@navaramap/three 0.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +8 -0
- package/dist/assets/atmosphere/README.md +1 -0
- package/dist/assets/atmosphere/higher_order_scattering.bin +0 -0
- package/dist/assets/atmosphere/higher_order_scattering.exr +0 -0
- package/dist/assets/atmosphere/irradiance.bin +0 -0
- package/dist/assets/atmosphere/irradiance.exr +0 -0
- package/dist/assets/atmosphere/scattering.bin +0 -0
- package/dist/assets/atmosphere/scattering.exr +0 -0
- package/dist/assets/atmosphere/single_mie_scattering.bin +0 -0
- package/dist/assets/atmosphere/single_mie_scattering.exr +0 -0
- package/dist/assets/atmosphere/stars.bin +0 -0
- package/dist/assets/atmosphere/transmittance.bin +0 -0
- package/dist/assets/atmosphere/transmittance.exr +0 -0
- package/dist/assets/cloud/README.md +1 -0
- package/dist/assets/cloud/local_weather.png +0 -0
- package/dist/assets/cloud/shape.bin +1 -0
- package/dist/assets/cloud/shape_detail.bin +1 -0
- package/dist/assets/cloud/turbulence.png +0 -0
- package/dist/assets/fontWorker-CEJEfRpb.js +2 -0
- package/dist/assets/fontWorker-CEJEfRpb.js.map +1 -0
- package/dist/assets/index-BUB-ijMO.js +12 -0
- package/dist/assets/index-BUB-ijMO.js.map +1 -0
- package/dist/assets/navara_wasm_font_worker_bg-665OLxjy.wasm +0 -0
- package/dist/assets/navara_wasm_worker_bg-BXhKC5bE.wasm +0 -0
- package/dist/assets/noise/README.md +1 -0
- package/dist/assets/noise/stbn.bin +0 -0
- package/dist/assets/water/README.md +3 -0
- package/dist/assets/water/waternormals.jpg +0 -0
- package/dist/index.d.ts +10114 -0
- package/dist/index.js +34481 -0
- package/dist/index.js.map +1 -0
- package/dist/index.umd.cjs +6345 -0
- package/dist/index.umd.cjs.map +1 -0
- package/package.json +95 -0
- package/src/Color.ts +111 -0
- package/src/ShadowMapViewers.ts +49 -0
- package/src/atmosphere.test.ts +76 -0
- package/src/atmosphere.ts +364 -0
- package/src/bufferView.ts +90 -0
- package/src/camera.ts +182 -0
- package/src/concurrency.ts +15 -0
- package/src/constants/assets.ts +30 -0
- package/src/constants/decoder.ts +7 -0
- package/src/constants/index.ts +2 -0
- package/src/core/BaseDesc.ts +142 -0
- package/src/core/BaseHandle.ts +126 -0
- package/src/core/DescRegistry.ts +88 -0
- package/src/core/EffectDesc.ts +343 -0
- package/src/core/EffectDescRegistry.ts +31 -0
- package/src/core/InstancedMeshDesc.ts +413 -0
- package/src/core/LightDesc.ts +216 -0
- package/src/core/LightDescRegistry.ts +32 -0
- package/src/core/MeshDesc.ts +457 -0
- package/src/core/MeshDescRegistry.ts +32 -0
- package/src/core/MeshDescWithSelectiveEffect.ts +129 -0
- package/src/core/Registries.ts +59 -0
- package/src/core/SelectiveEffectRegistry.ts +90 -0
- package/src/core/ViewContext.ts +235 -0
- package/src/core/errors.ts +16 -0
- package/src/core/index.ts +50 -0
- package/src/device.ts +414 -0
- package/src/effects/CustomEffectPass.ts +28 -0
- package/src/effects/copy.ts +10 -0
- package/src/effects/effect.ts +87 -0
- package/src/effects/index.ts +4 -0
- package/src/effects/render.ts +10 -0
- package/src/evaluations/FeatureEvaluator.ts +529 -0
- package/src/evaluations/index.ts +1 -0
- package/src/event/HillshadeContext.test.ts +232 -0
- package/src/event/HillshadeContext.ts +299 -0
- package/src/event/context.ts +279 -0
- package/src/event/feature.ts +357 -0
- package/src/event/featureEvent.ts +81 -0
- package/src/event/features/billboard.ts +30 -0
- package/src/event/features/model.ts +192 -0
- package/src/event/features/modelGpuBytes.test.ts +69 -0
- package/src/event/features/modelGpuBytes.ts +87 -0
- package/src/event/features/point.ts +25 -0
- package/src/event/features/polygon.ts +23 -0
- package/src/event/features/polygonOutline.ts +19 -0
- package/src/event/features/polyline.ts +19 -0
- package/src/event/features/text.ts +71 -0
- package/src/event/hillshade.test.ts +842 -0
- package/src/event/hillshade.ts +588 -0
- package/src/event/index.ts +700 -0
- package/src/event/loaders.ts +53 -0
- package/src/event/tile.ts +19 -0
- package/src/event/worker.ts +999 -0
- package/src/event/workerTaskSettlement.test.ts +243 -0
- package/src/event/workerTaskSettlement.ts +128 -0
- package/src/inMemoryBufferStore.test.ts +60 -0
- package/src/inMemoryBufferStore.ts +67 -0
- package/src/index.iife.ts +11 -0
- package/src/index.ts +2556 -0
- package/src/input.ts +144 -0
- package/src/layer.ts +183 -0
- package/src/layers/effect/FinalCopyEffectDesc.ts +29 -0
- package/src/layers/effect/MRTPassEffectDesc.ts +105 -0
- package/src/layers/effect/README.md +9 -0
- package/src/layers/effect/SelectiveEffectDesc.ts +113 -0
- package/src/layers/effect/SkyEnvMapEffectDesc.ts +58 -0
- package/src/layers/effect/TransparentPassEffectDesc.ts +62 -0
- package/src/layers/effect/index.ts +5 -0
- package/src/layers/index.ts +1 -0
- package/src/layersManager.ts +63 -0
- package/src/light.ts +15 -0
- package/src/loaders/AbortableImageLoader.ts +203 -0
- package/src/loaders/AbortableTextureLoader.ts +74 -0
- package/src/loaders/index.ts +5 -0
- package/src/material/enhancer/DESIGN.md +300 -0
- package/src/material/enhancer/MaterialEnhancer.ts +112 -0
- package/src/material/enhancer/ShaderReplacer.test.ts +114 -0
- package/src/material/enhancer/ShaderReplacer.ts +97 -0
- package/src/material/enhancer/batchTexture.ts +8 -0
- package/src/material/enhancer/index.ts +46 -0
- package/src/material/enhancer/instancedSprite/index.ts +7 -0
- package/src/material/enhancer/instancedSprite/instancedSpriteBaseEnhancer/index.test.ts +214 -0
- package/src/material/enhancer/instancedSprite/instancedSpriteBaseEnhancer/index.ts +134 -0
- package/src/material/enhancer/instancedSprite/instancedSpriteBaseEnhancer/markers.ts +21 -0
- package/src/material/enhancer/instancedSprite/instancedSpriteBaseEnhancer/material.ts +32 -0
- package/src/material/enhancer/instancedSprite/instancedSpriteBaseEnhancer/mutates.test.ts +277 -0
- package/src/material/enhancer/instancedSprite/instancedSpriteBaseEnhancer/mutates.ts +151 -0
- package/src/material/enhancer/instancedSprite/instancedSpriteBaseEnhancer/shader.test.ts +114 -0
- package/src/material/enhancer/instancedSprite/instancedSpriteBaseEnhancer/shader.ts +49 -0
- package/src/material/enhancer/instancedSprite/instancedSpriteBaseEnhancer/state.test.ts +82 -0
- package/src/material/enhancer/instancedSprite/instancedSpriteBaseEnhancer/state.ts +80 -0
- package/src/material/enhancer/instancedSprite/instancedSpriteBaseEnhancer/types.ts +146 -0
- package/src/material/enhancer/instancedSprite/instancedSpriteMaterialEnhancer.ts +105 -0
- package/src/material/enhancer/model/index.ts +25 -0
- package/src/material/enhancer/model/modelBaseEnhancer/index.test.ts +74 -0
- package/src/material/enhancer/model/modelBaseEnhancer/index.ts +110 -0
- package/src/material/enhancer/model/modelBaseEnhancer/markers.ts +27 -0
- package/src/material/enhancer/model/modelBaseEnhancer/material.test.ts +66 -0
- package/src/material/enhancer/model/modelBaseEnhancer/material.ts +44 -0
