@navaramap/engine-font-worker 0.0.5 → 0.0.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -459,6 +459,10 @@ export class ConstructedPolygonOutlineGeometry {
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batch_index(): Float32Array | undefined;
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batch_index_size(): number | undefined;
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position(): Float32Array;
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position_3d_high(): Float32Array | undefined;
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position_3d_high_size(): number | undefined;
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position_3d_low(): Float32Array | undefined;
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position_3d_low_size(): number | undefined;
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position_size(): number;
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scale_normal_and_cap(): Float32Array;
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scale_normal_and_cap_size(): number;
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@@ -542,6 +546,13 @@ export class EllipsoidGeodesic {
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interpolateDistance(distance: number): LLE;
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interpolateGeodeticPoints(granularity?: number | null): LLE[];
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constructor(start: LLE, end: LLE);
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/**
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* Whether Vincenty's inverse iteration converged. `false` for
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* near-antipodal endpoints, where `distance` is only a rough estimate
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* and interpolation snaps to the endpoints instead of following the
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* (unreliable) capped solution.
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*/
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converged: boolean;
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distance: number;
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end_heading: number;
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end: LLE;
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@@ -844,6 +855,18 @@ export class ModelMaterial {
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set height(value: number | null | undefined);
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get ior(): number | undefined;
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set ior(value: number | null | undefined);
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/**
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* Applies the lighting equation to the color output. When `false` the
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* material outputs plain albedo (for deferred lighting) while normals and
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* the shadow G-buffer keep being written.
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*/
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get lit(): boolean | undefined;
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/**
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* Applies the lighting equation to the color output. When `false` the
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* material outputs plain albedo (for deferred lighting) while normals and
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* the shadow G-buffer keep being written.
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*/
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set lit(value: boolean | null | undefined);
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get maxSse(): number | undefined;
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set maxSse(value: number | null | undefined);
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get metalness(): number | undefined;
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@@ -1159,6 +1182,18 @@ export class PolygonMaterial {
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set height(value: number | null | undefined);
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get ior(): number | undefined;
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set ior(value: number | null | undefined);
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/**
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* Applies the lighting equation to the color output. When `false` the
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* material outputs plain albedo (for deferred lighting) while normals and
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* the shadow G-buffer keep being written.
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*/
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get lit(): boolean | undefined;
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/**
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* Applies the lighting equation to the color output. When `false` the
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* material outputs plain albedo (for deferred lighting) while normals and
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* the shadow G-buffer keep being written.
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*/
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set lit(value: boolean | null | undefined);
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/**
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* Need to enable `transparent`.
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*/
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@@ -1425,6 +1460,18 @@ export class PolylineMaterial {
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set emissiveIntensity(value: number | null | undefined);
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get height(): number | undefined;
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set height(value: number | null | undefined);
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/**
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* Applies the lighting equation to the color output. When `false` the
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* material outputs plain albedo (for deferred lighting) while normals and
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* the shadow G-buffer keep being written.
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*/
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get lit(): boolean | undefined;
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/**
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* Applies the lighting equation to the color output. When `false` the
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* material outputs plain albedo (for deferred lighting) while normals and
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* the shadow G-buffer keep being written.
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*/
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set lit(value: boolean | null | undefined);
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/**
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* Maximum line width in pixels, clamping the rendered width regardless of zoom level.
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* Smaller values are cheaper to render as they reduce fragment shader overdraw.
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@@ -1525,6 +1572,18 @@ export class RasterTileInternalMaterial {
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isElevationHeatmaps: Uint8Array;
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isHillshades: Uint8Array;
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layerReproject: Uint8Array;
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/**
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* Applies the lighting equation to the color output. When `false` the
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* material outputs plain albedo (for deferred lighting) while normals and
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* the shadow G-buffer keep being written.
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*/
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get lit(): boolean | undefined;
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/**
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* Applies the lighting equation to the color output. When `false` the
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* material outputs plain albedo (for deferred lighting) while normals and
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* the shadow G-buffer keep being written.
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*/
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set lit(value: boolean | null | undefined);
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logBoundary: number;
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logarithmic: boolean;
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opacities: Float32Array;
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@@ -1607,6 +1666,18 @@ export class TerrainMaterial {
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[Symbol.dispose](): void;
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get castShadow(): boolean | undefined;
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set castShadow(value: boolean | null | undefined);
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/**
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* Applies the lighting equation to the color output. When `false` the
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* material outputs plain albedo (for deferred lighting) while normals and
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* the shadow G-buffer keep being written.
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*/
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get lit(): boolean | undefined;
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/**
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* Applies the lighting equation to the color output. When `false` the
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* material outputs plain albedo (for deferred lighting) while normals and
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* the shadow G-buffer keep being written.
