@needle-tools/engine 3.37.5-alpha → 3.37.6-alpha
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +7 -0
- package/dist/needle-engine.js +45 -29
- package/dist/needle-engine.light.js +232 -216
- package/dist/needle-engine.light.min.js +5 -5
- package/dist/needle-engine.light.umd.cjs +113 -113
- package/dist/needle-engine.min.js +5 -5
- package/dist/needle-engine.umd.cjs +5 -5
- package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -0
- package/lib/engine/extensions/NEEDLE_progressive.js +7 -1
- package/lib/engine/extensions/NEEDLE_progressive.js.map +1 -1
- package/lib/engine-components/DropListener.d.ts +31 -3
- package/lib/engine-components/DropListener.js +30 -2
- package/lib/engine-components/DropListener.js.map +1 -1
- package/lib/engine-components/VideoPlayer.d.ts +5 -3
- package/lib/engine-components/VideoPlayer.js +26 -14
- package/lib/engine-components/VideoPlayer.js.map +1 -1
- package/lib/engine-components/webxr/WebARCameraBackground.js +8 -0
- package/lib/engine-components/webxr/WebARCameraBackground.js.map +1 -1
- package/package.json +1 -1
- package/src/engine/extensions/NEEDLE_progressive.ts +9 -1
- package/src/engine-components/DropListener.ts +30 -2
- package/src/engine-components/VideoPlayer.ts +25 -13
- package/src/engine-components/webxr/WebARCameraBackground.ts +9 -0
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@@ -10306,226 +10306,226 @@ function M5(s, e) {
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|
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10306
10306
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s.uniform4uiv(this.addr, e), Jn(t, e);
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|
10307
10307
|
}
|
|
10308
10308
|
}
|
|
10309
|
-
function
|
|
10309
|
+
function TV(s, e, t) {
|
|
10310
10310
|
const i = this.cache, n = t.allocateTextureUnit();
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|
10311
10311
|
i[0] !== n && (s.uniform1i(this.addr, n), i[0] = n);
|
|
10312
10312
|
const r = this.type === s.SAMPLER_2D_SHADOW ? Fk : kk;
|
|
10313
10313
|
t.setTexture2D(e || r, n);
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10314
10314
|
}
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|
10315
|
-
function
|
|
10315
|
+
function IV(s, e, t) {
|
|
10316
10316
|
const i = this.cache, n = t.allocateTextureUnit();
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|
10317
10317
|
i[0] !== n && (s.uniform1i(this.addr, n), i[0] = n), t.setTexture3D(e || Nk, n);
|
|
10318
10318
|
}
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|
10319
|
-
function
|
|
10319
|
+
function RV(s, e, t) {
|
|
10320
10320
|
const i = this.cache, n = t.allocateTextureUnit();
|
|
10321
10321
|
i[0] !== n && (s.uniform1i(this.addr, n), i[0] = n), t.setTextureCube(e || zk, n);
|
|
10322
10322
|
}
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|
10323
|
-
function
|
|
10323
|
+
function PV(s, e, t) {
|
|
10324
10324
|
const i = this.cache, n = t.allocateTextureUnit();
|
|
10325
10325
|
i[0] !== n && (s.uniform1i(this.addr, n), i[0] = n), t.setTexture2DArray(e || Uk, n);
|
|
10326
10326
|
}
|
|
10327
|
-
function
|
|
10327
|
+
function BV(s) {
|
|
10328
10328
|
switch (s) {
|
|
10329
10329
|
case 5126:
|
|
10330
|
-
return
|
|
10330
|
+
return fV;
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|
10331
10331
|
case 35664:
|
|
10332
|
-
return
|
|
10332
|
+
return pV;
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|
10333
10333
|
case 35665:
|
|
10334
|
-
return
|
|
10334
|
+
return mV;
|
|
10335
10335
|
case 35666:
|
|
10336
|
-
return
|
|
10336
|
+
return gV;
|
|
10337
10337
|
case 35674:
|
|
10338
|
-
return
|
|
10338
|
+
return vV;
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|
10339
10339
|
case 35675:
|
|
10340
|
-
return
|
|
10340
|
+
return AV;
|
|
10341
10341
|
case 35676:
|
|
10342
|
-
return
|
|
10342
|
+
return yV;
|
|
10343
10343
|
case 5124:
|
|
10344
10344
|
case 35670:
|
|
10345
|
-
return
|
|
10345
|
+
return _V;
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|
10346
10346
|
case 35667:
|
|
10347
10347
|
case 35671:
|
|
10348
|
-
return
|
|
10348
|
+
return bV;
|
|
10349
10349
|
case 35668:
|
|
10350
10350
|
case 35672:
|
|
10351
|
-
return
|
|
10351
|
+
return xV;
|
|
10352
10352
|
case 35669:
|
|
10353
10353
|
case 35673:
|
|
10354
|
-
return
|
|
10354
|
+
return wV;
|
|
10355
10355
|
case 5125:
|
|
10356
|
-
return
|
|
10356
|
+
return SV;
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|
10357
10357
|
case 36294:
|
|
10358
|
-
return
|
|
10358
|
+
return CV;
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|
10359
10359
|
case 36295:
|
|
10360
|
-
return
|
|
10360
|
+
return EV;
|
|
10361
10361
|
case 36296:
|
|
10362
|
-
return
|
|
10362
|
+
return MV;
|
|
10363
10363
|
case 35678:
|
|
10364
10364
|
case 36198:
|
|
10365
10365
|
case 36298:
|
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10366
10366
|
case 36306:
|
|
10367
10367
|
case 35682:
|
|
10368
|
-
return
|
|
10368
|
+
return TV;
|
|
10369
10369
|
case 35679:
|
|
10370
10370
|
case 36299:
|
|
10371
10371
|
case 36307:
|
|
10372
|
-
return
|
|
10372
|
+
return IV;
|
|
10373
10373
|
case 35680:
|
|
10374
10374
|
case 36300:
|
|
10375
10375
|
case 36308:
|
|
10376
10376
|
case 36293:
|
|
10377
|
-
return
|
|
10377
|
+
return RV;
|
|
10378
10378
|
case 36289:
|
|
10379
10379
|
case 36303:
|
|
10380
10380
|
case 36311:
|
|
10381
10381
|
case 36292:
|
|
10382
|
-
return
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|
10382
|
+
return PV;
|
|
10383
10383
|
}
|
|
10384
10384
|
}
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|
10385
|
-
function
|
|
10385
|
+
function DV(s, e) {
|
|
10386
10386
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s.uniform1fv(this.addr, e);
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|
10387
10387
|
}
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|
10388
|
-
function
|
|
10388
|
+
function OV(s, e) {
|
|
10389
10389
|
const t = fp(e, this.size, 2);
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|
10390
10390
|
s.uniform2fv(this.addr, t);
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|
10391
10391
|
}
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|
10392
|
-
function
|
|
10392
|
+
function LV(s, e) {
|
|
10393
10393
|
const t = fp(e, this.size, 3);
|
|
10394
10394
|
s.uniform3fv(this.addr, t);
|
|
10395
10395
|
}
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|
10396
|
-
function
|
|
10396
|
+
function kV(s, e) {
|
|
10397
10397
|
const t = fp(e, this.size, 4);
|
|
10398
10398
|
s.uniform4fv(this.addr, t);
|
|
10399
10399
|
}
|
|
10400
|
-
function
|
|
10400
|
+
function FV(s, e) {
|
|
10401
10401
|
const t = fp(e, this.size, 4);
|
|
10402
10402
|
s.uniformMatrix2fv(this.addr, !1, t);
|
|
10403
10403
|
}
|
|
10404
|
-
function
|
|
10404
|
+
function UV(s, e) {
|
|
10405
10405
|
const t = fp(e, this.size, 9);
|
|
10406
10406
|
s.uniformMatrix3fv(this.addr, !1, t);
|
|
10407
10407
|
}
|
|
10408
|
-
function
|
|
10408
|
+
function NV(s, e) {
|
|
10409
10409
|
const t = fp(e, this.size, 16);
|
|
10410
10410
|
s.uniformMatrix4fv(this.addr, !1, t);
|
|
10411
10411
|
}
|
|
10412
|
-
function
|
|
10412
|
+
function zV(s, e) {
|
|
10413
10413
|
s.uniform1iv(this.addr, e);
|
|
10414
10414
|
}
|
|
10415
|
-
function
|
|
10415
|
+
function GV(s, e) {
|
|
10416
10416
|
s.uniform2iv(this.addr, e);
|
|
10417
10417
|
}
|
|
10418
|
-
function
|
|
10418
|
+
function HV(s, e) {
|
|
10419
10419
|
s.uniform3iv(this.addr, e);
|
|
10420
10420
|
}
|
|
10421
|
-
function
|
|
10421
|
+
function QV(s, e) {
|
|
10422
10422
|
s.uniform4iv(this.addr, e);
|
|
10423
10423
|
}
|
|
10424
|
-
function
|
|
10424
|
+
function VV(s, e) {
|
|
10425
10425
|
s.uniform1uiv(this.addr, e);
|
|
10426
10426
|
}
|
|
10427
|
-
function
|
|
10427
|
+
function jV(s, e) {
|
|
10428
10428
|
s.uniform2uiv(this.addr, e);
|
|
10429
10429
|
}
|
|
10430
|
-
function
|
|
10430
|
+
function WV(s, e) {
|
|
10431
10431
|
s.uniform3uiv(this.addr, e);
|
|
10432
10432
|
}
|
|
10433
|
-
function
|
|
10433
|
+
function qV(s, e) {
|
|
10434
10434
|
s.uniform4uiv(this.addr, e);
|
|
10435
10435
|
}
|
|
10436
|
-
function
|
|
10436
|
+
function XV(s, e, t) {
|
|
10437
10437
|
const i = this.cache, n = e.length, r = Eb(t, n);
|
|
10438
10438
|
Yn(i, r) || (s.uniform1iv(this.addr, r), Jn(i, r));
|
|
10439
10439
|
for (let o = 0; o !== n; ++o)
|
|
10440
10440
|
t.setTexture2D(e[o] || kk, r[o]);
|
|
10441
10441
|
}
|
|
10442
|
-
function
|
|
10442
|
+
function YV(s, e, t) {
|
|
10443
10443
|
const i = this.cache, n = e.length, r = Eb(t, n);
|
|
10444
10444
|
Yn(i, r) || (s.uniform1iv(this.addr, r), Jn(i, r));
|
|
10445
10445
|
