@navaramap/engine-font-worker 0.1.1 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -144,6 +144,32 @@ export class BillboardMaterial {
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  const ret = wasm.__wbg_get_billboardmaterial_alphaTest(this.__wbg_ptr);
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  return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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  }
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+ /**
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+ * Whether faces seen from behind are culled. Default is false, so a
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+ * quad frozen in its anchor's frame (`rotateWithCamera: false`) stays
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+ * visible from behind. Turn it on to hide a flat quad's parts that wrap
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+ * over the horizon, which face away from the camera.
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+ * @returns {boolean | undefined}
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+ */
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+ get backfaceCulling() {
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+ const ret = wasm.__wbg_get_billboardmaterial_backfaceCulling(this.__wbg_ptr);
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+ return ret === 0xFFFFFF ? undefined : ret !== 0;
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+ }
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+ /**
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+ * Whether the sprite stands up (`"upright"`, the default) or lies on the
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+ * globe surface around its anchor (`"flat"`). Pair with
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+ * `rotateWithCamera`.
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+ * @returns {string | undefined}
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+ */
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+ get billboardFacing() {
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+ const ret = wasm.__wbg_get_billboardmaterial_billboardFacing(this.__wbg_ptr);
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+ let v1;
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+ if (ret[0] !== 0) {
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+ v1 = getStringFromWasm0(ret[0], ret[1]).slice();
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+ wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
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+ }
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+ return v1;
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+ }
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  /**
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  * anchor point of the sprite, range is (-0.5, -0.5) to (0.5, 0.5).
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  * Default is (0.0, 0.0) which means the center of the sprite.
@@ -215,7 +241,7 @@ export class BillboardMaterial {
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  return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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  }
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  /**
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- * Emissive glow intensity (default: 0.3 when Bloom enabled)
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+ * Emissive glow intensity (omitted = 0, no emissive output)
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  * @returns {number | undefined}
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  */
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  get emissiveIntensity() {
@@ -259,6 +285,26 @@ export class BillboardMaterial {
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  const ret = wasm.__wbg_get_billboardmaterial_opacity(this.__wbg_ptr);
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  return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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  }
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+ /**
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+ * Whether the sprite turns to follow the camera. `true` (the default)
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+ * keeps it facing the viewer. `false` freezes it in the anchor's local
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+ * east-north-up frame, so moving the camera never reorients it.
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+ * @returns {boolean | undefined}
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+ */
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+ get rotateWithCamera() {
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+ const ret = wasm.__wbg_get_billboardmaterial_rotateWithCamera(this.__wbg_ptr);
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+ return ret === 0xFFFFFF ? undefined : ret !== 0;
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+ }
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+ /**
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+ * Rotation of the sprite within its own plane, about its anchor point,
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+ * in degrees, clockwise seen from the front. `center` decides where
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+ * inside the sprite the pivot sits. Defaults to `0.0`.
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+ * @returns {number | undefined}
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+ */
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+ get rotation() {
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+ const ret = wasm.__wbg_get_billboardmaterial_rotation(this.__wbg_ptr);
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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+ }
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  /**
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  * @returns {boolean | undefined}
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  */
@@ -307,6 +353,27 @@ export class BillboardMaterial {
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  set alphaTest(arg0) {
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  wasm.__wbg_set_billboardmaterial_alphaTest(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
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  }
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+ /**
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+ * Whether faces seen from behind are culled. Default is false, so a
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+ * quad frozen in its anchor's frame (`rotateWithCamera: false`) stays
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+ * visible from behind. Turn it on to hide a flat quad's parts that wrap
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+ * over the horizon, which face away from the camera.
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+ * @param {boolean | null} [arg0]
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+ */
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+ set backfaceCulling(arg0) {
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+ wasm.__wbg_set_billboardmaterial_backfaceCulling(this.__wbg_ptr, isLikeNone(arg0) ? 0xFFFFFF : arg0 ? 1 : 0);
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+ }
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+ /**
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+ * Whether the sprite stands up (`"upright"`, the default) or lies on the
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+ * globe surface around its anchor (`"flat"`). Pair with
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+ * `rotateWithCamera`.
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+ * @param {string | null} [arg0]
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+ */
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+ set billboardFacing(arg0) {
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+ var ptr0 = isLikeNone(arg0) ? 0 : passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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+ var len0 = WASM_VECTOR_LEN;
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+ wasm.__wbg_set_billboardmaterial_billboardFacing(this.__wbg_ptr, ptr0, len0);
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+ }
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  /**
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  * anchor point of the sprite, range is (-0.5, -0.5) to (0.5, 0.5).
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  * Default is (0.0, 0.0) which means the center of the sprite.
@@ -372,7 +439,7 @@ export class BillboardMaterial {
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  wasm.__wbg_set_billboardmaterial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
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  }
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  /**
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- * Emissive glow intensity (default: 0.3 when Bloom enabled)
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+ * Emissive glow intensity (omitted = 0, no emissive output)
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  * @param {number | null} [arg0]
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  */
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  set emissiveIntensity(arg0) {
@@ -408,6 +475,24 @@ export class BillboardMaterial {
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  set opacity(arg0) {
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  wasm.__wbg_set_billboardmaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
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  }
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+ /**
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+ * Whether the sprite turns to follow the camera. `true` (the default)
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+ * keeps it facing the viewer. `false` freezes it in the anchor's local
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+ * east-north-up frame, so moving the camera never reorients it.
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+ * @param {boolean | null} [arg0]
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+ */
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+ set rotateWithCamera(arg0) {
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+ wasm.__wbg_set_billboardmaterial_rotateWithCamera(this.__wbg_ptr, isLikeNone(arg0) ? 0xFFFFFF : arg0 ? 1 : 0);
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+ }
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+ /**
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+ * Rotation of the sprite within its own plane, about its anchor point,
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+ * in degrees, clockwise seen from the front. `center` decides where
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+ * inside the sprite the pivot sits. Defaults to `0.0`.
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+ * @param {number | null} [arg0]
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+ */
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+ set rotation(arg0) {
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+ wasm.__wbg_set_billboardmaterial_rotation(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
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+ }
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  /**
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  * @param {boolean | null} [arg0]
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  */
@@ -1732,6 +1817,72 @@ export class ConstructedPolylineGeometry {
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  }
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  if (Symbol.dispose) ConstructedPolylineGeometry.prototype[Symbol.dispose] = ConstructedPolylineGeometry.prototype.free;
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+ /**
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+ * Maps a 3D Tiles feature table semantic (`POSITION`, `RGB`, ...) to its
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+ * Draco unique attribute id.
