@needle-tools/engine 2.67.0-pre → 2.67.2-pre

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -212,7 +212,7 @@ function ZX() {
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  return navigator.userAgent.includes("OculusBrowser");
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  }
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  const Su = /* @__PURE__ */ new Map();
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- function ut(i = window.location.hostname) {
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+ function ji(i = window.location.hostname) {
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  if (Su.has(i))
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  return Su.get(i);
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  const A = new RegExp("[0-9]{1,3}.[0-9]{1,3}.[0-9]{1,3}.[0-9]{1,3}|localhost", "gm").test(i);
@@ -254,29 +254,29 @@ class Oe {
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  }
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  Q(Oe, "Current"), Q(Oe, "Registered", []), Q(Oe, "_callbacks", {});
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  const tL = cA("debugdebug"), NR = cA("noerrors"), CL = "ar", Gu = /* @__PURE__ */ new Map();
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- var Es = /* @__PURE__ */ ((i) => (i[i.Log = 0] = "Log", i[i.Warn = 1] = "Warn", i[i.Error = 2] = "Error", i))(Es || {});
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+ var cs = /* @__PURE__ */ ((i) => (i[i.Log = 0] = "Log", i[i.Warn = 1] = "Warn", i[i.Error = 2] = "Error", i))(cs || {});
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  function KR() {
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  return JR;
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  }
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  function oL() {
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  if (NR)
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  return;
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- if (ut()) {
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+ if (ji()) {
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  tL && console.log(window.location.hostname);
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  const A = console.error;
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  console.error = (...g) => {
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- A.apply(console, g), sL(g), ss(2, g), ku();
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+ A.apply(console, g), sL(g), Bs(2, g), ku();
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  }, window.addEventListener("error", (g) => {
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  if (!g)
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  return;
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  let I = g.error;
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  if (I === void 0) {
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- ut() && console.warn("Received unknown error", g, g.target);
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+ ji() && console.warn("Received unknown error", g, g.target);
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  return;
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  }
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- ss(2, I, g.filename, g.lineno), ku();
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+ Bs(2, I, g.filename, g.lineno), ku();
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  }, !0), window.addEventListener("unhandledrejection", (g) => {
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- g && (g.reason ? ss(2, g.reason.message, g.reason.stack) : ss(2, "unhandled rejection"), ku());
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+ g && (g.reason ? Bs(2, g.reason.message, g.reason.stack) : Bs(2, "unhandled rejection"), ku());
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  });
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  }
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  }
@@ -291,7 +291,7 @@ function sL(i) {
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  typeof g == "string" && g.startsWith("THREE.PropertyBinding: Trying to update node for track:") && (i[A] = "Some animated objects couldn't be found: see console for details");
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  }
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  }
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- function ss(i, A, g, I) {
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+ function Bs(i, A, g, I) {
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  if (NR)
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  return;
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  const e = Oe.Current, t = (e == null ? void 0 : e.domElement) ?? document.querySelector("needle-engine");
@@ -395,7 +395,7 @@ function rL(i, A) {
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  * Copyright 2010-2022 Three.js Authors
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  * SPDX-License-Identifier: MIT
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  */
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- const HB = "147dev", AB = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }, gB = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, LR = 0, ww = 1, bR = 2, EL = 3, cL = 0, ny = 1, ay = 2, On = 3, Gi = 0, we = 1, pI = 2, MI = 0, Qo = 1, NB = 2, fw = 3, yw = 4, vR = 5, sB = 100, xR = 101, YR = 102, Sw = 103, Gw = 104, HR = 200, TR = 201, OR = 202, _R = 203, Qy = 204, ry = 205, PR = 206, WR = 207, jR = 208, ZR = 209, zR = 210, Ey = 0, JD = 1, Or = 2, ha = 3, la = 4, qD = 5, LD = 6, wE = 7, fE = 0, VR = 1, XR = 2, ni = 0, cy = 1, hy = 2, $R = 3, ly = 4, Am = 5, bD = 300, us = 301, ps = 302, lt = 303, Da = 304, Ja = 306, pt = 1e3, pe = 1001, ho = 1002, jg = 1003, da = 1004, hL = 1004, ua = 1005, lL = 1005, Jg = 1006, yE = 1007, DL = 1007, Zt = 1008, dL = 1008, sI = 1009, gm = 1010, Im = 1011, Dy = 1012, em = 1013, to = 1014, ge = 1015, ne = 1016, im = 1017, tm = 1018, cs = 1020, Cm = 1021, om = 1022, dI = 1023, vD = 1024, sm = 1025, hs = 1026, ws = 1027, Bs = 1028, Bm = 1029, EB = 1030, nm = 1031, am = 1033, Er = 33776, Ph = 33777, Wh = 33778, cr = 33779, Rl = 35840, kw = 35841, ml = 35842, Mw = 35843, dy = 36196, Fl = 37492, Nl = 37496, Kl = 37808, Uw = 37809, Rw = 37810, mw = 37811, Fw = 37812, Nw = 37813, Kw = 37814, Jw = 37815, qw = 37816, Lw = 37817, bw = 37818, vw = 37819, xw = 37820, Yw = 37821, Jl = 36492, _r = 2200, uy = 2201, Qm = 2202, KB = 2300, lo = 2301, jh = 2302, cB = 2400, hB = 2401, Pr = 2402, xD = 2500, py = 2501, uL = 0, rm = 1, wy = 2, WI = 3e3, Ag = 3001, be = 3200, YD = 3201, Ms = 0, Em = 1, pL = "", bt = "srgb", pa = "srgb-linear", cm = 0, hr = 7680, hm = 7681, lm = 7682, Dm = 7683, dm = 34055, um = 34056, pm = 5386, wm = 512, fm = 513, ym = 514, Sm = 515, Gm = 516, km = 517, Mm = 518, fy = 519, Wr = 35044, Te = 35048, wL = 35040, fL = 35045, yL = 35049, SL = 35041, GL = 35046, kL = 35050, ML = 35042, UL = "100", Hw = "300 es", ql = 1035;
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+ const HB = "147dev", AB = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }, gB = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, LR = 0, ww = 1, bR = 2, EL = 3, cL = 0, ny = 1, ay = 2, On = 3, Gi = 0, we = 1, pI = 2, MI = 0, Qo = 1, NB = 2, fw = 3, yw = 4, vR = 5, sB = 100, xR = 101, YR = 102, Sw = 103, Gw = 104, HR = 200, TR = 201, OR = 202, _R = 203, Qy = 204, ry = 205, PR = 206, WR = 207, jR = 208, ZR = 209, zR = 210, Ey = 0, JD = 1, Or = 2, ha = 3, la = 4, qD = 5, LD = 6, wE = 7, fE = 0, VR = 1, XR = 2, ni = 0, cy = 1, hy = 2, $R = 3, ly = 4, Am = 5, bD = 300, ps = 301, ws = 302, Dt = 303, Da = 304, Ja = 306, pt = 1e3, pe = 1001, ho = 1002, jg = 1003, da = 1004, hL = 1004, ua = 1005, lL = 1005, Jg = 1006, yE = 1007, DL = 1007, Zt = 1008, dL = 1008, sI = 1009, gm = 1010, Im = 1011, Dy = 1012, em = 1013, to = 1014, ge = 1015, ne = 1016, im = 1017, tm = 1018, hs = 1020, Cm = 1021, om = 1022, dI = 1023, vD = 1024, sm = 1025, ls = 1026, fs = 1027, ns = 1028, Bm = 1029, EB = 1030, nm = 1031, am = 1033, Er = 33776, Ph = 33777, Wh = 33778, cr = 33779, Rl = 35840, kw = 35841, ml = 35842, Mw = 35843, dy = 36196, Fl = 37492, Nl = 37496, Kl = 37808, Uw = 37809, Rw = 37810, mw = 37811, Fw = 37812, Nw = 37813, Kw = 37814, Jw = 37815, qw = 37816, Lw = 37817, bw = 37818, vw = 37819, xw = 37820, Yw = 37821, Jl = 36492, _r = 2200, uy = 2201, Qm = 2202, KB = 2300, lo = 2301, jh = 2302, cB = 2400, hB = 2401, Pr = 2402, xD = 2500, py = 2501, uL = 0, rm = 1, wy = 2, WI = 3e3, Ag = 3001, be = 3200, YD = 3201, Us = 0, Em = 1, pL = "", bt = "srgb", pa = "srgb-linear", cm = 0, hr = 7680, hm = 7681, lm = 7682, Dm = 7683, dm = 34055, um = 34056, pm = 5386, wm = 512, fm = 513, ym = 514, Sm = 515, Gm = 516, km = 517, Mm = 518, fy = 519, Wr = 35044, Te = 35048, wL = 35040, fL = 35045, yL = 35049, SL = 35041, GL = 35046, kL = 35050, ML = 35042, UL = "100", Hw = "300 es", ql = 1035;
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  class Se {
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  addEventListener(A, g) {
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  this._listeners === void 0 && (this._listeners = {});
@@ -1358,7 +1358,7 @@ class Sy {
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  return console.warn("THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."), A;
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  }
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  }
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- class ns {
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+ class as {
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  constructor(A = null) {
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  this.isSource = !0, this.uuid = Hi(), this.data = A, this.version = 0;
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  }
@@ -1397,7 +1397,7 @@ function Fu(i) {
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  let OL = 0;
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  class qg extends Se {
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  constructor(A = qg.DEFAULT_IMAGE, g = qg.DEFAULT_MAPPING, I = pe, e = pe, t = Jg, C = Zt, o = dI, s = sI, B = 1, n = WI) {
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- super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: OL++ }), this.uuid = Hi(), this.name = "", this.source = new ns(A), this.mipmaps = [], this.mapping = g, this.wrapS = I, this.wrapT = e, this.magFilter = t, this.minFilter = C, this.anisotropy = B, this.format = o, this.internalFormat = null, this.type = s, this.offset = new $(0, 0), this.repeat = new $(1, 1), this.center = new $(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new Ie(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, this.encoding = n, this.userData = {}, this.version = 0, this.onUpdate = null, this.isRenderTargetTexture = !1, this.needsPMREMUpdate = !1;
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+ super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: OL++ }), this.uuid = Hi(), this.name = "", this.source = new as(A), this.mipmaps = [], this.mapping = g, this.wrapS = I, this.wrapT = e, this.magFilter = t, this.minFilter = C, this.anisotropy = B, this.format = o, this.internalFormat = null, this.type = s, this.offset = new $(0, 0), this.repeat = new $(1, 1), this.center = new $(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new Ie(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, this.encoding = n, this.userData = {}, this.version = 0, this.onUpdate = null, this.isRenderTargetTexture = !1, this.needsPMREMUpdate = !1;
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  }
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  get image() {
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  return this.source.data;
@@ -1697,7 +1697,7 @@ class eI extends Se {
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  copy(A) {
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  this.width = A.width, this.height = A.height, this.depth = A.depth, this.viewport.copy(A.viewport), this.texture = A.texture.clone(), this.texture.isRenderTargetTexture = !0;
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  const g = Object.assign({}, A.texture.image);
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- return this.texture.source = new ns(g), this.depthBuffer = A.depthBuffer, this.stencilBuffer = A.stencilBuffer, A.depthTexture !== null && (this.depthTexture = A.depthTexture.clone()), this.samples = A.samples, this;
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+ return this.texture.source = new as(g), this.depthBuffer = A.depthBuffer, this.stencilBuffer = A.stencilBuffer, A.depthTexture !== null && (this.depthTexture = A.depthTexture.clone()), this.samples = A.samples, this;
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  }
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  dispose() {
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  this.dispatchEvent({ type: "dispose" });
@@ -2328,37 +2328,37 @@ class je {
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  intersectsTriangle(A) {
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  if (this.isEmpty())
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  return !1;
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- this.getCenter(MQ), yc.subVectors(this.max, MQ), on.subVectors(A.a, MQ), sn.subVectors(A.b, MQ), Bn.subVectors(A.c, MQ), Jo.subVectors(sn, on), qo.subVectors(Bn, sn), Os.subVectors(on, Bn);
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+ this.getCenter(MQ), yc.subVectors(this.max, MQ), on.subVectors(A.a, MQ), sn.subVectors(A.b, MQ), Bn.subVectors(A.c, MQ), qo.subVectors(sn, on), Lo.subVectors(Bn, sn), Os.subVectors(on, Bn);
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  let g = [
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- 0,
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- -Jo.z,
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- Jo.y,
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  0,
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  -qo.z,
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  qo.y,
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  0,
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+ -Lo.z,
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+ Lo.y,
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+ 0,
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  -Os.z,
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  Os.y,
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- Jo.z,
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- 0,
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- -Jo.x,
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  qo.z,
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  0,
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  -qo.x,
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+ Lo.z,
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+ 0,
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+ -Lo.x,
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  Os.z,
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  0,
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  -Os.x,
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- -Jo.y,
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- Jo.x,
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- 0,
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  -qo.y,
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  qo.x,
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  0,
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+ -Lo.y,
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+ Lo.x,
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+ 0,
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  -Os.y,
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  Os.x,
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  0
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  ];
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- return !Ju(g, on, sn, Bn, yc) || (g = [1, 0, 0, 0, 1, 0, 0, 0, 1], !Ju(g, on, sn, Bn, yc)) ? !1 : (Sc.crossVectors(Jo, qo), g = [Sc.x, Sc.y, Sc.z], Ju(g, on, sn, Bn, yc));
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+ return !Ju(g, on, sn, Bn, yc) || (g = [1, 0, 0, 0, 1, 0, 0, 0, 1], !Ju(g, on, sn, Bn, yc)) ? !1 : (Sc.crossVectors(qo, Lo), g = [Sc.x, Sc.y, Sc.z], Ju(g, on, sn, Bn, yc));
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  }
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  clampPoint(A, g) {
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  return g.copy(A).clamp(this.min, this.max);
@@ -2394,7 +2394,7 @@ const YC = [
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  /* @__PURE__ */ new M(),
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  /* @__PURE__ */ new M(),
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  /* @__PURE__ */ new M()
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- ], Ts = /* @__PURE__ */ new M(), Ku = /* @__PURE__ */ new je(), on = /* @__PURE__ */ new M(), sn = /* @__PURE__ */ new M(), Bn = /* @__PURE__ */ new M(), Jo = /* @__PURE__ */ new M(), qo = /* @__PURE__ */ new M(), Os = /* @__PURE__ */ new M(), MQ = /* @__PURE__ */ new M(), yc = /* @__PURE__ */ new M(), Sc = /* @__PURE__ */ new M(), _s = /* @__PURE__ */ new M();
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+ ], Ts = /* @__PURE__ */ new M(), Ku = /* @__PURE__ */ new je(), on = /* @__PURE__ */ new M(), sn = /* @__PURE__ */ new M(), Bn = /* @__PURE__ */ new M(), qo = /* @__PURE__ */ new M(), Lo = /* @__PURE__ */ new M(), Os = /* @__PURE__ */ new M(), MQ = /* @__PURE__ */ new M(), yc = /* @__PURE__ */ new M(), Sc = /* @__PURE__ */ new M(), _s = /* @__PURE__ */ new M();
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  function Ju(i, A, g, I, e) {
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  for (let t = 0, C = i.length - 3; t <= C; t += 3) {
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  _s.fromArray(i, t);
@@ -2479,7 +2479,7 @@ class NC {
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  return new this.constructor().copy(this);
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  }
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  }
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- const HC = /* @__PURE__ */ new M(), Lu = /* @__PURE__ */ new M(), Gc = /* @__PURE__ */ new M(), Lo = /* @__PURE__ */ new M(), bu = /* @__PURE__ */ new M(), kc = /* @__PURE__ */ new M(), vu = /* @__PURE__ */ new M();
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+ const HC = /* @__PURE__ */ new M(), Lu = /* @__PURE__ */ new M(), Gc = /* @__PURE__ */ new M(), bo = /* @__PURE__ */ new M(), bu = /* @__PURE__ */ new M(), kc = /* @__PURE__ */ new M(), vu = /* @__PURE__ */ new M();
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  class yo {
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  constructor(A = new M(), g = new M(0, 0, -1)) {
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  this.origin = A, this.direction = g;
@@ -2512,8 +2512,8 @@ class yo {
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  return g < 0 ? this.origin.distanceToSquared(A) : (HC.copy(this.direction).multiplyScalar(g).add(this.origin), HC.distanceToSquared(A));
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  }
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  distanceSqToSegment(A, g, I, e) {
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- Lu.copy(A).add(g).multiplyScalar(0.5), Gc.copy(g).sub(A).normalize(), Lo.copy(this.origin).sub(Lu);
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- const t = A.distanceTo(g) * 0.5, C = -this.direction.dot(Gc), o = Lo.dot(this.direction), s = -Lo.dot(Gc), B = Lo.lengthSq(), n = Math.abs(1 - C * C);
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+ Lu.copy(A).add(g).multiplyScalar(0.5), Gc.copy(g).sub(A).normalize(), bo.copy(this.origin).sub(Lu);
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+ const t = A.distanceTo(g) * 0.5, C = -this.direction.dot(Gc), o = bo.dot(this.direction), s = -bo.dot(Gc), B = bo.lengthSq(), n = Math.abs(1 - C * C);
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  let r, a, E, c;
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  if (n > 0)
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  if (r = C * s - o, a = C * o - s, c = t * n, r >= 0)
@@ -2576,14 +2576,14 @@ class yo {
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  o = -1, C = -C;
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  else
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  return null;
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- Lo.subVectors(this.origin, A);
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- const s = o * this.direction.dot(kc.crossVectors(Lo, kc));
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+ bo.subVectors(this.origin, A);
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+ const s = o * this.direction.dot(kc.crossVectors(bo, kc));
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  if (s < 0)
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  return null;
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- const B = o * this.direction.dot(bu.cross(Lo));
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+ const B = o * this.direction.dot(bu.cross(bo));
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  if (B < 0 || s + B > C)
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  return null;
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- const n = -o * Lo.dot(vu);
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+ const n = -o * bo.dot(vu);
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  return n < 0 ? null : this.at(n / C, t);
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  }
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  applyMatrix4(A) {
@@ -2728,7 +2728,7 @@ class XA {
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  }
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  lookAt(A, g, I) {
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  const e = this.elements;
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- return Ri.subVectors(A, g), Ri.lengthSq() === 0 && (Ri.z = 1), Ri.normalize(), bo.crossVectors(I, Ri), bo.lengthSq() === 0 && (Math.abs(I.z) === 1 ? Ri.x += 1e-4 : Ri.z += 1e-4, Ri.normalize(), bo.crossVectors(I, Ri)), bo.normalize(), Mc.crossVectors(Ri, bo), e[0] = bo.x, e[4] = Mc.x, e[8] = Ri.x, e[1] = bo.y, e[5] = Mc.y, e[9] = Ri.y, e[2] = bo.z, e[6] = Mc.z, e[10] = Ri.z, this;
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+ return Ri.subVectors(A, g), Ri.lengthSq() === 0 && (Ri.z = 1), Ri.normalize(), vo.crossVectors(I, Ri), vo.lengthSq() === 0 && (Math.abs(I.z) === 1 ? Ri.x += 1e-4 : Ri.z += 1e-4, Ri.normalize(), vo.crossVectors(I, Ri)), vo.normalize(), Mc.crossVectors(Ri, vo), e[0] = vo.x, e[4] = Mc.x, e[8] = Ri.x, e[1] = vo.y, e[5] = Mc.y, e[9] = Ri.y, e[2] = vo.z, e[6] = Mc.z, e[10] = Ri.z, this;
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  }
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  multiply(A) {
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  return this.multiplyMatrices(this, A);
@@ -2953,7 +2953,7 @@ class XA {
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  return A[g] = I[0], A[g + 1] = I[1], A[g + 2] = I[2], A[g + 3] = I[3], A[g + 4] = I[4], A[g + 5] = I[5], A[g + 6] = I[6], A[g + 7] = I[7], A[g + 8] = I[8], A[g + 9] = I[9], A[g + 10] = I[10], A[g + 11] = I[11], A[g + 12] = I[12], A[g + 13] = I[13], A[g + 14] = I[14], A[g + 15] = I[15], A;
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  }
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  }
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- const nn = /* @__PURE__ */ new M(), mt = /* @__PURE__ */ new XA(), ZL = /* @__PURE__ */ new M(0, 0, 0), zL = /* @__PURE__ */ new M(1, 1, 1), bo = /* @__PURE__ */ new M(), Mc = /* @__PURE__ */ new M(), Ri = /* @__PURE__ */ new M(), SG = /* @__PURE__ */ new XA(), GG = /* @__PURE__ */ new UA();
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+ const nn = /* @__PURE__ */ new M(), mt = /* @__PURE__ */ new XA(), ZL = /* @__PURE__ */ new M(0, 0, 0), zL = /* @__PURE__ */ new M(1, 1, 1), vo = /* @__PURE__ */ new M(), Mc = /* @__PURE__ */ new M(), Ri = /* @__PURE__ */ new M(), SG = /* @__PURE__ */ new XA(), GG = /* @__PURE__ */ new UA();
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  class ee {
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  constructor(A = 0, g = 0, I = 0, e = ee.DefaultOrder) {
2959
2959
  this.isEuler = !0, this._x = A, this._y = g, this._z = I, this._order = e;
@@ -3734,7 +3734,7 @@ class sb extends Qg {
3734
3734
  }
3735
3735
  }
3736
3736
  let Bb = 0;
3737
- const et = /* @__PURE__ */ new XA(), Ou = /* @__PURE__ */ new LA(), En = /* @__PURE__ */ new M(), mi = /* @__PURE__ */ new je(), mQ = /* @__PURE__ */ new je(), le = /* @__PURE__ */ new M();
3737
+ const it = /* @__PURE__ */ new XA(), Ou = /* @__PURE__ */ new LA(), En = /* @__PURE__ */ new M(), mi = /* @__PURE__ */ new je(), mQ = /* @__PURE__ */ new je(), le = /* @__PURE__ */ new M();
3738
3738
  class lg extends Se {
3739
3739
  constructor() {
3740
3740
  super(), this.isBufferGeometry = !0, Object.defineProperty(this, "id", { value: Bb++ }), this.uuid = Hi(), this.name = "", this.type = "BufferGeometry", this.index = null, this.attributes = {}, this.morphAttributes = {}, this.morphTargetsRelative = !1, this.groups = [], this.boundingBox = null, this.boundingSphere = null, this.drawRange = { start: 0, count: 1 / 0 }, this.userData = {};
@@ -3782,22 +3782,22 @@ class lg extends Se {
3782
3782
  return e !== void 0 && (e.transformDirection(A), e.needsUpdate = !0), this.boundingBox !== null && this.computeBoundingBox(), this.boundingSphere !== null && this.computeBoundingSphere(), this;
3783
3783
  }
3784
3784
  applyQuaternion(A) {
3785
- return et.makeRotationFromQuaternion(A), this.applyMatrix4(et), this;
3785
+ return it.makeRotationFromQuaternion(A), this.applyMatrix4(it), this;
3786
3786
  }
3787
3787
  rotateX(A) {
3788
- return et.makeRotationX(A), this.applyMatrix4(et), this;
3788
+ return it.makeRotationX(A), this.applyMatrix4(it), this;
3789
3789
  }
3790
3790
  rotateY(A) {
3791
- return et.makeRotationY(A), this.applyMatrix4(et), this;
3791
+ return it.makeRotationY(A), this.applyMatrix4(it), this;
3792
3792
  }
3793
3793
  rotateZ(A) {
3794
- return et.makeRotationZ(A), this.applyMatrix4(et), this;
3794
+ return it.makeRotationZ(A), this.applyMatrix4(it), this;
3795
3795
  }
3796
3796
  translate(A, g, I) {
3797
- return et.makeTranslation(A, g, I), this.applyMatrix4(et), this;
3797
+ return it.makeTranslation(A, g, I), this.applyMatrix4(it), this;
3798
3798
  }
3799
3799
  scale(A, g, I) {
3800
- return et.makeScale(A, g, I), this.applyMatrix4(et), this;
3800
+ return it.makeScale(A, g, I), this.applyMatrix4(it), this;
3801
3801
  }
3802
3802
  lookAt(A) {
3803
3803
  return Ou.lookAt(A), Ou.updateMatrix(), this.applyMatrix4(Ou.matrix), this;
@@ -4050,7 +4050,7 @@ class lg extends Se {
4050
4050
  this.dispatchEvent({ type: "dispose" });
4051
4051
  }
4052
4052
  }
4053
- const NG = /* @__PURE__ */ new XA(), cn = /* @__PURE__ */ new yo(), _u = /* @__PURE__ */ new NC(), vo = /* @__PURE__ */ new M(), xo = /* @__PURE__ */ new M(), Yo = /* @__PURE__ */ new M(), Pu = /* @__PURE__ */ new M(), Wu = /* @__PURE__ */ new M(), ju = /* @__PURE__ */ new M(), mc = /* @__PURE__ */ new M(), Fc = /* @__PURE__ */ new M(), Nc = /* @__PURE__ */ new M(), Kc = /* @__PURE__ */ new $(), Jc = /* @__PURE__ */ new $(), qc = /* @__PURE__ */ new $(), Zu = /* @__PURE__ */ new M(), Lc = /* @__PURE__ */ new M();
4053
+ const NG = /* @__PURE__ */ new XA(), cn = /* @__PURE__ */ new yo(), _u = /* @__PURE__ */ new NC(), xo = /* @__PURE__ */ new M(), Yo = /* @__PURE__ */ new M(), Ho = /* @__PURE__ */ new M(), Pu = /* @__PURE__ */ new M(), Wu = /* @__PURE__ */ new M(), ju = /* @__PURE__ */ new M(), mc = /* @__PURE__ */ new M(), Fc = /* @__PURE__ */ new M(), Nc = /* @__PURE__ */ new M(), Kc = /* @__PURE__ */ new $(), Jc = /* @__PURE__ */ new $(), qc = /* @__PURE__ */ new $(), Zu = /* @__PURE__ */ new M(), Lc = /* @__PURE__ */ new M();
4054
4054
  class SA extends LA {
4055
4055
  constructor(A = new lg(), g = new QI()) {
4056
4056
  super(), this.isMesh = !0, this.type = "Mesh", this.geometry = A, this.material = g, this.updateMorphTargets();
@@ -4124,20 +4124,20 @@ function nb(i, A, g, I, e, t, C, o) {
4124
4124
  };
4125
4125
  }
4126
4126
  function bc(i, A, g, I, e, t, C, o, s, B, n, r) {
4127
- vo.fromBufferAttribute(e, B), xo.fromBufferAttribute(e, n), Yo.fromBufferAttribute(e, r);
4127
+ xo.fromBufferAttribute(e, B), Yo.fromBufferAttribute(e, n), Ho.fromBufferAttribute(e, r);
4128
4128
  const a = i.morphTargetInfluences;
4129
4129
  if (t && a) {
4130
4130
  mc.set(0, 0, 0), Fc.set(0, 0, 0), Nc.set(0, 0, 0);
4131
4131
  for (let c = 0, h = t.length; c < h; c++) {
4132
4132
  const l = a[c], u = t[c];
4133
- l !== 0 && (Pu.fromBufferAttribute(u, B), Wu.fromBufferAttribute(u, n), ju.fromBufferAttribute(u, r), C ? (mc.addScaledVector(Pu, l), Fc.addScaledVector(Wu, l), Nc.addScaledVector(ju, l)) : (mc.addScaledVector(Pu.sub(vo), l), Fc.addScaledVector(Wu.sub(xo), l), Nc.addScaledVector(ju.sub(Yo), l)));
4133
+ l !== 0 && (Pu.fromBufferAttribute(u, B), Wu.fromBufferAttribute(u, n), ju.fromBufferAttribute(u, r), C ? (mc.addScaledVector(Pu, l), Fc.addScaledVector(Wu, l), Nc.addScaledVector(ju, l)) : (mc.addScaledVector(Pu.sub(xo), l), Fc.addScaledVector(Wu.sub(Yo), l), Nc.addScaledVector(ju.sub(Ho), l)));
4134
4134
  }
4135
- vo.add(mc), xo.add(Fc), Yo.add(Nc);
4135
+ xo.add(mc), Yo.add(Fc), Ho.add(Nc);
4136
4136
  }
4137
- i.isSkinnedMesh && (i.boneTransform(B, vo), i.boneTransform(n, xo), i.boneTransform(r, Yo));
4138
- const E = nb(i, A, g, I, vo, xo, Yo, Zu);
4137
+ i.isSkinnedMesh && (i.boneTransform(B, xo), i.boneTransform(n, Yo), i.boneTransform(r, Ho));
4138
+ const E = nb(i, A, g, I, xo, Yo, Ho, Zu);
4139
4139
  if (E) {
4140
- o && (Kc.fromBufferAttribute(o, B), Jc.fromBufferAttribute(o, n), qc.fromBufferAttribute(o, r), E.uv = vi.getUV(Zu, vo, xo, Yo, Kc, Jc, qc, new $())), s && (Kc.fromBufferAttribute(s, B), Jc.fromBufferAttribute(s, n), qc.fromBufferAttribute(s, r), E.uv2 = vi.getUV(Zu, vo, xo, Yo, Kc, Jc, qc, new $()));
4140
+ o && (Kc.fromBufferAttribute(o, B), Jc.fromBufferAttribute(o, n), qc.fromBufferAttribute(o, r), E.uv = vi.getUV(Zu, xo, Yo, Ho, Kc, Jc, qc, new $())), s && (Kc.fromBufferAttribute(s, B), Jc.fromBufferAttribute(s, n), qc.fromBufferAttribute(s, r), E.uv2 = vi.getUV(Zu, xo, Yo, Ho, Kc, Jc, qc, new $()));
4141
4141
  const c = {
4142
4142
  a: B,
4143
4143
  b: n,
@@ -4145,7 +4145,7 @@ function bc(i, A, g, I, e, t, C, o, s, B, n, r) {
4145
4145
  normal: new M(),
4146
4146
  materialIndex: 0
4147
4147
  };
4148
- vi.getNormal(vo, xo, Yo, c.normal), E.face = c;
4148
+ vi.getNormal(xo, Yo, Ho, c.normal), E.face = c;
4149
4149
  }
4150
4150
  return E;
4151
4151
  }
@@ -4430,7 +4430,7 @@ class Uy extends LA {
4430
4430
  }
4431
4431
  class kE extends qg {
4432
4432
  constructor(A, g, I, e, t, C, o, s, B, n) {
4433
- A = A !== void 0 ? A : [], g = g !== void 0 ? g : us, super(A, g, I, e, t, C, o, s, B, n), this.isCubeTexture = !0, this.flipY = !1;
4433
+ A = A !== void 0 ? A : [], g = g !== void 0 ? g : ps, super(A, g, I, e, t, C, o, s, B, n), this.isCubeTexture = !0, this.flipY = !1;
4434
4434
  }
4435
4435
  get images() {
4436
4436
  return this.image;
@@ -4514,7 +4514,7 @@ class HD extends eI {
4514
4514
  }
4515
4515
  }
4516
4516
  const zu = /* @__PURE__ */ new M(), Eb = /* @__PURE__ */ new M(), cb = /* @__PURE__ */ new Ie();
4517
- class rt {
4517
+ class Et {
4518
4518
  constructor(A = new M(1, 0, 0), g = 0) {
4519
4519
  this.isPlane = !0, this.normal = A, this.constant = g;
4520
4520
  }
@@ -4586,7 +4586,7 @@ class rt {
4586
4586
  }
4587
4587
  const Dn = /* @__PURE__ */ new NC(), vc = /* @__PURE__ */ new M();
4588
4588
  class TD {
4589
- constructor(A = new rt(), g = new rt(), I = new rt(), e = new rt(), t = new rt(), C = new rt()) {
4589
+ constructor(A = new Et(), g = new Et(), I = new Et(), e = new Et(), t = new Et(), C = new Et()) {
4590
4590
  this.planes = [A, g, I, e, t, C];
4591
4591
  }
4592
4592
  set(A, g, I, e, t, C) {
@@ -8572,7 +8572,7 @@ function Xx(i, A, g) {
8572
8572
  function $x(i) {
8573
8573
  const A = this;
8574
8574
  let g = null, I = 0, e = !1, t = !1;
8575
- const C = new rt(), o = new Ie(), s = { value: null, needsUpdate: !1 };
8575
+ const C = new Et(), o = new Ie(), s = { value: null, needsUpdate: !1 };
8576
8576
  this.uniform = s, this.numPlanes = 0, this.numIntersection = 0, this.init = function(r, a, E) {
8577
8577
  const c = r.length !== 0 || a || // enable state of previous frame - the clipping code has to
8578
8578
  // run another frame in order to reset the state:
@@ -8616,12 +8616,12 @@ function $x(i) {
8616
8616
  function AY(i) {
8617
8617
  let A = /* @__PURE__ */ new WeakMap();
8618
8618
  function g(C, o) {
8619
- return o === lt ? C.mapping = us : o === Da && (C.mapping = ps), C;
8619
+ return o === Dt ? C.mapping = ps : o === Da && (C.mapping = ws), C;
8620
8620
  }
8621
8621
  function I(C) {
8622
8622
  if (C && C.isTexture && C.isRenderTargetTexture === !1) {
8623
8623
  const o = C.mapping;
8624
- if (o === lt || o === Da)
8624
+ if (o === Dt || o === Da)
8625
8625
  if (A.has(C)) {
8626
8626
  const s = A.get(C).texture;
8627
8627
  return g(s, C.mapping);
@@ -8766,7 +8766,7 @@ class Ow {
8766
8766
  this._renderer.setRenderTarget(Xu), A.scissorTest = !1, Yc(A, 0, 0, A.width, A.height);
8767
8767
  }
8768
8768
  _fromTexture(A, g) {
8769
- A.mapping === us || A.mapping === ps ? this._setSize(A.image.length === 0 ? 16 : A.image[0].width || A.image[0].image.width) : this._setSize(A.image.width / 4), Xu = this._renderer.getRenderTarget();
8769
+ A.mapping === ps || A.mapping === ws ? this._setSize(A.image.length === 0 ? 16 : A.image[0].width || A.image[0].image.width) : this._setSize(A.image.width / 4), Xu = this._renderer.getRenderTarget();
8770
8770
  const I = g || this._allocateTargets();
8771
8771
  return this._textureToCubeUV(A, I), this._applyPMREM(I), this._cleanup(I), I;
8772
8772
  }
@@ -8812,7 +8812,7 @@ class Ow {
8812
