), Dn = null;
32631
+ }, sz = new Rr(), Dn = null;
32632
32632
  function nz() {
32633
32633
  if (Dn === null) {
32634
32634
  const i = new Float32Array([-1, -1, 0, 3, -1, 0, -1, 3, 0]), A = new Float32Array([0, 0, 2, 0, 0, 2]);
@@ -36014,7 +36014,7 @@ uniform lowp sampler2D nearCoCBuffer;uniform float scale;void mainImage(const in
36014
36014
  */
36015
36015
  calculateFocusDistance(i) {
36016
36016
  const A = this.camera, e = A.position.distanceTo(i);
36017
- return Cr(-e, A.near, A.far);
36017
+ return sr(-e, A.near, A.far);
36018
36018
  }
36019
36019
  /**
36020
36020
  * Sets the depth texture.
@@ -36069,7 +36069,7 @@ function CZ(i, A, e) {
36069
36069
  const t = /* @__PURE__ */ new Map([
36070
36070
  [Pp, 1],
36071
36071
  [xn, 1],
36072
- [tr, 2],
36072
+ [ir, 2],
36073
36073
  [qt, 4]
36074
36074
  ]);
36075
36075
  let g;
@@ -36398,7 +36398,7 @@ var Uv = class extends GM {
36398
36398
  */
36399
36399
  constructor({
36400
36400
  blendFunction: i = xe.SRC,
36401
- preset: A = mB.MEDIUM,
36401
+ preset: A = RB.MEDIUM,
36402
36402
  edgeDetectionMode: e = wM.COLOR,
36403
36403
  predicationMode: t = Gj.DISABLED
36404
36404
  } = {}) {
@@ -36527,16 +36527,16 @@ var Uv = class extends GM {
36527
36527
  applyPreset(i) {
36528
36528
  const A = this.edgeDetectionMaterial, e = this.weightsMaterial;
36529
36529
  switch (i) {
36530
- case mB.LOW:
36530
+ case RB.LOW:
36531
36531
  A.edgeDetectionThreshold = 0.15, e.orthogonalSearchSteps = 4, e.diagonalDetection = !1, e.cornerDetection = !1;
36532
36532
  break;
36533
- case mB.MEDIUM:
36533
+ case RB.MEDIUM:
36534
36534
  A.edgeDetectionThreshold = 0.1, e.orthogonalSearchSteps = 8, e.diagonalDetection = !1, e.cornerDetection = !1;
36535
36535
  break;
36536
- case mB.HIGH:
36536
+ case RB.HIGH:
36537
36537
  A.edgeDetectionThreshold = 0.1, e.orthogonalSearchSteps = 16, e.diagonalSearchSteps = 8, e.cornerRounding = 25, e.diagonalDetection = !0, e.cornerDetection = !0;
36538
36538
  break;
36539
- case mB.ULTRA:
36539
+ case RB.ULTRA:
36540
36540
  A.edgeDetectionThreshold = 0.05, e.orthogonalSearchSteps = 32, e.diagonalSearchSteps = 16, e.cornerRounding = 25, e.diagonalDetection = !0, e.cornerDetection = !0;
36541
36541
  break;
36542
36542
  }
@@ -37721,7 +37721,7 @@ const AS = Symbol("assetReference"), jB = class {
37721
37721
  this._url = A, this._hash = e, A.includes("?v=") ? this._hashedUri = A : this._hashedUri = e ? A + "?v=" + e : A, t !== null && (this.asset = t), HV(this._url, this.onResolvePrefab.bind(this));
37722
37722
  }
37723
37723
  static getOrCreate(A, e, t) {
37724
- const g = Mr(A, e);
37724
+ const g = mr(A, e);
37725
37725
  fn && console.log("GetOrCreate Addressable from", A, e, "FinalPath=", g);
37726
37726
  const I = t.addressables, o = I.findAssetReference(g);
37727
37727
  if (o)
@@ -37913,7 +37913,7 @@ class qZ extends Qa {
37913
37913
  }
37914
37914
  onDeserialize(A, e) {
37915
37915
  if (typeof A == "string") {
37916
- const t = Mr(e.gltfId, A);
37916
+ const t = mr(e.gltfId, A);
37917
37917
  return qc.getOrCreate(t);
37918
37918
  }
37919
37919
  }
@@ -38292,7 +38292,7 @@ class OZ {
38292
38292
  (t == null ? void 0 : t.viewDevice) === e && (HZ && console.log("REMOVE", A), t.removed = !0, this.playerViews.delete(A));
38293
38293
  }
38294
38294
  }
38295
- const dB = aA("debugcontext"), PZ = aA("stats"), WZ = aA("debugactive"), VZ = aA("debugframerate"), jZ = aA("debugcoroutine"), GsA = {};
38295
+ const uB = aA("debugcontext"), PZ = aA("stats"), WZ = aA("debugactive"), VZ = aA("debugframerate"), jZ = aA("debugcoroutine"), GsA = {};
38296
38296
  class MsA {
38297
38297
  constructor(A) {
38298
38298
  r(this, "name");
@@ -38664,7 +38664,7 @@ const si = class {
38664
38664
  if (!t)
38665
38665
  return !1;
38666
38666
  if (this.internalOnUpdateVisible(), !this.renderer)
38667
- return dB && console.warn("Context has no renderer (perhaps it was disconnected?", this.domElement.isConnected), !1;
38667
+ return uB && console.warn("Context has no renderer (perhaps it was disconnected?", this.domElement.isConnected), !1;
38668
38668
  !this.isManagedExternally && !this.domElement.shadowRoot && this.domElement.prepend(this.renderer.domElement), si.Current = this, si.Current = this;
38669
38669
  for (let o = 0; o < this.new_scripts.length; o++) {
38670
38670
  const C = this.new_scripts[o];
@@ -38695,7 +38695,7 @@ const si = class {
38695
38695
  const o = new Jf(this.scene, this.mainCamera);
38696
38696
  this.renderer.setSize(this.domWidth, this.domHeight), this.composer.addPass(o), this.composer.setSize(this.domWidth, this.domHeight);
38697
38697
  }
38698
- return this._sizeChanged = !0, this._stats && (this._stats.showPanel(1), this.domElement.appendChild(this._stats.dom)), dB && gk(this.scene, !0), this.targetFrameRate === void 0 ? (dB && console.warn("No target framerate set, using default", si.DefaultTargetFrameRate), this.targetFrameRate = si._defaultTargetFramerate) : dB && console.log("Target framerate set to", this.targetFrameRate), this._isCreating = !1, this.restartRenderLoop(), this._dispatchReadyAfterFrame = !0, Pt.dispatchCallback(Pg.ContextCreated, this, { files: g });
38698
+ return this._sizeChanged = !0, this._stats && (this._stats.showPanel(1), this.domElement.appendChild(this._stats.dom)), uB && gk(this.scene, !0), this.targetFrameRate === void 0 ? (uB && console.warn("No target framerate set, using default", si.DefaultTargetFrameRate), this.targetFrameRate = si._defaultTargetFramerate) : uB && console.log("Target framerate set to", this.targetFrameRate), this._isCreating = !1, this.restartRenderLoop(), this._dispatchReadyAfterFrame = !0, Pt.dispatchCallback(Pg.ContextCreated, this, { files: g });
38699
38699
  }
38700
38700
  /** Sets the animation loop.
38701
38701
  * Can not be done while creating the context or when disposed
@@ -38709,11 +38709,11 @@ const si = class {
38709
38709
  return this.renderer.setAnimationLoop(A), !0;
38710
38710
  }
38711
38711
  render(A, e) {
38712
- if (Zg() || dB || lj())
38712
+ if (Zg() || uB || lj())
38713
38713
  try {
38714
38714
  this.internalRender(A, e);
38715
38715
  } catch (t) {
38716
- (Zg() || dB) && t instanceof Error && Bg("Exception during render-loop.<br/>See console for details.", UC.Error), console.error(t), console.warn("Stopping render loop due to error"), this.renderer.setAnimationLoop(null), this.domElement.dispatchEvent(new CustomEvent("error", { detail: t }));
38716
+ (Zg() || uB) && t instanceof Error && Bg("Exception during render-loop.<br/>See console for details.", UC.Error), console.error(t), console.warn("Stopping render loop due to error"), this.renderer.setAnimationLoop(null), this.domElement.dispatchEvent(new CustomEvent("error", { detail: t }));
38717
38717
  }
38718
38718
  else
38719
38719
  this.internalRender(A, e);
@@ -38877,7 +38877,7 @@ const si = class {
38877
38877
  };
38878
38878
  let Ye = si;
38879
38879
  r(Ye, "_defaultTargetFramerate", { value: 60 });
38880
- const zZ = aA("debugaroverlay"), Za = "ar", qN = "quit-ar";
38880
+ const zZ = aA("debugaroverlay"), Xa = "ar", qN = "quit-ar";
38881
38881
  class ZZ {
38882
38882
  constructor() {
38883
38883
  r(this, "arContainer", null);
@@ -38895,7 +38895,7 @@ class ZZ {
38895
38895
  this.onRequestedEndAR();
38896
38896
  }
38897
38897
  onBegin(A, e, t) {
38898
- this.currentSession = t, this.arContainer = e, A.domElement.querySelectorAll(`.${Za}`).forEach((o) => {
38898
+ this.currentSession = t, this.arContainer = e, A.domElement.querySelectorAll(`.${Xa}`).forEach((o) => {
38899
38899
  var C;
38900
38900
  o && o !== this.arContainer && (this._reparentedObjects.push({ el: o, previousParent: o.parentElement }), (C = this.arContainer) == null || C.appendChild(o));
38901
38901
  });
@@ -38927,20 +38927,20 @@ class ZZ {
38927
38927
  }, 10);
38928
38928
  }
38929
38929
  findOrCreateARContainer(A) {
38930
- if (A.classList.contains(Za))
38930
+ if (A.classList.contains(Xa))
38931
38931
  return A;
38932
38932
  if (A.children)
38933
38933
  for (let g = 0; g < A.children.length; g++) {
38934
38934
  const I = A.children[g];
38935
- if (!(!I || !I.classList) && I.classList.contains(Za))
38935
+ if (!(!I || !I.classList) && I.classList.contains(Xa))
38936
38936
  return I;
38937
38937
  }
38938
- const e = document.getElementsByClassName(Za);
38938
+ const e = document.getElementsByClassName(Xa);
38939
38939
  if (e && e.length > 0)
38940
38940
  return e[0];
38941
38941
  zZ && console.log("No overlay container found in document - generating new ony");
38942
38942
  const t = document.createElement("div");
38943
- return t.classList.add(Za), t.style.position = "absolute", t.style.width = "100%", t.style.height = "100%", t.style.display = "flex", t.style.visibility = "visible", A.appendChild(t);
38943
+ return t.classList.add(Xa), t.style.position = "absolute", t.style.width = "100%", t.style.height = "100%", t.style.display = "flex", t.style.visibility = "visible", A.appendChild(t);
38944
38944
  }
38945
38945
  onRequestedEndAR() {
38946
38946
  if (this.currentSession) {
@@ -39138,7 +39138,7 @@ class eA extends UA {
39138
39138
  }
39139
39139
  }
39140
39140
  var ei;
39141
- let Nr = (ei = class {
39141
+ let Kr = (ei = class {
39142
39142
  /** @internal */
39143
39143
  constructor() {
39144
39144
  r(this, "__context");
@@ -39358,12 +39358,12 @@ let Nr = (ei = class {
39358
39358
  }, // TODO move this to threeutils
39359
39359
  // we need a copy for modifying the values to local space
39360
39360
  r(ei, "_worldPositionBuffer", new S()), r(ei, "_worldQuaternionBuffer", new kA()), r(ei, "_worldEulerBuffer", new Mi()), r(ei, "_tempQuaternionBuffer2", new kA()), r(ei, "_forward", new S()), r(ei, "_right", new S()), r(ei, "_up", new S()), ei);
39361
- class mA extends Nr {
39361
+ class mA extends Kr {
39362
39362
  }
39363
39363
  const XZ = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
39364
39364
  __proto__: null,
39365
39365
  Behaviour: mA,
39366
- Component: Nr,
39366
+ Component: Kr,
39367
39367
  GameObject: eA
39368
39368
  }, Symbol.toStringTag, { value: "Module" })), $Z = '<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" viewBox="0 0 160 187.74"><defs><linearGradient id="a" x1="89.64" y1="184.81" x2="90.48" y2="21.85" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#62d399"/><stop offset=".51" stop-color="#acd842"/><stop offset=".9" stop-color="#d7db0a"/></linearGradient><linearGradient id="b" x1="69.68" y1="178.9" x2="68.08" y2="16.77" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#0ba398"/><stop offset=".5" stop-color="#4ca352"/><stop offset="1" stop-color="#76a30a"/></linearGradient><linearGradient id="c" x1="36.6" y1="152.17" x2="34.7" y2="84.19" gradientUnits="userSpaceOnUse"><stop offset=".19" stop-color="#36a382"/><stop offset=".54" stop-color="#49a459"/><stop offset="1" stop-color="#76a30b"/></linearGradient><linearGradient id="d" x1="15.82" y1="153.24" x2="18" y2="90.86" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#267880"/><stop offset=".51" stop-color="#457a5c"/><stop offset="1" stop-color="#717516"/></linearGradient><linearGradient id="e" x1="135.08" y1="135.43" x2="148.93" y2="63.47" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#b0d939"/><stop offset="1" stop-color="#eadb04"/></linearGradient><linearGradient id="f" x1="-4163.25" y1="2285.12" x2="-4160.81" y2="2215.34" gradientTransform="rotate(20 4088.49 13316.712)" gradientUnits="userSpaceOnUse"><stop offset=".17" stop-color="#74af52"/><stop offset=".48" stop-color="#99be32"/><stop offset="1" stop-color="#c0c40a"/></linearGradient><symbol id="g" viewBox="0 0 160 187.74"><path style="fill:url(#a)" d="M79.32 36.98v150.76L95 174.54l6.59-156.31-22.27 18.75z"/><path style="fill:url(#b)" d="M79.32 36.98 57.05 18.23l6.59 156.31 15.68 13.2V36.98z"/><path style="fill:url(#c)" d="m25.19 104.83 8.63 49.04 12.5-14.95-2.46-56.42-18.67 22.33z"/><path style="fill:url(#d)" d="M25.19 104.83 0 90.24l16.97 53.86 16.85 9.77-8.63-49.04z"/><path style="fill:#9c3" d="M43.86 82.5 18.69 67.98 0 90.24l25.18 14.59L43.86 82.5z"/><path style="fill:url(#e)" d="m134.82 78.69-9.97 56.5 15.58-9.04L160 64.1l-25.18 14.59z"/><path style="fill:url(#f)" d="m134.82 78.69-18.68-22.33-2.86 65 11.57 13.83 9.97-56.5z"/><path style="fill:#ffe113" d="m160 64.1-18.69-22.26-25.17 14.52 18.67 22.33L160 64.1z"/><path style="fill:#f3e600" d="M101.59 18.23 79.32 0 57.05 18.23l22.27 18.75 22.27-18.75z"/></symbol></defs><use width="160" height="187.74" xlink:href="#g"/></svg>', A5 = new Blob([$Z], { type: "image/svg+xml;charset=utf-8" }), e5 = URL.createObjectURL(A5), Hv = e5, Rs = aA("debuglicense");
39369
39369
  let dQ = "basic";
@@ -39605,7 +39605,7 @@ async function n5() {
39605
39605
  Rs && console.log("Failed to send non-commercial usage message to analytics backend", i);
39606
39606
  }
39607
39607
  }
39608
- const Xa = aA("debugloading"), _E = aA("debugloadingrendering");
39608
+ const $a = aA("debugloading"), _E = aA("debugloadingrendering");
39609
39609
  class msA {
39610
39610
  constructor() {
39611
39611
  r(this, "className");
@@ -39614,9 +39614,9 @@ class msA {
39614
39614
  }
39615
39615
  let OE = 0, LN;
39616
39616
  function Pv(i) {
39617
- Xa && console.log(i.progress.loaded.toFixed(0) + "/" + i.progress.total.toFixed(0), i);
39617
+ $a && console.log(i.progress.loaded.toFixed(0) + "/" + i.progress.total.toFixed(0), i);
39618
39618
  const A = i.count, e = i.progress.total;
39619
- e === 0 || e === void 0 ? (LN !== i.name && (OE = 0), LN = i.name, OE += (1 - OE) * 1e-3, Xa && AC("Loading " + i.name + " did not report total size")) : OE = i.progress.loaded / e;
39619
+ e === 0 || e === void 0 ? (LN !== i.name && (OE = 0), LN = i.name, OE += (1 - OE) * 1e-3, $a && AC("Loading " + i.name + " did not report total size")) : OE = i.progress.loaded / e;
39620
39620
  const t = i.index / A + OE / A;
39621
39621
  return ee.clamp01(t);
39622
39622
  }
@@ -39642,12 +39642,12 @@ const Jp = class {
39642
39642
  }
39643
39643
  onLoadingBegin(A) {
39644
39644
  const e = this._element.shadowRoot || this._element;
39645
- if (Xa && console.warn("Begin Loading"), !this._loadingElement) {
39645
+ if ($a && console.warn("Begin Loading"), !this._loadingElement) {
39646
39646
  for (let t = 0; t < e.children.length; t++) {
39647
39647
  const g = e.children[t];
39648
39648
  if (g.classList.contains(Jp.LoadingContainerClassName)) {
39649
39649
  if (!this._allowCustomLoadingElement) {
39650
- Xa && console.warn("Remove custom loading container"), e.removeChild(g);
39650
+ $a && console.warn("Remove custom loading container"), e.removeChild(g);
39651
39651
  continue;
39652
39652
  }
39653
39653
  this._loadingElement = this.createLoadingElement(g);
@@ -39665,7 +39665,7 @@ const Jp = class {
39665
39665
  typeof A == "number" ? t = A : ("index" in A && (t = Pv(A)), !e && "name" in A && this.setMessage("loading " + A.name)), this.loadingProgress = t, e && this.setMessage(e), this.updateDisplay();
39666
39666
  }
39667
39667
  onLoadingFinished() {
39668
- Xa && console.warn("Finished Loading"), _E || (this.loadingProgress = 1, this.onDoneLoading());
39668
+ $a && console.warn("Finished Loading"), _E || (this.loadingProgress = 1, this.onDoneLoading());
39669
39669
  }
39670
39670
  setMessage(A) {
39671
39671
  this._messageContainer && (this._messageContainer.innerText = A);
@@ -39679,7 +39679,7 @@ const Jp = class {
39679
39679
  }, A);
39680
39680
  }
39681
39681
  onDoneLoading() {
39682
- this._loadingElement && (Xa && console.log("Hiding loading element"), this._loadingElement.style.display = "none", this._loadingElement.remove()), this._progressLoop && clearInterval(this._progressLoop), this._progressLoop = null;
39682
+ this._loadingElement && ($a && console.log("Hiding loading element"), this._loadingElement.style.display = "none", this._loadingElement.remove()), this._progressLoop && clearInterval(this._progressLoop), this._progressLoop = null;
39683
39683
  }
39684
39684
  updateDisplay() {
39685
39685
  const A = this._progress, e = (A * 100).toFixed(0) + "%";
@@ -39687,7 +39687,7 @@ const Jp = class {
39687
39687
  }
39688
39688
  createLoadingElement(A) {
39689
39689
  var B, Q;
39690
- Xa && !A && console.log("Creating loading element"), this._loadingElement = A || document.createElement("div");
39690
+ $a && !A && console.log("Creating loading element"), this._loadingElement = A || document.createElement("div");
39691
39691
  const e = this._element.getAttribute("loading-style"), t = Lc();
39692
39692
  if (!A && (this._loadingElement.style.position = "absolute", this._loadingElement.style.width = "100%", this._loadingElement.style.height = "100%", this._loadingElement.style.left = "0", this._loadingElement.style.top = "0", e === "light" ? this._loadingElement.style.backgroundColor = "#ddd" : this._loadingElement.style.backgroundColor = "#222", this._loadingElement.style.display = "flex", this._loadingElement.style.alignItems = "center", this._loadingElement.style.justifyContent = "center", this._loadingElement.style.zIndex = Number.MAX_SAFE_INTEGER.toString(), this._loadingElement.style.flexDirection = "column", this._loadingElement.style.pointerEvents = "none", this._loadingElement.style.color = "white", e === "light" ? this._loadingElement.style.color = "rgba(0,0,0,.8)" : this._loadingElement.style.color = "rgba(255,255,255,.5)", t && this._element)) {
39693
39693
  const E = this._element.getAttribute("loading-background-color");
@@ -40365,10 +40365,10 @@ const YN = {
40365
40365
  [Xv]: qt,
40366
40366
  [jv]: qt,
40367
40367
  [FM]: qt,
40368
- [Ax]: tr,
40369
- [Zv]: tr,
40370
- [Vv]: tr,
40371
- [UM]: tr,
40368
+ [Ax]: ir,
40369
+ [Zv]: ir,
40370
+ [Vv]: ir,
40371
+ [UM]: ir,
40372
40372
  [$v]: xn,
40373
40373
  [zv]: xn,
40374
40374
  [RM]: xn,
@@ -41452,7 +41452,7 @@ const so = {
41452
41452
  // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
41453
41453
  // keyframe track will be initialized with a default interpolation type, then modified.
