@needle-tools/engine 2.35.1-pre → 2.35.3-pre
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +16 -0
- package/dist/needle-engine.d.ts +317 -292
- package/dist/needle-engine.js +354 -349
- package/dist/needle-engine.js.map +4 -4
- package/dist/needle-engine.min.js +38 -33
- package/dist/needle-engine.min.js.map +4 -4
- package/lib/engine/engine.d.ts +1 -0
- package/lib/engine/engine_components.js +12 -0
- package/lib/engine/engine_components.js.map +1 -1
- package/lib/engine/engine_element.d.ts +2 -1
- package/lib/engine/engine_element.js +4 -1
- package/lib/engine/engine_element.js.map +1 -1
- package/lib/engine/engine_gltf.d.ts +2 -2
- package/lib/engine/engine_gltf.js +5 -1
- package/lib/engine/engine_gltf.js.map +1 -1
- package/lib/engine/engine_gltf_builtin_components.d.ts +1 -0
- package/lib/engine/engine_gltf_builtin_components.js +5 -0
- package/lib/engine/engine_gltf_builtin_components.js.map +1 -1
- package/lib/engine/engine_scenetools.d.ts +9 -0
- package/lib/engine/engine_scenetools.js +2 -2
- package/lib/engine/engine_scenetools.js.map +1 -1
- package/lib/engine/engine_types.d.ts +5 -0
- package/lib/engine/engine_types.js.map +1 -1
- package/lib/engine/extensions/NEEDLE_deferred_texture.js +33 -1
- package/lib/engine/extensions/NEEDLE_deferred_texture.js.map +1 -1
- package/lib/engine-components/Component.js +5 -1
- package/lib/engine-components/Component.js.map +1 -1
- package/lib/engine-components/DragControls.d.ts +1 -0
- package/lib/engine-components/DragControls.js +11 -6
- package/lib/engine-components/DragControls.js.map +1 -1
- package/lib/engine-components/OrbitControls.js +16 -4
- package/lib/engine-components/OrbitControls.js.map +1 -1
- package/lib/engine-components/Renderer.d.ts +2 -1
- package/lib/engine-components/Renderer.js +13 -4
- package/lib/engine-components/Renderer.js.map +1 -1
- package/lib/engine-components/ScreenCapture.d.ts +7 -1
- package/lib/engine-components/ScreenCapture.js +12 -5
- package/lib/engine-components/ScreenCapture.js.map +1 -1
- package/lib/engine-components/WebXR.d.ts +1 -1
- package/lib/engine-components/WebXR.js +15 -7
- package/lib/engine-components/WebXR.js.map +1 -1
- package/lib/engine-components/js-extensions/ExtensionUtils.d.ts +3 -1
- package/lib/engine-components/js-extensions/ExtensionUtils.js +18 -8
- package/lib/engine-components/js-extensions/ExtensionUtils.js.map +1 -1
- package/lib/engine-components/js-extensions/Object3D.js +18 -15
- package/lib/engine-components/js-extensions/Object3D.js.map +1 -1
- package/lib/engine-components/js-extensions/Vector.js +3 -3
- package/lib/engine-components/js-extensions/Vector.js.map +1 -1
- package/lib/engine-components/ui/RaycastUtils.js +0 -1
- package/lib/engine-components/ui/RaycastUtils.js.map +1 -1
- package/lib/needle-engine.d.ts +0 -1
- package/lib/needle-engine.js +0 -1
- package/lib/needle-engine.js.map +1 -1
- package/package.json +10 -1
- package/src/engine/engine_components.ts +14 -1
- package/src/engine/engine_element.ts +7 -2
- package/src/engine/engine_gltf.ts +8 -4
- package/src/engine/engine_gltf_builtin_components.ts +4 -0
- package/src/engine/engine_scenetools.ts +2 -2
- package/src/engine/engine_types.ts +10 -6
- package/src/engine/extensions/NEEDLE_deferred_texture.ts +36 -3
- package/src/engine-components/Component.ts +7 -1
- package/src/engine-components/DragControls.ts +10 -8
- package/src/engine-components/OrbitControls.ts +20 -7
- package/src/engine-components/Renderer.ts +15 -5
- package/src/engine-components/ScreenCapture.ts +20 -5
- package/src/engine-components/WebXR.ts +19 -10
- package/src/engine-components/js-extensions/ExtensionUtils.ts +27 -12
- package/src/engine-components/js-extensions/Object3D.ts +23 -16
- package/src/engine-components/js-extensions/Vector.ts +6 -4
- package/src/engine-components/ui/RaycastUtils.ts +0 -1
- package/src/needle-engine.ts +0 -1
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@@ -113,6 +113,7 @@ abstract class GameObject extends THREE.Object3D implements THREE.Object3D, IGam
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public static invoke(go: THREE.Object3D | null | undefined, functionName: string, children: boolean = false, ...args: any) {
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if (!go) return;
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// console.log(go);
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this.foreachComponent(go, c => {
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const fn = c[functionName];
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@@ -381,6 +382,7 @@ class Component implements IComponent, EventTarget {
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if (this.__didEnable) return false;
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// console.trace("INTERNAL ENABLE");
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this.__didEnable = true;
