@needle-tools/engine 3.28.4-beta → 3.28.6-beta

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Files changed (44) hide show
  1. package/CHANGELOG.md +8 -1
  2. package/dist/needle-engine.js +7325 -7315
  3. package/dist/needle-engine.light.js +6991 -6981
  4. package/dist/needle-engine.light.min.js +217 -217
  5. package/dist/needle-engine.light.umd.cjs +216 -216
  6. package/dist/needle-engine.min.js +218 -218
  7. package/dist/needle-engine.umd.cjs +217 -217
  8. package/lib/engine/engine_gameobject.js +1 -0
  9. package/lib/engine/engine_gameobject.js.map +1 -1
  10. package/lib/engine/engine_gizmos.js +1 -0
  11. package/lib/engine/engine_gizmos.js.map +1 -1
  12. package/lib/engine/engine_hot_reload.js +2 -2
  13. package/lib/engine/engine_hot_reload.js.map +1 -1
  14. package/lib/engine/engine_physics_rapier.js +7 -3
  15. package/lib/engine/engine_physics_rapier.js.map +1 -1
  16. package/lib/engine/engine_serialization_builtin_serializer.d.ts +1 -0
  17. package/lib/engine/engine_serialization_builtin_serializer.js +24 -8
  18. package/lib/engine/engine_serialization_builtin_serializer.js.map +1 -1
  19. package/lib/engine/engine_three_utils.d.ts +1 -0
  20. package/lib/engine/engine_three_utils.js +11 -0
  21. package/lib/engine/engine_three_utils.js.map +1 -1
  22. package/lib/engine/engine_types.d.ts +27 -7
  23. package/lib/engine/engine_types.js +8 -4
  24. package/lib/engine/engine_types.js.map +1 -1
  25. package/lib/engine-components/Animator.d.ts +2 -1
  26. package/lib/engine-components/Animator.js +33 -6
  27. package/lib/engine-components/Animator.js.map +1 -1
  28. package/lib/engine-components/RigidBody.js +2 -0
  29. package/lib/engine-components/RigidBody.js.map +1 -1
  30. package/lib/engine-components/ui/EventSystem.js +30 -36
  31. package/lib/engine-components/ui/EventSystem.js.map +1 -1
  32. package/package.json +1 -1
  33. package/plugins/vite/imports-logger.js +2 -1
  34. package/src/engine/codegen/register_types.ts +2 -2
  35. package/src/engine/engine_gameobject.ts +1 -0
  36. package/src/engine/engine_gizmos.ts +1 -0
  37. package/src/engine/engine_hot_reload.ts +2 -2
  38. package/src/engine/engine_physics_rapier.ts +5 -3
  39. package/src/engine/engine_serialization_builtin_serializer.ts +27 -9
  40. package/src/engine/engine_three_utils.ts +11 -0
  41. package/src/engine/engine_types.ts +31 -31
  42. package/src/engine-components/Animator.ts +27 -9
  43. package/src/engine-components/RigidBody.ts +1 -0
  44. package/src/engine-components/ui/EventSystem.ts +34 -36
package/CHANGELOG.md CHANGED
@@ -4,7 +4,14 @@ All notable changes to this package will be documented in this file.
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  The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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  and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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- ## [3.28.4-beta] - 2023-12-22
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+ ## [3.28.6-beta] - 2023-12-30
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+ - Add: EventList can now have multiple arguments allowing support for e.g. `setBool` on Animator component being called from a Button directly
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+ - Add: Animator `toggleBool` method
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+ - Fix: Issue where destroying an object in `onCollisionEnter` it would not be removed from the physics event queue and result in `onCollisionStay` being called with an already destroyed component
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+ - Fix: Rigidbody matrix changed watcher should ignore events during physics to threejs synchronization
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+ - Fix: Set gizmos renderOrder to be always rendered last to avoid cases where gizmos are hidden due to custom renderOrder on scene objects
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+ ## [3.28.5-beta] - 2023-12-22
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  - Fix: WebXRController falsely triggering click in EventSystem
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  ## [3.28.3-beta] - 2023-12-21