@needle-tools/engine 2.29.0-pre → 2.31.0-pre

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (101) hide show
  1. package/CHANGELOG.md +13 -0
  2. package/dist/needle-engine.d.ts +847 -757
  3. package/dist/needle-engine.js +347 -343
  4. package/dist/needle-engine.js.map +4 -4
  5. package/dist/needle-engine.min.js +16 -12
  6. package/dist/needle-engine.min.js.map +4 -4
  7. package/lib/engine/engine.d.ts +1 -0
  8. package/lib/engine/engine_physics.d.ts +19 -8
  9. package/lib/engine/engine_physics.js +57 -48
  10. package/lib/engine/engine_physics.js.map +1 -1
  11. package/lib/engine/engine_serialization.d.ts +1 -0
  12. package/lib/engine/engine_serialization.js +1 -0
  13. package/lib/engine/engine_serialization.js.map +1 -1
  14. package/lib/engine/engine_setup.d.ts +5 -0
  15. package/lib/engine/engine_setup.js +6 -0
  16. package/lib/engine/engine_setup.js.map +1 -1
  17. package/lib/engine/engine_utils.d.ts +1 -1
  18. package/lib/engine/engine_utils.js +25 -8
  19. package/lib/engine/engine_utils.js.map +1 -1
  20. package/lib/engine/extensions/NEEDLE_deferred_texture.d.ts +1 -1
  21. package/lib/engine/extensions/NEEDLE_deferred_texture.js +26 -14
  22. package/lib/engine/extensions/NEEDLE_deferred_texture.js.map +1 -1
  23. package/lib/engine/extensions/extension_utils.js +24 -13
  24. package/lib/engine/extensions/extension_utils.js.map +1 -1
  25. package/lib/engine/extensions/extensions.js +3 -1
  26. package/lib/engine/extensions/extensions.js.map +1 -1
  27. package/lib/engine-components/Camera.js +7 -1
  28. package/lib/engine-components/Camera.js.map +1 -1
  29. package/lib/engine-components/Component.d.ts +10 -0
  30. package/lib/engine-components/Component.js +53 -0
  31. package/lib/engine-components/Component.js.map +1 -1
  32. package/lib/engine-components/OrbitControls.js +2 -1
  33. package/lib/engine-components/OrbitControls.js.map +1 -1
  34. package/lib/engine-components/Renderer.d.ts +1 -0
  35. package/lib/engine-components/Renderer.js +10 -3
  36. package/lib/engine-components/Renderer.js.map +1 -1
  37. package/lib/engine-components/Rigidbody.d.ts +1 -1
  38. package/lib/engine-components/Rigidbody.js +3 -3
  39. package/lib/engine-components/Rigidbody.js.map +1 -1
  40. package/lib/engine-components/ScreenCapture.d.ts +35 -5
  41. package/lib/engine-components/ScreenCapture.js +542 -25
  42. package/lib/engine-components/ScreenCapture.js.map +1 -1
  43. package/lib/engine-components/SpectatorCamera.js +29 -5
  44. package/lib/engine-components/SpectatorCamera.js.map +1 -1
  45. package/lib/engine-components/SyncedRoom.js +2 -0
  46. package/lib/engine-components/SyncedRoom.js.map +1 -1
  47. package/lib/engine-components/VideoPlayer.d.ts +14 -1
  48. package/lib/engine-components/VideoPlayer.js +86 -16
  49. package/lib/engine-components/VideoPlayer.js.map +1 -1
  50. package/lib/engine-components/Volume.d.ts +4 -0
  51. package/lib/engine-components/Volume.js +44 -3
