@needle-tools/engine 3.2.4-alpha → 3.2.4-alpha.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +3 -0
- package/dist/needle-engine.js +7833 -7533
- package/dist/needle-engine.min.js +273 -273
- package/dist/needle-engine.umd.cjs +327 -327
- package/lib/engine/api.d.ts +34 -15
- package/lib/engine/api.js +34 -21
- package/lib/engine/api.js.map +1 -1
- package/lib/engine/engine_scenetools.d.ts +0 -1
- package/lib/engine/engine_scenetools.js +0 -4
- package/lib/engine/engine_scenetools.js.map +1 -1
- package/lib/engine-components/Component.d.ts +3 -4
- package/lib/engine-components/Component.js +3 -4
- package/lib/engine-components/Component.js.map +1 -1
- package/lib/engine-components/api.d.ts +7 -1
- package/lib/engine-components/api.js +8 -1
- package/lib/engine-components/api.js.map +1 -1
- package/lib/engine-components/export/gltf/index.d.ts +1 -0
- package/lib/engine-components/export/gltf/index.js +2 -0
- package/lib/engine-components/export/gltf/index.js.map +1 -0
- package/lib/engine-components/export/index.d.ts +1 -0
- package/lib/engine-components/export/index.js +2 -0
- package/lib/engine-components/export/index.js.map +1 -0
- package/lib/engine-components/export/usdz/index.d.ts +1 -0
- package/lib/engine-components/export/usdz/index.js +2 -0
- package/lib/engine-components/export/usdz/index.js.map +1 -0
- package/lib/engine-components/js-extensions/index.d.ts +3 -0
- package/lib/engine-components/js-extensions/index.js +4 -0
- package/lib/engine-components/js-extensions/index.js.map +1 -0
- package/lib/engine-components/postprocessing/index.d.ts +3 -0
- package/lib/engine-components/postprocessing/index.js +4 -0
- package/lib/engine-components/postprocessing/index.js.map +1 -0
- package/lib/engine-components/timeline/index.d.ts +3 -0
- package/lib/engine-components/timeline/index.js +4 -0
- package/lib/engine-components/timeline/index.js.map +1 -0
- package/lib/engine-components/ui/index.d.ts +1 -0
- package/lib/engine-components/ui/index.js +2 -0
- package/lib/engine-components/ui/index.js.map +1 -0
- package/lib/needle-engine.js.map +1 -1
- package/lib/tsconfig.tsbuildinfo +1 -1
- package/package.json +1 -1
- package/src/engine/api.ts +37 -38
- package/src/engine/engine_scenetools.ts +0 -6
- package/src/engine-components/Component.ts +3 -5
- package/src/engine-components/api.ts +11 -1
- package/src/engine-components/export/gltf/index.ts +1 -0
- package/src/engine-components/export/index.ts +1 -0
- package/src/engine-components/export/usdz/index.ts +1 -0
- package/src/engine-components/js-extensions/index.ts +3 -0
- package/src/engine-components/postprocessing/index.ts +3 -0
- package/src/engine-components/timeline/index.ts +3 -0
- package/src/engine-components/ui/index.ts +1 -0
- package/src/needle-engine.ts +0 -1
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@needle-tools/engine",
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"version": "3.2.4-alpha",
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"version": "3.2.4-alpha.2",
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"description": "Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in",
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"main": "dist/needle-engine.umd.cjs",
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"type": "module",
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package/src/engine/api.ts
CHANGED
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@@ -1,46 +1,45 @@
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export { TypeStore } from "./engine_typestore";
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export * from "./engine_context_registry";
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export * from "./extensions/extensions"
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export
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export * from "./
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export * from "./
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export * from "./engine_addressables";
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export * from "./engine_application"
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export * from "./engine_assetdatabase"
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export * from "./engine_components_internal";
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export * from "./engine_components";
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export * from "./engine_components_internal";
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export * from "./
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export * from "./engine_context_registry"
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export * from "./engine_context";
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export * from "./engine_coroutine"
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export
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export
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export * from "./
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export
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export * from "./engine_constants";
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export * from "./debug";
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export * from "./engine_element";
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export * from "./engine_element_loading";
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export { Gizmos } from "./engine_gizmos"
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export * from "./
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export * from "./
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export * from "./
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export
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export * from "./engine_gltf";
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export * from "./engine_hot_reload";
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export * from "./engine_gameobject";
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export * from "./engine_networking";
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export { syncField } from "./engine_networking_auto";
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export * from "./engine_networking_files";
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export * from "./engine_networking_instantiate";
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export * from "./engine_networking_utils";
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export * from "./engine_patcher"
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export * from "./engine_playerview"
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export * from "./engine_physics"
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export * from "./engine_physics.types"
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export * from "./engine_input";
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export * from "./engine_math";
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export * from "./js-extensions";
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export * from "./engine_scenetools";
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export * from "./engine_serialization";
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export * from "./engine_texture";
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export * from "./engine_time";
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export * from "./engine_types";
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export * from "./engine_utils_screenshot";
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export * from "./engine_web_api";
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export * from "./engine_utils";
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export {
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// url params
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getParam,
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setParamWithoutReload,
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setParam,
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setOrAddParamsToUrl,
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// timing
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delay,
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// device checks
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isMobileDevice,
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isMozillaXR,
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isiOS,
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isSafari,
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isQuest,
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} from "./engine_utils";
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export { TypeStore } from "./engine_typestore";
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export {
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findUsers,
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getUserCount
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} from "./engine_assetdatabase"
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export { InstancingUtil } from "./engine_instancing";
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export { validate, prefix } from "./engine_util_decorator"
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export { hasProLicense } from "./engine_license";
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@@ -243,12 +243,6 @@ export function tryFindObjectByName(name, obj, recursive = true) {
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}
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}
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// obj can be a three.object or a gltf root
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export function tryFindObject(globalObjectIdentifier, obj, recursive = true) {
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return utils.tryFindObject(globalObjectIdentifier, obj, recursive);
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}
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export function tryFindScript(globalObjectIdentifier, list = null) {
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const arr = list ?? Context.Current.scripts;
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for (const i in arr) {
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@@ -18,7 +18,7 @@ import { Euler, Object3D, Quaternion, Scene, Vector3 } from "three";
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// onDeserialize?(key: string, value: any): any | void;
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// }
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abstract class GameObject extends Object3D implements Object3D, IGameObject {
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export abstract class GameObject extends Object3D implements Object3D, IGameObject {
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class Component implements IComponent, EventTarget {
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export class Component implements IComponent, EventTarget {
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get isComponent(): boolean { return true; }
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}
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}
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class Behaviour extends Component {
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export class Behaviour extends Component {
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}
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export { Behaviour, Component, GameObject };
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export { Behaviour, Component, GameObject } from "./Component"
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export * from "./codegen/components";
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// We dont want to export everything in the extensions
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export * from "./js-extensions/RGBAColor";
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export * from "./js-extensions/Object3D";
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export * from "./export"
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export * from "./postprocessing"
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export * from "./timeline"
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export * from "./ui"
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export { ClearFlags } from "./Camera"
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export * from "./GltfExport"
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export * from "./usdz"
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export { USDZExporter } from "./USDZExporter"
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export * from "./PointerEvents"
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