@needle-tools/engine 2.32.0-pre → 2.33.0-pre

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Files changed (42) hide show
  1. package/CHANGELOG.md +6 -0
  2. package/dist/needle-engine.d.ts +18 -11
  3. package/dist/needle-engine.js +341 -341
  4. package/dist/needle-engine.js.map +4 -4
  5. package/dist/needle-engine.min.js +14 -14
  6. package/dist/needle-engine.min.js.map +4 -4
  7. package/lib/engine/extensions/NEEDLE_components.js +2 -0
  8. package/lib/engine/extensions/NEEDLE_components.js.map +1 -1
  9. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +1 -0
  10. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +26 -0
  11. package/lib/engine/extensions/NEEDLE_techniques_webgl.js.map +1 -1
  12. package/lib/engine-components/Collider.js +2 -2
  13. package/lib/engine-components/Collider.js.map +1 -1
  14. package/lib/engine-components/Component.js +2 -50
  15. package/lib/engine-components/Component.js.map +1 -1
  16. package/lib/engine-components/ScreenCapture.d.ts +8 -4
  17. package/lib/engine-components/ScreenCapture.js +73 -18
  18. package/lib/engine-components/ScreenCapture.js.map +1 -1
  19. package/lib/engine-components/codegen/{exports.d.ts → components.d.ts} +2 -1
  20. package/lib/engine-components/codegen/{exports.js → components.js} +3 -2
  21. package/lib/engine-components/codegen/components.js.map +1 -0
  22. package/lib/engine-components/js-extensions/Object3D.d.ts +2 -0
  23. package/lib/engine-components/js-extensions/Object3D.js +75 -0
  24. package/lib/engine-components/js-extensions/Object3D.js.map +1 -0
  25. package/lib/needle-engine.d.ts +2 -1
  26. package/lib/needle-engine.js +3 -2
  27. package/lib/needle-engine.js.map +1 -1
  28. package/package.json +1 -1
  29. package/src/engine/codegen/register_types.js +4 -4
  30. package/src/engine/extensions/NEEDLE_components.ts +3 -0
  31. package/src/engine/extensions/NEEDLE_techniques_webgl.ts +34 -2
  32. package/src/engine-components/Collider.ts +2 -2
  33. package/src/engine-components/Component.ts +2 -63
  34. package/src/engine-components/ScreenCapture.ts +73 -20
  35. package/src/engine-components/codegen/{exports.ts → components.ts} +1 -1
  36. package/src/engine-components/js-extensions/Object3D.ts +91 -0
  37. package/src/needle-engine.ts +3 -3
  38. package/lib/engine-components/ComponentExtensions.d.ts +0 -2
  39. package/lib/engine-components/ComponentExtensions.js +0 -3
  40. package/lib/engine-components/ComponentExtensions.js.map +0 -1
  41. package/lib/engine-components/codegen/exports.js.map +0 -1
  42. package/src/engine-components/ComponentExtensions.ts +0 -7
package/CHANGELOG.md CHANGED
@@ -4,6 +4,12 @@ All notable changes to this package will be documented in this file.
