@nayan-ui/engine 0.0.0-stage → 1.0.0-beta.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/NayanEngine.podspec +28 -0
- package/README.md +308 -2
- package/lib/module/assets/AssetBytesCache.js +76 -0
- package/lib/module/assets/AssetCache.js +19 -0
- package/lib/module/assets/AssetLoader.js +52 -0
- package/lib/module/assets/CacheGeneration.js +7 -0
- package/lib/module/assets/IndexedDbCache.web.js +149 -0
- package/lib/module/assets/ProceduralCache.js +249 -0
- package/lib/module/assets/font.js +139 -0
- package/lib/module/assets/loft.js +142 -0
- package/lib/module/assets/model.js +96 -0
- package/lib/module/assets/modelling.js +254 -0
- package/lib/module/assets/shape.js +926 -0
- package/lib/module/assets/source.js +58 -0
- package/lib/module/assets/source.web.js +22 -0
- package/lib/module/assets/storage.js +4 -0
- package/lib/module/assets/storage.shared.js +38 -0
- package/lib/module/assets/storage.web.js +38 -0
- package/lib/module/assets/surface.js +47 -0
- package/lib/module/assets/texture.js +69 -0
- package/lib/module/drawing/DrawingCanvas.js +38 -0
- package/lib/module/drawing/DrawingCanvas.web.js +206 -0
- package/lib/module/drawing/DrawingDocument.js +256 -0
- package/lib/module/drawing/types.js +4 -0
- package/lib/module/globals.d.ts +12 -0
- package/lib/module/index.js +39 -0
- package/lib/module/input/Joystick.js +84 -0
- package/lib/module/input/Joystick.web.js +93 -0
- package/lib/module/input/keyboard.js +250 -0
- package/lib/module/media/audio-worklet.js +34 -0
- package/lib/module/media/audio.js +97 -0
- package/lib/module/media/haptics.js +82 -0
- package/lib/module/media/output.web.js +66 -0
- package/lib/module/native/BrowserEngine.js +568 -0
- package/lib/module/native/EngineBridge.js +4 -0
- package/lib/module/native/NativeNayanEngine.js +7 -0
- package/lib/module/native/NativeNayanEngine.web.js +62 -0
- package/lib/module/native/prepare.js +7 -0
- package/lib/module/native/prepare.web.js +17 -0
- package/lib/module/native/spec/NativeNayanEngine.js +17 -0
- package/lib/module/package.json +1 -0
- package/lib/module/render/GameView.js +317 -0
- package/lib/module/render/camera.js +34 -0
- package/lib/module/render/host.js +39 -0
- package/lib/module/render/host.web.js +104 -0
- package/lib/module/render/light.js +24 -0
- package/lib/module/render/meshes.js +159 -0
- package/lib/module/render/quality.js +119 -0
- package/lib/module/render/responder.js +4 -0
- package/lib/module/render/responder.web.js +97 -0
- package/lib/module/render/touch.js +185 -0
- package/lib/module/render/useWorld.js +72 -0
- package/lib/module/types.js +30 -0
- package/lib/module/world/Scoreboard.js +161 -0
- package/lib/module/world/TransformBatch.js +128 -0
- package/lib/module/world/World.js +704 -0
- package/lib/module/world/color.js +80 -0
- package/lib/module/world/desc.js +187 -0
- package/lib/module/world/effects.js +463 -0
- package/lib/module/world/quat.js +86 -0
- package/lib/module/world/types.js +4 -0
- package/lib/typescript/package.json +1 -0
- package/lib/typescript/src/assets/AssetBytesCache.d.ts +7 -0
- package/lib/typescript/src/assets/AssetCache.d.ts +9 -0
- package/lib/typescript/src/assets/AssetLoader.d.ts +11 -0
- package/lib/typescript/src/assets/CacheGeneration.d.ts +3 -0
- package/lib/typescript/src/assets/IndexedDbCache.web.d.ts +20 -0
- package/lib/typescript/src/assets/ProceduralCache.d.ts +45 -0
- package/lib/typescript/src/assets/font.d.ts +53 -0
- package/lib/typescript/src/assets/loft.d.ts +31 -0
- package/lib/typescript/src/assets/model.d.ts +58 -0
- package/lib/typescript/src/assets/modelling.d.ts +157 -0
- package/lib/typescript/src/assets/shape.d.ts +203 -0
- package/lib/typescript/src/assets/source.d.ts +10 -0
