@ndwnu/map 3.0.1 → 3.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +372 -372
- package/fesm2022/ndwnu-map.mjs +64 -22
- package/fesm2022/ndwnu-map.mjs.map +1 -1
- package/package.json +1 -1
- package/src/assets/sprites/custom_ndw.json +3628 -3628
- package/src/assets/sprites/custom_ndw@2x.json +3628 -3628
- package/src/assets/sprites/sdf.json +834 -834
- package/src/assets/sprites/sdf@2x.json +834 -834
- package/src/lib/style/style.json +3971 -3969
- package/types/ndwnu-map.d.ts +59 -0
package/types/ndwnu-map.d.ts
CHANGED
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@@ -322,7 +322,66 @@ type NdwLayerSpecification = LayerSpecification & {
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};
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type NdwLayerFilterFunction = (layer: NdwLayerSpecification) => boolean;
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/**
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* The default NDW map style, using NWB road layers as the road network.
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* This is the recommended style for all NDW applications.
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*
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* ## ⚠️ Sprites must be loaded
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*
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* This style depends on sprite sheets for all of its icons and patterns
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* (traffic signs, road symbols, SDF icons, ...). MapLibre only loads them when
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* the `sprite` definition is present on the style object you give to the map.
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*
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* Passing the whole `NDWMapStyle` object already includes the sprites, so the
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* simplest setup just works:
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*
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* ```ts
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* import { NDWMapStyle } from '@ndwnu/map';
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*
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* // sprite is part of NDWMapStyle, so icons load automatically
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* map.setStyle(NDWMapStyle);
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* ```
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*
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* If you build your own style object (merging your own sources/layers), you
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* MUST copy the sprite definition over — otherwise icons silently fail to load:
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*
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* ```ts
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* map.setStyle({
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* ...myCustomStyle,
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* sprite: NDWMapStyle.sprite, // <-- required, do not omit
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* });
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* ```
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*/
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declare const NDWMapStyle: StyleSpecification;
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/**
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* An alternative NDW map style that replaces the NWB road layers with
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* OpenStreetMap roads. Behaves like {@link NDWMapStyle} in every other respect.
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*
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* ## ⚠️ Sprites must be loaded
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*
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* Like {@link NDWMapStyle}, this style depends on sprite sheets for its icons
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* and patterns. MapLibre only loads them when the `sprite` definition is present
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* on the style object you give to the map.
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*
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* Passing the whole `NDWOSMMapStyle` object already includes the sprites:
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*
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* ```ts
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* import { NDWOSMMapStyle } from '@ndwnu/map';
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*
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* // sprite is part of NDWOSMMapStyle, so icons load automatically
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* map.setStyle(NDWOSMMapStyle);
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* ```
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*
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* If you build your own style object, you MUST copy the sprite definition over —
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* otherwise icons silently fail to load:
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*
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* ```ts
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* map.setStyle({
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* ...myCustomStyle,
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* sprite: NDWOSMMapStyle.sprite, // <-- required, do not omit
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* });
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* ```
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*/
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declare const NDWOSMMapStyle: StyleSpecification;
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export { ApiBackgroundLayer, ApiElement, ApiLayer, ApiSource, BOUNDS_AMERSFOORT, BOUNDS_NL, COMMON_BOUNDS, DEFAULT_MAP_CONFIG, MapComponent, MapElement, MapElementRepository, MapLayer, MapSource, MaplibreCursorService, NDWMapStyle, NDWOSMMapStyle, lineWidthFrcSpecification };
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