@needle-tools/engine 2.29.0-pre → 2.30.0-pre
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +9 -0
- package/dist/needle-engine.d.ts +44 -8
- package/dist/needle-engine.js +347 -343
- package/dist/needle-engine.js.map +4 -4
- package/dist/needle-engine.min.js +20 -16
- package/dist/needle-engine.min.js.map +4 -4
- package/lib/engine/engine.d.ts +1 -0
- package/lib/engine/engine_serialization.d.ts +1 -0
- package/lib/engine/engine_serialization.js +1 -0
- package/lib/engine/engine_serialization.js.map +1 -1
- package/lib/engine/engine_setup.d.ts +5 -0
- package/lib/engine/engine_setup.js +6 -0
- package/lib/engine/engine_setup.js.map +1 -1
- package/lib/engine/engine_utils.d.ts +1 -1
- package/lib/engine/engine_utils.js +25 -8
- package/lib/engine/engine_utils.js.map +1 -1
- package/lib/engine/extensions/NEEDLE_deferred_texture.d.ts +1 -1
- package/lib/engine/extensions/NEEDLE_deferred_texture.js +26 -14
- package/lib/engine/extensions/NEEDLE_deferred_texture.js.map +1 -1
- package/lib/engine/extensions/extension_utils.js +24 -13
- package/lib/engine/extensions/extension_utils.js.map +1 -1
- package/lib/engine/extensions/extensions.js +3 -1
- package/lib/engine/extensions/extensions.js.map +1 -1
- package/lib/engine-components/Camera.js +7 -0
- package/lib/engine-components/Camera.js.map +1 -1
- package/lib/engine-components/OrbitControls.js +2 -1
- package/lib/engine-components/OrbitControls.js.map +1 -1
- package/lib/engine-components/Renderer.d.ts +1 -0
- package/lib/engine-components/Renderer.js +10 -3
- package/lib/engine-components/Renderer.js.map +1 -1
- package/lib/engine-components/ScreenCapture.d.ts +1 -0
- package/lib/engine-components/ScreenCapture.js +265 -1
- package/lib/engine-components/ScreenCapture.js.map +1 -1
- package/lib/engine-components/SpectatorCamera.js +29 -5
- package/lib/engine-components/SpectatorCamera.js.map +1 -1
- package/lib/engine-components/SyncedRoom.js +2 -0
- package/lib/engine-components/SyncedRoom.js.map +1 -1
- package/lib/engine-components/VideoPlayer.d.ts +10 -1
- package/lib/engine-components/VideoPlayer.js +64 -15
- package/lib/engine-components/VideoPlayer.js.map +1 -1
- package/lib/engine-components/Volume.d.ts +4 -0
- package/lib/engine-components/Volume.js +44 -3
- package/lib/engine-components/Volume.js.map +1 -1
- package/lib/engine-components/WebARSessionRoot.d.ts +9 -2
- package/lib/engine-components/WebARSessionRoot.js +69 -24
- package/lib/engine-components/WebARSessionRoot.js.map +1 -1
- package/lib/engine-components/WebXR.d.ts +6 -3
- package/lib/engine-components/WebXR.js +42 -7
- package/lib/engine-components/WebXR.js.map +1 -1
- package/lib/engine-components/WebXRAvatar.js +4 -0
- package/lib/engine-components/WebXRAvatar.js.map +1 -1
- package/lib/engine-components/WebXRController.js +13 -7
- package/lib/engine-components/WebXRController.js.map +1 -1
- package/lib/engine-components/ui/CanvasGroup.d.ts +1 -0
- package/lib/engine-components/ui/CanvasGroup.js +1 -0
- package/lib/engine-components/ui/CanvasGroup.js.map +1 -1
- package/lib/engine-components/ui/EventSystem.js +13 -4
- package/lib/engine-components/ui/EventSystem.js.map +1 -1
- package/lib/engine-components/ui/Graphic.d.ts +1 -0
- package/lib/engine-components/ui/Graphic.js +2 -0
- package/lib/engine-components/ui/Graphic.js.map +1 -1
- package/lib/engine-components/ui/Interfaces.d.ts +2 -0
- package/package.json +2 -2
- package/src/engine/engine_serialization.ts +3 -1
- package/src/engine/engine_setup.ts +6 -0
- package/src/engine/engine_utils.ts +34 -8
- package/src/engine/extensions/NEEDLE_deferred_texture.ts +25 -19
- package/src/engine/extensions/extension_utils.ts +24 -12
- package/src/engine/extensions/extensions.ts +3 -2
- package/src/engine-components/Camera.ts +9 -1
- package/src/engine-components/OrbitControls.ts +2 -1
- package/src/engine-components/Renderer.ts +11 -3
- package/src/engine-components/ScreenCapture.ts +312 -2
- package/src/engine-components/SpectatorCamera.ts +28 -5
- package/src/engine-components/SyncedRoom.ts +1 -0
- package/src/engine-components/VideoPlayer.ts +97 -21
- package/src/engine-components/Volume.ts +47 -4
- package/src/engine-components/WebARSessionRoot.ts +78 -28
- package/src/engine-components/WebXR.ts +50 -15
- package/src/engine-components/WebXRAvatar.ts +5 -0
- package/src/engine-components/WebXRController.ts +20 -14
- package/src/engine-components/ui/CanvasGroup.ts +2 -0
- package/src/engine-components/ui/EventSystem.ts +21 -15
- package/src/engine-components/ui/Graphic.ts +3 -0
- package/src/engine-components/ui/Interfaces.ts +2 -0
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@@ -13,6 +13,9 @@ import * as utils from "../engine/engine_three_utils"
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import { Interactable, UsageMarker } from "./Interactable";
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import { InstancingUtil } from "./Renderer";
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import { Rigidbody } from "./RigidBody";
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import { getParam } from "../engine/engine_utils";
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const debug = getParam("debugwebxrcontroller");
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export enum ControllerType {
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PhysicalDevice = 0,
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@@ -103,10 +106,10 @@ export class WebXRController extends Behaviour {
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// this is a workaround to fix that temporarely
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// see https://github.com/needle-tools/needle-tiny-playground/issues/123
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const jnts = ctrl.hand["joints"];
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if(jnts){
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for(const key of Object.keys(jnts)){
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if (jnts) {
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for (const key of Object.keys(jnts)) {
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const joint = jnts[key];
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if(joint.parent) continue;
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if (joint.parent) continue;
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ctrl.hand.add(joint);
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}
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}
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@@ -189,7 +192,7 @@ export class WebXRController extends Behaviour {
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private _useSmoothing: boolean = true;
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awake(): void {
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if(!this.controller){
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if (!this.controller) {
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console.warn("Missing Controller!!!", this);
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return;
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}
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@@ -251,7 +254,8 @@ export class WebXRController extends Behaviour {