- package/lib/typescript/src/assets/source.web.d.ts +8 -0
- package/lib/typescript/src/assets/storage.d.ts +2 -0
- package/lib/typescript/src/assets/storage.shared.d.ts +7 -0
- package/lib/typescript/src/assets/storage.web.d.ts +7 -0
- package/lib/typescript/src/assets/surface.d.ts +17 -0
- package/lib/typescript/src/assets/texture.d.ts +30 -0
- package/lib/typescript/src/drawing/DrawingCanvas.d.ts +5 -0
- package/lib/typescript/src/drawing/DrawingCanvas.web.d.ts +4 -0
- package/lib/typescript/src/drawing/DrawingDocument.d.ts +210 -0
- package/lib/typescript/src/drawing/types.d.ts +12 -0
- package/lib/typescript/src/index.d.ts +45 -0
- package/lib/typescript/src/input/Joystick.d.ts +20 -0
- package/lib/typescript/src/input/Joystick.web.d.ts +13 -0
- package/lib/typescript/src/input/keyboard.d.ts +17 -0
- package/lib/typescript/src/media/audio.d.ts +46 -0
- package/lib/typescript/src/media/haptics.d.ts +22 -0
- package/lib/typescript/src/media/output.web.d.ts +4 -0
- package/lib/typescript/src/native/BrowserEngine.d.ts +8 -0
- package/lib/typescript/src/native/EngineBridge.d.ts +26 -0
- package/lib/typescript/src/native/NativeNayanEngine.d.ts +5 -0
- package/lib/typescript/src/native/NativeNayanEngine.web.d.ts +10 -0
- package/lib/typescript/src/native/prepare.d.ts +3 -0
- package/lib/typescript/src/native/prepare.web.d.ts +2 -0
- package/lib/typescript/src/native/spec/NativeNayanEngine.d.ts +211 -0
- package/lib/typescript/src/render/GameView.d.ts +107 -0
- package/lib/typescript/src/render/camera.d.ts +6 -0
- package/lib/typescript/src/render/host.d.ts +29 -0
- package/lib/typescript/src/render/host.web.d.ts +16 -0
- package/lib/typescript/src/render/light.d.ts +12 -0
- package/lib/typescript/src/render/meshes.d.ts +45 -0
- package/lib/typescript/src/render/quality.d.ts +48 -0
- package/lib/typescript/src/render/responder.d.ts +2 -0
- package/lib/typescript/src/render/responder.web.d.ts +40 -0
- package/lib/typescript/src/render/touch.d.ts +26 -0
- package/lib/typescript/src/render/useWorld.d.ts +20 -0
- package/lib/typescript/src/types.d.ts +81 -0
- package/lib/typescript/src/world/Scoreboard.d.ts +75 -0
- package/lib/typescript/src/world/TransformBatch.d.ts +39 -0
- package/lib/typescript/src/world/World.d.ts +207 -0
- package/lib/typescript/src/world/color.d.ts +18 -0
- package/lib/typescript/src/world/desc.d.ts +17 -0
- package/lib/typescript/src/world/effects.d.ts +157 -0
- package/lib/typescript/src/world/quat.d.ts +31 -0
- package/lib/typescript/src/world/types.d.ts +238 -0
- package/lib/web/audio-worklet.js +29 -0
- package/lib/web/engine_core_bg.wasm +0 -0
- package/lib/web/index.js +8240 -0
- package/lib/web/types/src/assets/AssetBytesCache.d.ts +6 -0
- package/lib/web/types/src/assets/AssetCache.d.ts +8 -0
- package/lib/web/types/src/assets/AssetLoader.d.ts +10 -0
- package/lib/web/types/src/assets/CacheGeneration.d.ts +2 -0
- package/lib/web/types/src/assets/IndexedDbCache.d.ts +19 -0
- package/lib/web/types/src/assets/ProceduralCache.d.ts +44 -0
- package/lib/web/types/src/assets/font.d.ts +52 -0
- package/lib/web/types/src/assets/loft.d.ts +30 -0
- package/lib/web/types/src/assets/model.d.ts +57 -0
- package/lib/web/types/src/assets/modelling.d.ts +156 -0
- package/lib/web/types/src/assets/shape.d.ts +202 -0
- package/lib/web/types/src/assets/source.d.ts +7 -0
- package/lib/web/types/src/assets/storage.d.ts +6 -0
- package/lib/web/types/src/assets/storage.shared.d.ts +6 -0
- package/lib/web/types/src/assets/surface.d.ts +16 -0
- package/lib/web/types/src/assets/texture.d.ts +29 -0
- package/lib/web/types/src/drawing/DrawingCanvas.d.ts +3 -0
- package/lib/web/types/src/drawing/DrawingDocument.d.ts +209 -0
