@needle-tools/engine 3.16.1-beta → 3.16.2-beta

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -547,7 +547,7 @@ function I2(i, A) {
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  * Copyright 2010-2023 Three.js Authors
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  * SPDX-License-Identifier: MIT
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  */
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- const Ea = "154", Za = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }, Xa = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, av = 0, H0 = 1, rv = 2, o2 = 3, s2 = 0, VG = 1, zG = 2, Ds = 3, qg = 0, di = 1, Gt = 2, C2 = 2, Zt = 0, Wn = 1, lQ = 2, _0 = 3, O0 = 4, Bv = 5, gr = 100, Qv = 101, Ev = 102, P0 = 103, W0 = 104, cv = 200, hv = 201, lv = 202, dv = 203, jG = 204, ZG = 205, uv = 206, pv = 207, fv = 208, Dv = 209, wv = 210, XG = 0, bf = 1, Bh = 2, dQ = 3, uQ = 4, Lf = 5, xf = 6, tl = 7, il = 0, yv = 1, Sv = 2, AI = 0, Qh = 1, $G = 2, kv = 3, Am = 4, Gv = 5, Tf = 300, Aa = 301, ea = 302, Mo = 303, pQ = 304, bQ = 306, Uo = 1e3, ig = 1001, Gr = 1002, He = 1003, fQ = 1004, n2 = 1004, ur = 1005, a2 = 1005, Le = 1006, gl = 1007, r2 = 1007, Fo = 1008, B2 = 1008, ut = 1009, mv = 1010, Mv = 1011, Yf = 1012, em = 1013, Ks = 1014, oi = 1015, Ui = 1016, tm = 1017, im = 1018, LC = 1020, Rv = 1021, Ut = 1023, Hf = 1024, Uv = 1025, Vn = 1026, ta = 1027, FC = 1028, gm = 1029, nr = 1030, Im = 1031, om = 1033, Rc = 33776, xu = 33777, Tu = 33778, Uc = 33779, Mp = 35840, V0 = 35841, Rp = 35842, z0 = 35843, sm = 36196, Up = 37492, Fp = 37496, Np = 37808, j0 = 37809, Z0 = 37810, X0 = 37811, $0 = 37812, Ak = 37813, ek = 37814, tk = 37815, ik = 37816, gk = 37817, Ik = 37818, ok = 37819, sk = 37820, Ck = 37821, Fc = 36492, Fv = 36283, nk = 36284, ak = 36285, rk = 36286, Eh = 2200, Cm = 2201, Nv = 2202, ia = 2300, Ys = 2301, Yu = 2302, ar = 2400, rr = 2401, ch = 2402, _f = 2500, nm = 2501, Kv = 0, am = 1, Kp = 2, Il = 3e3, bs = 3001, ug = 3200, Of = 3201, ca = 0, Jv = 1, uI = "", Ae = "srgb", ui = "srgb-linear", rm = "display-p3", qv = 0, Nc = 7680, vv = 7681, bv = 7682, Lv = 7683, xv = 34055, Tv = 34056, Yv = 5386, Bk = 512, Hv = 513, _v = 514, Ov = 515, Pv = 516, Wv = 517, Vv = 518, Bm = 519, zv = 512, jv = 513, Zv = 514, Xv = 515, $v = 516, Ab = 517, eb = 518, tb = 519, hh = 35044, Ug = 35048, Q2 = 35040, E2 = 35045, c2 = 35049, h2 = 35041, l2 = 35046, d2 = 35050, u2 = 35042, p2 = "100", Jp = "300 es", qp = 1035, Js = 2e3, lh = 2001;
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+ const Ea = "154", Za = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }, Xa = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, av = 0, H0 = 1, rv = 2, o2 = 3, s2 = 0, VG = 1, zG = 2, Ds = 3, qg = 0, di = 1, Gt = 2, C2 = 2, Xt = 0, Wn = 1, lQ = 2, _0 = 3, O0 = 4, Bv = 5, gr = 100, Qv = 101, Ev = 102, P0 = 103, W0 = 104, cv = 200, hv = 201, lv = 202, dv = 203, jG = 204, ZG = 205, uv = 206, pv = 207, fv = 208, Dv = 209, wv = 210, XG = 0, bf = 1, Bh = 2, dQ = 3, uQ = 4, Lf = 5, xf = 6, tl = 7, il = 0, yv = 1, Sv = 2, AI = 0, Qh = 1, $G = 2, kv = 3, Am = 4, Gv = 5, Tf = 300, Aa = 301, ea = 302, Ro = 303, pQ = 304, bQ = 306, Fo = 1e3, ig = 1001, Gr = 1002, He = 1003, fQ = 1004, n2 = 1004, ur = 1005, a2 = 1005, Le = 1006, gl = 1007, r2 = 1007, No = 1008, B2 = 1008, ut = 1009, mv = 1010, Mv = 1011, Yf = 1012, em = 1013, Ks = 1014, oi = 1015, Ui = 1016, tm = 1017, im = 1018, LC = 1020, Rv = 1021, Ut = 1023, Hf = 1024, Uv = 1025, Vn = 1026, ta = 1027, FC = 1028, gm = 1029, nr = 1030, Im = 1031, om = 1033, Rc = 33776, xu = 33777, Tu = 33778, Uc = 33779, Mp = 35840, V0 = 35841, Rp = 35842, z0 = 35843, sm = 36196, Up = 37492, Fp = 37496, Np = 37808, j0 = 37809, Z0 = 37810, X0 = 37811, $0 = 37812, Ak = 37813, ek = 37814, tk = 37815, ik = 37816, gk = 37817, Ik = 37818, ok = 37819, sk = 37820, Ck = 37821, Fc = 36492, Fv = 36283, nk = 36284, ak = 36285, rk = 36286, Eh = 2200, Cm = 2201, Nv = 2202, ia = 2300, Ys = 2301, Yu = 2302, ar = 2400, rr = 2401, ch = 2402, _f = 2500, nm = 2501, Kv = 0, am = 1, Kp = 2, Il = 3e3, bs = 3001, ug = 3200, Of = 3201, ca = 0, Jv = 1, uI = "", Ae = "srgb", ui = "srgb-linear", rm = "display-p3", qv = 0, Nc = 7680, vv = 7681, bv = 7682, Lv = 7683, xv = 34055, Tv = 34056, Yv = 5386, Bk = 512, Hv = 513, _v = 514, Ov = 515, Pv = 516, Wv = 517, Vv = 518, Bm = 519, zv = 512, jv = 513, Zv = 514, Xv = 515, $v = 516, Ab = 517, eb = 518, tb = 519, hh = 35044, Ug = 35048, Q2 = 35040, E2 = 35045, c2 = 35049, h2 = 35041, l2 = 35046, d2 = 35050, u2 = 35042, p2 = "100", Jp = "300 es", qp = 1035, Js = 2e3, lh = 2001;
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  class zi {
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  addEventListener(A, e) {
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  this._listeners === void 0 && (this._listeners = {});
@@ -1185,7 +1185,7 @@ const L2 = {
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  [ui]: (i) => i,
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  [Ae]: (i) => i.convertLinearToSRGB(),
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  [rm]: b2
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- }, ro = {
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+ }, Bo = {
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  enabled: !0,
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  get legacyMode() {
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  return console.warn("THREE.ColorManagement: .legacyMode=false renamed to .enabled=true in r150."), !this.enabled;
@@ -1291,7 +1291,7 @@ function fy(i) {
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  }
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  let Y2 = 0;
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  class qe extends zi {
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- constructor(A = qe.DEFAULT_IMAGE, e = qe.DEFAULT_MAPPING, t = ig, g = ig, I = Le, o = Fo, s = Ut, C = ut, n = qe.DEFAULT_ANISOTROPY, a = uI) {
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+ constructor(A = qe.DEFAULT_IMAGE, e = qe.DEFAULT_MAPPING, t = ig, g = ig, I = Le, o = No, s = Ut, C = ut, n = qe.DEFAULT_ANISOTROPY, a = uI) {
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  super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: Y2++ }), this.uuid = YI(), this.name = "", this.source = new NC(A), this.mipmaps = [], this.mapping = e, this.channel = 0, this.wrapS = t, this.wrapT = g, this.magFilter = I, this.minFilter = o, this.anisotropy = n, this.format = s, this.internalFormat = null, this.type = C, this.offset = new tA(0, 0), this.repeat = new tA(1, 1), this.center = new tA(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new Je(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, typeof a == "string" ? this.colorSpace = a : (Jc("THREE.Texture: Property .encoding has been replaced by .colorSpace."), this.colorSpace = a === bs ? Ae : uI), this.userData = {}, this.version = 0, this.onUpdate = null, this.isRenderTargetTexture = !1, this.needsPMREMUpdate = !1;
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  }
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  get image() {
@@ -1351,7 +1351,7 @@ class qe extends zi {
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  return A;
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  if (A.applyMatrix3(this.matrix), A.x < 0 || A.x > 1)
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  switch (this.wrapS) {
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- case Uo:
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+ case Fo:
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  A.x = A.x - Math.floor(A.x);
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  break;
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  case ig:
@@ -1363,7 +1363,7 @@ class qe extends zi {
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  }
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  if (A.y < 0 || A.y > 1)
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  switch (this.wrapT) {
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- case Uo:
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+ case Fo:
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  A.y = A.y - Math.floor(A.y);
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  break;
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  case ig:
@@ -3676,19 +3676,19 @@ class SA {
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  return this.r = A, this.g = A, this.b = A, this;
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  }
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  setHex(A, e = Ae) {
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- return A = Math.floor(A), this.r = (A >> 16 & 255) / 255, this.g = (A >> 8 & 255) / 255, this.b = (A & 255) / 255, ro.toWorkingColorSpace(this, e), this;
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+ return A = Math.floor(A), this.r = (A >> 16 & 255) / 255, this.g = (A >> 8 & 255) / 255, this.b = (A & 255) / 255, Bo.toWorkingColorSpace(this, e), this;
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  }
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- setRGB(A, e, t, g = ro.workingColorSpace) {
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- return this.r = A, this.g = e, this.b = t, ro.toWorkingColorSpace(this, g), this;
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+ setRGB(A, e, t, g = Bo.workingColorSpace) {
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+ return this.r = A, this.g = e, this.b = t, Bo.toWorkingColorSpace(this, g), this;
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  }
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- setHSL(A, e, t, g = ro.workingColorSpace) {
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+ setHSL(A, e, t, g = Bo.workingColorSpace) {
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  if (A = Qm(A, 1), e = Ii(e, 0, 1), t = Ii(t, 0, 1), e === 0)
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  this.r = this.g = this.b = t;
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  else {
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  const I = t <= 0.5 ? t * (1 + e) : t + e - t * e, o = 2 * t - I;
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  this.r = Fy(o, I, A + 1 / 3), this.g = Fy(o, I, A), this.b = Fy(o, I, A - 1 / 3);
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  }
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- return ro.toWorkingColorSpace(this, g), this;
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+ return Bo.toWorkingColorSpace(this, g), this;
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  }
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  setStyle(A, e = Ae) {
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  function t(I) {
@@ -3768,13 +3768,13 @@ class SA {
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  return this.copyLinearToSRGB(this), this;
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  }
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  getHex(A = Ae) {
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- return ro.fromWorkingColorSpace(kg.copy(this), A), Math.round(Ii(kg.r * 255, 0, 255)) * 65536 + Math.round(Ii(kg.g * 255, 0, 255)) * 256 + Math.round(Ii(kg.b * 255, 0, 255));
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+ return Bo.fromWorkingColorSpace(kg.copy(this), A), Math.round(Ii(kg.r * 255, 0, 255)) * 65536 + Math.round(Ii(kg.g * 255, 0, 255)) * 256 + Math.round(Ii(kg.b * 255, 0, 255));
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  }
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  getHexString(A = Ae) {
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  return ("000000" + this.getHex(A).toString(16)).slice(-6);
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  }
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- getHSL(A, e = ro.workingColorSpace) {
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- ro.fromWorkingColorSpace(kg.copy(this), e);
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+ getHSL(A, e = Bo.workingColorSpace) {
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+ Bo.fromWorkingColorSpace(kg.copy(this), e);
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  const t = kg.r, g = kg.g, I = kg.b, o = Math.max(t, g, I), s = Math.min(t, g, I);
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  let C, n;
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  const a = (s + o) / 2;
@@ -3797,11 +3797,11 @@ class SA {
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  }
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  return A.h = C, A.s = n, A.l = a, A;
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  }
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- getRGB(A, e = ro.workingColorSpace) {
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- return ro.fromWorkingColorSpace(kg.copy(this), e), A.r = kg.r, A.g = kg.g, A.b = kg.b, A;
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+ getRGB(A, e = Bo.workingColorSpace) {
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+ return Bo.fromWorkingColorSpace(kg.copy(this), e), A.r = kg.r, A.g = kg.g, A.b = kg.b, A;
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  }
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  getStyle(A = Ae) {
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- ro.fromWorkingColorSpace(kg.copy(this), A);
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+ Bo.fromWorkingColorSpace(kg.copy(this), A);
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  const e = kg.r, t = kg.g, g = kg.b;
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  return A !== Ae ? `color(${A} ${e.toFixed(3)} ${t.toFixed(3)} ${g.toFixed(3)})` : `rgb(${Math.round(e * 255)},${Math.round(t * 255)},${Math.round(g * 255)})`;
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  }
@@ -4114,7 +4114,7 @@ class oO extends ae {
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  }
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  }
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  let sO = 0;
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- const Io = /* @__PURE__ */ new NA(), Ny = /* @__PURE__ */ new FA(), cB = /* @__PURE__ */ new y(), RI = /* @__PURE__ */ new Hi(), RE = /* @__PURE__ */ new Hi(), Xi = /* @__PURE__ */ new y();
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+ const oo = /* @__PURE__ */ new NA(), Ny = /* @__PURE__ */ new FA(), cB = /* @__PURE__ */ new y(), RI = /* @__PURE__ */ new Hi(), RE = /* @__PURE__ */ new Hi(), Xi = /* @__PURE__ */ new y();
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  class ue extends zi {
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  constructor() {
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  super(), this.isBufferGeometry = !0, Object.defineProperty(this, "id", { value: sO++ }), this.uuid = YI(), this.name = "", this.type = "BufferGeometry", this.index = null, this.attributes = {}, this.morphAttributes = {}, this.morphTargetsRelative = !1, this.groups = [], this.boundingBox = null, this.boundingSphere = null, this.drawRange = { start: 0, count: 1 / 0 }, this.userData = {};
@@ -4162,22 +4162,22 @@ class ue extends zi {
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  return g !== void 0 && (g.transformDirection(A), g.needsUpdate = !0), this.boundingBox !== null && this.computeBoundingBox(), this.boundingSphere !== null && this.computeBoundingSphere(), this;
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  }
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  applyQuaternion(A) {
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- return Io.makeRotationFromQuaternion(A), this.applyMatrix4(Io), this;
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+ return oo.makeRotationFromQuaternion(A), this.applyMatrix4(oo), this;
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  }
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  rotateX(A) {
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- return Io.makeRotationX(A), this.applyMatrix4(Io), this;
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+ return oo.makeRotationX(A), this.applyMatrix4(oo), this;
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  }
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  rotateY(A) {
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- return Io.makeRotationY(A), this.applyMatrix4(Io), this;
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+ return oo.makeRotationY(A), this.applyMatrix4(oo), this;
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  }
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  rotateZ(A) {
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- return Io.makeRotationZ(A), this.applyMatrix4(Io), this;
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+ return oo.makeRotationZ(A), this.applyMatrix4(oo), this;
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  }
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  translate(A, e, t) {
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- return Io.makeTranslation(A, e, t), this.applyMatrix4(Io), this;
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+ return oo.makeTranslation(A, e, t), this.applyMatrix4(oo), this;
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  }
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  scale(A, e, t) {
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- return Io.makeScale(A, e, t), this.applyMatrix4(Io), this;
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+ return oo.makeScale(A, e, t), this.applyMatrix4(oo), this;
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  }
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  lookAt(A) {
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  return Ny.lookAt(A), Ny.updateMatrix(), this.applyMatrix4(Ny.matrix), this;
@@ -4899,11 +4899,11 @@ class zf extends at {
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  vertexShader: t.vertexShader,
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  fragmentShader: t.fragmentShader,
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  side: di,
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- blending: Zt
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+ blending: Xt
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  });
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  I.uniforms.tEquirect.value = e;
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  const o = new wA(g, I), s = e.minFilter;
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- return e.minFilter === Fo && (e.minFilter = Le), new lm(1, 10, this).update(A, o), e.minFilter = s, o.geometry.dispose(), o.material.dispose(), this;
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+ return e.minFilter === No && (e.minFilter = Le), new lm(1, 10, this).update(A, o), e.minFilter = s, o.geometry.dispose(), o.material.dispose(), this;
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  }
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  clear(A, e, t, g) {
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  const I = A.getRenderTarget();
@@ -4913,7 +4913,7 @@ class zf extends at {
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  }
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  }
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  const Jy = /* @__PURE__ */ new y(), BO = /* @__PURE__ */ new y(), QO = /* @__PURE__ */ new Je();
4916
- class So {
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+ class ko {
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  constructor(A = new y(1, 0, 0), e = 0) {
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  this.isPlane = !0, this.normal = A, this.constant = e;
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  }
@@ -4985,7 +4985,7 @@ class So {
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  }
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  const qa = /* @__PURE__ */ new gI(), wd = /* @__PURE__ */ new y();
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  class jf {
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- constructor(A = new So(), e = new So(), t = new So(), g = new So(), I = new So(), o = new So()) {
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+ constructor(A = new ko(), e = new ko(), t = new ko(), g = new ko(), I = new ko(), o = new ko()) {
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  this.planes = [A, e, t, g, I, o];
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  }
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  set(A, e, t, g, I, o) {
@@ -9432,7 +9432,7 @@ function z1(i, A, e) {
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  function j1(i) {
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  const A = this;
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  let e = null, t = 0, g = !1, I = !1;
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- const o = new So(), s = new Je(), C = { value: null, needsUpdate: !1 };
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+ const o = new ko(), s = new Je(), C = { value: null, needsUpdate: !1 };
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  this.uniform = C, this.numPlanes = 0, this.numIntersection = 0, this.init = function(B, Q) {
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  const E = B.length !== 0 || Q || // enable state of previous frame - the clipping code has to
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  // run another frame in order to reset the state:
@@ -9478,12 +9478,12 @@ function j1(i) {
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  function Z1(i) {
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  let A = /* @__PURE__ */ new WeakMap();
9480
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  function e(o, s) {
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- return s === Mo ? o.mapping = Aa : s === pQ && (o.mapping = ea), o;
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+ return s === Ro ? o.mapping = Aa : s === pQ && (o.mapping = ea), o;
9482
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  }
9483
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  function t(o) {
9484
9484
  if (o && o.isTexture && o.isRenderTargetTexture === !1) {
9485
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  const s = o.mapping;
9486
- if (s === Mo || s === pQ)
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+ if (s === Ro || s === pQ)
9487
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  if (A.has(o)) {
9488
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  const C = A.get(o).texture;
9489
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  return e(C, o.mapping);
@@ -9870,7 +9870,7 @@ function X1(i, A, e) {
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  }
9871
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  `
9872
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  ),
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- blending: Zt,
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+ blending: Xt,
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  depthTest: !1,
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  depthWrite: !1
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  });
@@ -9905,7 +9905,7 @@ function uF() {
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  }
9906
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  `
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  ),
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- blending: Zt,
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+ blending: Xt,
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  depthTest: !1,
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  depthWrite: !1
9911
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  });
@@ -9938,7 +9938,7 @@ function pF() {
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  }
9939
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  `
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  ),
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- blending: Zt,
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+ blending: Xt,
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  depthTest: !1,
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  depthWrite: !1
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  });
@@ -10008,7 +10008,7 @@ function $1(i) {
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  let A = /* @__PURE__ */ new WeakMap(), e = null;
10009
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  function t(s) {
10010
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  if (s && s.isTexture) {
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- const C = s.mapping, n = C === Mo || C === pQ, a = C === Aa || C === ea;
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+ const C = s.mapping, n = C === Ro || C === pQ, a = C === Aa || C === ea;
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  if (n || a)
10013
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  if (s.isRenderTargetTexture && s.needsPMREMUpdate === !0) {
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  s.needsPMREMUpdate = !1;
@@ -11362,8 +11362,8 @@ function p4(i, A, e, t, g, I, o) {
11362
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  j.morphAttributes.position !== void 0 && (gA = 1), j.morphAttributes.normal !== void 0 && (gA = 2), j.morphAttributes.color !== void 0 && (gA = 3);
11363
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  let fA, uA, MA, RA;
11364
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  if (eA) {
11365
- const to = qI[eA];
11366
- fA = to.vertexShader, uA = to.fragmentShader;
11365
+ const io = qI[eA];
11366
+ fA = io.vertexShader, uA = io.fragmentShader;
11367
11367
  } else
11368
11368
  fA = S.vertexShader, uA = S.fragmentShader, C.update(S), MA = C.getVertexShaderID(S), RA = C.getFragmentShaderID(S);
11369
11369
  const HA = i.getRenderTarget(), PA = H.isInstancedMesh === !0, re = !!S.map, Ge = !!S.matcap, ie = !!v, P = !!S.aoMap, xA = !!S.lightMap, pA = !!S.bumpMap, LA = !!S.normalMap, GA = !!S.displacementMap, ee = !!S.emissiveMap, zA = !!S.metalnessMap, ZA = !!S.roughnessMap, he = S.anisotropy > 0, me = S.clearcoat > 0, Xe = S.iridescence > 0, T = S.sheen > 0, q = S.transmission > 0, EA = he && !!S.anisotropyMap, KA = me && !!S.clearcoatMap, JA = me && !!S.clearcoatNormalMap, TA = me && !!S.clearcoatRoughnessMap, V = Xe && !!S.iridescenceMap, hA = Xe && !!S.iridescenceThicknessMap, rA = T && !!S.sheenColorMap, VA = T && !!S.sheenRoughnessMap, jA = !!S.specularMap, OA = !!S.specularColorMap, bA = !!S.specularIntensityMap, oe = q && !!S.transmissionMap, de = q && !!S.thicknessMap, pe = !!S.gradientMap, $ = !!S.alphaMap, cA = S.alphaTest > 0, lA = !!S.alphaHash, WA = !!S.extensions, XA = !!j.attributes.uv1, ot = !!j.attributes.uv2, Ft = !!j.attributes.uv3;
@@ -11983,7 +11983,7 @@ function F4(i, A, e) {
11983
11983
  if (d.enabled === !1 || d.autoUpdate === !1 && d.needsUpdate === !1 || k.length === 0)
11984
11984
  return;
11985
11985
  const R = i.getRenderTarget(), S = i.getActiveCubeFace(), m = i.getActiveMipmapLevel(), J = i.state;
11986
- J.setBlending(Zt), J.buffers.color.setClear(1, 1, 1, 1), J.buffers.depth.setTest(!0), J.setScissorTest(!1);
11986
+ J.setBlending(Xt), J.buffers.color.setClear(1, 1, 1, 1), J.buffers.depth.setTest(!0), J.setScissorTest(!1);
11987
11987
  const Z = h !== Ds && this.type === Ds, H = h === Ds && this.type !== Ds;
11988
11988
  for (let _ = 0, j = k.length; _ < j; _++) {
11989
11989
  const x = k[_], v = x.shadow;
@@ -12075,8 +12075,8 @@ function N4(i, A, e) {
12075
12075
  setLocked: function(XA) {
12076
12076
  $ = XA;
12077
12077
  },
12078
- setClear: function(XA, ot, Ft, fi, to) {
12079
- to === !0 && (XA *= fi, ot *= fi, Ft *= fi), cA.set(XA, ot, Ft, fi), WA.equals(cA) === !1 && (i.clearColor(XA, ot, Ft, fi), WA.copy(cA));
12078
+ setClear: function(XA, ot, Ft, fi, io) {
12079
+ io === !0 && (XA *= fi, ot *= fi, Ft *= fi), cA.set(XA, ot, Ft, fi), WA.equals(cA) === !1 && (i.clearColor(XA, ot, Ft, fi), WA.copy(cA));
12080
12080
  },
12081
12081
  reset: function() {
12082
12082
  $ = !1, lA = null, WA.set(-1, 0, 0, 0);
@@ -12137,7 +12137,7 @@ function N4(i, A, e) {
12137
12137
  };
12138
12138
