@navaramap/engine-api 0.0.1 → 0.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -21,7 +21,7 @@ export class Aabb {
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  _assertClass(extent, Vec3);
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  var ptr1 = extent.__destroy_into_raw();
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  const ret = wasm.aabb_new(ptr0, ptr1);
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- this.__wbg_ptr = ret >>> 0;
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+ this.__wbg_ptr = ret;
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  AabbFinalization.register(this, this.__wbg_ptr, this);
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  return this;
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  }
@@ -121,7 +121,7 @@ export class BillboardMaterial {
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  */
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  get alphaTest() {
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  const ret = wasm.__wbg_get_billboardmaterial_alphaTest(this.__wbg_ptr);
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- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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  }
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  /**
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  * anchor point of the sprite, range is (-0.5, -0.5) to (0.5, 0.5).
@@ -144,7 +144,26 @@ export class BillboardMaterial {
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  */
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  get color() {
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  const ret = wasm.__wbg_get_billboardmaterial_color(this.__wbg_ptr);
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- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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+ }
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+ /**
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+ * Placement priority for decluttering; higher wins. Only meaningful when
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+ * `declutter` is enabled. Defaults to `0.0`.
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+ * @returns {number | undefined}
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+ */
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+ get declutterPriority() {
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+ const ret = wasm.__wbg_get_billboardmaterial_declutterPriority(this.__wbg_ptr);
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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+ }
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+ /**
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+ * Participate in screen-space decluttering: when labels/sprites overlap
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+ * on screen, lower-priority ones are hidden. Defaults to `true`; set to
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+ * `false` to draw every label unconditionally.
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+ * @returns {boolean | undefined}
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+ */
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+ get declutter() {
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+ const ret = wasm.__wbg_get_billboardmaterial_declutter(this.__wbg_ptr);
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+ return ret === 0xFFFFFF ? undefined : ret !== 0;
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  }
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  /**
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  * @returns {boolean | undefined}
@@ -172,7 +191,7 @@ export class BillboardMaterial {
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  */
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  get emissiveColor() {
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  const ret = wasm.__wbg_get_billboardmaterial_emissiveColor(this.__wbg_ptr);
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- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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  }
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  /**
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  * Emissive glow intensity (default: 0.3 when Bloom enabled)
@@ -180,14 +199,14 @@ export class BillboardMaterial {
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  */
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  get emissiveIntensity() {
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  const ret = wasm.__wbg_get_billboardmaterial_emissiveIntensity(this.__wbg_ptr);
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- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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  }
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  /**
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  * @returns {number | undefined}
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  */
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  get height() {
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  const ret = wasm.__wbg_get_billboardmaterial_height(this.__wbg_ptr);
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- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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  }
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  /**
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  * Avoid overlapping with the globe surface.
@@ -202,7 +221,7 @@ export class BillboardMaterial {
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  */
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  get opacity() {
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  const ret = wasm.__wbg_get_billboardmaterial_opacity(this.__wbg_ptr);
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- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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  }
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  /**
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  * @returns {boolean | undefined}
@@ -225,7 +244,7 @@ export class BillboardMaterial {
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  */
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  get size() {
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  const ret = wasm.__wbg_get_billboardmaterial_size(this.__wbg_ptr);
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- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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  }
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  /**
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  * @returns {boolean | undefined}
@@ -250,7 +269,7 @@ export class BillboardMaterial {
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  * @param {number | null} [arg0]
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  */
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  set alphaTest(arg0) {
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- wasm.__wbg_set_billboardmaterial_alphaTest(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
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+ wasm.__wbg_set_billboardmaterial_alphaTest(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
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  }
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  /**
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  * anchor point of the sprite, range is (-0.5, -0.5) to (0.5, 0.5).
@@ -275,7 +294,24 @@ export class BillboardMaterial {
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  * @param {number | null} [arg0]
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  */
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  set color(arg0) {
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- wasm.__wbg_set_billboardmaterial_color(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
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+ wasm.__wbg_set_billboardmaterial_color(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
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+ }
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+ /**
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+ * Placement priority for decluttering; higher wins. Only meaningful when
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+ * `declutter` is enabled. Defaults to `0.0`.
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+ * @param {number | null} [arg0]
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+ */
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+ set declutterPriority(arg0) {
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+ wasm.__wbg_set_billboardmaterial_declutterPriority(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
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+ }
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+ /**
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+ * Participate in screen-space decluttering: when labels/sprites overlap
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+ * on screen, lower-priority ones are hidden. Defaults to `true`; set to
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+ * `false` to draw every label unconditionally.
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+ * @param {boolean | null} [arg0]
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+ */
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+ set declutter(arg0) {
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+ wasm.__wbg_set_billboardmaterial_declutter(this.__wbg_ptr, isLikeNone(arg0) ? 0xFFFFFF : arg0 ? 1 : 0);
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  }
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  /**
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  * @param {boolean | null} [arg0]
@@ -297,20 +333,20 @@ export class BillboardMaterial {
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  * @param {number | null} [arg0]
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  */
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  set emissiveColor(arg0) {
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- wasm.__wbg_set_billboardmaterial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
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+ wasm.__wbg_set_billboardmaterial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
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  }
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  /**
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  * Emissive glow intensity (default: 0.3 when Bloom enabled)
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  * @param {number | null} [arg0]
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  */
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  set emissiveIntensity(arg0) {
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- wasm.__wbg_set_billboardmaterial_emissiveIntensity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
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+ wasm.__wbg_set_billboardmaterial_emissiveIntensity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
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  }
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  /**
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  * @param {number | null} [arg0]
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  */
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  set height(arg0) {
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- wasm.__wbg_set_billboardmaterial_height(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
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+ wasm.__wbg_set_billboardmaterial_height(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
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  }
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  /**
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  * Avoid overlapping with the globe surface.
@@ -323,7 +359,7 @@ export class BillboardMaterial {
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  * @param {number | null} [arg0]
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  */
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  set opacity(arg0) {
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- wasm.__wbg_set_billboardmaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
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+ wasm.__wbg_set_billboardmaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
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  }
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  /**
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  * @param {boolean | null} [arg0]
@@ -343,7 +379,7 @@ export class BillboardMaterial {
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  * @param {number | null} [arg0]
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  */
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  set size(arg0) {
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- wasm.__wbg_set_billboardmaterial_size(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
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+ wasm.__wbg_set_billboardmaterial_size(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
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  }
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  /**
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  * @param {boolean | null} [arg0]
@@ -381,7 +417,7 @@ export class BoundingSphere {
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  */
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  constructor(center_x, center_y, center_z, radius) {
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  const ret = wasm.boundingsphere_new(center_x, center_y, center_z, radius);
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- this.__wbg_ptr = ret >>> 0;
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+ this.__wbg_ptr = ret;
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  BoundingSphereFinalization.register(this, this.__wbg_ptr, this);
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  return this;
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  }
@@ -473,8 +509,8 @@ export class CachedMeshHandle {
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  * @param {number | null} [heights]
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  */
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  constructor(vertices, indices, uvs, heights) {
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- const ret = wasm.cachedmeshhandle_new(vertices, indices, uvs, isLikeNone(heights) ? 0x100000001 : (heights) >> 0);
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- this.__wbg_ptr = ret >>> 0;
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+ const ret = wasm.cachedmeshhandle_new(vertices, indices, uvs, isLikeNone(heights) ? Number.MAX_SAFE_INTEGER : (heights) >> 0);
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+ this.__wbg_ptr = ret;
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  CachedMeshHandleFinalization.register(this, this.__wbg_ptr, this);
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  return this;
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  }
@@ -483,7 +519,7 @@ export class CachedMeshHandle {
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  */
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  get heights() {
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  const ret = wasm.__wbg_get_cachedmeshhandle_heights(this.__wbg_ptr);
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- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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  }
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  /**
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  * @returns {number}
@@ -497,7 +533,7 @@ export class CachedMeshHandle {
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  */
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  get normals() {
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  const ret = wasm.__wbg_get_cachedmeshhandle_normals(this.__wbg_ptr);
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- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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  }
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  /**
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  * @returns {number}
@@ -518,13 +554,13 @@ export class CachedMeshHandle {
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  */
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  get watermask() {
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  const ret = wasm.__wbg_get_cachedmeshhandle_watermask(this.__wbg_ptr);
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- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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  }
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  /**
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  * @param {number | null} [arg0]
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  */
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  set heights(arg0) {
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- wasm.__wbg_set_cachedmeshhandle_heights(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >> 0);
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+ wasm.__wbg_set_cachedmeshhandle_heights(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >> 0);
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  }
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  /**
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  * @param {number} arg0
@@ -536,7 +572,7 @@ export class CachedMeshHandle {
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  * @param {number | null} [arg0]
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  */
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  set normals(arg0) {
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- wasm.__wbg_set_cachedmeshhandle_normals(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >> 0);
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+ wasm.__wbg_set_cachedmeshhandle_normals(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >> 0);
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  }
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  /**
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  * @param {number} arg0
@@ -554,7 +590,7 @@ export class CachedMeshHandle {
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  * @param {number | null} [arg0]
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  */
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  set watermask(arg0) {
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- wasm.__wbg_set_cachedmeshhandle_watermask(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >> 0);
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+ wasm.__wbg_set_cachedmeshhandle_watermask(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >> 0);
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  }
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  }
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  if (Symbol.dispose) CachedMeshHandle.prototype[Symbol.dispose] = CachedMeshHandle.prototype.free;
@@ -578,7 +614,7 @@ export class CameraControlUpdateEvent {
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  }
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  constructor() {
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  const ret = wasm.cameracontrolupdateevent_new();
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- this.__wbg_ptr = ret >>> 0;
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+ this.__wbg_ptr = ret;
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  CameraControlUpdateEventFinalization.register(this, this.__wbg_ptr, this);
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  return this;
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  }
@@ -654,7 +690,7 @@ export class CameraControlUpdateEvent {
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  */
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  get spinDuration() {
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  const ret = wasm.__wbg_get_cameracontrolupdateevent_spinDuration(this.__wbg_ptr);
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- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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  }
659
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  /**
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  * Multiplier for mouse drag rotation speed.
@@ -674,7 +710,7 @@ export class CameraControlUpdateEvent {
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  */
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  get translateDuration() {
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  const ret = wasm.__wbg_get_cameracontrolupdateevent_translateDuration(this.__wbg_ptr);
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- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
678
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  }
679
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  /**
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  * Duration (in milliseconds) for zoom inertia animation after scroll wheel input.
@@ -684,7 +720,7 @@ export class CameraControlUpdateEvent {
684
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  */
685
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  get zoomDuration() {
686
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  const ret = wasm.__wbg_get_cameracontrolupdateevent_zoomDuration(this.__wbg_ptr);
687
- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
688
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  }
689
725
  /**
690
726
  * Multiplier for scroll wheel zoom speed.
@@ -761,7 +797,7 @@ export class CameraControlUpdateEvent {
761
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  * @param {number | null} [arg0]
762
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  */
763
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  set spinDuration(arg0) {
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- wasm.__wbg_set_cameracontrolupdateevent_spinDuration(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
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+ wasm.__wbg_set_cameracontrolupdateevent_spinDuration(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
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  }
766
802
  /**
767
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  * Multiplier for mouse drag rotation speed.
@@ -779,7 +815,7 @@ export class CameraControlUpdateEvent {
779
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  * @param {number | null} [arg0]
780
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  */
781
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  set translateDuration(arg0) {
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- wasm.__wbg_set_cameracontrolupdateevent_translateDuration(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
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+ wasm.__wbg_set_cameracontrolupdateevent_translateDuration(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
783
819
  }
784
820
  /**
785
821
  * Duration (in milliseconds) for zoom inertia animation after scroll wheel input.
@@ -788,7 +824,7 @@ export class CameraControlUpdateEvent {
788
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  * @param {number | null} [arg0]
789
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  */
790
826
  set zoomDuration(arg0) {
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- wasm.__wbg_set_cameracontrolupdateevent_zoomDuration(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
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+ wasm.__wbg_set_cameracontrolupdateevent_zoomDuration(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
792
828
  }
793
829
  /**
794
830
  * Multiplier for scroll wheel zoom speed.
@@ -833,7 +869,7 @@ export class CameraFrustum {
833
869
  */
834
870
  constructor(near, far, fov, aspect_ratio) {
835
871
  const ret = wasm.camerafrustum_new(near, far, fov, aspect_ratio);
836
- this.__wbg_ptr = ret >>> 0;
872
+ this.__wbg_ptr = ret;
837
873
  CameraFrustumFinalization.register(this, this.__wbg_ptr, this);
838
874
  return this;
839
875
  }
@@ -1058,7 +1094,7 @@ export class CompiledExpression {
1058
1094
  if (ret[2]) {
1059
1095
  throw takeFromExternrefTable0(ret[1]);
1060
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  }
1061
- this.__wbg_ptr = ret[0] >>> 0;
1097
+ this.__wbg_ptr = ret[0];
1062
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  CompiledExpressionFinalization.register(this, this.__wbg_ptr, this);
1063
1099
  return this;
1064
1100
  }
@@ -1086,7 +1122,7 @@ export class CompiledFilter {
1086
1122
  if (ret[2]) {
1087
1123
  throw takeFromExternrefTable0(ret[1]);
1088
1124
  }
1089
- this.__wbg_ptr = ret[0] >>> 0;
1125
+ this.__wbg_ptr = ret[0];
1090
1126
  CompiledFilterFinalization.register(this, this.__wbg_ptr, this);
1091
1127
  return this;
1092
1128
  }
@@ -1284,7 +1320,6 @@ if (Symbol.dispose) ConstructedPolygonGeometry.prototype[Symbol.dispose] = Const
1284
1320
 