41454
41454
  LINEAR: Ys,
41455
- STEP: ur
41455
+ STEP: Dr
41456
41456
  }, rS = {
41457
41457
  OPAQUE: "OPAQUE",
41458
41458
  MASK: "MASK",
@@ -42052,7 +42052,7 @@ class z5 {
42052
42052
  console.warn("THREE.GLTFLoader: Missing camera parameters.");
42053
42053
  return;
42054
42054
  }
42055
- return t.type === "perspective" ? e = new gt(jg.radToDeg(g.yfov), g.aspectRatio || 1, g.znear || 1, g.zfar || 2e6) : t.type === "orthographic" && (e = new Rr(-g.xmag, g.xmag, g.ymag, -g.ymag, g.znear, g.zfar)), t.name && (e.name = this.createUniqueName(t.name)), Nn(e, t), Promise.resolve(e);
42055
+ return t.type === "perspective" ? e = new gt(jg.radToDeg(g.yfov), g.aspectRatio || 1, g.znear || 1, g.zfar || 2e6) : t.type === "orthographic" && (e = new Ur(-g.xmag, g.xmag, g.ymag, -g.ymag, g.znear, g.zfar)), t.name && (e.name = this.createUniqueName(t.name)), Nn(e, t), Promise.resolve(e);
42056
42056
  }
42057
42057
  /**
42058
42058
  * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
@@ -42343,7 +42343,7 @@ function $N(i, A) {
42343
42343
  return I.setIndex(g), I;
42344
42344
  }
42345
42345
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42346
- const hs = aA("debugcustomshader"), uB = "NEEDLE_techniques_webgl";
42346
+ const hs = aA("debugcustomshader"), DB = "NEEDLE_techniques_webgl";
42347
42347
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42348
42348
  constructor() {
42349
42349
  r(this, "objectToWorldMatrix", new NA());
@@ -42451,18 +42451,18 @@ class $5 {
42451
42451
  this.parser = A, this.identifier = e;
42452
42452
  }
42453
42453
  get name() {
42454
- return uB;
42454
+ return DB;
42455
42455
  }
42456
42456
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42457
42457
  const e = this.parser.json.materials[A];
42458
42458
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42459
42459
  return hs && console.log(A, this.parser.json.materials), null;
42460
- if (!e.extensions || !e.extensions[uB])
42460
+ if (!e.extensions || !e.extensions[DB])
42461
42461
  return hs && console.log("material " + A + " does not use NEEDLE_techniques_webgl"), null;
42462
- const t = e.extensions[uB].technique;
42462
+ const t = e.extensions[DB].technique;
42463
42463
  if (t < 0)
42464
42464
  return null;
42465
- const g = this.parser.json.extensions[uB];
42465
+ const g = this.parser.json.extensions[DB];
42466
42466
  if (!g)
42467
42467
  return null;
42468
42468
  hs && console.log(g);
@@ -42509,8 +42509,8 @@ class $5 {
42509
42509
  }
42510
42510
  }
42511
42511
  let E = !1;
42512
- if (e.extensions && e.extensions[uB]) {
42513
- const D = e.extensions[uB];
42512
+ if (e.extensions && e.extensions[DB]) {
42513
+ const D = e.extensions[DB];
42514
42514
  if (D.technique === t) {
42515
42515
  hs && console.log(e.name, "Material Properties", D);
42516
42516
  for (const y in D.values) {
@@ -42622,7 +42622,7 @@ class e9 {
42622
42622
  r(this, HCA);
42623
42623
  }
42624
42624
  }
42625
- HCA = MB;
42625
+ HCA = mB;
42626
42626
  class t9 {
42627
42627
  constructor(A, e, t) {
42628
42628
  r(this, "node");
@@ -42696,7 +42696,7 @@ class nx {
42696
42696
  const Q = JC().writeBuiltinComponentData(B, this.context);
42697
42697
  Q !== null && a.push(Q);
42698
42698
  }
42699
- a.length > 0 && (n[MB] = a, yn && console.log("DID WRITE", I, "nodeIndex", C, a));
42699
+ a.length > 0 && (n[mB] = a, yn && console.log("DID WRITE", I, "nodeIndex", C, a));
42700
42700
  }
42701
42701
  }
42702
42702
  // -------------------------------------
@@ -42740,7 +42740,7 @@ class nx {
42740
42740
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42741
42741
  if (!e)
42742
42742
  return;
42743
- const t = e[MB];
42743
+ const t = e[mB];
42744
42744
  if (t) {
42745
42745
  const g = new Array();
42746
42746
  yn && console.log(A.name, t);
@@ -42749,7 +42749,7 @@ class nx {
42749
42749
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42750
42750
  gM(this.parser, o).catch((C) => console.error(`Error while resolving references (see console for details)
42751
42751
  `, C, A, o))
42752
- ), A.userData = A.userData || {}, A.userData[MB] = A.userData[MB] || [], A.userData[MB].push(o);
42752
+ ), A.userData = A.userData || {}, A.userData[mB] = A.userData[mB] || [], A.userData[mB].push(o);
42753
42753
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42754
42754
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42755
42755
  console.error("Error while loading components", I);
@@ -43034,7 +43034,7 @@ var cx = /* @__PURE__ */ Do(Vs, 9, 0), hx = /* @__PURE__ */ Do(Vs, 9, 1), lx = /
43034
43034
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43035
43035
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43036
43036
  i[t] |= e, i[t + 1] |= e >>> 8;
43037
- }, RB = function(i, A, e) {
43037
+ }, UB = function(i, A, e) {
43038
43038
  e <<= A & 7;
43039
43039
  var t = A / 8 | 0;
43040
43040
  i[t] |= e, i[t + 1] |= e >>> 8, i[t + 2] |= e >>> 16;
@@ -43104,7 +43104,7 @@ var cx = /* @__PURE__ */ Do(Vs, 9, 0), hx = /* @__PURE__ */ Do(Vs, 9, 1), lx = /
43104
43104
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43105
43105
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43106
43106
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43107
- }, UB = function(i, A) {
43107
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43108
43108
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43109
43109
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43110
43110
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@@ -43122,7 +43122,7 @@ var cx = /* @__PURE__ */ Do(Vs, 9, 0), hx = /* @__PURE__ */ Do(Vs, 9, 1), lx = /
43122
43122
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43123
43123
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43124
43124
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43125
- var Y = n + 5 << 3, b = UB(g, Vs) + UB(I, uQ) + o, _ = UB(g, Q) + UB(I, h) + o + 14 + 3 * T + UB(R, U) + (2 * R[16] + 3 * R[17] + 7 * R[18]);
43125
+ var Y = n + 5 << 3, b = FB(g, Vs) + FB(I, uQ) + o, _ = FB(g, Q) + FB(I, h) + o + 14 + 3 * T + FB(R, U) + (2 * R[16] + 3 * R[17] + 7 * R[18]);
43126
43126
  if (Y <= b && Y <= _)
43127
43127
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43128
43128
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@@ -43143,12 +43143,12 @@ var cx = /* @__PURE__ */ Do(Vs, 9, 0), hx = /* @__PURE__ */ Do(Vs, 9, 1), lx = /
43143
43143
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43144
43144
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43145
43145
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43146
- RB(A, a, AA[rA + 257]), a += $[rA + 257], rA > 7 && (lC(A, a, t[f] >>> 23 & 31), a += VQ[rA]);
43146
+ UB(A, a, AA[rA + 257]), a += $[rA + 257], rA > 7 && (lC(A, a, t[f] >>> 23 & 31), a += VQ[rA]);
43147
43147
  var GA = t[f] & 31;
43148
- RB(A, a, X[GA]), a += cA[GA], GA > 3 && (RB(A, a, t[f] >>> 5 & 8191), a += jQ[GA]);
43148
+ UB(A, a, X[GA]), a += cA[GA], GA > 3 && (UB(A, a, t[f] >>> 5 & 8191), a += jQ[GA]);
43149
43149
  } else
43150
- RB(A, a, AA[t[f]]), a += $[t[f]];
43151
- return RB(A, a, AA[256]), a + $[256];
43150
+ UB(A, a, AA[t[f]]), a += $[t[f]];
43151
+ return UB(A, a, AA[256]), a + $[256];
43152
43152
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43153
43153
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43154
43154
  if (!A || o < 8)
@@ -43232,7 +43232,7 @@ var cx = /* @__PURE__ */ Do(Vs, 9, 0), hx = /* @__PURE__ */ Do(Vs, 9, 1), lx = /
43232
43232
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43233
43233
  }
43234
43234
  };
43235
- }, Kr = function(i, A, e, t, g) {
43235
+ }, Jr = function(i, A, e, t, g) {
43236
43236
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43237
43237
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43238
43238
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@@ -43279,7 +43279,7 @@ var cx = /* @__PURE__ */ Do(Vs, 9, 0), hx = /* @__PURE__ */ Do(Vs, 9, 1), lx = /
43279
43279
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43280
43280
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43281
43281
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43282
- return [At, tg, Ws, VQ, jQ, fh, ZD, Gk, cx, Vs, lx, uQ, wh, ux, Us, Do, lC, RB, gD, XD, Mk, UB, vc, mk, Dl, po, Dx, Kr, wl, Ea];
43282
+ return [At, tg, Ws, VQ, jQ, fh, ZD, Gk, cx, Vs, lx, uQ, wh, ux, Us, Do, lC, UB, gD, XD, Mk, FB, vc, mk, Dl, po, Dx, Jr, wl, Ea];
43283
43283
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43284
43284
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43285
43285
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@@ -43364,7 +43364,7 @@ var qC = /* @__PURE__ */ function() {
43364
43364
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43365
43365
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43366
43366
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43367
- this.ondata(Kr(A, this.o, 0, 0, !e), e);
43367
+ this.ondata(Jr(A, this.o, 0, 0, !e), e);
43368
43368
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43369
43369
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43370
43370
  throw "stream finished";
@@ -43396,7 +43396,7 @@ function Rx(i, A, e) {
43396
43396
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43397
43397
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43398
43398
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43399
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43399
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43400
43400
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43401
43401
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43402
43402
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@@ -43450,7 +43450,7 @@ var $D = /* @__PURE__ */ function() {
43450
43450
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43451
43451
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43452
43452
  this.c.p(A), this.l += A.length;
43453
- var t = Kr(A, this.o, this.v && LM(this.o), e && 8, !e);
43453
+ var t = Jr(A, this.o, this.v && LM(this.o), e && 8, !e);
43454
43454
  this.v && (qM(t, this.o), this.v = 0), e && (Qt(t, t.length - 8, this.c.d()), Qt(t, t.length - 4, this.l)), this.ondata(t, e);
43455
43455
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43456
43456
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@@ -43485,7 +43485,7 @@ function Ap(i, A) {
43485
43485
  A || (A = {});
43486
43486
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43487
43487
  e.p(i);
43488
- var g = Kr(i, A, LM(A), 8), I = g.length;
43488
+ var g = Jr(i, A, LM(A), 8), I = g.length;
43489
43489
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43490
43490
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43491
43491
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@@ -43545,7 +43545,7 @@ var Rk = /* @__PURE__ */ function() {
43545
43545
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43546
43546
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43547
43547
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43548
- var t = Kr(A, this.o, this.v && 2, e && 4, !e);
43548
+ var t = Jr(A, this.o, this.v && 2, e && 4, !e);
43549
43549
  this.v && (vM(t, this.o), this.v = 0), e && Qt(t, t.length - 4, this.c.d()), this.ondata(t, e);
43550
43550
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43551
43551
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43580
43580
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43581
43581
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43582
43582
  e.p(i);
43583
- var t = Kr(i, A, 2, 4);
43583
+ var t = Jr(i, A, 2, 4);
43584
43584
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43585
43585
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43586
43586
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@@ -44569,7 +44569,7 @@ class Nk extends VG {
44569
44569
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44570
44570
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44571
44571
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44572
- F[x + j] = or.toHalfFloat(v(G[j]));
44572
+ F[x + j] = Cr.toHalfFloat(v(G[j]));
44573
44573
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44574
44574
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44575
44575
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@@ -44797,7 +44797,7 @@ class Nk extends VG {
44797
44797
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44798
44798
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44799
44799
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44800
- return or.toHalfFloat(Ue(G, F));
44800
+ return Cr.toHalfFloat(Ue(G, F));
44801
44801
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44802
44802
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44803
44803
  const F = (G & 31744) >> 10, x = G & 1023;
@@ -45001,10 +45001,10 @@ class Nk extends VG {
45001
45001
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45002
45002
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45003
45003
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45004
- const Zr = new DataView(A), Ay = new Uint8Array(A), L = { value: 0 }, oA = id(Zr, A, L), IA = $w(oA, Zr, Ay, L, this.type), iA = { value: 0 }, pA = { R: 0, G: 1, B: 2, A: 3, Y: 0 };
45004
+ const Xr = new DataView(A), Ay = new Uint8Array(A), L = { value: 0 }, oA = id(Xr, A, L), IA = $w(oA, Xr, Ay, L, this.type), iA = { value: 0 }, pA = { R: 0, G: 1, B: 2, A: 3, Y: 0 };
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45005
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45007
- IA.size = WA(Zr, L), IA.lines = F + IA.scanlineBlockSize > IA.height ? IA.height - F : IA.scanlineBlockSize;
45006
+ const F = WA(Xr, L);
45007
+ IA.size = WA(Xr, L), IA.lines = F + IA.scanlineBlockSize > IA.height ? IA.height - F : IA.scanlineBlockSize;
45008
45008
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45009
45009
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45010
45010
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@@ -45205,7 +45205,7 @@ const ES = aA("debugstencil");
45205
45205
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45206
45206
  return (i & 1 << A.layer) != 0;
45207
45207
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45208
- const S9 = Symbol("stencils"), Ar = class {
45208
+ const S9 = Symbol("stencils"), er = class {
45209
45209
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45210
45210
  r(this, "parser");
45211
45211
  r(this, "source");
@@ -45215,9 +45215,9 @@ const S9 = Symbol("stencils"), Ar = class {
45215
45215
  if (!A)
45216
45216
  return;
45217
45217
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45218
- if (ES && console.log(e, Ar.stencils), !e)
45218
+ if (ES && console.log(e, er.stencils), !e)
45219
45219
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45220
- const t = Ar.stencils[e];
45220
+ const t = er.stencils[e];
45221
45221
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45222
45222
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45223
45223
  const I = t[g];
@@ -45244,14 +45244,14 @@ const S9 = Symbol("stencils"), Ar = class {
45244
45244
  if (g && Array.isArray(g))
45245
45245
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45246
45246
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45247
- o.compareFunc = k9(o.compareFunc), o.passOp = cS(o.passOp), o.failOp = cS(o.failOp), o.zFailOp = cS(o.zFailOp), Ar.stencils[this.source] || (Ar.stencils[this.source] = []), Ar.stencils[this.source].push(o);
45247
+ o.compareFunc = k9(o.compareFunc), o.passOp = cS(o.passOp), o.failOp = cS(o.failOp), o.zFailOp = cS(o.zFailOp), er.stencils[this.source] || (er.stencils[this.source] = []), er.stencils[this.source].push(o);
45248
45248
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45249
45249
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45250
45250
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45251
45251
  return null;
45252
45252
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45253
45253
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45254
- let xc = Ar;
45254
+ let xc = er;
45255
45255
  r(xc, "stencils", {});
45256
45256
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45257
45257
  switch (i) {
@@ -45355,7 +45355,7 @@ const Ah = class {
45355
45355
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45356
45356
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45357
45357
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45358
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45358
+ const n = mr(e, s.uri);
45359
45359
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45360
45360
  if (!s.guid)
45361
45361
  return console.warn("missing pointer for glb/gltf texture", s), null;
@@ -45764,8 +45764,8 @@ const aK = Symbol("previous-visibility"), zB = class extends Ct {
45764
45764
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45765
45765
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45766
45766
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45767
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45768
- r(hr, "_userSet", /* @__PURE__ */ new Set());
45767
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45768
+ r(lr, "_userSet", /* @__PURE__ */ new Set());
45769
45769
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45770
45770
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45771
45771
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@@ -45810,7 +45810,7 @@ class N9 extends Qa {
45810
45810
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45811
45811
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45812
45812
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45813
- super([Nr, mA]);
45813
+ super([Kr, mA]);
45814
45814
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45815
45815
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45816
45816
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@@ -45914,13 +45914,13 @@ class b9 extends Qa {
45914
45914
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45915
45915
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45916
45916
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45917
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45917
+ super([lr, Ct]);
45918
45918
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45919
45919
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45920
45920
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45921
45921
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45922
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45923
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45922
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45923
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45924
45924
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45925
45925
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45926
45926
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@@ -45935,7 +45935,7 @@ class v9 extends Qa {
45935
45935
  }
45936
45936
  onDeserialize(A, e) {
45937
45937
  if (typeof A == "string" && A.length > 0)
45938
- return Mr(e.gltfId, A);
45938
+ return mr(e.gltfId, A);
45939
45939
  }
45940
45940
  }
45941
45941
  new v9();
@@ -46088,7 +46088,7 @@ var H9 = Object.defineProperty, _9 = Object.getOwnPropertyDescriptor, Px = (i, A
46088
46088
  (o = i[I]) && (g = (t ? o(A, e, g) : o(g)) || g);
46089
46089
  return t && g && H9(A, e, g), g;
46090
46090
  };
46091
- const $a = aA("debugreflectionprobe"), EK = aA("noreflectionprobe"), O9 = Symbol("reflectionProbeKey"), P9 = Symbol("original material");
46091
+ const Ar = aA("debugreflectionprobe"), EK = aA("noreflectionprobe"), O9 = Symbol("reflectionProbeKey"), P9 = Symbol("original material");
46092
46092
  var Nu;
46093
46093
  const ss = (Nu = class extends mA {
46094
46094
  constructor() {
@@ -46111,10 +46111,10 @@ const ss = (Nu = class extends mA {
46111
46111
  if (o.gameObject === g)
46112
46112
  return o;
46113
46113
  } else if (o.isInBox(A, void 0))
46114
- return $a && console.log("Found reflection probe", A.name, o.name), o;
46114
+ return Ar && console.log("Found reflection probe", A.name, o.name), o;
46115
46115
  }
46116
46116
  }
46117
- return $a && console.debug("Did not find reflection probe", A.name, t, A), null;
46117
+ return Ar && console.debug("Did not find reflection probe", A.name, t, A), null;
46118
46118
  }
46119
46119
  set texture(A) {
46120
46120
  if (A && !(A instanceof Te)) {
@@ -46131,7 +46131,7 @@ const ss = (Nu = class extends mA {
46131
46131