  }
12139
12139
  function o() {
12140
- let $ = !1, cA = null, lA = null, WA = null, XA = null, ot = null, Ft = null, fi = null, to = null;
12140
+ let $ = !1, cA = null, lA = null, WA = null, XA = null, ot = null, Ft = null, fi = null, io = null;
12141
12141
  return {
12142
12142
  setTest: function(xt) {
12143
12143
  $ || (xt ? HA(i.STENCIL_TEST) : PA(i.STENCIL_TEST));
@@ -12145,20 +12145,20 @@ function N4(i, A, e) {
12145
12145
  setMask: function(xt) {
12146
12146
  cA !== xt && !$ && (i.stencilMask(xt), cA = xt);
12147
12147
  },
12148
- setFunc: function(xt, io, sg) {
12149
- (lA !== xt || WA !== io || XA !== sg) && (i.stencilFunc(xt, io, sg), lA = xt, WA = io, XA = sg);
12148
+ setFunc: function(xt, go, sg) {
12149
+ (lA !== xt || WA !== go || XA !== sg) && (i.stencilFunc(xt, go, sg), lA = xt, WA = go, XA = sg);
12150
12150
  },
12151
- setOp: function(xt, io, sg) {
12152
- (ot !== xt || Ft !== io || fi !== sg) && (i.stencilOp(xt, io, sg), ot = xt, Ft = io, fi = sg);
12151
+ setOp: function(xt, go, sg) {
12152
+ (ot !== xt || Ft !== go || fi !== sg) && (i.stencilOp(xt, go, sg), ot = xt, Ft = go, fi = sg);
12153
12153
  },
12154
12154
  setLocked: function(xt) {
12155
12155
  $ = xt;
12156
12156
  },
12157
12157
  setClear: function(xt) {
12158
- to !== xt && (i.clearStencil(xt), to = xt);
12158
+ io !== xt && (i.clearStencil(xt), io = xt);
12159
12159
  },
12160
12160
  reset: function() {
12161
- $ = !1, cA = null, lA = null, WA = null, XA = null, ot = null, Ft = null, fi = null, to = null;
12161
+ $ = !1, cA = null, lA = null, WA = null, XA = null, ot = null, Ft = null, fi = null, io = null;
12162
12162
  }
12163
12163
  };
12164
12164
  }
@@ -12178,7 +12178,7 @@ function N4(i, A, e) {
12178
12178
  return ot;
12179
12179
  }
12180
12180
  const RA = {};
12181
- RA[i.TEXTURE_2D] = MA(i.TEXTURE_2D, i.TEXTURE_2D, 1), RA[i.TEXTURE_CUBE_MAP] = MA(i.TEXTURE_CUBE_MAP, i.TEXTURE_CUBE_MAP_POSITIVE_X, 6), t && (RA[i.TEXTURE_2D_ARRAY] = MA(i.TEXTURE_2D_ARRAY, i.TEXTURE_2D_ARRAY, 1, 1), RA[i.TEXTURE_3D] = MA(i.TEXTURE_3D, i.TEXTURE_3D, 1, 1)), s.setClear(0, 0, 0, 1), C.setClear(1), n.setClear(0), HA(i.DEPTH_TEST), C.setFunc(dQ), GA(!1), ee(H0), HA(i.CULL_FACE), pA(Zt);
12181
+ RA[i.TEXTURE_2D] = MA(i.TEXTURE_2D, i.TEXTURE_2D, 1), RA[i.TEXTURE_CUBE_MAP] = MA(i.TEXTURE_CUBE_MAP, i.TEXTURE_CUBE_MAP_POSITIVE_X, 6), t && (RA[i.TEXTURE_2D_ARRAY] = MA(i.TEXTURE_2D_ARRAY, i.TEXTURE_2D_ARRAY, 1, 1), RA[i.TEXTURE_3D] = MA(i.TEXTURE_3D, i.TEXTURE_3D, 1, 1)), s.setClear(0, 0, 0, 1), C.setClear(1), n.setClear(0), HA(i.DEPTH_TEST), C.setFunc(dQ), GA(!1), ee(H0), HA(i.CULL_FACE), pA(Xt);
12182
12182
  function HA($) {
12183
12183
  Q[$] !== !0 && (i.enable($), Q[$] = !0);
12184
12184
  }
@@ -12232,7 +12232,7 @@ function N4(i, A, e) {
12232
12232
  [pv]: i.ONE_MINUS_DST_ALPHA
12233
12233
  };
12234
12234
  function pA($, cA, lA, WA, XA, ot, Ft, fi) {
12235
- if ($ === Zt) {
12235
+ if ($ === Xt) {
12236
12236
  h === !0 && (PA(i.BLEND), h = !1);
12237
12237
  return;
12238
12238
  }
@@ -12283,7 +12283,7 @@ function N4(i, A, e) {
12283
12283
  function LA($, cA) {
12284
12284
  $.side === Gt ? PA(i.CULL_FACE) : HA(i.CULL_FACE);
12285
12285
  let lA = $.side === di;
12286
- cA && (lA = !lA), GA(lA), $.blending === Wn && $.transparent === !1 ? pA(Zt) : pA($.blending, $.blendEquation, $.blendSrc, $.blendDst, $.blendEquationAlpha, $.blendSrcAlpha, $.blendDstAlpha, $.premultipliedAlpha), C.setFunc($.depthFunc), C.setTest($.depthTest), C.setMask($.depthWrite), s.setMask($.colorWrite);
12286
+ cA && (lA = !lA), GA(lA), $.blending === Wn && $.transparent === !1 ? pA(Xt) : pA($.blending, $.blendEquation, $.blendSrc, $.blendDst, $.blendEquationAlpha, $.blendSrcAlpha, $.blendDstAlpha, $.premultipliedAlpha), C.setFunc($.depthFunc), C.setTest($.depthTest), C.setMask($.depthWrite), s.setMask($.colorWrite);
12287
12287
  const WA = $.stencilWrite;
12288
12288
  n.setTest(WA), WA && (n.setMask($.stencilWriteMask), n.setFunc($.stencilFunc, $.stencilRef, $.stencilFuncMask), n.setOp($.stencilFail, $.stencilZFail, $.stencilZPass)), ZA($.polygonOffset, $.polygonOffsetFactor, $.polygonOffsetUnits), $.alphaToCoverage === !0 ? HA(i.SAMPLE_ALPHA_TO_COVERAGE) : PA(i.SAMPLE_ALPHA_TO_COVERAGE);
12289
12289
  }
@@ -12592,7 +12592,7 @@ function K4(i, A, e, t, g, I, o) {
12592
12592
  e.bindTexture(i.TEXTURE_CUBE_MAP, EA.__webglTexture, i.TEXTURE0 + q);
12593
12593
  }
12594
12594
  const uA = {
12595
- [Uo]: i.REPEAT,
12595
+ [Fo]: i.REPEAT,
12596
12596
  [ig]: i.CLAMP_TO_EDGE,
12597
12597
  [Gr]: i.MIRRORED_REPEAT
12598
12598
  }, MA = {
@@ -12601,7 +12601,7 @@ function K4(i, A, e, t, g, I, o) {
12601
12601
  [ur]: i.NEAREST_MIPMAP_LINEAR,
12602
12602
  [Le]: i.LINEAR,
12603
12603
  [gl]: i.LINEAR_MIPMAP_NEAREST,
12604
- [Fo]: i.LINEAR_MIPMAP_LINEAR
12604
+ [No]: i.LINEAR_MIPMAP_LINEAR
12605
12605
  }, RA = {
12606
12606
  [zv]: i.NEVER,
12607
12607
  [tb]: i.ALWAYS,
@@ -12615,7 +12615,7 @@ function K4(i, A, e, t, g, I, o) {
12615
12615
  function HA(T, q, EA) {
12616
12616
  if (EA ? (i.texParameteri(T, i.TEXTURE_WRAP_S, uA[q.wrapS]), i.texParameteri(T, i.TEXTURE_WRAP_T, uA[q.wrapT]), (T === i.TEXTURE_3D || T === i.TEXTURE_2D_ARRAY) && i.texParameteri(T, i.TEXTURE_WRAP_R, uA[q.wrapR]), i.texParameteri(T, i.TEXTURE_MAG_FILTER, MA[q.magFilter]), i.texParameteri(T, i.TEXTURE_MIN_FILTER, MA[q.minFilter])) : (i.texParameteri(T, i.TEXTURE_WRAP_S, i.CLAMP_TO_EDGE), i.texParameteri(T, i.TEXTURE_WRAP_T, i.CLAMP_TO_EDGE), (T === i.TEXTURE_3D || T === i.TEXTURE_2D_ARRAY) && i.texParameteri(T, i.TEXTURE_WRAP_R, i.CLAMP_TO_EDGE), (q.wrapS !== ig || q.wrapT !== ig) && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping."), i.texParameteri(T, i.TEXTURE_MAG_FILTER, m(q.magFilter)), i.texParameteri(T, i.TEXTURE_MIN_FILTER, m(q.minFilter)), q.minFilter !== He && q.minFilter !== Le && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.")), q.compareFunction && (i.texParameteri(T, i.TEXTURE_COMPARE_MODE, i.COMPARE_REF_TO_TEXTURE), i.texParameteri(T, i.TEXTURE_COMPARE_FUNC, RA[q.compareFunction])), A.has("EXT_texture_filter_anisotropic") === !0) {
12617
12617
  const KA = A.get("EXT_texture_filter_anisotropic");
12618
- if (q.magFilter === He || q.minFilter !== ur && q.minFilter !== Fo || q.type === oi && A.has("OES_texture_float_linear") === !1 || s === !1 && q.type === Ui && A.has("OES_texture_half_float_linear") === !1)
12618
+ if (q.magFilter === He || q.minFilter !== ur && q.minFilter !== No || q.type === oi && A.has("OES_texture_float_linear") === !1 || s === !1 && q.type === Ui && A.has("OES_texture_half_float_linear") === !1)
12619
12619
  return;
12620
12620
  (q.anisotropy > 1 || t.get(q).__currentAnisotropy) && (i.texParameterf(T, KA.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(q.anisotropy, g.getMaxAnisotropy())), t.get(q).__currentAnisotropy = q.anisotropy);
12621
12621
  }
@@ -13680,7 +13680,7 @@ class br {
13680
13680
  }, this.clearStencil = function() {
13681
13681
  this.clear(!1, !1, !0);
13682
13682
  }, this.dispose = function() {
13683
- e.removeEventListener("webglcontextlost", cA, !1), e.removeEventListener("webglcontextrestored", lA, !1), e.removeEventListener("webglcontextcreationerror", WA, !1), JA.dispose(), TA.dispose(), zA.dispose(), he.dispose(), me.dispose(), q.dispose(), oe.dispose(), de.dispose(), EA.dispose(), $.dispose(), $.removeEventListener("sessionstart", xt), $.removeEventListener("sessionend", io), RA && (RA.dispose(), RA = null), sg.stop();
13683
+ e.removeEventListener("webglcontextlost", cA, !1), e.removeEventListener("webglcontextrestored", lA, !1), e.removeEventListener("webglcontextcreationerror", WA, !1), JA.dispose(), TA.dispose(), zA.dispose(), he.dispose(), me.dispose(), q.dispose(), oe.dispose(), de.dispose(), EA.dispose(), $.dispose(), $.removeEventListener("sessionstart", xt), $.removeEventListener("sessionend", go), RA && (RA.dispose(), RA = null), sg.stop();
13684
13684
  };
13685
13685
  function cA(w) {
13686
13686
  w.preventDefault(), console.log("THREE.WebGLRenderer: Context Lost."), f = !0;
@@ -13753,19 +13753,19 @@ class br {
13753
13753
  }), p.pop(), d = null;
13754
13754
  };
13755
13755
  let fi = null;
13756
- function to(w) {
13756
+ function io(w) {
13757
13757
  fi && fi(w);
13758
13758
  }
13759
13759
  function xt() {
13760
13760
  sg.stop();
13761
13761
  }
13762
- function io() {
13762
+ function go() {
13763
13763
  sg.start();
13764
13764
  }
13765
13765
  const sg = new Cb();
13766
- sg.setAnimationLoop(to), typeof self < "u" && sg.setContext(self), this.setAnimationLoop = function(w) {
13766
+ sg.setAnimationLoop(io), typeof self < "u" && sg.setContext(self), this.setAnimationLoop = function(w) {
13767
13767
  fi = w, $.setAnimationLoop(w), w === null ? sg.stop() : sg.start();
13768
- }, $.addEventListener("sessionstart", xt), $.addEventListener("sessionend", io), this.render = function(w, N) {
13768
+ }, $.addEventListener("sessionstart", xt), $.addEventListener("sessionend", go), this.render = function(w, N) {
13769
13769
  if (N !== void 0 && N.isCamera !== !0) {
13770
13770
  console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
13771
13771
  return;
@@ -13825,7 +13825,7 @@ class br {
13825
13825
  RA === null && (RA = new at(1, 1, {
13826
13826
  generateMipmaps: !0,
13827
13827
  type: pA.has("EXT_color_buffer_half_float") ? Ui : ut,
13828
- minFilter: Fo,
13828
+ minFilter: No,
13829
13829
  samples: O ? 4 : 0
13830
13830
  })), u.getDrawingBufferSize(PA), O ? RA.setSize(PA.x, PA.y) : RA.setSize(vp(PA.x), vp(PA.y));
13831
13831
  const CA = u.getRenderTarget();
@@ -13876,8 +13876,8 @@ class br {
13876
13876
  N.isScene !== !0 && (N = Ge), ZA.resetTextureUnits();
13877
13877
  const CA = N.fog, dA = L.isMeshStandardMaterial ? N.environment : null, DA = M === null ? u.outputColorSpace : M.isXRRenderTarget === !0 ? M.texture.colorSpace : ui, QA = (L.isMeshStandardMaterial ? me : he).get(L.envMap || dA), yA = L.vertexColors === !0 && !!b.attributes.color && b.attributes.color.itemSize === 4, qA = !!b.attributes.tangent && (!!L.normalMap || L.anisotropy > 0), vA = !!b.morphAttributes.position, $A = !!b.morphAttributes.normal, Qe = !!b.morphAttributes.color, te = L.toneMapped ? u.toneMapping : AI, ne = b.morphAttributes.position || b.morphAttributes.normal || b.morphAttributes.color, Ee = ne !== void 0 ? ne.length : 0, ce = zA.get(L), Nt = d.state.lights;
13878
13878
  if (uA === !0 && (MA === !0 || w !== S)) {
13879
- const Vt = w === S && L.id === R;
13880
- V.setState(L, w, Vt);
13879
+ const zt = w === S && L.id === R;
13880
+ V.setState(L, w, zt);
13881
13881
  }
13882
13882
  let rt = !1;
13883
13883
  L.version === ce.__version ? (ce.needsLights && ce.lightsStateVersion !== Nt.state.version || ce.outputColorSpace !== DA || O.isInstancedMesh && ce.instancing === !1 || !O.isInstancedMesh && ce.instancing === !0 || O.isSkinnedMesh && ce.skinning === !1 || !O.isSkinnedMesh && ce.skinning === !0 || ce.envMap !== QA || L.fog === !0 && ce.fog !== CA || ce.numClippingPlanes !== void 0 && (ce.numClippingPlanes !== V.numPlanes || ce.numIntersection !== V.numIntersection) || ce.vertexAlphas !== yA || ce.vertexTangents !== qA || ce.morphTargets !== vA || ce.morphNormals !== $A || ce.morphColors !== Qe || ce.toneMapping !== te || LA.isWebGL2 === !0 && ce.morphTargetsCount !== Ee) && (rt = !0) : (rt = !0, ce.__version = L.version);
@@ -13891,8 +13891,8 @@ class br {
13891
13891
  "logDepthBufFC",
13892
13892
  2 / (Math.log(w.far + 1) / Math.LN2)
13893
13893
  ), S !== w && (S = w, Kt = !0, yg = !0), L.isShaderMaterial || L.isMeshPhongMaterial || L.isMeshToonMaterial || L.isMeshStandardMaterial || L.envMap) {
13894
- const Vt = st.map.cameraPosition;
13895
- Vt !== void 0 && Vt.setValue(
13894
+ const zt = st.map.cameraPosition;
13895
+ zt !== void 0 && zt.setValue(
13896
13896
  P,
13897
13897
  re.setFromMatrixPosition(w.matrixWorld)
13898
13898
  );
@@ -13901,15 +13901,15 @@ class br {
13901
13901
  }
13902
13902
  if (O.isSkinnedMesh) {
13903
13903
  st.setOptional(P, O, "bindMatrix"), st.setOptional(P, O, "bindMatrixInverse");
13904
- const Vt = O.skeleton;
13905
- Vt && (LA.floatVertexTextures ? (Vt.boneTexture === null && Vt.computeBoneTexture(), st.setValue(P, "boneTexture", Vt.boneTexture, ZA), st.setValue(P, "boneTextureSize", Vt.boneTextureSize)) : console.warn("THREE.WebGLRenderer: SkinnedMesh can only be used with WebGL 2. With WebGL 1 OES_texture_float and vertex textures support is required."));
13904
+ const zt = O.skeleton;
13905
+ zt && (LA.floatVertexTextures ? (zt.boneTexture === null && zt.computeBoneTexture(), st.setValue(P, "boneTexture", zt.boneTexture, ZA), st.setValue(P, "boneTextureSize", zt.boneTextureSize)) : console.warn("THREE.WebGLRenderer: SkinnedMesh can only be used with WebGL 2. With WebGL 1 OES_texture_float and vertex textures support is required."));
13906
13906
  }
13907
13907
  const ht = b.morphAttributes;
13908
13908
  if ((ht.position !== void 0 || ht.normal !== void 0 || ht.color !== void 0 && LA.isWebGL2 === !0) && VA.update(O, b, Ct), (Kt || ce.receiveShadow !== O.receiveShadow) && (ce.receiveShadow = O.receiveShadow, st.setValue(P, "receiveShadow", O.receiveShadow)), L.isMeshGouraudMaterial && L.envMap !== null && (Ve.envMap.value = QA, Ve.flipEnvMap.value = QA.isCubeTexture && QA.isRenderTargetTexture === !1 ? -1 : 1), Kt && (st.setValue(P, "toneMappingExposure", u.toneMappingExposure), ce.needsLights && cy(Ve, yg), CA && L.fog === !0 && KA.refreshFogUniforms(Ve, CA), KA.refreshMaterialUniforms(Ve, L, v, x, RA), Hu.upload(P, ce.uniformsList, Ve, ZA)), L.isShaderMaterial && L.uniformsNeedUpdate === !0 && (Hu.upload(P, ce.uniformsList, Ve, ZA), L.uniformsNeedUpdate = !1), L.isSpriteMaterial && st.setValue(P, "center", O.center), st.setValue(P, "modelViewMatrix", O.modelViewMatrix), st.setValue(P, "normalMatrix", O.normalMatrix), st.setValue(P, "modelMatrix", O.matrixWorld), L.isShaderMaterial || L.isRawShaderMaterial) {
13909
- const Vt = L.uniformsGroups;
13910
- for (let tC = 0, go = Vt.length; tC < go; tC++)
13909
+ const zt = L.uniformsGroups;
13910
+ for (let tC = 0, Io = zt.length; tC < Io; tC++)
13911
13911
  if (LA.isWebGL2) {
13912
- const Fa = Vt[tC];
13912
+ const Fa = zt[tC];
13913
13913
  de.update(Fa, Ct), de.bind(Fa, Ct);
13914
13914
  } else
13915
13915
  console.warn("THREE.WebGLRenderer: Uniform Buffer Objects can only be used with WebGL 2.");
@@ -14438,7 +14438,7 @@ class Cl extends FA {
14438
14438
  super(), this.isBone = !0, this.type = "Bone";
14439
14439
  }
14440
14440
  }
14441
- class Ro extends qe {
14441
+ class Uo extends qe {
14442
14442
  constructor(A = null, e = 1, t = 1, g, I, o, s, C, n = He, a = He, B, Q) {
14443
14443
  super(null, o, s, C, n, a, g, I, B, Q), this.isDataTexture = !0, this.image = { data: A, width: e, height: t }, this.generateMipmaps = !1, this.flipY = !1, this.unpackAlignment = 1;
14444
14444
  }
@@ -14491,7 +14491,7 @@ class TQ {
14491
14491
  A = ib(A), A = Math.max(A, 4);
14492
14492
  const e = new Float32Array(A * A * 4);
14493
14493
  e.set(this.boneMatrices);
14494
- const t = new Ro(e, A, A, Ut, oi);
14494
+ const t = new Uo(e, A, A, Ut, oi);
14495
14495
  return t.needsUpdate = !0, this.boneMatrices = e, this.boneTexture = t, this.boneTextureSize = A, this;
14496
14496
  }
14497
14497
  getBoneByName(A) {
@@ -15992,7 +15992,7 @@ function mr(i, A) {
15992
15992
  A || (A = i);
15993
15993
  let e = i, t;
15994
15994
  do
15995
- if (t = !1, !e.steiner && (nD(e, e.next) || jt(e.prev, e, e.next) === 0)) {
15995
+ if (t = !1, !e.steiner && (nD(e, e.next) || Zt(e.prev, e, e.next) === 0)) {
15996
15996
  if (Dh(e), e = A = e.prev, e === e.next)
15997
15997
  break;
15998
15998
  t = !0;
@@ -16019,12 +16019,12 @@ function ph(i, A, e, t, g, I, o) {
16019
16019
  }
16020
16020
  function X4(i) {
16021
16021
  const A = i.prev, e = i, t = i.next;
16022
- if (jt(A, e, t) >= 0)
16022
+ if (Zt(A, e, t) >= 0)
16023
16023
  return !1;
16024
16024
  const g = A.x, I = e.x, o = t.x, s = A.y, C = e.y, n = t.y, a = g < I ? g < o ? g : o : I < o ? I : o, B = s < C ? s < n ? s : n : C < n ? C : n, Q = g > I ? g > o ? g : o : I > o ? I : o, E = s > C ? s > n ? s : n : C > n ? C : n;
16025
16025
  let c = t.next;
16026
16026
  for (; c !== A; ) {
16027
- if (c.x >= a && c.x <= Q && c.y >= B && c.y <= E && zB(g, s, I, C, o, n, c.x, c.y) && jt(c.prev, c, c.next) >= 0)
16027
+ if (c.x >= a && c.x <= Q && c.y >= B && c.y <= E && zB(g, s, I, C, o, n, c.x, c.y) && Zt(c.prev, c, c.next) >= 0)
16028
16028
  return !1;
16029
16029
  c = c.next;
16030
16030
  }
@@ -16032,22 +16032,22 @@ function X4(i) {
16032
16032
  }
16033
16033
  function $4(i, A, e, t) {
16034
16034
  const g = i.prev, I = i, o = i.next;
16035
- if (jt(g, I, o) >= 0)
16035
+ if (Zt(g, I, o) >= 0)
16036
16036
  return !1;
16037
16037
  const s = g.x, C = I.x, n = o.x, a = g.y, B = I.y, Q = o.y, E = s < C ? s < n ? s : n : C < n ? C : n, c = a < B ? a < Q ? a : Q : B < Q ? B : Q, l = s > C ? s > n ? s : n : C > n ? C : n, d = a > B ? a > Q ? a : Q : B > Q ? B : Q, h = lk(E, c, A, e, t), p = lk(l, d, A, e, t);
16038
16038
  let u = i.prevZ, f = i.nextZ;
16039
16039
  for (; u && u.z >= h && f && f.z <= p; ) {
16040
- if (u.x >= E && u.x <= l && u.y >= c && u.y <= d && u !== g && u !== o && zB(s, a, C, B, n, Q, u.x, u.y) && jt(u.prev, u, u.next) >= 0 || (u = u.prevZ, f.x >= E && f.x <= l && f.y >= c && f.y <= d && f !== g && f !== o && zB(s, a, C, B, n, Q, f.x, f.y) && jt(f.prev, f, f.next) >= 0))
16040
+ if (u.x >= E && u.x <= l && u.y >= c && u.y <= d && u !== g && u !== o && zB(s, a, C, B, n, Q, u.x, u.y) && Zt(u.prev, u, u.next) >= 0 || (u = u.prevZ, f.x >= E && f.x <= l && f.y >= c && f.y <= d && f !== g && f !== o && zB(s, a, C, B, n, Q, f.x, f.y) && Zt(f.prev, f, f.next) >= 0))
16041
16041
  return !1;
16042
16042
  f = f.nextZ;
16043
16043
  }
16044
16044
  for (; u && u.z >= h; ) {
16045
- if (u.x >= E && u.x <= l && u.y >= c && u.y <= d && u !== g && u !== o && zB(s, a, C, B, n, Q, u.x, u.y) && jt(u.prev, u, u.next) >= 0)
16045
+ if (u.x >= E && u.x <= l && u.y >= c && u.y <= d && u !== g && u !== o && zB(s, a, C, B, n, Q, u.x, u.y) && Zt(u.prev, u, u.next) >= 0)
16046
16046
  return !1;
16047
16047
  u = u.prevZ;
16048
16048
  }
16049
16049
  for (; f && f.z <= p; ) {
16050
- if (f.x >= E && f.x <= l && f.y >= c && f.y <= d && f !== g && f !== o && zB(s, a, C, B, n, Q, f.x, f.y) && jt(f.prev, f, f.next) >= 0)
16050
+ if (f.x >= E && f.x <= l && f.y >= c && f.y <= d && f !== g && f !== o && zB(s, a, C, B, n, Q, f.x, f.y) && Zt(f.prev, f, f.next) >= 0)
16051
16051
  return !1;
16052
16052
  f = f.nextZ;
16053
16053
  }
@@ -16117,7 +16117,7 @@ function IW(i, A) {
16117
16117
  return g;
16118
16118
  }
16119
16119
  function oW(i, A) {
16120
- return jt(i.prev, i, A.prev) < 0 && jt(A.next, i, i.next) < 0;
16120
+ return Zt(i.prev, i, A.prev) < 0 && Zt(A.next, i, i.next) < 0;
16121
16121
  }
16122
16122
  function sW(i, A, e, t) {
16123
16123
  let g = i;
@@ -16156,17 +16156,17 @@ function zB(i, A, e, t, g, I, o, s) {
16156
16156
  function aW(i, A) {
16157
16157
  return i.next.i !== A.i && i.prev.i !== A.i && !rW(i, A) && // dones't intersect other edges
16158
16158
  (fh(i, A) && fh(A, i) && BW(i, A) && // locally visible
16159
- (jt(i.prev, i, A.prev) || jt(i, A.prev, A)) || // does not create opposite-facing sectors
16160
- nD(i, A) && jt(i.prev, i, i.next) > 0 && jt(A.prev, A, A.next) > 0);
16159
+ (Zt(i.prev, i, A.prev) || Zt(i, A.prev, A)) || // does not create opposite-facing sectors
16160
+ nD(i, A) && Zt(i.prev, i, i.next) > 0 && Zt(A.prev, A, A.next) > 0);
16161
16161
  }
16162
- function jt(i, A, e) {
16162
+ function Zt(i, A, e) {
16163
16163
  return (A.y - i.y) * (e.x - A.x) - (A.x - i.x) * (e.y - A.y);
16164
16164
  }
16165
16165
  function nD(i, A) {
16166
16166
  return i.x === A.x && i.y === A.y;
16167
16167
  }
16168
16168
  function mb(i, A, e, t) {
16169
- const g = Ld(jt(i, A, e)), I = Ld(jt(i, A, t)), o = Ld(jt(e, t, i)), s = Ld(jt(e, t, A));
16169
+ const g = Ld(Zt(i, A, e)), I = Ld(Zt(i, A, t)), o = Ld(Zt(e, t, i)), s = Ld(Zt(e, t, A));
16170
16170
  return !!(g !== I && o !== s || g === 0 && bd(i, e, A) || I === 0 && bd(i, t, A) || o === 0 && bd(e, i, t) || s === 0 && bd(e, A, t));
16171
16171
  }
16172
16172
  function bd(i, A, e) {
@@ -16185,7 +16185,7 @@ function rW(i, A) {
16185
16185
  return !1;
16186
16186
  }
16187
16187
  function fh(i, A) {
16188
- return jt(i.prev, i, i.next) < 0 ? jt(i, A, i.next) >= 0 && jt(i, i.prev, A) >= 0 : jt(i, A, i.prev) < 0 || jt(i, i.next, A) < 0;
16188
+ return Zt(i.prev, i, i.next) < 0 ? Zt(i, A, i.next) >= 0 && Zt(i, i.prev, A) >= 0 : Zt(i, A, i.prev) < 0 || Zt(i, i.next, A) < 0;
16189
16189
  }
16190
16190
  function BW(i, A) {
16191
16191
  let e = i, t = !1;
@@ -16739,7 +16739,7 @@ function hW(i, A) {
16739
16739
  A.shapes.push(i.uuid);
16740
16740
  return A;
16741
16741
  }
16742
- class Ko extends ue {
16742
+ class Jo extends ue {
16743
16743
  constructor(A = 1, e = 32, t = 16, g = 0, I = Math.PI * 2, o = 0, s = Math.PI) {
16744
16744
  super(), this.type = "SphereGeometry", this.parameters = {
16745
16745
  radius: A,
@@ -16774,7 +16774,7 @@ class Ko extends ue {
16774
16774
  return super.copy(A), this.parameters = Object.assign({}, A.parameters), this;
16775
16775
  }
16776
16776
  static fromJSON(A) {
16777
- return new Ko(A.radius, A.widthSegments, A.heightSegments, A.phiStart, A.phiLength, A.thetaStart, A.thetaLength);
16777
+ return new Jo(A.radius, A.widthSegments, A.heightSegments, A.phiStart, A.phiLength, A.thetaStart, A.thetaLength);
16778
16778
  }
16779
16779
  }
16780
16780
  class BD extends ha {
@@ -16993,7 +16993,7 @@ var IN = /* @__PURE__ */ Object.freeze({
16993
16993
  PolyhedronGeometry: ha,
16994
16994
  RingGeometry: rl,
16995
16995
  ShapeGeometry: rD,
16996
- SphereGeometry: Ko,
16996
+ SphereGeometry: Jo,
16997
16997
  TetrahedronGeometry: BD,
16998
16998
  TorusGeometry: mC,
16999
16999
  TorusKnotGeometry: QD,
@@ -17120,7 +17120,7 @@ class Jb extends pi {
17120
17120
  return super.copy(A), this.scale = A.scale, this.dashSize = A.dashSize, this.gapSize = A.gapSize, this;
17121
17121
  }
17122
17122
  }
17123
- function fo(i, A, e) {
17123
+ function Do(i, A, e) {
17124
17124
  return Km(i) ? new i.constructor(i.subarray(A, e !== void 0 ? e : i.length)) : i.slice(A, e);
17125
17125
  }
17126
17126
  function Qr(i, A, e) {
@@ -17215,13 +17215,13 @@ function dW(i, A = 0, e = i, t = 30) {
17215
17215
  let l;
17216
17216
  if (I <= s.times[0]) {
17217
17217
  const h = a, p = B - a;
17218
- l = fo(s.values, h, p);
17218
+ l = Do(s.values, h, p);
17219
17219
  } else if (I >= s.times[c]) {
17220
17220
  const h = c * B + a, p = h + B - a;
17221
- l = fo(s.values, h, p);
17221
+ l = Do(s.values, h, p);
17222
17222
  } else {
17223
17223
  const h = s.createInterpolant(), p = a, u = B - a;
17224
- h.evaluate(I), l = fo(h.resultBuffer, p, u);
17224
+ h.evaluate(I), l = Do(h.resultBuffer, p, u);
17225
17225
  }
17226
17226
  C === "quaternion" && new mA().fromArray(l).normalize().conjugate().toArray(l);
17227
17227
  const d = n.times.length;
@@ -17246,7 +17246,7 @@ function dW(i, A = 0, e = i, t = 30) {
17246
17246
  return i.blendMode = nm, i;
17247
17247
  }
17248
17248
  const uW = {
17249
- arraySlice: fo,
17249
+ arraySlice: Do,
17250
17250
  convertArray: Qr,
17251
17251
  isTypedArray: Km,
17252
17252
  getKeyframeOrder: qb,
@@ -17490,7 +17490,7 @@ class pI {
17490
17490
  if (++o, I !== 0 || o !== g) {
17491
17491
  I >= o && (o = Math.max(o, 1), I = o - 1);
17492
17492
  const s = this.getValueSize();
17493
- this.times = fo(t, I, o), this.values = fo(this.values, I * s, o * s);
17493
+ this.times = Do(t, I, o), this.values = Do(this.values, I * s, o * s);
17494
17494
  }
17495
17495
  return this;
17496
17496
  }
@@ -17527,7 +17527,7 @@ class pI {
17527
17527
  // removes equivalent sequential keys as common in morph target sequences
17528
17528
  // (0,0,0,0,1,1,1,0,0,0,0,0,0,0) --> (0,0,1,1,0,0)
17529
17529
  optimize() {
17530
- const A = fo(this.times), e = fo(this.values), t = this.getValueSize(), g = this.getInterpolation() === Yu, I = A.length - 1;
17530
+ const A = Do(this.times), e = Do(this.values), t = this.getValueSize(), g = this.getInterpolation() === Yu, I = A.length - 1;
17531
17531
  let o = 1;
17532
17532
  for (let s = 1; s < I; ++s) {
17533
17533
  let C = !1;
@@ -17561,10 +17561,10 @@ class pI {
17561
17561
  e[C + n] = e[s + n];
17562
17562
  ++o;
17563
17563
  }
17564
- return o !== A.length ? (this.times = fo(A, 0, o), this.values = fo(e, 0, o * t)) : (this.times = A, this.values = e), this;
17564
+ return o !== A.length ? (this.times = Do(A, 0, o), this.values = Do(e, 0, o * t)) : (this.times = A, this.values = e), this;
17565
17565
  }
17566
17566
  clone() {
17567
- const A = fo(this.times, 0), e = fo(this.values, 0), t = this.constructor, g = new t(this.name, A, e);
17567
+ const A = Do(this.times, 0), e = Do(this.values, 0), t = this.constructor, g = new t(this.name, A, e);
17568
17568
  return g.createInterpolant = this.createInterpolant, g;
17569
17569
  }
17570
17570
  }
@@ -18111,10 +18111,10 @@ class vm extends fg {
18111
18111
  super(A);
18112
18112
  }
18113
18113
  load(A, e, t, g) {
18114
- const I = this, o = new Ro(), s = new _i(this.manager);
18114
+ const I = this, o = new Uo(), s = new _i(this.manager);
18115
18115
  return s.setResponseType("arraybuffer"), s.setRequestHeader(this.requestHeader), s.setPath(this.path), s.setWithCredentials(I.withCredentials), s.load(A, function(C) {
18116
18116
  const n = I.parse(C);
18117
- n && (n.image !== void 0 ? o.image = n.image : n.data !== void 0 && (o.image.width = n.width, o.image.height = n.height, o.image.data = n.data), o.wrapS = n.wrapS !== void 0 ? n.wrapS : ig, o.wrapT = n.wrapT !== void 0 ? n.wrapT : ig, o.magFilter = n.magFilter !== void 0 ? n.magFilter : Le, o.minFilter = n.minFilter !== void 0 ? n.minFilter : Le, o.anisotropy = n.anisotropy !== void 0 ? n.anisotropy : 1, n.colorSpace !== void 0 ? o.colorSpace = n.colorSpace : n.encoding !== void 0 && (o.encoding = n.encoding), n.flipY !== void 0 && (o.flipY = n.flipY), n.format !== void 0 && (o.format = n.format), n.type !== void 0 && (o.type = n.type), n.mipmaps !== void 0 && (o.mipmaps = n.mipmaps, o.minFilter = Fo), n.mipmapCount === 1 && (o.minFilter = Le), n.generateMipmaps !== void 0 && (o.generateMipmaps = n.generateMipmaps), o.needsUpdate = !0, e && e(o, n));
18117
+ n && (n.image !== void 0 ? o.image = n.image : n.data !== void 0 && (o.image.width = n.width, o.image.height = n.height, o.image.data = n.data), o.wrapS = n.wrapS !== void 0 ? n.wrapS : ig, o.wrapT = n.wrapT !== void 0 ? n.wrapT : ig, o.magFilter = n.magFilter !== void 0 ? n.magFilter : Le, o.minFilter = n.minFilter !== void 0 ? n.minFilter : Le, o.anisotropy = n.anisotropy !== void 0 ? n.anisotropy : 1, n.colorSpace !== void 0 ? o.colorSpace = n.colorSpace : n.encoding !== void 0 && (o.encoding = n.encoding), n.flipY !== void 0 && (o.flipY = n.flipY), n.format !== void 0 && (o.format = n.format), n.type !== void 0 && (o.type = n.type), n.mipmaps !== void 0 && (o.mipmaps = n.mipmaps, o.minFilter = No), n.mipmapCount === 1 && (o.minFilter = Le), n.generateMipmaps !== void 0 && (o.generateMipmaps = n.generateMipmaps), o.needsUpdate = !0, e && e(o, n));
18118
18118
  }, t, g), o;
18119
18119
  }
18120
18120
  }
@@ -18775,7 +18775,7 @@ class MW extends fg {
18775
18775
  const E = [];
18776
18776
  for (let c = 0, l = Q.length; c < l; c++) {
18777
18777
  const d = Q[c], h = s(d);
18778
- h !== null && (h instanceof HTMLImageElement ? E.push(h) : E.push(new Ro(h.data, h.width, h.height)));
18778
+ h !== null && (h instanceof HTMLImageElement ? E.push(h) : E.push(new Uo(h.data, h.width, h.height)));
18779
18779
  }
18780
18780
  g[B.uuid] = new NC(E);
18781
18781
  } else {
@@ -18808,7 +18808,7 @@ class MW extends fg {
18808
18808
  const a = [];
18809
18809
  for (let B = 0, Q = n.length; B < Q; B++) {
18810
18810
  const E = n[B], c = await I(E);
18811
- c !== null && (c instanceof HTMLImageElement ? a.push(c) : a.push(new Ro(c.data, c.width, c.height)));
18811
+ c !== null && (c instanceof HTMLImageElement ? a.push(c) : a.push(new Uo(c.data, c.width, c.height)));
18812
18812
  }
18813
18813
  t[C.uuid] = new NC(a);
18814
18814
  } else {
@@ -18830,7 +18830,7 @@ class MW extends fg {
18830
18830
