@needfspeed/skills-library 0.1.0 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CATALOG.md +39 -1
- package/README.md +13 -2
- package/docs/pstack/README.md +42 -0
- package/docs/pstack/poteto-agent.md +8 -0
- package/package.json +5 -2
- package/skills/pstack/LICENSE +21 -0
- package/skills/pstack/architect/SKILL.md +79 -0
- package/skills/pstack/architect/references/rationale-template.md +35 -0
- package/skills/pstack/architect/references/runner-prompt.md +19 -0
- package/skills/pstack/arena/SKILL.md +71 -0
- package/skills/pstack/automate-me/SKILL.md +109 -0
- package/skills/pstack/figure-it-out/SKILL.md +55 -0
- package/skills/pstack/how/SKILL.md +134 -0
- package/skills/pstack/how/references/critic-prompt.md +59 -0
- package/skills/pstack/how/references/critique-rubric.md +58 -0
- package/skills/pstack/how/references/explainer-prompt.md +55 -0
- package/skills/pstack/how/references/explorer-prompt.md +52 -0
- package/skills/pstack/interrogate/SKILL.md +106 -0
- package/skills/pstack/interrogate/references/code-quality-review.md +47 -0
- package/skills/pstack/interrogate/references/lead-judgment.md +58 -0
- package/skills/pstack/interrogate/references/reviewer-prompt.md +72 -0
- package/skills/pstack/interrogate/references/rubric.md +77 -0
- package/skills/pstack/poteto-mode/SKILL.md +124 -0
- package/skills/pstack/poteto-mode/playbooks/authoring-a-skill.md +12 -0
- package/skills/pstack/poteto-mode/playbooks/autonomous-run.md +12 -0
- package/skills/pstack/poteto-mode/playbooks/bug-fix.md +17 -0
- package/skills/pstack/poteto-mode/playbooks/eval.md +27 -0
- package/skills/pstack/poteto-mode/playbooks/feature.md +21 -0
- package/skills/pstack/poteto-mode/playbooks/investigation.md +14 -0
- package/skills/pstack/poteto-mode/playbooks/multi-phase-plan.md +3 -0
- package/skills/pstack/poteto-mode/playbooks/opening-a-pr.md +11 -0
- package/skills/pstack/poteto-mode/playbooks/pause-safely.md +10 -0
- package/skills/pstack/poteto-mode/playbooks/perf-issue.md +13 -0
- package/skills/pstack/poteto-mode/playbooks/prototype.md +14 -0
- package/skills/pstack/poteto-mode/playbooks/refactoring.md +15 -0
- package/skills/pstack/poteto-mode/playbooks/runtime-forensics.md +11 -0
- package/skills/pstack/poteto-mode/playbooks/session-pickup.md +13 -0
- package/skills/pstack/poteto-mode/playbooks/trace-forensics.md +14 -0
- package/skills/pstack/poteto-mode/playbooks/visual-parity.md +11 -0
- package/skills/pstack/poteto-mode/references/plan.md +105 -0
- package/skills/pstack/principle-boundary-discipline/SKILL.md +32 -0
- package/skills/pstack/principle-build-the-lever/SKILL.md +23 -0
- package/skills/pstack/principle-encode-lessons-in-structure/SKILL.md +31 -0
- package/skills/pstack/principle-exhaust-the-design-space/SKILL.md +21 -0
- package/skills/pstack/principle-experience-first/SKILL.md +19 -0
- package/skills/pstack/principle-fix-root-causes/SKILL.md +22 -0
- package/skills/pstack/principle-foundational-thinking/SKILL.md +19 -0
- package/skills/pstack/principle-guard-the-context-window/SKILL.md +17 -0
- package/skills/pstack/principle-laziness-protocol/SKILL.md +17 -0
- package/skills/pstack/principle-make-operations-idempotent/SKILL.md +24 -0
- package/skills/pstack/principle-migrate-callers-then-delete-legacy-apis/SKILL.md +22 -0
- package/skills/pstack/principle-minimize-reader-load/SKILL.md +21 -0
- package/skills/pstack/principle-never-block-on-the-human/SKILL.md +23 -0
- package/skills/pstack/principle-outcome-oriented-execution/SKILL.md +22 -0
- package/skills/pstack/principle-prove-it-works/SKILL.md +33 -0
- package/skills/pstack/principle-redesign-from-first-principles/SKILL.md +16 -0
- package/skills/pstack/principle-separate-before-serializing-shared-state/SKILL.md +16 -0
- package/skills/pstack/principle-sequence-verifiable-units/SKILL.md +22 -0
- package/skills/pstack/principle-subtract-before-you-add/SKILL.md +20 -0
- package/skills/pstack/principle-type-system-discipline/SKILL.md +29 -0
- package/skills/pstack/reflect/SKILL.md +77 -0
- package/skills/pstack/reflect/references/divergent-reviewer.md +43 -0
- package/skills/pstack/reflect/references/judgment-reviewer.md +42 -0
- package/skills/pstack/reflect/references/synthesizer.md +56 -0
- package/skills/pstack/reflect/references/tooling-reviewer.md +57 -0
- package/skills/pstack/setup-pstack/SKILL.md +55 -0
- package/skills/pstack/show-me-your-work/SKILL.md +82 -0
- package/skills/pstack/show-me-your-work/references/decision-log-template.tsv +1 -0
- package/skills/pstack/show-me-your-work/scripts/log.sh +40 -0
- package/skills/pstack/tdd/SKILL.md +44 -0
- package/skills/pstack/typescript-best-practices/SKILL.md +24 -0
- package/skills/pstack/typescript-best-practices/references/patterns.md +223 -0
- package/skills/pstack/unslop/SKILL.md +80 -0
- package/skills/pstack/why/SKILL.md +229 -0
- package/skills/pstack/why/references/epistemics.md +144 -0
- package/skills/pstack/why/references/investigator-prompt.md +103 -0
- package/skills/pstack/why/references/source-playbook.md +17 -0
- package/skills/pstack/why/references/sources/code-archaeology.md +88 -0
- package/skills/pstack/why/references/sources/databricks.md +70 -0
- package/skills/pstack/why/references/sources/datadog.md +99 -0
- package/skills/pstack/why/references/sources/incident-postmortem.md +15 -0
- package/skills/pstack/why/references/sources/linear.md +48 -0
- package/skills/pstack/why/references/sources/notion.md +55 -0
- package/skills/pstack/why/references/sources/sentry.md +100 -0
- package/skills/pstack/why/references/sources/slack.md +54 -0
- package/skills/pstack/why/references/synthesizer-prompt.md +135 -0
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# Review Rubric
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Review through whichever lenses are relevant. Not every lens applies to every change. Use judgment.
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## Correctness
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Does the code actually do what the intent says it should?
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- Edge cases: empty inputs, nil/undefined, boundary values, concurrent access
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- Error handling: are errors caught, propagated, or silently swallowed?
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- Off-by-one, type coercion, integer overflow, string encoding
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- State management: race conditions, stale closures, dangling references
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- Does the happy path work? Does the sad path work?
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- Idempotency: what happens if this operation runs twice, or if a previous run crashed halfway? If the answer is "it depends on what state was left behind," there's a missing reconciliation step.
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- Concurrency: if multiple actors can touch the same mutable state (files, branches, shared data), is access serialized structurally (locks, sequential phases, exclusive ownership), or by conventions that won't hold?
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When you find a potential bug, trace the execution path. Don't just flag "this could be nil". Show the call chain that makes it nil.
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## Root Causes vs. Symptoms
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Is the code fixing the actual problem or papering over a symptom?
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Answering this often requires looking beyond the changed files. Read the surrounding code (callers, callees, type definitions, sibling modules) and understand the architecture the change lives in. Use the tools available to you (Read, Grep, Glob) to explore. Follow the call chain. Read the types. Understand why the code exists before judging whether the change addresses the right layer.