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  The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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  and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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+ ## [2.33.0-pre] - 2022-10-17
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+ - Add: ScreenCapture has mode for capturing webgl canvas (unfortunately it doesnt seem to work well in Chrome or Firefox yet)
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+ - Change: move threejs prototype extensions into own file and make available to vanilla js builds
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+ - Change: ScreenCapture component has explicit VideoPlayer component reference
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+ - Fix: animating properties on custom shaders
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+
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  ## [2.32.0-pre] - 2022-10-15
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  - Add: start implementing trigger callbacks for ``onTriggerEnter``, ``onTriggerExit`` and ``onTriggerStay``
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  - Change: ``GameObject.setActive`` now updates ``isActiveAndEnabled`` state and executes ``awake`` and ``onEnable`` calls when the object was activated for the first time (e.g. when instantiating from an previously inactive prefab)
@@ -681,6 +681,10 @@ declare module "engine/engine_physics" {
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  constructor(obj: Object3D, collision: CannonCollision, invert?: boolean);
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  }
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  }
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+ declare module "engine-components/js-extensions/Object3D" {
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+ import { Object3D } from "three";
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+ export function apply(object: Object3D): void;
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+ }
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  declare module "engine-components/Component" {
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  import * as THREE from "three";
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  import { Context, FrameEvent } from "engine/engine_setup";
@@ -2651,6 +2655,7 @@ declare module "engine/extensions/NEEDLE_techniques_webgl" {
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  export class CustomShader extends RawShaderMaterial {
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  private identifier;
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  private onBeforeRenderSceneCallback;
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+ clone(): this;
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  constructor(identifier: SourceIdentifier, ...args: any[]);
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  dispose(): void;
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  waitForLighting(): Promise<void>;
@@ -3373,10 +3378,6 @@ declare module "engine-components/BoxHelperComponent" {
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  showHelper(col?: THREE.ColorRepresentation | null, force?: boolean): void;
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  }
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  }
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- declare module "engine-components/ComponentExtensions" {
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- export class UnityObject {
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- }
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- }
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  declare module "engine-components/DeleteBox" {
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  import { BoxHelperComponent } from "engine-components/BoxHelperComponent";
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  import { Behaviour } from "engine-components/Component";
@@ -3839,10 +3840,12 @@ declare module "engine-components/VideoPlayer" {
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  }
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  declare module "engine-components/ScreenCapture" {
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  import { Behaviour } from "engine-components/Component";
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+ import { VideoPlayer } from "engine-components/VideoPlayer";
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  import { IPointerClickHandler } from "engine-components/ui/PointerEvents";
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  export enum ScreenCaptureDevice {
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  Screen = 0,
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- Camera = 1
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+ Camera = 1,
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+ Canvas = 2
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  }
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  export enum ScreenCaptureMode {
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  Idle = 0,
@@ -3856,12 +3859,14 @@ declare module "engine-components/ScreenCapture" {
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  }
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  export class ScreenCapture extends Behaviour implements IPointerClickHandler {
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  onPointerClick(): void;
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+ videoPlayer?: VideoPlayer;
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  device: ScreenCaptureDevice;
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  aspectMode: AspectMode;
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- get isSending(): boolean | null;
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- get isReceiving(): boolean | null;
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+ get currentScream(): MediaStream | null;
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+ get currentMode(): ScreenCaptureMode;
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+ get isSending(): boolean | undefined;
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+ get isReceiving(): boolean;
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  private _net?;
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- private _video?;
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  private _requestOpen;
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  private _currentStream;
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  private _currentMode;
@@ -4979,7 +4984,9 @@ declare module "engine-components/ui/SpatialHtml" {
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  start(): void;
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  }
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  }
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- declare module "engine-components/codegen/exports" {
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+ declare module "engine-components/codegen/components" {
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+ export class __Ignore {
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+ }
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  export { AlignmentConstraint } from "engine-components/AlignmentConstraint";
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  export { Animation } from "engine-components/Animation";
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  export { AnimationCurve } from "engine-components/AnimationCurve";
@@ -4997,7 +5004,6 @@ declare module "engine-components/codegen/exports" {
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  export { SphereCollider } from "engine-components/Collider";
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  export { BoxCollider } from "engine-components/Collider";
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  export { InstantiateOptions } from "engine-components/Component";
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- export { UnityObject } from "engine-components/ComponentExtensions";
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  export { DeleteBox } from "engine-components/DeleteBox";
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  export { Deletable } from "engine-components/DeleteBox";
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  export { DeviceFlag } from "engine-components/DeviceFlag";
@@ -5126,7 +5132,8 @@ declare module "needle-engine" {
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  export { GameObject, Behaviour } from "engine-components/Component";
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  export { serializeable } from "engine/engine_serialization_decorator";
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  export { Collision } from "engine/engine_physics";
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- export * from "engine-components/codegen/exports";
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+ export * from "engine-components/codegen/components";
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+ export * from "engine-components/js-extensions/Object3D";
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  }
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  declare module "engine/debug/error_overlay" {
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  export function makeErrorsVisibleForDevelopment(): void;