for (let o = 0; o !== n; ++o)
|
|
10446
10446
|
t.setTexture3D(e[o] || Nk, r[o]);
|
|
10447
10447
|
}
|
|
10448
|
-
function
|
|
10448
|
+
function JV(s, e, t) {
|
|
10449
10449
|
const i = this.cache, n = e.length, r = Eb(t, n);
|
|
10450
10450
|
Yn(i, r) || (s.uniform1iv(this.addr, r), Jn(i, r));
|
|
10451
10451
|
for (let o = 0; o !== n; ++o)
|
|
10452
10452
|
t.setTextureCube(e[o] || zk, r[o]);
|
|
10453
10453
|
}
|
|
10454
|
-
function
|
|
10454
|
+
function KV(s, e, t) {
|
|
10455
10455
|
const i = this.cache, n = e.length, r = Eb(t, n);
|
|
10456
10456
|
Yn(i, r) || (s.uniform1iv(this.addr, r), Jn(i, r));
|
|
10457
10457
|
for (let o = 0; o !== n; ++o)
|
|
10458
10458
|
t.setTexture2DArray(e[o] || Uk, r[o]);
|
|
10459
10459
|
}
|
|
10460
|
-
function
|
|
10460
|
+
function ZV(s) {
|
|
10461
10461
|
switch (s) {
|
|
10462
10462
|
case 5126:
|
|
10463
|
-
return
|
|
10463
|
+
return DV;
|
|
10464
10464
|
case 35664:
|
|
10465
|
-
return
|
|
10465
|
+
return OV;
|
|
10466
10466
|
case 35665:
|
|
10467
|
-
return
|
|
10467
|
+
return LV;
|
|
10468
10468
|
case 35666:
|
|
10469
|
-
return
|
|
10469
|
+
return kV;
|
|
10470
10470
|
case 35674:
|
|
10471
|
-
return
|
|
10471
|
+
return FV;
|
|
10472
10472
|
case 35675:
|
|
10473
|
-
return
|
|
10473
|
+
return UV;
|
|
10474
10474
|
case 35676:
|
|
10475
|
-
return
|
|
10475
|
+
return NV;
|
|
10476
10476
|
case 5124:
|
|
10477
10477
|
case 35670:
|
|
10478
|
-
return
|
|
10478
|
+
return zV;
|
|
10479
10479
|
case 35667:
|
|
10480
10480
|
case 35671:
|
|
10481
|
-
return
|
|
10481
|
+
return GV;
|
|
10482
10482
|
case 35668:
|
|
10483
10483
|
case 35672:
|
|
10484
|
-
return
|
|
10484
|
+
return HV;
|
|
10485
10485
|
case 35669:
|
|
10486
10486
|
case 35673:
|
|
10487
|
-
return
|
|
10487
|
+
return QV;
|
|
10488
10488
|
case 5125:
|
|
10489
|
-
return
|
|
10489
|
+
return VV;
|
|
10490
10490
|
case 36294:
|
|
10491
|
-
return
|
|
10491
|
+
return jV;
|
|
10492
10492
|
case 36295:
|
|
10493
|
-
return
|
|
10493
|
+
return WV;
|
|
10494
10494
|
case 36296:
|
|
10495
|
-
return
|
|
10495
|
+
return qV;
|
|
10496
10496
|
case 35678:
|
|
10497
10497
|
case 36198:
|
|
10498
10498
|
case 36298:
|
|
10499
10499
|
case 36306:
|
|
10500
10500
|
case 35682:
|
|
10501
|
-
return
|
|
10501
|
+
return XV;
|
|
10502
10502
|
case 35679:
|
|
10503
10503
|
case 36299:
|
|
10504
10504
|
case 36307:
|
|
10505
|
-
return
|
|
10505
|
+
return YV;
|
|
10506
10506
|
case 35680:
|
|
10507
10507
|
case 36300:
|
|
10508
10508
|
case 36308:
|
|
10509
10509
|
case 36293:
|
|
10510
|
-
return
|
|
10510
|
+
return JV;
|
|
10511
10511
|
case 36289:
|
|
10512
10512
|
case 36303:
|
|
10513
10513
|
case 36311:
|
|
10514
10514
|
case 36292:
|
|
10515
|
-
return
|
|
10515
|
+
return KV;
|
|
10516
10516
|
}
|
|
10517
10517
|
}
|
|
10518
|
-
class $
|
|
10518
|
+
class $V {
|
|
10519
10519
|
constructor(e, t, i) {
|
|
10520
|
-
this.id = e, this.addr = i, this.cache = [], this.type = t.type, this.setValue =
|
|
10520
|
+
this.id = e, this.addr = i, this.cache = [], this.type = t.type, this.setValue = BV(t.type);
|
|
10521
10521
|
}
|
|
10522
10522
|
}
|
|
10523
|
-
class
|
|
10523
|
+
class e5 {
|
|
10524
10524
|
constructor(e, t, i) {
|
|
10525
|
-
this.id = e, this.addr = i, this.cache = [], this.type = t.type, this.size = t.size, this.setValue =
|
|
10525
|
+
this.id = e, this.addr = i, this.cache = [], this.type = t.type, this.size = t.size, this.setValue = ZV(t.type);
|
|
10526
10526
|
}
|
|
10527
10527
|
}
|
|
10528
|
-
class
|
|
10528
|
+
class t5 {
|
|
10529
10529
|
constructor(e) {
|
|
10530
10530
|
this.id = e, this.seq = [], this.map = {};
|
|
10531
10531
|
}
|
|
@@ -10541,18 +10541,18 @@ const qw = /(\w+)(\])?(\[|\.)?/g;
|
|
|
10541
10541
|
function fP(s, e) {
|
|
10542
10542
|
s.seq.push(e), s.map[e.id] = e;
|
|
10543
10543
|
}
|
|
10544
|
-
function
|
|
10544
|
+
function i5(s, e, t) {
|
|
10545
10545
|
const i = s.name, n = i.length;
|
|
10546
10546
|
for (qw.lastIndex = 0; ; ) {
|
|
10547
10547
|
const r = qw.exec(i), o = qw.lastIndex;
|
|
10548
10548
|
let a = r[1];
|
|
10549
10549
|
const l = r[2] === "]", c = r[3];
|
|
10550
10550
|
if (l && (a = a | 0), c === void 0 || c === "[" && o + 2 === n) {
|
|
10551
|
-
fP(t, c === void 0 ? new $
|
|
10551
|
+
fP(t, c === void 0 ? new $V(a, s, e) : new e5(a, s, e));
|
|
10552
10552
|
break;
|
|
10553
10553
|
} else {
|
|
10554
10554
|
let d = t.map[a];
|
|
10555
|
-
d === void 0 && (d = new
|
|
10555
|
+
d === void 0 && (d = new t5(a), fP(t, d)), t = d;
|
|
10556
10556
|
}
|
|
10557
10557
|
}
|
|
10558
10558
|
}
|
|
@@ -10562,7 +10562,7 @@ class T0 {
|
|
|
10562
10562
|
const i = e.getProgramParameter(t, e.ACTIVE_UNIFORMS);
|
|
10563
10563
|
for (let n = 0; n < i; ++n) {
|
|
10564
10564
|
const r = e.getActiveUniform(t, n), o = e.getUniformLocation(t, r.name);
|
|
10565
|
-
|
|
10565
|
+
i5(r, o, this);
|
|
10566
10566
|
}
|
|
10567
10567
|
}
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setValue(e, t, i, n) {
|
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|
const i = s.createShader(e);
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return s.shaderSource(i, t), s.compileShader(i), i;
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|
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const
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let
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function
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|
+
const n5 = 37297;
|
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|
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let s5 = 0;
|
|
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|
+
function r5(s, e) {
|
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|
const t = s.split(`
|
|
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|
`), i = [], n = Math.max(e - 6, 0), r = Math.min(e + 6, t.length);
|
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|
for (let o = n; o < r; o++) {
|
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|
|
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|
return i.join(`
|
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`);
|
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|
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|
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function
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function o5(s) {
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|
const e = gi.getPrimaries(gi.workingColorSpace), t = gi.getPrimaries(s);
|
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let i;
|
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|
switch (e === t ? i = "" : e === Wg && t === jg ? i = "LinearDisplayP3ToLinearSRGB" : e === jg && t === Wg && (i = "LinearSRGBToLinearDisplayP3"), s) {
|
|
@@ -10629,15 +10629,15 @@ function mP(s, e, t) {
|
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|
` + n + `
|
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|
-
` +
|
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|
+
` + r5(s.getShaderSource(e), o);
|
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|
} else
|
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function
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|
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const t =
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|
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function a5(s, e) {
|
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|
+
const t = o5(e);
|
|
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|
return `vec4 ${s}( vec4 value ) { return ${t[0]}( ${t[1]}( value ) ); }`;
|
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}
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function
|
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|
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function l5(s, e) {
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|
let t;
|
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|
switch (e) {
|
|
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|
case Qf:
|
|
@@ -10666,7 +10666,7 @@ function lV(s, e) {
|
|
|
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|
}
|
|
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|
return "vec3 " + s + "( vec3 color ) { return " + t + "ToneMapping( color ); }";
|
|
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|
}
|
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|
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function
|
|
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|
+
function c5(s) {
|
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|
return [
|