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- Guard clauses that mask a deeper invariant violation
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- Retry logic that hides a broken contract
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- Type casts that silence a modeling error
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- If you see a workaround, ask: why is the workaround needed? What would a proper fix look like?
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- A fix in module A that should really be a fix in module B's contract
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- Instructions where structure would be better: if the fix is a comment saying "don't do X" or a convention someone has to remember, ask whether it could instead be a type constraint, a lint rule, or a runtime check that makes the wrong thing impossible
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## Structural Integrity
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Does the code fit well into the system it's part of?
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- Boundary discipline: is validation at system boundaries, or scattered through business logic? Validate data once where it enters the system, then trust it internally.
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- Abstraction level: is the code mixing high-level orchestration with low-level detail?
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- Coupling: does this change introduce dependencies that will make future changes harder?
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- Data model fit: do the data structures match the actual access patterns? The right structure makes downstream code obvious; the wrong one fights you at every turn.
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- Bolted-on vs. integrated: was the change patched onto the existing design, or does it read as if the design always accounted for it? If the new requirement had been known from the start, would the code look like this?
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- Legacy dual-paths: does the change introduce a new API while keeping the old one alive? If there are no external consumers, migrate callers and delete the old path in the same wave. Don't leave compatibility layers that will become permanent.
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Don't penalize simple code for lacking abstraction. Premature abstraction is worse than duplication.
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## Verification
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Can you tell that this code works from reading it?
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- Are there tests? Do they test behavior or implementation details?
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- Are there assertions/invariants that would catch regressions?
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- If this is a bug fix: is there a test for the bug?
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- If this touches an integration boundary: is the full path tested?
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- Check the real thing, not a proxy: if the code checks liveness via file mtime or cached state instead of reading the actual value, that's a verification gap.
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- For delegated or async work: does the code verify actual output artifacts, or does it trust self-reports and summaries?
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## Complexity Budget
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Is the complexity justified by what the code accomplishes?
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- Code that could be simpler without losing correctness or clarity
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- Abstractions that serve only one call site
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- Configuration or parameterization for cases that don't exist yet
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- Dead code, unused imports, vestigial parameters
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- Over-engineering: "just in case" code paths with no current callers
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- Obsolete compatibility paths kept alive for transitional stability that's no longer needed. If the migration is done, delete the scaffolding
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- Does the user experience justify the complexity? Every feature, control, and option should earn its place. Half-finished features are worse than missing ones.
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Simpler is better unless simpler is wrong. Three lines of duplication beat a premature abstraction.
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## Security
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Only flag security issues you can actually trace through the code. "This could be an injection vector" without showing the input path is not useful.
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- User input flowing to dangerous sinks (SQL, shell, eval, innerHTML) without sanitization
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- Authentication/authorization gaps in new endpoints
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- Secrets in code, logs, or error messages
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- TOCTOU (time-of-check-time-of-use) in security-critical paths
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---
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name: poteto-mode
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description: poteto's agent style for concise, detailed responses, deliberate subagents, unslopped prose, simple code, and verified work. Use for poteto, /poteto-mode, or requests to work in this style.
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disable-model-invocation: true
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---
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# Poteto mode
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## Non-negotiables
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**Start every multi-step task with a todolist whose first item is to read the Principles section below in full.** The principles ground every trigger here. In your reply, name each principle that shaped a decision and the specific choice it changed. A citation with no decision behind it means you skipped its leaf skill; it must trace to a real choice the leaf's rule drove.
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Remaining triggers:
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- Nontrivial change, architecture decision, or "are we sure?" → the **how** skill.
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- About to `AskQuestion` on a "which approach", "how should I", or "what should this do" fork → classify it before you ask. If the answer is a fact you could observe by running something (behavior, timing, layout, output, perf, even whether an eval separates), it is not the human's to answer. Sketch it via the Prototype playbook (`playbooks/prototype.md`) and let the result decide. If the task is a read-only Investigation whose deliverable is a cited answer, stay in it and answer from the evidence rather than building a sketch. Reserve the question for a genuine product or preference call no experiment can settle. The ask is the slow path. A throwaway probe usually answers faster, and it hands the human a result to react to instead of a decision to make.
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- Any code → name the data shape first.
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- Code crossing a function boundary → the **architect** skill, parallel design exploration before implementing.
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- Contested design → the **interrogate** skill (four-model adversarial) before shipping.
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- Nontrivial multi-step → write the throughput checkpoint (Feature step 3).
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- Any prose surface → the **unslop** skill. Your reply is a prose surface; write it per **Writing the reply**. Agent-facing prose also follows the **create-skill** skill (Cursor's built-in for authoring SKILL.md files).
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- Before commit → the `deslop` skill from the `cursor-team-kit` plugin (`/deslop`).
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- Shipping UI / IDE / CLI → the matching control skill. `cursor-team-kit` publishes `control-cli` (CLIs and TUIs) and `control-ui` (browser / Electron / web UIs). For bug fixes, reproduce first on the same surface yourself; hand to the user only under the narrow Bug fix step 1 exception.
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- After opening a PR → Cursor's built-in **babysit** skill.
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- Bugbot or the agentic security review commented → skeptical posture. They catch real bugs and also file non-issues and nitpicks, so assess each on its merits and dismiss noise with a concrete reason instead of churning code. Triage fix / dismiss / ask via the built-in **babysit** skill.
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- Broken skill mid-task → fix it in its own PR. Don't block. Don't silently work around it.
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- Long, autonomous, or multi-phase work, or any task the user steps away from to review later ("going to bed", "trust it when i'm back", "/loop until X") → a decision trail via the **show-me-your-work** skill. Commit it when stakes need an auditable record; keep it local otherwise.
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## Principles
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Read the leaf skill in full for any principle you apply. Each entry names when it applies.
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**Core**
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- **Laziness Protocol** (**principle-laziness-protocol**). Refactoring, sizing a diff, or tempted to add abstractions, layers, or signal threading. Bias to deletion and the smallest change that solves the problem.
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- **Foundational Thinking** (**principle-foundational-thinking**). Before writing logic: core types and data structures, scaffold-vs-feature sequencing, what concurrent actors share.
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- **Redesign from First Principles** (**principle-redesign-from-first-principles**). Integrating a new requirement into an existing design. Redesign as if it had been foundational from day one.
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- **Subtract Before You Add** (**principle-subtract-before-you-add**). Sequencing an addition, refactor, or rewrite. Remove dead weight first, then build on the simpler base.
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- **Minimize Reader Load** (**principle-minimize-reader-load**). Reviewing or shaping code that's hard to trace. Count layers and hidden state, collapse one-caller wrappers, shrink mutable scope.
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- **Outcome-Oriented Execution** (**principle-outcome-oriented-execution**). Planned rewrites and migrations with explicit phase boundaries. Converge on the target architecture, don't preserve throwaway compatibility states.
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- **Experience First** (**principle-experience-first**). Product, UX, or feature-scope tradeoffs. Choose user delight over implementation convenience.
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- **Exhaust the Design Space** (**principle-exhaust-the-design-space**). A novel interaction or architectural decision with no precedent. Build 2-3 competing prototypes and compare before committing.
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- **Build the Lever** (**principle-build-the-lever**). Any non-trivial work. Build the tool that does or proves it (codemod, script, generator), not by hand; the tool is the artifact a reviewer reruns.
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**Architecture**
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- **Boundary Discipline** (**principle-boundary-discipline**). Wiring validation, error handling, or framework adapters. Guards at system boundaries, trust internal types, keep business logic pure.
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- **Type System Discipline** (**principle-type-system-discipline**). Designing types or a signature in any typed language. Make illegal states unrepresentable, brand primitives, parse external data at boundaries.
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- **Make Operations Idempotent** (**principle-make-operations-idempotent**). Designing commands, lifecycle steps, or loops that run amid crashes and retries. Converge to the same end state.