- package/lib/web/types/src/drawing/types.d.ts +11 -0
- package/lib/web/types/src/index.d.ts +44 -0
- package/lib/web/types/src/input/Joystick.d.ts +12 -0
- package/lib/web/types/src/input/keyboard.d.ts +16 -0
- package/lib/web/types/src/media/audio.d.ts +45 -0
- package/lib/web/types/src/media/haptics.d.ts +21 -0
- package/lib/web/types/src/media/output.d.ts +3 -0
- package/lib/web/types/src/native/BrowserEngine.d.ts +7 -0
- package/lib/web/types/src/native/EngineBridge.d.ts +25 -0
- package/lib/web/types/src/native/NativeNayanEngine.d.ts +9 -0
- package/lib/web/types/src/native/prepare.d.ts +1 -0
- package/lib/web/types/src/native/spec/NativeNayanEngine.d.ts +210 -0
- package/lib/web/types/src/render/GameView.d.ts +106 -0
- package/lib/web/types/src/render/camera.d.ts +5 -0
- package/lib/web/types/src/render/host.d.ts +15 -0
- package/lib/web/types/src/render/light.d.ts +11 -0
- package/lib/web/types/src/render/meshes.d.ts +44 -0
- package/lib/web/types/src/render/quality.d.ts +47 -0
- package/lib/web/types/src/render/responder.d.ts +39 -0
- package/lib/web/types/src/render/touch.d.ts +25 -0
- package/lib/web/types/src/render/useWorld.d.ts +19 -0
- package/lib/web/types/src/types.d.ts +80 -0
- package/lib/web/types/src/world/Scoreboard.d.ts +74 -0
- package/lib/web/types/src/world/TransformBatch.d.ts +38 -0
- package/lib/web/types/src/world/World.d.ts +206 -0
- package/lib/web/types/src/world/color.d.ts +17 -0
- package/lib/web/types/src/world/desc.d.ts +16 -0
- package/lib/web/types/src/world/effects.d.ts +156 -0
- package/lib/web/types/src/world/quat.d.ts +30 -0
- package/lib/web/types/src/world/types.d.ts +237 -0
- package/native/android/CMakeLists.txt +34 -0
- package/native/android/NayanEngineSpec.h +15 -0
- package/native/android/build.gradle +26 -0
- package/native/android/codegen/CMakeLists.txt +3 -0
- package/native/android/proguard-rules.pro +2 -0
- package/native/android/src/main/java/com/nayanui/engine/EngineSurfaceView.java +295 -0
- package/native/android/src/main/java/com/nayanui/engine/EngineSurfaceViewManager.java +45 -0
- package/native/android/src/main/java/com/nayanui/engine/NayanEnginePackage.java +24 -0
- package/native/core/build/EngineCore.xcframework/Info.plist +43 -0
- package/native/core/build/EngineCore.xcframework/ios-arm64/libengine_core.a +0 -0
- package/native/core/build/EngineCore.xcframework/ios-arm64-simulator/libengine_core.a +0 -0
- package/native/core/build/android/arm64-v8a/libengine_core.a +0 -0
- package/native/core/build/android/armeabi-v7a/libengine_core.a +0 -0
- package/native/core/build/android/x86/libengine_core.a +0 -0
- package/native/core/build/android/x86_64/libengine_core.a +0 -0
- package/native/core/include/drawing-licenses.txt +58 -0
- package/native/core/include/engine_core.h +331 -0
- package/native/cpp/NayanEngineModule.cpp +998 -0
- package/native/cpp/NayanEngineModule.h +174 -0
- package/native/cpp/generated/NayanEngineSpecJSI.cpp +2 -0
- package/native/cpp/generated/NayanEngineSpecJSI.h +1026 -0
- package/native/ios/NayanEngineProvider.h +5 -0
- package/native/ios/NayanEngineProvider.mm +21 -0
- package/native/ios/NayanEngineSurface.mm +252 -0
- package/native/scripts/check-package.mjs +39 -0
- package/package.json +162 -4
- package/react-native.config.js +18 -0
- package/src/native/spec/NativeNayanEngine.ts +265 -0
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"use strict";
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// Colors: every engine option that takes a color accepts either a linear 0..1 tuple or a CSS color
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// string, so theme colors go straight in: `world.spawn({ color: '#FF4757' })`.