1285
1321
  export class ConstructedPolygonOutlineGeometry {
1286
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  static __wrap(ptr) {
1287
- ptr = ptr >>> 0;
1288
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  const obj = Object.create(ConstructedPolygonOutlineGeometry.prototype);
1289
1324
  obj.__wbg_ptr = ptr;
1290
1325
  ConstructedPolygonOutlineGeometryFinalization.register(obj, obj.__wbg_ptr, obj);
@@ -1578,7 +1613,6 @@ if (Symbol.dispose) ConstructedPolylineGeometry.prototype[Symbol.dispose] = Cons
1578
1613
 
1579
1614
  export class ElevationDecoder {
1580
1615
  static __wrap(ptr) {
1581
- ptr = ptr >>> 0;
1582
1616
  const obj = Object.create(ElevationDecoder.prototype);
1583
1617
  obj.__wbg_ptr = ptr;
1584
1618
  ElevationDecoderFinalization.register(obj, obj.__wbg_ptr, obj);
@@ -1620,7 +1654,7 @@ export class ElevationDecoder {
1620
1654
  */
1621
1655
  constructor(r_scaler, g_scaler, b_scaler, offset, max_offset, min_offset, boundary, epsilon) {
1622
1656
  const ret = wasm.elevationdecoder_new(r_scaler, g_scaler, b_scaler, offset, max_offset, min_offset, boundary, epsilon);
1623
- this.__wbg_ptr = ret >>> 0;
1657
+ this.__wbg_ptr = ret;
1624
1658
  ElevationDecoderFinalization.register(this, this.__wbg_ptr, this);
1625
1659
  return this;
1626
1660
  }
@@ -1847,7 +1881,7 @@ export class EllipsoidGeodesic {
1847
1881
  _assertClass(end, LLE);
1848
1882
  var ptr1 = end.__destroy_into_raw();
1849
1883
  const ret = wasm.ellipsoidgeodesic_new(ptr0, ptr1);
1850
- this.__wbg_ptr = ret >>> 0;
1884
+ this.__wbg_ptr = ret;
1851
1885
  EllipsoidGeodesicFinalization.register(this, this.__wbg_ptr, this);
1852
1886
  return this;
1853
1887
  }
@@ -1925,7 +1959,6 @@ if (Symbol.dispose) EllipsoidGeodesic.prototype[Symbol.dispose] = EllipsoidGeode
1925
1959
 
1926
1960
  export class EncodedVec3 {
1927
1961
  static __wrap(ptr) {
1928
- ptr = ptr >>> 0;
1929
1962
  const obj = Object.create(EncodedVec3.prototype);
1930
1963
  obj.__wbg_ptr = ptr;
1931
1964
  EncodedVec3Finalization.register(obj, obj.__wbg_ptr, obj);
@@ -1951,7 +1984,7 @@ export class EncodedVec3 {
1951
1984
  _assertClass(low, Vec3);
1952
1985
  var ptr1 = low.__destroy_into_raw();
1953
1986
  const ret = wasm.encodedvec3_new(ptr0, ptr1);
1954
- this.__wbg_ptr = ret >>> 0;
1987
+ this.__wbg_ptr = ret;
1955
1988
  EncodedVec3Finalization.register(this, this.__wbg_ptr, this);
1956
1989
  return this;
1957
1990
  }
@@ -1990,7 +2023,6 @@ if (Symbol.dispose) EncodedVec3.prototype[Symbol.dispose] = EncodedVec3.prototyp
1990
2023
 
1991
2024
  export class ExtentRadianF32 {
1992
2025
  static __wrap(ptr) {
1993
- ptr = ptr >>> 0;
1994
2026
  const obj = Object.create(ExtentRadianF32.prototype);
1995
2027
  obj.__wbg_ptr = ptr;
1996
2028
  ExtentRadianF32Finalization.register(obj, obj.__wbg_ptr, obj);
@@ -2014,7 +2046,7 @@ export class ExtentRadianF32 {
2014
2046
  */
2015
2047
  constructor(west, south, east, north) {
2016
2048
  const ret = wasm.extentradianf32_new(west, south, east, north);
2017
- this.__wbg_ptr = ret >>> 0;
2049
+ this.__wbg_ptr = ret;
2018
2050
  ExtentRadianF32Finalization.register(this, this.__wbg_ptr, this);
2019
2051
  return this;
2020
2052
  }
@@ -2092,7 +2124,7 @@ export class FloatAttribute {
2092
2124
  const ptr0 = passArrayF32ToWasm0(data, wasm.__wbindgen_malloc);
2093
2125
  const len0 = WASM_VECTOR_LEN;
2094
2126
  const ret = wasm.floatattribute_new(ptr0, len0, size);
2095
- this.__wbg_ptr = ret >>> 0;
2127
+ this.__wbg_ptr = ret;
2096
2128
  FloatAttributeFinalization.register(this, this.__wbg_ptr, this);
2097
2129
  return this;
2098
2130
  }
@@ -2157,7 +2189,7 @@ export class Geometry {
2157
2189
  const ptr2 = passArrayF32ToWasm0(uvs, wasm.__wbindgen_malloc);
2158
2190
  const len2 = WASM_VECTOR_LEN;
2159
2191
  const ret = wasm.geometry_new(ptr0, len0, ptr1, len1, ptr2, len2);
2160
- this.__wbg_ptr = ret >>> 0;
2192
+ this.__wbg_ptr = ret;
2161
2193
  GeometryFinalization.register(this, this.__wbg_ptr, this);
2162
2194
  return this;
2163
2195
  }
@@ -2340,7 +2372,7 @@ export class Globe {
2340
2372
  const ptr0 = passArrayF32ToWasm0(elevation_colormap, wasm.__wbindgen_malloc);
2341
2373
  const len0 = WASM_VECTOR_LEN;
2342
2374
  const ret = wasm.globe_new(max_sse, segments, color, hide_underground, use_normal, transparent, opacity, wireframe, ptr0, len0);
2343
- this.__wbg_ptr = ret >>> 0;
2375
+ this.__wbg_ptr = ret;
2344
2376
  GlobeFinalization.register(this, this.__wbg_ptr, this);
2345
2377
  return this;
2346
2378
  }
@@ -2446,21 +2478,20 @@ export class HillshadeMaterial {
2446
2478
  */
2447
2479
  get exaggeration() {
2448
2480
  const ret = wasm.__wbg_get_hillshadematerial_exaggeration(this.__wbg_ptr);
2449
- return ret === 0x100000001 ? undefined : ret;
2481
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2450
2482
  }
2451
2483
  /**
2452
2484
  * Exaggeration factor for hillshade effect (default: 1.0)
2453
2485
  * @param {number | null} [arg0]
2454
2486
  */
2455
2487
  set exaggeration(arg0) {
2456
- wasm.__wbg_set_hillshadematerial_exaggeration(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
2488
+ wasm.__wbg_set_hillshadematerial_exaggeration(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
2457
2489
  }
2458
2490
  }
2459
2491
  if (Symbol.dispose) HillshadeMaterial.prototype[Symbol.dispose] = HillshadeMaterial.prototype.free;
2460
2492
 
2461
2493
  export class LLE {
2462
2494
  static __wrap(ptr) {
2463
- ptr = ptr >>> 0;
2464
2495
  const obj = Object.create(LLE.prototype);
2465
2496
  obj.__wbg_ptr = ptr;
2466
2497
  LLEFinalization.register(obj, obj.__wbg_ptr, obj);
@@ -2504,7 +2535,7 @@ export class LLE {
2504
2535
  */
2505
2536
  constructor(lat, lng, height) {
2506
2537
  const ret = wasm.lle_new(lat, lng, height);
2507
- this.__wbg_ptr = ret >>> 0;
2538
+ this.__wbg_ptr = ret;
2508
2539
  LLEFinalization.register(this, this.__wbg_ptr, this);
2509
2540
  return this;
2510
2541
  }
@@ -2531,7 +2562,6 @@ if (Symbol.dispose) LLE.prototype[Symbol.dispose] = LLE.prototype.free;
2531
2562
 
