@needle-tools/engine 3.3.0-alpha → 3.5.0-alpha
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +19 -0
- package/dist/needle-engine.js +62620 -61118
- package/dist/needle-engine.min.js +434 -410
- package/dist/needle-engine.umd.cjs +435 -411
- package/lib/engine/api.d.ts +1 -0
- package/lib/engine/api.js +1 -0
- package/lib/engine/api.js.map +1 -1
- package/lib/engine/codegen/register_types.js +50 -2
- package/lib/engine/codegen/register_types.js.map +1 -1
- package/lib/engine/engine_context.d.ts +1 -1
- package/lib/engine/engine_context.js +21 -15
- package/lib/engine/engine_context.js.map +1 -1
- package/lib/engine/engine_context_registry.d.ts +5 -3
- package/lib/engine/engine_context_registry.js +10 -2
- package/lib/engine/engine_context_registry.js.map +1 -1
- package/lib/engine/engine_element.js.map +1 -1
- package/lib/engine/engine_element_loading.js +2 -3
- package/lib/engine/engine_element_loading.js.map +1 -1
- package/lib/engine/engine_gameobject.d.ts +1 -1
- package/lib/engine/engine_gameobject.js +4 -2
- package/lib/engine/engine_gameobject.js.map +1 -1
- package/lib/engine/engine_input.d.ts +2 -2
- package/lib/engine/engine_physics.d.ts +20 -93
- package/lib/engine/engine_physics.js +20 -892
- package/lib/engine/engine_physics.js.map +1 -1
- package/lib/engine/engine_physics.types.js.map +1 -1
- package/lib/engine/engine_physics_rapier.d.ts +103 -0
- package/lib/engine/engine_physics_rapier.js +1003 -0
- package/lib/engine/engine_physics_rapier.js.map +1 -0
- package/lib/engine/engine_three_utils.js +2 -2
- package/lib/engine/engine_three_utils.js.map +1 -1
- package/lib/engine/engine_types.d.ts +50 -1
- package/lib/engine/engine_types.js +8 -0
- package/lib/engine/engine_types.js.map +1 -1
- package/lib/engine-components/Animation.js +4 -0
- package/lib/engine-components/Animation.js.map +1 -1
- package/lib/engine-components/Collider.js +6 -6
- package/lib/engine-components/Collider.js.map +1 -1
- package/lib/engine-components/Joints.js +2 -2
- package/lib/engine-components/Joints.js.map +1 -1
- package/lib/engine-components/RigidBody.d.ts +0 -1
- package/lib/engine-components/RigidBody.js +24 -30
- package/lib/engine-components/RigidBody.js.map +1 -1
- package/lib/engine-components/codegen/components.d.ts +25 -1
- package/lib/engine-components/codegen/components.js +25 -1
- package/lib/engine-components/codegen/components.js.map +1 -1
- package/lib/engine-components/export/usdz/Extension.d.ts +4 -4
- package/lib/engine-components/export/usdz/ThreeUSDZExporter.d.ts +86 -0
- package/lib/engine-components/export/usdz/ThreeUSDZExporter.js +858 -0
- package/lib/engine-components/export/usdz/ThreeUSDZExporter.js.map +1 -0
- package/lib/engine-components/export/usdz/USDZExporter.d.ts +6 -3
- package/lib/engine-components/export/usdz/USDZExporter.js +34 -11
- package/lib/engine-components/export/usdz/USDZExporter.js.map +1 -1
- package/lib/engine-components/export/usdz/extensions/Animation.d.ts +15 -15
- package/lib/engine-components/export/usdz/extensions/Animation.js +24 -29
- package/lib/engine-components/export/usdz/extensions/Animation.js.map +1 -1
- package/lib/engine-components/export/usdz/extensions/DocumentExtension.d.ts +5 -0
- package/lib/engine-components/export/usdz/extensions/DocumentExtension.js +7 -0
- package/lib/engine-components/export/usdz/extensions/DocumentExtension.js.map +1 -0
- package/lib/engine-components/export/usdz/extensions/USDZText.d.ts +47 -0
- package/lib/engine-components/export/usdz/extensions/USDZText.js +114 -0
- package/lib/engine-components/export/usdz/extensions/USDZText.js.map +1 -0
- package/lib/engine-components/export/usdz/extensions/behavior/Actions.d.ts +30 -0
- package/lib/engine-components/export/usdz/extensions/behavior/Actions.js +89 -0
- package/lib/engine-components/export/usdz/extensions/behavior/Actions.js.map +1 -0
- package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.d.ts +23 -0
- package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.js +114 -0
- package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.js.map +1 -0
- package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.d.ts +102 -0
- package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js +458 -0
- package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js.map +1 -0
- package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.d.ts +111 -0
- package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.js +409 -0
- package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.js.map +1 -0
- package/lib/engine-components/postprocessing/PostProcessingHandler.js.map +1 -1
- package/lib/engine-components/ui/BaseUIComponent.d.ts +2 -0
- package/lib/engine-components/ui/BaseUIComponent.js +6 -0
- package/lib/engine-components/ui/BaseUIComponent.js.map +1 -1
- package/lib/engine-components/ui/Canvas.d.ts +11 -1
- package/lib/engine-components/ui/Canvas.js +72 -3
- package/lib/engine-components/ui/Canvas.js.map +1 -1
- package/lib/engine-components/ui/Graphic.js.map +1 -1
- package/lib/engine-components/ui/Image.js +4 -4
- package/lib/engine-components/ui/Image.js.map +1 -1
- package/lib/engine-components/ui/Interfaces.d.ts +11 -0
- package/lib/engine-components/ui/Interfaces.js +11 -0
- package/lib/engine-components/ui/Interfaces.js.map +1 -1
- package/lib/engine-components/ui/Layout.d.ts +65 -3