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*/
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set lit(value: boolean | null | undefined);
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get receiveShadow(): boolean | undefined;
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set receiveShadow(value: boolean | null | undefined);
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get showBoundingBox(): boolean | undefined;
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@@ -2209,11 +2280,10 @@ export interface InitOutput {
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readonly __wbg_get_elevationdecoder_max_offset: (a: number) => number;
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readonly __wbg_get_elevationdecoder_min_offset: (a: number) => number;
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readonly __wbg_get_elevationheatmapmaterial_logarithmic: (a: number) => number;
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readonly
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readonly __wbg_get_ellipsoidgeodesic_converged: (a: number) => number;
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readonly __wbg_get_ellipsoidgeodesic_end: (a: number) => number;
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readonly __wbg_get_ellipsoidgeodesic_end_heading: (a: number) => number;
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readonly __wbg_get_ellipsoidgeodesic_start: (a: number) => number;
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readonly __wbg_get_ellipsoidgeodesic_start_heading: (a: number) => number;
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readonly __wbg_get_extentradianf32_east: (a: number) => number;
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readonly __wbg_get_extentradianf32_north: (a: number) => number;
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readonly __wbg_get_extentradianf32_south: (a: number) => number;
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@@ -2231,7 +2301,6 @@ export interface InitOutput {
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readonly __wbg_get_hillshadematerial_exaggeration: (a: number) => number;
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readonly __wbg_get_modelinternalmaterial_dracoCompressed: (a: number) => number;
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readonly __wbg_get_modelinternalmaterial_pointCloud: (a: number) => number;
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readonly __wbg_get_modelinternalmaterial_pointCloudGeodeticNormal: (a: number) => number;
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readonly __wbg_get_modelmaterial___internal__: (a: number) => number;
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readonly __wbg_get_modelmaterial_animationActiveClip: (a: number) => [number, number];
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readonly __wbg_get_modelmaterial_animationSpeed: (a: number) => number;
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@@ -2245,6 +2314,7 @@ export interface InitOutput {
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readonly __wbg_get_modelmaterial_emissiveIntensity: (a: number) => number;
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readonly __wbg_get_modelmaterial_height: (a: number) => number;
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readonly __wbg_get_modelmaterial_ior: (a: number) => number;
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readonly __wbg_get_modelmaterial_lit: (a: number) => number;
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readonly __wbg_get_modelmaterial_maxSse: (a: number) => number;
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readonly __wbg_get_modelmaterial_metalness: (a: number) => number;
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readonly __wbg_get_modelmaterial_normals: (a: number) => number;
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@@ -2281,6 +2351,7 @@ export interface InitOutput {
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readonly __wbg_get_polygonmaterial_extrudedHeight: (a: number) => number;
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readonly __wbg_get_polygonmaterial_height: (a: number) => number;
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readonly __wbg_get_polygonmaterial_ior: (a: number) => number;
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readonly __wbg_get_polygonmaterial_lit: (a: number) => number;
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readonly __wbg_get_polygonmaterial_opacity: (a: number) => number;
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readonly __wbg_get_polygonmaterial_outline: (a: number) => number;
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readonly __wbg_get_polygonmaterial_outlineColor: (a: number) => number;
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@@ -2307,6 +2378,7 @@ export interface InitOutput {
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readonly __wbg_get_polylinematerial_depthWrite: (a: number) => number;
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readonly __wbg_get_polylinematerial_effectIds: (a: number) => [number, number];