2532
2563
  export class ModelInternalMaterial {
2533
2564
  static __wrap(ptr) {
2534
- ptr = ptr >>> 0;
2535
2565
  const obj = Object.create(ModelInternalMaterial.prototype);
2536
2566
  obj.__wbg_ptr = ptr;
2537
2567
  ModelInternalMaterialFinalization.register(obj, obj.__wbg_ptr, obj);
@@ -2626,7 +2656,7 @@ export class ModelMaterial {
2626
2656
  */
2627
2657
  get animationSpeed() {
2628
2658
  const ret = wasm.__wbg_get_modelmaterial_animationSpeed(this.__wbg_ptr);
2629
- return ret === 0x100000001 ? undefined : ret;
2659
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2630
2660
  }
2631
2661
  /**
2632
2662
  * @returns {boolean | undefined}
@@ -2654,7 +2684,7 @@ export class ModelMaterial {
2654
2684
  */
2655
2685
  get color() {
2656
2686
  const ret = wasm.__wbg_get_modelmaterial_color(this.__wbg_ptr);
2657
- return ret === 0x100000001 ? undefined : ret;
2687
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2658
2688
  }
2659
2689
  /**
2660
2690
  * Crease angle (in radians) used when `normals` is true. Defaults to 30°
@@ -2663,7 +2693,7 @@ export class ModelMaterial {
2663
2693
  */
2664
2694
  get creaseNormalAngle() {
2665
2695
  const ret = wasm.__wbg_get_modelmaterial_creaseNormalAngle(this.__wbg_ptr);
2666
- return ret === 0x100000001 ? undefined : ret;
2696
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2667
2697
  }
2668
2698
  /**
2669
2699
  * Enable writing to depth buffer
@@ -2692,7 +2722,7 @@ export class ModelMaterial {
2692
2722
  */
2693
2723
  get emissiveColor() {
2694
2724
  const ret = wasm.__wbg_get_modelmaterial_emissiveColor(this.__wbg_ptr);
2695
- return ret === 0x100000001 ? undefined : ret;
2725
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2696
2726
  }
2697
2727
  /**
2698
2728
  * Emissive glow intensity (default: 0.3 when Bloom enabled)
@@ -2700,35 +2730,35 @@ export class ModelMaterial {
2700
2730
  */
2701
2731
  get emissiveIntensity() {
2702
2732
  const ret = wasm.__wbg_get_modelmaterial_emissiveIntensity(this.__wbg_ptr);
2703
- return ret === 0x100000001 ? undefined : ret;
2733
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2704
2734
  }
2705
2735
  /**
2706
2736
  * @returns {number | undefined}
2707
2737
  */
2708
2738
  get height() {
2709
2739
  const ret = wasm.__wbg_get_modelmaterial_height(this.__wbg_ptr);
2710
- return ret === 0x100000001 ? undefined : ret;
2740
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2711
2741
  }
2712
2742
  /**
2713
2743
  * @returns {number | undefined}
2714
2744
  */
2715
2745
  get ior() {
2716
2746
  const ret = wasm.__wbg_get_modelmaterial_ior(this.__wbg_ptr);
2717
- return ret === 0x100000001 ? undefined : ret;
2747
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2718
2748
  }
2719
2749
  /**
2720
2750
  * @returns {number | undefined}
2721
2751
  */
2722
2752
  get maxSse() {
2723
2753
  const ret = wasm.__wbg_get_modelmaterial_maxSse(this.__wbg_ptr);
2724
- return ret === 0x100000001 ? undefined : ret;
2754
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2725
2755
  }
2726
2756
  /**
2727
2757
  * @returns {number | undefined}
2728
2758
  */
2729
2759
  get metalness() {
2730
2760
  const ret = wasm.__wbg_get_modelmaterial_metalness(this.__wbg_ptr);
2731
- return ret === 0x100000001 ? undefined : ret;
2761
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2732
2762
  }
2733
2763
  /**
2734
2764
  * When true, recompute vertex normals using a creased-normals algorithm
@@ -2746,14 +2776,14 @@ export class ModelMaterial {
2746
2776
  */
2747
2777
  get opacity() {
2748
2778
  const ret = wasm.__wbg_get_modelmaterial_opacity(this.__wbg_ptr);
2749
- return ret === 0x100000001 ? undefined : ret;
2779
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2750
2780
  }
2751
2781
  /**
2752
2782
  * @returns {number | undefined}
2753
2783
  */
2754
2784
  get pointSize() {
2755
2785
  const ret = wasm.__wbg_get_modelmaterial_pointSize(this.__wbg_ptr);
2756
- return ret === 0x100000001 ? undefined : ret;
2786
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2757
2787
  }
2758
2788
  /**
2759
2789
  * @returns {boolean | undefined}
@@ -2768,7 +2798,7 @@ export class ModelMaterial {
2768
2798
  */
2769
2799
  get reflectivity() {
2770
2800
  const ret = wasm.__wbg_get_modelmaterial_reflectivity(this.__wbg_ptr);
2771
- return ret === 0x100000001 ? undefined : ret;
2801
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2772
2802
  }
2773
2803
  /**
2774
2804
  * Reflectivity for post-process.
@@ -2776,14 +2806,14 @@ export class ModelMaterial {
2776
2806
  */
2777
2807
  get roughness() {
2778
2808
  const ret = wasm.__wbg_get_modelmaterial_roughness(this.__wbg_ptr);
2779
- return ret === 0x100000001 ? undefined : ret;
2809
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2780
2810
  }
2781
2811
  /**
2782
2812
  * @returns {number | undefined}
2783
2813
  */
2784
2814
  get shininess() {
2785
2815
  const ret = wasm.__wbg_get_modelmaterial_shininess(this.__wbg_ptr);
2786
- return ret === 0x100000001 ? undefined : ret;
2816
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2787
2817
  }
2788
2818
  /**
2789
2819
  * @returns {boolean | undefined}
@@ -2811,14 +2841,14 @@ export class ModelMaterial {
2811
2841
  */
2812
2842
  get size() {
2813
2843
  const ret = wasm.__wbg_get_modelmaterial_size(this.__wbg_ptr);
2814
- return ret === 0x100000001 ? undefined : ret;
2844
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2815
2845
  }
2816
2846
  /**
2817
2847
  * @returns {number | undefined}
2818
2848
  */
2819
2849
  get specularStrength() {
2820
2850
  const ret = wasm.__wbg_get_modelmaterial_specularStrength(this.__wbg_ptr);
2821
- return ret === 0x100000001 ? undefined : ret;
2851
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2822
2852
  }
2823
2853
  /**
2824
2854
  * Enabling this value allows using `shininess` and `specular_strength`.
@@ -2854,7 +2884,7 @@ export class ModelMaterial {
2854
2884
  */
2855
2885
  get waterScaleNormal() {
2856
2886
  const ret = wasm.__wbg_get_modelmaterial_waterScaleNormal(this.__wbg_ptr);
2857
- return ret === 0x100000001 ? undefined : ret;
2887
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2858
2888
  }
2859
2889
  /**
2860
2890
  * Water wave speed.
@@ -2862,7 +2892,7 @@ export class ModelMaterial {
2862
2892
  */
2863
2893
  get waterSpeed() {
2864
2894
  const ret = wasm.__wbg_get_modelmaterial_waterSpeed(this.__wbg_ptr);
2865
- return ret === 0x100000001 ? undefined : ret;
2895
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2866
2896
  }
2867
2897
  /**
2868
2898
  * Apply a water material on the polygon. It might slow down the loading of the mesh.
@@ -2895,7 +2925,7 @@ export class ModelMaterial {
2895
2925
  * @param {number | null} [arg0]
2896
2926
  */
2897
2927
  set animationSpeed(arg0) {
2898
- wasm.__wbg_set_modelmaterial_animationSpeed(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
2928
+ wasm.__wbg_set_modelmaterial_animationSpeed(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
2899
2929
  }
2900
2930
  /**
2901
2931
  * @param {boolean | null} [arg0]
@@ -2919,7 +2949,7 @@ export class ModelMaterial {
2919
2949
  * @param {number | null} [arg0]
2920
2950
  */
2921
2951
  set color(arg0) {
2922
- wasm.__wbg_set_modelmaterial_color(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
2952
+ wasm.__wbg_set_modelmaterial_color(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
2923
2953
  }
2924
2954
  /**
2925
2955
  * Crease angle (in radians) used when `normals` is true. Defaults to 30°
@@ -2927,7 +2957,7 @@ export class ModelMaterial {
2927
2957
  * @param {number | null} [arg0]
2928
2958
  */
2929
2959
  set creaseNormalAngle(arg0) {
2930
- wasm.__wbg_set_modelmaterial_creaseNormalAngle(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
2960
+ wasm.__wbg_set_modelmaterial_creaseNormalAngle(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
2931
2961
  }
2932
2962
  /**
2933
2963
  * Enable writing to depth buffer
@@ -2950,38 +2980,38 @@ export class ModelMaterial {
2950
2980
  * @param {number | null} [arg0]
2951
2981
  */
2952
2982
  set emissiveColor(arg0) {
2953
- wasm.__wbg_set_modelmaterial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
2983
+ wasm.__wbg_set_modelmaterial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
2954
2984
  }
2955
2985
  /**
2956
2986
  * Emissive glow intensity (default: 0.3 when Bloom enabled)
2957
2987
  * @param {number | null} [arg0]
2958
2988
  */
2959
2989
  set emissiveIntensity(arg0) {
2960
- wasm.__wbg_set_modelmaterial_emissiveIntensity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
2990
+ wasm.__wbg_set_modelmaterial_emissiveIntensity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
2961
2991
  }
2962
2992
  /**
2963
2993
  * @param {number | null} [arg0]
2964
2994
  */
2965
2995
  set height(arg0) {
2966
- wasm.__wbg_set_modelmaterial_height(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
2996
+ wasm.__wbg_set_modelmaterial_height(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
2967
2997
  }
2968
2998
  /**
2969
2999
  * @param {number | null} [arg0]
2970
3000
  */
2971
3001
  set ior(arg0) {
2972
- wasm.__wbg_set_modelmaterial_ior(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3002
+ wasm.__wbg_set_modelmaterial_ior(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
2973
3003
  }
2974
3004
  /**
2975
3005
  * @param {number | null} [arg0]
2976
3006
  */
2977
3007
  set maxSse(arg0) {
2978
- wasm.__wbg_set_modelmaterial_maxSse(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3008
+ wasm.__wbg_set_modelmaterial_maxSse(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
2979
3009
  }
2980
3010
  /**
2981
3011
  * @param {number | null} [arg0]
2982
3012
  */
2983
3013
  set metalness(arg0) {
2984
- wasm.__wbg_set_modelmaterial_metalness(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3014
+ wasm.__wbg_set_modelmaterial_metalness(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
2985
3015
  }
2986
3016
  /**
2987
3017
  * When true, recompute vertex normals using a creased-normals algorithm
@@ -2997,13 +3027,13 @@ export class ModelMaterial {
2997
3027
  * @param {number | null} [arg0]
2998
3028
  */
2999
3029
  set opacity(arg0) {
3000
- wasm.__wbg_set_modelmaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3030
+ wasm.__wbg_set_modelmaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3001
3031
  }
3002
3032
  /**
3003
3033
  * @param {number | null} [arg0]
3004
3034
  */
3005
3035
  set pointSize(arg0) {
3006
- wasm.__wbg_set_modelmaterial_pointSize(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3036
+ wasm.__wbg_set_modelmaterial_pointSize(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3007
3037
  }
3008
3038
  /**
3009
3039
  * @param {boolean | null} [arg0]
@@ -3016,20 +3046,20 @@ export class ModelMaterial {
3016
3046
  * @param {number | null} [arg0]
3017
3047
  */
3018
3048
  set reflectivity(arg0) {
3019
- wasm.__wbg_set_modelmaterial_reflectivity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3049
+ wasm.__wbg_set_modelmaterial_reflectivity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3020
3050
  }
3021
3051
  /**
3022
3052
  * Reflectivity for post-process.
3023
3053
  * @param {number | null} [arg0]
3024
3054
  */
3025
3055
  set roughness(arg0) {
3026
- wasm.__wbg_set_modelmaterial_roughness(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3056
+ wasm.__wbg_set_modelmaterial_roughness(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3027
3057
  }
3028
3058
  /**
3029
3059
  * @param {number | null} [arg0]
3030
3060
  */
3031
3061
  set shininess(arg0) {
3032
- wasm.__wbg_set_modelmaterial_shininess(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3062
+ wasm.__wbg_set_modelmaterial_shininess(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3033
3063
  }
3034
3064
  /**
3035
3065
  * @param {boolean | null} [arg0]
@@ -3053,13 +3083,13 @@ export class ModelMaterial {
3053
3083
  * @param {number | null} [arg0]
3054
3084
  */
3055
3085
  set size(arg0) {
3056
- wasm.__wbg_set_modelmaterial_size(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3086
+ wasm.__wbg_set_modelmaterial_size(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3057
3087
  }
3058
3088
  /**
3059
3089
  * @param {number | null} [arg0]
3060
3090
  */
3061
3091
  set specularStrength(arg0) {
3062
- wasm.__wbg_set_modelmaterial_specularStrength(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3092
+ wasm.__wbg_set_modelmaterial_specularStrength(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3063
3093
  }
3064
3094
  /**
3065
3095
  * Enabling this value allows using `shininess` and `specular_strength`.
@@ -3088,14 +3118,14 @@ export class ModelMaterial {
3088
3118
  * @param {number | null} [arg0]
3089
3119
  */
3090
3120
  set waterScaleNormal(arg0) {
3091
- wasm.__wbg_set_modelmaterial_waterScaleNormal(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3121
+ wasm.__wbg_set_modelmaterial_waterScaleNormal(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3092
3122
  }
3093
3123
  /**
3094
3124
  * Water wave speed.
3095
3125
  * @param {number | null} [arg0]
3096
3126
  */
3097
3127
  set waterSpeed(arg0) {
3098
- wasm.__wbg_set_modelmaterial_waterSpeed(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3128
+ wasm.__wbg_set_modelmaterial_waterSpeed(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3099
3129
  }
3100
3130
  /**
3101
3131
  * Apply a water material on the polygon. It might slow down the loading of the mesh.
@@ -3176,7 +3206,6 @@ if (Symbol.dispose) OverscaledTileHandle.prototype[Symbol.dispose] = OverscaledT
3176
3206
 
3177
3207
  export class Plane {
3178
3208
  static __wrap(ptr) {
3179
- ptr = ptr >>> 0;
3180
3209
  const obj = Object.create(Plane.prototype);
3181
3210
  obj.__wbg_ptr = ptr;
3182
3211
  PlaneFinalization.register(obj, obj.__wbg_ptr, obj);
@@ -3255,7 +3284,26 @@ export class PointMaterial {
3255
3284
  */
3256
3285
  get color() {
3257
3286
  const ret = wasm.__wbg_get_pointmaterial_color(this.__wbg_ptr);
3258
- return ret === 0x100000001 ? undefined : ret;
3287
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3288
+ }
3289
+ /**
3290
+ * Placement priority for decluttering; higher wins. Only meaningful when
3291
+ * `declutter` is enabled. Defaults to `0.0`.
3292
+ * @returns {number | undefined}
3293
+ */
3294
+ get declutterPriority() {
3295
+ const ret = wasm.__wbg_get_pointmaterial_declutterPriority(this.__wbg_ptr);
3296
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3297
+ }
3298
+ /**
3299
+ * Participate in screen-space decluttering: when labels/sprites overlap
3300
+ * on screen, lower-priority ones are hidden. Defaults to `true`; set to
3301
+ * `false` to draw every label unconditionally.
3302
+ * @returns {boolean | undefined}
3303
+ */
3304
+ get declutter() {
3305
+ const ret = wasm.__wbg_get_pointmaterial_declutter(this.__wbg_ptr);
3306
+ return ret === 0xFFFFFF ? undefined : ret !== 0;
3259
3307
  }
3260
3308
  /**
3261
3309
  * @returns {boolean | undefined}
@@ -3283,7 +3331,7 @@ export class PointMaterial {
3283
3331
  */
3284
3332
  get emissiveColor() {
3285
3333
  const ret = wasm.__wbg_get_pointmaterial_emissiveColor(this.__wbg_ptr);
3286
- return ret === 0x100000001 ? undefined : ret;
3334
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3287
3335
  }
3288
3336
  /**
3289
3337
  * Emissive glow intensity (default: 0.3 when Bloom enabled)
@@ -3291,14 +3339,14 @@ export class PointMaterial {
3291
3339
  */
3292
3340
  get emissiveIntensity() {
3293
3341
  const ret = wasm.__wbg_get_pointmaterial_emissiveIntensity(this.__wbg_ptr);
3294
- return ret === 0x100000001 ? undefined : ret;
3342
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3295
3343
  }
3296
3344
  /**
3297
3345
  * @returns {number | undefined}
3298
3346
  */
3299
3347
  get height() {
3300
3348
  const ret = wasm.__wbg_get_pointmaterial_height(this.__wbg_ptr);
3301
- return ret === 0x100000001 ? undefined : ret;
3349
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3302
3350
  }
3303
3351
  /**
3304
3352
  * Avoid overlapping with the globe surface.
@@ -3313,7 +3361,7 @@ export class PointMaterial {
3313
3361
  */
3314
3362
  get opacity() {
3315
3363
  const ret = wasm.__wbg_get_pointmaterial_opacity(this.__wbg_ptr);
3316
- return ret === 0x100000001 ? undefined : ret;
3364
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3317
3365
  }
3318
3366
  /**
3319
3367
  * @returns {boolean | undefined}
@@ -3336,7 +3384,7 @@ export class PointMaterial {
3336
3384
  */
3337
3385
  get size() {
3338
3386
  const ret = wasm.__wbg_get_pointmaterial_size(this.__wbg_ptr);
3339
- return ret === 0x100000001 ? undefined : ret;
3387
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3340
3388
  }
3341
3389
  /**
3342
3390
  * @returns {boolean | undefined}
@@ -3368,7 +3416,24 @@ export class PointMaterial {
3368
3416
  * @param {number | null} [arg0]
3369
3417
  */
3370
3418
  set color(arg0) {
3371
- wasm.__wbg_set_pointmaterial_color(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
3419
+ wasm.__wbg_set_pointmaterial_color(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
3420
+ }
3421
+ /**
3422
+ * Placement priority for decluttering; higher wins. Only meaningful when
3423
+ * `declutter` is enabled. Defaults to `0.0`.
3424
+ * @param {number | null} [arg0]
3425
+ */
3426
+ set declutterPriority(arg0) {
3427
+ wasm.__wbg_set_pointmaterial_declutterPriority(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3428
+ }
3429
+ /**
3430
+ * Participate in screen-space decluttering: when labels/sprites overlap
3431
+ * on screen, lower-priority ones are hidden. Defaults to `true`; set to
3432
+ * `false` to draw every label unconditionally.
3433
+ * @param {boolean | null} [arg0]
3434
+ */
3435
+ set declutter(arg0) {
3436
+ wasm.__wbg_set_pointmaterial_declutter(this.__wbg_ptr, isLikeNone(arg0) ? 0xFFFFFF : arg0 ? 1 : 0);
3372
3437
  }
3373
3438
  /**
3374
3439
  * @param {boolean | null} [arg0]
@@ -3390,20 +3455,20 @@ export class PointMaterial {
3390
3455
  * @param {number | null} [arg0]
3391
3456
  */
3392
3457
  set emissiveColor(arg0) {
3393
- wasm.__wbg_set_pointmaterial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
3458
+ wasm.__wbg_set_pointmaterial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
3394
3459
  }
3395
3460
  /**
3396
3461
  * Emissive glow intensity (default: 0.3 when Bloom enabled)
3397
3462
  * @param {number | null} [arg0]
3398
3463
  */
3399
3464
  set emissiveIntensity(arg0) {
3400
- wasm.__wbg_set_pointmaterial_emissiveIntensity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3465
+ wasm.__wbg_set_pointmaterial_emissiveIntensity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3401
3466
  }
3402
3467
  /**
3403
3468
  * @param {number | null} [arg0]
3404
3469
  */
3405
3470
  set height(arg0) {
3406
- wasm.__wbg_set_pointmaterial_height(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3471
+ wasm.__wbg_set_pointmaterial_height(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3407
3472
  }
3408
3473
  /**
3409
3474
  * Avoid overlapping with the globe surface.
@@ -3416,7 +3481,7 @@ export class PointMaterial {
3416
3481
  * @param {number | null} [arg0]
3417
3482
  */
3418
3483
  set opacity(arg0) {
3419
- wasm.__wbg_set_pointmaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3484
+ wasm.__wbg_set_pointmaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3420
3485
  }
3421
3486
  /**
3422
3487
  * @param {boolean | null} [arg0]
@@ -3436,7 +3501,7 @@ export class PointMaterial {
3436
3501
  * @param {number | null} [arg0]
3437
3502
  */
3438
3503
  set size(arg0) {
3439
- wasm.__wbg_set_pointmaterial_size(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3504
+ wasm.__wbg_set_pointmaterial_size(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3440
3505
  }
3441
3506
  /**
3442
3507
  * @param {boolean | null} [arg0]
@@ -3680,7 +3745,6 @@ if (Symbol.dispose) PolygonGeometryAttributes.prototype[Symbol.dispose] = Polygo
3680
3745
 