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+ */
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+ export class DracoAttributeId {
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+ static __wrap(ptr) {
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+ const obj = Object.create(DracoAttributeId.prototype);
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+ obj.__wbg_ptr = ptr;
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+ DracoAttributeIdFinalization.register(obj, obj.__wbg_ptr, obj);
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+ return obj;
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+ }
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+ static __unwrap(jsValue) {
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+ if (!(jsValue instanceof DracoAttributeId)) {
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+ return 0;
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+ }
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+ return jsValue.__destroy_into_raw();
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+ }
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+ __destroy_into_raw() {
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+ const ptr = this.__wbg_ptr;
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+ this.__wbg_ptr = 0;
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+ DracoAttributeIdFinalization.unregister(this);
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+ return ptr;
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+ }
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+ free() {
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+ const ptr = this.__destroy_into_raw();
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+ wasm.__wbg_dracoattributeid_free(ptr, 0);
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+ }
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+ /**
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+ * @returns {string}
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+ */
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+ get semantic() {
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+ let deferred1_0;
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+ let deferred1_1;
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+ try {
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+ const ret = wasm.__wbg_get_dracoattributeid_semantic(this.__wbg_ptr);
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+ deferred1_0 = ret[0];
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+ deferred1_1 = ret[1];
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+ return getStringFromWasm0(ret[0], ret[1]);
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+ } finally {
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+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
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+ }
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+ }
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+ /**
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+ * @returns {number}
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+ */
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+ get uniqueId() {
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+ const ret = wasm.__wbg_get_dracoattributeid_uniqueId(this.__wbg_ptr);
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+ return ret >>> 0;
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+ }
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+ /**
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+ * @param {string} arg0
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+ */
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+ set semantic(arg0) {
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+ const ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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+ const len0 = WASM_VECTOR_LEN;
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+ wasm.__wbg_set_dracoattributeid_semantic(this.__wbg_ptr, ptr0, len0);
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+ }
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+ /**
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+ * @param {number} arg0
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+ */
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+ set uniqueId(arg0) {
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+ wasm.__wbg_set_dracoattributeid_uniqueId(this.__wbg_ptr, arg0);
1882
+ }
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+ }
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+ if (Symbol.dispose) DracoAttributeId.prototype[Symbol.dispose] = DracoAttributeId.prototype.free;
1885
+
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  export class ElevationDecoder {
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  static __wrap(ptr) {
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  const obj = Object.create(ElevationDecoder.prototype);
@@ -3042,11 +3193,16 @@ export class ModelInternalMaterial {
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  wasm.__wbg_modelinternalmaterial_free(ptr, 0);
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  }
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  /**
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- * @returns {boolean}
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+ * @returns {DracoAttributeId[] | undefined}
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  */
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- get dracoCompressed() {
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- const ret = wasm.__wbg_get_modelinternalmaterial_dracoCompressed(this.__wbg_ptr);
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- return ret !== 0;
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+ get dracoAttributes() {
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+ const ret = wasm.__wbg_get_modelinternalmaterial_dracoAttributes(this.__wbg_ptr);
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+ let v1;
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+ if (ret[0] !== 0) {
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+ v1 = getArrayJsValueFromWasm0(ret[0], ret[1]).slice();
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+ wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
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+ }
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+ return v1;
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  }
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  /**
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  * @returns {Vec3}
@@ -3063,10 +3219,12 @@ export class ModelInternalMaterial {
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  return ret !== 0;
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  }
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  /**
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- * @param {boolean} arg0
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+ * @param {DracoAttributeId[] | null} [arg0]
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  */
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- set dracoCompressed(arg0) {
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- wasm.__wbg_set_modelinternalmaterial_dracoCompressed(this.__wbg_ptr, arg0);
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+ set dracoAttributes(arg0) {
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+ var ptr0 = isLikeNone(arg0) ? 0 : passArrayJsValueToWasm0(arg0, wasm.__wbindgen_malloc);
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+ var len0 = WASM_VECTOR_LEN;
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+ wasm.__wbg_set_modelinternalmaterial_dracoAttributes(this.__wbg_ptr, ptr0, len0);
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  }
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  /**
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  * @param {Vec3} arg0
@@ -3182,7 +3340,7 @@ export class ModelMaterial {
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  return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3183
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  }
3184
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  /**
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- * Emissive glow intensity (default: 0.3 when Bloom enabled)
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+ * Emissive glow intensity (omitted = 0, no emissive output)
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  * @returns {number | undefined}
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  */
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  get emissiveIntensity() {
@@ -3444,7 +3602,7 @@ export class ModelMaterial {
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  wasm.__wbg_set_modelmaterial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
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3603
  }
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3604
  /**
3447
- * Emissive glow intensity (default: 0.3 when Bloom enabled)
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+ * Emissive glow intensity (omitted = 0, no emissive output)
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  * @param {number | null} [arg0]
3449
3607
  */
3450
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  set emissiveIntensity(arg0) {
@@ -3727,6 +3885,17 @@ export class PointMaterial {
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  const ptr = this.__destroy_into_raw();
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  wasm.__wbg_pointmaterial_free(ptr, 0);
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  }
3888
+ /**
3889
+ * Whether faces seen from behind are culled. Default is false, so a
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+ * quad frozen in its anchor's frame (`rotateWithCamera: false`) stays
3891
+ * visible from behind. Turn it on to hide a flat quad's parts that wrap
3892
+ * over the horizon, which face away from the camera.
3893
+ * @returns {boolean | undefined}
3894
+ */
3895
+ get backfaceCulling() {
3896
+ const ret = wasm.__wbg_get_pointmaterial_backfaceCulling(this.__wbg_ptr);
3897
+ return ret === 0xFFFFFF ? undefined : ret !== 0;
3898
+ }
3730
3899
  /**
3731
3900
  * anchor point of the sprite, range is (-0.5, -0.5) to (0.5, 0.5).
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  * Default is (0.0, 0.0) which means the center of the sprite.
@@ -3798,7 +3967,7 @@ export class PointMaterial {
3798
3967
  return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3799
3968
  }
3800
3969
  /**
3801
- * Emissive glow intensity (default: 0.3 when Bloom enabled)
3970
+ * Emissive glow intensity (omitted = 0, no emissive output)
3802
3971
  * @returns {number | undefined}
3803
3972
  */
3804
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  get emissiveIntensity() {
@@ -3842,6 +4011,41 @@ export class PointMaterial {
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4011
  const ret = wasm.__wbg_get_pointmaterial_opacity(this.__wbg_ptr);
3843
4012
  return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3844
4013
  }
4014
+ /**
4015
+ * Whether the point stands up (`"upright"`, the default) or lies on the
4016
+ * globe surface around its anchor (`"flat"`). Pair with
4017
+ * `rotateWithCamera`.