8812
  c.geometry.dispose(), c.material.dispose(), n.toneMapping = a, n.autoClear = r, A.background = l;
8813
8813
  }
8814
8814
  _textureToCubeUV(A, g) {
8815
- const I = this._renderer, e = A.mapping === us || A.mapping === ps;
8815
+ const I = this._renderer, e = A.mapping === ps || A.mapping === ws;
8816
8816
  e ? (this._cubemapMaterial === null && (this._cubemapMaterial = xG()), this._cubemapMaterial.uniforms.flipEnvMap.value = A.isRenderTargetTexture === !1 ? -1 : 1) : this._equirectMaterial === null && (this._equirectMaterial = vG());
8817
8817
  const t = e ? this._cubemapMaterial : this._equirectMaterial, C = new SA(this._lodPlanes[0], t), o = t.uniforms;
8818
8818
  o.envMap.value = A;
@@ -9146,7 +9146,7 @@ function IY(i) {
9146
9146
  let A = /* @__PURE__ */ new WeakMap(), g = null;
9147
9147
  function I(o) {
9148
9148
  if (o && o.isTexture) {
9149
- const s = o.mapping, B = s === lt || s === Da, n = s === us || s === ps;
9149
+ const s = o.mapping, B = s === Dt || s === Da, n = s === ps || s === ws;
9150
9150
  if (B || n)
9151
9151
  if (o.isRenderTargetTexture && o.needsPMREMUpdate === !0) {
9152
9152
  o.needsPMREMUpdate = !1;
@@ -10053,8 +10053,8 @@ function EH(i) {
10053
10053
  let A = "ENVMAP_TYPE_CUBE";
10054
10054
  if (i.envMap)
10055
10055
  switch (i.envMapMode) {
10056
- case us:
10057
10056
  case ps:
10057
+ case ws:
10058
10058
  A = "ENVMAP_TYPE_CUBE";
10059
10059
  break;
10060
10060
  case Ja:
@@ -10067,7 +10067,7 @@ function cH(i) {
10067
10067
  let A = "ENVMAP_MODE_REFLECTION";
10068
10068
  if (i.envMap)
10069
10069
  switch (i.envMapMode) {
10070
- case ps:
10070
+ case ws:
10071
10071
  A = "ENVMAP_MODE_REFRACTION";
10072
10072
  break;
10073
10073
  }
@@ -10456,7 +10456,7 @@ function wH(i, A, g, I, e, t, C) {
10456
10456
  bumpMap: !!y.bumpMap,
10457
10457
  normalMap: !!y.normalMap,
10458
10458
  objectSpaceNormalMap: y.normalMapType === Em,
10459
- tangentSpaceNormalMap: y.normalMapType === Ms,
10459
+ tangentSpaceNormalMap: y.normalMapType === Us,
10460
10460
  decodeVideoTexture: !!y.map && y.map.isVideoTexture === !0 && y.map.encoding === Ag,
10461
10461
  clearcoat: mA,
10462
10462
  clearcoatMap: mA && !!y.clearcoatMap,
@@ -11668,7 +11668,7 @@ function qH(i, A, g, I, e, t, C) {
11668
11668
  let bA;
11669
11669
  const Sg = L.mipmaps, Ug = o && L.isVideoTexture !== !0, fg = og.__version === void 0 || NA === !0, W = G(L, b, pA);
11670
11670
  if (L.isDepthTexture)
11671
- PA = 6402, o ? L.type === ge ? PA = 36012 : L.type === to ? PA = 33190 : L.type === cs ? PA = 35056 : PA = 33189 : L.type === ge && console.error("WebGLRenderer: Floating point depth texture requires WebGL2."), L.format === hs && PA === 6402 && L.type !== Dy && L.type !== to && (console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."), L.type = to, YA = t.convert(L.type)), L.format === ws && PA === 6402 && (PA = 34041, L.type !== cs && (console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."), L.type = cs, YA = t.convert(L.type))), fg && (Ug ? g.texStorage2D(3553, 1, PA, b.width, b.height) : g.texImage2D(3553, 0, PA, b.width, b.height, 0, VA, YA, null));
11671
+ PA = 6402, o ? L.type === ge ? PA = 36012 : L.type === to ? PA = 33190 : L.type === hs ? PA = 35056 : PA = 33189 : L.type === ge && console.error("WebGLRenderer: Floating point depth texture requires WebGL2."), L.format === ls && PA === 6402 && L.type !== Dy && L.type !== to && (console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."), L.type = to, YA = t.convert(L.type)), L.format === fs && PA === 6402 && (PA = 34041, L.type !== hs && (console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."), L.type = hs, YA = t.convert(L.type))), fg && (Ug ? g.texStorage2D(3553, 1, PA, b.width, b.height) : g.texImage2D(3553, 0, PA, b.width, b.height, 0, VA, YA, null));
11672
11672
  else if (L.isDataTexture)
11673
11673
  if (Sg.length > 0 && pA) {
11674
11674
  Ug && fg && g.texStorage2D(3553, W, PA, Sg[0].width, Sg[0].height);
@@ -11790,9 +11790,9 @@ function qH(i, A, g, I, e, t, C) {
11790
11790
  throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");
11791
11791
  (!I.get(L.depthTexture).__webglTexture || L.depthTexture.image.width !== L.width || L.depthTexture.image.height !== L.height) && (L.depthTexture.image.width = L.width, L.depthTexture.image.height = L.height, L.depthTexture.needsUpdate = !0), rA(L.depthTexture, 0);
11792
11792
  const kA = I.get(L.depthTexture).__webglTexture, NA = $A(L);
11793
- if (L.depthTexture.format === hs)
11793
+ if (L.depthTexture.format === ls)
11794
11794
  Ig(L) ? a.framebufferTexture2DMultisampleEXT(36160, 36096, 3553, kA, 0, NA) : i.framebufferTexture2D(36160, 36096, 3553, kA, 0);
11795
- else if (L.depthTexture.format === ws)
11795
+ else if (L.depthTexture.format === fs)
11796
11796
  Ig(L) ? a.framebufferTexture2DMultisampleEXT(36160, 33306, 3553, kA, 0, NA) : i.framebufferTexture2D(36160, 33306, 3553, kA, 0);
11797
11797
  else
11798
11798
  throw new Error("Unknown depthTexture format");
@@ -11949,15 +11949,15 @@ function bm(i, A, g) {
11949
11949
  return 6409;
11950
11950
  if (t === sm)
11951
11951
  return 6410;
11952
- if (t === hs)
11952
+ if (t === ls)
11953
11953
  return 6402;
11954
- if (t === ws)
11954
+ if (t === fs)
11955
11955
  return 34041;
11956
11956
  if (t === om)
11957
11957
  return console.warn("THREE.WebGLRenderer: THREE.RGBFormat has been removed. Use THREE.RGBAFormat instead. https://github.com/mrdoob/three.js/pull/23228"), 6408;
11958
11958
  if (t === ql)
11959
11959
  return o = A.get("EXT_sRGB"), o !== null ? o.SRGB_ALPHA_EXT : null;
11960
- if (t === Bs)
11960
+ if (t === ns)
11961
11961
  return 6403;
11962
11962
  if (t === Bm)
11963
11963
  return 36244;
@@ -12051,7 +12051,7 @@ function bm(i, A, g) {
12051
12051
  return C === Ag ? o.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT : o.COMPRESSED_RGBA_BPTC_UNORM_EXT;
12052
12052
  } else
12053
12053
  return null;
12054
- return t === cs ? I ? 34042 : (o = A.get("WEBGL_depth_texture"), o !== null ? o.UNSIGNED_INT_24_8_WEBGL : null) : i[t] !== void 0 ? i[t] : null;
12054
+ return t === hs ? I ? 34042 : (o = A.get("WEBGL_depth_texture"), o !== null ? o.UNSIGNED_INT_24_8_WEBGL : null) : i[t] !== void 0 ? i[t] : null;
12055
12055
  }
12056
12056
  return { convert: e };
12057
12057
  }
@@ -12131,9 +12131,9 @@ let Ap = class {
12131
12131
  };
12132
12132
  class PD extends qg {
12133
12133
  constructor(A, g, I, e, t, C, o, s, B, n) {
12134
- if (n = n !== void 0 ? n : hs, n !== hs && n !== ws)
12134
+ if (n = n !== void 0 ? n : ls, n !== ls && n !== fs)
12135
12135
  throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");
12136
- I === void 0 && n === hs && (I = to), I === void 0 && n === ws && (I = cs), super(null, e, t, C, o, s, n, I, B), this.isDepthTexture = !0, this.image = { width: A, height: g }, this.magFilter = o !== void 0 ? o : jg, this.minFilter = s !== void 0 ? s : jg, this.flipY = !1, this.generateMipmaps = !1;
12136
+ I === void 0 && n === ls && (I = to), I === void 0 && n === fs && (I = hs), super(null, e, t, C, o, s, n, I, B), this.isDepthTexture = !0, this.image = { width: A, height: g }, this.magFilter = o !== void 0 ? o : jg, this.minFilter = s !== void 0 ? s : jg, this.flipY = !1, this.generateMipmaps = !1;
12137
12137
  }
12138
12138
  }
12139
12139
  class bH extends Se {
@@ -12217,7 +12217,7 @@ class bH extends Se {
12217
12217
  );
12218
12218
  } else {
12219
12219
  let nA = null, wA = null, Z = null;
12220
- h.depth && (Z = h.stencil ? 35056 : 33190, nA = h.stencil ? ws : hs, wA = h.stencil ? cs : to);
12220
+ h.depth && (Z = h.stencil ? 35056 : 33190, nA = h.stencil ? fs : ls, wA = h.stencil ? hs : to);
12221
12221
  const KA = {
12222
12222
  colorFormat: 32856,
12223
12223
  depthFormat: Z,
@@ -13597,7 +13597,7 @@ class OI extends LA {
13597
13597
  }
13598
13598
  }
13599
13599
  const ck = /* @__PURE__ */ new M(), hk = /* @__PURE__ */ new M();
13600
- class zi extends OI {
13600
+ class Vi extends OI {
13601
13601
  constructor(A, g) {
13602
13602
  super(A, g), this.isLineSegments = !0, this.type = "LineSegments";
13603
13603
  }
@@ -15880,7 +15880,7 @@ class Py extends _g {
15880
15880
  }
15881
15881
  class xE extends Rg {
15882
15882
  constructor(A) {
15883
- super(), this.isMeshStandardMaterial = !0, this.defines = { STANDARD: "" }, this.type = "MeshStandardMaterial", this.color = new fA(16777215), this.roughness = 1, this.metalness = 0, this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.emissive = new fA(0), this.emissiveIntensity = 1, this.emissiveMap = null, this.bumpMap = null, this.bumpScale = 1, this.normalMap = null, this.normalMapType = Ms, this.normalScale = new $(1, 1), this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.roughnessMap = null, this.metalnessMap = null, this.alphaMap = null, this.envMap = null, this.envMapIntensity = 1, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.flatShading = !1, this.fog = !0, this.setValues(A);
15883
+ super(), this.isMeshStandardMaterial = !0, this.defines = { STANDARD: "" }, this.type = "MeshStandardMaterial", this.color = new fA(16777215), this.roughness = 1, this.metalness = 0, this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.emissive = new fA(0), this.emissiveIntensity = 1, this.emissiveMap = null, this.bumpMap = null, this.bumpScale = 1, this.normalMap = null, this.normalMapType = Us, this.normalScale = new $(1, 1), this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.roughnessMap = null, this.metalnessMap = null, this.alphaMap = null, this.envMap = null, this.envMapIntensity = 1, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.flatShading = !1, this.fog = !0, this.setValues(A);
15884
15884
  }
15885
15885
  copy(A) {
15886
15886
  return super.copy(A), this.defines = { STANDARD: "" }, this.color.copy(A.color), this.roughness = A.roughness, this.metalness = A.metalness, this.map = A.map, this.lightMap = A.lightMap, this.lightMapIntensity = A.lightMapIntensity, this.aoMap = A.aoMap, this.aoMapIntensity = A.aoMapIntensity, this.emissive.copy(A.emissive), this.emissiveMap = A.emissiveMap, this.emissiveIntensity = A.emissiveIntensity, this.bumpMap = A.bumpMap, this.bumpScale = A.bumpScale, this.normalMap = A.normalMap, this.normalMapType = A.normalMapType, this.normalScale.copy(A.normalScale), this.displacementMap = A.displacementMap, this.displacementScale = A.displacementScale, this.displacementBias = A.displacementBias, this.roughnessMap = A.roughnessMap, this.metalnessMap = A.metalnessMap, this.alphaMap = A.alphaMap, this.envMap = A.envMap, this.envMapIntensity = A.envMapIntensity, this.wireframe = A.wireframe, this.wireframeLinewidth = A.wireframeLinewidth, this.wireframeLinecap = A.wireframeLinecap, this.wireframeLinejoin = A.wireframeLinejoin, this.flatShading = A.flatShading, this.fog = A.fog, this;
@@ -15933,7 +15933,7 @@ class Go extends xE {
15933
15933
  }
15934
15934
  class gF extends Rg {
15935
15935
  constructor(A) {
15936
- super(), this.isMeshPhongMaterial = !0, this.type = "MeshPhongMaterial", this.color = new fA(16777215), this.specular = new fA(1118481), this.shininess = 30, this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.emissive = new fA(0), this.emissiveIntensity = 1, this.emissiveMap = null, this.bumpMap = null, this.bumpScale = 1, this.normalMap = null, this.normalMapType = Ms, this.normalScale = new $(1, 1), this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.specularMap = null, this.alphaMap = null, this.envMap = null, this.combine = fE, this.reflectivity = 1, this.refractionRatio = 0.98, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.flatShading = !1, this.fog = !0, this.setValues(A);
15936
+ super(), this.isMeshPhongMaterial = !0, this.type = "MeshPhongMaterial", this.color = new fA(16777215), this.specular = new fA(1118481), this.shininess = 30, this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.emissive = new fA(0), this.emissiveIntensity = 1, this.emissiveMap = null, this.bumpMap = null, this.bumpScale = 1, this.normalMap = null, this.normalMapType = Us, this.normalScale = new $(1, 1), this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.specularMap = null, this.alphaMap = null, this.envMap = null, this.combine = fE, this.reflectivity = 1, this.refractionRatio = 0.98, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.flatShading = !1, this.fog = !0, this.setValues(A);
15937
15937
  }
15938
15938
  copy(A) {
15939
15939
  return super.copy(A), this.color.copy(A.color), this.specular.copy(A.specular), this.shininess = A.shininess, this.map = A.map, this.lightMap = A.lightMap, this.lightMapIntensity = A.lightMapIntensity, this.aoMap = A.aoMap, this.aoMapIntensity = A.aoMapIntensity, this.emissive.copy(A.emissive), this.emissiveMap = A.emissiveMap, this.emissiveIntensity = A.emissiveIntensity, this.bumpMap = A.bumpMap, this.bumpScale = A.bumpScale, this.normalMap = A.normalMap, this.normalMapType = A.normalMapType, this.normalScale.copy(A.normalScale), this.displacementMap = A.displacementMap, this.displacementScale = A.displacementScale, this.displacementBias = A.displacementBias, this.specularMap = A.specularMap, this.alphaMap = A.alphaMap, this.envMap = A.envMap, this.combine = A.combine, this.reflectivity = A.reflectivity, this.refractionRatio = A.refractionRatio, this.wireframe = A.wireframe, this.wireframeLinewidth = A.wireframeLinewidth, this.wireframeLinecap = A.wireframeLinecap, this.wireframeLinejoin = A.wireframeLinejoin, this.flatShading = A.flatShading, this.fog = A.fog, this;
@@ -15941,7 +15941,7 @@ class gF extends Rg {
15941
15941
  }
15942
15942
  class IF extends Rg {
15943
15943
  constructor(A) {
15944
- super(), this.isMeshToonMaterial = !0, this.defines = { TOON: "" }, this.type = "MeshToonMaterial", this.color = new fA(16777215), this.map = null, this.gradientMap = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.emissive = new fA(0), this.emissiveIntensity = 1, this.emissiveMap = null, this.bumpMap = null, this.bumpScale = 1, this.normalMap = null, this.normalMapType = Ms, this.normalScale = new $(1, 1), this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.alphaMap = null, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.fog = !0, this.setValues(A);
15944
+ super(), this.isMeshToonMaterial = !0, this.defines = { TOON: "" }, this.type = "MeshToonMaterial", this.color = new fA(16777215), this.map = null, this.gradientMap = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.emissive = new fA(0), this.emissiveIntensity = 1, this.emissiveMap = null, this.bumpMap = null, this.bumpScale = 1, this.normalMap = null, this.normalMapType = Us, this.normalScale = new $(1, 1), this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.alphaMap = null, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.fog = !0, this.setValues(A);
15945
15945
  }
15946
15946
  copy(A) {
15947
15947
  return super.copy(A), this.color.copy(A.color), this.map = A.map, this.gradientMap = A.gradientMap, this.lightMap = A.lightMap, this.lightMapIntensity = A.lightMapIntensity, this.aoMap = A.aoMap, this.aoMapIntensity = A.aoMapIntensity, this.emissive.copy(A.emissive), this.emissiveMap = A.emissiveMap, this.emissiveIntensity = A.emissiveIntensity, this.bumpMap = A.bumpMap, this.bumpScale = A.bumpScale, this.normalMap = A.normalMap, this.normalMapType = A.normalMapType, this.normalScale.copy(A.normalScale), this.displacementMap = A.displacementMap, this.displacementScale = A.displacementScale, this.displacementBias = A.displacementBias, this.alphaMap = A.alphaMap, this.wireframe = A.wireframe, this.wireframeLinewidth = A.wireframeLinewidth, this.wireframeLinecap = A.wireframeLinecap, this.wireframeLinejoin = A.wireframeLinejoin, this.fog = A.fog, this;
@@ -15949,7 +15949,7 @@ class IF extends Rg {
15949
15949
  }
15950
15950
  class Wy extends Rg {
15951
15951
  constructor(A) {
15952
- super(), this.isMeshNormalMaterial = !0, this.type = "MeshNormalMaterial", this.bumpMap = null, this.bumpScale = 1, this.normalMap = null, this.normalMapType = Ms, this.normalScale = new $(1, 1), this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.wireframe = !1, this.wireframeLinewidth = 1, this.flatShading = !1, this.setValues(A);
15952
+ super(), this.isMeshNormalMaterial = !0, this.type = "MeshNormalMaterial", this.bumpMap = null, this.bumpScale = 1, this.normalMap = null, this.normalMapType = Us, this.normalScale = new $(1, 1), this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.wireframe = !1, this.wireframeLinewidth = 1, this.flatShading = !1, this.setValues(A);
15953
15953
  }
15954
15954
  copy(A) {
15955
15955
  return super.copy(A), this.bumpMap = A.bumpMap, this.bumpScale = A.bumpScale, this.normalMap = A.normalMap, this.normalMapType = A.normalMapType, this.normalScale.copy(A.normalScale), this.displacementMap = A.displacementMap, this.displacementScale = A.displacementScale, this.displacementBias = A.displacementBias, this.wireframe = A.wireframe, this.wireframeLinewidth = A.wireframeLinewidth, this.flatShading = A.flatShading, this;
@@ -15957,7 +15957,7 @@ class Wy extends Rg {
15957
15957
  }
15958
15958
  class eF extends Rg {
15959
15959
  constructor(A) {
15960
- super(), this.isMeshLambertMaterial = !0, this.type = "MeshLambertMaterial", this.color = new fA(16777215), this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.emissive = new fA(0), this.emissiveIntensity = 1, this.emissiveMap = null, this.bumpMap = null, this.bumpScale = 1, this.normalMap = null, this.normalMapType = Ms, this.normalScale = new $(1, 1), this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.specularMap = null, this.alphaMap = null, this.envMap = null, this.combine = fE, this.reflectivity = 1, this.refractionRatio = 0.98, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.flatShading = !1, this.fog = !0, this.setValues(A);
15960
+ super(), this.isMeshLambertMaterial = !0, this.type = "MeshLambertMaterial", this.color = new fA(16777215), this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.emissive = new fA(0), this.emissiveIntensity = 1, this.emissiveMap = null, this.bumpMap = null, this.bumpScale = 1, this.normalMap = null, this.normalMapType = Us, this.normalScale = new $(1, 1), this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.specularMap = null, this.alphaMap = null, this.envMap = null, this.combine = fE, this.reflectivity = 1, this.refractionRatio = 0.98, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.flatShading = !1, this.fog = !0, this.setValues(A);
15961
15961
  }
15962
15962
  copy(A) {
15963
15963
  return super.copy(A), this.color.copy(A.color), this.map = A.map, this.lightMap = A.lightMap, this.lightMapIntensity = A.lightMapIntensity, this.aoMap = A.aoMap, this.aoMapIntensity = A.aoMapIntensity, this.emissive.copy(A.emissive), this.emissiveMap = A.emissiveMap, this.emissiveIntensity = A.emissiveIntensity, this.bumpMap = A.bumpMap, this.bumpScale = A.bumpScale, this.normalMap = A.normalMap, this.normalMapType = A.normalMapType, this.normalScale.copy(A.normalScale), this.displacementMap = A.displacementMap, this.displacementScale = A.displacementScale, this.displacementBias = A.displacementBias, this.specularMap = A.specularMap, this.alphaMap = A.alphaMap, this.envMap = A.envMap, this.combine = A.combine, this.reflectivity = A.reflectivity, this.refractionRatio = A.refractionRatio, this.wireframe = A.wireframe, this.wireframeLinewidth = A.wireframeLinewidth, this.wireframeLinecap = A.wireframeLinecap, this.wireframeLinejoin = A.wireframeLinejoin, this.flatShading = A.flatShading, this.fog = A.fog, this;
@@ -15965,7 +15965,7 @@ class eF extends Rg {
15965
15965
  }
15966
15966
  class iF extends Rg {
15967
15967
  constructor(A) {
15968
- super(), this.isMeshMatcapMaterial = !0, this.defines = { MATCAP: "" }, this.type = "MeshMatcapMaterial", this.color = new fA(16777215), this.matcap = null, this.map = null, this.bumpMap = null, this.bumpScale = 1, this.normalMap = null, this.normalMapType = Ms, this.normalScale = new $(1, 1), this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.alphaMap = null, this.flatShading = !1, this.fog = !0, this.setValues(A);
15968
+ super(), this.isMeshMatcapMaterial = !0, this.defines = { MATCAP: "" }, this.type = "MeshMatcapMaterial", this.color = new fA(16777215), this.matcap = null, this.map = null, this.bumpMap = null, this.bumpScale = 1, this.normalMap = null, this.normalMapType = Us, this.normalScale = new $(1, 1), this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.alphaMap = null, this.flatShading = !1, this.fog = !0, this.setValues(A);
15969
15969
  }
15970
15970
  copy(A) {
15971
15971
  return super.copy(A), this.defines = { MATCAP: "" }, this.color.copy(A.color), this.matcap = A.matcap, this.map = A.map, this.bumpMap = A.bumpMap, this.bumpScale = A.bumpScale, this.normalMap = A.normalMap, this.normalMapType = A.normalMapType, this.normalScale.copy(A.normalScale), this.displacementMap = A.displacementMap, this.displacementScale = A.displacementScale, this.displacementBias = A.displacementBias, this.alphaMap = A.alphaMap, this.flatShading = A.flatShading, this.fog = A.fog, this;
@@ -15979,7 +15979,7 @@ class tF extends jI {
15979
15979
  return super.copy(A), this.scale = A.scale, this.dashSize = A.dashSize, this.gapSize = A.gapSize, this;
15980
15980
  }
15981
15981
  }
15982
- function Qt(i, A, g) {
15982
+ function rt(i, A, g) {
15983
15983
  return jy(i) ? new i.constructor(i.subarray(A, g !== void 0 ? g : i.length)) : i.slice(A, g);
15984
15984
  }
15985
15985
  function lB(i, A, g) {
@@ -16074,13 +16074,13 @@ function uT(i, A = 0, g = i, I = 30) {
16074
16074
  let h;
16075
16075
  if (t <= o.times[0]) {
16076
16076
  const u = n, w = r - n;
16077
- h = Qt(o.values, u, w);
16077
+ h = rt(o.values, u, w);
16078
16078
  } else if (t >= o.times[c]) {
16079
16079
  const u = c * r + n, w = u + r - n;
16080
- h = Qt(o.values, u, w);
16080
+ h = rt(o.values, u, w);
16081
16081
  } else {
16082
16082
  const u = o.createInterpolant(), w = n, D = r - n;
16083
- u.evaluate(t), h = Qt(u.resultBuffer, w, D);
16083
+ u.evaluate(t), h = rt(u.resultBuffer, w, D);
16084
16084
  }
16085
16085
  s === "quaternion" && new UA().fromArray(h).normalize().conjugate().toArray(h);
16086
16086
  const l = B.times.length;
@@ -16106,7 +16106,7 @@ function uT(i, A = 0, g = i, I = 30) {
16106
16106
  }
16107
16107
  var pT = /* @__PURE__ */ Object.freeze({
16108
16108
  __proto__: null,
16109
- arraySlice: Qt,
16109
+ arraySlice: rt,
16110
16110
  convertArray: lB,
16111
16111
  isTypedArray: jy,
16112
16112
  getKeyframeOrder: CF,
@@ -16248,7 +16248,7 @@ class sF extends Ta {
16248
16248
  return this.copySampleValue_(A - 1);
16249
16249
  }
16250
16250
  }
16251
- class ji {
16251
+ class Zi {
16252
16252
  constructor(A, g, I, e) {
16253
16253
  if (A === void 0)
16254
16254
  throw new Error("THREE.KeyframeTrack: track name is undefined");
@@ -16350,7 +16350,7 @@ class ji {
16350
16350
  if (++C, t !== 0 || C !== e) {
16351
16351
  t >= C && (C = Math.max(C, 1), t = C - 1);
16352
16352
  const o = this.getValueSize();
16353
- this.times = Qt(I, t, C), this.values = Qt(this.values, t * o, C * o);
16353
+ this.times = rt(I, t, C), this.values = rt(this.values, t * o, C * o);
16354
16354
  }
16355
16355
  return this;
16356
16356
  }
@@ -16387,7 +16387,7 @@ class ji {
16387
16387
  // removes equivalent sequential keys as common in morph target sequences
16388
16388
  // (0,0,0,0,1,1,1,0,0,0,0,0,0,0) --> (0,0,1,1,0,0)
16389
16389
  optimize() {
16390
- const A = Qt(this.times), g = Qt(this.values), I = this.getValueSize(), e = this.getInterpolation() === jh, t = A.length - 1;
16390
+ const A = rt(this.times), g = rt(this.values), I = this.getValueSize(), e = this.getInterpolation() === jh, t = A.length - 1;
16391
16391
  let C = 1;
16392
16392
  for (let o = 1; o < t; ++o) {
16393
16393
  let s = !1;
@@ -16421,29 +16421,29 @@ class ji {
16421
16421
  g[s + B] = g[o + B];
16422
16422
  ++C;
16423
16423
  }
16424
- return C !== A.length ? (this.times = Qt(A, 0, C), this.values = Qt(g, 0, C * I)) : (this.times = A, this.values = g), this;
16424
+ return C !== A.length ? (this.times = rt(A, 0, C), this.values = rt(g, 0, C * I)) : (this.times = A, this.values = g), this;
16425
16425
  }
16426
16426
  clone() {
16427
- const A = Qt(this.times, 0), g = Qt(this.values, 0), I = this.constructor, e = new I(this.name, A, g);
16427
+ const A = rt(this.times, 0), g = rt(this.values, 0), I = this.constructor, e = new I(this.name, A, g);
16428
16428
  return e.createInterpolant = this.createInterpolant, e;
16429
16429
  }
16430
16430
  }
16431
- ji.prototype.TimeBufferType = Float32Array;
16432
- ji.prototype.ValueBufferType = Float32Array;
16433
- ji.prototype.DefaultInterpolation = lo;
16434
- class OB extends ji {
16431
+ Zi.prototype.TimeBufferType = Float32Array;
16432
+ Zi.prototype.ValueBufferType = Float32Array;
16433
+ Zi.prototype.DefaultInterpolation = lo;
16434
+ class OB extends Zi {
16435
16435
  }
16436
16436
  OB.prototype.ValueTypeName = "bool";
16437
16437
  OB.prototype.ValueBufferType = Array;
16438
16438
  OB.prototype.DefaultInterpolation = KB;
16439
16439
  OB.prototype.InterpolantFactoryMethodLinear = void 0;
16440
16440
  OB.prototype.InterpolantFactoryMethodSmooth = void 0;
16441
- class YE extends ji {
16441
+ class YE extends Zi {
16442
16442
  }
16443
16443
  YE.prototype.ValueTypeName = "color";
16444
- class fs extends ji {
16444
+ class ys extends Zi {
16445
16445
  }
16446
- fs.prototype.ValueTypeName = "number";
16446
+ ys.prototype.ValueTypeName = "number";
16447
16447
  class BF extends Ta {
16448
16448
  constructor(A, g, I, e) {
16449
16449
  super(A, g, I, e);
@@ -16456,7 +16456,7 @@ class BF extends Ta {
16456
16456
  return t;
16457
16457
  }
16458
16458
  }
16459
- class KC extends ji {
16459
+ class KC extends Zi {
16460
16460
  InterpolantFactoryMethodLinear(A) {
16461
16461
  return new BF(this.times, this.values, this.getValueSize(), A);
16462
16462
  }
@@ -16464,16 +16464,16 @@ class KC extends ji {
16464
16464
  KC.prototype.ValueTypeName = "quaternion";
16465
16465
  KC.prototype.DefaultInterpolation = lo;
16466
16466
  KC.prototype.InterpolantFactoryMethodSmooth = void 0;
16467
- class _B extends ji {
16467
+ class _B extends Zi {
16468
16468
  }
16469
16469
  _B.prototype.ValueTypeName = "string";
16470
16470
  _B.prototype.ValueBufferType = Array;
16471
16471
  _B.prototype.DefaultInterpolation = KB;
16472
16472
  _B.prototype.InterpolantFactoryMethodLinear = void 0;
16473
16473
  _B.prototype.InterpolantFactoryMethodSmooth = void 0;
16474
- class ys extends ji {
16474
+ class Ss extends Zi {
16475
16475
  }
16476
- ys.prototype.ValueTypeName = "vector";
16476
+ Ss.prototype.ValueTypeName = "vector";
16477
16477
  class Wt {
16478
16478
  constructor(A, g = -1, I, e = xD) {
16479
16479
  this.name = A, this.tracks = I, this.duration = g, this.blendMode = e, this.uuid = Hi(), this.duration < 0 && this.resetDuration();
@@ -16494,7 +16494,7 @@ class Wt {
16494
16494
  blendMode: A.blendMode
16495
16495
  };
16496
16496
  for (let t = 0, C = I.length; t !== C; ++t)
16497
- g.push(ji.toJSON(I[t]));
16497
+ g.push(Zi.toJSON(I[t]));
16498
16498
  return e;
16499
16499
  }
16500
16500
  static CreateFromMorphTargetSequence(A, g, I, e) {
@@ -16508,7 +16508,7 @@ class Wt {
16508
16508
  ), B.push(0, 1, 0);
16509
16509
  const n = CF(s);
16510
16510
  s = Zw(s, 1, n), B = Zw(B, 1, n), !e && s[0] === 0 && (s.push(t), B.push(B[0])), C.push(
16511
- new fs(
16511
+ new ys(
16512
16512
  ".morphTargetInfluences[" + g[o].name + "]",
16513
16513
  s,
16514
16514
  B
@@ -16571,13 +16571,13 @@ class Wt {
16571
16571
  const D = a[c];
16572
16572
  l.push(D.time), u.push(D.morphTarget === h ? 1 : 0);
16573
16573
  }
16574
- e.push(new fs(".morphTargetInfluence[" + h + "]", l, u));
16574
+ e.push(new ys(".morphTargetInfluence[" + h + "]", l, u));
16575
16575
  }
16576
16576
  s = E.length * C;
16577
16577
  } else {
16578
16578
  const E = ".bones[" + g[r].name + "]";
16579
16579
  I(
16580
- ys,
16580
+ Ss,
16581
16581
  E + ".position",
16582
16582
  a,
16583
16583
  "pos",
@@ -16589,7 +16589,7 @@ class Wt {
16589
16589
  "rot",
16590
16590
  e
16591
16591
  ), I(
16592
- ys,
16592
+ Ss,
16593
16593
  E + ".scale",
16594
16594
  a,
16595
16595
  "scl",
@@ -16641,12 +16641,12 @@ function wT(i) {
16641
16641
  case "float":
16642
16642
  case "number":
16643
16643
  case "integer":
16644
- return fs;
16644
+ return ys;
16645
16645
  case "vector":
16646
16646
  case "vector2":
16647
16647
  case "vector3":
16648
16648
  case "vector4":
16649
- return ys;
16649
+ return Ss;
16650
16650
  case "color":
16651
16651
  return YE;
16652
16652
  case "quaternion":
@@ -16986,7 +16986,7 @@ class kB extends Ze {
16986
16986
  }, I, e), t;
16987
16987
  }
16988
16988
  }
16989
- let Us = class extends LA {
16989
+ let Rs = class extends LA {
16990
16990
  constructor(A, g = 1) {
16991
16991
  super(), this.isLight = !0, this.type = "Light", this.color = new fA(A), this.intensity = g;
16992
16992
  }
@@ -17000,7 +17000,7 @@ let Us = class extends LA {
17000
17000
  return g.object.color = this.color.getHex(), g.object.intensity = this.intensity, this.groundColor !== void 0 && (g.object.groundColor = this.groundColor.getHex()), this.distance !== void 0 && (g.object.distance = this.distance), this.angle !== void 0 && (g.object.angle = this.angle), this.decay !== void 0 && (g.object.decay = this.decay), this.penumbra !== void 0 && (g.object.penumbra = this.penumbra), this.shadow !== void 0 && (g.object.shadow = this.shadow.toJSON()), g;
17001
17001
  }
17002
17002
  };
17003
- class Xy extends Us {
17003
+ class Xy extends Rs {
17004
17004
  constructor(A, g, I) {
17005
17005
  super(A, I), this.isHemisphereLight = !0, this.type = "HemisphereLight", this.position.copy(LA.DefaultUp), this.updateMatrix(), this.groundColor = new fA(g);
17006
17006
  }
@@ -17074,7 +17074,7 @@ class MT extends $y {
17074
17074
  return super.copy(A), this.focus = A.focus, this;
17075
17075
  }
17076
17076
  }
17077
- class Ad extends Us {
17077
+ class Ad extends Rs {
17078
17078
  constructor(A, g, I = 0, e = Math.PI / 3, t = 0, C = 2) {
17079
17079
  super(A, g), this.isSpotLight = !0, this.type = "SpotLight", this.position.copy(LA.DefaultUp), this.updateMatrix(), this.target = new LA(), this.distance = I, this.angle = e, this.penumbra = t, this.decay = C, this.map = null, this.shadow = new MT();
17080
17080
  }
@@ -17140,7 +17140,7 @@ class UT extends $y {
17140
17140
  t !== I.far && (I.far = t, I.updateProjectionMatrix()), qQ.setFromMatrixPosition(A.matrixWorld), I.position.copy(qQ), sp.copy(I.position), sp.add(this._cubeDirections[g]), I.up.copy(this._cubeUps[g]), I.lookAt(sp), I.updateMatrixWorld(), e.makeTranslation(-qQ.x, -qQ.y, -qQ.z), kk.multiplyMatrices(I.projectionMatrix, I.matrixWorldInverse), this._frustum.setFromProjectionMatrix(kk);
17141
17141
  }
17142
17142
  }
17143
- class gd extends Us {
17143
+ class gd extends Rs {
17144
17144
  constructor(A, g, I = 0, e = 2) {
17145
17145
  super(A, g), this.isPointLight = !0, this.type = "PointLight", this.distance = I, this.decay = e, this.shadow = new UT();
17146
17146
  }
@@ -17162,7 +17162,7 @@ class RT extends $y {
17162
17162
  super(new La(-5, 5, 5, -5, 0.5, 500)), this.isDirectionalLightShadow = !0;
17163
17163
  }
17164
17164
  }
17165
- class Id extends Us {
17165
+ class Id extends Rs {
17166
17166
  constructor(A, g) {
17167
17167
  super(A, g), this.isDirectionalLight = !0, this.type = "DirectionalLight", this.position.copy(LA.DefaultUp), this.updateMatrix(), this.target = new LA(), this.shadow = new RT();
17168
17168
  }
@@ -17173,12 +17173,12 @@ class Id extends Us {
17173
17173
  return super.copy(A), this.target = A.target.clone(), this.shadow = A.shadow.clone(), this;
17174
17174
  }
17175
17175
  }
17176
- class AS extends Us {
17176
+ class AS extends Rs {
17177
17177
  constructor(A, g) {
17178
17178
  super(A, g), this.isAmbientLight = !0, this.type = "AmbientLight";
17179
17179
  }
17180
17180
  }
17181
- class aF extends Us {
17181
+ class aF extends Rs {
17182
17182
  constructor(A, g, I = 10, e = 10) {
17183
17183
  super(A, g), this.isRectAreaLight = !0, this.type = "RectAreaLight", this.width = I, this.height = e;
17184
17184
  }
@@ -17276,7 +17276,7 @@ class jn {
17276
17276
  g[0] = 0.282095, g[1] = 0.488603 * e, g[2] = 0.488603 * t, g[3] = 0.488603 * I, g[4] = 1.092548 * I * e, g[5] = 1.092548 * e * t, g[6] = 0.315392 * (3 * t * t - 1), g[7] = 1.092548 * I * t, g[8] = 0.546274 * (I * I - e * e);
17277
17277
  }
17278
17278
  }
17279
- class ya extends Us {
17279
+ class ya extends Rs {
17280
17280
  constructor(A = new jn(), g = 1) {
17281
17281
  super(void 0, g), this.isLightProbe = !0, this.sh = A;
17282
17282
  }
@@ -17634,10 +17634,10 @@ class mT extends Ze {
17634
17634
  const l = a[c], u = o(l);
17635
17635
  u !== null && (u instanceof HTMLImageElement ? E.push(u) : E.push(new _t(u.data, u.width, u.height)));
17636
17636
  }
17637
- e[r.uuid] = new ns(E);
17637
+ e[r.uuid] = new as(E);
17638
17638
  } else {
17639
17639
  const E = o(r.url);
17640
- e[r.uuid] = new ns(E);
17640
+ e[r.uuid] = new as(E);
17641
17641
  }
17642
17642
  }
17643
17643
  }
@@ -17667,10 +17667,10 @@ class mT extends Ze {
17667
17667
  const E = B[r], c = await t(E);
17668
17668
  c !== null && (c instanceof HTMLImageElement ? n.push(c) : n.push(new _t(c.data, c.width, c.height)));
17669
17669
  }
17670
- I[s.uuid] = new ns(n);
17670
+ I[s.uuid] = new as(n);
17671
17671
  } else {
17672
17672
  const n = await t(s.url);
17673
- I[s.uuid] = new ns(n);
17673
+ I[s.uuid] = new as(n);
17674
17674
  }
17675
17675
  }
17676
17676
  }
@@ -17765,7 +17765,7 @@ class mT extends Ze {
17765
17765
  C = new Jy(o(A.geometry), s(A.material));
17766
17766
  break;
17767
17767
  case "LineSegments":
17768
- C = new zi(o(A.geometry), s(A.material));
17768
+ C = new Vi(o(A.geometry), s(A.material));
17769
17769
  break;
17770
17770
  case "PointCloud":
17771
17771
  case "Points":
@@ -17816,9 +17816,9 @@ class mT extends Ze {
17816
17816
  }
17817
17817
  const FT = {
17818
17818
  UVMapping: bD,
17819
- CubeReflectionMapping: us,
17820
- CubeRefractionMapping: ps,
17821
- EquirectangularReflectionMapping: lt,
17819
+ CubeReflectionMapping: ps,
17820
+ CubeRefractionMapping: ws,
17821
+ EquirectangularReflectionMapping: Dt,
17822
17822
  EquirectangularRefractionMapping: Da,
17823
17823
  CubeUVReflectionMapping: Ja
17824
17824
  }, Mk = {
@@ -19499,7 +19499,7 @@ class I2 extends LA {
19499
19499