3681
3746
  export class PolygonInternalMaterial {
3682
3747
  static __wrap(ptr) {
3683
- ptr = ptr >>> 0;
3684
3748
  const obj = Object.create(PolygonInternalMaterial.prototype);
3685
3749
  obj.__wbg_ptr = ptr;
3686
3750
  PolygonInternalMaterialFinalization.register(obj, obj.__wbg_ptr, obj);
@@ -3760,7 +3824,7 @@ export class PolygonMaterial {
3760
3824
  */
3761
3825
  get color() {
3762
3826
  const ret = wasm.__wbg_get_polygonmaterial_color(this.__wbg_ptr);
3763
- return ret === 0x100000001 ? undefined : ret;
3827
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3764
3828
  }
3765
3829
  /**
3766
3830
  * IDs of selective effects to apply (e.g., "bloom", "outline")
@@ -3781,7 +3845,7 @@ export class PolygonMaterial {
3781
3845
  */
3782
3846
  get emissiveColor() {
3783
3847
  const ret = wasm.__wbg_get_polygonmaterial_emissiveColor(this.__wbg_ptr);
3784
- return ret === 0x100000001 ? undefined : ret;
3848
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3785
3849
  }
3786
3850
  /**
3787
3851
  * Emissive glow intensity (default: 0.3 when Bloom enabled)
@@ -3789,28 +3853,28 @@ export class PolygonMaterial {
3789
3853
  */
3790
3854
  get emissiveIntensity() {
3791
3855
  const ret = wasm.__wbg_get_polygonmaterial_emissiveIntensity(this.__wbg_ptr);
3792
- return ret === 0x100000001 ? undefined : ret;
3856
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3793
3857
  }
3794
3858
  /**
3795
3859
  * @returns {number | undefined}
3796
3860
  */
3797
3861
  get extrudedHeight() {
3798
3862
  const ret = wasm.__wbg_get_polygonmaterial_extrudedHeight(this.__wbg_ptr);
3799
- return ret === 0x100000001 ? undefined : ret;
3863
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3800
3864
  }
3801
3865
  /**
3802
3866
  * @returns {number | undefined}
3803
3867
  */
3804
3868
  get height() {
3805
3869
  const ret = wasm.__wbg_get_polygonmaterial_height(this.__wbg_ptr);
3806
- return ret === 0x100000001 ? undefined : ret;
3870
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3807
3871
  }
3808
3872
  /**
3809
3873
  * @returns {number | undefined}
3810
3874
  */
3811
3875
  get ior() {
3812
3876
  const ret = wasm.__wbg_get_polygonmaterial_ior(this.__wbg_ptr);
3813
- return ret === 0x100000001 ? undefined : ret;
3877
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3814
3878
  }
3815
3879
  /**
3816
3880
  * Need to enable `transparent`.
@@ -3818,7 +3882,7 @@ export class PolygonMaterial {
3818
3882
  */
3819
3883
  get opacity() {
3820
3884
  const ret = wasm.__wbg_get_polygonmaterial_opacity(this.__wbg_ptr);
3821
- return ret === 0x100000001 ? undefined : ret;
3885
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3822
3886
  }
3823
3887
  /**
3824
3888
  * Currently, this property is supported only in GeoJSON.
@@ -3826,7 +3890,7 @@ export class PolygonMaterial {
3826
3890
  */
3827
3891
  get outlineColor() {
3828
3892
  const ret = wasm.__wbg_get_polygonmaterial_outlineColor(this.__wbg_ptr);
3829
- return ret === 0x100000001 ? undefined : ret;
3893
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3830
3894
  }
3831
3895
  /**
3832
3896
  * Currently, this property is supported only in GeoJSON.
@@ -3842,7 +3906,7 @@ export class PolygonMaterial {
3842
3906
  */
3843
3907
  get outlineWidth() {
3844
3908
  const ret = wasm.__wbg_get_polygonmaterial_outlineWidth(this.__wbg_ptr);
3845
- return ret === 0x100000001 ? undefined : ret;
3909
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3846
3910
  }
3847
3911
  /**
3848
3912
  * Whether to compute outline geometry. Only effective at initial load time.
@@ -3874,7 +3938,7 @@ export class PolygonMaterial {
3874
3938
  */
3875
3939
  get reflectivity() {
3876
3940
  const ret = wasm.__wbg_get_polygonmaterial_reflectivity(this.__wbg_ptr);
3877
- return ret === 0x100000001 ? undefined : ret;
3941
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3878
3942
  }
3879
3943
  /**
3880
3944
  * Reflectivity for post-process.
@@ -3882,14 +3946,14 @@ export class PolygonMaterial {
3882
3946
  */
3883
3947
  get roughness() {
3884
3948
  const ret = wasm.__wbg_get_polygonmaterial_roughness(this.__wbg_ptr);
3885
- return ret === 0x100000001 ? undefined : ret;
3949
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3886
3950
  }
3887
3951
  /**
3888
3952
  * @returns {number | undefined}
3889
3953
  */
3890
3954
  get shininess() {
3891
3955
  const ret = wasm.__wbg_get_polygonmaterial_shininess(this.__wbg_ptr);
3892
- return ret === 0x100000001 ? undefined : ret;
3956
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3893
3957
  }
3894
3958
  /**
3895
3959
  * @returns {boolean | undefined}
@@ -3903,7 +3967,7 @@ export class PolygonMaterial {
3903
3967
  */
3904
3968
  get specularStrength() {
3905
3969
  const ret = wasm.__wbg_get_polygonmaterial_specularStrength(this.__wbg_ptr);
3906
- return ret === 0x100000001 ? undefined : ret;
3970
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3907
3971
  }
3908
3972
  /**
3909
3973
  * Enabling this value allows using `shininess` and `specular_strength`.
@@ -3948,7 +4012,7 @@ export class PolygonMaterial {
3948
4012
  */
3949
4013
  get waterScaleNormal() {
3950
4014
  const ret = wasm.__wbg_get_polygonmaterial_waterScaleNormal(this.__wbg_ptr);
3951
- return ret === 0x100000001 ? undefined : ret;
4015
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3952
4016
  }
3953
4017
  /**
3954
4018
  * Water wave speed.
@@ -3956,7 +4020,7 @@ export class PolygonMaterial {
3956
4020
  */
3957
4021
  get waterSpeed() {
3958
4022
  const ret = wasm.__wbg_get_polygonmaterial_waterSpeed(this.__wbg_ptr);
3959
- return ret === 0x100000001 ? undefined : ret;
4023
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3960
4024
  }
3961
4025
  /**
3962
4026
  * Apply a water material on the polygon. It might slow down the loading of the mesh.
@@ -3993,8 +4057,8 @@ export class PolygonMaterial {
3993
4057
  _assertClass(__internal__, PolygonInternalMaterial);
3994
4058
  ptr0 = __internal__.__destroy_into_raw();
3995
4059
  }
3996
- const ret = wasm.polygonmaterial_new(isLikeNone(show) ? 0xFFFFFF : show ? 1 : 0, isLikeNone(cast_shadow) ? 0xFFFFFF : cast_shadow ? 1 : 0, isLikeNone(receive_shadow) ? 0xFFFFFF : receive_shadow ? 1 : 0, isLikeNone(color) ? 0x100000001 : (color) >>> 0, isLikeNone(clamp_to_ground) ? 0xFFFFFF : clamp_to_ground ? 1 : 0, isLikeNone(tiled) ? 0xFFFFFF : tiled ? 1 : 0, isLikeNone(height) ? 0x100000001 : Math.fround(height), isLikeNone(extruded_height) ? 0x100000001 : Math.fround(extruded_height), isLikeNone(wireframe) ? 0xFFFFFF : wireframe ? 1 : 0, isLikeNone(outline) ? 0xFFFFFF : outline ? 1 : 0, isLikeNone(per_position_height) ? 0xFFFFFF : per_position_height ? 1 : 0, ptr0);
3997
- this.__wbg_ptr = ret >>> 0;
4060
+ const ret = wasm.polygonmaterial_new(isLikeNone(show) ? 0xFFFFFF : show ? 1 : 0, isLikeNone(cast_shadow) ? 0xFFFFFF : cast_shadow ? 1 : 0, isLikeNone(receive_shadow) ? 0xFFFFFF : receive_shadow ? 1 : 0, isLikeNone(color) ? Number.MAX_SAFE_INTEGER : (color) >>> 0, isLikeNone(clamp_to_ground) ? 0xFFFFFF : clamp_to_ground ? 1 : 0, isLikeNone(tiled) ? 0xFFFFFF : tiled ? 1 : 0, isLikeNone(height) ? Number.MAX_SAFE_INTEGER : Math.fround(height), isLikeNone(extruded_height) ? Number.MAX_SAFE_INTEGER : Math.fround(extruded_height), isLikeNone(wireframe) ? 0xFFFFFF : wireframe ? 1 : 0, isLikeNone(outline) ? 0xFFFFFF : outline ? 1 : 0, isLikeNone(per_position_height) ? 0xFFFFFF : per_position_height ? 1 : 0, ptr0);
4061
+ this.__wbg_ptr = ret;
3998
4062
  PolygonMaterialFinalization.register(this, this.__wbg_ptr, this);
3999
4063
  return this;
4000
4064
  }
@@ -4031,7 +4095,7 @@ export class PolygonMaterial {
4031
4095
  * @param {number | null} [arg0]
4032
4096
  */
4033
4097
  set color(arg0) {
4034
- wasm.__wbg_set_polygonmaterial_color(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
4098
+ wasm.__wbg_set_polygonmaterial_color(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
4035
4099
  }
4036
4100
  /**
4037
4101
  * IDs of selective effects to apply (e.g., "bloom", "outline")
@@ -4047,46 +4111,46 @@ export class PolygonMaterial {
4047
4111
  * @param {number | null} [arg0]
4048
4112
  */
4049
4113
  set emissiveColor(arg0) {
4050
- wasm.__wbg_set_polygonmaterial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
4114
+ wasm.__wbg_set_polygonmaterial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
4051
4115
  }
4052
4116
  /**
4053
4117
  * Emissive glow intensity (default: 0.3 when Bloom enabled)
4054
4118
  * @param {number | null} [arg0]
4055
4119
  */
4056
4120
  set emissiveIntensity(arg0) {
4057
- wasm.__wbg_set_polygonmaterial_emissiveIntensity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4121
+ wasm.__wbg_set_polygonmaterial_emissiveIntensity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4058
4122
  }
4059
4123
  /**
4060
4124
  * @param {number | null} [arg0]
4061
4125
  */
4062
4126
  set extrudedHeight(arg0) {
4063
- wasm.__wbg_set_polygonmaterial_extrudedHeight(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4127
+ wasm.__wbg_set_polygonmaterial_extrudedHeight(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4064
4128
  }
4065
4129
  /**
4066
4130
  * @param {number | null} [arg0]
4067
4131
  */
4068
4132
  set height(arg0) {
4069
- wasm.__wbg_set_polygonmaterial_height(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4133
+ wasm.__wbg_set_polygonmaterial_height(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4070
4134
  }
4071
4135
  /**
4072
4136
  * @param {number | null} [arg0]
4073
4137
  */
4074
4138
  set ior(arg0) {
4075
- wasm.__wbg_set_polygonmaterial_ior(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4139
+ wasm.__wbg_set_polygonmaterial_ior(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4076
4140
  }
4077
4141
  /**
4078
4142
  * Need to enable `transparent`.
4079
4143
  * @param {number | null} [arg0]
4080
4144
  */
4081
4145
  set opacity(arg0) {
4082
- wasm.__wbg_set_polygonmaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4146
+ wasm.__wbg_set_polygonmaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4083
4147
  }
4084
4148
  /**
4085
4149
  * Currently, this property is supported only in GeoJSON.
4086
4150
  * @param {number | null} [arg0]
4087
4151
  */
4088
4152
  set outlineColor(arg0) {
4089
- wasm.__wbg_set_polygonmaterial_outlineColor(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
4153
+ wasm.__wbg_set_polygonmaterial_outlineColor(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
4090
4154
  }
4091
4155
  /**
4092
4156
  * Currently, this property is supported only in GeoJSON.
@@ -4100,7 +4164,7 @@ export class PolygonMaterial {
4100
4164
  * @param {number | null} [arg0]
4101
4165
  */
4102
4166
  set outlineWidth(arg0) {
4103
- wasm.__wbg_set_polygonmaterial_outlineWidth(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4167
+ wasm.__wbg_set_polygonmaterial_outlineWidth(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4104
4168
  }
4105
4169
  /**
4106
4170
  * Whether to compute outline geometry. Only effective at initial load time.
@@ -4128,20 +4192,20 @@ export class PolygonMaterial {
4128
4192
  * @param {number | null} [arg0]
4129
4193
  */
4130
4194
  set reflectivity(arg0) {
4131
- wasm.__wbg_set_polygonmaterial_reflectivity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4195
+ wasm.__wbg_set_polygonmaterial_reflectivity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4132
4196
  }
4133
4197
  /**
4134
4198
  * Reflectivity for post-process.
4135
4199
  * @param {number | null} [arg0]
4136
4200
  */
4137
4201
  set roughness(arg0) {
4138
- wasm.__wbg_set_polygonmaterial_roughness(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4202
+ wasm.__wbg_set_polygonmaterial_roughness(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4139
4203
  }
4140
4204
  /**
4141
4205
  * @param {number | null} [arg0]
4142
4206
  */
4143
4207
  set shininess(arg0) {
4144
- wasm.__wbg_set_polygonmaterial_shininess(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4208
+ wasm.__wbg_set_polygonmaterial_shininess(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4145
4209
  }
4146
4210
  /**
4147
4211
  * @param {boolean | null} [arg0]
@@ -4153,7 +4217,7 @@ export class PolygonMaterial {
4153
4217
  * @param {number | null} [arg0]
4154
4218
  */
4155
4219
  set specularStrength(arg0) {
4156
- wasm.__wbg_set_polygonmaterial_specularStrength(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4220
+ wasm.__wbg_set_polygonmaterial_specularStrength(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4157
4221
  }
4158
4222
  /**
4159
4223
  * Enabling this value allows using `shininess` and `specular_strength`.
@@ -4193,14 +4257,14 @@ export class PolygonMaterial {
4193
4257
  * @param {number | null} [arg0]
4194
4258
  */
4195
4259
  set waterScaleNormal(arg0) {
4196
- wasm.__wbg_set_polygonmaterial_waterScaleNormal(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4260
+ wasm.__wbg_set_polygonmaterial_waterScaleNormal(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4197
4261
  }
4198
4262
  /**
4199
4263
  * Water wave speed.
4200
4264
  * @param {number | null} [arg0]
4201
4265
  */
4202
4266
  set waterSpeed(arg0) {
4203
- wasm.__wbg_set_polygonmaterial_waterSpeed(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4267
+ wasm.__wbg_set_polygonmaterial_waterSpeed(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4204
4268
  }
4205
4269
  /**
4206
4270
  * Apply a water material on the polygon. It might slow down the loading of the mesh.
@@ -4647,7 +4711,6 @@ if (Symbol.dispose) PolylineGeometryAttributes.prototype[Symbol.dispose] = Polyl
4647
4711
 