  52. package/lib/engine-components/Volume.js.map +1 -1
  53. package/lib/engine-components/WebARSessionRoot.d.ts +9 -2
  54. package/lib/engine-components/WebARSessionRoot.js +69 -24
  55. package/lib/engine-components/WebARSessionRoot.js.map +1 -1
  56. package/lib/engine-components/WebXR.d.ts +6 -3
  57. package/lib/engine-components/WebXR.js +42 -7
  58. package/lib/engine-components/WebXR.js.map +1 -1
  59. package/lib/engine-components/WebXRAvatar.js +4 -0
  60. package/lib/engine-components/WebXRAvatar.js.map +1 -1
  61. package/lib/engine-components/WebXRController.js +13 -7
  62. package/lib/engine-components/WebXRController.js.map +1 -1
  63. package/lib/engine-components/ui/CanvasGroup.d.ts +1 -0
  64. package/lib/engine-components/ui/CanvasGroup.js +1 -0
  65. package/lib/engine-components/ui/CanvasGroup.js.map +1 -1
  66. package/lib/engine-components/ui/EventSystem.js +13 -4
  67. package/lib/engine-components/ui/EventSystem.js.map +1 -1
  68. package/lib/engine-components/ui/Graphic.d.ts +1 -0
  69. package/lib/engine-components/ui/Graphic.js +2 -0
  70. package/lib/engine-components/ui/Graphic.js.map +1 -1
  71. package/lib/engine-components/ui/Interfaces.d.ts +2 -0
  72. package/lib/needle-engine.d.ts +1 -0
  73. package/lib/needle-engine.js +1 -0
  74. package/lib/needle-engine.js.map +1 -1
  75. package/package.json +2 -2
  76. package/src/engine/engine_physics.ts +74 -57
  77. package/src/engine/engine_serialization.ts +3 -1
  78. package/src/engine/engine_setup.ts +6 -0
  79. package/src/engine/engine_utils.ts +34 -8
  80. package/src/engine/extensions/NEEDLE_deferred_texture.ts +25 -19
  81. package/src/engine/extensions/extension_utils.ts +24 -12
  82. package/src/engine/extensions/extensions.ts +3 -2
  83. package/src/engine-components/Camera.ts +9 -2
  84. package/src/engine-components/Component.ts +58 -0
  85. package/src/engine-components/OrbitControls.ts +2 -1
  86. package/src/engine-components/Renderer.ts +11 -3
  87. package/src/engine-components/RigidBody.ts +2 -2
  88. package/src/engine-components/ScreenCapture.ts +610 -28
  89. package/src/engine-components/SpectatorCamera.ts +28 -5
  90. package/src/engine-components/SyncedRoom.ts +1 -0
  91. package/src/engine-components/VideoPlayer.ts +123 -23
  92. package/src/engine-components/Volume.ts +47 -4
  93. package/src/engine-components/WebARSessionRoot.ts +78 -28
  94. package/src/engine-components/WebXR.ts +50 -15
  95. package/src/engine-components/WebXRAvatar.ts +5 -0
  96. package/src/engine-components/WebXRController.ts +20 -14
  97. package/src/engine-components/ui/CanvasGroup.ts +2 -0
  98. package/src/engine-components/ui/EventSystem.ts +21 -15
  99. package/src/engine-components/ui/Graphic.ts +3 -0
  100. package/src/engine-components/ui/Interfaces.ts +2 -0
  101. package/src/needle-engine.ts +1 -0
@@ -4,7 +4,7 @@ import { ARButton } from '../include/three/ARButton.js';
4
4
  import { VRButton } from '../include/three/VRButton.js';
5
5
 