  }
19500
19500
  I.setAttribute("position", new tg(e, 3));
19501
19501
  const t = new jI({ fog: !1, toneMapped: !1 });
19502
- this.cone = new zi(I, t), this.add(this.cone), this.update();
19502
+ this.cone = new Vi(I, t), this.add(this.cone), this.update();
19503
19503
  }
19504
19504
  dispose() {
19505
19505
  this.cone.geometry.dispose(), this.cone.material.dispose();
@@ -19510,8 +19510,8 @@ class I2 extends LA {
19510
19510
  this.cone.scale.set(g, g, A), bk.setFromMatrixPosition(this.light.target.matrixWorld), this.cone.lookAt(bk), this.color !== void 0 ? this.cone.material.color.set(this.color) : this.cone.material.color.copy(this.light.color);
19511
19511
  }
19512
19512
  }
19513
- const Ho = /* @__PURE__ */ new M(), ih = /* @__PURE__ */ new XA(), Bp = /* @__PURE__ */ new XA();
19514
- class e2 extends zi {
19513
+ const To = /* @__PURE__ */ new M(), ih = /* @__PURE__ */ new XA(), Bp = /* @__PURE__ */ new XA();
19514
+ class e2 extends Vi {
19515
19515
  constructor(A) {
19516
19516
  const g = DF(A), I = new lg(), e = [], t = [], C = new fA(0, 0, 1), o = new fA(0, 1, 0);
19517
19517
  for (let B = 0; B < g.length; B++) {
@@ -19527,7 +19527,7 @@ class e2 extends zi {
19527
19527
  Bp.copy(this.root.matrixWorld).invert();
19528
19528
  for (let t = 0, C = 0; t < g.length; t++) {
19529
19529
  const o = g[t];
19530
- o.parent && o.parent.isBone && (ih.multiplyMatrices(Bp, o.matrixWorld), Ho.setFromMatrixPosition(ih), e.setXYZ(C, Ho.x, Ho.y, Ho.z), ih.multiplyMatrices(Bp, o.parent.matrixWorld), Ho.setFromMatrixPosition(ih), e.setXYZ(C + 1, Ho.x, Ho.y, Ho.z), C += 2);
19530
+ o.parent && o.parent.isBone && (ih.multiplyMatrices(Bp, o.matrixWorld), To.setFromMatrixPosition(ih), e.setXYZ(C, To.x, To.y, To.z), ih.multiplyMatrices(Bp, o.parent.matrixWorld), To.setFromMatrixPosition(ih), e.setXYZ(C + 1, To.x, To.y, To.z), C += 2);
19531
19531
  }
19532
19532
  I.getAttribute("position").needsUpdate = !0, super.updateMatrixWorld(A);
19533
19533
  }
@@ -19582,7 +19582,7 @@ class C2 extends LA {
19582
19582
  this.light.updateWorldMatrix(!0, !1), A.lookAt(t2.setFromMatrixPosition(this.light.matrixWorld).negate());
19583
19583
  }
19584
19584
  }
19585
- let dF = class extends zi {
19585
+ let dF = class extends Vi {
19586
19586
  constructor(A = 10, g = 10, I = 4473924, e = 8947848) {
19587
19587
  I = new fA(I), e = new fA(e);
19588
19588
  const t = g / 2, C = A / g, o = A / 2, s = [], B = [];
@@ -19600,7 +19600,7 @@ let dF = class extends zi {
19600
19600
  this.geometry.dispose(), this.material.dispose();
19601
19601
  }
19602
19602
  };
19603
- class o2 extends zi {
19603
+ class o2 extends Vi {
19604
19604
  constructor(A = 10, g = 16, I = 8, e = 64, t = 4473924, C = 8947848) {
19605
19605
  t = new fA(t), C = new fA(C);
19606
19606
  const o = [], s = [];
@@ -19660,7 +19660,7 @@ class uF extends LA {
19660
19660
  }
19661
19661
  }
19662
19662
  const Ch = /* @__PURE__ */ new M(), RI = /* @__PURE__ */ new qa();
19663
- class pF extends zi {
19663
+ class pF extends Vi {
19664
19664
  constructor(A) {
19665
19665
  const g = new lg(), I = new jI({ color: 16777215, vertexColors: !0, toneMapped: !1 }), e = [], t = [], C = {};
19666
19666
  o("n1", "n2"), o("n2", "n4"), o("n4", "n3"), o("n3", "n1"), o("f1", "f2"), o("f2", "f4"), o("f4", "f3"), o("f3", "f1"), o("n1", "f1"), o("n2", "f2"), o("n3", "f3"), o("n4", "f4"), o("p", "n1"), o("p", "n2"), o("p", "n3"), o("p", "n4"), o("u1", "u2"), o("u2", "u3"), o("u3", "u1"), o("c", "t"), o("p", "c"), o("cn1", "cn2"), o("cn3", "cn4"), o("cf1", "cf2"), o("cf3", "cf4");
@@ -19696,7 +19696,7 @@ function xI(i, A, g, I, e, t, C) {
19696
19696
  }
19697
19697
  }
19698
19698
  const oh = /* @__PURE__ */ new je();
19699
- class Cd extends zi {
19699
+ class Cd extends Vi {
19700
19700
  constructor(A, g = 16776960) {
19701
19701
  const I = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7]), e = new Float32Array(8 * 3), t = new lg();
19702
19702
  t.setIndex(new Qg(I, 1)), t.setAttribute("position", new Qg(e, 3)), super(t, new jI({ color: g, toneMapped: !1 })), this.object = A, this.type = "BoxHelper", this.matrixAutoUpdate = !1, this.update();
@@ -19717,7 +19717,7 @@ class Cd extends zi {
19717
19717
  this.geometry.dispose(), this.material.dispose();
19718
19718
  }
19719
19719
  }
19720
- class s2 extends zi {
19720
+ class s2 extends Vi {
19721
19721
  constructor(A, g = 16776960) {
19722
19722
  const I = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7]), e = [1, 1, 1, -1, 1, 1, -1, -1, 1, 1, -1, 1, 1, 1, -1, -1, 1, -1, -1, -1, -1, 1, -1, -1], t = new lg();
19723
19723
  t.setIndex(new Qg(I, 1)), t.setAttribute("position", new tg(e, 3)), super(t, new jI({ color: g, toneMapped: !1 })), this.box = A, this.type = "Box3Helper", this.geometry.computeBoundingSphere();
@@ -19775,7 +19775,7 @@ class n2 extends LA {
19775
19775
  this.line.geometry.dispose(), this.line.material.dispose(), this.cone.geometry.dispose(), this.cone.material.dispose();
19776
19776
  }
19777
19777
  }
19778
- let _a = class extends zi {
19778
+ let _a = class extends Vi {
19779
19779
  constructor(A = 1) {
19780
19780
  const g = [
19781
19781
  0,
@@ -20152,8 +20152,8 @@ const L2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
20152
20152
  ConeBufferGeometry: w2,
20153
20153
  ConeGeometry: NE,
20154
20154
  CubeCamera: Uy,
20155
- CubeReflectionMapping: us,
20156
- CubeRefractionMapping: ps,
20155
+ CubeReflectionMapping: ps,
20156
+ CubeRefractionMapping: ws,
20157
20157
  CubeTexture: kE,
20158
20158
  CubeTextureLoader: kT,
20159
20159
  CubeUVReflectionMapping: Ja,
@@ -20181,8 +20181,8 @@ const L2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
20181
20181
  DecrementStencilOp: Dm,
20182
20182
  DecrementWrapStencilOp: um,
20183
20183
  DefaultLoadingManager: nF,
20184
- DepthFormat: hs,
20185
- DepthStencilFormat: ws,
20184
+ DepthFormat: ls,
20185
+ DepthStencilFormat: fs,
20186
20186
  DepthTexture: PD,
20187
20187
  DirectionalLight: Id,
20188
20188
  DirectionalLightHelper: uF,
@@ -20199,7 +20199,7 @@ const L2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
20199
20199
  EllipseCurve: zD,
20200
20200
  EqualDepth: la,
20201
20201
  EqualStencilFunc: ym,
20202
- EquirectangularReflectionMapping: lt,
20202
+ EquirectangularReflectionMapping: Dt,
20203
20203
  EquirectangularRefractionMapping: Da,
20204
20204
  Euler: ee,
20205
20205
  EventDispatcher: Se,
@@ -20252,7 +20252,7 @@ const L2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
20252
20252
  InterpolateSmooth: jh,
20253
20253
  InvertStencilOp: pm,
20254
20254
  KeepStencilOp: hr,
20255
- KeyframeTrack: ji,
20255
+ KeyframeTrack: Zi,
20256
20256
  LOD: Ky,
20257
20257
  LatheBufferGeometry: k2,
20258
20258
  LatheGeometry: xa,
@@ -20261,7 +20261,7 @@ const L2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
20261
20261
  LessEqualDepth: ha,
20262
20262
  LessEqualStencilFunc: Sm,
20263
20263
  LessStencilFunc: fm,
20264
- Light: Us,
20264
+ Light: Rs,
20265
20265
  LightProbe: ya,
20266
20266
  Line: OI,
20267
20267
  Line3: lF,
@@ -20270,7 +20270,7 @@ const L2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
20270
20270
  LineCurve3: Zm,
20271
20271
  LineDashedMaterial: tF,
20272
20272
  LineLoop: Jy,
20273
- LineSegments: zi,
20273
+ LineSegments: Vi,
20274
20274
  LinearEncoding: WI,
20275
20275
  LinearFilter: Jg,
20276
20276
  LinearInterpolant: zy,
@@ -20325,7 +20325,7 @@ const L2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
20325
20325
  NormalBlending: Qo,
20326
20326
  NotEqualDepth: wE,
20327
20327
  NotEqualStencilFunc: km,
20328
- NumberKeyframeTrack: fs,
20328
+ NumberKeyframeTrack: ys,
20329
20329
  Object3D: LA,
20330
20330
  ObjectLoader: mT,
20331
20331
  ObjectSpaceNormalMap: Em,
@@ -20342,7 +20342,7 @@ const L2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
20342
20342
  PMREMGenerator: Ow,
20343
20343
  Path: Zr,
20344
20344
  PerspectiveCamera: Zg,
20345
- Plane: rt,
20345
+ Plane: Et,
20346
20346
  PlaneBufferGeometry: wF,
20347
20347
  PlaneGeometry: ve,
20348
20348
  PlaneHelper: B2,
@@ -20398,7 +20398,7 @@ const L2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
20398
20398
  Ray: yo,
20399
20399
  Raycaster: Oa,
20400
20400
  RectAreaLight: aF,
20401
- RedFormat: Bs,
20401
+ RedFormat: ns,
20402
20402
  RedIntegerFormat: Bm,
20403
20403
  ReinhardToneMapping: hy,
20404
20404
  RepeatWrapping: pt,
@@ -20421,7 +20421,7 @@ const L2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
20421
20421
  Skeleton: va,
20422
20422
  SkeletonHelper: e2,
20423
20423
  SkinnedMesh: UE,
20424
- Source: ns,
20424
+ Source: as,
20425
20425
  Sphere: NC,
20426
20426
  SphereBufferGeometry: F2,
20427
20427
  SphereGeometry: St,
@@ -20446,7 +20446,7 @@ const L2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
20446
20446
  SubtractEquation: xR,
20447
20447
  SubtractiveBlending: fw,
20448
20448
  TOUCH: gB,
20449
- TangentSpaceNormalMap: Ms,
20449
+ TangentSpaceNormalMap: Us,
20450
20450
  TetrahedronBufferGeometry: N2,
20451
20451
  TetrahedronGeometry: LE,
20452
20452
  Texture: qg,
@@ -20471,7 +20471,7 @@ const L2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
20471
20471
  UniformsLib: jA,
20472
20472
  UniformsUtils: My,
20473
20473
  UnsignedByteType: sI,
20474
- UnsignedInt248Type: cs,
20474
+ UnsignedInt248Type: hs,
20475
20475
  UnsignedIntType: to,
20476
20476
  UnsignedShort4444Type: im,
20477
20477
  UnsignedShort5551Type: tm,
@@ -20480,7 +20480,7 @@ const L2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
20480
20480
  Vector2: $,
20481
20481
  Vector3: M,
20482
20482
  Vector4: Bg,
20483
- VectorKeyframeTrack: ys,
20483
+ VectorKeyframeTrack: Ss,
20484
20484
  VideoTexture: Om,
20485
20485
  WebGL1Renderer: xm,
20486
20486
  WebGL3DRenderTarget: PL,
@@ -20500,11 +20500,11 @@ const L2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
20500
20500
  _SRGBAFormat: ql,
20501
20501
  sRGBEncoding: Ag
20502
20502
  }, Symbol.toStringTag, { value: "Module" }));
20503
- let ro = null, as = null, uC = null, ap = !1, Ok = null;
20503
+ let ro = null, Qs = null, uC = null, ap = !1, Ok = null;
20504
20504
  const fF = "📜", Xw = cA("console"), b2 = cA("noerrors");
20505
20505
  Xw && yF();
20506
- if (!b2 && (Xw || ut())) {
20507
- ut() && console.log("Add the ?console query parameter to the url to show the debug console (on mobile it will automatically open for local development when your get errors)");
20506
+ if (!b2 && (Xw || ji())) {
20507
+ ji() && console.log("Add the ?console query parameter to the url to show the debug console (on mobile it will automatically open for local development when your get errors)");
20508
20508
  const i = sy();
20509
20509
  if (i && (SF(), GF(!0), i)) {
20510
20510
  const A = document.querySelector("needle-engine");
@@ -20547,7 +20547,7 @@ function H2() {
20547
20547
  uC && (uC.removeAttribute("error"), uC.innerText = fF);
20548
20548
  }
20549
20549
  function T2() {
20550
- as && as[$w] && as[$w].appendChild(as);
20550
+ Qs && Qs[$w] && Qs[$w].appendChild(Qs);
20551
20551
  }
20552
20552
  function GF(i = !1) {
20553
20553
  if (ro || ap)
@@ -20555,7 +20555,7 @@ function GF(i = !1) {
20555
20555
  ap = !0;
20556
20556
  const A = document.createElement("script");
20557
20557
  A.src = "https://unpkg.com/vconsole@latest/dist/vconsole.min.js", A.onload = () => {
20558
- if (ap = !1, SF(), ro = new window.VConsole(), as = kF(), as && (as[$w] = as.parentElement), ro.setSwitchPosition(20, 10), uC = O2(), uC) {
20558
+ if (ap = !1, SF(), ro = new window.VConsole(), Qs = kF(), Qs && (Qs[$w] = Qs.parentElement), ro.setSwitchPosition(20, 10), uC = O2(), uC) {
20559
20559
  uC.innerText = fF, uC.addEventListener("click", H2);
20560
20560
  const g = document.createElement("style"), I = 40;
20561
20561
  g.innerHTML = `
@@ -20609,14 +20609,14 @@ function kF() {
20609
20609
  const i = document.querySelector("#__vconsole");
20610
20610
  return i || null;
20611
20611
  }
20612
- function Et(i, A = Es.Log) {
20613
- ss(A, i);
20612
+ function ct(i, A = cs.Log) {
20613
+ Bs(A, i);
20614
20614
  }
20615
- function Rs(i) {
20616
- Et(i, Es.Warn);
20615
+ function ko(i) {
20616
+ ct(i, cs.Warn);
20617
20617
  }
20618
20618
  function HE() {
20619
- return ut();
20619
+ return ji();
20620
20620
  }
20621
20621
  const TE = cA("gizmos"), We = cA("debugextension"), vl = cA("debugresolvedependencies"), _2 = ["/extensions/", "extensions/"], P2 = [
20622
20622
  { prefix: "/nodes/", dependencyName: "node" },
@@ -20839,7 +20839,7 @@ class Pa {
20839
20839
  }
20840
20840
  class $2 {
20841
20841
  constructor() {
20842
- Q(this, "isDevMode", ut());
20842
+ Q(this, "isDevMode", ji());
20843
20843
  Q(this, "cache", {});
20844
20844
  }
20845
20845
  /** only call when assigning values for the very first time */
@@ -20937,7 +20937,7 @@ function If(i, A, g) {
20937
20937
  const gO = cA("noerrors");
20938
20938
  function IO(i, A, g) {
20939
20939
  var t;
20940
- if (gO || !A || ut() === !1 || !i || i.constructor && i.constructor[Z2] === !0)
20940
+ if (gO || !A || ji() === !1 || !i || i.constructor && i.constructor[Z2] === !0)
20941
20941
  return;
20942
20942
  const I = (t = i.constructor) == null ? void 0 : t.name, e = Object.getOwnPropertyNames(A);
20943
20943
  for (const C of e) {
@@ -20949,7 +20949,7 @@ function IO(i, A, g) {
20949
20949
  const s = A[C];
20950
20950
  if ((g == null ? void 0 : g.getDefinedKey(I, C)) === !1) {
20951
20951
  const B = C.charAt(0).toUpperCase() + C.slice(1);
20952
- g.getDefinedKey(I, B) && (ss(Es.Warn, '<strong>Please rename</strong> "' + B + '" to "' + C + '" in ' + I), console.warn('Please use lowercase for field: "' + B + '" in ' + I, s, i));
20952
+ g.getDefinedKey(I, B) && (Bs(cs.Warn, '<strong>Please rename</strong> "' + B + '" to "' + C + '" in ' + I), console.warn('Please use lowercase for field: "' + B + '" in ' + I, s, i));
20953
20953
  continue;
20954
20954
  }
20955
20955
  if (s != null) {
@@ -20957,7 +20957,7 @@ function IO(i, A, g) {
20957
20957
  if (s.could_not_resolve)
20958
20958
  continue;
20959
20959
  if (!(o !== void 0 && Object.keys(o).length > 1)) {
20960
- ss(Es.Warn, `<strong>Missing serialization for object reference!</strong>
20960
+ Bs(cs.Warn, `<strong>Missing serialization for object reference!</strong>
20961
20961
 
20962
20962
  Please change to:
20963
20963
  @serializable(Object3D)
@@ -20969,7 +20969,7 @@ in script ${I}.ts
20969
20969
  }
20970
20970
  }
20971
20971
  if (typeof o == "string" && (s.endsWith(".gltf") || s.endsWith(".glb"))) {
20972
- ss(Es.Warn, `<strong>Missing serialization for object reference!</strong>
20972
+ Bs(cs.Warn, `<strong>Missing serialization for object reference!</strong>
20973
20973
 
20974
20974
  Please change to:
20975
20975
  @serializable(AssetReference)
@@ -21271,13 +21271,13 @@ class CO extends EventTarget {
21271
21271
  return typeof g == "number" && (g = String.fromCharCode(g)), this.context.application.isVisible && this.context.application.hasFocus && ((I = this.keysPressed[g]) == null ? void 0 : I.pressed);
21272
21272
  }
21273
21273
  createPointerDown(g) {
21274
- Nt && Et("Create Pointer down"), this.onDown(g);
21274
+ Nt && ct("Create Pointer down"), this.onDown(g);
21275
21275
  }
21276
21276
  createPointerMove(g) {
21277
- Nt && Et("Create Pointer move"), this.onMove(g);
21277
+ Nt && ct("Create Pointer move"), this.onMove(g);
21278
21278
  }
21279
21279
  createPointerUp(g) {
21280
- Nt && Et("Create Pointer up"), this.onUp(g);
21280
+ Nt && ct("Create Pointer up"), this.onUp(g);
21281
21281
  }
21282
21282
  convertScreenspaceToRaycastSpace(g) {
21283
21283
  g.x = (g.x - this.context.domX) / this.context.domWidth * 2 - 1, g.y = -((g.y - this.context.domY) / this.context.domHeight) * 2 + 1;
@@ -21334,7 +21334,7 @@ class CO extends EventTarget {
21334
21334
  if (!(g.changedTouches.length <= 0) && this.canReceiveInput(g) !== !1)
21335
21335
  for (let I = 0; I < g.changedTouches.length; I++) {
21336
21336
  const e = g.changedTouches[I], t = this.getPointerIndex(e.identifier);
21337
- Nt && Et(`touch start #${t}, identifier:${e.identifier}`);
21337
+ Nt && ct(`touch start #${t}, identifier:${e.identifier}`);
21338
21338
  const C = { button: t, clientX: e.clientX, clientY: e.clientY, pointerType: "touch", source: g };
21339
21339
  this.onDown(C);
21340
21340
  }
@@ -21352,7 +21352,7 @@ class CO extends EventTarget {
21352
21352
  const e = g.changedTouches[I], t = this.getPointerIndex(e.identifier);
21353
21353
  if (!this.isNewEvent(g.timeStamp, t, this._pointerUpTimestamp))
21354
21354
  continue;
21355
- Nt && Et(`touch up #${t}, identifier:${e.identifier}`);
21355
+ Nt && ct(`touch up #${t}, identifier:${e.identifier}`);
21356
21356
  const C = { button: t, clientX: e.clientX, clientY: e.clientY, pointerType: "touch", source: g };
21357
21357
  this.onUp(C);
21358
21358
  }
@@ -21408,7 +21408,7 @@ class CO extends EventTarget {
21408
21408
  return;
21409
21409
  }
21410
21410
  if (Nt && console.log(g.pointerType, "UP", g.button), this.setPointerState(g.button, this._pointerPressed, !1), this.setPointerStateT(g.button, this._pointerEvent, g.source), this.setPointerState(g.button, this._pointerUp, !0), this.updatePointerPosition(g), !this._pointerPositionDown[g.button]) {
21411
- Nt && Rs("Received pointer up event without matching down event for button: " + g.button), console.warn("Received pointer up event without matching down event for button: " + g.button);
21411
+ Nt && ko("Received pointer up event without matching down event for button: " + g.button), console.warn("Received pointer up event without matching down event for button: " + g.button);
21412
21412
  return;
21413
21413
  }
21414
21414
  const e = g.clientX - this._pointerPositionDown[g.button].x, t = g.clientY - this._pointerPositionDown[g.button].y;
@@ -21714,7 +21714,7 @@ function ia(i, A) {
21714
21714
  }
21715
21715
  return !0;
21716
21716
  }
21717
- const ls = Symbol("isActiveInHierarchy"), Jn = "builtin_components", Xh = Symbol("originalGuid"), DO = cA("debugnewscripts"), dO = cA("debughierarchy"), mI = [];
21717
+ const Ds = Symbol("isActiveInHierarchy"), Jn = "builtin_components", Xh = Symbol("originalGuid"), DO = cA("debugnewscripts"), dO = cA("debughierarchy"), mI = [];
21718
21718
  function IE(i) {
21719
21719
  if (!(i.new_scripts.length <= 0)) {
21720
21720
  if (DO && console.log("Register new components", i.new_scripts.length, [...i.new_scripts], i.alias ? "element: " + i.alias : i.hash, i), i.new_scripts_pre_setup_callbacks.length > 0) {
@@ -21734,13 +21734,13 @@ function IE(i) {
21734
21734
  }
21735
21735
  g.context = i, ur(g.gameObject), NF(g, i);
21736
21736
  } catch (g) {
21737
- console.error(g), ts(mI[A], i), mI.splice(A, 1), A--;
21737
+ console.error(g), Cs(mI[A], i), mI.splice(A, 1), A--;
21738
21738
  }
21739
21739
  for (let A = 0; A < mI.length; A++)
21740
21740
  try {
21741
21741
  const g = mI[A];
21742
21742
  if (g.destroyed) {
21743
- ts(mI[A], i), mI.splice(A, 1), A--;
21743
+ Cs(mI[A], i), mI.splice(A, 1), A--;
21744
21744
  continue;
21745
21745
  }
21746
21746
  if (g.registering)
@@ -21751,7 +21751,7 @@ function IE(i) {
21751
21751
  }
21752
21752
  g.__internalAwake !== void 0 && (g.gameObject || console.error("MISSING GAMEOBJECT", g, g.gameObject), ur(g.gameObject), g.activeAndEnabled && ia(g.__internalAwake.bind(g)));
21753
21753
  } catch (g) {
21754
- console.error(g), ts(mI[A], i), mI.splice(A, 1), A--;
21754
+ console.error(g), Cs(mI[A], i), mI.splice(A, 1), A--;
21755
21755
  }
21756
21756
  for (let A = 0; A < mI.length; A++)
21757
21757
  try {
@@ -21760,7 +21760,7 @@ function IE(i) {
21760
21760
  continue;
21761
21761
  g.__internalEnable !== void 0 && (g.enabled = !0, ia(g.__internalEnable.bind(g)));
21762
21762
  } catch (g) {
21763
- console.error(g), ts(mI[A], i), mI.splice(A, 1), A--;
21763
+ console.error(g), Cs(mI[A], i), mI.splice(A, 1), A--;
21764
21764
  }
21765
21765
  for (let A = 0; A < mI.length; A++)
21766
21766
  try {
@@ -21769,7 +21769,7 @@ function IE(i) {
21769
21769
  continue;
21770
21770
  i.new_script_start.push(g);
21771
21771
  } catch (g) {
21772
- console.error(g), ts(mI[A], i), mI.splice(A, 1), A--;
21772
+ console.error(g), Cs(mI[A], i), mI.splice(A, 1), A--;
21773
21773
  }
21774
21774
  mI.length = 0;
21775
21775
  for (const A of i.new_scripts_post_setup_callbacks)
@@ -21778,7 +21778,7 @@ function IE(i) {
21778
21778
  }
21779
21779
  }
21780
21780
  function uO(i) {
21781
- i && (i.__internalDisable(), ts(i, i.context));
21781
+ i && (i.__internalDisable(), Cs(i, i.context));
21782
21782
  }
21783
21783
  function FF(i, A) {
21784
21784
  for (let g = 0; g < i.new_script_start.length; g++)
@@ -21788,13 +21788,13 @@ function FF(i, A) {
21788
21788
  continue;
21789
21789
  ia(I.__internalAwake.bind(I)), ia(I.__internalEnable.bind(I)), ia(I.__internalStart.bind(I)), i.new_script_start.splice(g, 1), g--;
21790
21790
  } catch (I) {
21791
- console.error(I), ts(i.new_script_start[g], i), i.new_script_start.splice(g, 1), g--;
21791
+ console.error(I), Cs(i.new_script_start[g], i), i.new_script_start.splice(g, 1), g--;
21792
21792
  }
21793
21793
  }
21794
21794
  function NF(i, A) {
21795
21795
  A.scripts.indexOf(i) === -1 && (A.scripts.push(i), i.earlyUpdate && A.scripts_earlyUpdate.push(i), i.update && A.scripts_update.push(i), i.lateUpdate && A.scripts_lateUpdate.push(i), i.onBeforeRender && A.scripts_onBeforeRender.push(i), i.onAfterRender && A.scripts_onAfterRender.push(i), i.onPausedChanged && A.scripts_pausedChanged.push(i));
21796
21796
  }
21797
- function ts(i, A) {
21797
+ function Cs(i, A) {
21798
21798
  WC(i, A.new_scripts), WC(i, A.new_script_start), WC(i, A.scripts), WC(i, A.scripts_earlyUpdate), WC(i, A.scripts_update), WC(i, A.scripts_lateUpdate), WC(i, A.scripts_onBeforeRender), WC(i, A.scripts_onAfterRender), WC(i, A.scripts_pausedChanged), A.stopAllCoroutinesFrom(i);
21799
21799
  }
21800
21800
  function WC(i, A) {
@@ -21812,9 +21812,9 @@ function KF(i, A, g, I = 0) {
21812
21812
  if (I > 1e3)
21813
21813
  return console.warn("Hierarchy is too deep (> 1000 level) - will abort updating active state"), !1;
21814
21814
  const e = PE(i);
21815
- A && (A = e, A && i.parent && (A = i.parent[ls]));
21816
- const C = i[ls] !== A;
21817
- i[ls] = A, C && (dO && console.warn("ACTIVE CHANGE", i.name, e, i.visible, A, "changed?" + C, i), g && pO(i, (s) => {
21815
+ A && (A = e, A && i.parent && (A = i.parent[Ds]));
21816
+ const C = i[Ds] !== A;
21817
+ i[Ds] = A, C && (dO && console.warn("ACTIVE CHANGE", i.name, e, i.visible, A, "changed?" + C, i), g && pO(i, (s) => {
21818
21818
  A ? s.enabled && (ia(s.__internalAwake.bind(s)), s.__didEnable = !0, s.onEnable()) : s.__didAwake && (s.__didEnable = !1, s.onDisable());
21819
21819
  }));
21820
21820
  let o = !0;
@@ -21838,7 +21838,7 @@ function ur(i) {
21838
21838
  console.error("GO is null");
21839
21839
  return;
21840
21840
  }
21841
- i[ls] = A && I;
21841
+ i[Ds] = A && I;
21842
21842
  }
21843
21843
  function pO(i, A) {
21844
21844
  var g;
@@ -22214,7 +22214,7 @@ function ZO(i) {
22214
22214
  const A = i.gameObject.userData.components.indexOf(i);
22215
22215
  i.gameObject.userData.components.splice(A, 1);
22216
22216
  }
22217
- i.__internalDisable && i.__internalDisable(), i.onDestroy && i.onDestroy(), ts(i, i.context ?? bg.Current), i.__internalDestroy(), i.gameObject = null;
22217
+ i.__internalDisable && i.__internalDisable(), i.onDestroy && i.onDestroy(), Cs(i, i.context ?? bg.Current), i.__internalDestroy(), i.gameObject = null;
22218
22218
  }
22219
22219
  let gM = !1;
22220
22220
  function OF(i, A, g) {
@@ -22310,7 +22310,7 @@ function zO(i, A, g) {
22310
22310
  return null;
22311
22311
  for (const e in I.children) {
22312
22312
  const t = I.children[e];
22313
- if (g === !1 && t[ls] === !1)
22313
+ if (g === !1 && t[Ds] === !1)
22314
22314
  continue;
22315
22315
  if (t.constructor == i)
22316
22316
  return t;
@@ -22475,8 +22475,7 @@ function PF(i, A, g) {
22475
22475
  const nf = /* @__PURE__ */ new WeakMap();
22476
22476
  function WF(i, A) {
22477
22477
  let g = nf.get(i);
22478
- if (g)
22479
- return g.get(A);
22478
+ return g ? g.get(A) : null;
22480
22479
  }
22481
22480
  function $O(i, A, g) {
22482
22481
  let I = nf.get(i);
@@ -22663,7 +22662,7 @@ function el(i, A) {
22663
22662
  return typeof A == "number" && (A = A > 0.5), i.visible = A, i.visible;
22664
22663
  }
22665
22664
  function B_(i) {
22666
- return i[ls] || ES(i);
22665
+ return i[Ds] || ES(i);
22667
22666
  }
22668
22667
  function n_(i, A) {
22669
22668
  i[_F] = A;
@@ -22944,9 +22943,9 @@ function lp(i, A) {
22944
22943
  }
22945
22944
  }
22946
22945
  const rd = Object.freeze({ X: 0, 0: "X", Y: 1, 1: "Y", Z: 2, 2: "Z", AngX: 3, 3: "AngX", AngY: 4, 4: "AngY", AngZ: 5, 5: "AngZ" });
22947
- class Ss {
22946
+ class Gs {
22948
22947
  static __wrap(A) {
22949
- const g = Object.create(Ss.prototype);
22948
+ const g = Object.create(Gs.prototype);
22950
22949
  return g.ptr = A, g;
22951
22950
  }
22952
22951
  __destroy_into_raw() {
@@ -22959,7 +22958,7 @@ class Ss {
22959
22958
  }
22960
22959
  constructor() {
22961
22960
  const A = m.rawbroadphase_new();
22962
- return Ss.__wrap(A);
22961
+ return Gs.__wrap(A);
22963
22962
  }
22964
22963
  }
22965
22964
  class Ga {
@@ -23476,7 +23475,7 @@ class hS {
23476
23475
  }
23477
23476
  takeBroadPhase() {
23478
23477
  const A = m.rawdeserializedworld_takeBroadPhase(this.ptr);
23479
- return A === 0 ? void 0 : Ss.__wrap(A);
23478
+ return A === 0 ? void 0 : Gs.__wrap(A);
23480
23479
  }
23481
23480
  takeNarrowPhase() {
23482
23481
  const A = m.rawdeserializedworld_takeNarrowPhase(this.ptr);
@@ -23534,9 +23533,9 @@ class tE {
23534
23533
  m.raweventqueue_clear(this.ptr);
23535
23534
  }
23536
23535
  }
23537
- class ct {
23536
+ class ht {
23538
23537
  static __wrap(A) {
23539
- const g = Object.create(ct.prototype);
23538
+ const g = Object.create(ht.prototype);
23540
23539
  return g.ptr = A, g;
23541
23540
  }
23542
23541
  __destroy_into_raw() {
@@ -23550,22 +23549,22 @@ class ct {
23550
23549
  static spherical(A, g) {
23551
23550
  P(A, QA), P(g, QA);
23552
23551
  const I = m.rawgenericjoint_spherical(A.ptr, g.ptr);
23553
- return ct.__wrap(I);
23552
+ return ht.__wrap(I);
23554
23553
  }
23555
23554
  static prismatic(A, g, I, e, t, C) {
23556
23555
  P(A, QA), P(g, QA), P(I, QA);
23557
23556
  const o = m.rawgenericjoint_prismatic(A.ptr, g.ptr, I.ptr, e, t, C);
23558
- return o === 0 ? void 0 : ct.__wrap(o);
23557
+ return o === 0 ? void 0 : ht.__wrap(o);
23559
23558
  }
23560
23559
  static fixed(A, g, I, e) {
23561
23560
  P(A, QA), P(g, Hg), P(I, QA), P(e, Hg);
23562
23561
  const t = m.rawgenericjoint_fixed(A.ptr, g.ptr, I.ptr, e.ptr);
23563
- return ct.__wrap(t);
23562
+ return ht.__wrap(t);
23564
23563
  }
23565
23564
  static revolute(A, g, I) {
23566
23565
  P(A, QA), P(g, QA), P(I, QA);
23567
23566
  const e = m.rawgenericjoint_revolute(A.ptr, g.ptr, I.ptr);
23568
- return e === 0 ? void 0 : ct.__wrap(e);
23567
+ return e === 0 ? void 0 : ht.__wrap(e);
23569
23568
  }
23570
23569
  }
23571
23570
  class UC {
@@ -23647,7 +23646,7 @@ class UC {
23647
23646
  return UC.__wrap(A);
23648
23647
  }
23649
23648
  createJoint(A, g, I, e) {
23650
- return P(A, ct), m.rawimpulsejointset_createJoint(this.ptr, A.ptr, g, I, e);
23649
+ return P(A, ht), m.rawimpulsejointset_createJoint(this.ptr, A.ptr, g, I, e);
23651
23650
  }
23652
23651
  remove(A, g) {
23653
23652
  m.rawimpulsejointset_remove(this.ptr, A, g);
@@ -23822,7 +23821,7 @@ let vB = class rf {
23822
23821
  return rf.__wrap(A);
23823
23822
  }
23824
23823
  createJoint(A, g, I, e) {
23825
- return P(A, ct), m.rawmultibodyjointset_createJoint(this.ptr, A.ptr, g, I, e);
23824
+ return P(A, ht), m.rawmultibodyjointset_createJoint(this.ptr, A.ptr, g, I, e);
23826
23825
  }
23827
23826
  remove(A, g) {
23828
23827
  m.rawmultibodyjointset_remove(this.ptr, A, g);
@@ -23894,10 +23893,10 @@ class jl {
23894
23893
  return jl.__wrap(A);
23895
23894
  }
23896
23895
  step(A, g, I, e, t, C, o, s, B, n) {
23897
- P(A, QA), P(g, CE), P(I, jt), P(e, Ss), P(t, po), P(C, HI), P(o, YI), P(s, UC), P(B, vB), P(n, Ga), m.rawphysicspipeline_step(this.ptr, A.ptr, g.ptr, I.ptr, e.ptr, t.ptr, C.ptr, o.ptr, s.ptr, B.ptr, n.ptr);
23896
+ P(A, QA), P(g, CE), P(I, jt), P(e, Gs), P(t, po), P(C, HI), P(o, YI), P(s, UC), P(B, vB), P(n, Ga), m.rawphysicspipeline_step(this.ptr, A.ptr, g.ptr, I.ptr, e.ptr, t.ptr, C.ptr, o.ptr, s.ptr, B.ptr, n.ptr);
23898
23897
  }
23899
23898
  stepWithEvents(A, g, I, e, t, C, o, s, B, n, r, a, E, c) {
23900
- P(A, QA), P(g, CE), P(I, jt), P(e, Ss), P(t, po), P(C, HI), P(o, YI), P(s, UC), P(B, vB), P(n, Ga), P(r, tE), m.rawphysicspipeline_stepWithEvents(this.ptr, A.ptr, g.ptr, I.ptr, e.ptr, t.ptr, C.ptr, o.ptr, s.ptr, B.ptr, n.ptr, r.ptr, Ae(a), Ae(E), Ae(c));
23899
+ P(A, QA), P(g, CE), P(I, jt), P(e, Gs), P(t, po), P(C, HI), P(o, YI), P(s, UC), P(B, vB), P(n, Ga), P(r, tE), m.rawphysicspipeline_stepWithEvents(this.ptr, A.ptr, g.ptr, I.ptr, e.ptr, t.ptr, C.ptr, o.ptr, s.ptr, B.ptr, n.ptr, r.ptr, Ae(a), Ae(E), Ae(c));
23901
23900
  }
23902
23901
  }
23903
23902
  class Zl {
@@ -24401,7 +24400,7 @@ class Vl {
24401
24400
  return Vl.__wrap(A);
24402
24401
  }
24403
24402
  serializeAll(A, g, I, e, t, C, o, s, B) {
24404
- return P(A, QA), P(g, CE), P(I, jt), P(e, Ss), P(t, po), P(C, HI), P(o, YI), P(s, UC), P(B, vB), _l(m.rawserializationpipeline_serializeAll(this.ptr, A.ptr, g.ptr, I.ptr, e.ptr, t.ptr, C.ptr, o.ptr, s.ptr, B.ptr));
24403
+ return P(A, QA), P(g, CE), P(I, jt), P(e, Gs), P(t, po), P(C, HI), P(o, YI), P(s, UC), P(B, vB), _l(m.rawserializationpipeline_serializeAll(this.ptr, A.ptr, g.ptr, I.ptr, e.ptr, t.ptr, C.ptr, o.ptr, s.ptr, B.ptr));
24405
24404
  }
24406
24405
  deserializeAll(A) {
24407
24406
  const g = m.rawserializationpipeline_deserializeAll(this.ptr, Ae(A));
@@ -25245,7 +25244,7 @@ class BN {
25245
25244
  })(oe || (oe = {})), function(i) {
25246
25245
  i[i.AccelerationBased = 0] = "AccelerationBased", i[i.ForceBased = 1] = "ForceBased";
25247
25246
  }(cf || (cf = {}));
25248
- class Gs {
25247
+ class ks {
25249
25248
  constructor(A, g, I) {
25250
25249
  this.rawSet = A, this.bodySet = g, this.handle = I;
25251
25250
  }
@@ -25260,7 +25259,7 @@ class Gs {
25260
25259
  case oe.Spherical:
25261
25260
  return new rN(A, g, I);
25262
25261
  default:
25263
- return new Gs(A, g, I);
25262
+ return new ks(A, g, I);
25264
25263
  }
25265
25264
  }
25266
25265
  finalizeDeserialization(A) {
@@ -25305,7 +25304,7 @@ class Gs {
25305
25304
  return this.rawSet.jointContactsEnabled(this.handle);
25306
25305
  }
25307
25306
  }
25308
- class DS extends Gs {
25307
+ class DS extends ks {
25309
25308
  limitsEnabled() {
25310
25309
  return this.rawSet.jointLimitsEnabled(this.handle, this.rawAxis());
25311
25310
  }
@@ -25331,7 +25330,7 @@ class DS extends Gs {
25331
25330
  this.rawSet.jointConfigureMotor(this.handle, this.rawAxis(), A, g, I, e);
25332
25331
  }
25333
25332
  }
25334
- class nN extends Gs {
25333
+ class nN extends ks {
25335
25334
  }
25336
25335
  class aN extends DS {
25337
25336
  rawAxis() {
@@ -25343,7 +25342,7 @@ class QN extends DS {
25343
25342
  return rd.AngX;
25344
25343
  }
25345
25344
  }
25346
- class rN extends Gs {
25345
+ class rN extends ks {
25347
25346
  }
25348
25347
  class uB {
25349
25348
  constructor() {
@@ -25369,16 +25368,16 @@ class uB {
25369
25368
  switch (this.jointType) {
25370
25369
  case oe.Fixed:
25371
25370
  let s = Kg.intoRaw(this.frame1), B = Kg.intoRaw(this.frame2);
25372
- g = ct.fixed(I, s, e, B), s.free(), B.free();
25371
+ g = ht.fixed(I, s, e, B), s.free(), B.free();
25373
25372
  break;
25374
25373
  case oe.Prismatic:
25375
- A = CA.intoRaw(this.axis), this.limitsEnabled && (t = !0, C = this.limits[0], o = this.limits[1]), g = ct.prismatic(I, e, A, t, C, o), A.free();
25374
+ A = CA.intoRaw(this.axis), this.limitsEnabled && (t = !0, C = this.limits[0], o = this.limits[1]), g = ht.prismatic(I, e, A, t, C, o), A.free();
25376
25375
  break;
25377
25376
  case oe.Spherical:
25378
- g = ct.spherical(I, e);
25377
+ g = ht.spherical(I, e);
25379
25378
  break;
25380
25379
  case oe.Revolute:
25381
- A = CA.intoRaw(this.axis), g = ct.revolute(I, e, A), A.free();
25380
+ A = CA.intoRaw(this.axis), g = ht.revolute(I, e, A), A.free();
25382
25381
  }
25383
25382
  return I.free(), e.free(), g;
25384
25383
  }
@@ -25386,7 +25385,7 @@ class uB {
25386
25385
  class EN {
25387
25386
  constructor(A) {
25388
25387
  this.raw = A || new UC(), this.map = new dd(), A && A.forEachJointHandle((g) => {
25389
- this.map.set(g, Gs.newTyped(A, null, g));
25388
+ this.map.set(g, ks.newTyped(A, null, g));
25390
25389
  });
25391
25390
  }
25392
25391
  free() {
@@ -25398,7 +25397,7 @@ class EN {
25398
25397
  createJoint(A, g, I, e, t) {
25399
25398
  const C = g.intoRaw(), o = this.raw.createJoint(C, I, e, t);
25400
25399
  C.free();
25401
- let s = Gs.newTyped(this.raw, A, o);
25400
+ let s = ks.newTyped(this.raw, A, o);
25402
25401
  return this.map.set(o, s), s;
25403
25402
  }
25404
25403
  remove(A, g) {
@@ -25426,7 +25425,7 @@ class EN {
25426
25425
  return this.map.getAll();
25427
25426
  }
25428
25427
  }
25429
- class ks {
25428
+ class Ms {
25430
25429
  constructor(A, g) {
25431
25430
  this.rawSet = A, this.handle = g;
25432
25431
  }
@@ -25441,7 +25440,7 @@ class ks {
25441
25440
  case oe.Spherical:
25442
25441
  return new DN(A, g);
25443
25442
  default:
25444
- return new ks(A, g);
25443
+ return new Ms(A, g);
25445
25444
  }
25446
25445
  }
25447
25446
  isValid() {
@@ -25454,9 +25453,9 @@ class ks {
25454
25453
  return this.rawSet.jointContactsEnabled(this.handle);
25455
25454
  }
25456
25455
  }
25457
- class dS extends ks {
25456
+ class dS extends Ms {
25458
25457
  }
25459
- class cN extends ks {
25458
+ class cN extends Ms {
25460
25459
  }
25461
25460
  class hN extends dS {
25462
25461
  rawAxis() {
@@ -25468,12 +25467,12 @@ class lN extends dS {
25468
25467
  return rd.AngX;
25469
25468
  }
25470
25469
  }
25471
- class DN extends ks {
25470
+ class DN extends Ms {
25472
25471
  }
25473
25472
  class dN {
25474
25473
  constructor(A) {
25475
25474
  this.raw = A || new vB(), this.map = new dd(), A && A.forEachJointHandle((g) => {
25476
- this.map.set(g, ks.newTyped(this.raw, g));
25475
+ this.map.set(g, Ms.newTyped(this.raw, g));
25477
25476
  });
25478
25477
  }
25479
25478
  free() {
@@ -25482,7 +25481,7 @@ class dN {
25482
25481
  createJoint(A, g, I, e) {
25483
25482