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this.raycastLine?.add(this._raycastHitPoint);
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this._raycastHitPoint.visible = false;
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this.hand.add(this.handPointerModel);
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-
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if (debug)
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console.log("ADDED TO RIG", this.webXR.Rig);
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// // console.log("enable", this.index, this.controllerGrip.uuid)
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}
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@@ -427,7 +431,8 @@ export class WebXRController extends Behaviour {
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this.movementVector.applyQuaternion(this.webXR.TransformOrientation);
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this.movementVector.y = 0;
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this.movementVector.applyQuaternion(this.worldRot);
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-
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this.movementVector.multiplyScalar(speedFactor * this.context.time.deltaTime);
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rig.position.add(this.movementVector);
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if (this.isUsingHands)
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this.runTeleport(rig, buttons);
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@@ -472,7 +477,7 @@ export class WebXRController extends Behaviour {
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}
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else this._pinchStartTime = undefined;
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let doTeleport = teleport > .5;
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let doTeleport = teleport > .5 && this.webXR.IsInVR;
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let isInMiniatureMode = this.webXR.Rig ? this.webXR.Rig?.scale?.x < .999 : false;
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let newRigScale: number | null = null;
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@@ -482,7 +487,7 @@ export class WebXRController extends Behaviour {
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// button[4] seems to be the A button if it exists. On hololens it's randomly pressed though for hands
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// see https://www.w3.org/TR/webxr-gamepads-module-1/#xr-standard-gamepad-mapping
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if (i === 4) {
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if (btn.pressed && !this.didChangeScale) {
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if (btn.pressed && !this.didChangeScale && this.webXR.IsInVR) {
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this.didChangeScale = true;
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const rig = this.webXR.Rig;
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if (rig) {
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@@ -583,7 +588,7 @@ export class WebXRController extends Behaviour {
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}
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private selectStartCallback: Function | null = null;
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private lastSelectStartObject
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private lastSelectStartObject: THREE.Object3D | null = null;;
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private onHandleSelectStart() {
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this.selectStartCallback = null;
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@@ -611,7 +616,8 @@ export class WebXRController extends Behaviour {
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for (const intersection of intersections) {
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const object = intersection.object;
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if (!this.testIsVisible(object)) {
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if (debug)
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console.log("not visible");
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continue;
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}
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this.lastSelectStartObject = object;
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sub(this, args);
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}
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}
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if (args.grab !== object)
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if (args.grab !== object && debug)
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console.log("Grabbed object changed", "original", object, "new", args.grab);
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if (args.grab) {
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this.grabbed = AttachedObject.TryTake(this, args.grab, intersection, closeGrab);
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@@ -630,8 +636,7 @@ export class WebXRController extends Behaviour {
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break;
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}
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}
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else
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{
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else {
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const subs = WebXRController.eventSubs[ControllerEvents.SelectStart];
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const args = { selected: null, grab: null };
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if (subs && subs.length > 0) {
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@@ -761,7 +766,8 @@ export class AttachedObject {
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public static TryTake(controller: WebXRController, candidate: THREE.Object3D, intersection: THREE.Intersection, closeGrab: boolean): AttachedObject | null {
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const interactable = GameObject.getComponentInParent(candidate, Interactable);
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if (!interactable) {
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console.warn("Prevented taking object that is not interactable", candidate);
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return null;
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}
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import { Raycaster } from "./Raycaster";
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import { InputEvents, KeyCode } from "../../engine/engine_input";
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import { Object3D } from "three";
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import { ICanvasGroup } from "./Interfaces";
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import { ICanvasGroup, IGraphic } from "./Interfaces";