4648
4712
  export class PolylineInternalMaterial {
4649
4713
  static __wrap(ptr) {
4650
- ptr = ptr >>> 0;
4651
4714
  const obj = Object.create(PolylineInternalMaterial.prototype);
4652
4715
  obj.__wbg_ptr = ptr;
4653
4716
  PolylineInternalMaterialFinalization.register(obj, obj.__wbg_ptr, obj);
@@ -4720,7 +4783,7 @@ export class PolylineMaterial {
4720
4783
  */
4721
4784
  get color() {
4722
4785
  const ret = wasm.__wbg_get_polylinematerial_color(this.__wbg_ptr);
4723
- return ret === 0x100000001 ? undefined : ret;
4786
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
4724
4787
  }
4725
4788
  /**
4726
4789
  * Enable writing to depth buffer
@@ -4749,7 +4812,7 @@ export class PolylineMaterial {
4749
4812
  */
4750
4813
  get emissiveColor() {
4751
4814
  const ret = wasm.__wbg_get_polylinematerial_emissiveColor(this.__wbg_ptr);
4752
- return ret === 0x100000001 ? undefined : ret;
4815
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
4753
4816
  }
4754
4817
  /**
4755
4818
  * Emissive glow intensity (default: 0.3 when Bloom enabled)
@@ -4757,14 +4820,14 @@ export class PolylineMaterial {
4757
4820
  */
4758
4821
  get emissiveIntensity() {
4759
4822
  const ret = wasm.__wbg_get_polylinematerial_emissiveIntensity(this.__wbg_ptr);
4760
- return ret === 0x100000001 ? undefined : ret;
4823
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
4761
4824
  }
4762
4825
  /**
4763
4826
  * @returns {number | undefined}
4764
4827
  */
4765
4828
  get height() {
4766
4829
  const ret = wasm.__wbg_get_polylinematerial_height(this.__wbg_ptr);
4767
- return ret === 0x100000001 ? undefined : ret;
4830
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
4768
4831
  }
4769
4832
  /**
4770
4833
  * Maximum line width in pixels, clamping the rendered width regardless of zoom level.
@@ -4773,7 +4836,7 @@ export class PolylineMaterial {
4773
4836
  */
4774
4837
  get maxWidth() {
4775
4838
  const ret = wasm.__wbg_get_polylinematerial_maxWidth(this.__wbg_ptr);
4776
- return ret === 0x100000001 ? undefined : ret;
4839
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
4777
4840
  }
4778
4841
  /**
4779
4842
  * Opacity value
@@ -4781,7 +4844,7 @@ export class PolylineMaterial {
4781
4844
  */
4782
4845
  get opacity() {
4783
4846
  const ret = wasm.__wbg_get_polylinematerial_opacity(this.__wbg_ptr);
4784
- return ret === 0x100000001 ? undefined : ret;
4847
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
4785
4848
  }
4786
4849
  /**
4787
4850
  * @returns {boolean | undefined}
@@ -4822,7 +4885,7 @@ export class PolylineMaterial {
4822
4885
  */
4823
4886
  get width() {
4824
4887
  const ret = wasm.__wbg_get_polylinematerial_width(this.__wbg_ptr);
4825
- return ret === 0x100000001 ? undefined : ret;
4888
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
4826
4889
  }
4827
4890
  /**
4828
4891
  * @param {boolean | null} [show]
@@ -4842,8 +4905,8 @@ export class PolylineMaterial {
4842
4905
  _assertClass(__internal__, PolylineInternalMaterial);
4843
4906
  ptr0 = __internal__.__destroy_into_raw();
4844
4907
  }
4845
- const ret = wasm.polylinematerial_new(isLikeNone(show) ? 0xFFFFFF : show ? 1 : 0, isLikeNone(cast_shadow) ? 0xFFFFFF : cast_shadow ? 1 : 0, isLikeNone(receive_shadow) ? 0xFFFFFF : receive_shadow ? 1 : 0, isLikeNone(color) ? 0x100000001 : (color) >>> 0, isLikeNone(clamp_to_ground) ? 0xFFFFFF : clamp_to_ground ? 1 : 0, isLikeNone(tiled) ? 0xFFFFFF : tiled ? 1 : 0, isLikeNone(height) ? 0x100000001 : Math.fround(height), isLikeNone(width) ? 0x100000001 : Math.fround(width), isLikeNone(max_width) ? 0x100000001 : Math.fround(max_width), ptr0);
4846
- this.__wbg_ptr = ret >>> 0;
4908
+ const ret = wasm.polylinematerial_new(isLikeNone(show) ? 0xFFFFFF : show ? 1 : 0, isLikeNone(cast_shadow) ? 0xFFFFFF : cast_shadow ? 1 : 0, isLikeNone(receive_shadow) ? 0xFFFFFF : receive_shadow ? 1 : 0, isLikeNone(color) ? Number.MAX_SAFE_INTEGER : (color) >>> 0, isLikeNone(clamp_to_ground) ? 0xFFFFFF : clamp_to_ground ? 1 : 0, isLikeNone(tiled) ? 0xFFFFFF : tiled ? 1 : 0, isLikeNone(height) ? Number.MAX_SAFE_INTEGER : Math.fround(height), isLikeNone(width) ? Number.MAX_SAFE_INTEGER : Math.fround(width), isLikeNone(max_width) ? Number.MAX_SAFE_INTEGER : Math.fround(max_width), ptr0);
4909
+ this.__wbg_ptr = ret;
4847
4910
  PolylineMaterialFinalization.register(this, this.__wbg_ptr, this);
4848
4911
  return this;
4849
4912
  }
@@ -4874,7 +4937,7 @@ export class PolylineMaterial {
4874
4937
  * @param {number | null} [arg0]
4875
4938
  */
4876
4939
  set color(arg0) {
4877
- wasm.__wbg_set_polylinematerial_color(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
4940
+ wasm.__wbg_set_polylinematerial_color(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
4878
4941
  }
4879
4942
  /**
4880
4943
  * Enable writing to depth buffer
@@ -4897,20 +4960,20 @@ export class PolylineMaterial {
4897
4960
  * @param {number | null} [arg0]
4898
4961
  */
4899
4962
  set emissiveColor(arg0) {
4900
- wasm.__wbg_set_polylinematerial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
4963
+ wasm.__wbg_set_polylinematerial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
4901
4964
  }
4902
4965
  /**
4903
4966
  * Emissive glow intensity (default: 0.3 when Bloom enabled)
4904
4967
  * @param {number | null} [arg0]
4905
4968
  */
4906
4969
  set emissiveIntensity(arg0) {
4907
- wasm.__wbg_set_polylinematerial_emissiveIntensity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4970
+ wasm.__wbg_set_polylinematerial_emissiveIntensity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4908
4971
  }
4909
4972
  /**
4910
4973
  * @param {number | null} [arg0]
4911
4974
  */
4912
4975
  set height(arg0) {
4913
- wasm.__wbg_set_polylinematerial_height(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4976
+ wasm.__wbg_set_polylinematerial_height(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4914
4977
  }
4915
4978
  /**
4916
4979
  * Maximum line width in pixels, clamping the rendered width regardless of zoom level.
@@ -4918,14 +4981,14 @@ export class PolylineMaterial {
4918
4981
  * @param {number | null} [arg0]
4919
4982
  */
4920
4983
  set maxWidth(arg0) {
4921
- wasm.__wbg_set_polylinematerial_maxWidth(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4984
+ wasm.__wbg_set_polylinematerial_maxWidth(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4922
4985
  }
4923
4986
  /**
4924
4987
  * Opacity value
4925
4988
  * @param {number | null} [arg0]
4926
4989
  */
4927
4990
  set opacity(arg0) {
4928
- wasm.__wbg_set_polylinematerial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4991
+ wasm.__wbg_set_polylinematerial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4929
4992
  }
4930
4993
  /**
4931
4994
  * @param {boolean | null} [arg0]
@@ -4961,7 +5024,7 @@ export class PolylineMaterial {
4961
5024
  * @param {number | null} [arg0]
4962
5025
  */
4963
5026
  set width(arg0) {
4964
- wasm.__wbg_set_polylinematerial_width(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
5027
+ wasm.__wbg_set_polylinematerial_width(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4965
5028
  }
4966
5029
  }
4967
5030
  if (Symbol.dispose) PolylineMaterial.prototype[Symbol.dispose] = PolylineMaterial.prototype.free;
@@ -4987,14 +5050,14 @@ export class RasterMaterial {
4987
5050
  */
4988
5051
  get color() {
4989
5052
  const ret = wasm.__wbg_get_rastermaterial_color(this.__wbg_ptr);
4990
- return ret === 0x100000001 ? undefined : ret;
5053
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
4991
5054
  }
4992
5055
  /**
4993
5056
  * @returns {number | undefined}
4994
5057
  */
4995
5058
  get opacity() {
4996
5059
  const ret = wasm.__wbg_get_rastermaterial_opacity(this.__wbg_ptr);
4997
- return ret === 0x100000001 ? undefined : ret;
5060
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
4998
5061
  }
4999
5062
  /**
5000
5063
  * @returns {boolean | undefined}
@@ -5014,13 +5077,13 @@ export class RasterMaterial {
5014
5077
  * @param {number | null} [arg0]
5015
5078
  */
5016
5079
  set color(arg0) {
5017
- wasm.__wbg_set_rastermaterial_color(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
5080
+ wasm.__wbg_set_rastermaterial_color(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
5018
5081
  }
5019
5082
  /**
5020
5083
  * @param {number | null} [arg0]
5021
5084
  */
5022
5085
  set opacity(arg0) {
5023
- wasm.__wbg_set_rastermaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
5086
+ wasm.__wbg_set_rastermaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
5024
5087
  }
5025
5088
  /**
5026
5089
  * @param {boolean | null} [arg0]
@@ -5505,7 +5568,6 @@ if (Symbol.dispose) RasterTileInternalMaterial.prototype[Symbol.dispose] = Raste
5505
5568
 