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- **Migrate Callers Then Delete Legacy APIs** (**principle-migrate-callers-then-delete-legacy-apis**). Introducing a new internal API while old callers exist. Migrate and delete in one wave.
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- **Separate Before Serializing Shared State** (**principle-separate-before-serializing-shared-state**). Concurrent actors might write the same file, branch, key, or object. Eliminate the sharing first.
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**Verification**
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- **Prove It Works** (**principle-prove-it-works**). After a task, before declaring done. Verify against the real artifact, not a proxy or "it compiles".
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- **Fix Root Causes** (**principle-fix-root-causes**). Debugging. Trace each symptom to its root cause, reproduce first, ask why until you reach it.
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- **Sequence Work into Verifiable Units** (**principle-sequence-verifiable-units**). Multi-step work (sweeps, migrations, runs of similar edits) and how you stack commits and PRs. Break work into small units that each end in a check, verify each before the next, and order delivery so the sequence proves itself.
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**Delegation**
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- **Guard the Context Window** (**principle-guard-the-context-window**). Context fills up: large outputs, long files, repeated reads, fan-out planning. Route bulk to subagents, keep summaries in the main thread.
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- **Never Block on the Human** (**principle-never-block-on-the-human**). Tempted to ask "should I do X?" on reversible work. Proceed, present the result, let the human course-correct.
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**Meta**
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- **Encode Lessons in Structure** (**principle-encode-lessons-in-structure**). You catch yourself writing the same instruction a second time. Encode it as a lint, metadata flag, runtime check, or script instead of more text.
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## Autonomy
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**Just do it.** Use any MCP tool. Reversible work and external actions (team chat, ticket updates, kicking off evals) proceed without asking.
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**Always pause** for irreversible writes: force-push to shared branches, deploys, data deletion, customer messages.
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**Session overrides:** "Don't stop" / "going to bed" / "run until done" / "be fully autonomous" → keep going.
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**No is an acceptable answer.** Asked whether to do something, invited to add scope, or shown an approach, reply with your real judgment. Decline, push back, or say "this doesn't earn its place" when true. A recommendation is a judgment, not a validation. Agreement is not the default, candor over sycophancy.
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## Subagents
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**Use `subagent_type: "poteto-agent"` for any subagent you spawn inside a playbook step** (code-writing delegates, ad-hoc helpers). `/poteto-mode` and `poteto-agent` route through the same wrapper. Routed workflow skills (`how`, `why`, `interrogate`, `reflect`) set their own `subagent_type` for diverse-model review; respect what the skill prescribes, don't override to `poteto-agent`.
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**Defaults for every `Task` call.** `run_in_background: true`, agent mode (readonly strips MCP), file pointers not inlined context, explicit model per role (configurable via `/setup-pstack`; defaults `composer-2.5-fast` for code, `claude-opus-4-8-thinking-xhigh` for prose and judgment).
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83
|
+
|
|
84
|
+
You own every subagent's work. Review the diff and write your own summary, don't pass through what it said. Interrupt-chained resumes silently drop directives, so fire a fresh subagent with consolidated scope rather than trusting a "done" summary. A second opinion is the same prompt against a different model. Agreement is high-signal.
|
|
85
|
+
|
|
86
|
+
## Writing the reply
|
|
87
|
+
|
|
88
|
+
Write the reply clean as you draft it. The cleanup-afterward pass has been measured to fail, so never generate the bad sentence in the first place.
|
|
89
|
+
|
|
90
|
+
- **Short declarative sentences.** One thought per sentence, ended with a period.
|
|
91
|
+
- **The long-dash character is banned outright.** Two cases. A file-list bullet joining a filename to its description with a dash. Write it as a sentence ("`main.js` owns persistence and the IPC handlers"). A bold section header joined to its text by a dash. Write the header as its own sentence ("**Verification.** End to end via CDP").
|
|
92
|
+
- **A colon as a mid-sentence connector is also out** (unslop rule 14). A colon before a list is fine.
|
|
93
|
+
- **Terse is not an excuse to drop content.** Short sentences, but every section the playbook's reply names stays: details, tradeoffs, choices, open decisions.
|
|
94
|
+
- **Frame impact for the consumer and the maintainer.** Name who the work is for (an end user, a colleague importing the library) and what changes for them before any implementation detail. Then what the next engineer who owns this code inherits. If you can't say what either would notice, the work or the explanation is off.
|
|
95
|
+
- **Never fabricate a link, citation, or transcript reference.** Link only artifacts you produced or read this session.
|
|
96
|
+
|
|
97
|
+
Every playbook ends with a reply written this way, PR link as `https://github.com/<owner>/<repo>/pull/<number>`. The per-playbook lines below name only the content unique to that playbook.
|
|
98
|
+
|
|
99
|
+
## Comments
|
|
100
|
+
|
|
101
|
+
Comments follow the same rule as the reply. Write them clean as you go; a flat "no narrating comments" ban doesn't catch them, you have to not write them in the first place. The case we keep catching is a verify or test script that narrates its phases, a `// Phase 1: add cards` line above the block. Delete it; the assertion or log string is the only doc you need. Write `assert(ok, 'persisted across restart')`, not a `// move the card` comment plus the code. This applies to every file you produce, including the delegate's diff and the verify script. Keep a comment only for a non-obvious *why* the code can't show.
|
|
102
|
+
|
|
103
|
+
## Playbooks
|
|
104
|
+
|
|
105
|
+
Your first todolist actions are the matched playbook's steps, copied in verbatim, before any task-specific todos and before you reason about the task. The failure mode is reading a playbook then writing a bespoke plan that drops its named steps (`architect`, the throughput checkpoint). A step you choose not to do stays in the list with a one-line `skip: <reason>`; skipping silently is not allowed. Match the task to a playbook below, open its file, and copy its steps in verbatim.
|
|
106
|
+
|
|
107
|
+
A large or cross-cutting effort (a migration across many call sites, an ambitious multi-part change), or work the user steps away from to trust later, routes to the **figure-it-out** skill even when a narrower playbook like Feature fits. Use **figure-it-out** whenever no bundled playbook fits. It designs a bespoke, rigorous playbook for the task.
|
|
108
|
+
|
|
109
|
+
- **Investigation.** Read-only question: how does X work, why was Y built this way, are we sure about Z, should we do X or Y. `playbooks/investigation.md`.
|
|
110
|
+
- **Bug fix.** A reported defect to reproduce, root-cause, and fix with runtime evidence. `playbooks/bug-fix.md`.
|
|
111
|
+
- **Perf issue.** A measured slowness to trace and improve against a baseline. `playbooks/perf-issue.md`.
|
|
112
|
+
- **Runtime forensics.** Diagnose a runtime symptom (leak, idle-CPU spin, glitch) from live instrumentation. The deliverable is a diagnosis, not a fix. `playbooks/runtime-forensics.md`.
|
|
113
|
+
- **Trace forensics.** Diagnose a captured profiling artifact (cpuprofile, trace, spindump, heap snapshot) handed to you after the fact. The deliverable is a diagnosis, not a fix. `playbooks/trace-forensics.md`.
|
|
114
|
+
- **Feature.** New or changed behavior, built from a named data shape. `playbooks/feature.md`.
|
|
115
|
+
- **Refactoring.** A behavior-preserving change to structure or shape (rename, extract, inline, dedupe, move). `playbooks/refactoring.md`.
|
|
116
|
+
- **Prototype.** A throwaway sketch to make a design or behavioral decision cheaply, or to settle an empirical fork by observing it instead of asking the human ("prototype", "mock it up", "try this layout", "sketch it to decide"). `playbooks/prototype.md`.
|
|
117
|
+
- **Visual parity.** Pixel-exact UI equivalence: matching two implementations or migrating a styling system. `playbooks/visual-parity.md`.
|
|
118
|
+
- **Authoring or modifying a skill.** Writing or editing a SKILL.md. `playbooks/authoring-a-skill.md`.
|
|
119
|
+
- **Eval.** Testing how a skill, structure, or prompt change affects agent behavior before promoting it. `playbooks/eval.md`.
|
|
120
|
+
- **Autonomous run.** A long task to drive to completion without stopping ("run until done", "/loop until X"). `playbooks/autonomous-run.md`.
|
|
121
|
+
- **Session pickup.** Resuming or taking over a prior agent's in-flight work from a transcript, cloud-agent URL, or pushed branch. `playbooks/session-pickup.md`.
|
|
122
|
+
- **Pause safely.** Suspending in-flight work cleanly so it can be resumed, on an explicit pause, going offline, a Cursor restart, or imminent context compaction. The complement to Session pickup. Full steps: `playbooks/pause-safely.md`.
|
|
123
|
+
- **Multi-phase or multi-PR plan.** Work that spans phases or stacked PRs. `playbooks/multi-phase-plan.md`.
|
|
124
|
+
- **Opening a PR.** Invoked at the end of every other playbook. `playbooks/opening-a-pr.md`.