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readonly __wbg_get_polylinematerial_emissiveColor: (a: number) => number;
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readonly __wbg_get_polylinematerial_lit: (a: number) => number;
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readonly __wbg_get_polylinematerial_opacity: (a: number) => number;
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readonly __wbg_get_polylinematerial_receiveShadow: (a: number) => number;
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readonly __wbg_get_polylinematerial_show: (a: number) => number;
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@@ -2316,7 +2388,6 @@ export interface InitOutput {
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readonly __wbg_get_rastermaterial_showBoundingBox: (a: number) => number;
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readonly __wbg_get_rastertileinternalmaterial_castShadow: (a: number) => number;
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readonly __wbg_get_rastertileinternalmaterial_colors: (a: number) => [number, number];
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readonly __wbg_get_rastertileinternalmaterial_elevationEpsilon: (a: number) => number;
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readonly __wbg_get_rastertileinternalmaterial_elevationOffset: (a: number) => number;
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readonly __wbg_get_rastertileinternalmaterial_hillshadeBScaler: (a: number) => number;
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readonly __wbg_get_rastertileinternalmaterial_hillshadeBoundary: (a: number) => number;
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@@ -2330,6 +2401,7 @@ export interface InitOutput {
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readonly __wbg_get_rastertileinternalmaterial_isElevationHeatmaps: (a: number) => [number, number];
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readonly __wbg_get_rastertileinternalmaterial_isHillshades: (a: number) => [number, number];
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readonly __wbg_get_rastertileinternalmaterial_layerReproject: (a: number) => [number, number];
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readonly __wbg_get_rastertileinternalmaterial_lit: (a: number) => number;
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readonly __wbg_get_rastertileinternalmaterial_logBoundary: (a: number) => number;
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readonly __wbg_get_rastertileinternalmaterial_logarithmic: (a: number) => number;
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readonly __wbg_get_rastertileinternalmaterial_opacities: (a: number) => [number, number];
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@@ -2339,6 +2411,7 @@ export interface InitOutput {
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readonly __wbg_get_rastertileinternalmaterial_terrainLatRange: (a: number) => [number, number];
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readonly __wbg_get_returnedconstructedterrainmesh_rtc_translation: (a: number) => number;
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readonly __wbg_get_terrainmaterial_castShadow: (a: number) => number;
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readonly __wbg_get_terrainmaterial_lit: (a: number) => number;
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readonly __wbg_get_terrainmaterial_receiveShadow: (a: number) => number;
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readonly __wbg_get_terrainmaterial_show: (a: number) => number;
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readonly __wbg_get_terrainmaterial_showBoundingBox: (a: number) => number;
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readonly __wbg_set_elevationdecoder_max_offset: (a: number, b: number) => void;
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readonly __wbg_set_elevationdecoder_min_offset: (a: number, b: number) => void;
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readonly __wbg_set_elevationheatmapmaterial_logarithmic: (a: number, b: number) => void;
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readonly
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readonly __wbg_set_ellipsoidgeodesic_end: (a: number, b: number) => void;
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readonly __wbg_set_ellipsoidgeodesic_converged: (a: number, b: number) => void;
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readonly __wbg_set_ellipsoidgeodesic_end_heading: (a: number, b: number) => void;
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readonly __wbg_set_ellipsoidgeodesic_start: (a: number, b: number) => void;
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readonly __wbg_set_ellipsoidgeodesic_start_heading: (a: number, b: number) => void;
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readonly __wbg_set_extentradianf32_east: (a: number, b: number) => void;
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readonly __wbg_set_extentradianf32_north: (a: number, b: number) => void;