  return (t = this._boxHelper) == null ? void 0 : t.isInBox(A, e);
46132
46132
  }
46133
46133
  awake() {
46134
- this._boxHelper = this.gameObject.addNewComponent(Vo), this._boxHelper.updateBox(!0), $a && this._boxHelper.showHelper(5592320, !0), this.texture && (this.texture.mapping = lo, this.texture.encoding = De, this.texture.needsUpdate = !0);
46134
+ this._boxHelper = this.gameObject.addNewComponent(Vo), this._boxHelper.updateBox(!0), Ar && this._boxHelper.showHelper(5592320, !0), this.texture && (this.texture.mapping = lo, this.texture.encoding = De, this.texture.needsUpdate = !0);
46135
46135
  }
46136
46136
  onDestroy() {
46137
46137
  const A = ss._probes.get(this.context);
@@ -46152,7 +46152,7 @@ const ss = (Nu = class extends mA {
46152
46152
  continue;
46153
46153
  let o = e[g], C = I === (o == null ? void 0 : o.copy), s = !o || o.material.uuid !== I.uuid || o.copy.version !== I.version;
46154
46154
  if (!C && s) {
46155
- if ($a) {
46155
+ if (Ar) {
46156
46156
  let B = "";
46157
46157
  o ? o.material !== I ? B = "reference changed; cached instance?: " + C : o.copy.version !== I.version && (B = "version changed") : B = "not cached", console.warn("Cloning material", I.name, I.version, "Reason:", B, `
46158
46158
  `, I.uuid, `
@@ -46163,7 +46163,7 @@ const ss = (Nu = class extends mA {
46163
46163
  a.version = I.version, o ? (o.copy = a, o.material = I) : (o = {
46164
46164
  material: I,
46165
46165
  copy: a
46166
- }, e.push(o)), a[O9] = this, a[P9] = I, $a && console.log("Set reflection", A.name, A.guid);
46166
+ }, e.push(o)), a[O9] = this, a[P9] = I, Ar && console.log("Set reflection", A.name, A.guid);
46167
46167
  }
46168
46168
  const n = o == null ? void 0 : o.copy;
46169
46169
  n.envMap = this.texture, A.sharedMaterials[g] = n;
@@ -46409,7 +46409,7 @@ const Zx = class extends mA {
46409
46409
  this.enabled || this.setVisibility(!1);
46410
46410
  }
46411
46411
  awake() {
46412
- if (Vx && console.log("Renderer ", this.name, this), this.clearInstancingState(), this.probeAnchor && $a && this.probeAnchor.add(new TQ(0.2)), this._reflectionProbe = null, this.isMultiMaterialObject(this.gameObject)) {
46412
+ if (Vx && console.log("Renderer ", this.name, this), this.clearInstancingState(), this.probeAnchor && Ar && this.probeAnchor.add(new TQ(0.2)), this._reflectionProbe = null, this.isMultiMaterialObject(this.gameObject)) {
46413
46413
  for (const A of this.gameObject.children)
46414
46414
  this.context.addBeforeRenderListener(A, this.onBeforeRenderThree.bind(this)), A.layers.mask = this.gameObject.layers.mask;
46415
46415
  if (this.renderOrder !== void 0) {
@@ -46458,7 +46458,7 @@ const Zx = class extends mA {
46458
46458
  }
46459
46459
  }
46460
46460
  } else
46461
- $a && console.warn("Lightmap not found", this.sourceId, this.lightmapIndex);
46461
+ Ar && console.warn("Lightmap not found", this.sourceId, this.lightmapIndex);
46462
46462
  }
46463
46463
  }
46464
46464
  clearInstancingState() {
@@ -46740,7 +46740,7 @@ r(ID, "nullMatrix", new NA());
46740
46740
  function VM(i) {
46741
46741
  return i = i.replace(/[^a-zA-Z0-9_]/g, ""), i.match(/^[a-zA-Z_]/) || (i = "_" + i), i;
46742
46742
  }
46743
- const er = class {
46743
+ const tr = class {
46744
46744
  constructor(A, e, t, g = null, I = null, o = null) {
46745
46745
  r(this, "uuid");
46746
46746
  r(this, "name");
@@ -46761,11 +46761,11 @@ const er = class {
46761
46761
  this._isDynamic = A;
46762
46762
  }
46763
46763
  static createEmptyParent(A) {
46764
- const e = new er(jg.generateUUID(), A.name + "_empty_" + er.USDObject_export_id++, A.matrix);
46764
+ const e = new tr(jg.generateUUID(), A.name + "_empty_" + tr.USDObject_export_id++, A.matrix);
46765
46765
  return A.parent.add(e), e.add(A), e.isDynamic = !0, A.matrix = new NA().identity(), e;
46766
46766
  }
46767
46767
  static createEmpty() {
46768
- const A = new er(jg.generateUUID(), "Empty_" + er.USDObject_export_id++, new NA());
46768
+ const A = new tr(jg.generateUUID(), "Empty_" + tr.USDObject_export_id++, new NA());
46769
46769
  return A.isDynamic = !0, A;
46770
46770
  }
46771
46771
  is(A) {
@@ -46775,7 +46775,7 @@ const er = class {
46775
46775
  return !this.geometry;
46776
46776
  }
46777
46777
  clone() {
46778
- const A = new er(jg.generateUUID(), this.name, this.matrix, this.geometry, this.material);
46778
+ const A = new tr(jg.generateUUID(), this.name, this.matrix, this.geometry, this.material);
46779
46779
  return A.isDynamic = this.isDynamic, A;
46780
46780
  }
46781
46781
  getPath() {
@@ -46805,7 +46805,7 @@ const er = class {
46805
46805
  t && t.forEach((g) => g(A, e));
46806
46806
  }
46807
46807
  };
46808
- let zo = er;
46808
+ let zo = tr;
46809
46809
  r(zo, "USDObject_export_id", 0);
46810
46810
  class $x extends zo {
46811
46811
  constructor() {
@@ -46864,7 +46864,7 @@ class $x extends zo {
46864
46864
  `;
46865
46865
  }
46866
46866
  }
46867
- const DB = `
46867
+ const pB = `
46868
46868
  `;
46869
46869
  class iX {
46870
46870
  constructor() {
@@ -46876,19 +46876,19 @@ class iX {
46876
46876
  this.str = "", this.indent = 0;
46877
46877
  }
46878
46878
  beginBlock(A) {
46879
- A = this.applyIndent(A), this.str += A, this.str += DB, this.str += this.applyIndent("{"), this.str += DB, this.indent += 1;
46879
+ A = this.applyIndent(A), this.str += A, this.str += pB, this.str += this.applyIndent("{"), this.str += pB, this.indent += 1;
46880
46880
  }
46881
46881
  closeBlock() {
46882
- this.indent -= 1, this.str += this.applyIndent("}") + DB;
46882
+ this.indent -= 1, this.str += this.applyIndent("}") + pB;
46883
46883
  }
46884
46884
  beginArray(A) {
46885
- A = this.applyIndent(A + " = ["), this.str += A, this.str += DB, this.indent += 1;
46885
+ A = this.applyIndent(A + " = ["), this.str += A, this.str += pB, this.indent += 1;
46886
46886
  }
46887
46887
  closeArray() {
46888
- this.indent -= 1, this.str += this.applyIndent("]") + DB;
46888
+ this.indent -= 1, this.str += this.applyIndent("]") + pB;
46889
46889
  }
46890
46890
  appendLine(A = "") {
46891
- A = this.applyIndent(A), this.str += A, this.str += DB;
46891
+ A = this.applyIndent(A), this.str += A, this.str += pB;
46892
46892
  }
46893
46893
  toString() {
46894
46894
  return this.str;
@@ -46975,7 +46975,7 @@ function AY(i, A, e) {
46975
46975
  if (o && !o.enabled && (g = void 0, I = void 0), i instanceof DA && I && (I instanceof Hs || I instanceof wt) && !(i instanceof JQ)) {
46976
46976
  const C = iu(i);
46977
46977
  t = new zo(i.uuid, C, i.matrix, g, I);
46978
- } else if (i instanceof mr) {
46978
+ } else if (i instanceof Rr) {
46979
46979
  const C = iu(i);
46980
46980
  t = new zo(i.uuid, C, i.matrix, void 0, void 0, i);
46981
46981
  } else {
@@ -47395,7 +47395,7 @@ class LI {
47395
47395
  return t.tokenId = "ProximityToCamera", t.distance = e, t;
47396
47396
  }
47397
47397
  }
47398
- class sr {
47398
+ class nr {
47399
47399
  constructor(A, e) {
47400
47400
  r(this, "id");
47401
47401
  r(this, "actions");
@@ -47432,7 +47432,7 @@ class sr {
47432
47432
  e.closeBlock();
47433
47433
  }
47434
47434
  }
47435
- r(sr, "global_id", 0);
47435
+ r(nr, "global_id", 0);
47436
47436
  var jM = /* @__PURE__ */ ((i) => (i[i.pop = 0] = "pop", i[i.blink = 1] = "blink", i[i.bounce = 2] = "bounce", i[i.flip = 3] = "flip", i[i.float = 4] = "float", i[i.jiggle = 5] = "jiggle", i[i.pulse = 6] = "pulse", i[i.spin = 7] = "spin", i))(jM || {}), bk = /* @__PURE__ */ ((i) => (i.Relative = "relative", i.Absolute = "absolute", i))(bk || {});
47437
47437
  const qp = class {
47438
47438
  constructor(A, e) {
@@ -47468,7 +47468,7 @@ const qp = class {
47468
47468
  };
47469
47469
  let Bo = qp;
47470
47470
  r(Bo, "global_id", 0);
47471
- let _B = class FB {
47471
+ let _B = class NB {
47472
47472
  constructor(A, e, t) {
47473
47473
  r(this, "x", 0);
47474
47474
  r(this, "y", 0);
@@ -47476,28 +47476,28 @@ let _B = class FB {
47476
47476
  this.x = A, this.y = e, this.z = t;
47477
47477
  }
47478
47478
  static get up() {
47479
- return new FB(0, 1, 0);
47479
+ return new NB(0, 1, 0);
47480
47480
  }
47481
47481
  static get right() {
47482
- return new FB(1, 0, 0);
47482
+ return new NB(1, 0, 0);
47483
47483
  }
47484
47484
  static get forward() {
47485
- return new FB(0, 0, 1);
47485
+ return new NB(0, 0, 1);
47486
47486
  }
47487
47487
  static get back() {
47488
- return new FB(0, 0, -1);
47488
+ return new NB(0, 0, -1);
47489
47489
  }
47490
47490
  static get zero() {
47491
- return new FB(0, 0, 0);
47491
+ return new NB(0, 0, 0);
47492
47492
  }
47493
47493
  };
47494
47494
  var IY = /* @__PURE__ */ ((i) => (i.Play = "play", i.Pause = "pause", i.Stop = "stop", i))(IY || {}), Lk = /* @__PURE__ */ ((i) => (i.Spatial = "spatial", i.NonSpatial = "nonSpatial", i.Ambient = "ambient", i))(Lk || {});
47495
47495
  class Et {
47496
47496
  static sequence(...A) {
47497
- return new sr("group_" + sr.getId(), A).makeSequence();
47497
+ return new nr("group_" + nr.getId(), A).makeSequence();
47498
47498
  }
47499
47499
  static parallel(...A) {
47500
- return new sr("group_" + sr.getId(), A).makeParallel();
47500
+ return new nr("group_" + nr.getId(), A).makeParallel();
47501
47501
  }
47502
47502
  static fadeAction(A, e, t) {
47503
47503
  const g = new Bo(A);
@@ -48403,7 +48403,7 @@ class pQ {
48403
48403
  if (!(s != null && s.typeName))
48404
48404
  continue;
48405
48405
  const n = H.get(s.typeName), a = new n();
48406
- a.isStateMachineBehaviour && (a._context = this.context ?? void 0, fr(a, s.properties), s.instance = a), BC && console.log("Created animator controller behaviour", C.name, s.typeName, s.properties, a);
48406
+ a.isStateMachineBehaviour && (a._context = this.context ?? void 0, wr(a, s.properties), s.instance = a), BC && console.log("Created animator controller behaviour", C.name, s.typeName, s.properties, a);
48407
48407
  }
48408
48408
  }
48409
48409
  }
@@ -49714,7 +49714,7 @@ var TX = Object.defineProperty, HX = Object.getOwnPropertyDescriptor, rY = (i, A
49714
49714
  (o = i[I]) && (g = (t ? o(A, e, g) : o(g)) || g);
49715
49715
  return t && g && TX(A, e, g), g;
49716
49716
  };
49717
- class Jr extends mA {
49717
+ class qr extends mA {
49718
49718
  constructor() {
49719
49719
  super(...arguments);
49720
49720
  r(this, "webAR", null);
@@ -49786,10 +49786,10 @@ class Jr extends mA {
49786
49786
  }
49787
49787
  rY([
49788
49788
  w()
49789
- ], Jr.prototype, "invertForward", 2);
49789
+ ], qr.prototype, "invertForward", 2);
49790
49790
  rY([
49791
49791
  w()
49792
- ], Jr.prototype, "arScale", 1);
49792
+ ], qr.prototype, "arScale", 1);
49793
49793
  const _X = "https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/";
49794
49794
  class OX {
49795
49795
  constructor(A, e, t, g, I = null) {
@@ -49872,7 +49872,7 @@ class VX extends UA {
49872
49872
  this.intersectBoxObject(A) ? A.onPress() : A.onClear(), A.isPressed() && A.whilePressed();
49873
49873
  }
49874
49874
  }
49875
- const jX = 0.05, kK = 0.02, Cu = 0.01, GK = 0.02, MK = 1, pB = 0.4, zX = 2e-3, jE = 0.01, su = 3e-3, mK = 0.035, yt = 16, ZI = 12, yS = 110, ZX = new S(0, 1, 0), XX = new S(0, 0, 1), $X = 0.02, A6 = 1.5;
49875
+ const jX = 0.05, kK = 0.02, Cu = 0.01, GK = 0.02, MK = 1, fB = 0.4, zX = 2e-3, jE = 0.01, su = 3e-3, mK = 0.035, yt = 16, ZI = 12, yS = 110, ZX = new S(0, 1, 0), XX = new S(0, 0, 1), $X = 0.02, A6 = 1.5;
49876
49876
  class e6 extends UA {
49877
49877
  constructor(A, e) {
49878
49878
  super(), this.hand = A, this.controller = e, this.motionController = null, this.envMap = null, this.mesh = null, this.pointerGeometry = null, this.pointerMesh = null, this.pointerObject = null, this.pinched = !1, this.attached = !1, this.cursorObject = null, this.raycaster = null, A.addEventListener("connected", (t) => {
@@ -49959,9 +49959,9 @@ class e6 extends UA {
49959
49959
  yt * ZI
49960
49960
  );
49961
49961
  const C = new wt();
49962
- C.transparent = !0, C.opacity = pB, this.pointerGeometry.setIndex(g), this.pointerMesh = new DA(this.pointerGeometry, C), this.pointerMesh.position.set(0, 0, -1 * jE), this.pointerObject = new UA(), this.pointerObject.add(this.pointerMesh), this.raycaster = new YQ();
49962
+ C.transparent = !0, C.opacity = fB, this.pointerGeometry.setIndex(g), this.pointerMesh = new DA(this.pointerGeometry, C), this.pointerMesh.position.set(0, 0, -1 * jE), this.pointerObject = new UA(), this.pointerObject.add(this.pointerMesh), this.raycaster = new YQ();
49963
49963
  const s = new HI($X, 10, 10), n = new wt();
49964
- n.transparent = !0, n.opacity = pB, this.cursorObject = new DA(s, n), this.pointerObject.add(this.cursorObject), this.add(this.pointerObject), this.pointerObject.layers.mask = this.layers.mask, this.pointerMesh.layers.mask = this.layers.mask;
49964
+ n.transparent = !0, n.opacity = fB, this.cursorObject = new DA(s, n), this.pointerObject.add(this.cursorObject), this.add(this.pointerObject), this.pointerObject.layers.mask = this.layers.mask, this.pointerMesh.layers.mask = this.layers.mask;
49965
49965
  }
49966
49966
  _updateRaycaster() {
49967
49967
  if (this.raycaster) {
@@ -49975,14 +49975,14 @@ class e6 extends UA {
49975
49975
  this.pointerObject.position.copy(g), this.pointerObject.quaternion.copy(this.controller.quaternion), this.pinched = t <= kK;
49976
49976
  const I = (t - Cu) / (jX - Cu), o = (t - Cu) / (kK - Cu);
49977
49977
  if (I > 1)
49978
- this._updatePointerVertices(jE), this.pointerMesh.position.set(0, 0, -1 * jE), this.pointerMesh.material.opacity = pB;
49978
+ this._updatePointerVertices(jE), this.pointerMesh.position.set(0, 0, -1 * jE), this.pointerMesh.material.opacity = fB;
49979
49979
  else if (I > 0) {
49980
49980
  const C = (jE - su) * I + su;
49981
49981
  this._updatePointerVertices(C), o < 1 ? (this.pointerMesh.position.set(
49982
49982
  0,
49983
49983
  0,
49984
49984
  -1 * C - (1 - o) * GK
49985
- ), this.pointerMesh.material.opacity = pB + (1 - o) * (MK - pB)) : (this.pointerMesh.position.set(0, 0, -1 * C), this.pointerMesh.material.opacity = pB);
49985
+ ), this.pointerMesh.material.opacity = fB + (1 - o) * (MK - fB)) : (this.pointerMesh.position.set(0, 0, -1 * C), this.pointerMesh.material.opacity = fB);
49986
49986
  } else
49987
49987
  this._updatePointerVertices(su), this.pointerMesh.position.set(
49988
49988
  0,
@@ -50448,7 +50448,7 @@ class Am {
50448
50448
  return A;
50449
50449
  }
50450
50450
  }
50451
- const NB = aA("debugflags");
50451
+ const KB = aA("debugflags");
50452
50452
  var Li = /* @__PURE__ */ ((i) => (i[i.Never = 0] = "Never", i[i.Browser = 1] = "Browser", i[i.AR = 2] = "AR", i[i.VR = 4] = "VR", i[i.FirstPerson = 8] = "FirstPerson", i[i.ThirdPerson = 16] = "ThirdPerson", i[i.All = 4294967295] = "All", i))(Li || {});
50453
50453
  const tU = class {
50454
50454
  constructor() {
@@ -50458,7 +50458,7 @@ const tU = class {
50458
50458
  return (this.Mask & A) !== 0;
50459
50459
  }
50460
50460
  Set(A) {
50461
- NB && console.warn("Set XR flag state to", A), this.Mask = A, Mg.Apply();
50461
+ KB && console.warn("Set XR flag state to", A), this.Mask = A, Mg.Apply();
50462
50462
  }
50463
50463
  Enable(A) {
50464
50464
  this.Mask |= A, Mg.Apply();
@@ -50503,13 +50503,13 @@ const dC = class extends mA {
50503
50503
  UpdateVisible(e = null) {
50504
50504
  let t;
50505
50505
  const g = e;
50506
- g && typeof g == "number" && (console.assert(typeof g == "number", "XRFlag.UpdateVisible: state must be a number", g), NB && console.log(g), dC.buffer.Mask = g, e = dC.buffer);
50506
+ g && typeof g == "number" && (console.assert(typeof g == "number", "XRFlag.UpdateVisible: state must be a number", g), KB && console.log(g), dC.buffer.Mask = g, e = dC.buffer);
50507
50507
  const I = e;
50508
- if (I ? (NB && console.warn(this.name, "use passed in mask", I.Mask, this.visibleIn), t = I.Has(this.visibleIn)) : (NB && console.log(this.name, "use global mask"), Zo.Global.Has(this.visibleIn)), t !== void 0)
50508
+ if (I ? (KB && console.warn(this.name, "use passed in mask", I.Mask, this.visibleIn), t = I.Has(this.visibleIn)) : (KB && console.log(this.name, "use global mask"), Zo.Global.Has(this.visibleIn)), t !== void 0)
50509
50509
  if (t)
50510
- NB && console.log(this.name, "is visible", this.gameObject.uuid), eA.setActive(this.gameObject, !0);
50510
+ KB && console.log(this.name, "is visible", this.gameObject.uuid), eA.setActive(this.gameObject, !0);
50511
50511
  else {
50512
- if (NB && console.log(this.name, "is not visible", this.gameObject.uuid), !this.gameObject.visible)
50512
+ if (KB && console.log(this.name, "is not visible", this.gameObject.uuid), !this.gameObject.visible)
50513
50513
  return;
50514
50514
  this.gameObject.visible = !1;
50515
50515
  }
@@ -51207,7 +51207,7 @@ function EY(i, A, e = !0) {
51207
51207
  const C = fs.endSyncedTransformModel(QC);
51208
51208
  return QC.finish(C, Gh), QC.asUint8Array();
51209
51209
  }
51210
- class wr extends mA {
51210
+ class yr extends mA {
51211
51211
  constructor() {
51212
51212
  super(...arguments);
51213
51213
  // public autoOwnership: boolean = true;
@@ -51365,7 +51365,7 @@ $o.d(Ri, {
51365
51365
  ),
51366
51366
  zV: () => (
51367
51367
  /* reexport */
51368
- yr
51368
+ Sr
51369
51369
  ),
51370
51370
  HS: () => (
51371
51371
  /* reexport */
@@ -51373,7 +51373,7 @@ $o.d(Ri, {
51373
51373
  ),
51374
51374
  Ec: () => (
51375
51375
  /* reexport */
51376
- qr
51376
+ br
51377
51377
  ),
51378
51378
  gF: () => (
51379
51379
  /* reexport */
@@ -51628,7 +51628,7 @@ class D6 extends ht {
51628
51628
  return this._value;
51629
51629
  }
51630
51630
  }
51631
- class qr extends ht {
51631
+ class br extends ht {
51632
51632
  /**
51633
51633
  *
51634
51634
  * @param {string} propertyId
@@ -51666,7 +51666,7 @@ class qr extends ht {
51666
51666
  return this._value === "inherit" ? this._notInheritedValue : this._value;
51667
51667
  }
51668
51668
  }
51669
- class p6 extends qr {
51669
+ class p6 extends br {
51670
51670
  constructor() {
51671
51671
  super("offset", "inherit", !1);
51672
51672
  }
@@ -51675,7 +51675,7 @@ class p6 extends qr {
51675
51675
  super.update(A, e), A._parent._value !== null && (A.position.z = this._notInheritedValue);
51676
51676
  }
51677
51677
  }
51678
- class f6 extends qr {
51678
+ class f6 extends br {
51679
51679
  constructor() {
51680
51680
  super("fontSmooth", "inherit", !0), this._needsUpdate = !1, this.isValid = y6, this.output = this._outputValue;
51681
51681
  }
@@ -52019,7 +52019,7 @@ class FK extends ht {
52019
52019
  return this._value;
52020
52020
  }
52021
52021
  }
52022
- class NK extends qr {
52022
+ class NK extends br {
52023
52023
  /**
52024
52024
  *
52025
52025
  * @param {string} propertyId
@@ -54000,7 +54000,7 @@ class q7 extends ml {
54000
54000
  * @returns {string|null}
54001
54001
  */
54002
54002
  _getFallbackCharacter(A) {
54003
- return yr.missingCharacter(this, A);
54003
+ return Sr.missingCharacter(this, A);
54004
54004
  }
54005
54005
  /**
54006
54006
  *
@@ -54190,7 +54190,7 @@ const P7 = {
54190
54190
  prepare: Y7,
54191
54191
  setMissingCharacterHandler: _7,
54192
54192
  missingCharacter: O7
54193
- }, yr = P7;
54193
+ }, Sr = P7;
54194
54194
  class RY extends Yt {
54195
54195
  constructor() {
54196
54196
  super("fontFamily", "inherit", !0);
@@ -54205,7 +54205,7 @@ class RY extends Yt {
54205
54205
  this._value = this._input;
54206
54206
  else if (this._input !== "inherit")
54207
54207
  if (typeof this._input == "string") {
54208
- const e = yr.getFontFamily(this._input);
54208
+ const e = Sr.getFontFamily(this._input);
54209
54209
  e ? this._value = e : console.warn(`(.style) fontFamily, the font '${this._input}' is not registered. Aborted.`);
54210
54210
  } else
54211
54211
  console.warn("(.style) fontFamily requires a registered fontFamily instance, or the id of a registered fontFamily."), console.warn("If you want to set a specific font, please use .font property instead.");
@@ -54259,7 +54259,7 @@ class KY extends ht {
54259
54259
  super("segments", 1, !1);
54260
54260
  }
54261
54261
  }
54262
- class z7 extends qr {
54262
+ class z7 extends br {
54263
54263
  constructor() {
54264
54264
  super("invertAlpha", "inherit");
54265
54265
  }
@@ -54273,7 +54273,7 @@ const Z7 = ["normal", "none", "inherit"];
54273
54273
  function X7(i) {
54274
54274
  return Z7.indexOf(i) === -1 ? (console.warn(`(.style) fontKerning value '${i}' is not valid. Aborted`), !1) : !0;
54275
54275
  }
54276
- class ru extends qr {
54276
+ class ru extends br {
54277
54277
  /**
54278
54278
  *
54279
54279
  * @param {string} propertyId
