@needle-tools/engine 2.55.0-pre → 2.55.1-pre

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (41) hide show
  1. package/CHANGELOG.md +7 -0
  2. package/dist/needle-engine.d.ts +12 -10
  3. package/dist/needle-engine.js +346 -346
  4. package/dist/needle-engine.js.map +4 -4
  5. package/dist/needle-engine.min.js +22 -22
  6. package/dist/needle-engine.min.js.map +4 -4
  7. package/dist/needle-engine.tsbuildinfo +1 -1
  8. package/lib/engine/engine_serialization_core.js +20 -10
  9. package/lib/engine/engine_serialization_core.js.map +1 -1
  10. package/lib/engine/extensions/NEEDLE_lightmaps.js +3 -1
  11. package/lib/engine/extensions/NEEDLE_lightmaps.js.map +1 -1
  12. package/lib/engine-components/Camera.d.ts +1 -2
  13. package/lib/engine-components/Camera.js +8 -10
  14. package/lib/engine-components/Camera.js.map +1 -1
  15. package/lib/engine-components/LODGroup.js +9 -0
  16. package/lib/engine-components/LODGroup.js.map +1 -1
  17. package/lib/engine-components/OrbitControls.d.ts +8 -7
  18. package/lib/engine-components/OrbitControls.js +38 -7
  19. package/lib/engine-components/OrbitControls.js.map +1 -1
  20. package/lib/engine-components/ParticleSystem.js +7 -1
  21. package/lib/engine-components/ParticleSystem.js.map +1 -1
  22. package/lib/engine-components/ParticleSystemModules.d.ts +1 -1
  23. package/lib/engine-components/ParticleSystemModules.js +2 -2
  24. package/lib/engine-components/ParticleSystemModules.js.map +1 -1
  25. package/lib/engine-components/Renderer.js +16 -2
  26. package/lib/engine-components/Renderer.js.map +1 -1
  27. package/lib/engine-components/js-extensions/RGBAColor.d.ts +2 -0
  28. package/lib/engine-components/js-extensions/RGBAColor.js +2 -0
  29. package/lib/engine-components/js-extensions/RGBAColor.js.map +1 -1
  30. package/lib/tsconfig.tsbuildinfo +1 -1
  31. package/package.json +1 -1
  32. package/src/engine/codegen/register_types.js +2 -2
  33. package/src/engine/engine_serialization_core.ts +25 -13
  34. package/src/engine/extensions/NEEDLE_lightmaps.ts +3 -1
  35. package/src/engine-components/Camera.ts +10 -15
  36. package/src/engine-components/LODGroup.ts +9 -0
  37. package/src/engine-components/OrbitControls.ts +58 -19
  38. package/src/engine-components/ParticleSystem.ts +9 -2
  39. package/src/engine-components/ParticleSystemModules.ts +2 -2
  40. package/src/engine-components/Renderer.ts +19 -2
  41. package/src/engine-components/js-extensions/RGBAColor.ts +3 -0
package/CHANGELOG.md CHANGED
@@ -4,6 +4,13 @@ All notable changes to this package will be documented in this file.
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  The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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  and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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+ ## [2.55.1-pre] - 2022-12-30
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+ - Add: Warning when serialized component field name is starting with uppercase letter
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+ - Change: bump component compiler dependency
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+ - Fix: Particle rotation over lifetime
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+ - Fix: Particles should not emit when emission module is disabled
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+ - Fix: LODGroup breaking rendering when used with multi-material objects or added on mesh to be culled directly
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+
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  ## [2.55.0-pre] - 2022-12-21
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  - Add: PhysicsMaterial support
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  - Add: ``Time.timesScale`` factor
@@ -21,6 +21,8 @@ declare module "engine-components/js-extensions/RGBAColor" {
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  export class RGBAColor extends Color {
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  alpha: number;
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  get isRGBAColor(): boolean;
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+ set a(val: number);
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+ get a(): number;
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  constructor(r: number, g: number, b: number, a: number);
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  clone(): this;
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  copy(col: RGBAColor | Color): this;
@@ -2821,10 +2823,9 @@ declare module "engine-components/AudioSource" {
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  }
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  declare module "engine-components/Camera" {
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  import { Behaviour } from "engine-components/Component";
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- import * as THREE from "three";
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  import { RGBAColor } from "engine-components/js-extensions/RGBAColor";
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- import { Ray } from "three";
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  import { ICamera } from "engine/engine_types";
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+ import { Ray } from "three";
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  export enum ClearFlags {
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  Skybox = 1,
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  SolidColor = 2,
@@ -3747,12 +3748,12 @@ declare module "engine-components/LookAtConstraint" {
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  }
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  declare module "engine-components/OrbitControls" {
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  import { Behaviour } from "engine-components/Component";
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- import { OrbitControls as ThreeOrbitControls } from "three/examples/jsm/controls/OrbitControls";
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  import { LookAtConstraint } from "engine-components/LookAtConstraint";
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- import * as THREE from "three";
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+ import { Object3D, Vector3 } from "three";
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+ import { OrbitControls as ThreeOrbitControls } from "three/examples/jsm/controls/OrbitControls";
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  export class OrbitControls extends Behaviour {
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  get controls(): ThreeOrbitControls | null;
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- get controllerObject(): THREE.Object3D | null;
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+ get controllerObject(): Object3D | null;
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  onStartInteraction(func: Function): void;
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  autoRotate: boolean;
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  autoRotateSpeed: number;
@@ -3786,12 +3787,13 @@ declare module "engine-components/OrbitControls" {
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  start(): void;
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  private startRaycastDelayed;
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  onBeforeRender(): void;
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- setCameraTarget(position?: THREE.Vector3 | null, immediate?: boolean): void;
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+ setCameraTarget(position?: Vector3 | null, immediate?: boolean): void;
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  setFromTargetPosition(index?: number, t?: number): boolean;
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- setTarget(position?: THREE.Vector3 | null, immediate?: boolean): void;
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- lerpTarget(position: THREE.Vector3, delta: number): void;
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- distanceToTarget(position: THREE.Vector3): number;
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+ setTarget(position?: Vector3 | null, immediate?: boolean): void;
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+ lerpTarget(position: Vector3, delta: number): void;
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+ distanceToTarget(position: Vector3): number;
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  private setTargetFromRaycast;
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+ fitCameraToObjects(objects: Array<Object3D>, fitOffset?: number): void;
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  }
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  }
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  declare module "engine-components/ui/Raycaster" {
@@ -5053,7 +5055,7 @@ declare module "engine-components/ParticleSystemModules" {
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  yMultiplier: number;
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  z: MinMaxCurve;
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  zMultiplier: number;
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- evaluate(t01: number): number;
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+ evaluate(t01: number, t: number): number;
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  }
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  export class RotationBySpeedModule {
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  enabled: boolean;