|
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|
s.extensionDerivatives || s.envMapCubeUVHeight || s.bumpMap || s.normalMapTangentSpace || s.clearcoatNormalMap || s.flatShading || s.alphaToCoverage || s.shaderID === "physical" ? "#extension GL_OES_standard_derivatives : enable" : "",
|
|
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|
(s.extensionFragDepth || s.logarithmicDepthBuffer) && s.rendererExtensionFragDepth ? "#extension GL_EXT_frag_depth : enable" : "",
|
|
@@ -10675,14 +10675,14 @@ function cV(s) {
|
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|
].filter(gf).join(`
|
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|
`);
|
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function
|
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|
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function h5(s) {
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|
return [
|
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|
s.extensionClipCullDistance ? "#extension GL_ANGLE_clip_cull_distance : require" : "",
|
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s.extensionMultiDraw ? "#extension GL_ANGLE_multi_draw : require" : ""
|
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].filter(gf).join(`
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|
`);
|
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|
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function
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|
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function u5(s) {
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for (const t in s) {
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const i = s[t];
|
|
@@ -10691,7 +10691,7 @@ function uV(s) {
|
|
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|
return e.join(`
|
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`);
|
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function
|
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function d5(s, e) {
|
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|
const t = {}, i = s.getProgramParameter(e, s.ACTIVE_ATTRIBUTES);
|
|
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|
for (let n = 0; n < i; n++) {
|
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|
const r = s.getActiveAttrib(e, n), o = r.name;
|
|
@@ -10714,11 +10714,11 @@ function gP(s, e) {
|
|
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|
function vP(s, e) {
|
|
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|
return s.replace(/NUM_CLIPPING_PLANES/g, e.numClippingPlanes).replace(/UNION_CLIPPING_PLANES/g, e.numClippingPlanes - e.numClipIntersection);
|
|
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|
}
|
|
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|
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const
|
|
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|
+
const f5 = /^[ \t]*#include +<([\w\d./]+)>/gm;
|
|
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|
function IE(s) {
|
|
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|
-
return s.replace(
|
|
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|
+
return s.replace(f5, m5);
|
|
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|
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|
|
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|
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const
|
|
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|
+
const p5 = /* @__PURE__ */ new Map([
|
|
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|
["encodings_fragment", "colorspace_fragment"],
|
|
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10723
|
// @deprecated, r154
|
|
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10724
|
["encodings_pars_fragment", "colorspace_pars_fragment"],
|
|
@@ -10726,10 +10726,10 @@ const pV = /* @__PURE__ */ new Map([
|
|
|
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10726
|
["output_fragment", "opaque_fragment"]
|
|
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|
// @deprecated, r154
|
|
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10728
|
]);
|
|
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|
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function
|
|
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|
+
function m5(s, e) {
|
|
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|
let t = Ht[e];
|
|
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|
if (t === void 0) {
|
|
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|
-
const i =
|
|
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|
+
const i = p5.get(e);
|
|
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|
if (i !== void 0)
|
|
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10734
|
t = Ht[i], console.warn('THREE.WebGLRenderer: Shader chunk "%s" has been deprecated. Use "%s" instead.', e, i);
|
|
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10735
|
else
|
|
@@ -10737,11 +10737,11 @@ function mV(s, e) {
|
|
|
10737
10737
|
}
|
|
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10738
|
return IE(t);
|
|
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10739
|
}
|
|
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|
-
const
|
|
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|
+
const g5 = /#pragma unroll_loop_start\s+for\s*\(\s*int\s+i\s*=\s*(\d+)\s*;\s*i\s*<\s*(\d+)\s*;\s*i\s*\+\+\s*\)\s*{([\s\S]+?)}\s+#pragma unroll_loop_end/g;
|
|
10741
10741
|
function AP(s) {
|
|
10742
|
-
return s.replace(
|
|
10742
|
+
return s.replace(g5, v5);
|
|
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10743
|
}
|
|
10744
|
-
function
|
|
10744
|
+
function v5(s, e, t, i) {
|
|
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10745
|
let n = "";
|
|
10746
10746
|
for (let r = parseInt(e); r < parseInt(t); r++)
|
|
10747
10747
|
n += i.replace(/\[\s*i\s*\]/g, "[ " + r + " ]").replace(/UNROLLED_LOOP_INDEX/g, r);
|
|
@@ -10771,11 +10771,11 @@ function yP(s) {
|
|
|
10771
10771
|
#define MEDIUM_PRECISION` : s.precision === "lowp" && (e += `
|
|
10772
10772
|
#define LOW_PRECISION`), e;
|
|
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10773
|
}
|
|
10774
|
-
function
|
|
10774
|
+
function A5(s) {
|
|
10775
10775
|
let e = "SHADOWMAP_TYPE_BASIC";
|
|
10776
10776
|
return s.shadowMapType === fM ? e = "SHADOWMAP_TYPE_PCF" : s.shadowMapType === pM ? e = "SHADOWMAP_TYPE_PCF_SOFT" : s.shadowMapType === Ua && (e = "SHADOWMAP_TYPE_VSM"), e;
|
|
10777
10777
|
}
|
|
10778
|
-
function
|
|
10778
|
+
function y5(s) {
|
|
10779
10779
|
let e = "ENVMAP_TYPE_CUBE";
|
|
10780
10780
|
if (s.envMap)
|
|
10781
10781
|
switch (s.envMapMode) {
|
|
@@ -10789,7 +10789,7 @@ function yV(s) {
|
|
|
10789
10789
|
}
|
|
10790
10790
|
return e;
|
|
10791
10791
|
}
|
|
10792
|
-
function
|
|
10792
|
+
function _5(s) {
|
|
10793
10793
|
let e = "ENVMAP_MODE_REFLECTION";
|
|
10794
10794
|
if (s.envMap)
|
|
10795
10795
|
switch (s.envMapMode) {
|
|
@@ -10799,7 +10799,7 @@ function _V(s) {
|
|
|
10799
10799
|
}
|
|
10800
10800
|
return e;
|
|
10801
10801
|
}
|
|
10802
|
-
function
|
|
10802
|
+
function b5(s) {
|
|
10803
10803
|
let e = "ENVMAP_BLENDING_NONE";
|
|
10804
10804
|
if (s.envMap)
|
|
10805
10805
|
switch (s.combine) {
|
|
@@ -10815,17 +10815,17 @@ function bV(s) {
|
|
|
10815
10815
|
}
|
|
10816
10816
|
return e;
|
|
10817
10817
|
}
|
|
10818
|
-
function
|
|
10818
|
+
function x5(s) {
|
|
10819
10819
|
const e = s.envMapCubeUVHeight;
|
|
10820
10820
|
if (e === null)
|
|
10821
10821
|
return null;
|
|
10822
10822
|
const t = Math.log2(e) - 2, i = 1 / e;
|
|
10823
10823
|
return { texelWidth: 1 / (3 * Math.max(Math.pow(2, t), 7 * 16)), texelHeight: i, maxMip: t };
|
|
10824
10824
|
}
|
|
10825
|
-
function
|
|
10825
|
+
function w5(s, e, t, i) {
|
|
10826
10826
|
const n = s.getContext(), r = t.defines;
|
|
10827
10827
|
let o = t.vertexShader, a = t.fragmentShader;
|
|
10828
|
-
const l =
|
|
10828
|
+
const l = A5(t), c = y5(t), u = _5(t), d = b5(t), f = x5(t), p = t.isWebGL2 ? "" : c5(t), m = h5(t), A = u5(r), g = n.createProgram();
|
|
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10829
|
let v, _, y = t.glslVersion ? "#version " + t.glslVersion + `
|
|
10830
10830
|
` : "";
|
|
10831
10831
|
t.isRawShaderMaterial ? (v = [
|
|
@@ -11065,12 +11065,12 @@ function wV(s, e, t, i) {
|
|
|
11065
11065
|
t.toneMapping !== Nr ? "#define TONE_MAPPING" : "",
|
|
11066
11066
|
t.toneMapping !== Nr ? Ht.tonemapping_pars_fragment : "",
|
|
11067
11067
|
// this code is required here because it is used by the toneMapping() function defined below
|
|
11068
|
-
t.toneMapping !== Nr ?