6
6
  import * as THREE from 'three'
7
- import { ArrayCamera, XRHitTestSource } from 'three';
7
+ import { ArrayCamera, Matrix4, Vector3, XRHitTestSource } from 'three';
8
8
 
9
9
  import * as utils from "../engine/engine_utils";
10
10
  import { noVoip } from "./Voip";
@@ -17,6 +17,7 @@ import { EngineElement } from "../engine/engine_element";
17
17
  import { AssetReference } from "../engine/engine_addressables";
18
18
  import { serializeable } from "../engine/engine_serialization_decorator";
19
19
  import { WebXRSync } from "./WebXRSync";
20
+ import { XRSessionMode } from "../engine/engine_setup";
20
21
 
21
22
 
22
23
  export async function detectARSupport() {
@@ -73,7 +74,7 @@ export class WebXR extends Behaviour {
73
74
  this.events.addEventListener(type, listener);
74
75
  return listener;
75
76
  }
76
- public static removeEventListener(type: string, listener: any) : any {
77
+ public static removeEventListener(type: string, listener: any): any {
77
78
  this.events.removeEventListener(type, listener);
78
79
  return listener;
79
80
  }
@@ -94,10 +95,10 @@ export class WebXR extends Behaviour {
94
95
 
95
96
  public static createARButton(webXR: WebXR, opts?: CreateButtonOptions): HTMLButtonElement {
96
97
  const domOverlayRoot = webXR.webAR?.getAROverlayContainer();
97
- const features: any = { requiredFeatures: ['hit-test'] };
98
+ const features: any = {};
98
99
  if (domOverlayRoot) {
99
100
  features.domOverlay = { root: domOverlayRoot };
100
- features.optionalFeatures = ['dom-overlay'];
101
+ features.optionalFeatures = ['hit-test', 'dom-overlay'];
101
102
  }
102
103
  const arButton = ARButton.createButton(webXR.context.renderer, features);
103
104
  arButton.classList.add('webxr-ar-button');
@@ -120,7 +121,8 @@ export class WebXR extends Behaviour {
120
121
  if (session) session.end();
121
122
  }
122
123
 
123
- public get Rig(): THREE.Object3D | null {
124
+ public get Rig(): THREE.Object3D {
125
+ if(!this.rig) this.ensureRig();
124
126
  return this.rig;
125
127
  }
126
128
 
@@ -256,8 +258,6 @@ export class WebXR extends Behaviour {
256
258
  WebXR.events.dispatchEvent({ type: WebXREvent.XRUpdate, frame: frame, xr: this.context.renderer.xr, rig: this.rig });
257
259
  }
258
260
 
259
-
260
-
261
261
  private onClickedARButton() {
262
262
  if (!this._isInAR) {
263
263
  this._requestedAR = true;
@@ -361,10 +361,12 @@ export class WebXR extends Behaviour {
361
361
 
362
362
  switch (flag) {
363
363
  case XRStateFlag.AR:
364
+ this.context.xrSessionMode = XRSessionMode.ImmersiveAR;
364
365
  this._isInAR = true;
365
366
  this.webAR?.onBegin(session);
366
367
  break;
367
368
  case XRStateFlag.VR:
369
+ this.context.xrSessionMode = XRSessionMode.ImmersiveVR;
368
370
  this._isInVR = true;
369
371
  this.onEnterVR(session);
370
372
  break;
@@ -391,6 +393,7 @@ export class WebXR extends Behaviour {
391
393
  this._isInVR = false;
392
394
  this._requestedAR = false;
393
395
  this._requestedVR = false;
396
+ this.context.xrSessionMode = undefined;
394
397
 
395
398
  if (this.xrMirrorWindow) {
396
399
  this.xrMirrorWindow.close();
@@ -448,7 +451,10 @@ export class WebXR extends Behaviour {
448
451
  // not sure if this should be a behaviour.
449
452
  // for now we dont really need it to go through the usual update loop
450
453
  export class WebAR {
451
- private webxr: WebXR;
454
+
455
+ get webxr(): WebXR { return this._webxr; }
456
+
457
+ private _webxr: WebXR;
452
458
 
453
459
  private reticle: THREE.Object3D | null = null;
454
460
  private hitTestSource: XRHitTestSource | null = null;
@@ -468,11 +474,13 @@ export class WebAR {
468
474
  private get context() { return this.webxr.context; }
469
475
 
