@needle-tools/engine 2.65.0-pre.1 → 2.65.1-pre
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +8 -1
- package/dist/needle-engine.js +9876 -9854
- package/dist/needle-engine.umd.cjs +211 -207
- package/lib/engine/engine_license.js +9 -5
- package/lib/engine/engine_license.js.map +1 -1
- package/lib/engine-components/ParticleSystem.d.ts +12 -8
- package/lib/engine-components/ParticleSystem.js +59 -30
- package/lib/engine-components/ParticleSystem.js.map +1 -1
- package/lib/engine-components/ParticleSystemModules.d.ts +1 -0
- package/lib/engine-components/ParticleSystemModules.js +12 -5
- package/lib/engine-components/ParticleSystemModules.js.map +1 -1
- package/lib/engine-components/Skybox.js +18 -5
- package/lib/engine-components/Skybox.js.map +1 -1
- package/package.json +1 -1
- package/src/engine/engine_license.ts +9 -5
- package/src/engine-components/ParticleSystem.ts +68 -37
- package/src/engine-components/ParticleSystemModules.ts +12 -6
- package/src/engine-components/Skybox.ts +15 -5
package/CHANGELOG.md
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@@ -4,8 +4,15 @@ All notable changes to this package will be documented in this file.
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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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## [2.65.1-pre] - 2023-03-10
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- Fix: ParticleSystem using `min/max` size in the renderer module is now minimally handled
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- Fix: ParticleSystem emission when using local space with scaled parents
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- Fix: ParticleSystem not finding SubEmitter systems
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- Fix: ParticleSystem simulation speed not being applied to gravity and initial speed
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- Fix: RemoteSkybox not resolving relative url correctly (when assigning a cubemap in the editor)
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## [2.65.0-pre.1] - 2023-03-10
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- Fix: issue where `<needle-engine>` element was
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- Fix: issue where `<needle-engine>` element was not yet in the DOM when queried by exporter codegen which caused the paths to not be assigned and the engine to not load
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## [2.65.0-pre] - 2023-03-09
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- Add: runtime checks for recursive loading to prevent it from breaking
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