|
|
11068
|
+
t.toneMapping !== Nr ? l5("toneMapping", t.toneMapping) : "",
|
|
11069
11069
|
t.dithering ? "#define DITHERING" : "",
|
|
11070
11070
|
t.opaque ? "#define OPAQUE" : "",
|
|
11071
11071
|
Ht.colorspace_pars_fragment,
|
|
11072
11072
|
// this code is required here because it is used by the various encoding/decoding function defined below
|
|
11073
|
-
|
|
11073
|
+
a5("linearToOutputTexel", t.outputColorSpace),
|
|
11074
11074
|
t.useDepthPacking ? "#define DEPTH_PACKING " + t.depthPacking : "",
|
|
11075
11075
|
`
|
|
11076
11076
|
`
|
|
@@ -11139,7 +11139,7 @@ Program Info Log: ` + U + `
|
|
|
11139
11139
|
}
|
|
11140
11140
|
});
|
|
11141
11141
|
}
|
|
11142
|
-
n.deleteShader(E), n.deleteShader(T), P = new T0(n, g), S =
|
|
11142
|
+
n.deleteShader(E), n.deleteShader(T), P = new T0(n, g), S = d5(n, g);
|
|
11143
11143
|
}
|
|
11144
11144
|
let P;
|
|
11145
11145
|
this.getUniforms = function() {
|
|
@@ -11151,13 +11151,13 @@ Program Info Log: ` + U + `
|
|
|
11151
11151
|
};
|
|
11152
11152
|
let I = t.rendererExtensionParallelShaderCompile === !1;
|
|
11153
11153
|
return this.isReady = function() {
|
|
11154
|
-
return I === !1 && (I = n.getProgramParameter(g,
|
|
11154
|
+
return I === !1 && (I = n.getProgramParameter(g, n5)), I;
|
|
11155
11155
|
}, this.destroy = function() {
|
|
11156
11156
|
i.releaseStatesOfProgram(this), n.deleteProgram(g), this.program = void 0;
|
|
11157
|
-
}, this.type = t.shaderType, this.name = t.shaderName, this.id =
|
|
11157
|
+
}, this.type = t.shaderType, this.name = t.shaderName, this.id = s5++, this.cacheKey = e, this.usedTimes = 1, this.program = g, this.vertexShader = E, this.fragmentShader = T, this;
|
|
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11158
|
}
|
|
11159
|
-
let
|
|
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|
-
class
|
|
11159
|
+
let S5 = 0;
|
|
11160
|
+
class C5 {
|
|
11161
11161
|
constructor() {
|
|
11162
11162
|
this.shaderCache = /* @__PURE__ */ new Map(), this.materialCache = /* @__PURE__ */ new Map();
|
|
11163
11163
|
}
|
|
@@ -11188,16 +11188,16 @@ class CV {
|
|
|
11188
11188
|
_getShaderStage(e) {
|
|
11189
11189
|
const t = this.shaderCache;
|
|
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11190
|
let i = t.get(e);
|
|
11191
|
-
return i === void 0 && (i = new
|
|
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|
+
return i === void 0 && (i = new E5(e), t.set(e, i)), i;
|
|
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11192
|
}
|
|
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11193
|
}
|
|
11194
|
-
class
|
|
11194
|
+
class E5 {
|
|
11195
11195
|
constructor(e) {
|
|
11196
|
-
this.id =
|
|
11196
|
+
this.id = S5++, this.code = e, this.usedTimes = 0;
|
|
11197
11197
|
}
|
|
11198
11198
|
}
|
|
11199
|
-
function
|
|
11200
|
-
const a = new $s(), l = new
|
|
11199
|
+
function M5(s, e, t, i, n, r, o) {
|
|
11200
|
+
const a = new $s(), l = new C5(), c = /* @__PURE__ */ new Set(), u = [], d = n.isWebGL2, f = n.logarithmicDepthBuffer, p = n.vertexTextures;
|
|
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11201
|
let m = n.precision;
|
|
11202
11202
|
const A = {
|
|
11203
11203
|
MeshDepthMaterial: "depth",
|
|
@@ -11405,7 +11405,7 @@ function MV(s, e, t, i, n, r, o) {
|
|
|
11405
11405
|
break;
|
|
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11406
|
}
|
|
11407
11407
|
}
|
|
11408
|
-
return H === void 0 && (H = new
|
|
11408
|
+
return H === void 0 && (H = new w5(s, I, S, r), u.push(H)), H;
|
|
11409
11409
|
}
|
|
11410
11410
|
function T(S) {
|
|
11411
11411
|
if (--S.usedTimes === 0) {
|
|
@@ -11431,7 +11431,7 @@ function MV(s, e, t, i, n, r, o) {
|
|
|
11431
11431
|
dispose: P
|
|
11432
11432
|
};
|
|
11433
11433
|
}
|
|
11434
|
-
function
|
|
11434
|
+
function T5() {
|
|
11435
11435
|
let s = /* @__PURE__ */ new WeakMap();
|
|
11436
11436
|
function e(r) {
|
|
11437
11437
|
let o = s.get(r);
|
|
@@ -11453,7 +11453,7 @@ function TV() {
|
|
|
11453
11453
|
dispose: n
|
|
11454
11454
|
};
|
|
11455
11455
|
}
|
|
11456
|
-
function
|
|
11456
|
+
function I5(s, e) {
|
|
11457
11457
|
return s.groupOrder !== e.groupOrder ? s.groupOrder - e.groupOrder : s.renderOrder !== e.renderOrder ? s.renderOrder - e.renderOrder : s.material.id !== e.material.id ? s.material.id - e.material.id : s.z !== e.z ? s.z - e.z : s.id - e.id;
|
|
11458
11458
|
}
|
|
11459
11459
|
function _P(s, e) {
|
|
@@ -11488,7 +11488,7 @@ function bP() {
|
|
|
11488
11488
|
p.transmission > 0 ? i.unshift(v) : p.transparent === !0 ? n.unshift(v) : t.unshift(v);
|
|
11489
11489
|
}
|
|
11490
11490
|
function c(d, f) {
|
|
11491
|
-
t.length > 1 && t.sort(d ||
|
|
11491
|
+
t.length > 1 && t.sort(d || I5), i.length > 1 && i.sort(f || _P), n.length > 1 && n.sort(f || _P);
|
|
11492
11492
|
}
|
|
11493
11493
|
function u() {
|
|
11494
11494
|
for (let d = e, f = s.length; d < f; d++) {
|
|
@@ -11509,7 +11509,7 @@ function bP() {
|
|
|
11509
11509
|
sort: c
|
|
11510
11510
|
};
|
|
11511
11511
|
}
|
|
11512
|
-
function
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+
function R5() {
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let s = /* @__PURE__ */ new WeakMap();
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|
function e(i, n) {
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const r = s.get(i);
|
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@@ -11524,7 +11524,7 @@ function RV() {
|
|
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|
dispose: t
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};
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function
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function P5() {
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return {
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get: function(e) {
|
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}
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};
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function
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function B5() {
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|
return {
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get: function(e) {
|
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@@ -11616,12 +11616,12 @@ function BV() {
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}
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};
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}
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let
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|
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function
|
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|
+
let D5 = 0;
|
|
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|
+
function O5(s, e) {
|
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|
return (e.castShadow ? 2 : 0) - (s.castShadow ? 2 : 0) + (e.map ? 1 : 0) - (s.map ? 1 : 0);
|
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}
|
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|
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function
|
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|
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const t = new
|
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|
+
function L5(s, e) {
|
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|
+
const t = new P5(), i = B5(), n = {
|
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version: 0,
|
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hash: {
|
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directionalLength: -1,
|
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@@ -11665,7 +11665,7 @@ function LV(s, e) {
|
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|
for (let H = 0; H < 9; H++)
|
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|
n.probe[H].set(0, 0, 0);
|
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|
let A = 0, g = 0, v = 0, _ = 0, y = 0, b = 0, M = 0, E = 0, T = 0, C = 0, P = 0;
|
|
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|
-
u.sort(
|
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|
+
u.sort(O5);
|
|
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|
const S = d === !0 ? Math.PI : 1;
|
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|
for (let H = 0, U = u.length; H < U; H++) {
|
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const D = u[H], V = D.color, L = D.intensity, k = D.distance, G = D.shadow && D.shadow.map ? D.shadow.map.texture : null;