- package/src/material/enhancer/model/modelBaseEnhancer/mutates.test.ts +84 -0
- package/src/material/enhancer/model/modelBaseEnhancer/mutates.ts +47 -0
- package/src/material/enhancer/model/modelBaseEnhancer/shader.test.ts +24 -0
- package/src/material/enhancer/model/modelBaseEnhancer/shader.ts +162 -0
- package/src/material/enhancer/model/modelBaseEnhancer/state.test.ts +103 -0
- package/src/material/enhancer/model/modelBaseEnhancer/state.ts +52 -0
- package/src/material/enhancer/model/modelBaseEnhancer/types.ts +89 -0
- package/src/material/enhancer/model/modelMaterialEnhancer.ts +91 -0
- package/src/material/enhancer/model/modelWaterEnhancer/index.test.ts +71 -0
- package/src/material/enhancer/model/modelWaterEnhancer/index.ts +175 -0
- package/src/material/enhancer/model/modelWaterEnhancer/material.test.ts +48 -0
- package/src/material/enhancer/model/modelWaterEnhancer/material.ts +25 -0
- package/src/material/enhancer/model/modelWaterEnhancer/mutates.test.ts +89 -0
- package/src/material/enhancer/model/modelWaterEnhancer/mutates.ts +89 -0
- package/src/material/enhancer/model/modelWaterEnhancer/shader.test.ts +34 -0
- package/src/material/enhancer/model/modelWaterEnhancer/shader.ts +111 -0
- package/src/material/enhancer/model/modelWaterEnhancer/state.test.ts +105 -0
- package/src/material/enhancer/model/modelWaterEnhancer/state.ts +59 -0
- package/src/material/enhancer/model/modelWaterEnhancer/types.ts +141 -0
- package/src/material/enhancer/model/pntsEnhancer/index.test.ts +96 -0
- package/src/material/enhancer/model/pntsEnhancer/index.ts +82 -0
- package/src/material/enhancer/model/pntsEnhancer/markers.ts +6 -0
- package/src/material/enhancer/model/pntsEnhancer/material.test.ts +37 -0
- package/src/material/enhancer/model/pntsEnhancer/material.ts +21 -0
- package/src/material/enhancer/model/pntsEnhancer/mutates.test.ts +80 -0
- package/src/material/enhancer/model/pntsEnhancer/mutates.ts +29 -0
- package/src/material/enhancer/model/pntsEnhancer/shader.test.ts +32 -0
- package/src/material/enhancer/model/pntsEnhancer/shader.ts +56 -0
- package/src/material/enhancer/model/pntsEnhancer/state.test.ts +87 -0
- package/src/material/enhancer/model/pntsEnhancer/state.ts +29 -0
- package/src/material/enhancer/model/pntsEnhancer/types.ts +38 -0
- package/src/material/enhancer/polygon/index.ts +22 -0
- package/src/material/enhancer/polygon/polygonBaseEnhancer/index.test.ts +101 -0
- package/src/material/enhancer/polygon/polygonBaseEnhancer/index.ts +130 -0
- package/src/material/enhancer/polygon/polygonBaseEnhancer/markers.ts +23 -0
- package/src/material/enhancer/polygon/polygonBaseEnhancer/material.test.ts +19 -0
- package/src/material/enhancer/polygon/polygonBaseEnhancer/material.ts +38 -0
- package/src/material/enhancer/polygon/polygonBaseEnhancer/mutates.test.ts +75 -0
- package/src/material/enhancer/polygon/polygonBaseEnhancer/mutates.ts +122 -0
- package/src/material/enhancer/polygon/polygonBaseEnhancer/shader.test.ts +25 -0
- package/src/material/enhancer/polygon/polygonBaseEnhancer/shader.ts +249 -0
- package/src/material/enhancer/polygon/polygonBaseEnhancer/state.test.ts +102 -0
- package/src/material/enhancer/polygon/polygonBaseEnhancer/state.ts +92 -0
- package/src/material/enhancer/polygon/polygonBaseEnhancer/types.ts +150 -0
- package/src/material/enhancer/polygon/polygonMaterialEnhancer.ts +97 -0
- package/src/material/enhancer/polygon/polygonWaterEnhancer/index.test.ts +72 -0
- package/src/material/enhancer/polygon/polygonWaterEnhancer/index.ts +164 -0
- package/src/material/enhancer/polygon/polygonWaterEnhancer/material.test.ts +48 -0
- package/src/material/enhancer/polygon/polygonWaterEnhancer/material.ts +35 -0
- package/src/material/enhancer/polygon/polygonWaterEnhancer/mutates.ts +61 -0
- package/src/material/enhancer/polygon/polygonWaterEnhancer/shader.test.ts +34 -0
- package/src/material/enhancer/polygon/polygonWaterEnhancer/shader.ts +96 -0
- package/src/material/enhancer/polygon/polygonWaterEnhancer/state.test.ts +98 -0
- package/src/material/enhancer/polygon/polygonWaterEnhancer/state.ts +57 -0
- package/src/material/enhancer/polygon/polygonWaterEnhancer/types.ts +115 -0
- package/src/material/enhancer/polyline/index.ts +7 -0
- package/src/material/enhancer/polyline/polylineBaseEnhancer/index.test.ts +157 -0
- package/src/material/enhancer/polyline/polylineBaseEnhancer/index.ts +154 -0
- package/src/material/enhancer/polyline/polylineBaseEnhancer/markers.ts +19 -0
- package/src/material/enhancer/polyline/polylineBaseEnhancer/material.test.ts +42 -0
- package/src/material/enhancer/polyline/polylineBaseEnhancer/material.ts +38 -0
- package/src/material/enhancer/polyline/polylineBaseEnhancer/mutates.test.ts +120 -0
- package/src/material/enhancer/polyline/polylineBaseEnhancer/mutates.ts +169 -0
- package/src/material/enhancer/polyline/polylineBaseEnhancer/shader.test.ts +67 -0
- package/src/material/enhancer/polyline/polylineBaseEnhancer/shader.ts +75 -0
- package/src/material/enhancer/polyline/polylineBaseEnhancer/state.test.ts +55 -0
- package/src/material/enhancer/polyline/polylineBaseEnhancer/state.ts +91 -0
- package/src/material/enhancer/polyline/polylineBaseEnhancer/types.ts +170 -0
- package/src/material/enhancer/polyline/polylineMaterialEnhancer.ts +102 -0
- package/src/material/enhancer/sdfText/index.ts +7 -0
- package/src/material/enhancer/sdfText/sdfTextBaseEnhancer/index.ts +125 -0
- package/src/material/enhancer/sdfText/sdfTextBaseEnhancer/markers.ts +19 -0
- package/src/material/enhancer/sdfText/sdfTextBaseEnhancer/material.test.ts +35 -0
- package/src/material/enhancer/sdfText/sdfTextBaseEnhancer/material.ts +32 -0
- package/src/material/enhancer/sdfText/sdfTextBaseEnhancer/mutates.test.ts +381 -0
- package/src/material/enhancer/sdfText/sdfTextBaseEnhancer/mutates.ts +232 -0
- package/src/material/enhancer/sdfText/sdfTextBaseEnhancer/shader.ts +36 -0
- package/src/material/enhancer/sdfText/sdfTextBaseEnhancer/state.test.ts +118 -0
- package/src/material/enhancer/sdfText/sdfTextBaseEnhancer/state.ts +107 -0
- package/src/material/enhancer/sdfText/sdfTextBaseEnhancer/types.ts +184 -0
- package/src/material/enhancer/sdfText/sdfTextMaterialEnhancer.ts +100 -0
- package/src/material/enhancer/shadowMap/index.ts +7 -0
- package/src/material/enhancer/shadowMap/shadowMapDepthEnhancer/index.ts +97 -0
- package/src/material/enhancer/shadowMap/shadowMapDepthEnhancer/markers.ts +10 -0
- package/src/material/enhancer/shadowMap/shadowMapDepthEnhancer/material.ts +31 -0
- package/src/material/enhancer/shadowMap/shadowMapDepthEnhancer/mutates.ts +8 -0
- package/src/material/enhancer/shadowMap/shadowMapDepthEnhancer/shader.test.ts +17 -0
- package/src/material/enhancer/shadowMap/shadowMapDepthEnhancer/shader.ts +53 -0
- package/src/material/enhancer/shadowMap/shadowMapDepthEnhancer/state.ts +17 -0
- package/src/material/enhancer/shadowMap/shadowMapDepthEnhancer/types.ts +26 -0