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
### Authoring or modifying a skill
|
|
2
|
+
|
|
3
|
+
**You own the skill's voice.** Agent-facing prose has a higher bar than human prose; unhelpful sentences become instructions.
|
|
4
|
+
|
|
5
|
+
1. Use the **create-skill** skill (Cursor's built-in for authoring SKILL.md files).
|
|
6
|
+
2. Validate the skill: frontmatter has `name` and `description`, referenced files exist, cross-skill links resolve.
|
|
7
|
+
3. Test cases if structural; skip if subjective.
|
|
8
|
+
4. Run **Opening a PR**.
|
|
9
|
+
|
|
10
|
+
When in doubt, delete; prose earns its keep by changing a decision. Match tone to scope. Point at structural sources (types, READMEs, config); hardcoded details go stale (the **encode-lessons-in-structure** principle skill). Delegate to other skills by path; don't restate. A workflow you keep hitting but isn't captured → propose a new skill.
|
|
11
|
+
|
|
12
|
+
**Reply:** summary of the skill, key design decisions, validation notes.
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
### Autonomous run
|
|
2
|
+
|
|
3
|
+
**You own the exit condition. Define done, then drive to it without stopping.** For "going to bed" / "run until done" / "/loop until X".
|
|
4
|
+
|
|
5
|
+
1. State the exit condition as a checkable predicate before the first iteration (tests green, repro fixed, all N PRs merged, pixel-diff zero).
|
|
6
|
+
2. Pick the wake mechanism using Cursor's `/loop` command (a built-in, not a pstack skill). An event to watch (CI, a merge, a ref advancing) gets a watcher subagent that wakes you on the event, with a long time-based heartbeat as fallback. No event gets a fixed-interval heartbeat sized to when the result is worth re-checking.
|
|
7
|
+
3. Each iteration makes the smallest change the evidence justifies, verifies it against the predicate, commits if it advanced, discards changes that didn't help. Belt-and-suspenders that "might help" gets reverted, not left to ride.
|
|
8
|
+
Sequence the work via the **sequence-verifiable-units** principle skill, verifying each unit before the next instead of batching checks at the end.
|
|
9
|
+
4. Checkpoint every iteration via the **show-me-your-work** skill, a row for what changed and whether the predicate moved.
|
|
10
|
+
5. Stop when the predicate is met, or when two consecutive iterations make no progress. You are stuck then; surface it, don't spin. Never relax the predicate to declare victory.
|
|
11
|
+
|
|
12
|
+
**Reply:** the exit condition, iterations run, what landed, what was discarded, final predicate state.
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
### Bug fix
|
|
2
|
+
|
|
3
|
+
**You own this task. Plan, review, verify.** Delegate investigation and the fix to subagents, stay in the lead.
|
|
4
|
+
|
|
5
|
+
Be scientific. Every shipped line traces to runtime evidence. Belt-and-suspenders that "might help" is a hypothesis, not a fix; it does not ship. When evidence refutes a hypothesis, revert what it motivated. The smallest change the evidence justifies ships, nothing more. Same discipline for Perf, where the evidence is the trace.
|
|
6
|
+
|
|
7
|
+
1. Reproduce it yourself on the matching surface via the control skill (Non-negotiables). Don't hand the repro to the user. A debug or instrumentation protocol that says to ask the user does not override this; you drive the instrumented runtime. Ask the user only with a stated, specific reason the control surface cannot reach the target, and only after driving it as far as it goes. Won't reproduce directly, force it: synthesize the trigger, tighten conditions, or instrument until it fires.
|
|
8
|
+
2. Binary-search the cause. Form the candidate hypotheses, then rule them out until one survives. Seed them with `how` over the affected subsystem and the **why** skill for regression history. Each pass, take the split that cuts the most remaining problem space, get runtime evidence, eliminate. When program state is unclear, add instrumentation or logging and read it as the code runs. Don't guess. Drive a long or stubborn hunt with Cursor's `/loop` command. Confirm the surviving *mechanism* with runtime evidence before the step-3 architect/interrogate fan-out.
|
|
9
|
+
3. Plan the fix. If it crosses a function boundary, `architect` first. Delegate implementation to a subagent using your configured bug-fix model (default `gpt-5.5-high-fast`) with a specific scope; review the diff.
|
|
10
|
+
4. Verify on the same surface; the original repro now passes. "Inconclusive" or wrong-surface is not a pass; flag it. Unit tests show branch behavior, not bug absence.
|
|
11
|
+
5. Stage the commits so the failing repro lands before the fix in git history; the diff tells the story. See the **tdd** skill for the failing-test-first cadence when the bug has a cheap local test path; skip it when the test would be expensive, integration-heavy, or unclear.
|
|
12
|
+
This is the canonical **sequence-verifiable-units** principle skill, the failing test first and the fix on top.
|
|
13
|
+
6. Run **Opening a PR**.
|
|
14
|
+
|
|
15
|
+
Investigation fans out `how` + `why` as parallel subagents.
|
|
16
|
+
|
|
17
|
+
**Reply:** what was broken, root cause, fix, how you verified. Paste failing-then-passing repro output verbatim.
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
### Eval
|
|
2
|
+
|
|
3
|
+
**You own the experiment design. Plan, blind, run, synthesize.**
|
|
4
|
+
|
|
5
|
+
Evals test how a change affects agent behavior before promoting it: a new skill variant, a structural change, a prompt tweak. The failure mode is the observer effect. An agent that knows it's being evaluated behaves differently, so candidates must run blind.
|
|
6
|
+
|
|
7
|
+
**Non-negotiables for blinding:**
|
|
8
|
+
|
|
9
|
+
- No `eval`, `test`, `judge`, `experiment`, `rubric`, `score`, `compare`, `benchmark`, `candidate`, or `arena` in any directory, file, or prompt the candidate sees.
|
|
10
|
+
- The candidate prompt looks like an organic user request. State the goal, not the meta. "build me a small todo cli" not "show me how you follow the principles chain".
|
|
11
|
+
- No chain-eliciting cues. Don't ask the candidate to list which skills, principles, or files they applied; that meta-prompt inflates citation behavior. Ask for design notes generally and grade chain-following from code shape, not self-report.
|
|
12
|
+
- Sanitize directory and slug names. Use project-shaped names a user might pick, not labels like `candidate-1` or `agent-a`.
|
|
13
|
+
- Don't tell the candidate other candidates exist.
|
|
14
|
+
- The judge can know it's judging but sees outputs by sanitized label only, never by model name.
|
|
15
|
+
- Comparing two variants: one judge scores both sets in a single pass on one scale, blind to which set each came from. Two judge runs with different prompts don't compare, the calibration drifts.
|
|
16
|
+
|
|
17
|
+
**Steps:**
|
|
18
|
+
|
|
19
|
+
1. **Frame.** State what variant is under test and what behavior counts as success. Write the rubric (3-6 concrete criteria) for the judge only. Hold it back from candidates.