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this.__isEnabled = true;
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this.onEnable();
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return true;
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}
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@@ -389,6 +391,7 @@ class Component implements IComponent, EventTarget {
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if (!this.__didEnable) return;
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this.__didEnable = false;
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this._collisionExitRoutine = undefined;
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this.__isEnabled = false;
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this.onDisable();
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this._collisions?.clear();
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}
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@@ -415,7 +418,10 @@ class Component implements IComponent, EventTarget {
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}
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// need to check here because codegen is calling this before everything is setup
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if (!this.__didAwake)
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if (!this.__didAwake) {
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this.__isEnabled = val;
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return;
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}
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if (val) {
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this.__internalEnable();
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} else {
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@@ -13,6 +13,7 @@ import { getWorldPosition, getWorldQuaternion, setWorldPosition } from "../engin
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import { KeyCode } from "../engine/engine_input";
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import { nameofFactory } from "../engine/engine_utils";
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import { InstancingUtil } from "../engine/engine_instancing";
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import { OrbitControls } from "./OrbitControls";
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const debug = false;
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@@ -43,7 +44,7 @@ export class DragControls extends Interactable implements IPointerDownHandler, I
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// public targets: THREE.Object3D[] | null = null;
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// private controls: Control | null = null;
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-
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private orbit: OrbitControls | null = null;
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private selectStartEventListener: ((controls: DragControls, args: SelectArgs) => void)[] = [];
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private selectEndEventListener: Array<Function> = [];
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@@ -70,7 +71,7 @@ export class DragControls extends Interactable implements IPointerDownHandler, I
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start() {
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this.orbit = GameObject.findObjectOfType(OrbitControls, this.context);
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}
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private static lastHovered: THREE.Object3D;
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@@ -148,8 +149,11 @@ export class DragControls extends Interactable implements IPointerDownHandler, I
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this.onUpdateDrag();
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}
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if (this._isDragging) {
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if (this._dragHelper?.hasSelected === false) {
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this.onDragEnd(null);
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}
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}
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}
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@@ -197,7 +201,7 @@ export class DragControls extends Interactable implements IPointerDownHandler, I
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object = args.attached;
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this._isDragging = true;
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this._dragHelper.setSelected(object, this.context);
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-
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if (this.orbit) this.orbit.enabled = false;