|
|
@@ -11708,7 +11708,7 @@ function LV(s, e) {
|
|
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|
}
|
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|
_ > 0 && (e.isWebGL2 ? s.has("OES_texture_float_linear") === !0 ? (n.rectAreaLTC1 = Ue.LTC_FLOAT_1, n.rectAreaLTC2 = Ue.LTC_FLOAT_2) : (n.rectAreaLTC1 = Ue.LTC_HALF_1, n.rectAreaLTC2 = Ue.LTC_HALF_2) : s.has("OES_texture_float_linear") === !0 ? (n.rectAreaLTC1 = Ue.LTC_FLOAT_1, n.rectAreaLTC2 = Ue.LTC_FLOAT_2) : s.has("OES_texture_half_float_linear") === !0 ? (n.rectAreaLTC1 = Ue.LTC_HALF_1, n.rectAreaLTC2 = Ue.LTC_HALF_2) : console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")), n.ambient[0] = f, n.ambient[1] = p, n.ambient[2] = m;
|
|
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|
const I = n.hash;
|
|
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|
-
(I.directionalLength !== A || I.pointLength !== g || I.spotLength !== v || I.rectAreaLength !== _ || I.hemiLength !== y || I.numDirectionalShadows !== b || I.numPointShadows !== M || I.numSpotShadows !== E || I.numSpotMaps !== T || I.numLightProbes !== P) && (n.directional.length = A, n.spot.length = v, n.rectArea.length = _, n.point.length = g, n.hemi.length = y, n.directionalShadow.length = b, n.directionalShadowMap.length = b, n.pointShadow.length = M, n.pointShadowMap.length = M, n.spotShadow.length = E, n.spotShadowMap.length = E, n.directionalShadowMatrix.length = b, n.pointShadowMatrix.length = M, n.spotLightMatrix.length = E + T - C, n.spotLightMap.length = T, n.numSpotLightShadowsWithMaps = C, n.numLightProbes = P, I.directionalLength = A, I.pointLength = g, I.spotLength = v, I.rectAreaLength = _, I.hemiLength = y, I.numDirectionalShadows = b, I.numPointShadows = M, I.numSpotShadows = E, I.numSpotMaps = T, I.numLightProbes = P, n.version =
|
|
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|
+
(I.directionalLength !== A || I.pointLength !== g || I.spotLength !== v || I.rectAreaLength !== _ || I.hemiLength !== y || I.numDirectionalShadows !== b || I.numPointShadows !== M || I.numSpotShadows !== E || I.numSpotMaps !== T || I.numLightProbes !== P) && (n.directional.length = A, n.spot.length = v, n.rectArea.length = _, n.point.length = g, n.hemi.length = y, n.directionalShadow.length = b, n.directionalShadowMap.length = b, n.pointShadow.length = M, n.pointShadowMap.length = M, n.spotShadow.length = E, n.spotShadowMap.length = E, n.directionalShadowMatrix.length = b, n.pointShadowMatrix.length = M, n.spotLightMatrix.length = E + T - C, n.spotLightMap.length = T, n.numSpotLightShadowsWithMaps = C, n.numLightProbes = P, I.directionalLength = A, I.pointLength = g, I.spotLength = v, I.rectAreaLength = _, I.hemiLength = y, I.numDirectionalShadows = b, I.numPointShadows = M, I.numSpotShadows = E, I.numSpotMaps = T, I.numLightProbes = P, n.version = D5++);
|
|
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|
}
|
|
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|
function c(u, d) {
|
|
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|
let f = 0, p = 0, m = 0, A = 0, g = 0;
|
|
@@ -11740,7 +11740,7 @@ function LV(s, e) {
|
|
|
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|
};
|
|
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|
}
|
|
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|
function xP(s, e) {
|
|
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|
-
const t = new
|
|
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|
+
const t = new L5(s, e), i = [], n = [];
|
|
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|
function r() {
|
|
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|
i.length = 0, n.length = 0;
|
|
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|
}
|
|
@@ -11769,7 +11769,7 @@ function xP(s, e) {
|
|
|
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|
pushShadow: a
|
|
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|
};
|
|
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|
}
|
|
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|
-
function
|
|
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|
+
function k5(s, e) {
|
|
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|
let t = /* @__PURE__ */ new WeakMap();
|
|
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|
function i(r, o = 0) {
|
|
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|
const a = t.get(r);
|
|
@@ -11800,9 +11800,9 @@ class LM extends Ot {
|
|
|
11800
11800
|
return super.copy(e), this.map = e.map, this.alphaMap = e.alphaMap, this.displacementMap = e.displacementMap, this.displacementScale = e.displacementScale, this.displacementBias = e.displacementBias, this;
|
|
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|
}
|
|
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|
}
|
|
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|
-
const
|
|
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|
+
const F5 = `void main() {
|
|
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11804
|
gl_Position = vec4( position, 1.0 );
|
|
11805
|
-
}`,
|
|
11805
|
+
}`, U5 = `uniform sampler2D shadow_pass;
|
|
11806
11806
|
uniform vec2 resolution;
|
|
11807
11807
|
uniform float radius;
|
|
11808
11808
|
#include <packing>
|
|
@@ -11829,7 +11829,7 @@ void main() {
|
|
|
11829
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|
float std_dev = sqrt( squared_mean - mean * mean );
|
|
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|
gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
|
|
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|
}`;
|
|
11832
|
-
function
|
|
11832
|
+
function N5(s, e, t) {
|
|
11833
11833
|
let i = new Wu();
|
|
11834
11834
|
const n = new te(), r = new te(), o = new Ze(), a = new Pv({ depthPacking: wb }), l = new LM(), c = {}, u = t.maxTextureSize, d = { [Bs]: An, [An]: Bs, [di]: di }, f = new Bt({
|
|
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11835
|
defines: {
|
|
@@ -11840,8 +11840,8 @@ function NV(s, e, t) {
|
|
|
11840
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|
resolution: { value: new te() },
|
|
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11841
|
radius: { value: 4 }
|
|
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|
},
|
|
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|
-
vertexShader:
|
|
11844
|
-
fragmentShader:
|
|
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|
+
vertexShader: F5,
|
|
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|
+
fragmentShader: U5
|
|
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|
}), p = f.clone();
|
|
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11846
|
p.defines.HORIZONTAL_PASS = 1;
|
|
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|
const m = new At();
|
|
@@ -11944,7 +11944,7 @@ function NV(s, e, t) {
|
|
|
11944
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|
}
|
|
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|
}
|
|
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|
}
|
|
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|
-
function
|
|
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|
+
function z5(s, e, t) {
|
|
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|
const i = t.isWebGL2;
|
|
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11949
|
function n() {
|
|
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|
let $ = !1;
|
|
@@ -12332,7 +12332,7 @@ function zV(s, e, t) {
|
|
|
12332
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|
reset: ae
|
|
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|
};
|
|
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|
}
|
|
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|
-
function
|
|
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|
+
function G5(s, e, t, i, n, r, o) {
|
|
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12336
|
const a = n.isWebGL2, l = e.has("WEBGL_multisampled_render_to_texture") ? e.get("WEBGL_multisampled_render_to_texture") : null, c = typeof navigator > "u" ? !1 : /OculusBrowser/g.test(navigator.userAgent), u = new te(), d = /* @__PURE__ */ new WeakMap();
|
|
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|
let f;
|
|
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|
const p = /* @__PURE__ */ new WeakMap();
|
|
@@ -13017,7 +13017,7 @@ class xr extends me {
|
|
|
13017
13017
|
super(), this.isGroup = !0, this.type = "Group";
|
|