|
|
20
|
+
2. **Set up sanitized environments.** Per-candidate working dir with the variant in place. Plant any context an organic task would have: a project skeleton, the skills the candidate would naturally read.
|
|
21
|
+
3. **Author one organic prompt.** What a user would type. No leakage of what's being measured.
|
|
22
|
+
4. **Spawn N parallel candidates** on different models per the **arena** skill's Phase B. Each works in its own sanitized dir; same prompt to each.
|
|
23
|
+
5. **Spawn one blinded judge** on a different model family per the **arena** skill's Phase C. Judge sees outputs by sanitized label and the rubric, never a model name.
|
|
24
|
+
6. **Verify the chain from transcripts, not self-report.** Read each candidate's local transcript under the active workspace's `agent-transcripts/` directory (the system prompt names this path). Do not glob across `~/.cursor/projects/*/`; that crosses workspace boundaries and reads private chats from unrelated projects. Look at which files each candidate actually opened. Citing a principle is not reading its leaf skill, and reading it is not applying it. Grade chain-following from the files it really read plus the shape of the code, never from the candidate's own claims.
|
|
25
|
+
7. **Read every candidate output yourself** end to end. Compare to the judge's verdict. Disagreement means a model is biased or the rubric is ambiguous. Synthesize.
|
|
26
|
+
|
|
27
|
+
**Reply:** variant under test, rubric, per-candidate notes, judge's verdict, your synthesis, and a recommendation for whether to promote the variant.
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
### Feature
|
|
2
|
+
|
|
3
|
+
**You own the design. Plan, review, verify.** Delegate implementation; stay in the lead.
|
|
4
|
+
|
|
5
|
+
1. `how` over the affected subsystem.
|
|
6
|
+
2. `architect` for parallel design exploration. Skipping stays as `architect skipped: <reason>`; do not fold the design decision silently into implementation.
|
|
7
|
+
3. Write the throughput checkpoint as four todo items. A dimension that genuinely does not apply (single file, no fan-out) keeps its item with `n/a: <reason>` rather than being dropped:
|
|
8
|
+
- **Blocking first steps.** Gates run before fan-out.
|
|
9
|
+
- **Independent workstreams.** Disjoint files, services, or layers parallelize. Shared writes serialize.
|
|
10
|
+
- **Shared mutable state.** Default to splitting the target (the **separate-before-serializing-shared-state** principle skill). Serialize only for real invariants.
|
|
11
|
+
- **Smallest safe decomposition.** If one worker is best, name why.
|
|
12
|
+
4. Delegate code-writing to a subagent using your configured feature model (default `composer-2.5-fast`) with a specific scope (file paths, named data shape, success criteria); review its diff yourself. When the implementation admits multiple valid shapes (error handling, abstraction layer, test structure), delegate via the **arena** skill instead so the runners surface the alternatives and the cross-judge guards the pick. Mandatory: no skip-with-reason escape, and Laziness Protocol does not override it (the gain is review separation, not lines saved). You can spawn a subagent even though you are one; "the app is small" and "a subagent cannot spawn one" are both wrong. A subagent forbidden to spawn satisfies this by owning the diff directly with the same review separation; no "standing by" reply that waits on a nested agent. Comments per **Comments**. Surgical edits, re-ground against the source for upstream-derived files. Port shared-primitive improvements to all consumers and verify each. Commit liberally.
|
|
13
|
+
5. Verify on the matching surface. "Inconclusive" or wrong-surface is not a pass; flag it.
|
|
14
|
+
6. Rebase into small, ordered commits; stack follow-ups.
|
|
15
|
+
Use the **sequence-verifiable-units** principle skill, building, verifying, and committing each small unit before the next.
|
|
16
|
+
7. If the design is contested, `interrogate` before shipping.
|
|
17
|
+
8. Run **Opening a PR**.
|
|
18
|
+
|
|
19
|
+
Code-coupled work (one feature, one migration) goes to a single owner with the checkpoint inline; that owner fans out internally after the blocking phase. Parent-level fan-out is for slices that produce independent artifacts (audits, cross-subsystem investigations, competing experiments). Rewrite the checkpoint at phase boundaries; spawn a fresh owner rather than chaining interrupts.
|
|
20
|
+
|
|
21
|
+
**Reply:** what you built, what you chose and why, open decisions. Tables for design alternatives.
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
### Investigation
|
|
2
|
+
|
|
3
|
+
**You own the answer. Plan, route, write.**
|
|
4
|
+
|
|
5
|
+
Read-only requests: "how does X work?", "why was Y built this way?", "are we sure about Z?", "should we do X or Y?". They produce a cited explanation or a recommendation, not a code change.
|
|
6
|
+
|
|
7
|
+
1. Route through the **how** skill (Explain mode for narrow questions, Critique mode for "are we sure?"). For motivation questions, also route through the **why** skill.
|
|
8
|
+
2. Throughput checkpoint stays one line: `throughput checkpoint: n/a, read-only investigation`. The four-item version is for code-shaped work.
|
|
9
|
+
3. Produce the `how`-shaped output (Overview / Key Concepts / How It Works / Where Things Live / Gotchas), or a recommendation with a tradeoffs table if the request is a decision between alternatives.
|
|
10
|
+
4. Apply the **unslop** skill to the reply.
|
|
11
|
+
|
|
12
|
+
No PR, no babysit, no `architect` unless the investigation precedes a code change. If it does, hand back to the user and re-route to Bug fix or Feature.
|
|
13
|
+
|
|
14
|
+
**Reply:** the investigation output. For "are we sure?" answers, include your real judgment with reasons. Push back if the premise is wrong (see Autonomy).
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
### Opening a PR
|
|
2
|
+
|
|
3
|
+
Invoked at the end of every other playbook.
|
|
4
|
+
|
|
5
|
+
**Worktree.** Work from a git worktree off main; subagents inherit it. Multiple `Task` calls on the same branch each get their own worktree, or `git fetch && git reset --hard origin/<branch>` between them. Dirty branch with unrelated work: patch out, fresh worktree, apply. Snarled worktree: reset from main, redo minimally.
|
|
6
|
+
|
|
7
|
+
**Commits.** Commit liberally; rebase into small, ordered commits before opening PRs. Each commit is a future PR: landable, ordered to tell the story. Amend when the fix belongs in a just-made commit; new commit when separable.
|
|
8
|
+
|
|
9
|
+
**PRs.** `/deslop` the diff before commit; apply the **unslop** skill to the PR description and commit bodies. Small PRs, 5 narrow over 1 fat; stack follow-ups, branch off main only for genuinely independent work. For stacked PRs, use whatever stacking tool your team uses; the principle is small, ordered slices with the stack visible to reviewers. `gh pr view <number>` before referencing PR status. Rebase on `main` before substantial stack work. No `## Summary` / `## Test plan` boilerplate on small PRs; commit bodies don't restate the subject. After opening, run Cursor's built-in **babysit** skill; push back when feedback drifts from intent.
|
|
10
|
+
|
|
11
|
+
A subagent that opens a PR runs `interrogate` and `/deslop`, returns the URL, and does NOT babysit. Return to the parent.
