@needle-tools/engine 2.58.4-pre → 2.59.1-pre

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (85) hide show
  1. package/CHANGELOG.md +17 -0
  2. package/dist/needle-engine.js +11763 -11653
  3. package/dist/needle-engine.umd.cjs +218 -210
  4. package/lib/engine/debug/debug.d.ts +1 -1
  5. package/lib/engine/debug/debug_overlay.js +11 -0
  6. package/lib/engine/debug/debug_overlay.js.map +1 -1
  7. package/lib/engine/engine_addressables.js +8 -5
  8. package/lib/engine/engine_addressables.js.map +1 -1
  9. package/lib/engine/engine_element.js +2 -1
  10. package/lib/engine/engine_element.js.map +1 -1
  11. package/lib/engine/engine_gameobject.d.ts +3 -1
  12. package/lib/engine/engine_gameobject.js +31 -2
  13. package/lib/engine/engine_gameobject.js.map +1 -1
  14. package/lib/engine/engine_hot_reload.d.ts +2 -0
  15. package/lib/engine/engine_hot_reload.js +15 -2
  16. package/lib/engine/engine_hot_reload.js.map +1 -1
  17. package/lib/engine/engine_input.d.ts +2 -0
  18. package/lib/engine/engine_input.js +16 -0
  19. package/lib/engine/engine_input.js.map +1 -1
  20. package/lib/engine/engine_networking_utils.d.ts +1 -1
  21. package/lib/engine/engine_networking_utils.js +4 -0
  22. package/lib/engine/engine_networking_utils.js.map +1 -1
  23. package/lib/engine/engine_utils.d.ts +1 -1
  24. package/lib/engine/engine_utils.js +5 -2
  25. package/lib/engine/engine_utils.js.map +1 -1
  26. package/lib/engine/extensions/NEEDLE_gameobject_data.js +6 -4
  27. package/lib/engine/extensions/NEEDLE_gameobject_data.js.map +1 -1
  28. package/lib/engine/extensions/NEEDLE_lightmaps.js +6 -6
  29. package/lib/engine/extensions/NEEDLE_lightmaps.js.map +1 -1
  30. package/lib/engine-components/Animator.js +10 -6
  31. package/lib/engine-components/Animator.js.map +1 -1
  32. package/lib/engine-components/AnimatorController.d.ts +1 -1
  33. package/lib/engine-components/AnimatorController.js +19 -12
  34. package/lib/engine-components/AnimatorController.js.map +1 -1
  35. package/lib/engine-components/Component.d.ts +1 -0
  36. package/lib/engine-components/Component.js +4 -1
  37. package/lib/engine-components/Component.js.map +1 -1
  38. package/lib/engine-components/Networking.d.ts +1 -1
  39. package/lib/engine-components/OrbitControls.d.ts +7 -2
  40. package/lib/engine-components/OrbitControls.js +34 -15
  41. package/lib/engine-components/OrbitControls.js.map +1 -1
  42. package/lib/engine-components/ParticleSystem.d.ts +1 -0
  43. package/lib/engine-components/ParticleSystem.js +15 -2
  44. package/lib/engine-components/ParticleSystem.js.map +1 -1
  45. package/lib/engine-components/SpectatorCamera.d.ts +2 -0
  46. package/lib/engine-components/SpectatorCamera.js +18 -2
  47. package/lib/engine-components/SpectatorCamera.js.map +1 -1
  48. package/lib/engine-components/SyncedRoom.d.ts +1 -0
  49. package/lib/engine-components/SyncedRoom.js +3 -0
  50. package/lib/engine-components/SyncedRoom.js.map +1 -1
  51. package/lib/engine-components/WebXR.js.map +1 -1
  52. package/lib/engine-components/timeline/PlayableDirector.js +5 -2
  53. package/lib/engine-components/timeline/PlayableDirector.js.map +1 -1
  54. package/lib/engine-components/timeline/TimelineTracks.d.ts +1 -0
  55. package/lib/engine-components/timeline/TimelineTracks.js +14 -3
  56. package/lib/engine-components/timeline/TimelineTracks.js.map +1 -1
  57. package/lib/engine-components/ui/EventSystem.d.ts +10 -5
  58. package/lib/engine-components/ui/EventSystem.js +45 -41
  59. package/lib/engine-components/ui/EventSystem.js.map +1 -1
  60. package/lib/engine-components/ui/Raycaster.js +2 -2
  61. package/lib/engine-components/ui/Raycaster.js.map +1 -1
  62. package/lib/tsconfig.tsbuildinfo +1 -1
  63. package/package.json +3 -3
  64. package/src/engine/debug/debug_overlay.ts +17 -5
  65. package/src/engine/engine_addressables.ts +8 -5
  66. package/src/engine/engine_element.ts +2 -1
  67. package/src/engine/engine_gameobject.ts +34 -3
  68. package/src/engine/engine_hot_reload.ts +16 -5
  69. package/src/engine/engine_input.ts +11 -0
  70. package/src/engine/engine_networking_utils.ts +4 -0
  71. package/src/engine/engine_utils.ts +4 -3
  72. package/src/engine/extensions/NEEDLE_gameobject_data.ts +11 -6
  73. package/src/engine/extensions/NEEDLE_lightmaps.ts +6 -5
  74. package/src/engine-components/Animator.ts +12 -9
  75. package/src/engine-components/AnimatorController.ts +20 -13
  76. package/src/engine-components/Component.ts +5 -1
  77. package/src/engine-components/OrbitControls.ts +44 -19
  78. package/src/engine-components/ParticleSystem.ts +18 -3
  79. package/src/engine-components/SpectatorCamera.ts +9 -2
  80. package/src/engine-components/SyncedRoom.ts +5 -1
  81. package/src/engine-components/WebXR.ts +1 -0
  82. package/src/engine-components/timeline/PlayableDirector.ts +4 -2
  83. package/src/engine-components/timeline/TimelineTracks.ts +15 -4
  84. package/src/engine-components/ui/EventSystem.ts +48 -42
  85. package/src/engine-components/ui/Raycaster.ts +2 -2
package/CHANGELOG.md CHANGED
@@ -4,6 +4,23 @@ All notable changes to this package will be documented in this file.
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  The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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  and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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+ ## [2.59.1-pre] - 2023-01-20
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+ - Add: SpectatorCam.useKeys to allow users to disable spectator cam keyboard input usage (`f` to send follow request to connected users and `esc` to stop following)
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+ - Change: expose SyncedRoom.RoomPrefix
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+ ## [2.59.0-pre] - 2023-01-18
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+ - Add: AssetReference.unload does now dispose materials and mesh geometry
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+ - Add: ``setParamWithoutReload`` now accepts null as paramValue which will remove the query parameter from the url
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+ - Change: timeline does now skip export for muted tracks
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+ - Change: OrbitControls can now use a custom html target when added via script and before enable/awake is being called (e.g. ``const orbit = GameObject.addNewComponent(this.gameObject, OrbitControls, false); orbit.targetElement = myElement``)
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+ - Change: Input start events are now being ignored if a html element is ontop of the canvas
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+ - Fix: use custom element registry to avoid error with `needle-engine element has already been defined`
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+ - Fix: timeline not stopping audio on stop
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+ - Fix: input click event being invoked twice in certain cases
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+ - Fix: ParticleSystem start color from gradient
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+ - Fix: ParticleSystem not properly cleaning up / removing particles in the scene in onDestroy
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+ - Fix: ParticleSystem velocity now respects scale (when mode is set to worldscale)
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+
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  ## [2.58.4-pre] - 2023-01-14
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  - Update gltf-extensions package dependency
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