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readonly __wbg_set_extentradianf32_south: (a: number, b: number) => void;
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readonly __wbg_set_modelmaterial_emissiveIntensity: (a: number, b: number) => void;
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readonly __wbg_set_modelmaterial_height: (a: number, b: number) => void;
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readonly __wbg_set_modelmaterial_ior: (a: number, b: number) => void;
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readonly __wbg_set_modelmaterial_lit: (a: number, b: number) => void;
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readonly __wbg_set_modelmaterial_maxSse: (a: number, b: number) => void;
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readonly __wbg_set_modelmaterial_metalness: (a: number, b: number) => void;
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readonly __wbg_set_modelmaterial_normals: (a: number, b: number) => void;
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readonly __wbg_set_polygonmaterial_extrudedHeight: (a: number, b: number) => void;
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readonly __wbg_set_polygonmaterial_height: (a: number, b: number) => void;
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readonly __wbg_set_polygonmaterial_ior: (a: number, b: number) => void;
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readonly __wbg_set_polygonmaterial_lit: (a: number, b: number) => void;
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readonly __wbg_set_polygonmaterial_opacity: (a: number, b: number) => void;
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readonly __wbg_set_polygonmaterial_outline: (a: number, b: number) => void;
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readonly __wbg_set_polygonmaterial_outlineColor: (a: number, b: number) => void;
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readonly __wbg_set_polylinematerial_depthWrite: (a: number, b: number) => void;
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readonly __wbg_set_polylinematerial_effectIds: (a: number, b: number, c: number) => void;
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readonly __wbg_set_polylinematerial_emissiveColor: (a: number, b: number) => void;
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readonly __wbg_set_polylinematerial_lit: (a: number, b: number) => void;
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readonly __wbg_set_polylinematerial_opacity: (a: number, b: number) => void;
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readonly __wbg_set_polylinematerial_receiveShadow: (a: number, b: number) => void;
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readonly __wbg_set_polylinematerial_show: (a: number, b: number) => void;
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readonly __wbg_set_rastermaterial_showBoundingBox: (a: number, b: number) => void;
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readonly __wbg_set_rastertileinternalmaterial_castShadow: (a: number, b: number) => void;
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readonly __wbg_set_rastertileinternalmaterial_colors: (a: number, b: number, c: number) => void;
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readonly __wbg_set_rastertileinternalmaterial_elevationEpsilon: (a: number, b: number) => void;
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readonly __wbg_set_rastertileinternalmaterial_elevationOffset: (a: number, b: number) => void;
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readonly __wbg_set_rastertileinternalmaterial_hillshadeBScaler: (a: number, b: number) => void;
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readonly __wbg_set_rastertileinternalmaterial_hillshadeBoundary: (a: number, b: number) => void;
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@@ -2554,6 +2626,7 @@ export interface InitOutput {
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readonly __wbg_set_rastertileinternalmaterial_isElevationHeatmaps: (a: number, b: number, c: number) => void;
|
|
2555
2627
|
readonly __wbg_set_rastertileinternalmaterial_isHillshades: (a: number, b: number, c: number) => void;
|
|
2556
2628
|
readonly __wbg_set_rastertileinternalmaterial_layerReproject: (a: number, b: number, c: number) => void;
|
|
2629
|
+
readonly __wbg_set_rastertileinternalmaterial_lit: (a: number, b: number) => void;
|
|
2557
2630
|
readonly __wbg_set_rastertileinternalmaterial_logBoundary: (a: number, b: number) => void;
|
|
2558
2631
|
readonly __wbg_set_rastertileinternalmaterial_logarithmic: (a: number, b: number) => void;
|
|
2559
2632
|
readonly __wbg_set_rastertileinternalmaterial_opacities: (a: number, b: number, c: number) => void;
|
|
@@ -2562,6 +2635,7 @@ export interface InitOutput {
|
|
|
2562
2635
|
readonly __wbg_set_rastertileinternalmaterial_shows: (a: number, b: number, c: number) => void;
|
|
2563
2636
|
readonly __wbg_set_rastertileinternalmaterial_terrainLatRange: (a: number, b: number, c: number) => void;
|
|
2564
2637
|
readonly __wbg_set_terrainmaterial_castShadow: (a: number, b: number) => void;
|
|
2638
|
+
readonly __wbg_set_terrainmaterial_lit: (a: number, b: number) => void;