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
### Pause safely
|
|
2
|
+
|
|
3
|
+
**You own a clean stop. Leave a checkpoint a cold-start agent can resume from.** For "pause safely", "I need to go offline", "restart Cursor", or "board my flight", and when context is about to compact or summarize. This is explicit only. On "keep going", "going to bed, keep going", or "don't stop", do not pause. Those mean continue, and Autonomous run already checkpoints per iteration.
|
|
4
|
+
|
|
5
|
+
1. Stop at a safe boundary. Finish the current atomic step or back out of it. Never stop mid-edit in a known-broken state. Start nothing new, and cancel any nested subagents.
|
|
6
|
+
2. Don't cross an irreversible line to pause. No PR and no push unless you already had one out.
|
|
7
|
+
3. Make the work durable. Commit uncommitted edits as one clear `wip:` commit on the current branch so nothing is lost. If the tree is broken, say so in the commit body in one line.
|
|
8
|
+
4. Write the resume note off-context. Capture intent, what you were doing, progress and what's verified, current state, next steps, key files, and gotchas. For the compaction trigger write it to a file like `/tmp/<slug>-resume.md`, because the in-context plan won't survive summarization. If a show-me-your-work trail exists, point at it instead of duplicating it.
|
|
9
|
+
|
|
10
|
+
**Reply:** where you are in the loop, what's on disk versus still in your head (paths, no diff dumps), the commits you made and whether the tree is clean, and the first action on resume. This is a pause, not a final report. Resume is the Session pickup playbook reading this note.
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
### Perf issue
|
|
2
|
+
|
|
3
|
+
**You own the measurement story. Plan, review, verify the numbers.** Tie every fix to a measurement, don't read source instead of measuring.
|
|
4
|
+
|
|
5
|
+
1. Capture a baseline trace via the matching control skill.
|
|
6
|
+
2. `how` to ground hypotheses; don't claim a perf ceiling without running it first.
|
|
7
|
+
3. Plan the fix from the trace. If it crosses a function boundary, `architect` first. Delegate implementation to a subagent using your configured perf-issue model (default `gpt-5.5-high-fast`); review the diff. Capture a post-fix trace.
|
|
8
|
+
Apply the **sequence-verifiable-units** principle skill, verifying each attempt before trying the next.
|
|
9
|
+
4. Parse and compare the artifacts (JSON to sqlite, diff). "Inconclusive" or wrong-surface is not a pass; flag it.
|
|
10
|
+
5. Cite the measurement in the PR.
|
|
11
|
+
6. Run **Opening a PR**.
|
|
12
|
+
|
|
13
|
+
**Reply:** baseline number, post-fix number, delta, artifact path.
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
### Prototype
|
|
2
|
+
|
|
3
|
+
**You own the design decision, not the code. The prototype is a throwaway instrument; the real build follows Feature.** For "prototype", "mock it up", "sketch this", "try this layout", or exploring a UI, interaction, or layout before committing. Also for settling an empirical fork (which behavior, which timing, which approach) by observing it run, when you would otherwise ask the human a question a quick sketch could answer for you.
|
|
4
|
+
|
|
5
|
+
The one playbook where the Laziness Protocol's "smallest change" and the verification bar invert. Speed over polish, code quality does not matter, no planning. The rigor is in picking the right design cheaply. Be bold: propose variations the user didn't ask for, throw an approach away and try another.
|
|
6
|
+
|
|
7
|
+
1. Scope the decision the prototype exists to make: which layout, which interaction, which density, or for an empirical fork which behavior, timing, or approach. No decision means no prototype; route to Feature.
|
|
8
|
+
2. Gather references when the design space is open. Search for prior art, summarize a moodboard of themes, palettes, and layouts, let the user pick directions before building. Skip when the direction is set.
|
|
9
|
+
3. Build throwaway in an isolated scratch dir, separate from production source. For a visual decision, vanilla HTML/CSS/JS or the lightest stack that renders the idea, CDN deps, a dev server with hot reload. For a behavioral or timing decision, the smallest script that exercises the question. No production framework, no tests, no abstractions.
|
|
10
|
+
4. When comparing alternatives, build them behind one switcher (buttons or a keypress), each variant labeled so the user can name it. This is the **exhaust-the-design-space** principle skill made cheap.
|
|
11
|
+
5. Verify on the matching surface. For a visual decision, screenshot each variant via the control skill and drive the interaction; the eye is the test. For a behavioral or timing decision, observe the thing you are deciding by logging the timing, printing the output, or watching the render. The observation is the test here, not an assertion.
|
|
12
|
+
6. Present alternatives, tradeoffs, and a recommendation. The output is the decision plus the throwaway artifact, not shippable code. Hand the chosen direction to **Feature** (or `architect` for the shape) for the real build.
|
|
13
|
+
|
|
14
|
+
**Reply:** the variants explored, the evidence (screenshots for a visual decision, the observed output or timing for a behavioral one), tradeoffs, your recommendation, and the scratch path. Say plainly that the prototype is throwaway.
|
|
@@ -0,0 +1,15 @@
|
|
|
1
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+
### Refactoring
|
|
2
|
+
|
|
3
|
+
**You own the contract. The structure changes; the behavior does not.** For "refactor", "rename", "extract", "inline", "dedupe", "restructure", "move this module", "tidy up this area". Distinct from Feature, which adds behavior, and Bug fix, which corrects it.
|
|
4
|
+
|
|
5
|
+
If the cleanup reveals a missing feature or a real bug, split it out and ship the structural change first against the pinned contract. A redesign is allowed, but name it and route to Feature. Large or cross-cutting structural work (a migration across many call sites, a coordinated reshape of many subsystems) belongs to the **figure-it-out** skill; this playbook is the focused-to-medium change.
|
|
6
|
+
|
|
7
|
+
1. Pin the behavior contract first. Run the **how** skill over the affected subsystem to learn the contract, then write a characterization test, snapshot, or equivalence harness that captures current behavior before any structure moves. The harness makes "refactor" a checkable claim (**principle-prove-it-works**). If the area has no coverage, write the pin before touching structure. Type check and lint are not a pin.
|
|
8
|
+
2. Name the target shape. State what the module layout, types, and call graph should be if built today (**principle-foundational-thinking**, **principle-redesign-from-first-principles**). If the target crosses a function boundary, run the **architect** skill for parallel design exploration of the shape before the move.
|
|
9
|
+
3. Subtract before you add. Delete dead weight, collapse one-caller wrappers, drop redundant validators, and remove orphan references before introducing the new shape (**principle-subtract-before-you-add**). The smallest change that reaches the target shape ships (**principle-laziness-protocol**). A speculative cleanup that "might help" gets reverted, not left to ride.
|
|
10
|
+
4. Move in small behavior-preserving steps, each keeping the pin green. For API reshapes, migrate every caller and delete the old API in the same wave (**principle-migrate-callers-then-delete-legacy-apis**). No compatibility shims, no parallel old-and-new paths. Spot-check every rename against the actual files; renames silently miss usages in strings, prose, and back-references. Delegate the mechanical edits to a subagent using your configured refactoring model (default `composer-2.5-fast`) with a specific scope (file paths, the names being moved, the behavior to hold); review the diff yourself.
|
|
11
|
+
5. Prove behavior is unchanged on the real artifact, not "it compiles" (**principle-prove-it-works**). For larger reshapes, run an equivalence check: a script that diffs old-vs-new outputs, a recorded baseline replayed against the new code, or a smoke run on the matching surface via the relevant control skill. Own the verification yourself; do not trust a delegate's "looks good" summary.
|
|
12
|
+
6. Confirm the change earns its place. The success measure is reduced reader load (**principle-minimize-reader-load**): fewer layers between question and answer, less hidden state, fewer indirections without a second consumer. If the diff does not lower reader load somewhere, revert it.
|
|
13
|
+
7. Rebase into small ordered commits that tell the story. A subtraction commit, then the reshape, then any follow-on cleanup, so a single revert undoes one slice. Shape them with the **sequence-verifiable-units** principle skill, so each behavior-preserving slice stays green before the next. Run **Opening a PR**.
|
|
14
|
+
|
|
15
|
+
**Reply:** the structure that changed, the pin you held it against, the equivalence proof, the reader-load delta, what shipped and what got reverted. No new behavior.