470
476
  constructor(webxr: WebXR) {
471
- this.webxr = webxr;
477
+ this._webxr = webxr;
472
478
  }
473
479
 
474
480
  private arDomOverlay: EngineElement | null = null;
475
481
  private arOverlayElement: HTMLElement | null = null;
482
+ private noHitTestAvailable: boolean = false;
483
+ private didPlaceARSessionRoot: boolean = false;
476
484
 
477
485
  getAROverlayContainer(): HTMLElement | null {
478
486
  this.arDomOverlay = this.webxr.context.domElement as EngineElement;
@@ -484,12 +492,14 @@ export class WebAR {
484
492
  this.reticleActive = active;
485
493
  }
486
494
 
487
- onBegin(session: THREE.XRSession) {
495
+ async onBegin(session: THREE.XRSession) {
488
496
  const context = this.webxr.context;
489
497
  this.reticleActive = true;
498
+ this.didPlaceARSessionRoot = false;
490
499
 
500
+ const deviceType = navigator.userAgent?.includes("OculusBrowser") ? ControllerType.PhysicalDevice : ControllerType.Touch;
491
501
  for (let i = 0; i < 4; i++) {
492
- WebXRController.Create(this.webxr, i, this.webxr.gameObject, ControllerType.Touch)
502
+ WebXRController.Create(this.webxr, i, this.webxr.gameObject, deviceType)
493
503
  }
494
504
 
495
505
  if (!this.sessionRoot || this.sessionRoot.destroyed || !this.sessionRoot.activeAndEnabled)
@@ -502,6 +512,9 @@ export class WebAR {
502
512
  session.requestReferenceSpace('viewer').then((referenceSpace) => {
503
513
  session.requestHitTestSource({ space: referenceSpace }).then((source) => {
504
514
  this.hitTestSource = source;
515
+ }).catch((_) => {
516
+ this.noHitTestAvailable = true;
517
+ console.warn("WebXR: Hit test not supported");
505
518
  });
506
519
  });
507
520
 
@@ -534,7 +547,7 @@ export class WebAR {
534
547
  if (this.arDomOverlay && this.arOverlayElement) {
535
548
  this.arDomOverlay.onEnterAR(session, this.arOverlayElement);
536
549
  }
537
-
550
+
538
551
  this.context.mainCameraComponent?.applyClearFlagsIfIsActiveCamera();
539
552
  }
540
553
 
@@ -552,11 +565,29 @@ export class WebAR {
552
565
  this.sessionRoot.onEnd(this.webxr.Rig, _session);
553
566
  }
554
567
  if (this.arDomOverlay) this.arDomOverlay.onExitAR(_session);
555
-
568
+
556
569
  this.context.mainCameraComponent?.applyClearFlagsIfIsActiveCamera();
557
570
  }
558
571
 
559
572
  onUpdate(session: THREE.XRSession, frame: THREE.XRFrame) {
573
+
574
+ if (this.noHitTestAvailable === true) {
575
+ if (this.reticle)
576
+ this.reticle.visible = false;
577
+ if (!this.didPlaceARSessionRoot) {
578
+ this.didPlaceARSessionRoot = true;
579
+ const rig = this.webxr.Rig;
580
+ const placementMatrix = arPlacementWithoutHitTestMatrix.clone();
581
+ if (rig) {
582
+ const positionFromRig = new Vector3(0, 0, 0).add(rig.position).divideScalar(this.sessionRoot?.arScale ?? 1);
583
+ placementMatrix.multiply(new Matrix4().makeTranslation(positionFromRig.x, positionFromRig.y, positionFromRig.z));
584
+ // placementMatrix.setPosition(positionFromRig);
585
+ }
586
+ this.sessionRoot?.placeAt(rig, placementMatrix);
587
+ }
588
+ return;
589
+ }
590
+
560
591
  if (!this.hitTestSource) return;
561
592
  const hitTestResults = frame.getHitTestResults(this.hitTestSource);
562
593
  if (hitTestResults.length) {
@@ -564,7 +595,11 @@ export class WebAR {
564
595
  const referenceSpace = this.webxr.context.renderer.xr.getReferenceSpace();
565
596
  if (referenceSpace) {
566
597
  const pose = hit.getPose(referenceSpace);
567
- this.sessionRoot?.onUpdate(this.webxr.Rig, session, pose);
598
+
599
+ if (this.sessionRoot) {
600
+ const didPlace = this.sessionRoot.onUpdate(this.webxr.Rig, session, pose);
601
+ this.didPlaceARSessionRoot = didPlace;
602
+ }
568
603
 