  const t = A.intoRaw(), C = this.raw.createJoint(t, g, I, e);
25484
25483
  t.free();
25485
- let o = ks.newTyped(this.raw, C);
25484
+ let o = Ms.newTyped(this.raw, C);
25486
25485
  return this.map.set(C, o), o;
25487
25486
  }
25488
25487
  remove(A, g) {
@@ -25534,7 +25533,7 @@ class pN {
25534
25533
  }
25535
25534
  class wN {
25536
25535
  constructor(A) {
25537
- this.raw = A || new Ss();
25536
+ this.raw = A || new Gs();
25538
25537
  }
25539
25538
  free() {
25540
25539
  this.raw.free(), this.raw = void 0;
@@ -26655,14 +26654,14 @@ for (var D_ = { byteLength: function(i) {
26655
26654
  return 3 * (n + r) / 4 - r;
26656
26655
  }(0, e, t)), o = 0, s = t > 0 ? e - 4 : e;
26657
26656
  for (g = 0; g < s; g += 4)
26658
- A = Bt[i.charCodeAt(g)] << 18 | Bt[i.charCodeAt(g + 1)] << 12 | Bt[i.charCodeAt(g + 2)] << 6 | Bt[i.charCodeAt(g + 3)], C[o++] = A >> 16 & 255, C[o++] = A >> 8 & 255, C[o++] = 255 & A;
26659
- return t === 2 && (A = Bt[i.charCodeAt(g)] << 2 | Bt[i.charCodeAt(g + 1)] >> 4, C[o++] = 255 & A), t === 1 && (A = Bt[i.charCodeAt(g)] << 10 | Bt[i.charCodeAt(g + 1)] << 4 | Bt[i.charCodeAt(g + 2)] >> 2, C[o++] = A >> 8 & 255, C[o++] = 255 & A), C;
26657
+ A = nt[i.charCodeAt(g)] << 18 | nt[i.charCodeAt(g + 1)] << 12 | nt[i.charCodeAt(g + 2)] << 6 | nt[i.charCodeAt(g + 3)], C[o++] = A >> 16 & 255, C[o++] = A >> 8 & 255, C[o++] = 255 & A;
26658
+ return t === 2 && (A = nt[i.charCodeAt(g)] << 2 | nt[i.charCodeAt(g + 1)] >> 4, C[o++] = 255 & A), t === 1 && (A = nt[i.charCodeAt(g)] << 10 | nt[i.charCodeAt(g + 1)] << 4 | nt[i.charCodeAt(g + 2)] >> 2, C[o++] = A >> 8 & 255, C[o++] = 255 & A), C;
26660
26659
  }, fromByteArray: function(i) {
26661
26660
  for (var A, g = i.length, I = g % 3, e = [], t = 16383, C = 0, o = g - I; C < o; C += t)
26662
26661
  e.push(p_(i, C, C + t > o ? o : C + t));
26663
26662
  return I === 1 ? (A = i[g - 1], e.push(rC[A >> 2] + rC[A << 4 & 63] + "==")) : I === 2 && (A = (i[g - 2] << 8) + i[g - 1], e.push(rC[A >> 10] + rC[A >> 4 & 63] + rC[A << 2 & 63] + "=")), e.join("");
26664
- } }, rC = [], Bt = [], d_ = typeof Uint8Array < "u" ? Uint8Array : Array, Dp = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", yn = 0, u_ = Dp.length; yn < u_; ++yn)
26665
- rC[yn] = Dp[yn], Bt[Dp.charCodeAt(yn)] = yn;
26663
+ } }, rC = [], nt = [], d_ = typeof Uint8Array < "u" ? Uint8Array : Array, Dp = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", yn = 0, u_ = Dp.length; yn < u_; ++yn)
26664
+ rC[yn] = Dp[yn], nt[Dp.charCodeAt(yn)] = yn;
26666
26665
  function oM(i) {
26667
26666
  var A = i.length;
26668
26667
  if (A % 4 > 0)
@@ -26692,14 +26691,14 @@ function f_() {
26692
26691
  }
26693
26692
  }();
26694
26693
  }
26695
- Bt["-".charCodeAt(0)] = 62, Bt["_".charCodeAt(0)] = 63;
26694
+ nt["-".charCodeAt(0)] = 62, nt["_".charCodeAt(0)] = 63;
26696
26695
  var gC = Object.freeze({ __proto__: null, version: f_, Vector3: oN, VectorOps: CA, Quaternion: Ef, RotationOps: Kg, get RigidBodyType() {
26697
26696
  return ui;
26698
26697
  }, RigidBody: Df, RigidBodyDesc: BC, RigidBodySet: sN, IntegrationParameters: BN, get JointType() {
26699
26698
  return oe;
26700
26699
  }, get MotorModel() {
26701
26700
  return cf;
26702
- }, ImpulseJoint: Gs, UnitImpulseJoint: DS, FixedImpulseJoint: nN, PrismaticImpulseJoint: aN, RevoluteImpulseJoint: QN, SphericalImpulseJoint: rN, JointData: uB, ImpulseJointSet: EN, MultibodyJoint: ks, UnitMultibodyJoint: dS, FixedMultibodyJoint: cN, PrismaticMultibodyJoint: hN, RevoluteMultibodyJoint: lN, SphericalMultibodyJoint: DN, MultibodyJointSet: dN, get CoefficientCombineRule() {
26701
+ }, ImpulseJoint: ks, UnitImpulseJoint: DS, FixedImpulseJoint: nN, PrismaticImpulseJoint: aN, RevoluteImpulseJoint: QN, SphericalImpulseJoint: rN, JointData: uB, ImpulseJointSet: EN, MultibodyJoint: Ms, UnitMultibodyJoint: dS, FixedMultibodyJoint: cN, PrismaticMultibodyJoint: hN, RevoluteMultibodyJoint: lN, SphericalMultibodyJoint: DN, MultibodyJointSet: dN, get CoefficientCombineRule() {
26703
26702
  return Ki;
26704
26703
  }, CCDSolver: uN, IslandManager: pN, BroadPhase: wN, NarrowPhase: fN, TempContactManifold: yN, Shape: Ge, get ShapeType() {
26705
26704
  return Pg;
@@ -26718,37 +26717,37 @@ var gC = Object.freeze({ __proto__: null, version: f_, Vector3: oN, VectorOps: C
26718
26717
  }, DebugRenderBuffers: MN, DebugRenderPipeline: UN, get QueryFilterFlags() {
26719
26718
  return $l;
26720
26719
  }, QueryPipeline: kN, init: w_ }), ZC = /* @__PURE__ */ ((i) => (i[i.Average = 0] = "Average", i[i.Multiply = 1] = "Multiply", i[i.Minimum = 2] = "Minimum", i[i.Maximum = 3] = "Maximum", i))(ZC || {}), KS = /* @__PURE__ */ ((i) => (i[i.Discrete = 0] = "Discrete", i[i.Continuous = 1] = "Continuous", i))(KS || {}), XI = /* @__PURE__ */ ((i) => (i[i.None = 0] = "None", i[i.FreezePositionX = 2] = "FreezePositionX", i[i.FreezePositionY = 4] = "FreezePositionY", i[i.FreezePositionZ = 8] = "FreezePositionZ", i[i.FreezePosition = 14] = "FreezePosition", i[i.FreezeRotationX = 16] = "FreezeRotationX", i[i.FreezeRotationY = 32] = "FreezeRotationY", i[i.FreezeRotationZ = 64] = "FreezeRotationZ", i[i.FreezeRotation = 112] = "FreezeRotation", i[i.FreezeAll = 126] = "FreezeAll", i))(XI || {}), ir = /* @__PURE__ */ ((i) => (i[i.None = 0] = "None", i[i.X = 2] = "X", i[i.Y = 4] = "Y", i[i.Z = 8] = "Z", i[i.All = -1] = "All", i))(ir || {});
26721
- const Ai = new M(), sM = new M(), BM = new UA(), To = 8947848;
26720
+ const Ai = new M(), sM = new M(), BM = new UA(), Oo = 8947848;
26722
26721
  class oo {
26723
- static DrawRay(A, g, I = To, e = 0, t = !0) {
26722
+ static DrawRay(A, g, I = Oo, e = 0, t = !0) {
26724
26723
  const C = si.getLine(e), o = C.geometry.getAttribute("position");
26725
26724
  o.setXYZ(0, A.x, A.y, A.z), Ai.set(g.x, g.y, g.z).multiplyScalar(999999999), o.setXYZ(1, A.x + Ai.x, A.y + Ai.y, A.z + Ai.z), o.needsUpdate = !0, C.material.color.set(I), C.material.depthTest = t;
26726
26725
  }
26727
- static DrawDirection(A, g, I = To, e = 0, t = !0, C = 1) {
26726
+ static DrawDirection(A, g, I = Oo, e = 0, t = !0, C = 1) {
26728
26727
  const o = si.getLine(e), s = o.geometry.getAttribute("position");
26729
26728
  s.setXYZ(0, A.x, A.y, A.z), g.w !== void 0 ? (Ai.set(0, 0, -C), BM.set(g.x, g.y, g.z, g.w), Ai.applyQuaternion(BM)) : (Ai.set(g.x, g.y, g.z), Ai.multiplyScalar(C)), s.setXYZ(1, A.x + Ai.x, A.y + Ai.y, A.z + Ai.z), s.needsUpdate = !0, o.material.color.set(I), o.material.depthTest = t;
26730
26729
  }
26731
- static DrawLine(A, g, I = To, e = 0, t = !0) {
26730
+ static DrawLine(A, g, I = Oo, e = 0, t = !0) {
26732
26731
  const C = si.getLine(e), o = C.geometry.getAttribute("position");
26733
26732
  o.setXYZ(0, A.x, A.y, A.z), o.setXYZ(1, g.x, g.y, g.z), o.needsUpdate = !0, C.material.color.set(I), C.material.depthTest = t;
26734
26733
  }
26735
- static DrawWireSphere(A, g, I = To, e = 0, t = !0) {
26734
+ static DrawWireSphere(A, g, I = Oo, e = 0, t = !0) {
26736
26735
  const C = si.getSphere(g, e, !0);
26737
26736
  AE(C, A.x, A.y, A.z), C.material.color.set(I), C.material.depthTest = t;
26738
26737
  }
26739
- static DrawSphere(A, g, I = To, e = 0, t = !0) {
26738
+ static DrawSphere(A, g, I = Oo, e = 0, t = !0) {
26740
26739
  const C = si.getSphere(g, e, !1);
26741
26740
  AE(C, A.x, A.y, A.z), C.material.color.set(I), C.material.depthTest = t;
26742
26741
  }
26743
- static DrawBox(A, g, I = To, e = 0, t = !0) {
26742
+ static DrawBox(A, g, I = Oo, e = 0, t = !0) {
26744
26743
  const C = si.getBox(e);
26745
26744
  C.position.set(A.x, A.y, A.z), C.scale.set(g.x, g.y, g.z), C.material.color.set(I), C.material.depthTest = t, C.material.wireframe = !0;
26746
26745
  }
26747
- static DrawBox3(A, g = To, I = 0, e = !0) {
26746
+ static DrawBox3(A, g = Oo, I = 0, e = !0) {
26748
26747
  const t = si.getBox(I);
26749
26748
  t.position.copy(A.getCenter(Ai)), t.scale.copy(A.getSize(Ai)), t.material.color.set(g), t.material.depthTest = e, t.material.wireframe = !0;
26750
26749
  }
26751
- static DrawArrow(A, g, I = To, e = 0, t = !0, C = !1) {
26750
+ static DrawArrow(A, g, I = Oo, e = 0, t = !0, C = !1) {
26752
26751
  const o = si.getArrowHead(e);
26753
26752
  o.position.set(g.x, g.y, g.z), o.quaternion.setFromUnitVectors(this._up.set(0, 1, 0), Ai.set(g.x, g.y, g.z).sub(sM.set(A.x, A.y, A.z)).normalize());
26754
26753
  const B = Ai.set(g.x, g.y, g.z).sub(sM.set(A.x, A.y, A.z)).length() * 0.1;
@@ -26759,7 +26758,7 @@ Q(oo, "_up", new M(0, 1, 0));
26759
26758
  const y_ = new oI(1, 1, 1);
26760
26759
  function FN(i = null) {
26761
26760
  const A = new fA(i ?? 14540253), g = new Oy(y_);
26762
- return new zi(g, new jI({ color: A }));
26761
+ return new Vi(g, new jI({ color: A }));
26763
26762
  }
26764
26763
  const nM = Symbol("GizmoCache");
26765
26764
  class si {
@@ -26808,7 +26807,7 @@ class si {
26808
26807
  }
26809
26808
  }
26810
26809
  Q(si, "linesCache", []), Q(si, "spheresCache", []), Q(si, "boxesCache", []), Q(si, "arrowHeadsCache", []), Q(si, "timedObjectsBuffer", new Array()), Q(si, "timesBuffer", new Array()), Q(si, "contextPostRenderCallbacks", /* @__PURE__ */ new Map());
26811
- const IC = cA("debugphysics"), dp = cA("debugphysicscolliders"), up = cA("debugcollisions"), S_ = cA("showcolliders"), G_ = cA("nophysics"), gs = Symbol("needle component"), it = Symbol("physics body"), k_ = Symbol("rigidbody"), aM = new wt();
26810
+ const IC = cA("debugphysics"), dp = cA("debugphysicscolliders"), up = cA("debugcollisions"), S_ = cA("showcolliders"), G_ = cA("nophysics"), Is = Symbol("needle component"), tt = Symbol("physics body"), k_ = Symbol("rigidbody"), aM = new wt();
26812
26811
  class JC {
26813
26812
  constructor() {
26814
26813
  Q(this, "ray");
@@ -26956,7 +26955,7 @@ const QB = class {
26956
26955
  let e = A.targets;
26957
26956
  e || (e = this.targetBuffer, e[0] = this.context.scene);
26958
26957
  let t = A.results;
26959
- t || (this.defaultRaycastOptions.results || (this.defaultRaycastOptions.results = new Array()), t = this.defaultRaycastOptions.results), A.layerMask !== void 0 ? (A.layerMask instanceof wt ? I.layers.mask = A.layerMask.mask : I.layers.mask = A.layerMask, console.log(I.layers.mask, A.layerMask)) : (I.layers.enableAll(), I.layers.disable(2)), t.length = 0, I.intersectObjects(e, A.recursive, t);
26958
+ t || (this.defaultRaycastOptions.results || (this.defaultRaycastOptions.results = new Array()), t = this.defaultRaycastOptions.results), A.layerMask !== void 0 ? A.layerMask instanceof wt ? I.layers.mask = A.layerMask.mask : I.layers.mask = A.layerMask : (I.layers.enableAll(), I.layers.disable(2)), t.length = 0, I.intersectObjects(e, A.recursive, t);
26960
26959
  const C = A.ignore;
26961
26960
  return C !== void 0 && C.length > 0 && (t = t.filter((o) => !C.includes(o.object))), t;
26962
26961
  }
@@ -26974,7 +26973,7 @@ const QB = class {
26974
26973
  const C = (o = this.world) == null ? void 0 : o.castRay(t, I, e);
26975
26974
  if (C) {
26976
26975
  const s = t.pointAt(C.toi), B = this.raycastVectorsBuffer.get();
26977
- return B.set(s.x, s.y, s.z), { point: B, collider: C.collider[gs] };
26976
+ return B.set(s.x, s.y, s.z), { point: B, collider: C.collider[Is] };
26978
26977
  }
26979
26978
  return null;
26980
26979
  }
@@ -27011,14 +27010,14 @@ const QB = class {
27011
27010
  this.rapierIdentityRotation,
27012
27011
  this.rapierSphere,
27013
27012
  (I) => {
27014
- const e = I[gs], t = new U_(e.gameObject, e);
27013
+ const e = I[Is], t = new U_(e.gameObject, e);
27015
27014
  return this.rapierColliderArray.push(t), !0;
27016
27015
  },
27017
27016
  $l.EXCLUDE_SENSORS,
27018
27017
  void 0,
27019
27018
  void 0,
27020
27019
  void 0,
27021
- (I) => I[gs].gameObject.layers.isEnabled(2) == !1
27020
+ (I) => I[Is].gameObject.layers.isEnabled(2) == !1
27022
27021
  ), this.rapierColliderArray) : this.rapierColliderArray;
27023
27022
  }
27024
27023
  get isUpdating() {
@@ -27139,7 +27138,7 @@ const QB = class {
27139
27138
  }
27140
27139
  }
27141
27140
  const s = this.world.createCollider(g, t);
27142
- return s[gs] = A, A[it] = s, s.setActiveEvents(AD.COLLISION_EVENTS), this.objects.push(A), this.bodies.push(s), s;
27141
+ return s[Is] = A, A[tt] = s, s.setActiveEvents(AD.COLLISION_EVENTS), this.objects.push(A), this.bodies.push(s), s;
27143
27142
  }
27144
27143
  getRigidbody(A, g) {
27145
27144
  if (!this.world)
@@ -27147,23 +27146,23 @@ const QB = class {
27147
27146
  let I = null, e = !1;
27148
27147
  if (A.attachedRigidbody) {
27149
27148
  const t = A.attachedRigidbody;
27150
- if (I = t[it], e = !0, !I) {
27149
+ if (I = t[tt], e = !0, !I) {
27151
27150
  const C = t.isKinematic && !dp;
27152
27151
  IC && console.log("Create rigidbody", C);
27153
27152
  const o = C ? gC.RigidBodyDesc.kinematicPositionBased() : gC.RigidBodyDesc.dynamic(), s = pg(A.attachedRigidbody.gameObject);
27154
27153
  o.setTranslation(s.x, s.y, s.z), o.setRotation(Ti(A.attachedRigidbody.gameObject)), I = this.world.createRigidBody(o), this.bodies.push(I), this.objects.push(t);
27155
27154
  }
27156
- I[gs] = t, t[it] = I, this.internalUpdateProperties(t, I), this.getRigidbodyRelativeMatrix(A.gameObject, t.gameObject, g);
27155
+ I[Is] = t, t[tt] = I, this.internalUpdateProperties(t, I), this.getRigidbodyRelativeMatrix(A.gameObject, t.gameObject, g);
27157
27156
  } else {
27158
27157
  const t = gC.RigidBodyDesc.kinematicPositionBased(), C = pg(A.gameObject);
27159
- t.setTranslation(C.x, C.y, C.z), t.setRotation(Ti(A.gameObject)), I = this.world.createRigidBody(t), g.identity(), I[gs] = null;
27158
+ t.setTranslation(C.x, C.y, C.z), t.setRotation(Ti(A.gameObject)), I = this.world.createRigidBody(t), g.identity(), I[Is] = null;
27160
27159
  }
27161
27160
  return A[k_] = I, { rigidBody: I, useExplicitMassProperties: e };
27162
27161
  }
27163
27162
  removeBody(A) {
27164
27163
  var I, e;
27165
- const g = A[it];
27166
- if (A[it] = null, g && this.world) {
27164
+ const g = A[tt];
27165
+ if (A[tt] = null, g && this.world) {
27167
27166
  const t = this.objects.findIndex((C) => C === A);
27168
27167
  if (t >= 0) {
27169
27168
  const C = this.bodies[t];
@@ -27181,16 +27180,16 @@ const QB = class {
27181
27180
  if (A.isCollider === !0)
27182
27181
  console.warn("TODO: implement updating collider position");
27183
27182
  else {
27184
- const e = A, t = e[it];
27183
+ const e = A, t = e[tt];
27185
27184
  t && this.syncPhysicsBody(e.gameObject, t, g, I);
27186
27185
  }
27187
27186
  }
27188
27187
  updateProperties(A) {
27189
- const g = A[it];
27188
+ const g = A[tt];
27190
27189
  g && this.internalUpdateProperties(A, g);
27191
27190
  }
27192
27191
  internal_getRigidbody(A) {
27193
- return A[it];
27192
+ return A[tt];
27194
27193
  }
27195
27194
  internalUpdateProperties(A, g) {
27196
27195
  g.enableCcd(A.collisionDetectionMode !== KS.Discrete), g.setLinearDamping(A.drag), g.setAngularDamping(A.angularDrag), g.setGravityScale(A.useGravity ? A.gravityScale : 0, !0), g.setEnabledRotations(!A.lockRotationX, !A.lockRotationY, !A.lockRotationZ, !0), g.setEnabledTranslations(!A.lockPositionX, !A.lockPositionY, !A.lockPositionZ, !0), A.isKinematic ? g.setBodyType(gC.RigidBodyType.KinematicPositionBased) : g.setBodyType(gC.RigidBodyType.Dynamic);
@@ -27205,7 +27204,7 @@ const QB = class {
27205
27204
  color: 2258688
27206
27205
  // vertexColors: THREE.VertexColors
27207
27206
  }), e = new lg();
27208
- this.lines = new zi(e, I), this.context.scene.add(this.lines);
27207
+ this.lines = new Vi(e, I), this.context.scene.add(this.lines);
27209
27208
  }
27210
27209
  const g = A.debugRender();
27211
27210
  this.lines.geometry.setAttribute("position", new Qg(g.vertices, 3)), this.lines.geometry.setAttribute("color", new Qg(g.colors, 4));
@@ -27262,7 +27261,7 @@ const QB = class {
27262
27261
  console.error("Physics world not initialized");
27263
27262
  return;
27264
27263
  }
27265
- const I = A[it], e = g[it];
27264
+ const I = A[tt], e = g[tt];
27266
27265
  this.calculateJointRelativeMatrices(A.gameObject, g.gameObject, this._tempMatrix), this._tempMatrix.decompose(this._tempPosition, this._tempQuaternion, this._tempScale);
27267
27266
  const t = uB.fixed(
27268
27267
  QB.centerConnectionPos,
@@ -27278,7 +27277,7 @@ const QB = class {
27278
27277
  console.error("Physics world not initialized");
27279
27278
  return;
27280
27279
  }
27281
- const t = A[it], C = g[it];
27280
+ const t = A[tt], C = g[tt];
27282
27281
  this.calculateJointRelativeMatrices(A.gameObject, g.gameObject, this._tempMatrix), this._tempMatrix.decompose(this._tempPosition, this._tempQuaternion, this._tempScale);
27283
27282
  let o = gC.JointData.revolute(I, this._tempPosition, e), s = this.world.createImpulseJoint(o, t, C, !0);
27284
27283
  IC && console.log("ADD HINGE JOINT", s);
@@ -27302,7 +27301,7 @@ class R_ {
27302
27301
  }
27303
27302
  handleCollisionEvents() {
27304
27303
  this.eventQueue && this.world && this.eventQueue.drainCollisionEvents((A, g, I) => {
27305
- const e = this.world.getCollider(A), t = this.world.getCollider(g), C = e[gs], o = t[gs];
27304
+ const e = this.world.getCollider(A), t = this.world.getCollider(g), C = e[Is], o = t[Is];
27306
27305
  up && console.log("EVT", C.name, o.name, I, e, t), C && o && (I ? (this.onCollisionStarted(C, e, o, t), this.onCollisionStarted(o, t, C, e)) : (this.onCollisionEnded(C, o), this.onCollisionEnded(o, C)));
27307
27306
  });
27308
27307
  }
@@ -27706,7 +27705,7 @@ Gd.WebsocketBuilder = b_;
27706
27705
  };
27707
27706
  Object.defineProperty(i, "__esModule", { value: !0 }), g(KN, i), g(pd, i), g(wd, i), g(fd, i), g(JN, i), g(yd, i), g(Sd, i), g(JS, i), g(Gd, i);
27708
27707
  })(NN);
27709
- const pp = 2, lC = 4, eo = 4, kd = 4, Is = new Int32Array(2), rM = new Float32Array(Is.buffer), EM = new Float64Array(Is.buffer), Qh = new Uint16Array(new Uint8Array([1, 0]).buffer)[0] === 1;
27708
+ const pp = 2, lC = 4, eo = 4, kd = 4, es = new Int32Array(2), rM = new Float32Array(es.buffer), EM = new Float64Array(es.buffer), Qh = new Uint16Array(new Uint8Array([1, 0]).buffer)[0] === 1;
27710
27709
  class yC {
27711
27710
  constructor(A, g) {
27712
27711
  this.low = A | 0, this.high = g | 0;
@@ -27791,10 +27790,10 @@ class nE {
27791
27790
  return new yC(this.readUint32(A), this.readUint32(A + 4));
27792
27791
  }
27793
27792
  readFloat32(A) {
27794
- return Is[0] = this.readInt32(A), rM[0];
27793
+ return es[0] = this.readInt32(A), rM[0];
27795
27794
  }
27796
27795
  readFloat64(A) {
27797
- return Is[Qh ? 0 : 1] = this.readInt32(A), Is[Qh ? 1 : 0] = this.readInt32(A + 4), EM[0];
27796
+ return es[Qh ? 0 : 1] = this.readInt32(A), es[Qh ? 1 : 0] = this.readInt32(A + 4), EM[0];
27798
27797
  }
27799
27798
  writeInt8(A, g) {
27800
27799
  this.bytes_[A] = g;
@@ -27821,10 +27820,10 @@ class nE {
27821
27820
  this.writeUint32(A, g.low), this.writeUint32(A + 4, g.high);
27822
27821
  }
27823
27822
  writeFloat32(A, g) {
27824
- rM[0] = g, this.writeInt32(A, Is[0]);
27823
+ rM[0] = g, this.writeInt32(A, es[0]);
27825
27824
  }
27826
27825
  writeFloat64(A, g) {
27827
- EM[0] = g, this.writeInt32(A, Is[Qh ? 0 : 1]), this.writeInt32(A + 4, Is[Qh ? 1 : 0]);
27826
+ EM[0] = g, this.writeInt32(A, es[Qh ? 0 : 1]), this.writeInt32(A + 4, es[Qh ? 1 : 0]);
27828
27827
  }
27829
27828
  /**
27830
27829
  * Return the file identifier. Behavior is undefined for FlatBuffers whose
@@ -35848,13 +35847,13 @@ uniform float radius;varying vec2 vUv;varying vec2 vUv0;varying vec2 vUv1;varyin
35848
35847
  setSize(i, A) {
35849
35848
  this.uniforms.texelSize.value.set(1 / i, 1 / A);
35850
35849
  }
35851
- }, MP = new qa(), Oo = null;
35850
+ }, MP = new qa(), _o = null;
35852
35851
  function UP() {
35853
- if (Oo === null) {
35852
+ if (_o === null) {
35854
35853
  const i = new Float32Array([-1, -1, 0, 3, -1, 0, -1, 3, 0]), A = new Float32Array([0, 0, 2, 0, 0, 2]);
35855
- Oo = new lg(), Oo.setAttribute !== void 0 ? (Oo.setAttribute("position", new Qg(i, 3)), Oo.setAttribute("uv", new Qg(A, 2))) : (Oo.addAttribute("position", new Qg(i, 3)), Oo.addAttribute("uv", new Qg(A, 2)));
35854
+ _o = new lg(), _o.setAttribute !== void 0 ? (_o.setAttribute("position", new Qg(i, 3)), _o.setAttribute("uv", new Qg(A, 2))) : (_o.addAttribute("position", new Qg(i, 3)), _o.addAttribute("uv", new Qg(A, 2)));
35856
35855
  }
35857
- return Oo;
35856
+ return _o;
35858
35857
  }
35859
35858
  var ze = class {
35860
35859
  /**
@@ -36198,7 +36197,7 @@ var ze = class {
36198
36197
  const t = this.overrideClearColor, C = this.overrideClearAlpha, o = i.getClearAlpha(), s = t !== null, B = C >= 0;
36199
36198
  s ? (i.getClearColor(hM), i.setClearColor(t, B ? C : o)) : B && i.setClearAlpha(C), i.setRenderTarget(this.renderToScreen ? null : A), i.clear(this.color, this.depth, this.stencil), s ? i.setClearColor(hM, o) : B && i.setClearAlpha(o);
36200
36199
  }
36201
- }, _o = -1, wI = class extends Se {
36200
+ }, Po = -1, wI = class extends Se {
36202
36201
  /**
36203
36202
  * Constructs a new resolution.
36204
36203
  *
@@ -36208,7 +36207,7 @@ var ze = class {
36208
36207
  * @param {Number} [height=Resolution.AUTO_SIZE] - The preferred height.
36209
36208
  * @param {Number} [scale=1.0] - A resolution scale.
36210
36209
  */
36211
- constructor(i, A = _o, g = _o, I = 1) {
36210
+ constructor(i, A = Po, g = Po, I = 1) {
36212
36211
  super(), this.resizable = i, this.baseSize = new $(1, 1), this.preferredSize = new $(A, g), this.target = this.preferredSize, this.s = I, this.effectiveSize = new $(), this.addEventListener("change", () => this.updateEffectiveSize()), this.updateEffectiveSize();
36213
36212
  }
36214
36213
  /**
@@ -36218,7 +36217,7 @@ var ze = class {
36218
36217
  */
36219
36218
  updateEffectiveSize() {
36220
36219
  const i = this.baseSize, A = this.preferredSize, g = this.effectiveSize, I = this.scale;
36221
- A.width !== _o ? g.width = A.width : A.height !== _o ? g.width = Math.round(A.height * (i.width / Math.max(i.height, 1))) : g.width = Math.round(i.width * I), A.height !== _o ? g.height = A.height : A.width !== _o ? g.height = Math.round(A.width / Math.max(i.width / Math.max(i.height, 1), 1)) : g.height = Math.round(i.height * I);
36220
+ A.width !== Po ? g.width = A.width : A.height !== Po ? g.width = Math.round(A.height * (i.width / Math.max(i.height, 1))) : g.width = Math.round(i.width * I), A.height !== Po ? g.height = A.height : A.width !== Po ? g.height = Math.round(A.width / Math.max(i.width / Math.max(i.height, 1), 1)) : g.height = Math.round(i.height * I);
36222
36221
  }
36223
36222
  /**
36224
36223
  * The effective width.
@@ -36277,7 +36276,7 @@ var ze = class {
36277
36276
  return this.s;
36278
36277
  }
36279
36278
  set scale(i) {
36280
- this.s !== i && (this.s = i, this.preferredSize.setScalar(_o), this.dispatchEvent({ type: "change" }), this.resizable.setSize(this.baseSize.width, this.baseSize.height));
36279
+ this.s !== i && (this.s = i, this.preferredSize.setScalar(Po), this.dispatchEvent({ type: "change" }), this.resizable.setSize(this.baseSize.width, this.baseSize.height));
36281
36280
  }
36282
36281
  /**
36283
36282
  * Returns the current resolution scale.
@@ -36453,7 +36452,7 @@ var ze = class {
36453
36452
  * @type {Number}
36454
36453
  */
36455
36454
  static get AUTO_SIZE() {
36456
- return _o;
36455
+ return Po;
36457
36456
  }
36458
36457
  }, wp = !1, lM = class {
36459
36458
  /**
@@ -37979,7 +37978,7 @@ var dM = class extends ze {
37979
37978
  */
37980
37979
  createDepthTexture() {
37981
37980
  const i = this.depthTexture = new PD();
37982
- return this.inputBuffer.depthTexture = i, this.inputBuffer.dispose(), this.inputBuffer.stencilBuffer ? (i.format = ws, i.type = cs) : i.type = to, i;
37981
+ return this.inputBuffer.depthTexture = i, this.inputBuffer.dispose(), this.inputBuffer.stencilBuffer ? (i.format = fs, i.type = hs) : i.type = to, i;
37983
37982
  }
37984
37983
  /**
37985
37984
  * Deletes the current depth texture.
@@ -39238,7 +39237,7 @@ uniform lowp sampler2D nearCoCBuffer;uniform float scale;void mainImage(const in
39238
39237
  function R1(i, A, g) {
39239
39238
  const I = /* @__PURE__ */ new Map([
39240
39239
  [vD, 1],
39241
- [Bs, 1],
39240
+ [ns, 1],
39242
39241
  [EB, 2],
39243
39242
  [dI, 4]
39244
39243
  ]);
@@ -40517,7 +40516,7 @@ class V1 {
40517
40516
  const t = this.getReflection(A);
40518
40517
  if (t && t.Source) {
40519
40518
  const C = this.context.scene, o = t.Source;
40520
- o.encoding = Ag, o.mapping = lt, C.environment = o;
40519
+ o.encoding = Ag, o.mapping = Dt, C.environment = o;
40521
40520
  return;
40522
40521
  }
40523
40522
  break;
@@ -40527,14 +40526,14 @@ class V1 {
40527
40526
  case 1:
40528
40527
  if (this.sceneLightSettings.ambientTrilight) {
40529
40528
  const t = this.sceneLightSettings.ambientTrilight, C = W1(t[0], t[1], t[2], 64, 64);
40530
- C.encoding = Ag, C.mapping = lt, this.context.scene.environment = C;
40529
+ C.encoding = Ag, C.mapping = Dt, this.context.scene.environment = C;
40531
40530
  } else
40532
40531
  console.error("Missing ambient trilight", this.sceneLightSettings.sourceId);
40533
40532
  return;
40534
40533
  case 3:
40535
40534
  if (this.sceneLightSettings.ambientLight) {
40536
40535
  const t = TN(this.sceneLightSettings.ambientLight, 64);
40537
- t.encoding = Ag, t.mapping = lt, this.context.scene.environment = t;
40536
+ t.encoding = Ag, t.mapping = Dt, this.context.scene.environment = t;
40538
40537
  } else
40539
40538
  console.error("Missing ambientlight", this.sceneLightSettings.sourceId);
40540
40539
  return;
@@ -40564,7 +40563,7 @@ class X1 {
40564
40563
  Q(this, "_sphericalHarmonicsArray");
40565
40564
  Q(this, "_ambientScale", 1);
40566
40565
  Q(this, "_lightProbe");
40567
- this._context = A, this._source = g, this._ambientScale = I, g.mapping = lt, g.encoding = Ag;
40566
+ this._context = A, this._source = g, this._ambientScale = I, g.mapping = Dt, g.encoding = Ag;
40568
40567
  }
40569
40568
  get Source() {
40570
40569
  return this._source;
@@ -40824,7 +40823,7 @@ function RC() {
40824
40823
  function ZN(i) {
40825
40824
  MM !== i && (MM = i, jN = new i());
40826
40825
  }
40827
- const Po = cA("debugaddressables");
40826
+ const Wo = cA("debugaddressables");
40828
40827
  class t3 {
40829
40828
  constructor(A) {
40830
40829
  Q(this, "_context");
@@ -40855,7 +40854,7 @@ const Aa = class {
40855
40854
  }
40856
40855
  static getOrCreate(A, g, I) {
40857
40856
  const e = Ka(A, g);
40858
- Po && console.log("GetOrCreate Addressable from", A, g, "FinalPath=", e);
40857
+ Wo && console.log("GetOrCreate Addressable from", A, g, "FinalPath=", e);
40859
40858
  const t = I.addressables, C = t.findAssetReference(e);
40860
40859
  if (C)
40861
40860
  return C;
@@ -40884,26 +40883,26 @@ const Aa = class {
40884
40883
  return this._rawBinary || this.asset !== void 0;
40885
40884
  }
40886
40885
  unload() {
40887
- this.asset && (Po && console.log("Unload", this.asset), this.asset.scene ? bB(this.asset.scene, !0, !0) : bB(this.asset, !0, !0)), this.asset = null, this._rawBinary = void 0;
40886
+ this.asset && (Wo && console.log("Unload", this.asset), this.asset.scene ? bB(this.asset.scene, !0, !0) : bB(this.asset, !0, !0)), this.asset = null, this._rawBinary = void 0;
40888
40887
  }
40889
40888
  async preload() {
40890
40889
  if (!this.mustLoad || this._isLoadingRawBinary)
40891
40890
  return null;
40892
40891
  if (this._rawBinary !== void 0)
40893
40892
  return this._rawBinary;
40894
- this._isLoadingRawBinary = !0, Po && console.log("Preload", this._hashedUri);
40893
+ this._isLoadingRawBinary = !0, Wo && console.log("Preload", this._hashedUri);
40895
40894
  const A = await i3(this._hashedUri, (g) => {
40896
40895
  this.raiseProgressEvent(g);
40897
40896
  });
40898
40897
  return this._rawBinary = (A == null ? void 0 : A.buffer) ?? null, this._isLoadingRawBinary = !1, this._rawBinary;
40899
40898
  }
40900
40899
  async loadAssetAsync(A) {
40901
- if (Po && console.log("loadAssetAsync", this.uri), !this.mustLoad)
40900
+ if (Wo && console.log("loadAssetAsync", this.uri), !this.mustLoad)
40902
40901
  return this.asset;
40903
40902
  if (A && this._progressListeners.push(A), this._loading !== void 0)
40904
40903
  return this._loading;
40905
40904
  const g = bg.Current;
40906
- this._rawBinary ? (this._loading = RC().parseSync(g, this._rawBinary, this.uri, null), this.raiseProgressEvent(new ProgressEvent("progress", { loaded: this._rawBinary.byteLength, total: this._rawBinary.byteLength }))) : (Po && console.log("Load async", this.uri), this._loading = RC().loadSync(g, this._hashedUri, null, !0, (e) => {
40905
+ this._rawBinary ? (this._loading = RC().parseSync(g, this._rawBinary, this.uri, null), this.raiseProgressEvent(new ProgressEvent("progress", { loaded: this._rawBinary.byteLength, total: this._rawBinary.byteLength }))) : (Wo && console.log("Load async", this.uri), this._loading = RC().loadSync(g, this._hashedUri, null, !0, (e) => {
40907
40906
  this.raiseProgressEvent(e);
40908
40907
  }));
40909
40908
  const I = await this._loading;
@@ -40929,8 +40928,8 @@ const Aa = class {
40929
40928
  }
40930
40929
  async onInstantiate(A, g = !1, I) {
40931
40930
  const e = bg.Current;
40932
- if (A || (A = e.scene), this.mustLoad && await this.loadAssetAsync(), Po && console.log("Instantiate", this.uri, "parent:", A), this.asset) {
40933
- Po && console.log("Add to scene", this.asset);
40931
+ if (A || (A = e.scene), this.mustLoad && await this.loadAssetAsync(), Wo && console.log("Instantiate", this.uri, "parent:", A), this.asset) {
40932
+ Wo && console.log("Add to scene", this.asset);
40934
40933
  let t = A instanceof uo ? A : null;
40935
40934
  t || (t = new uo()), typeof A == "object" && (A instanceof LA ? t.parent = A : Object.assign(t, A));
40936
40935
  let C = Aa.currentlyInstantiating.get(this.uri);
@@ -40955,7 +40954,7 @@ const Aa = class {
40955
40954
  });
40956
40955
  }
40957
40956
  } else
40958
- Po && console.warn("Failed to load asset", this.uri);
40957
+ Wo && console.warn("Failed to load asset", this.uri);
40959
40958
  return null;
40960
40959
  }
40961
40960
  /**
@@ -41031,7 +41030,7 @@ class o3 extends EventTarget {
41031
41030
  }
41032
41031
  }
41033
41032
  const UM = "NEEDLE_lightmaps", s3 = cA("debuglightmapsextension");
41034
- var Qs = /* @__PURE__ */ ((i) => (i[i.Lightmap = 0] = "Lightmap", i[i.Skybox = 1] = "Skybox", i[i.Reflection = 2] = "Reflection", i))(Qs || {});
41033
+ var rs = /* @__PURE__ */ ((i) => (i[i.Lightmap = 0] = "Lightmap", i[i.Skybox = 1] = "Skybox", i[i.Reflection = 2] = "Reflection", i))(rs || {});
41035
41034
  class B3 {
41036
41035
  constructor(A, g, I) {
41037
41036
  Q(this, "parser");
@@ -41054,7 +41053,7 @@ class B3 {
41054
41053
  if (s.pointer) {
41055
41054
  const B = oS(this.parser, s.pointer).then((n) => {
41056
41055
  const r = n;
41057
- r != null && r.isTexture && (this.registry ? (s.type !== 0 ? r.encoding = Ag : r.encoding = WI, this.registry.registerTexture(this.source, s.type, r, s.index)) : console.log(Qs[s.type], s.pointer, r));
41056
+ r != null && r.isTexture && (this.registry ? (s.type !== 0 ? r.encoding = Ag : r.encoding = WI, this.registry.registerTexture(this.source, s.type, r, s.index)) : console.log(rs[s.type], s.pointer, r));
41058
41057
  });
41059
41058
  o.push(B);
41060
41059
  }
@@ -41073,18 +41072,18 @@ class n3 {
41073
41072
  this._context = A;
41074
41073
  }
41075
41074
  registerTexture(A, g, I, e) {
41076
- RM && console.log("Registering ", Qs[g], I, A), this._lightmaps.has(A) || this._lightmaps.set(A, /* @__PURE__ */ new Map());
41075
+ RM && console.log("Registering ", rs[g], I, A), this._lightmaps.has(A) || this._lightmaps.set(A, /* @__PURE__ */ new Map());
41077
41076
  const t = this._lightmaps.get(A), C = (t == null ? void 0 : t.get(g)) ?? [];
41078
41077
  C.length < e && (C.length = e + 1), C[e] = I, t == null || t.set(g, C);
41079
41078
  }
41080
41079
  tryGetLightmap(A, g = 0) {
41081
- return this.tryGet(A, Qs.Lightmap, g);
41080
+ return this.tryGet(A, rs.Lightmap, g);
41082
41081
  }
41083
41082
  tryGetSkybox(A) {
41084
- return this.tryGet(A, Qs.Skybox, 0);
41083
+ return this.tryGet(A, rs.Skybox, 0);
41085
41084
  }
41086
41085
  tryGetReflection(A) {
41087
- return this.tryGet(A, Qs.Reflection, 0);
41086
+ return this.tryGet(A, rs.Reflection, 0);
41088
41087
  }
41089
41088
  tryGet(A, g, I) {
41090
41089
  var t;
@@ -41171,7 +41170,7 @@ class r3 {
41171
41170
  }
41172
41171
  }
41173
41172
  const E3 = cA("debugSetup"), c3 = cA("stats"), h3 = cA("debugactive");
41174
- var Zi = /* @__PURE__ */ ((i) => (i[i.EarlyUpdate = 0] = "EarlyUpdate", i[i.Update = 1] = "Update", i[i.LateUpdate = 2] = "LateUpdate", i[i.OnBeforeRender = 3] = "OnBeforeRender", i[i.OnAfterRender = 4] = "OnAfterRender", i[i.PrePhysicsStep = 9] = "PrePhysicsStep", i[i.PostPhysicsStep = 10] = "PostPhysicsStep", i))(Zi || {}), CD = /* @__PURE__ */ ((i) => (i.ImmersiveVR = "immersive-vr", i.ImmersiveAR = "immersive-ar", i))(CD || {});
41173
+ var zi = /* @__PURE__ */ ((i) => (i[i.EarlyUpdate = 0] = "EarlyUpdate", i[i.Update = 1] = "Update", i[i.LateUpdate = 2] = "LateUpdate", i[i.OnBeforeRender = 3] = "OnBeforeRender", i[i.OnAfterRender = 4] = "OnAfterRender", i[i.PrePhysicsStep = 9] = "PrePhysicsStep", i[i.PostPhysicsStep = 10] = "PostPhysicsStep", i))(zi || {}), CD = /* @__PURE__ */ ((i) => (i.ImmersiveVR = "immersive-vr", i.ImmersiveAR = "immersive-ar", i))(CD || {});
41175
41174
  function zN(i, A) {
41176
41175
  if (!i)
41177
41176
  return;
@@ -41982,11 +41981,11 @@ let XE = (JI = class {
41982
41981
  get __isActiveInHierarchy() {
41983
41982
  if (!this.gameObject)
41984
41983
  return !1;
41985
- const A = this.gameObject[ls];
41984
+ const A = this.gameObject[Ds];
41986
41985
  return A === void 0 ? !0 : A;
41987
41986
  }
41988
41987
  set __isActiveInHierarchy(A) {
41989
- this.gameObject && (this.gameObject[ls] = A);
41988
+ this.gameObject && (this.gameObject[Ds] = A);
41990
41989
  }
41991
41990
  /** called once when the component becomes active for the first time */
41992
41991
  awake() {
@@ -41999,10 +41998,10 @@ let XE = (JI = class {
41999
41998
  onDestroy() {
42000
41999
  this.__destroyed = !0;
42001
42000
  }
42002
- startCoroutine(A, g = Zi.Update) {
42001
+ startCoroutine(A, g = zi.Update) {
42003
42002
  return this.context.registerCoroutineUpdate(this, A, g);
42004
42003
  }
42005
- stopCoroutine(A, g = Zi.Update) {
42004
+ stopCoroutine(A, g = zi.Update) {
42006
42005
  this.context.unregisterCoroutineUpdate(A, g);
42007
42006
  }
42008
42007
  get destroyed() {
@@ -42131,7 +42130,7 @@ let bQ = 0, FM;
42131
42130
  function XN(i) {