|
|
2565
2639
|
readonly __wbg_set_terrainmaterial_receiveShadow: (a: number, b: number) => void;
|
|
2566
2640
|
readonly __wbg_set_terrainmaterial_show: (a: number, b: number) => void;
|
|
2567
2641
|
readonly __wbg_set_terrainmaterial_showBoundingBox: (a: number, b: number) => void;
|
|
@@ -2632,6 +2706,10 @@ export interface InitOutput {
|
|
|
2632
2706
|
readonly constructedpolygonoutlinegeometry_batch_index: (a: number) => any;
|
|
2633
2707
|
readonly constructedpolygonoutlinegeometry_batch_index_size: (a: number) => number;
|
|
2634
2708
|
readonly constructedpolygonoutlinegeometry_position: (a: number) => any;
|
|
2709
|
+
readonly constructedpolygonoutlinegeometry_position_3d_high: (a: number) => any;
|
|
2710
|
+
readonly constructedpolygonoutlinegeometry_position_3d_high_size: (a: number) => number;
|
|
2711
|
+
readonly constructedpolygonoutlinegeometry_position_3d_low: (a: number) => any;
|
|
2712
|
+
readonly constructedpolygonoutlinegeometry_position_3d_low_size: (a: number) => number;
|
|
2635
2713
|
readonly constructedpolygonoutlinegeometry_position_size: (a: number) => number;
|
|
2636
2714
|
readonly constructedpolygonoutlinegeometry_scale_normal_and_cap: (a: number) => any;
|
|
2637
2715
|
readonly constructedpolygonoutlinegeometry_scale_normal_and_cap_size: (a: number) => number;
|
|
@@ -2876,6 +2954,9 @@ export interface InitOutput {
|
|
|
2876
2954
|
readonly __wbg_get_textmaterial_outlineColor: (a: number) => number;
|
|
2877
2955
|
readonly __wbg_get_textmaterial_color: (a: number) => number;
|
|
2878
2956
|
readonly __wbg_get_pointmaterial_color: (a: number) => number;
|
|
2957
|
+
readonly __wbg_get_rastertileinternalmaterial_elevationMinOffset: (a: number) => number;
|
|
2958
|
+
readonly __wbg_get_rastertileinternalmaterial_elevationEpsilon: (a: number) => number;
|
|
2959
|
+
readonly __wbg_get_rastertileinternalmaterial_elevationMaxOffset: (a: number) => number;
|
|
2879
2960
|
readonly __wbg_get_tilexyz_x: (a: number) => number;
|
|
2880
2961
|
readonly __wbg_get_vec2_y: (a: number) => number;
|
|
2881
2962
|
readonly __wbg_get_vec3_z: (a: number) => number;
|
|
@@ -2910,8 +2991,8 @@ export interface InitOutput {
|
|
|
2910
2991
|
readonly __wbg_get_rastertileinternalmaterial_elevationBoundary: (a: number) => number;
|
|
2911
2992
|
readonly __wbg_get_rastertileinternalmaterial_elevationBScaler: (a: number) => number;
|
|
2912
2993
|
readonly __wbg_get_elevationdecoder_g_scaler: (a: number) => number;
|
|
2913
|
-
readonly
|
|
2914
|
-
readonly
|
|
2994
|
+
readonly __wbg_get_ellipsoidgeodesic_start_heading: (a: number) => number;
|
|
2995
|
+
readonly __wbg_get_ellipsoidgeodesic_distance: (a: number) => number;
|
|
2915
2996
|
readonly __wbg_get_elevationdecoder_b_scaler: (a: number) => number;
|
|
2916
2997
|
readonly __wbg_get_returnedconstructedterrainmesh_min_height: (a: number) => number;
|
|
2917
2998
|
readonly __wbg_get_returnedconstructedterrainmesh_max_height: (a: number) => number;
|
|
@@ -2925,6 +3006,9 @@ export interface InitOutput {
|
|
|
2925
3006
|
readonly __wbg_set_pointmaterial_center: (a: number, b: number) => void;
|
|
2926
3007
|
readonly __wbg_set_terrainmaterial_skirtExaggeration: (a: number, b: number) => void;
|
|
2927
3008
|
readonly __wbg_set_polylineinternalmaterial_minMaxHeights: (a: number, b: number, c: number) => void;
|
|
3009
|
+
readonly __wbg_set_rastertileinternalmaterial_elevationMinOffset: (a: number, b: number) => void;
|
|
3010
|
+
readonly __wbg_set_rastertileinternalmaterial_elevationEpsilon: (a: number, b: number) => void;
|
|
3011
|
+
readonly __wbg_set_rastertileinternalmaterial_elevationMaxOffset: (a: number, b: number) => void;
|
|
2928
3012
|
readonly __wbg_set_ray_origin: (a: number, b: number) => void;
|
|
2929
3013
|
readonly __wbg_set_ray_direction: (a: number, b: number) => void;
|
|
2930
3014
|
readonly __wbg_set_modelinternalmaterial_pointCloudGeodeticNormal: (a: number, b: number) => void;
|
|
@@ -2966,8 +3050,8 @@ export interface InitOutput {
|
|
|
2966
3050
|
readonly __wbg_set_rastertileinternalmaterial_elevationBoundary: (a: number, b: number) => void;
|
|
2967
3051
|
readonly __wbg_set_rastertileinternalmaterial_elevationBScaler: (a: number, b: number) => void;
|
|
2968
3052
|
readonly __wbg_set_elevationdecoder_g_scaler: (a: number, b: number) => void;
|
|
2969
|
-
readonly
|
|
2970
|
-
readonly
|
|
3053
|
+
readonly __wbg_set_ellipsoidgeodesic_start_heading: (a: number, b: number) => void;
|
|
3054
|
+
readonly __wbg_set_ellipsoidgeodesic_distance: (a: number, b: number) => void;
|
|
2971
3055
|
readonly __wbg_set_elevationdecoder_b_scaler: (a: number, b: number) => void;
|
|
2972
3056
|
readonly __wbg_set_returnedconstructedterrainmesh_min_height: (a: number, b: number) => void;
|
|
2973
3057
|
readonly __wbg_set_returnedconstructedterrainmesh_max_height: (a: number, b: number) => void;
|
|
@@ -3006,6 +3090,7 @@ export interface InitOutput {
|
|
|
3006
3090
|
readonly __wbg_get_pointmaterial_center: (a: number) => number;
|
|
3007
3091
|
readonly __wbg_get_modelmaterial_waterScaleNormal: (a: number) => number;
|
|
3008
3092
|
readonly __wbg_get_polylineinternalmaterial_minMaxHeights: (a: number) => [number, number];
|
|
3093
|
+