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13018
|
}
|
|
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|
}
|
|
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|
-
const
|
|
13020
|
+
const H5 = { type: "move" };
|
|
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13021
|
class Xw {
|
|
13022
13022
|
constructor() {
|
|
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13023
|
this._targetRay = null, this._grip = null, this._hand = null;
|
|
@@ -13068,7 +13068,7 @@ class Xw {
|
|
|
13068
13068
|
}));
|
|
13069
13069
|
} else
|
|
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13070
|
l !== null && e.gripSpace && (r = t.getPose(e.gripSpace, i), r !== null && (l.matrix.fromArray(r.transform.matrix), l.matrix.decompose(l.position, l.rotation, l.scale), l.matrixWorldNeedsUpdate = !0, r.linearVelocity ? (l.hasLinearVelocity = !0, l.linearVelocity.copy(r.linearVelocity)) : l.hasLinearVelocity = !1, r.angularVelocity ? (l.hasAngularVelocity = !0, l.angularVelocity.copy(r.angularVelocity)) : l.hasAngularVelocity = !1));
|
|
13071
|
-
a !== null && (n = t.getPose(e.targetRaySpace, i), n === null && r !== null && (n = r), n !== null && (a.matrix.fromArray(n.transform.matrix), a.matrix.decompose(a.position, a.rotation, a.scale), a.matrixWorldNeedsUpdate = !0, n.linearVelocity ? (a.hasLinearVelocity = !0, a.linearVelocity.copy(n.linearVelocity)) : a.hasLinearVelocity = !1, n.angularVelocity ? (a.hasAngularVelocity = !0, a.angularVelocity.copy(n.angularVelocity)) : a.hasAngularVelocity = !1, this.dispatchEvent(
|
|
13071
|
+
a !== null && (n = t.getPose(e.targetRaySpace, i), n === null && r !== null && (n = r), n !== null && (a.matrix.fromArray(n.transform.matrix), a.matrix.decompose(a.position, a.rotation, a.scale), a.matrixWorldNeedsUpdate = !0, n.linearVelocity ? (a.hasLinearVelocity = !0, a.linearVelocity.copy(n.linearVelocity)) : a.hasLinearVelocity = !1, n.angularVelocity ? (a.hasAngularVelocity = !0, a.angularVelocity.copy(n.angularVelocity)) : a.hasAngularVelocity = !1, this.dispatchEvent(H5)));
|
|
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13072
|
}
|
|
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13073
|
return a !== null && (a.visible = n !== null), l !== null && (l.visible = r !== null), c !== null && (c.visible = o !== null), this;
|
|
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13074
|
}
|
|
@@ -13081,12 +13081,12 @@ class Xw {
|
|
|
13081
13081
|
return e.joints[t.jointName];
|
|
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13082
|
}
|
|
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13083
|
}
|
|
13084
|
-
const
|
|
13084
|
+
const Q5 = `
|
|
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13085
|
void main() {
|
|
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|
|
|
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13087
|
gl_Position = vec4( position, 1.0 );
|
|
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13088
|
|
|
13089
|
-
}`,
|
|
13089
|
+
}`, V5 = `
|
|
13090
13090
|
uniform sampler2DArray depthColor;
|
|
13091
13091
|
uniform float depthWidth;
|
|
13092
13092
|
uniform float depthHeight;
|
|
@@ -13106,7 +13106,7 @@ void main() {
|
|
|
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13106
|
}
|
|
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13107
|
|
|
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13108
|
}`;
|
|
13109
|
-
class
|
|
13109
|
+
class j5 {
|
|
13110
13110
|
constructor() {
|
|
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13111
|
this.texture = null, this.mesh = null, this.depthNear = 0, this.depthFar = 0;
|
|
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13112
|
}
|
|
@@ -13121,8 +13121,8 @@ class jV {
|
|
|
13121
13121
|
if (this.mesh === null) {
|
|
13122
13122
|
const i = t.cameras[0].viewport, n = new Bt({
|
|
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13123
|
extensions: { fragDepth: !0 },
|
|
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|
-
vertexShader:
|
|
13125
|
-
fragmentShader:
|
|
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|
+
vertexShader: Q5,
|
|
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|
+
fragmentShader: V5,
|
|
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13126
|
uniforms: {
|
|
13127
13127
|
depthColor: { value: this.texture },
|
|
13128
13128
|
depthWidth: { value: i.z },
|
|
@@ -13138,12 +13138,12 @@ class jV {
|
|
|
13138
13138
|
this.texture = null, this.mesh = null;
|
|
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13139
|
}
|
|
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13140
|
}
|
|
13141
|
-
class
|
|
13141
|
+
class W5 extends us {
|
|
13142
13142
|
constructor(e, t) {
|
|
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13143
|
super();
|
|
13144
13144
|
const i = this;
|
|
13145
13145
|
let n = null, r = 1, o = null, a = "local-floor", l = 1, c = null, u = null, d = null, f = null, p = null, m = null;
|
|
13146
|
-
const A = new
|
|
13146
|
+
const A = new j5(), g = t.getContextAttributes();
|
|
13147
13147
|
let v = null, _ = null;
|
|
13148
13148
|
const y = [], b = [], M = new te();
|
|
13149
13149
|
let E = null;
|
|
@@ -13347,8 +13347,8 @@ class WV extends us {
|
|
|
13347
13347
|
};
|
|
13348
13348
|
}
|
|
13349
13349
|
}
|
|
13350
|
-
const Hh = /* @__PURE__ */ new Qi(),
|
|
13351
|
-
function
|
|
13350
|
+
const Hh = /* @__PURE__ */ new Qi(), q5 = /* @__PURE__ */ new we();
|
|
13351
|
+
function X5(s, e) {
|
|
13352
13352
|
function t(g, v) {
|
|
13353
13353
|
g.matrixAutoUpdate === !0 && g.updateMatrix(), v.value.copy(g.matrix);
|
|
13354
13354
|
}
|
|
@@ -13361,7 +13361,7 @@ function XV(s, e) {
|
|
|
13361
13361
|
function r(g, v) {
|
|
13362
13362
|
g.opacity.value = v.opacity, v.color && g.diffuse.value.copy(v.color), v.emissive && g.emissive.value.copy(v.emissive).multiplyScalar(v.emissiveIntensity), v.map && (g.map.value = v.map, t(v.map, g.mapTransform)), v.alphaMap && (g.alphaMap.value = v.alphaMap, t(v.alphaMap, g.alphaMapTransform)), v.bumpMap && (g.bumpMap.value = v.bumpMap, t(v.bumpMap, g.bumpMapTransform), g.bumpScale.value = v.bumpScale, v.side === An && (g.bumpScale.value *= -1)), v.normalMap && (g.normalMap.value = v.normalMap, t(v.normalMap, g.normalMapTransform), g.normalScale.value.copy(v.normalScale), v.side === An && g.normalScale.value.negate()), v.displacementMap && (g.displacementMap.value = v.displacementMap, t(v.displacementMap, g.displacementMapTransform), g.displacementScale.value = v.displacementScale, g.displacementBias.value = v.displacementBias), v.emissiveMap && (g.emissiveMap.value = v.emissiveMap, t(v.emissiveMap, g.emissiveMapTransform)), v.specularMap && (g.specularMap.value = v.specularMap, t(v.specularMap, g.specularMapTransform)), v.alphaTest > 0 && (g.alphaTest.value = v.alphaTest);
|
|
13363
13363
|
const _ = e.get(v), y = _.envMap, b = _.envMapRotation;
|
|
13364
|
-
if (y && (g.envMap.value = y, Hh.copy(b), Hh.x *= -1, Hh.y *= -1, Hh.z *= -1, y.isCubeTexture && y.isRenderTargetTexture === !1 && (Hh.y *= -1, Hh.z *= -1), g.envMapRotation.value.setFromMatrix4(
|
|
13364
|
+
if (y && (g.envMap.value = y, Hh.copy(b), Hh.x *= -1, Hh.y *= -1, Hh.z *= -1, y.isCubeTexture && y.isRenderTargetTexture === !1 && (Hh.y *= -1, Hh.z *= -1), g.envMapRotation.value.setFromMatrix4(q5.makeRotationFromEuler(Hh)), g.flipEnvMap.value = y.isCubeTexture && y.isRenderTargetTexture === !1 ? -1 : 1, g.reflectivity.value = v.reflectivity, g.ior.value = v.ior, g.refractionRatio.value = v.refractionRatio), v.lightMap) {
|
|
13365
13365
|
g.lightMap.value = v.lightMap;
|
|
13366
13366
|
const M = s._useLegacyLights === !0 ? Math.PI : 1;
|
|
13367
13367
|
g.lightMapIntensity.value = v.lightMapIntensity * M, t(v.lightMap, g.lightMapTransform);
|
|
@@ -13404,7 +13404,7 @@ function XV(s, e) {
|
|
|
13404
13404
|
refreshMaterialUniforms: n
|
|
13405
13405
|
};
|
|
13406
13406
|
}
|
|
13407
|
-
function
|
|
13407
|
+
function Y5(s, e, t, i) {
|
|
13408
13408
|
let n = {}, r = {}, o = [];
|
|
13409
13409
|
const a = t.isWebGL2 ? s.getParameter(s.MAX_UNIFORM_BUFFER_BINDINGS) : 0;
|
|
13410
13410
|
function l(_, y) {
|
|
@@ -13587,10 +13587,10 @@ class mc {
|
|
|
13587
13587
|
}
|
|
13588
13588
|
let ye, Fe, Se, $e, Je, st, Dt, z, O, pe, ve, Ie, Ee, yt, lt, Oe, He, bt, Le, Kt, ct, qe, ht, nt;
|
|
13589
13589
|
function Rt() {
|
|
13590
|
-
ye = new
|
|
13590
|
+