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const sync = GameObject.getComponentInChildren(object, SyncedTransform);
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if (debug)
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@@ -239,7 +243,7 @@ export class DragControls extends Interactable implements IPointerDownHandler, I
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if (debug)
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console.log("DRAG END", selected, selected?.visible)
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this._dragHelper.setSelected(null, this.context);
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-
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if (this.orbit) this.orbit.enabled = true;
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if (evt?.object) {
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const sync = GameObject.getComponentInChildren(evt.object, SyncedTransform);
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if (sync) {
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@@ -316,7 +320,6 @@ class DragHelper {
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}
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setSelected(newSelected: THREE.Object3D | null, context: Context) {
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-
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if (this._selected && context) {
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for (const rb of this._rbs) {
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rb.wakeUp();
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@@ -343,7 +346,6 @@ class DragHelper {
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this._groundMarker.removeFromParent();
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}
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if (this._selected) {
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if (!context) {
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console.error("DragHelper: no context");
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@@ -7,6 +7,9 @@ import { getWorldPosition } from "../engine/engine_three_utils";
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import { RaycastOptions } from "../engine/engine_physics";
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import { serializeable } from "../engine/engine_serialization_decorator";
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import { Camera } from "./Camera";
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import { getParam } from "../engine/engine_utils";
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const noLimits = getParam("nocamlimits");
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export class OrbitControls extends Behaviour {
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public get controls() {
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}
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onEnable() {
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this._enableTime = this.context.time.time;
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const camGo = GameObject.getComponent(this.gameObject, Camera);
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const cam = camGo?.cam;
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this._controls.autoRotateSpeed = this.autoRotateSpeed;
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this._controls.enableZoom = this.enableZoom;
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if (cam?.type === "PerspectiveCamera") {
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if (noLimits) {
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// dont set limits
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}
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else {
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this._controls.minDistance = this.minZoom;
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this._controls.maxDistance = this.maxZoom;
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}
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}
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else {
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this._controls.minZoom = this.minZoom;
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}
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}
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this._controls.dampingFactor = this.dampingFactor;
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this._controls.enablePan = this.enablePan;
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// this._controls.reset();
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}
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}
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onDestroy(){
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onDestroy() {