readonly __wbg_get_modelinternalmaterial_pointCloudGeodeticNormal: (a: number) => number;
|
|
3009
3094
|
readonly __wbg_get_ray_origin: (a: number) => number;
|
|
3010
3095
|
readonly __wbg_get_tilexyz_y: (a: number) => number;
|
|
3011
3096
|
readonly __wbg_get_vec2_x: (a: number) => number;
|
|
@@ -3036,6 +3121,8 @@ export interface InitOutput {
|
|
|
3036
3121
|
readonly __wbg_modelinternalmaterial_free: (a: number, b: number) => void;
|
|
3037
3122
|
readonly __wbg_polylineinternalmaterial_free: (a: number, b: number) => void;
|
|
3038
3123
|
readonly __wbg_vec3_free: (a: number, b: number) => void;
|
|
3124
|
+
readonly __wbg_set_ellipsoidgeodesic_end: (a: number, b: number) => void;
|
|
3125
|
+
readonly __wbg_set_ellipsoidgeodesic_start: (a: number, b: number) => void;
|
|
3039
3126
|
readonly __wbg_compiledfilter_free: (a: number, b: number) => void;
|
|
3040
3127
|
readonly __wbindgen_malloc: (a: number, b: number) => number;
|
|
3041
3128
|
readonly __wbindgen_realloc: (a: number, b: number, c: number, d: number) => number;
|
|
@@ -1356,6 +1356,34 @@ export class ConstructedPolygonOutlineGeometry {
|
|
|
1356
1356
|
const ret = wasm.constructedpolygonoutlinegeometry_position(this.__wbg_ptr);
|
|
1357
1357
|
return ret;
|
|
1358
1358
|
}
|
|
1359
|
+
/**
|
|
1360
|
+
* @returns {Float32Array | undefined}
|
|
1361
|
+
*/
|
|
1362
|
+
position_3d_high() {
|
|
1363
|
+
const ret = wasm.constructedpolygonoutlinegeometry_position_3d_high(this.__wbg_ptr);
|
|
1364
|
+
return ret;
|
|
1365
|
+
}
|
|
1366
|
+
/**
|
|
1367
|
+
* @returns {number | undefined}
|
|
1368
|
+
*/
|
|
1369
|
+
position_3d_high_size() {
|
|
1370
|
+
const ret = wasm.constructedpolygonoutlinegeometry_position_3d_high_size(this.__wbg_ptr);
|
|
1371
|
+
return ret === 0xFFFFFF ? undefined : ret;
|
|
1372
|
+
}
|
|
1373
|
+
/**
|
|
1374
|
+
* @returns {Float32Array | undefined}
|
|
1375
|
+
*/
|
|
1376
|
+
position_3d_low() {
|
|
1377
|
+
const ret = wasm.constructedpolygonoutlinegeometry_position_3d_low(this.__wbg_ptr);
|
|
1378
|
+
return ret;
|
|
1379
|
+
}
|
|
1380
|
+
/**
|
|
1381
|
+
* @returns {number | undefined}
|
|
1382
|
+
*/
|
|
1383
|
+
position_3d_low_size() {
|
|
1384
|
+
const ret = wasm.constructedpolygonoutlinegeometry_position_3d_low_size(this.__wbg_ptr);
|
|
1385
|
+
return ret === 0xFFFFFF ? undefined : ret;
|
|
1386
|
+
}
|
|
1359
1387
|
/**
|
|
1360
1388
|
* @returns {number}
|
|
1361
1389
|
*/
|
|
@@ -1885,6 +1913,17 @@ export class EllipsoidGeodesic {
|
|
|
1885
1913
|
EllipsoidGeodesicFinalization.register(this, this.__wbg_ptr, this);
|
|
1886
1914
|
return this;
|
|
1887
1915
|
}
|
|
1916
|
+
/**
|
|
1917
|
+
* Whether Vincenty's inverse iteration converged. `false` for
|
|
1918
|
+
* near-antipodal endpoints, where `distance` is only a rough estimate
|
|
1919
|
+
* and interpolation snaps to the endpoints instead of following the
|
|
1920
|
+
* (unreliable) capped solution.
|
|
1921
|
+
* @returns {boolean}
|
|
1922
|
+
*/
|
|
1923
|
+
get converged() {
|
|
1924
|
+
const ret = wasm.__wbg_get_ellipsoidgeodesic_converged(this.__wbg_ptr);
|
|
1925
|
+
return ret !== 0;
|
|
1926
|
+
}
|
|
1888
1927
|
/**
|
|
1889
1928
|
* @returns {number}
|
|
1890
1929
|
*/
|
|
@@ -1920,6 +1959,16 @@ export class EllipsoidGeodesic {
|
|
|
1920
1959
|
const ret = wasm.__wbg_get_ellipsoidgeodesic_start(this.__wbg_ptr);
|
|
1921
1960
|
return LLE.__wrap(ret);
|
|
1922
1961
|
}
|
|
1962
|
+
/**
|
|
1963
|
+
* Whether Vincenty's inverse iteration converged. `false` for
|
|
1964
|
+
* near-antipodal endpoints, where `distance` is only a rough estimate
|
|
1965
|
+
* and interpolation snaps to the endpoints instead of following the
|
|
1966
|
+
* (unreliable) capped solution.
|
|
1967
|
+
* @param {boolean} arg0
|
|
1968
|
+
*/
|
|
1969
|
+
set converged(arg0) {
|
|
1970
|
+
wasm.__wbg_set_ellipsoidgeodesic_converged(this.__wbg_ptr, arg0);
|
|
1971
|
+
}
|
|
1923
1972
|
/**
|
|
1924
1973
|
* @param {number} arg0
|
|
1925
1974
|
*/
|
|
@@ -3061,6 +3110,16 @@ export class ModelMaterial {
|
|
|
3061
3110
|
const ret = wasm.__wbg_get_modelmaterial_ior(this.__wbg_ptr);
|
|
3062
3111
|
return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
|
|
3063
3112
|
}
|
|
3113
|
+
/**
|
|
3114
|
+
* Applies the lighting equation to the color output. When `false` the
|
|
3115
|
+
* material outputs plain albedo (for deferred lighting) while normals and
|
|
3116
|
+
* the shadow G-buffer keep being written.
|
|
3117
|
+
* @returns {boolean | undefined}
|
|
3118
|
+
*/
|
|
3119
|
+
get lit() {
|
|
3120
|
+
const ret = wasm.__wbg_get_modelmaterial_lit(this.__wbg_ptr);
|
|
3121
|
+
return ret === 0xFFFFFF ? undefined : ret !== 0;
|
|
3122
|
+
}
|
|
3064
3123
|
/**
|
|
3065
3124
|
* @returns {number | undefined}
|
|
3066
3125
|
*/
|
|
@@ -3310,6 +3369,15 @@ export class ModelMaterial {
|
|
|
3310
3369
|
set ior(arg0) {
|
|
3311
3370
|
wasm.__wbg_set_modelmaterial_ior(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
|
|
3312
3371
|
}
|
|
3372
|
+
/**
|
|
3373
|
+
* Applies the lighting equation to the color output. When `false` the
|
|
3374
|
+
* material outputs plain albedo (for deferred lighting) while normals and
|
|
3375
|
+
* the shadow G-buffer keep being written.