- package/src/material/enhancer/test-utils/shaderCompatibility.ts +124 -0
- package/src/material/enhancer/tileComposite/compose.test.ts +95 -0
- package/src/material/enhancer/tileComposite/compose.ts +112 -0
- package/src/material/enhancer/tileComposite/index.ts +23 -0
- package/src/material/enhancer/tileComposite/tileCompositeBaseEnhancer/index.ts +11 -0
- package/src/material/enhancer/tileComposite/tileCompositeBaseEnhancer/mutates.ts +132 -0
- package/src/material/enhancer/tileComposite/tileCompositeBaseEnhancer/shader.ts +245 -0
- package/src/material/enhancer/tileComposite/tileCompositeBaseEnhancer/types.ts +43 -0
- package/src/material/enhancer/tileComposite/tileElevationHeatmapEnhancer/index.ts +29 -0
- package/src/material/enhancer/tileComposite/tileElevationHeatmapEnhancer/mutates.ts +68 -0
- package/src/material/enhancer/tileComposite/tileElevationHeatmapEnhancer/shader.ts +24 -0
- package/src/material/enhancer/tileComposite/tileHillshadeEnhancer/index.ts +29 -0
- package/src/material/enhancer/tileComposite/tileHillshadeEnhancer/mutates.ts +34 -0
- package/src/material/enhancer/tileComposite/tileHillshadeEnhancer/shader.ts +36 -0
- package/src/material/enhancer/tileComposite/tileWaterEnhancer/index.ts +23 -0
- package/src/material/enhancer/tileComposite/tileWaterEnhancer/mutates.ts +23 -0
- package/src/material/enhancer/tileComposite/tileWaterEnhancer/shader.ts +8 -0
- package/src/material/enhancer/tileComposite/tileWatermaskEnhancer/index.ts +23 -0
- package/src/material/enhancer/tileComposite/tileWatermaskEnhancer/mutates.ts +34 -0
- package/src/material/enhancer/tileComposite/tileWatermaskEnhancer/shader.ts +13 -0
- package/src/material/enhancer/tileComposite/types.ts +58 -0
- package/src/material/index.ts +3 -0
- package/src/material/macro/index.ts +1 -0
- package/src/material/macro/tileShader.test.ts +136 -0
- package/src/material/macro/tileShader.ts +287 -0
- package/src/material/overrideMaterialsForMRT.ts +439 -0
- package/src/material/selectiveEffectMaterialSetup.test.ts +52 -0
- package/src/material/selectiveEffectMaterialSetup.ts +53 -0
- package/src/material/types/index.ts +1 -0
- package/src/material/types/uniform.ts +1 -0
- package/src/mesh/DrapedMesh.ts +101 -0
- package/src/mesh/batchTexture.test.ts +646 -0
- package/src/mesh/batchTexture.ts +437 -0
- package/src/mesh/batchedFeature.ts +186 -0
- package/src/mesh/batchedSdfText.ts +484 -0
- package/src/mesh/featureMesh.ts +43 -0
- package/src/mesh/index.ts +16 -0
- package/src/mesh/instanced.ts +117 -0
- package/src/mesh/model.ts +483 -0
- package/src/mesh/pickableMesh.ts +55 -0
- package/src/mesh/pickableMeshWrapper.ts +529 -0
- package/src/mesh/polygon.ts +699 -0
- package/src/mesh/polygonOutline.ts +393 -0
- package/src/mesh/polyline.ts +523 -0
- package/src/mesh/releaseGeometryArrays.ts +57 -0
- package/src/mesh/rtcRteHelper.ts +211 -0
- package/src/mesh/sdfText.test.ts +200 -0
- package/src/mesh/sdfText.ts +1019 -0
- package/src/mesh/sprite/billboardAtlas.test.ts +177 -0
- package/src/mesh/sprite/billboardAtlas.ts +210 -0
- package/src/mesh/sprite/billboardAtlasImageLoader.ts +29 -0
- package/src/mesh/sprite/index.ts +1 -0
- package/src/mesh/sprite/instancedSprite.ts +694 -0
- package/src/mesh/tile.test.ts +393 -0
- package/src/mesh/tile.ts +1790 -0
- package/src/object3DEvent.ts +6 -0
- package/src/orchestrators/RenderPassOrchestrator.ts +147 -0
- package/src/orchestrators/index.ts +1 -0
- package/src/passes/AllDepthCopyPass.ts +165 -0
- package/src/passes/CustomRenderPass.ts +279 -0
- package/src/passes/NormalCopyPass.ts +125 -0
- package/src/passes/RenderTargetCopyPass.ts +91 -0
- package/src/passes/SkyEnvMapPass.ts +58 -0
- package/src/passes/index.ts +5 -0
- package/src/pick/pickHelper.ts +273 -0
- package/src/pick/pickTerrain.ts +254 -0
- package/src/plugins/AttributionPlugin/AttributionPlugin.test.ts +210 -0
- package/src/plugins/AttributionPlugin/attribution.test.ts +225 -0
- package/src/plugins/AttributionPlugin/attribution.ts +355 -0
- package/src/plugins/AttributionPlugin/attributionStyles.ts +163 -0
- package/src/plugins/AttributionPlugin/index.ts +702 -0
- package/src/plugins/index.ts +1 -0
- package/src/quality.ts +1 -0
- package/src/renderOrder.ts +3 -0
- package/src/scene.test.ts +164 -0
- package/src/scene.ts +127 -0
- package/src/shaders/index.ts +1 -0
- package/src/solar.test.ts +81 -0
- package/src/solar.ts +101 -0
- package/src/source.ts +80 -0
- package/src/stats.ts +102 -0
- package/src/tasks/computeVertexNormalsAsync.ts +15 -0
- package/src/tasks/constructPolygonBatchedFeature.ts +34 -0
- package/src/tasks/constructPolylineBatchedFeature.ts +27 -0
- package/src/tasks/constructQuantizedMeshTerrainMesh.ts +24 -0
- package/src/tasks/constructTerrainMesh.ts +25 -0
- package/src/tasks/getImageDataFromBlob.ts +13 -0
- package/src/tasks/getImageDataFromImageBitmap.ts +12 -0
- package/src/tasks/parseMvtTile.ts +22 -0
- package/src/tasks/queueTask.ts +19 -0
- package/src/tasks/toCreasedNormalsAsync.ts +18 -0
- package/src/tasks/upsampleQuantizedMeshTerrainMesh.ts +44 -0
- package/src/tasks/upsampleTerrainMesh.ts +39 -0
- package/src/texture.ts +19 -0
- package/src/textures.ts +13 -0
- package/src/tileTexture/CompositeShader.snapshot.test.ts +59 -0
- package/src/tileTexture/CompositeShader.test.ts +168 -0
- package/src/tileTexture/CompositeShader.ts +53 -0
- package/src/tileTexture/SlotPlanner.test.ts +105 -0
- package/src/tileTexture/SlotPlanner.ts +102 -0
- package/src/tileTexture/TileTextureCache.test.ts +227 -0
- package/src/tileTexture/TileTextureCache.ts +192 -0
- package/src/tileTexture/TileTextureCompositor.test.ts +260 -0
- package/src/tileTexture/TileTextureCompositor.ts +421 -0
- package/src/tileTexture/__snapshots__/CompositeShader.snapshot.test.ts.snap +2649 -0
- package/src/tileTexture/index.ts +8 -0
- package/src/tileTexture/types.ts +150 -0
- package/src/type/index.ts +261 -0
- package/src/uniforms.ts +20 -0
- package/src/utils/arraysEqual.ts +9 -0
- package/src/utils/blendModes.ts +80 -0
- package/src/utils/geometry.ts +53 -0
- package/src/utils/hillshadeNormalMapGenerator.ts +193 -0
- package/src/utils/index.ts +8 -0
- package/src/utils/object.test.ts +14 -0
- package/src/utils/object.ts +7 -0
- package/src/utils/replacer.test.ts +42 -0
- package/src/utils/replacer.ts +89 -0
- package/src/utils/screen.ts +29 -0
- package/src/utils/textureFragmentIndex.test.ts +224 -0
- package/src/utils/textureFragmentIndex.ts +97 -0
- package/src/utils/worker.ts +3 -0
- package/src/vite-env.d.ts +2 -0
- package/src/worker/index.ts +13 -0
- package/src/worker/tasks/computeVertexNormals.ts +15 -0
- package/src/worker/tasks/toCreasedNormals.ts +22 -0
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
import type { ShaderMarkers } from "../../ShaderReplacer";
|
|
2
|
+
import { createShaderReplacer } from "../../ShaderReplacer";
|
|
3
|
+
|
|
4
|
+
/**
|
|
5
|
+
* Shader markers for the sdfText base enhancer.