569
604
  if (this.reticle) {
570
605
  this.reticle.visible = this.reticleActive;
@@ -587,4 +622,4 @@ export class WebAR {
587
622
  }
588
623
  }
589
624
 
590
-
625
+ const arPlacementWithoutHitTestMatrix = new THREE.Matrix4().identity().makeTranslation(0, -0.5, 0);
@@ -11,6 +11,7 @@ import { VRUserState } from "./WebXRSync";
11
11
  import { getParam } from "../engine/engine_utils";
12
12
  import { serializeable } from "../engine/engine_serialization_decorator";
13
13
  import { ViewDevice } from "../engine/engine_playerview";
14
+ import { InstancingUtil } from "./Renderer";
14
15
 
15
16
  export const debug = getParam("debugavatar");
16
17
 
@@ -168,6 +169,8 @@ export class WebXRAvatar {
168
169
  // }
169
170
  this.context.players.setPlayerView(state.guid, viewObj, device);
170
171
 
172
+ InstancingUtil.markDirty(this.head);
173
+
171
174
  this._canInterpolate = true;
172
175
  const ht = this.isLocalAvatar ? this.head : this._headTarget;
173
176
  ht.position.set(state.position.x, state.position.y, state.position.z);
@@ -183,6 +186,7 @@ export class WebXRAvatar {
183
186
  ht.quaternion.multiply(WebXRAvatar.invertRotation);
184
187
  ht.scale.set(state.scale, state.scale, state.scale);
185
188
  ht.scale.multiply(this.handLeftScale);
189
+ InstancingUtil.markDirty(this.handLeft);
186
190
  }
187
191
 
188
192
  if (this.handRight) {
@@ -192,6 +196,7 @@ export class WebXRAvatar {
192
196
  ht.quaternion.multiply(WebXRAvatar.invertRotation);
193
197
  ht.scale.set(state.scale, state.scale, state.scale);
194
198
  ht.scale.multiply(this.handRightScale);
199
+ InstancingUtil.markDirty(this.handRight);
195
200
  }
196
201
  }
197
202
  }
@@ -13,6 +13,9 @@ import * as utils from "../engine/engine_three_utils"
13
13
  import { Interactable, UsageMarker } from "./Interactable";
14
14
  import { InstancingUtil } from "./Renderer";
15
15
  import { Rigidbody } from "./RigidBody";
16
+ import { getParam } from "../engine/engine_utils";
17
+
18
+ const debug = getParam("debugwebxrcontroller");
16
19
 
17
20
  export enum ControllerType {
18
21
  PhysicalDevice = 0,
@@ -103,10 +106,10 @@ export class WebXRController extends Behaviour {
103
106
  // this is a workaround to fix that temporarely
104
107
  // see https://github.com/needle-tools/needle-tiny-playground/issues/123
105
108
  const jnts = ctrl.hand["joints"];
106
- if(jnts){
107
- for(const key of Object.keys(jnts)){
109
+ if (jnts) {
110
+ for (const key of Object.keys(jnts)) {
108
111
  const joint = jnts[key];
109
- if(joint.parent) continue;
112
+ if (joint.parent) continue;
110
113
  ctrl.hand.add(joint);
111
114
  }
112
115
  }
@@ -189,7 +192,7 @@ export class WebXRController extends Behaviour {
189
192
  private _useSmoothing: boolean = true;
190
193
 