42132
42131
  aB && console.log(i.progress.loaded.toFixed(0) + "/" + i.progress.total.toFixed(0), i);
42133
42132
  const A = i.count, g = i.progress.total;
42134
- g === 0 || g === void 0 ? (FM !== i.name && (bQ = 0), FM = i.name, bQ += (1 - bQ) * 1e-3, aB && Rs("Loading " + i.name + " did not report total size")) : bQ = i.progress.loaded / g;
42133
+ g === 0 || g === void 0 ? (FM !== i.name && (bQ = 0), FM = i.name, bQ += (1 - bQ) * 1e-3, aB && ko("Loading " + i.name + " did not report total size")) : bQ = i.progress.loaded / g;
42135
42134
  const I = i.index / A + bQ / A;
42136
42135
  return gg.clamp01(I);
42137
42136
  }
@@ -42854,10 +42853,10 @@ const JM = {
42854
42853
  [eK]: EB,
42855
42854
  [AK]: EB,
42856
42855
  [HS]: EB,
42857
- [tK]: Bs,
42858
- [IK]: Bs,
42859
- [YS]: Bs,
42860
- [$N]: Bs
42856
+ [tK]: ns,
42857
+ [IK]: ns,
42858
+ [YS]: ns,
42859
+ [$N]: ns
42861
42860
  }, Fp = {
42862
42861
  [oK]: ge,
42863
42862
  [iK]: ne,
@@ -43000,7 +42999,7 @@ var N3 = function() {
43000
42999
  };
43001
43000
  }();
43002
43001
  const Ca = cA("debugdecoders"), qM = "https://www.gstatic.com/draco/versioned/decoders/1.4.1/", LM = "https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";
43003
- let vt, Np, Cs;
43002
+ let vt, Np, os;
43004
43003
  function bM(i) {
43005
43004
  i !== void 0 && typeof i == "string" && (vt || (vt = new xS()), Ca && console.log("Setting draco decoder path to", i), vt.setDecoderPath(i));
43006
43005
  }
@@ -43008,10 +43007,10 @@ function vM(i) {
43008
43007
  i !== void 0 && typeof i == "string" && (vt || (vt = new xS()), Ca && console.log("Setting draco decoder type to", i), vt.setDecoderConfig({ type: i }));
43009
43008
  }
43010
43009
  function xM(i) {
43011
- i !== void 0 && typeof i == "string" && (Cs || (Cs = new Tt()), Ca && console.log("Setting ktx2 transcoder path to", i), Cs.setTranscoderPath(i));
43010
+ i !== void 0 && typeof i == "string" && (os || (os = new Tt()), Ca && console.log("Setting ktx2 transcoder path to", i), os.setTranscoderPath(i));
43012
43011
  }
43013
43012
  function $E(i, A) {
43014
- vt || (vt = new xS(), vt.setDecoderPath(qM), vt.setDecoderConfig({ type: "js" }), Ca && console.log("Setting draco decoder path to", qM)), Cs || (Cs = new Tt(), Cs.setTranscoderPath(LM), Ca && console.log("Setting ktx2 transcoder path to", LM), A.renderer && Cs.detectSupport(A.renderer)), Np || (Np = N3, Ca && console.log("Using the default meshopt decoder")), i.setDRACOLoader(vt), i.setKTX2Loader(Cs), i.setMeshoptDecoder(Np);
43013
+ vt || (vt = new xS(), vt.setDecoderPath(qM), vt.setDecoderConfig({ type: "js" }), Ca && console.log("Setting draco decoder path to", qM)), os || (os = new Tt(), os.setTranscoderPath(LM), Ca && console.log("Setting ktx2 transcoder path to", LM), A.renderer && os.detectSupport(A.renderer)), Np || (Np = N3, Ca && console.log("Using the default meshopt decoder")), i.setDRACOLoader(vt), i.setKTX2Loader(os), i.setMeshoptDecoder(Np);
43015
43014
  }
43016
43015
  class Kp {
43017
43016
  constructor(A, g, I, e) {
@@ -43679,7 +43678,7 @@ var b3 = Object.defineProperty, v3 = Object.getOwnPropertyDescriptor, gc = (i, A
43679
43678
  (C = i[t]) && (e = (I ? C(A, g, e) : C(e)) || e);
43680
43679
  return I && e && b3(A, g, e), e;
43681
43680
  };
43682
- const Wo = cA("debuganimation");
43681
+ const jo = cA("debuganimation");
43683
43682
  class GC extends TA {
43684
43683
  constructor() {
43685
43684
  super(...arguments);
@@ -43703,16 +43702,16 @@ class GC extends TA {
43703
43702
  }
43704
43703
  set clip(g) {
43705
43704
  if (!this.__didAwake) {
43706
- Wo && console.log("Assign clip during serialization", g), this._tempAnimationClipBeforeGameObjectExisted = g;
43705
+ jo && console.log("Assign clip during serialization", g), this._tempAnimationClipBeforeGameObjectExisted = g;
43707
43706
  return;
43708
43707
  }
43709
- g && (Wo && console.log("Assign clip", g, Boolean(this.gameObject)), this.gameObject.animations || (this.gameObject.animations = []), !this.animations.includes(g) && (this.animations.length > 0 ? this.animations.splice(0, 0, g) : this.animations.push(g)));
43708
+ g && (jo && console.log("Assign clip", g, Boolean(this.gameObject)), this.gameObject.animations || (this.gameObject.animations = []), !this.animations.includes(g) && (this.animations.length > 0 ? this.animations.splice(0, 0, g) : this.animations.push(g)));
43710
43709
  }
43711
43710
  set clips(g) {
43712
43711
  this.animations = g;
43713
43712
  }
43714
43713
  set animations(g) {
43715
- Wo && console.log("assign animations", g), this.gameObject.animations = g;
43714
+ jo && console.log("assign animations", g), this.gameObject.animations = g;
43716
43715
  }
43717
43716
  get animations() {
43718
43717
  return this.gameObject.animations;
@@ -43736,7 +43735,7 @@ class GC extends TA {
43736
43735
  this._actions = g;
43737
43736
  }
43738
43737
  awake() {
43739
- Wo && console.log(this), this._tempAnimationClipBeforeGameObjectExisted && (this.clip = this._tempAnimationClipBeforeGameObjectExisted, this._tempAnimationClipBeforeGameObjectExisted = null), this.playAutomatically && this.init();
43738
+ jo && console.log(this), this._tempAnimationClipBeforeGameObjectExisted && (this.clip = this._tempAnimationClipBeforeGameObjectExisted, this._tempAnimationClipBeforeGameObjectExisted = null), this.playAutomatically && this.init();
43740
43739
  }
43741
43740
  onEnable() {
43742
43741
  var g;
@@ -43762,15 +43761,15 @@ class GC extends TA {
43762
43761
  return !1;
43763
43762
  }
43764
43763
  play(g, I) {
43765
- if (Wo && console.log("PLAY", g), this.init(), !this.mixer) {
43766
- Wo && console.warn("Missing mixer", this);
43764
+ if (jo && console.log("PLAY", g), this.init(), !this.mixer) {
43765
+ jo && console.warn("Missing mixer", this);
43767
43766
  return;
43768
43767
  }
43769
43768
  g === void 0 && (g = 0);
43770
43769
  let e = g;
43771
43770
  if (typeof g == "number") {
43772
43771
  if (g >= this.animations.length) {
43773
- Wo && console.log("No animation at index", g);
43772
+ jo && console.log("No animation at index", g);
43774
43773
  return;
43775
43774
  }
43776
43775
  e = this.animations[g];
@@ -43797,7 +43796,7 @@ class GC extends TA {
43797
43796
  const t = (I == null ? void 0 : I.exclusive) ?? !0;
43798
43797
  I != null && I.fadeDuration ? (t && (e == null || e.fadeOut(I.fadeDuration)), g.fadeIn(I.fadeDuration)) : t && (e == null || e.stop()), g.reset(), g.enabled = !0, g.time = 0, g.timeScale = 1;
43799
43798
  const C = g.getClip();
43800
- I != null && I.minMaxOffsetNormalized && (g.time = gg.lerp(I.minMaxOffsetNormalized.x, I.minMaxOffsetNormalized.y, Math.random()) * C.duration), I != null && I.minMaxSpeed && (g.timeScale = gg.lerp(I.minMaxSpeed.x, I.minMaxSpeed.y, Math.random())), I != null && I.clampWhenFinished && (g.clampWhenFinished = !0), (I == null ? void 0 : I.startTime) !== void 0 && (g.time = I.startTime), (I == null ? void 0 : I.loop) !== void 0 ? g.loop = I.loop ? uy : _r : g.loop = _r, g.play(), Wo && console.log("PLAY", g.getClip().name, g);
43799
+ I != null && I.minMaxOffsetNormalized && (g.time = gg.lerp(I.minMaxOffsetNormalized.x, I.minMaxOffsetNormalized.y, Math.random()) * C.duration), I != null && I.minMaxSpeed && (g.timeScale = gg.lerp(I.minMaxSpeed.x, I.minMaxSpeed.y, Math.random())), I != null && I.clampWhenFinished && (g.clampWhenFinished = !0), (I == null ? void 0 : I.startTime) !== void 0 && (g.time = I.startTime), (I == null ? void 0 : I.loop) !== void 0 ? g.loop = I.loop ? uy : _r : g.loop = _r, g.play(), jo && console.log("PLAY", g.getClip().name, g);
43801
43800
  const o = new x3(g, this.mixer, I, (s) => {
43802
43801
  this._handles.splice(this._handles.indexOf(o), 1);
43803
43802
  });
@@ -44076,7 +44075,7 @@ class H3 {
44076
44075
  default:
44077
44076
  throw new Error("THREE.GLTFLoader: Unexpected light type: " + s.type);
44078
44077
  }
44079
- return B.position.set(0, 0, 0), B.decay = 2, es(B, s), s.intensity !== void 0 && (B.intensity = s.intensity), B.name = g.createUniqueName(s.name || "light_" + A), e = Promise.resolve(B), g.cache.add(I, e), e;
44078
+ return B.position.set(0, 0, 0), B.decay = 2, is(B, s), s.intensity !== void 0 && (B.intensity = s.intensity), B.name = g.createUniqueName(s.name || "light_" + A), e = Promise.resolve(B), g.cache.add(I, e), e;
44080
44079
  }
44081
44080
  getDependency(A, g) {
44082
44081
  if (A === "light")
@@ -44386,11 +44385,11 @@ class P3 {
44386
44385
  let n;
44387
44386
  switch (I.itemSize) {
44388
44387
  case 1:
44389
- n = fs;
44388
+ n = ys;
44390
44389
  break;
44391
44390
  case 2:
44392
44391
  case 3:
44393
- n = ys;
44392
+ n = Ss;
44394
44393
  break;
44395
44394
  case 4:
44396
44395
  o.endsWith(".quaternion") ? n = KC : n = YE;
@@ -44609,7 +44608,7 @@ class I4 {
44609
44608
  return null;
44610
44609
  const e = g.meshes[I.mesh];
44611
44610
  for (const B of e.primitives)
44612
- if (B.mode !== at.TRIANGLES && B.mode !== at.TRIANGLE_STRIP && B.mode !== at.TRIANGLE_FAN && B.mode !== void 0)
44611
+ if (B.mode !== Qt.TRIANGLES && B.mode !== Qt.TRIANGLE_STRIP && B.mode !== Qt.TRIANGLE_FAN && B.mode !== void 0)
44613
44612
  return null;
44614
44613
  const C = I.extensions[this.name].attributes, o = [], s = {};
44615
44614
  for (const B in C)
@@ -44731,7 +44730,7 @@ class s4 extends nK {
44731
44730
  return o4.fromArray(t).normalize().toArray(t), t;
44732
44731
  }
44733
44732
  }
44734
- const at = {
44733
+ const Qt = {
44735
44734
  FLOAT: 5126,
44736
44735
  //FLOAT_MAT2: 35674,
44737
44736
  FLOAT_MAT3: 35675,
@@ -44786,7 +44785,7 @@ const at = {
44786
44785
  COLOR_0: "color",
44787
44786
  WEIGHTS_0: "skinWeight",
44788
44787
  JOINTS_0: "skinIndex"
44789
- }, jo = {
44788
+ }, Zo = {
44790
44789
  scale: "scale",
44791
44790
  translation: "position",
44792
44791
  rotation: "quaternion",
@@ -44817,7 +44816,7 @@ function YQ(i, A, g) {
44817
44816
  for (const I in g.extensions)
44818
44817
  i[I] === void 0 && (A.userData.gltfExtensions = A.userData.gltfExtensions || {}, A.userData.gltfExtensions[I] = g.extensions[I]);
44819
44818
  }
44820
- function es(i, A) {
44819
+ function is(i, A) {
44821
44820
  A.extras !== void 0 && (typeof A.extras == "object" ? Object.assign(i.userData, A.extras) : console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, " + A.extras));
44822
44821
  }
44823
44822
  function n4(i, A, g) {
@@ -44947,7 +44946,7 @@ class E4 {
44947
44946
  parser: I,
44948
44947
  userData: {}
44949
44948
  };
44950
- YQ(t, o, e), es(o, e), Promise.all(I._invokeAll(function(s) {
44949
+ YQ(t, o, e), is(o, e), Promise.all(I._invokeAll(function(s) {
44951
44950
  return s.afterRoot && s.afterRoot(o);
44952
44951
  })).then(function() {
44953
44952
  A(o);
@@ -45301,7 +45300,7 @@ class E4 {
45301
45300
  }
45302
45301
  return t.occlusionTexture !== void 0 && C !== QI && (B.push(g.assignTexture(o, "aoMap", t.occlusionTexture)), t.occlusionTexture.strength !== void 0 && (o.aoMapIntensity = t.occlusionTexture.strength)), t.emissiveFactor !== void 0 && C !== QI && (o.emissive = new fA().fromArray(t.emissiveFactor)), t.emissiveTexture !== void 0 && C !== QI && B.push(g.assignTexture(o, "emissiveMap", t.emissiveTexture, Ag)), Promise.all(B).then(function() {
45303
45302
  const r = new C(o);
45304
- return t.name && (r.name = t.name), es(r, t), g.associations.set(r, { materials: A }), t.extensions && YQ(e, r, t), r;
45303
+ return t.name && (r.name = t.name), is(r, t), g.associations.set(r, { materials: A }), t.extensions && YQ(e, r, t), r;
45305
45304
  });
45306
45305
  }
45307
45306
  /** When Object3D instances are targeted by animation, they need unique names. */
@@ -45356,19 +45355,19 @@ class E4 {
45356
45355
  const h = n[E], l = C[E];
45357
45356
  let u;
45358
45357
  const w = B[E];
45359
- if (l.mode === at.TRIANGLES || l.mode === at.TRIANGLE_STRIP || l.mode === at.TRIANGLE_FAN || l.mode === void 0)
45360
- u = t.isSkinnedMesh === !0 ? new UE(h, w) : new SA(h, w), u.isSkinnedMesh === !0 && !u.geometry.attributes.skinWeight.normalized && u.normalizeSkinWeights(), l.mode === at.TRIANGLE_STRIP ? u.geometry = ZM(u.geometry, rm) : l.mode === at.TRIANGLE_FAN && (u.geometry = ZM(u.geometry, wy));
45361
- else if (l.mode === at.LINES)
45362
- u = new zi(h, w);
45363
- else if (l.mode === at.LINE_STRIP)
45358
+ if (l.mode === Qt.TRIANGLES || l.mode === Qt.TRIANGLE_STRIP || l.mode === Qt.TRIANGLE_FAN || l.mode === void 0)
45359
+ u = t.isSkinnedMesh === !0 ? new UE(h, w) : new SA(h, w), u.isSkinnedMesh === !0 && !u.geometry.attributes.skinWeight.normalized && u.normalizeSkinWeights(), l.mode === Qt.TRIANGLE_STRIP ? u.geometry = ZM(u.geometry, rm) : l.mode === Qt.TRIANGLE_FAN && (u.geometry = ZM(u.geometry, wy));
45360
+ else if (l.mode === Qt.LINES)
45361
+ u = new Vi(h, w);
45362
+ else if (l.mode === Qt.LINE_STRIP)
45364
45363
  u = new OI(h, w);
45365
- else if (l.mode === at.LINE_LOOP)
45364
+ else if (l.mode === Qt.LINE_LOOP)
45366
45365
  u = new Jy(h, w);
45367
- else if (l.mode === at.POINTS)
45366
+ else if (l.mode === Qt.POINTS)
45368
45367
  u = new qy(h, w);
45369
45368
  else
45370
45369
  throw new Error("THREE.GLTFLoader: Primitive mode unsupported: " + l.mode);
45371
- Object.keys(u.geometry.morphAttributes).length > 0 && a4(u, t), u.name = g.createUniqueName(t.name || "mesh_" + A), es(u, t), l.extensions && YQ(e, u, l), g.assignFinalMaterial(u), r.push(u);
45370
+ Object.keys(u.geometry.morphAttributes).length > 0 && a4(u, t), u.name = g.createUniqueName(t.name || "mesh_" + A), is(u, t), l.extensions && YQ(e, u, l), g.assignFinalMaterial(u), r.push(u);
45372
45371
  }
45373
45372
  for (let E = 0, c = r.length; E < c; E++)
45374
45373
  g.associations.set(r[E], {
@@ -45396,7 +45395,7 @@ class E4 {
45396
45395
  console.warn("THREE.GLTFLoader: Missing camera parameters.");
45397
45396
  return;
45398
45397
  }
45399
- return I.type === "perspective" ? g = new Zg(ki.radToDeg(e.yfov), e.aspectRatio || 1, e.znear || 1, e.zfar || 2e6) : I.type === "orthographic" && (g = new La(-e.xmag, e.xmag, e.ymag, -e.ymag, e.znear, e.zfar)), I.name && (g.name = this.createUniqueName(I.name)), es(g, I), Promise.resolve(g);
45398
+ return I.type === "perspective" ? g = new Zg(ki.radToDeg(e.yfov), e.aspectRatio || 1, e.znear || 1, e.zfar || 2e6) : I.type === "orthographic" && (g = new La(-e.xmag, e.xmag, e.ymag, -e.ymag, e.znear, e.zfar)), I.name && (g.name = this.createUniqueName(I.name)), is(g, I), Promise.resolve(g);
45400
45399
  }
45401
45400
  /**
45402
45401
  * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
@@ -45481,7 +45480,7 @@ class E4 {
45481
45480
  if (t.isBone === !0 ? s = new RE() : o.length > 1 ? s = new Ht() : o.length === 1 ? s = o[0] : s = new LA(), s !== o[0])
45482
45481
  for (let B = 0, n = o.length; B < n; B++)
45483
45482
  s.add(o[B]);
45484
- if (t.name && (s.userData.name = t.name, s.name = C), es(s, t), t.extensions && YQ(I, s, t), t.matrix !== void 0) {
45483
+ if (t.name && (s.userData.name = t.name, s.name = C), is(s, t), t.extensions && YQ(I, s, t), t.matrix !== void 0) {
45485
45484
  const B = new XA();
45486
45485
  B.fromArray(t.matrix), s.applyMatrix4(B);
45487
45486
  } else
@@ -45496,7 +45495,7 @@ class E4 {
45496
45495
  */
45497
45496
  loadScene(A) {
45498
45497
  const g = this.json, I = this.extensions, e = this.json.scenes[A], t = this, C = new Ht();
45499
- e.name && (C.name = t.createUniqueName(e.name)), es(C, e), e.extensions && YQ(I, C, e);
45498
+ e.name && (C.name = t.createUniqueName(e.name)), is(C, e), e.extensions && YQ(I, C, e);
45500
45499
  const o = e.nodes || [], s = [];
45501
45500
  for (let B = 0, n = o.length; B < n; B++)
45502
45501
  s.push(rK(o[B], C, g, t));
@@ -45519,27 +45518,27 @@ class E4 {
45519
45518
  }
45520
45519
  createAnimationTracks(A, g, I, e, t) {
45521
45520
  const C = [], o = A.name ? A.name : A.uuid, s = [];
45522
- jo[t.path] === jo.weights ? A.traverse(function(a) {
45521
+ Zo[t.path] === Zo.weights ? A.traverse(function(a) {
45523
45522
  a.morphTargetInfluences && s.push(a.name ? a.name : a.uuid);
45524
45523
  }) : s.push(o);
45525
45524
  let B;
45526
- switch (jo[t.path]) {
45527
- case jo.weights:
45528
- B = fs;
45525
+ switch (Zo[t.path]) {
45526
+ case Zo.weights:
45527
+ B = ys;
45529
45528
  break;
45530
- case jo.rotation:
45529
+ case Zo.rotation:
45531
45530
  B = KC;
45532
45531
  break;
45533
- case jo.position:
45534
- case jo.scale:
45532
+ case Zo.position:
45533
+ case Zo.scale:
45535
45534
  default:
45536
45535
  switch (I.itemSize) {
45537
45536
  case 1:
45538
- B = fs;
45537
+ B = ys;
45539
45538
  break;
45540
45539
  case 2:
45541
45540
  case 3:
45542
- B = ys;
45541
+ B = Ss;
45543
45542
  break;
45544
45543
  case 4:
45545
45544
  B = YE;
@@ -45550,7 +45549,7 @@ class E4 {
45550
45549
  const n = e.interpolation !== void 0 ? aK[e.interpolation] : lo, r = QK(I);
45551
45550
  for (let a = 0, E = s.length; a < E; a++) {
45552
45551
  const c = new B(
45553
- s[a] + "." + jo[t.path],
45552
+ s[a] + "." + Zo[t.path],
45554
45553
  g.array,
45555
45554
  r,
45556
45555
  n
@@ -45660,7 +45659,7 @@ function jM(i, A, g) {
45660
45659
  });
45661
45660
  e.push(C);
45662
45661
  }
45663
- return es(i, A), c4(i, A, g), Promise.all(e).then(function() {
45662
+ return is(i, A), c4(i, A, g), Promise.all(e).then(function() {
45664
45663
  return A.targets !== void 0 ? n4(i, A.targets, g) : i;
45665
45664
  });
45666
45665
  }
@@ -45786,8 +45785,8 @@ const yI = class extends Py {
45786
45785
  this.uniformsNeedUpdate = !0;
45787
45786
  }
45788
45787
  };
45789
- let ot = yI;
45790
- Q(ot, "viewProjection", new XA()), Q(ot, "_viewProjectionValues", []), Q(ot, "viewMatrix", new XA()), Q(ot, "_viewMatrixValues", []), Q(ot, "_worldSpaceCameraPosName", "_WorldSpaceCameraPos"), Q(ot, "_worldSpaceCameraPos", new M()), Q(ot, "_mainLightColor", new Bg()), Q(ot, "_mainLightPosition", new M()), Q(ot, "_lightData", new Bg());
45788
+ let st = yI;
45789
+ Q(st, "viewProjection", new XA()), Q(st, "_viewProjectionValues", []), Q(st, "viewMatrix", new XA()), Q(st, "_viewMatrixValues", []), Q(st, "_worldSpaceCameraPosName", "_WorldSpaceCameraPos"), Q(st, "_worldSpaceCameraPos", new M()), Q(st, "_mainLightColor", new Bg()), Q(st, "_mainLightPosition", new M()), Q(st, "_lightData", new Bg());
45791
45790
  class l4 {
45792
45791
  constructor(A, g) {
45793
45792
  Q(this, "parser");
@@ -45882,7 +45881,7 @@ class l4 {
45882
45881
  }
45883
45882
  }
45884
45883
  }
45885
- const c = new ot(
45884
+ const c = new st(
45886
45885
  this.identifier,
45887
45886
  {
45888
45887
  name: g.name ?? "",
@@ -45959,7 +45958,7 @@ function cK(i) {
45959
45958
  }
45960
45959
  });
45961
45960
  }
45962
- const Zo = We, Dh = "$___Export_Components", D4 = "NEEDLE_components";
45961
+ const zo = We, Dh = "$___Export_Components", D4 = "NEEDLE_components";
45963
45962
  var _X;
45964
45963
  class d4 {
45965
45964
  constructor() {
@@ -46014,7 +46013,7 @@ class hK {
46014
46013
  !I || I.length <= 0 || (delete A.userData.components, A[Dh] = I);
46015
46014
  }
46016
46015
  afterSerializeUserData(A, g) {
46017
- if (A.type === "Scene" && Zo && console.log("DONE", JSON.stringify(g)), A[Dh] === void 0)
46016
+ if (A.type === "Scene" && zo && console.log("DONE", JSON.stringify(g)), A[Dh] === void 0)
46018
46017
  return;
46019
46018
  const I = A[Dh];
46020
46019
  delete A[Dh], I !== null && (A.userData.components = I);
@@ -46027,7 +46026,7 @@ class hK {
46027
46026
  }
46028
46027
  afterParse(A) {
46029
46028
  var g;
46030
- Zo && console.log("AFTER", A);
46029
+ zo && console.log("AFTER", A);
46031
46030
  for (const I in this.exportContext) {
46032
46031
  const e = this.exportContext[I], t = e.node, C = e.nodeDef, o = e.nodeIndex, s = (g = t.userData) == null ? void 0 : g.components;
46033
46032
  if (!s || s.length <= 0)
@@ -46040,14 +46039,14 @@ class hK {
46040
46039
  const a = RC().writeBuiltinComponentData(r, this.context);
46041
46040
  a !== null && n.push(a);
46042
46041
  }
46043
- n.length > 0 && (B[Jn] = n, Zo && console.log("DID WRITE", t, "nodeIndex", o, n));
46042
+ n.length > 0 && (B[Jn] = n, zo && console.log("DID WRITE", t, "nodeIndex", o, n));
46044
46043
  }
46045
46044
  }
46046
46045
  // -------------------------------------
46047
46046
  // LOADING
46048
46047
  // called by GLTFLoader
46049
46048
  beforeRoot() {
46050
- return Zo && console.log("BEGIN LOAD"), this.nodeToObjectMap = {}, null;
46049
+ return zo && console.log("BEGIN LOAD"), this.nodeToObjectMap = {}, null;
46051
46050
  }
46052
46051
  // called by GLTFLoader
46053
46052
  async afterRoot(A) {
@@ -46055,7 +46054,7 @@ class hK {
46055
46054
  if (!I)
46056
46055
  return;
46057
46056
  const e = I[this.name];
46058
- Zo && console.log("After root", A, this.parser, I);
46057
+ zo && console.log("After root", A, this.parser, I);
46059
46058
  const t = [];
46060
46059
  if (e === !0) {
46061
46060
  const C = g.json.nodes;
@@ -46070,7 +46069,7 @@ class hK {
46070
46069
  const r = n[this.name];
46071
46070
  if (!r)
46072
46071
  continue;
46073
- Zo && console.log("NODE", s);
46072
+ zo && console.log("NODE", s);
46074
46073
  const a = this.nodeToObjectMap[B];
46075
46074
  if (!a) {
46076
46075
  console.error("Could not find object for node index: " + B, s, g);
@@ -46087,10 +46086,10 @@ class hK {
46087
46086
  const I = g[Jn];
46088
46087
  if (I) {
46089
46088
  const e = new Array();
46090
- Zo && console.log(A.name, I);
46089
+ zo && console.log(A.name, I);
46091
46090
  for (const t in I) {
46092
46091
  const C = I[t];
46093
- Zo && console.log("Serialized data", JSON.parse(JSON.stringify(C))), C && this.parser && e.push(oS(this.parser, C)), A.userData = A.userData || {}, A.userData[Jn] = A.userData[Jn] || [], A.userData[Jn].push(C);
46092
+ zo && console.log("Serialized data", JSON.parse(JSON.stringify(C))), C && this.parser && e.push(oS(this.parser, C)), A.userData = A.userData || {}, A.userData[Jn] = A.userData[Jn] || [], A.userData[Jn].push(C);
46094
46093
  }
46095
46094
  await Promise.all(e);
46096
46095
  }
@@ -46218,10 +46217,10 @@ var p4 = function(i, A, g, I, e) {
46218
46217
  OS[28] = 258, oD[258] = 28;
46219
46218
  var uK = DK(Xa, 0), pK = uK[0], Nf = uK[1], QE = new fe(32768);
46220
46219
  for (var uI = 0; uI < 32768; ++uI) {
46221
- var zo = (uI & 43690) >>> 1 | (uI & 21845) << 1;
46222
- zo = (zo & 52428) >>> 2 | (zo & 13107) << 2, zo = (zo & 61680) >>> 4 | (zo & 3855) << 4, QE[uI] = ((zo & 65280) >>> 8 | (zo & 255) << 8) >>> 1;
46220
+ var Vo = (uI & 43690) >>> 1 | (uI & 21845) << 1;
46221
+ Vo = (Vo & 52428) >>> 2 | (Vo & 13107) << 2, Vo = (Vo & 61680) >>> 4 | (Vo & 3855) << 4, QE[uI] = ((Vo & 65280) >>> 8 | (Vo & 255) << 8) >>> 1;
46223
46222
  }
46224
- var Dt = function(i, A, g) {
46223
+ var dt = function(i, A, g) {
46225
46224
  for (var I = i.length, e = 0, t = new fe(A); e < I; ++e)
46226
46225
  ++t[i[e] - 1];
46227
46226
  var C = new fe(A);
@@ -46251,11 +46250,11 @@ for (var uI = 280; uI < 288; ++uI)
46251
46250
  var Ra = new Og(32);
46252
46251
  for (var uI = 0; uI < 32; ++uI)
46253
46252
  Ra[uI] = 5;
46254
- var wK = /* @__PURE__ */ Dt(fo, 9, 0), fK = /* @__PURE__ */ Dt(fo, 9, 1), yK = /* @__PURE__ */ Dt(Ra, 5, 0), SK = /* @__PURE__ */ Dt(Ra, 5, 1), nl = function(i) {
46253
+ var wK = /* @__PURE__ */ dt(fo, 9, 0), fK = /* @__PURE__ */ dt(fo, 9, 1), yK = /* @__PURE__ */ dt(Ra, 5, 0), SK = /* @__PURE__ */ dt(Ra, 5, 1), nl = function(i) {
46255
46254
  for (var A = i[0], g = 1; g < i.length; ++g)
46256
46255
  i[g] > A && (A = i[g]);
46257
46256
  return A;
46258
- }, st = function(i, A, g) {
46257
+ }, Bt = function(i, A, g) {
46259
46258
  var I = A / 8 | 0;
46260
46259
  return (i[I] | i[I + 1] << 8) >> (A & 7) & g;
46261
46260
  }, al = function(i, A) {
@@ -46263,7 +46262,7 @@ var wK = /* @__PURE__ */ Dt(fo, 9, 0), fK = /* @__PURE__ */ Dt(fo, 9, 1), yK = /
46263
46262
  return (i[g] | i[g + 1] << 8 | i[g + 2] << 16) >> (A & 7);
46264
46263
  }, Ic = function(i) {
46265
46264
  return (i / 8 | 0) + (i & 7 && 1);
46266
- }, dt = function(i, A, g) {
46265
+ }, ut = function(i, A, g) {
46267
46266
  (A == null || A < 0) && (A = 0), (g == null || g > i.length) && (g = i.length);
46268
46267
  var I = new (i instanceof fe ? fe : i instanceof wo ? wo : Og)(g - A);
46269
46268
  return I.set(i.subarray(A, g)), I;
@@ -46282,31 +46281,31 @@ var wK = /* @__PURE__ */ Dt(fo, 9, 0), fK = /* @__PURE__ */ Dt(fo, 9, 1), yK = /
46282
46281
  }, o = g.f || 0, s = g.p || 0, B = g.b || 0, n = g.l, r = g.d, a = g.m, E = g.n, c = I * 8;
46283
46282
  do {
46284
46283
  if (!n) {
46285
- g.f = o = st(i, s, 1);
46286
- var h = st(i, s + 1, 3);
46284
+ g.f = o = Bt(i, s, 1);
46285
+ var h = Bt(i, s + 1, 3);
46287
46286
  if (s += 3, h)
46288
46287
  if (h == 1)
46289
46288
  n = fK, r = SK, a = 9, E = 5;
46290
46289
  else if (h == 2) {
46291
- var D = st(i, s, 31) + 257, d = st(i, s + 10, 15) + 4, p = D + st(i, s + 5, 31) + 1;
46290
+ var D = Bt(i, s, 31) + 257, d = Bt(i, s + 10, 15) + 4, p = D + Bt(i, s + 5, 31) + 1;
46292
46291
  s += 14;
46293
46292
  for (var f = new Og(p), S = new Og(19), y = 0; y < d; ++y)
46294
- S[aE[y]] = st(i, s + y * 3, 7);
46293
+ S[aE[y]] = Bt(i, s + y * 3, 7);
46295
46294
  s += d * 3;
46296
- for (var G = nl(S), k = (1 << G) - 1, F = Dt(S, G, 1), y = 0; y < p; ) {
46297
- var J = F[st(i, s, k)];
46295
+ for (var G = nl(S), k = (1 << G) - 1, F = dt(S, G, 1), y = 0; y < p; ) {
46296
+ var J = F[Bt(i, s, k)];
46298
46297
  s += J & 15;
46299
46298
  var l = J >>> 4;
46300
46299
  if (l < 16)
46301
46300
  f[y++] = l;
46302
46301
  else {
46303
46302
  var N = 0, K = 0;
46304
- for (l == 16 ? (K = 3 + st(i, s, 3), s += 2, N = f[y - 1]) : l == 17 ? (K = 3 + st(i, s, 7), s += 3) : l == 18 && (K = 11 + st(i, s, 127), s += 7); K--; )
46303
+ for (l == 16 ? (K = 3 + Bt(i, s, 3), s += 2, N = f[y - 1]) : l == 17 ? (K = 3 + Bt(i, s, 7), s += 3) : l == 18 && (K = 11 + Bt(i, s, 127), s += 7); K--; )
46305
46304
  f[y++] = N;
46306
46305
  }
46307
46306
  }
46308
46307
  var x = f.subarray(0, D), T = f.subarray(D);
46309
- a = nl(x), E = nl(T), n = Dt(x, a, 1), r = Dt(T, E, 1);
46308
+ a = nl(x), E = nl(T), n = dt(x, a, 1), r = dt(T, E, 1);
46310
46309
  } else
46311
46310
  throw "invalid block type";
46312
46311
  else {
@@ -46344,7 +46343,7 @@ var wK = /* @__PURE__ */ Dt(fo, 9, 0), fK = /* @__PURE__ */ Dt(fo, 9, 1), yK = /
46344
46343
  var EA = rA - 254;
46345
46344
  if (rA > 264) {
46346
46345
  var y = rA - 257, dA = Va[y];
46347
- EA = st(i, s, (1 << dA) - 1) + OS[y], s += dA;
46346
+ EA = Bt(i, s, (1 << dA) - 1) + OS[y], s += dA;
46348
46347
  }
46349
46348
  var IA = r[al(i, s) & _], nA = IA >>> 4;
46350
46349
  if (!IA)
@@ -46368,7 +46367,7 @@ var wK = /* @__PURE__ */ Dt(fo, 9, 0), fK = /* @__PURE__ */ Dt(fo, 9, 1), yK = /
46368
46367
  }
46369
46368
  g.l = n, g.p = gA, g.b = B, n && (o = 1, g.m = a, g.d = r, g.n = E);
46370
46369
  } while (!o);
46371
- return B == A.length ? A : dt(A, 0, B);
46370
+ return B == A.length ? A : ut(A, 0, B);
46372
46371
  }, CC = function(i, A, g) {
46373
46372
  g <<= A & 7;
46374
46373
  var I = A / 8 | 0;
@@ -46466,8 +46465,8 @@ var wK = /* @__PURE__ */ Dt(fo, 9, 0), fK = /* @__PURE__ */ Dt(fo, 9, 1), yK = /
46466
46465
  return kr(A, n, i.subarray(s, s + B));
46467
46466
  var T, O, _, gA;
46468
46467
  if (CC(A, n, 1 + (x < K)), n += 2, x < K) {
46469
- T = Dt(a, E, 0), O = a, _ = Dt(h, l, 0), gA = h;
46470
- var rA = Dt(k, F, 0);
46468
+ T = dt(a, E, 0), O = a, _ = dt(h, l, 0), gA = h;
46469
+ var rA = dt(k, F, 0);
46471
46470
  CC(A, n, D - 257), CC(A, n + 5, f - 1), CC(A, n + 10, J - 4), n += 14;
46472
46471
  for (var y = 0; y < J; ++y)
46473
46472
  CC(A, n + 3 * y, k[aE[y]]);
@@ -46536,7 +46535,7 @@ var wK = /* @__PURE__ */ Dt(fo, 9, 0), fK = /* @__PURE__ */ Dt(fo, 9, 1), yK = /
46536
46535
  }
46537
46536
  B = Jf(i, s, t, p, f, S, G, k, J, n - J, B), !t && B & 7 && (B = kr(s, B + 1, so));
46538
46537
  }
46539
- return dt(o, 0, I + Ic(B) + e);
46538
+ return ut(o, 0, I + Ic(B) + e);
46540
46539
  }, MK = /* @__PURE__ */ function() {
46541
46540
  for (var i = new wo(256), A = 0; A < 256; ++A) {
46542
46541
  for (var g = A, I = 9; --I; )
@@ -46616,9 +46615,9 @@ var wK = /* @__PURE__ */ Dt(fo, 9, 0), fK = /* @__PURE__ */ Dt(fo, 9, 1), yK = /
46616
46615
  var B = ic({}, dh[g][1]);
46617
46616
  return p4(dh[g][0] + ";onmessage=function(e){for(var k in e.data)self[k]=e.data[k];onmessage=" + A.toString() + "}", g, B, w4(B), I);
46618
46617
  }, AQ = function() {
46619
- return [Og, fe, wo, Va, Xa, aE, OS, pK, fK, SK, QE, Dt, nl, st, al, Ic, dt, ec, iQ, ms, PS];
46618
+ return [Og, fe, wo, Va, Xa, aE, OS, pK, fK, SK, QE, dt, nl, Bt, al, Ic, ut, ec, iQ, ms, PS];
46620
46619
  }, gQ = function() {
46621
- return [Og, fe, wo, Va, Xa, aE, oD, Nf, wK, fo, yK, Ra, QE, GK, so, Dt, CC, Ln, Ql, sD, Kf, bn, kr, Jf, Ic, dt, kK, WB, tc, ms];
46620
+ return [Og, fe, wo, Va, Xa, aE, oD, Nf, wK, fo, yK, Ra, QE, GK, so, dt, CC, Ln, Ql, sD, Kf, bn, kr, Jf, Ic, ut, kK, WB, tc, ms];
46622
46621
  }, RK = function() {
46623
46622
  return [WS, ZS, gI, $a, MK];
46624
46623
  }, mK = function() {
@@ -46751,7 +46750,7 @@ var yi = /* @__PURE__ */ function() {
46751
46750
  }, i.prototype.c = function(A) {
46752
46751
  this.d = this.s.i = A || !1;
46753
46752
  var g = this.s.b, I = ec(this.p, this.o, this.s);
46754
- this.ondata(dt(I, g, this.s.b), this.d), this.o = dt(I, this.s.b - 32768), this.s.b = this.o.length, this.p = dt(this.p, this.s.p / 8 | 0), this.s.p &= 7;
46753
+ this.ondata(ut(I, g, this.s.b), this.d), this.o = ut(I, this.s.b - 32768), this.s.b = this.o.length, this.p = ut(this.p, this.s.p / 8 | 0), this.s.p &= 7;
46755
46754
  }, i.prototype.push = function(A, g) {
46756
46755
  this.e(A), this.c(g);
46757
46756
  }, i;
@@ -46961,13 +46960,13 @@ function YK(i, A, g) {
46961
46960
  AQ,
46962
46961
  NK,
46963
46962
  function() {
46964
- return [rs];
46963
+ return [Es];
46965
46964
  }
46966
46965
  ], function(I) {
46967
- return ms(rs(I.data[0], PS(I.data[1])));
46966
+ return ms(Es(I.data[0], PS(I.data[1])));
46968
46967
  }, 5, g);
46969
46968
  }
46970
- function rs(i, A) {
46969
+ function Es(i, A) {
46971
46970
  return ec((JK(i), i.subarray(2, -4)), A);
46972
46971
  }
46973
46972
  var HK = /* @__PURE__ */ function() {
@@ -47007,7 +47006,7 @@ function G4(i, A, g) {
47007
47006
  return i[0] == 31 && i[1] == 139 && i[2] == 8 ? vK(i, A, g) : (i[0] & 15) != 8 || i[0] >> 4 > 7 || (i[0] << 8 | i[1]) % 31 ? $S(i, A, g) : YK(i, A, g);
47008
47007
  }
47009
47008
  function k4(i, A) {
47010
- return i[0] == 31 && i[1] == 139 && i[2] == 8 ? QD(i, A) : (i[0] & 15) != 8 || i[0] >> 4 > 7 || (i[0] << 8 | i[1]) % 31 ? iQ(i, A) : rs(i, A);
47009
+ return i[0] == 31 && i[1] == 139 && i[2] == 8 ? QD(i, A) : (i[0] & 15) != 8 || i[0] >> 4 > 7 || (i[0] << 8 | i[1]) % 31 ? iQ(i, A) : Es(i, A);
47011
47010
  }
47012
47011
  var A0 = function(i, A, g, I) {
47013
47012
  for (var e in i) {
@@ -47023,7 +47022,7 @@ var OK = function(i) {
47023
47022
  for (var A = "", g = 0; ; ) {
47024
47023
  var I = i[g++], e = (I > 127) + (I > 223) + (I > 239);
47025
47024
  if (g + e > i.length)
47026
- return [A, dt(i, g - 1)];
47025
+ return [A, ut(i, g - 1)];
47027
47026
  e ? e == 3 ? (I = ((I & 15) << 18 | (i[g++] & 63) << 12 | (i[g++] & 63) << 6 | i[g++] & 63) - 65536, A += String.fromCharCode(55296 | I >> 10, 56320 | I & 1023)) : e & 1 ? A += String.fromCharCode((I & 31) << 6 | i[g++] & 63) : A += String.fromCharCode((I & 15) << 12 | (i[g++] & 63) << 6 | i[g++] & 63) : A += String.fromCharCode(I);
47028
47027
  }
47029
47028
  }, M4 = /* @__PURE__ */ function() {
@@ -47084,7 +47083,7 @@ function FC(i, A) {
47084
47083
  var B = i.charCodeAt(I);
47085
47084
  B < 128 || A ? o(B) : B < 2048 ? (o(192 | B >> 6), o(128 | B & 63)) : B > 55295 && B < 57344 ? (B = 65536 + (B & 1023 << 10) | i.charCodeAt(++I) & 1023, o(240 | B >> 18), o(128 | B >> 12 & 63), o(128 | B >> 6 & 63), o(128 | B & 63)) : (o(224 | B >> 12), o(128 | B >> 6 & 63), o(128 | B & 63));
47086
47085
  }
47087
- return dt(t, 0, C);
47086
+ return ut(t, 0, C);
47088
47087
  }
47089
47088
  function g0(i, A) {
47090
47089
  if (A) {
@@ -47111,7 +47110,7 @@ var _K = function(i) {
47111
47110
  for (; Bi(i, A) != 1; A += 4 + Bi(i, A + 2))
47112
47111
  ;
47113
47112
  return [Lp(i, A + 12), Lp(i, A + 4), Lp(i, A + 20)];
47114
- }, Ds = function(i) {
47113
+ }, ds = function(i) {
47115
47114
  var A = 0;
47116
47115
  if (i)
47117
47116
  for (var g in i) {
@@ -47122,7 +47121,7 @@ var _K = function(i) {
47122
47121
  }
47123
47122
  return A;
47124
47123
  }, ma = function(i, A, g, I, e, t, C, o) {
47125
- var s = I.length, B = g.extra, n = o && o.length, r = Ds(B);
47124
+ var s = I.length, B = g.extra, n = o && o.length, r = ds(B);
47126
47125
  gI(i, A, C != null ? 33639248 : 67324752), A += 4, C != null && (i[A++] = 20, i[A++] = g.os), i[A] = 20, A += 2, i[A++] = g.flag << 1 | (t == null && 8), i[A++] = e && 8, i[A++] = g.compression & 255, i[A++] = g.compression >> 8;
47127
47126
  var a = new Date(g.mtime == null ? Date.now() : g.mtime), E = a.getFullYear() - 1980;
47128
47127
  if (E < 0 || E > 119)
@@ -47182,7 +47181,7 @@ var _K = function(i) {
47182
47181
  var g = this;
47183
47182
  if (this.d & 2)
47184
47183
  throw "stream finished";
47185
- var I = FC(A.filename), e = I.length, t = A.comment, C = t && FC(t), o = e != A.filename.length || C && t.length != C.length, s = e + Ds(A.extra) + 30;
47184
+ var I = FC(A.filename), e = I.length, t = A.comment, C = t && FC(t), o = e != A.filename.length || C && t.length != C.length, s = e + ds(A.extra) + 30;
47186
47185
  if (e > 65535)
47187
47186
  throw "filename too long";
47188
47187
  var B = new Og(s);
@@ -47233,11 +47232,11 @@ var _K = function(i) {
47233
47232
  }, i.prototype.e = function() {
47234
47233
  for (var A = 0, g = 0, I = 0, e = 0, t = this.u; e < t.length; e++) {
47235
47234
  var C = t[e];
47236
- I += 46 + C.f.length + Ds(C.extra) + (C.o ? C.o.length : 0);
47235
+ I += 46 + C.f.length + ds(C.extra) + (C.o ? C.o.length : 0);
47237
47236
  }
47238
47237
  for (var o = new Og(I + 22), s = 0, B = this.u; s < B.length; s++) {
47239
47238
  var C = B[s];
47240
- ma(o, A, C, C.f, C.u, C.c, g, C.o), A += 46 + C.f.length + Ds(C.extra) + (C.o ? C.o.length : 0), g += C.b;
47239
+ ma(o, A, C, C.f, C.u, C.c, g, C.o), A += 46 + C.f.length + ds(C.extra) + (C.o ? C.o.length : 0), g += C.b;
47241
47240
  }
47242
47241
  I0(o, A, this.u.length, I, g), this.ondata(null, o, !0), this.d = 2;
47243
47242
  }, i.prototype.terminate = function() {
@@ -47264,7 +47263,7 @@ function N4(i, A, g) {