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this._controls?.dispose();
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}
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import { Context } from "../engine/engine_setup";
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import { getParam } from "../engine/engine_utils";
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import { serializeable } from "../engine/engine_serialization_decorator";
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import { Material, Texture, Vector4 } from "three";
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import { Material, Mesh, Texture, Vector4 } from "three";
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import { NEEDLE_render_objects } from "../engine/extensions/NEEDLE_render_objects";
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import { NEEDLE_deferred_texture } from "../engine/extensions/NEEDLE_deferred_texture";
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import { NEED_UPDATE_INSTANCE_KEY } from "../engine/engine_instancing";
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const suppressInstancing = getParam("noInstancing");
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export class FieldWithDefault {
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public path: string | null = null;
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// private _materialProperties: Array<MaterialProperties> | undefined = undefined;
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get mesh(): Mesh | undefined {
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}
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}
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get material(): THREE.Material {
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this.
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}
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private _sharedMaterials!: SharedMaterialArray;
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declare type ScreenCaptureOptions = {
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deviceId?: string,
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awake() {
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AudioSource.registerWaitForAllowAudio(() => {
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async share() {
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async share(opts?: ScreenCaptureOptions) {
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this._requestOpen = true;
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case ScreenCaptureDevice.Camera:
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private async tryShareUserCamera(opts: DisplayMediaStreamConstraints, options?: ScreenCaptureOptions) {
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// let newWindow = open('', 'example', 'width=300,height=300');
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223
|
if (!this._requestOpen) break;
|
|
213
224
|
if (dev.kind !== "videoinput") continue;
|
|
214
225
|
const id = dev.deviceId;
|
|
226
|
+
if (options?.deviceId !== undefined) {
|
|
227
|
+
if (id !== options.deviceId)
|
|
228
|
+
continue;
|
|
229
|
+
}
|
|
215
230
|
if (opts.video !== false) {
|
|
216
231
|
if (typeof opts.video === "undefined" || typeof opts.video === "boolean") {
|
|
217
232
|
opts.video = {};
|
|
@@ -13,11 +13,11 @@ import { ControllerType, WebXRController } from "./WebXRController";
|
|
|
13
13
|
import { WebARSessionRoot } from "./WebARSessionRoot";
|
|
14
14
|
import { getWorldPosition, getWorldQuaternion, setWorldPosition, setWorldQuaternion } from "../engine/engine_three_utils";
|
|
15
15
|
import { XRRig } from "./WebXRRig";
|
|
16
|
-
import { EngineElement } from "../engine/engine_element";
|
|
17
16
|
import { AssetReference } from "../engine/engine_addressables";
|
|
18
17
|
import { serializeable } from "../engine/engine_serialization_decorator";
|
|
19
18
|
import { WebXRSync } from "./WebXRSync";
|
|
20
19
|
import { XRSessionMode } from "../engine/engine_setup";
|
|
20
|
+
import { INeedleEngineComponent } from "../engine/engine_types";
|
|
21
21
|
|
|
22
22
|
|
|
23
23
|
export async function detectARSupport() {
|
|
@@ -210,7 +210,7 @@ export class WebXR extends Behaviour {
|
|
|
210
210
|
}
|
|
211
211
|
|
|
212
212
|
// VR support
|
|
213
|
-
if (this.createVRButton && this.enableVR
|
|
213
|
+
if (this.createVRButton && this.enableVR) {
|
|
214
214
|
vrButton = WebXR.createVRButton(this);
|
|
215
215
|
this._vrButton = vrButton;
|
|
216
216
|
buttonsContainer.appendChild(vrButton);
|
|
@@ -477,14 +477,18 @@ export class WebAR {
|
|
|
477
477
|
this._webxr = webxr;
|
|
478
478
|
}
|
|
479
479
|
|
|
480
|
-
private arDomOverlay:
|
|
481
|
-
private arOverlayElement: HTMLElement | null = null;
|
|
480
|
+
private arDomOverlay: HTMLElement | null = null;
|
|
481
|
+