|
|
6
|
+
* These markers are placed in the shader code to allow composing enhancers to inject their own code.
|
|
7
|
+
*/
|
|
8
|
+
export const SDF_TEXT_BASE_SHADER_MARKERS = {
|
|
9
|
+
vertex: {},
|
|
10
|
+
fragment: {},
|
|
11
|
+
} as const satisfies ShaderMarkers;
|
|
12
|
+
|
|
13
|
+
/**
|
|
14
|
+
* Factory function to create a ShaderReplacer restricted to sdfText base markers.
|
|
15
|
+
* Used by composing enhancers to safely modify shaders.
|
|
16
|
+
*/
|
|
17
|
+
export function createSdfTextBaseShaderReplacer(source: string) {
|
|
18
|
+
return createShaderReplacer<typeof SDF_TEXT_BASE_SHADER_MARKERS>(source);
|
|
19
|
+
}
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
import { ShaderMaterial } from "three";
|
|
2
|
+
import { describe, expect, it } from "vitest";
|
|
3
|
+
|
|
4
|
+
import { updateMaterialProps } from "./material";
|
|
5
|
+
|
|
6
|
+
describe("sdfTextBaseEnhancer/material", () => {
|
|
7
|
+
describe("updateMaterialProps", () => {
|
|
8
|
+
it("should not update properties when props are undefined", () => {
|
|
9
|
+
const material = new ShaderMaterial();
|
|
10
|
+
material.depthTest = false;
|
|
11
|
+
material.transparent = true;
|
|
12
|
+
|
|
13
|
+
updateMaterialProps(material, {});
|
|
14
|
+
|
|
15
|
+
expect(material.depthTest).toBe(false);
|
|
16
|
+
expect(material.transparent).toBe(true);
|
|
17
|
+
});
|
|
18
|
+
|
|
19
|
+
it("should update depthTest when provided", () => {
|
|
20
|
+
const material = new ShaderMaterial();
|
|
21
|
+
material.depthTest = true;
|
|
22
|
+
|
|
23
|
+
updateMaterialProps(material, { depthTest: false });
|
|
24
|
+
expect(material.depthTest).toBe(false);
|
|
25
|
+
});
|
|
26
|
+
|
|
27
|
+
it("should update transparent when provided", () => {
|
|
28
|
+
const material = new ShaderMaterial();
|
|
29
|
+
material.transparent = false;
|
|
30
|
+
|
|
31
|
+
updateMaterialProps(material, { transparent: true });
|
|
32
|
+
expect(material.transparent).toBe(true);
|
|
33
|
+
});
|
|
34
|
+
});
|
|
35
|
+
});
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
import { ShaderMaterial } from "three";
|
|
2
|
+
|
|
3
|
+
import type { ShaderName } from "../../MaterialEnhancer";
|
|
4
|
+
|
|
5
|
+
import type { SdfTextBaseProps } from "./types";
|
|
6
|
+
|
|
7
|
+
/**
|
|
8
|
+
* Shaders that the sdfText base enhancer supports.
|
|
9
|
+
* SdfText uses ShaderMaterial with custom shaders.
|
|
10
|
+
*/
|
|
11
|
+
export const AVAILABLE_SHADERS = ["shader"] satisfies ShaderName[];
|
|
12
|
+
|
|
13
|
+
/**
|
|
14
|
+
* Material types that the sdfText base enhancer supports.
|
|
15
|
+
*/
|
|
16
|
+
export type SupportedMaterial = ShaderMaterial;
|
|
17
|
+
|
|
18
|
+
/**
|
|
19
|
+
* Update material properties that affect the Three.js material directly.
|
|
20
|
+
* These properties are not handled by shader uniforms.
|
|
21
|
+
*/
|
|
22
|
+
export function updateMaterialProps(
|
|
23
|
+
material: SupportedMaterial,
|
|
24
|
+
props: SdfTextBaseProps,
|
|
25
|
+
): void {
|
|
26
|
+
if (props.depthTest !== undefined) {
|
|
27
|
+
material.depthTest = props.depthTest;
|
|
28
|
+
}
|
|
29
|
+
if (props.transparent !== undefined) {
|
|
30
|
+
material.transparent = props.transparent;
|
|
31
|
+
}
|
|
32
|
+
}
|
|
@@ -0,0 +1,381 @@
|
|
|
1
|
+
import { type DataTexture, Color, Matrix4 } from "three";
|
|
2
|
+
import { describe, expect, it, vi } from "vitest";
|
|
3
|
+
|
|
4
|
+
import type { ShaderUniforms } from "../../MaterialEnhancer";
|
|
5
|
+
|
|
6
|
+
import { createBaseMutates } from "./mutates";
|
|
7
|
+
import { DEFAULT_BASE_STATE } from "./state";
|
|
8
|
+
import type { SdfTextBaseState } from "./types";
|
|
9
|
+
|
|
10
|
+
vi.mock("@navaramap/engine-api", () => ({
|
|
11
|
+
encodePosition: (_x: number, _y: number, _z: number) => ({
|
|
12
|
+
high: { x: 1000, y: 2000, z: 3000 },
|
|
13
|
+
low: { x: 0.5, y: 0.25, z: 0.125 },
|
|
14
|
+
}),
|
|
15
|
+
}));
|
|
16
|
+
|
|
17
|
+
describe("sdfTextBaseEnhancer/mutates", () => {
|
|
18
|
+
describe("update syncs refs from state", () => {
|
|
19
|
+
it("should sync core refs from state", () => {
|
|
20
|
+
const state: SdfTextBaseState = {
|
|
21
|
+
...DEFAULT_BASE_STATE,
|
|
22
|
+
color: new Color(0xff0000),
|
|
23
|
+
fontSize: 24,
|
|
24
|
+
center: [0.5, 0.5],
|
|
25
|
+
sizeInMeters: true,
|
|
26
|
+
addHeight: 50,
|
|
27
|
+
offsetDepth: false,
|
|
28
|
+
outlineWidth: 0.1,
|
|
29
|
+
outlineColor: new Color(0x00ff00),
|
|
30
|
+
outlineOpacity: 0.8,
|
|
31
|
+
showBackground: true,
|
|
32
|
+
backgroundColor: new Color(0x0000ff),
|
|
33
|
+
backgroundOutlineColor: new Color(0xffff00),
|
|
34
|
+
backgroundOutlineWidth: 0.2,
|
|
35
|
+
pickable: true,
|
|
36
|
+
};
|
|
37
|
+
const mutates = createBaseMutates(false);
|
|
38
|
+
mutates.update(state);
|
|
39
|
+
|
|
40
|
+
const uniforms: ShaderUniforms = {};
|
|
41
|
+
mutates.updateUniforms(uniforms, state);
|
|
42
|
+
|
|
43
|
+
expect(uniforms.uColor?.value.getHex()).toBe(0xff0000);
|
|
44
|
+
expect(uniforms.uFontSize?.value).toBe(24);
|
|
45
|
+
expect(uniforms.uCenter?.value.x).toBe(0.5);
|
|
46
|
+
expect(uniforms.uCenter?.value.y).toBe(0.5);
|
|
47
|
+
expect(uniforms.uSizeInMeters?.value).toBe(true);
|
|
48
|
+
expect(uniforms.uAddHeight?.value).toBe(50);
|
|
49
|
+
expect(uniforms.uOffsetDepth?.value).toBe(false);
|
|
50
|
+
expect(uniforms.uOutlineWidth?.value).toBe(0.1);
|
|
51
|
+
expect(uniforms.uOutlineColor?.value.getHex()).toBe(0x00ff00);
|
|
52
|
+
expect(uniforms.uOutlineOpacity?.value).toBe(0.8);
|
|
53
|
+
expect(uniforms.uShowBackground?.value).toBe(true);
|
|
54
|
+
expect(uniforms.uBackgroundColor?.value.getHex()).toBe(0x0000ff);
|
|
55
|
+
expect(uniforms.uBackgroundOutlineColor?.value.getHex()).toBe(0xffff00);
|
|
56
|
+
expect(uniforms.uBackgroundOutlineWidth?.value).toBe(0.2);
|
|
57
|
+
expect(uniforms.nvr_uPickable?.value).toBe(1.0);
|
|
58
|
+
});
|
|
59
|
+
});
|
|
60
|