|
|
3376
|
+
* @param {boolean | null} [arg0]
|
|
3377
|
+
*/
|
|
3378
|
+
set lit(arg0) {
|
|
3379
|
+
wasm.__wbg_set_modelmaterial_lit(this.__wbg_ptr, isLikeNone(arg0) ? 0xFFFFFF : arg0 ? 1 : 0);
|
|
3380
|
+
}
|
|
3313
3381
|
/**
|
|
3314
3382
|
* @param {number | null} [arg0]
|
|
3315
3383
|
*/
|
|
@@ -4179,6 +4247,16 @@ export class PolygonMaterial {
|
|
|
4179
4247
|
const ret = wasm.__wbg_get_polygonmaterial_ior(this.__wbg_ptr);
|
|
4180
4248
|
return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
|
|
4181
4249
|
}
|
|
4250
|
+
/**
|
|
4251
|
+
* Applies the lighting equation to the color output. When `false` the
|
|
4252
|
+
* material outputs plain albedo (for deferred lighting) while normals and
|
|
4253
|
+
* the shadow G-buffer keep being written.
|
|
4254
|
+
* @returns {boolean | undefined}
|
|
4255
|
+
*/
|
|
4256
|
+
get lit() {
|
|
4257
|
+
const ret = wasm.__wbg_get_polygonmaterial_lit(this.__wbg_ptr);
|
|
4258
|
+
return ret === 0xFFFFFF ? undefined : ret !== 0;
|
|
4259
|
+
}
|
|
4182
4260
|
/**
|
|
4183
4261
|
* Need to enable `transparent`.
|
|
4184
4262
|
* @returns {number | undefined}
|
|
@@ -4441,6 +4519,15 @@ export class PolygonMaterial {
|
|
|
4441
4519
|
set ior(arg0) {
|
|
4442
4520
|
wasm.__wbg_set_polygonmaterial_ior(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
|
|
4443
4521
|
}
|
|
4522
|
+
/**
|
|
4523
|
+
* Applies the lighting equation to the color output. When `false` the
|
|
4524
|
+
* material outputs plain albedo (for deferred lighting) while normals and
|
|
4525
|
+
* the shadow G-buffer keep being written.
|
|
4526
|
+
* @param {boolean | null} [arg0]
|
|
4527
|
+
*/
|
|
4528
|
+
set lit(arg0) {
|
|
4529
|
+
wasm.__wbg_set_polygonmaterial_lit(this.__wbg_ptr, isLikeNone(arg0) ? 0xFFFFFF : arg0 ? 1 : 0);
|
|
4530
|
+
}
|
|
4444
4531
|
/**
|
|
4445
4532
|
* Need to enable `transparent`.
|
|
4446
4533
|
* @param {number | null} [arg0]
|
|
@@ -5132,6 +5219,16 @@ export class PolylineMaterial {
|
|
|
5132
5219
|
const ret = wasm.__wbg_get_polylinematerial_height(this.__wbg_ptr);
|
|
5133
5220
|
return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
|
|
5134
5221
|
}
|
|
5222
|
+
/**
|
|
5223
|
+
* Applies the lighting equation to the color output. When `false` the
|
|
5224
|
+
* material outputs plain albedo (for deferred lighting) while normals and
|
|
5225
|
+
* the shadow G-buffer keep being written.
|
|
5226
|
+
* @returns {boolean | undefined}
|
|
5227
|
+
*/
|
|
5228
|
+
get lit() {
|
|
5229
|
+
const ret = wasm.__wbg_get_polylinematerial_lit(this.__wbg_ptr);
|
|
5230
|
+
return ret === 0xFFFFFF ? undefined : ret !== 0;
|
|
5231
|
+
}
|
|
5135
5232
|
/**
|
|
5136
5233
|
* Maximum line width in pixels, clamping the rendered width regardless of zoom level.
|
|
5137
5234
|
* Smaller values are cheaper to render as they reduce fragment shader overdraw.
|
|
@@ -5278,6 +5375,15 @@ export class PolylineMaterial {
|
|
|
5278
5375
|
set height(arg0) {
|
|
5279
5376
|
wasm.__wbg_set_polylinematerial_height(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
|
|
5280
5377
|
}
|
|
5378
|
+
/**
|
|
5379
|
+
* Applies the lighting equation to the color output. When `false` the
|
|
5380
|
+
* material outputs plain albedo (for deferred lighting) while normals and
|
|
5381
|
+
* the shadow G-buffer keep being written.