private arOverlayElement: INeedleEngineComponent | HTMLElement | null = null;
|
|
482
482
|
private noHitTestAvailable: boolean = false;
|
|
483
483
|
private didPlaceARSessionRoot: boolean = false;
|
|
484
484
|
|
|
485
485
|
getAROverlayContainer(): HTMLElement | null {
|
|
486
|
-
this.arDomOverlay = this.webxr.context.domElement as
|
|
487
|
-
|
|
486
|
+
this.arDomOverlay = this.webxr.context.domElement as HTMLElement;
|
|
487
|
+
// for react cases we dont have an Engine Element
|
|
488
|
+
const element : any = this.arDomOverlay;
|
|
489
|
+
if (element.getAROverlayContainer)
|
|
490
|
+
this.arOverlayElement = element.getAROverlayContainer();
|
|
491
|
+
else this.arOverlayElement = this.arDomOverlay;
|
|
488
492
|
return this.arOverlayElement;
|
|
489
493
|
}
|
|
490
494
|
|
|
@@ -545,13 +549,14 @@ export class WebAR {
|
|
|
545
549
|
else console.warn("No WebARSessionRoot found in scene")
|
|
546
550
|
|
|
547
551
|
if (this.arDomOverlay && this.arOverlayElement) {
|
|
548
|
-
|
|
552
|
+
const el = this.arOverlayElement as INeedleEngineComponent;
|
|
553
|
+
el.onEnterAR?.call(el, session, this.arOverlayElement);
|
|
549
554
|
}
|
|
550
555
|
|
|
551
556
|
this.context.mainCameraComponent?.applyClearFlagsIfIsActiveCamera();
|
|
552
557
|
}
|
|
553
558
|
|
|
554
|
-
onEnd(
|
|
559
|
+
onEnd(session: THREE.XRSession) {
|
|
555
560
|
if (this._previousParent) {
|
|
556
561
|
console.log("ADD", this._previousParent);
|
|
557
562
|
GameObject.addComponent(this._previousParent as GameObject, this.webxr);
|
|
@@ -562,9 +567,13 @@ export class WebAR {
|
|
|
562
567
|
context.scene.background = this.previousBackground;
|
|
563
568
|
context.scene.environment = this.previousEnvironment;
|
|
564
569
|
if (this.sessionRoot) {
|
|
565
|
-
this.sessionRoot.onEnd(this.webxr.Rig,
|
|
570
|
+
this.sessionRoot.onEnd(this.webxr.Rig, session);
|
|
571
|
+
}
|
|
572
|
+
if (this.arDomOverlay)
|
|
573
|
+
{
|
|
574
|
+
const el = this.arOverlayElement as INeedleEngineComponent;
|
|
575
|
+
el.onExitAR?.call(el, session);
|
|
566
576
|
}
|
|
567
|
-
if (this.arDomOverlay) this.arDomOverlay.onExitAR(_session);
|
|
568
577
|
|
|
569
578
|
this.context.mainCameraComponent?.applyClearFlagsIfIsActiveCamera();
|
|
570
579
|
}
|
|
@@ -1,19 +1,32 @@
|
|
|
1
|
+
import { Object3D } from "three";
|
|
2
|
+
import { Constructor } from "../../engine/engine_types";
|
|
1
3
|
|
|
2
|
-
const handlers
|
|
4
|
+
const handlers: Map<any, ApplyPrototypeExtension> = new Map();
|
|
3
5
|
|
|
4
|
-
export function applyPrototypeExtensions(obj :
|
|
5
|
-
if(!obj) return;
|
|
6
|
-
const prototype = obj
|
|
7
|
-
|
|
6
|
+
export function applyPrototypeExtensions<T>(obj: any, prototype : Constructor<T>) {
|
|
7
|
+
if (!obj) return;
|
|
8
|
+
// const prototype = Object.getPrototypeOf(obj);
|
|
9
|
+
// console.log("TEST", prototype)
|
|
10
|
+
if (!prototype) {
|
|
11
|
+
console.warn("No prototype found", obj, obj.prototype, obj.constructor);
|
|
12
|
+
return;
|
|
13
|
+
}
|
|
8
14
|
let handler = handlers.get(prototype);
|
|
9
|
-
if(
|
|
10
|
-
|
|
11
|
-
|
|
15
|
+
if (handler) {
|
|
16
|
+
// console.log("OK", prototype);
|
|
17
|
+
handler.apply(obj);
|
|
12
18
|
}
|
|
13
|
-
|
|
19
|
+
// applyPrototypeExtensions(prototype);
|
|
20
|
+
}
|
|
21
|
+
|
|
22
|
+
export function registerPrototypeExtensions<T>(type: Constructor<T>) {
|
|
23
|
+
console.log("Register", type.prototype.constructor.name);
|
|
24
|
+
const handler = createPrototypeExtensionHandler(type.prototype);
|
|
25
|
+
handlers.set(type, handler);
|
|
14
26
|
}
|
|
15
27
|
|
|
16
|
-
|
|
28
|
+
|
|
29
|
+
function createPrototypeExtensionHandler(prototype: any) {
|
|
17
30
|
return new ApplyPrototypeExtension(prototype);
|
|
18
31
|
}
|
|
19
32
|
|
|
@@ -31,9 +44,11 @@ class ApplyPrototypeExtension implements IApplyPrototypeExtension {
|
|
|
31
44
|
this.$symbol = Symbol("prototype-extension");
|
|
32
45
|
// used to decorate cloned object3D objects with the same added components defined above
|
|
33
46
|
this.extensions = Object.keys(prototype);
|
|
47
|
+
// console.log(this.extensions);
|
|
34
48
|
this.descriptors = new Array<PropertyDescriptor | undefined>();
|
|
35
49
|
for (let i = 0; i < this.extensions.length; i++) {
|
|
36
50
|
const key = this.extensions[i];
|
|
51
|
+
// console.log(key);
|
|
37
52
|
const descriptor = Object.getOwnPropertyDescriptor(prototype, key);
|
|
38
53
|
if (descriptor) {
|
|
39
54
|
this.descriptors.push(descriptor);
|
|
@@ -41,7 +56,7 @@ class ApplyPrototypeExtension implements IApplyPrototypeExtension {
|
|
|
41
56
|
}
|
|
42
57
|
}
|
|
43
58
|
|
|
44
|
-
apply(object:
|
|
59
|
+
apply(object: Object3D): void {
|
|
45
60
|
|
|
46
61
|
if (object[this.$symbol]) return;
|
|
47
62
|
object[this.$symbol] = true;
|
|
@@ -58,7 +73,7 @@ class ApplyPrototypeExtension implements IApplyPrototypeExtension {
|
|
|
58
73
|
// continue;
|
|
59
74
|
// }
|
|
60
75
|
// }
|
|
61
|
-
// console.
