@navaramap/three-csm 0.0.8 → 0.1.0
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# @navaramap/three-csm
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Cascaded Shadow Maps (CSM) for Three.js. This package extends Three.js with cascaded directional lights, frustum splitting, and shadow-receiving material patches, so a single directional light (such as Navara's sun) can cast sharp shadows across the huge depth range of a 3D globe scene, from street-level detail to distant terrain.
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It is used by `@navaramap/three-default-descs`' sun light descriptor, but has no dependency on the rest of Navara and can be used in any Three.js project.
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Based on [three-csm](https://github.com/StrandedKitty/three-csm) and the [three.js CSM examples](https://github.com/mrdoob/three.js/tree/r169/examples/jsm/csm). Research & development by [Takram](https://github.com/takram-design-engineering).
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## Documentation
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See https://navara-docs.reearth.workers.dev/ for the full Navara documentation.
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## License
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MIT OR Apache-2.0
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