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/** A color as an option takes it: `[r, g, b]` / `[r, g, b, a]` (0..1, channels above 1 glow) or a CSS string. */
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const HEX = /^#([0-9a-f]{3,4}|[0-9a-f]{6}|[0-9a-f]{8})$/i;
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const RGB = /^rgba?\(\s*([\d.]+)\s*,\s*([\d.]+)\s*,\s*([\d.]+)\s*(?:,\s*([\d.]+%?)\s*)?\)$/i;
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const NAMED = {
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transparent: [0, 0, 0, 0],
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black: [0, 0, 0, 1],
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white: [1, 1, 1, 1],
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red: [1, 0, 0, 1],
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green: [0, 128 / 255, 0, 1],
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blue: [0, 0, 1, 1],
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yellow: [1, 1, 0, 1],
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orange: [1, 165 / 255, 0, 1],
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purple: [128 / 255, 0, 128 / 255, 1],
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gray: [128 / 255, 128 / 255, 128 / 255, 1],
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grey: [128 / 255, 128 / 255, 128 / 255, 1]
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};
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// Theme colors repeat endlessly; parse each string once.
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const parsed = new Map();
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const PARSED_LIMIT = 1024;
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function parse(css) {
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const text = css.trim();
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const named = NAMED[text.toLowerCase()];
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if (named) return named;
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const hex = HEX.exec(text);
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if (hex) {
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let digits = hex[1];
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if (digits.length <= 4) digits = [...digits].map(d => d + d).join('');
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const n = i => parseInt(digits.slice(i, i + 2), 16) / 255;
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return [n(0), n(2), n(4), digits.length === 8 ? n(6) : 1];
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}
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const rgb = RGB.exec(text);
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if (rgb) {
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const alpha = rgb[4] === undefined ? 1 : rgb[4].endsWith('%') ? parseFloat(rgb[4]) / 100 : Number(rgb[4]);
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return [Number(rgb[1]) / 255, Number(rgb[2]) / 255, Number(rgb[3]) / 255, alpha];
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}
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throw new Error(`@nayan-ui/engine: "${css}" is not a color (use '#RRGGBB', '#RGB', '#RRGGBBAA', 'rgb(…)', 'rgba(…)' or a 0..1 tuple)`);
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}
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/**
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* Any color input as an `[r, g, b, a]` tuple (0..1), with its alpha multiplied by `alpha`. Use it when
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* you need the numbers (to brighten, mix or fade a theme color); options take strings directly.