  s.image === void 0 && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid), e[s.image] === void 0 && console.warn("THREE.ObjectLoader: Undefined image", s.image);
18831
18831
  const C = e[s.image], n = C.data;
18832
18832
  let a;
18833
- Array.isArray(n) ? (a = new ol(), n.length === 6 && (a.needsUpdate = !0)) : (n && n.data ? a = new Ro() : a = new qe(), n && (a.needsUpdate = !0)), a.source = C, a.uuid = s.uuid, s.name !== void 0 && (a.name = s.name), s.mapping !== void 0 && (a.mapping = t(s.mapping, RW)), s.channel !== void 0 && (a.channel = s.channel), s.offset !== void 0 && a.offset.fromArray(s.offset), s.repeat !== void 0 && a.repeat.fromArray(s.repeat), s.center !== void 0 && a.center.fromArray(s.center), s.rotation !== void 0 && (a.rotation = s.rotation), s.wrap !== void 0 && (a.wrapS = t(s.wrap[0], nN), a.wrapT = t(s.wrap[1], nN)), s.format !== void 0 && (a.format = s.format), s.internalFormat !== void 0 && (a.internalFormat = s.internalFormat), s.type !== void 0 && (a.type = s.type), s.colorSpace !== void 0 && (a.colorSpace = s.colorSpace), s.encoding !== void 0 && (a.encoding = s.encoding), s.minFilter !== void 0 && (a.minFilter = t(s.minFilter, aN)), s.magFilter !== void 0 && (a.magFilter = t(s.magFilter, aN)), s.anisotropy !== void 0 && (a.anisotropy = s.anisotropy), s.flipY !== void 0 && (a.flipY = s.flipY), s.generateMipmaps !== void 0 && (a.generateMipmaps = s.generateMipmaps), s.premultiplyAlpha !== void 0 && (a.premultiplyAlpha = s.premultiplyAlpha), s.unpackAlignment !== void 0 && (a.unpackAlignment = s.unpackAlignment), s.compareFunction !== void 0 && (a.compareFunction = s.compareFunction), s.userData !== void 0 && (a.userData = s.userData), g[s.uuid] = a;
18833
+ Array.isArray(n) ? (a = new ol(), n.length === 6 && (a.needsUpdate = !0)) : (n && n.data ? a = new Uo() : a = new qe(), n && (a.needsUpdate = !0)), a.source = C, a.uuid = s.uuid, s.name !== void 0 && (a.name = s.name), s.mapping !== void 0 && (a.mapping = t(s.mapping, RW)), s.channel !== void 0 && (a.channel = s.channel), s.offset !== void 0 && a.offset.fromArray(s.offset), s.repeat !== void 0 && a.repeat.fromArray(s.repeat), s.center !== void 0 && a.center.fromArray(s.center), s.rotation !== void 0 && (a.rotation = s.rotation), s.wrap !== void 0 && (a.wrapS = t(s.wrap[0], nN), a.wrapT = t(s.wrap[1], nN)), s.format !== void 0 && (a.format = s.format), s.internalFormat !== void 0 && (a.internalFormat = s.internalFormat), s.type !== void 0 && (a.type = s.type), s.colorSpace !== void 0 && (a.colorSpace = s.colorSpace), s.encoding !== void 0 && (a.encoding = s.encoding), s.minFilter !== void 0 && (a.minFilter = t(s.minFilter, aN)), s.magFilter !== void 0 && (a.magFilter = t(s.magFilter, aN)), s.anisotropy !== void 0 && (a.anisotropy = s.anisotropy), s.flipY !== void 0 && (a.flipY = s.flipY), s.generateMipmaps !== void 0 && (a.generateMipmaps = s.generateMipmaps), s.premultiplyAlpha !== void 0 && (a.premultiplyAlpha = s.premultiplyAlpha), s.unpackAlignment !== void 0 && (a.unpackAlignment = s.unpackAlignment), s.compareFunction !== void 0 && (a.compareFunction = s.compareFunction), s.userData !== void 0 && (a.userData = s.userData), g[s.uuid] = a;
18834
18834
  }
18835
18835
  return g;
18836
18836
  }
@@ -18961,11 +18961,11 @@ const RW = {
18961
18961
  UVMapping: Tf,
18962
18962
  CubeReflectionMapping: Aa,
18963
18963
  CubeRefractionMapping: ea,
18964
- EquirectangularReflectionMapping: Mo,
18964
+ EquirectangularReflectionMapping: Ro,
18965
18965
  EquirectangularRefractionMapping: pQ,
18966
18966
  CubeUVReflectionMapping: bQ
18967
18967
  }, nN = {
18968
- RepeatWrapping: Uo,
18968
+ RepeatWrapping: Fo,
18969
18969
  ClampToEdgeWrapping: ig,
18970
18970
  MirroredRepeatWrapping: Gr
18971
18971
  }, aN = {
@@ -18974,7 +18974,7 @@ const RW = {
18974
18974
  NearestMipmapLinearFilter: ur,
18975
18975
  LinearFilter: Le,
18976
18976
  LinearMipmapNearestFilter: gl,
18977
- LinearMipmapLinearFilter: Fo
18977
+ LinearMipmapLinearFilter: No
18978
18978
  };
18979
18979
  class Hb extends fg {
18980
18980
  constructor(A) {
@@ -20693,7 +20693,7 @@ function zb(i) {
20693
20693
  }
20694
20694
  class eV extends wA {
20695
20695
  constructor(A, e, t) {
20696
- const g = new Ko(e, 4, 2), I = new Et({ wireframe: !0, fog: !1, toneMapped: !1 });
20696
+ const g = new Jo(e, 4, 2), I = new Et({ wireframe: !0, fog: !1, toneMapped: !1 });
20697
20697
  super(g, I), this.light = A, this.color = t, this.type = "PointLightHelper", this.matrix = this.light.matrixWorld, this.matrixAutoUpdate = !1, this.update();
20698
20698
  }
20699
20699
  dispose() {
@@ -21132,7 +21132,7 @@ const CV = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
21132
21132
  Clock: Hm,
21133
21133
  Color: SA,
21134
21134
  ColorKeyframeTrack: hD,
21135
- ColorManagement: ro,
21135
+ ColorManagement: Bo,
21136
21136
  CompressedArrayTexture: pb,
21137
21137
  CompressedTexture: xC,
21138
21138
  CompressedTextureLoader: yW,
@@ -21158,7 +21158,7 @@ const CV = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
21158
21158
  Cylindrical: ZW,
21159
21159
  Data3DTexture: Wf,
21160
21160
  DataArrayTexture: Pf,
21161
- DataTexture: Ro,
21161
+ DataTexture: Uo,
21162
21162
  DataTextureLoader: vm,
21163
21163
  DataUtils: Br,
21164
21164
  DecrementStencilOp: Lv,
@@ -21183,7 +21183,7 @@ const CV = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
21183
21183
  EqualCompare: Zv,
21184
21184
  EqualDepth: uQ,
21185
21185
  EqualStencilFunc: _v,
21186
- EquirectangularReflectionMapping: Mo,
21186
+ EquirectangularReflectionMapping: Ro,
21187
21187
  EquirectangularRefractionMapping: pQ,
21188
21188
  Euler: Fi,
21189
21189
  EventDispatcher: zi,
@@ -21260,7 +21260,7 @@ const CV = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
21260
21260
  LinearInterpolant: qm,
21261
21261
  LinearMipMapLinearFilter: B2,
21262
21262
  LinearMipMapNearestFilter: r2,
21263
- LinearMipmapLinearFilter: Fo,
21263
+ LinearMipmapLinearFilter: No,
21264
21264
  LinearMipmapNearestFilter: gl,
21265
21265
  LinearSRGBColorSpace: ui,
21266
21266
  LinearToneMapping: Qh,
@@ -21303,7 +21303,7 @@ const CV = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
21303
21303
  NeverCompare: zv,
21304
21304
  NeverDepth: XG,
21305
21305
  NeverStencilFunc: Bk,
21306
- NoBlending: Zt,
21306
+ NoBlending: Xt,
21307
21307
  NoColorSpace: uI,
21308
21308
  NoToneMapping: AI,
21309
21309
  NormalAnimationBlendMode: _f,
@@ -21327,7 +21327,7 @@ const CV = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
21327
21327
  PMREMGenerator: Ek,
21328
21328
  Path: uh,
21329
21329
  PerspectiveCamera: Ze,
21330
- Plane: So,
21330
+ Plane: ko,
21331
21331
  PlaneGeometry: pg,
21332
21332
  PlaneHelper: IV,
21333
21333
  PointLight: uD,
@@ -21385,7 +21385,7 @@ const CV = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
21385
21385
  RedFormat: FC,
21386
21386
  RedIntegerFormat: gm,
21387
21387
  ReinhardToneMapping: $G,
21388
- RepeatWrapping: Uo,
21388
+ RepeatWrapping: Fo,
21389
21389
  ReplaceStencilOp: vv,
21390
21390
  ReverseSubtractEquation: Ev,
21391
21391
  RingGeometry: rl,
@@ -21407,7 +21407,7 @@ const CV = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
21407
21407
  SkinnedMesh: Lr,
21408
21408
  Source: NC,
21409
21409
  Sphere: gI,
21410
- SphereGeometry: Ko,
21410
+ SphereGeometry: Jo,
21411
21411
  Spherical: fk,
21412
21412
  SphericalHarmonics3: jB,
21413
21413
  SplineCurve: Mm,
@@ -22081,7 +22081,7 @@ function FV(i, A) {
22081
22081
  while (!e && (i = Object.getPrototypeOf(i)));
22082
22082
  return e;
22083
22083
  }
22084
- const oo = sA("debuginput");
22084
+ const so = sA("debuginput");
22085
22085
  class AS {
22086
22086
  constructor(A) {
22087
22087
  r(this, "key");
@@ -22167,7 +22167,7 @@ class KV extends EventTarget {
22167
22167
  if (!(e.changedTouches.length <= 0) && this.canReceiveInput(e) !== !1)
22168
22168
  for (let t = 0; t < e.changedTouches.length; t++) {
22169
22169
  const g = e.changedTouches[t], I = this.getPointerIndex(g.identifier);
22170
- oo && Yi(`touch start #${I}, identifier:${g.identifier}`);
22170
+ so && Yi(`touch start #${I}, identifier:${g.identifier}`);
22171
22171
  const o = { button: I, clientX: g.clientX, clientY: g.clientY, pointerType: "touch", source: e };
22172
22172
  this.onDown(o);
22173
22173
  }
@@ -22185,7 +22185,7 @@ class KV extends EventTarget {
22185
22185
  const g = e.changedTouches[t], I = this.getPointerIndex(g.identifier);
22186
22186
  if (!this.isNewEvent(e.timeStamp, I, this._pointerUpTimestamp))
22187
22187
  continue;
22188
- oo && Yi(`touch up #${I}, identifier:${g.identifier}`);
22188
+ so && Yi(`touch up #${I}, identifier:${g.identifier}`);
22189
22189
  const o = { button: I, clientX: g.clientX, clientY: g.clientY, pointerType: "touch", source: e };
22190
22190
  this.onUp(o);
22191
22191
  }
@@ -22423,13 +22423,13 @@ class KV extends EventTarget {
22423
22423
  return null;
22424
22424
  }
22425
22425
  createPointerDown(e) {
22426
- oo && Yi("Create Pointer down"), this.onDown(e);
22426
+ so && Yi("Create Pointer down"), this.onDown(e);
22427
22427
  }
22428
22428
  createPointerMove(e) {
22429
- oo && Yi("Create Pointer move"), this.onMove(e);
22429
+ so && Yi("Create Pointer move"), this.onMove(e);
22430
22430
  }
22431
22431
  createPointerUp(e) {
22432
- oo && Yi("Create Pointer up"), this.onUp(e);
22432
+ so && Yi("Create Pointer up"), this.onUp(e);
22433
22433
  }
22434
22434
  convertScreenspaceToRaycastSpace(e) {
22435
22435
  e.x = (e.x - this.context.domX) / this.context.domWidth * 2 - 1, e.y = -((e.y - this.context.domY) / this.context.domHeight) * 2 + 1;
@@ -22451,17 +22451,17 @@ class KV extends EventTarget {
22451
22451
  if (this.context.isInXR)
22452
22452
  return !0;
22453
22453
  const t = this.context.domElement.getBoundingClientRect(), g = e.clientX, I = e.clientY, o = g >= t.x && g <= t.right && I >= t.y && I <= t.bottom;
22454
- return oo && !o && console.log("Not in rect", t, g, I), o;
22454
+ return so && !o && console.log("Not in rect", t, g, I), o;
22455
22455
  }
22456
22456
  onDown(e) {
22457
22457
  var t;
22458
- if (oo && console.log(e.pointerType, "DOWN", e.button), !!this.isInRect(e)) {
22458
+ if (so && console.log(e.pointerType, "DOWN", e.button), !!this.isInRect(e)) {
22459
22459
  if (e.pointerType === "mouse") {
22460
22460
  const g = this._pointerUpTimestamp[e.button];
22461
22461
  if (g > 0 && ((t = e.source) == null ? void 0 : t.timeStamp) !== void 0) {
22462
22462
  const I = e.source.timeStamp - g;
22463
22463
  if (I < 60 && I >= 0) {
22464
- oo && console.log("Ignoring mouse.down for touch.up");
22464
+ so && console.log("Ignoring mouse.down for touch.up");
22465
22465
  return;
22466
22466
  }
22467
22467
  }
@@ -22478,18 +22478,18 @@ class KV extends EventTarget {
22478
22478
  // moveEvent?: Event;
22479
22479
  onMove(e) {
22480
22480
  const t = this.getPointerPressed(e.button);
22481
- t === !1 && !this.isInRect(e) || e.pointerType === "touch" && !t || (oo && console.log(e.pointerType, "MOVE", e.button), this.updatePointerPosition(e), this.setPointerStateT(e.button, this._pointerEvent, e.source), this.onDispatchEvent("pointermove", e));
22481
+ t === !1 && !this.isInRect(e) || e.pointerType === "touch" && !t || (so && console.log(e.pointerType, "MOVE", e.button), this.updatePointerPosition(e), this.setPointerStateT(e.button, this._pointerEvent, e.source), this.onDispatchEvent("pointermove", e));
22482
22482
  }
22483
22483
  onUp(e) {
22484
22484
  var o;
22485
22485
  if (((o = this._pointerIds) == null ? void 0 : o.length) >= e.button && (this._pointerIds[e.button] = -1), !this._pointerPressed[e.button]) {
22486
- oo && console.log(e.pointerType, "UP", e.button, "was not down");
22486
+ so && console.log(e.pointerType, "UP", e.button, "was not down");
22487
22487
  return;
22488
22488
  }
22489
- for (oo && console.log(e.pointerType, "UP", e.button), this.setPointerState(e.button, this._pointerPressed, !1), this.setPointerStateT(e.button, this._pointerEvent, e.source), this.setPointerState(e.button, this._pointerUp, !0); e.button >= this._pointerUsed.length; )
22489
+ for (so && console.log(e.pointerType, "UP", e.button), this.setPointerState(e.button, this._pointerPressed, !1), this.setPointerStateT(e.button, this._pointerEvent, e.source), this.setPointerState(e.button, this._pointerUp, !0); e.button >= this._pointerUsed.length; )
22490
22490
  this._pointerUsed.push(!1);
22491
22491
  if (this.setPointerState(e.button, this._pointerUsed, !1), this.updatePointerPosition(e), !this._pointerPositionDown[e.button]) {
22492
- oo && kI("Received pointer up event without matching down event for button: " + e.button), console.warn("Received pointer up event without matching down event for button: " + e.button);
22492
+ so && kI("Received pointer up event without matching down event for button: " + e.button), console.warn("Received pointer up event without matching down event for button: " + e.button);
22493
22493
  return;
22494
22494
  }
22495
22495
  const g = e.clientX - this._pointerPositionDown[e.button].x, I = e.clientY - this._pointerPositionDown[e.button].y;
@@ -30095,9 +30095,9 @@ function lK(i, A, e, t) {
30095
30095
  return e.clone();
30096
30096
  }
30097
30097
  }
30098
- const ux = sA("debugnewscripts"), Rz = sA("debughierarchy"), zt = [];
30098
+ const ux = sA("debugnewscripts"), Rz = sA("debughierarchy"), jt = [];
30099
30099
  function Uz() {
30100
- return zt.length > 0;
30100
+ return jt.length > 0;
30101
30101
  }
30102
30102
  function Wp(i) {
30103
30103
  if (!(i.new_scripts.length <= 0)) {
@@ -30106,25 +30106,25 @@ function Wp(i) {
30106
30106
  A && A();
30107
30107
  i.new_scripts_pre_setup_callbacks.length = 0;
30108
30108
  }
30109
- zt.length = 0, i.new_scripts.length > 0 && zt.push(...i.new_scripts), i.new_scripts.length = 0;
30110
- for (let A = 0; A < zt.length; A++)
30109
+ jt.length = 0, i.new_scripts.length > 0 && jt.push(...i.new_scripts), i.new_scripts.length = 0;
30110
+ for (let A = 0; A < jt.length; A++)
30111
30111
  try {
30112
- const e = zt[A];
30112
+ const e = jt[A];
30113
30113
  if (e.destroyed)
30114
30114
  continue;
30115
30115
  if (!e.gameObject) {
30116
- console.error("MISSING GAMEOBJECT - will ignore", e), zt.splice(A, 1), A--;
30116
+ console.error("MISSING GAMEOBJECT - will ignore", e), jt.splice(A, 1), A--;
30117
30117
  continue;
30118
30118
  }
30119
30119
  e.context = i, xc(e.gameObject), EM(e, i);
30120
30120
  } catch (e) {
30121
- console.error(e), RC(zt[A], i), zt.splice(A, 1), A--;
30121
+ console.error(e), RC(jt[A], i), jt.splice(A, 1), A--;
30122
30122
  }
30123
- for (let A = 0; A < zt.length; A++)
30123
+ for (let A = 0; A < jt.length; A++)
30124
30124
  try {
30125
- const e = zt[A];
30125
+ const e = jt[A];
30126
30126
  if (e.destroyed) {
30127
- RC(zt[A], i), zt.splice(A, 1), A--;
30127
+ RC(jt[A], i), jt.splice(A, 1), A--;
30128
30128
  continue;
30129
30129
  }
30130
30130
  if (e.registering)
@@ -30135,27 +30135,27 @@ function Wp(i) {
30135
30135
  }
30136
30136
  e.__internalAwake !== void 0 && (e.gameObject || console.error("MISSING GAMEOBJECT", e, e.gameObject), xc(e.gameObject), e.activeAndEnabled && sQ(e.__internalAwake.bind(e)));
30137
30137
  } catch (e) {
30138
- console.error(e), RC(zt[A], i), zt.splice(A, 1), A--;
30138
+ console.error(e), RC(jt[A], i), jt.splice(A, 1), A--;
30139
30139
  }
30140
- for (let A = 0; A < zt.length; A++)
30140
+ for (let A = 0; A < jt.length; A++)
30141
30141
  try {
30142
- const e = zt[A];
30142
+ const e = jt[A];
30143
30143
  if (e.destroyed || e.enabled === !1 || (xc(e.gameObject), e.activeAndEnabled === !1))
30144
30144
  continue;
30145
30145
  e.__internalEnable !== void 0 && (e.enabled = !0, sQ(e.__internalEnable.bind(e)));
30146
30146
  } catch (e) {
30147
- console.error(e), RC(zt[A], i), zt.splice(A, 1), A--;
30147
+ console.error(e), RC(jt[A], i), jt.splice(A, 1), A--;
30148
30148
  }
30149
- for (let A = 0; A < zt.length; A++)
30149
+ for (let A = 0; A < jt.length; A++)
30150
30150
  try {
30151
- const e = zt[A];
30151
+ const e = jt[A];
30152
30152
  if (e.destroyed || !e.gameObject)
30153
30153
  continue;
30154
30154
  i.new_script_start.push(e);
30155
30155
  } catch (e) {
30156
- console.error(e), RC(zt[A], i), zt.splice(A, 1), A--;
30156
+ console.error(e), RC(jt[A], i), jt.splice(A, 1), A--;
30157
30157
  }
30158
- zt.length = 0;
30158
+ jt.length = 0;
30159
30159
  for (const A of i.new_scripts_post_setup_callbacks)
30160
30160
  A && A();
30161
30161
  i.new_scripts_post_setup_callbacks.length = 0;
@@ -30315,7 +30315,7 @@ vec4 maxValue=texture2D(inputBuffer,vUv);for(int i=0;i<8;++i){vec4 kernel=kernel
30315
30315
  kernel16: new kA(null),
30316
30316
  scale: new kA(1)
30317
30317
  },
30318
- blending: Zt,
30318
+ blending: Xt,
30319
30319
  toneMapped: !1,
30320
30320
  depthWrite: !1,
30321
30321
  depthTest: !1,
@@ -30564,7 +30564,7 @@ float signedDistance=linearDepth-focusDistance;float magnitude=smoothstep(0.0,fo
30564
30564
  cameraNear: new kA(0.3),
30565
30565
  cameraFar: new kA(1e3)
30566
30566
  },
30567
- blending: Zt,
30567
+ blending: Xt,
30568
30568
  toneMapped: !1,
30569
30569
  depthWrite: !1,
30570
30570
  depthTest: !1,
@@ -30755,7 +30755,7 @@ varying vec2 vUv0;varying vec2 vUv1;varying vec2 vUv2;varying vec2 vUv3;void mai
30755
30755
  scale: new kA(1),
30756
30756
  kernel: new kA(0)
30757
30757
  },
30758
- blending: Zt,
30758
+ blending: Xt,
30759
30759
  toneMapped: !1,
30760
30760
  depthWrite: !1,
30761
30761
  depthTest: !1,
@@ -30887,7 +30887,7 @@ uniform float opacity;varying vec2 vUv;void main(){vec4 texel=texture2D(inputBuf
30887
30887
  inputBuffer: new kA(null),
30888
30888
  opacity: new kA(1)
30889
30889
  },
30890
- blending: Zt,
30890
+ blending: Xt,
30891
30891
  toneMapped: !1,
30892
30892
  depthWrite: !1,
30893
30893
  depthTest: !1,
@@ -30966,7 +30966,7 @@ gl_FragColor=vec4(n[index],d[index]);}`, Pz = "uniform vec2 texelSize;varying ve
30966
30966
  normalBuffer: new kA(null),
30967
30967
  texelSize: new kA(new tA())
30968
30968
  },
30969
- blending: Zt,
30969
+ blending: Xt,
30970
30970
  toneMapped: !1,
30971
30971
  depthWrite: !1,
30972
30972
  depthTest: !1,
@@ -31096,7 +31096,7 @@ if(keep){gl_FragColor=texture2D(inputBuffer,vUv);}else{discard;}}`, zz = class e
31096
31096
  depthBuffer1: new kA(null),
31097
31097
  cameraNearFar: new kA(new tA(1, 1))
31098
31098
  },
31099
- blending: Zt,
31099
+ blending: Xt,
31100
31100
  toneMapped: !1,
31101
31101
  depthWrite: !1,
31102
31102
  depthTest: !1,
@@ -31321,7 +31321,7 @@ varying vec2 vUv;varying vec2 vUv00;varying vec2 vUv01;varying vec2 vUv02;varyin
31321
31321
  inputBuffer: new kA(null),
31322
31322
  texelSize: new kA(new tA())
31323
31323
  },
31324
- blending: Zt,
31324
+ blending: Xt,
31325
31325
  toneMapped: !1,
31326
31326
  depthWrite: !1,
31327
31327
  depthTest: !1,
@@ -31429,7 +31429,7 @@ gl_Position=vec4(position.xy,1.0,1.0);}`, ej = class extends be {
31429
31429
  predicationBuffer: new kA(null),
31430
31430
  texelSize: new kA(i)
31431
31431
  },
31432
- blending: Zt,
31432
+ blending: Xt,
31433
31433
  toneMapped: !1,
31434
31434
  depthWrite: !1,
31435
31435
  depthTest: !1,
@@ -31780,7 +31780,7 @@ return orthographicDepthToViewZ(depth,cameraNear,cameraFar);
31780
31780
  aspect: new kA(1),
31781
31781
  time: new kA(0)
31782
31782
  },
31783
- blending: Zt,
31783
+ blending: Xt,
31784
31784
  toneMapped: !1,
31785
31785
  depthWrite: !1,
31786
31786
  depthTest: !1,
@@ -32021,7 +32021,7 @@ gl_FragColor=vec4(l);
32021
32021
  smoothing: new kA(1),
32022
32022
  range: new kA(null)
32023
32023
  },
32024
- blending: Zt,
32024
+ blending: Xt,
32025
32025
  toneMapped: !1,
32026
32026
  depthWrite: !1,
32027
32027
  depthTest: !1,
@@ -32239,7 +32239,7 @@ gl_FragColor=mask*texture2D(inputBuffer,vUv);
32239
32239
  inputBuffer: new kA(null),
32240
32240
  strength: new kA(1)
32241
32241
  },
32242
- blending: Zt,
32242
+ blending: Xt,
32243
32243
  toneMapped: !1,
32244
32244
  depthWrite: !1,
32245
32245
  depthTest: !1,
@@ -32435,7 +32435,7 @@ vec2 d;vec3 coords;coords.x=searchXLeft(vOffset[0].xy,vOffset[2].x);coords.y=vOf
32435
32435
  resolution: new kA(A),
32436
32436
  texelSize: new kA(i)
32437
32437
  },
32438
- blending: Zt,
32438
+ blending: Xt,
32439
32439
  toneMapped: !1,
32440
32440
  depthWrite: !1,
32441
32441
  depthTest: !1,
@@ -32720,7 +32720,7 @@ ao=clamp(1.0-pow(1.0-ao,abs(intensity)),0.0,1.0);
32720
32720
  fade: new kA(0.01),
32721
32721
  bias: new kA(0)
32722
32722
  },
32723
- blending: Zt,
32723
+ blending: Xt,
32724
32724
  toneMapped: !1,
32725
32725
  depthWrite: !1,
32726
32726
  depthTest: !1,
@@ -33338,7 +33338,7 @@ uniform float radius;varying vec2 vUv;varying vec2 vUv0;varying vec2 vUv1;varyin
33338
33338
  texelSize: new kA(new tA()),
33339
33339
  radius: new kA(0.85)
33340
33340
  },
33341
- blending: Zt,
33341
+ blending: Xt,
33342
33342
  toneMapped: !1,
33343
33343
  depthWrite: !1,
33344
33344
  depthTest: !1,
@@ -36836,7 +36836,7 @@ function pZ(i, A, e) {
36836
36836
  }
36837
36837
  return g;
36838
36838
  }
36839
- var fZ = class extends Ro {
36839
+ var fZ = class extends Uo {
36840
36840
  /**
36841
36841
  * Constructs a new noise texture.
36842
36842
  *
@@ -37445,7 +37445,7 @@ outputColor=vec4(vec3(1.0-ao),inputColor.a);
37445
37445
  const J = this.resolution = new pt(this, S, m, G);
37446
37446
  J.addEventListener("change", (_) => this.setSize(J.baseWidth, J.baseHeight)), this.camera = i, this.depthDownsamplingPass = new hM({ normalBuffer: A, resolutionScale: G }), this.depthDownsamplingPass.enabled = I === null, this.ssaoPass = new Ss(new Ej(i));
37447
37447
  const Z = new fZ(kK, kK, Ut);
37448
- Z.wrapS = Z.wrapT = Uo;
37448
+ Z.wrapS = Z.wrapT = Fo;
37449
37449
  const H = this.ssaoMaterial;
37450
37450
  H.normalBuffer = A, H.noiseTexture = Z, H.minRadiusScale = l, H.samples = t, H.radius = h, H.rings = g, H.fade = f, H.bias = u, H.distanceThreshold = B, H.distanceFalloff = Q, H.proximityThreshold = E, H.proximityFalloff = c, s !== void 0 && (H.worldDistanceThreshold = s), C !== void 0 && (H.worldDistanceFalloff = C), n !== void 0 && (H.worldProximityThreshold = n), a !== void 0 && (H.worldProximityFalloff = a), I !== null && (this.ssaoMaterial.normalDepthBuffer = I, this.defines.set("NORMAL_DEPTH", "1")), this.depthAwareUpsampling = o, this.color = k;
37451
37451
  }
@@ -38131,14 +38131,14 @@ ll[0] = 255;
38131
38131
  ll[1] = 255;
38132
38132
  ll[2] = 255;
38133
38133
  ll[3] = 255;
38134
- const KZ = new Ro(ll, 1, 1, Ut);
38134
+ const KZ = new Uo(ll, 1, 1, Ut);
38135
38135
  function Tx(i, A = 1) {
38136
38136
  const e = "alpha" in i, t = A * A, g = new Uint8Array(4 * t), I = Math.floor(i.r * 255), o = Math.floor(i.g * 255), s = Math.floor(i.b * 255);
38137
38137
  for (let n = 0; n < t; n++) {
38138
38138
  const a = n * 4;
38139
38139
  g[a + 0] = I, g[a + 1] = o, g[a + 2] = s, e ? g[a + 3] = Math.floor(i.alpha * 255) : g[a + 3] = 255;
38140
38140
  }
38141
- const C = new Ro(g, A, A);
38141
+ const C = new Uo(g, A, A);
38142
38142
  return C.needsUpdate = !0, C;
38143
38143
  }
38144
38144
  function JZ(i, A, e, t = 1, g = 3) {
@@ -38152,7 +38152,7 @@ function JZ(i, A, e, t = 1, g = 3) {
38152
38152
  n[G + 0] = p, n[G + 1] = u, n[G + 2] = f, n[G + 3] = 255;
38153
38153
  }
38154
38154
  }
38155
- const B = new Ro(n, t, g);
38155
+ const B = new Uo(n, t, g);
38156
38156
  return B.needsUpdate = !0, B;
38157
38157
  }
38158
38158
  function Vp(i, A) {
@@ -38674,7 +38674,7 @@ class zZ extends da {
38674
38674
  }
38675
38675
  }
38676
38676
  new zZ();
38677
- const Bo = sA("debugenvlight");
38677
+ const Qo = sA("debugenvlight");
38678
38678
  var _c = /* @__PURE__ */ ((i) => (i[i.Skybox = 0] = "Skybox", i[i.Trilight = 1] = "Trilight", i[i.Flat = 3] = "Flat", i[i.Custom = 4] = "Custom", i))(_c || {}), zk = /* @__PURE__ */ ((i) => (i[i.Skybox = 0] = "Skybox", i[i.Custom = 1] = "Custom", i))(zk || {});
38679
38679
  class jZ {
38680
38680
  constructor(A) {
@@ -38717,7 +38717,7 @@ class jZ {
38717
38717
  var t;
38718
38718
  A instanceof Ig && (A = A.uri);
38719
38719
  const e = (t = this._sceneLightSettings) == null ? void 0 : t.get(A);
38720
- return e ? (Bo && console.log("Enable scene light settings", A, e), A !== this._currentLightSettingsId && this._currentLightSettingsId && this.disable(this._currentLightSettingsId), this._currentLightSettingsId = A, e.enabled = !0, !0) : !1;
38720
+ return e ? (Qo && console.log("Enable scene light settings", A, e), A !== this._currentLightSettingsId && this._currentLightSettingsId && this.disable(this._currentLightSettingsId), this._currentLightSettingsId = A, e.enabled = !0, !0) : !1;
38721
38721
  }
38722
38722
  /** disable the lighting of a specific scene, will only have any effect if it is currently active */
38723
38723
  disable(A) {
@@ -38725,7 +38725,7 @@ class jZ {
38725
38725
  if (A instanceof Ig && (A = A.uri), A == null)
38726
38726
  return !1;
38727
38727
  const e = (t = this._sceneLightSettings) == null ? void 0 : t.get(A);
38728
- return e ? (Bo && console.log("Disable scene light settings", A, e), e.enabled = !1, !0) : !1;
38728
+ return e ? (Qo && console.log("Disable scene light settings", A, e), e.enabled = !1, !0) : !1;
38729
38729
  }
38730
38730
  /** Disables the currently active scene lighting (if any), returns the id of the previously active lighting */
38731
38731
  disableCurrent() {
@@ -38742,7 +38742,7 @@ class jZ {
38742
38742
  console.error("Missing source id for scene light settings, can not register:", A);
38743
38743
  return;
38744
38744
  }
38745
- Bo && console.log("Register " + (A == null ? void 0 : A.sourceId) + " lighting", A), this._sceneLightSettings || (this._sceneLightSettings = /* @__PURE__ */ new Map()), this._sceneLightSettings.set(e, A);
38745
+ Qo && console.log("Register " + (A == null ? void 0 : A.sourceId) + " lighting", A), this._sceneLightSettings || (this._sceneLightSettings = /* @__PURE__ */ new Map()), this._sceneLightSettings.set(e, A);
38746
38746
  }
38747
38747
  /** @internal */
38748
38748
  internalUnregisterSceneLightSettings(A) {
@@ -38751,11 +38751,11 @@ class jZ {
38751
38751
  console.error("Missing source id for scene light settings, can not unregister:", A);
38752
38752
  return;
38753
38753
  }
38754
- Bo && console.log("Unregister " + (A == null ? void 0 : A.sourceId) + " lighting", A), this._sceneLightSettings && this._sceneLightSettings.delete(e);
38754
+ Qo && console.log("Unregister " + (A == null ? void 0 : A.sourceId) + " lighting", A), this._sceneLightSettings && this._sceneLightSettings.delete(e);
38755
38755
  }
38756
38756
  /** @internal */
38757
38757
  internalRegisterReflection(A, e) {
38758
- Bo && console.log("Register reflection", A, e);
38758
+ Qo && console.log("Register reflection", A, e);
38759
38759
  const t = new ZZ(this.context, e, 1);
38760
38760
  this._lighting[A] = t;
38761
38761
  }
@@ -38768,17 +38768,17 @@ class jZ {
38768
38768
  var t;
38769
38769
  this.__currentReflectionId = A;
38770
38770
  const e = (t = this._sceneLightSettings) == null ? void 0 : t.get(A);
38771
- switch (Bo && console.log("Enable reflection", A, e ? _c[e.ambientMode] : "Unknown ambient mode"), e == null ? void 0 : e.ambientMode) {
38771
+ switch (Qo && console.log("Enable reflection", A, e ? _c[e.ambientMode] : "Unknown ambient mode"), e == null ? void 0 : e.ambientMode) {
38772
38772
  case 0:
38773
38773
  case 4:
38774
38774
  const g = this.internalGetReflection(A);
38775
38775
  if (g && g.Source) {
38776
- Bo && console.log("Setting environment reflection", g);
38776
+ Qo && console.log("Setting environment reflection", g);
38777
38777
  const I = this.context.scene, o = g.Source;
38778
- o.colorSpace = Ae, o.mapping = Mo, I.environment = o;
38778
+ o.colorSpace = Ae, o.mapping = Ro, I.environment = o;
38779
38779
  return;
38780
38780
  } else
38781
- Bo && console.warn("Could not find reflection for source", A);
38781
+ Qo && console.warn("Could not find reflection for source", A);
38782
38782
  break;
38783
38783
  }
38784
38784
  if ((e == null ? void 0 : e.environmentReflectionSource) === 1)
@@ -38786,14 +38786,14 @@ class jZ {
38786
38786
  case 1:
38787
38787
  if (e.ambientTrilight) {
38788
38788
  const g = e.ambientTrilight, I = JZ(g[0], g[1], g[2], 64, 64);
38789
- I.colorSpace = Ae, I.mapping = Mo, this.context.scene.environment = I;
38789