191
194
  awake(): void {
192
- if(!this.controller){
195
+ if (!this.controller) {
193
196
  console.warn("Missing Controller!!!", this);
194
197
  return;
195
198
  }
@@ -251,7 +254,8 @@ export class WebXRController extends Behaviour {
251
254
  this.raycastLine?.add(this._raycastHitPoint);
252
255
  this._raycastHitPoint.visible = false;
253
256
  this.hand.add(this.handPointerModel);
254
- console.log("ADDED TO RIG", this.webXR.Rig);
257
+ if (debug)
258
+ console.log("ADDED TO RIG", this.webXR.Rig);
255
259
 
256
260
  // // console.log("enable", this.index, this.controllerGrip.uuid)
257
261
  }
@@ -427,7 +431,8 @@ export class WebXRController extends Behaviour {
427
431
  this.movementVector.applyQuaternion(this.webXR.TransformOrientation);
428
432
  this.movementVector.y = 0;
429
433
  this.movementVector.applyQuaternion(this.worldRot);
430
- rig.position.add(this.movementVector.multiplyScalar(speedFactor * this.context.time.deltaTime));
434
+ this.movementVector.multiplyScalar(speedFactor * this.context.time.deltaTime);
435
+ rig.position.add(this.movementVector);
431
436
 
432
437
  if (this.isUsingHands)
433
438
  this.runTeleport(rig, buttons);
@@ -472,7 +477,7 @@ export class WebXRController extends Behaviour {
472
477
  }
473
478
  else this._pinchStartTime = undefined;
474
479
 
475
- let doTeleport = teleport > .5;
480
+ let doTeleport = teleport > .5 && this.webXR.IsInVR;
476
481
  let isInMiniatureMode = this.webXR.Rig ? this.webXR.Rig?.scale?.x < .999 : false;
477
482
  let newRigScale: number | null = null;
478
483
 
@@ -482,7 +487,7 @@ export class WebXRController extends Behaviour {
482
487
  // button[4] seems to be the A button if it exists. On hololens it's randomly pressed though for hands
483
488
  // see https://www.w3.org/TR/webxr-gamepads-module-1/#xr-standard-gamepad-mapping
484
489
  if (i === 4) {
485
- if (btn.pressed && !this.didChangeScale) {
490
+ if (btn.pressed && !this.didChangeScale && this.webXR.IsInVR) {
486
491
  this.didChangeScale = true;
487
492
  const rig = this.webXR.Rig;
488
493
  if (rig) {
@@ -583,7 +588,7 @@ export class WebXRController extends Behaviour {
583
588
  }
584
589
 
585
590
  private selectStartCallback: Function | null = null;
586
- private lastSelectStartObject : THREE.Object3D | null = null;;
591
+ private lastSelectStartObject: THREE.Object3D | null = null;;
587
592
 
