@needle-tools/engine 2.26.1-pre → 2.27.0-pre

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package/CHANGELOG.md CHANGED
@@ -4,6 +4,14 @@ All notable changes to this package will be documented in this file.
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  The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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  and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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+ ## [2.27.0-pre] - 2022-10-06
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+ - Fix: EventList failing to find target when targeting a Object3D without any components
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+ - Fix: text now showing up when disabling and enabling again after the underlying three-mesh-ui components have been created
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+ - Fix: Builtin sprites not rendering correctly in production builds
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+ - Change: Bump needle glTF transform extensions version
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+ - Change: json pointers now have correct format (e.g. ``/textures/0`` instead ``textures/0``)
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+ - Change: Bump UnityGLTF version
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  ## [2.26.1-pre] - 2022-10-05
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  - Fix animating ``activeSelf`` on GameObject in canvas hierarchy
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  - Fix SpectatorCam component