+
|
|
61
|
+
describe("RTC center", () => {
|
|
62
|
+
it("should initialize uRTCCenter from constructor args", () => {
|
|
63
|
+
const state: SdfTextBaseState = { ...DEFAULT_BASE_STATE };
|
|
64
|
+
const mutates = createBaseMutates(false, [10, 20, 30]);
|
|
65
|
+
mutates.update(state);
|
|
66
|
+
|
|
67
|
+
const uniforms: ShaderUniforms = {};
|
|
68
|
+
mutates.updateUniforms(uniforms, state);
|
|
69
|
+
|
|
70
|
+
expect(uniforms.uRTCCenter?.value.x).toBe(10);
|
|
71
|
+
expect(uniforms.uRTCCenter?.value.y).toBe(20);
|
|
72
|
+
expect(uniforms.uRTCCenter?.value.z).toBe(30);
|
|
73
|
+
});
|
|
74
|
+
});
|
|
75
|
+
|
|
76
|
+
describe("RTE position refs", () => {
|
|
77
|
+
it("should create RTE position uniforms when useRTE=true", () => {
|
|
78
|
+
const state: SdfTextBaseState = {
|
|
79
|
+
...DEFAULT_BASE_STATE,
|
|
80
|
+
useRTE: true,
|
|
81
|
+
};
|
|
82
|
+
const mutates = createBaseMutates(true);
|
|
83
|
+
mutates.update(state);
|
|
84
|
+
|
|
85
|
+
const uniforms: ShaderUniforms = {};
|
|
86
|
+
mutates.updateUniforms(uniforms, state);
|
|
87
|
+
|
|
88
|
+
expect(uniforms.uRTEPositionLOW).toBeDefined();
|
|
89
|
+
expect(uniforms.uRTEPositionHIGH).toBeDefined();
|
|
90
|
+
expect(uniforms.uRTCPosition).toBeUndefined();
|
|
91
|
+
});
|
|
92
|
+
|
|
93
|
+
it("should create RTC position uniform when useRTE=false", () => {
|
|
94
|
+
const state: SdfTextBaseState = { ...DEFAULT_BASE_STATE };
|
|
95
|
+
const mutates = createBaseMutates(false);
|
|
96
|
+
mutates.update(state);
|
|
97
|
+
|
|
98
|
+
const uniforms: ShaderUniforms = {};
|
|
99
|
+
mutates.updateUniforms(uniforms, state);
|
|
100
|
+
|
|
101
|
+
expect(uniforms.uRTCPosition).toBeDefined();
|
|
102
|
+
expect(uniforms.uRTEPositionLOW).toBeUndefined();
|
|
103
|
+
expect(uniforms.uRTEPositionHIGH).toBeUndefined();
|
|
104
|
+
});
|
|
105
|
+
});
|
|
106
|
+
|
|
107
|
+
describe("atlas texture ref", () => {
|
|
108
|
+
it("should update uAtlas value without replacing uniform ref", () => {
|
|
109
|
+
const state: SdfTextBaseState = { ...DEFAULT_BASE_STATE };
|
|
110
|
+
const mutates = createBaseMutates(false);
|
|
111
|
+
mutates.update(state);
|
|
112
|
+
|
|
113
|
+
const uniforms: ShaderUniforms = {};
|
|
114
|
+
mutates.updateUniforms(uniforms, state);
|
|
115
|
+
const initialAtlasUniform = uniforms.uAtlas;
|
|
116
|
+
expect(initialAtlasUniform).toBeDefined();
|
|
117
|
+
expect(initialAtlasUniform?.value).toBeNull();
|
|
118
|
+
|
|
119
|
+
const nextTexture = {
|
|
120
|
+
image: { width: 256, height: 256, data: new Uint8Array(256 * 256) },
|
|
121
|
+
} as unknown as DataTexture;
|
|
122
|
+
|
|
123
|
+
mutates.setAtlasTexture({ value: nextTexture });
|
|
124
|
+
|
|
125
|
+
expect(uniforms.uAtlas).toBe(initialAtlasUniform);
|
|
126
|
+
expect(uniforms.uAtlas?.value).toBe(nextTexture);
|
|
127
|
+
});
|
|
128
|
+
});
|
|
129
|
+
|
|
130
|
+
describe("updateAtlasSizes", () => {
|
|
131
|
+
it("should sync uSdfAtlasSize and uColorAtlasSize from bound texture images", () => {
|
|
132
|
+
const state: SdfTextBaseState = { ...DEFAULT_BASE_STATE };
|
|
133
|
+
const mutates = createBaseMutates(false);
|
|
134
|
+
mutates.update(state);
|
|
135
|
+
|
|
136
|
+
const sdfTex = {
|
|
137
|
+
image: { width: 1024, height: 2048, data: new Uint8Array(1) },
|
|
138
|
+
} as unknown as DataTexture;
|
|
139
|
+
const colorTex = {
|
|
140
|
+
image: { width: 4096, height: 4096, data: new Uint8Array(1) },
|
|
141
|
+
} as unknown as DataTexture;
|
|
142
|
+
|
|
143
|
+
mutates.setAtlasTexture({ value: sdfTex });
|
|
144
|
+
mutates.setColorAtlasTexture({ value: colorTex });
|
|
145
|
+
mutates.updateAtlasSizes();
|
|
146
|
+
|
|
147
|
+
const uniforms: ShaderUniforms = {};
|
|
148
|
+
mutates.updateUniforms(uniforms, state);
|
|
149
|
+
|
|
150
|
+
expect(uniforms.uSdfAtlasSize?.value.x).toBe(1024);
|
|
151
|
+
expect(uniforms.uSdfAtlasSize?.value.y).toBe(2048);
|
|
152
|
+
expect(uniforms.uColorAtlasSize?.value.x).toBe(4096);
|
|
153
|
+
expect(uniforms.uColorAtlasSize?.value.y).toBe(4096);
|
|
154
|
+
});
|
|
155
|
+
|
|
156
|
+
it("should pick up new dimensions after the atlas grows", () => {
|
|
157
|
+
const state: SdfTextBaseState = { ...DEFAULT_BASE_STATE };
|
|
158
|
+
const mutates = createBaseMutates(false);
|
|
159
|
+
mutates.update(state);
|
|
160
|
+
|
|
161
|
+
const sdfTex = {
|
|
162
|
+
image: { width: 2048, height: 2048, data: new Uint8Array(1) },
|
|
163
|
+
} as unknown as DataTexture;
|
|
164
|
+
mutates.setAtlasTexture({ value: sdfTex });
|
|
165
|
+
mutates.updateAtlasSizes();
|
|
166
|
+
|
|
167
|
+
const uniforms: ShaderUniforms = {};
|
|
168
|
+
mutates.updateUniforms(uniforms, state);
|
|
169
|
+
expect(uniforms.uSdfAtlasSize?.value.x).toBe(2048);
|
|
170
|
+
expect(uniforms.uSdfAtlasSize?.value.y).toBe(2048);
|
|
171
|
+
|
|
172
|
+
// Simulate the SDFAtlas growing — the image dims on the same texture
|
|
173
|
+
// change, and updateAtlasSizes() must propagate them to the uniform.
|
|
174
|
+
sdfTex.image = {
|
|
175
|
+
width: 4096,
|
|
176
|
+
height: 4096,
|
|
177
|
+
data: new Uint8Array(1),
|
|
178
|
+
} as DataTexture["image"];
|
|
179
|
+
mutates.updateAtlasSizes();
|
|
180
|
+
|
|
181
|
+
expect(uniforms.uSdfAtlasSize?.value.x).toBe(4096);
|
|
182
|
+
expect(uniforms.uSdfAtlasSize?.value.y).toBe(4096);
|
|
183
|
+
});
|
|
184
|
+
|
|
185
|
+
it("should leave atlas size uniforms unchanged when textures are null", () => {
|
|
186
|
+
const state: SdfTextBaseState = { ...DEFAULT_BASE_STATE };
|
|
187
|
+
const mutates = createBaseMutates(false);
|
|
188
|
+
mutates.update(state);
|
|
189
|
+
|
|
190
|
+
// Both uAtlas and uColorAtlas default to null.
|
|
191
|
+
mutates.updateAtlasSizes();
|
|
192
|
+
|
|
193
|
+
const uniforms: ShaderUniforms = {};
|
|
194
|
+
mutates.updateUniforms(uniforms, state);
|
|
195
|
+
|
|
196
|
+
// Defaults set in createBaseMutates: (1, 1) to avoid divide-by-zero.