|
|
5382
|
+
* @param {boolean | null} [arg0]
|
|
5383
|
+
*/
|
|
5384
|
+
set lit(arg0) {
|
|
5385
|
+
wasm.__wbg_set_polylinematerial_lit(this.__wbg_ptr, isLikeNone(arg0) ? 0xFFFFFF : arg0 ? 1 : 0);
|
|
5386
|
+
}
|
|
5281
5387
|
/**
|
|
5282
5388
|
* Maximum line width in pixels, clamping the rendered width regardless of zoom level.
|
|
5283
5389
|
* Smaller values are cheaper to render as they reduce fragment shader overdraw.
|
|
@@ -5590,6 +5696,16 @@ export class RasterTileInternalMaterial {
|
|
|
5590
5696
|
wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
|
|
5591
5697
|
return v1;
|
|
5592
5698
|
}
|
|
5699
|
+
/**
|
|
5700
|
+
* Applies the lighting equation to the color output. When `false` the
|
|
5701
|
+
* material outputs plain albedo (for deferred lighting) while normals and
|
|
5702
|
+
* the shadow G-buffer keep being written.
|
|
5703
|
+
* @returns {boolean | undefined}
|
|
5704
|
+
*/
|
|
5705
|
+
get lit() {
|
|
5706
|
+
const ret = wasm.__wbg_get_rastertileinternalmaterial_lit(this.__wbg_ptr);
|
|
5707
|
+
return ret === 0xFFFFFF ? undefined : ret !== 0;
|
|
5708
|
+
}
|
|
5593
5709
|
/**
|
|
5594
5710
|
* @returns {number}
|
|
5595
5711
|
*/
|
|
@@ -5818,6 +5934,15 @@ export class RasterTileInternalMaterial {
|
|
|
5818
5934
|
const len0 = WASM_VECTOR_LEN;
|
|
5819
5935
|
wasm.__wbg_set_rastertileinternalmaterial_layerReproject(this.__wbg_ptr, ptr0, len0);
|
|
5820
5936
|
}
|
|
5937
|
+
/**
|
|
5938
|
+
* Applies the lighting equation to the color output. When `false` the
|
|
5939
|
+
* material outputs plain albedo (for deferred lighting) while normals and
|
|
5940
|
+
* the shadow G-buffer keep being written.
|
|
5941
|
+
* @param {boolean | null} [arg0]
|
|
5942
|
+
*/
|
|
5943
|
+
set lit(arg0) {
|
|
5944
|
+
wasm.__wbg_set_rastertileinternalmaterial_lit(this.__wbg_ptr, isLikeNone(arg0) ? 0xFFFFFF : arg0 ? 1 : 0);
|
|
5945
|
+
}
|
|
5821
5946
|
/**
|
|
5822
5947
|
* @param {number} arg0
|
|
5823
5948
|
*/
|
|
@@ -6298,6 +6423,16 @@ export class TerrainMaterial {
|
|
|
6298
6423
|
const ret = wasm.__wbg_get_terrainmaterial_castShadow(this.__wbg_ptr);
|
|
6299
6424
|
return ret === 0xFFFFFF ? undefined : ret !== 0;
|
|
6300
6425
|
}
|
|
6426
|
+
/**
|
|
6427
|
+
* Applies the lighting equation to the color output. When `false` the
|
|
6428
|
+
* material outputs plain albedo (for deferred lighting) while normals and
|
|
6429
|
+
* the shadow G-buffer keep being written.
|
|
6430
|
+
* @returns {boolean | undefined}
|
|
6431
|
+
*/
|
|
6432
|
+
get lit() {
|
|
6433
|
+
const ret = wasm.__wbg_get_terrainmaterial_lit(this.__wbg_ptr);
|
|
6434
|
+
return ret === 0xFFFFFF ? undefined : ret !== 0;
|
|
6435
|
+
}
|
|
6301
6436
|
/**
|
|
6302
6437
|
* @returns {boolean | undefined}
|
|
6303
6438
|
*/
|
|
@@ -6343,6 +6478,15 @@ export class TerrainMaterial {
|
|
|
6343
6478
|
set castShadow(arg0) {
|
|
6344
6479
|
wasm.__wbg_set_terrainmaterial_castShadow(this.__wbg_ptr, isLikeNone(arg0) ? 0xFFFFFF : arg0 ? 1 : 0);
|
|
6345
6480
|
}
|
|
6481
|
+
/**
|
|
6482
|
+
* Applies the lighting equation to the color output. When `false` the
|
|
6483
|
+
* material outputs plain albedo (for deferred lighting) while normals and
|
|
6484
|
+
* the shadow G-buffer keep being written.
|
|
6485
|
+
* @param {boolean | null} [arg0]
|
|
6486
|
+
*/
|
|
6487
|
+
set lit(arg0) {
|
|
6488
|
+
wasm.__wbg_set_terrainmaterial_lit(this.__wbg_ptr, isLikeNone(arg0) ? 0xFFFFFF : arg0 ? 1 : 0);
|
|
6489
|
+
}
|
|
6346
6490
|
/**
|
|
6347
6491
|
* @param {boolean | null} [arg0]
|
|
6348
6492
|
*/
|
|
Binary file
|