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*
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* ```ts
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* toColor('#FF4757'); // [1, 0.278, 0.341, 1]
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* toColor('#FF4757', 0.5); // half see-through
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* ```
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*/
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export function toColor(color, alpha = 1) {
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let c;
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if (typeof color === 'string') {
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let hit = parsed.get(color);
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hit = parse(color);
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if (parsed.size >= PARSED_LIMIT) parsed.clear();
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parsed.set(color, hit);
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}
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c = hit;
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} else c = color;
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return [c[0], c[1], c[2], (c[3] ?? 1) * alpha];
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}
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/** A color input as a tuple, without copying tuples (the hot path of `spawn`, `set` and `animate`). */
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export function resolveColor(color) {
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return typeof color === 'string' ? toColor(color) : color;
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}
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/** One color input, or a list to pick from, as tuples. */
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export function resolveColors(colors) {
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if (typeof colors === 'string') return [toColor(colors)];
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if (typeof colors[0] === 'number') return [colors];
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return colors.map(resolveColor);
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}
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//# sourceMappingURL=color.js.map
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"use strict";
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// Encodes entity options into the flat layout the Rust core decodes (native/core/include/engine_core.h,
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// native/core/src/world/desc.rs). One reusable Float64Array per world: spawning or changing an entity is
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// a single native call, and doubles keep entity ids and layer bits exact.
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import { resolveColor } from "./color.js";
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export const DESC_LEN = 64;
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const FLAG = {
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MESH: 1 << 0,
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POSITION: 1 << 1,
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ROTATION: 1 << 2,
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SCALE: 1 << 3,
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COLOR: 1 << 4,
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VELOCITY: 1 << 5,
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GROUND_VELOCITY: 1 << 6,
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SPIN: 1 << 7,
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BOB: 1 << 8,
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FOLLOW: 1 << 9,
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LIFETIME: 1 << 10,
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PARENT: 1 << 11,
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PHYSICS: 1 << 12,
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IMPACT: 1 << 13,
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ACCELERATION: 1 << 14,
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PICKABLE: 1 << 15,
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REGION: 1 << 16
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};
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const SLOT = {
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FLAGS: 0,
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MESH: 1,
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POSITION: 2,
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ROTATION: 5,
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SCALE: 9,
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COLOR: 12,
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VELOCITY: 16,
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GROUND_VELOCITY: 19,
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SPIN: 21,
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BOB: 24,
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FOLLOW: 29,
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LIFETIME: 31,
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PARENT: 32,
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PHYSICS: 33,
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IMPACT: 50,
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ACCELERATION: 56,
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PICKABLE: 59,
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REGION: 60
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};
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const BODY_KIND = {
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dynamic: 1,
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kinematic: 2,
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fixed: 3
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};
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const SHAPE = {
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ball: 0,
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box: 1,
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55
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+
fromMesh: 2,
|
|
56
|
+
cylinder: 3,
|
|
57
|
+
capsule: 4,
|
|
58
|
+
cone: 5
|
|
59
|
+
};
|
|
60
|
+
function encodePhysics(d, physics) {
|
|
61
|
+
const p = SLOT.PHYSICS;
|
|
62
|
+
const shape = physics.shape !== undefined ? SHAPE[physics.shape] : physics.size !== undefined ? SHAPE.box : physics.radius !== undefined ? SHAPE.ball : SHAPE.fromMesh;
|
|
63
|
+
// Sizes <= 0 tell the core to size the collider from the entity's mesh and scale.