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
### Runtime forensics
|
|
2
|
+
|
|
3
|
+
**You own the diagnosis. Instrument the live process, don't theorize from source.** For "why is X leaking / spinning / slow at runtime", heap snapshots, idle-but-busy processes, intermittent glitches. The deliverable is a cited diagnosis, not a fix.
|
|
4
|
+
|
|
5
|
+
1. Capture the live signal on the matching surface via the control skill: a CPU profile for a spinning process, a heap snapshot for a leak, a CDP trace for a visual glitch. A real artifact, not a guess.
|
|
6
|
+
2. Reduce the artifact to the smoking gun: the function on the hot path, the retainer chain from the leaked object to a GC root, the loop firing without input. Parse large artifacts in a subagent (the **guard-the-context-window** principle skill), keep the reduced finding in the main thread.
|
|
7
|
+
3. Prove the mechanism before believing it. Inject instrumentation via CDP eval on the running process, or hotfix the live code without reloading, to confirm the hypothesis cheaply.
|
|
8
|
+
4. Map the finding back to source: file, symbol, the line that allocates or schedules.
|
|
9
|
+
5. Throughput checkpoint stays one line: `throughput checkpoint: n/a, read-only forensics`.
|
|
10
|
+
|
|
11
|
+
**Reply:** the signal captured, the reduced finding, how you proved the mechanism, the source location, artifact paths. No fix unless asked; hand back to Bug fix or Perf once the cause is known.
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
### Session pickup
|
|
2
|
+
|
|
3
|
+
**You own the resume point. Read the prior trail, don't redo it.** For "take over this", "resume this conversation", "continue from <transcript path>", "you're taking over", "pick up where X left off", a cloud-agent URL handoff, or a pushed branch you're meant to continue.
|
|
4
|
+
|
|
5
|
+
A pickup is inheritance. The prior agent already paid the cost of reading the code, running the repros, making the design choices. Redoing loses the bias check and burns context. Resist the urge to re-derive; read.
|
|
6
|
+
|
|
7
|
+
1. Locate the prior trail. A local transcript under the active workspace's `agent-transcripts/` directory (the system prompt names the path; do not glob across `~/.cursor/projects/*/`, that crosses workspace boundaries and reads private chats from unrelated projects), a cloud-agent URL, or a pushed branch. Read the metadata overview and last messages first, then scan back for the decision points. Parse a long transcript in a subagent and keep the reduced timeline in the main thread (the **principle-guard-the-context-window** skill).
|
|
8
|
+
2. Reconstruct operational state. The branch and worktree, what already landed (`git log`, `git diff` against the base), the open todos, the decisions made. The prior trail is authoritative input. Resist the bias to re-derive it.
|
|
9
|
+
3. Diff done vs pending. Compare what shipped against what was planned, name the resume point, do not re-run the prior repro or redo completed work.
|
|
10
|
+
4. Route the remaining work to the matching playbook and pick the verdict: continue the execution, ship a finished recommendation, ratify or override a prior conclusion, or postmortem a failed run. The pickup playbook ends here; the routed playbook owns the rest.
|
|
11
|
+
5. Verify the inherited claims against the original goal on the real artifact (the **principle-prove-it-works** skill). A passing prior self-report is not the proof.
|
|
12
|
+
|
|
13
|
+
**Reply:** where the prior agent stopped, what you inherited vs redid (ideally nothing redone), the resume point, and the outcome.
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
### Trace forensics
|
|
2
|
+
|
|
3
|
+
**You own the diagnosis from the artifact. Load it, shape it, narrow to the cause, attribute to source.** For a dropped `.cpuprofile`, `Trace-*.json.gz`, `Spindump.txt`, or `.heapsnapshot` paired with "why is this slow / unresponsive / leaking / crashing".
|
|
4
|
+
|
|
5
|
+
Distinct from **Runtime forensics**, which instruments the live process. Here the capture already exists; the artifact is a fixed dataset, read it, don't re-run it. Keep tooling generic so the playbook stays portable: a DevTools or trace parser for cpuprofile and `.json.gz`, a text editor for a spindump, your heap tooling for a heapsnapshot.
|
|
6
|
+
|
|
7
|
+
1. Identify the format and load it with the right tool. Parse large artifacts in a subagent (the **principle-guard-the-context-window** skill) and keep the reduced finding in the main thread.
|
|
8
|
+
2. Transform the raw artifact into a form you can query. Dump the trace or heap snapshot into sqlite, one row per sample, frame, or node. Reach the queryable shape before you read.
|
|
9
|
+
3. Narrow to the cause. Query for the frames that hold the most time and walk the call tree to the hot path. For a leak, follow the retainer chain from the leaked object to a GC root. For a spindump, find the thread stuck on-CPU or blocked and its wait reason.
|
|
10
|
+
4. Attribute to source. Map the hot frame to file, symbol, and line via the artifact's own symbols. A frame with no source mapping is not yet a diagnosis; resolve the symbols, or say plainly the artifact does not carry them.
|
|
11
|
+
5. Confirm against a paired capture when you have one. Diff a before and after artifact so the attribution is the real regression, not background noise. Without one, mark the finding as the strongest hypothesis the artifact supports, not a confirmed cause.
|
|
12
|
+
6. Hand back a cited diagnosis, no fix unless asked. Route to Bug fix or Perf issue once the cause is known. Throughput checkpoint stays one line: `throughput checkpoint: n/a, read-only forensics`.
|
|
13
|
+
|
|
14
|
+
**Reply:** the artifact and format, the reduced finding, the source location, the artifact paths, and whether a paired capture confirmed it.
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
### Visual parity
|
|
2
|
+
|
|
3
|
+
**You own pixel-exact equivalence. The baseline is the spec; you do not touch it.** For "make X match Y exactly", styling-system migrations, porting a UI across frameworks. Equivalence is verified by image diff, not by eye.
|
|
4
|
+
|
|
5
|
+
1. Establish the baseline first, before any migration: a visual regression harness that screenshots the current component across its states, plus the target when matching two implementations. No baseline, no parity claim. A blocking prerequisite, not a follow-up.
|
|
6
|
+
2. Anti-shortcut clauses, stated and held: no harness modifications, no baseline tampering, no component restructuring to make a diff pass. If the baseline looks wrong, stop and ask, don't edit it.
|
|
7
|
+
3. Migrate one component at a time. Each is an independent artifact, so parallelize across worktrees, one owner per component (the **separate-before-serializing-shared-state** principle skill). Shared primitives migrate first as a blocking phase.
|
|
8
|
+
4. Verify each component against its baseline via image diff on the matching surface via the control skill. A nonzero diff is a fail; investigate the pixel delta, don't wave it through. `/loop` per component until the diff is zero.
|
|
9
|
+
5. Run **Opening a PR** per component or per safe batch.
|
|
10
|
+
|
|
11
|
+
**Reply:** components migrated, the diff result for each, the baseline harness location, what's left.
|
|
@@ -0,0 +1,105 @@
|
|
|
1
|
+
# Plan
|
|
2
|
+
|
|
3
|
+
Produce a phased implementation plan grounded in the **Principles** section of the `poteto-mode` skill. The plan is the deliverable. Do not implement.
|
|
4
|
+
|
|
5
|
+
Open a todolist with one item per step below.
|
|
6
|
+
|
|
7
|
+
## 0. Triage
|
|
8
|
+
|
|
9
|
+
Skip the plan when the change is one or two files with an obvious approach. Say so and stop.
|
|
10
|
+
|
|
11
|
+
Plan when the change spans three or more files, introduces architecture, has competing approaches or unclear scope, or the user asked for one.
|
|
12
|
+
|
|
13
|
+
## 1. Re-read principles
|
|
14
|
+
|
|
15
|
+
Read the **Principles** section of the `poteto-mode` skill end to end, and the leaf `principle-*` skills it indexes. The principles govern every plan decision; cross-link them.
|
|
16
|
+
|
|
17
|
+
## 2. Scope and constraints
|
|
18
|
+
|
|
19
|
+
State your read of scope and constraints in one paragraph. Use `AskQuestion` only for genuinely ambiguous intent (the **never-block-on-the-human** principle skill); give concrete options with each open question.