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import { getParam } from "../../engine/engine_utils";
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import { off } from "process";
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const debug = getParam("debugeventsystem");
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@@ -135,7 +134,7 @@ export class EventSystem extends Behaviour {
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private objectsHoveredLastFrame: THREE.Object3D[] = [];
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// todo: these should be listed by input source (e.g. per controller, mouse, touch)
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private raisedPointerDownEvents: any[] = [];
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private _didMove
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private _didMove: boolean = false;
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onBeforeUpdate() {
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this.objectsHoveredThisFrame.length = 0;
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// console.log("alt pressed");
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return;
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}
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if(!this._didMove){
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if (!this._didMove) {
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const pos = this.context.input.getPointerPositionRC(0);
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if (pos && pos.x === 0 && pos.y === 0) return;
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this._didMove = true;
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}
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// handle orbit control before handling input events
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// this is just so button events that modify OrbitControls.enabled work
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let orbitControlComponent: OrbitControls | null = null;
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let previousOrbitControlState
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let previousOrbitControlState: boolean | null = null;
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if (this.context.input.mouseDown && this.currentActiveMeshUIComponents.length > 0 && this.context.mainCameraComponent) {
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orbitControlComponent = GameObject.getComponent(this.context.mainCameraComponent.gameObject, OrbitControls) ?? null;
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if (orbitControlComponent) {
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previousOrbitControlState = orbitControlComponent.enabled;
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orbitControlComponent.enabled = false;
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}
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this._noDepthTestingResults.length = 0;
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for (let i = 0; i < hits.length; i++) {
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const hit = hits[i];
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const object = hit.object as THREE.Mesh;
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if(object.material["depthTest"] === false){
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const object = hit.object as THREE.Mesh;
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if (object.material) {
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if (object.material["depthTest"] === false) {
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this._noDepthTestingResults.push(hit);
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continue;
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}
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}
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this._sortingBuffer.push(hit);
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}
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for (const obj of this._sortingBuffer) {
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this._noDepthTestingResults.push(obj);
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}
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return this._noDepthTestingResults;
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if (!this.testIsVisible(object)) {
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if (args.isClicked && debug)
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console.log("not allowed", object);
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console.log("not allowed", object);
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return false;
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}
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const actualGo = parent.shadowComponentOwner.gameObject;
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if (actualGo) {
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canvasGroup = this.tryFindCanvasGroup(actualGo);
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if (canvasGroup.blocksRaycasts === false) return false;
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if (canvasGroup.interactable === false) return true;
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}
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// handle Graphic Raycast target
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const graphic = GameObject.foreachComponent(actualGo, c => {
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if (typeof (c as unknown as IGraphic).raycastTarget === "boolean") return c;
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return undefined;
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}, false);
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if (graphic?.raycastTarget === false) return false;
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const handled = this.handleMeshUIIntersection(object, pressedOrClicked);
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if (!clicked && handled) {
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// return true;
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export class Graphic extends BaseUIComponent implements IGraphic {
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get isGraphic() { return true; }
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@serializeable(RGBAColor)
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get color(): RGBAColor {
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if (!this._color) this._color = new RGBAColor(1, 1, 1, 1);
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}
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protected onAfterAddedToScene(): void {
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super.onAfterAddedToScene();
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if (this.shadowComponent) {
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//@ts-ignore
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this.shadowComponent.offset = this.shadowComponent.position.z;
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