|
|
64
|
+
const [sx, sy, sz] = shape === SHAPE.box ? physics.size ? [physics.size[0] / 2, physics.size[1] / 2, physics.size[2] / 2] : [0, 0, 0] : [physics.radius ?? 0, (physics.height ?? 0) / 2, 0];
|
|
65
|
+
d[p] = BODY_KIND[physics.type];
|
|
66
|
+
d[p + 1] = shape;
|
|
67
|
+
d[p + 2] = sx;
|
|
68
|
+
d[p + 3] = sy;
|
|
69
|
+
d[p + 4] = sz;
|
|
70
|
+
d[p + 5] = physics.layer ?? 1;
|
|
71
|
+
d[p + 6] = physics.mask ?? -1; // all layers
|
|
72
|
+
d[p + 7] = physics.sensor ? 1 : 0;
|
|
73
|
+
d[p + 8] = physics.friction ?? 0.5;
|
|
74
|
+
d[p + 9] = physics.bounce ?? 0;
|
|
75
|
+
d[p + 10] = physics.density ?? 1;
|
|
76
|
+
d[p + 11] = physics.drag ?? 0;
|
|
77
|
+
d[p + 12] = physics.angularDrag ?? 0.05;
|
|
78
|
+
d[p + 13] = physics.gravityScale ?? 1;
|
|
79
|
+
d[p + 14] = physics.upright ? 1 : 0;
|
|
80
|
+
d[p + 15] = physics.ccd ? 1 : 0;
|
|
81
|
+
d[p + 16] = physics.planar ? 1 : 0;
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
/** Writes `options` into `d`, with the mesh id already resolved. Only the fields present are flagged. */
|
|
85
|
+
export function encode(d, o, mesh) {
|
|
86
|
+
let flags = 0;
|
|
87
|
+
if (mesh !== undefined) {
|
|
88
|
+
flags |= FLAG.MESH;
|
|
89
|
+
d[SLOT.MESH] = mesh;
|
|
90
|
+
}
|
|
91
|
+
if (o.position) {
|
|
92
|
+
flags |= FLAG.POSITION;
|
|
93
|
+
d.set(o.position, SLOT.POSITION);
|
|
94
|
+
}
|
|
95
|
+
if (o.rotation) {
|
|
96
|
+
flags |= FLAG.ROTATION;
|
|
97
|
+
d.set(o.rotation, SLOT.ROTATION);
|
|
98
|
+
}
|
|
99
|
+
if (o.scale !== undefined) {
|
|
100
|
+
flags |= FLAG.SCALE;
|
|
101
|
+
if (typeof o.scale === 'number') d.fill(o.scale, SLOT.SCALE, SLOT.SCALE + 3);else d.set(o.scale, SLOT.SCALE);
|
|
102
|
+
}
|
|
103
|
+
if (o.color) {
|
|
104
|
+
flags |= FLAG.COLOR;
|
|
105
|
+
const c = resolveColor(o.color);
|
|
106
|
+
d[SLOT.COLOR] = c[0];
|
|
107
|
+
d[SLOT.COLOR + 1] = c[1];
|
|
108
|
+
d[SLOT.COLOR + 2] = c[2];
|
|
109
|
+
d[SLOT.COLOR + 3] = c[3] ?? 1;
|
|
110
|
+
}
|
|
111
|
+
if (o.velocity) {
|
|
112
|
+
flags |= FLAG.VELOCITY;
|
|
113
|
+
d.set(o.velocity, SLOT.VELOCITY);
|
|
114
|
+
}
|
|
115
|
+
if (o.groundVelocity) {
|
|
116
|
+
flags |= FLAG.GROUND_VELOCITY;
|
|
117
|
+
d.set(o.groundVelocity, SLOT.GROUND_VELOCITY);
|
|
118
|
+
}
|
|
119
|
+
if (o.spin) {
|
|
120
|
+
flags |= FLAG.SPIN;
|
|
121
|
+
d.set(o.spin, SLOT.SPIN);
|
|
