@needle-tools/engine 3.5.2-alpha → 3.5.3-alpha

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (99) hide show
  1. package/CHANGELOG.md +16 -0
  2. package/dist/needle-engine.js +17123 -16970
  3. package/dist/needle-engine.min.js +349 -349
  4. package/dist/needle-engine.umd.cjs +347 -347
  5. package/lib/engine/codegen/register_types.js +4 -0
  6. package/lib/engine/codegen/register_types.js.map +1 -1
  7. package/lib/engine/debug/debug_overlay.js +2 -1
  8. package/lib/engine/debug/debug_overlay.js.map +1 -1
  9. package/lib/engine/engine_components.js +2 -1
  10. package/lib/engine/engine_components.js.map +1 -1
  11. package/lib/engine/engine_element_loading.js +2 -2
  12. package/lib/engine/engine_element_loading.js.map +1 -1
  13. package/lib/engine/engine_gameobject.js +2 -0
  14. package/lib/engine/engine_gameobject.js.map +1 -1
  15. package/lib/engine/engine_input.js +4 -1
  16. package/lib/engine/engine_input.js.map +1 -1
  17. package/lib/engine/engine_physics_rapier.js +2 -1
  18. package/lib/engine/engine_physics_rapier.js.map +1 -1
  19. package/lib/engine/engine_serialization_core.js +16 -1
  20. package/lib/engine/engine_serialization_core.js.map +1 -1
  21. package/lib/engine/extensions/NEEDLE_lighting_settings.js +10 -1
  22. package/lib/engine/extensions/NEEDLE_lighting_settings.js.map +1 -1
  23. package/lib/engine-components/Component.js +0 -3
  24. package/lib/engine-components/Component.js.map +1 -1
  25. package/lib/engine-components/codegen/components.d.ts +2 -0
  26. package/lib/engine-components/codegen/components.js +2 -0
  27. package/lib/engine-components/codegen/components.js.map +1 -1
  28. package/lib/engine-components/export/usdz/Extension.d.ts +3 -2
  29. package/lib/engine-components/export/usdz/ThreeUSDZExporter.js +41 -13
  30. package/lib/engine-components/export/usdz/ThreeUSDZExporter.js.map +1 -1
  31. package/lib/engine-components/export/usdz/USDZExporter.d.ts +1 -0
  32. package/lib/engine-components/export/usdz/USDZExporter.js +30 -4
  33. package/lib/engine-components/export/usdz/USDZExporter.js.map +1 -1
  34. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.d.ts +9 -0
  35. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.js +48 -0
  36. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.js.map +1 -0
  37. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.d.ts +3 -0
  38. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.js +18 -0
  39. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.js.map +1 -1
  40. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.d.ts +9 -0
  41. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js +71 -1
  42. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js.map +1 -1
  43. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.d.ts +20 -0
  44. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.js +45 -0
  45. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.js.map +1 -1
  46. package/lib/engine-components/ui/BaseUIComponent.d.ts +1 -0
  47. package/lib/engine-components/ui/BaseUIComponent.js +8 -4
  48. package/lib/engine-components/ui/BaseUIComponent.js.map +1 -1
  49. package/lib/engine-components/ui/Canvas.js +1 -1
  50. package/lib/engine-components/ui/Canvas.js.map +1 -1
  51. package/lib/engine-components/ui/EventSystem.js +3 -0
  52. package/lib/engine-components/ui/EventSystem.js.map +1 -1
  53. package/lib/engine-components/ui/Image.d.ts +3 -1
  54. package/lib/engine-components/ui/Image.js +15 -1
  55. package/lib/engine-components/ui/Image.js.map +1 -1
  56. package/lib/engine-components/ui/Interfaces.d.ts +1 -1
  57. package/lib/engine-components/ui/Layout.js +2 -0
  58. package/lib/engine-components/ui/Layout.js.map +1 -1
  59. package/lib/engine-components/ui/PointerEvents.d.ts +8 -1
  60. package/lib/engine-components/ui/PointerEvents.js +9 -1
  61. package/lib/engine-components/ui/PointerEvents.js.map +1 -1
  62. package/lib/engine-components/ui/RaycastUtils.js +5 -0
  63. package/lib/engine-components/ui/RaycastUtils.js.map +1 -1
  64. package/lib/engine-components/ui/RectTransform.d.ts +2 -2
  65. package/lib/engine-components/ui/RectTransform.js +11 -12
  66. package/lib/engine-components/ui/RectTransform.js.map +1 -1
  67. package/lib/engine-components/ui/Text.d.ts +0 -2
  68. package/lib/engine-components/ui/Text.js +0 -5
  69. package/lib/engine-components/ui/Text.js.map +1 -1
  70. package/lib/tsconfig.tsbuildinfo +1 -1
  71. package/package.json +1 -1