47264
47263
  try {
47265
47264
  var d = D.c.length;
47266
47265
  ma(h, o, D, D.f, D.u, d);
47267
- var p = 30 + D.f.length + Ds(D.extra), f = o + p;
47266
+ var p = 30 + D.f.length + ds(D.extra), f = o + p;
47268
47267
  h.set(D.c, f), ma(h, C, D, D.f, D.u, d, o, D.m), C += 16 + p + (D.m ? D.m.length : 0), o = f + d;
47269
47268
  } catch (S) {
47270
47269
  return g(S, null);
@@ -47276,7 +47275,7 @@ function N4(i, A, g) {
47276
47275
  for (var E = function(h) {
47277
47276
  var l = e[h], u = I[l], w = u[0], D = u[1], d = $a(), p = w.length;
47278
47277
  d.p(w);
47279
- var f = FC(l), S = f.length, y = D.comment, G = y && FC(y), k = G && G.length, F = Ds(D.extra), J = D.level == 0 ? 0 : 8, N = function(K, x) {
47278
+ var f = FC(l), S = f.length, y = D.comment, G = y && FC(y), k = G && G.length, F = ds(D.extra), J = D.level == 0 ? 0 : 8, N = function(K, x) {
47280
47279
  if (K)
47281
47280
  r(), g(K, null);
47282
47281
  else {
@@ -47312,7 +47311,7 @@ function ZK(i, A) {
47312
47311
  A0(i, "", g, A);
47313
47312
  var e = 0, t = 0;
47314
47313
  for (var C in g) {
47315
- var o = g[C], s = o[0], B = o[1], n = B.level == 0 ? 0 : 8, r = FC(C), a = r.length, E = B.comment, c = E && FC(E), h = c && c.length, l = Ds(B.extra);
47314
+ var o = g[C], s = o[0], B = o[1], n = B.level == 0 ? 0 : 8, r = FC(C), a = r.length, E = B.comment, c = E && FC(E), h = c && c.length, l = ds(B.extra);
47316
47315
  if (a > 65535)
47317
47316
  throw "filename too long";
47318
47317
  var u = n ? tc(s, B) : s, w = u.length, D = $a();
@@ -47330,7 +47329,7 @@ function ZK(i, A) {
47330
47329
  for (var d = new Og(t + 22), p = e, f = t - e, S = 0; S < I.length; ++S) {
47331
47330
  var r = I[S];
47332
47331
  ma(d, r.o, r, r.f, r.u, r.c.length);
47333
- var y = 30 + r.f.length + Ds(r.extra);
47332
+ var y = 30 + r.f.length + ds(r.extra);
47334
47333
  d.set(r.c, r.o + y), ma(d, e, r, r.f, r.u, r.c.length, r.o, r.m), e += 16 + y + (r.m ? r.m.length : 0);
47335
47334
  }
47336
47335
  return I0(d, e, I.length, f, p), d;
@@ -47365,7 +47364,7 @@ var zK = /* @__PURE__ */ function() {
47365
47364
  }), this.terminate = this.i.terminate);
47366
47365
  }
47367
47366
  return i.prototype.push = function(A, g) {
47368
- this.i.terminate && (A = dt(A, 0)), this.i.push(A, g);
47367
+ this.i.terminate && (A = ut(A, 0)), this.i.push(A, g);
47369
47368
  }, i.compression = 8, i;
47370
47369
  }(), q4 = /* @__PURE__ */ function() {
47371
47370
  function i(A) {
@@ -47481,7 +47480,7 @@ function L4(i, A) {
47481
47480
  S ? (I(), A(S, null)) : (e[u] = y, --C || A(null, e));
47482
47481
  };
47483
47482
  if (!c)
47484
- p(null, dt(i, d, d + h));
47483
+ p(null, ut(i, d, d + h));
47485
47484
  else if (c == 8) {
47486
47485
  var f = i.subarray(d, d + h);
47487
47486
  if (h < 32e4)
@@ -47514,7 +47513,7 @@ function b4(i) {
47514
47513
  for (var C = 0; C < I; ++C) {
47515
47514
  var o = WK(i, e, t), s = o[0], B = o[1], n = o[2], r = o[3], a = o[4], E = o[5], c = PK(i, E);
47516
47515
  if (e = a, !s)
47517
- A[r] = dt(i, c, c + B);
47516
+ A[r] = ut(i, c, c + B);
47518
47517
  else if (s == 8)
47519
47518
  A[r] = iQ(i.subarray(c, c + B), new Og(n));
47520
47519
  else
@@ -47567,7 +47566,7 @@ const gU = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
47567
47566
  unzip: L4,
47568
47567
  unzipSync: b4,
47569
47568
  unzlib: YK,
47570
- unzlibSync: rs,
47569
+ unzlibSync: Es,
47571
47570
  zip: N4,
47572
47571
  zipSync: ZK,
47573
47572
  zlib: y4,
@@ -47923,7 +47922,7 @@ class vf extends Vy {
47923
47922
  function kA(R) {
47924
47923
  const q = R.array.slice(R.offset.value, R.offset.value + R.size);
47925
47924
  typeof gU > "u" && console.error("THREE.EXRLoader: External library fflate.min.js required.");
47926
- const H = rs(q), j = new Uint8Array(H.length);
47925
+ const H = Es(q), j = new Uint8Array(H.length);
47927
47926
  return hA(H), FA(H, j), new DataView(j.buffer);
47928
47927
  }
47929
47928
  function NA(R) {
@@ -47966,7 +47965,7 @@ class vf extends Vy {
47966
47965
  function _A(R) {
47967
47966
  const q = R.array.slice(R.offset.value, R.offset.value + R.size);
47968
47967
  typeof gU > "u" && console.error("THREE.EXRLoader: External library fflate.min.js required.");
47969
- const H = rs(q), j = R.lines * R.channels * R.width, oA = R.type == 1 ? new Uint16Array(j) : new Uint32Array(j);
47968
+ const H = Es(q), j = R.lines * R.channels * R.width, oA = R.type == 1 ? new Uint16Array(j) : new Uint32Array(j);
47970
47969
  let AA = 0, lA = 0;
47971
47970
  const RA = new Array(4);
47972
47971
  for (let vA = 0; vA < R.lines; vA++)
@@ -48040,7 +48039,7 @@ class vf extends Vy {
48040
48039
  HA = new Uint16Array(oA.totalAcUncompressedCount), Cg(R.array, q, H, oA.acCompressedSize, HA, oA.totalAcUncompressedCount);
48041
48040
  break;
48042
48041
  case 1:
48043
- const ig = R.array.slice(H.value, H.value + oA.totalAcUncompressedCount), Eg = rs(ig);
48042
+ const ig = R.array.slice(H.value, H.value + oA.totalAcUncompressedCount), Eg = Es(ig);
48044
48043
  HA = new Uint16Array(Eg.buffer), H.value += oA.totalAcUncompressedCount;
48045
48044
  break;
48046
48045
  }
@@ -48053,7 +48052,7 @@ class vf extends Vy {
48053
48052
  WA = new Uint16Array(kA(ig).buffer), H.value += oA.dcCompressedSize;
48054
48053
  }
48055
48054
  if (oA.rleRawSize > 0) {
48056
- const ig = R.array.slice(H.value, H.value + oA.rleCompressedSize), Eg = rs(ig);
48055
+ const ig = R.array.slice(H.value, H.value + oA.rleCompressedSize), Eg = Es(ig);
48057
48056
  JA = zA(Eg.buffer), H.value += oA.rleCompressedSize;
48058
48057
  }
48059
48058
  let Dg = 0;
@@ -48338,7 +48337,7 @@ class vf extends Vy {
48338
48337
  console.error("THREE.EXRLoader: unsupported type: ", oA);
48339
48338
  break;
48340
48339
  }
48341
- return AA.bytesPerLine = AA.width * AA.inputSize * AA.channels, AA.outputChannels == 4 ? (AA.format = dI, AA.encoding = WI) : (AA.format = Bs, AA.encoding = WI), AA;
48340
+ return AA.bytesPerLine = AA.width * AA.inputSize * AA.channels, AA.outputChannels == 4 ? (AA.format = dI, AA.encoding = WI) : (AA.format = ns, AA.encoding = WI), AA;
48342
48341
  }
48343
48342
  const tn = new DataView(A), fu = new Uint8Array(A), v = { value: 0 }, tA = uc(tn, A, v), iA = wu(tA, tn, fu, v, this.type), eA = { value: 0 }, uA = { R: 0, G: 1, B: 2, A: 3, Y: 0 };
48344
48343
  for (let R = 0; R < iA.height / iA.scanlineBlockSize; R++) {
@@ -48481,7 +48480,7 @@ class H4 extends TA {
48481
48480
  }
48482
48481
  awake() {
48483
48482
  if (this.sourceId) {
48484
- const g = this.environmentReflectionSource === yf.Skybox ? Qs.Skybox : Qs.Reflection, I = this.context.lightmaps.tryGet(this.sourceId, g, 0);
48483
+ const g = this.environmentReflectionSource === yf.Skybox ? rs.Skybox : rs.Reflection, I = this.context.lightmaps.tryGet(this.sourceId, g, 0);
48485
48484
  this._hasReflection = I != null, I && this.context.rendererData.registerReflection(this.sourceId, I);
48486
48485
  }
48487
48486
  vn && window.addEventListener("keydown", (g) => {
@@ -48534,7 +48533,7 @@ const O4 = Symbol("stencils"), rB = class {
48534
48533
  const t = I[e];
48535
48534
  if (T4(t.layer, A)) {
48536
48535
  vp && console.log(t), setTimeout(() => {
48537
- ut() && ES(A.gameObject) && (Rs("Stencil not supported on instanced objects"), console.warn("Stencil not supported on instanced objects", A));
48536
+ ji() && ES(A.gameObject) && (ko("Stencil not supported on instanced objects"), console.warn("Stencil not supported on instanced objects", A));
48538
48537
  }, 500);
48539
48538
  for (let C = 0; C < A.sharedMaterials.length; C++) {
48540
48539
  let o = A.sharedMaterials[C];
@@ -50732,7 +50731,7 @@ class KW extends LA {
50732
50731
  this.intersectBoxObject(A) ? A.onPress() : A.onClear(), A.isPressed() && A.whilePressed();
50733
50732
  }
50734
50733
  }
50735
- const JW = 0.05, aU = 0.02, wh = 0.01, QU = 0.02, rU = 1, Mn = 0.4, qW = 2e-3, HQ = 0.01, fh = 3e-3, EU = 0.035, BI = 16, tt = 12, _p = 110, LW = new M(0, 1, 0), bW = new M(0, 0, 1), vW = 0.02, xW = 1.5;
50734
+ const JW = 0.05, aU = 0.02, wh = 0.01, QU = 0.02, rU = 1, Mn = 0.4, qW = 2e-3, HQ = 0.01, fh = 3e-3, EU = 0.035, BI = 16, Ct = 12, _p = 110, LW = new M(0, 1, 0), bW = new M(0, 0, 1), vW = 0.02, xW = 1.5;
50736
50735
  class YW extends LA {
50737
50736
  constructor(A, g) {
50738
50737
  super(), this.hand = A, this.controller = g, this.motionController = null, this.envMap = null, this.mesh = null, this.pointerGeometry = null, this.pointerMesh = null, this.pointerObject = null, this.pinched = !1, this.attached = !1, this.cursorObject = null, this.raycaster = null, A.addEventListener("connected", (I) => {
@@ -50760,12 +50759,12 @@ class YW extends LA {
50760
50759
  Math.cos(Math.PI * _p / 180) * A,
50761
50760
  0
50762
50761
  );
50763
- for (let B = 0; B < tt; B++)
50762
+ for (let B = 0; B < Ct; B++)
50764
50763
  this._drawVerticesRing(g, e, B + 1), e.applyAxisAngle(
50765
50764
  LW,
50766
- Math.PI * _p / 180 / (tt * -2)
50765
+ Math.PI * _p / 180 / (Ct * -2)
50767
50766
  );
50768
- const t = BI * (1 + tt), C = BI * (1 + tt) + 1, o = new M(
50767
+ const t = BI * (1 + Ct), C = BI * (1 + Ct) + 1, o = new M(
50769
50768
  0,
50770
50769
  0,
50771
50770
  -1 * (EU - A)
@@ -50780,12 +50779,12 @@ class YW extends LA {
50780
50779
  createPointer() {
50781
50780
  let A, g;
50782
50781
  const I = new Array(
50783
- ((tt + 1) * BI + 2) * 3
50782
+ ((Ct + 1) * BI + 2) * 3
50784
50783
  ).fill(0), e = [];
50785
50784
  for (this.pointerGeometry = new lg(), this.pointerGeometry.setAttribute(
50786
50785
  "position",
50787
50786
  new tg(I, 3)
50788
- ), this._updatePointerVertices(HQ), A = 0; A < tt; A++) {
50787
+ ), this._updatePointerVertices(HQ), A = 0; A < Ct; A++) {
50789
50788
  for (g = 0; g < BI - 1; g++)
50790
50789
  e.push(
50791
50790
  A * BI + g,
@@ -50806,17 +50805,17 @@ class YW extends LA {
50806
50805
  (A + 2) * BI - 1
50807
50806
  );
50808
50807
  }
50809
- const t = BI * (1 + tt), C = BI * (1 + tt) + 1;
50808
+ const t = BI * (1 + Ct), C = BI * (1 + Ct) + 1;
50810
50809
  for (A = 0; A < BI - 1; A++)
50811
50810
  e.push(t, A + 1, A), e.push(
50812
50811
  C,
50813
- A + BI * tt,
50814
- A + BI * tt + 1
50812
+ A + BI * Ct,
50813
+ A + BI * Ct + 1
50815
50814
  );
50816
50815
  e.push(t, 0, BI - 1), e.push(
50817
50816
  C,
50818
- BI * (tt + 1) - 1,
50819
- BI * tt
50817
+ BI * (Ct + 1) - 1,
50818
+ BI * Ct
50820
50819
  );
50821
50820
  const o = new QI();
50822
50821
  o.transparent = !0, o.opacity = Mn, this.pointerGeometry.setIndex(e), this.pointerMesh = new SA(this.pointerGeometry, o), this.pointerMesh.position.set(0, 0, -1 * HQ), this.pointerObject = new LA(), this.pointerObject.add(this.pointerMesh), this.raycaster = new Oa();
@@ -51377,7 +51376,7 @@ const nC = class extends TA {
51377
51376
  };
51378
51377
  let _e = nC;
51379
51378
  Q(_e, "registry", []), Q(_e, "firstApply"), Q(_e, "buffer", new kC());
51380
- const As = cA("debugavatar"), Lt = class extends TA {
51379
+ const gs = cA("debugavatar"), Lt = class extends TA {
51381
51380
  constructor() {
51382
51381
  super(...arguments);
51383
51382
  Q(this, "connectionId");
@@ -51393,7 +51392,7 @@ const As = cA("debugavatar"), Lt = class extends TA {
51393
51392
  return Lt._onAvatarMarkerDestroyed.push(g), g;
51394
51393
  }
51395
51394
  awake() {
51396
- Lt.instances.push(this), As && console.log(this);
51395
+ Lt.instances.push(this), gs && console.log(this);
51397
51396
  for (const g of Lt._onNewAvatarMarkerAdded)
51398
51397
  g({ avatarMarker: this, gameObject: this.gameObject });
51399
51398
  }
@@ -51479,7 +51478,7 @@ const xr = class {
51479
51478
  }
51480
51479
  destroy() {
51481
51480
  var A, g;
51482
- As && console.log("Destroy avatar", this.guid), (A = this.root) == null || A.removeFromParent(), (g = this.avatarMarker) == null || g.destroy(), this.lastAvatarId = null, this.head && Si.Remove(this.context, this.head);
51481
+ gs && console.log("Destroy avatar", this.guid), (A = this.root) == null || A.removeFromParent(), (g = this.avatarMarker) == null || g.destroy(), this.lastAvatarId = null, this.head && Si.Remove(this.context, this.head);
51483
51482
  }
51484
51483
  updateVisibility() {
51485
51484
  const A = this.root;
@@ -51487,7 +51486,7 @@ const xr = class {
51487
51486
  }
51488
51487
  async setupCustomAvatar(A) {
51489
51488
  var e, t, C;
51490
- if (As && console.log("LOAD", A, this), !A || typeof A == "string" && A.length <= 0)
51489
+ if (gs && console.log("LOAD", A, this), !A || typeof A == "string" && A.length <= 0)
51491
51490
  return !1;
51492
51491
  this.head && Si.Remove(this.context, this.head);
51493
51492
  const g = A;
@@ -51496,16 +51495,16 @@ const xr = class {
51496
51495
  const o = g.asset;
51497
51496
  BA.setActive(o, !1), A = BA.instantiate(o), BA.setActive(A, !0);
51498
51497
  }
51499
- As && console.log(A);
51498
+ gs && console.log(A);
51500
51499
  const I = await xr.loader.getOrCreateNewAvatarInstance(this.context, A);
51501
- if (As && console.log(I, I == null ? void 0 : I.isValid, this.lastAvatarId, A), I != null && I.isValid) {
51500
+ if (gs && console.log(I, I == null ? void 0 : I.isValid, this.lastAvatarId, A), I != null && I.isValid) {
51502
51501
  if (this.root = I.root, this.root.position.set(0, 0, 0), this.root.quaternion.set(0, 0, 0, 1), this.root.scale.set(1, 1, 1), this.avatarMarker = BA.addNewComponent(this.root, Je), this.avatarMarker.connectionId = this.guid, this.avatarMarker.avatar = this, this.head && this.head !== I.head && ((e = this.head) == null || e.removeFromParent()), this.head = I.head, this.headScale.copy(this.head.scale), this.head && !this.isLocalAvatar && Si.Add(this.context, this.head, this.avatarMarker), I.leftHand && ((t = this.handLeft) == null || t.removeFromParent()), this.handLeft = I.leftHand ?? this.handLeft, this.handLeft ? this.handLeftScale.copy(this.handLeft.scale) : this.handLeftScale.set(1, 1, 1), I.rigthHand && ((C = this.handRight) == null || C.removeFromParent()), this.handRight = I.rigthHand ?? this.handRight, this.handRight ? this.handRightScale.copy(this.handRight.scale) : this.handRightScale.set(1, 1, 1), this.context.scene.add(this.root), this.flags == null && (this.flags = []), this.flags.length = 0, this.flags.push(...BA.getComponentsInChildren(this.root, _e)), this.flags.length <= 0 && this.head) {
51503
51502
  const o = BA.addNewComponent(this.head, _e);
51504
- o.visibleIn = se.ThirdPerson | se.VR, this.flags.push(o), As && console.log("Added flag to head: " + o.visibleIn, this.head.name);
51503
+ o.visibleIn = se.ThirdPerson | se.VR, this.flags.push(o), gs && console.log("Added flag to head: " + o.visibleIn, this.head.name);
51505
51504
  }
51506
- return As && console.log("[Avatar], is Local? ", this.isLocalAvatar, this.root), this.updateFlags(), this.updateVisibility(), !0;
51505
+ return gs && console.log("[Avatar], is Local? ", this.isLocalAvatar, this.root), this.updateFlags(), this.updateVisibility(), !0;
51507
51506
  } else
51508
- return As && console.warn("build avatar failed"), !1;
51507
+ return gs && console.warn("build avatar failed"), !1;
51509
51508
  }
51510
51509
  };
51511
51510
  let Bo = xr;
@@ -51611,7 +51610,7 @@ class oc extends TA {
51611
51610
  Q(this, "usedBy", null);
51612
51611
  }
51613
51612
  }
51614
- const ko = function(i, A) {
51613
+ const Mo = function(i, A) {
51615
51614
  return function(g, I, e) {
51616
51615
  g8(g, I, e, i, A);
51617
51616
  };
@@ -51619,7 +51618,7 @@ const ko = function(i, A) {
51619
51618
  function g8(i, A, g, I, e) {
51620
51619
  if (!(!e && !I && !i.onValidate)) {
51621
51620
  if (g !== void 0) {
51622
- console.error("Invalid usage of validate decorator. Only fields can be validated.", i, A, g), Et("Invalid usage of validate decorator. Only fields can be validated. Property: " + A, Es.Error);
51621
+ console.error("Invalid usage of validate decorator. Only fields can be validated.", i, A, g), ct("Invalid usage of validate decorator. Only fields can be validated. Property: " + A, cs.Error);
51623
51622
  return;
51624
51623
  }
51625
51624
  if (i.__internalAwake) {
@@ -51644,7 +51643,7 @@ function g8(i, A, g, I, e) {
51644
51643
  }
51645
51644
  }
51646
51645
  }
51647
- var I8 = Object.defineProperty, e8 = Object.getOwnPropertyDescriptor, Mo = (i, A, g, I) => {
51646
+ var I8 = Object.defineProperty, e8 = Object.getOwnPropertyDescriptor, Uo = (i, A, g, I) => {
51648
51647
  for (var e = I > 1 ? void 0 : I ? e8(A, g) : A, t = i.length - 1, C; t >= 0; t--)
51649
51648
  (C = i[t]) && (e = (I ? C(A, g, e) : C(e)) || e);
51650
51649
  return I && e && I8(A, g, e), e;
@@ -51782,7 +51781,7 @@ const Yf = (cw = class extends TA {
51782
51781
  this._watch = void 0, this._propertiesChanged = !1;
51783
51782
  }
51784
51783
  onEnable() {
51785
- this._watch || (this._watch = new i8(this.gameObject, this.context)), this._watch.start(!0, !0), this.startCoroutine(this.beforePhysics(), Zi.LateUpdate);
51784
+ this._watch || (this._watch = new i8(this.gameObject, this.context)), this._watch.start(!0, !0), this.startCoroutine(this.beforePhysics(), zi.LateUpdate);
51786
51785
  }
51787
51786
  onDisable() {
51788
51787
  var A;
@@ -51887,40 +51886,40 @@ const Yf = (cw = class extends TA {
51887
51886
  }
51888
51887
  }, Q(cw, "tempPosition", new M()), cw);
51889
51888
  let qI = Yf;
51890
- Mo([
51891
- ko(),
51889
+ Uo([
51890
+ Mo(),
51892
51891
  U()
51893
51892
  ], qI.prototype, "mass", 2);
51894
- Mo([
51895
- ko(),
51893
+ Uo([
51894
+ Mo(),
51896
51895
  U()
51897
51896
  ], qI.prototype, "useGravity", 2);
51898
- Mo([
51899
- ko(),
51897
+ Uo([
51898
+ Mo(),
51900
51899
  U()
51901
51900
  ], qI.prototype, "constraints", 2);
51902
- Mo([
51903
- ko(),
51901
+ Uo([
51902
+ Mo(),
51904
51903
  U()
51905
51904
  ], qI.prototype, "isKinematic", 2);
51906
- Mo([
51907
- ko(),
51905
+ Uo([
51906
+ Mo(),
51908
51907
  U()
51909
51908
  ], qI.prototype, "drag", 2);
51910
- Mo([
51911
- ko(),
51909
+ Uo([
51910
+ Mo(),
51912
51911
  U()
51913
51912
  ], qI.prototype, "angularDrag", 2);
51914
- Mo([
51915
- ko(),
51913
+ Uo([
51914
+ Mo(),
51916
51915
  U()
51917
51916
  ], qI.prototype, "detectCollisions", 2);
51918
- Mo([
51919
- ko(),
51917
+ Uo([
51918
+ Mo(),
51920
51919
  U()
51921
51920
  ], qI.prototype, "sleepThreshold", 2);
51922
- Mo([
51923
- ko(),
51921
+ Uo([
51922
+ Mo(),
51924
51923
  U()
51925
51924
  ], qI.prototype, "collisionDetectionMode", 2);
51926
51925
  class Pi {
@@ -52032,7 +52031,7 @@ class io {
52032
52031
  A.finish(g, void 0, !0);
52033
52032
  }
52034
52033
  }
52035
- const Vo = cA("debugsync"), cE = "STRS";
52034
+ const Xo = cA("debugsync"), cE = "STRS";
52036
52035
  qS(cE, io.getRootAsSyncedTransformModel);
52037
52036
  const eC = new ja();
52038
52037
  function sJ(i, A, g = !0) {
@@ -52071,7 +52070,7 @@ class xB extends TA {
52071
52070
  Q(this, "lastWorldRotation");
52072
52071
  }
52073
52072
  requestOwnership() {
52074
- Vo && console.log("Request ownership"), this._model ? this._model.requestOwnership() : (this._shouldRequestOwnership = !0, this._needsUpdate = !0);
52073
+ Xo && console.log("Request ownership"), this._model ? this._model.requestOwnership() : (this._shouldRequestOwnership = !0, this._needsUpdate = !0);
52075
52074
  }
52076
52075
  hasOwnership() {
52077
52076
  var g;
@@ -52082,7 +52081,7 @@ class xB extends TA {
52082
52081
  return (g = this._model) == null ? void 0 : g.isOwned;
52083
52082
  }
52084
52083
  awake() {
52085
- Vo && console.log("new instance", this.guid, this), this._receivedDataBefore = !1, this._targetPosition = new M(), this._targetRotation = new UA(), this.lastWorldPos = new M(), this.lastWorldRotation = new UA(), this.rb = BA.getComponentInChildren(this.gameObject, qI), this.rb && (this._wasKinematic = this.rb.isKinematic), this.receivedUpdate = !0, this._model = new LS(this.context.connection, this.guid), this.context.connection.isConnected && this.tryGetLastState(), this.joinedRoomCallback = this.tryGetLastState.bind(this), this.context.connection.beginListen(Be.JoinedRoom, this.joinedRoomCallback), this.receivedDataCallback = this.onReceivedData.bind(this), this.context.connection.beginListenBinary(cE, this.receivedDataCallback);
52084
+ Xo && console.log("new instance", this.guid, this), this._receivedDataBefore = !1, this._targetPosition = new M(), this._targetRotation = new UA(), this.lastWorldPos = new M(), this.lastWorldRotation = new UA(), this.rb = BA.getComponentInChildren(this.gameObject, qI), this.rb && (this._wasKinematic = this.rb.isKinematic), this.receivedUpdate = !0, this._model = new LS(this.context.connection, this.guid), this.context.connection.isConnected && this.tryGetLastState(), this.joinedRoomCallback = this.tryGetLastState.bind(this), this.context.connection.beginListen(Be.JoinedRoom, this.joinedRoomCallback), this.receivedDataCallback = this.onReceivedData.bind(this), this.context.connection.beginListenBinary(cE, this.receivedDataCallback);
52086
52085
  }
52087
52086
  onDestroy() {
52088
52087
  this.syncDestroy && KO(this.guid, this.context.connection), this._model = null, this.context.connection.stopListen(Be.JoinedRoom, this.joinedRoomCallback), this.context.connection.stopListenBinary(cE, this.receivedDataCallback);
@@ -52094,7 +52093,7 @@ class xB extends TA {
52094
52093
  onReceivedData(g) {
52095
52094
  var I;
52096
52095
  if (!this.destroyed && typeof g.guid == "function" && g.guid() === this.guid) {
52097
- Vo && console.log("new data", this.context.connection.connectionId, this.context.time.frameCount, this.guid, g), this.receivedUpdate = !0, this._receivedFastUpdate = g.fast();
52096
+ Xo && console.log("new data", this.context.connection.connectionId, this.context.time.frameCount, this.guid, g), this.receivedUpdate = !0, this._receivedFastUpdate = g.fast();
52098
52097
  const e = g.transform();
52099
52098
  if (e) {
52100
52099
  Oi.markDirty(this.gameObject, !0);
@@ -52116,14 +52115,14 @@ class xB extends TA {
52116
52115
  if (!this.activeAndEnabled || !this.context.connection.isConnected)
52117
52116
  return;
52118
52117
  if (!this.context.connection.isInRoom || !this._model) {
52119
- Vo && console.log("no model or room", this.name, this.guid, this.context.connection.isInRoom);
52118
+ Xo && console.log("no model or room", this.name, this.guid, this.context.connection.isInRoom);
52120
52119
  return;
52121
52120
  }
52122
52121
  this._shouldRequestOwnership && (this._shouldRequestOwnership = !1, this._model.requestOwnership());
52123
52122
  let g = this.worldPosition, I = this.worldQuaternion;
52124
52123
  if (this._model.isOwned && !this.receivedUpdate) {
52125
52124
  const C = g.distanceTo(this.lastWorldPos), o = I.angleTo(this.lastWorldRotation), s = this._model.hasOwnership || this.fastMode ? 1e-4 : 1e-3;
52126
- (C > s || o > s) && (this._model.hasOwnership ? this._needsUpdate = !0 : (Vo && console.log(this.guid, "reset because not owned but", this.gameObject.name, this.lastWorldPos), this.worldPosition = this.lastWorldPos, g.copy(this.lastWorldPos), this.worldQuaternion = this.lastWorldRotation, I.copy(this.lastWorldRotation), Oi.markDirty(this.gameObject, !0), this._needsUpdate = !1));
52125
+ (C > s || o > s) && (this._model.hasOwnership ? this._needsUpdate = !0 : (Xo && console.log(this.guid, "reset because not owned but", this.gameObject.name, this.lastWorldPos), this.worldPosition = this.lastWorldPos, g.copy(this.lastWorldPos), this.worldQuaternion = this.lastWorldRotation, I.copy(this.lastWorldRotation), Oi.markDirty(this.gameObject, !0), this._needsUpdate = !1));
52127
52126
  }
52128
52127
  if (this._model && !this._model.hasOwnership && this._model.isOwned && this._receivedDataBefore) {
52129
52128
  const o = this._receivedFastUpdate || this.fastMode ? 0.5 : 0.3;
@@ -52144,10 +52143,10 @@ class xB extends TA {
52144
52143
  this.rb && (this.rb.isKinematic = this._model.isOwned ?? !1, this.rb.setVelocity(0, 0, 0));
52145
52144
  return;
52146
52145
  }
52147
- this.rb && (this._wasKinematic !== void 0 && (Vo && console.log("reset kinematic", this.rb.name, this._wasKinematic), this.rb.isKinematic = this._wasKinematic), this.gameObject.position.distanceTo(new M(0, 0, 0)) > 1e3 && (Vo && console.log("RESET", this.name), this.gameObject.position.set(0, 1, 0), this.rb.setVelocity(0, 0, 0)));
52146
+ this.rb && (this._wasKinematic !== void 0 && (Xo && console.log("reset kinematic", this.rb.name, this._wasKinematic), this.rb.isKinematic = this._wasKinematic), this.gameObject.position.distanceTo(new M(0, 0, 0)) > 1e3 && (Xo && console.log("RESET", this.name), this.gameObject.position.set(0, 1, 0), this.rb.setVelocity(0, 0, 0)));
52148
52147
  const e = 10, t = this.rb || this.fastMode;
52149
52148
  if (this._needsUpdate && (this.context.time.frameCount % e === 0 || t)) {
52150
- Vo && console.log("send update", this.context.connection.connectionId, this.guid, this.gameObject.name, this.gameObject.guid), this.overridePhysics && this.rb, this._needsUpdate = !1;
52149
+ Xo && console.log("send update", this.context.connection.connectionId, this.guid, this.gameObject.name, this.gameObject.guid), this.overridePhysics && this.rb, this._needsUpdate = !1;
52151
52150
  const C = sJ(this.guid, this, !!t);
52152
52151
  this.context.connection.sendBinary(C);
52153
52152
  }
@@ -52182,8 +52181,8 @@ Le.o = (i, A) => Object.prototype.hasOwnProperty.call(i, A);
52182
52181
  Le.r = (i) => {
52183
52182
  typeof Symbol < "u" && Symbol.toStringTag && Object.defineProperty(i, Symbol.toStringTag, { value: "Module" }), Object.defineProperty(i, "__esModule", { value: !0 });
52184
52183
  };
52185
- var Vi = {};
52186
- Le.d(Vi, {
52184
+ var Xi = {};
52185
+ Le.d(Xi, {
52187
52186
  g1: () => (
52188
52187
  /* reexport */
52189
52188
  Jd
@@ -52293,7 +52292,7 @@ var t8 = (i) => {
52293
52292
  var A = {};
52294
52293
  return Le.d(A, i), A;
52295
52294
  };
52296
- const Tg = t8({ BufferAttribute: () => Qg, BufferGeometry: () => lg, CanvasTexture: () => Ly, Color: () => fA, FileLoader: () => ae, LinearFilter: () => Jg, Mesh: () => SA, Object3D: () => LA, Plane: () => rt, PlaneGeometry: () => ve, ShaderMaterial: () => _g, TextureLoader: () => kB, Vector2: () => $, Vector3: () => M }), Rr = "row", BJ = "row-reverse", vd = "column", nJ = "column-reverse";
52295
+ const Tg = t8({ BufferAttribute: () => Qg, BufferGeometry: () => lg, CanvasTexture: () => Ly, Color: () => fA, FileLoader: () => ae, LinearFilter: () => Jg, Mesh: () => SA, Object3D: () => LA, Plane: () => Et, PlaneGeometry: () => ve, ShaderMaterial: () => _g, TextureLoader: () => kB, Vector2: () => $, Vector3: () => M }), Rr = "row", BJ = "row-reverse", vd = "column", nJ = "column-reverse";
52297
52296
  function aJ(i, A, g, I) {
52298
52297
  let e = g, t = "getWidth", C = "x", o = "y";
52299
52298
  A.indexOf(vd) === 0 && (t = "getHeight", C = "y", o = "x");
@@ -53936,7 +53935,7 @@ class f0 extends Fa.withBase(Tg.Object3D)(
53936
53935
  this.position.z = this.getOffset(), this.frame && this.updateBackgroundMaterial();
53937
53936
  }
53938
53937
  }
53939
- const Xo = {
53938
+ const $o = {
53940
53939
  fr: [
53941
53940
  [
53942
53941
  [
@@ -54589,17 +54588,17 @@ let mJ = class extends Fa.withBase(Tg.Object3D)(l0, Td) {
54589
54588
  case "fr":
54590
54589
  case "fr-CH":
54591
54590
  case "fr-CA":
54592
- g = Xo.fr;
54591
+ g = $o.fr;
54593
54592
  break;
54594
54593
  case "ru":
54595
- this.charsetCount = 2, g = Xo.ru;
54594
+ this.charsetCount = 2, g = $o.ru;
54596
54595
  break;
54597
54596
  case "de":
54598
54597
  case "de-DE":
54599
54598
  case "de-AT":
54600
54599
  case "de-LI":
54601
54600
  case "de-CH":
54602
- g = Xo.de;
54601
+ g = $o.de;
54603
54602
  break;
54604
54603
  case "es":
54605
54604
  case "es-419":
@@ -54614,20 +54613,20 @@ let mJ = class extends Fa.withBase(Tg.Object3D)(l0, Td) {
54614
54613
  case "es-PE":
54615
54614
  case "es-UY":
54616
54615
  case "es-VE":
54617
- g = Xo.es;
54616
+ g = $o.es;
54618
54617
  break;
54619
54618
  case "el":
54620
- this.charsetCount = 2, g = Xo.el;
54619
+ this.charsetCount = 2, g = $o.el;
54621
54620
  break;
54622
54621
  case "nord":
54623
- g = Xo.nord;
54622
+ g = $o.nord;
54624
54623
  break;
54625
54624
  default:
54626
- g = Xo.eng;
54625
+ g = $o.eng;
54627
54626
  break;
54628
54627
  }
54629
54628
  else
54630
- g = Xo.eng;
54629
+ g = $o.eng;
54631
54630
  this.keys = [], this.panels = g.map((I) => {
54632
54631
  const e = A.height / I.length - A.margin * 2, t = new mr({
54633
54632
  width: A.width + A.padding * 2,
@@ -54756,7 +54755,7 @@ const FJ = () => RB.update(), NJ = {
54756
54755
  };
54757
54756
  typeof global < "u" && (global.ThreeMeshUI = NJ);
54758
54757
  const N8 = NJ;
54759
- var K8 = Vi.g1, y0 = Vi.gO, J8 = Vi.km, q8 = Vi.zV, L8 = Vi.ol, b8 = Vi.uM, KJ = Vi.N1, JJ = Vi.xv, v8 = Vi.PH, x8 = Vi.UH, Y8 = Vi.ZP, qJ = Vi.Vx;
54758
+ var K8 = Xi.g1, y0 = Xi.gO, J8 = Xi.km, q8 = Xi.zV, L8 = Xi.ol, b8 = Xi.uM, KJ = Xi.N1, JJ = Xi.xv, v8 = Xi.PH, x8 = Xi.UH, Y8 = Xi.ZP, qJ = Xi.Vx;
54760
54759
  const H8 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
54761
54760
  __proto__: null,
54762
54761
  AlignItems: K8,
@@ -54781,7 +54780,7 @@ y0.prototype.interactable = {
54781
54780
  }
54782
54781
  };
54783
54782
  const xt = Symbol("shadowDomOwner");
54784
- class Uo extends TA {
54783
+ class Ro extends TA {
54785
54784
  constructor() {
54786
54785
  super(...arguments);
54787
54786
  Q(this, "shadowComponent", null);
@@ -54795,7 +54794,7 @@ class Uo extends TA {
54795
54794
  return ((g = this.Root) == null ? void 0 : g.gameObject) === this.gameObject;
54796
54795
  }
54797
54796
  markDirty() {
54798
- ht.markUIDirty(this.context);
54797
+ lt.markUIDirty(this.context);
54799
54798
  }
54800
54799
  get controlsChildLayout() {
54801
54800
  return this._controlsChildLayout;
@@ -54817,7 +54816,7 @@ class Uo extends TA {
54817
54816
  var C;
54818
54817
  this.removeShadowComponent();
54819
54818
  const e = this.isRoot() ? this.gameObject : this.gameObject.parent;
54820
- if (this._parentComponent = BA.getComponentInParent(e, Uo), !this._parentComponent) {
54819
+ if (this._parentComponent = BA.getComponentInParent(e, Ro), !this._parentComponent) {
54821
54820
  console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`, this);
54822
54821
  return;
54823
54822
  }
@@ -54854,7 +54853,7 @@ class Uo extends TA {
54854
54853
  this.shadowComponent && (this.shadowComponent.interactable = g);
54855
54854
  }
54856
54855
  }
54857
- class Od extends Uo {
54856
+ class Od extends Ro {
54858
54857
  awake() {
54859
54858
  super.awake();
54860
54859
  }
@@ -54889,7 +54888,7 @@ class lE {
54889
54888
  }
54890
54889
  }
54891
54890
  const Cr = cA("debugwebxrcontroller");
54892
- var Fr = /* @__PURE__ */ ((i) => (i[i.PhysicalDevice = 0] = "PhysicalDevice", i[i.Touch = 1] = "Touch", i))(Fr || {}), is = /* @__PURE__ */ ((i) => (i.SelectStart = "select-start", i.SelectEnd = "select-end", i.Update = "update", i))(is || {});
54891
+ var Fr = /* @__PURE__ */ ((i) => (i[i.PhysicalDevice = 0] = "PhysicalDevice", i[i.Touch = 1] = "Touch", i))(Fr || {}), ts = /* @__PURE__ */ ((i) => (i.SelectStart = "select-start", i.SelectEnd = "select-end", i.Update = "update", i))(ts || {});
54893
54892
  class S0 extends TA {
54894
54893
  }
54895
54894
  const ue = class extends TA {
@@ -55423,7 +55422,7 @@ class oQ extends TA {
55423
55422
  Q(this, "_boxHelper", null);
55424
55423
  }
55425
55424
  onEnable() {
55426
- this.isGizmo && !TE || (this._gizmoObject || (this.objectBounds && this.gameObject.isMesh === !0 ? this._gizmoObject = new Cd(this.gameObject, this.color ?? 16776960) : (this.objectBounds = !1, this._gizmoObject = FN(this.color ?? 16776960))), this.objectBounds ? (this.scene.add(this._gizmoObject), this._boxHelper = this._gizmoObject, this.startCoroutine(this.syncObjectBounds(), Zi.OnBeforeRender)) : this.gameObject.add(this._gizmoObject));
55425
+ this.isGizmo && !TE || (this._gizmoObject || (this.objectBounds && this.gameObject.isMesh === !0 ? this._gizmoObject = new Cd(this.gameObject, this.color ?? 16776960) : (this.objectBounds = !1, this._gizmoObject = FN(this.color ?? 16776960))), this.objectBounds ? (this.scene.add(this._gizmoObject), this._boxHelper = this._gizmoObject, this.startCoroutine(this.syncObjectBounds(), zi.OnBeforeRender)) : this.gameObject.add(this._gizmoObject));
55427
55426
  }
55428
55427
  onDisable() {
55429
55428
  this._gizmoObject && this.gameObject.remove(this._gizmoObject);
@@ -55918,7 +55917,7 @@ const de = (Kn = class extends TA {
55918
55917
  this.webAR = new Ba(this);
55919
55918
  }
55920
55919
  start() {
55921
- location.protocol == "http:" && location.host.indexOf("localhost") < 0 && (Rs("WebXR only works on https"), console.warn("WebXR only works on https. https://engine.needle.tools/docs/xr.html"));
55920
+ location.protocol == "http:" && location.host.indexOf("localhost") < 0 && (ko("WebXR only works on https"), console.warn("WebXR only works on https. https://engine.needle.tools/docs/xr.html"));
55922
55921
  }
55923
55922
  onEnable() {
55924
55923
  if (this.isInit || !this.enableAR && !this.enableVR)
@@ -56286,10 +56285,10 @@ const aC = class extends TA {
56286
56285
  return;
56287
56286
  const C = new Vn();
56288
56287
  C.inputSource = e, this.handleIntersections(t, C);
56289
- }), TI.addEventListener(is.SelectStart, this._selectStartFn), TI.addEventListener(is.SelectEnd, this._selectEndFn), TI.addEventListener(is.Update, this._selectUpdateFn), this._handleEventFn ?? (this._handleEventFn = this.onHandleEvents.bind(this)), this.context.pre_update_callbacks.push(this._handleEventFn);
56288
+ }), TI.addEventListener(ts.SelectStart, this._selectStartFn), TI.addEventListener(ts.SelectEnd, this._selectEndFn), TI.addEventListener(ts.Update, this._selectUpdateFn), this._handleEventFn ?? (this._handleEventFn = this.onHandleEvents.bind(this)), this.context.pre_update_callbacks.push(this._handleEventFn);
56290
56289
  }
56291
56290
  onDisable() {
56292
- TI.removeEventListener(is.SelectStart, this._selectStartFn), TI.removeEventListener(is.SelectEnd, this._selectEndFn), TI.removeEventListener(is.Update, this._selectUpdateFn), this.context.pre_update_callbacks.splice(this.context.pre_update_callbacks.indexOf(this._handleEventFn), 1);
56291
+ TI.removeEventListener(ts.SelectStart, this._selectStartFn), TI.removeEventListener(ts.SelectEnd, this._selectEndFn), TI.removeEventListener(ts.Update, this._selectUpdateFn), this.context.pre_update_callbacks.splice(this.context.pre_update_callbacks.indexOf(this._handleEventFn), 1);
56293
56292
