@needle-tools/engine 3.28.5-beta → 3.28.7-beta
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +10 -0
- package/dist/needle-engine.js +7308 -7292
- package/dist/needle-engine.light.js +6974 -6958
- package/dist/needle-engine.light.min.js +217 -217
- package/dist/needle-engine.light.umd.cjs +216 -216
- package/dist/needle-engine.min.js +218 -218
- package/dist/needle-engine.umd.cjs +217 -217
- package/lib/engine/engine_gameobject.js +1 -0
- package/lib/engine/engine_gameobject.js.map +1 -1
- package/lib/engine/engine_gizmos.js +1 -0
- package/lib/engine/engine_gizmos.js.map +1 -1
- package/lib/engine/engine_hot_reload.js +2 -2
- package/lib/engine/engine_hot_reload.js.map +1 -1
- package/lib/engine/engine_physics_rapier.js +7 -3
- package/lib/engine/engine_physics_rapier.js.map +1 -1
- package/lib/engine/engine_serialization_builtin_serializer.d.ts +1 -0
- package/lib/engine/engine_serialization_builtin_serializer.js +24 -8
- package/lib/engine/engine_serialization_builtin_serializer.js.map +1 -1
- package/lib/engine/engine_three_utils.d.ts +1 -0
- package/lib/engine/engine_three_utils.js +11 -0
- package/lib/engine/engine_three_utils.js.map +1 -1
- package/lib/engine/engine_types.d.ts +27 -7
- package/lib/engine/engine_types.js +8 -4
- package/lib/engine/engine_types.js.map +1 -1
- package/lib/engine-components/Animator.d.ts +2 -1
- package/lib/engine-components/Animator.js +33 -6
- package/lib/engine-components/Animator.js.map +1 -1
- package/lib/engine-components/AnimatorController.js +3 -3
- package/lib/engine-components/AnimatorController.js.map +1 -1
- package/lib/engine-components/RigidBody.js +2 -0
- package/lib/engine-components/RigidBody.js.map +1 -1
- package/package.json +1 -1
- package/plugins/vite/imports-logger.js +2 -1
- package/src/engine/codegen/register_types.ts +2 -2
- package/src/engine/engine_gameobject.ts +1 -0
- package/src/engine/engine_gizmos.ts +1 -0
- package/src/engine/engine_hot_reload.ts +2 -2
- package/src/engine/engine_physics_rapier.ts +5 -3
- package/src/engine/engine_serialization_builtin_serializer.ts +27 -9
- package/src/engine/engine_three_utils.ts +11 -0
- package/src/engine/engine_types.ts +31 -31
- package/src/engine-components/Animator.ts +27 -9
- package/src/engine-components/AnimatorController.ts +3 -3
- package/src/engine-components/RigidBody.ts +1 -0
package/CHANGELOG.md
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@@ -4,6 +4,16 @@ All notable changes to this package will be documented in this file.
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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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## [3.28.7-beta] - 2023-12-30
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- Fix: Issue in AnimatorController evaluation of bool condition where the threshold wasnt taken into account (e.g. only making a transition if a bool parameter was set to false)
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## [3.28.6-beta] - 2023-12-30
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- Add: EventList can now have multiple arguments allowing support for e.g. `setBool` on Animator component being called from a Button directly
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- Add: Animator `toggleBool` method
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- Fix: Issue where destroying an object in `onCollisionEnter` it would not be removed from the physics event queue and result in `onCollisionStay` being called with an already destroyed component
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- Fix: Rigidbody matrix changed watcher should ignore events during physics to threejs synchronization
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- Fix: Set gizmos renderOrder to be always rendered last to avoid cases where gizmos are hidden due to custom renderOrder on scene objects
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## [3.28.5-beta] - 2023-12-22
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- Fix: WebXRController falsely triggering click in EventSystem
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