4018
+ * @returns {string | undefined}
4019
+ */
4020
+ get pointFacing() {
4021
+ const ret = wasm.__wbg_get_pointmaterial_pointFacing(this.__wbg_ptr);
4022
+ let v1;
4023
+ if (ret[0] !== 0) {
4024
+ v1 = getStringFromWasm0(ret[0], ret[1]).slice();
4025
+ wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
4026
+ }
4027
+ return v1;
4028
+ }
4029
+ /**
4030
+ * Whether the point turns to follow the camera. `true` (the default)
4031
+ * keeps it facing the viewer. `false` freezes it in the anchor's local
4032
+ * east-north-up frame, so moving the camera never reorients it.
4033
+ * @returns {boolean | undefined}
4034
+ */
4035
+ get rotateWithCamera() {
4036
+ const ret = wasm.__wbg_get_pointmaterial_rotateWithCamera(this.__wbg_ptr);
4037
+ return ret === 0xFFFFFF ? undefined : ret !== 0;
4038
+ }
4039
+ /**
4040
+ * Rotation of the point within its own plane, about its anchor point, in
4041
+ * degrees, clockwise seen from the front. `center` decides where inside
4042
+ * the quad the pivot sits. Defaults to `0.0`.
4043
+ * @returns {number | undefined}
4044
+ */
4045
+ get rotation() {
4046
+ const ret = wasm.__wbg_get_pointmaterial_rotation(this.__wbg_ptr);
4047
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
4048
+ }
3845
4049
  /**
3846
4050
  * @returns {boolean | undefined}
3847
4051
  */
@@ -3872,6 +4076,16 @@ export class PointMaterial {
3872
4076
  const ret = wasm.__wbg_get_pointmaterial_transparent(this.__wbg_ptr);
3873
4077
  return ret === 0xFFFFFF ? undefined : ret !== 0;
3874
4078
  }
4079
+ /**
4080
+ * Whether faces seen from behind are culled. Default is false, so a
4081
+ * quad frozen in its anchor's frame (`rotateWithCamera: false`) stays
4082
+ * visible from behind. Turn it on to hide a flat quad's parts that wrap
4083
+ * over the horizon, which face away from the camera.
4084
+ * @param {boolean | null} [arg0]
4085
+ */
4086
+ set backfaceCulling(arg0) {
4087
+ wasm.__wbg_set_pointmaterial_backfaceCulling(this.__wbg_ptr, isLikeNone(arg0) ? 0xFFFFFF : arg0 ? 1 : 0);
4088
+ }
3875
4089
  /**
3876
4090
  * anchor point of the sprite, range is (-0.5, -0.5) to (0.5, 0.5).
3877
4091
  * Default is (0.0, 0.0) which means the center of the sprite.
@@ -3937,7 +4151,7 @@ export class PointMaterial {
3937
4151
  wasm.__wbg_set_pointmaterial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
3938
4152
  }
3939
4153
  /**
3940
- * Emissive glow intensity (default: 0.3 when Bloom enabled)
4154
+ * Emissive glow intensity (omitted = 0, no emissive output)
3941
4155
  * @param {number | null} [arg0]
3942
4156
  */
3943
4157
  set emissiveIntensity(arg0) {
@@ -3973,6 +4187,35 @@ export class PointMaterial {
3973
4187
  set opacity(arg0) {
3974
4188
  wasm.__wbg_set_pointmaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3975
4189
  }
4190
+ /**
4191
+ * Whether the point stands up (`"upright"`, the default) or lies on the
4192
+ * globe surface around its anchor (`"flat"`). Pair with
4193
+ * `rotateWithCamera`.
4194
+ * @param {string | null} [arg0]
4195
+ */
4196
+ set pointFacing(arg0) {
4197
+ var ptr0 = isLikeNone(arg0) ? 0 : passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
4198
+ var len0 = WASM_VECTOR_LEN;
4199
+ wasm.__wbg_set_pointmaterial_pointFacing(this.__wbg_ptr, ptr0, len0);
4200
+ }
4201
+ /**
4202
+ * Whether the point turns to follow the camera. `true` (the default)
4203
+ * keeps it facing the viewer. `false` freezes it in the anchor's local
4204
+ * east-north-up frame, so moving the camera never reorients it.
4205
+ * @param {boolean | null} [arg0]
4206
+ */
4207
+ set rotateWithCamera(arg0) {
4208
+ wasm.__wbg_set_pointmaterial_rotateWithCamera(this.__wbg_ptr, isLikeNone(arg0) ? 0xFFFFFF : arg0 ? 1 : 0);
4209
+ }
4210
+ /**
4211
+ * Rotation of the point within its own plane, about its anchor point, in
4212
+ * degrees, clockwise seen from the front. `center` decides where inside
4213
+ * the quad the pivot sits. Defaults to `0.0`.
4214
+ * @param {number | null} [arg0]
4215
+ */
4216
+ set rotation(arg0) {
4217
+ wasm.__wbg_set_pointmaterial_rotation(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4218
+ }
3976
4219
  /**
3977
4220
  * @param {boolean | null} [arg0]
3978
4221
  */
@@ -4338,7 +4581,7 @@ export class PolygonMaterial {
4338
4581
  return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
4339
4582
  }
4340
4583
  /**
4341
- * Emissive glow intensity (default: 0.3 when Bloom enabled)
4584
+ * Emissive glow intensity (omitted = 0, no emissive output)
4342
4585
  * @returns {number | undefined}
4343
4586
  */
4344
4587
  get emissiveIntensity() {
@@ -4614,7 +4857,7 @@ export class PolygonMaterial {
4614
4857
  wasm.__wbg_set_polygonmaterial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
4615
4858
  }
4616
4859
  /**
4617
- * Emissive glow intensity (default: 0.3 when Bloom enabled)
4860
+ * Emissive glow intensity (omitted = 0, no emissive output)
4618
4861
  * @param {number | null} [arg0]
4619
4862
  */
4620
4863
  set emissiveIntensity(arg0) {
@@ -5324,7 +5567,7 @@ export class PolylineMaterial {
5324
5567
  return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
5325
5568
  }
5326
5569
  /**
5327
- * Emissive glow intensity (default: 0.3 when Bloom enabled)
5570
+ * Emissive glow intensity (omitted = 0, no emissive output)
5328
5571
  * @returns {number | undefined}
5329
5572
  */
5330
5573
  get emissiveIntensity() {
@@ -5499,7 +5742,7 @@ export class PolylineMaterial {
5499
5742
  wasm.__wbg_set_polylinematerial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
5500
5743
  }
5501
5744
  /**
5502
- * Emissive glow intensity (default: 0.3 when Bloom enabled)
5745
+ * Emissive glow intensity (omitted = 0, no emissive output)
5503
5746
  * @param {number | null} [arg0]
5504
5747
  */
5505
5748
  set emissiveIntensity(arg0) {
@@ -6684,6 +6927,17 @@ export class TextMaterial {
6684
6927
  const ptr = this.__destroy_into_raw();
6685
6928
  wasm.__wbg_textmaterial_free(ptr, 0);
6686
6929
  }
6930
+ /**
6931
+ * Whether faces seen from behind are culled. Default is false, so a
6932
+ * quad frozen in its anchor's frame (`rotateWithCamera: false`) stays
6933
+ * visible from behind. Turn it on to hide a flat quad's parts that wrap
6934
+ * over the horizon, which face away from the camera.