  }
56294
56293
  onHandleEvents() {
56295
56294
  if (this.objectsHoveredThisFrame.length = 0, this.resetMeshUIStates(), Lg.IsInWebXR || this.context.input.isKeyPressed(MB.ALT))
@@ -56319,7 +56318,7 @@ const aC = class extends TA {
56319
56318
  args: e,
56320
56319
  hasActiveUI: this.currentActiveMeshUIComponents.length > 0
56321
56320
  };
56322
- or && e.isClicked && Et("EventSystem: " + e.pointerId + " - " + this.context.time.frame + " - Up:" + e.isUp + ", Down:" + e.isDown), this.dispatchEvent(new CustomEvent("BeforeHandleInput", { detail: C })), this.handleIntersections(t, e), this.dispatchEvent(new CustomEvent("AfterHandleInput", { detail: C }));
56321
+ or && e.isClicked && ct("EventSystem: " + e.pointerId + " - " + this.context.time.frame + " - Up:" + e.isUp + ", Down:" + e.isDown), this.dispatchEvent(new CustomEvent("BeforeHandleInput", { detail: C })), this.handleIntersections(t, e), this.dispatchEvent(new CustomEvent("AfterHandleInput", { detail: C }));
56323
56322
  }
56324
56323
  onBeforeRender() {
56325
56324
  if (this.lastPointerEvent)
@@ -56448,8 +56447,8 @@ const aC = class extends TA {
56448
56447
  return g ? BA.isActiveSelf(g) ? this.testIsVisible(g.parent) : !1 : !0;
56449
56448
  }
56450
56449
  };
56451
- let ht = aC;
56452
- Q(ht, "_eventSystemMap", /* @__PURE__ */ new Map()), Q(ht, "didSearchEventSystem", !1);
56450
+ let lt = aC;
56451
+ Q(lt, "_eventSystemMap", /* @__PURE__ */ new Map()), Q(lt, "didSearchEventSystem", !1);
56453
56452
  class Ao {
56454
56453
  static markDirty() {
56455
56454
  this.needsUpdate = !0;
@@ -56564,7 +56563,7 @@ class ZB extends TA {
56564
56563
  this.setTarget(I, !0);
56565
56564
  }
56566
56565
  }
56567
- this.startCoroutine(this.startRaycastDelayed()), this._eventSystem = ht.get(this.context) ?? void 0, this._eventSystem && (this._afterHandleInputFn = this.afterHandleInput.bind(this), this._eventSystem.addEventListener(Wf.AfterHandleInput, this._afterHandleInputFn));
56566
+ this.startCoroutine(this.startRaycastDelayed()), this._eventSystem = lt.get(this.context) ?? void 0, this._eventSystem && (this._afterHandleInputFn = this.afterHandleInput.bind(this), this._eventSystem.addEventListener(Wf.AfterHandleInput, this._afterHandleInputFn));
56568
56567
  }
56569
56568
  onDestroy() {
56570
56569
  var g, I;
@@ -56862,7 +56861,7 @@ const Br = (Hh = class extends TA {
56862
56861
  sr && console.log("Camera does not exist (apply clear flags)");
56863
56862
  return;
56864
56863
  }
56865
- switch (sr && Et("apply Camera clear flags: " + this._clearFlags), this._clearFlags) {
56864
+ switch (sr && ct("apply Camera clear flags: " + this._clearFlags), this._clearFlags) {
56866
56865
  case 1:
56867
56866
  if (Br.backgroundShouldBeTransparent(this.context) && (!this.ARBackgroundAlpha || this.ARBackgroundAlpha < 1e-3)) {
56868
56867
  this.context.scene.background = null, this.context.renderer.setClearColor(0, 0);
@@ -56891,7 +56890,7 @@ const Br = (Hh = class extends TA {
56891
56890
  if (!g)
56892
56891
  return !1;
56893
56892
  const I = g.environmentBlendMode;
56894
- sr && Et("Environment blend mode: " + I + " on " + navigator.userAgent);
56893
+ sr && ct("Environment blend mode: " + I + " on " + navigator.userAgent);
56895
56894
  const e = I === "additive" || I === "alpha-blend";
56896
56895
  if (A.xrSessionMode === CD.ImmersiveAR && I === "opaque") {
56897
56896
  if ((C = navigator.userAgent) != null && C.includes("OculusBrowser"))
@@ -56950,7 +56949,7 @@ class tj {
56950
56949
  return (A = this._camera) == null ? void 0 : A.context;
56951
56950
  }
56952
56951
  enable() {
56953
- this._skybox = this.context.lightmaps.tryGetSkybox(this._camera.sourceId), this._skybox ? this.context.scene.background !== this._skybox && (sr && console.log("Set skybox", this._camera, this._skybox), this._skybox.encoding = Ag, this._skybox.mapping = lt, this.context.scene.background = this._skybox) : console.warn("Failed to load/find skybox texture", this);
56952
+ this._skybox = this.context.lightmaps.tryGetSkybox(this._camera.sourceId), this._skybox ? this.context.scene.background !== this._skybox && (sr && console.log("Set skybox", this._camera, this._skybox), this._skybox.encoding = Ag, this._skybox.mapping = Dt, this.context.scene.background = this._skybox) : console.warn("Failed to load/find skybox texture", this);
56954
56953
  }
56955
56954
  }
56956
56955
  function Cj(i) {
@@ -57161,7 +57160,7 @@ const Gh = cA("debugtimeline"), mD = class extends TA {
57161
57160
  return this._time;
57162
57161
  }
57163
57162
  set time(g) {
57164
- typeof g == "number" && !Number.isNaN(g) ? this._time = g : (Gh || ut()) && console.error("INVALID TIMELINE.TIME VALUE", g, this.name);
57163
+ typeof g == "number" && !Number.isNaN(g) ? this._time = g : (Gh || ji()) && console.error("INVALID TIMELINE.TIME VALUE", g, this.name);
57165
57164
  }
57166
57165
  get duration() {
57167
57166
  return this._duration;
@@ -57560,7 +57559,7 @@ class F0 extends Pd {
57560
57559
  } else {
57561
57560
  const w = h + ".position";
57562
57561
  FB && console.warn("Create position track", l, u);
57563
- const D = u.position, d = new ys(w, [0, I.duration], [D.x, D.y, D.z, D.x, D.y, D.z]);
57562
+ const D = u.position, d = new Ss(w, [0, I.duration], [D.x, D.y, D.z, D.x, D.y, D.z]);
57564
57563
  I.tracks.push(d), this.createPositionInterpolant(I, g, d);
57565
57564
  }
57566
57565
  }
@@ -58053,7 +58052,7 @@ var wj = Object.defineProperty, fj = Object.getOwnPropertyDescriptor, yj = (i, A
58053
58052
  (C = i[t]) && (e = (I ? C(A, g, e) : C(e)) || e);
58054
58053
  return I && e && wj(A, g, e), e;
58055
58054
  };
58056
- class Xi extends XE {
58055
+ class $i extends XE {
58057
58056
  constructor() {
58058
58057
  super(...arguments);
58059
58058
  Q(this, "active", !0);
@@ -58109,18 +58108,18 @@ class Xi extends XE {
58109
58108
  }
58110
58109
  yj([
58111
58110
  U()
58112
- ], Xi.prototype, "active", 2);
58111
+ ], $i.prototype, "active", 2);
58113
58112
  var Sj = Object.defineProperty, Gj = Object.getOwnPropertyDescriptor, kj = (i, A, g, I) => {
58114
58113
  for (var e = I > 1 ? void 0 : I ? Gj(A, g) : A, t = i.length - 1, C; t >= 0; t--)
58115
58114
  (C = i[t]) && (e = (I ? C(A, g, e) : C(e)) || e);
58116
58115
  return I && e && Sj(A, g, e), e;
58117
58116
  };
58118
58117
  const Mj = cA("debugpost"), jf = {};
58119
- function Ro(i, A) {
58118
+ function mo(i, A) {
58120
58119
  jf[i] = A;
58121
58120
  }
58122
58121
  function Uj(i) {
58123
- return i.__type in jf ? jf[i.__type] : (Mj && i.__type && console.warn("Unknown postprocessing type", i.__type, i), Xi);
58122
+ return i.__type in jf ? jf[i.__type] : (Mj && i.__type && console.warn("Unknown postprocessing type", i.__type, i), $i);
58124
58123
  }
58125
58124
  class Wd {
58126
58125
  constructor() {
@@ -58133,14 +58132,14 @@ class Wd {
58133
58132
  }
58134
58133
  }
58135
58134
  kj([
58136
- Ac([(i) => Uj(i), Xi])
58135
+ Ac([(i) => Uj(i), $i])
58137
58136
  ], Wd.prototype, "components", 2);
58138
58137
  var Rj = Object.defineProperty, mj = Object.getOwnPropertyDescriptor, Fj = (i, A, g, I) => {
58139
58138
  for (var e = I > 1 ? void 0 : I ? mj(A, g) : A, t = i.length - 1, C; t >= 0; t--)
58140
58139
  (C = i[t]) && (e = (I ? C(A, g, e) : C(e)) || e);
58141
58140
  return I && e && Rj(A, g, e), e;
58142
58141
  };
58143
- class jd extends Xi {
58142
+ class jd extends $i {
58144
58143
  constructor() {
58145
58144
  super(...arguments);
58146
58145
  Q(this, "preset");
@@ -58161,7 +58160,7 @@ class jd extends Xi {
58161
58160
  Fj([
58162
58161
  U(II)
58163
58162
  ], jd.prototype, "preset", 2);
58164
- Ro("Antialiasing", jd);
58163
+ mo("Antialiasing", jd);
58165
58164
  var Nj = Object.defineProperty, Kj = Object.getOwnPropertyDescriptor, vJ = (i, A, g, I) => {
58166
58165
  for (var e = I > 1 ? void 0 : I ? Kj(A, g) : A, t = i.length - 1, C; t >= 0; t--)
58167
58166
  (C = i[t]) && (e = (I ? C(A, g, e) : C(e)) || e);
@@ -58408,7 +58407,7 @@ var Hj = Object.defineProperty, Tj = Object.getOwnPropertyDescriptor, q0 = (i, A
58408
58407
  (C = i[t]) && (e = (I ? C(A, g, e) : C(e)) || e);
58409
58408
  return I && e && Hj(A, g, e), e;
58410
58409
  };
58411
- class nQ extends Xi {
58410
+ class nQ extends $i {
58412
58411
  constructor() {
58413
58412
  super(...arguments);
58414
58413
  Q(this, "threshold");
@@ -58453,13 +58452,13 @@ q0([
58453
58452
  q0([
58454
58453
  U(II)
58455
58454
  ], nQ.prototype, "scatter", 2);
58456
- Ro("Bloom", nQ);
58455
+ mo("Bloom", nQ);
58457
58456
  var Oj = Object.defineProperty, _j = Object.getOwnPropertyDescriptor, Vt = (i, A, g, I) => {
58458
58457
  for (var e = I > 1 ? void 0 : I ? _j(A, g) : A, t = i.length - 1, C; t >= 0; t--)
58459
58458
  (C = i[t]) && (e = (I ? C(A, g, e) : C(e)) || e);
58460
58459
  return I && e && Oj(A, g, e), e;
58461
58460
  };
58462
- class mo extends TA {
58461
+ class Fo extends TA {
58463
58462
  constructor() {
58464
58463
  super(...arguments);
58465
58464
  Q(this, "attachedRigidbody", null);
@@ -58484,14 +58483,14 @@ class mo extends TA {
58484
58483
  }
58485
58484
  Vt([
58486
58485
  U(qI)
58487
- ], mo.prototype, "attachedRigidbody", 2);
58486
+ ], Fo.prototype, "attachedRigidbody", 2);
58488
58487
  Vt([
58489
58488
  U()
58490
- ], mo.prototype, "isTrigger", 2);
58489
+ ], Fo.prototype, "isTrigger", 2);
58491
58490
  Vt([
58492
58491
  U()
58493
- ], mo.prototype, "sharedMaterial", 2);
58494
- class Vd extends mo {
58492
+ ], Fo.prototype, "sharedMaterial", 2);
58493
+ class Vd extends Fo {
58495
58494
  constructor() {
58496
58495
  super(...arguments);
58497
58496
  Q(this, "radius", 0.5);
@@ -58507,7 +58506,7 @@ Vt([
58507
58506
  Vt([
58508
58507
  U(M)
58509
58508
  ], Vd.prototype, "center", 2);
58510
- class Xd extends mo {
58509
+ class Xd extends Fo {
58511
58510
  constructor() {
58512
58511
  super(...arguments);
58513
58512
  Q(this, "size", new M(1, 1, 1));
@@ -58523,7 +58522,7 @@ Vt([
58523
58522
  Vt([
58524
58523
  U(M)
58525
58524
  ], Xd.prototype, "center", 2);
58526
- class L0 extends mo {
58525
+ class L0 extends Fo {
58527
58526
  constructor() {
58528
58527
  super(...arguments);
58529
58528
  Q(this, "sharedMesh");
@@ -58548,7 +58547,7 @@ class L0 extends mo {
58548
58547
  Vt([
58549
58548
  U()
58550
58549
  ], L0.prototype, "convex", 2);
58551
- class YB extends mo {
58550
+ class YB extends Fo {
58552
58551
  constructor() {
58553
58552
  super(...arguments);
58554
58553
  Q(this, "center", new M(0, 0, 0));
@@ -58568,7 +58567,7 @@ Vt([
58568
58567
  Vt([
58569
58568
  U()
58570
58569
  ], YB.prototype, "height", 2);
58571
- const Pj = cA("gizmos"), Wj = cA("debugboxhelper"), nt = class extends TA {
58570
+ const Pj = cA("gizmos"), Wj = cA("debugboxhelper"), at = class extends TA {
58572
58571
  constructor() {
58573
58572
  super(...arguments);
58574
58573
  Q(this, "box", null);
@@ -58581,18 +58580,18 @@ const Pj = cA("gizmos"), Wj = cA("debugboxhelper"), nt = class extends TA {
58581
58580
  if (!g)
58582
58581
  return;
58583
58582
  if (this.box || (this.box = new je()), g.type === "Mesh")
58584
- nt.testBox.setFromObject(g);
58583
+ at.testBox.setFromObject(g);
58585
58584
  else if (g.type === "Group") {
58586
- if (nt.testBox.makeEmpty(), g.children.length > 0)
58585
+ if (at.testBox.makeEmpty(), g.children.length > 0)
58587
58586
  for (let C = 0; C < g.children.length; C++)
58588
- g.children[C].type === "Mesh" && nt.testBox.expandByObject(g);
58587
+ g.children[C].type === "Mesh" && at.testBox.expandByObject(g);
58589
58588
  } else {
58590
- const C = pg(g, nt._position), o = pi(g, nt._size);
58591
- I !== void 0 && o.multiplyScalar(I), nt.testBox.setFromCenterAndSize(C, o);
58589
+ const C = pg(g, at._position), o = pi(g, at._size);
58590
+ I !== void 0 && o.multiplyScalar(I), at.testBox.setFromCenterAndSize(C, o);
58592
58591
  }
58593
58592
  this.updateBox();
58594
- const e = (t = this.box) == null ? void 0 : t.intersectsBox(nt.testBox);
58595
- return e && Wj && oo.DrawBox3(nt.testBox, 16711680, 5), e;
58593
+ const e = (t = this.box) == null ? void 0 : t.intersectsBox(at.testBox);
58594
+ return e && Wj && oo.DrawBox3(at.testBox, 16711680, 5), e;
58596
58595
  }
58597
58596
  intersects(g) {
58598
58597
  return g ? this.updateBox(!1).intersectsBox(g) : !1;
@@ -58601,7 +58600,7 @@ const Pj = cA("gizmos"), Wj = cA("debugboxhelper"), nt = class extends TA {
58601
58600
  if (this.box || (this.box = new je()), g || this.context.time.frameCount != this._lastMatrixUpdateFrame) {
58602
58601
  const I = this._lastMatrixUpdateFrame < 0;
58603
58602
  this._lastMatrixUpdateFrame = this.context.time.frameCount;
58604
- const e = I, t = pg(this.gameObject, nt._position, e), C = pi(this.gameObject, nt._size);
58603
+ const e = I, t = pg(this.gameObject, at._position, e), C = pi(this.gameObject, at._size);
58605
58604
  this.box.setFromCenterAndSize(t, C);
58606
58605
  }
58607
58606
  return this.box;
@@ -58620,7 +58619,7 @@ const Pj = cA("gizmos"), Wj = cA("debugboxhelper"), nt = class extends TA {
58620
58619
  }
58621
58620
  }
58622
58621
  };
58623
- let Yt = nt;
58622
+ let Yt = at;
58624
58623
  Q(Yt, "testBox", new je()), Q(Yt, "_position", new M()), Q(Yt, "_size", new M(0.01, 0.01, 0.01));
58625
58624
  function TJ(i) {
58626
58625
  const A = i[xt];
@@ -58650,7 +58649,7 @@ function OJ(i, A, g) {
58650
58649
  }, i[A] = I.proxy, I;
58651
58650
  }
58652
58651
  const fU = Symbol("Scheduled action");
58653
- function jj(i, A, g = Zi.OnBeforeRender) {
58652
+ function jj(i, A, g = zi.OnBeforeRender) {
58654
58653
  let I = i[fU];
58655
58654
  I || (I = i[fU] = {});
58656
58655
  const e = A.name;
@@ -58684,7 +58683,7 @@ class b0 {
58684
58683
  Q(this, "height");
58685
58684
  }
58686
58685
  }
58687
- class qs extends Uo {
58686
+ class qs extends Ro {
58688
58687
  constructor() {
58689
58688
  super(...arguments);
58690
58689
  Q(this, "offset", 0.01);
@@ -58731,14 +58730,14 @@ class qs extends Uo {
58731
58730
  this._transformNeedsUpdate = !0;
58732
58731
  }
58733
58732
  onBeforeRender() {
58734
- (this._transformNeedsUpdate || this.lastMatrix.equals(this.gameObject.matrix) === !1) && (yU && console.log("updating", this.name), this.applyTransform()), ht.ensureUpdateMeshUI(H8, this.context);
58733
+ (this._transformNeedsUpdate || this.lastMatrix.equals(this.gameObject.matrix) === !1) && (yU && console.log("updating", this.name), this.applyTransform()), lt.ensureUpdateMeshUI(H8, this.context);
58735
58734
  }
58736
58735
  applyAnchoring(g) {
58737
58736
  if (this.pivot && this.sizeDelta) {
58738
58737
  let I = this.pivot.x * 2 - 1, e = this.pivot.y * 2 - 1;
58739
- e -= this.anchoredPosition.y * 0.05;
58740
- const t = this.sizeDelta.x * I, C = this.sizeDelta.y * e;
58741
- g.x -= t * 0.5, g.y -= C * 0.5;
58738
+ I -= this.anchoredPosition.x, e -= this.anchoredPosition.y;
58739
+ const t = I, C = e;
58740
+ g.x -= t, g.y -= C, this.shadowComponent && this.set({ width: this.sizeDelta.x, height: this.sizeDelta.y });
58742
58741
  }
58743
58742
  }
58744
58743
  getBasicOptions() {
@@ -58789,7 +58788,7 @@ var Vj = Object.defineProperty, Xj = Object.getOwnPropertyDescriptor, PJ = (i, A
58789
58788
  (C = i[t]) && (e = (I ? C(A, g, e) : C(e)) || e);
58790
58789
  return I && e && Vj(A, g, e), e;
58791
58790
  }, lw;
58792
- const ul = (lw = class extends Uo {
58791
+ const ul = (lw = class extends Ro {
58793
58792
  constructor() {
58794
58793
  super(...arguments);
58795
58794
  Q(this, "raycastTarget", !0);
@@ -58957,7 +58956,7 @@ class x0 extends Au {
58957
58956
  v0([
58958
58957
  U(qg)
58959
58958
  ], x0.prototype, "mainTexture", 1);
58960
- var gZ = Object.defineProperty, IZ = Object.getOwnPropertyDescriptor, $i = (i, A, g, I) => {
58959
+ var gZ = Object.defineProperty, IZ = Object.getOwnPropertyDescriptor, At = (i, A, g, I) => {
58961
58960
  for (var e = I > 1 ? void 0 : I ? IZ(A, g) : A, t = i.length - 1, C; t >= 0; t--)
58962
58961
  (C = i[t]) && (e = (I ? C(A, g, e) : C(e)) || e);
58963
58962
  return I && e && gZ(A, g, e), e;
@@ -58974,25 +58973,25 @@ class VB {
58974
58973
  Q(this, "selectedColor");
58975
58974
  }
58976
58975
  }
58977
- $i([
58976
+ At([
58978
58977
  U()
58979
58978
  ], VB.prototype, "colorMultiplier", 2);
58980
- $i([
58979
+ At([
58981
58980
  U(fI)
58982
58981
  ], VB.prototype, "disabledColor", 2);
58983
- $i([
58982
+ At([
58984
58983
  U()
58985
58984
  ], VB.prototype, "fadeDuration", 2);
58986
- $i([
58985
+ At([
58987
58986
  U(fI)
58988
58987
  ], VB.prototype, "highlightedColor", 2);
58989
- $i([
58988
+ At([
58990
58989
  U(fI)
58991
58990
  ], VB.prototype, "normalColor", 2);
58992
- $i([
58991
+ At([
58993
58992
  U(fI)
58994
58993
  ], VB.prototype, "pressedColor", 2);
58995
- $i([
58994
+ At([
58996
58995
  U(fI)
58997
58996
  ], VB.prototype, "selectedColor", 2);
58998
58997
  class Ls extends TA {
@@ -59027,7 +59026,7 @@ class Ls extends TA {
59027
59026
  }
59028
59027
  onPointerClick(g) {
59029
59028
  var I;
59030
- Un && (console.warn("Button Click", this.onClick), Et("CLICKED button " + this.name + " at " + this.context.time.frameCount)), (I = this.onClick) == null || I.invoke();
59029
+ Un && (console.warn("Button Click", this.onClick), ct("CLICKED button " + this.name + " at " + this.context.time.frameCount)), (I = this.onClick) == null || I.invoke();
59031
59030
  }
59032
59031
  set interactable(g) {
59033
59032
  this._interactable = g, this._image && (this._image.setInteractable(g), g ? this._image.setState("normal") : this._image.setState("disabled"));
@@ -59103,22 +59102,22 @@ class Ls extends TA {
59103
59102
  return I ? g.clone().multiply(I) : g.clone();
59104
59103
  }
59105
59104
  }
59106
- $i([
59105
+ At([
59107
59106
  U(Wi)
59108
59107
  ], Ls.prototype, "onClick", 2);
59109
- $i([
59108
+ At([
59110
59109
  U()
59111
59110
  ], Ls.prototype, "colors", 2);
59112
- $i([
59111
+ At([
59113
59112
  U()
59114
59113
  ], Ls.prototype, "transition", 2);
59115
- $i([
59114
+ At([
59116
59115
  U()
59117
59116
  ], Ls.prototype, "animationTriggers", 2);
59118
- $i([
59117
+ At([
59119
59118
  U(Gt)
59120
59119
  ], Ls.prototype, "animator", 2);
59121
- $i([
59120
+ At([
59122
59121
  U()
59123
59122
  ], Ls.prototype, "interactable", 1);
59124
59123
  var eZ = Object.defineProperty, iZ = Object.getOwnPropertyDescriptor, bs = (i, A, g, I) => {
@@ -59202,12 +59201,12 @@ const jJ = class extends Od {
59202
59201
  this.onRenderSettingsChanged();
59203
59202
  }
59204
59203
  onRenderSettingsChanged() {
59205
- this._updateRenderSettingsRoutine || (this._updateRenderSettingsRoutine = this.startCoroutine(this._updateRenderSettingsDelayed(), Zi.OnBeforeRender));
59204
+ this._updateRenderSettingsRoutine || (this._updateRenderSettingsRoutine = this.startCoroutine(this._updateRenderSettingsDelayed(), zi.OnBeforeRender));
59206
59205
  }
59207
59206
  *_updateRenderSettingsDelayed() {
59208
59207
  if (yield, this._updateRenderSettingsRoutine = void 0, this.shadowComponent) {
59209
59208
  this.updateRenderMode(), dD(this.shadowComponent, this);
59210
- for (const A of BA.getComponentsInChildren(this.gameObject, Uo))
59209
+ for (const A of BA.getComponentsInChildren(this.gameObject, Ro))
59211
59210
  dD(A.shadowComponent, this);
59212
59211
  }
59213
59212
  }
@@ -59219,7 +59218,7 @@ const jJ = class extends Od {
59219
59218
  switch (this.renderMode) {
59220
59219
  case 0:
59221
59220
  case 1:
59222
- Rs("Screenspace Canvas is not supported yet. Please use worldspace");
59221
+ ko("Screenspace Canvas is not supported yet. Please use worldspace");
59223
59222
  const A = this.context.mainCameraComponent;
59224
59223
  if (!A)
59225
59224
  return;
@@ -59283,7 +59282,7 @@ class ac extends TA {
59283
59282
  return !0;
59284
59283
  }
59285
59284
  markDirty() {
59286
- this._isDirty || (this._isDirty = !0, this.startCoroutine(this.applyChangesDelayed(), Zi.OnBeforeRender));
59285
+ this._isDirty || (this._isDirty = !0, this.startCoroutine(this.applyChangesDelayed(), zi.OnBeforeRender));
59287
59286
  }
59288
59287
  *applyChangesDelayed() {
59289
59288
  this._isDirty = !1, this.applyChangesNow();
@@ -59304,7 +59303,7 @@ Y0([
59304
59303
  Y0([
59305
59304
  U()
59306
59305
  ], ac.prototype, "blocksRaycasts", 2);
59307
- var oZ = Object.defineProperty, sZ = Object.getOwnPropertyDescriptor, Fo = (i, A, g, I) => {
59306
+ var oZ = Object.defineProperty, sZ = Object.getOwnPropertyDescriptor, No = (i, A, g, I) => {
59308
59307
  for (var e = I > 1 ? void 0 : I ? sZ(A, g) : A, t = i.length - 1, C; t >= 0; t--)
59309
59308
  (C = i[t]) && (e = (I ? C(A, g, e) : C(e)) || e);
59310
59309
  return I && e && oZ(A, g, e), e;
@@ -59342,13 +59341,13 @@ class aQ extends TA {
59342
59341
  return this._activeGroundCollisions.size > 0;
59343
59342
  }
59344
59343
  }
59345
- Fo([
59344
+ No([
59346
59345
  U(M)
59347
59346
  ], aQ.prototype, "center", 2);
59348
- Fo([
59347
+ No([
59349
59348
  U()
59350
59349
  ], aQ.prototype, "radius", 2);
59351
- Fo([
59350
+ No([
59352
59351
  U()
59353
59352
  ], aQ.prototype, "height", 2);
59354
59353
  class vs extends TA {
@@ -59402,22 +59401,22 @@ class vs extends TA {
59402
59401
  }
59403
59402
  }
59404
59403
  }
59405
- Fo([
59404
+ No([
59406
59405
  U(aQ)
59407
59406
  ], vs.prototype, "controller", 2);
59408
- Fo([
59407
+ No([
59409
59408
  U()
59410
59409
  ], vs.prototype, "movementSpeed", 2);
59411
- Fo([
59410
+ No([
59412
59411
  U()
59413
59412
  ], vs.prototype, "rotationSpeed", 2);
59414
- Fo([
59413
+ No([
59415
59414
  U()
59416
59415
  ], vs.prototype, "jumpForce", 2);
59417
- Fo([
59416
+ No([
59418
59417
  U()
59419
59418
  ], vs.prototype, "doubleJumpForce", 2);
59420
- Fo([
59419
+ No([
59421
59420
  U(Gt)
59422
59421
  ], vs.prototype, "animator", 2);
59423
59422
  var BZ = Object.defineProperty, nZ = Object.getOwnPropertyDescriptor, aZ = (i, A, g, I) => {
@@ -59425,7 +59424,7 @@ var BZ = Object.defineProperty, nZ = Object.getOwnPropertyDescriptor, aZ = (i, A
59425
59424
  (C = i[t]) && (e = (I ? C(A, g, e) : C(e)) || e);
59426
59425
  return I && e && BZ(A, g, e), e;
59427
59426
  };
59428
- class Iu extends Xi {
59427
+ class Iu extends $i {
59429
59428
  constructor() {
59430
59429
  super(...arguments);
59431
59430
  Q(this, "intensity");
@@ -59446,13 +59445,13 @@ class Iu extends Xi {
59446
59445
  aZ([
59447
59446
  U(II)
59448
59447
  ], Iu.prototype, "intensity", 2);
59449
- Ro("ChromaticAberration", Iu);
59448
+ mo("ChromaticAberration", Iu);
59450
59449
  var QZ = Object.defineProperty, rZ = Object.getOwnPropertyDescriptor, eu = (i, A, g, I) => {
59451
59450
  for (var e = I > 1 ? void 0 : I ? rZ(A, g) : A, t = i.length - 1, C; t >= 0; t--)
59452
59451
  (C = i[t]) && (e = (I ? C(A, g, e) : C(e)) || e);
59453
59452
  return I && e && QZ(A, g, e), e;
59454
59453
  };
59455
- class XB extends Xi {
59454
+ class XB extends $i {
59456
59455
  constructor() {
59457
59456
  super(...arguments);
59458
59457
  Q(this, "postExposure");
@@ -59507,7 +59506,7 @@ eu([
59507
59506
  eu([
59508
59507
  U(II)
59509
59508
  ], XB.prototype, "saturation", 2);
59510
- Ro("ColorAdjustments", XB);
59509
+ mo("ColorAdjustments", XB);
59511
59510
  const EZ = (Math.sqrt(5) - 1) / 4, ke = (5 - Math.sqrt(5)) / 20, kh = (i) => Math.floor(i) | 0, Mh = /* @__PURE__ */ new Float64Array([
59512
59511
  0,
59513
59512
  1,
@@ -59847,25 +59846,25 @@ const Jt = (Th = class {
59847
59846
  return Jt._temp.set(16711935), Jt._temp.alpha = 1, Jt._temp;
59848
59847
  }
59849
59848
  }, Q(Th, "_temp", new fI(0, 0, 0, 1)), Q(Th, "_temp2", new fI(0, 0, 0, 1)), Th);
59850
- let At = Jt;
59849
+ let gt = Jt;
59851
59850
  X([
59852
59851
  U(fI)
59853
- ], At.prototype, "color", 2);
59852
+ ], gt.prototype, "color", 2);
59854
59853
  X([
59855
59854
  U(fI)
59856
- ], At.prototype, "colorMin", 2);
59855
+ ], gt.prototype, "colorMin", 2);
59857
59856
  X([
59858
59857
  U(fI)
59859
- ], At.prototype, "colorMax", 2);
59858
+ ], gt.prototype, "colorMax", 2);
59860
59859
  X([
59861
59860
  U($B)
59862
- ], At.prototype, "gradient", 2);
59861
+ ], gt.prototype, "gradient", 2);
59863
59862
  X([
59864
59863
  U($B)
59865
- ], At.prototype, "gradientMin", 2);
59864
+ ], gt.prototype, "gradientMin", 2);
59866
59865
  X([
59867
59866
  U($B)
59868
- ], At.prototype, "gradientMax", 2);
59867
+ ], gt.prototype, "gradientMax", 2);
59869
59868
  class Ve {
59870
59869
  constructor() {
59871
59870
  Q(this, "cullingMode");
@@ -59916,7 +59915,7 @@ X([
59916
59915
  U(ng)
59917
59916
  ], Ve.prototype, "gravityModifier", 2);
59918
59917
  X([
59919
- U(At)
59918
+ U(gt)
59920
59919
  ], Ve.prototype, "startColor", 2);
59921
59920
  X([
59922
59921
  U(ng)
@@ -59991,7 +59990,7 @@ class uD {
59991
59990
  return g;
59992
59991
  }
59993
59992
  }
59994
- class No {
59993
+ class Ko {
59995
59994
  constructor() {
59996
59995
  Q(this, "enabled");
59997
59996
  Q(this, "bursts");
@@ -60022,22 +60021,22 @@ class No {
60022
60021
  }
60023
60022
  X([
60024
60023
  U()
60025
- ], No.prototype, "enabled", 2);
60024
+ ], Ko.prototype, "enabled", 2);
60026
60025
  X([
60027
60026
  U()
60028
- ], No.prototype, "bursts", 2);
60027
+ ], Ko.prototype, "bursts", 2);
60029
60028
  X([
60030
60029
  U(ng)
60031
- ], No.prototype, "rateOverTime", 2);
60030
+ ], Ko.prototype, "rateOverTime", 2);
60032
60031
  X([
60033
60032
  U()
60034
- ], No.prototype, "rateOverTimeMultiplier", 2);
60033
+ ], Ko.prototype, "rateOverTimeMultiplier", 2);
60035
60034
  X([
60036
60035
  U(ng)
60037
- ], No.prototype, "rateOverDistance", 2);
60036
+ ], Ko.prototype, "rateOverDistance", 2);
60038
60037
  X([
60039
60038
  U()
60040
- ], No.prototype, "rateOverDistanceMultiplier", 2);
60039
+ ], Ko.prototype, "rateOverDistanceMultiplier", 2);
60041
60040
  class tu {
60042
60041
  constructor() {
60043
60042
  Q(this, "enabled");
@@ -60045,7 +60044,7 @@ class tu {
60045
60044
  }
60046
60045
  }
60047
60046
  X([
60048
- U(At)
60047
+ U(gt)
60049
60048
  ], tu.prototype, "color", 2);
60050
60049
  class An {
60051
60050
  constructor() {
@@ -60454,10 +60453,10 @@ X([
60454
60453
  U()
60455
60454
  ], UI.prototype, "attachRibbonToTransform", 2);
60456
60455
  X([
60457
- U(At)
60456
+ U(gt)
60458
60457
  ], UI.prototype, "colorOverLifetime", 2);
60459
60458
  X([
60460
- U(At)
60459
+ U(gt)
60461
60460
  ], UI.prototype, "colorOverTrail", 2);
60462
60461
  X([
60463
60462
  U()
@@ -60507,7 +60506,7 @@ X([
60507
60506
  X([
60508
60507
  U()
60509
60508
  ], UI.prototype, "worldSpace", 2);
60510
- class gt {
60509
+ class It {
60511
60510
  constructor() {
60512
60511
  Q(this, "enabled");
60513
60512
  Q(this, "space", 0);
@@ -60535,34 +60534,34 @@ class gt {
60535
60534
  }
60536
60535
  X([
60537
60536
  U()
60538
- ], gt.prototype, "enabled", 2);
60537
+ ], It.prototype, "enabled", 2);
60539
60538
  X([
60540
60539
  U()
60541
- ], gt.prototype, "space", 2);
60540
+ ], It.prototype, "space", 2);
60542
60541
  X([
60543
60542
  U(ng)
60544
- ], gt.prototype, "speedModifier", 2);
60543
+ ], It.prototype, "speedModifier", 2);
60545
60544
  X([
60546
60545
  U()
60547
- ], gt.prototype, "speedModifierMultiplier", 2);
60546
+ ], It.prototype, "speedModifierMultiplier", 2);
60548
60547
  X([
60549
60548
  U(ng)
60550
- ], gt.prototype, "x", 2);
60549
+ ], It.prototype, "x", 2);
60551
60550
  X([
60552
60551
  U()
60553
- ], gt.prototype, "xMultiplier", 2);
60552
+ ], It.prototype, "xMultiplier", 2);
60554
60553
  X([
60555
60554
  U(ng)
60556
- ], gt.prototype, "y", 2);
60555
+ ], It.prototype, "y", 2);
60557
60556
  X([
60558
60557
  U()
60559
- ], gt.prototype, "yMultiplier", 2);
60558
+ ], It.prototype, "yMultiplier", 2);
60560
60559
  X([
60561
60560
  U(ng)
60562
- ], gt.prototype, "z", 2);
60561
+ ], It.prototype, "z", 2);
60563
60562
  X([
60564
60563
  U()
60565
- ], gt.prototype, "zMultiplier", 2);
60564
+ ], It.prototype, "zMultiplier", 2);
60566
60565
  class Xe {
60567
60566
  constructor() {
60568
60567
  Q(this, "animation");
@@ -60918,7 +60917,7 @@ X([
60918
60917
  U($)
60919
60918
  ], QQ.prototype, "range", 2);
60920
60919
  X([
60921
- U(At)
60920
+ U(gt)
60922
60921
  ], QQ.prototype, "color", 2);
60923
60922
  const SU = cA("debugdeletable");
60924
60923
  class H0 extends Yt {
@@ -60946,7 +60945,7 @@ var dZ = Object.defineProperty, uZ = Object.getOwnPropertyDescriptor, Qc = (i, A
60946
60945
  (C = i[t]) && (e = (I ? C(A, g, e) : C(e)) || e);
60947
60946
  return I && e && dZ(A, g, e), e;
60948
60947
  };
60949
- class xs extends Xi {
60948
+ class xs extends $i {
60950
60949
  constructor() {
60951
60950
  super(...arguments);
60952
60951
  Q(this, "mode");
@@ -61004,7 +61003,7 @@ Qc([
61004
61003
  Qc([
61005
61004
  U(II)
61006
61005
  ], xs.prototype, "gaussianMaxRadius", 2);
61007
- Ro("DepthOfField", xs);
61006
+ mo("DepthOfField", xs);
61008
61007
  var pZ = Object.defineProperty, wZ = Object.getOwnPropertyDescriptor, fZ = (i, A, g, I) => {
61009
61008
  for (var e = I > 1 ? void 0 : I ? wZ(A, g) : A, t = i.length - 1, C; t >= 0; t--)
61010
61009
  (C = i[t]) && (e = (I ? C(A, g, e) : C(e)) || e);
@@ -61167,9 +61166,9 @@ const DG = class {
61167
61166
  Q(this, "_selected", null);
61168
61167
  Q(this, "_context", null);
61169
61168
  Q(this, "_camera");
61170
- Q(this, "_cameraPlane", new rt());
61169
+ Q(this, "_cameraPlane", new Et());
61171
61170
  Q(this, "_hasGroundPlane", !1);
61172
- Q(this, "_groundPlane", new rt());
61171
+ Q(this, "_groundPlane", new Et());
61173
61172
  Q(this, "_groundOffset", new M());
61174
61173
  Q(this, "_groundOffsetFactor", 0);
61175
61174
  Q(this, "_groundDistance", 0);
@@ -61436,7 +61435,7 @@ const NZ = cA("debugnet"), zf = class extends TA {
61436
61435
  return e && (I = g), A != null && A.startsWith("/") && (I = (e ? I : window.location.origin) + A), I;
61437
61436
  }
61438
61437
  static IsLocalNetwork(A = window.location.hostname) {
61439
- return ut(A);
61438
+ return ji(A);
61440
61439
  }
61441
61440
  };
61442
61441
  let rQ = zf;
@@ -61565,7 +61564,7 @@ class EQ extends Cc {
61565
61564
  }
61566
61565
  const o = this.handleDuplication(C.selected);
61567
61566
  o && (console.assert(o !== C.selected, "Duplicated object is original"), C.attached = o);
61568
- }) : console.warn("Could no find drag controls in parent", this.name), TI.addEventListener(is.SelectStart, (t, C) => {
61567
+ }) : console.warn("Could no find drag controls in parent", this.name), TI.addEventListener(ts.SelectStart, (t, C) => {
61569
61568
  if (this._currentCount >= this.limitCount) {
61570
61569
  C.grab = null;
61571
61570
  return;
@@ -61797,7 +61796,7 @@ const VC = (_h = class extends TA {
61797
61796
  console.error("ReflectionProbe.texture must be a Texture", A);
61798
61797
  return;
61799
61798
  }
61800
- this._texture = A, A && (A.mapping = lt, A.encoding = Ag, A.needsUpdate = !0);
61799
+ this._texture = A, A && (A.mapping = Dt, A.encoding = Ag, A.needsUpdate = !0);
61801
61800
  }
61802
61801
  get texture() {
61803
61802
  return this._texture;
@@ -61807,7 +61806,7 @@ const VC = (_h = class extends TA {
61807
61806
  return (I = this._boxHelper) == null ? void 0 : I.isInBox(A, g);
61808
61807
  }
61809
61808
  awake() {
61810
- this._boxHelper = this.gameObject.addNewComponent(Yt), this._boxHelper.updateBox(!0), Hn && this._boxHelper.showHelper(5592320, !0), this.texture && (this.texture.mapping = lt, this.texture.encoding = Ag, this.texture.needsUpdate = !0);
61809
+ this._boxHelper = this.gameObject.addNewComponent(Yt), this._boxHelper.updateBox(!0), Hn && this._boxHelper.showHelper(5592320, !0), this.texture && (this.texture.mapping = Dt, this.texture.encoding = Ag, this.texture.needsUpdate = !0);
61811
61810
  }
61812
61811
  onDestroy() {
61813
61812
  const A = VC._probes.get(this.context);
@@ -61874,7 +61873,7 @@ function OZ() {
61874
61873
  };
61875
61874
  }
61876
61875
  OZ();
61877
- var _Z = Object.defineProperty, PZ = Object.getOwnPropertyDescriptor, Ko = (i, A, g, I) => {
61876
+ var _Z = Object.defineProperty, PZ = Object.getOwnPropertyDescriptor, Jo = (i, A, g, I) => {
61878
61877
  for (var e = I > 1 ? void 0 : I ? PZ(A, g) : A, t = i.length - 1, C; t >= 0; t--)
61879
61878
  (C = i[t]) && (e = (I ? C(A, g, e) : C(e)) || e);
61880
61879
  return I && e && _Z(A, g, e), e;
@@ -61929,7 +61928,7 @@ class VZ {
61929
61928
  if (C) {
61930
61929
  this._indexMapMaxIndex = s, this._indexMap = o;
61931
61930
  const B = `Renderer ${A.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;
61932
- console.warn(B), ut() && Rs("Found renderer with missing materials: please check the console for details.");
61931
+ console.warn(B), ji() && ko("Found renderer with missing materials: please check the console for details.");
61933
61932
  }
61934
61933
  return new Proxy(this, {
61935
61934
  get(B, n) {
@@ -62213,7 +62212,7 @@ const eq = class extends TA {
62213
62212
  if (this._reflectionProbe = null, this.reflectionProbeUsage !== 0) {
62214
62213
  if (!this.probeAnchor)
62215
62214
  return;
62216
- this.startCoroutine(this._updateReflectionProbe(), Zi.LateUpdate);
62215
+ this.startCoroutine(this._updateReflectionProbe(), zi.LateUpdate);
62217
62216
  }
62218
62217
  }
62219
62218
  *_updateReflectionProbe() {
@@ -62235,31 +62234,31 @@ const eq = class extends TA {
62235
62234
  }
62236
62235
  };
62237
62236
  let ye = eq;
62238
- Ko([
62237
+ Jo([
62239
62238
  U()
62240
62239
  ], ye.prototype, "receiveShadows", 2);
62241
- Ko([
62240
+ Jo([
62242
62241
  U()
62243
62242
  ], ye.prototype, "shadowCastingMode", 2);
62244
- Ko([
62243
+ Jo([
62245
62244
  U()
62246
62245
  ], ye.prototype, "lightmapIndex", 2);
62247
- Ko([
62246
+ Jo([
62248
62247
  U(Bg)
62249
62248
  ], ye.prototype, "lightmapScaleOffset", 2);
62250
- Ko([
62249
+ Jo([
62251
62250
  U()
62252
62251
  ], ye.prototype, "enableInstancing", 2);
62253
- Ko([
62252
+ Jo([
62254
62253
  U()
62255
62254
  ], ye.prototype, "renderOrder", 2);
62256
- Ko([
62255
+ Jo([
62257
62256
  U()
62258
62257
  ], ye.prototype, "allowOcclusionWhenDynamic", 2);
62259
- Ko([
62258
+ Jo([
62260
62259
  U(LA)
62261
62260
  ], ye.prototype, "probeAnchor", 2);
62262
- Ko([
62261
+ Jo([
62263
62262
  U()
62264
62263
  ], ye.prototype, "reflectionProbeUsage", 2);
62265
62264
  class Z0 extends ye {
@@ -62995,7 +62994,7 @@ class Ez {
62995
62994
  }
62996
62995
  B.putImageData(n, 0, 0);
62997
62996
  const a = (A || g).clone();
62998
- return a.source = new ns(s), a.encoding = WI, a;
62997
+ return a.source = new as(s), a.encoding = WI, a;
62999
62998
  }
63000
62999
  /**
63001
63000
  * Process a buffer to append to the default one.