|
|
197
|
+
expect(uniforms.uSdfAtlasSize?.value.x).toBe(1);
|
|
198
|
+
expect(uniforms.uSdfAtlasSize?.value.y).toBe(1);
|
|
199
|
+
expect(uniforms.uColorAtlasSize?.value.x).toBe(1);
|
|
200
|
+
expect(uniforms.uColorAtlasSize?.value.y).toBe(1);
|
|
201
|
+
});
|
|
202
|
+
|
|
203
|
+
it("should leave atlas size uniforms unchanged when image has zero dimensions", () => {
|
|
204
|
+
const state: SdfTextBaseState = { ...DEFAULT_BASE_STATE };
|
|
205
|
+
const mutates = createBaseMutates(false);
|
|
206
|
+
mutates.update(state);
|
|
207
|
+
|
|
208
|
+
const sdfTex = {
|
|
209
|
+
image: { width: 0, height: 0, data: new Uint8Array(0) },
|
|
210
|
+
} as unknown as DataTexture;
|
|
211
|
+
mutates.setAtlasTexture({ value: sdfTex });
|
|
212
|
+
mutates.updateAtlasSizes();
|
|
213
|
+
|
|
214
|
+
const uniforms: ShaderUniforms = {};
|
|
215
|
+
mutates.updateUniforms(uniforms, state);
|
|
216
|
+
|
|
217
|
+
expect(uniforms.uSdfAtlasSize?.value.x).toBe(1);
|
|
218
|
+
expect(uniforms.uSdfAtlasSize?.value.y).toBe(1);
|
|
219
|
+
});
|
|
220
|
+
});
|
|
221
|
+
|
|
222
|
+
describe("updatePerFrame", () => {
|
|
223
|
+
it("should update camera uniforms", () => {
|
|
224
|
+
const state: SdfTextBaseState = { ...DEFAULT_BASE_STATE };
|
|
225
|
+
const mutates = createBaseMutates(false);
|
|
226
|
+
mutates.update(state);
|
|
227
|
+
|
|
228
|
+
mutates.updatePerFrame(1.5, 1080, 10000, 0, 0, 0, new Matrix4(), state);
|
|
229
|
+
|
|
230
|
+
const uniforms: ShaderUniforms = {};
|
|
231
|
+
mutates.updateUniforms(uniforms, state);
|
|
232
|
+
|
|
233
|
+
expect(uniforms.uFovRad?.value).toBe(1.5);
|
|
234
|
+
expect(uniforms.uScreenHeightPx?.value).toBe(1080);
|
|
235
|
+
expect(uniforms.uFarPlane?.value).toBe(10000);
|
|
236
|
+
});
|
|
237
|
+
|
|
238
|
+
it("should update RTE eye uniforms when useRTE=true", () => {
|
|
239
|
+
const state: SdfTextBaseState = {
|
|
240
|
+
...DEFAULT_BASE_STATE,
|
|
241
|
+
useRTE: true,
|
|
242
|
+
};
|
|
243
|
+
const mutates = createBaseMutates(true);
|
|
244
|
+
mutates.update(state);
|
|
245
|
+
|
|
246
|
+
mutates.updatePerFrame(
|
|
247
|
+
1.0,
|
|
248
|
+
1080,
|
|
249
|
+
1000,
|
|
250
|
+
100,
|
|
251
|
+
200,
|
|
252
|
+
300,
|
|
253
|
+
new Matrix4(),
|
|
254
|
+
state,
|
|
255
|
+
);
|
|
256
|
+
|
|
257
|
+
const uniforms: ShaderUniforms = {};
|
|
258
|
+
mutates.updateUniforms(uniforms, state);
|
|
259
|
+
|
|
260
|
+
const eyeHigh = uniforms.uEyeRTEHigh?.value;
|
|
261
|
+
const eyeLow = uniforms.uEyeRTELow?.value;
|
|
262
|
+
expect(eyeHigh).toBeDefined();
|
|
263
|
+
expect(eyeLow).toBeDefined();
|
|
264
|
+
// Values come from the mocked encodePosition
|
|
265
|
+
expect(eyeHigh?.x).toBe(1000);
|
|
266
|
+
expect(eyeLow?.x).toBe(0.5);
|
|
267
|
+
});
|
|
268
|
+
|
|
269
|
+
it("should not update RTE eye uniforms when useRTE=false", () => {
|
|
270
|
+
const state: SdfTextBaseState = { ...DEFAULT_BASE_STATE };
|
|
271
|
+
const mutates = createBaseMutates(false);
|
|
272
|
+
mutates.update(state);
|
|
273
|
+
|
|
274
|
+
mutates.updatePerFrame(
|
|
275
|
+
1.0,
|
|
276
|
+
1080,
|
|
277
|
+
1000,
|
|
278
|
+
100,
|
|
279
|
+
200,
|
|
280
|
+
300,
|
|
281
|
+
new Matrix4(),
|
|
282
|
+
state,
|
|
283
|
+
);
|
|
284
|
+
|
|
285
|
+
const uniforms: ShaderUniforms = {};
|
|
286
|
+
mutates.updateUniforms(uniforms, state);
|
|
287
|
+
|
|
288
|
+
expect(uniforms.uEyeRTEHigh?.value.x).toBe(0);
|
|
289
|
+
expect(uniforms.uEyeRTEHigh?.value.y).toBe(0);
|
|
290
|
+
expect(uniforms.uEyeRTEHigh?.value.z).toBe(0);
|
|
291
|
+
});
|
|
292
|
+
|
|
293
|
+
it("should transform the RTC center into view space when useRTE=false", () => {
|
|
294
|
+
const state: SdfTextBaseState = { ...DEFAULT_BASE_STATE };
|
|
295
|
+
const mutates = createBaseMutates(false, [6_400_000, 0, 0]);
|
|
296
|
+
mutates.update(state);
|
|
297
|
+
|
|
298
|
+
// View matrix cancels the center's large X so it lands near the origin.
|
|
299
|
+
const viewInverse = new Matrix4().makeTranslation(-6_400_000, 0, 0);
|
|
300
|
+
mutates.updatePerFrame(1.0, 1080, 1000, 0, 0, 0, viewInverse, state);
|
|
301
|
+
|
|
302
|
+
const uniforms: ShaderUniforms = {};
|
|
303
|
+
mutates.updateUniforms(uniforms, state);
|
|
304
|
+
|
|
305
|
+
expect(uniforms.uRTCCenterView?.value.x).toBeCloseTo(0, 3);
|
|
306
|
+
expect(uniforms.uRTCCenterView?.value.y).toBeCloseTo(0, 3);
|
|
307
|
+
expect(uniforms.uRTCCenterView?.value.z).toBeCloseTo(0, 3);
|
|
308
|
+
});
|
|
309
|
+
});
|
|
310
|
+
|
|
311
|
+
describe("updateTextDimensions", () => {
|
|
312
|
+
it("should update text dimension uniforms", () => {
|
|
313
|
+
const state: SdfTextBaseState = { ...DEFAULT_BASE_STATE };
|
|
314
|
+
const mutates = createBaseMutates(false);
|
|
315
|
+
mutates.update(state);
|
|
316
|
+
|
|
317
|
+
mutates.updateTextDimensions(5.0, 1.0, -0.2, 0.8);
|
|
318
|
+
|
|
319
|
+
const uniforms: ShaderUniforms = {};
|
|
320
|
+
mutates.updateUniforms(uniforms, state);
|
|
321
|
+
|
|
322
|
+
expect(uniforms.uTextWidth?.value).toBe(5.0);