ye = new rV(W), Fe = new eV(W, ye, e), ye.init(Fe), qe = new Gk(W, ye, Fe), Se = new z5(W, ye, Fe), $e = new lV(W), Je = new T5(), st = new G5(W, ye, Se, Je, Fe, qe, $e), Dt = new iV(y), z = new sV(y), O = new mH(W, Fe), ht = new Z8(W, ye, O, Fe), pe = new oV(W, O, $e, ht), ve = new dV(W, pe, O, $e), Le = new uV(W, Fe, st), Oe = new tV(Je), Ie = new M5(y, Dt, z, ye, Fe, ht, Oe), Ee = new X5(y, Je), yt = new R5(), lt = new k5(ye, Fe), bt = new K8(y, Dt, z, Se, ve, f, l), He = new N5(y, ve, Fe), nt = new Y5(W, $e, Fe, Se), Kt = new $8(W, ye, $e, Fe), ct = new aV(W, ye, $e, Fe), $e.programs = Ie.programs, y.capabilities = Fe, y.extensions = ye, y.properties = Je, y.renderLists = yt, y.shadowMap = He, y.state = Se, y.info = $e;
|
|
13591
13591
|
}
|
|
13592
13592
|
Rt();
|
|
13593
|
-
const j = new
|
|
13593
|
+
const j = new W5(y, W);
|
|
13594
13594
|
this.xr = j, this.getContext = function() {
|
|
13595
13595
|
return W;
|
|
13596
13596
|
}, this.getContextAttributes = function() {
|
|
@@ -14413,7 +14413,7 @@ let UM = class extends me {
|
|
|
14413
14413
|
return t;
|
|
14414
14414
|
}
|
|
14415
14415
|
};
|
|
14416
|
-
const EP = /* @__PURE__ */ new w(), MP = /* @__PURE__ */ new Ze(), TP = /* @__PURE__ */ new Ze(),
|
|
14416
|
+
const EP = /* @__PURE__ */ new w(), MP = /* @__PURE__ */ new Ze(), TP = /* @__PURE__ */ new Ze(), J5 = /* @__PURE__ */ new w(), IP = /* @__PURE__ */ new we(), ZA = /* @__PURE__ */ new w(), Jw = /* @__PURE__ */ new yn(), RP = /* @__PURE__ */ new we(), Kw = /* @__PURE__ */ new Qr();
|
|
14417
14417
|
class ho extends de {
|
|
14418
14418
|
constructor(e, t) {
|
|
14419
14419
|
super(e, t), this.isSkinnedMesh = !0, this.type = "SkinnedMesh", this.bindMode = rE, this.bindMatrix = new we(), this.bindMatrixInverse = new we(), this.boundingBox = null, this.boundingSphere = null;
|
|
@@ -14466,7 +14466,7 @@ class ho extends de {
|
|
|
14466
14466
|
const o = TP.getComponent(r);
|
|
14467
14467
|
if (o !== 0) {
|
|
14468
14468
|
const a = MP.getComponent(r);
|
|
14469
|
-
IP.multiplyMatrices(i.bones[a].matrixWorld, i.boneInverses[a]), t.addScaledVector(
|
|
14469
|
+
IP.multiplyMatrices(i.bones[a].matrixWorld, i.boneInverses[a]), t.addScaledVector(J5.copy(EP).applyMatrix4(IP), o);
|
|
14470
14470
|
}
|
|
14471
14471
|
}
|
|
14472
14472
|
return t.applyMatrix4(this.bindMatrixInverse);
|
|
@@ -14482,7 +14482,7 @@ class zr extends _t {
|
|
|
14482
14482
|
super(null, o, a, l, c, u, n, r, d, f), this.isDataTexture = !0, this.image = { data: e, width: t, height: i }, this.generateMipmaps = !1, this.flipY = !1, this.unpackAlignment = 1;
|
|
14483
14483
|
}
|
|
14484
14484
|
}
|
|
14485
|
-
const PP = /* @__PURE__ */ new we(),
|
|
14485
|
+
const PP = /* @__PURE__ */ new we(), K5 = /* @__PURE__ */ new we();
|
|
14486
14486
|
class pp {
|
|
14487
14487
|
constructor(e = [], t = []) {
|
|
14488
14488
|
this.uuid = co(), this.bones = e.slice(0), this.boneInverses = t, this.boneMatrices = null, this.boneTexture = null, this.init();
|
|
@@ -14517,7 +14517,7 @@ class pp {
|
|
|
14517
14517
|
update() {
|
|
14518
14518
|
const e = this.bones, t = this.boneInverses, i = this.boneMatrices, n = this.boneTexture;
|
|
14519
14519
|
for (let r = 0, o = e.length; r < o; r++) {
|
|
14520
|
-
const a = e[r] ? e[r].matrixWorld :
|
|
14520
|
+
const a = e[r] ? e[r].matrixWorld : K5;
|
|
14521
14521
|
PP.multiplyMatrices(a, t[r]), PP.toArray(i, r * 16);
|
|
14522
14522
|
}
|
|
14523
14523
|
n !== null && (n.needsUpdate = !0);
|
|
@@ -14585,12 +14585,12 @@ class Ur extends et {
|
|
|
14585
14585
|
return e.meshPerAttribute = this.meshPerAttribute, e.isInstancedBufferAttribute = !0, e;
|
|
14586
14586
|
}
|
|
14587
14587
|
}
|
|
14588
|
-
const zd = /* @__PURE__ */ new we(), BP = /* @__PURE__ */ new we(), $A = [], DP = /* @__PURE__ */ new Ai(),
|
|
14588
|
+
const zd = /* @__PURE__ */ new we(), BP = /* @__PURE__ */ new we(), $A = [], DP = /* @__PURE__ */ new Ai(), Z5 = /* @__PURE__ */ new we(), om = /* @__PURE__ */ new de(), am = /* @__PURE__ */ new yn();
|
|
14589
14589
|
class NM extends de {
|
|
14590
14590
|
constructor(e, t, i) {
|
|
14591
14591
|
super(e, t), this.isInstancedMesh = !0, this.instanceMatrix = new Ur(new Float32Array(i * 16), 16), this.instanceColor = null, this.morphTexture = null, this.count = i, this.boundingBox = null, this.boundingSphere = null;
|
|
14592
14592
|
for (let n = 0; n < i; n++)
|
|
14593
|
-
this.setMatrixAt(n,
|
|
14593
|
+
this.setMatrixAt(n, Z5);
|
|
14594
14594
|
}
|
|
14595
14595
|
computeBoundingBox() {
|
|
14596
14596
|
const e = this.geometry, t = this.count;
|
|
@@ -14652,7 +14652,7 @@ class NM extends de {
|
|
|
14652
14652
|
this.dispatchEvent({ type: "dispose" });
|
|
14653
14653
|
}
|
|
14654
14654
|
}
|
|
14655
|
-
function $
|
|
14655
|
+
function $5(s, e) {
|
|
14656
14656
|
return s.z - e.z;
|
|
14657
14657
|
}
|
|
14658
14658
|
function e6(s, e) {
|
|
@@ -14917,7 +14917,7 @@ class v_ extends de {
|
|
|
14917
14917
|
}
|
|
14918
14918
|
}
|
|
14919
14919
|
const A = $w.list, g = this.customSort;
|
|
14920
|
-
g === null ? A.sort(r.transparent ? e6 : $
|
|
14920
|
+
g === null ? A.sort(r.transparent ? e6 : $5) : g.call(this, A, i);
|
|
14921
14921
|
for (let v = 0, _ = A.length; v < _; v++) {
|
|
14922
14922
|
const y = A[v];
|
|
14923
14923
|
u[m] = y.start * a, d[m] = y.count, m++;
|
|
@@ -29476,13 +29476,13 @@ function aue(s) {
|
|
|
29476
29476
|
WE = s;
|
|
29477
29477
|
}
|
|
29478
29478
|
const OU = ne("debugdefines");
|
|
29479
|
-
gp('if(!globalThis[""3.37.
|
|
29479
|
+
gp('if(!globalThis[""3.37.6-alpha""]) globalThis[""3.37.6-alpha""] = "0.0.0";');
|
|
29480
29480
|
gp('if(!globalThis[""undefined""]) globalThis[""undefined""] = "unknown";');
|
|
29481
|
-
gp('if(!globalThis[""
|
|
29482
|
-
gp('globalThis["__NEEDLE_ENGINE_VERSION__"] = "3.37.
|
|
29481
|
+
gp('if(!globalThis[""Wed Apr 24 2024 17:26:48 GMT+0200 (Central European Summer Time)""]) globalThis[""Wed Apr 24 2024 17:26:48 GMT+0200 (Central European Summer Time)""] = "unknown";');
|
|
29482
|
+
gp('globalThis["__NEEDLE_ENGINE_VERSION__"] = "3.37.6-alpha";');
|
|
29483
29483
|
gp('globalThis["__NEEDLE_ENGINE_GENERATOR__"] = "undefined";');
|
|
29484
|
-
gp('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "
|
|
29485
|
-
const tc = "3.37.
|
|
29484
|
+
gp('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Wed Apr 24 2024 17:26:48 GMT+0200 (Central European Summer Time)";');
|
|
29485
|
+
const tc = "3.37.6-alpha", UT = "undefined", LU = "Wed Apr 24 2024 17:26:48 GMT+0200 (Central European Summer Time)";
|
|
29486
29486
|
OU && console.log(`Engine version: ${tc} (generator: ${UT})
|
|
29487
29487
|
Project built at ${LU}`);
|
|
29488
29488
|
const uh = "needle_isActiveInHierarchy", nf = "builtin_components", P0 = "needle_editor_guid";
|
|
@@ -66303,7 +66303,7 @@ const kr = class {
|
|
|
66303
66303
|
const f = Array.isArray(l.lods) ? l.lods[n].path : l.lods;
|
|
66304
66304
|
if (!f)
|
|
66305
66305
|
return Vs && !l["missing:uri"] && (l["missing:uri"] = !0, console.warn("Missing uri for progressive asset for LOD " + n, l)), null;
|
|
66306
|
-
|
|
66306
|
+
let p = Eh(t, f);
|
|
66307
66307
|
if (p.endsWith(".glb") || p.endsWith(".gltf")) {
|
|
66308
66308
|
if (!l.guid)
|
|
66309
66309
|
return console.warn("missing pointer for glb/gltf texture", l), null;
|
|
@@ -66317,7 +66317,11 @@ const kr = class {
|
|
|
66317
66317
|
}
|
|
66318
66318
|
const g = l, v = new Promise(async (y, b) => {
|
|
66319
66319
|
const M = new vp();
|
|
66320
|
-
zv(M, e),
|
|
66320
|
+
if (zv(M, e), l && Array.isArray(l.lods)) {
|
|
66321
|
+
const P = l.lods[n];
|
|
66322
|
+
P.hash && (p += "?v=" + P.hash);
|
|
66323
|
+
}
|
|
66324
|
+
Vs && (await ll(Math.random() * 1e3), r && console.warn("Start loading (delayed) " + p, g.guid));
|
|
66321
66325
|
const E = await M.loadAsync(p).catch((P) => (console.error(`Error loading LOD ${n} from ${p}
|
|
66322
66326
|
`, P), null));
|
|
66323
66327
|
if (!E)
|
|
@@ -85348,7 +85352,7 @@ class hs extends Te {
|
|
|
85348
85352
|
h(this, "aspectMode", 0);
|
|
85349
85353
|
h(this, "clip", null);
|
|
85350
85354
|
h(this, "source", 1);
|
|
85351
|
-
h(this, "
|
|
85355
|
+
h(this, "_url", null);
|
|
85352
85356
|
h(this, "renderMode");
|
|
85353
85357
|
h(this, "targetMaterialProperty");
|
|
85354
85358
|
h(this, "targetMaterialRenderer");
|
|
@@ -85383,7 +85387,7 @@ class hs extends Te {
|
|
|
85383
85387
|
h(this, "_hls");
|
|
85384
85388
|
h(this, "onHlsAvailable", () => {
|
|
85385
85389
|
var t;
|
|
85386
|
-
is && console.log("HLS: available", this.clip), !(!this.