@@ -63717,7 +63716,7 @@ class sq extends Yt {
63717
63716
  yield;
63718
63717
  }
63719
63718
  }
63720
- class os extends TA {
63719
+ class ss extends TA {
63721
63720
  constructor() {
63722
63721
  super(...arguments);
63723
63722
  Q(this, "binary", !0);
@@ -63727,15 +63726,15 @@ class os extends TA {
63727
63726
  }
63728
63727
  async exportNow(g) {
63729
63728
  console.log("DO EXPORT", this.objects);
63730
- const I = { binary: this.binary, pivot: os.calculateCenter(this.objects) }, e = await this.export(this.objects, I);
63731
- this.binary ? g.endsWith(".glb") || (g += ".glb") : g.endsWith(".gltf") || (g += ".gltf"), this.binary ? os.saveArrayBuffer(e, g) : os.saveJson(e, g);
63729
+ const I = { binary: this.binary, pivot: ss.calculateCenter(this.objects) }, e = await this.export(this.objects, I);
63730
+ this.binary ? g.endsWith(".glb") || (g += ".glb") : g.endsWith(".gltf") || (g += ".gltf"), this.binary ? ss.saveArrayBuffer(e, g) : ss.saveJson(e, g);
63732
63731
  }
63733
63732
  async export(g, I) {
63734
63733
  if (g === null || g.length <= 0) {
63735
63734
  console.log("no objects set to export");
63736
63735
  return;
63737
63736
  }
63738
- this.exporter || (this.exporter = new $0(), this.exporter.register((s) => new pz(s)), this.ext = new hK(), this.ext.registerExport(this.exporter)), os.filterTopmostParent(g);
63737
+ this.exporter || (this.exporter = new $0(), this.exporter.register((s) => new pz(s)), this.ext = new hK(), this.ext.registerExport(this.exporter)), ss.filterTopmostParent(g);
63739
63738
  const e = {
63740
63739
  trs: !1,
63741
63740
  onlyVisible: !0,
@@ -63745,7 +63744,7 @@ class os extends TA {
63745
63744
  // To prevent NaN value,
63746
63745
  embedImages: !0,
63747
63746
  includeCustomExtensions: !0,
63748
- animations: os.collectAnimations(g)
63747
+ animations: ss.collectAnimations(g)
63749
63748
  }, t = new LA();
63750
63749
  I != null && I.pivot && t.position.sub(I.pivot), console.log("EXPORT", g), g.forEach((s) => {
63751
63750
  s && (t.children.push(s), s.matrixAutoUpdate = !1, s.matrix.copy(s.matrixWorld), BA.getComponentsInChildren(s, ye).forEach((B) => {
@@ -63827,15 +63826,15 @@ class os extends TA {
63827
63826
  }
63828
63827
  class AG extends TA {
63829
63828
  awake() {
63830
- ht.createIfNoneExists(this.context);
63829
+ lt.createIfNoneExists(this.context);
63831
63830
  }
63832
63831
  onEnable() {
63833
63832
  var A;
63834
- (A = ht.get(this.context)) == null || A.register(this);
63833
+ (A = lt.get(this.context)) == null || A.register(this);
63835
63834
  }
63836
63835
  onDisable() {
63837
63836
  var A;
63838
- (A = ht.get(this.context)) == null || A.unregister(this);
63837
+ (A = lt.get(this.context)) == null || A.unregister(this);
63839
63838
  }
63840
63839
  performRaycast(A = null) {
63841
63840
  return null;
@@ -64192,7 +64191,7 @@ class Ui extends zB {
64192
64191
  }
64193
64192
  }
64194
64193
  requestRebuild() {
64195
- this._isWaitingForRebuild || (this._isWaitingForRebuild = !0, this.startCoroutine(this.rebuildDelayedRoutine(), Zi.EarlyUpdate));
64194
+ this._isWaitingForRebuild || (this._isWaitingForRebuild = !0, this.startCoroutine(this.rebuildDelayedRoutine(), zi.EarlyUpdate));
64196
64195
  }
64197
64196
  *rebuildDelayedRoutine() {
64198
64197
  if (this._isWaitingForRebuild = !1, this._textMeshUi) {
@@ -64491,7 +64490,7 @@ const Gg = (Ar = class extends TA {
64491
64490
  (A = Gg.htmlField) == null || A.removeEventListener("keyup", this.inputEventFn), this.onDeselected(), this._iosEventFn && window.removeEventListener("touchend", this._iosEventFn);
64492
64491
  }
64493
64492
  onPointerClick(A) {
64494
- Xs && console.log("CLICK", A, Gg.active), Gg.activeTime = this.context.time.time, Gg.active !== this && this.startCoroutine(this.activeLoop(), Zi.LateUpdate), this.selectInputField();
64493
+ Xs && console.log("CLICK", A, Gg.active), Gg.activeTime = this.context.time.time, Gg.active !== this && this.startCoroutine(this.activeLoop(), zi.LateUpdate), this.selectInputField();
64495
64494
  }
64496
64495
  *activeLoop() {
64497
64496
  for (this.onSelected(); Gg.active === this && !(this.context.input.getPointerUp(0) && this.context.time.time - Gg.activeTime > 0.2); )
@@ -64595,7 +64594,7 @@ nu([
64595
64594
  U(Wi)
64596
64595
  ], hQ.prototype, "onEndEdit", 2);
64597
64596
  var rq = /* @__PURE__ */ ((i) => (i[i.fr = 0] = "fr", i[i.ru = 1] = "ru", i[i.de = 2] = "de", i[i.es = 3] = "es", i[i.el = 4] = "el", i[i.nord = 5] = "nord", i[i.eng = 6] = "eng", i))(rq || {});
64598
- class Eq extends Uo {
64597
+ class Eq extends Ro {
64599
64598
  constructor() {
64600
64599
  super(...arguments);
64601
64600
  Q(this, "font");
@@ -64731,7 +64730,7 @@ function gw(i) {
64731
64730
  return i * Math.PI / 180;
64732
64731
  }
64733
64732
  const LU = 300, mn = cA("debuglights");
64734
- class It extends TA {
64733
+ class et extends TA {
64735
64734
  constructor() {
64736
64735
  super(...arguments);
64737
64736
  Q(this, "type", 0);
@@ -64854,7 +64853,7 @@ class It extends TA {
64854
64853
  this.color = new fA(this.color ?? 16777215), mn && console.log(this.name, this);
64855
64854
  }
64856
64855
  onEnable() {
64857
- mn && console.log("ENABLE LIGHT", this.name), this.createLight(), !this.isBaked && (this.light && (this.light.visible = !0, this.light.intensity = this._intensity, this.selfIsLight || this.light.parent !== this.gameObject && this.gameObject.add(this.light)), this.type === 1 && this.startCoroutine(this.updateMainLightRoutine(), Zi.LateUpdate), this._webXRStartedListener = Lg.addEventListener(Ke.XRStarted, this.onWebXRStarted.bind(this)), this._webXREndedListener = Lg.addEventListener(Ke.XRStopped, this.onWebXREnded.bind(this)));
64856
+ mn && console.log("ENABLE LIGHT", this.name), this.createLight(), !this.isBaked && (this.light && (this.light.visible = !0, this.light.intensity = this._intensity, this.selfIsLight || this.light.parent !== this.gameObject && this.gameObject.add(this.light)), this.type === 1 && this.startCoroutine(this.updateMainLightRoutine(), zi.LateUpdate), this._webXRStartedListener = Lg.addEventListener(Ke.XRStarted, this.onWebXRStarted.bind(this)), this._webXREndedListener = Lg.addEventListener(Ke.XRStopped, this.onWebXREnded.bind(this)));
64858
64857
  }
64859
64858
  onDisable() {
64860
64859
  mn && console.log("DISABLE LIGHT", this.name), this.light && (this.selfIsLight ? this.light.intensity = 0 : this.light.visible = !1), Lg.removeEventListener(Ke.XRStarted, this._webXRStartedListener), Lg.removeEventListener(Ke.XRStopped, this._webXREndedListener);
@@ -64930,37 +64929,37 @@ class It extends TA {
64930
64929
  g.add(g.target), g.target.position.set(0, 0, -1);
64931
64930
  }
64932
64931
  }
64933
- Q(It, "allowChangingRendererShadowMapType", !0);
64932
+ Q(et, "allowChangingRendererShadowMapType", !0);
64934
64933
  bC([
64935
64934
  U()
64936
- ], It.prototype, "type", 2);
64935
+ ], et.prototype, "type", 2);
64937
64936
  bC([
64938
64937
  U(fA)
64939
- ], It.prototype, "color", 1);
64938
+ ], et.prototype, "color", 1);
64940
64939
  bC([
64941
64940
  U()
64942
- ], It.prototype, "shadowNearPlane", 1);
64941
+ ], et.prototype, "shadowNearPlane", 1);
64943
64942
  bC([
64944
64943
  U()
64945
- ], It.prototype, "shadowBias", 1);
64944
+ ], et.prototype, "shadowBias", 1);
64946
64945
  bC([
64947
64946
  U()
64948
- ], It.prototype, "shadowNormalBias", 1);
64947
+ ], et.prototype, "shadowNormalBias", 1);
64949
64948
  bC([
64950
64949
  U()
64951
- ], It.prototype, "shadows", 1);
64950
+ ], et.prototype, "shadows", 1);
64952
64951
  bC([
64953
64952
  U()
64954
- ], It.prototype, "lightmapBakeType", 2);
64953
+ ], et.prototype, "lightmapBakeType", 2);
64955
64954
  bC([
64956
64955
  U()
64957
- ], It.prototype, "intensity", 1);
64956
+ ], et.prototype, "intensity", 1);
64958
64957
  bC([
64959
64958
  U()
64960
- ], It.prototype, "shadowDistance", 1);
64959
+ ], et.prototype, "shadowDistance", 1);
64961
64960
  bC([
64962
64961
  U()
64963
- ], It.prototype, "shadowResolution", 1);
64962
+ ], et.prototype, "shadowResolution", 1);
64964
64963
  new M(0, 0, 0);
64965
64964
  var Kz = Object.defineProperty, Jz = Object.getOwnPropertyDescriptor, lc = (i, A, g, I) => {
64966
64965
  for (var e = I > 1 ? void 0 : I ? Jz(A, g) : A, t = i.length - 1, C; t >= 0; t--)
@@ -65096,7 +65095,7 @@ lc([
65096
65095
  const bz = cA("logstats");
65097
65096
  class cq extends TA {
65098
65097
  onEnable() {
65099
- console.log(this), bz && this.startCoroutine(this.run(), Zi.OnAfterRender);
65098
+ console.log(this), bz && this.startCoroutine(this.run(), zi.OnAfterRender);
65100
65099
  }
65101
65100
  *run() {
65102
65101
  for (; this.enabled; ) {
@@ -65177,7 +65176,7 @@ class DQ extends TA {
65177
65176
  this.offset.copy(this.positionOffset);
65178
65177
  const e = this.offset.length();
65179
65178
  if (this.referenceSpace && this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(e), g.add(this.offset), this.levelPosition && this.referenceSpace) {
65180
- const s = new rt(this.gameObject.up, 0), B = pg(this.referenceSpace);
65179
+ const s = new Et(this.gameObject.up, 0), B = pg(this.referenceSpace);
65181
65180
  s.setFromNormalAndCoplanarPoint(this.gameObject.up, B);
65182
65181
  const n = new M(0, 0, 0);
65183
65182
  s.projectPoint(g, n), g.copy(n);
@@ -68460,7 +68459,7 @@ te([
68460
68459
  U(Ve)
68461
68460
  ], Ee.prototype, "main", 2);
68462
68461
  te([
68463
- U(No)
68462
+ U(Ko)
68464
68463
  ], Ee.prototype, "emission", 2);
68465
68464
  te([
68466
68465
  U(An)
@@ -68475,7 +68474,7 @@ te([
68475
68474
  U(UI)
68476
68475
  ], Ee.prototype, "trails", 2);
68477
68476
  te([
68478
- U(gt)
68477
+ U(It)
68479
68478
  ], Ee.prototype, "velocityOverLifetime", 2);
68480
68479
  te([
68481
68480
  U(ce)
@@ -68586,7 +68585,7 @@ var YV = Object.defineProperty, HV = Object.getOwnPropertyDescriptor, TV = (i, A
68586
68585
  (C = i[t]) && (e = (I ? C(A, g, e) : C(e)) || e);
68587
68586
  return I && e && YV(A, g, e), e;
68588
68587
  };
68589
- class ru extends Xi {
68588
+ class ru extends $i {
68590
68589
  constructor() {
68591
68590
  super(...arguments);
68592
68591
  Q(this, "granularity");
@@ -68604,7 +68603,7 @@ class ru extends Xi {
68604
68603
  TV([
68605
68604
  U(II)
68606
68605
  ], ru.prototype, "granularity", 2);
68607
- Ro("PixelationEffect", ru);
68606
+ mo("PixelationEffect", ru);
68608
68607
  function* OV(i, A = null) {
68609
68608
  const g = A ? A.time : bg.Current.time, I = g.time;
68610
68609
  for (; g.time - I < i; )
@@ -68659,26 +68658,33 @@ class Na extends TA {
68659
68658
  }
68660
68659
  const hR = cA("debugpost"), tw = Symbol("postprocessing-handler");
68661
68660
  class CG {
68662
- constructor() {
68661
+ constructor(A) {
68663
68662
  Q(this, "_composer", null);
68664
68663
  Q(this, "_lastVolumeComponents");
68665
68664
  Q(this, "_effects", []);
68665
+ Q(this, "_isActive", !1);
68666
+ Q(this, "context");
68667
+ this.context = A;
68668
+ }
68669
+ get isActive() {
68670
+ return this._isActive;
68666
68671
  }
68667
- apply(A, g) {
68668
- this.onApply(A, g);
68672
+ apply(A) {
68673
+ this._isActive = !0, this.onApply(this.context, A);
68669
68674
  }
68670
- unapply(A) {
68671
- if (this._lastVolumeComponents) {
68675
+ unapply() {
68676
+ if (this._isActive = !1, this._lastVolumeComponents) {
68672
68677
  for (const I of this._lastVolumeComponents)
68673
68678
  I.unapply();
68674
68679
  this._lastVolumeComponents.length = 0;
68675
68680
  }
68681
+ const A = this.context;
68676
68682
  A[tw] === this && delete A[tw], A.composer === this._composer && (A.composer = null);
68677
68683
  }
68678
- dispose(A) {
68679
- this.unapply(A);
68680
- for (const g of this._effects)
68681
- g.dispose();
68684
+ dispose() {
68685
+ this.unapply();
68686
+ for (const A of this._effects)
68687
+ A.dispose();
68682
68688
  this._effects.length = 0;
68683
68689
  }
68684
68690
  onApply(A, g) {
@@ -68692,12 +68698,12 @@ class CG {
68692
68698
  return;
68693
68699
  }
68694
68700
  const e = I.apply();
68695
- if (e == null)
68701
+ if (!e)
68696
68702
  continue;
68697
68703
  Array.isArray(e) ? this._effects.push(...e) : this._effects.push(e);
68698
68704
  }
68699
68705
  } else
68700
- I.active && Rs("Volume component is not a VolumeComponent: " + I.__type);
68706
+ I.active && ko("Volume component is not a VolumeComponent: " + I.__type);
68701
68707
  this.applyEffects(A);
68702
68708
  }
68703
68709
  }
@@ -70040,7 +70046,7 @@ var Q5 = Object.defineProperty, r5 = Object.getOwnPropertyDescriptor, sG = (i, A
70040
70046
  (C = i[t]) && (e = (I ? C(A, g, e) : C(e)) || e);
70041
70047
  return I && e && Q5(A, g, e), e;
70042
70048
  };
70043
- class fQ extends Xi {
70049
+ class fQ extends $i {
70044
70050
  constructor() {
70045
70051
  super(...arguments);
70046
70052
  Q(this, "intensity");
@@ -70092,7 +70098,7 @@ sG([
70092
70098
  sG([
70093
70099
  U(II)
70094
70100
  ], fQ.prototype, "samples", 2);
70095
- Ro("ScreenSpaceAmbientOcclusion", fQ);
70101
+ mo("ScreenSpaceAmbientOcclusion", fQ);
70096
70102
  var E5 = Object.defineProperty, c5 = Object.getOwnPropertyDescriptor, Uq = (i, A, g, I) => {
70097
70103
  for (var e = I > 1 ? void 0 : I ? c5(A, g) : A, t = i.length - 1, C; t >= 0; t--)
70098
70104
  (C = i[t]) && (e = (I ? C(A, g, e) : C(e)) || e);
@@ -71425,7 +71431,7 @@ var O5 = Object.defineProperty, _5 = Object.getOwnPropertyDescriptor, P5 = (i, A
71425
71431
  (C = i[t]) && (e = (I ? C(A, g, e) : C(e)) || e);
71426
71432
  return I && e && O5(A, g, e), e;
71427
71433
  };
71428
- class uu extends Xi {
71434
+ class uu extends $i {
71429
71435
  constructor() {
71430
71436
  super(...arguments);
71431
71437
  Q(this, "mode");
@@ -71462,8 +71468,8 @@ class uu extends Xi {
71462
71468
  P5([
71463
71469
  U(II)
71464
71470
  ], uu.prototype, "mode", 2);
71465
- Ro("Tonemapping", uu);
71466
- const $s = new Oa(), di = new M(), $o = new M(), SI = new UA(), pR = {
71471
+ mo("Tonemapping", uu);
71472
+ const $s = new Oa(), di = new M(), As = new M(), SI = new UA(), pR = {
71467
71473
  X: new M(1, 0, 0),
71468
71474
  Y: new M(0, 1, 0),
71469
71475
  Z: new M(0, 0, 1)
@@ -71522,10 +71528,10 @@ class W5 extends LA {
71522
71528
  else if (I === "scale") {
71523
71529
  if (g.search("XYZ") !== -1) {
71524
71530
  let o = this.pointEnd.length() / this.pointStart.length();
71525
- this.pointEnd.dot(this.pointStart) < 0 && (o *= -1), $o.set(o, o, o);
71531
+ this.pointEnd.dot(this.pointStart) < 0 && (o *= -1), As.set(o, o, o);
71526
71532
  } else
71527
- di.copy(this.pointStart), $o.copy(this.pointEnd), di.applyQuaternion(this._worldQuaternionInv), $o.applyQuaternion(this._worldQuaternionInv), $o.divide(di), g.search("X") === -1 && ($o.x = 1), g.search("Y") === -1 && ($o.y = 1), g.search("Z") === -1 && ($o.z = 1);
71528
- e.scale.copy(this._scaleStart).multiply($o), this.scaleSnap && (g.search("X") !== -1 && (e.scale.x = Math.round(e.scale.x / this.scaleSnap) * this.scaleSnap || this.scaleSnap), g.search("Y") !== -1 && (e.scale.y = Math.round(e.scale.y / this.scaleSnap) * this.scaleSnap || this.scaleSnap), g.search("Z") !== -1 && (e.scale.z = Math.round(e.scale.z / this.scaleSnap) * this.scaleSnap || this.scaleSnap));
71533
+ di.copy(this.pointStart), As.copy(this.pointEnd), di.applyQuaternion(this._worldQuaternionInv), As.applyQuaternion(this._worldQuaternionInv), As.divide(di), g.search("X") === -1 && (As.x = 1), g.search("Y") === -1 && (As.y = 1), g.search("Z") === -1 && (As.z = 1);
71534
+ e.scale.copy(this._scaleStart).multiply(As), this.scaleSnap && (g.search("X") !== -1 && (e.scale.x = Math.round(e.scale.x / this.scaleSnap) * this.scaleSnap || this.scaleSnap), g.search("Y") !== -1 && (e.scale.y = Math.round(e.scale.y / this.scaleSnap) * this.scaleSnap || this.scaleSnap), g.search("Z") !== -1 && (e.scale.z = Math.round(e.scale.z / this.scaleSnap) * this.scaleSnap || this.scaleSnap));
71529
71535
  } else if (I === "rotate") {
71530
71536
  this._offset.copy(this.pointEnd).sub(this.pointStart);
71531
71537
  const o = 20 / this.worldPosition.distanceTo(di.setFromMatrixPosition(this.camera.matrixWorld));
@@ -72054,7 +72060,7 @@ function CX(i, A) {
72054
72060
  const s = o.getClip();
72055
72061
  if (!e && s.tracks.length > 0) {
72056
72062
  e = !0;
72057
- const B = s.tracks[0], n = B.name.substring(0, B.name.lastIndexOf(".")), r = new ji(n + ".position", [0, 0.01], [0, 0, 0, 0, 0, 0]), a = new ji(n + ".quaternion", [0, 0.01], [0, 0, 0, 1, 0, 0, 0, 1]);
72063
+ const B = s.tracks[0], n = B.name.substring(0, B.name.lastIndexOf(".")), r = new Zi(n + ".position", [0, 0.01], [0, 0, 0, 0, 0, 0]), a = new Zi(n + ".quaternion", [0, 0.01], [0, 0, 0, 1, 0, 0, 0, 1]);
72058
72064
  C.push(new Wt("rest", 0.01, [r, a]));
72059
72065
  }
72060
72066
  C.includes(s) || C.push(s);
@@ -72125,7 +72131,7 @@ class pu extends TA {
72125
72131
  this.link.href = URL.createObjectURL(s) + `#callToAction=${n}&checkoutTitle=${r}&checkoutSubtitle=${a}&`, this.lastCallback || (this.lastCallback = this.quicklookCallback.bind(this), this.link.addEventListener("message", this.lastCallback)), this.link.download = C + ".usdz", this.link.click();
72126
72132
  }
72127
72133
  quicklookCallback(g) {
72128
- (g == null ? void 0 : g.data) == "_apple_ar_quicklook_button_tapped" && (ZQ && Rs("Quicklook closed via call to action button"), this.dispatchEvent(new CustomEvent("quicklook-button-tapped", { detail: this })));
72134
+ (g == null ? void 0 : g.data) == "_apple_ar_quicklook_button_tapped" && (ZQ && ko("Quicklook closed via call to action button"), this.dispatchEvent(new CustomEvent("quicklook-button-tapped", { detail: this })));
72129
72135
  }
72130
72136
  buildQuicklookOverlay() {
72131
72137
  const g = {};
@@ -72168,7 +72174,7 @@ var BX = Object.defineProperty, nX = Object.getOwnPropertyDescriptor, QG = (i, A
72168
72174
  (C = i[t]) && (e = (I ? C(A, g, e) : C(e)) || e);
72169
72175
  return I && e && BX(A, g, e), e;
72170
72176
  };
72171
- class GQ extends Xi {
72177
+ class GQ extends $i {
72172
72178
  constructor() {
72173
72179
  super(...arguments);
72174
72180
  Q(this, "color");
@@ -72203,7 +72209,7 @@ QG([
72203
72209
  QG([
72204
72210
  U(II)
72205
72211
  ], GQ.prototype, "center", 2);
72206
- Ro("Vignette", GQ);
72212
+ mo("Vignette", GQ);
72207
72213
  function aX() {
72208
72214
  return globalThis["NeedleEditorSync.ModificationCache"];
72209
72215
  }
@@ -72217,7 +72223,7 @@ class rG extends TA {
72217
72223
  constructor() {
72218
72224
  super(...arguments);
72219
72225
  Q(this, "sharedProfile");
72220
- Q(this, "_postprocessing", new CG());
72226
+ Q(this, "_postprocessing");
72221
72227
  Q(this, "_effects", []);
72222
72228
  Q(this, "_lastApplyTime");
72223
72229
  Q(this, "_rapidApplyCount", 0);
@@ -72229,34 +72235,29 @@ class rG extends TA {
72229
72235
  I.key === "p" && (console.log("Toggle volume: " + this.name, !this.enabled), this.enabled = !this.enabled);
72230
72236
  }));
72231
72237
  }
72232
- start() {
72233
- this.apply(), this.tryApplyCache();
72234
- }
72235
- onEnable() {
72236
- this.__internalDidAwakeAndStart && this.apply();
72237
- }
72238
72238
  onDisable() {
72239
72239
  var g;
72240
- (g = this._postprocessing) == null || g.unapply(this.context);
72240
+ (g = this._postprocessing) == null || g.unapply();
72241
72241
  }
72242
72242
  onBeforeRender() {
72243
- !this.context.isInXR && this.context.composer && this.context.mainCamera && (this.context.composer.setRenderer(this.context.renderer), this.context.composer.setMainScene(this.context.scene), this.context.composer.setMainCamera(this.context.mainCamera));
72243
+ this.context.mainCamera && (!this._postprocessing || !this._postprocessing.isActive) && this.apply(), !this.context.isInXR && this.context.composer && this.context.mainCamera && (this.context.composer.setRenderer(this.context.renderer), this.context.composer.setMainScene(this.context.scene), this.context.composer.setMainCamera(this.context.mainCamera));
72244
72244
  }
72245
72245
  onDestroy() {
72246
72246
  var g;
72247
- (g = this._postprocessing) == null || g.dispose(this.context);
72247
+ (g = this._postprocessing) == null || g.dispose();
72248
72248
  }
72249
72249
  apply() {
72250
- var I;
72251
- aw && console.log("Apply PostProcessing", this), HE() && (this._lastApplyTime !== void 0 && Date.now() - this._lastApplyTime < 100 && (this._rapidApplyCount++, this._rapidApplyCount === 5 && console.warn("Detected rapid post processing modifications - this might be a bug", this)), this._lastApplyTime = Date.now()), this.unapply(), this._effects.length = 0, (I = this.sharedProfile) != null && I.components && this._effects.push(...this.sharedProfile.components);
72252
- const g = this.gameObject.getComponentsInChildren(Xi);
72250
+ var I, e;
72251
+ aw && console.log("Apply PostProcessing", this, (I = this.context.mainCamera) == null ? void 0 : I.name), HE() && (this._lastApplyTime !== void 0 && Date.now() - this._lastApplyTime < 100 && (this._rapidApplyCount++, this._rapidApplyCount === 5 && console.warn("Detected rapid post processing modifications - this might be a bug", this)), this._lastApplyTime = Date.now()), this.unapply(), this._effects.length = 0, (e = this.sharedProfile) != null && e.components && this._effects.push(...this.sharedProfile.components);
72252
+ const g = this.gameObject.getComponentsInChildren($i);
72253
72253
  if (aw && (g != null && g.length) && console.log("Additional", g), g)
72254
- for (const e of g)
72255
- e.active && this._effects.push(e);
72256
- this._effects.length > 0 && this._postprocessing.apply(this.context, this._effects);
72254
+ for (const t of g)
72255
+ t.active && this._effects.push(t);
72256
+ this._effects.length > 0 && (this._postprocessing || (this._postprocessing = new CG(this.context)), this._postprocessing.apply(this._effects));
72257
72257
  }
72258
72258
  unapply() {
72259
- this._postprocessing.unapply(this.context);
72259
+ var g;
72260
+ (g = this._postprocessing) == null || g.unapply();
72260
72261
  }
72261
72262
  tryApplyCache() {
72262
72263
  const g = aX();
@@ -72552,7 +72553,7 @@ const uX = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
72552
72553
  Avatar_MustacheShake: xJ,
72553
72554
  Avatar_POI: Si,
72554
72555
  AxesHelper: nc,
72555
- BaseUIComponent: Uo,
72556
+ BaseUIComponent: Ro,
72556
72557
  BasicIKConstraint: HJ,
72557
72558
  Bloom: nQ,
72558
72559
  BoxCollider: Xd,
@@ -72567,7 +72568,7 @@ const uX = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
72567
72568
  CharacterController: aQ,
72568
72569
  CharacterControllerInput: vs,
72569
72570
  ChromaticAberration: Iu,
72570
- Collider: mo,
72571
+ Collider: Fo,
72571
72572
  ColorAdjustments: XB,
72572
72573
  ColorBySpeedModule: QQ,
72573
72574
  ColorOverLifetimeModule: tu,
@@ -72579,16 +72580,16 @@ const uX = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
72579
72580
  DragControls: fB,
72580
72581
  DropListener: Cu,
72581
72582
  Duplicatable: EQ,
72582
- EmissionModule: No,
72583
+ EmissionModule: Ko,
72583
72584
  EventList: Wi,
72584
72585
  EventListEvent: U0,
72585
- EventSystem: ht,
72586
+ EventSystem: lt,
72586
72587
  EventTrigger: j0,
72587
72588
  FieldWithDefault: Iq,
72588
72589
  FixedJoint: tq,
72589
72590
  FlyControls: Cq,
72590
72591
  Fog: Ec,
72591
- GltfExport: os,
72592
+ GltfExport: ss,
72592
72593
  GltfExportBox: sq,
72593
72594
  Gradient: $B,
72594
72595
  Graphic: zB,
@@ -72606,7 +72607,7 @@ const uX = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
72606
72607
  LODGroup: au,
72607
72608
  LODModel: lQ,
72608
72609
  LayoutGroup: hc,
72609
- Light: It,
72610
+ Light: et,
72610
72611
  LimitVelocityOverLifetimeModule: ce,
72611
72612
  LogStats: cq,
72612
72613
  LookAtConstraint: Nd,
@@ -72615,7 +72616,7 @@ const uX = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
72615
72616
  MeshCollider: L0,
72616
72617
  MeshRenderer: Z0,
72617
72618
  MinMaxCurve: ng,
72618
- MinMaxGradient: At,
72619
+ MinMaxGradient: gt,
72619
72620
  NestedGltf: eG,
72620
72621
  Networking: rQ,
72621
72622
  NoiseModule: CI,
@@ -72683,7 +72684,7 @@ const uX = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
72683
72684
  USDZExporter: pu,
72684
72685
  UsageMarker: oc,
72685
72686
  VRUserState: DC,
72686
- VelocityOverLifetimeModule: gt,
72687
+ VelocityOverLifetimeModule: It,
72687
72688
  VerticalLayoutGroup: nq,
72688
72689
  VideoPlayer: ri,
72689
72690
  Vignette: GQ,
@@ -72869,7 +72870,7 @@ V.add("AvatarLoader", o0);
72869
72870
  V.add("AvatarMarker", Je);
72870
72871
  V.add("AvatarModel", C0);
72871
72872
  V.add("AxesHelper", nc);
72872
- V.add("BaseUIComponent", Uo);
72873
+ V.add("BaseUIComponent", Ro);
72873
72874
  V.add("BasicIKConstraint", HJ);
72874
72875
  V.add("Bloom", nQ);
72875
72876
  V.add("BoxCollider", Xd);
@@ -72884,7 +72885,7 @@ V.add("CapsuleCollider", YB);
72884
72885
  V.add("CharacterController", aQ);
72885
72886
  V.add("CharacterControllerInput", vs);
72886
72887
  V.add("ChromaticAberration", Iu);
72887
- V.add("Collider", mo);
72888
+ V.add("Collider", Fo);
72888
72889
  V.add("ColorAdjustments", XB);
72889
72890
  V.add("ColorBySpeedModule", QQ);
72890
72891
  V.add("ColorOverLifetimeModule", tu);
@@ -72896,16 +72897,16 @@ V.add("DeviceFlag", T0);
72896
72897
  V.add("DragControls", fB);
72897
72898
  V.add("DropListener", Cu);
72898
72899
  V.add("Duplicatable", EQ);
72899
- V.add("EmissionModule", No);
72900
+ V.add("EmissionModule", Ko);
72900
72901
  V.add("EventList", Wi);
72901
72902
  V.add("EventListEvent", U0);
72902
- V.add("EventSystem", ht);
72903
+ V.add("EventSystem", lt);
72903
72904
  V.add("EventTrigger", j0);
72904
72905
  V.add("FieldWithDefault", Iq);
72905
72906
  V.add("FixedJoint", tq);
72906
72907
  V.add("FlyControls", Cq);
72907
72908
  V.add("Fog", Ec);
72908
- V.add("GltfExport", os);
72909
+ V.add("GltfExport", ss);
72909
72910
  V.add("GltfExportBox", sq);
72910
72911
  V.add("Gradient", $B);
72911
72912
  V.add("Graphic", zB);
@@ -72921,7 +72922,7 @@ V.add("InputField", hQ);
72921
72922
  V.add("Interactable", Cc);
72922
72923
  V.add("Keyboard", Eq);
72923
72924
  V.add("LayoutGroup", hc);
72924
- V.add("Light", It);
72925
+ V.add("Light", et);
72925
72926
  V.add("LimitVelocityOverLifetimeModule", ce);
72926
72927
  V.add("LODGroup", au);
72927
72928
  V.add("LODModel", lQ);
@@ -72932,7 +72933,7 @@ V.add("MaskableGraphic", Au);
72932
72933
  V.add("MeshCollider", L0);
72933
72934
  V.add("MeshRenderer", Z0);
72934
72935
  V.add("MinMaxCurve", ng);
72935
- V.add("MinMaxGradient", At);
72936
+ V.add("MinMaxGradient", gt);
72936
72937
  V.add("NestedGltf", eG);
72937
72938
  V.add("Networking", rQ);
72938
72939
  V.add("NoiseModule", CI);
@@ -73002,7 +73003,7 @@ V.add("UIRaycastUtils", lE);
73002
73003
  V.add("UIRootComponent", Od);
73003
73004
  V.add("UsageMarker", oc);
73004
73005
  V.add("USDZExporter", pu);
73005
- V.add("VelocityOverLifetimeModule", gt);
73006
+ V.add("VelocityOverLifetimeModule", It);
73006
73007
  V.add("VerticalLayoutGroup", nq);
73007
73008
  V.add("VideoPlayer", ri);
73008
73009
  V.add("Vignette", GQ);
@@ -73097,12 +73098,12 @@ async function ty(i, A, g, I) {
73097
73098
  }
73098
73099
  if (zQ.length > 0) {
73099
73100
  const C = zQ.join(", ");
73100
- console.warn("unknown components: " + C), zQ.length = 0, ut() && Et(`<strong>Unknown components in scene</strong>:
73101
+ console.warn("unknown components: " + C), zQ.length = 0, ji() && ct(`<strong>Unknown components in scene</strong>:
73101
73102
 
73102
73103
  ${C}
73103
73104
 
73104
73105
  This could mean you forgot to add a npmdef to your ExportInfo
73105
- <a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`, Es.Warn);
73106
+ <a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`, cs.Warn);
73106
73107
  }
73107
73108
  }
73108
73109
  if (A.children)
@@ -73139,19 +73140,19 @@ class ra {
73139
73140
  this.context = A, this.path = g, this.loader = I, this.gltf = e;
73140
73141
  }
73141
73142
  }
73142
- const ds = {};
73143
+ const us = {};
73143
73144
  function U9(i, A) {
73144
- ds[i] = ds[i] || [], ds[i].push(A);
73145
+ us[i] = us[i] || [], us[i].push(A);
73145
73146
  }
73146
73147
  function R9(i, A) {
73147
- if (ds[i]) {
73148
- const g = ds[i].indexOf(A);
73149
- g >= 0 && ds[i].splice(g, 1);
73148
+ if (us[i]) {
73149
+ const g = us[i].indexOf(A);
73150
+ g >= 0 && us[i].splice(g, 1);
73150
73151
  }
73151
73152
  }
73152
73153
  function Ea(i, A) {
73153
- if (ds[i])
73154
- for (const g of ds[i])
73154
+ if (us[i])
73155
+ for (const g of us[i])
73155
73156
  g(A);
73156
73157
  }
73157
73158
  async function Hq(i, A, g, I, e) {
@@ -73256,7 +73257,7 @@ function N9(i, A = null) {
73256
73257
  return null;
73257
73258
  }
73258
73259
  ZN(Yq);
73259
- const Ct = cA("debugwebcomponent"), MR = "needle-engine", Oq = "vr", _q = "desktop", JX = [nB, Oq, _q], VQ = "ar-session-active", XQ = "desktop-session-active";
73260
+ const ot = cA("debugwebcomponent"), MR = "needle-engine", Oq = "vr", _q = "desktop", JX = [nB, Oq, _q], VQ = "ar-session-active", XQ = "desktop-session-active";
73260
73261
  class qX extends HTMLElement {
73261
73262
  constructor() {
73262
73263
  super();
@@ -73306,7 +73307,7 @@ class qX extends HTMLElement {
73306
73307
  return this._context;
73307
73308
  }
73308
73309
  async connectedCallback() {
73309
- Ct && (console.log("<needle-engine> connected"), console.dir(this)), this.onSetupDesktop();
73310
+ ot && (console.log("<needle-engine> connected"), console.dir(this)), this.onSetupDesktop();
73310
73311
  const g = this.getAttribute("src") ?? globalThis["needle:codegen_files"];
73311
73312
  g && g.length > 0 && await this.onLoad(g, !0), this.onSetupDesktop();
73312
73313
  }
@@ -73330,7 +73331,7 @@ class qX extends HTMLElement {
73330
73331
  attributeChangedCallback(g, I, e) {
73331
73332
  switch (g) {
73332
73333
  case "src":
73333
- Ct && console.log("src changed to type:", typeof e, ', from "', I, '" to "', e), this.onLoad(e, !1);
73334
+ ot && console.log("src changed to type:", typeof e, ', from "', I, '" to "', e), this.onLoad(e, !1);
73334
73335
  break;
73335
73336
  case "hash":
73336
73337
  this._context && (this._context.hash = e);
@@ -73338,16 +73339,16 @@ class qX extends HTMLElement {
73338
73339
  case "loadstart":
73339
73340
  case "progress":
73340
73341
  case "loadfinished":
73341
- typeof e == "string" && e.length > 0 && (Ct && console.log(g + " attribute changed", e), this.registerEventFromAttribute(g, e));
73342
+ typeof e == "string" && e.length > 0 && (ot && console.log(g + " attribute changed", e), this.registerEventFromAttribute(g, e));
73342
73343
  break;
73343
73344
  case "dracoDecoderPath":
73344
- Ct && console.log("dracoDecoderPath", e), bM(e);
73345
+ ot && console.log("dracoDecoderPath", e), bM(e);
73345
73346
  break;
73346
73347
  case "dracoDecoderType":
73347
- e === "wasm" || e === "js" ? (Ct && console.log("dracoDecoderType", e), vM(e)) : console.error("Invalid dracoDecoderType", e, "expected js or wasm");
73348
+ e === "wasm" || e === "js" ? (ot && console.log("dracoDecoderType", e), vM(e)) : console.error("Invalid dracoDecoderType", e, "expected js or wasm");
73348
73349
  break;
73349
73350
  case "ktx2DecoderPath":
73350
- Ct && console.log("ktx2DecoderPath", e), xM(e);
73351
+ ot && console.log("ktx2DecoderPath", e), xM(e);
73351
73352
  break;
73352
73353
  }
73353
73354
  }
@@ -73365,7 +73366,7 @@ class qX extends HTMLElement {
73365
73366
  }
73366
73367
  this._previousSrc = g, this._isCurrentlySettingsSourceAttribute = !0, this.setAttribute("src", g == null ? void 0 : g.toString()), this._isCurrentlySettingsSourceAttribute = !1;
73367
73368
  const e = this.getAttribute("alias");
73368
- this.classList.add("loading"), Ct && console.log("Needle Engine: Begin loading", e ?? "");
73369
+ this.classList.add("loading"), ot && console.log("Needle Engine: Begin loading", e ?? "");
73369
73370
  const t = !0, C = this.dispatchEvent(new CustomEvent("loadstart", {
73370
73371
  detail: {
73371
73372
  context: this._context,
@@ -73373,7 +73374,7 @@ class qX extends HTMLElement {
73373
73374
  },
73374
73375
  cancelable: t
73375
73376
  }));
73376
- !this._loadingView && C && (this._loadingView = new Bl(this)), C && ((n = this._loadingView) == null || n.onLoadingBegin("begin load")), this.onBeforeBeginLoading(), Ct && console.log(g);
73377
+ !this._loadingView && C && (this._loadingView = new Bl(this)), C && ((n = this._loadingView) == null || n.onLoadingBegin("begin load")), this.onBeforeBeginLoading(), ot && console.log(g);
73377
73378
  let o;
73378
73379
  Array.isArray(g) ? o = g : g.startsWith("[") && g.endsWith("]") ? o = JSON.parse(g) : g.includes(",") ? o = g.split(",") : o = [g];
73379
73380
  let s = null;
@@ -73382,7 +73383,12 @@ class qX extends HTMLElement {
73382
73383
  a.hash && (E = Number.parseInt(a.hash) ?? 0);
73383
73384
  const c = RC();
73384
73385
  for (let h = 0; h < o.length; h++) {
73385
- const l = o[h], u = LX(l), w = {
73386
+ const l = o[h];
73387
+ if (!l.includes(".glb") && !l.includes(".gltf")) {
73388
+ const f = `Needle Engine: found suspicious src "${l}"`;
73389
+ console.warn(f), ji() && ko(f);
73390
+ }
73391
+ const u = LX(l), w = {
73386
73392
  name: u,
73387
73393
  progress: null,
73388
73394
  index: h,
@@ -73408,7 +73414,7 @@ class qX extends HTMLElement {
73408
73414
  return;
73409
73415
  }
73410
73416
  const B = this.getAttribute("hash");
73411
- B != null && (this._context.hash = B), this._context.alias = e, this._context.isCreated ? await s(this._context) : await this._context.onCreate(s), this._loadingProgress01 = 1, C && ((r = this._loadingView) == null || r.onLoadingUpdate(1, "creating scene")), this.classList.remove("loading"), this.classList.add("loading-finished"), Ct && console.log("Needle Engine: finished loading", e ?? ""), this.dispatchEvent(new CustomEvent("loadfinished", {
73417
+ B != null && (this._context.hash = B), this._context.alias = e, this._context.isCreated ? await s(this._context) : await this._context.onCreate(s), this._loadingProgress01 = 1, C && ((r = this._loadingView) == null || r.onLoadingUpdate(1, "creating scene")), this.classList.remove("loading"), this.classList.add("loading-finished"), ot && console.log("Needle Engine: finished loading", e ?? ""), this.dispatchEvent(new CustomEvent("loadfinished", {
73412
73418
  detail: {
73413
73419
  context: this._context,
73414
73420
  src: e ?? g
@@ -73477,11 +73483,11 @@ class qX extends HTMLElement {
73477
73483
  }
73478
73484
  onBeforeBeginLoading() {
73479
73485
  const g = this.getAttribute("dracoDecoderPath");
73480
- g && (Ct && console.log("using custom draco decoder path", g), bM(g));
73486
+ g && (ot && console.log("using custom draco decoder path", g), bM(g));
73481
73487
  const I = this.getAttribute("dracoDecoderType");
73482
- I && (Ct && console.log("using custom draco decoder type", I), vM(I));
73488
+ I && (ot && console.log("using custom draco decoder type", I), vM(I));
73483
73489
  const e = this.getAttribute("ktx2DecoderPath");
73484
- e && (Ct && console.log("using custom ktx2 decoder path", e), xM(e));
73490
+ e && (ot && console.log("using custom ktx2 decoder path", e), xM(e));
73485
73491
  }
73486
73492
  }
73487
73493
  window.customElements.get(MR) || window.customElements.define(MR, qX);
@@ -73754,7 +73760,7 @@ export {
73754
73760
  xJ as Avatar_MustacheShake,
73755
73761
  Si as Avatar_POI,
73756
73762
  nc as AxesHelper,
73757
- Uo as BaseUIComponent,
73763
+ Ro as BaseUIComponent,
73758
73764
  HJ as BasicIKConstraint,
73759
73765
  TA as Behaviour,
73760
73766
  nQ as Bloom,
@@ -73770,7 +73776,7 @@ export {
73770
73776
  aQ as CharacterController,
73771
73777
  vs as CharacterControllerInput,
73772
73778
  Iu as ChromaticAberration,
73773
- mo as Collider,
73779
+ Fo as Collider,
73774
73780
  lO as Collision,
73775
73781
  XB as ColorAdjustments,
73776
73782
  QQ as ColorBySpeedModule,
@@ -73786,19 +73792,19 @@ export {
73786
73792
  fB as DragControls,
73787
73793
  Cu as DropListener,
73788
73794
  EQ as Duplicatable,
73789
- No as EmissionModule,
73795
+ Ko as EmissionModule,
73790
73796
  Wi as EventList,
73791
73797
  U0 as EventListEvent,
73792
- ht as EventSystem,
73798
+ lt as EventSystem,
73793
73799
  j0 as EventTrigger,
73794
73800
  Iq as FieldWithDefault,
73795
73801
  tq as FixedJoint,
73796
73802
  Cq as FlyControls,
73797
73803
  Ec as Fog,
73798
- Zi as FrameEvent,
73804
+ zi as FrameEvent,
73799
73805
  BA as GameObject,
73800
73806
  oo as Gizmos,
73801
- os as GltfExport,
73807
+ ss as GltfExport,
73802
73808
  sq as GltfExportBox,
73803
73809
  ra as GltfLoadEvent,
73804
73810
  RX as GltfLoadEventType,
@@ -73821,10 +73827,10 @@ export {
73821
73827
  au as LODGroup,
73822
73828
  lQ as LODModel,
73823
73829
  hc as LayoutGroup,
73824
- It as Light,
73830
+ et as Light,
73825
73831
  ce as LimitVelocityOverLifetimeModule,
73826
73832
  cq as LogStats,
73827
- Es as LogType,
73833
+ cs as LogType,
73828
73834
  Nd as LookAtConstraint,
73829
73835
  Ve as MainModule,
73830
73836
  Au as MaskableGraphic,
@@ -73832,7 +73838,7 @@ export {
73832
73838
  L0 as MeshCollider,
73833
73839
  Z0 as MeshRenderer,
73834
73840
  ng as MinMaxCurve,
73835
- At as MinMaxGradient,
73841
+ gt as MinMaxGradient,
73836
73842
  Yq as NeedleGltfLoader,
73837
73843
  eG as NestedGltf,
73838
73844
  rQ as Networking,
@@ -73902,7 +73908,7 @@ export {
73902
73908
  pu as USDZExporter,
73903
73909
  oc as UsageMarker,
73904
73910
  DC as VRUserState,
73905
- gt as VelocityOverLifetimeModule,
73911
+ It as VelocityOverLifetimeModule,
73906
73912
  nq as VerticalLayoutGroup,
73907
73913
  ri as VideoPlayer,
73908
73914
  GQ as Vignette,
@@ -73976,11 +73982,11 @@ export {
73976
73982
  WX as setParam,
73977
73983
  jX as setParamWithoutReload,
73978
73984
  t9 as setUsageTrackingEnabled,
73979
- Et as showBalloonMessage,
73980
- Rs as showBalloonWarning,
73985
+ ct as showBalloonMessage,
73986
+ ko as showBalloonWarning,
73981
73987
  yF as showDebugConsole,
73982
73988
  F9 as tryFindObject,
73983
73989
  KX as tryFindObjectByName,
73984
73990
  N9 as tryFindScript,
73985
- ko as validate
73991
+ Mo as validate
73986
73992
  };