@@ -54282,7 +54282,7 @@ class ru extends qr {
54282
54282
  super(A, "inherit", !0);
54283
54283
  }
54284
54284
  }
54285
- class KK extends qr {
54285
+ class KK extends br {
54286
54286
  /**
54287
54287
  *
54288
54288
  * @param {string} propertyId
@@ -54463,7 +54463,7 @@ var LY = /[\u1680\u2000-\u200a\u202f\u205f\u3000\ufeff]/, Eo = /(?:\s|\/\/.*|\/\
54463
54463
  }, JK = Array.isArray || function(i) {
54464
54464
  return C$.call(i) === "[object Array]";
54465
54465
  };
54466
- function nr(i) {
54466
+ function ar(i) {
54467
54467
  return new RegExp("^(?:" + i.replace(/ /g, "|") + ")$");
54468
54468
  }
54469
54469
  function oa(i) {
@@ -54606,11 +54606,11 @@ function um(i, A) {
54606
54606
  return gE | (i ? hm : 0) | (A ? YY : 0);
54607
54607
  }
54608
54608
  var np = 0, Dm = 1, bs = 2, OY = 3, PY = 4, WY = 5, gg = function(A, e, t) {
54609
- this.options = A = n$(A), this.sourceFile = A.sourceFile, this.keywords = nr(e$[A.ecmaVersion >= 6 ? 6 : A.sourceType === "module" ? "5module" : 5]);
54609
+ this.options = A = n$(A), this.sourceFile = A.sourceFile, this.keywords = ar(e$[A.ecmaVersion >= 6 ? 6 : A.sourceType === "module" ? "5module" : 5]);
54610
54610
  var g = "";
54611
- A.allowReserved !== !0 && (g = kS[A.ecmaVersion >= 6 ? 6 : A.ecmaVersion === 5 ? 5 : 3], A.sourceType === "module" && (g += " await")), this.reservedWords = nr(g);
54611
+ A.allowReserved !== !0 && (g = kS[A.ecmaVersion >= 6 ? 6 : A.ecmaVersion === 5 ? 5 : 3], A.sourceType === "module" && (g += " await")), this.reservedWords = ar(g);
54612
54612
  var I = (g ? g + " " : "") + kS.strict;
54613
- this.reservedWordsStrict = nr(I), this.reservedWordsStrictBind = nr(I + " " + kS.strictBind), this.input = String(e), this.containsEsc = !1, t ? (this.pos = t, this.lineStart = this.input.lastIndexOf(`
54613
+ this.reservedWordsStrict = ar(I), this.reservedWordsStrictBind = ar(I + " " + kS.strictBind), this.input = String(e), this.containsEsc = !1, t ? (this.pos = t, this.lineStart = this.input.lastIndexOf(`
54614
54614
  `, t - 1) + 1, this.curLine = this.input.slice(0, this.lineStart).split(Go).length) : (this.pos = this.lineStart = 0, this.curLine = 1), this.type = N.eof, this.value = null, this.start = this.end = this.pos, this.startLoc = this.endLoc = this.curPosition(), this.lastTokEndLoc = this.lastTokStartLoc = null, this.lastTokStart = this.lastTokEnd = this.pos, this.context = this.initialContext(), this.exprAllowed = !0, this.inModule = A.sourceType === "module", this.strict = this.inModule || this.strictDirective(this.pos), this.potentialArrowAt = -1, this.potentialArrowInForAwait = !1, this.yieldPos = this.awaitPos = this.awaitIdentPos = 0, this.labels = [], this.undefinedExports = /* @__PURE__ */ Object.create(null), this.pos === 0 && A.allowHashBang && this.input.slice(0, 2) === "#!" && this.skipLineComment(2), this.scopeStack = [], this.enterScope(Rh), this.regexpState = null, this.privateNameStack = [];
54615
54615
  }, OC = { inFunction: { configurable: !0 }, inGenerator: { configurable: !0 }, inAsync: { configurable: !0 }, canAwait: { configurable: !0 }, allowSuper: { configurable: !0 }, allowDirectSuper: { configurable: !0 }, treatFunctionsAsVar: { configurable: !0 }, allowNewDotTarget: { configurable: !0 }, inClassStaticBlock: { configurable: !0 } };
54616
54616
  gg.prototype.parse = function() {
@@ -55946,10 +55946,10 @@ var ZY = "ASCII ASCII_Hex_Digit AHex Alphabetic Alpha Any Assigned Bidi_Control
55946
55946
  }, IT = {};
55947
55947
  function p$(i) {
55948
55948
  var A = IT[i] = {
55949
- binary: nr(d$[i] + " " + bK),
55949
+ binary: ar(d$[i] + " " + bK),
55950
55950
  nonBinary: {
55951
- General_Category: nr(bK),
55952
- Script: nr(D$[i])
55951
+ General_Category: ar(bK),
55952
+ Script: ar(D$[i])
55953
55953
  }
55954
55954
  };
55955
55955
  A.nonBinary.Script_Extensions = A.nonBinary.Script, A.nonBinary.gc = A.nonBinary.General_Category, A.nonBinary.sc = A.nonBinary.Script, A.nonBinary.scx = A.nonBinary.Script_Extensions;
@@ -57206,10 +57206,10 @@ class Nl extends $A.Object3D {
57206
57206
  set(e) {
57207
57207
  if (e.fontTexture && (console.warn("ThreeMeshUI::set( {fontTexture} ) is deprecated. Please use fontLibrary to register font families and variants."), e.fontFamily)) {
57208
57208
  const t = e.fontFamily.pages ? e.fontFamily.info.face : e.fontFamily;
57209
- let g = yr.getFontFamily(t);
57209
+ let g = Sr.getFontFamily(t);
57210
57210
  if (!g) {
57211
57211
  const I = e.fontStyle ? e.fontStyle : "normal", o = e.fontWeight ? e.fontWeight : "400";
57212
- g = yr.addFontFamily(t).addVariant(o, I, e.fontFamily, e.fontTexture);
57212
+ g = Sr.addFontFamily(t).addVariant(o, I, e.fontFamily, e.fontTexture);
57213
57213
  }
57214
57214
  e.fontFamily = g, delete e.fontTexture;
57215
57215
  }
@@ -59138,7 +59138,7 @@ class wT extends RY {
59138
59138
  if (e === "inherit" && (e = this.getInheritedInput(A)), e instanceof Yf)
59139
59139
  this._value = e, A._font._needsUpdate = !0;
59140
59140
  else if (typeof e == "string") {
59141
- const t = yr.getFontFamily(e);
59141
+ const t = Sr.getFontFamily(e);
59142
59142
  t ? (this._value = t, A._font._needsUpdate = !0) : console.warn(`(.style) fontFamily, the font '${e}' is not registered. Aborted.`);
59143
59143
  } else
59144
59144
  console.warn("(.style) fontFamily requires a registered fontFamily instance, or the id of a registered fontFamily."), console.warn("If you want to set a specific font, please use .font property instead.");
@@ -60117,7 +60117,7 @@ const NT = () => Bp.update(), KT = {
60117
60117
  InlineBlock: Kh,
60118
60118
  // Keyboard : KeyboardElement,
60119
60119
  MeshUIBaseElement: Nl,
60120
- FontLibrary: yr,
60120
+ FontLibrary: Sr,
60121
60121
  update: NT,
60122
60122
  MSDFFontMaterialUtils: ro,
60123
60123
  ShaderChunkUI: ET,
@@ -60335,7 +60335,7 @@ const $i = class extends mA {
60335
60335
  const C = e.context;
60336
60336
  o.controller = C.renderer.xr.getController(t), o.controllerGrip = C.renderer.xr.getControllerGrip(t), o.controllerModel = this.Factory.createControllerModel(o.controller), o.controllerGrip.add(o.controllerModel), o.hand = C.renderer.xr.getHand(t);
60337
60337
  const s = new WQ();
60338
- ul(s, C), o.webXR.handModelPath && o.webXR.handModelPath !== "" ? s.setPath(Mr(e.sourceId, o.webXR.handModelPath)) : s.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/");
60338
+ ul(s, C), o.webXR.handModelPath && o.webXR.handModelPath !== "" ? s.setPath(mr(e.sourceId, o.webXR.handModelPath)) : s.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/");
60339
60339
  const n = new VX(o.hand, s);
60340
60340
  return o.hand.add(n), o.hand.traverse((a) => a.layers.set(2)), o.handPointerModel = new e6(o.hand, o.controller), o.controller.addEventListener("connected", (a) => {
60341
60341
  o.setControllerLayers(o.controllerModel, 2), o.setControllerLayers(o.controllerGrip, 2), o.setControllerLayers(o.hand, 2), setTimeout(() => {
@@ -60718,7 +60718,7 @@ const Yg = class {
60718
60718
  else
60719
60719
  return cc && console.warn("Prevented taking object that is not interactable", e), null;
60720
60720
  let o = e;
60721
- const C = eA.getComponentInParent(e, wr);
60721
+ const C = eA.getComponentInParent(e, yr);
60722
60722
  C && (C.requestOwnership(), o = C.gameObject);
60723
60723
  for (const n of this.Current)
60724
60724
  if (n.selected === o)
@@ -61195,8 +61195,8 @@ async function MeA() {
61195
61195
  let nD = !1, aD = !1;
61196
61196
  GeA().then((i) => nD = i);
61197
61197
  MeA().then((i) => aD = i);
61198
- var Jt = /* @__PURE__ */ ((i) => (i.XRStarted = "xrStarted", i.XRStopped = "xrStopped", i.XRUpdate = "xrUpdate", i.RequestVRSession = "requestVRSession", i.ModifyAROptions = "modify-ar-options", i))(Jt || {}), GB;
61199
- const qi = (GB = class extends mA {
61198
+ var Jt = /* @__PURE__ */ ((i) => (i.XRStarted = "xrStarted", i.XRStopped = "xrStopped", i.XRUpdate = "xrUpdate", i.RequestVRSession = "requestVRSession", i.ModifyAROptions = "modify-ar-options", i))(Jt || {}), MB;
61199
+ const qi = (MB = class extends mA {
61200
61200
  constructor() {
61201
61201
  super(...arguments);
61202
61202
  r(this, "enableVR", !0);
@@ -61437,7 +61437,7 @@ const qi = (GB = class extends mA {
61437
61437
  });
61438
61438
  }, 1e3);
61439
61439
  }
61440
- }, r(GB, "_isInXr", !1), r(GB, "events", new Pi()), r(GB, "_optionalFeatures_VR", ["local-floor", "bounded-floor", "hand-tracking", "high-fixed-foveation-level", "layers"]), r(GB, "_optionalFeatures_AR", ["anchors", "local-floor", "hand-tracking", "layers"]), GB);
61440
+ }, r(MB, "_isInXr", !1), r(MB, "events", new Pi()), r(MB, "_optionalFeatures_VR", ["local-floor", "bounded-floor", "hand-tracking", "high-fixed-foveation-level", "layers"]), r(MB, "_optionalFeatures_AR", ["anchors", "local-floor", "hand-tracking", "layers"]), MB);
61441
61441
  let Ge = qi;
61442
61442
  CE([
61443
61443
  w()
@@ -61496,7 +61496,7 @@ const ZB = class {
61496
61496
  const t = (o = navigator.userAgent) != null && o.includes("OculusBrowser") ? Hc.PhysicalDevice : Hc.Touch, g = t === Hc.Touch ? 4 : 2;
61497
61497
  for (let a = 0; a < g; a++)
61498
61498
  ai.Create(this.webxr, a, this.webxr.gameObject, t);
61499
- (!this.sessionRoot || this.sessionRoot.destroyed || !this.sessionRoot.activeAndEnabled) && (this.sessionRoot = eA.findObjectOfType(Jr, e)), this.previousBackground = e.scene.background, this.previousEnvironment = e.scene.environment, e.scene.background = null, A.requestReferenceSpace("viewer").then((a) => {
61499
+ (!this.sessionRoot || this.sessionRoot.destroyed || !this.sessionRoot.activeAndEnabled) && (this.sessionRoot = eA.findObjectOfType(qr, e)), this.previousBackground = e.scene.background, this.previousEnvironment = e.scene.environment, e.scene.background = null, A.requestReferenceSpace("viewer").then((a) => {
61500
61500
  var B, Q;
61501
61501
  (Q = (B = A.requestHitTestSource) == null ? void 0 : B.call(A, { space: a })) == null || Q.then((E) => {
61502
61502
  this.hitTestSource = E;
@@ -62030,7 +62030,7 @@ class Da extends mA {
62030
62030
  const g = this.targetElement ?? this.context.domElement, I = t == null ? void 0 : t.quaternion.clone();
62031
62031
  this._controls = new qX(t, g), t == null || t.quaternion.copy(I), NS === void 0 && (NS = { ...this._controls.keys });
62032
62032
  }
62033
- this._controls && (Qu && (this.enablePan = !0, this.enableZoom = !0, this.middleClickToFocus = !0, UQ() && (this.doubleClickToFocus = !0)), this._controls.addEventListener("start", this.onControlsChangeStarted), (t == null ? void 0 : t.type) === "PerspectiveCamera" ? Qu || (this._controls.minDistance = this.minZoom, this._controls.maxDistance = this.maxZoom) : Qu || (this._controls.minZoom = this.minZoom, this._controls.maxZoom = this.maxZoom), this._startedListeningToKeyEvents || (this._startedListeningToKeyEvents = !0, this._controls.listenToKeyEvents(window.document.body))), this._syncedTransform = eA.getComponent(this.gameObject, wr) ?? void 0;
62033
+ this._controls && (Qu && (this.enablePan = !0, this.enableZoom = !0, this.middleClickToFocus = !0, UQ() && (this.doubleClickToFocus = !0)), this._controls.addEventListener("start", this.onControlsChangeStarted), (t == null ? void 0 : t.type) === "PerspectiveCamera" ? Qu || (this._controls.minDistance = this.minZoom, this._controls.maxDistance = this.maxZoom) : Qu || (this._controls.minZoom = this.minZoom, this._controls.maxZoom = this.maxZoom), this._startedListeningToKeyEvents || (this._startedListeningToKeyEvents = !0, this._controls.listenToKeyEvents(window.document.body))), this._syncedTransform = eA.getComponent(this.gameObject, yr) ?? void 0;
62034
62034
  }
62035
62035
  onDisable() {
62036
62036
  var e;
@@ -62285,7 +62285,7 @@ const dc = (Ku = class extends mA {
62285
62285
  e = new gt(this.fieldOfView, window.innerWidth / window.innerHeight, this._nearClipPlane, this._farClipPlane), this.fieldOfView && (e.fov = this.fieldOfView), this.gameObject.add(e);
62286
62286
  else {
62287
62287
  const t = this.orthographicSize * 100;
62288
- e = new Rr(window.innerWidth / -t, window.innerWidth / t, window.innerHeight / t, window.innerHeight / -t, this._nearClipPlane, this._farClipPlane), this.gameObject.add(e);
62288
+ e = new Ur(window.innerWidth / -t, window.innerWidth / t, window.innerHeight / t, window.innerHeight / -t, this._nearClipPlane, this._farClipPlane), this.gameObject.add(e);
62289
62289
  }
62290
62290
  this._cam = e, this._cam.layers.mask = this._cullingMask, this.tag == "MainCamera" && this.context.setCurrentCamera(this);
62291
62291
  }
@@ -62372,7 +62372,7 @@ Mo([
62372
62372
  w(Ft)
62373
62373
  ], jt.prototype, "backgroundColor", 1);
62374
62374
  Mo([
62375
- w(hr)
62375
+ w(lr)
62376
62376
  ], jt.prototype, "targetTexture", 1);
62377
62377
  class LeA {
62378
62378
  constructor(A) {
@@ -62846,7 +62846,7 @@ const XE = aA("debugtimeline"), Lp = class extends mA {
62846
62846
  };
62847
62847
  let Xn = Lp;
62848
62848
  r(Xn, "createTrackFunctions", {});
62849
- const lr = aA("debugtimeline");
62849
+ const dr = aA("debugtimeline");
62850
62850
  class zf {
62851
62851
  constructor() {
62852
62852
  r(this, "director");
@@ -62907,12 +62907,12 @@ class TeA {
62907
62907
  const e = A.getClip();
62908
62908
  this.clip = e;
62909
62909
  const t = A.getRoot(), g = t.name + ".position", I = t.name + ".quaternion";
62910
- lr && console.log(e.name, e.tracks, g);
62910
+ dr && console.log(e.name, e.tracks, g);
62911
62911
  for (const o of e.tracks)
62912
62912
  if (!(o.times.length <= 0)) {
62913
62913
  if (o.name.endsWith(g))
62914
- this.rootStartPosition = new S().fromArray(o.values, 0), this.rootEndPosition = new S().fromArray(o.values, o.values.length - 3), this.rootPositionOffset = this.rootEndPosition.clone().sub(this.rootStartPosition), lr && console.log(this.rootPositionOffset);
62915
- else if (o.name.endsWith(I) && (this.rootStartQuaternion = new kA().fromArray(o.values, 0), this.rootEndQuaternion = new kA().fromArray(o.values, o.values.length - 4), this.rootQuaternionOffset = this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion), lr)) {
62914
+ this.rootStartPosition = new S().fromArray(o.values, 0), this.rootEndPosition = new S().fromArray(o.values, o.values.length - 3), this.rootPositionOffset = this.rootEndPosition.clone().sub(this.rootStartPosition), dr && console.log(this.rootPositionOffset);
62915
+ else if (o.name.endsWith(I) && (this.rootStartQuaternion = new kA().fromArray(o.values, 0), this.rootEndQuaternion = new kA().fromArray(o.values, o.values.length - 4), this.rootQuaternionOffset = this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion), dr)) {
62916
62916
  const C = new Mi().setFromQuaternion(this.rootQuaternionOffset);
62917
62917
  console.log("ROT", C);
62918
62918
  }
@@ -62966,13 +62966,13 @@ class qm extends zf {
62966
62966
  if (s) {
62967
62967
  if (!n) {
62968
62968
  const p = t.tracks[0].name.substring(0, c) + ".quaternion";
62969
- lr && console.warn("Create quaternion track", l, d);
62969
+ dr && console.warn("Create quaternion track", l, d);
62970
62970
  const u = d.quaternion, D = new TC(p, [0, t.duration], [u.x, u.y, u.z, u.w, u.x, u.y, u.z, u.w]);
62971
62971
  t.tracks.push(D), this.createRotationInterpolant(t, e, D);
62972
62972
  }
62973
62973
  } else {
62974
62974
  const p = h + ".position";
62975
- lr && console.warn("Create position track", l, d);
62975
+ dr && console.warn("Create position track", l, d);
62976
62976
  const u = d.position, D = new ga(p, [0, t.duration], [u.x, u.y, u.z, u.x, u.y, u.z]);
62977
62977
  t.tracks.push(D), this.createPositionInterpolant(t, e, D);
62978
62978
  }
@@ -62980,7 +62980,7 @@ class qm extends zf {
62980
62980
  }
62981
62981
  bind() {
62982
62982
  if (!this._didBind) {
62983
- this._didBind = !0, lr && console.log(this.models), this.mixer ? this.target = this.mixer.getRoot() : console.warn("No mixer was assigned to animation track");
62983
+ this._didBind = !0, dr && console.log(this.models), this.mixer ? this.target = this.mixer.getRoot() : console.warn("No mixer was assigned to animation track");
62984
62984
  for (const e of this.actions) {
62985
62985
  const t = new TeA(e);
62986
62986
  this._actionOffsets.push(t);
@@ -63090,7 +63090,7 @@ const HeA = aA("mutetimeline"), XB = class extends zf {
63090
63090
  }
63091
63091
  getAudioFilePath(e) {
63092
63092
  const t = this.director.sourceId;
63093
- return Mr(t, e);
63093
+ return mr(t, e);
63094
63094
  }
63095
63095
  onAllowAudioChanged(e) {
63096
63096
  for (let t = 0; t < this.models.length; t++) {
@@ -63182,7 +63182,7 @@ const HeA = aA("mutetimeline"), XB = class extends zf {
63182
63182
  C && t.setBuffer(C);
63183
63183
  }), o;
63184
63184
  }
63185
- lr && console.warn("LOAD audio track", g, this.director.sourceId);
63185
+ dr && console.warn("LOAD audio track", g, this.director.sourceId);
63186
63186
  const I = new Promise((o, C) => {
63187
63187
  this._audioLoader.load(
63188
63188
  g,
@@ -63339,7 +63339,7 @@ var PeA = Object.defineProperty, WeA = Object.getOwnPropertyDescriptor, VeA = (i
63339
63339
  return t && g && PeA(A, e, g), g;
63340
63340
  };
63341
63341
  const jeA = aA("debugpost");
63342
- class tI extends Nr {
63342
+ class tI extends Kr {
63343
63343
  constructor(e = void 0) {
63344
63344
  super();
63345
63345
  r(this, "active", !0);
@@ -63457,7 +63457,7 @@ class Xf extends tI {
63457
63457
  }
63458
63458
  onCreateEffect() {
63459
63459
  const e = new QZ({
63460
- preset: mB.HIGH,
63460
+ preset: RB.HIGH,
63461
63461
  edgeDetectionMode: wM.DEPTH
63462
63462
  });
63463
63463
  return this.preset.onValueChanged = (t) => {
@@ -63956,7 +63956,7 @@ class iw extends In {
63956
63956
  nC([
63957
63957
  w()
63958
63958
  ], iw.prototype, "convex", 2);
63959
- class Sr extends In {
63959
+ class kr extends In {
63960
63960
  constructor() {
63961
63961
  super(...arguments);
63962
63962
  r(this, "center", new S(0, 0, 0));
@@ -63970,13 +63970,13 @@ class Sr extends In {
63970
63970
  }
63971
63971
  nC([
63972
63972
  w(S)
63973
- ], Sr.prototype, "center", 2);
63973
+ ], kr.prototype, "center", 2);
63974
63974
  nC([
63975
63975
  w()
63976
- ], Sr.prototype, "radius", 2);
63976
+ ], kr.prototype, "radius", 2);
63977
63977
  nC([
63978
63978
  w()
63979
- ], Sr.prototype, "height", 2);
63979
+ ], kr.prototype, "height", 2);
63980
63980
  function Hm(i) {
63981
63981
  const A = i[ws];
63982
63982
  return A || (i.parent ? Hm(i.parent) : null);
@@ -63992,7 +63992,7 @@ function hp(i, A) {
63992
63992
  for (const t of i.children)
63993
63993
  hp(t, A);
63994
63994
  }
63995
- function KB(i, A, e) {
63995
+ function JB(i, A, e) {
63996
63996
  i[A] === void 0 && console.warn("Field", A, "is undefined on", i);
63997
63997
  const t = Proxy.revocable(i[A], {
63998
63998
  // get(target, prop, receiver) {
@@ -64022,7 +64022,7 @@ function ltA(i, A, e = yo.OnBeforeRender) {
64022
64022
  const s = i.startCoroutine(C(), e);
64023
64023
  I[g] = s;
64024
64024
  }
64025
- var dtA = Object.defineProperty, utA = Object.getOwnPropertyDescriptor, br = (i, A, e, t) => {
64025
+ var dtA = Object.defineProperty, utA = Object.getOwnPropertyDescriptor, Lr = (i, A, e, t) => {
64026
64026
  for (var g = t > 1 ? void 0 : t ? utA(A, e) : A, I = i.length - 1, o; I >= 0; I--)
64027
64027
  (o = i[I]) && (g = (t ? o(A, e, g) : o(g)) || g);
64028
64028
  return t && g && dtA(A, e, g), g;
@@ -64106,15 +64106,15 @@ const bo = new S(), $E = new NA(), Eu = new kA(), WT = class extends LC {
64106
64106
  return this.sizeDelta.y;
64107
64107
  }
64108
64108
  awake() {
64109
- super.awake(), this._anchoredPosition || (this._anchoredPosition = new P()), this.lastMatrix = new NA(), this.rectBlock = new UA(), this.rectBlock.name = this.name, this._initialPosition = this.gameObject.position.clone(), this._initialPosition.z = 0, this.onApplyTransform("RectTransform awake"), KB(this, "_anchoredPosition", () => {
64109
+ super.awake(), this._anchoredPosition || (this._anchoredPosition = new P()), this.lastMatrix = new NA(), this.rectBlock = new UA(), this.rectBlock.name = this.name, this._initialPosition = this.gameObject.position.clone(), this._initialPosition.z = 0, this.onApplyTransform("RectTransform awake"), JB(this, "_anchoredPosition", () => {
64110
64110
  this.markDirty();
64111
- }), KB(this, "sizeDelta", () => {
64111
+ }), JB(this, "sizeDelta", () => {
64112
64112
  this.markDirty();
64113
- }), KB(this, "pivot", () => {
64113
+ }), JB(this, "pivot", () => {
64114
64114
  this.markDirty();
64115