+ I.colorSpace = Ae, I.mapping = Ro, this.context.scene.environment = I;
38790
38790
  } else
38791
38791
  console.error("Missing ambient trilight", e.sourceId);
38792
38792
  return;
38793
38793
  case 3:
38794
38794
  if (e.ambientLight) {
38795
38795
  const g = Tx(e.ambientLight, 64);
38796
- g.colorSpace = Ae, g.mapping = Mo, this.context.scene.environment = g;
38796
+ g.colorSpace = Ae, g.mapping = Ro, this.context.scene.environment = g;
38797
38797
  } else
38798
38798
  console.error("Missing ambientlight", e.sourceId);
38799
38799
  return;
@@ -38804,16 +38804,16 @@ class jZ {
38804
38804
  /** @internal */
38805
38805
  internalDisableReflection(A) {
38806
38806
  if (A && A !== this.__currentReflectionId) {
38807
- Bo && console.log("Not disabling reflection for", A, "because it is not the current light settings id", this.__currentReflectionId);
38807
+ Qo && console.log("Not disabling reflection for", A, "because it is not the current light settings id", this.__currentReflectionId);
38808
38808
  return;
38809
38809
  }
38810
- Bo && console.log("Disable reflection", A);
38810
+ Qo && console.log("Disable reflection", A);
38811
38811
  const e = this.context.scene;
38812
38812
  e.environment = null;
38813
38813
  }
38814
38814
  /** @internal */
38815
38815
  async internalGetSceneLightingData(A) {
38816
- return Bo && console.log("GET SCENE LIGHT DATA", A), this._waitPromise ? this._waitPromise : (this._waitPromise = new Promise((e, t) => {
38816
+ return Qo && console.log("GET SCENE LIGHT DATA", A), this._waitPromise ? this._waitPromise : (this._waitPromise = new Promise((e, t) => {
38817
38817
  const g = setInterval(async () => {
38818
38818
  const I = this.internalGetReflection(A);
38819
38819
  I && (clearInterval(g), e(I.getSphericalHarmonicsArray(this.environmentIntensity ?? 1)));
@@ -38829,7 +38829,7 @@ class ZZ {
38829
38829
  r(this, "_sphericalHarmonicsArray");
38830
38830
  r(this, "_ambientScale", 1);
38831
38831
  r(this, "_lightProbe");
38832
- this._context = A, this._source = e, this._ambientScale = t, e.mapping = Mo, e.colorSpace = Ae;
38832
+ this._context = A, this._source = e, this._ambientScale = t, e.mapping = Ro, e.colorSpace = Ae;
38833
38833
  }
38834
38834
  get Source() {
38835
38835
  return this._source;
@@ -38845,7 +38845,7 @@ class ZZ {
38845
38845
  const t = this._source;
38846
38846
  let g = null;
38847
38847
  if (t) {
38848
- Bo && console.log("GENERATING LIGHT PROBE", t, this.Source);
38848
+ Qo && console.log("GENERATING LIGHT PROBE", t, this.Source);
38849
38849
  const I = Math.min(t.image.width, 512);
38850
38850
  g = new zf(I).fromEquirectangularTexture(this._context.renderer, t);
38851
38851
  }
@@ -39732,18 +39732,18 @@ class jp extends vm {
39732
39732
  let st = 0;
39733
39733
  for (let Ve = 0; Ve < QA; ++Ve) {
39734
39734
  const ht = N[F.idx[Ve]].type;
39735
- for (let Vt = 8 * $e; Vt < 8 * $e + Kt; ++Vt) {
39736
- st = rt[Ve][Vt];
39735
+ for (let zt = 8 * $e; zt < 8 * $e + Kt; ++zt) {
39736
+ st = rt[Ve][zt];
39737
39737
  for (let tC = 0; tC < yA; ++tC) {
39738
- const go = tC * 64 + (Vt & 7) * 8;
39739
- CA.setUint16(st + 0 * 2 * ht, Nt[Ve][go + 0], !0), CA.setUint16(st + 1 * 2 * ht, Nt[Ve][go + 1], !0), CA.setUint16(st + 2 * 2 * ht, Nt[Ve][go + 2], !0), CA.setUint16(st + 3 * 2 * ht, Nt[Ve][go + 3], !0), CA.setUint16(st + 4 * 2 * ht, Nt[Ve][go + 4], !0), CA.setUint16(st + 5 * 2 * ht, Nt[Ve][go + 5], !0), CA.setUint16(st + 6 * 2 * ht, Nt[Ve][go + 6], !0), CA.setUint16(st + 7 * 2 * ht, Nt[Ve][go + 7], !0), st += 8 * 2 * ht;
39738
+ const Io = tC * 64 + (zt & 7) * 8;
39739
+ CA.setUint16(st + 0 * 2 * ht, Nt[Ve][Io + 0], !0), CA.setUint16(st + 1 * 2 * ht, Nt[Ve][Io + 1], !0), CA.setUint16(st + 2 * 2 * ht, Nt[Ve][Io + 2], !0), CA.setUint16(st + 3 * 2 * ht, Nt[Ve][Io + 3], !0), CA.setUint16(st + 4 * 2 * ht, Nt[Ve][Io + 4], !0), CA.setUint16(st + 5 * 2 * ht, Nt[Ve][Io + 5], !0), CA.setUint16(st + 6 * 2 * ht, Nt[Ve][Io + 6], !0), CA.setUint16(st + 7 * 2 * ht, Nt[Ve][Io + 7], !0), st += 8 * 2 * ht;
39740
39740
  }
39741
39741
  }
39742
39742
  if (yA != qA)
39743
- for (let Vt = 8 * $e; Vt < 8 * $e + Kt; ++Vt) {
39744
- const tC = rt[Ve][Vt] + 8 * yA * 2 * ht, go = yA * 64 + (Vt & 7) * 8;
39743
+ for (let zt = 8 * $e; zt < 8 * $e + Kt; ++zt) {
39744
+ const tC = rt[Ve][zt] + 8 * yA * 2 * ht, Io = yA * 64 + (zt & 7) * 8;
39745
39745
  for (let Fa = 0; Fa < yg; ++Fa)
39746
- CA.setUint16(tC + Fa * 2 * ht, Nt[Ve][go + Fa], !0);
39746
+ CA.setUint16(tC + Fa * 2 * ht, Nt[Ve][Io + Fa], !0);
39747
39747
  }
39748
39748
  }
39749
39749
  }
@@ -40063,7 +40063,7 @@ class jp extends vm {
40063
40063
  const N = OA(F, w), b = OA(F, w), L = OA(F, w), O = OA(F, w);
40064
40064
  return { xMin: N, yMin: b, xMax: L, yMax: O };
40065
40065
  }
40066
- function to(F, w) {
40066
+ function io(F, w) {
40067
40067
  const N = [
40068
40068
  "INCREASING_Y"
40069
40069
  ], b = oe(F, w);
@@ -40073,7 +40073,7 @@ class jp extends vm {
40073
40073
  const N = pe(F, w), b = pe(F, w);
40074
40074
  return [N, b];
40075
40075
  }
40076
- function io(F, w) {
40076
+ function go(F, w) {
40077
40077
  const N = pe(F, w), b = pe(F, w), L = pe(F, w);
40078
40078
  return [N, b, L];
40079
40079
  }
@@ -40089,13 +40089,13 @@ class jp extends vm {
40089
40089
  if (b === "box2i")
40090
40090
  return fi(F, N);
40091
40091
  if (b === "lineOrder")
40092
- return to(F, N);
40092
+ return io(F, N);
40093
40093
  if (b === "float")
40094
40094
  return pe(F, N);
40095
40095
  if (b === "v2f")
40096
40096
  return xt(F, N);
40097
40097
  if (b === "v3f")
40098
- return io(F, N);
40098
+ return go(F, N);
40099
40099
  if (b === "int")
40100
40100
  return jA(F, N);
40101
40101
  if (b === "rational")
@@ -42590,7 +42590,7 @@ class gs extends fg {
42590
42590
  const Q = t[0].mipmaps;
42591
42591
  B = e.layerCount > 1 ? new pb(Q, g, I, e.layerCount, o, ut) : new xC(Q, g, I, o, ut);
42592
42592
  }
42593
- return B.minFilter = t[0].mipmaps.length === 1 ? Le : Fo, B.magFilter = Le, B.generateMipmaps = !1, B.needsUpdate = !0, B.colorSpace = n === H5 ? Ae : uI, B.premultiplyAlpha = !!(a & Y5), B;
42593
+ return B.minFilter = t[0].mipmaps.length === 1 ? Le : No, B.magFilter = Le, B.generateMipmaps = !1, B.needsUpdate = !0, B.colorSpace = n === H5 ? Ae : uI, B.premultiplyAlpha = !!(a & Y5), B;
42594
42594
  }
42595
42595
  /**
42596
42596
  * @param {ArrayBuffer} buffer
@@ -42862,7 +42862,7 @@ async function z5(i, A = 0) {
42862
42862
  s.byteOffset,
42863
42863
  s.byteLength / Uint16Array.BYTES_PER_ELEMENT
42864
42864
  ) : C = s;
42865
- const n = I === 0 ? new Ro(C, t, g) : new Wf(C, t, g, I);
42865
+ const n = I === 0 ? new Uo(C, t, g) : new Wf(C, t, g, I);
42866
42866
  return n.type = DS[e], n.format = PK[e], n.colorSpace = V5[e] || uI, n.needsUpdate = !0, Promise.resolve(n);
42867
42867
  }
42868
42868
  var j5 = function() {
@@ -43500,7 +43500,7 @@ class QX {
43500
43500
  return null;
43501
43501
  const g = e.meshes[t.mesh];
43502
43502
  for (const n of g.primitives)
43503
- if (n.mode !== uo.TRIANGLES && n.mode !== uo.TRIANGLE_STRIP && n.mode !== uo.TRIANGLE_FAN && n.mode !== void 0)
43503
+ if (n.mode !== po.TRIANGLES && n.mode !== po.TRIANGLE_STRIP && n.mode !== po.TRIANGLE_FAN && n.mode !== void 0)
43504
43504
  return null;
43505
43505
  const o = t.extensions[this.name].attributes, s = [], C = {};
43506
43506
  for (const n in o)
@@ -43622,7 +43622,7 @@ class uX extends dT {
43622
43622
  return dX.fromArray(I).normalize().toArray(I), I;
43623
43623
  }
43624
43624
  }
43625
- const uo = {
43625
+ const po = {
43626
43626
  FLOAT: 5126,
43627
43627
  //FLOAT_MAT2: 35674,
43628
43628
  FLOAT_MAT3: 35675,
@@ -43655,11 +43655,11 @@ const uo = {
43655
43655
  9984: fQ,
43656
43656
  9985: gl,
43657
43657
  9986: ur,
43658
- 9987: Fo
43658
+ 9987: No
43659
43659
  }, eJ = {
43660
43660
  33071: ig,
43661
43661
  33648: Gr,
43662
- 10497: Uo
43662
+ 10497: Fo
43663
43663
  }, yS = {
43664
43664
  SCALAR: 1,
43665
43665
  VEC2: 2,
@@ -44060,7 +44060,7 @@ class GX {
44060
44060
  const n = this.loadImageSource(e, t).then(function(a) {
44061
44061
  a.flipY = !1, a.name = o.name || s.name || "", a.name === "" && typeof s.uri == "string" && s.uri.startsWith("data:image/") === !1 && (a.name = s.uri);
44062
44062
  const Q = (I.samplers || {})[o.sampler] || {};
44063
- return a.magFilter = AJ[Q.magFilter] || Le, a.minFilter = AJ[Q.minFilter] || Fo, a.wrapS = eJ[Q.wrapS] || Uo, a.wrapT = eJ[Q.wrapT] || Uo, a.anisotropy = 4, g.associations.set(a, { textures: A }), a;
44063
+ return a.magFilter = AJ[Q.magFilter] || Le, a.minFilter = AJ[Q.minFilter] || No, a.wrapS = eJ[Q.wrapS] || Fo, a.wrapT = eJ[Q.wrapT] || Fo, a.anisotropy = 4, g.associations.set(a, { textures: A }), a;
44064
44064
  }).catch(function() {
44065
44065
  return null;
44066
44066
  });
@@ -44233,15 +44233,15 @@ class GX {
44233
44233
  const l = a[E], d = o[E];
44234
44234
  let h;
44235
44235
  const p = n[E];
44236
- if (d.mode === uo.TRIANGLES || d.mode === uo.TRIANGLE_STRIP || d.mode === uo.TRIANGLE_FAN || d.mode === void 0)
44237
- h = I.isSkinnedMesh === !0 ? new Lr(l, p) : new wA(l, p), h.isSkinnedMesh === !0 && h.normalizeSkinWeights(), d.mode === uo.TRIANGLE_STRIP ? h.geometry = XK(h.geometry, am) : d.mode === uo.TRIANGLE_FAN && (h.geometry = XK(h.geometry, Kp));
44238
- else if (d.mode === uo.LINES)
44236
+ if (d.mode === po.TRIANGLES || d.mode === po.TRIANGLE_STRIP || d.mode === po.TRIANGLE_FAN || d.mode === void 0)
44237
+ h = I.isSkinnedMesh === !0 ? new Lr(l, p) : new wA(l, p), h.isSkinnedMesh === !0 && h.normalizeSkinWeights(), d.mode === po.TRIANGLE_STRIP ? h.geometry = XK(h.geometry, am) : d.mode === po.TRIANGLE_FAN && (h.geometry = XK(h.geometry, Kp));
44238
+ else if (d.mode === po.LINES)
44239
44239
  h = new zI(l, p);
44240
- else if (d.mode === uo.LINE_STRIP)
44240
+ else if (d.mode === po.LINE_STRIP)
44241
44241
  h = new hi(l, p);
44242
- else if (d.mode === uo.LINE_LOOP)
44242
+ else if (d.mode === po.LINE_LOOP)
44243
44243
  h = new wm(l, p);
44244
- else if (d.mode === uo.POINTS)
44244
+ else if (d.mode === po.POINTS)
44245
44245
  h = new ym(l, p);
44246
44246
  else
44247
44247
  throw new Error("THREE.GLTFLoader: Primitive mode unsupported: " + d.mode);
@@ -44656,8 +44656,8 @@ const Tt = class extends cD {
44656
44656
  this.uniformsNeedUpdate = !0;
44657
44657
  }
44658
44658
  };
44659
- let Qo = Tt;
44660
- r(Qo, "viewProjection", new NA()), r(Qo, "_viewProjectionValues", []), r(Qo, "viewMatrix", new NA()), r(Qo, "_viewMatrixValues", []), r(Qo, "_worldSpaceCameraPosName", "_WorldSpaceCameraPos"), r(Qo, "_worldSpaceCameraPos", new y()), r(Qo, "_mainLightColor", new ge()), r(Qo, "_mainLightPosition", new y()), r(Qo, "_lightData", new ge());
44659
+ let Eo = Tt;
44660
+ r(Eo, "viewProjection", new NA()), r(Eo, "_viewProjectionValues", []), r(Eo, "viewMatrix", new NA()), r(Eo, "_viewMatrixValues", []), r(Eo, "_worldSpaceCameraPosName", "_WorldSpaceCameraPos"), r(Eo, "_worldSpaceCameraPos", new y()), r(Eo, "_mainLightColor", new ge()), r(Eo, "_mainLightPosition", new y()), r(Eo, "_lightData", new ge());
44661
44661
  class RX {
44662
44662
  constructor(A, e) {
44663
44663
  r(this, "parser");
@@ -44752,7 +44752,7 @@ class RX {
44752
44752
  }
44753
44753
  }
44754
44754
  }
44755
- const c = new Qo(
44755
+ const c = new Eo(
44756
44756
  this.identifier,
44757
44757
  {
44758
44758
  name: e.name ?? "",
@@ -45431,10 +45431,10 @@ const Ih = class {
45431
45431
  I && I.onEnd(A);
45432
45432
  }
45433
45433
  };
45434
- let wo = Ih;
45435
- r(wo, "cache", /* @__PURE__ */ new Map()), r(wo, "resolved", {}), r(wo, "currentlyLoading", {}), /** event listeners per context */
45436
- r(wo, "_progressiveEventListeners", /* @__PURE__ */ new Map()), //** loading info per context, contains an array of urls that are currently being loaded */
45437
- r(wo, "_currentProgressiveLoadingInfo", /* @__PURE__ */ new Map());
45434
+ let yo = Ih;
45435
+ r(yo, "cache", /* @__PURE__ */ new Map()), r(yo, "resolved", {}), r(yo, "currentlyLoading", {}), /** event listeners per context */
45436
+ r(yo, "_progressiveEventListeners", /* @__PURE__ */ new Map()), //** loading info per context, contains an array of urls that are currently being loaded */
45437
+ r(yo, "_currentProgressiveLoadingInfo", /* @__PURE__ */ new Map());
45438
45438
  class TX {
45439
45439
  // TODO: can contain information if the event is a background process / preloading or if the object is currently visible
45440
45440
  constructor(A, e, t, g, I) {
@@ -45483,7 +45483,7 @@ class _X {
45483
45483
  }
45484
45484
  async function OX(i, A, e) {
45485
45485
  const t = e.lastIndexOf("?");
45486
- t >= 0 && (e = e.substring(0, t)), i.register((g) => new JX(g)), i.register((g) => new wV(g)), i.register((g) => new h5(g, A.lightmaps, e)), i.register((g) => new qX(g, e, A)), i.register((g) => new RX(g, e)), i.register((g) => new Pc(g, e)), i.register((g) => new wo(g, e, A)), i.register((g) => new KX(g)), pz() && i.register((g) => new Lc(g));
45486
+ t >= 0 && (e = e.substring(0, t)), i.register((g) => new JX(g)), i.register((g) => new wV(g)), i.register((g) => new h5(g, A.lightmaps, e)), i.register((g) => new qX(g, e, A)), i.register((g) => new RX(g, e)), i.register((g) => new Pc(g, e)), i.register((g) => new yo(g, e, A)), i.register((g) => new KX(g)), pz() && i.register((g) => new Lc(g));
45487
45487
  for (const g of Rh)
45488
45488
  i.register((I) => new g(I));
45489
45489
  await HX.catch((g) => {
@@ -46013,7 +46013,7 @@ class zg {
46013
46013
  }
46014
46014
  static getSphere(A, e, t) {
46015
46015
  let g = this.spheresCache.pop();
46016
- return g || (g = new wA(new Ko(1, 8, 8))), g.scale.set(A, A, A), g.material.wireframe = t, this.registerTimedObject(Te.Current, g, e, this.spheresCache), g;
46016
+ return g || (g = new wA(new Jo(1, 8, 8))), g.scale.set(A, A, A), g.material.wireframe = t, this.registerTimedObject(Te.Current, g, e, this.spheresCache), g;
46017
46017
  }
46018
46018
  static getArrowHead(A) {
46019
46019
  let e = this.arrowHeadsCache.pop();
@@ -46038,7 +46038,7 @@ class zg {
46038
46038
  }
46039
46039
  }
46040
46040
  r(zg, "linesCache", []), r(zg, "spheresCache", []), r(zg, "boxesCache", []), r(zg, "arrowHeadsCache", []), r(zg, "timedObjectsBuffer", new Array()), r(zg, "timesBuffer", new Array()), r(zg, "contextPostRenderCallbacks", /* @__PURE__ */ new Map());
46041
- const t9 = sA("gizmos"), i9 = sA("debugboxhelper"), lo = class extends UA {
46041
+ const t9 = sA("gizmos"), i9 = sA("debugboxhelper"), uo = class extends UA {
46042
46042
  constructor() {
46043
46043
  super(...arguments);
46044
46044
  r(this, "box", null);
@@ -46051,18 +46051,18 @@ const t9 = sA("gizmos"), i9 = sA("debugboxhelper"), lo = class extends UA {
46051
46051
  if (!e)
46052
46052
  return;
46053
46053
  if (this.box || (this.box = new Hi()), e.type === "Mesh")
46054
- lo.testBox.setFromObject(e);
46054
+ uo.testBox.setFromObject(e);
46055
46055
  else if (e.type === "Group") {
46056
- if (lo.testBox.makeEmpty(), e.children.length > 0)
46056
+ if (uo.testBox.makeEmpty(), e.children.length > 0)
46057
46057
  for (let o = 0; o < e.children.length; o++)
46058
- e.children[o].type === "Mesh" && lo.testBox.expandByObject(e);
46058
+ e.children[o].type === "Mesh" && uo.testBox.expandByObject(e);
46059
46059
  } else {
46060
- const o = ke(e, lo._position), s = hg(e, lo._size);
46061
- t !== void 0 && s.multiplyScalar(t), lo.testBox.setFromCenterAndSize(o, s);
46060
+ const o = ke(e, uo._position), s = hg(e, uo._size);
46061
+ t !== void 0 && s.multiplyScalar(t), uo.testBox.setFromCenterAndSize(o, s);
46062
46062
  }
46063
46063
  this.updateBox();
46064
- const g = (I = this.box) == null ? void 0 : I.intersectsBox(lo.testBox);
46065
- return g && i9 && Hn.DrawBox3(lo.testBox, 16711680, 5), g;
46064
+ const g = (I = this.box) == null ? void 0 : I.intersectsBox(uo.testBox);
46065
+ return g && i9 && Hn.DrawBox3(uo.testBox, 16711680, 5), g;
46066
46066
  }
46067
46067
  intersects(e) {
46068
46068
  return e ? this.updateBox(!1).intersectsBox(e) : !1;
@@ -46071,7 +46071,7 @@ const t9 = sA("gizmos"), i9 = sA("debugboxhelper"), lo = class extends UA {
46071
46071
  if (this.box || (this.box = new Hi()), e || this.context.time.frameCount != this._lastMatrixUpdateFrame) {
46072
46072
  const t = this._lastMatrixUpdateFrame < 0;
46073
46073
  this._lastMatrixUpdateFrame = this.context.time.frameCount;
46074
- const g = t, I = ke(this.gameObject, lo._position, g), o = hg(this.gameObject, lo._size);
46074
+ const g = t, I = ke(this.gameObject, uo._position, g), o = hg(this.gameObject, uo._size);
46075
46075
  this.box.setFromCenterAndSize(I, o);
46076
46076
  }
46077
46077
  return this.box;
@@ -46090,7 +46090,7 @@ const t9 = sA("gizmos"), i9 = sA("debugboxhelper"), lo = class extends UA {
46090
46090
  }
46091
46091
  }
46092
46092
  };
46093
- let ts = lo;
46093
+ let ts = uo;
46094
46094
  r(ts, "testBox", new Hi()), r(ts, "_position", new y()), r(ts, "_size", new y(0.01, 0.01, 0.01));
46095
46095
  var g9 = Object.defineProperty, I9 = Object.getOwnPropertyDescriptor, yT = (i, A, e, t) => {
46096
46096
  for (var g = t > 1 ? void 0 : t ? I9(A, e) : A, I = i.length - 1, o; I >= 0; I--)
@@ -46130,7 +46130,7 @@ const hC = (Ku = class extends UA {
46130
46130
  console.error("ReflectionProbe.texture must be a Texture", A);
46131
46131
  return;
46132
46132
  }
46133
- this._texture = A, A && (A.mapping = Mo, A.colorSpace = Ae, A.needsUpdate = !0);
46133
+ this._texture = A, A && (A.mapping = Ro, A.colorSpace = Ae, A.needsUpdate = !0);
46134
46134
  }
46135
46135
  get texture() {
46136
46136
  return this._texture;
@@ -46140,7 +46140,7 @@ const hC = (Ku = class extends UA {
46140
46140
  return (t = this._boxHelper) == null ? void 0 : t.isInBox(A, e);
46141
46141
  }
46142
46142
  awake() {
46143
- this._boxHelper = this.gameObject.addNewComponent(ts), this._boxHelper.updateBox(!0), PE && this._boxHelper.showHelper(5592320, !0), this.texture && (this.texture.mapping = Mo, this.texture.colorSpace = Ae, this.texture.needsUpdate = !0);
46143
+ this._boxHelper = this.gameObject.addNewComponent(ts), this._boxHelper.updateBox(!0), PE && this._boxHelper.showHelper(5592320, !0), this.texture && (this.texture.mapping = Ro, this.texture.colorSpace = Ae, this.texture.needsUpdate = !0);
46144
46144
  }
46145
46145
  onDestroy() {
46146
46146
  const A = hC._probes.get(this.context);
@@ -46353,13 +46353,14 @@ const mT = class extends UA {
46353
46353
  r(this, "handles");
46354
46354
  r(this, "prevLayers");
46355
46355
  r(this, "onBeforeRenderThree", (A, e, t, g, I, o) => {
46356
+ var s;
46356
46357
  if (this.loadProgressiveTextures(I), I.envMapIntensity !== void 0) {
46357
- const s = this.hasLightmap ? Math.PI : 1;
46358
- I.envMapIntensity = Math.max(0, this.context.sceneLighting.environmentIntensity / s);
46358
+ const C = this.hasLightmap ? Math.PI : 1, n = ((s = this.context.mainCameraComponent) == null ? void 0 : s.environmentIntensity) ?? 1;
46359
+ I.envMapIntensity = Math.max(0, n * this.context.sceneLighting.environmentIntensity / C);
46359
46360
  }
46360
46361
  if (this._lightmaps)
46361
- for (const s of this._lightmaps)
46362
- s.updateLightmapUniforms(I);
46362
+ for (const C of this._lightmaps)
46363
+ C.updateLightmapUniforms(I);
46363
46364
  });
46364
46365
  r(this, "_reflectionProbe", null);
46365
46366
  }
@@ -46566,7 +46567,7 @@ const mT = class extends UA {
46566
46567
  this.reflectionProbeUsage !== 0 && this._reflectionProbe && this._reflectionProbe.onUnset(this);
46567
46568
  }
46568
46569
  loadProgressiveTextures(A) {
46569
- return !B9 && A && A._didRequestTextureLOD === void 0 && this.allowProgressiveLoading ? (A._didRequestTextureLOD = 0, r9 && console.log("Load material LOD", A.name), wo.assignTextureLOD(this.context, this.sourceId, A)) : Promise.resolve(!0);
46570
+ return !B9 && A && A._didRequestTextureLOD === void 0 && this.allowProgressiveLoading ? (A._didRequestTextureLOD = 0, r9 && console.log("Load material LOD", A.name), yo.assignTextureLOD(this.context, this.sourceId, A)) : Promise.resolve(!0);
46570
46571
  }
46571
46572
  applySettings(A) {
46572
46573
  A.receiveShadow = this.receiveShadows, this.shadowCastingMode == 1 ? A.castShadow = !0 : A.castShadow = !1;
@@ -46596,35 +46597,35 @@ const mT = class extends UA {
46596
46597
  return A.type === "Mesh" || A.type === "SkinnedMesh";
46597
46598
  }
46598
46599
  };
46599
- let Xt = mT;
46600
+ let $t = mT;
46600
46601
  gn([
46601
46602
  D()
46602
- ], Xt.prototype, "receiveShadows", 2);
46603
+ ], $t.prototype, "receiveShadows", 2);
46603
46604
  gn([
46604
46605
  D()
46605
- ], Xt.prototype, "shadowCastingMode", 2);
46606
+ ], $t.prototype, "shadowCastingMode", 2);
46606
46607
  gn([
46607
46608
  D()
46608
- ], Xt.prototype, "lightmapIndex", 2);
46609
+ ], $t.prototype, "lightmapIndex", 2);
46609
46610
  gn([
46610
46611
  D(ge)
46611
- ], Xt.prototype, "lightmapScaleOffset", 2);
46612
+ ], $t.prototype, "lightmapScaleOffset", 2);
46612
46613
  gn([
46613
46614
  D()
46614
- ], Xt.prototype, "enableInstancing", 2);
46615
+ ], $t.prototype, "enableInstancing", 2);
46615
46616
  gn([
46616
46617
  D()
46617
- ], Xt.prototype, "renderOrder", 2);
46618
+ ], $t.prototype, "renderOrder", 2);
46618
46619
  gn([
46619
46620
  D()
46620
- ], Xt.prototype, "allowOcclusionWhenDynamic", 2);
46621
+ ], $t.prototype, "allowOcclusionWhenDynamic", 2);
46621
46622
  gn([
46622
46623
  D(FA)
46623
- ], Xt.prototype, "probeAnchor", 2);
46624
+ ], $t.prototype, "probeAnchor", 2);
46624
46625
  gn([
46625
46626
  D()
46626
- ], Xt.prototype, "reflectionProbeUsage", 2);
46627
- class MM extends Xt {
46627
+ ], $t.prototype, "reflectionProbeUsage", 2);
46628
+ class MM extends $t {
46628
46629
  }
46629
46630
  class MT extends MM {
46630
46631
  awake() {
@@ -46984,7 +46985,7 @@ function UT(i, A, e) {
46984
46985
  return;
46985
46986
  let t, g, I;
46986
46987
  i instanceof wA && (g = i.geometry, I = i.material);
46987
- const o = oA.getComponent(i, Xt);
46988
+ const o = oA.getComponent(i, $t);
46988
46989
  if (o && !o.enabled && (g = void 0, I = void 0), i instanceof wA && I && (I instanceof ss || I instanceof Et) && !(i instanceof Lr)) {
46989
46990
  const s = gu(i);
46990
46991
  t = new xI(i.uuid, s, i.matrix, g, I);
@@ -47486,8 +47487,8 @@ const Ff = class {
47486
47487
  e.beginBlock(`def Preliminary_Action "${this.id}"`), this.affectedObjects && (typeof this.affectedObjects != "string" && (this.affectedObjects = rG(this.affectedObjects, A)), e.appendLine("rel affectedObjects = " + this.affectedObjects)), typeof this.duration == "number" && e.appendLine(`double duration = ${this.duration} `), this.easeType && e.appendLine(`token easeType = "${this.easeType}"`), this.tokenId && e.appendLine(`token info:id = "${this.tokenId}"`), this.motionType && e.appendLine(`token motionType = "${this.motionType}"`), typeof this.moveDistance == "number" && e.appendLine(`double moveDistance = ${this.moveDistance} `), this.style && e.appendLine(`token style = "${this.style}"`), this.type && e.appendLine(`token type = "${this.type}"`), this.front && e.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`), this.up && e.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`), typeof this.start == "number" && e.appendLine(`double start = ${this.start} `), typeof this.animationSpeed == "number" && e.appendLine(`double animationSpeed = ${this.animationSpeed} `), typeof this.reversed == "boolean" && e.appendLine(`bool reversed = ${this.reversed}`), typeof this.pingPong == "boolean" && e.appendLine(`bool reverses = ${this.pingPong}`), this.xFormTarget && (typeof this.xFormTarget != "string" && (this.xFormTarget = rG(this.xFormTarget, A)), e.appendLine(`rel xformTarget = ${this.xFormTarget}`)), typeof this.audio == "string" && e.appendLine(`asset audio = @${this.audio}@`), typeof this.gain == "number" && e.appendLine(`double gain = ${this.gain}`), typeof this.auralMode == "string" && e.appendLine(`token auralMode = "${this.auralMode}"`), typeof this.multiplePerformOperation == "string" && e.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`), e.closeBlock();
47487
47488
  }
47488
47489
  };
47489
- let yo = Ff;
47490
- r(yo, "global_id", 0);
47490
+ let So = Ff;
47491
+ r(So, "global_id", 0);
47491
47492
  let XB = class YB {
47492
47493
  constructor(A, e, t) {
47493
47494
  r(this, "x", 0);
@@ -47520,7 +47521,7 @@ class dt {
47520
47521
  return new cr("group_" + cr.getId(), A).makeParallel();
47521
47522
  }
47522
47523
  static fadeAction(A, e, t) {
47523
- const g = new yo(A);
47524
+ const g = new So(A);
47524
47525
  return g.tokenId = "Visibility", g.type = t ? "show" : "hide", g.duration = e, g.style = "basic", g.motionType = "none", g.moveDistance = 0, g.easeType = "none", g;
47525
47526
  }
47526
47527
  /**
@@ -47529,7 +47530,7 @@ class dt {
47529
47530
  * @param duration in seconds! 0 means play to end
47530
47531
  */
47531
47532
  static startAnimationAction(A, e, t = 0, g = 1, I = !1, o = !1) {
47532
- const s = new yo(A);
47533
+ const s = new So(A);
47533
47534
  if (s.tokenId = "StartAnimation", s.start = e, s.duration = t, s.animationSpeed = g, s.reversed = I, s.pingPong = o, I && (s.start -= t), o) {
47534
47535
  s.pingPong = !1;
47535
47536
  const C = s.clone();
@@ -47538,23 +47539,23 @@ class dt {
47538
47539
  return F9 && console.log("Start Animation Action", s), s;
47539
47540
  }
47540
47541
  static waitAction(A) {
47541
- const e = new yo();
47542
+ const e = new So();
47542
47543
  return e.tokenId = "Wait", e.duration = A, e;
47543
47544
  }
47544
47545
  static lookAtCameraAction(A, e = 9999999999999, t, g) {
47545
- const I = new yo(A);
47546
+ const I = new So(A);
47546
47547
  return I.tokenId = "LookAtCamera", I.duration = e, I.front = t ?? XB.forward, I.up = g ?? XB.up, I;
47547
47548
  }
47548
47549
  static emphasize(A, e, t = 2, g = 1, I = "basic") {
47549
- const o = new yo(A);
47550
+ const o = new So(A);
47550
47551
  return o.tokenId = "Emphasize", o.duration = e, o.style = I ?? "basic", o.motionType = UM[t], o.moveDistance = g, o;
47551
47552
  }
47552
47553
  static transformAction(A, e, t, g, I = "inout") {
47553
- const o = new yo(A);
47554
+ const o = new So(A);
47554
47555
  return o.tokenId = "Transform", o.duration = t, o.type = g, o.easeType = I, Array.isArray(e) && console.error("Transform target must not be an array", e), o.xFormTarget = e, o;
47555
47556
  }
47556
47557
  static playAudioAction(A, e, t = "play", g = 1, I = "spatial") {
47557
- const o = new yo(A);
47558
+ const o = new So(A);
47558
47559
  return o.tokenId = "Audio", o.type = t, o.audio = e, o.gain = g, o.auralMode = I, o.multiplePerformOperation = "allow", o;
47559
47560
  }
47560
47561
  }
@@ -47657,7 +47658,7 @@ var q9 = Object.defineProperty, v9 = Object.getOwnPropertyDescriptor, fl = (i, A
47657
47658
  return t && g && q9(A, e, g), g;
47658
47659
  };
47659
47660
  const kn = sA("debuganimation");
47660
- class No extends UA {
47661
+ class Ko extends UA {
47661
47662
  constructor() {
47662
47663
  super(...arguments);
47663
47664
  r(this, "playAutomatically", !0);
@@ -47795,19 +47796,19 @@ class No extends UA {
47795
47796
  }
47796
47797
  fl([
47797
47798
  D()
47798
- ], No.prototype, "playAutomatically", 2);
47799
+ ], Ko.prototype, "playAutomatically", 2);
47799
47800
  fl([
47800
47801
  D()
47801
- ], No.prototype, "randomStartTime", 2);
47802
+ ], Ko.prototype, "randomStartTime", 2);
47802
47803
  fl([
47803
47804
  D()
47804
- ], No.prototype, "loop", 2);
47805
+ ], Ko.prototype, "loop", 2);
47805
47806
  fl([
47806
47807
  D()
47807
- ], No.prototype, "clampWhenFinished", 2);
47808
+ ], Ko.prototype, "clampWhenFinished", 2);
47808
47809
  fl([
47809
47810
  D(eI)
47810
- ], No.prototype, "clips", 1);
47811
+ ], Ko.prototype, "clips", 1);
47811
47812
  class b9 {
47812
47813
  constructor(A, e, t, g) {
47813
47814
  r(this, "mixer");
@@ -48664,9 +48665,9 @@ _t.registerCallback(Zg.ContextCreated, (i) => {
48664
48665
  for (const e of i.files)
48665
48666
  oA.foreachComponent(e.file.scene, (g) => {
48666
48667
  if (g.enabled !== !1) {
48667
- if (g instanceof No && g.playAutomatically || g instanceof iI || g instanceof Xn && g.playOnAwake === !0)
48668
+ if (g instanceof Ko && g.playAutomatically || g instanceof iI || g instanceof Xn && g.playOnAwake === !0)
48668
48669
  return !0;
48669