- package/lib/engine-components/ui/Layout.js +304 -3
- package/lib/engine-components/ui/Layout.js.map +1 -1
- package/lib/engine-components/ui/RectTransform.d.ts +8 -7
- package/lib/engine-components/ui/RectTransform.js +66 -36
- package/lib/engine-components/ui/RectTransform.js.map +1 -1
- package/lib/engine-components/utils/LookAt.d.ts +7 -1
- package/lib/engine-components/utils/LookAt.js +43 -6
- package/lib/engine-components/utils/LookAt.js.map +1 -1
- package/lib/engine-components/webxr/WebXRImageTracking.d.ts +4 -3
- package/lib/engine-components/webxr/WebXRImageTracking.js +81 -25
- package/lib/engine-components/webxr/WebXRImageTracking.js.map +1 -1
- package/lib/tsconfig.tsbuildinfo +1 -1
- package/package.json +1 -1
- package/plugins/vite/config.js +2 -1
- package/plugins/vite/defines.js +30 -0
- package/plugins/vite/dependency-watcher.js +173 -0
- package/plugins/vite/editor-connection.js +37 -39
- package/plugins/vite/index.js +5 -1
- package/plugins/vite/reload.js +16 -3
- package/src/engine/api.ts +1 -0
- package/src/engine/codegen/register_types.js +50 -2
- package/src/engine/engine_context.ts +32 -23
- package/src/engine/engine_context_registry.ts +13 -6
- package/src/engine/engine_element.ts +2 -1
- package/src/engine/engine_element_loading.ts +2 -3
- package/src/engine/engine_gameobject.ts +3 -2
- package/src/engine/engine_input.ts +2 -2
- package/src/engine/engine_physics.ts +25 -1020
- package/src/engine/engine_physics.types.ts +1 -3
- package/src/engine/engine_physics_rapier.ts +1127 -0
- package/src/engine/engine_three_utils.ts +2 -2
- package/src/engine/engine_types.ts +66 -4
- package/src/engine-components/Animation.ts +4 -0
- package/src/engine-components/Collider.ts +6 -6
- package/src/engine-components/Joints.ts +2 -2
- package/src/engine-components/RigidBody.ts +24 -31
- package/src/engine-components/codegen/components.ts +25 -1
- package/src/engine-components/export/usdz/Extension.ts +4 -5
- package/src/engine-components/export/usdz/ThreeUSDZExporter.ts +1312 -0
- package/src/engine-components/export/usdz/USDZExporter.ts +39 -17
- package/src/engine-components/export/usdz/extensions/Animation.ts +37 -45
- package/src/engine-components/export/usdz/extensions/DocumentExtension.ts +10 -0
- package/src/engine-components/export/usdz/extensions/USDZText.ts +142 -0
- package/src/engine-components/export/usdz/extensions/behavior/Actions.ts +99 -0
- package/src/engine-components/export/usdz/extensions/behavior/Behaviour.ts +181 -0
- package/src/engine-components/export/usdz/extensions/behavior/BehaviourComponents.ts +545 -0
- package/src/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.ts +459 -0
- package/src/engine-components/postprocessing/PostProcessingHandler.ts +1 -1
- package/src/engine-components/ui/BaseUIComponent.ts +7 -1
- package/src/engine-components/ui/Canvas.ts +80 -5
- package/src/engine-components/ui/Graphic.ts +2 -0
- package/src/engine-components/ui/Image.ts +3 -3
- package/src/engine-components/ui/Interfaces.ts +30 -6
- package/src/engine-components/ui/Layout.ts +303 -4
- package/src/engine-components/ui/RectTransform.ts +67 -41
- package/src/engine-components/utils/LookAt.ts +60 -7
- package/src/engine-components/webxr/WebXRImageTracking.ts +100 -27
- package/lib/engine-components/export/usdz/types.d.ts +0 -34
- package/lib/engine-components/export/usdz/types.js +0 -2
- package/lib/engine-components/export/usdz/types.js.map +0 -1
- package/src/engine-components/export/usdz/types.ts +0 -39
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import { Behaviour, GameObject } from "../../../../Component";
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import { USDZExporter } from "../../USDZExporter";
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import { IUSDExporterExtension } from "../../Extension";
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import { USDObject, USDWriter } from "../../ThreeUSDZExporter";
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import { BehaviorModel } from "./BehavioursBuilder";
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import { IContext } from "../../../../../engine/engine_types";
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export interface UsdzBehaviour {
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createBehaviours?(ext: BehaviorExtension, model: USDObject, context: IContext): void;
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beforeCreateDocument?(ext: BehaviorExtension, context: IContext): void;
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afterCreateDocument?(ext: BehaviorExtension, context: IContext): void;
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}
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export class USDZBehaviours extends Behaviour {
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start() {
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const exporter = GameObject.findObjectOfType(USDZExporter);
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if (exporter) {
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exporter.extensions.push(new BehaviorExtension());
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}
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}
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}
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export class BehaviorExtension implements IUSDExporterExtension {