- }), KB(this, "anchorMin", () => {
64115
+ }), JB(this, "anchorMin", () => {
64116
64116
  this.markDirty();
64117
- }), KB(this, "anchorMax", () => {
64117
+ }), JB(this, "anchorMax", () => {
64118
64118
  this.markDirty();
64119
64119
  });
64120
64120
  }
@@ -64225,25 +64225,25 @@ const bo = new S(), $E = new NA(), Eu = new kA(), WT = class extends LC {
64225
64225
  }
64226
64226
  };
64227
64227
  let $g = WT;
64228
- br([
64228
+ Lr([
64229
64229
  w(P)
64230
64230
  ], $g.prototype, "anchoredPosition", 1);
64231
- br([
64231
+ Lr([
64232
64232
  w(P)
64233
64233
  ], $g.prototype, "sizeDelta", 2);
64234
- br([
64234
+ Lr([
64235
64235
  w(P)
64236
64236
  ], $g.prototype, "pivot", 2);
64237
- br([
64237
+ Lr([
64238
64238
  w(P)
64239
64239
  ], $g.prototype, "anchorMin", 2);
64240
- br([
64240
+ Lr([
64241
64241
  w(P)
64242
64242
  ], $g.prototype, "anchorMax", 2);
64243
- br([
64243
+ Lr([
64244
64244
  w(P)
64245
64245
  ], $g.prototype, "offsetMin", 2);
64246
- br([
64246
+ Lr([
64247
64247
  w(P)
64248
64248
  ], $g.prototype, "offsetMax", 2);
64249
64249
  class DtA extends JT {
@@ -64385,7 +64385,7 @@ const BD = (a0 = class extends LC {
64385
64385
  this.makePanel(), this.uiObject && this.uiObject.set(A);
64386
64386
  }
64387
64387
  awake() {
64388
- super.awake(), this.makePanel(), KB(this, "_color", () => ltA(this, this.onColorChanged));
64388
+ super.awake(), this.makePanel(), JB(this, "_color", () => ltA(this, this.onColorChanged));
64389
64389
  }
64390
64390
  onEnable() {
64391
64391
  var A;
@@ -64534,8 +64534,8 @@ var GtA = Object.defineProperty, MtA = Object.getOwnPropertyDescriptor, _I = (i,
64534
64534
  (o = i[I]) && (g = (t ? o(A, e, g) : o(g)) || g);
64535
64535
  return t && g && GtA(A, e, g), g;
64536
64536
  };
64537
- const fB = aA("debugbutton");
64538
- class Lr {
64537
+ const wB = aA("debugbutton");
64538
+ class vr {
64539
64539
  constructor() {
64540
64540
  r(this, "colorMultiplier");
64541
64541
  r(this, "disabledColor");
@@ -64548,25 +64548,25 @@ class Lr {
64548
64548
  }
64549
64549
  _I([
64550
64550
  w()
64551
- ], Lr.prototype, "colorMultiplier", 2);
64551
+ ], vr.prototype, "colorMultiplier", 2);
64552
64552
  _I([
64553
64553
  w(Ft)
64554
- ], Lr.prototype, "disabledColor", 2);
64554
+ ], vr.prototype, "disabledColor", 2);
64555
64555
  _I([
64556
64556
  w()
64557
- ], Lr.prototype, "fadeDuration", 2);
64557
+ ], vr.prototype, "fadeDuration", 2);
64558
64558
  _I([
64559
64559
  w(Ft)
64560
- ], Lr.prototype, "highlightedColor", 2);
64560
+ ], vr.prototype, "highlightedColor", 2);
64561
64561
  _I([
64562
64562
  w(Ft)
64563
- ], Lr.prototype, "normalColor", 2);
64563
+ ], vr.prototype, "normalColor", 2);
64564
64564
  _I([
64565
64565
  w(Ft)
64566
- ], Lr.prototype, "pressedColor", 2);
64566
+ ], vr.prototype, "pressedColor", 2);
64567
64567
  _I([
64568
64568
  w(Ft)
64569
- ], Lr.prototype, "selectedColor", 2);
64569
+ ], vr.prototype, "selectedColor", 2);
64570
64570
  class pa extends mA {
64571
64571
  constructor() {
64572
64572
  super(...arguments);
@@ -64583,23 +64583,23 @@ class pa extends mA {
64583
64583
  }
64584
64584
  onPointerEnter(e) {
64585
64585
  var t, g;
64586
- fB && console.log("Button Enter", (t = this.animationTriggers) == null ? void 0 : t.highlightedTrigger, this.animator), this._isHovered = !0, this.interactable && (this.transition == 3 && this.animationTriggers && this.animator ? this.animator.setTrigger(this.animationTriggers.highlightedTrigger) : this.transition === 1 && this.colors && ((g = this._image) == null || g.setState("hovered")), this.context.input.setCursorPointer());
64586
+ wB && console.log("Button Enter", (t = this.animationTriggers) == null ? void 0 : t.highlightedTrigger, this.animator), this._isHovered = !0, this.interactable && (this.transition == 3 && this.animationTriggers && this.animator ? this.animator.setTrigger(this.animationTriggers.highlightedTrigger) : this.transition === 1 && this.colors && ((g = this._image) == null || g.setState("hovered")), this.context.input.setCursorPointer());
64587
64587
  }
64588
64588
  onPointerExit() {
64589
64589
  var e, t;
64590
- fB && console.log("Button Exit", (e = this.animationTriggers) == null ? void 0 : e.highlightedTrigger, this.animator), this._isHovered = !1, this.interactable && (this.transition == 3 && this.animationTriggers && this.animator ? this.animator.setTrigger(this.animationTriggers.normalTrigger) : this.transition === 1 && this.colors && ((t = this._image) == null || t.setState("normal")), this.context.input.setCursorNormal());
64590
+ wB && console.log("Button Exit", (e = this.animationTriggers) == null ? void 0 : e.highlightedTrigger, this.animator), this._isHovered = !1, this.interactable && (this.transition == 3 && this.animationTriggers && this.animator ? this.animator.setTrigger(this.animationTriggers.normalTrigger) : this.transition === 1 && this.colors && ((t = this._image) == null || t.setState("normal")), this.context.input.setCursorNormal());
64591
64591
  }
64592
64592
  onPointerDown(e) {
64593
64593
  var t, g;
64594
- fB && console.log("Button Down", (t = this.animationTriggers) == null ? void 0 : t.highlightedTrigger, this.animator), this.interactable && (this.transition == 3 && this.animationTriggers && this.animator ? this.animator.setTrigger(this.animationTriggers.pressedTrigger) : this.transition === 1 && this.colors && ((g = this._image) == null || g.setState("pressed")));
64594
+ wB && console.log("Button Down", (t = this.animationTriggers) == null ? void 0 : t.highlightedTrigger, this.animator), this.interactable && (this.transition == 3 && this.animationTriggers && this.animator ? this.animator.setTrigger(this.animationTriggers.pressedTrigger) : this.transition === 1 && this.colors && ((g = this._image) == null || g.setState("pressed")));
64595
64595
  }
64596
64596
  onPointerUp(e) {
64597
64597
  var t, g;
64598
- fB && console.warn("Button Up", (t = this.animationTriggers) == null ? void 0 : t.highlightedTrigger, this.animator, this._isHovered), this.interactable && (this.transition == 3 && this.animationTriggers && this.animator ? this.animator.setTrigger(this._isHovered ? this.animationTriggers.highlightedTrigger : this.animationTriggers.normalTrigger) : this.transition === 1 && this.colors && ((g = this._image) == null || g.setState(this._isHovered ? "hovered" : "normal")));
64598
+ wB && console.warn("Button Up", (t = this.animationTriggers) == null ? void 0 : t.highlightedTrigger, this.animator, this._isHovered), this.interactable && (this.transition == 3 && this.animationTriggers && this.animator ? this.animator.setTrigger(this._isHovered ? this.animationTriggers.highlightedTrigger : this.animationTriggers.normalTrigger) : this.transition === 1 && this.colors && ((g = this._image) == null || g.setState(this._isHovered ? "hovered" : "normal")));
64599
64599
  }
64600
64600
  onPointerClick(e) {
64601
64601
  var t;
64602
- this.interactable && (fB && (console.warn("Button Click", this.onClick), Bg("CLICKED button " + this.name + " at " + this.context.time.frameCount)), (t = this.onClick) == null || t.invoke());
64602
+ this.interactable && (wB && (console.warn("Button Click", this.onClick), Bg("CLICKED button " + this.name + " at " + this.context.time.frameCount)), (t = this.onClick) == null || t.invoke());
64603
64603
  }
64604
64604
  set interactable(e) {
64605
64605
  this._interactable = e, this._image && (this._image.setInteractable(e), e ? this._image.setState("normal") : this._image.setState("disabled"));
@@ -64611,7 +64611,7 @@ class pa extends mA {
64611
64611
  this.interactable = e;
64612
64612
  }
64613
64613
  awake() {
64614
- super.awake(), fB && console.log(this), this._isInit = !1, this.init();
64614
+ super.awake(), wB && console.log(this), this._isInit = !1, this.init();
64615
64615
  }
64616
64616
  start() {
64617
64617
  var e;
@@ -64700,7 +64700,7 @@ var mtA = Object.defineProperty, RtA = Object.getOwnPropertyDescriptor, Ui = (i,
64700
64700
  return t && g && mtA(A, e, g), g;
64701
64701
  };
64702
64702
  const VK = aA("debuguilayout");
64703
- class vr {
64703
+ class xr {
64704
64704
  constructor() {
64705
64705
  r(this, "left", 0);
64706
64706
  r(this, "right", 0);
@@ -64716,16 +64716,16 @@ class vr {
64716
64716
  }
64717
64717
  Ui([
64718
64718
  w()
64719
- ], vr.prototype, "left", 2);
64719
+ ], xr.prototype, "left", 2);
64720
64720
  Ui([
64721
64721
  w()
64722
- ], vr.prototype, "right", 2);
64722
+ ], xr.prototype, "right", 2);
64723
64723
  Ui([
64724
64724
  w()
64725
- ], vr.prototype, "top", 2);
64725
+ ], xr.prototype, "top", 2);
64726
64726
  Ui([
64727
64727
  w()
64728
- ], vr.prototype, "bottom", 2);
64728
+ ], xr.prototype, "bottom", 2);
64729
64729
  class OI extends mA {
64730
64730
  constructor() {
64731
64731
  super(...arguments);
@@ -64787,7 +64787,7 @@ Ui([
64787
64787
  w()
64788
64788
  ], OI.prototype, "spacing", 2);
64789
64789
  Ui([
64790
- w(vr)
64790
+ w(xr)
64791
64791
  ], OI.prototype, "padding", 2);
64792
64792
  Ui([
64793
64793
  w()
@@ -65215,14 +65215,14 @@ Tt([
65215
65215
  w()
65216
65216
  ], rE.prototype, "relativeMotion", 2);
65217
65217
  var r0;
65218
- const JB = (r0 = class extends mA {
65218
+ const Wa = (r0 = class extends mA {
65219
65219
  constructor() {
65220
65220
  super(...arguments);
65221
65221
  r(this, "materialToSwitch");
65222
65222
  r(this, "variantMaterial");
65223
65223
  r(this, "_objectsWithThisMaterial", []);
65224
65224
  r(this, "selfModel");
65225
- r(this, "targetModels", []);
65225
+ r(this, "targetModels");
65226
65226
  }
65227
65227
  awake() {
65228
65228
  if (this.variantMaterial && this.materialToSwitch) {
@@ -65236,13 +65236,16 @@ const JB = (r0 = class extends mA {
65236
65236
  for (const A of this._objectsWithThisMaterial)
65237
65237
  A.sharedMaterial = this.variantMaterial;
65238
65238
  }
65239
+ beforeCreateDocument(A, e) {
65240
+ this.targetModels = [], Wa._materialTriggersPerId = {};
65241
+ }
65239
65242
  createBehaviours(A, e, t) {
65240
- this._objectsWithThisMaterial.find((I) => I.gameObject.uuid === e.uuid) && this.targetModels.push(e), this.gameObject.uuid === e.uuid && (this.selfModel = e, this.materialToSwitch && (JB._materialTriggersPerId[this.materialToSwitch.uuid] || (JB._materialTriggersPerId[this.materialToSwitch.uuid] = []), JB._materialTriggersPerId[this.materialToSwitch.uuid].push(this)));
65243
+ this._objectsWithThisMaterial.find((I) => I.gameObject.uuid === e.uuid) && this.targetModels.push(e), this.gameObject.uuid === e.uuid && (this.selfModel = e, this.materialToSwitch && (Wa._materialTriggersPerId[this.materialToSwitch.uuid] || (Wa._materialTriggersPerId[this.materialToSwitch.uuid] = []), Wa._materialTriggersPerId[this.materialToSwitch.uuid].push(this)));
65241
65244
  }
65242
65245
  afterCreateDocument(A, e) {
65243
65246
  if (!this.materialToSwitch)
65244
65247
  return;
65245
- const t = JB._materialTriggersPerId[this.materialToSwitch.uuid];
65248
+ const t = Wa._materialTriggersPerId[this.materialToSwitch.uuid];
65246
65249
  if (t) {
65247
65250
  const g = {};
65248
65251
  for (const o of t) {
@@ -65256,7 +65259,7 @@ const JB = (r0 = class extends mA {
65256
65259
  o.createAndAttachBehaviors(A, g[o.selfModel.uuid], I);
65257
65260
  }
65258
65261
  }
65259
- delete JB._materialTriggersPerId[this.materialToSwitch.uuid];
65262
+ delete Wa._materialTriggersPerId[this.materialToSwitch.uuid];
65260
65263
  }
65261
65264
  createAndAttachBehaviors(A, e, t) {
65262
65265
  const g = [], I = [];
@@ -65293,7 +65296,7 @@ const JB = (r0 = class extends mA {
65293
65296
  return A;
65294
65297
  }
65295
65298
  }, r(r0, "_materialTriggersPerId", {}), r0);
65296
- let ow = JB;
65299
+ let ow = Wa;
65297
65300
  Tt([
65298
65301
  w(Ke)
65299
65302
  ], ow.prototype, "materialToSwitch", 2);
@@ -65513,22 +65516,22 @@ const qB = (B0 = class extends mA {
65513
65516
  }
65514
65517
  }
65515
65518
  }, r(B0, "animationActions", []), B0);
65516
- let xr = qB;
65519
+ let Yr = qB;
65517
65520
  Tt([
65518
65521
  w(UA)
65519
- ], xr.prototype, "target", 2);
65522
+ ], Yr.prototype, "target", 2);
65520
65523
  Tt([
65521
65524
  w(DI)
65522
- ], xr.prototype, "animator", 2);
65525
+ ], Yr.prototype, "animator", 2);
65523
65526
  Tt([
65524
65527
  w()
65525
- ], xr.prototype, "stateName", 2);
65528
+ ], Yr.prototype, "stateName", 2);
65526
65529
  Tt([
65527
65530
  w()
65528
- ], xr.prototype, "stateNameAfterPlaying", 2);
65531
+ ], Yr.prototype, "stateNameAfterPlaying", 2);
65529
65532
  Tt([
65530
65533
  w()
65531
- ], xr.prototype, "loopAfterPlaying", 2);
65534
+ ], Yr.prototype, "loopAfterPlaying", 2);
65532
65535
  class Ol extends mA {
65533
65536
  constructor() {
65534
65537
  super(...arguments);
@@ -65595,8 +65598,8 @@ class BE extends mA {
65595
65598
  return this._rigidbody ? this._rigidbody : (this._rigidbody = this.gameObject.getComponent(ii), this._rigidbody || (this._rigidbody = this.gameObject.addNewComponent(ii)), this.rigidbody);
65596
65599
  }
65597
65600
  onEnable() {
65598
- let e = this.rigidbody, t = this.gameObject.getComponent(Sr);
65599
- t || (t = this.gameObject.addNewComponent(Sr)), t.center.copy(this.center), t.radius = this.radius, t.height = this.height, this.gameObject.rotation.x = 0, this.gameObject.rotation.z = 0, e.lockRotationX = !0, e.lockRotationY = !0, e.lockRotationZ = !0;
65601
+ let e = this.rigidbody, t = this.gameObject.getComponent(kr);
65602
+ t || (t = this.gameObject.addNewComponent(kr)), t.center.copy(this.center), t.radius = this.radius, t.height = this.height, this.gameObject.rotation.x = 0, this.gameObject.rotation.z = 0, e.lockRotationX = !0, e.lockRotationY = !0, e.lockRotationZ = !0;
65600
65603
  }
65601
65604
  move(e) {
65602
65605
  this.gameObject.position.add(e);
@@ -65725,7 +65728,7 @@ var TtA = Object.defineProperty, HtA = Object.getOwnPropertyDescriptor, aw = (i,
65725
65728
  (o = i[I]) && (g = (t ? o(A, e, g) : o(g)) || g);
65726
65729
  return t && g && TtA(A, e, g), g;
65727
65730
  };
65728
- class Yr extends tI {
65731
+ class Tr extends tI {
65729
65732
  constructor() {
65730
65733
  super(...arguments);
65731
65734
  r(this, "postExposure");
@@ -65773,17 +65776,17 @@ class Yr extends tI {
65773
65776
  }
65774
65777
  aw([
65775
65778
  w(me)
65776
- ], Yr.prototype, "postExposure", 2);
65779
+ ], Tr.prototype, "postExposure", 2);
65777
65780
  aw([
65778
65781
  w(me)
65779
- ], Yr.prototype, "contrast", 2);
65782
+ ], Tr.prototype, "contrast", 2);
65780
65783
  aw([
65781
65784
  w(me)
65782
- ], Yr.prototype, "hueShift", 2);
65785
+ ], Tr.prototype, "hueShift", 2);
65783
65786
  aw([
65784
65787
  w(me)
65785
- ], Yr.prototype, "saturation", 2);
65786
- sC("ColorAdjustments", Yr);
65788
+ ], Tr.prototype, "saturation", 2);
65789
+ sC("ColorAdjustments", Tr);
65787
65790
  const _tA = (Math.sqrt(5) - 1) / 4, og = (5 - Math.sqrt(5)) / 20, hu = (i) => Math.floor(i) | 0, lu = /* @__PURE__ */ new Float64Array([
65788
65791
  0,
65789
65792
  1,
@@ -65979,7 +65982,7 @@ var WtA = Object.defineProperty, VtA = Object.getOwnPropertyDescriptor, Z = (i,
65979
65982
  };
65980
65983
  const du = aA("debugparticles");
65981
65984
  var ys = /* @__PURE__ */ ((i) => (i[i.Billboard = 0] = "Billboard", i[i.Stretch = 1] = "Stretch", i[i.HorizontalBillboard = 2] = "HorizontalBillboard", i[i.VerticalBillboard = 3] = "VerticalBillboard", i[i.Mesh = 4] = "Mesh", i))(ys || {});
65982
- class Tr {
65985
+ class Hr {
65983
65986
  constructor() {
65984
65987
  r(this, "alphaKeys");
65985
65988
  r(this, "colorKeys");
@@ -66014,10 +66017,10 @@ class Tr {
66014
66017
  }
66015
66018
  Z([
66016
66019
  w()
66017
- ], Tr.prototype, "alphaKeys", 2);
66020
+ ], Hr.prototype, "alphaKeys", 2);
66018
66021
  Z([
66019
66022
  w()
66020
- ], Tr.prototype, "colorKeys", 2);
66023
+ ], Hr.prototype, "colorKeys", 2);
66021
66024
  var rw = /* @__PURE__ */ ((i) => (i[i.Local = 0] = "Local", i[i.World = 1] = "World", i[i.Custom = 2] = "Custom", i))(rw || {}), tH = /* @__PURE__ */ ((i) => (i[i.Sphere = 0] = "Sphere", i[i.SphereShell = 1] = "SphereShell", i[i.Hemisphere = 2] = "Hemisphere", i[i.HemisphereShell = 3] = "HemisphereShell", i[i.Cone = 4] = "Cone", i[i.Box = 5] = "Box", i[i.Mesh = 6] = "Mesh", i[i.ConeShell = 7] = "ConeShell", i[i.ConeVolume = 8] = "ConeVolume", i[i.ConeVolumeShell = 9] = "ConeVolumeShell", i[i.Circle = 10] = "Circle", i[i.CircleEdge = 11] = "CircleEdge", i[i.SingleSidedEdge = 12] = "SingleSidedEdge", i[i.MeshRenderer = 13] = "MeshRenderer", i[i.SkinnedMeshRenderer = 14] = "SkinnedMeshRenderer", i[i.BoxShell = 15] = "BoxShell", i[i.BoxEdge = 16] = "BoxEdge", i[i.Donut = 17] = "Donut", i[i.Rectangle = 18] = "Rectangle", i[i.Sprite = 19] = "Sprite", i[i.SpriteRenderer = 20] = "SpriteRenderer", i))(tH || {});
66022
66025
  class re {
66023
66026
  constructor() {
@@ -66134,13 +66137,13 @@ Z([
66134
66137
  w(Ft)
66135
66138
  ], PI.prototype, "colorMax", 2);
66136
66139
  Z([
66137
- w(Tr)
66140
+ w(Hr)
66138
66141
  ], PI.prototype, "gradient", 2);
66139
66142
  Z([
66140
- w(Tr)
66143
+ w(Hr)
66141
66144
  ], PI.prototype, "gradientMin", 2);
66142
66145
  Z([
66143
- w(Tr)
66146
+ w(Hr)
66144
66147
  ], PI.prototype, "gradientMax", 2);
66145
66148
  class Kg {
66146
66149
  constructor() {
@@ -66323,7 +66326,7 @@ class Bw {
66323
66326
  Z([
66324
66327
  w(PI)
66325
66328
  ], Bw.prototype, "color", 2);
66326
- class Hr {
66329
+ class _r {
66327
66330
  constructor() {
66328
66331
  r(this, "enabled");
66329
66332
  r(this, "separateAxes");
@@ -66352,16 +66355,16 @@ class Hr {
66352
66355
  }
66353
66356
  Z([
66354
66357
  w(re)
66355
- ], Hr.prototype, "size", 2);
66358
+ ], _r.prototype, "size", 2);
66356
66359
  Z([
66357
66360
  w(re)
66358
- ], Hr.prototype, "x", 2);
66361
+ ], _r.prototype, "x", 2);
66359
66362
  Z([
66360
66363
  w(re)
66361
- ], Hr.prototype, "y", 2);
66364
+ ], _r.prototype, "y", 2);
66362
66365
  Z([
66363
66366
  w(re)
66364
- ], Hr.prototype, "z", 2);
66367
+ ], _r.prototype, "z", 2);
66365
66368
  var qu;
66366
66369
  const uc = (qu = class {
66367
66370
  constructor() {
@@ -67140,7 +67143,7 @@ Z([
67140
67143
  Z([
67141
67144
  w()
67142
67145
  ], Wi.prototype, "space", 2);
67143
- class _r {
67146
+ class Or {
67144
67147
  constructor() {
67145
67148
  r(this, "enabled");
67146
67149
  r(this, "curve");
@@ -67170,16 +67173,16 @@ class _r {
67170
67173
  }
67171
67174
  Z([
67172
67175
  w()
67173
- ], _r.prototype, "enabled", 2);
67176
+ ], Or.prototype, "enabled", 2);
67174
67177
  Z([
67175
67178
  w(re)
67176
- ], _r.prototype, "curve", 2);
67179
+ ], Or.prototype, "curve", 2);
67177
67180
  Z([
67178
67181
  w()
67179
- ], _r.prototype, "curveMultiplier", 2);
67182
+ ], Or.prototype, "curveMultiplier", 2);
67180
67183
  Z([
67181
67184
  w()
67182
- ], _r.prototype, "mode", 2);
67185
+ ], Or.prototype, "mode", 2);
67183
67186
  class pI {
67184
67187
  constructor() {
67185
67188
  r(this, "enabled");
@@ -67618,7 +67621,7 @@ class bS {
67618
67621
  this.tag = A, this.previousValues = e;
67619
67622
  }
67620
67623
  }
67621
- class ar {
67624
+ class rr {
67622
67625
  constructor(A) {
67623
67626
  r(this, "id");
67624
67627
  r(this, "content", "");
@@ -67655,14 +67658,14 @@ class ar {
67655
67658
  e.appendLine(`string[] font = [ ${t} ]`), e.appendLine(`double pointSize = ${this.pointSize}`), typeof this.width == "number" && e.appendLine(`double width = ${this.width}`), typeof this.height == "number" && e.appendLine(`double height = ${this.height}`), typeof this.depth == "number" && e.appendLine(`double depth = ${this.depth}`), this.wrapMode && e.appendLine(`token wrapMode = "${this.wrapMode}"`), this.horizontalAlignment && e.appendLine(`token horizontalAlignment = "${this.horizontalAlignment}"`), this.verticalAlignment && e.appendLine(`token verticalAlignment = "${this.verticalAlignment}"`), this.material !== void 0 && e.appendLine(`rel material:binding = </Materials/Material_${this.material.id}>`), e.closeBlock();
67656
67659
  }
67657
67660
  }
67658
- r(ar, "global_id", 0);
67661
+ r(rr, "global_id", 0);
67659
67662
  class Wm {
67660
67663
  static singleLine(A, e, t) {
67661
- const g = new ar("text_" + ar.getId());
67664
+ const g = new rr("text_" + rr.getId());
67662
67665
  return g.content = A, e && (g.pointSize = e), t && (g.depth = t), g;
67663
67666
  }
67664
67667
  static multiLine(A, e, t, g, I, o) {
67665
- const C = new ar("text_" + ar.getId());
67668
+ const C = new rr("text_" + rr.getId());
67666
67669