- if (g instanceof No)
48670
+ if (g instanceof Ko)
48670
48671
  return g.playAutomatically = !0, !0;
48671
48672
  if (g instanceof Xn)
48672
48673
  return g.playOnAwake = !0, !0;
@@ -48685,7 +48686,7 @@ function O9(i) {
48685
48686
  if (!s && (s = i.scene.getObjectByProperty("uuid", o), !s))
48686
48687
  continue;
48687
48688
  let C = A(s);
48688
- C || (C = WQ(i.scene, new No()));
48689
+ C || (C = WQ(i.scene, new Ko()));
48689
48690
  const n = C.animations = C.animations || [];
48690
48691
  t.name_animator = C.name, n.indexOf(t) < 0 && n.push(t);
48691
48692
  }
@@ -48698,7 +48699,7 @@ function O9(i) {
48698
48699
  if (t && t.length > 0)
48699
48700
  for (let I = 0; I < t.length; I++) {
48700
48701
  const o = t[I];
48701
- if (o instanceof iI || o instanceof No)
48702
+ if (o instanceof iI || o instanceof Ko)
48702
48703
  return e;
48703
48704
  }
48704
48705
  return A(e.parent);
@@ -50041,7 +50042,7 @@ class B6 extends FA {
50041
50042
  this.intersectBoxObject(A) ? A.onPress() : A.onClear(), A.isPressed() && A.whilePressed();
50042
50043
  }
50043
50044
  }
50044
- const Q6 = 0.05, yJ = 0.02, Cu = 0.01, SJ = 0.02, kJ = 1, UB = 0.4, E6 = 2e-3, WE = 0.01, nu = 3e-3, GJ = 0.035, St = 16, so = 12, bS = 110, c6 = /* @__PURE__ */ new y(0, 1, 0), h6 = /* @__PURE__ */ new y(0, 0, 1), l6 = 0.02, d6 = 1.5;
50045
+ const Q6 = 0.05, yJ = 0.02, Cu = 0.01, SJ = 0.02, kJ = 1, UB = 0.4, E6 = 2e-3, WE = 0.01, nu = 3e-3, GJ = 0.035, St = 16, Co = 12, bS = 110, c6 = /* @__PURE__ */ new y(0, 1, 0), h6 = /* @__PURE__ */ new y(0, 0, 1), l6 = 0.02, d6 = 1.5;
50045
50046
  class u6 extends FA {
50046
50047
  constructor(A, e) {
50047
50048
  super(), this.hand = A, this.controller = e, this.motionController = null, this.envMap = null, this.mesh = null, this.pointerGeometry = null, this.pointerMesh = null, this.pointerObject = null, this.pinched = !1, this.attached = !1, this.cursorObject = null, this.raycaster = null, this._onConnected = this._onConnected.bind(this), this._onDisconnected = this._onDisconnected.bind(this), this.hand.addEventListener("connected", this._onConnected), this.hand.addEventListener("disconnected", this._onDisconnected);
@@ -50073,12 +50074,12 @@ class u6 extends FA {
50073
50074
  Math.cos(Math.PI * bS / 180) * A,
50074
50075
  0
50075
50076
  );
50076
- for (let n = 0; n < so; n++)
50077
+ for (let n = 0; n < Co; n++)
50077
50078
  this._drawVerticesRing(e, g, n + 1), g.applyAxisAngle(
50078
50079
  c6,
50079
- Math.PI * bS / 180 / (so * -2)
50080
+ Math.PI * bS / 180 / (Co * -2)
50080
50081
  );
50081
- const I = St * (1 + so), o = St * (1 + so) + 1, s = new y(
50082
+ const I = St * (1 + Co), o = St * (1 + Co) + 1, s = new y(
50082
50083
  0,
50083
50084
  0,
50084
50085
  -1 * (GJ - A)
@@ -50093,12 +50094,12 @@ class u6 extends FA {
50093
50094
  createPointer() {
50094
50095
  let A, e;
50095
50096
  const t = new Array(
50096
- ((so + 1) * St + 2) * 3
50097
+ ((Co + 1) * St + 2) * 3
50097
50098
  ).fill(0), g = [];
50098
50099
  for (this.pointerGeometry = new ue(), this.pointerGeometry.setAttribute(
50099
50100
  "position",
50100
50101
  new Ce(t, 3)
50101
- ), this._updatePointerVertices(WE), A = 0; A < so; A++) {
50102
+ ), this._updatePointerVertices(WE), A = 0; A < Co; A++) {
50102
50103
  for (e = 0; e < St - 1; e++)
50103
50104
  g.push(
50104
50105
  A * St + e,
@@ -50119,21 +50120,21 @@ class u6 extends FA {
50119
50120
  (A + 2) * St - 1
50120
50121
  );
50121
50122
  }
50122
- const I = St * (1 + so), o = St * (1 + so) + 1;
50123
+ const I = St * (1 + Co), o = St * (1 + Co) + 1;
50123
50124
  for (A = 0; A < St - 1; A++)
50124
50125
  g.push(I, A + 1, A), g.push(
50125
50126
  o,
50126
- A + St * so,
50127
- A + St * so + 1
50127
+ A + St * Co,
50128
+ A + St * Co + 1
50128
50129
  );
50129
50130
  g.push(I, 0, St - 1), g.push(
50130
50131
  o,
50131
- St * (so + 1) - 1,
50132
- St * so
50132
+ St * (Co + 1) - 1,
50133
+ St * Co
50133
50134
  );
50134
50135
  const s = new Et();
50135
50136
  s.transparent = !0, s.opacity = UB, this.pointerGeometry.setIndex(g), this.pointerMesh = new wA(this.pointerGeometry, s), this.pointerMesh.position.set(0, 0, -1 * WE), this.pointerObject = new FA(), this.pointerObject.add(this.pointerMesh), this.raycaster = new HQ();
50136
- const C = new Ko(l6, 10, 10), n = new Et();
50137
+ const C = new Jo(l6, 10, 10), n = new Et();
50137
50138
  n.transparent = !0, n.opacity = UB, this.cursorObject = new wA(C, n), this.pointerObject.add(this.cursorObject), this.add(this.pointerObject), this.pointerObject.layers.mask = this.layers.mask, this.pointerMesh.layers.mask = this.layers.mask;
50138
50139
  }
50139
50140
  _updateRaycaster() {
@@ -50447,7 +50448,7 @@ function R6(i, A) {
50447
50448
  const { type: t, touchPointNodeName: g, visualResponses: I } = e;
50448
50449
  if (t === ii.ComponentType.TOUCHPAD)
50449
50450
  if (e.touchPointNode = A.getObjectByName(g), e.touchPointNode) {
50450
- const o = new Ko(1e-3), s = new Et({ color: 255 }), C = new wA(o, s);
50451
+ const o = new Jo(1e-3), s = new Et({ color: 255 }), C = new wA(o, s);
50451
50452
  e.touchPointNode.add(C);
50452
50453
  } else
50453
50454
  console.warn(`Could not find touch dot, ${e.touchPointNodeName}, in touchpad component ${e.id}`);
@@ -50639,22 +50640,22 @@ const PU = class {
50639
50640
  return (this.Mask & A) !== 0;
50640
50641
  }
50641
50642
  Set(A) {
50642
- HB && console.warn("Set XR flag state to", A), this.Mask = A, ko.Apply();
50643
+ HB && console.warn("Set XR flag state to", A), this.Mask = A, Go.Apply();
50643
50644
  }
50644
50645
  Enable(A) {
50645
- this.Mask |= A, ko.Apply();
50646
+ this.Mask |= A, Go.Apply();
50646
50647
  }
50647
50648
  Disable(A) {
50648
- this.Mask &= ~A, ko.Apply();
50649
+ this.Mask &= ~A, Go.Apply();
50649
50650
  }
50650
50651
  Toggle(A) {
50651
- this.Mask ^= A, ko.Apply();
50652
+ this.Mask ^= A, Go.Apply();
50652
50653
  }
50653
50654
  EnableAll() {
50654
- this.Mask = -1, ko.Apply();
50655
+ this.Mask = -1, Go.Apply();
50655
50656
  }
50656
50657
  DisableAll() {
50657
- this.Mask = 0, ko.Apply();
50658
+ this.Mask = 0, Go.Apply();
50658
50659
  }
50659
50660
  };
50660
50661
  let lI = PU;
@@ -50697,10 +50698,10 @@ const lC = (sc = class extends UA {
50697
50698
  }
50698
50699
  }
50699
50700
  }, r(sc, "registry", []), r(sc, "firstApply"), r(sc, "buffer", new lI()), sc);
50700
- let ko = lC;
50701
+ let Go = lC;
50701
50702
  K6([
50702
50703
  D()
50703
- ], ko.prototype, "visibleIn", 2);
50704
+ ], Go.prototype, "visibleIn", 2);
50704
50705
  const Un = sA("debugavatar"), Zo = class extends UA {
50705
50706
  constructor() {
50706
50707
  super(...arguments);
@@ -50822,8 +50823,8 @@ const oh = class {
50822
50823
  Un && console.log(A);
50823
50824
  const t = await oh.loader.getOrCreateNewAvatarInstance(this.context, A);
50824
50825
  if (Un && console.log(t, t == null ? void 0 : t.isValid, this.lastAvatarId, A), t != null && t.isValid) {
50825
- if (this.root = t.root, this.root.position.set(0, 0, 0), this.root.quaternion.set(0, 0, 0, 1), this.root.scale.set(1, 1, 1), this.avatarMarker = oA.addNewComponent(this.root, lg), this.avatarMarker.connectionId = this.guid, this.avatarMarker.avatar = this, this.head && this.head !== t.head && ((g = this.head) == null || g.removeFromParent()), this.head = t.head, this.headScale.copy(this.head.scale), this.head && !this.isLocalAvatar && DI.Add(this.context, this.head, this.avatarMarker), t.leftHand && ((I = this.handLeft) == null || I.removeFromParent()), this.handLeft = t.leftHand ?? this.handLeft, this.handLeft ? this.handLeftScale.copy(this.handLeft.scale) : this.handLeftScale.set(1, 1, 1), t.rigthHand && ((o = this.handRight) == null || o.removeFromParent()), this.handRight = t.rigthHand ?? this.handRight, this.handRight ? this.handRightScale.copy(this.handRight.scale) : this.handRightScale.set(1, 1, 1), this.context.scene.add(this.root), this.flags == null && (this.flags = []), this.flags.length = 0, this.flags.push(...oA.getComponentsInChildren(this.root, ko)), this.flags.length <= 0 && this.head) {
50826
- const s = oA.addNewComponent(this.head, ko);
50826
+ if (this.root = t.root, this.root.position.set(0, 0, 0), this.root.quaternion.set(0, 0, 0, 1), this.root.scale.set(1, 1, 1), this.avatarMarker = oA.addNewComponent(this.root, lg), this.avatarMarker.connectionId = this.guid, this.avatarMarker.avatar = this, this.head && this.head !== t.head && ((g = this.head) == null || g.removeFromParent()), this.head = t.head, this.headScale.copy(this.head.scale), this.head && !this.isLocalAvatar && DI.Add(this.context, this.head, this.avatarMarker), t.leftHand && ((I = this.handLeft) == null || I.removeFromParent()), this.handLeft = t.leftHand ?? this.handLeft, this.handLeft ? this.handLeftScale.copy(this.handLeft.scale) : this.handLeftScale.set(1, 1, 1), t.rigthHand && ((o = this.handRight) == null || o.removeFromParent()), this.handRight = t.rigthHand ?? this.handRight, this.handRight ? this.handRightScale.copy(this.handRight.scale) : this.handRightScale.set(1, 1, 1), this.context.scene.add(this.root), this.flags == null && (this.flags = []), this.flags.length = 0, this.flags.push(...oA.getComponentsInChildren(this.root, Go)), this.flags.length <= 0 && this.head) {
50827
+ const s = oA.addNewComponent(this.head, Go);
50827
50828
  s.visibleIn = Mi.ThirdPerson | Mi.VR, this.flags.push(s), Un && console.log("Added flag to head: " + s.visibleIn, this.head.name);
50828
50829
  }
50829
50830
  return Un && console.log("[Avatar], is Local? ", this.isLocalAvatar, this.root), this.updateFlags(), this.updateVisibility(), !0;
@@ -50935,7 +50936,7 @@ class wl extends UA {
50935
50936
  }
50936
50937
  }
50937
50938
  var dC = /* @__PURE__ */ ((i) => (i[i.Average = 0] = "Average", i[i.Multiply = 1] = "Multiply", i[i.Minimum = 2] = "Minimum", i[i.Maximum = 3] = "Maximum", i))(dC || {}), qM = /* @__PURE__ */ ((i) => (i[i.Discrete = 0] = "Discrete", i[i.Continuous = 1] = "Continuous", i))(qM || {}), yi = /* @__PURE__ */ ((i) => (i[i.None = 0] = "None", i[i.FreezePositionX = 2] = "FreezePositionX", i[i.FreezePositionY = 4] = "FreezePositionY", i[i.FreezePositionZ = 8] = "FreezePositionZ", i[i.FreezePosition = 14] = "FreezePosition", i[i.FreezeRotationX = 16] = "FreezeRotationX", i[i.FreezeRotationY = 32] = "FreezeRotationY", i[i.FreezeRotationZ = 64] = "FreezeRotationZ", i[i.FreezeRotation = 112] = "FreezeRotation", i[i.FreezeAll = 126] = "FreezeAll", i))(yi || {}), lc = /* @__PURE__ */ ((i) => (i[i.None = 0] = "None", i[i.X = 2] = "X", i[i.Y = 4] = "Y", i[i.Z = 8] = "Z", i[i.All = -1] = "All", i))(lc || {});
50938
- const Jo = function(i, A) {
50939
+ const qo = function(i, A) {
50939
50940
  return function(e, t, g) {
50940
50941
  q6(e, t, g, i, A);
50941
50942
  };
@@ -51237,39 +51238,39 @@ const cG = (m0 = class extends UA {
51237
51238
  }, r(m0, "tempPosition", new y()), m0);
51238
51239
  let si = cG;
51239
51240
  In([
51240
- Jo(),
51241
+ qo(),
51241
51242
  D()
51242
51243
  ], si.prototype, "mass", 2);
51243
51244
  In([
51244
- Jo(),
51245
+ qo(),
51245
51246
  D()
51246
51247
  ], si.prototype, "useGravity", 2);
51247
51248
  In([
51248
- Jo(),
51249
+ qo(),
51249
51250
  D()
51250
51251
  ], si.prototype, "constraints", 2);
51251
51252
  In([
51252
- Jo(),
51253
+ qo(),
51253
51254
  D()
51254
51255
  ], si.prototype, "isKinematic", 2);
51255
51256
  In([
51256
- Jo(),
51257
+ qo(),
51257
51258
  D()
51258
51259
  ], si.prototype, "drag", 2);
51259
51260
  In([
51260
- Jo(),
51261
+ qo(),
51261
51262
  D()
51262
51263
  ], si.prototype, "angularDrag", 2);
51263
51264
  In([
51264
- Jo(),
51265
+ qo(),
51265
51266
  D()
51266
51267
  ], si.prototype, "detectCollisions", 2);
51267
51268
  In([
51268
- Jo(),
51269
+ qo(),
51269
51270
  D()
51270
51271
  ], si.prototype, "sleepThreshold", 2);
51271
51272
  In([
51272
- Jo(),
51273
+ qo(),
51273
51274
  D()
51274
51275
  ], si.prototype, "collisionDetectionMode", 2);
51275
51276
  class PI {
@@ -51575,7 +51576,7 @@ os.d(Ki, {
51575
51576
  ),
51576
51577
  tx: () => (
51577
51578
  /* reexport */
51578
- Do
51579
+ wo
51579
51580
  ),
51580
51581
  hj: () => (
51581
51582
  /* reexport */
@@ -51623,7 +51624,7 @@ os.d(bM, {
51623
51624
  asPreprocessorValueTransformer: () => IY,
51624
51625
  toPreprocessorTriggerTransformer: () => zM,
51625
51626
  toUserDataTransformer: () => Z7,
51626
- uniformOrUserDataTransformer: () => po
51627
+ uniformOrUserDataTransformer: () => fo
51627
51628
  });
51628
51629
  const hG = {
51629
51630
  fontFamily: null,
@@ -51874,8 +51875,8 @@ var P6 = (i) => {
51874
51875
  var A = {};
51875
51876
  return os.d(A, i), A;
51876
51877
  };
51877
- const _A = P6({ BackSide: () => di, BufferAttribute: () => ae, BufferGeometry: () => ue, Color: () => SA, DoubleSide: () => Gt, EventDispatcher: () => zi, FileLoader: () => _i, FrontSide: () => qg, LinearFilter: () => Le, Mesh: () => wA, MeshBasicMaterial: () => Et, Object3D: () => FA, Plane: () => So, PlaneGeometry: () => pg, ShaderMaterial: () => be, Texture: () => qe, TextureLoader: () => TC, Vector2: () => tA, Vector3: () => y, Vector4: () => ge });
51878
- class Wt extends ft {
51878
+ const _A = P6({ BackSide: () => di, BufferAttribute: () => ae, BufferGeometry: () => ue, Color: () => SA, DoubleSide: () => Gt, EventDispatcher: () => zi, FileLoader: () => _i, FrontSide: () => qg, LinearFilter: () => Le, Mesh: () => wA, MeshBasicMaterial: () => Et, Object3D: () => FA, Plane: () => ko, PlaneGeometry: () => pg, ShaderMaterial: () => be, Texture: () => qe, TextureLoader: () => TC, Vector2: () => tA, Vector3: () => y, Vector4: () => ge });
51879
+ class Vt extends ft {
51879
51880
  /**
51880
51881
  *
51881
51882
  * @param {string} propertyId
@@ -51952,7 +51953,7 @@ class Wt extends ft {
51952
51953
  return e ? e[`_${this._id}`].getInheritedInput(e) : this.getDefaultValue();
51953
51954
  }
51954
51955
  }
51955
- class _D extends Wt {
51956
+ class _D extends Vt {
51956
51957
  constructor(A, e) {
51957
51958
  super(A, e, !1), this._input = new _A.Vector4(0, 0, 0, 0), this._inline = null, this._value = new _A.Vector4(0, 0, 0, 0);
51958
51959
  }
@@ -52448,7 +52449,7 @@ function I7(i, A) {
52448
52449
  A._needsUpdate = !0, i._glyphs._needsProcess = !0, A._fontVariant.removeEventListener("ready", A._handleFontReadyClosure), A._handleFontReadyClosure = null;
52449
52450
  };
52450
52451
  }
52451
- class o7 extends Wt {
52452
+ class o7 extends Vt {
52452
52453
  constructor(A) {
52453
52454
  super("display", A), this._value = "flex", this._allowsInherit = !1, this._needsUpdate = !1, this.isValidValue = C7;
52454
52455
  }
@@ -52460,7 +52461,7 @@ const s7 = ["none", "flex"];
52460
52461
  function C7(i) {
52461
52462
  return s7.indexOf(i) === -1 ? (console.warn(`(.style) display value '${i}' is not valid. Aborted`), !1) : !0;
52462
52463
  }
52463
- class n7 extends Wt {
52464
+ class n7 extends Vt {
52464
52465
  constructor(A) {
52465
52466
  super("boxSizing", A), this._allowsInherit = !1, this.isValidValue = r7;
52466
52467
  }
@@ -52472,7 +52473,7 @@ const a7 = ["border-box", "content-box"];
52472
52473
  function r7(i) {
52473
52474
  return a7.indexOf(i) === -1 ? (console.warn(`(.style) boxSizing value '${i}' is not valid. Aborted`), !1) : !0;
52474
52475
  }
52475
- class Nh extends Wt {
52476
+ class Nh extends Vt {
52476
52477
  constructor(A, e) {
52477
52478
  super(A, e, !1), this._value = new _A.Color(), this.output = this._outputValue;
52478
52479
  }
@@ -52487,7 +52488,7 @@ class Nh extends Wt {
52487
52488
  this._input = this._inline = A, this._needsUpdate = !0;
52488
52489
  }
52489
52490
  }
52490
- class LS extends Wt {
52491
+ class LS extends Vt {
52491
52492
  /**
52492
52493
  *
52493
52494
  * @param {string} propertyId
@@ -52503,7 +52504,7 @@ class LS extends Wt {
52503
52504
  function B7(i) {
52504
52505
  return i < 0 && i > 1 ? (console.warn(`(.style) styleFactorProperty('${this.id}') value '${i}' is not valid)`), !1) : !0;
52505
52506
  }
52506
- class Q7 extends Wt {
52507
+ class Q7 extends Vt {
52507
52508
  constructor(A) {
52508
52509
  super("backgroundImage", A, !0), this._input = null, this._allowsInherit = !1, this._textureSize = new _A.Vector2(1, 1), this.isValidValue = E7;
52509
52510
  }
@@ -52537,7 +52538,7 @@ class Q7 extends Wt {
52537
52538
  function E7(i) {
52538
52539
  return !0;
52539
52540
  }
52540
- class c7 extends Wt {
52541
+ class c7 extends Vt {
52541
52542
  constructor(A) {
52542
52543
  super("backgroundSize", A, !0), this.isValidValue = l7, this.output = this._outputValue;
52543
52544
  }
@@ -52546,7 +52547,7 @@ const h7 = ["cover", "contain", "stretch"];
52546
52547
  function l7(i) {
52547
52548
  return h7.indexOf(i) === -1 ? (console.warn(`(.style) backgroundSize value '${i}' is not valid. Aborted`), !1) : !0;
52548
52549
  }
52549
- class d7 extends Wt {
52550
+ class d7 extends Vt {
52550
52551
  constructor(A) {
52551
52552
  super("overflow", A, !0), this.isValidValue = p7, this._clippingPlanes = null, this._renderStrategy = this._emptyRender;
52552
52553
  }
@@ -53034,12 +53035,12 @@ class S7 extends ft {
53034
53035
  const k7 = ["start", "center", "end", "stretch"], G7 = function(i) {
53035
53036
  return k7.indexOf(i) === -1 ? (console.warn(`(.style) alignItems value '${i}' is not valid. Aborted`), !1) : !0;
53036
53037
  };
53037
- class xM extends Wt {
53038
+ class xM extends Vt {
53038
53039
  constructor() {
53039
53040
  super("alignItems", "inherit", !0), this.isValidValue = G7;
53040
53041
  }
53041
53042
  }
53042
- class TM extends Wt {
53043
+ class TM extends Vt {
53043
53044
  constructor() {
53044
53045
  super("textAlign", "inherit", !0), this.isValidValue = M7;
53045
53046
  }
@@ -53047,7 +53048,7 @@ class TM extends Wt {
53047
53048
  const m7 = ["left", "right", "center", "justify", "justify-left", "justify-right", "justify-center"], M7 = function(i) {
53048
53049
  return m7.indexOf(i) === -1 ? (console.warn(`(.style) textAlign value '${i}' is not valid. Aborted`), !1) : !0;
53049
53050
  };
53050
- class YM extends Wt {
53051
+ class YM extends Vt {
53051
53052
  constructor() {
53052
53053
  super("flexDirection", "inherit", !0), this.isValid = U7;
53053
53054
  }
@@ -53056,7 +53057,7 @@ const R7 = ["row", "row-reverse", "column", "column-reverse"];
53056
53057
  function U7(i) {
53057
53058
  return R7.indexOf(i) === -1 ? (console.warn(`(.style) flexDirection value '${i}' is not valid. Aborted`), !1) : !0;
53058
53059
  }
53059
- class HM extends Wt {
53060
+ class HM extends Vt {
53060
53061
  constructor() {
53061
53062
  super("justifyContent", "inherit", !0), this.isValidValue = N7;
53062
53063
  }
@@ -53065,7 +53066,7 @@ const F7 = ["start", "center", "end", "space-between", "space-around", "space-ev
53065
53066
  function N7(i) {
53066
53067
  return F7.indexOf(i) === -1 ? (console.warn(`(.style) justifyContent value '${i}' is not valid. Aborted`), !1) : !0;
53067
53068
  }
53068
- class K7 extends Wt {
53069
+ class K7 extends Vt {
53069
53070
  constructor() {
53070
53071
  super("order", 0, !0), this._value = 0, this._input = 0, this._allowsInherit = !1;
53071
53072
  }
@@ -53074,7 +53075,7 @@ class K7 extends Wt {
53074
53075
  this._value = this._inheritedInput, A._parent._value && (A._parent._value._children._needsProcess = !0);
53075
53076
  }
53076
53077
  }
53077
- class jT extends Wt {
53078
+ class jT extends Vt {
53078
53079
  constructor() {
53079
53080
  super("position", "static", !0), this._allowsInherit = !1, this._value = "static", this._needsUpdate = !1, this.computeOutputValue = this._computeFromInherited, this.isValidValue = q7;
53080
53081
  }
@@ -53086,7 +53087,7 @@ const J7 = ["static", "absolute"];
53086
53087
  function q7(i) {
53087
53088
  return J7.indexOf(i) === -1 ? (console.warn(`(.style) position value '${i}' is not valid. Aborted`), !1) : !0;
53088
53089
  }
53089
- class ZT extends Wt {
53090
+ class ZT extends Vt {
53090
53091
  /**
53091
53092
  *
53092
53093
  * @param {string} propertyId
@@ -53178,7 +53179,7 @@ class XT extends uC {
53178
53179
  this._value = e;
53179
53180
  }
53180
53181
  }
53181
- class $T extends Wt {
53182
+ class $T extends Vt {
53182
53183
  constructor(A) {
53183
53184
  super("fontStyle", A, !0), this.isValidValue = x7;
53184
53185
  }
@@ -53187,7 +53188,7 @@ const L7 = ["normal", "italic"];
53187
53188
  function x7(i) {
53188
53189
  return L7.indexOf(i) === -1 ? (console.warn(`(.style) fontStyle value '${i}' is not valid. Aborted`), !1) : !0;
53189
53190
  }
53190
- class AY extends Wt {
53191
+ class AY extends Vt {
53191
53192
  constructor() {
53192
53193
  super("fontWeight", "inherit", !0), this.isValid = Y7;
53193
53194
  }
@@ -53845,12 +53846,12 @@ float tap(vec2 offsetUV) {
53845
53846
  i.defines && (e ? i.defines[A] === void 0 && (i.defines[A] = "", i.needsUpdate = !0) : i.defines[A] !== void 0 && (delete i.defines[A], i.needsUpdate = !0));
53846
53847
  }, IY = function(i, A, e) {
53847
53848
  i.defines[A] && i.defines[A] === e || (i.defines[A] = e, i.needsUpdate = !0);
53848
- }, po = function(i, A, e) {
53849
+ }, fo = function(i, A, e) {
53849
53850
  i.userData[A] ? i.userData[A].value = e : i.uniforms[A].value = e;
53850
53851
  }, Z7 = function(i, A, e) {
53851
53852
  i.userData[A].value = e;
53852
53853
  };
53853
- class Do {
53854
+ class wo {
53854
53855
  /**
53855
53856
  * Alter a material options with required fontMaterial options and or default values
53856
53857
  * @param {Object.<string,any>} materialOptions
@@ -53887,7 +53888,7 @@ class Do {
53887
53888
  * @param shader
53888
53889
  */
53889
53890
  static injectShaderChunks(A) {
53890
- Do.injectVertexShaderChunks(A), Do.injectFragmentShaderChunks(A);
53891
+ wo.injectVertexShaderChunks(A), wo.injectFragmentShaderChunks(A);
53891
53892
  }
53892
53893
  /**
53893
53894
  *
@@ -53931,7 +53932,7 @@ class Do {
53931
53932
  static from(A) {
53932
53933
  return class extends A {
53933
53934
  constructor(t = {}) {
53934
- Do.ensureMaterialOptions(t);
53935
+ wo.ensureMaterialOptions(t);
53935
53936
  super(t);
53936
53937
  /**
53937
53938
  *
@@ -53941,9 +53942,9 @@ class Do {
53941
53942
  * @private
53942
53943
  */
53943
53944
  r(this, "_cumulativeOnBeforeCompile", (t) => {
53944
- Do.bindUniformsWithUserData(t, this), Do.injectShaderChunks(t), this._userDefinedOnBeforeCompile(t);
53945
+ wo.bindUniformsWithUserData(t, this), wo.injectShaderChunks(t), this._userDefinedOnBeforeCompile(t);
53945
53946
  });
53946
- Do.ensureDefines(this), Do.ensureUserData(this, t), this._userDefinedOnBeforeCompile = (g) => {
53947
+ wo.ensureDefines(this), wo.ensureUserData(this, t), this._userDefinedOnBeforeCompile = (g) => {
53947
53948
  }, this._onBeforeCompile = this._cumulativeOnBeforeCompile;
53948
53949
  }
53949
53950
  /**
@@ -53952,7 +53953,7 @@ class Do {
53952
53953
  * @returns {Object.<{m:string, t?:(fontMaterial:Material|ShaderMaterial, materialProperty:string, value:any) => void}>}
53953
53954
  */
53954
53955
  static get fontMaterialProperties() {
53955
- return Do.mediation;
53956
+ return wo.mediation;
53956
53957
  }
53957
53958
  ////////////////////////////
53958
53959
  // OnBeforeCompile Override
@@ -54041,7 +54042,7 @@ class jM extends _A.ShaderMaterial {
54041
54042
  * @returns {Object.<{m:string, t?:(fontMaterial:Material|ShaderMaterial, materialProperty:string, value:any) => void}>}
54042
54043
  */
54043
54044
  static get mediation() {
54044
- return Do.mediation;
54045
+ return wo.mediation;
54045
54046
  }
54046
54047
  constructor(A = {}) {
54047
54048
  super({
@@ -54389,7 +54390,7 @@ const E$ = {
54389
54390
  setMissingCharacterHandler: B$,
54390
54391
  missingCharacter: Q$
54391
54392
  }, Fr = E$;
54392
- class sY extends Wt {
54393
+ class sY extends Vt {
54393
54394
  constructor() {
54394
54395
  super("fontFamily", "inherit", !0);
54395
54396
  }
@@ -54422,7 +54423,7 @@ class sY extends Wt {
54422
54423
  return e ? e[`_${this._id}`].getInheritedInput(e) : this.getDefaultValue();
54423
54424
  }
54424
54425
  }
54425
- class CY extends Wt {
54426
+ class CY extends Vt {
54426
54427
  /**
54427
54428
  *
54428
54429
  */
@@ -54433,7 +54434,7 @@ class CY extends Wt {
54433
54434
  super.update(A, e), A._layouter._needsProcess = !0;
54434
54435
  }
54435
54436
  }
54436
- class nY extends Wt {
54437
+ class nY extends Vt {
54437
54438
  constructor() {
54438
54439
  super("whiteSpace", "inherit"), this.isValidValue = h$;
54439
54440
  }
@@ -54442,12 +54443,12 @@ const c$ = ["normal", "nowrap", "pre", "pre-line", "pre-wrap"];
54442
54443
  function h$(i) {
54443
54444
  return c$.indexOf(i) === -1 ? (console.warn(`(.style) whiteSpace value '${i}' is not valid. Aborted`), !1) : !0;
54444
54445
  }
54445
- class aY extends Wt {
54446
+ class aY extends Vt {
54446
54447
  constructor() {
54447
54448
  super("letterSpacing", "inherit", !0);
54448
54449
  }
54449
54450
  }
54450
- class l$ extends Wt {
54451
+ class l$ extends Vt {
54451
54452
  constructor() {
54452
54453
  super("fontSize", "inherit", !0);
54453
54454
  }
@@ -54462,7 +54463,7 @@ class d$ extends _r {
54462
54463
  super("invertAlpha", "inherit");
54463
54464
  }
54464
54465
  }
54465
- class WD extends Wt {
54466
+ class WD extends Vt {
54466
54467
  constructor() {
54467
54468
  super("fontKerning", "inherit"), this.isValidValue = p$;
54468
54469
  }
@@ -54543,10 +54544,10 @@ function UQ(i, A) {
54543
54544
  var nt = function(A, e) {
54544
54545
  e === void 0 && (e = {}), this.label = A, this.keyword = e.keyword, this.beforeExpr = !!e.beforeExpr, this.startsExpr = !!e.startsExpr, this.isLoop = !!e.isLoop, this.isAssign = !!e.isAssign, this.prefix = !!e.prefix, this.postfix = !!e.postfix, this.binop = e.binop || null, this.updateContext = null;
54545
54546
  };
54546
- function Co(i, A) {
54547
+ function no(i, A) {
54547
54548
  return new nt(i, { beforeExpr: !0, binop: A });
54548
54549
  }
54549
- var no = { beforeExpr: !0 }, CI = { startsExpr: !0 }, ZM = {};
54550
+ var ao = { beforeExpr: !0 }, CI = { startsExpr: !0 }, ZM = {};
54550
54551
  function it(i, A) {
54551
54552
  return A === void 0 && (A = {}), A.keyword = i, ZM[i] = new nt(i, A);
54552
54553
  }
@@ -54564,16 +54565,16 @@ var K = {
54564
54565
  braceR: new nt("}"),
54565
54566
  parenL: new nt("(", { beforeExpr: !0, startsExpr: !0 }),
54566
54567
  parenR: new nt(")"),
54567
- comma: new nt(",", no),
54568
- semi: new nt(";", no),
54569
- colon: new nt(":", no),
54568
+ comma: new nt(",", ao),
54569
+ semi: new nt(";", ao),
54570
+ colon: new nt(":", ao),
54570
54571
  dot: new nt("."),
54571
- question: new nt("?", no),
54572
+ question: new nt("?", ao),
54572
54573
  questionDot: new nt("?."),
54573
- arrow: new nt("=>", no),
54574
+ arrow: new nt("=>", ao),
54574
54575
  template: new nt("template"),
54575
54576
  invalidTemplate: new nt("invalidTemplate"),
54576
- ellipsis: new nt("...", no),
54577
+ ellipsis: new nt("...", ao),
54577
54578
  backQuote: new nt("`", CI),
54578
54579
  dollarBraceL: new nt("${", { beforeExpr: !0, startsExpr: !0 }),
54579
54580
  // Operators. These carry several kinds of properties to help the
@@ -54593,36 +54594,36 @@ var K = {
54593
54594
  assign: new nt("_=", { beforeExpr: !0, isAssign: !0 }),
54594
54595
  incDec: new nt("++/--", { prefix: !0, postfix: !0, startsExpr: !0 }),
54595
54596
  prefix: new nt("!/~", { beforeExpr: !0, prefix: !0, startsExpr: !0 }),
54596
- logicalOR: Co("||", 1),
54597
- logicalAND: Co("&&", 2),
54598
- bitwiseOR: Co("|", 3),
54599
- bitwiseXOR: Co("^", 4),
54600
- bitwiseAND: Co("&", 5),
54601
- equality: Co("==/!=/===/!==", 6),
54602
- relational: Co("</>/<=/>=", 7),
54603
- bitShift: Co("<</>>/>>>", 8),
54597
+ logicalOR: no("||", 1),
54598
+ logicalAND: no("&&", 2),
54599
+ bitwiseOR: no("|", 3),
54600
+ bitwiseXOR: no("^", 4),
54601
+ bitwiseAND: no("&", 5),
54602
+ equality: no("==/!=/===/!==", 6),
54603
+ relational: no("</>/<=/>=", 7),
54604
+ bitShift: no("<</>>/>>>", 8),
54604
54605
  plusMin: new nt("+/-", { beforeExpr: !0, binop: 9, prefix: !0, startsExpr: !0 }),
54605
- modulo: Co("%", 10),
54606
- star: Co("*", 10),
54607
- slash: Co("/", 10),
54606
+ modulo: no("%", 10),
54607
+ star: no("*", 10),
54608
+ slash: no("/", 10),
54608
54609
  starstar: new nt("**", { beforeExpr: !0 }),
54609
- coalesce: Co("??", 1),
54610
+ coalesce: no("??", 1),
54610
54611
  // Keyword token types.