|
|
323
|
+
expect(uniforms.uTextHeight?.value).toBe(1.0);
|
|
324
|
+
expect(uniforms.uBgYBounds?.value.x).toBe(-0.2);
|
|
325
|
+
expect(uniforms.uBgYBounds?.value.y).toBe(0.8);
|
|
326
|
+
});
|
|
327
|
+
});
|
|
328
|
+
|
|
329
|
+
describe("setPosition", () => {
|
|
330
|
+
it("should set RTE position uniforms", () => {
|
|
331
|
+
const state: SdfTextBaseState = {
|
|
332
|
+
...DEFAULT_BASE_STATE,
|
|
333
|
+
useRTE: true,
|
|
334
|
+
};
|
|
335
|
+
const mutates = createBaseMutates(true);
|
|
336
|
+
mutates.update(state);
|
|
337
|
+
|
|
338
|
+
const high = new Float32Array([100, 200, 300]);
|
|
339
|
+
const low = new Float32Array([0.1, 0.2, 0.3]);
|
|
340
|
+
mutates.setPosition({ high, low }, true);
|
|
341
|
+
|
|
342
|
+
const uniforms: ShaderUniforms = {};
|
|
343
|
+
mutates.updateUniforms(uniforms, state);
|
|
344
|
+
|
|
345
|
+
expect(uniforms.uRTEPositionHIGH?.value.x).toBe(100);
|
|
346
|
+
expect(uniforms.uRTEPositionLOW?.value.x).toBeCloseTo(0.1);
|
|
347
|
+
});
|
|
348
|
+
|
|
349
|
+
it("should set RTC position uniforms", () => {
|
|
350
|
+
const state: SdfTextBaseState = { ...DEFAULT_BASE_STATE };
|
|
351
|
+
const mutates = createBaseMutates(false);
|
|
352
|
+
mutates.update(state);
|
|
353
|
+
|
|
354
|
+
const pos = new Float32Array([10, 20, 30]);
|
|
355
|
+
mutates.setPosition(pos, false, [100, 200, 300]);
|
|
356
|
+
|
|
357
|
+
const uniforms: ShaderUniforms = {};
|
|
358
|
+
mutates.updateUniforms(uniforms, state);
|
|
359
|
+
|
|
360
|
+
expect(uniforms.uRTCPosition?.value.x).toBe(10);
|
|
361
|
+
expect(uniforms.uRTCPosition?.value.y).toBe(20);
|
|
362
|
+
expect(uniforms.uRTCCenter?.value.x).toBe(100);
|
|
363
|
+
expect(uniforms.uRTCCenter?.value.y).toBe(200);
|
|
364
|
+
});
|
|
365
|
+
});
|
|
366
|
+
|
|
367
|
+
describe("setBatchId", () => {
|
|
368
|
+
it("should update nvr_uBatchId value", () => {
|
|
369
|
+
const state: SdfTextBaseState = { ...DEFAULT_BASE_STATE };
|
|
370
|
+
const mutates = createBaseMutates(false);
|
|
371
|
+
mutates.update(state);
|
|
372
|
+
|
|
373
|
+
mutates.setBatchId(42);
|
|
374
|
+
|
|
375
|
+
const uniforms: ShaderUniforms = {};
|
|
376
|
+
mutates.updateUniforms(uniforms, state);
|
|
377
|
+
|
|
378
|
+
expect(uniforms.nvr_uBatchId?.value).toBe(42);
|
|
379
|
+
});
|
|
380
|
+
});
|
|
381
|
+
});
|
|
@@ -0,0 +1,232 @@
|
|
|
1
|
+
import { encodePosition } from "@navaramap/engine-api";
|
|
2
|
+
import { Color, DataTexture, type Matrix4, Vector2, Vector3 } from "three";
|
|
3
|
+
|
|
4
|
+
import type { UniformValue } from "../../../types";
|
|
5
|
+
|
|
6
|
+
import type {
|
|
7
|
+
SdfTextBaseMutates,
|
|
8
|
+
SdfTextBaseRefs,
|
|
9
|
+
SdfTextBaseState,
|
|
10
|
+
} from "./types";
|
|
11
|
+
|
|
12
|
+
/**
|
|
13
|
+
* Create mutation functions for the sdfText base enhancer.
|
|
14
|
+
* Refs are created internally and captured via closure.
|
|
15
|
+
*
|
|
16
|
+
* @param useRTE - Whether RTE positioning is enabled
|
|
17
|
+
* @param rtcCenter - The RTC center position [x, y, z]
|
|
18
|
+
* @param batchId - Batch ID for picking
|
|
19
|
+
*/
|
|
20
|
+
export const createBaseMutates = (
|
|
21
|
+
useRTE: boolean,
|
|
22
|
+
rtcCenter?: [number, number, number],
|
|
23
|
+
batchId?: number,
|
|
24
|
+
): SdfTextBaseMutates => {
|
|
25
|
+
const refs: SdfTextBaseRefs = {
|
|
26
|
+
uColor: { value: new Color(1, 1, 1) },
|
|
27
|
+
uOpacity: { value: 1.0 },
|
|
28
|
+
uFontSize: { value: 16.0 },
|
|
29
|
+
uCenter: { value: new Vector2(0.5, 0.0) },
|
|
30
|
+
uSizeInMeters: { value: true },
|
|
31
|
+
uAddHeight: { value: 0.0 },
|
|
32
|
+
uOffsetDepth: { value: true },
|
|
33
|
+
uSdfThreshold: { value: 0.5 },
|
|
34
|
+
uOutlineWidth: { value: 0.0 },
|
|
35
|
+
uOutlineColor: { value: new Color(1, 0, 0) },
|
|
36
|
+
uOutlineOpacity: { value: 1.0 },
|
|
37
|
+
uShowBackground: { value: false },
|
|
38
|
+
uBackgroundColor: { value: new Color(1, 0, 0) },
|
|
39
|
+
uBackgroundOutlineColor: { value: new Color(1, 0, 0) },
|
|
40
|
+
uBackgroundOutlineWidth: { value: 0.1 },
|
|
41
|
+
uFovRad: { value: 1.0 },
|
|
42
|
+
uScreenHeightPx: { value: 1080.0 },
|
|
43
|
+
uFarPlane: { value: 1000.0 },
|
|
44
|
+
uTextWidth: { value: 0.0 },
|
|
45
|
+
uTextHeight: { value: 0.0 },
|
|
46
|
+
uBgYBounds: { value: new Vector2(0.0, 1.0) },
|
|
47
|
+
uRTCCenter: {
|
|
48
|
+
value: new Vector3(
|
|
49
|
+
rtcCenter?.[0] ?? 0,
|
|
50
|
+
rtcCenter?.[1] ?? 0,
|
|
51
|
+
rtcCenter?.[2] ?? 0,
|
|
52
|
+
),
|
|
53
|
+
},
|
|
54
|
+
uRTCCenterView: { value: new Vector3(0, 0, 0) },
|
|
55
|
+
uEyeRTELow: { value: new Vector3(0, 0, 0) },
|
|
56
|
+
uEyeRTEHigh: { value: new Vector3(0, 0, 0) },
|
|
57
|
+
nvr_uBatchId: { value: batchId ?? 0 },
|
|
58
|
+
nvr_uPickable: { value: 0.0 },
|
|
59
|
+
uAtlas: { value: null },
|
|
60
|
+
uColorAtlas: { value: null },
|
|
61
|
+
// Default to 1.0 to avoid divide-by-zero in the shader before a texture
|
|
62
|
+
// is bound; UVs are unused until glyph quads exist anyway.