  return C.content = A, C.width = e, C.height = t, C.horizontalAlignment = g, C.verticalAlignment = I, o !== void 0 && (C.wrapMode = o), C;
67667
67670
  }
67668
67671
  }
@@ -67743,7 +67746,7 @@ var eiA = Object.defineProperty, tiA = Object.getOwnPropertyDescriptor, WI = (i,
67743
67746
  return t && g && eiA(A, e, g), g;
67744
67747
  };
67745
67748
  const Lo = aA("debugusdz");
67746
- class Or {
67749
+ class Pr {
67747
67750
  constructor() {
67748
67751
  r(this, "callToAction");
67749
67752
  r(this, "checkoutTitle");
@@ -67753,16 +67756,16 @@ class Or {
67753
67756
  }
67754
67757
  WI([
67755
67758
  w()
67756
- ], Or.prototype, "callToAction", 2);
67759
+ ], Pr.prototype, "callToAction", 2);
67757
67760
  WI([
67758
67761
  w()
67759
- ], Or.prototype, "checkoutTitle", 2);
67762
+ ], Pr.prototype, "checkoutTitle", 2);
67760
67763
  WI([
67761
67764
  w()
67762
- ], Or.prototype, "checkoutSubtitle", 2);
67765
+ ], Pr.prototype, "checkoutSubtitle", 2);
67763
67766
  WI([
67764
67767
  w()
67765
- ], Or.prototype, "callToActionURL", 2);
67768
+ ], Pr.prototype, "callToActionURL", 2);
67766
67769
  class Ro extends mA {
67767
67770
  constructor() {
67768
67771
  super(...arguments);
@@ -67801,7 +67804,7 @@ class Ro extends mA {
67801
67804
  onEnable() {
67802
67805
  var g;
67803
67806
  const e = mD(), t = Jn();
67804
- (Lo || e && t) && ((Lo || this.allowCreateQuicklookButton) && this.addQuicklookButton(), this.webARSessionRoot = eA.findObjectOfType(Jr) ?? void 0, this.lastCallback = this.quicklookCallback.bind(this), this.link = jtA(this.context), this.link.addEventListener("message", this.lastCallback)), Lo && Bg("USDZ Exporter enabled: " + this.name), (g = document.getElementById("open-in-ar")) == null || g.addEventListener("click", this.onClickedOpenInARElement);
67807
+ (Lo || e && t) && ((Lo || this.allowCreateQuicklookButton) && this.addQuicklookButton(), this.webARSessionRoot = eA.findObjectOfType(qr) ?? void 0, this.lastCallback = this.quicklookCallback.bind(this), this.link = jtA(this.context), this.link.addEventListener("message", this.lastCallback)), Lo && Bg("USDZ Exporter enabled: " + this.name), (g = document.getElementById("open-in-ar")) == null || g.addEventListener("click", this.onClickedOpenInARElement);
67805
67808
  }
67806
67809
  onDisable() {
67807
67810
  var g, I;
@@ -67908,7 +67911,7 @@ WI([
67908
67911
  w(URL)
67909
67912
  ], Ro.prototype, "customUsdzFile", 2);
67910
67913
  WI([
67911
- w(Or)
67914
+ w(Pr)
67912
67915
  ], Ro.prototype, "customBranding", 2);
67913
67916
  WI([
67914
67917
  w()
@@ -67943,7 +67946,7 @@ class iH extends mA {
67943
67946
  }
67944
67947
  }
67945
67948
  }
67946
- var iiA = Object.defineProperty, giA = Object.getOwnPropertyDescriptor, Pr = (i, A, e, t) => {
67949
+ var iiA = Object.defineProperty, giA = Object.getOwnPropertyDescriptor, Wr = (i, A, e, t) => {
67947
67950
  for (var g = t > 1 ? void 0 : t ? giA(A, e) : A, I = i.length - 1, o; I >= 0; I--)
67948
67951
  (o = i[I]) && (g = (t ? o(A, e, g) : o(g)) || g);
67949
67952
  return t && g && iiA(A, e, g), g;
@@ -67994,25 +67997,25 @@ class WC extends tI {
67994
67997
  unapply() {
67995
67998
  }
67996
67999
  }
67997
- Pr([
68000
+ Wr([
67998
68001
  w()
67999
68002
  ], WC.prototype, "mode", 2);
68000
- Pr([
68003
+ Wr([
68001
68004
  w(me)
68002
68005
  ], WC.prototype, "focusDistance", 2);
68003
- Pr([
68006
+ Wr([
68004
68007
  w(me)
68005
68008
  ], WC.prototype, "focalLength", 2);
68006
- Pr([
68009
+ Wr([
68007
68010
  w(me)
68008
68011
  ], WC.prototype, "aperture", 2);
68009
- Pr([
68012
+ Wr([
68010
68013
  w(me)
68011
68014
  ], WC.prototype, "gaussianMaxRadius", 2);
68012
- Pr([
68015
+ Wr([
68013
68016
  w(me)
68014
68017
  ], WC.prototype, "resolutionScale", 2);
68015
- Pr([
68018
+ Wr([
68016
68019
  w(me)
68017
68020
  ], WC.prototype, "bokehScale", 2);
68018
68021
  sC("DepthOfField", WC);
@@ -68146,7 +68149,7 @@ const Qs = class extends Gl {
68146
68149
  if (this._activePointerId = e.pointerId, !I.attached)
68147
68150
  return;
68148
68151
  I.attached, g = I.attached, this._isDragging = !0, this._dragHelper.setSelected(g, this.context), this.orbit && (this.orbit.enabled = !1);
68149
- const o = eA.getComponentInChildren(g, wr);
68152
+ const o = eA.getComponentInChildren(g, yr);
68150
68153
  o && (o.fastMode = !0, o == null || o.requestOwnership()), this._marker = eA.addNewComponent(g, Ml), this._draggingRigidbodies.length = 0;
68151
68154
  const C = eA.getComponentsInChildren(g, ii);
68152
68155
  C && this._draggingRigidbodies.push(...C);
@@ -68168,7 +68171,7 @@ const Qs = class extends Gl {
68168
68171
  this._draggingRigidbodies.length = 0;
68169
68172
  const t = this._dragHelper.selected;
68170
68173
  if (this._dragHelper.setSelected(null, this.context), this.orbit && (this.orbit.enabled = !0), e != null && e.object) {
68171
- const I = eA.getComponentInChildren(e.object, wr);
68174
+ const I = eA.getComponentInChildren(e.object, yr);
68172
68175
  I && (I.fastMode = !1);
68173
68176
  }
68174
68177
  this._marker && this._marker.destroy();
@@ -68178,8 +68181,8 @@ const Qs = class extends Gl {
68178
68181
  eA.invokeOnChildren(t, g("onDragEnd"));
68179
68182
  }
68180
68183
  };
68181
- let rr = Qs;
68182
- r(rr, "_active", 0), r(rr, "lastHovered");
68184
+ let Br = Qs;
68185
+ r(Br, "_active", 0), r(Br, "lastHovered");
68183
68186
  const iU = class {
68184
68187
  constructor(A) {
68185
68188
  r(this, "_selected", null);
@@ -68574,7 +68577,7 @@ class cE extends Gl {
68574
68577
  }
68575
68578
  this.object.visible = !1, this._startPosition = ((t = this.object.position) == null ? void 0 : t.clone()) ?? new S(0, 0, 0), this._startQuaternion = ((g = this.object.quaternion) == null ? void 0 : g.clone()) ?? new kA(0, 0, 0, 1);
68576
68579
  }
68577
- const e = eA.getComponentInParent(this.gameObject, rr);
68580
+ const e = eA.getComponentInParent(this.gameObject, Br);
68578
68581
  e ? e.addDragEventListener(IH.SelectStart, (I, o) => {
68579
68582
  if (this._currentCount >= this.limitCount) {
68580
68583
  o.attached = null;
@@ -68955,9 +68958,9 @@ gR([
68955
68958
  gR([
68956
68959
  w(wA)
68957
68960
  ], Pl.prototype, "color", 1);
68958
- let LS, vS, wB, fu;
68961
+ let LS, vS, yB, fu;
68959
68962
  function xS(i, A, e) {
68960
- vS || (vS = new Ig(2, 2, 1, 1)), wB || (wB = new be({
68963
+ vS || (vS = new Ig(2, 2, 1, 1)), yB || (yB = new be({
68961
68964
  uniforms: { blitTexture: new SA(i) },
68962
68965
  vertexShader: `
68963
68966
  varying vec2 vUv;
@@ -68983,7 +68986,7 @@ function xS(i, A, e) {
68983
68986
  gl_FragColor = texture2D( blitTexture, vUv);
68984
68987
  #endif
68985
68988
  }`
68986
- })), wB.uniforms.blitTexture.value = i, wB.defines.IS_SRGB = i.encoding == De, wB.needsUpdate = !0, fu || (fu = new DA(vS, wB), fu.frustrumCulled = !1);
68989
+ })), yB.uniforms.blitTexture.value = i, yB.defines.IS_SRGB = i.encoding == De, yB.needsUpdate = !0, fu || (fu = new DA(vS, yB), fu.frustrumCulled = !1);
68987
68990
  const t = new gt(), g = new uI();
68988
68991
  g.add(fu), e || (LS || (LS = new KQ({ antialias: !1 })), e = LS), e.setSize(Math.min(i.image.width, A), Math.min(i.image.height, A)), e.clear(), e.render(g, t);
68989
68992
  const I = new Te(e.domElement);
@@ -69687,7 +69690,7 @@ class LiA {
69687
69690
  let c = n.values.length / n.times.length;
69688
69691
  Q === XK.morphTargetInfluences && (c /= B.morphTargetInfluences.length);
69689
69692
  let h;
69690
- n.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline === !0 ? (h = "CUBICSPLINE", c /= 3) : n.getInterpolation() === ur ? h = "STEP" : h = "LINEAR", C.push({
69693
+ n.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline === !0 ? (h = "CUBICSPLINE", c /= 3) : n.getInterpolation() === Dr ? h = "STEP" : h = "LINEAR", C.push({
69691
69694
  input: this.processAccessor(new Ce(n.times, E)),
69692
69695
  output: this.processAccessor(new Ce(n.values, c)),
69693
69696
  interpolation: h
@@ -70553,7 +70556,7 @@ var $iA = Object.defineProperty, AgA = Object.getOwnPropertyDescriptor, VC = (i,
70553
70556
  function TS(i) {
70554
70557
  return i * Math.PI / 180;
70555
70558
  }
70556
- const iJ = 300, yB = aA("debuglights");
70559
+ const iJ = 300, SB = aA("debuglights");
70557
70560
  class VI extends mA {
70558
70561
  constructor() {
70559
70562
  super(...arguments);
@@ -70674,16 +70677,16 @@ class VI extends mA {
70674
70677
  // this.intensity = this._intensity;
70675
70678
  // }
70676
70679
  awake() {
70677
- this.color = new wA(this.color ?? 16777215), yB && console.log(this.name, this);
70680
+ this.color = new wA(this.color ?? 16777215), SB && console.log(this.name, this);
70678
70681
  }
70679
70682
  onEnable() {
70680
- yB && console.log("ENABLE LIGHT", this.name), this.createLight(), !this.isBaked && (this.light && (this.light.visible = !0, this.light.intensity = this._intensity, this.selfIsLight || this.light.parent !== this.gameObject && this.gameObject.add(this.light)), this.type === 1 && this.startCoroutine(this.updateMainLightRoutine(), yo.LateUpdate), this._webXRStartedListener = Ge.addEventListener(Jt.XRStarted, this.onWebXRStarted.bind(this)), this._webXREndedListener = Ge.addEventListener(Jt.XRStopped, this.onWebXREnded.bind(this)));
70683
+ SB && console.log("ENABLE LIGHT", this.name), this.createLight(), !this.isBaked && (this.light && (this.light.visible = !0, this.light.intensity = this._intensity, this.selfIsLight || this.light.parent !== this.gameObject && this.gameObject.add(this.light)), this.type === 1 && this.startCoroutine(this.updateMainLightRoutine(), yo.LateUpdate), this._webXRStartedListener = Ge.addEventListener(Jt.XRStarted, this.onWebXRStarted.bind(this)), this._webXREndedListener = Ge.addEventListener(Jt.XRStopped, this.onWebXREnded.bind(this)));
70681
70684
  }
70682
70685
  onDisable() {
70683
- yB && console.log("DISABLE LIGHT", this.name), this.light && (this.selfIsLight ? this.light.intensity = 0 : this.light.visible = !1), Ge.removeEventListener(Jt.XRStarted, this._webXRStartedListener), Ge.removeEventListener(Jt.XRStopped, this._webXREndedListener);
70686
+ SB && console.log("DISABLE LIGHT", this.name), this.light && (this.selfIsLight ? this.light.intensity = 0 : this.light.visible = !1), Ge.removeEventListener(Jt.XRStarted, this._webXRStartedListener), Ge.removeEventListener(Jt.XRStopped, this._webXREndedListener);
70684
70687
  }
70685
70688
  onWebXRStarted() {
70686
- this._webARRoot = eA.getComponentInParent(this.gameObject, Jr) ?? void 0;
70689
+ this._webARRoot = eA.getComponentInParent(this.gameObject, qr) ?? void 0;
70687
70690
  }
70688
70691
  // private *_updateLightIntensityInARRoutine() {
70689
70692
  // while (this.context.isInAR) {
@@ -70706,7 +70709,7 @@ class VI extends mA {
70706
70709
  switch (this.type) {
70707
70710
  case 1:
70708
70711
  const t = new rf(this.color, this.intensity * Math.PI);
70709
- if (t.position.set(0, 0, -iJ * 0.5).applyQuaternion(this.gameObject.quaternion), this.gameObject.add(t.target), dh(t.target, 0, 0, 0), this.light = t, this.gameObject.position.set(0, 0, 0), this.gameObject.rotation.set(0, 0, 0), yB) {
70712
+ if (t.position.set(0, 0, -iJ * 0.5).applyQuaternion(this.gameObject.quaternion), this.gameObject.add(t.target), dh(t.target, 0, 0, 0), this.light = t, this.gameObject.position.set(0, 0, 0), this.gameObject.rotation.set(0, 0, 0), SB) {
70710
70713
  const C = new _b(this.light, 0.2, this.color);
70711
70714
  this.context.scene.add(C);
70712
70715
  }
@@ -70723,7 +70726,7 @@ class VI extends mA {
70723
70726
  break;
70724
70727
  }
70725
70728
  if (this.light) {
70726
- this._intensity >= 0 ? this.light.intensity = this._intensity : this._intensity = this.light.intensity, this.shadows !== 0 ? this.light.castShadow = !0 : this.light.castShadow = !1, this._shadowResolution !== void 0 && this._shadowResolution > 4 ? (this.light.shadow.mapSize.width = this._shadowResolution, this.light.shadow.mapSize.height = this._shadowResolution) : (this.light.shadow.mapSize.width = 2048, this.light.shadow.mapSize.height = 2048), yB && console.log("Override shadow bias?", this._overrideShadowBiasSettings, this.shadowBias, this.shadowNormalBias), this.light.shadow.bias = this.shadowBias, this.light.shadow.normalBias = this.shadowNormalBias, this.updateShadowSoftHard();
70729
+ this._intensity >= 0 ? this.light.intensity = this._intensity : this._intensity = this.light.intensity, this.shadows !== 0 ? this.light.castShadow = !0 : this.light.castShadow = !1, this._shadowResolution !== void 0 && this._shadowResolution > 4 ? (this.light.shadow.mapSize.width = this._shadowResolution, this.light.shadow.mapSize.height = this._shadowResolution) : (this.light.shadow.mapSize.width = 2048, this.light.shadow.mapSize.height = 2048), SB && console.log("Override shadow bias?", this._overrideShadowBiasSettings, this.shadowBias, this.shadowNormalBias), this.light.shadow.bias = this.shadowBias, this.light.shadow.normalBias = this.shadowNormalBias, this.updateShadowSoftHard();
70727
70730
  const t = this.light.shadow.camera;
70728
70731
  if (t.near = this.shadowNearPlane, this._shadowDistance !== void 0 && typeof this._shadowDistance == "number" ? t.far = this._shadowDistance : t.far = iJ * Math.abs(this.gameObject.scale.z), this.gameObject.scale.set(1, 1, 1), this.shadowWidth !== void 0)
70729
70732
  t.left = -this.shadowWidth / 2, t.right = this.shadowWidth / 2;
@@ -70737,7 +70740,7 @@ class VI extends mA {
70737
70740
  const g = this.gameObject.scale.y;
70738
70741
  t.top *= g, t.bottom *= g;
70739
70742
  }
70740
- this.light.shadow.needsUpdate = !0, yB && this.context.scene.add(new Ob(t)), this.isBaked ? this.light.removeFromParent() : e || this.gameObject.add(this.light);
70743
+ this.light.shadow.needsUpdate = !0, SB && this.context.scene.add(new Ob(t)), this.isBaked ? this.light.removeFromParent() : e || this.gameObject.add(this.light);
70741
70744
  }
70742
70745
  }
70743
70746
  *updateMainLightRoutine() {
@@ -73469,7 +73472,7 @@ var PgA = /* @__PURE__ */ function(i) {
73469
73472
  fragmentShader: RJ,
73470
73473
  transparent: this.settings.transparent,
73471
73474
  depthWrite: !this.settings.transparent,
73472
- blending: this.settings.blending || dr,
73475
+ blending: this.settings.blending || ur,
73473
73476
  side: n
73474
73477
  });
73475
73478
  } else if (this.settings.renderMode === ue.StretchedBillBoard)
@@ -73480,7 +73483,7 @@ var PgA = /* @__PURE__ */ function(i) {
73480
73483
  fragmentShader: RJ,
73481
73484
  transparent: this.settings.transparent,
73482
73485
  depthWrite: !this.settings.transparent,
73483
- blending: this.settings.blending || dr
73486
+ blending: this.settings.blending || ur
73484
73487
  });
73485
73488
  else
73486
73489
  throw new Error("render mode unavailable");
@@ -73707,7 +73710,7 @@ var jgA = /* @__PURE__ */ function(i) {
73707
73710
  transparent: this.settings.transparent,
73708
73711
  depthWrite: !this.settings.transparent,
73709
73712
  side: Ut,
73710
- blending: this.settings.blending || dr
73713
+ blending: this.settings.blending || ur
73711
73714
  });
73712
73715
  else
73713
73716
  throw new Error("render mode unavailable");
@@ -74324,7 +74327,7 @@ const ED = class extends mA {
74324
74327
  const t = A[e];
74325
74328
  if (!(t instanceof lp)) {
74326
74329
  const g = new lp();
74327
- fr(g, t), A[e] = g;
74330
+ wr(g, t), A[e] = g;
74328
74331
  }
74329
74332
  }
74330
74333
  this._bursts = A;
@@ -74335,7 +74338,7 @@ const ED = class extends mA {
74335
74338
  const t = A[e];
74336
74339
  if (!(t instanceof pp)) {
74337
74340
  const g = new pp();
74338
- fr(g, t), A[e] = g;
74341
+ wr(g, t), A[e] = g;
74339
74342
  }
74340
74343
  }
74341
74344
  _c && A.length > 0 && console.log("SubEmitters: ", A, this), this._subEmitterSystems = A;
@@ -74435,7 +74438,7 @@ Ni([
74435
74438
  w(Cn)
74436
74439
  ], Oi.prototype, "emission", 2);
74437
74440
  Ni([
74438
- w(Hr)
74441
+ w(_r)
74439
74442
  ], Oi.prototype, "sizeOverLifetime", 2);
74440
74443
  Ni([
74441
74444
  w(Fi)
@@ -74453,7 +74456,7 @@ Ni([
74453
74456
  w(Wi)
74454
74457
  ], Oi.prototype, "limitVelocityOverLifetime", 2);
74455
74458
  Ni([
74456
- w(_r)
74459
+ w(Or)
74457
74460
  ], Oi.prototype, "inheritVelocity", 2);
74458
74461
  Ni([
74459
74462
  w(QE)
@@ -74854,7 +74857,7 @@ class bJ extends VG {
74854
74857
  y[k + 0] = u[D + 0] * f, y[k + 1] = u[D + 1] * f, y[k + 2] = u[D + 2] * f, y[k + 3] = 1;
74855
74858
  }, l = function(u, D, y, k) {
74856
74859
  const R = u[D + 3], f = Math.pow(2, R - 128) / 255;
74857
- y[k + 0] = or.toHalfFloat(Math.min(u[D + 0] * f, 65504)), y[k + 1] = or.toHalfFloat(Math.min(u[D + 1] * f, 65504)), y[k + 2] = or.toHalfFloat(Math.min(u[D + 2] * f, 65504)), y[k + 3] = or.toHalfFloat(1);
74860
+ y[k + 0] = Cr.toHalfFloat(Math.min(u[D + 0] * f, 65504)), y[k + 1] = Cr.toHalfFloat(Math.min(u[D + 1] * f, 65504)), y[k + 2] = Cr.toHalfFloat(Math.min(u[D + 2] * f, 65504)), y[k + 3] = Cr.toHalfFloat(1);
74858
74861
  }, d = new Uint8Array(A);
74859
74862
  d.pos = 0;
74860
74863
  const p = E(d);
@@ -76576,7 +76579,7 @@ Zl.setAttribute("uv", new Ce(new Float32Array([
76576
76579
  Zl.boundingSphere = new gC();
76577
76580
  Zl.computeBoundingSphere = function() {
76578
76581
  };
76579
- const PIA = new Rr();
76582
+ const PIA = new Ur();
76580
76583
  class Gu {
76581
76584
  constructor(A) {
76582
76585
  this._mesh = new DA(Zl, A), this._mesh.frustumCulled = !1;
@@ -77322,7 +77325,7 @@ class ZIA extends dg {
77322
77325
  }
77323
77326
  }
77324
77327
  Uint8Array.from(atob(yH), (i) => i.charCodeAt(0));
77325
- var XIA = Object.defineProperty, $IA = Object.getOwnPropertyDescriptor, Wr = (i, A, e, t) => {
77328
+ var XIA = Object.defineProperty, $IA = Object.getOwnPropertyDescriptor, Vr = (i, A, e, t) => {
77326
77329
  for (var g = t > 1 ? void 0 : t ? $IA(A, e) : A, I = i.length - 1, o; I >= 0; I--)
77327
77330
  (o = i[I]) && (g = (t ? o(A, e, g) : o(g)) || g);
77328
77331
  return t && g && XIA(A, e, g), g;
@@ -77365,27 +77368,27 @@ class zC extends tI {
77365
77368
  return I.push(t), I;
77366
77369
  }
77367
77370
  }
77368
- Wr([
77371
+ Vr([
77369
77372
  ko(),
77370
77373
  w()
77371
77374
  ], zC.prototype, "gammaCorrection", 2);
77372
- Wr([
77375
+ Vr([
77373
77376
  w(me)
77374
77377
  ], zC.prototype, "intensity", 2);
77375
- Wr([
77378
+ Vr([
77376
77379
  w(me)
77377
77380
  ], zC.prototype, "falloff", 2);
77378
- Wr([
77381
+ Vr([
77379
77382
  w(me)
77380
77383
  ], zC.prototype, "aoRadius", 2);
77381
- Wr([
77384
+ Vr([
77382
77385
  ko(),
77383
77386
  w()
77384
77387
  ], zC.prototype, "screenspaceRadius", 2);
77385
- Wr([
77388
+ Vr([
77386
77389
  w(me)
77387
77390
  ], zC.prototype, "color", 2);
77388
- Wr([
77391
+ Vr([
77389
77392
  ko(),
77390
77393
  w()
77391
77394
  ], zC.prototype, "quality", 2);
@@ -77423,7 +77426,7 @@ class yw extends mA {
77423
77426
  const e = eA.getComponent(this.gameObject, ti);
77424
77427
  if (e) {
77425
77428
  const t = e.sharedMaterial;
77426
- t.blending = dr, this.applyMaterialOptions(t), t.onBeforeCompile = (g) => {
77429
+ t.blending = ur, this.applyMaterialOptions(t), t.onBeforeCompile = (g) => {
77427
77430
  g.fragmentShader = g.fragmentShader.replace(
77428
77431
  "vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;",
77429
77432
  `vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
@@ -77507,19 +77510,19 @@ const GH = (E0 = class extends mA {
77507
77510
  }
77508
77511
  }
77509
77512
  }, r(E0, "_invertForward", new kA().setFromAxisAngle(new S(0, 1, 0), Math.PI)), E0);
77510
- let Vr = GH;
77513
+ let jr = GH;
77511
77514
  Sw([
77512
77515
  w(UA)
77513
- ], Vr.prototype, "target", 2);
77516
+ ], jr.prototype, "target", 2);
77514
77517
  Sw([
77515
77518
  w()
77516
- ], Vr.prototype, "followFactor", 2);
77519
+ ], jr.prototype, "followFactor", 2);
77517
77520
  Sw([
77518
77521
  w()
77519
- ], Vr.prototype, "rotateFactor", 2);
77522
+ ], jr.prototype, "rotateFactor", 2);
77520
77523
  Sw([
77521
77524
  w()
77522
- ], Vr.prototype, "positionAxes", 2);
77525
+ ], jr.prototype, "positionAxes", 2);
77523
77526
  class goA extends DA {
77524
77527
  constructor(A) {
77525
77528
  const e = new IoA(A), t = new Ig(e.image.width * 1e-3, e.image.height * 1e-3), g = new wt({ map: e, toneMapped: !1, transparent: !0 });
@@ -77679,7 +77682,7 @@ function ooA(i, A, e, t) {
77679
77682
  }
77680
77683
  o(i);
77681
77684
  }
77682
- const dD = new P(), SB = { type: "", data: dD };
77685
+ const dD = new P(), kB = { type: "", data: dD };
77683
77686
  class CoA extends ho {
77684
77687
  constructor(A, e) {