54611
54612
  _break: it("break"),
54612
- _case: it("case", no),
54613
+ _case: it("case", ao),
54613
54614
  _catch: it("catch"),
54614
54615
  _continue: it("continue"),
54615
54616
  _debugger: it("debugger"),
54616
- _default: it("default", no),
54617
+ _default: it("default", ao),
54617
54618
  _do: it("do", { isLoop: !0, beforeExpr: !0 }),
54618
- _else: it("else", no),
54619
+ _else: it("else", ao),
54619
54620
  _finally: it("finally"),
54620
54621
  _for: it("for", { isLoop: !0 }),
54621
54622
  _function: it("function", CI),
54622
54623
  _if: it("if"),
54623
- _return: it("return", no),
54624
+ _return: it("return", ao),
54624
54625
  _switch: it("switch"),
54625
- _throw: it("throw", no),
54626
+ _throw: it("throw", ao),
54626
54627
  _try: it("try"),
54627
54628
  _var: it("var"),
54628
54629
  _const: it("const"),
@@ -54632,7 +54633,7 @@ var K = {
54632
54633
  _this: it("this", CI),
54633
54634
  _super: it("super", CI),
54634
54635
  _class: it("class", CI),
54635
- _extends: it("extends", no),
54636
+ _extends: it("extends", ao),
54636
54637
  _export: it("export"),
54637
54638
  _import: it("import", CI),
54638
54639
  _null: it("null", CI),
@@ -54643,7 +54644,7 @@ var K = {
54643
54644
  _typeof: it("typeof", { beforeExpr: !0, prefix: !0, startsExpr: !0 }),
54644
54645
  _void: it("void", { beforeExpr: !0, prefix: !0, startsExpr: !0 }),
54645
54646
  _delete: it("delete", { beforeExpr: !0, prefix: !0, startsExpr: !0 })
54646
- }, qo = /\r\n?|\n|\u2028|\u2029/, G$ = new RegExp(qo.source, "g");
54647
+ }, vo = /\r\n?|\n|\u2028|\u2029/, G$ = new RegExp(vo.source, "g");
54647
54648
  function XQ(i) {
54648
54649
  return i === 10 || i === 13 || i === 8232 || i === 8233;
54649
54650
  }
@@ -54656,7 +54657,7 @@ function EY(i, A, e) {
54656
54657
  }
54657
54658
  return -1;
54658
54659
  }
54659
- var cY = /[\u1680\u2000-\u200a\u202f\u205f\u3000\ufeff]/, Go = /(?:\s|\/\/.*|\/\*[^]*?\*\/)*/g, hY = Object.prototype, m$ = hY.hasOwnProperty, M$ = hY.toString, Sl = Object.hasOwn || function(i, A) {
54660
+ var cY = /[\u1680\u2000-\u200a\u202f\u205f\u3000\ufeff]/, mo = /(?:\s|\/\/.*|\/\*[^]*?\*\/)*/g, hY = Object.prototype, m$ = hY.hasOwnProperty, M$ = hY.toString, Sl = Object.hasOwn || function(i, A) {
54660
54661
  return m$.call(i, A);
54661
54662
  }, NJ = Array.isArray || function(i) {
54662
54663
  return M$.call(i) === "[object Array]";
@@ -54809,7 +54810,7 @@ var If = 0, tR = 1, _C = 2, DY = 3, wY = 4, yY = 5, og = function(A, e, t) {
54809
54810
  A.allowReserved !== !0 && (g = xS[A.ecmaVersion >= 6 ? 6 : A.ecmaVersion === 5 ? 5 : 3], A.sourceType === "module" && (g += " await")), this.reservedWords = lr(g);
54810
54811
  var I = (g ? g + " " : "") + xS.strict;
54811
54812
  this.reservedWordsStrict = lr(I), this.reservedWordsStrictBind = lr(I + " " + xS.strictBind), this.input = String(e), this.containsEsc = !1, t ? (this.pos = t, this.lineStart = this.input.lastIndexOf(`
54812
- `, t - 1) + 1, this.curLine = this.input.slice(0, this.lineStart).split(qo).length) : (this.pos = this.lineStart = 0, this.curLine = 1), this.type = K.eof, this.value = null, this.start = this.end = this.pos, this.startLoc = this.endLoc = this.curPosition(), this.lastTokEndLoc = this.lastTokStartLoc = null, this.lastTokStart = this.lastTokEnd = this.pos, this.context = this.initialContext(), this.exprAllowed = !0, this.inModule = A.sourceType === "module", this.strict = this.inModule || this.strictDirective(this.pos), this.potentialArrowAt = -1, this.potentialArrowInForAwait = !1, this.yieldPos = this.awaitPos = this.awaitIdentPos = 0, this.labels = [], this.undefinedExports = /* @__PURE__ */ Object.create(null), this.pos === 0 && A.allowHashBang && this.input.slice(0, 2) === "#!" && this.skipLineComment(2), this.scopeStack = [], this.enterScope(Jh), this.regexpState = null, this.privateNameStack = [];
54813
+ `, t - 1) + 1, this.curLine = this.input.slice(0, this.lineStart).split(vo).length) : (this.pos = this.lineStart = 0, this.curLine = 1), this.type = K.eof, this.value = null, this.start = this.end = this.pos, this.startLoc = this.endLoc = this.curPosition(), this.lastTokEndLoc = this.lastTokStartLoc = null, this.lastTokStart = this.lastTokEnd = this.pos, this.context = this.initialContext(), this.exprAllowed = !0, this.inModule = A.sourceType === "module", this.strict = this.inModule || this.strictDirective(this.pos), this.potentialArrowAt = -1, this.potentialArrowInForAwait = !1, this.yieldPos = this.awaitPos = this.awaitIdentPos = 0, this.labels = [], this.undefinedExports = /* @__PURE__ */ Object.create(null), this.pos === 0 && A.allowHashBang && this.input.slice(0, 2) === "#!" && this.skipLineComment(2), this.scopeStack = [], this.enterScope(Jh), this.regexpState = null, this.privateNameStack = [];
54813
54814
  }, Zs = { inFunction: { configurable: !0 }, inGenerator: { configurable: !0 }, inAsync: { configurable: !0 }, canAwait: { configurable: !0 }, allowSuper: { configurable: !0 }, allowDirectSuper: { configurable: !0 }, treatFunctionsAsVar: { configurable: !0 }, allowNewDotTarget: { configurable: !0 }, inClassStaticBlock: { configurable: !0 } };
54814
54815
  og.prototype.parse = function() {
54815
54816
  var A = this.options.program || this.startNode();
@@ -54874,16 +54875,16 @@ II.strictDirective = function(i) {
54874
54875
  if (this.options.ecmaVersion < 5)
54875
54876
  return !1;
54876
54877
  for (; ; ) {
54877
- Go.lastIndex = i, i += Go.exec(this.input)[0].length;
54878
+ mo.lastIndex = i, i += mo.exec(this.input)[0].length;
54878
54879
  var A = N$.exec(this.input.slice(i));
54879
54880
  if (!A)
54880
54881
  return !1;
54881
54882
  if ((A[1] || A[2]) === "use strict") {
54882
- Go.lastIndex = i + A[0].length;
54883
- var e = Go.exec(this.input), t = e.index + e[0].length, g = this.input.charAt(t);
54884
- return g === ";" || g === "}" || qo.test(e[0]) && !(/[(`.[+\-/*%<>=,?^&]/.test(g) || g === "!" && this.input.charAt(t + 1) === "=");
54883
+ mo.lastIndex = i + A[0].length;
54884
+ var e = mo.exec(this.input), t = e.index + e[0].length, g = this.input.charAt(t);
54885
+ return g === ";" || g === "}" || vo.test(e[0]) && !(/[(`.[+\-/*%<>=,?^&]/.test(g) || g === "!" && this.input.charAt(t + 1) === "=");
54885
54886
  }
54886
- i += A[0].length, Go.lastIndex = i, i += Go.exec(this.input)[0].length, this.input[i] === ";" && i++;
54887
+ i += A[0].length, mo.lastIndex = i, i += mo.exec(this.input)[0].length, this.input[i] === ";" && i++;
54887
54888
  }
54888
54889
  };
54889
54890
  II.eat = function(i) {
@@ -54899,7 +54900,7 @@ II.expectContextual = function(i) {
54899
54900
  this.eatContextual(i) || this.unexpected();
54900
54901
  };
54901
54902
  II.canInsertSemicolon = function() {
54902
- return this.type === K.eof || this.type === K.braceR || qo.test(this.input.slice(this.lastTokEnd, this.start));
54903
+ return this.type === K.eof || this.type === K.braceR || vo.test(this.input.slice(this.lastTokEnd, this.start));
54903
54904
  };
54904
54905
  II.insertSemicolon = function() {
54905
54906
  if (this.canInsertSemicolon())
@@ -54960,8 +54961,8 @@ var iR = { kind: "loop" }, K$ = { kind: "switch" };
54960
54961
  Fe.isLet = function(i) {
54961
54962
  if (this.options.ecmaVersion < 6 || !this.isContextual("let"))
54962
54963
  return !1;
54963
- Go.lastIndex = this.pos;
54964
- var A = Go.exec(this.input), e = this.pos + A[0].length, t = this.input.charCodeAt(e);
54964
+ mo.lastIndex = this.pos;
54965
+ var A = mo.exec(this.input), e = this.pos + A[0].length, t = this.input.charCodeAt(e);
54965
54966
  if (t === 91 || t === 92 || t > 55295 && t < 56320)
54966
54967
  return !0;
54967
54968
  if (i)
@@ -54982,9 +54983,9 @@ Fe.isLet = function(i) {
54982
54983
  Fe.isAsyncFunction = function() {
54983
54984
  if (this.options.ecmaVersion < 8 || !this.isContextual("async"))
54984
54985
  return !1;
54985
- Go.lastIndex = this.pos;
54986
- var i = Go.exec(this.input), A = this.pos + i[0].length, e;
54987
- return !qo.test(this.input.slice(this.pos, A)) && this.input.slice(A, A + 8) === "function" && (A + 8 === this.input.length || !(UQ(e = this.input.charCodeAt(A + 8)) || e > 55295 && e < 56320));
54986
+ mo.lastIndex = this.pos;
54987
+ var i = mo.exec(this.input), A = this.pos + i[0].length, e;
54988
+ return !vo.test(this.input.slice(this.pos, A)) && this.input.slice(A, A + 8) === "function" && (A + 8 === this.input.length || !(UQ(e = this.input.charCodeAt(A + 8)) || e > 55295 && e < 56320));
54988
54989
  };
54989
54990
  Fe.parseStatement = function(i, A, e) {
54990
54991
  var t = this.type, g = this.startNode(), I;
@@ -55026,8 +55027,8 @@ Fe.parseStatement = function(i, A, e) {
55026
55027
  case K._export:
55027
55028
  case K._import:
55028
55029
  if (this.options.ecmaVersion > 10 && t === K._import) {
55029
- Go.lastIndex = this.pos;
55030
- var o = Go.exec(this.input), s = this.pos + o[0].length, C = this.input.charCodeAt(s);
55030
+ mo.lastIndex = this.pos;
55031
+ var o = mo.exec(this.input), s = this.pos + o[0].length, C = this.input.charCodeAt(s);
55031
55032
  if (C === 40 || C === 46)
55032
55033
  return this.parseExpressionStatement(g, this.parseExpression());
55033
55034
  }
@@ -55088,7 +55089,7 @@ Fe.parseSwitchStatement = function(i) {
55088
55089
  return this.exitScope(), A && this.finishNode(A, "SwitchCase"), this.next(), this.labels.pop(), this.finishNode(i, "SwitchStatement");
55089
55090
  };
55090
55091
  Fe.parseThrowStatement = function(i) {
55091
- return this.next(), qo.test(this.input.slice(this.lastTokEnd, this.start)) && this.raise(this.lastTokEnd, "Illegal newline after throw"), i.argument = this.parseExpression(), this.semicolon(), this.finishNode(i, "ThrowStatement");
55092
+ return this.next(), vo.test(this.input.slice(this.lastTokEnd, this.start)) && this.raise(this.lastTokEnd, "Illegal newline after throw"), i.argument = this.parseExpression(), this.semicolon(), this.finishNode(i, "ThrowStatement");
55092
55093
  };
55093
55094
  var J$ = [];
55094
55095
  Fe.parseTryStatement = function(i) {
@@ -55551,7 +55552,7 @@ AE.curContext = function() {
55551
55552
  };
55552
55553
  AE.braceIsBlock = function(i) {
55553
55554
  var A = this.curContext();
55554
- return A === Pt.f_expr || A === Pt.f_stat ? !0 : i === K.colon && (A === Pt.b_stat || A === Pt.b_expr) ? !A.isExpr : i === K._return || i === K.name && this.exprAllowed ? qo.test(this.input.slice(this.lastTokEnd, this.start)) : i === K._else || i === K.semi || i === K.eof || i === K.parenR || i === K.arrow ? !0 : i === K.braceL ? A === Pt.b_stat : i === K._var || i === K._const || i === K.name ? !1 : !this.exprAllowed;
55555
+ return A === Pt.f_expr || A === Pt.f_stat ? !0 : i === K.colon && (A === Pt.b_stat || A === Pt.b_expr) ? !A.isExpr : i === K._return || i === K.name && this.exprAllowed ? vo.test(this.input.slice(this.lastTokEnd, this.start)) : i === K._else || i === K.semi || i === K.eof || i === K.parenR || i === K.arrow ? !0 : i === K.braceL ? A === Pt.b_stat : i === K._var || i === K._const || i === K.name ? !1 : !this.exprAllowed;
55555
55556
  };
55556
55557
  AE.inGeneratorContext = function() {
55557
55558
  for (var i = this.context.length - 1; i >= 1; i--) {
@@ -55589,7 +55590,7 @@ K.parenL.updateContext = function(i) {
55589
55590
  K.incDec.updateContext = function() {
55590
55591
  };
55591
55592
  K._function.updateContext = K._class.updateContext = function(i) {
55592
- i.beforeExpr && i !== K._else && !(i === K.semi && this.curContext() !== Pt.p_stat) && !(i === K._return && qo.test(this.input.slice(this.lastTokEnd, this.start))) && !((i === K.colon || i === K.braceL) && this.curContext() === Pt.b_stat) ? this.context.push(Pt.f_expr) : this.context.push(Pt.f_stat), this.exprAllowed = !1;
55593
+ i.beforeExpr && i !== K._else && !(i === K.semi && this.curContext() !== Pt.p_stat) && !(i === K._return && vo.test(this.input.slice(this.lastTokEnd, this.start))) && !((i === K.colon || i === K.braceL) && this.curContext() === Pt.b_stat) ? this.context.push(Pt.f_expr) : this.context.push(Pt.f_stat), this.exprAllowed = !1;
55593
55594
  };
55594
55595
  K.backQuote.updateContext = function() {
55595
55596
  this.curContext() === Pt.q_tmpl ? this.context.pop() : this.context.push(Pt.q_tmpl), this.exprAllowed = !1;
@@ -55919,7 +55920,7 @@ Pe.parseTemplate = function(i) {
55919
55920
  return this.next(), this.finishNode(e, "TemplateLiteral");
55920
55921
  };
55921
55922
  Pe.isAsyncProp = function(i) {
55922
- return !i.computed && i.key.type === "Identifier" && i.key.name === "async" && (this.type === K.name || this.type === K.num || this.type === K.string || this.type === K.bracketL || this.type.keyword || this.options.ecmaVersion >= 9 && this.type === K.star) && !qo.test(this.input.slice(this.lastTokEnd, this.start));
55923
+ return !i.computed && i.key.type === "Identifier" && i.key.name === "async" && (this.type === K.name || this.type === K.num || this.type === K.string || this.type === K.bracketL || this.type.keyword || this.options.ecmaVersion >= 9 && this.type === K.star) && !vo.test(this.input.slice(this.lastTokEnd, this.start));
55923
55924
  };
55924
55925
  Pe.parseObj = function(i, A) {
55925
55926
  var e = this.startNode(), t = !0, g = {};
@@ -56910,7 +56911,7 @@ tt.readToken_caret = function() {
56910
56911
  };
56911
56912
  tt.readToken_plus_min = function(i) {
56912
56913
  var A = this.input.charCodeAt(this.pos + 1);
56913
- return A === i ? A === 45 && !this.inModule && this.input.charCodeAt(this.pos + 2) === 62 && (this.lastTokEnd === 0 || qo.test(this.input.slice(this.lastTokEnd, this.pos))) ? (this.skipLineComment(3), this.skipSpace(), this.nextToken()) : this.finishOp(K.incDec, 2) : A === 61 ? this.finishOp(K.assign, 2) : this.finishOp(K.plusMin, 1);
56914
+ return A === i ? A === 45 && !this.inModule && this.input.charCodeAt(this.pos + 2) === 62 && (this.lastTokEnd === 0 || vo.test(this.input.slice(this.lastTokEnd, this.pos))) ? (this.skipLineComment(3), this.skipSpace(), this.nextToken()) : this.finishOp(K.incDec, 2) : A === 61 ? this.finishOp(K.assign, 2) : this.finishOp(K.plusMin, 1);
56914
56915
  };
56915
56916
  tt.readToken_lt_gt = function(i) {
56916
56917
  var A = this.input.charCodeAt(this.pos + 1), e = 1;
@@ -57031,7 +57032,7 @@ tt.readRegexp = function() {
57031
57032
  for (var i, A, e = this.pos; ; ) {
57032
57033
  this.pos >= this.input.length && this.raise(e, "Unterminated regular expression");
57033
57034
  var t = this.input.charAt(this.pos);
57034
- if (qo.test(t) && this.raise(e, "Unterminated regular expression"), i)
57035
+ if (vo.test(t) && this.raise(e, "Unterminated regular expression"), i)
57035
57036
  i = !1;
57036
57037
  else {
57037
57038
  if (t === "[")
@@ -57264,7 +57265,7 @@ og.acorn = {
57264
57265
  isIdentifierStart: $C,
57265
57266
  Token: gR,
57266
57267
  isNewLine: XQ,
57267
- lineBreak: qo,
57268
+ lineBreak: vo,
57268
57269
  lineBreakG: G$,
57269
57270
  nonASCIIwhitespace: cY
57270
57271
  };
@@ -57631,7 +57632,7 @@ class ml extends _A.Object3D {
57631
57632
  * @param {Material|ShaderMaterial} material
57632
57633
  */
57633
57634
  set backgroundMaterial(e) {
57634
- this._backgroundMaterial = e, this._backgroundMaterialMediation = { ...e.constructor.mediation }, this._transferToBackgroundMaterial(), this._backgroundMesh && (this._backgroundMesh.material = this._backgroundMaterial, po(e, "frameSize", this._backgroundMesh.scale));
57635
+ this._backgroundMaterial = e, this._backgroundMaterialMediation = { ...e.constructor.mediation }, this._transferToBackgroundMaterial(), this._backgroundMesh && (this._backgroundMesh.material = this._backgroundMaterial, fo(e, "frameSize", this._backgroundMesh.scale));
57635
57636
  }
57636
57637
  /**
57637
57638
  *
@@ -57786,7 +57787,7 @@ class ml extends _A.Object3D {
57786
57787
  * @param {Mesh|Array.<Mesh>|null} mesh
57787
57788
  */
57788
57789
  setBackgroundMesh(e) {
57789
- this._backgroundMesh && (this.remove(this._backgroundMesh), this.unbindBackgroundMeshProperties()), this._backgroundMesh = e, this._backgroundMesh && (this.bindBackgroundMeshProperties(), this._backgroundCustomDepthMaterial && (this._backgroundMesh.customDepthMaterial = this._backgroundCustomDepthMaterial), this._backgroundMaterial && po(this._backgroundMaterial, "frameSize", this._backgroundMesh.scale), this._transferToBackgroundMesh(), this.add(this._backgroundMesh));
57790
+ this._backgroundMesh && (this.remove(this._backgroundMesh), this.unbindBackgroundMeshProperties()), this._backgroundMesh = e, this._backgroundMesh && (this.bindBackgroundMeshProperties(), this._backgroundCustomDepthMaterial && (this._backgroundMesh.customDepthMaterial = this._backgroundCustomDepthMaterial), this._backgroundMaterial && fo(this._backgroundMaterial, "frameSize", this._backgroundMesh.scale), this._transferToBackgroundMesh(), this.add(this._backgroundMesh));
57790
57791
  }
57791
57792
  /**
57792
57793
  *
@@ -58442,15 +58443,15 @@ const CAA = function(i, A, e) {
58442
58443
  backgroundColor: { m: "color" },
58443
58444
  backgroundOpacity: { m: "opacity" },
58444
58445
  backgroundSize: { m: "computedBackgroundSize", t: CAA },
58445
- borderWidth: { m: "borderWidth", t: po },
58446
- borderColor: { m: "borderColor", t: po },
58447
- cornerTL: { m: "cornerTL", t: po },
58448
- cornerTR: { m: "cornerTR", t: po },
58449
- cornerBR: { m: "cornerBR", t: po },
58450
- cornerBL: { m: "cornerBL", t: po },
58451
- borderOpacity: { m: "borderOpacity", t: po },
58452
- size: { m: "frameSize", t: po },
58453
- tSize: { m: "textureSize", t: po }
58446
+ borderWidth: { m: "borderWidth", t: fo },
58447
+ borderColor: { m: "borderColor", t: fo },
58448
+ cornerTL: { m: "cornerTL", t: fo },
58449
+ cornerTR: { m: "cornerTR", t: fo },
58450
+ cornerBR: { m: "cornerBR", t: fo },
58451
+ cornerBL: { m: "cornerBL", t: fo },
58452
+ borderOpacity: { m: "borderOpacity", t: fo },
58453
+ size: { m: "frameSize", t: fo },
58454
+ tSize: { m: "textureSize", t: fo }
58454
58455
  };
58455
58456
  class PY extends _A.ShaderMaterial {
58456
58457
  /**
@@ -59593,7 +59594,7 @@ class IH extends aY {
59593
59594
  super._computeFromInherited(A), A._fontSize._needsProcess = !0, A._layouter._needsProcess = !0;
59594
59595
  }
59595
59596
  }
59596
- class oH extends Wt {
59597
+ class oH extends Vt {
59597
59598
  constructor() {
59598
59599
  super("fontSize", "inherit", !0), this._allowsInherit = !1;
59599
59600
  }
@@ -60407,7 +60408,7 @@ const aH = () => Cf.update(), rH = {
60407
60408
  MeshUIBaseElement: ml,
60408
60409
  FontLibrary: Fr,
60409
60410
  update: aH,
60410
- MSDFFontMaterialUtils: Do,
60411
+ MSDFFontMaterialUtils: wo,
60411
60412
  ShaderChunkUI: OY,
60412
60413
  Behavior: nH,
60413
60414
  FontVariant: yl
@@ -60614,7 +60615,7 @@ const eg = class extends UA {
60614
60615
  return t.color = this.raycastColor, e.layers.set(2), e.name = "line", e.scale.z = 1, e;
60615
60616
  }
60616
60617
  static CreateRaycastHitPoint() {
60617
- const e = new Ko(0.5, 22, 22), t = new Et({ color: this.raycastColor }), g = new wA(e, t);
60618
+ const e = new Jo(0.5, 22, 22), t = new Et({ color: this.raycastColor }), g = new wA(e, t);
60618
60619
  return g.visible = !1, g.layers.set(2), g;
60619
60620
  }
60620
60621
  static Create(e, t, g, I) {
@@ -62396,7 +62397,7 @@ class ya extends UA {
62396
62397
  start() {
62397
62398
  if (this.autoTarget) {
62398
62399
  if (this._controls) {
62399
- const e = oA.getComponent(this.gameObject, $t);
62400
+ const e = oA.getComponent(this.gameObject, Wt);
62400
62401
  if (e && !this.setFromTargetPosition()) {
62401
62402
  this.debugLog && console.log("NO TARGET");
62402
62403
  const g = ke(e.cam).length(), I = new y(0, 0, -g).applyMatrix4(e.cam.matrixWorld);
@@ -62413,7 +62414,7 @@ class ya extends UA {
62413
62414
  }
62414
62415
  onEnable() {
62415
62416
  this._enableTime = this.context.time.time;
62416
- const e = oA.getComponent(this.gameObject, $t);
62417
+ const e = oA.getComponent(this.gameObject, Wt);
62417
62418
  this._camera = e;
62418
62419
  const t = e == null ? void 0 : e.cam;
62419
62420
  if (t && YJ(t, this, !0), !this._controls) {
@@ -62541,7 +62542,7 @@ class ya extends UA {
62541
62542
  ItA([
62542
62543
  D(HD)
62543
62544
  ], ya.prototype, "lookAtConstraint", 2);
62544
- var stA = Object.defineProperty, CtA = Object.getOwnPropertyDescriptor, vo = (i, A, e, t) => {
62545
+ var stA = Object.defineProperty, CtA = Object.getOwnPropertyDescriptor, jI = (i, A, e, t) => {
62545
62546
  for (var g = t > 1 ? void 0 : t ? CtA(A, e) : A, I = i.length - 1, o; I >= 0; I--)
62546
62547
  (o = i[I]) && (g = (t ? o(A, e, g) : o(g)) || g);
62547
62548
  return t && g && stA(A, e, g), g;
@@ -62559,6 +62560,7 @@ const wc = (Ju = class extends UA {
62559
62560
  r(this, "_cullingMask", 4294967295);
62560
62561
  r(this, "_backgroundBlurriness");
62561
62562
  r(this, "_backgroundIntensity");
62563
+ r(this, "_environmentIntensity");
62562
62564
  r(this, "_targetTexture", null);
62563
62565
  r(this, "_backgroundColor");
62564
62566
  r(this, "_fov");
@@ -62623,6 +62625,12 @@ const wc = (Ju = class extends UA {
62623
62625
  get backgroundIntensity() {
62624
62626
  return this._backgroundIntensity;
62625
62627
  }
62628
+ set environmentIntensity(A) {
62629
+ this._environmentIntensity = A;
62630
+ }
62631
+ get environmentIntensity() {
62632
+ return this._environmentIntensity;
62633
+ }
62626
62634
  get backgroundColor() {
62627
62635
  return this._backgroundColor ?? null;
62628
62636
  }
@@ -62740,43 +62748,46 @@ const wc = (Ju = class extends UA {
62740
62748
  return g;
62741
62749
  }
62742
62750
  }, r(Ju, "_origin", new y()), r(Ju, "_direction", new y()), Ju);
62743
- let $t = wc;
62744
- vo([
62751
+ let Wt = wc;
62752
+ jI([
62753
+ D()
62754
+ ], Wt.prototype, "fieldOfView", 1);
62755
+ jI([
62745
62756
  D()
62746
- ], $t.prototype, "fieldOfView", 1);
62747
- vo([
62757
+ ], Wt.prototype, "nearClipPlane", 1);
62758
+ jI([
62748
62759
  D()
62749
- ], $t.prototype, "nearClipPlane", 1);
62750
- vo([
62760
+ ], Wt.prototype, "farClipPlane", 1);
62761
+ jI([
62751
62762
  D()
62752
- ], $t.prototype, "farClipPlane", 1);
62753
- vo([
62763
+ ], Wt.prototype, "clearFlags", 1);
62764
+ jI([
62754
62765
  D()
62755
- ], $t.prototype, "clearFlags", 1);
62756
- vo([
62766
+ ], Wt.prototype, "orthographic", 2);
62767
+ jI([
62757
62768
  D()
62758
- ], $t.prototype, "orthographic", 2);
62759
- vo([
62769
+ ], Wt.prototype, "orthographicSize", 2);
62770
+ jI([
62760
62771
  D()
62761
- ], $t.prototype, "orthographicSize", 2);
62762
- vo([
62772
+ ], Wt.prototype, "ARBackgroundAlpha", 2);
62773
+ jI([
62763
62774
  D()
62764
- ], $t.prototype, "ARBackgroundAlpha", 2);
62765
- vo([
62775
+ ], Wt.prototype, "cullingMask", 1);
62776
+ jI([
62766
62777
  D()
62767
- ], $t.prototype, "cullingMask", 1);
62768
- vo([
62778
+ ], Wt.prototype, "backgroundBlurriness", 1);
62779
+ jI([
62769
62780
  D()
62770
- ], $t.prototype, "backgroundBlurriness", 1);
62771
- vo([
62781
+ ], Wt.prototype, "backgroundIntensity", 1);
62782
+ jI([
62772
62783
  D()
62773
- ], $t.prototype, "backgroundIntensity", 1);
62774
- vo([
62784
+ ], Wt.prototype, "environmentIntensity", 1);
62785
+ jI([
62775
62786
  D(Mt)
62776
- ], $t.prototype, "backgroundColor", 1);
62777
- vo([
62787
+ ], Wt.prototype, "backgroundColor", 1);
62788
+ jI([
62778
62789
  D(Sr)
62779
- ], $t.prototype, "targetTexture", 1);
62790
+ ], Wt.prototype, "targetTexture", 1);
62780
62791
  class atA {
62781
62792
  constructor(A) {
62782
62793
  r(this, "_camera");
@@ -62788,7 +62799,7 @@ class atA {
62788
62799
  return (A = this._camera) == null ? void 0 : A.context;
62789
62800
  }
62790
62801
  enable() {
62791
- this._skybox = this.context.lightmaps.tryGetSkybox(this._camera.sourceId), this._skybox ? this.context.scene.background !== this._skybox && (Dc && console.log("Set skybox", this._camera, this._skybox), this._skybox.colorSpace = Ae, this._skybox.mapping = Mo, this.context.scene.background = this._skybox) : console.warn("Failed to load/find skybox texture", this._camera.sourceId, this.context.lightmaps);
62802
+ this._skybox = this.context.lightmaps.tryGetSkybox(this._camera.sourceId), this._skybox ? this.context.scene.background !== this._skybox && (Dc && console.log("Set skybox", this._camera, this._skybox), this._skybox.colorSpace = Ae, this._skybox.mapping = Ro, this.context.scene.background = this._skybox) : console.warn("Failed to load/find skybox texture", this._camera.sourceId, this.context.lightmaps);
62792
62803
  }
62793
62804
  }
62794
62805
  function rtA(i) {
@@ -62809,7 +62820,7 @@ class Th extends UA {
62809
62820
  const e = this.listener;
62810
62821
  if (e == null || e.parent)
62811
62822
  return;
62812
- const t = this.context.mainCameraComponent || oA.getComponentInParent(this.gameObject, $t);
62823
+ const t = this.context.mainCameraComponent || oA.getComponentInParent(this.gameObject, Wt);
62813
62824
  t != null && t.cam ? t.cam.add(e) : this.gameObject.add(e);
62814
62825
  });
62815
62826
  }
@@ -62909,7 +62920,7 @@ let Ul = pC;
62909
62920
  Aw([
62910
62921
  D(Rl)
62911
62922
  ], Ul.prototype, "events", 2);
62912
- var Eo = /* @__PURE__ */ ((i) => (i.Activation = "ActivationTrack", i.Animation = "AnimationTrack", i.Audio = "AudioTrack", i.Control = "ControlTrack", i.Marker = "MarkerTrack", i.Signal = "SignalTrack", i))(Eo || {}), fC = /* @__PURE__ */ ((i) => (i[i.None = 0] = "None", i[i.Hold = 1] = "Hold", i[i.Loop = 2] = "Loop", i[i.PingPong = 3] = "PingPong", i[i.Continue = 4] = "Continue", i))(fC || {}), hH = /* @__PURE__ */ ((i) => (i.Signal = "SignalEmitter", i))(hH || {});
62923
+ var co = /* @__PURE__ */ ((i) => (i.Activation = "ActivationTrack", i.Animation = "AnimationTrack", i.Audio = "AudioTrack", i.Control = "ControlTrack", i.Marker = "MarkerTrack", i.Signal = "SignalTrack", i))(co || {}), fC = /* @__PURE__ */ ((i) => (i[i.None = 0] = "None", i[i.Hold = 1] = "Hold", i[i.Loop = 2] = "Loop", i[i.PingPong = 3] = "PingPong", i[i.Continue = 4] = "Continue", i))(fC || {}), hH = /* @__PURE__ */ ((i) => (i.Signal = "SignalEmitter", i))(hH || {});
62913
62924
  const FB = sA("debugtimeline"), Kf = class extends UA {
62914
62925
  constructor() {
62915
62926
  super(...arguments);
@@ -63104,7 +63115,7 @@ const FB = sA("debugtimeline"), Kf = class extends UA {
63104
63115
  for (const t of this.playableAsset.tracks)
63105
63116
  if (!t.muted)
63106
63117
  switch (t.type) {
63107
- case Eo.Activation:
63118
+ case co.Activation:
63108
63119
  if (!this._isPlaying)
63109
63120
  continue;
63110
63121
  for (let g = 0; g < t.outputs.length; g++) {
@@ -63145,10 +63156,10 @@ const FB = sA("debugtimeline"), Kf = class extends UA {
63145
63156
  } else if (I === null) {
63146
63157
  if (t.outputs.splice(g, 1), Kf.createTrackFunctions[t.type])
63147
63158
  continue;
63148
- t.type !== Eo.Audio && t.type !== Eo.Control && t.type !== Eo.Marker && t.type !== Eo.Signal && console.warn("Missing binding", I, t.name, t.type, this.name, this.playableAsset.name);
63159
+ t.type !== co.Audio && t.type !== co.Control && t.type !== co.Marker && t.type !== co.Signal && console.warn("Missing binding", I, t.name, t.type, this.name, this.playableAsset.name);
63149
63160
  }
63150
63161
  }
63151
- if (t.type === Eo.Control)
63162
+ if (t.type === co.Control)
63152
63163
  for (let g = 0; g < t.clips.length; g++) {
63153
63164
  const I = t.clips[g];
63154
63165
  let o = I.asset.sourceObject;
@@ -63188,7 +63199,7 @@ const FB = sA("debugtimeline"), Kf = class extends UA {
63188
63199
  continue;
63189
63200
  }
63190
63201
  }
63191
- if (I.type === Eo.Animation) {
63202
+ if (I.type === co.Animation) {
63192
63203
  if (I.clips.length <= 0) {
63193
63204
  FB && console.warn("Animation track has no clips", I);
63194
63205
  continue;
@@ -63222,7 +63233,7 @@ const FB = sA("debugtimeline"), Kf = class extends UA {
63222
63233
  this._animationTracks.push(B);
63223
63234
  }
63224
63235
  }
63225
- } else if (I.type === Eo.Audio) {
63236
+ } else if (I.type === co.Audio) {
63226
63237
  if (I.clips.length <= 0)
63227
63238
  continue;
63228
63239
  const C = new BQ();
@@ -63233,7 +63244,7 @@ const FB = sA("debugtimeline"), Kf = class extends UA {
63233
63244
  const a = I.clips[n];
63234
63245
  C.addModel(a);
63235
63246
  }
63236