588
593
  private onHandleSelectStart() {
589
594
  this.selectStartCallback = null;
@@ -611,7 +616,8 @@ export class WebXRController extends Behaviour {
611
616
  for (const intersection of intersections) {
612
617
  const object = intersection.object;
613
618
  if (!this.testIsVisible(object)) {
614
- console.log("not visible");
619
+ if (debug)
620
+ console.log("not visible");
615
621
  continue;
616
622
  }
617
623
  this.lastSelectStartObject = object;
@@ -622,7 +628,7 @@ export class WebXRController extends Behaviour {
622
628
  sub(this, args);
623
629
  }
624
630
  }
625
- if (args.grab !== object)
631
+ if (args.grab !== object && debug)
626
632
  console.log("Grabbed object changed", "original", object, "new", args.grab);
627
633
  if (args.grab) {
628
634
  this.grabbed = AttachedObject.TryTake(this, args.grab, intersection, closeGrab);
@@ -630,8 +636,7 @@ export class WebXRController extends Behaviour {
630
636
  break;
631
637
  }
632
638
  }
633
- else
634
- {
639
+ else {
635
640
  const subs = WebXRController.eventSubs[ControllerEvents.SelectStart];
636
641
  const args = { selected: null, grab: null };
637
642
  if (subs && subs.length > 0) {
@@ -761,7 +766,8 @@ export class AttachedObject {
761
766
  public static TryTake(controller: WebXRController, candidate: THREE.Object3D, intersection: THREE.Intersection, closeGrab: boolean): AttachedObject | null {
762
767
  const interactable = GameObject.getComponentInParent(candidate, Interactable);
763
768
  if (!interactable) {
764
- console.warn("Prevented taking object that is not interactable", candidate);
769
+ if (debug)
770
+ console.warn("Prevented taking object that is not interactable", candidate);
765
771
  return null;
766
772
  }
767
773
 
@@ -16,6 +16,8 @@ export class CanvasGroup extends Behaviour implements ICanvasGroup {
16
16
  this.markDirty();
17
17
  }
18
18
 
19
+ get isCanvasGroup() { return true; }
20
+
19
21
  private _alpha: number = 1;
20
22
 
21
23
  @serializeable()
@@ -9,9 +9,8 @@ import { PointerEventData } from "./PointerEvents";
9
9
  import { Raycaster } from "./Raycaster";
10
10
  import { InputEvents, KeyCode } from "../../engine/engine_input";
11
11
  import { Object3D } from "three";
12
- import { ICanvasGroup } from "./Interfaces";
12
+ import { ICanvasGroup, IGraphic } from "./Interfaces";
13
13
  import { getParam } from "../../engine/engine_utils";
14
- import { off } from "process";
15
14
 
16
15
  const debug = getParam("debugeventsystem");
17
16
 
@@ -135,7 +134,7 @@ export class EventSystem extends Behaviour {
135
134
  private objectsHoveredLastFrame: THREE.Object3D[] = [];
136
135
  // todo: these should be listed by input source (e.g. per controller, mouse, touch)
137
136
  private raisedPointerDownEvents: any[] = [];
138
- private _didMove : boolean = false;
137
+ private _didMove: boolean = false;
139
138
 
140
139
  onBeforeUpdate() {
141
140
  this.objectsHoveredThisFrame.length = 0;
@@ -147,9 +146,9 @@ export class EventSystem extends Behaviour {
147
146
  // console.log("alt pressed");
148
147
  return;
149
148
  }
150
- if(!this._didMove){
149
+ if (!this._didMove) {
151
150
  const pos = this.context.input.getPointerPositionRC(0);
152
- if(pos && pos.x === 0 && pos.y === 0) return;
151
+ if (pos && pos.x === 0 && pos.y === 0) return;
153
152
  this._didMove = true;
154
153
  }
155
154
 
@@ -166,10 +165,10 @@ export class EventSystem extends Behaviour {
166
165
  // handle orbit control before handling input events
167
166
  // this is just so button events that modify OrbitControls.enabled work
168
167
  let orbitControlComponent: OrbitControls | null = null;
169
- let previousOrbitControlState : boolean | null = null;
168
+ let previousOrbitControlState: boolean | null = null;
170
169
  if (this.context.input.mouseDown && this.currentActiveMeshUIComponents.length > 0 && this.context.mainCameraComponent) {
171
170
  orbitControlComponent = GameObject.getComponent(this.context.mainCameraComponent.gameObject, OrbitControls) ?? null;
172
- if(orbitControlComponent){
171
+ if (orbitControlComponent) {
173
172
  previousOrbitControlState = orbitControlComponent.enabled;
174
173
  orbitControlComponent.enabled = false;
175
174
  }
@@ -274,16 +273,16 @@ export class EventSystem extends Behaviour {
274
273
  this._noDepthTestingResults.length = 0;
275
274
  for (let i = 0; i < hits.length; i++) {
276
275
  const hit = hits[i];
277
- const object = hit.object as THREE.Mesh;
278
- if(object.material){
279
- if(object.material["depthTest"] === false){
276
+ const object = hit.object as THREE.Mesh;
277
+ if (object.material) {
278
+ if (object.material["depthTest"] === false) {
280
279
  this._noDepthTestingResults.push(hit);
281
280
  continue;
282
281
  }
283
282
  }
284
283
  this._sortingBuffer.push(hit);
285
284
  }
286
- for(const obj of this._sortingBuffer){
285
+ for (const obj of this._sortingBuffer) {
287
286
  this._noDepthTestingResults.push(obj);
288
287
  }
289
288
  return this._noDepthTestingResults;
@@ -294,7 +293,7 @@ export class EventSystem extends Behaviour {
294
293
 