6935
+ * @returns {boolean | undefined}
6936
+ */
6937
+ get backfaceCulling() {
6938
+ const ret = wasm.__wbg_get_textmaterial_backfaceCulling(this.__wbg_ptr);
6939
+ return ret === 0xFFFFFF ? undefined : ret !== 0;
6940
+ }
6687
6941
  /**
6688
6942
  * @returns {number | undefined}
6689
6943
  */
@@ -6752,6 +7006,35 @@ export class TextMaterial {
6752
7006
  const ret = wasm.__wbg_get_textmaterial_depthTest(this.__wbg_ptr);
6753
7007
  return ret === 0xFFFFFF ? undefined : ret !== 0;
6754
7008
  }
7009
+ /**
7010
+ * IDs of selective effects to apply (e.g., "bloom", "outline")
7011
+ * @returns {string[] | undefined}
7012
+ */
7013
+ get effectIds() {
7014
+ const ret = wasm.__wbg_get_textmaterial_effectIds(this.__wbg_ptr);
7015
+ let v1;
7016
+ if (ret[0] !== 0) {
7017
+ v1 = getArrayJsValueFromWasm0(ret[0], ret[1]).slice();
7018
+ wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
7019
+ }
7020
+ return v1;
7021
+ }
7022
+ /**
7023
+ * Emissive glow color in 0xRRGGBB format
7024
+ * @returns {number | undefined}
7025
+ */
7026
+ get emissiveColor() {
7027
+ const ret = wasm.__wbg_get_textmaterial_emissiveColor(this.__wbg_ptr);
7028
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
7029
+ }
7030
+ /**
7031
+ * Emissive glow intensity (omitted = 0, no emissive output)
7032
+ * @returns {number | undefined}
7033
+ */
7034
+ get emissiveIntensity() {
7035
+ const ret = wasm.__wbg_get_textmaterial_emissiveIntensity(this.__wbg_ptr);
7036
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
7037
+ }
6755
7038
  /**
6756
7039
  * Specifies either the URL of a single font file or the `family` name of a font family
6757
7040
  * previously registered with `view.addFontFamily()`. Supported file formats are ttf, otf,
@@ -6883,6 +7166,31 @@ export class TextMaterial {
6883
7166
  const ret = wasm.__wbg_get_textmaterial_outlineWidth(this.__wbg_ptr);
6884
7167
  return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
6885
7168
  }
7169
+ /**
7170
+ * Whether the label turns to follow the camera. `true` (the default)
7171
+ * keeps it facing the viewer. `false` freezes it in the anchor's local
7172
+ * east-north-up frame, so moving the camera never reorients it: with
7173
+ * `textFacing: "upright"` it becomes a signboard standing on the
7174
+ * surface, with `"flat"` a north-up label painted on it.
7175
+ * @returns {boolean | undefined}
7176
+ */
7177
+ get rotateWithCamera() {
7178
+ const ret = wasm.__wbg_get_textmaterial_rotateWithCamera(this.__wbg_ptr);
7179
+ return ret === 0xFFFFFF ? undefined : ret !== 0;
7180
+ }
7181
+ /**
7182
+ * Rotation of the label within its own plane, about its anchor point, in
7183
+ * degrees, clockwise seen from the front. Applied on top of whatever
7184
+ * orientation `textFacing` and `rotateWithCamera` resolve to: it spins a
7185
+ * billboard on screen and turns a surface label like a compass bearing.
7186
+ * `center` decides where inside the text the pivot sits. Defaults to
7187
+ * `0.0`.
7188
+ * @returns {number | undefined}
7189
+ */
7190
+ get rotation() {
7191
+ const ret = wasm.__wbg_get_textmaterial_rotation(this.__wbg_ptr);
7192
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
7193
+ }
6886
7194
  /**
6887
7195
  * @returns {boolean | undefined}
6888
7196
  */
@@ -6920,6 +7228,21 @@ export class TextMaterial {
6920
7228
  }
6921
7229
  return v1;
6922
7230
  }
7231
+ /**
7232
+ * Whether the label stands up (`"upright"`, the default) or lies on the
7233
+ * globe surface around its anchor (`"flat"`), following its curvature so
7234
+ * it reads as painted on the surface. Pair with `rotateWithCamera`.
7235
+ * @returns {string | undefined}
7236
+ */
7237
+ get textFacing() {
7238
+ const ret = wasm.__wbg_get_textmaterial_textFacing(this.__wbg_ptr);
7239
+ let v1;
7240
+ if (ret[0] !== 0) {
7241
+ v1 = getStringFromWasm0(ret[0], ret[1]).slice();
7242
+ wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
7243
+ }
7244
+ return v1;
7245
+ }
6923
7246
  /**
6924
7247
  * @returns {string | undefined}
6925
7248
  */
@@ -6940,6 +7263,16 @@ export class TextMaterial {
6940
7263
  const ret = wasm.__wbg_get_textmaterial_transparent(this.__wbg_ptr);
6941
7264
  return ret === 0xFFFFFF ? undefined : ret !== 0;
6942
7265
  }
7266
+ /**
7267
+ * Whether faces seen from behind are culled. Default is false, so a
7268
+ * quad frozen in its anchor's frame (`rotateWithCamera: false`) stays
7269
+ * visible from behind. Turn it on to hide a flat quad's parts that wrap
7270
+ * over the horizon, which face away from the camera.