5506
5569
  export class Ray {
5507
5570
  static __wrap(ptr) {
5508
- ptr = ptr >>> 0;
5509
5571
  const obj = Object.create(Ray.prototype);
5510
5572
  obj.__wbg_ptr = ptr;
5511
5573
  RayFinalization.register(obj, obj.__wbg_ptr, obj);
@@ -5553,7 +5615,7 @@ export class Ray {
5553
5615
  _assertClass(direction, Vec3);
5554
5616
  var ptr1 = direction.__destroy_into_raw();
5555
5617
  const ret = wasm.ray_new(ptr0, ptr1);
5556
- this.__wbg_ptr = ret >>> 0;
5618
+ this.__wbg_ptr = ret;
5557
5619
  RayFinalization.register(this, this.__wbg_ptr, this);
5558
5620
  return this;
5559
5621
  }
@@ -5647,7 +5709,7 @@ export class ReturnedConstructedTerrainMesh {
5647
5709
  ptr2 = rtc_translation.__destroy_into_raw();
5648
5710
  }
5649
5711
  const ret = wasm.returnedconstructedterrainmesh_new(ptr0, max_height, min_height, ptr1, len1, ptr2);
5650
- this.__wbg_ptr = ret >>> 0;
5712
+ this.__wbg_ptr = ret;
5651
5713
  ReturnedConstructedTerrainMeshFinalization.register(this, this.__wbg_ptr, this);
5652
5714
  return this;
5653
5715
  }
@@ -5799,7 +5861,7 @@ export class TerrainMaterial {
5799
5861
  */
5800
5862
  get skirtExaggeration() {
5801
5863
  const ret = wasm.__wbg_get_terrainmaterial_skirtExaggeration(this.__wbg_ptr);
5802
- return ret === 0x100000001 ? undefined : ret;
5864
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
5803
5865
  }
5804
5866
  /**
5805
5867
  * Whether to render skirts along tile boundaries to hide gaps.
@@ -5840,7 +5902,7 @@ export class TerrainMaterial {
5840
5902
  * @param {number | null} [arg0]
5841
5903
  */
5842
5904
  set skirtExaggeration(arg0) {
5843
- wasm.__wbg_set_terrainmaterial_skirtExaggeration(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
5905
+ wasm.__wbg_set_terrainmaterial_skirtExaggeration(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
5844
5906
  }
5845
5907
  /**
5846
5908
  * Whether to render skirts along tile boundaries to hide gaps.
@@ -5869,21 +5931,21 @@ export class TextMaterial {
5869
5931
  */
5870
5932
  get backgroundColor() {
5871
5933
  const ret = wasm.__wbg_get_textmaterial_backgroundColor(this.__wbg_ptr);
5872
- return ret === 0x100000001 ? undefined : ret;
5934
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
5873
5935
  }
5874
5936
  /**
5875
5937
  * @returns {number | undefined}
5876
5938
  */
5877
5939
  get borderColor() {
5878
5940
  const ret = wasm.__wbg_get_textmaterial_borderColor(this.__wbg_ptr);
5879
- return ret === 0x100000001 ? undefined : ret;
5941
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
5880
5942
  }
5881
5943
  /**
5882
5944
  * @returns {number | undefined}
5883
5945
  */
5884
5946
  get borderWidth() {
5885
5947
  const ret = wasm.__wbg_get_textmaterial_borderWidth(this.__wbg_ptr);
5886
- return ret === 0x100000001 ? undefined : ret;
5948
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
5887
5949
  }
5888
5950
  /**
5889
5951
  * @returns {Vec2 | undefined}
@@ -5904,7 +5966,26 @@ export class TextMaterial {
5904
5966
  */
5905
5967
  get color() {
5906
5968
  const ret = wasm.__wbg_get_textmaterial_color(this.__wbg_ptr);
5907
- return ret === 0x100000001 ? undefined : ret;
5969
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
5970
+ }
5971
+ /**
5972
+ * Placement priority for decluttering; higher wins. Only meaningful when
5973
+ * `declutter` is enabled. Defaults to `0.0`.
5974
+ * @returns {number | undefined}
5975
+ */
5976
+ get declutterPriority() {
5977
+ const ret = wasm.__wbg_get_textmaterial_declutterPriority(this.__wbg_ptr);
5978
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
5979
+ }
5980
+ /**
5981
+ * Participate in screen-space decluttering: when labels/sprites overlap
5982
+ * on screen, lower-priority ones are hidden. Defaults to `true`; set to
5983
+ * `false` to draw every label unconditionally.
5984
+ * @returns {boolean | undefined}
5985
+ */
5986
+ get declutter() {
5987
+ const ret = wasm.__wbg_get_textmaterial_declutter(this.__wbg_ptr);
5988
+ return ret === 0xFFFFFF ? undefined : ret !== 0;
5908
5989
  }
5909
5990
  /**
5910
5991
  * @returns {boolean | undefined}
@@ -5943,7 +6024,7 @@ export class TextMaterial {
5943
6024
  */
5944
6025
  get height() {
5945
6026
  const ret = wasm.__wbg_get_textmaterial_height(this.__wbg_ptr);
5946
- return ret === 0x100000001 ? undefined : ret;
6027
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
5947
6028
  }
5948
6029
  /**
5949
6030
  * Enable high-quality glyph rendering. When `true`, text uses an MTSDF
@@ -5977,7 +6058,7 @@ export class TextMaterial {
5977
6058
  */
5978
6059
  get lineHeight() {
5979
6060
  const ret = wasm.__wbg_get_textmaterial_lineHeight(this.__wbg_ptr);
5980
- return ret === 0x100000001 ? undefined : ret;
6061
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
5981
6062
  }
5982
6063
  /**
5983
6064
  * Maximum line width in ems (multiples of `size`) before text wraps at
@@ -5987,7 +6068,7 @@ export class TextMaterial {
5987
6068
  */
5988
6069
  get maxWidth() {
5989
6070
  const ret = wasm.__wbg_get_textmaterial_maxWidth(this.__wbg_ptr);
5990
- return ret === 0x100000001 ? undefined : ret;
6071
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
5991
6072
  }
5992
6073
  /**
5993
6074
  * Avoid overlapping with the globe surface.
@@ -6003,7 +6084,7 @@ export class TextMaterial {
6003
6084
  */
6004
6085
  get opacity() {
6005
6086
  const ret = wasm.__wbg_get_textmaterial_opacity(this.__wbg_ptr);
6006
- return ret === 0x100000001 ? undefined : ret;
6087
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
6007
6088
  }
6008
6089
  /**
6009
6090
  * Outline blur radius in CSS pixels. Defaults to `0.0`.
@@ -6011,7 +6092,7 @@ export class TextMaterial {
6011
6092
  */
6012
6093
  get outlineColor() {
6013
6094
  const ret = wasm.__wbg_get_textmaterial_outlineColor(this.__wbg_ptr);
6014
- return ret === 0x100000001 ? undefined : ret;
6095
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
6015
6096
  }
6016
6097
  /**
6017
6098
  * Pixel offset `[x, y]` in CSS pixels. Defaults to `(0.0, 0.0)`.
@@ -6019,7 +6100,7 @@ export class TextMaterial {
6019
6100
  */
6020
6101
  get outlineOpacity() {
6021
6102
  const ret = wasm.__wbg_get_textmaterial_outlineOpacity(this.__wbg_ptr);
6022
- return ret === 0x100000001 ? undefined : ret;
6103
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
6023
6104
  }
6024
6105
  /**
6025
6106
  * Outline thickness measured in CSS pixels. Defaults to `0.0`.
@@ -6027,7 +6108,7 @@ export class TextMaterial {
6027
6108
  */
6028
6109
  get outlineWidth() {
6029
6110
  const ret = wasm.__wbg_get_textmaterial_outlineWidth(this.__wbg_ptr);
6030
- return ret === 0x100000001 ? undefined : ret;
6111
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
6031
6112
  }
6032
6113
  /**
6033
6114
  * @returns {boolean | undefined}
@@ -6050,7 +6131,7 @@ export class TextMaterial {
6050
6131
  */
6051
6132
  get size() {
6052
6133
  const ret = wasm.__wbg_get_textmaterial_size(this.__wbg_ptr);
6053
- return ret === 0x100000001 ? undefined : ret;
6134
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
6054
6135
  }
6055
6136
  /**
6056
6137
  * Horizontal alignment of lines within a multi-line block:
@@ -6090,19 +6171,19 @@ export class TextMaterial {
6090
6171
  * @param {number | null} [arg0]
6091
6172
  */
6092
6173
  set backgroundColor(arg0) {
6093
- wasm.__wbg_set_textmaterial_backgroundColor(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
6174
+ wasm.__wbg_set_textmaterial_backgroundColor(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
6094
6175
  }
6095
6176
  /**
6096
6177
  * @param {number | null} [arg0]
6097
6178
  */
6098
6179
  set borderColor(arg0) {
6099
- wasm.__wbg_set_textmaterial_borderColor(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
6180
+ wasm.__wbg_set_textmaterial_borderColor(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
6100
6181
  }
6101
6182
  /**
6102
6183
  * @param {number | null} [arg0]
6103
6184
  */
6104
6185
  set borderWidth(arg0) {
6105
- wasm.__wbg_set_textmaterial_borderWidth(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
6186
+ wasm.__wbg_set_textmaterial_borderWidth(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
6106
6187
  }
6107
6188
  /**
6108
6189
  * @param {Vec2 | null} [arg0]
@@ -6125,7 +6206,24 @@ export class TextMaterial {
6125
6206
  * @param {number | null} [arg0]
6126
6207
  */
6127
6208
  set color(arg0) {
6128
- wasm.__wbg_set_textmaterial_color(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
6209
+ wasm.__wbg_set_textmaterial_color(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
6210
+ }
6211
+ /**
6212
+ * Placement priority for decluttering; higher wins. Only meaningful when
6213
+ * `declutter` is enabled. Defaults to `0.0`.
6214
+ * @param {number | null} [arg0]
6215
+ */
6216
+ set declutterPriority(arg0) {
6217
+ wasm.__wbg_set_textmaterial_declutterPriority(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
6218
+ }
6219
+ /**
6220
+ * Participate in screen-space decluttering: when labels/sprites overlap
6221
+ * on screen, lower-priority ones are hidden. Defaults to `true`; set to
6222
+ * `false` to draw every label unconditionally.
6223
+ * @param {boolean | null} [arg0]
6224
+ */
6225
+ set declutter(arg0) {
6226
+ wasm.__wbg_set_textmaterial_declutter(this.__wbg_ptr, isLikeNone(arg0) ? 0xFFFFFF : arg0 ? 1 : 0);
6129
6227
  }
6130
6228
  /**
6131
6229
  * @param {boolean | null} [arg0]
@@ -6158,7 +6256,7 @@ export class TextMaterial {
6158
6256
  * @param {number | null} [arg0]
6159
6257
  */
6160
6258
  set height(arg0) {
6161
- wasm.__wbg_set_textmaterial_height(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
6259
+ wasm.__wbg_set_textmaterial_height(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
6162
6260
  }
6163
6261
  /**
6164
6262
  * Enable high-quality glyph rendering. When `true`, text uses an MTSDF
@@ -6186,7 +6284,7 @@ export class TextMaterial {
6186
6284
  * @param {number | null} [arg0]
6187
6285
  */
6188
6286
  set lineHeight(arg0) {
6189
- wasm.__wbg_set_textmaterial_lineHeight(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
6287
+ wasm.__wbg_set_textmaterial_lineHeight(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
6190
6288
  }
6191
6289
  /**
6192
6290
  * Maximum line width in ems (multiples of `size`) before text wraps at
@@ -6195,7 +6293,7 @@ export class TextMaterial {
6195
6293
  * @param {number | null} [arg0]
6196
6294
  */
6197
6295
  set maxWidth(arg0) {
6198
- wasm.__wbg_set_textmaterial_maxWidth(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
6296
+ wasm.__wbg_set_textmaterial_maxWidth(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
6199
6297
  }
6200
6298
  /**
6201
6299
  * Avoid overlapping with the globe surface.
@@ -6209,28 +6307,28 @@ export class TextMaterial {
6209
6307
  * @param {number | null} [arg0]
6210
6308
  */
6211
6309
  set opacity(arg0) {
6212
- wasm.__wbg_set_textmaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
6310
+ wasm.__wbg_set_textmaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
6213
6311
  }
6214
6312
  /**
6215
6313
  * Outline blur radius in CSS pixels. Defaults to `0.0`.
6216
6314
  * @param {number | null} [arg0]
6217
6315
  */
6218
6316
  set outlineColor(arg0) {
6219
- wasm.__wbg_set_textmaterial_outlineColor(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
6317
+ wasm.__wbg_set_textmaterial_outlineColor(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
6220
6318
  }
6221
6319
  /**
6222
6320
  * Pixel offset `[x, y]` in CSS pixels. Defaults to `(0.0, 0.0)`.
6223
6321
  * @param {number | null} [arg0]
6224
6322
  */
6225
6323
  set outlineOpacity(arg0) {
6226
- wasm.__wbg_set_textmaterial_outlineOpacity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
6324
+ wasm.__wbg_set_textmaterial_outlineOpacity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
6227
6325
  }
6228
6326
  /**
6229
6327
  * Outline thickness measured in CSS pixels. Defaults to `0.0`.
6230
6328
  * @param {number | null} [arg0]
6231
6329
  */
6232
6330
  set outlineWidth(arg0) {
6233
- wasm.__wbg_set_textmaterial_outlineWidth(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
6331
+ wasm.__wbg_set_textmaterial_outlineWidth(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
6234
6332
  }
6235
6333
  /**
6236
6334
  * @param {boolean | null} [arg0]
@@ -6250,7 +6348,7 @@ export class TextMaterial {
6250
6348
  * @param {number | null} [arg0]
6251
6349
  */
6252
6350
  set size(arg0) {
6253
- wasm.__wbg_set_textmaterial_size(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
6351
+ wasm.__wbg_set_textmaterial_size(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
6254
6352
  }
6255
6353
  /**
6256
6354
  * Horizontal alignment of lines within a multi-line block:
@@ -6282,7 +6380,6 @@ if (Symbol.dispose) TextMaterial.prototype[Symbol.dispose] = TextMaterial.protot
6282
6380
 