|
|
63
|
+
uSdfAtlasSize: { value: new Vector2(1, 1) },
|
|
64
|
+
uColorAtlasSize: { value: new Vector2(1, 1) },
|
|
65
|
+
};
|
|
66
|
+
|
|
67
|
+
// Conditional position uniforms based on RTE mode
|
|
68
|
+
if (useRTE) {
|
|
69
|
+
refs.uRTEPositionLOW = { value: new Vector3(0, 0, 0) };
|
|
70
|
+
refs.uRTEPositionHIGH = { value: new Vector3(0, 0, 0) };
|
|
71
|
+
} else {
|
|
72
|
+
refs.uRTCPosition = { value: new Vector3(0, 0, 0) };
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
return {
|
|
76
|
+
update: (state: SdfTextBaseState) => {
|
|
77
|
+
refs.uColor.value.set(state.color);
|
|
78
|
+
refs.uOpacity.value = state.opacity;
|
|
79
|
+
refs.uFontSize.value = state.fontSize;
|
|
80
|
+
refs.uCenter.value.set(state.center[0], state.center[1]);
|
|
81
|
+
refs.uSizeInMeters.value = state.sizeInMeters;
|
|
82
|
+
refs.uAddHeight.value = state.addHeight;
|
|
83
|
+
refs.uOffsetDepth.value = state.offsetDepth;
|
|
84
|
+
refs.uOutlineWidth.value = state.outlineWidth;
|
|
85
|
+
refs.uOutlineColor.value.set(state.outlineColor);
|
|
86
|
+
refs.uOutlineOpacity.value = state.outlineOpacity;
|
|
87
|
+
refs.uShowBackground.value = state.showBackground;
|
|
88
|
+
refs.uBackgroundColor.value.set(state.backgroundColor);
|
|
89
|
+
refs.uBackgroundOutlineColor.value.set(state.backgroundOutlineColor);
|
|
90
|
+
refs.uBackgroundOutlineWidth.value = state.backgroundOutlineWidth;
|
|
91
|
+
refs.nvr_uPickable.value = state.pickable ? 1.0 : 0.0;
|
|
92
|
+
},
|
|
93
|
+
|
|
94
|
+
updateUniforms: (uniforms) => {
|
|
95
|
+
uniforms.uColor = refs.uColor;
|
|
96
|
+
uniforms.uOpacity = refs.uOpacity;
|
|
97
|
+
uniforms.uFontSize = refs.uFontSize;
|
|
98
|
+
uniforms.uCenter = refs.uCenter;
|
|
99
|
+
uniforms.uSizeInMeters = refs.uSizeInMeters;
|
|
100
|
+
uniforms.uAddHeight = refs.uAddHeight;
|
|
101
|
+
uniforms.uOffsetDepth = refs.uOffsetDepth;
|
|
102
|
+
uniforms.uSdfThreshold = refs.uSdfThreshold;
|
|
103
|
+
uniforms.uOutlineWidth = refs.uOutlineWidth;
|
|
104
|
+
uniforms.uOutlineColor = refs.uOutlineColor;
|
|
105
|
+
uniforms.uOutlineOpacity = refs.uOutlineOpacity;
|
|
106
|
+
uniforms.uShowBackground = refs.uShowBackground;
|
|
107
|
+
uniforms.uBackgroundColor = refs.uBackgroundColor;
|
|
108
|
+
uniforms.uBackgroundOutlineColor = refs.uBackgroundOutlineColor;
|
|
109
|
+
uniforms.uBackgroundOutlineWidth = refs.uBackgroundOutlineWidth;
|
|
110
|
+
uniforms.uFovRad = refs.uFovRad;
|
|
111
|
+
uniforms.uScreenHeightPx = refs.uScreenHeightPx;
|
|
112
|
+
uniforms.uFarPlane = refs.uFarPlane;
|
|
113
|
+
uniforms.uTextWidth = refs.uTextWidth;
|
|
114
|
+
uniforms.uTextHeight = refs.uTextHeight;
|
|
115
|
+
uniforms.uBgYBounds = refs.uBgYBounds;
|
|
116
|
+
uniforms.uRTCCenter = refs.uRTCCenter;
|
|
117
|
+
uniforms.uRTCCenterView = refs.uRTCCenterView;
|
|
118
|
+
uniforms.uEyeRTELow = refs.uEyeRTELow;
|
|
119
|
+
uniforms.uEyeRTEHigh = refs.uEyeRTEHigh;
|
|
120
|
+
uniforms.nvr_uBatchId = refs.nvr_uBatchId;
|
|
121
|
+
uniforms.nvr_uPickable = refs.nvr_uPickable;
|
|
122
|
+
uniforms.uAtlas = refs.uAtlas;
|
|
123
|
+
uniforms.uColorAtlas = refs.uColorAtlas;
|
|
124
|
+
uniforms.uSdfAtlasSize = refs.uSdfAtlasSize;
|
|
125
|
+
uniforms.uColorAtlasSize = refs.uColorAtlasSize;
|
|
126
|
+
|
|
127
|
+
if (refs.uRTEPositionLOW) {
|
|
128
|
+
uniforms.uRTEPositionLOW = refs.uRTEPositionLOW;
|
|
129
|
+
}
|
|
130
|
+
if (refs.uRTEPositionHIGH) {
|
|
131
|
+
uniforms.uRTEPositionHIGH = refs.uRTEPositionHIGH;
|
|
132
|
+
}
|
|
133
|
+
if (refs.uRTCPosition) {
|
|
134
|
+
uniforms.uRTCPosition = refs.uRTCPosition;
|
|
135
|
+
}
|
|
136
|
+
},
|
|
137
|
+
|
|
138
|
+
updatePerFrame: (
|
|
139
|
+
fovRad: number,
|
|
140
|
+
screenHeightPx: number,
|
|
141
|
+
farPlane: number,
|
|
142
|
+
cameraX: number,
|
|
143
|
+
cameraY: number,
|
|
144
|
+
cameraZ: number,
|
|
145
|
+
viewMatrix: Matrix4,
|
|
146
|
+
state: SdfTextBaseState,
|
|
147
|
+
) => {
|
|
148
|
+
refs.uFovRad.value = fovRad;
|
|
149
|
+
refs.uScreenHeightPx.value = screenHeightPx;
|
|
150
|
+
refs.uFarPlane.value = farPlane;
|
|
151
|
+
|
|
152
|
+
if (state.useRTE) {
|
|
153
|
+
const encoded = encodePosition(cameraX, cameraY, cameraZ);
|
|
154
|
+
refs.uEyeRTELow.value.set(encoded.low.x, encoded.low.y, encoded.low.z);
|
|
155
|
+
refs.uEyeRTEHigh.value.set(
|
|
156
|
+
encoded.high.x,
|
|
157
|
+
encoded.high.y,
|
|
158
|
+
encoded.high.z,
|
|
159
|
+
);
|
|
160
|
+
} else {
|
|
161
|
+
// Transform the RTC center into view space here (JS numbers are
|
|
162
|
+
// float64), so the shader receives a small, precise value instead of
|
|
163
|
+
// doing `viewMatrix * uRTCCenter` where both operands are ~6.4e6 in
|
|
164
|
+
// float32 — the source of the jitter.
|
|
165
|
+
refs.uRTCCenterView.value
|
|
166
|
+
.copy(refs.uRTCCenter.value)
|
|
167
|
+
.applyMatrix4(viewMatrix);
|
|
168
|
+
}
|
|
169
|
+
},
|
|
170
|
+
|
|
171
|
+
updateTextDimensions: (
|
|
172
|
+
textWidth: number,
|
|
173
|
+
textHeight: number,
|
|
174
|
+
bgMinY: number,
|
|
175
|
+
bgMaxY: number,
|
|
176
|
+
) => {
|
|
177
|
+
refs.uTextWidth.value = textWidth;
|
|
178
|
+
refs.uTextHeight.value = textHeight;
|
|
179
|
+
refs.uBgYBounds.value.set(bgMinY, bgMaxY);
|
|
180
|
+
},
|
|
181
|
+
|
|
182
|
+
setAtlasTexture: (texture: UniformValue<DataTexture | null>) => {
|
|
183
|
+
refs.uAtlas.value = texture.value;
|
|
184
|
+
},
|
|
185
|
+
|
|
186
|
+
setColorAtlasTexture: (texture: UniformValue<DataTexture | null>) => {
|
|
187
|
+
refs.uColorAtlas.value = texture.value;
|
|
188
|
+
},
|
|
189
|
+
|
|
190
|
+
updateAtlasSizes: () => {
|
|
191
|
+
const sdfImg = refs.uAtlas.value?.image;
|
|
192
|
+
if (sdfImg && sdfImg.width > 0 && sdfImg.height > 0) {
|
|
193
|
+
refs.uSdfAtlasSize.value.set(sdfImg.width, sdfImg.height);
|
|
194
|
+
}
|
|
195
|
+
const colorImg = refs.uColorAtlas.value?.image;
|
|
196
|
+
if (colorImg && colorImg.width > 0 && colorImg.height > 0) {
|
|
197
|
+
refs.uColorAtlasSize.value.set(colorImg.width, colorImg.height);
|
|
198
|
+
}
|
|
199
|
+
},
|
|
200
|
+
|
|
201
|
+
setPosition: (
|
|
202
|
+
position: Float32Array | { high: Float32Array; low: Float32Array },
|
|
203
|
+
posUseRTE: boolean,
|
|
204
|
+
posRtcCenter?: [number, number, number],
|
|
205
|
+
) => {
|
|
206
|
+
if (posUseRTE) {
|
|
207
|
+
const p = position as { high: Float32Array; low: Float32Array };
|
|
208
|
+
refs.uRTEPositionLOW?.value.set(p.low[0], p.low[1], p.low[2] ?? 0.0);
|
|
209
|
+
refs.uRTEPositionHIGH?.value.set(
|
|
210
|
+
p.high[0],
|
|
211
|
+
p.high[1],
|
|
212
|
+
p.high[2] ?? 0.0,
|
|
213
|
+
);
|
|
214
|
+
} else {
|
|
215
|
+
const p = position as Float32Array;
|
|
216
|
+
refs.uRTCPosition?.value.set(p[0], p[1], p[2] ?? 0.0);
|
|
217
|
+
|
|
218
|
+
if (posRtcCenter) {
|
|
219
|
+
refs.uRTCCenter.value.set(
|
|
220
|
+
posRtcCenter[0],
|
|
221
|
+
posRtcCenter[1],
|
|
222
|
+
posRtcCenter[2],
|
|
223
|
+
);
|
|
224
|
+
}
|
|
225
|
+
}
|
|
226
|
+
},
|
|
227
|
+
|
|
228
|
+
setBatchId: (id: number) => {
|
|
229
|
+
refs.nvr_uBatchId.value = id;
|
|
230
|
+
},
|
|
231
|
+
};
|
|
232
|
+
};
|