|
|
76
|
+
// console.warn("DEFINE", object, key);
|
|
62
77
|
Object.defineProperty(object, key, desc);
|
|
63
78
|
}
|
|
64
79
|
}
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { applyPrototypeExtensions } from "./ExtensionUtils";
|
|
1
|
+
import { applyPrototypeExtensions, registerPrototypeExtensions } from "./ExtensionUtils";
|
|
2
2
|
import { Object3D } from "three";
|
|
3
3
|
import { Constructor, ConstructorConcrete, IComponent } from "../../engine/engine_types"
|
|
4
4
|
import { IComponent as Component } from "../../engine/engine_types";
|
|
@@ -6,24 +6,12 @@ import { addNewComponentInstance, getComponent, getComponentInChildren, getCompo
|
|
|
6
6
|
|
|
7
7
|
// used to decorate cloned object3D objects with the same added components defined above
|
|
8
8
|
export function apply(object: Object3D) {
|
|
9
|
-
if (object && object.isObject3D === true)
|
|
10
|
-
applyPrototypeExtensions(object);
|
|
9
|
+
if (object && object.isObject3D === true) {
|
|
10
|
+
applyPrototypeExtensions(object, Object3D);
|
|
11
|
+
}
|
|
11
12
|
}
|
|
12
13
|
|
|
13
14
|
|
|
14
|
-
// this is a fix to allow gameObject active animation be applied to a three object
|
|
15
|
-
if (!Object.getOwnPropertyDescriptor(Object3D.prototype, "activeSelf")) {
|
|
16
|
-
Object.defineProperty(Object3D.prototype, "activeSelf", {
|
|
17
|
-
get: function () {
|
|
18
|
-
return this.visible;
|
|
19
|
-
},
|
|
20
|
-
set: function (val: boolean | number) {
|
|
21
|
-
const state = typeof val === "number" ? val > 0.5 : val;
|
|
22
|
-
this.visible = state;
|
|
23
|
-
}
|
|
24
|
-
});
|
|
25
|
-
}
|
|
26
|
-
|
|
27
15
|
|
|
28
16
|
// do we still need this?
|
|
29
17
|
Object3D.prototype["SetActive"] = function (active: boolean) {
|
|
@@ -65,3 +53,22 @@ Object3D.prototype["getComponentInParent"] = function <T extends IComponent>(typ
|
|
|
65
53
|
Object3D.prototype["getComponentsInParent"] = function <T>(type: Constructor<T>, arr?: []) {
|
|
66
54
|
return getComponentsInParent(this, type, arr);
|
|
67
55
|
}
|
|
56
|
+
|
|
57
|
+
// this is a fix to allow gameObject active animation be applied to a three object
|
|
58
|
+
if (!Object.getOwnPropertyDescriptor(Object3D.prototype, "activeSelf")) {
|
|
59
|
+
Object.defineProperty(Object3D.prototype, "activeSelf", {
|
|
60
|
+
get: function () {
|
|
61
|
+
return this.visible;
|
|
62
|
+
},
|
|
63
|
+
set: function (val: boolean | number) {
|
|
64
|
+
const state = typeof val === "number" ? val > 0.5 : val;
|
|
65
|
+
this.visible = state;
|
|
66
|
+
}
|
|
67
|
+
});
|
|
68
|
+
}
|
|
69
|
+
|
|
70
|
+
|
|
71
|
+
|
|
72
|
+
|
|
73
|
+
// do this after adding the component extensions
|
|
74
|
+
registerPrototypeExtensions(Object3D);
|
|
@@ -1,17 +1,19 @@
|
|
|
1
|
-
import { applyPrototypeExtensions } from "./ExtensionUtils";
|
|
1
|
+
import { applyPrototypeExtensions, registerPrototypeExtensions } from "./ExtensionUtils";
|
|
2
2
|
import { Mathf } from "../../engine/engine_math";
|
|
3
3
|
import { Vector3 } from "three";
|
|
4
4
|
|
|
5
5
|
export function apply(object: Vector3) {
|
|
6
6
|
if (object && object.isVector3 === true) {
|
|
7
|
-
|
|
8
|
-
applyPrototypeExtensions(object);
|
|
7
|
+
applyPrototypeExtensions(object, Vector3);
|
|
9
8
|
}
|
|
10
9
|
}
|
|
11
10
|
|
|
11
|
+
|
|
12
12
|
Vector3.prototype["slerp"] = function (end: Vector3, t: number) {
|
|
13
13
|
const len1 = this.length();
|
|
14
14
|
const len2 = end.length();
|
|
15
15
|
const targetLen = Mathf.lerp(len1, len2, t);
|
|
16
16
|
return this.lerp(end, t).normalize().multiplyScalar(targetLen);
|
|
17
|
-
}
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
registerPrototypeExtensions(Vector3);
|