6283
6381
  export class TextureFragment {
6284
6382
  static __wrap(ptr) {
6285
- ptr = ptr >>> 0;
6286
6383
  const obj = Object.create(TextureFragment.prototype);
6287
6384
  obj.__wbg_ptr = ptr;
6288
6385
  TextureFragmentFinalization.register(obj, obj.__wbg_ptr, obj);
@@ -6329,7 +6426,6 @@ if (Symbol.dispose) TextureFragment.prototype[Symbol.dispose] = TextureFragment.
6329
6426
 
6330
6427
  export class TileUvTransform {
6331
6428
  static __wrap(ptr) {
6332
- ptr = ptr >>> 0;
6333
6429
  const obj = Object.create(TileUvTransform.prototype);
6334
6430
  obj.__wbg_ptr = ptr;
6335
6431
  TileUvTransformFinalization.register(obj, obj.__wbg_ptr, obj);
@@ -6435,7 +6531,7 @@ export class TileXYZ {
6435
6531
  */
6436
6532
  constructor(x, y, z) {
6437
6533
  const ret = wasm.tilexyz_new(x, y, z);
6438
- this.__wbg_ptr = ret >>> 0;
6534
+ this.__wbg_ptr = ret;
6439
6535
  TileXYZFinalization.register(this, this.__wbg_ptr, this);
6440
6536
  return this;
6441
6537
  }
@@ -6592,7 +6688,7 @@ export class TransferablePolygonBatchedFeature {
6592
6688
  */
6593
6689
  constructor(crs, length) {
6594
6690
  const ret = wasm.transferablepolygonbatchedfeature_constructor(crs, length);
6595
- this.__wbg_ptr = ret >>> 0;
6691
+ this.__wbg_ptr = ret;
6596
6692
  TransferablePolygonBatchedFeatureFinalization.register(this, this.__wbg_ptr, this);
6597
6693
  return this;
6598
6694
  }
@@ -6771,7 +6867,7 @@ export class TransferablePolylineBatchedFeature {
6771
6867
  */
6772
6868
  constructor(crs, length) {
6773
6869
  const ret = wasm.transferablepolylinebatchedfeature_constructor(crs, length);
6774
- this.__wbg_ptr = ret >>> 0;
6870
+ this.__wbg_ptr = ret;
6775
6871
  TransferablePolylineBatchedFeatureFinalization.register(this, this.__wbg_ptr, this);
6776
6872
  return this;
6777
6873
  }
@@ -6989,7 +7085,7 @@ export class Transform {
6989
7085
  */
6990
7086
  constructor(tx, ty, tz, qx, qy, qz, qw, sx, sy, sz) {
6991
7087
  const ret = wasm.transform_new(tx, ty, tz, qx, qy, qz, qw, sx, sy, sz);
6992
- this.__wbg_ptr = ret >>> 0;
7088
+ this.__wbg_ptr = ret;
6993
7089
  TransformFinalization.register(this, this.__wbg_ptr, this);
6994
7090
  return this;
6995
7091
  }
@@ -7028,7 +7124,7 @@ export class UintAttribute {
7028
7124
  const ptr0 = passArray32ToWasm0(data, wasm.__wbindgen_malloc);
7029
7125
  const len0 = WASM_VECTOR_LEN;
7030
7126
  const ret = wasm.uintattribute_new(ptr0, len0, size);
7031
- this.__wbg_ptr = ret >>> 0;
7127
+ this.__wbg_ptr = ret;
7032
7128
  UintAttributeFinalization.register(this, this.__wbg_ptr, this);
7033
7129
  return this;
7034
7130
  }
@@ -7072,7 +7168,7 @@ export class UpsamplableTerrainGeometry {
7072
7168
  var ptr4 = isLikeNone(watermask) ? 0 : passArray8ToWasm0(watermask, wasm.__wbindgen_malloc);
7073
7169
  var len4 = WASM_VECTOR_LEN;
7074
7170
  const ret = wasm.upsamplableterraingeometry_new(ptr0, len0, ptr1, len1, ptr2, len2, ptr3, len3, ptr4, len4);
7075
- this.__wbg_ptr = ret >>> 0;
7171
+ this.__wbg_ptr = ret;
7076
7172
  UpsamplableTerrainGeometryFinalization.register(this, this.__wbg_ptr, this);
7077
7173
  return this;
7078
7174
  }
@@ -7081,7 +7177,6 @@ if (Symbol.dispose) UpsamplableTerrainGeometry.prototype[Symbol.dispose] = Upsam
7081
7177
 
7082
7178
  export class Vec2 {
7083
7179
  static __wrap(ptr) {
7084
- ptr = ptr >>> 0;
7085
7180
  const obj = Object.create(Vec2.prototype);
7086
7181
  obj.__wbg_ptr = ptr;
7087
7182
  Vec2Finalization.register(obj, obj.__wbg_ptr, obj);
@@ -7129,7 +7224,7 @@ export class Vec2 {
7129
7224
  */
7130
7225
  constructor(x, y) {
7131
7226
  const ret = wasm.vec2_new(x, y);
7132
- this.__wbg_ptr = ret >>> 0;
7227
+ this.__wbg_ptr = ret;
7133
7228
  Vec2Finalization.register(this, this.__wbg_ptr, this);
7134
7229
  return this;
7135
7230
  }
@@ -7138,7 +7233,6 @@ if (Symbol.dispose) Vec2.prototype[Symbol.dispose] = Vec2.prototype.free;
7138
7233
 
7139
7234
  export class Vec3 {
7140
7235
  static __wrap(ptr) {
7141
- ptr = ptr >>> 0;
7142
7236
  const obj = Object.create(Vec3.prototype);
7143
7237
  obj.__wbg_ptr = ptr;
7144
7238
  Vec3Finalization.register(obj, obj.__wbg_ptr, obj);
@@ -7200,7 +7294,7 @@ export class Vec3 {
7200
7294
  */
7201
7295
  constructor(x, y, z) {
7202
7296
  const ret = wasm.vec3_new(x, y, z);
7203
- this.__wbg_ptr = ret >>> 0;
7297
+ this.__wbg_ptr = ret;
7204
7298
  Vec3Finalization.register(this, this.__wbg_ptr, this);
7205
7299
  return this;
7206
7300
  }
@@ -7291,7 +7385,7 @@ export class Window {
7291
7385
  */
7292
7386
  constructor(width, height, pixel_ratio) {
7293
7387
  const ret = wasm.window_new(width, height, pixel_ratio);
7294
- this.__wbg_ptr = ret >>> 0;
7388
+ this.__wbg_ptr = ret;
7295
7389
  WindowFinalization.register(this, this.__wbg_ptr, this);
7296
7390
  return this;
7297
7391
  }
@@ -7316,6 +7410,41 @@ export function angleToRadian(degree) {
7316
7410
  return ret;
7317
7411
  }
7318
7412
 
7413
+ /**
7414
+ * Run one placement pass. Returns a `hidden` flag (0 or 1) per candidate, in the
7415
+ * same order as the input slice.
7416
+ *
7417
+ * `candidates` is a packed `f64` slice of `n * CANDIDATE_STRIDE` values (see the
7418
+ * module docs); `view` and `proj` are column-major 4×4 matrices (16 values each).
7419
+ * `padding_px` pads every box; `hysteresis_px` is the collision-test shrink
7420
+ * applied only to currently-shown labels.
7421
+ * @param {Float64Array} candidates
7422
+ * @param {Float64Array} view
7423
+ * @param {Float64Array} proj
7424
+ * @param {number} camera_x
7425
+ * @param {number} camera_y
7426
+ * @param {number} camera_z
7427
+ * @param {number} near
7428
+ * @param {number} width_px
7429
+ * @param {number} height_px
7430
+ * @param {number} fov_rad
7431
+ * @param {number} padding_px
7432
+ * @param {number} hysteresis_px
7433
+ * @returns {Uint8Array}
7434
+ */
7435
+ export function declutterPlace(candidates, view, proj, camera_x, camera_y, camera_z, near, width_px, height_px, fov_rad, padding_px, hysteresis_px) {
7436
+ const ptr0 = passArrayF64ToWasm0(candidates, wasm.__wbindgen_malloc);
7437
+ const len0 = WASM_VECTOR_LEN;
7438
+ const ptr1 = passArrayF64ToWasm0(view, wasm.__wbindgen_malloc);
7439
+ const len1 = WASM_VECTOR_LEN;
7440
+ const ptr2 = passArrayF64ToWasm0(proj, wasm.__wbindgen_malloc);
7441
+ const len2 = WASM_VECTOR_LEN;
7442
+ const ret = wasm.declutterPlace(ptr0, len0, ptr1, len1, ptr2, len2, camera_x, camera_y, camera_z, near, width_px, height_px, fov_rad, padding_px, hysteresis_px);
7443
+ var v4 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
7444
+ wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
7445
+ return v4;
7446
+ }
7447
+
7319
7448
  /**
7320
7449
  * @param {Vec3} origin
7321
7450
  * @returns {Float64Array}
@@ -7517,6 +7646,38 @@ export function northWestUpToFixedFrame(origin) {
7517
7646
  return v2;
7518
7647
  }
7519
7648
 