7271
+ * @param {boolean | null} [arg0]
7272
+ */
7273
+ set backfaceCulling(arg0) {
7274
+ wasm.__wbg_set_textmaterial_backfaceCulling(this.__wbg_ptr, isLikeNone(arg0) ? 0xFFFFFF : arg0 ? 1 : 0);
7275
+ }
6943
7276
  /**
6944
7277
  * @param {number | null} [arg0]
6945
7278
  */
@@ -7004,6 +7337,29 @@ export class TextMaterial {
7004
7337
  set depthTest(arg0) {
7005
7338
  wasm.__wbg_set_textmaterial_depthTest(this.__wbg_ptr, isLikeNone(arg0) ? 0xFFFFFF : arg0 ? 1 : 0);
7006
7339
  }
7340
+ /**
7341
+ * IDs of selective effects to apply (e.g., "bloom", "outline")
7342
+ * @param {string[] | null} [arg0]
7343
+ */
7344
+ set effectIds(arg0) {
7345
+ var ptr0 = isLikeNone(arg0) ? 0 : passArrayJsValueToWasm0(arg0, wasm.__wbindgen_malloc);
7346
+ var len0 = WASM_VECTOR_LEN;
7347
+ wasm.__wbg_set_textmaterial_effectIds(this.__wbg_ptr, ptr0, len0);
7348
+ }
7349
+ /**
7350
+ * Emissive glow color in 0xRRGGBB format
7351
+ * @param {number | null} [arg0]
7352
+ */
7353
+ set emissiveColor(arg0) {
7354
+ wasm.__wbg_set_textmaterial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
7355
+ }
7356
+ /**
7357
+ * Emissive glow intensity (omitted = 0, no emissive output)
7358
+ * @param {number | null} [arg0]
7359
+ */
7360
+ set emissiveIntensity(arg0) {
7361
+ wasm.__wbg_set_textmaterial_emissiveIntensity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
7362
+ }
7007
7363
  /**
7008
7364
  * Specifies either the URL of a single font file or the `family` name of a font family
7009
7365
  * previously registered with `view.addFontFamily()`. Supported file formats are ttf, otf,
@@ -7114,6 +7470,29 @@ export class TextMaterial {
7114
7470
  set outlineWidth(arg0) {
7115
7471
  wasm.__wbg_set_textmaterial_outlineWidth(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
7116
7472
  }
7473
+ /**
7474
+ * Whether the label turns to follow the camera. `true` (the default)
7475
+ * keeps it facing the viewer. `false` freezes it in the anchor's local
7476
+ * east-north-up frame, so moving the camera never reorients it: with
7477
+ * `textFacing: "upright"` it becomes a signboard standing on the
7478
+ * surface, with `"flat"` a north-up label painted on it.
7479
+ * @param {boolean | null} [arg0]
7480
+ */
7481
+ set rotateWithCamera(arg0) {
7482
+ wasm.__wbg_set_textmaterial_rotateWithCamera(this.__wbg_ptr, isLikeNone(arg0) ? 0xFFFFFF : arg0 ? 1 : 0);
7483
+ }
7484
+ /**
7485
+ * Rotation of the label within its own plane, about its anchor point, in
7486
+ * degrees, clockwise seen from the front. Applied on top of whatever
7487
+ * orientation `textFacing` and `rotateWithCamera` resolve to: it spins a
7488
+ * billboard on screen and turns a surface label like a compass bearing.
7489
+ * `center` decides where inside the text the pivot sits. Defaults to
7490
+ * `0.0`.
7491
+ * @param {number | null} [arg0]
7492
+ */
7493
+ set rotation(arg0) {
7494
+ wasm.__wbg_set_textmaterial_rotation(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
7495
+ }
7117
7496
  /**
7118
7497
  * @param {boolean | null} [arg0]
7119
7498
  */
@@ -7144,6 +7523,17 @@ export class TextMaterial {
7144
7523
  var len0 = WASM_VECTOR_LEN;
7145
7524
  wasm.__wbg_set_textmaterial_textAlign(this.__wbg_ptr, ptr0, len0);
7146
7525
  }
7526
+ /**
7527
+ * Whether the label stands up (`"upright"`, the default) or lies on the
7528
+ * globe surface around its anchor (`"flat"`), following its curvature so
7529
+ * it reads as painted on the surface. Pair with `rotateWithCamera`.
7530
+ * @param {string | null} [arg0]
7531
+ */
7532
+ set textFacing(arg0) {
7533
+ var ptr0 = isLikeNone(arg0) ? 0 : passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
7534
+ var len0 = WASM_VECTOR_LEN;
7535
+ wasm.__wbg_set_textmaterial_textFacing(this.__wbg_ptr, ptr0, len0);
7536
+ }
7147
7537
  /**
7148
7538
  * @param {string | null} [arg0]
7149
7539
  */
@@ -7683,6 +8073,13 @@ export class TransferablePolylineBatchedFeature {
7683
8073
  setPointsSizes(byte_length, f) {
7684
8074
  wasm.transferablepolylinebatchedfeature_setPointsSizes(this.__wbg_ptr, byte_length, f);
7685
8075
  }
8076
+ /**
8077
+ * @param {number} byte_length
8078
+ * @param {Function} f
8079
+ */
8080
+ setRingFlags(byte_length, f) {
8081
+ wasm.transferablepolylinebatchedfeature_setRingFlags(this.__wbg_ptr, byte_length, f);
8082
+ }
7686
8083
  /**
7687
8084
  * @returns {Uint32Array}
7688
8085
  */
@@ -7711,6 +8108,13 @@ export class TransferablePolylineBatchedFeature {
7711
8108
  const ret = wasm.transferablepolylinebatchedfeature_transferPointsSizes(this.__wbg_ptr);
7712
8109
  return ret;
7713
8110
  }
8111
+ /**
8112
+ * @returns {Uint8Array}
8113
+ */
8114
+ transferRingFlags() {
8115
+ const ret = wasm.transferablepolylinebatchedfeature_transferRingFlags(this.__wbg_ptr);
8116
+ return ret;
8117
+ }
7714
8118
  }
7715
8119
  if (Symbol.dispose) TransferablePolylineBatchedFeature.prototype[Symbol.dispose] = TransferablePolylineBatchedFeature.prototype.free;
7716
8120
 