|
|
20
|
+
|
|
21
|
+
Resolve what is in scope vs explicitly out, technical or platform constraints, patterns to preserve, and the definition of done.
|
|
22
|
+
|
|
23
|
+
## 3. Explore in subagents
|
|
24
|
+
|
|
25
|
+
Delegate codebase exploration (the **guard-the-context-window** principle skill).
|
|
26
|
+
|
|
27
|
+
- Prefer `subagent_type: "poteto-agent"`. `generalPurpose` is the fallback. Never use the built-in `plan` subagent_type; it ignores this skill.
|
|
28
|
+
- Pass `model:` explicitly per the configured roles (defaults `composer-2.5-fast` for code, `claude-opus-4-8-thinking-xhigh` for judgment).
|
|
29
|
+
|
|
30
|
+
Each explorer returns file pointers, conventions, dependencies, test infrastructure, and entry points. No inlined dumps.
|
|
31
|
+
|
|
32
|
+
## 4. Write the plan
|
|
33
|
+
|
|
34
|
+
The user specifies where the plan lives.
|
|
35
|
+
|
|
36
|
+
Single file `NN-slug.md` for small plans. For three or more phases, a directory with `overview.md` plus phase files:
|
|
37
|
+
|
|
38
|
+
```
|
|
39
|
+
NN-slug/
|
|
40
|
+
├── overview.md
|
|
41
|
+
├── phase-1-scaffold.md
|
|
42
|
+
├── phase-2-...md
|
|
43
|
+
└── testing.md
|
|
44
|
+
```
|
|
45
|
+
|
|
46
|
+
### Phase sizing
|
|
47
|
+
|
|
48
|
+
- One function or type plus tests, or one bug fix. Not "one file".
|
|
49
|
+
- Two to three files touched, max.
|
|
50
|
+
- Prefer eight to ten small phases over three to four large ones to preserve option value (the **foundational-thinking** principle skill).
|
|
51
|
+
- Split if a phase has more than five test cases or three functions.
|
|
52
|
+
|
|
53
|
+
### Overview file
|
|
54
|
+
|
|
55
|
+
- **Context.** Problem and why now.
|
|
56
|
+
- **Scope.** Included; explicitly excluded.
|
|
57
|
+
- **Constraints.** Technical, platform, dependency, pattern.
|
|
58
|
+
- **Alternatives.** Two or three approaches sketched, choice and rationale (the **exhaust-the-design-space** principle skill). Skip when constraints dictate one.
|
|
59
|
+
- **Applicable skills.** Domain skills the implementer should invoke, by name.
|
|
60
|
+
- **Phases.** Ordered standard-markdown links to phase files.
|
|
61
|
+
- **Verification.** Project-level commands.
|
|
62
|
+
- **Implementation guidance.** Per section 6.
|
|
63
|
+
|
|
64
|
+
### Phase files
|
|
65
|
+
|
|
66
|
+
- Back-link to overview.
|
|
67
|
+
- **Goal.** What the phase accomplishes.
|
|
68
|
+
- **Changes.** Files affected and the change at a high level. What and why, not how. No code snippets.
|
|
69
|
+
- **Data structures.** Name the key types or schemas. One-line sketch only (the **foundational-thinking** principle skill).
|
|
70
|
+
- **Verification.** Per section 6.
|
|
71
|
+
|
|
72
|
+
Order phases so infrastructure and shared types land first (the **foundational-thinking** principle skill). Each phase should be independently shippable.
|
|
73
|
+
|
|
74
|
+
For changes touching existing code, apply the **redesign-from-first-principles** principle skill: if we'd built this with the new requirement on day one, what would it look like? Redesign holistically; deliver incrementally.
|
|
75
|
+
|
|
76
|
+
If a phase creates or edits a skill, the phase instructs the implementer to use the **create-skill** skill (Cursor's built-in for authoring SKILL.md files).
|
|
77
|
+
|
|
78
|
+
## 5. Verification per phase
|
|
79
|
+
|
|
80
|
+
Each phase needs both:
|
|
81
|
+
|
|
82
|
+
**Static.** Type check, lint, project tests pass.
|
|
83
|
+
|
|
84
|
+
**Runtime.** Exercise the feature on the matching surface via the relevant control skill:
|
|
85
|
+
|
|
86
|
+
- Browser / Electron / Web UIs: the `control-ui` skill from the `cursor-team-kit` plugin.
|
|
87
|
+
- CLIs and TUIs: the `control-cli` skill from the `cursor-team-kit` plugin.
|
|
88
|
+
- Native mobile: whatever simulator-driving skill your team has.
|
|
89
|
+
- No control skill for the touched surface: flag it in the plan.
|
|
90
|
+
|
|
91
|
+
For bug fixes, the loop is reproduce on the surface, fix, verify on the same surface. Unit tests show a branch behaves a certain way; they do not prove the bug is gone (the **prove-it-works** principle skill).
|
|
92
|
+
|
|
93
|
+
## 6. Implementation guidance
|
|
94
|
+
|
|
95
|
+
In the overview, name which poteto-mode non-negotiables the implementer must apply, by name:
|
|
96
|
+
|
|
97
|
+
- the **how** skill over each unfamiliar subsystem before changing it.
|
|
98
|
+
- the **interrogate** skill for adversarial review on contested designs before shipping.
|
|
99
|
+
- `/deslop` over each diff before commit. the **unslop** skill over any prose surface.
|
|
100
|
+
- the **show-me-your-work** skill to keep a decision trail when the plan is large enough to need an auditable record.
|
|
101
|
+
- Cursor's built-in **babysit** skill after opening the PR.
|
|
102
|
+
|
|
103
|
+
## 7. Hand back
|
|
104
|
+
|
|
105
|
+
Summarize phases, scope boundaries, applicable skills, and verification. Stop. The user decides when implementation starts.
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: principle-boundary-discipline
|
|
3
|
+
description: "Apply when wiring validation, error handling, or framework adapters. Concentrate guards at system boundaries (CLI, config, network, external APIs); trust internal types and keep business logic in pure functions."
|
|
4
|
+
disable-model-invocation: true
|
|
5
|
+
---
|
|
6
|
+
|
|
7
|
+
# Boundary Discipline
|
|
8
|
+
|
|
9
|
+
Place validation, type narrowing, and error handling at system boundaries. Trust internal code unconditionally. Business logic lives in pure functions; the shell is thin and mechanical.
|
|
10
|
+
|
|
11
|
+
**Why:** Scattered validation is noisy, redundant, and gives a false sense of safety. Validate data once at the boundary. Keep logic out of framework wiring so it can be tested without the framework.
|
|
12
|
+
|
|
13
|
+
**The pattern:**
|
|
14
|
+
- **At boundaries** (CLI args, config files, external APIs, network protocols): validate, return errors, handle defensively.
|
|
15
|
+
- **Inside the system:** typed data, error propagation, no re-validation. Trust the types.
|
|
16
|
+
|
|
17
|
+
**Applications:**
|
|
18
|
+
|
|
19
|
+
Validation and error handling:
|
|
20
|
+
- Validate config at parse time (the boundary), not inside business logic
|
|
21
|
+
- Store raw data at boundaries; parse lazily at use-site
|
|
22
|
+
- No redundant nil checks deep in call chains if the boundary already validated
|
|
23
|
+
|
|
24
|
+
Code organization:
|
|
25
|
+
- Business logic in pure functions with no framework dependencies
|
|
26
|
+
- Parse functions: pure transforms from raw bytes to typed state
|
|
27
|
+
- Prompt construction: structured state in, string out
|
|
28
|
+
- Scoring and assessment: pure transforms from state to results
|
|
29
|
+
|
|
30
|
+
**The tests:**
|
|
31
|
+
- "Is this data crossing a system boundary right now?" If not, validation is redundant.
|
|
32
|
+
- "Can this be a pure function that the shell just calls?" If yes, extract it.
|