- } else if (I.type === Eo.Marker) {
63247
+ } else if (I.type === co.Marker) {
63237
63248
  const C = new Bf();
63238
63249
  C.director = this, C.track = I;
63239
63250
  for (const n of I.markers)
@@ -63246,7 +63257,7 @@ const FB = sA("debugtimeline"), Kf = class extends UA {
63246
63257
  const n = oA.getComponent(this.gameObject, Ul);
63247
63258
  n && (C.receivers.push(n), this._signalTracks.push(C));
63248
63259
  }
63249
- } else if (I.type === Eo.Signal) {
63260
+ } else if (I.type === co.Signal) {
63250
63261
  const C = new Bf();
63251
63262
  C.director = this, C.track = I;
63252
63263
  for (const n of I.markers)
@@ -63254,7 +63265,7 @@ const FB = sA("debugtimeline"), Kf = class extends UA {
63254
63265
  for (const n of I.outputs)
63255
63266
  C.receivers.push(n);
63256
63267
  this._signalTracks.push(C);
63257
- } else if (I.type === Eo.Control) {
63268
+ } else if (I.type === co.Control) {
63258
63269
  const C = new uR();
63259
63270
  C.director = this, C.track = I;
63260
63271
  for (const n of I.clips)
@@ -64076,7 +64087,7 @@ class iE extends UA {
64076
64087
  r(this, "state", null);
64077
64088
  }
64078
64089
  awake() {
64079
- this.state = oA.getComponentInParent(this.gameObject, ko);
64090
+ this.state = oA.getComponentInParent(this.gameObject, Go);
64080
64091
  }
64081
64092
  update() {
64082
64093
  if (!this.gameObject || !this.gameObject.visible || !this.eyes || !Array.isArray(this.eyes) || this.eyes.length === 0)
@@ -64961,7 +64972,7 @@ class kR extends aw {
64961
64972
  rw([
64962
64973
  D(qe)
64963
64974
  ], kR.prototype, "mainTexture", 1);
64964
- var $tA = Object.defineProperty, AiA = Object.getOwnPropertyDescriptor, jI = (i, A, e, t) => {
64975
+ var $tA = Object.defineProperty, AiA = Object.getOwnPropertyDescriptor, ZI = (i, A, e, t) => {
64965
64976
  for (var g = t > 1 ? void 0 : t ? AiA(A, e) : A, I = i.length - 1, o; I >= 0; I--)
64966
64977
  (o = i[I]) && (g = (t ? o(A, e, g) : o(g)) || g);
64967
64978
  return t && g && $tA(A, e, g), g;
@@ -64978,25 +64989,25 @@ class Or {
64978
64989
  r(this, "selectedColor");
64979
64990
  }
64980
64991
  }
64981
- jI([
64992
+ ZI([
64982
64993
  D()
64983
64994
  ], Or.prototype, "colorMultiplier", 2);
64984
- jI([
64995
+ ZI([
64985
64996
  D(Mt)
64986
64997
  ], Or.prototype, "disabledColor", 2);
64987
- jI([
64998
+ ZI([
64988
64999
  D()
64989
65000
  ], Or.prototype, "fadeDuration", 2);
64990
- jI([
65001
+ ZI([
64991
65002
  D(Mt)
64992
65003
  ], Or.prototype, "highlightedColor", 2);
64993
- jI([
65004
+ ZI([
64994
65005
  D(Mt)
64995
65006
  ], Or.prototype, "normalColor", 2);
64996
- jI([
65007
+ ZI([
64997
65008
  D(Mt)
64998
65009
  ], Or.prototype, "pressedColor", 2);
64999
- jI([
65010
+ ZI([
65000
65011
  D(Mt)
65001
65012
  ], Or.prototype, "selectedColor", 2);
65002
65013
  class Sa extends UA {
@@ -65108,22 +65119,22 @@ class Sa extends UA {
65108
65119
  return t ? e.clone().multiply(t) : e.clone();
65109
65120
  }
65110
65121
  }
65111
- jI([
65122
+ ZI([
65112
65123
  D(Kg)
65113
65124
  ], Sa.prototype, "onClick", 2);
65114
- jI([
65125
+ ZI([
65115
65126
  D()
65116
65127
  ], Sa.prototype, "colors", 2);
65117
- jI([
65128
+ ZI([
65118
65129
  D()
65119
65130
  ], Sa.prototype, "transition", 2);
65120
- jI([
65131
+ ZI([
65121
65132
  D()
65122
65133
  ], Sa.prototype, "animationTriggers", 2);
65123
- jI([
65134
+ ZI([
65124
65135
  D(iI)
65125
65136
  ], Sa.prototype, "animator", 2);
65126
- jI([
65137
+ ZI([
65127
65138
  D()
65128
65139
  ], Sa.prototype, "interactable", 1);
65129
65140
  var eiA = Object.defineProperty, tiA = Object.getOwnPropertyDescriptor, Ji = (i, A, e, t) => {
@@ -65158,7 +65169,7 @@ Ji([
65158
65169
  Ji([
65159
65170
  D()
65160
65171
  ], Pr.prototype, "bottom", 2);
65161
- class ZI extends UA {
65172
+ class XI extends UA {
65162
65173
  constructor() {
65163
65174
  super(...arguments);
65164
65175
  r(this, "_rectTransform", null);
@@ -65211,35 +65222,35 @@ class ZI extends UA {
65211
65222
  }
65212
65223
  Ji([
65213
65224
  D()
65214
- ], ZI.prototype, "childAlignment", 2);
65225
+ ], XI.prototype, "childAlignment", 2);
65215
65226
  Ji([
65216
65227
  D()
65217
- ], ZI.prototype, "reverseArrangement", 2);
65228
+ ], XI.prototype, "reverseArrangement", 2);
65218
65229
  Ji([
65219
65230
  D()
65220
- ], ZI.prototype, "spacing", 2);
65231
+ ], XI.prototype, "spacing", 2);
65221
65232
  Ji([
65222
65233
  D(Pr)
65223
- ], ZI.prototype, "padding", 2);
65234
+ ], XI.prototype, "padding", 2);
65224
65235
  Ji([
65225
65236
  D()
65226
- ], ZI.prototype, "minWidth", 2);
65237
+ ], XI.prototype, "minWidth", 2);
65227
65238
  Ji([
65228
65239
  D()
65229
- ], ZI.prototype, "minHeight", 2);
65240
+ ], XI.prototype, "minHeight", 2);
65230
65241
  Ji([
65231
65242
  D()
65232
- ], ZI.prototype, "flexibleHeight", 2);
65243
+ ], XI.prototype, "flexibleHeight", 2);
65233
65244
  Ji([
65234
65245
  D()
65235
- ], ZI.prototype, "flexibleWidth", 2);
65246
+ ], XI.prototype, "flexibleWidth", 2);
65236
65247
  Ji([
65237
65248
  D()
65238
- ], ZI.prototype, "preferredHeight", 2);
65249
+ ], XI.prototype, "preferredHeight", 2);
65239
65250
  Ji([
65240
65251
  D()
65241
- ], ZI.prototype, "preferredWidth", 2);
65242
- class ka extends ZI {
65252
+ ], XI.prototype, "preferredWidth", 2);
65253
+ class ka extends XI {
65243
65254
  constructor() {
65244
65255
  super(...arguments);
65245
65256
  r(this, "childControlHeight", !0);
@@ -65320,7 +65331,7 @@ class mH extends ka {
65320
65331
  return "x";
65321
65332
  }
65322
65333
  }
65323
- class MH extends ZI {
65334
+ class MH extends XI {
65324
65335
  onCalculateLayout() {
65325
65336
  }
65326
65337
  }
@@ -65469,7 +65480,7 @@ const $S = sA("debuguilayout"), UH = class extends XD {
65469
65480
  for (const t of this._rectTransforms) {
65470
65481
  A && t.markDirty();
65471
65482
  let g = this._layoutGroups.get(t.gameObject);
65472
- t.isDirty && !g && (g = t.gameObject.getComponentInParent(ZI)), (t.isDirty || g != null && g.isDirty) && ($S && !e && console.log("CANVAS UPDATE ### " + t.name + " ##################################### " + this.context.time.frame), g == null || g.updateLayout(), t.updateTransform());
65483
+ t.isDirty && !g && (g = t.gameObject.getComponentInParent(XI)), (t.isDirty || g != null && g.isDirty) && ($S && !e && console.log("CANVAS UPDATE ### " + t.name + " ##################################### " + this.context.time.frame), g == null || g.updateLayout(), t.updateTransform());
65473
65484
  }
65474
65485
  }
65475
65486
  applyRenderSettings() {
@@ -65535,7 +65546,7 @@ Xs([
65535
65546
  D()
65536
65547
  ], bg.prototype, "scaleFactor", 1);
65537
65548
  Xs([
65538
- D($t)
65549
+ D(Wt)
65539
65550
  ], bg.prototype, "worldCamera", 2);
65540
65551
  Xs([
65541
65552
  D()
@@ -65665,7 +65676,7 @@ const DC = (qu = class extends UA {
65665
65676
  }
65666
65677
  awake() {
65667
65678
  if (this.variantMaterial && this.materialToSwitch) {
65668
- const A = oA.findObjectsOfType(Xt);
65679
+ const A = oA.findObjectsOfType($t);
65669
65680
  for (const e of A)
65670
65681
  for (let t = 0; t < e.sharedMaterials.length; t++) {
65671
65682
  const g = e.sharedMaterials[t];
@@ -65688,7 +65699,7 @@ const DC = (qu = class extends UA {
65688
65699
  }
65689
65700
  }
65690
65701
  async beforeCreateDocument(A, e) {
65691
- this.targetModels = [], DC._materialTriggersPerId = {}, DC.variantSwitchIndex = 0, this.materialToSwitch && await wo.assignTextureLOD(this.context, this.sourceId, this.materialToSwitch, 0), this.variantMaterial && await wo.assignTextureLOD(this.context, this.sourceId, this.variantMaterial, 0);
65702
+ this.targetModels = [], DC._materialTriggersPerId = {}, DC.variantSwitchIndex = 0, this.materialToSwitch && await yo.assignTextureLOD(this.context, this.sourceId, this.materialToSwitch, 0), this.variantMaterial && await yo.assignTextureLOD(this.context, this.sourceId, this.variantMaterial, 0);
65692
65703
  }
65693
65704
  createBehaviours(A, e, t) {
65694
65705
  this._objectsWithThisMaterial.find((I) => I.uuid === e.uuid) && this.targetModels.push(e), this.gameObject.uuid === e.uuid && (this.selfModel = e, this.materialToSwitch && (DC._materialTriggersPerId[this.materialToSwitch.uuid] || (DC._materialTriggersPerId[this.materialToSwitch.uuid] = []), DC._materialTriggersPerId[this.materialToSwitch.uuid].push(this)));
@@ -66603,25 +66614,25 @@ const zo = (vu = class {
66603
66614
  return zo._temp.set(16711935), zo._temp.alpha = 1, zo._temp;
66604
66615
  }
66605
66616
  }, r(vu, "_temp", new Mt(0, 0, 0, 1)), r(vu, "_temp2", new Mt(0, 0, 0, 1)), vu);
66606
- let XI = zo;
66617
+ let $I = zo;
66607
66618
  IA([
66608
66619
  D(Mt)
66609
- ], XI.prototype, "color", 2);
66620
+ ], $I.prototype, "color", 2);
66610
66621
  IA([
66611
66622
  D(Mt)
66612
- ], XI.prototype, "colorMin", 2);
66623
+ ], $I.prototype, "colorMin", 2);
66613
66624
  IA([
66614
66625
  D(Mt)
66615
- ], XI.prototype, "colorMax", 2);
66626
+ ], $I.prototype, "colorMax", 2);
66616
66627
  IA([
66617
66628
  D(zr)
66618
- ], XI.prototype, "gradient", 2);
66629
+ ], $I.prototype, "gradient", 2);
66619
66630
  IA([
66620
66631
  D(zr)
66621
- ], XI.prototype, "gradientMin", 2);
66632
+ ], $I.prototype, "gradientMin", 2);
66622
66633
  IA([
66623
66634
  D(zr)
66624
- ], XI.prototype, "gradientMax", 2);
66635
+ ], $I.prototype, "gradientMax", 2);
66625
66636
  var kG = /* @__PURE__ */ ((i) => (i[i.Hierarchy = 0] = "Hierarchy", i[i.Local = 1] = "Local", i[i.Shape = 2] = "Shape", i))(kG || {});
66626
66637
  class xg {
66627
66638
  constructor() {
@@ -66673,7 +66684,7 @@ IA([
66673
66684
  D(Be)
66674
66685
  ], xg.prototype, "gravityModifier", 2);
66675
66686
  IA([
66676
- D(XI)
66687
+ D($I)
66677
66688
  ], xg.prototype, "startColor", 2);
66678
66689
  IA([
66679
66690
  D(Be)
@@ -66802,7 +66813,7 @@ class hw {
66802
66813
  }
66803
66814
  }
66804
66815
  IA([
66805
- D(XI)
66816
+ D($I)
66806
66817
  ], hw.prototype, "color", 2);
66807
66818
  class jr {
66808
66819
  constructor() {
@@ -67215,10 +67226,10 @@ IA([
67215
67226
  D()
67216
67227
  ], Ai.prototype, "attachRibbonToTransform", 2);
67217
67228
  IA([
67218
- D(XI)
67229
+ D($I)
67219
67230
  ], Ai.prototype, "colorOverLifetime", 2);
67220
67231
  IA([
67221
- D(XI)
67232
+ D($I)
67222
67233
  ], Ai.prototype, "colorOverTrail", 2);
67223
67234
  IA([
67224
67235
  D()
@@ -67731,7 +67742,7 @@ IA([
67731
67742
  D(tA)
67732
67743
  ], CE.prototype, "range", 2);
67733
67744
  IA([
67734
- D(XI)
67745
+ D($I)
67735
67746
  ], CE.prototype, "color", 2);
67736
67747
  function WJ(i) {
67737
67748
  const A = i.domElement.shadowRoot.querySelector("link[rel='ar']");
@@ -67753,7 +67764,7 @@ function fiA() {
67753
67764
  }
67754
67765
  const pu = sA("debugusdz");
67755
67766
  function DiA(i, A) {
67756
- const e = [], t = oA.getComponentsInChildren(i, iI), g = oA.getComponentsInChildren(i, No);
67767
+ const e = [], t = oA.getComponentsInChildren(i, iI), g = oA.getComponentsInChildren(i, Ko);
67757
67768
  let I = !1;
67758
67769
  const o = new eI("rest", 0.01, []), s = /* @__PURE__ */ new Map(), C = (n, a) => {
67759
67770
  if (!I && a.tracks.length > 0 && (I = !0, n.push(o)), a.tracks.length > 0)
@@ -68360,7 +68371,7 @@ class MR {
68360
68371
  A.index.needsUpdate = !0;
68361
68372
  }
68362
68373
  }
68363
- var miA = Object.defineProperty, MiA = Object.getOwnPropertyDescriptor, $I = (i, A, e, t) => {
68374
+ var miA = Object.defineProperty, MiA = Object.getOwnPropertyDescriptor, Ao = (i, A, e, t) => {
68364
68375
  for (var g = t > 1 ? void 0 : t ? MiA(A, e) : A, I = i.length - 1, o; I >= 0; I--)
68365
68376
  (o = i[I]) && (g = (t ? o(A, e, g) : o(g)) || g);
68366
68377
  return t && g && miA(A, e, g), g;
@@ -68374,16 +68385,16 @@ class Xr {
68374
68385
  r(this, "callToActionURL");
68375
68386
  }
68376
68387
  }
68377
- $I([
68388
+ Ao([
68378
68389
  D()
68379
68390
  ], Xr.prototype, "callToAction", 2);
68380
- $I([
68391
+ Ao([
68381
68392
  D()
68382
68393
  ], Xr.prototype, "checkoutTitle", 2);
68383
- $I([
68394
+ Ao([
68384
68395
  D()
68385
68396
  ], Xr.prototype, "checkoutSubtitle", 2);
68386
- $I([
68397
+ Ao([
68387
68398
  D()
68388
68399
  ], Xr.prototype, "callToActionURL", 2);
68389
68400
  class Lo extends UA {
@@ -68446,7 +68457,7 @@ class Lo extends UA {
68446
68457
  console.warn("No object to export", this);
68447
68458
  return;
68448
68459
  }
68449
- const t = oA.getComponentsInChildren(this.objectToExport, Xt), g = new Array();
68460
+ const t = oA.getComponentsInChildren(this.objectToExport, $t), g = new Array();
68450
68461
  for (const h of t)
68451
68462
  for (const p of h.sharedMaterials)
68452
68463
  if (p) {
@@ -68538,31 +68549,31 @@ class Lo extends UA {
68538
68549
  bi && console.log("AR Session Root scale", I, g), g.matrix.makeScale(I, I, I), e.invertForward && g.matrix.multiply(new NA().makeRotationY(Math.PI));
68539
68550
  }
68540
68551
  }
68541
- $I([
68552
+ Ao([
68542
68553
  D(FA)
68543
68554
  ], Lo.prototype, "objectToExport", 2);
68544
- $I([
68555
+ Ao([
68545
68556
  D()
68546
68557
  ], Lo.prototype, "autoExportAnimations", 2);
68547
- $I([
68558
+ Ao([
68548
68559
  D()
68549
68560
  ], Lo.prototype, "exportFileName", 2);
68550
- $I([
68561
+ Ao([
68551
68562
  D(URL)
68552
68563
  ], Lo.prototype, "customUsdzFile", 2);
68553
- $I([
68564
+ Ao([
68554
68565
  D(Xr)
68555
68566
  ], Lo.prototype, "customBranding", 2);
68556
- $I([
68567
+ Ao([
68557
68568
  D()
68558
68569
  ], Lo.prototype, "anchoringType", 2);
68559
- $I([
68570
+ Ao([
68560
68571
  D()
68561
68572
  ], Lo.prototype, "planeAnchoringAlignment", 2);
68562
- $I([
68573
+ Ao([
68563
68574
  D()
68564
68575
  ], Lo.prototype, "interactive", 2);
68565
- $I([
68576
+ Ao([
68566
68577
  D()
68567
68578
  ], Lo.prototype, "allowCreateQuicklookButton", 2);
68568
68579
  const VJ = sA("debugdeletable");
@@ -68833,9 +68844,9 @@ const WU = class {
68833
68844
  r(this, "_selected", null);
68834
68845
  r(this, "_context", null);
68835
68846
  r(this, "_camera");
68836
- r(this, "_cameraPlane", new So());
68847
+ r(this, "_cameraPlane", new ko());
68837
68848
  r(this, "_hasGroundPlane", !1);
68838
- r(this, "_groundPlane", new So());
68849
+ r(this, "_groundPlane", new ko());
68839
68850
  r(this, "_groundOffset", new y());
68840
68851
  r(this, "_groundOffsetFactor", 0);
68841
68852
  r(this, "_groundDistance", 0);
@@ -68854,7 +68865,7 @@ const WU = class {
68854
68865
  this._camera = A;
68855
68866
  const e = new hi(WU.geometry), t = e.material;
68856
68867
  t.color = new SA(0.4, 0.4, 0.4), e.layers.set(2), e.name = "line", e.scale.y = 1, this._groundLine = e;
68857
- const g = new Ko(0.5, 22, 22), I = new Et({ color: t.color }), o = new wA(g, I);
68868
+ const g = new Jo(0.5, 22, 22), I = new Et({ color: t.color }), o = new wA(g, I);
68858
68869
  o.visible = !1, o.layers.set(2), this._groundMarker = o;
68859
68870
  }
68860
68871
  get hasSelected() {
@@ -69556,7 +69567,7 @@ class YH extends UA {
69556
69567
  }
69557
69568
  onEnable() {
69558
69569
  var t;
69559
- const e = (t = oA.getComponent(this.gameObject, $t)) == null ? void 0 : t.cam;
69570
+ const e = (t = oA.getComponent(this.gameObject, Wt)) == null ? void 0 : t.cam;
69560
69571
  if (!e) {
69561
69572
  console.warn("FlyControls: Requires a Camera component on the same object as this component.");
69562
69573
  return;
@@ -69762,9 +69773,9 @@ TI[fQ] = At.NEAREST_MIPMAP_NEAREST;
69762
69773
  TI[ur] = At.NEAREST_MIPMAP_LINEAR;
69763
69774
  TI[Le] = At.LINEAR;
69764
69775
  TI[gl] = At.LINEAR_MIPMAP_NEAREST;
69765
- TI[Fo] = At.LINEAR_MIPMAP_LINEAR;
69776
+ TI[No] = At.LINEAR_MIPMAP_LINEAR;
69766
69777
  TI[ig] = At.CLAMP_TO_EDGE;
69767
- TI[Uo] = At.REPEAT;
69778
+ TI[Fo] = At.REPEAT;
69768
69779
  TI[Gr] = At.MIRRORED_REPEAT;
69769
69780
  const jJ = {
69770
69781
  scale: "scale",
@@ -70910,7 +70921,7 @@ class bn extends UA {
70910
70921
  animations: bn.collectAnimations(e)
70911
70922
  }, I = new FA();
70912
70923
  t != null && t.pivot && I.position.sub(t.pivot), I0 && console.log("EXPORT", e), e.forEach((C) => {
70913
- C && (I.children.push(C), C.matrixAutoUpdate = !1, C.matrix.copy(C.matrixWorld), oA.getComponentsInChildren(C, Xt).forEach((n) => {
70924
+ C && (I.children.push(C), C.matrixAutoUpdate = !1, C.matrix.copy(C.matrixWorld), oA.getComponentsInChildren(C, $t).forEach((n) => {
70914
70925
  oA.isActiveInHierarchy(n.gameObject) && n.setInstancingEnabled(!1);
70915
70926
  }));
70916
70927
  });
@@ -70939,7 +70950,7 @@ class bn extends UA {
70939
70950
  });
70940
70951
  function s() {
70941
70952
  e.forEach((C) => {
70942
- C && (C.matrixAutoUpdate = !0, oA.getComponentsInChildren(C, Xt).forEach((n) => {
70953
+ C && (C.matrixAutoUpdate = !0, oA.getComponentsInChildren(C, $t).forEach((n) => {
70943
70954
  oA.isActiveInHierarchy(n.gameObject) && n.setInstancingEnabled(!1);
70944
70955
  }));
70945
70956
  });
@@ -71403,7 +71414,7 @@ function o0(i) {
71403
71414
  return i * Math.PI / 180;
71404
71415
  }
71405
71416
  const eq = 300, mn = sA("debuglights");
71406
- class Ao extends UA {
71417
+ class eo extends UA {
71407
71418
  constructor() {
71408
71419
  super(...arguments);
71409
71420
  r(this, "type", 0);
@@ -71606,37 +71617,37 @@ class Ao extends UA {
71606
71617
  e.add(e.target), e.target.position.set(0, 0, -1);
71607
71618
  }
71608
71619
  }
71609
- r(Ao, "allowChangingRendererShadowMapType", !0);
71620
+ r(eo, "allowChangingRendererShadowMapType", !0);
71610
71621
  AC([
71611
71622
  D()
71612
- ], Ao.prototype, "type", 2);
71623
+ ], eo.prototype, "type", 2);
71613
71624
  AC([
71614
71625
  D(SA)
71615
- ], Ao.prototype, "color", 1);
71626
+ ], eo.prototype, "color", 1);
71616
71627
  AC([
71617
71628
  D()
71618
- ], Ao.prototype, "shadowNearPlane", 1);
71629
+ ], eo.prototype, "shadowNearPlane", 1);
71619
71630
  AC([
71620
71631
  D()
71621
- ], Ao.prototype, "shadowBias", 1);
71632
+ ], eo.prototype, "shadowBias", 1);
71622
71633
  AC([
71623
71634
  D()
71624
- ], Ao.prototype, "shadowNormalBias", 1);
71635
+ ], eo.prototype, "shadowNormalBias", 1);
71625
71636
  AC([
71626
71637
  D()
71627
- ], Ao.prototype, "shadows", 1);
71638
+ ], eo.prototype, "shadows", 1);
71628
71639
  AC([
71629
71640
  D()
71630
- ], Ao.prototype, "lightmapBakeType", 2);
71641
+ ], eo.prototype, "lightmapBakeType", 2);
71631
71642
  AC([
71632
71643
  D()
71633
- ], Ao.prototype, "intensity", 1);
71644
+ ], eo.prototype, "intensity", 1);
71634
71645
  AC([
71635
71646
  D()
71636
- ], Ao.prototype, "shadowDistance", 1);
71647
+ ], eo.prototype, "shadowDistance", 1);
71637
71648
  AC([
71638
71649
  D()
71639
- ], Ao.prototype, "shadowResolution", 1);
71650
+ ], eo.prototype, "shadowResolution", 1);
71640
71651
  new y(0, 0, 0);
71641
71652
  var qgA = Object.defineProperty, vgA = Object.getOwnPropertyDescriptor, Ol = (i, A, e, t) => {
71642
71653
  for (var g = t > 1 ? void 0 : t ? vgA(A, e) : A, I = i.length - 1, o; I >= 0; I--)
@@ -71658,7 +71669,7 @@ Ol([
71658
71669
  D()
71659
71670
  ], QE.prototype, "distance", 2);
71660
71671
  Ol([
71661
- D(Xt)
71672
+ D($t)
71662
71673
  ], QE.prototype, "renderers", 2);
71663
71674
  class LgA {
71664
71675
  constructor(A) {
@@ -71905,7 +71916,7 @@ class cE extends UA {
71905
71916
  this.offset.copy(this.positionOffset);
71906
71917
  const g = this.offset.length();
71907
71918
  if (this.referenceSpace && this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(g), e.add(this.offset), this.levelPosition && this.referenceSpace) {
71908
- const C = new So(this.gameObject.up, 0), n = ke(this.referenceSpace);
71919
+ const C = new ko(this.gameObject.up, 0), n = ke(this.referenceSpace);
71909
71920
  C.setFromNormalAndCoplanarPoint(this.gameObject.up, n);
71910
71921
  const a = new y(0, 0, 0);
71911
71922
  C.projectPoint(e, a), e.copy(a);
@@ -76425,7 +76436,7 @@ const bG = (K0 = class extends UA {
76425
76436
  };
76426
76437
  }
76427
76438
  const e = A === !0 && this.trailMaterial ? this.trailMaterial : this.particleMaterial;
76428
- return e && !coA && e._didRequestTextureLOD === void 0 && (e._didRequestTextureLOD = 0, hoA && console.log("Load material LOD", e.name), wo.assignTextureLOD(this.context, this.sourceId, e)), e;
76439
+ return e && !coA && e._didRequestTextureLOD === void 0 && (e._didRequestTextureLOD = 0, hoA && console.log("Load material LOD", e.name), yo.assignTextureLOD(this.context, this.sourceId, e)), e;
76429
76440
  }
76430
76441
  getMesh(A) {
76431
76442
  let e = null;
@@ -77631,7 +77642,7 @@ class na extends UA {
77631
77642
  }
77632
77643
  onDisable() {
77633
77644
  var e;
77634
- this.context.scene.environment === this._prevLoadedEnvironment && (this.context.scene.environment = this._prevEnvironment, $t.backgroundShouldBeTransparent(this.context) || (this.context.scene.background = this._prevBackground), this._prevLoadedEnvironment = void 0), this.unregisterDropEvents(), (e = this.context.mainCameraComponent) == null || e.applyClearFlags();
77645
+ this.context.scene.environment === this._prevLoadedEnvironment && (this.context.scene.environment = this._prevEnvironment, Wt.backgroundShouldBeTransparent(this.context) || (this.context.scene.background = this._prevBackground), this._prevLoadedEnvironment = void 0), this.unregisterDropEvents(), (e = this.context.mainCameraComponent) == null || e.applyClearFlags();
77635
77646
  }
77636
77647
  urlChangedSyncField() {
77637
77648
  this.allowNetworking && this.setSkybox(this.url);
@@ -77671,7 +77682,7 @@ class na extends UA {
77671
77682
  applySkybox() {
77672
77683
  var t;
77673
77684
  const e = this._prevLoadedEnvironment;
77674
- e && (e.mapping = pQ, e.needsUpdate = !0, this.context.scene.background !== e && (this._prevBackground = this.context.scene.background), this.context.scene.environment !== e && (this._prevEnvironment = this.context.scene.environment), Ns && console.log("Set remote skybox", this.url), this.environment && (this.context.scene.environment = e), this.background && !$t.backgroundShouldBeTransparent(this.context) && (this.context.scene.background = e), ((t = this.context.mainCameraComponent) == null ? void 0 : t.backgroundBlurriness) !== void 0 && (this.context.scene.backgroundBlurriness = this.context.mainCameraComponent.backgroundBlurriness));
77685
+ e && (e.mapping = pQ, e.needsUpdate = !0, this.context.scene.background !== e && (this._prevBackground = this.context.scene.background), this.context.scene.environment !== e && (this._prevEnvironment = this.context.scene.environment), Ns && console.log("Set remote skybox", this.url), this.environment && (this.context.scene.environment = e), this.background && !Wt.backgroundShouldBeTransparent(this.context) && (this.context.scene.background = e), ((t = this.context.mainCameraComponent) == null ? void 0 : t.backgroundBlurriness) !== void 0 && (this.context.scene.backgroundBlurriness = this.context.mainCameraComponent.backgroundBlurriness));
77675
77686
  }
77676
77687
  registerDropEvents() {
77677
77688
  this.dragOverEvent || (this.dragOverEvent = (e) => {
@@ -77720,7 +77731,7 @@ var HoA = Object.defineProperty, _oA = Object.getOwnPropertyDescriptor, hs = (i,
77720
77731
  const $o = sA("debugsceneswitcher"), Qp = "scene";
77721
77732
  XR(Qp);
77722
77733
  const Mn = Promise.resolve(!1);
77723
- class eo extends UA {
77734
+ class to extends UA {
77724
77735
  constructor() {
77725
77736
  super(...arguments);
77726
77737
  r(this, "scenes");
@@ -77931,37 +77942,37 @@ class eo extends UA {
77931
77942
  }
77932
77943
  hs([
77933
77944
  D(Ig)
77934
- ], eo.prototype, "scenes", 2);
77945
+ ], to.prototype, "scenes", 2);
77935
77946
  hs([
77936
77947
  D()
77937
- ], eo.prototype, "queryParameterName", 2);
77948
+ ], to.prototype, "queryParameterName", 2);
77938
77949
  hs([
77939
77950
  D()
77940
- ], eo.prototype, "useSceneName", 2);
77951
+ ], to.prototype, "useSceneName", 2);
77941
77952
  hs([
77942
77953
  D()
77943
- ], eo.prototype, "clamp", 2);
77954
+ ], to.prototype, "clamp", 2);
77944
77955
  hs([
77945
77956
  D()
77946
- ], eo.prototype, "useHistory", 2);
77957
+ ], to.prototype, "useHistory", 2);
77947
77958
  hs([
77948
77959
  D()
77949
- ], eo.prototype, "useKeyboard", 2);
77960
+ ], to.prototype, "useKeyboard", 2);
77950
77961
  hs([
77951
77962
  D()
77952
- ], eo.prototype, "useSwipe", 2);
77963
+ ], to.prototype, "useSwipe", 2);
77953
77964
  hs([
77954
77965
  D()
77955
- ], eo.prototype, "useSceneLighting", 2);
77966
+ ], to.prototype, "useSceneLighting", 2);
77956
77967
  hs([
77957
77968
  D()
77958
- ], eo.prototype, "preloadNext", 2);
77969
+ ], to.prototype, "preloadNext", 2);
77959
77970
  hs([
77960
77971
  D()
77961
- ], eo.prototype, "preloadPrevious", 2);
77972
+ ], to.prototype, "preloadPrevious", 2);
77962
77973
  hs([
77963
77974
  D()
77964
- ], eo.prototype, "preloadConcurrent", 2);
77975
+ ], to.prototype, "preloadConcurrent", 2);
77965
77976
  function Lq(i) {
77966
77977
  const A = i.split("/").pop(), e = A == null ? void 0 : A.split(".").shift();
77967
77978
  return e != null && e.length ? e : i;
@@ -78055,7 +78066,7 @@ class zoA {
78055
78066
  t = new wA(o, s);
78056
78067
  break;
78057
78068
  case 2:
78058
- const C = new Ko(0.5, 16, 16), n = (e == null ? void 0 : e.material) ?? new ss({ color: 14540253 });
78069
+ const C = new Jo(0.5, 16, 16), n = (e == null ? void 0 : e.material) ?? new ss({ color: 14540253 });
78059
78070
  t = new wA(C, n);
78060
78071
  break;
78061
78072
  }
@@ -78250,7 +78261,7 @@ class Yg extends UA {
78250
78261
  let t = this.gameObject;
78251
78262
  switch (this.renderMode) {
78252
78263
  case 3:
78253
- t = (I = this.targetMaterialRenderer) == null ? void 0 : I.gameObject, t || (t = (o = oA.getComponent(this.gameObject, Xt)) == null ? void 0 : o.gameObject);
78264
+ t = (I = this.targetMaterialRenderer) == null ? void 0 : I.gameObject, t || (t = (o = oA.getComponent(this.gameObject, $t)) == null ? void 0 : o.gameObject);
78254
78265
  break;
78255
78266
  case 2:
78256
78267
  console.error("VideoPlayer renderTexture not implemented yet. Please use material override instead");
@@ -78350,7 +78361,7 @@ xo([
78350
78361
  D()
78351
78362
  ], Yg.prototype, "targetMaterialProperty", 2);
78352
78363
  xo([
78353
- D(Xt)
78364
+ D($t)
78354
78365
  ], Yg.prototype, "targetMaterialRenderer", 2);
78355
78366
  xo([
78356
78367
  D(qe)
@@ -80137,7 +80148,7 @@ class csA extends Lg {
80137
80148
  minFilter: Le,
80138
80149
  magFilter: Le,
80139
80150
  depthBuffer: !1
80140
- }), this.bluenoise = new Ro(EsA, 128, 128), this.bluenoise.colorSpace = uI, this.bluenoise.wrapS = Uo, this.bluenoise.wrapT = Uo, this.bluenoise.minFilter = He, this.bluenoise.magFilter = He, this.bluenoise.needsUpdate = !0, this.lastTime = 0, this.needsDepthTexture = !0, this.needsSwap = !0, this._r = new tA(), this._c = new SA();
80151
+ }), this.bluenoise = new Uo(EsA, 128, 128), this.bluenoise.colorSpace = uI, this.bluenoise.wrapS = Fo, this.bluenoise.wrapT = Fo, this.bluenoise.minFilter = He, this.bluenoise.magFilter = He, this.bluenoise.needsUpdate = !0, this.lastTime = 0, this.needsDepthTexture = !0, this.needsSwap = !0, this._r = new tA(), this._c = new SA();
80141
80152
  }
80142
80153
  configureHalfResTargets() {
80143
80154
  this.configuration.halfRes ? (this.depthDownsampleTarget = /*new THREE.WebGLRenderTarget(this.width / 2, this.height / 2, {
@@ -80318,7 +80329,7 @@ class eC extends oI {
80318
80329
  }
80319
80330
  }
80320
80331
  AB([
80321
- Jo(),
80332
+ qo(),
80322
80333
  D()
80323
80334
  ], eC.prototype, "gammaCorrection", 2);
80324
80335
  AB([
@@ -80331,14 +80342,14 @@ AB([
80331
80342
  D(Ne)
80332
80343
  ], eC.prototype, "aoRadius", 2);
80333
80344
  AB([
80334
- Jo(),
80345
+ qo(),
80335
80346
  D()
80336
80347
  ], eC.prototype, "screenspaceRadius", 2);
80337
80348
  AB([
80338
80349
  D(Ne)
80339
80350
  ], eC.prototype, "color", 2);
80340
80351
  AB([
80341
- Jo(),
80352
+ qo(),
80342
80353
  D()
80343
80354
  ], eC.prototype, "quality", 2);
80344
80355
  Qs("ScreenSpaceAmbientOcclusionN8", eC);
@@ -80372,7 +80383,7 @@ class Kw extends UA {
80372
80383
  // Works even better with an additional black-ish gradient to darken parts of the AR scene
80373
80384
  // so that lights become more visible on bright surfaces.