295
294
  if (!this.testIsVisible(object)) {
296
295
  if (args.isClicked && debug)
297
- console.log("not allowed", object);
296
+ console.log("not allowed", object);
298
297
  return false;
299
298
  }
300
299
 
@@ -314,10 +313,17 @@ export class EventSystem extends Behaviour {
314
313
  const actualGo = parent.shadowComponentOwner.gameObject;
315
314
  if (actualGo) {
316
315
  canvasGroup = this.tryFindCanvasGroup(actualGo);
317
- if (canvasGroup?.blocksRaycasts === false) return false;
318
- if (canvasGroup?.interactable === false) {
319
- return true;
316
+ if (canvasGroup?.isCanvasGroup === true) {
317
+ if (canvasGroup.blocksRaycasts === false) return false;
318
+ if (canvasGroup.interactable === false) return true;
320
319
  }
320
+ // handle Graphic Raycast target
321
+ const graphic = GameObject.foreachComponent(actualGo, c => {
322
+ if (typeof (c as unknown as IGraphic).raycastTarget === "boolean") return c;
323
+ return undefined;
324
+ }, false);
325
+ if (graphic?.raycastTarget === false) return false;
326
+
321
327
  const handled = this.handleMeshUIIntersection(object, pressedOrClicked);
322
328
  if (!clicked && handled) {
323
329
  // return true;
@@ -10,6 +10,8 @@ import { onChange, scheduleAction } from "./Utils"
10
10
 
11
11
  export class Graphic extends BaseUIComponent implements IGraphic {
12
12
 
13
+ get isGraphic() { return true; }
14
+
13
15
  @serializeable(RGBAColor)
14
16
  get color(): RGBAColor {
15
17
  if (!this._color) this._color = new RGBAColor(1, 1, 1, 1);
@@ -132,6 +134,7 @@ export class Graphic extends BaseUIComponent implements IGraphic {
132
134
  }
133
135
 
134
136
  protected onAfterAddedToScene(): void {
137
+ super.onAfterAddedToScene();
135
138
  if (this.shadowComponent) {
136
139
  //@ts-ignore
137
140
  this.shadowComponent.offset = this.shadowComponent.position.z;
@@ -1,8 +1,10 @@
1
1
  export interface ICanvasGroup {
2
+ get isCanvasGroup() : boolean;
2
3
  blocksRaycasts: boolean;
3
4
  interactable: boolean;
4
5
  }
5
6
 
6
7
  export interface IGraphic {
8
+ get isGraphic() : boolean;
7
9
  raycastTarget: boolean;
8
10
  }
@@ -5,6 +5,7 @@ import "./engine/engine_setup";
5
5
 
6
6
  export { GameObject, Behaviour } from "./engine-components/Component";
7
7
  export { serializeable } from "./engine/engine_serialization_decorator";
8
+ export { Collision } from "./engine/engine_physics";
8
9
  export * from "./engine-components/codegen/exports";
9
10
 
10
11