|
|
85390
|
+
is && console.log("HLS: available", this.clip), !(!this.shouldUseM3U || !this.url) && (this._hls || (this._hls = new Hls()), this.videoElement.autoplay = !0, this._hls.loadSource(this.url), this._hls.attachMedia(this.videoElement), (t = this._videoElement) == null || t.play(), is && console.log("HLS: loaded", this.clip));
|
|
85387
85391
|
});
|
|
85388
85392
|
tle(() => {
|
|
85389
85393
|
this._receivedInput = !0, this.updateVideoElementSettings();
|
|
@@ -85391,6 +85395,13 @@ class hs extends Te {
|
|
|
85391
85395
|
t.key === "f" && (this.screenspace = !this.screenspace);
|
|
85392
85396
|
});
|
|
85393
85397
|
}
|
|
85398
|
+
get url() {
|
|
85399
|
+
return this._url;
|
|
85400
|
+
}
|
|
85401
|
+
set url(t) {
|
|
85402
|
+
const n = this._url !== t;
|
|
85403
|
+
this.__didAwake ? n && this.setClipURL(t ?? "") : this._url = t;
|
|
85404
|
+
}
|
|
85394
85405
|
get playbackSpeed() {
|
|
85395
85406
|
var t;
|
|
85396
85407
|
return ((t = this._videoElement) == null ? void 0 : t.playbackRate) ?? this._playbackSpeed;
|
|
@@ -85468,7 +85479,7 @@ class hs extends Te {
|
|
|
85468
85479
|
this.clip = t, this.source = 0, this._videoElement ? (this._videoElement.srcObject = t, this._isPlaying && this.play(), this.updateAspect()) : this.create(this.playOnAwake);
|
|
85469
85480
|
}
|
|
85470
85481
|
setClipURL(t) {
|
|
85471
|
-
this.
|
|
85482
|
+
this._url !== t && (this._url = t, this.source = 1, is && console.log("set url", t), this._videoElement ? t.endsWith(".m3u8") || t.includes(".m3u") ? this.ensureM3UCanBePlayed() : (this._videoElement.src = t, this._isPlaying && (this.stop(), this.play())) : this.create(this.playOnAwake));
|
|
85472
85483
|
}
|
|
85473
85484
|
onEnable() {
|
|
85474
85485
|
var t, i;
|
|
@@ -85490,8 +85501,8 @@ class hs extends Te {
|
|
|
85490
85501
|
return;
|
|
85491
85502
|
}
|
|
85492
85503
|
if (!(this._isPlaying && !((t = this._videoElement) != null && t.ended) && !((i = this._videoElement) != null && i.paused))) {
|
|
85493
|
-
if (this._isPlaying = !0, this._receivedInput || (this._videoElement.muted = !0), this.handleBeginPlaying(!1), this.
|
|
85494
|
-
this.
|
|
85504
|
+
if (this._isPlaying = !0, this._receivedInput || (this._videoElement.muted = !0), this.handleBeginPlaying(!1), this.shouldUseM3U) {
|
|
85505
|
+
this.ensureM3UCanBePlayed();
|
|
85495
85506
|
return;
|
|
85496
85507
|
}
|
|
85497
85508
|
is && console.log("Video Play()", this.clip, this._videoElement, this.time), this._videoElement.currentTime = this.time, this._videoElement.play().catch((n) => {
|
|
@@ -85577,7 +85588,7 @@ class hs extends Te {
|
|
|
85577
85588
|
console.warn("Can not play video, no material found, this might be a multimaterial case which is not supported yet");
|
|
85578
85589
|
return;
|
|
85579
85590
|
}
|
|
85580
|
-
this.updateVideoElementSettings(), this.updateVideoElementStyles(), t && (this.
|
|
85591
|
+
this.updateVideoElementSettings(), this.updateVideoElementStyles(), t && (this.shouldUseM3U && this.ensureM3UCanBePlayed(), this.play());
|
|
85581
85592
|
}
|
|
85582
85593
|
updateVideoElementSettings() {
|
|
85583
85594
|
if (!this._videoElement)
|
|
@@ -85633,11 +85644,11 @@ class hs extends Te {
|
|
|
85633
85644
|
yield;
|
|
85634
85645
|
}
|
|
85635
85646
|
}
|
|
85636
|
-
get
|
|
85637
|
-
return this.url != null && this.url.endsWith(".m3u8") && this.source === 1;
|
|
85647
|
+
get shouldUseM3U() {
|
|
85648
|
+
return this.url != null && (this.url.endsWith(".m3u8") || this.url.endsWith(".m3u")) && this.source === 1;
|
|
85638
85649
|
}
|
|
85639
|
-
|
|
85640
|
-
if (!this.
|
|
85650
|
+
ensureM3UCanBePlayed() {
|
|
85651
|
+
if (!this.shouldUseM3U)
|
|
85641
85652
|
return;
|
|
85642
85653
|
let t = document.head.querySelector("script[data-hls_library]");
|
|
85643
85654
|
t ? globalThis.Hls ? this.onHlsAvailable() : t.addEventListener("load", this.onHlsAvailable) : (is && console.log("HLS: load script"), t = document.createElement("script"), t.dataset.hls_library = "hls.js", t.src = "https://cdn.jsdelivr.net/npm/hls.js@1", t.addEventListener("load", this.onHlsAvailable), document.head.append(t));
|
|
@@ -85657,7 +85668,7 @@ bo([
|
|
|
85657
85668
|
], hs.prototype, "source", 2);
|
|
85658
85669
|
bo([
|
|
85659
85670
|
x(URL)
|
|
85660
|
-
], hs.prototype, "url",
|
|
85671
|
+
], hs.prototype, "url", 1);
|
|
85661
85672
|
bo([
|
|
85662
85673
|
x()
|
|
85663
85674
|
], hs.prototype, "renderMode", 2);
|
|
@@ -88027,17 +88038,22 @@ class fR extends Te {
|
|
|
88027
88038
|
updateFromFrame(t) {
|
|
88028
88039
|
if (!t)
|
|
88029
88040
|
return;
|
|
88030
|
-
const i = t.
|
|
88031
|
-
if (i) {
|
|
88032
|
-
|
|
88033
|
-
|
|
88034
|
-
|
|
88035
|
-
|
|
88036
|
-
|
|
88037
|
-
|
|
88038
|
-
|
|
88039
|
-
|
|
88040
|
-
|
|
88041
|
+
const i = t.session.enabledFeatures;
|
|
88042
|
+
if (i && !i.some((r) => r === "camera-access")) {
|
|
88043
|
+
this.background && (this.background.visible = !1);
|
|
88044
|
+
return;
|
|
88045
|
+
}
|
|
88046
|
+
const n = t.getViewerPose(this.context.renderer.xr.getReferenceSpace());
|
|
88047
|
+
if (n) {
|
|
88048
|
+
for (const r of n.views)
|
|
88049
|
+
if ("camera" in r && r.camera) {
|
|
88050
|
+
let a = this.context.renderer.xr.getBinding();
|
|
88051
|
+
if (a || (a = new XRWebGLBinding(t.session, this.context.renderer.getContext())), a) {
|
|
88052
|
+
let l = null;
|
|
88053
|
+
if ("getCameraImage" in a) {
|
|
88054
|
+
l = a.getCameraImage(r.camera);
|
|
88055
|
+
const c = this.context.renderer.properties.get(this.threeTexture);
|
|
88056
|
+
c.__webglTexture = l, this.backgroundPlane ? (this.backgroundPlane.setTexture(this.threeTexture), this.backgroundPlane.visible = !0) : i_ && console.warn("No background plane to set texture on");
|
|
88041
88057
|
}
|
|
88042
88058
|
}
|
|
88043
88059
|
}
|