80374
80385
  applyLightBlendMaterial() {
80375
- const e = oA.getComponent(this.gameObject, Xt);
80386
+ const e = oA.getComponent(this.gameObject, $t);
80376
80387
  if (e) {
80377
80388
  const t = e.sharedMaterial;
80378
80389
  t.blending = lQ, this.applyMaterialOptions(t), t.onBeforeCompile = (g) => {
@@ -80398,7 +80409,7 @@ class Kw extends UA {
80398
80409
  // works great for Directional Lights.
80399
80410
  applyShadowMaterial() {
80400
80411
  var t;
80401
- const e = oA.getComponent(this.gameObject, Xt);
80412
+ const e = oA.getComponent(this.gameObject, $t);
80402
80413
  if (e)
80403
80414
  if (((t = e.sharedMaterial) == null ? void 0 : t.type) !== "ShadowMaterial") {
80404
80415
  const g = new Fm();
@@ -80409,7 +80420,7 @@ class Kw extends UA {
80409
80420
  }
80410
80421
  }
80411
80422
  applyOccluderMaterial() {
80412
- const e = oA.getComponent(this.gameObject, Xt);
80423
+ const e = oA.getComponent(this.gameObject, $t);
80413
80424
  if (e) {
80414
80425
  const t = e.sharedMaterial;
80415
80426
  t.depthWrite = !0, t.stencilWrite = !0, t.colorWrite = !1, this.gameObject.renderOrder = -100;
@@ -80886,7 +80897,7 @@ class $R extends UA {
80886
80897
  return this.isSpectating && ((e = this.target) == null ? void 0 : e.currentObject) === ((t = this.context.players.getPlayerView(this.localId)) == null ? void 0 : t.currentObject);
80887
80898
  }
80888
80899
  awake() {
80889
- if (this._debug = new KsA(this.context, this), this._networking = new vsA(this.context, this), this._networking.awake(), oA.setActive(this.gameObject, !1), this.cam = oA.getComponent(this.gameObject, $t), !this.cam) {
80900
+ if (this._debug = new KsA(this.context, this), this._networking = new vsA(this.context, this), this._networking.awake(), oA.setActive(this.gameObject, !1), this.cam = oA.getComponent(this.gameObject, Wt), !this.cam) {
80890
80901
  console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.", this);
80891
80902
  return;
80892
80903
  }
@@ -82075,7 +82086,7 @@ class oCA extends FA {
82075
82086
  ]
82076
82087
  }, m = {
82077
82088
  XYZE: [
82078
- [new wA(new Ko(0.25, 10, 8), t)]
82089
+ [new wA(new Jo(0.25, 10, 8), t)]
82079
82090
  ],
82080
82091
  X: [
82081
82092
  [new wA(new mC(0.5, 0.1, 4, 24), t), [0, 0, 0], [0, -Math.PI / 2, -Math.PI / 2]]
@@ -83053,9 +83064,9 @@ const kCA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
83053
83064
  __proto__: null,
83054
83065
  ActionBuilder: dt,
83055
83066
  ActionCollection: bT,
83056
- ActionModel: yo,
83067
+ ActionModel: So,
83057
83068
  AlignmentConstraint: TD,
83058
- Animation: No,
83069
+ Animation: Ko,
83059
83070
  AnimationCurve: ZQ,
83060
83071
  AnimationExtension: NM,
83061
83072
  AnimationTrackHandler: dR,
@@ -83088,7 +83099,7 @@ const kCA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
83088
83099
  BoxHelperComponent: ts,
83089
83100
  Button: Sa,
83090
83101
  CallInfo: Uh,
83091
- Camera: $t,
83102
+ Camera: Wt,
83092
83103
  Canvas: bg,
83093
83104
  CanvasGroup: Kr,
83094
83105
  CapsuleCollider: Nr,
@@ -83140,7 +83151,7 @@ const kCA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
83140
83151
  Interactable: Dl,
83141
83152
  LODGroup: ww,
83142
83153
  LODModel: QE,
83143
- Light: Ao,
83154
+ Light: eo,
83144
83155
  LimitVelocityOverLifetimeModule: ji,
83145
83156
  LogStats: OH,
83146
83157
  LookAt: EE,
@@ -83150,7 +83161,7 @@ const kCA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
83150
83161
  MeshCollider: nw,
83151
83162
  MeshRenderer: MM,
83152
83163
  MinMaxCurve: Be,
83153
- MinMaxGradient: XI,
83164
+ MinMaxGradient: $I,
83154
83165
  NestedGltf: YR,
83155
83166
  Networking: nE,
83156
83167
  NoiseModule: Dt,
@@ -83181,12 +83192,12 @@ const kCA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
83181
83192
  ReflectionProbe: pl,
83182
83193
  RegisteredAnimationInfo: FM,
83183
83194
  RemoteSkybox: na,
83184
- Renderer: Xt,
83195
+ Renderer: $t,
83185
83196
  RendererLightmap: $p,
83186
83197
  Rigidbody: si,
83187
83198
  RotationBySpeedModule: bo,
83188
83199
  RotationOverLifetimeModule: cs,
83189
- SceneSwitcher: eo,
83200
+ SceneSwitcher: to,
83190
83201
  ScreenCapture: Nw,
83191
83202
  ScreenSpaceAmbientOcclusion: Ma,
83192
83203
  ScreenSpaceAmbientOcclusionN8: eC,
@@ -83258,7 +83269,7 @@ const kCA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
83258
83269
  WebXRPlaneTracking: xw,
83259
83270
  WebXRSync: af,
83260
83271
  WebXRTrackedImage: Ln,
83261
- XRFlag: ko,
83272
+ XRFlag: Go,
83262
83273
  XRGrabModel: IU,
83263
83274
  XRGrabRendering: h_,
83264
83275
  XRRig: hR,
@@ -83420,9 +83431,9 @@ class RCA extends UA {
83420
83431
  z.add("__Ignore", l_);
83421
83432
  z.add("ActionBuilder", dt);
83422
83433
  z.add("ActionCollection", bT);
83423
- z.add("ActionModel", yo);
83434
+ z.add("ActionModel", So);
83424
83435
  z.add("AlignmentConstraint", TD);
83425
- z.add("Animation", No);
83436
+ z.add("Animation", Ko);
83426
83437
  z.add("AnimationCurve", ZQ);
83427
83438
  z.add("AnimationExtension", NM);
83428
83439
  z.add("AnimationTrackHandler", dR);
@@ -83455,7 +83466,7 @@ z.add("BoxGizmo", eE);
83455
83466
  z.add("BoxHelperComponent", ts);
83456
83467
  z.add("Button", Sa);
83457
83468
  z.add("CallInfo", Uh);
83458
- z.add("Camera", $t);
83469
+ z.add("Camera", Wt);
83459
83470
  z.add("Canvas", bg);
83460
83471
  z.add("CanvasGroup", Kr);
83461
83472
  z.add("CapsuleCollider", Nr);
@@ -83505,7 +83516,7 @@ z.add("Image", ql);
83505
83516
  z.add("InheritVelocityModule", Zr);
83506
83517
  z.add("InputField", BE);
83507
83518
  z.add("Interactable", Dl);
83508
- z.add("Light", Ao);
83519
+ z.add("Light", eo);
83509
83520
  z.add("LimitVelocityOverLifetimeModule", ji);
83510
83521
  z.add("LODGroup", ww);
83511
83522
  z.add("LODModel", QE);
@@ -83517,7 +83528,7 @@ z.add("MaskableGraphic", aw);
83517
83528
  z.add("MeshCollider", nw);
83518
83529
  z.add("MeshRenderer", MM);
83519
83530
  z.add("MinMaxCurve", Be);
83520
- z.add("MinMaxGradient", XI);
83531
+ z.add("MinMaxGradient", $I);
83521
83532
  z.add("NestedGltf", YR);
83522
83533
  z.add("Networking", nE);
83523
83534
  z.add("NoiseModule", Dt);
@@ -83550,13 +83561,13 @@ z.add("RectTransform", SI);
83550
83561
  z.add("ReflectionProbe", pl);
83551
83562
  z.add("RegisteredAnimationInfo", FM);
83552
83563
  z.add("RemoteSkybox", na);
83553
- z.add("Renderer", Xt);
83564
+ z.add("Renderer", $t);
83554
83565
  z.add("RendererLightmap", $p);
83555
83566
  z.add("RGBAColor", Mt);
83556
83567
  z.add("Rigidbody", si);
83557
83568
  z.add("RotationBySpeedModule", bo);
83558
83569
  z.add("RotationOverLifetimeModule", cs);
83559
- z.add("SceneSwitcher", eo);
83570
+ z.add("SceneSwitcher", to);
83560
83571
  z.add("ScreenCapture", Nw);
83561
83572
  z.add("ScreenSpaceAmbientOcclusion", Ma);
83562
83573
  z.add("ScreenSpaceAmbientOcclusionN8", eC);
@@ -83628,7 +83639,7 @@ z.add("WebXRImageTrackingModel", Ua);
83628
83639
  z.add("WebXRPlaneTracking", xw);
83629
83640
  z.add("WebXRSync", af);
83630
83641
  z.add("WebXRTrackedImage", Ln);
83631
- z.add("XRFlag", ko);
83642
+ z.add("XRFlag", Go);
83632
83643
  z.add("XRGrabModel", IU);
83633
83644
  z.add("XRGrabRendering", h_);
83634
83645
  z.add("XRRig", hR);
@@ -84972,9 +84983,9 @@ class Vh {
84972
84983
  U.raweventqueue_clear(this.ptr);
84973
84984
  }
84974
84985
  }
84975
- class mo {
84986
+ class Mo {
84976
84987
  static __wrap(A) {
84977
- const e = Object.create(mo.prototype);
84988
+ const e = Object.create(Mo.prototype);
84978
84989
  return e.ptr = A, e;
84979
84990
  }
84980
84991
  __destroy_into_raw() {
@@ -84988,22 +84999,22 @@ class mo {
84988
84999
  static spherical(A, e) {
84989
85000
  iA(A, BA), iA(e, BA);
84990
85001
  const t = U.rawgenericjoint_spherical(A.ptr, e.ptr);
84991
- return mo.__wrap(t);
85002
+ return Mo.__wrap(t);
84992
85003
  }
84993
85004
  static prismatic(A, e, t, g, I, o) {
84994
85005
  iA(A, BA), iA(e, BA), iA(t, BA);
84995
85006
  const s = U.rawgenericjoint_prismatic(A.ptr, e.ptr, t.ptr, g, I, o);
84996
- return s === 0 ? void 0 : mo.__wrap(s);
85007
+ return s === 0 ? void 0 : Mo.__wrap(s);
84997
85008
  }
84998
85009
  static fixed(A, e, t, g) {
84999
85010
  iA(A, BA), iA(e, je), iA(t, BA), iA(g, je);
85000
85011
  const I = U.rawgenericjoint_fixed(A.ptr, e.ptr, t.ptr, g.ptr);
85001
- return mo.__wrap(I);
85012
+ return Mo.__wrap(I);
85002
85013
  }
85003
85014
  static revolute(A, e, t) {
85004
85015
  iA(A, BA), iA(e, BA), iA(t, BA);
85005
85016
  const g = U.rawgenericjoint_revolute(A.ptr, e.ptr, t.ptr);
85006
- return g === 0 ? void 0 : mo.__wrap(g);
85017
+ return g === 0 ? void 0 : Mo.__wrap(g);
85007
85018
  }
85008
85019
  }
85009
85020
  class Ps {
@@ -85085,7 +85096,7 @@ class Ps {
85085
85096
  return Ps.__wrap(A);
85086
85097
  }
85087
85098
  createJoint(A, e, t, g) {
85088
- return iA(A, mo), U.rawimpulsejointset_createJoint(this.ptr, A.ptr, e, t, g);
85099
+ return iA(A, Mo), U.rawimpulsejointset_createJoint(this.ptr, A.ptr, e, t, g);
85089
85100
  }
85090
85101
  remove(A, e) {
85091
85102
  U.rawimpulsejointset_remove(this.ptr, A, e);
@@ -85260,7 +85271,7 @@ class Ws {
85260
85271
  return Ws.__wrap(A);
85261
85272
  }
85262
85273
  createJoint(A, e, t, g) {
85263
- return iA(A, mo), U.rawmultibodyjointset_createJoint(this.ptr, A.ptr, e, t, g);
85274
+ return iA(A, Mo), U.rawmultibodyjointset_createJoint(this.ptr, A.ptr, e, t, g);
85264
85275
  }
85265
85276
  remove(A, e) {
85266
85277
  U.rawmultibodyjointset_remove(this.ptr, A, e);
@@ -86807,16 +86818,16 @@ class Pn {
86807
86818
  switch (this.jointType) {
86808
86819
  case mi.Fixed:
86809
86820
  let C = Oe.intoRaw(this.frame1), n = Oe.intoRaw(this.frame2);
86810
- e = mo.fixed(t, C, g, n), C.free(), n.free();
86821
+ e = Mo.fixed(t, C, g, n), C.free(), n.free();
86811
86822
  break;
86812
86823
  case mi.Prismatic:
86813
- A = nA.intoRaw(this.axis), this.limitsEnabled && (I = !0, o = this.limits[0], s = this.limits[1]), e = mo.prismatic(t, g, A, I, o, s), A.free();
86824
+ A = nA.intoRaw(this.axis), this.limitsEnabled && (I = !0, o = this.limits[0], s = this.limits[1]), e = Mo.prismatic(t, g, A, I, o, s), A.free();
86814
86825
  break;
86815
86826
  case mi.Spherical:
86816
- e = mo.spherical(t, g);
86827
+ e = Mo.spherical(t, g);
86817
86828
  break;
86818
86829
  case mi.Revolute:
86819
- A = nA.intoRaw(this.axis), e = mo.revolute(t, g, A), A.free();
86830
+ A = nA.intoRaw(this.axis), e = Mo.revolute(t, g, A), A.free();
86820
86831
  }
86821
86832
  return t.free(), g.free(), e;
86822
86833
  }
@@ -88093,14 +88104,14 @@ for (var zCA = { byteLength: function(i) {
88093
88104
  return 3 * (a + B) / 4 - B;
88094
88105
  }(0, g, I)), s = 0, C = I > 0 ? g - 4 : g;
88095
88106
  for (e = 0; e < C; e += 4)
88096
- A = co[i.charCodeAt(e)] << 18 | co[i.charCodeAt(e + 1)] << 12 | co[i.charCodeAt(e + 2)] << 6 | co[i.charCodeAt(e + 3)], o[s++] = A >> 16 & 255, o[s++] = A >> 8 & 255, o[s++] = 255 & A;
88097
- return I === 2 && (A = co[i.charCodeAt(e)] << 2 | co[i.charCodeAt(e + 1)] >> 4, o[s++] = 255 & A), I === 1 && (A = co[i.charCodeAt(e)] << 10 | co[i.charCodeAt(e + 1)] << 4 | co[i.charCodeAt(e + 2)] >> 2, o[s++] = A >> 8 & 255, o[s++] = 255 & A), o;
88107
+ A = ho[i.charCodeAt(e)] << 18 | ho[i.charCodeAt(e + 1)] << 12 | ho[i.charCodeAt(e + 2)] << 6 | ho[i.charCodeAt(e + 3)], o[s++] = A >> 16 & 255, o[s++] = A >> 8 & 255, o[s++] = 255 & A;
88108
+ return I === 2 && (A = ho[i.charCodeAt(e)] << 2 | ho[i.charCodeAt(e + 1)] >> 4, o[s++] = 255 & A), I === 1 && (A = ho[i.charCodeAt(e)] << 10 | ho[i.charCodeAt(e + 1)] << 4 | ho[i.charCodeAt(e + 2)] >> 2, o[s++] = A >> 8 & 255, o[s++] = 255 & A), o;
88098
88109
  }, fromByteArray: function(i) {
88099
88110
  for (var A, e = i.length, t = e % 3, g = [], I = 16383, o = 0, s = e - t; o < s; o += I)
88100
88111
  g.push(XCA(i, o, o + I > s ? s : o + I));
88101
88112
  return t === 1 ? (A = i[e - 1], g.push(ms[A >> 2] + ms[A << 4 & 63] + "==")) : t === 2 && (A = (i[e - 2] << 8) + i[e - 1], g.push(ms[A >> 10] + ms[A >> 4 & 63] + ms[A << 2 & 63] + "=")), g.join("");
88102
- } }, ms = [], co = [], jCA = typeof Uint8Array < "u" ? Uint8Array : Array, S0 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", vB = 0, ZCA = S0.length; vB < ZCA; ++vB)
88103
- ms[vB] = S0[vB], co[S0.charCodeAt(vB)] = vB;
88113
+ } }, ms = [], ho = [], jCA = typeof Uint8Array < "u" ? Uint8Array : Array, S0 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", vB = 0, ZCA = S0.length; vB < ZCA; ++vB)
88114
+ ms[vB] = S0[vB], ho[S0.charCodeAt(vB)] = vB;
88104
88115
  function ev(i) {
88105
88116
  var A = i.length;
88106
88117
  if (A % 4 > 0)
@@ -88130,7 +88141,7 @@ function U_() {
88130
88141
  }
88131
88142
  }();
88132
88143
  }
88133
- co["-".charCodeAt(0)] = 62, co["_".charCodeAt(0)] = 63;
88144
+ ho["-".charCodeAt(0)] = 62, ho["_".charCodeAt(0)] = 63;
88134
88145
  var $CA = Object.freeze({ __proto__: null, version: U_, Vector3: QU, VectorOps: nA, Quaternion: Sf, RotationOps: Oe, get RigidBodyType() {
88135
88146
  return jg;
88136
88147
  }, RigidBody: Xh, RigidBodyDesc: Xo, RigidBodySet: EU, IntegrationParameters: cU, get JointType() {
@@ -88262,7 +88273,7 @@ const AnA = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty(
88262
88273
  default: $CA,
88263
88274
  init: R_,
88264
88275
  version: U_
88265
- }, Symbol.toStringTag, { value: "Module" })), Si = sA("debugphysics"), k0 = sA("debugcolliderplacement"), G0 = sA("debugcollisions"), enA = sA("showcolliders"), ho = Symbol("needle component"), Wo = Symbol("physics body"), tnA = Symbol("rigidbody");
88276
+ }, Symbol.toStringTag, { value: "Module" })), Si = sA("debugphysics"), k0 = sA("debugcolliderplacement"), G0 = sA("debugcollisions"), enA = sA("showcolliders"), lo = Symbol("needle component"), Wo = Symbol("physics body"), tnA = Symbol("rigidbody");
88266
88277
  let EC;
88267
88278
  globalThis.true = globalThis.true !== void 0 ? globalThis.true : !0;
88268
88279
  Si && console.log("Use Rapier", !0, globalThis.true);
@@ -88314,7 +88325,7 @@ const nh = class {
88314
88325
  (t = this.world) == null || t.removeCollider(s, !0);
88315
88326
  const C = s.parent();
88316
88327
  if (C && C.numColliders() <= 0) {
88317
- const n = C[ho];
88328
+ const n = C[lo];
88318
88329
  this.removeBody(n);
88319
88330
  }
88320
88331
  } else
@@ -88406,11 +88417,11 @@ const nh = class {
88406
88417
  return null;
88407
88418
  const o = (s = this.world) == null ? void 0 : s.castRay(I, t, g, void 0, void 0, void 0, void 0, (C) => {
88408
88419
  var n;
88409
- return !((n = C[ho]) != null && n.gameObject.layers.isEnabled(2));
88420
+ return !((n = C[lo]) != null && n.gameObject.layers.isEnabled(2));
88410
88421
  });
88411
88422
  if (o) {
88412
88423
  const C = I.pointAt(o.toi), n = this.raycastVectorsBuffer.get();
88413
- return n.set(C.x, C.y, C.z), { point: n, collider: o.collider[ho] };
88424
+ return n.set(C.x, C.y, C.z), { point: n, collider: o.collider[lo] };
88414
88425
  }
88415
88426
  return null;
88416
88427
  }
@@ -88422,11 +88433,11 @@ const nh = class {
88422
88433
  return null;
88423
88434
  const o = (s = this.world) == null ? void 0 : s.castRayAndGetNormal(I, t, g, void 0, void 0, void 0, void 0, (C) => {
88424
88435
  var n;
88425
- return !((n = C[ho]) != null && n.gameObject.layers.isEnabled(2));
88436
+ return !((n = C[lo]) != null && n.gameObject.layers.isEnabled(2));
88426
88437
  });
88427
88438
  if (o) {
88428
88439
  const C = I.pointAt(o.toi), n = o.normal, a = this.raycastVectorsBuffer.get(), B = this.raycastVectorsBuffer.get();
88429
- return a.set(C.x, C.y, C.z), B.set(n.x, n.y, n.z), { point: a, normal: B, collider: o.collider[ho] };
88440
+ return a.set(C.x, C.y, C.z), B.set(n.x, n.y, n.z), { point: a, normal: B, collider: o.collider[lo] };
88430
88441
  }
88431
88442
  return null;
88432
88443
  }
@@ -88471,14 +88482,14 @@ const nh = class {
88471
88482
  this.rapierIdentityRotation,
88472
88483
  this.rapierSphere,
88473
88484
  (t) => {
88474
- const g = t[ho], I = new WCA(g.gameObject, g);
88485
+ const g = t[lo], I = new WCA(g.gameObject, g);
88475
88486
  return this.rapierColliderArray.push(I), !0;
88476
88487
  },
88477
88488
  jh.EXCLUDE_SENSORS,
88478
88489
  void 0,
88479
88490
  void 0,
88480
88491
  void 0,
88481
- (t) => t[ho].gameObject.layers.isEnabled(2) == !1
88492
+ (t) => t[lo].gameObject.layers.isEnabled(2) == !1
88482
88493
  ), this.rapierColliderArray) : this.rapierColliderArray;
88483
88494
  }
88484
88495
  get isUpdating() {
@@ -88601,7 +88612,7 @@ const nh = class {
88601
88612
  }
88602
88613
  }
88603
88614
  const C = this.world.createCollider(e, I);
88604
- return C[ho] = A, A[Wo] = C, C.setActiveEvents(Zh.COLLISION_EVENTS), C.setActiveCollisionTypes(JQ.ALL), this.objects.push(A), this.bodies.push(C), C;
88615
+ return C[lo] = A, A[Wo] = C, C.setActiveEvents(Zh.COLLISION_EVENTS), C.setActiveCollisionTypes(JQ.ALL), this.objects.push(A), this.bodies.push(C), C;
88605
88616
  }
88606
88617
  getRigidbody(A, e) {
88607
88618
  if (!this.world)
@@ -88615,10 +88626,10 @@ const nh = class {
88615
88626
  const s = o ? EC.RigidBodyDesc.kinematicPositionBased() : EC.RigidBodyDesc.dynamic(), C = ke(A.attachedRigidbody.gameObject);
88616
88627
  s.setTranslation(C.x, C.y, C.z), s.setRotation(gg(A.attachedRigidbody.gameObject)), t = this.world.createRigidBody(s), this.bodies.push(t), this.objects.push(I);
88617
88628
  }
88618
- t[ho] = I, I[Wo] = t, this.internalUpdateProperties(I, t), this.getRigidbodyRelativeMatrix(A.gameObject, I.gameObject, e);
88629
+ t[lo] = I, I[Wo] = t, this.internalUpdateProperties(I, t), this.getRigidbodyRelativeMatrix(A.gameObject, I.gameObject, e);
88619
88630
  } else {
88620
88631
  const I = EC.RigidBodyDesc.kinematicPositionBased(), o = ke(A.gameObject);
88621
- I.setTranslation(o.x, o.y, o.z), I.setRotation(gg(A.gameObject)), t = this.world.createRigidBody(I), e.identity(), t[ho] = null;
88632
+ I.setTranslation(o.x, o.y, o.z), I.setRotation(gg(A.gameObject)), t = this.world.createRigidBody(I), e.identity(), t[lo] = null;
88622
88633
  }
88623
88634
  return A[tnA] = t, { rigidBody: t, useExplicitMassProperties: g };
88624
88635
  }
@@ -88739,7 +88750,7 @@ class inA {
88739
88750
  }
88740
88751
  handleCollisionEvents() {
88741
88752
  this.eventQueue && this.world && this.eventQueue.drainCollisionEvents((A, e, t) => {
88742
- const g = this.world.getCollider(A), I = this.world.getCollider(e), o = g[ho], s = I[ho];
88753
+ const g = this.world.getCollider(A), I = this.world.getCollider(e), o = g[lo], s = I[lo];
88743
88754
  G0 && console.log("EVT", o.name, s.name, t, g, I), o && s && (t ? (this.onCollisionStarted(o, g, s, I), this.onCollisionStarted(s, I, o, g)) : (this.onCollisionEnded(o, s), this.onCollisionEnded(s, o)));
88744
88755
  });
88745
88756
  }
@@ -88902,8 +88913,8 @@ _t.registerCallback(Zg.MissingCamera, (i) => {
88902
88913
  Rf && console.warn("Creating missing camera");
88903
88914
  const A = i.context.scene, e = new FA();
88904
88915
  e.name = "Default Fallback Camera", A.add(e);
88905
- const t = new $t();
88906
- t.sourceId = ((o = (I = i.files) == null ? void 0 : I[0]) == null ? void 0 : o.src) ?? "unknown", t.clearFlags = 1, t.backgroundColor = new Mt(0.5, 0.5, 0.5, 1), t.fieldOfView = 35, t.backgroundBlurriness = 0.5;
88916
+ const t = new Wt();
88917
+ t.sourceId = ((o = (I = i.files) == null ? void 0 : I[0]) == null ? void 0 : o.src) ?? "unknown", t.clearFlags = 1, t.backgroundColor = new Mt(0.5, 0.5, 0.5, 1), t.fieldOfView = 35, t.backgroundBlurriness = 0.125;
88907
88918
  const g = WQ(e, t, !0);
88908
88919
  return e.position.x = 0, e.position.y = 1, e.position.z = 2, F_(i.context, g), g;
88909
88920
  });
@@ -89245,7 +89256,7 @@ Ey.WebsocketBuilder = nnA;
89245
89256
  const anA = /* @__PURE__ */ Ql(xU), rnA = /* @__PURE__ */ b_({
89246
89257
  __proto__: null,
89247
89258
  default: anA
89248
- }, [xU]), ao = {
89259
+ }, [xU]), ro = {
89249
89260
  node: "node",
89250
89261
  material: "material",
89251
89262
  camera: "camera",
@@ -89308,7 +89319,7 @@ class QnA {
89308
89319
  const e = A.target, t = e.extensions && e.extensions[ja] && e.path && e.path === "pointer";
89309
89320
  if (!t)
89310
89321
  return null;
89311
- let g, I = ao.node, o;
89322
+ let g, I = ro.node, o;
89312
89323
  if (t) {
89313
89324
  const C = e.extensions[ja];
89314
89325
  let n = C.pointer;
@@ -89316,12 +89327,12 @@ class QnA {
89316
89327
  console.warn("Invalid path", C, e);
89317
89328
  return;
89318
89329
  }
89319
- if (n.startsWith("/materials/") ? I = ao.material : n.startsWith("/extensions/KHR_lights_punctual/lights/") ? I = ao.light : n.startsWith("/cameras/") && (I = ao.camera), o = this._tryResolveTargetId(n, I), o === null || isNaN(o)) {
89330
+ if (n.startsWith("/materials/") ? I = ro.material : n.startsWith("/extensions/KHR_lights_punctual/lights/") ? I = ro.light : n.startsWith("/cameras/") && (I = ro.camera), o = this._tryResolveTargetId(n, I), o === null || isNaN(o)) {
89320
89331
  console.warn("Failed resolving animation node id: " + o, n);
89321
89332
  return;
89322
89333
  }
89323
89334
  switch (I) {
89324
- case ao.material:
89335
+ case ro.material:
89325
89336
  const B = ("/materials/" + o.toString() + "/").length, Q = n.substring(0, B);
89326
89337
  switch (g = n.substring(B), g) {
89327
89338
  case "pbrMetallicRoughness/baseColorFactor":
@@ -89408,7 +89419,7 @@ class QnA {
89408
89419
  }
89409
89420
  n = Q + g;
89410
89421
  break;
89411
- case ao.node:
89422
+ case ro.node:
89412
89423
  const E = ("/nodes/" + o.toString() + "/").length, c = n.substring(0, E);
89413
89424
  switch (g = n.substring(E), g) {
89414
89425
  case "translation":
@@ -89426,7 +89437,7 @@ class QnA {
89426
89437
  }
89427
89438
  n = c + g;
89428
89439
  break;
89429
- case ao.light:
89440
+ case ro.light:
89430
89441
  const l = ("/extensions/KHR_lights_punctual/lights/" + o.toString() + "/").length;
89431
89442
  switch (g = n.substring(l), g) {
89432
89443
  case "color":
@@ -89445,7 +89456,7 @@ class QnA {
89445
89456
  }
89446
89457
  n = "/lights/" + o.toString() + "/" + g;
89447
89458
  break;
89448
- case ao.camera:
89459
+ case ro.camera:
89449
89460
  const d = ("/cameras/" + o.toString() + "/").length, h = n.substring(0, d);
89450
89461
  switch (g = n.substring(d), g) {
89451
89462
  case "perspective/yfov":
@@ -89480,7 +89491,7 @@ class QnA {
89480
89491
  return;
89481
89492
  }
89482
89493
  let s;
89483
- return I === ao.node ? s = this.parser.getDependency("node", o) : I === ao.material ? s = this.parser.getDependency("material", o) : I === ao.light ? s = this.parser.getDependency("light", o) : I === ao.camera ? s = this.parser.getDependency("camera", o) : console.error("Unhandled type", I), s;
89494
+ return I === ro.node ? s = this.parser.getDependency("node", o) : I === ro.material ? s = this.parser.getDependency("material", o) : I === ro.light ? s = this.parser.getDependency("light", o) : I === ro.camera ? s = this.parser.getDependency("camera", o) : console.error("Unhandled type", I), s;
89484
89495
  }
89485
89496
  createAnimationTracksWithAnimationPointer(A, e, t, g, I) {
89486
89497
  if (!(I.extensions && I.extensions[ja] && I.path && I.path === "pointer"))
@@ -89584,11 +89595,11 @@ export {
89584
89595
  JaA as $physicsKey,
89585
89596
  dt as ActionBuilder,
89586
89597
  bT as ActionCollection,
89587
- yo as ActionModel,
89598
+ So as ActionModel,
89588
89599
  PZ as Addressables,
89589
89600
  TD as AlignmentConstraint,
89590
89601
  _c as AmbientMode,
89591
- No as Animation,
89602
+ Ko as Animation,
89592
89603
  ZQ as AnimationCurve,
89593
89604
  NM as AnimationExtension,
89594
89605
  dR as AnimationTrackHandler,
@@ -89630,7 +89641,7 @@ export {
89630
89641
  ts as BoxHelperComponent,
89631
89642
  Sa as Button,
89632
89643
  Uh as CallInfo,
89633
- $t as Camera,
89644
+ Wt as Camera,
89634
89645
  bg as Canvas,
89635
89646
  Kr as CanvasGroup,
89636
89647
  Nr as CapsuleCollider,
@@ -89661,7 +89672,7 @@ export {
89661
89672
  Jn as ControllerEvents,
89662
89673
  zc as ControllerType,
89663
89674
  Xr as CustomBranding,
89664
- Qo as CustomShader,
89675
+ Eo as CustomShader,
89665
89676
  zk as DefaultReflectionMode,
89666
89677
  qH as Deletable,
89667
89678
  RR as DeleteBox,
@@ -89723,7 +89734,7 @@ export {
89723
89734
  ww as LODGroup,
89724
89735
  QE as LODModel,
89725
89736
  PnA as LeftRoomResponse,
89726
- Ao as Light,
89737
+ eo as Light,
89727
89738
  ZZ as LightData,
89728
89739
  ji as LimitVelocityOverLifetimeModule,
89729
89740
  iaA as LoadingElementOptions,
@@ -89738,8 +89749,8 @@ export {
89738
89749
  nw as MeshCollider,
89739
89750
  MM as MeshRenderer,
89740
89751
  Be as MinMaxCurve,
89741
- XI as MinMaxGradient,
89742
- wo as NEEDLE_progressive,
89752
+ $I as MinMaxGradient,
89753
+ yo as NEEDLE_progressive,
89743
89754
  _t as NeedleEngine,
89744
89755
  S_ as NeedleEngineHTMLElement,
89745
89756
  u_ as NeedleGltfLoader,
@@ -89796,7 +89807,7 @@ export {
89796
89807
  na as RemoteSkybox,
89797
89808
  Sr as RenderTexture,
89798
89809
  $X as RenderTextureSerializer,
89799
- Xt as Renderer,
89810
+ $t as Renderer,
89800
89811
  jZ as RendererData,
89801
89812
  $p as RendererLightmap,
89802
89813
  si as Rigidbody,
@@ -89805,7 +89816,7 @@ export {
89805
89816
  bo as RotationBySpeedModule,
89806
89817
  cs as RotationOverLifetimeModule,
89807
89818
  nG as SceneLightSettings,
89808
- eo as SceneSwitcher,
89819
+ to as SceneSwitcher,
89809
89820
  Nw as ScreenCapture,
89810
89821
  Ma as ScreenSpaceAmbientOcclusion,
89811
89822
  eC as ScreenSpaceAmbientOcclusionN8,
@@ -89850,7 +89861,7 @@ export {
89850
89861
  $V as Time,
89851
89862
  bw as ToneMapping,
89852
89863
  tw as TrackHandler,
89853
- Eo as TrackType,
89864
+ co as TrackType,
89854
89865
  Ai as TrailModule,
89855
89866
  kr as TransformData,
89856
89867
  pE as TransformGizmo,
@@ -89895,7 +89906,7 @@ export {
89895
89906
  xw as WebXRPlaneTracking,
89896
89907
  af as WebXRSync,
89897
89908
  Ln as WebXRTrackedImage,
89898
- ko as XRFlag,
89909
+ Go as XRFlag,
89899
89910
  IU as XRGrabModel,
89900
89911
  h_ as XRGrabRendering,
89901
89912
  hR as XRRig,
@@ -90064,5 +90075,5 @@ export {
90064
90075
  e8 as tryGetGuid,
90065
90076
  NaA as unregisterHotReloadType,
90066
90077
  _Z as upload_file,
90067
- Jo as validate
90078
+ qo as validate
90068
90079
  };