@@ -8458,7 +8862,7 @@ export function start() {
8458
8862
  function __wbg_get_imports() {
8459
8863
  const import0 = {
8460
8864
  __proto__: null,
8461
- __wbg_Error_92b29b0548f8b746: function(arg0, arg1) {
8865
+ __wbg_Error_408e67f47ca7b58b: function(arg0, arg1) {
8462
8866
  const ret = Error(getStringFromWasm0(arg0, arg1));
8463
8867
  return ret;
8464
8868
  },
@@ -8469,60 +8873,60 @@ function __wbg_get_imports() {
8469
8873
  getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
8470
8874
  getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
8471
8875
  },
8472
- __wbg___wbindgen_bigint_get_as_i64_d968e41184ae354f: function(arg0, arg1) {
8876
+ __wbg___wbindgen_bigint_get_as_i64_c4ecf48528083721: function(arg0, arg1) {
8473
8877
  const v = arg1;
8474
8878
  const ret = typeof(v) === 'bigint' ? v : undefined;
8475
8879
  getDataViewMemory0().setBigInt64(arg0 + 8 * 1, isLikeNone(ret) ? BigInt(0) : ret, true);
8476
8880
  getDataViewMemory0().setInt32(arg0 + 4 * 0, !isLikeNone(ret), true);
8477
8881
  },
8478
- __wbg___wbindgen_boolean_get_fa956cfa2d1bd751: function(arg0) {
8882
+ __wbg___wbindgen_boolean_get_c9c83ebd41b34df3: function(arg0) {
8479
8883
  const v = arg0;
8480
8884
  const ret = typeof(v) === 'boolean' ? v : undefined;
8481
8885
  return isLikeNone(ret) ? 0xFFFFFF : ret ? 1 : 0;
8482
8886
  },
8483
- __wbg___wbindgen_debug_string_c25d447a39f5578f: function(arg0, arg1) {
8887
+ __wbg___wbindgen_debug_string_a57024b9c6e4a48b: function(arg0, arg1) {
8484
8888
  const ret = debugString(arg1);
8485
8889
  const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
8486
8890
  const len1 = WASM_VECTOR_LEN;
8487
8891
  getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
8488
8892
  getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
8489
8893
  },
8490
- __wbg___wbindgen_in_aca499c5de7ff5e5: function(arg0, arg1) {
8894
+ __wbg___wbindgen_in_ac983077f137f2e6: function(arg0, arg1) {
8491
8895
  const ret = arg0 in arg1;
8492
8896
  return ret;
8493
8897
  },
8494
- __wbg___wbindgen_is_bigint_2f76dc55065b4273: function(arg0) {
8898
+ __wbg___wbindgen_is_bigint_8ffbbef442139384: function(arg0) {
8495
8899
  const ret = typeof(arg0) === 'bigint';
8496
8900
  return ret;
8497
8901
  },
8498
- __wbg___wbindgen_is_function_1ff95bcc5517c252: function(arg0) {
8902
+ __wbg___wbindgen_is_function_5e4570eb24ffa122: function(arg0) {
8499
8903
  const ret = typeof(arg0) === 'function';
8500
8904
  return ret;
8501
8905
  },
8502
- __wbg___wbindgen_is_object_a27215656b807791: function(arg0) {
8906
+ __wbg___wbindgen_is_object_a2790eb24c211ea0: function(arg0) {
8503
8907
  const val = arg0;
8504
8908
  const ret = typeof(val) === 'object' && val !== null;
8505
8909
  return ret;
8506
8910
  },
8507
- __wbg___wbindgen_jsval_eq_e659fcf7b0e32763: function(arg0, arg1) {
8911
+ __wbg___wbindgen_jsval_eq_0a18949a61670320: function(arg0, arg1) {
8508
8912
  const ret = arg0 === arg1;
8509
8913
  return ret;
8510
8914
  },
8511
- __wbg___wbindgen_jsval_loose_eq_db4c3b15f63fc170: function(arg0, arg1) {
8915
+ __wbg___wbindgen_jsval_loose_eq_acf2776254a8d832: function(arg0, arg1) {
8512
8916
  const ret = arg0 == arg1;
8513
8917
  return ret;
8514
8918
  },
8515
- __wbg___wbindgen_memory_de265df8aadd6273: function() {
8919
+ __wbg___wbindgen_memory_5dc2a138835b0f8e: function() {
8516
8920
  const ret = wasm.memory;
8517
8921
  return ret;
8518
8922
  },
8519
- __wbg___wbindgen_number_get_394265ed1e1b84ee: function(arg0, arg1) {
8923
+ __wbg___wbindgen_number_get_136b9679cab35cfb: function(arg0, arg1) {
8520
8924
  const obj = arg1;
8521
8925
  const ret = typeof(obj) === 'number' ? obj : undefined;
8522
8926
  getDataViewMemory0().setFloat64(arg0 + 8 * 1, isLikeNone(ret) ? 0 : ret, true);
8523
8927
  getDataViewMemory0().setInt32(arg0 + 4 * 0, !isLikeNone(ret), true);
8524
8928
  },
8525
- __wbg___wbindgen_string_get_b0ca35b86a603356: function(arg0, arg1) {
8929
+ __wbg___wbindgen_string_get_d154f1e671052120: function(arg0, arg1) {
8526
8930
  const obj = arg1;
8527
8931
  const ret = typeof(obj) === 'string' ? obj : undefined;
8528
8932
  var ptr1 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
@@ -8530,42 +8934,50 @@ function __wbg_get_imports() {
8530
8934
  getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
8531
8935
  getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
8532
8936
  },
8533
- __wbg___wbindgen_throw_344f42d3211c4765: function(arg0, arg1) {
8937
+ __wbg___wbindgen_throw_bb96b2010945f0bc: function(arg0, arg1) {
8534
8938
  throw new Error(getStringFromWasm0(arg0, arg1));
8535
8939
  },
8536
- __wbg_buffer_0f212447ac64c53b: function(arg0) {
8940
+ __wbg_buffer_8117fe4dab119813: function(arg0) {
8537
8941
  const ret = arg0.buffer;
8538
8942
  return ret;
8539
8943
  },
8540
- __wbg_call_8a2dd23819f8a60a: function() { return handleError(function (arg0, arg1) {
8944
+ __wbg_call_1c5886ab9c57d1c7: function() { return handleError(function (arg0, arg1) {
8541
8945