122
|
+
}
|
|
123
|
+
if (o.bob !== undefined) {
|
|
124
|
+
flags |= FLAG.BOB;
|
|
125
|
+
d.set(o.bob?.amplitude ?? [0, 0, 0], SLOT.BOB);
|
|
126
|
+
d[SLOT.BOB + 3] = o.bob?.speed ?? 0;
|
|
127
|
+
d[SLOT.BOB + 4] = o.bob?.phase ?? 0;
|
|
128
|
+
}
|
|
129
|
+
if (o.follow !== undefined) {
|
|
130
|
+
flags |= FLAG.FOLLOW;
|
|
131
|
+
d[SLOT.FOLLOW] = o.follow?.target ?? -1;
|
|
132
|
+
d[SLOT.FOLLOW + 1] = o.follow?.speed ?? 0;
|
|
133
|
+
}
|
|
134
|
+
if (o.lifetime !== undefined) {
|
|
135
|
+
flags |= FLAG.LIFETIME;
|
|
136
|
+
d[SLOT.LIFETIME] = o.lifetime ?? 0;
|
|
137
|
+
}
|
|
138
|
+
if (o.parent !== undefined) {
|
|
139
|
+
flags |= FLAG.PARENT;
|
|
140
|
+
d[SLOT.PARENT] = o.parent ?? -1;
|
|
141
|
+
}
|
|
142
|
+
if (o.physics !== undefined) {
|
|
143
|
+
flags |= FLAG.PHYSICS;
|
|
144
|
+
if (o.physics === null) d[SLOT.PHYSICS] = 0;else encodePhysics(d, typeof o.physics === 'string' ? {
|
|
145
|
+
type: o.physics
|
|
146
|
+
} : o.physics);
|
|
147
|
+
}
|
|
148
|
+
if (o.impact !== undefined) {
|
|
149
|
+
flags |= FLAG.IMPACT;
|
|
150
|
+
const i = SLOT.IMPACT;
|
|
151
|
+
d[i] = o.impact ? 1 : 0;
|
|
152
|
+
d[i + 1] = o.impact?.sound ?? -1;
|
|
153
|
+
d[i + 2] = o.impact?.minSpeed ?? 1;
|
|
154
|
+
d[i + 3] = o.impact?.maxSpeed ?? 10;
|
|
155
|
+
d[i + 4] = o.impact?.volume ?? 1;
|
|
156
|
+
d[i + 5] = o.impact?.haptic ?? 0;
|
|
157
|
+
}
|
|
158
|
+
if (o.acceleration) {
|
|
159
|
+
flags |= FLAG.ACCELERATION;
|
|
160
|
+
d.set(o.acceleration, SLOT.ACCELERATION);
|
|
161
|
+
}
|
|
162
|
+
if (o.pickable !== undefined) {
|
|
163
|
+
flags |= FLAG.PICKABLE;
|
|
164
|
+
d[SLOT.PICKABLE] = o.pickable ? 1 : 0;
|
|
165
|
+
}
|
|
166
|
+
if (o.textureRegion) {
|
|
167
|
+
flags |= FLAG.REGION;
|
|
168
|
+
d.set(o.textureRegion, SLOT.REGION);
|
|
169
|
+
}
|
|
170
|
+
d[SLOT.FLAGS] = flags;
|
|
171
|
+
}
|
|
172
|
+
|
|
173
|
+
// ── Animations and bursts (layouts in native/core/include/engine_core.h) ─────────
|
|
174
|
+
|
|
175
|
+
export const ANIM_HEADER = 12;
|
|
176
|
+
export const ANIM_KEY_LEN = 23;
|
|
177
|
+
export const BURST_LEN = 36;
|
|
178
|
+
export const EASING = {
|
|
179
|
+
linear: 0,
|
|
180
|
+
easeIn: 1,
|
|
181
|
+
easeOut: 2,
|
|
182
|
+
easeInOut: 3,
|
|
183
|
+
back: 4,
|
|
184
|
+
bounce: 5,
|
|
185
|
+
elastic: 6
|
|
186
|
+
};
|
|
187
|
+
//# sourceMappingURL=desc.js.map
|