77685
77688
  super();
@@ -77691,7 +77694,7 @@ class CoA extends ho {
77691
77694
  const c = g.intersectObjects(t.children, !1);
77692
77695
  if (c.length > 0) {
77693
77696
  const h = c[0], l = h.object, d = h.uv;
77694
- SB.type = Q.type, SB.data.set(d.x, 1 - d.y), l.dispatchEvent(SB);
77697
+ kB.type = Q.type, kB.data.set(d.x, 1 - d.y), l.dispatchEvent(kB);
77695
77698
  }
77696
77699
  }
77697
77700
  o.addEventListener("pointerdown", C), o.addEventListener("pointerup", C), o.addEventListener("pointermove", C), o.addEventListener("mousedown", C), o.addEventListener("mouseup", C), o.addEventListener("mousemove", C), o.addEventListener("click", C);
@@ -77707,7 +77710,7 @@ class CoA extends ho {
77707
77710
  const c = g.intersectObjects(t.children, !1);
77708
77711
  if (c.length > 0) {
77709
77712
  const h = c[0], l = h.object, d = h.uv;
77710
- SB.type = s[Q.type], SB.data.set(d.x, 1 - d.y), l.dispatchEvent(SB);
77713
+ kB.type = s[Q.type], kB.data.set(d.x, 1 - d.y), l.dispatchEvent(kB);
77711
77714
  }
77712
77715
  }
77713
77716
  const a = A.xr.getController(0);
@@ -78035,7 +78038,7 @@ class EoA {
78035
78038
  this.spectator.stopSpectating();
78036
78039
  return;
78037
78040
  }
78038
- e !== this.currentObject && (this.currentObject = e, this.view = A, this.follow || (this.follow = eA.addNewComponent(this.cam.gameObject, Vr)), this.target || (this.target = new UA()), e.add(this.target), this.follow.enabled = !0, this.follow.target = this.target, UI && console.log("FOLLOW", e), this.context.isInXR ? this.context.removeCamera(this.cam) : this.context.setCurrentCamera(this.cam));
78041
+ e !== this.currentObject && (this.currentObject = e, this.view = A, this.follow || (this.follow = eA.addNewComponent(this.cam.gameObject, jr)), this.target || (this.target = new UA()), e.add(this.target), this.follow.enabled = !0, this.follow.target = this.target, UI && console.log("FOLLOW", e), this.context.isInXR ? this.context.removeCamera(this.cam) : this.context.setCurrentCamera(this.cam));
78039
78042
  }
78040
78043
  disable() {
78041
78044
  UI && console.log("STOP FOLLOW", this.currentObject), this.view = void 0, this.currentObject = void 0, this.context.removeCamera(this.cam), this.follow && (this.follow.enabled = !1);
@@ -78531,7 +78534,7 @@ var GoA = Object.defineProperty, MoA = Object.getOwnPropertyDescriptor, Ad = (i,
78531
78534
  return t && g && GoA(A, e, g), g;
78532
78535
  };
78533
78536
  const ZS = "view", XS = aA("debugsyncedroom");
78534
- class jr extends mA {
78537
+ class zr extends mA {
78535
78538
  constructor() {
78536
78539
  super(...arguments);
78537
78540
  r(this, "roomName");
@@ -78604,19 +78607,19 @@ class jr extends mA {
78604
78607
  }
78605
78608
  Ad([
78606
78609
  w()
78607
- ], jr.prototype, "roomName", 2);
78610
+ ], zr.prototype, "roomName", 2);
78608
78611
  Ad([
78609
78612
  w()
78610
- ], jr.prototype, "urlParameterName", 2);
78613
+ ], zr.prototype, "urlParameterName", 2);
78611
78614
  Ad([
78612
78615
  w()
78613
- ], jr.prototype, "joinRandomRoom", 2);
78616
+ ], zr.prototype, "joinRandomRoom", 2);
78614
78617
  Ad([
78615
78618
  w()
78616
- ], jr.prototype, "requireRoomParameter", 2);
78619
+ ], zr.prototype, "requireRoomParameter", 2);
78617
78620
  Ad([
78618
78621
  w()
78619
- ], jr.prototype, "autoRejoin", 2);
78622
+ ], zr.prototype, "autoRejoin", 2);
78620
78623
  function moA() {
78621
78624
  const i = aA("testwindowcount") || 0;
78622
78625
  i && i > 0 && RoA(i);
@@ -78971,7 +78974,7 @@ function A0(i, A, e) {
78971
78974
  return t[g];
78972
78975
  return !1;
78973
78976
  }
78974
- const Mu = new Mi(), St = new S(0, 1, 0), PJ = new S(0, 0, 0), WJ = new NA(), mu = new kA(), DD = new kA(), hC = new S(), VJ = new NA(), pc = new S(1, 0, 0), Wa = new S(0, 1, 0), fc = new S(0, 0, 1), Ru = new S(), tc = new S(), ic = new S();
78977
+ const Mu = new Mi(), St = new S(0, 1, 0), PJ = new S(0, 0, 0), WJ = new NA(), mu = new kA(), DD = new kA(), hC = new S(), VJ = new NA(), pc = new S(1, 0, 0), Va = new S(0, 1, 0), fc = new S(0, 0, 1), Ru = new S(), tc = new S(), ic = new S();
78975
78978
  class ToA extends UA {
78976
78979
  constructor() {
78977
78980
  super(), this.isTransformControlsGizmo = !0, this.type = "TransformControlsGizmo";
@@ -79221,10 +79224,10 @@ class ToA extends UA {
79221
79224
  o.visible = !0, o.rotation.set(0, 0, 0), o.position.copy(this.worldPosition);
79222
79225
  let C;
79223
79226
  if (this.camera.isOrthographicCamera ? C = (this.camera.top - this.camera.bottom) / this.camera.zoom : C = this.worldPosition.distanceTo(this.cameraPosition) * Math.min(1.9 * Math.tan(Math.PI * this.camera.fov / 360) / this.camera.zoom, 7), o.scale.set(1, 1, 1).multiplyScalar(C * this.size / 4), o.tag === "helper") {
79224
- o.visible = !1, o.name === "AXIS" ? (o.position.copy(this.worldPositionStart), o.visible = !!this.axis, this.axis === "X" && (vt.setFromEuler(Mu.set(0, 0, 0)), o.quaternion.copy(t).multiply(vt), Math.abs(St.copy(pc).applyQuaternion(t).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "Y" && (vt.setFromEuler(Mu.set(0, 0, Math.PI / 2)), o.quaternion.copy(t).multiply(vt), Math.abs(St.copy(Wa).applyQuaternion(t).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "Z" && (vt.setFromEuler(Mu.set(0, Math.PI / 2, 0)), o.quaternion.copy(t).multiply(vt), Math.abs(St.copy(fc).applyQuaternion(t).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "XYZE" && (vt.setFromEuler(Mu.set(0, Math.PI / 2, 0)), St.copy(this.rotationAxis), o.quaternion.setFromRotationMatrix(WJ.lookAt(PJ, St, Wa)), o.quaternion.multiply(vt), o.visible = this.dragging), this.axis === "E" && (o.visible = !1)) : o.name === "START" ? (o.position.copy(this.worldPositionStart), o.visible = this.dragging) : o.name === "END" ? (o.position.copy(this.worldPosition), o.visible = this.dragging) : o.name === "DELTA" ? (o.position.copy(this.worldPositionStart), o.quaternion.copy(this.worldQuaternionStart), aI.set(1e-10, 1e-10, 1e-10).add(this.worldPositionStart).sub(this.worldPosition).multiplyScalar(-1), aI.applyQuaternion(this.worldQuaternionStart.clone().invert()), o.scale.copy(aI), o.visible = this.dragging) : (o.quaternion.copy(t), this.dragging ? o.position.copy(this.worldPositionStart) : o.position.copy(this.worldPosition), this.axis && (o.visible = this.axis.search(o.name) !== -1));
79227
+ o.visible = !1, o.name === "AXIS" ? (o.position.copy(this.worldPositionStart), o.visible = !!this.axis, this.axis === "X" && (vt.setFromEuler(Mu.set(0, 0, 0)), o.quaternion.copy(t).multiply(vt), Math.abs(St.copy(pc).applyQuaternion(t).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "Y" && (vt.setFromEuler(Mu.set(0, 0, Math.PI / 2)), o.quaternion.copy(t).multiply(vt), Math.abs(St.copy(Va).applyQuaternion(t).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "Z" && (vt.setFromEuler(Mu.set(0, Math.PI / 2, 0)), o.quaternion.copy(t).multiply(vt), Math.abs(St.copy(fc).applyQuaternion(t).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "XYZE" && (vt.setFromEuler(Mu.set(0, Math.PI / 2, 0)), St.copy(this.rotationAxis), o.quaternion.setFromRotationMatrix(WJ.lookAt(PJ, St, Va)), o.quaternion.multiply(vt), o.visible = this.dragging), this.axis === "E" && (o.visible = !1)) : o.name === "START" ? (o.position.copy(this.worldPositionStart), o.visible = this.dragging) : o.name === "END" ? (o.position.copy(this.worldPosition), o.visible = this.dragging) : o.name === "DELTA" ? (o.position.copy(this.worldPositionStart), o.quaternion.copy(this.worldQuaternionStart), aI.set(1e-10, 1e-10, 1e-10).add(this.worldPositionStart).sub(this.worldPosition).multiplyScalar(-1), aI.applyQuaternion(this.worldQuaternionStart.clone().invert()), o.scale.copy(aI), o.visible = this.dragging) : (o.quaternion.copy(t), this.dragging ? o.position.copy(this.worldPositionStart) : o.position.copy(this.worldPosition), this.axis && (o.visible = this.axis.search(o.name) !== -1));
79225
79228
  continue;
79226
79229
  }
79227
- o.quaternion.copy(t), this.mode === "translate" || this.mode === "scale" ? (o.name === "X" && Math.abs(St.copy(pc).applyQuaternion(t).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "Y" && Math.abs(St.copy(Wa).applyQuaternion(t).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "Z" && Math.abs(St.copy(fc).applyQuaternion(t).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "XY" && Math.abs(St.copy(fc).applyQuaternion(t).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "YZ" && Math.abs(St.copy(pc).applyQuaternion(t).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "XZ" && Math.abs(St.copy(Wa).applyQuaternion(t).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1)) : this.mode === "rotate" && (mu.copy(t), St.copy(this.eye).applyQuaternion(vt.copy(t).invert()), o.name.search("E") !== -1 && o.quaternion.setFromRotationMatrix(WJ.lookAt(this.eye, PJ, Wa)), o.name === "X" && (vt.setFromAxisAngle(pc, Math.atan2(-St.y, St.z)), vt.multiplyQuaternions(mu, vt), o.quaternion.copy(vt)), o.name === "Y" && (vt.setFromAxisAngle(Wa, Math.atan2(St.x, St.z)), vt.multiplyQuaternions(mu, vt), o.quaternion.copy(vt)), o.name === "Z" && (vt.setFromAxisAngle(fc, Math.atan2(St.y, St.x)), vt.multiplyQuaternions(mu, vt), o.quaternion.copy(vt))), o.visible = o.visible && (o.name.indexOf("X") === -1 || this.showX), o.visible = o.visible && (o.name.indexOf("Y") === -1 || this.showY), o.visible = o.visible && (o.name.indexOf("Z") === -1 || this.showZ), o.visible = o.visible && (o.name.indexOf("E") === -1 || this.showX && this.showY && this.showZ), o.material._color = o.material._color || o.material.color.clone(), o.material._opacity = o.material._opacity || o.material.opacity, o.material.color.copy(o.material._color), o.material.opacity = o.material._opacity, this.enabled && this.axis && (o.name === this.axis || this.axis.split("").some(function(s) {
79230
+ o.quaternion.copy(t), this.mode === "translate" || this.mode === "scale" ? (o.name === "X" && Math.abs(St.copy(pc).applyQuaternion(t).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "Y" && Math.abs(St.copy(Va).applyQuaternion(t).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "Z" && Math.abs(St.copy(fc).applyQuaternion(t).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "XY" && Math.abs(St.copy(fc).applyQuaternion(t).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "YZ" && Math.abs(St.copy(pc).applyQuaternion(t).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "XZ" && Math.abs(St.copy(Va).applyQuaternion(t).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1)) : this.mode === "rotate" && (mu.copy(t), St.copy(this.eye).applyQuaternion(vt.copy(t).invert()), o.name.search("E") !== -1 && o.quaternion.setFromRotationMatrix(WJ.lookAt(this.eye, PJ, Va)), o.name === "X" && (vt.setFromAxisAngle(pc, Math.atan2(-St.y, St.z)), vt.multiplyQuaternions(mu, vt), o.quaternion.copy(vt)), o.name === "Y" && (vt.setFromAxisAngle(Va, Math.atan2(St.x, St.z)), vt.multiplyQuaternions(mu, vt), o.quaternion.copy(vt)), o.name === "Z" && (vt.setFromAxisAngle(fc, Math.atan2(St.y, St.x)), vt.multiplyQuaternions(mu, vt), o.quaternion.copy(vt))), o.visible = o.visible && (o.name.indexOf("X") === -1 || this.showX), o.visible = o.visible && (o.name.indexOf("Y") === -1 || this.showY), o.visible = o.visible && (o.name.indexOf("Z") === -1 || this.showZ), o.visible = o.visible && (o.name.indexOf("E") === -1 || this.showX && this.showY && this.showZ), o.material._color = o.material._color || o.material.color.clone(), o.material._opacity = o.material._opacity || o.material.opacity, o.material.color.copy(o.material._color), o.material.opacity = o.material._opacity, this.enabled && this.axis && (o.name === this.axis || this.axis.split("").some(function(s) {
79228
79231
  return o.name === s;
79229
79232
  })) && (o.material.color.setHex(16776960), o.material.opacity = 1);
79230
79233
  }
@@ -79240,7 +79243,7 @@ class HoA extends DA {
79240
79243
  }
79241
79244
  updateMatrixWorld(A) {
79242
79245
  let e = this.space;
79243
- switch (this.position.copy(this.worldPosition), this.mode === "scale" && (e = "local"), Ru.copy(pc).applyQuaternion(e === "local" ? this.worldQuaternion : DD), tc.copy(Wa).applyQuaternion(e === "local" ? this.worldQuaternion : DD), ic.copy(fc).applyQuaternion(e === "local" ? this.worldQuaternion : DD), St.copy(tc), this.mode) {
79246
+ switch (this.position.copy(this.worldPosition), this.mode === "scale" && (e = "local"), Ru.copy(pc).applyQuaternion(e === "local" ? this.worldQuaternion : DD), tc.copy(Va).applyQuaternion(e === "local" ? this.worldQuaternion : DD), ic.copy(fc).applyQuaternion(e === "local" ? this.worldQuaternion : DD), St.copy(tc), this.mode) {
79244
79247
  case "translate":
79245
79248
  case "scale":
79246
79249
  switch (this.axis) {
@@ -79316,7 +79319,7 @@ class SE extends mA {
79316
79319
  onControlChangedEvent(e) {
79317
79320
  const t = this.orbit;
79318
79321
  if (t && (t.enabled = !e.value), e.value) {
79319
- const g = eA.getComponentInParent(this.gameObject, wr);
79322
+ const g = eA.getComponentInParent(this.gameObject, yr);
79320
79323
  g && g.requestOwnership();
79321
79324
  }
79322
79325
  }
@@ -79556,7 +79559,7 @@ class dR extends mA {
79556
79559
  r(this, "forceTextureInitialization", function() {
79557
79560
  const e = new wt(), t = new Ig(), g = new uI();
79558
79561
  g.add(new DA(t, e));
79559
- const I = new mr();
79562
+ const I = new Rr();
79560
79563
  return function(C, s) {
79561
79564
  e.map = s, C.render(g, I);
79562
79565
  };
@@ -80131,25 +80134,25 @@ const sCA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
80131
80134
  Camera: jt,
80132
80135
  Canvas: AI,
80133
80136
  CanvasGroup: Yl,
80134
- CapsuleCollider: Sr,
80137
+ CapsuleCollider: kr,
80135
80138
  ChangeMaterialOnClick: ow,
80136
80139
  ChangeTransformOnClick: rE,
80137
80140
  CharacterController: BE,
80138
80141
  CharacterControllerInput: wa,
80139
80142
  ChromaticAberration: nw,
80140
80143
  Collider: In,
80141
- ColorAdjustments: Yr,
80144
+ ColorAdjustments: Tr,
80142
80145
  ColorBySpeedModule: QE,
80143
80146
  ColorOverLifetimeModule: Bw,
80144
- Component: Nr,
80147
+ Component: Kr,
80145
80148
  ControlTrackHandler: bm,
80146
- CustomBranding: Or,
80149
+ CustomBranding: Pr,
80147
80150
  Deletable: iH,
80148
80151
  DeleteBox: jm,
80149
80152
  DepthOfField: WC,
80150
80153
  DeviceFlag: zm,
80151
80154
  DocumentExtension: gH,
80152
- DragControls: rr,
80155
+ DragControls: Br,
80153
80156
  DropListener: Qw,
80154
80157
  Duplicatable: cE,
80155
80158
  EmissionModule: Cn,
@@ -80164,18 +80167,18 @@ const sCA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
80164
80167
  Fog: Pl,
80165
80168
  GltfExport: bn,
80166
80169
  GltfExportBox: aH,
80167
- Gradient: Tr,
80170
+ Gradient: Hr,
80168
80171
  Graphic: aE,
80169
80172
  GraphicRaycaster: LT,
80170
80173
  GridHelper: Wl,
80171
80174
  GridLayoutGroup: XT,
80172
80175
  GroundProjectedEnv: hE,
80173
- GroupActionModel: sr,
80176
+ GroupActionModel: nr,
80174
80177
  HideOnStart: AH,
80175
80178
  HingeJoint: cw,
80176
80179
  HorizontalLayoutGroup: ZT,
80177
80180
  Image: xl,
80178
- InheritVelocityModule: _r,
80181
+ InheritVelocityModule: Or,
80179
80182
  InputField: lE,
80180
80183
  Interactable: Gl,
80181
80184
  LODGroup: dw,
@@ -80199,13 +80202,13 @@ const sCA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
80199
80202
  OpenURL: jl,
80200
80203
  OrbitControls: Da,
80201
80204
  Outline: vl,
80202
- Padding: vr,
80205
+ Padding: xr,
80203
80206
  ParticleBurst: lp,
80204
80207
  ParticleSubEmitter: aR,
80205
80208
  ParticleSystem: Oi,
80206
80209
  ParticleSystemRenderer: ya,
80207
80210
  PixelationEffect: pw,
80208
- PlayAnimationOnClick: xr,
80211
+ PlayAnimationOnClick: Yr,
80209
80212
  PlayAudioOnClick: _l,
80210
80213
  PlayableDirector: Xn,
80211
80214
  PlayerColor: kQ,
@@ -80239,9 +80242,9 @@ const sCA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
80239
80242
  SignalTrackHandler: cp,
80240
80243
  Size: OT,
80241
80244
  SizeBySpeedModule: pI,
80242
- SizeOverLifetimeModule: Hr,
80245
+ SizeOverLifetimeModule: _r,
80243
80246
  SkinnedMeshRenderer: Xx,
80244
- SmoothFollow: Vr,
80247
+ SmoothFollow: jr,
80245
80248
  SpatialHtml: MH,
80246
80249
  SpatialTrigger: kw,
80247
80250
  SpatialTriggerReceiver: Ls,
@@ -80253,8 +80256,8 @@ const sCA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
80253
80256
  SpriteSheet: Gw,
80254
80257
  SubEmitterSystem: pp,
80255
80258
  SyncedCamera: cR,
80256
- SyncedRoom: jr,
80257
- SyncedTransform: wr,
80259
+ SyncedRoom: zr,
80260
+ SyncedTransform: yr,
80258
80261
  TapGestureTrigger: eH,
80259
80262
  TeleportTarget: Fm,
80260
80263
  TestRunner: mH,
@@ -80273,7 +80276,7 @@ const sCA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
80273
80276
  UIRaycastUtils: Jh,
80274
80277
  UIRootComponent: Wf,
80275
80278
  USDZExporter: Ro,
80276
- USDZText: ar,
80279
+ USDZText: rr,
80277
80280
  UsageMarker: Ml,
80278
80281
  VRUserState: GC,
80279
80282
  VariantAction: oY,
@@ -80288,7 +80291,7 @@ const sCA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
80288
80291
  VolumeProfile: Zf,
80289
80292
  WebAR: gQ,
80290
80293
  WebARCameraBackground: dR,
80291
- WebARSessionRoot: Jr,
80294
+ WebARSessionRoot: qr,
80292
80295
  WebXR: Ge,
80293
80296
  WebXRAvatar: Ns,
80294
80297
  WebXRController: ai,
@@ -80367,7 +80370,7 @@ const ng = (nc = class extends mA {
80367
80370
  if (A instanceof UA) {
80368
80371
  const e = eA.getComponentInParent(A, ng);
80369
80372
  return (e == null ? void 0 : e.isLocalPlayer) ?? !1;
80370
- } else if (A instanceof Nr) {
80373
+ } else if (A instanceof Kr) {
80371
80374
  const e = eA.getComponentInParent(A.gameObject, ng);
80372
80375
  return (e == null ? void 0 : e.isLocalPlayer) ?? !1;
80373
80376
  }
@@ -80490,25 +80493,25 @@ H.add("CallInfo", kh);
80490
80493
  H.add("Camera", jt);
80491
80494
  H.add("Canvas", AI);
80492
80495
  H.add("CanvasGroup", Yl);
80493
- H.add("CapsuleCollider", Sr);
80496
+ H.add("CapsuleCollider", kr);
80494
80497
  H.add("ChangeMaterialOnClick", ow);
80495
80498
  H.add("ChangeTransformOnClick", rE);
80496
80499
  H.add("CharacterController", BE);
80497
80500
  H.add("CharacterControllerInput", wa);
80498
80501
  H.add("ChromaticAberration", nw);
80499
80502
  H.add("Collider", In);
80500
- H.add("ColorAdjustments", Yr);
80503
+ H.add("ColorAdjustments", Tr);
80501
80504
  H.add("ColorBySpeedModule", QE);
80502
80505
  H.add("ColorOverLifetimeModule", Bw);
80503
- H.add("Component", Nr);
80506
+ H.add("Component", Kr);
80504
80507
  H.add("ControlTrackHandler", bm);
80505
- H.add("CustomBranding", Or);
80508
+ H.add("CustomBranding", Pr);
80506
80509
  H.add("Deletable", iH);
80507
80510
  H.add("DeleteBox", jm);
80508
80511
  H.add("DepthOfField", WC);
80509
80512
  H.add("DeviceFlag", zm);
80510
80513
  H.add("DocumentExtension", gH);
80511
- H.add("DragControls", rr);
80514
+ H.add("DragControls", Br);
80512
80515
  H.add("DropListener", Qw);
80513
80516
  H.add("Duplicatable", cE);
80514
80517
  H.add("EmissionModule", Cn);
@@ -80523,18 +80526,18 @@ H.add("FlyControls", sH);
80523
80526
  H.add("Fog", Pl);
80524
80527
  H.add("GltfExport", bn);
80525
80528
  H.add("GltfExportBox", aH);
80526
- H.add("Gradient", Tr);
80529
+ H.add("Gradient", Hr);
80527
80530
  H.add("Graphic", aE);
80528
80531
  H.add("GraphicRaycaster", LT);
80529
80532
  H.add("GridHelper", Wl);
80530
80533
  H.add("GridLayoutGroup", XT);
80531
80534
  H.add("GroundProjectedEnv", hE);
80532
- H.add("GroupActionModel", sr);
80535
+ H.add("GroupActionModel", nr);
80533
80536
  H.add("HideOnStart", AH);
80534
80537
  H.add("HingeJoint", cw);
80535
80538
  H.add("HorizontalLayoutGroup", ZT);
80536
80539
  H.add("Image", xl);
80537
- H.add("InheritVelocityModule", _r);
80540
+ H.add("InheritVelocityModule", Or);
80538
80541
  H.add("InputField", lE);
80539
80542
  H.add("Interactable", Gl);
80540
80543
  H.add("Light", VI);
@@ -80558,14 +80561,14 @@ H.add("OffsetConstraint", DE);
80558
80561
  H.add("OpenURL", jl);
80559
80562
  H.add("OrbitControls", Da);
80560
80563
  H.add("Outline", vl);
80561
- H.add("Padding", vr);
80564
+ H.add("Padding", xr);
80562
80565
  H.add("ParticleBurst", lp);
80563
80566
  H.add("ParticleSubEmitter", aR);
80564
80567
  H.add("ParticleSystem", Oi);
80565
80568
  H.add("ParticleSystemRenderer", ya);
80566
80569
  H.add("PixelationEffect", pw);
80567
80570
  H.add("PlayableDirector", Xn);
80568
- H.add("PlayAnimationOnClick", xr);
80571
+ H.add("PlayAnimationOnClick", Yr);
80569
80572
  H.add("PlayAudioOnClick", _l);