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get extensionName(): string {
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return "Behaviour";
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}
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private behaviours: BehaviorModel[] = [];
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addBehavior(beh: BehaviorModel) {
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this.behaviours.push(beh);
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}
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behaviourComponents: Array<UsdzBehaviour> = [];
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onBeforeBuildDocument(context) {
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context.root.traverse(e => {
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GameObject.foreachComponent(e, (comp) => {
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const c = comp as unknown as UsdzBehaviour;
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if (
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typeof c.createBehaviours === "function" ||
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typeof c.beforeCreateDocument === "function" ||
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typeof c.afterCreateDocument === "function"
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) {
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this.behaviourComponents.push(c);
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c.beforeCreateDocument?.call(c, this, context);
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}
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}, false);
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});
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}
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onExportObject(_object, model: USDObject, context) {
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for (const beh of this.behaviourComponents) {
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beh.createBehaviours?.call(beh, this, model, context);
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}
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}
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onAfterBuildDocument(context) {
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for (const beh of this.behaviourComponents) {
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if (typeof beh.afterCreateDocument === "function")
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beh.afterCreateDocument(this, context);
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}
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this.behaviourComponents.length = 0;
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}
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onAfterHierarchy(context, writer : USDWriter) {
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if (this.behaviours?.length) {
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// this.combineBehavioursWithSameTapActions();
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writer.beginBlock('def Scope "Behaviors"');
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for (const beh of this.behaviours)
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beh.writeTo(this, context.document, writer);
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writer.closeBlock();
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}
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}
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// combine behaviours that have tap triggers on the same object
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// private combineBehavioursWithSameTapActions() {
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// // TODO: if behaviours have different settings (e.g. one is exclusive and another one is not) this wont work - we need more logic for that
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// const combined: { [key: string]: { behaviorId: string, trigger: TriggerModel, actions: IBehaviorElement[] } } = {};
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// for (let i = this.behaviours.length - 1; i >= 0; i--) {
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// const beh = this.behaviours[i];
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// const trigger = beh.trigger as TriggerModel;
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// if (!Array.isArray(trigger) && TriggerBuilder.isTapTrigger(trigger)) {
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// const targetObject = trigger.targetId;
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// if (!targetObject) continue;
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// if (!combined[targetObject]) {
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// combined[targetObject] = { behaviorId: beh.id, trigger: trigger, actions: [] };
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// }
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// const action = beh.action;
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// combined[targetObject].actions.push(action);
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// this.behaviours.splice(i, 1);