  72. package/src/engine/codegen/register_types.js +6 -2
  73. package/src/engine/debug/debug_overlay.ts +2 -1
  74. package/src/engine/engine_components.ts +2 -1
  75. package/src/engine/engine_element_loading.ts +2 -2
  76. package/src/engine/engine_gameobject.ts +3 -0
  77. package/src/engine/engine_input.ts +4 -1
  78. package/src/engine/engine_physics_rapier.ts +2 -1
  79. package/src/engine/engine_serialization_core.ts +17 -1
  80. package/src/engine/extensions/NEEDLE_lighting_settings.ts +11 -1
  81. package/src/engine-components/Component.ts +1 -3
  82. package/src/engine-components/codegen/components.ts +2 -0
  83. package/src/engine-components/export/usdz/Extension.ts +3 -2
  84. package/src/engine-components/export/usdz/ThreeUSDZExporter.ts +53 -14
  85. package/src/engine-components/export/usdz/USDZExporter.ts +34 -4
  86. package/src/engine-components/export/usdz/extensions/behavior/AudioExtension.ts +63 -0
  87. package/src/engine-components/export/usdz/extensions/behavior/Behaviour.ts +23 -1
  88. package/src/engine-components/export/usdz/extensions/behavior/BehaviourComponents.ts +79 -2
  89. package/src/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.ts +46 -0
  90. package/src/engine-components/ui/BaseUIComponent.ts +8 -3
  91. package/src/engine-components/ui/Canvas.ts +1 -1
  92. package/src/engine-components/ui/EventSystem.ts +5 -1
  93. package/src/engine-components/ui/Image.ts +16 -1
  94. package/src/engine-components/ui/Interfaces.ts +1 -1
  95. package/src/engine-components/ui/Layout.ts +2 -0
  96. package/src/engine-components/ui/PointerEvents.ts +16 -2
  97. package/src/engine-components/ui/RaycastUtils.ts +6 -1
  98. package/src/engine-components/ui/RectTransform.ts +11 -11
  99. package/src/engine-components/ui/Text.ts +1 -3
package/CHANGELOG.md CHANGED
@@ -4,6 +4,22 @@ All notable changes to this package will be documented in this file.
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  The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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  and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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+ ## [3.5.3-alpha] - 2023-05-10
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+ - Add: `IPointerMoveHandler` interface providing `onPointerMove` event while hovered
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+ - Add: USDZ AudioSource support and PlayAudioOnClick
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+ - Change: balloon messages can now loop
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+ - Change: pointer event methods are now lowercase
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+ - Change: allow `moveComponent` to be called with component instance that was not added to a gameObject before (e.g. created in global scope and not using the `addComponent` methods)
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+ - Fix: input pointer position delta when browser console is open
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+ - Fix: GameObject.destroy nullcheck
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+ - Fix: typescript error because of import.meta.env acccess
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+ - Fix: issue where added scenelighting component by extension caused animation binding to break
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+ - Fix: UI layout adding objects dynamically by setting anchorMinMax
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+ - Fix: Prevent exception during de-serialization when implictly assigning value to setter property
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+ - Fix: screenspace canvas being rendered twice when using explicit additional canvas data component
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+ - Fix: EventSystem cached state of hovered canvasgroup not being reset causing no element to receive any input anymore after having hovered a non-interactable canvasgroup once
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+ - Fix: empty array being returned in `GameObject.getComponents` call when the passed in object was null or undefined
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  ## [3.5.2-alpha] - 2023-05-09
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  - Add: SceneSwitcher preload feature
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  - Change: interactive behaviours for QuickLook are on by default now