80570
80573
  H.add("PlayerColor", kQ);
80571
80574
  H.add("PlayerState", Vc);
@@ -80601,9 +80604,9 @@ H.add("SignalReceiverEvent", Jl);
80601
80604
  H.add("SignalTrackHandler", cp);
80602
80605
  H.add("Size", OT);
80603
80606
  H.add("SizeBySpeedModule", pI);
80604
- H.add("SizeOverLifetimeModule", Hr);
80607
+ H.add("SizeOverLifetimeModule", _r);
80605
80608
  H.add("SkinnedMeshRenderer", Xx);
80606
- H.add("SmoothFollow", Vr);
80609
+ H.add("SmoothFollow", jr);
80607
80610
  H.add("SpatialHtml", MH);
80608
80611
  H.add("SpatialTrigger", kw);
80609
80612
  H.add("SpatialTriggerReceiver", Ls);
@@ -80615,8 +80618,8 @@ H.add("SpriteRenderer", nn);
80615
80618
  H.add("SpriteSheet", Gw);
80616
80619
  H.add("SubEmitterSystem", pp);
80617
80620
  H.add("SyncedCamera", cR);
80618
- H.add("SyncedRoom", jr);
80619
- H.add("SyncedTransform", wr);
80621
+ H.add("SyncedRoom", zr);
80622
+ H.add("SyncedTransform", yr);
80620
80623
  H.add("TapGestureTrigger", eH);
80621
80624
  H.add("TeleportTarget", Fm);
80622
80625
  H.add("TestRunner", mH);
@@ -80636,7 +80639,7 @@ H.add("UIRaycastUtils", Jh);
80636
80639
  H.add("UIRootComponent", Wf);
80637
80640
  H.add("UsageMarker", Ml);
80638
80641
  H.add("USDZExporter", Ro);
80639
- H.add("USDZText", ar);
80642
+ H.add("USDZText", rr);
80640
80643
  H.add("VariantAction", oY);
80641
80644
  H.add("VelocityOverLifetimeModule", gi);
80642
80645
  H.add("VerticalLayoutGroup", zT);
@@ -80650,7 +80653,7 @@ H.add("VolumeProfile", Zf);
80650
80653
  H.add("VRUserState", GC);
80651
80654
  H.add("WebAR", gQ);
80652
80655
  H.add("WebARCameraBackground", dR);
80653
- H.add("WebARSessionRoot", Jr);
80656
+ H.add("WebARSessionRoot", qr);
80654
80657
  H.add("WebXR", Ge);
80655
80658
  H.add("WebXRAvatar", Ns);
80656
80659
  H.add("WebXRController", ai);
@@ -80734,7 +80737,7 @@ async function oG(i, A, e, t) {
80734
80737
  const C = H.get(o.name);
80735
80738
  if (C != null) {
80736
80739
  const s = new C();
80737
- s.sourceId = i.gltfId, fr(s, o, i.implementationInformation), "guid" in o && (s[Wu] = o.guid), OQ(A, s, !1), e.push({ instance: s, compData: o, obj: A }), s.isCamera && i.context && i.context.mainCamera === null && s.tag === "MainCamera" && i.context.setCurrentCamera(s);
80740
+ s.sourceId = i.gltfId, wr(s, o, i.implementationInformation), "guid" in o && (s[Wu] = o.guid), OQ(A, s, !1), e.push({ instance: s, compData: o, obj: A }), s.isCamera && i.context && i.context.mainCamera === null && s.tag === "MainCamera" && i.context.setCurrentCamera(s);
80738
80741
  } else
80739
80742
  bH && console.debug("unknown component: " + o.name), gc.includes(o.name) || gc.push(o.name);
80740
80743
  } catch (C) {
@@ -80857,7 +80860,7 @@ function ZsA(i, A = null) {
80857
80860
  return null;
80858
80861
  }
80859
80862
  Tv(LH);
80860
- const fg = aA("debugwebcomponent"), zJ = "needle-engine", YH = "vr", TH = "desktop", wCA = [Za, YH, TH], Ic = "ar-session-active", oc = "desktop-session-active", yCA = [
80863
+ const fg = aA("debugwebcomponent"), zJ = "needle-engine", YH = "vr", TH = "desktop", wCA = [Xa, YH, TH], Ic = "ar-session-active", oc = "desktop-session-active", yCA = [
80861
80864
  "hash",
80862
80865
  "src",
80863
80866
  "camera-controls",
@@ -81099,7 +81102,7 @@ class HH extends HTMLElement {
81099
81102
  onSetupAR() {
81100
81103
  this.classList.add(Ic), this.classList.remove(oc);
81101
81104
  const e = this.getAROverlayContainer();
81102
- e && (e.classList.add(Ic), e.classList.remove(oc)), this.foreachHtmlElement((t) => this.setupElementsForMode(t, Za));
81105
+ e && (e.classList.add(Ic), e.classList.remove(oc)), this.foreachHtmlElement((t) => this.setupElementsForMode(t, Xa));
81103
81106
  }
81104
81107
  onSetupVR() {
81105
81108
  this.classList.remove(Ic), this.classList.remove(oc), this.foreachHtmlElement((e) => this.setupElementsForMode(e, YH));
@@ -83252,7 +83255,7 @@ class _e {
83252
83255
  A.x = e.x, A.y = e.y, A.z = e.z, A.w = e.w;
83253
83256
  }
83254
83257
  }
83255
- var Og, Si, Up, rI, kr, Xe, MQ, _n, Hh, _h, Fp, Np;
83258
+ var Og, Si, Up, rI, Gr, Xe, MQ, _n, Hh, _h, Fp, Np;
83256
83259
  (function(i) {
83257
83260
  i[i.Dynamic = 0] = "Dynamic", i[i.Fixed = 1] = "Fixed", i[i.KinematicPositionBased = 2] = "KinematicPositionBased", i[i.KinematicVelocityBased = 3] = "KinematicVelocityBased";
83258
83261
  })(Og || (Og = {}));
@@ -84062,20 +84065,20 @@ class HR {
84062
84065
  return CA.fromRaw(this.raw.solver_contact_tangent_velocity(A));
84063
84066
  }
84064
84067
  }
84065
- class Gr {
84068
+ class Mr {
84066
84069
  constructor(A, e, t, g, I) {
84067
84070
  this.distance = A, this.point1 = e, this.point2 = t, this.normal1 = g, this.normal2 = I;
84068
84071
  }
84069
84072
  static fromRaw(A) {
84070
84073
  if (!A)
84071
84074
  return null;
84072
- const e = new Gr(A.distance(), CA.fromRaw(A.point1()), CA.fromRaw(A.point2()), CA.fromRaw(A.normal1()), CA.fromRaw(A.normal2()));
84075
+ const e = new Mr(A.distance(), CA.fromRaw(A.point1()), CA.fromRaw(A.point2()), CA.fromRaw(A.normal1()), CA.fromRaw(A.normal2()));
84073
84076
  return A.free(), e;
84074
84077
  }
84075
84078
  }
84076
84079
  (function(i) {
84077
84080
  i[i.Vertex = 0] = "Vertex", i[i.Edge = 1] = "Edge", i[i.Face = 2] = "Face", i[i.Unknown = 3] = "Unknown";
84078
- })(kr || (kr = {}));
84081
+ })(Gr || (Gr = {}));
84079
84082
  class ME {
84080
84083
  constructor(A, e) {
84081
84084
  this.point = A, this.isInside = e;
@@ -84089,7 +84092,7 @@ class ME {
84089
84092
  }
84090
84093
  class mQ {
84091
84094
  constructor(A, e, t, g, I) {
84092
- this.featureType = kr.Unknown, this.featureId = void 0, this.collider = A, this.point = e, this.isInside = t, I !== void 0 && (this.featureId = I), g !== void 0 && (this.featureType = g);
84095
+ this.featureType = Gr.Unknown, this.featureId = void 0, this.collider = A, this.point = e, this.isInside = t, I !== void 0 && (this.featureId = I), g !== void 0 && (this.featureType = g);
84093
84096
  }
84094
84097
  static fromRaw(A, e) {
84095
84098
  if (!e)
@@ -84108,7 +84111,7 @@ class _R {
84108
84111
  }
84109
84112
  class mE {
84110
84113
  constructor(A, e, t, g) {
84111
- this.featureType = kr.Unknown, this.featureId = void 0, this.toi = A, this.normal = e, g !== void 0 && (this.featureId = g), t !== void 0 && (this.featureType = t);
84114
+ this.featureType = Gr.Unknown, this.featureId = void 0, this.toi = A, this.normal = e, g !== void 0 && (this.featureId = g), t !== void 0 && (this.featureType = t);
84112
84115
  }
84113
84116
  static fromRaw(A) {
84114
84117
  if (!A)
@@ -84119,7 +84122,7 @@ class mE {
84119
84122
  }
84120
84123
  class RQ {
84121
84124
  constructor(A, e, t, g, I) {
84122
- this.featureType = kr.Unknown, this.featureId = void 0, this.collider = A, this.toi = e, this.normal = t, I !== void 0 && (this.featureId = I), g !== void 0 && (this.featureType = g);
84125
+ this.featureType = Gr.Unknown, this.featureId = void 0, this.collider = A, this.toi = e, this.normal = t, I !== void 0 && (this.featureId = I), g !== void 0 && (this.featureType = g);
84123
84126
  }
84124
84127
  static fromRaw(A, e) {
84125
84128
  if (!e)
@@ -84139,18 +84142,18 @@ class ed {
84139
84142
  return e.free(), t;
84140
84143
  }
84141
84144
  }
84142
- class zr {
84145
+ class Zr {
84143
84146
  constructor(A, e, t, g, I) {
84144
84147
  this.toi = A, this.witness1 = e, this.witness2 = t, this.normal1 = g, this.normal2 = I;
84145
84148
  }
84146
84149
  static fromRaw(A, e) {
84147
84150
  if (!e)
84148
84151
  return null;
84149
- const t = new zr(e.toi(), CA.fromRaw(e.witness1()), CA.fromRaw(e.witness2()), CA.fromRaw(e.normal1()), CA.fromRaw(e.normal2()));
84152
+ const t = new Zr(e.toi(), CA.fromRaw(e.witness1()), CA.fromRaw(e.witness2()), CA.fromRaw(e.normal1()), CA.fromRaw(e.normal2()));
84150
84153
  return e.free(), t;
84151
84154
  }
84152
84155
  }
84153
- class RE extends zr {
84156
+ class RE extends Zr {
84154
84157
  constructor(A, e, t, g, I, o) {
84155
84158
  super(e, t, g, I, o), this.collider = A;
84156
84159
  }
@@ -84204,7 +84207,7 @@ class Vi {
84204
84207
  }
84205
84208
  }
84206
84209
  castShape(A, e, t, g, I, o, C, s) {
84207
- let n = CA.intoRaw(A), a = _e.intoRaw(e), B = CA.intoRaw(t), Q = CA.intoRaw(I), E = _e.intoRaw(o), c = CA.intoRaw(C), h = this.intoRaw(), l = g.intoRaw(), d = zr.fromRaw(null, h.castShape(n, a, B, l, Q, E, c, s));
84210
+ let n = CA.intoRaw(A), a = _e.intoRaw(e), B = CA.intoRaw(t), Q = CA.intoRaw(I), E = _e.intoRaw(o), c = CA.intoRaw(C), h = this.intoRaw(), l = g.intoRaw(), d = Zr.fromRaw(null, h.castShape(n, a, B, l, Q, E, c, s));
84208
84211
  return n.free(), a.free(), B.free(), Q.free(), E.free(), c.free(), h.free(), l.free(), d;
84209
84212
  }
84210
84213
  intersectsShape(A, e, t, g, I) {
@@ -84212,7 +84215,7 @@ class Vi {
84212
84215
  return o.free(), C.free(), s.free(), n.free(), a.free(), B.free(), Q;
84213
84216
  }
84214
84217
  contactShape(A, e, t, g, I, o) {
84215
- let C = CA.intoRaw(A), s = _e.intoRaw(e), n = CA.intoRaw(g), a = _e.intoRaw(I), B = this.intoRaw(), Q = t.intoRaw(), E = Gr.fromRaw(B.contactShape(C, s, Q, n, a, o));
84218
+ let C = CA.intoRaw(A), s = _e.intoRaw(e), n = CA.intoRaw(g), a = _e.intoRaw(I), B = this.intoRaw(), Q = t.intoRaw(), E = Mr.fromRaw(B.contactShape(C, s, Q, n, a, o));
84216
84219
  return C.free(), s.free(), n.free(), a.free(), B.free(), Q.free(), E;
84217
84220
  }
84218
84221
  containsPoint(A, e, t) {
@@ -84547,7 +84550,7 @@ class Vh {
84547
84550
  return t.free(), g.free(), I;
84548
84551
  }
84549
84552
  castShape(A, e, t, g, I, o) {
84550
- let C = CA.intoRaw(A), s = CA.intoRaw(t), n = _e.intoRaw(g), a = CA.intoRaw(I), B = e.intoRaw(), Q = zr.fromRaw(this.colliderSet, this.colliderSet.raw.coCastShape(this.handle, C, B, s, n, a, o));
84553
+ let C = CA.intoRaw(A), s = CA.intoRaw(t), n = _e.intoRaw(g), a = CA.intoRaw(I), B = e.intoRaw(), Q = Zr.fromRaw(this.colliderSet, this.colliderSet.raw.coCastShape(this.handle, C, B, s, n, a, o));
84551
84554
  return C.free(), s.free(), n.free(), a.free(), B.free(), Q;
84552
84555
  }
84553
84556
  castCollider(A, e, t, g) {
@@ -84559,11 +84562,11 @@ class Vh {
84559
84562
  return g.free(), I.free(), o.free(), C;
84560
84563
  }
84561
84564
  contactShape(A, e, t, g) {
84562
- let I = CA.intoRaw(e), o = _e.intoRaw(t), C = A.intoRaw(), s = Gr.fromRaw(this.colliderSet.raw.coContactShape(this.handle, C, I, o, g));
84565
+ let I = CA.intoRaw(e), o = _e.intoRaw(t), C = A.intoRaw(), s = Mr.fromRaw(this.colliderSet.raw.coContactShape(this.handle, C, I, o, g));
84563
84566
  return I.free(), o.free(), C.free(), s;
84564
84567
  }
84565
84568
  contactCollider(A, e) {
84566
- return Gr.fromRaw(this.colliderSet.raw.coContactCollider(this.handle, A.handle, e));
84569
+ return Mr.fromRaw(this.colliderSet.raw.coContactCollider(this.handle, A.handle, e));
84567
84570
  }
84568
84571
  castRay(A, e, t) {
84569
84572
  let g = CA.intoRaw(A.origin), I = CA.intoRaw(A.dir), o = this.colliderSet.raw.coCastRay(this.handle, g, I, e, t);
@@ -85088,8 +85091,8 @@ for (var FCA = { byteLength: function(i) {
85088
85091
  for (var A, e = i.length, t = e % 3, g = [], I = 16383, o = 0, C = e - t; o < C; o += I)
85089
85092
  g.push(JCA(i, o, o + I > C ? C : o + I));
85090
85093
  return t === 1 ? (A = i[e - 1], g.push(yC[A >> 2] + yC[A << 4 & 63] + "==")) : t === 2 && (A = (i[e - 2] << 8) + i[e - 1], g.push(yC[A >> 10] + yC[A >> 4 & 63] + yC[A << 2 & 63] + "=")), g.join("");
85091
- } }, yC = [], Io = [], NCA = typeof Uint8Array < "u" ? Uint8Array : Array, g0 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", kB = 0, KCA = g0.length; kB < KCA; ++kB)
85092
- yC[kB] = g0[kB], Io[g0.charCodeAt(kB)] = kB;
85094
+ } }, yC = [], Io = [], NCA = typeof Uint8Array < "u" ? Uint8Array : Array, g0 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", GB = 0, KCA = g0.length; GB < KCA; ++GB)
85095
+ yC[GB] = g0[GB], Io[g0.charCodeAt(GB)] = GB;
85093
85096
  function Aq(i) {
85094
85097
  var A = i.length;
85095
85098
  if (A % 4 > 0)
@@ -85135,8 +85138,8 @@ var qCA = Object.freeze({ __proto__: null, version: jH, Vector3: kR, VectorOps:
85135
85138
  }, Collider: Vh, get MassPropsMode() {
85136
85139
  return _n;
85137
85140
  }, ColliderDesc: Rt, ColliderSet: OR, get FeatureType() {
85138
- return kr;
85139
- }, Ray: _R, RayIntersection: mE, RayColliderIntersection: RQ, RayColliderToi: ed, PointProjection: ME, PointColliderProjection: mQ, ShapeTOI: zr, ShapeColliderTOI: RE, ShapeContact: Gr, World: UE, PhysicsPipeline: PR, SerializationPipeline: Kp, get ActiveEvents() {
85141
+ return Gr;
85142
+ }, Ray: _R, RayIntersection: mE, RayColliderIntersection: RQ, RayColliderToi: ed, PointProjection: ME, PointColliderProjection: mQ, ShapeTOI: Zr, ShapeColliderTOI: RE, ShapeContact: Mr, World: UE, PhysicsPipeline: PR, SerializationPipeline: Kp, get ActiveEvents() {
85140
85143
  return _h;
85141
85144
  }, TempContactForceEvent: zR, EventQueue: ZR, get ActiveHooks() {
85142
85145
  return Fp;
@@ -85174,7 +85177,7 @@ const bCA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
85174
85177
  DebugRenderPipeline: jR,
85175
85178
  EventQueue: ZR,
85176
85179
  get FeatureType() {
85177
- return kr;
85180
+ return Gr;
85178
85181
  },
85179
85182
  FixedImpulseJoint: mR,
85180
85183
  FixedMultibodyJoint: KR,
@@ -85229,8 +85232,8 @@ const bCA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
85229
85232
  SerializationPipeline: Kp,
85230
85233
  Shape: Vi,
85231
85234
  ShapeColliderTOI: RE,
85232
- ShapeContact: Gr,
85233
- ShapeTOI: zr,
85235
+ ShapeContact: Mr,
85236
+ ShapeTOI: Zr,
85234
85237
  get ShapeType() {
85235
85238
  return Xe;
85236
85239
  },
@@ -85256,7 +85259,7 @@ let os;
85256
85259
  globalThis.true = globalThis.true !== void 0 ? globalThis.true : !0;
85257
85260
  yg && console.log("Use Rapier", !0, globalThis.true);
85258
85261
  Pt.registerCallback(Pg.ContextCreationStart, (i) => {
85259
- yg && console.log("Register rapier physics backend"), i.context.physics.engine = new Va(), i.context.physics.engine.initialize(i.context);
85262
+ yg && console.log("Register rapier physics backend"), i.context.physics.engine = new ja(), i.context.physics.engine.initialize(i.context);
85260
85263
  });
85261
85264
  const gh = class {
85262
85265
  constructor() {
@@ -85715,8 +85718,8 @@ const gh = class {
85715
85718
  g.elements[0] = 1, g.elements[5] = 1, g.elements[10] = 1, I.elements[0] = 1, I.elements[5] = 1, I.elements[10] = 1, t.copy(I).premultiply(g.invert()).invert();
85716
85719
  }
85717
85720
  };
85718
- let Va = gh;
85719
- r(Va, "_didLoadPhysicsEngine", !1), r(Va, "_matricesBuffer", []), r(Va, "centerConnectionPos", { x: 0, y: 0, z: 0 }), r(Va, "centerConnectionRot", { x: 0, y: 0, z: 0, w: 1 });
85721
+ let ja = gh;
85722
+ r(ja, "_didLoadPhysicsEngine", !1), r(ja, "_matricesBuffer", []), r(ja, "centerConnectionPos", { x: 0, y: 0, z: 0 }), r(ja, "centerConnectionRot", { x: 0, y: 0, z: 0, w: 1 });
85720
85723
  class xCA {
85721
85724
  constructor(A, e) {
85722
85725
  r(this, "world");
@@ -86022,7 +86025,7 @@ export {
86022
86025
  jt as Camera,
86023
86026
  AI as Canvas,
86024
86027
  Yl as CanvasGroup,
86025
- Sr as CapsuleCollider,
86028
+ kr as CapsuleCollider,
86026
86029
  ow as ChangeMaterialOnClick,
86027
86030
  rE as ChangeTransformOnClick,
86028
86031
  BE as CharacterController,
@@ -86034,10 +86037,10 @@ export {
86034
86037
  In as Collider,
86035
86038
  mCA as Collision,
86036
86039
  em as CollisionDetectionMode,
86037
- Yr as ColorAdjustments,
86040
+ Tr as ColorAdjustments,
86038
86041
  QE as ColorBySpeedModule,
86039
86042
  Bw as ColorOverLifetimeModule,
86040
- Nr as Component,
86043
+ Kr as Component,
86041
86044
  kf as ComponentEvents,
86042
86045
  Gf as ComponentLifecycleEvents,
86043
86046
  wV as ConnectionEvents,
@@ -86049,7 +86052,7 @@ export {
86049
86052
  bm as ControlTrackHandler,
86050
86053
  Kn as ControllerEvents,
86051
86054
  Hc as ControllerType,
86052
- Or as CustomBranding,
86055
+ Pr as CustomBranding,
86053
86056
  eo as CustomShader,
86054
86057
  dk as DefaultReflectionMode,
86055
86058
  iH as Deletable,
@@ -86057,7 +86060,7 @@ export {
86057
86060
  WC as DepthOfField,
86058
86061
  zm as DeviceFlag,
86059
86062
  gH as DocumentExtension,
86060
- rr as DragControls,
86063
+ Br as DragControls,
86061
86064
  Qw as DropListener,
86062
86065
  cE as Duplicatable,
86063
86066
  hS as EXTENSION_NAME,
@@ -86082,14 +86085,14 @@ export {
86082
86085
  aH as GltfExportBox,
86083
86086
  oQ as GltfLoadEvent,
86084
86087
  uCA as GltfLoadEventType,
86085
- Tr as Gradient,
86088
+ Hr as Gradient,
86086
86089
  aE as Graphic,
86087
86090
  LT as GraphicRaycaster,
86088
86091
  go as Graphics,
86089
86092
  Wl as GridHelper,
86090
86093
  XT as GridLayoutGroup,
86091
86094
  hE as GroundProjectedEnv,
86092
- sr as GroupActionModel,
86095
+ nr as GroupActionModel,
86093
86096
  nj as HideFlags,
86094
86097
  AH as HideOnStart,
86095
86098
  cw as HingeJoint,
@@ -86098,7 +86101,7 @@ export {
86098
86101
  xl as Image,
86099
86102
  qc as ImageReference,
86100
86103
  qZ as ImageReferenceSerializer,
86101
- _r as InheritVelocityModule,
86104
+ Or as InheritVelocityModule,
86102
86105
  BW as Input,
86103
86106
  cs as InputEvents,
86104
86107
  lE as InputField,
@@ -86145,7 +86148,7 @@ export {
86145
86148
  vl as Outline,
86146
86149
  yV as OwnershipEvent,
86147
86150
  EM as OwnershipModel,
86148
- vr as Padding,
86151
+ xr as Padding,
86149
86152
  lp as ParticleBurst,
86150
86153
  aR as ParticleSubEmitter,
86151
86154
  Oi as ParticleSystem,
@@ -86153,7 +86156,7 @@ export {
86153
86156
  RW as Physics,
86154
86157
  ns as PhysicsMaterialCombine,
86155
86158
  pw as PixelationEffect,
86156
- xr as PlayAnimationOnClick,
86159
+ Yr as PlayAnimationOnClick,
86157
86160
  _l as PlayAudioOnClick,
86158
86161
  Xn as PlayableDirector,
86159
86162
  kQ as PlayerColor,
@@ -86171,7 +86174,7 @@ export {
86171
86174
  pH as PrimitiveType,
86172
86175
  M9 as ProgressiveLoadingInfo,
86173
86176
  Ft as RGBAColor,
86174
- Va as RapierPhysics,
86177
+ ja as RapierPhysics,
86175
86178
  Om as RawImage,
86176
86179
  HC as RaycastOptions,
86177
86180
  Kl as Raycaster,
@@ -86180,7 +86183,7 @@ export {
86180
86183
  Sl as ReflectionProbe,
86181
86184
  zM as RegisteredAnimationInfo,
86182
86185
  Ca as RemoteSkybox,
86183
- hr as RenderTexture,
86186
+ lr as RenderTexture,
86184
86187
  L9 as RenderTextureSerializer,
86185
86188
  ti as Renderer,
86186
86189
  bZ as RendererData,
@@ -86205,9 +86208,9 @@ export {
86205
86208
  cp as SignalTrackHandler,
86206
86209
  OT as Size,
86207
86210
  pI as SizeBySpeedModule,
86208
- Hr as SizeOverLifetimeModule,
86211
+ _r as SizeOverLifetimeModule,
86209
86212
  Xx as SkinnedMeshRenderer,
86210
- Vr as SmoothFollow,
86213
+ jr as SmoothFollow,
86211
86214
  MH as SpatialHtml,
86212
86215
  kw as SpatialTrigger,
86213
86216
  Ls as SpatialTriggerReceiver,
@@ -86222,8 +86225,8 @@ export {
86222
86225
  YsA as StateMachineBehaviour,
86223
86226
  pp as SubEmitterSystem,
86224
86227
  cR as SyncedCamera,
86225
- jr as SyncedRoom,
86226
- wr as SyncedTransform,
86228
+ zr as SyncedRoom,
86229
+ yr as SyncedTransform,
86227
86230
  eH as TapGestureTrigger,
86228
86231
  Fm as TeleportTarget,
86229
86232
  mH as TestRunner,
@@ -86247,7 +86250,7 @@ export {
86247
86250
  Wf as UIRootComponent,
86248
86251
  zo as USDObject,
86249
86252
  Ro as USDZExporter,
86250
- ar as USDZText,
86253
+ rr as USDZText,
86251
86254
  FN as Upload_Result,
86252
86255
  v9 as UriSerializer,
86253
86256
  Ml as UsageMarker,
@@ -86270,7 +86273,7 @@ export {
86270
86273
  oh as Watch,
86271
86274
  gQ as WebAR,
86272
86275
  dR as WebARCameraBackground,
86273
- Jr as WebARSessionRoot,
86276
+ qr as WebARSessionRoot,
86274
86277
  Ge as WebXR,
86275
86278
  Ns as WebXRAvatar,
86276
86279
  ai as WebXRController,
@@ -86303,7 +86306,7 @@ export {
86303
86306
  BiA as beginListenFileSpawn,
86304
86307
  YV as beginListenInstantiate,
86305
86308
  GsA as build_scene_functions,
86306
- MB as builtinComponentKeyName,
86309
+ mB as builtinComponentKeyName,
86307
86310
  Pv as calculateProgress01,
86308
86311
  LsA as colorSerializer,
86309
86312
  uS as componentSerializer,
@@ -86403,7 +86406,7 @@ export {
86403
86406
  bsA as removeCustomExtension,
86404
86407
  zsA as removeGltfLoadEventListener,
86405
86408
  psA as removePatch,
86406
- Mr as resolveUrl,
86409
+ mr as resolveUrl,
86407
86410
  i2 as sanitizeString,
86408
86411
  inA as screenshot,
86409
86412
  LV as sendDestroyed,