  const ret = arg0.call(arg1);
8542
8946
  return ret;
8543
8947
  }, arguments); },
8544
- __wbg_call_a6e5c5dce5018821: function() { return handleError(function (arg0, arg1, arg2) {
8948
+ __wbg_call_35dba3c747ad7521: function() { return handleError(function (arg0, arg1, arg2) {
8545
8949
  const ret = arg0.call(arg1, arg2);
8546
8950
  return ret;
8547
8951
  }, arguments); },
8548
- __wbg_done_89b2b13e91a60321: function(arg0) {
8952
+ __wbg_done_669171204c3dcae2: function(arg0) {
8549
8953
  const ret = arg0.done;
8550
8954
  return ret;
8551
8955
  },
8552
- __wbg_entries_015dc610cd81ede0: function(arg0) {
8956
+ __wbg_dracoattributeid_new: function(arg0) {
8957
+ const ret = DracoAttributeId.__wrap(arg0);
8958
+ return ret;
8959
+ },
8960
+ __wbg_dracoattributeid_unwrap: function(arg0) {
8961
+ const ret = DracoAttributeId.__unwrap(arg0);
8962
+ return ret;
8963
+ },
8964
+ __wbg_entries_7774d489e1da5f4f: function(arg0) {
8553
8965
  const ret = Object.entries(arg0);
8554
8966
  return ret;
8555
8967
  },
8556
- __wbg_get_507a50627bffa49b: function(arg0, arg1) {
8968
+ __wbg_get_c0c8f8d7da0c03dd: function(arg0, arg1) {
8557
8969
  const ret = arg0[arg1 >>> 0];
8558
8970
  return ret;
8559
8971
  },
8560
- __wbg_get_c7eb1f358a7654df: function() { return handleError(function (arg0, arg1) {
8972
+ __wbg_get_d173c0308df22d37: function() { return handleError(function (arg0, arg1) {
8561
8973
  const ret = Reflect.get(arg0, arg1);
8562
8974
  return ret;
8563
8975
  }, arguments); },
8564
- __wbg_get_unchecked_6e0ad6d2a41b06f6: function(arg0, arg1) {
8976
+ __wbg_get_unchecked_e20b893aeafc3fca: function(arg0, arg1) {
8565
8977
  const ret = arg0[arg1 >>> 0];
8566
8978
  return ret;
8567
8979
  },
8568
- __wbg_instanceof_ArrayBuffer_4480b9e0068a8adb: function(arg0) {
8980
+ __wbg_instanceof_ArrayBuffer_993d02d2d254cad1: function(arg0) {
8569
8981
  let result;
8570
8982
  try {
8571
8983
  result = arg0 instanceof ArrayBuffer;
@@ -8575,7 +8987,7 @@ function __wbg_get_imports() {
8575
8987
  const ret = result;
8576
8988
  return ret;
8577
8989
  },
8578
- __wbg_instanceof_Map_e5b5e3db98422fcc: function(arg0) {
8990
+ __wbg_instanceof_Map_9a4d6ead180ae3a9: function(arg0) {
8579
8991
  let result;
8580
8992
  try {
8581
8993
  result = arg0 instanceof Map;
@@ -8585,7 +8997,7 @@ function __wbg_get_imports() {
8585
8997
  const ret = result;
8586
8998
  return ret;
8587
8999
  },
8588
- __wbg_instanceof_Uint8Array_309b927aaf7a3fc7: function(arg0) {
9000
+ __wbg_instanceof_Uint8Array_f935dbb0aa7cdeed: function(arg0) {
8589
9001
  let result;
8590
9002
  try {
8591
9003
  result = arg0 instanceof Uint8Array;
@@ -8595,35 +9007,35 @@ function __wbg_get_imports() {
8595
9007
  const ret = result;
8596
9008
  return ret;
8597
9009
  },
8598
- __wbg_isArray_0677c962b281d01a: function(arg0) {
9010
+ __wbg_isArray_6339f732981044bf: function(arg0) {
8599
9011
  const ret = Array.isArray(arg0);
8600
9012
  return ret;
8601
9013
  },
8602
- __wbg_isSafeInteger_04f36e4056f1b851: function(arg0) {
9014
+ __wbg_isSafeInteger_f3d6cd19ccfe4512: function(arg0) {
8603
9015
  const ret = Number.isSafeInteger(arg0);
8604
9016
  return ret;
8605
9017
  },
8606
- __wbg_iterator_6f722e4a93058b71: function() {
9018
+ __wbg_iterator_5cebbb86e33c6dd6: function() {
8607
9019
  const ret = Symbol.iterator;
8608
9020
  return ret;
8609
9021
  },
8610
- __wbg_length_0133fa10e3234c57: function(arg0) {
9022
+ __wbg_length_1009454859bb3e03: function(arg0) {
8611
9023
  const ret = arg0.length;
8612
9024
  return ret;
8613
9025
  },
8614
- __wbg_length_1f0964f4a5e2c6d8: function(arg0) {
9026
+ __wbg_length_36bd29c6848c2144: function(arg0) {
8615
9027
  const ret = arg0.length;
8616
9028
  return ret;
8617
9029
  },
8618
- __wbg_length_370319915dc99107: function(arg0) {
9030
+ __wbg_length_46f80504ebb6ebb4: function(arg0) {
8619
9031
  const ret = arg0.length;
8620
9032
  return ret;
8621
9033
  },
8622
- __wbg_length_381d540857ec99e8: function(arg0) {
9034
+ __wbg_length_7528cf2a241bef97: function(arg0) {
8623
9035
  const ret = arg0.length;
8624
9036
  return ret;
8625
9037
  },
8626
- __wbg_length_98f10d1e2f4ea968: function(arg0) {
9038
+ __wbg_length_ecfa2c63d3d0d82c: function(arg0) {
8627
9039
  const ret = arg0.length;
8628
9040
  return ret;
8629
9041
  },
@@ -8631,71 +9043,71 @@ function __wbg_get_imports() {
8631
9043
  const ret = LLE.__wrap(arg0);
8632
9044
  return ret;
8633
9045
  },
8634
- __wbg_new_32b398fb48b6d94a: function() {
9046
+ __wbg_new_078f4f4b1eaabdec: function(arg0) {
9047
+ const ret = new Float32Array(arg0);
9048
+ return ret;
9049
+ },
9050
+ __wbg_new_116be93542d39019: function() {
8635
9051
  const ret = new Array();
8636
9052
  return ret;
8637
9053
  },
8638
- __wbg_new_80efd62ef570c5de: function(arg0) {
9054
+ __wbg_new_2aa179ec5b1fefa8: function(arg0) {
8639
9055
  const ret = new Float64Array(arg0);
8640
9056
  return ret;
8641
9057
  },
8642
- __wbg_new_92a08b12c30e98e8: function(arg0) {
8643
- const ret = new Float32Array(arg0);