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// }
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// }
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// for (const key in combined) {
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// const val = combined[key];
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// console.log("Combine " + val.actions.length + " actions on " + val.trigger.id, val.actions);
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// const beh = new BehaviorModel(val.behaviorId, val.trigger, ActionBuilder.sequence(...val.actions));
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// this.behaviours.push(beh);
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// }
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// }
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}
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// const playAnimationOnTap = new BehaviorModel("b_" + model.name + "_playanim", TriggerBuilder.tapTrigger(model),
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// ActionBuilder.parallel(
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// ActionBuilder.lookAtCameraAction(model),
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// ActionBuilder.sequence(
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// //ActionBuilder.startAnimationAction(model, 0, 0, 1, false, true),
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// ActionBuilder.emphasize(model, 1, MotionType.Float),
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// ActionBuilder.waitAction(1),
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// ActionBuilder.emphasize(model, 1, MotionType.Blink),
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// ActionBuilder.waitAction(1),
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// ActionBuilder.emphasize(model, 1, MotionType.Jiggle),
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// ActionBuilder.waitAction(1),
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// ActionBuilder.emphasize(model, 1, MotionType.Pulse),
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// ActionBuilder.waitAction(1),
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// ActionBuilder.emphasize(model, 1, MotionType.Spin),
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// ActionBuilder.waitAction(1),
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// ActionBuilder.emphasize(model, 1, MotionType.Bounce),
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// ActionBuilder.waitAction(1),
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// ActionBuilder.emphasize(model, 1, MotionType.Flip),
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// ActionBuilder.waitAction(1),
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// ).makeLooping()
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// ).makeLooping()
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// );
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// this.behaviours.push(playAnimationOnTap);
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// return;
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// const identityMatrix = new Matrix4().identity();
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// const emptyParent = new USDZObject(model.name + "_empty", model.matrix);
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// parent.add(emptyParent);
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// const modelVariant = new USDZObject(model.name + "_variant", identityMatrix, geometry, new MeshStandardMaterial({ color: 0xff0000 }));
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// const modelVariant2 = new USDZObject(model.name + "_variant2", matrix2, geometry, new MeshStandardMaterial({ color: 0xffff00 }));
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// const showVariant = new BehaviorModel("b_" + model.name + "_show_variant", [TriggerBuilder.tapTrigger(model)], new GroupActionModel("group", [
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// ActionBuilder.fadeAction(model, 0, false),
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// ActionBuilder.fadeAction(modelVariant, 0, true),
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// ]));
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// const showOriginal = new BehaviorModel("b_" + model.name + "_show_original", [
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// TriggerBuilder.tapTrigger(modelVariant),
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// ],
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// new GroupActionModel("group", [
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// ActionBuilder.fadeAction([modelVariant, modelVariant2], 0, false),
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// //ActionBuilder.waitAction(.2),
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// ActionBuilder.startAnimationAction(model, 0, 1000, 1, false, true),
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// //ActionBuilder.lookAtCameraAction(model, 2, Vec3.forward, Vec3.up),
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// //ActionBuilder.fadeAction(modelVariant2, 0, true),
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180
|
+
// ]).makeSequence());
|
|
181
|
+
// this.behaviours.push(showOriginal);
|