9058
+ __wbg_new_68c044c0b3877148: function(arg0) {
9059
+ const ret = new Uint32Array(arg0);
8644
9060
  return ret;
8645
9061
  },
8646
- __wbg_new_cd45aabdf6073e84: function(arg0) {
9062
+ __wbg_new_77cc4f4f472aeb81: function(arg0) {
8647
9063
  const ret = new Uint8Array(arg0);
8648
9064
  return ret;
8649
9065
  },
8650
- __wbg_new_da52cf8fe3429cb2: function() {
9066
+ __wbg_new_ebe3e0f6837f0879: function() {
8651
9067
  const ret = new Object();
8652
9068
  return ret;
8653
9069
  },
8654
- __wbg_new_dfd44b7151fab657: function(arg0) {
8655
- const ret = new Uint32Array(arg0);
8656
- return ret;
8657
- },
8658
- __wbg_new_with_byte_offset_and_length_54c7724ee3ec7d82: function(arg0, arg1, arg2) {
8659
- const ret = new Uint8Array(arg0, arg1 >>> 0, arg2 >>> 0);
9070
+ __wbg_new_with_byte_offset_and_length_042855770b1f0cf5: function(arg0, arg1, arg2) {
9071
+ const ret = new Uint32Array(arg0, arg1 >>> 0, arg2 >>> 0);
8660
9072
  return ret;
8661
9073
  },
8662
- __wbg_new_with_byte_offset_and_length_5784416b97d45088: function(arg0, arg1, arg2) {
9074
+ __wbg_new_with_byte_offset_and_length_8a19fd6506a908ea: function(arg0, arg1, arg2) {
8663
9075
  const ret = new Float64Array(arg0, arg1 >>> 0, arg2 >>> 0);
8664
9076
  return ret;
8665
9077
  },
8666
- __wbg_new_with_byte_offset_and_length_c6e1a1aae380b2ff: function(arg0, arg1, arg2) {
8667
- const ret = new Uint32Array(arg0, arg1 >>> 0, arg2 >>> 0);
8668
- return ret;
8669
- },
8670
- __wbg_next_6dbf2c0ac8cde20f: function(arg0) {
8671
- const ret = arg0.next;
9078
+ __wbg_new_with_byte_offset_and_length_ff6e927f8d72f0c3: function(arg0, arg1, arg2) {
9079
+ const ret = new Uint8Array(arg0, arg1 >>> 0, arg2 >>> 0);
8672
9080
  return ret;
8673
9081
  },
8674
- __wbg_next_71f2aa1cb3d1e37e: function() { return handleError(function (arg0) {
9082
+ __wbg_next_42cf16ee0dafc9e2: function() { return handleError(function (arg0) {
8675
9083
  const ret = arg0.next();
8676
9084
  return ret;
8677
9085
  }, arguments); },
8678
- __wbg_prototypesetcall_4770620bbe4688a0: function(arg0, arg1, arg2) {
9086
+ __wbg_next_8f26b64fa5e9f64b: function(arg0) {
9087
+ const ret = arg0.next;
9088
+ return ret;
9089
+ },
9090
+ __wbg_prototypesetcall_de8e0d9553586985: function(arg0, arg1, arg2) {
8679
9091
  Uint8Array.prototype.set.call(getArrayU8FromWasm0(arg0, arg1), arg2);
8680
9092
  },
8681
- __wbg_push_d2ae3af0c1217ae6: function(arg0, arg1) {
9093
+ __wbg_push_adb0107829f02d75: function(arg0, arg1) {
8682
9094
  const ret = arg0.push(arg1);
8683
9095
  return ret;
8684
9096
  },
8685
- __wbg_set_1e016b6a1b5f7cb3: function(arg0, arg1, arg2) {
8686
- arg0.set(getArrayF32FromWasm0(arg1, arg2));
8687
- },
8688
- __wbg_set_29967298e530d279: function(arg0, arg1, arg2) {
9097
+ __wbg_set_22c3e3730946c809: function(arg0, arg1, arg2) {
8689
9098
  arg0.set(getArrayF64FromWasm0(arg1, arg2));
8690
9099
  },
8691
- __wbg_set_4d7dd76f3dae2926: function(arg0, arg1, arg2) {
8692
- arg0.set(getArrayU8FromWasm0(arg1, arg2));
9100
+ __wbg_set_577f5f7485b6744e: function(arg0, arg1, arg2) {
9101
+ arg0.set(getArrayF32FromWasm0(arg1, arg2));
8693
9102
  },
8694
- __wbg_set_8535240470bf2500: function() { return handleError(function (arg0, arg1, arg2) {
9103
+ __wbg_set_8155bb79a948541b: function() { return handleError(function (arg0, arg1, arg2) {
8695
9104
  const ret = Reflect.set(arg0, arg1, arg2);
8696
9105
  return ret;
8697
9106
  }, arguments); },
8698
- __wbg_set_b5e6b338281ca6ff: function(arg0, arg1, arg2) {
9107
+ __wbg_set_b9b5b5cb7b495037: function(arg0, arg1, arg2) {
9108
+ arg0.set(getArrayU8FromWasm0(arg1, arg2));
9109
+ },
9110
+ __wbg_set_e575799cdfbae72f: function(arg0, arg1, arg2) {
8699
9111
  arg0.set(getArrayU32FromWasm0(arg1, arg2));
8700
9112
  },
8701
9113
  __wbg_texturefragment_new: function(arg0) {
@@ -8706,7 +9118,7 @@ function __wbg_get_imports() {
8706
9118
  const ret = TileUvTransform.__wrap(arg0);
8707
9119
  return ret;
8708
9120
  },
8709
- __wbg_value_a5d5488a9589444a: function(arg0) {
9121
+ __wbg_value_1e2369fab29b420e: function(arg0) {
8710
9122
  const ret = arg0.value;
8711
9123
  return ret;
8712
9124
  },
@@ -8807,6 +9219,9 @@ const ConstructedPolygonOutlineGeometryFinalization = (typeof FinalizationRegist
8807
9219
  const ConstructedPolylineGeometryFinalization = (typeof FinalizationRegistry === 'undefined')
8808
9220
  ? { register: () => {}, unregister: () => {} }
8809
9221
  : new FinalizationRegistry(ptr => wasm.__wbg_constructedpolylinegeometry_free(ptr, 1));
9222
+ const DracoAttributeIdFinalization = (typeof FinalizationRegistry === 'undefined')
9223
+ ? { register: () => {}, unregister: () => {} }
9224
+ : new FinalizationRegistry(ptr => wasm.__wbg_dracoattributeid_free(ptr, 1));
8810
9225
  const ElevationDecoderFinalization = (typeof FinalizationRegistry === 'undefined')
8811
9226
  ? { register: () => {}, unregister: () => {} }
8812
9227
  : new FinalizationRegistry(ptr => wasm.__wbg_elevationdecoder_free(ptr, 1));