7649
+ /**
7650
+ * @param {string} value
7651
+ * @returns {any}
7652
+ */
7653
+ export function parseCssUnicodeRange(value) {
7654
+ const ptr0 = passStringToWasm0(value, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
7655
+ const len0 = WASM_VECTOR_LEN;
7656
+ const ret = wasm.parseCssUnicodeRange(ptr0, len0);
7657
+ if (ret[2]) {
7658
+ throw takeFromExternrefTable0(ret[1]);
7659
+ }
7660
+ return takeFromExternrefTable0(ret[0]);
7661
+ }
7662
+
7663
+ /**
7664
+ * @param {string} family
7665
+ * @param {string} css_text
7666
+ * @param {any} options
7667
+ * @returns {any}
7668
+ */
7669
+ export function parseFontFamilyFromCss(family, css_text, options) {
7670
+ const ptr0 = passStringToWasm0(family, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
7671
+ const len0 = WASM_VECTOR_LEN;
7672
+ const ptr1 = passStringToWasm0(css_text, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
7673
+ const len1 = WASM_VECTOR_LEN;
7674
+ const ret = wasm.parseFontFamilyFromCss(ptr0, len0, ptr1, len1, options);
7675
+ if (ret[2]) {
7676
+ throw takeFromExternrefTable0(ret[1]);
7677
+ }
7678
+ return takeFromExternrefTable0(ret[0]);
7679
+ }
7680
+
7520
7681
  /**
7521
7682
  * @param {Window} window
7522
7683
  * @param {Transform} transform
@@ -7574,7 +7735,7 @@ export function xyzToGeodetic(vec3) {
7574
7735
  function __wbg_get_imports() {
7575
7736
  const import0 = {
7576
7737
  __proto__: null,
7577
- __wbg_Error_960c155d3d49e4c2: function(arg0, arg1) {
7738
+ __wbg_Error_92b29b0548f8b746: function(arg0, arg1) {
7578
7739
  const ret = Error(getStringFromWasm0(arg0, arg1));
7579
7740
  return ret;
7580
7741
  },
@@ -7585,60 +7746,68 @@ function __wbg_get_imports() {
7585
7746
  getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
7586
7747
  getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
7587
7748
  },
7588
- __wbg___wbindgen_bigint_get_as_i64_3d3aba5d616c6a51: function(arg0, arg1) {
7749
+ __wbg___wbindgen_bigint_get_as_i64_d968e41184ae354f: function(arg0, arg1) {
7589
7750
  const v = arg1;
7590
7751
  const ret = typeof(v) === 'bigint' ? v : undefined;
7591
7752
  getDataViewMemory0().setBigInt64(arg0 + 8 * 1, isLikeNone(ret) ? BigInt(0) : ret, true);
7592
7753
  getDataViewMemory0().setInt32(arg0 + 4 * 0, !isLikeNone(ret), true);
7593
7754
  },
7594
- __wbg___wbindgen_boolean_get_6ea149f0a8dcc5ff: function(arg0) {
7755
+ __wbg___wbindgen_boolean_get_fa956cfa2d1bd751: function(arg0) {
7595
7756
  const v = arg0;
7596
7757
  const ret = typeof(v) === 'boolean' ? v : undefined;
7597
7758
  return isLikeNone(ret) ? 0xFFFFFF : ret ? 1 : 0;
7598
7759
  },
7599
- __wbg___wbindgen_debug_string_ab4b34d23d6778bd: function(arg0, arg1) {
7760
+ __wbg___wbindgen_debug_string_c25d447a39f5578f: function(arg0, arg1) {
7600
7761
  const ret = debugString(arg1);
7601
7762
  const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
7602
7763
  const len1 = WASM_VECTOR_LEN;
7603
7764
  getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
7604
7765
  getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
7605
7766
  },
7606
- __wbg___wbindgen_in_a5d8b22e52b24dd1: function(arg0, arg1) {
7767
+ __wbg___wbindgen_in_aca499c5de7ff5e5: function(arg0, arg1) {
7607
7768
  const ret = arg0 in arg1;
7608
7769
  return ret;
7609
7770
  },
7610
- __wbg___wbindgen_is_bigint_ec25c7f91b4d9e93: function(arg0) {
7771
+ __wbg___wbindgen_is_bigint_2f76dc55065b4273: function(arg0) {
7611
7772
  const ret = typeof(arg0) === 'bigint';
7612
7773
  return ret;
7613
7774
  },
7614
- __wbg___wbindgen_is_function_3baa9db1a987f47d: function(arg0) {
7775
+ __wbg___wbindgen_is_function_1ff95bcc5517c252: function(arg0) {
7615
7776
  const ret = typeof(arg0) === 'function';
7616
7777
  return ret;
7617
7778
  },
7618
- __wbg___wbindgen_is_object_63322ec0cd6ea4ef: function(arg0) {
7779
+ __wbg___wbindgen_is_null_ea9085d691f535d3: function(arg0) {
7780
+ const ret = arg0 === null;
7781
+ return ret;
7782
+ },
7783
+ __wbg___wbindgen_is_object_a27215656b807791: function(arg0) {
7619
7784
  const val = arg0;
7620
7785
  const ret = typeof(val) === 'object' && val !== null;
7621
7786
  return ret;
7622
7787
  },
7623
- __wbg___wbindgen_jsval_eq_d3465d8a07697228: function(arg0, arg1) {
7788
+ __wbg___wbindgen_is_undefined_c05833b95a3cf397: function(arg0) {
7789
+ const ret = arg0 === undefined;
7790
+ return ret;
7791
+ },
7792
+ __wbg___wbindgen_jsval_eq_e659fcf7b0e32763: function(arg0, arg1) {
7624
7793
  const ret = arg0 === arg1;
7625
7794
  return ret;
7626
7795
  },
7627
- __wbg___wbindgen_jsval_loose_eq_cac3565e89b4134c: function(arg0, arg1) {
7796
+ __wbg___wbindgen_jsval_loose_eq_db4c3b15f63fc170: function(arg0, arg1) {
7628
7797
  const ret = arg0 == arg1;
7629
7798
  return ret;
7630
7799
  },
7631
- __wbg___wbindgen_memory_dfa12096f400c9bd: function() {
7800
+ __wbg___wbindgen_memory_de265df8aadd6273: function() {
7632
7801
  const ret = wasm.memory;
7633
7802
  return ret;
7634
7803
  },
7635
- __wbg___wbindgen_number_get_c7f42aed0525c451: function(arg0, arg1) {
7804
+ __wbg___wbindgen_number_get_394265ed1e1b84ee: function(arg0, arg1) {
7636
7805
  const obj = arg1;
7637
7806
  const ret = typeof(obj) === 'number' ? obj : undefined;
7638
7807
  getDataViewMemory0().setFloat64(arg0 + 8 * 1, isLikeNone(ret) ? 0 : ret, true);
7639
7808
  getDataViewMemory0().setInt32(arg0 + 4 * 0, !isLikeNone(ret), true);
7640
7809
  },
7641
- __wbg___wbindgen_string_get_7ed5322991caaec5: function(arg0, arg1) {
7810
+ __wbg___wbindgen_string_get_b0ca35b86a603356: function(arg0, arg1) {
7642
7811
  const obj = arg1;
7643
7812
  const ret = typeof(obj) === 'string' ? obj : undefined;
7644
7813
  var ptr1 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
@@ -7646,48 +7815,46 @@ function __wbg_get_imports() {
7646
7815
  getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
7647
7816
  getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
7648
7817
  },
7649
- __wbg___wbindgen_throw_6b64449b9b9ed33c: function(arg0, arg1) {
7818
+ __wbg___wbindgen_throw_344f42d3211c4765: function(arg0, arg1) {
7650
7819
  throw new Error(getStringFromWasm0(arg0, arg1));
7651
7820
  },
7652
- __wbg___wbindgen_try_into_number_d7832e9de41bafc5: function(arg0) {
7653
- let result;
7654
- try { result = +arg0 } catch (e) { result = e }
7655
- const ret = result;
7656
- return ret;
7657
- },
7658
- __wbg_buffer_0377ff0622c5de76: function(arg0) {
7821
+ __wbg_buffer_0f212447ac64c53b: function(arg0) {
7659
7822
  const ret = arg0.buffer;
7660
7823
  return ret;
7661
7824
  },
7662
- __wbg_call_14b169f759b26747: function() { return handleError(function (arg0, arg1) {
7825
+ __wbg_call_8a2dd23819f8a60a: function() { return handleError(function (arg0, arg1) {
7663
7826
  const ret = arg0.call(arg1);
7664
7827
  return ret;
7665
7828
  }, arguments); },
7666
- __wbg_call_a24592a6f349a97e: function() { return handleError(function (arg0, arg1, arg2) {
7829
+ __wbg_call_a6e5c5dce5018821: function() { return handleError(function (arg0, arg1, arg2) {
7667
7830
  const ret = arg0.call(arg1, arg2);
7668
7831
  return ret;
7669
7832
  }, arguments); },
7670
- __wbg_done_9158f7cc8751ba32: function(arg0) {
7833
+ __wbg_done_89b2b13e91a60321: function(arg0) {
7671
7834
  const ret = arg0.done;
7672
7835
  return ret;
7673
7836
  },
7674
- __wbg_entries_e0b73aa8571ddb56: function(arg0) {
7837
+ __wbg_entries_015dc610cd81ede0: function(arg0) {
7675
7838
  const ret = Object.entries(arg0);
7676
7839
  return ret;
7677
7840
  },
7678
- __wbg_get_1affdbdd5573b16a: function() { return handleError(function (arg0, arg1) {
7841
+ __wbg_get_507a50627bffa49b: function(arg0, arg1) {
7842
+ const ret = arg0[arg1 >>> 0];
7843
+ return ret;
7844
+ },
7845
+ __wbg_get_c7eb1f358a7654df: function() { return handleError(function (arg0, arg1) {
7679
7846
  const ret = Reflect.get(arg0, arg1);
7680
7847
  return ret;
7681
7848
  }, arguments); },
7682
- __wbg_get_8360291721e2339f: function(arg0, arg1) {
7849
+ __wbg_get_unchecked_6e0ad6d2a41b06f6: function(arg0, arg1) {
7683
7850
  const ret = arg0[arg1 >>> 0];
7684
7851
  return ret;
7685
7852
  },
7686
- __wbg_get_unchecked_17f53dad852b9588: function(arg0, arg1) {
7687
- const ret = arg0[arg1 >>> 0];
7853
+ __wbg_get_with_ref_key_6412cf3094599694: function(arg0, arg1) {
7854
+ const ret = arg0[arg1];
7688
7855
  return ret;
7689
7856
  },
7690
- __wbg_instanceof_ArrayBuffer_7c8433c6ed14ffe3: function(arg0) {
7857
+ __wbg_instanceof_ArrayBuffer_4480b9e0068a8adb: function(arg0) {
7691
7858
  let result;
7692
7859
  try {
7693
7860
  result = arg0 instanceof ArrayBuffer;
@@ -7697,7 +7864,7 @@ function __wbg_get_imports() {
7697
7864
  const ret = result;
7698
7865
  return ret;
7699
7866
  },
7700
- __wbg_instanceof_Map_1b76fd4635be43eb: function(arg0) {
7867
+ __wbg_instanceof_Map_e5b5e3db98422fcc: function(arg0) {
7701
7868
  let result;
7702
7869
  try {
7703
7870
  result = arg0 instanceof Map;
@@ -7707,7 +7874,7 @@ function __wbg_get_imports() {
7707
7874
  const ret = result;
7708
7875
  return ret;
7709
7876
  },
7710
- __wbg_instanceof_Uint8Array_152ba1f289edcf3f: function(arg0) {
7877
+ __wbg_instanceof_Uint8Array_309b927aaf7a3fc7: function(arg0) {
7711
7878
  let result;
7712
7879
  try {
7713
7880
  result = arg0 instanceof Uint8Array;
@@ -7717,35 +7884,35 @@ function __wbg_get_imports() {
7717
7884
  const ret = result;
7718
7885
  return ret;
7719
7886
  },
7720
- __wbg_isArray_c3109d14ffc06469: function(arg0) {
7887
+ __wbg_isArray_0677c962b281d01a: function(arg0) {
7721
7888
  const ret = Array.isArray(arg0);
7722
7889
  return ret;
7723
7890
  },
7724
- __wbg_isSafeInteger_4fc213d1989d6d2a: function(arg0) {
7891
+ __wbg_isSafeInteger_04f36e4056f1b851: function(arg0) {
7725
7892
  const ret = Number.isSafeInteger(arg0);
7726
7893
  return ret;
7727
7894
  },
7728
- __wbg_iterator_013bc09ec998c2a7: function() {
7895
+ __wbg_iterator_6f722e4a93058b71: function() {
7729
7896
  const ret = Symbol.iterator;
7730
7897
  return ret;
7731
7898
  },
7732
- __wbg_length_3d4ecd04bd8d22f1: function(arg0) {
7899
+ __wbg_length_0133fa10e3234c57: function(arg0) {
7733
7900
  const ret = arg0.length;
7734
7901
  return ret;
7735
7902
  },
7736
- __wbg_length_9f1775224cf1d815: function(arg0) {
7903
+ __wbg_length_1f0964f4a5e2c6d8: function(arg0) {
7737
7904
  const ret = arg0.length;
7738
7905
  return ret;
7739
7906
  },
7740
- __wbg_length_b5ce18c1fcafa728: function(arg0) {
7907
+ __wbg_length_370319915dc99107: function(arg0) {
7741
7908
  const ret = arg0.length;
7742
7909
  return ret;
7743
7910
  },
7744
- __wbg_length_d807629e96c741b8: function(arg0) {
7911
+ __wbg_length_381d540857ec99e8: function(arg0) {
7745
7912
  const ret = arg0.length;
7746
7913
  return ret;
7747
7914
  },
7748
- __wbg_length_fab29957ea6bdb8c: function(arg0) {
7915
+ __wbg_length_98f10d1e2f4ea968: function(arg0) {
7749
7916
  const ret = arg0.length;
7750
7917
  return ret;
7751
7918
  },
@@ -7756,73 +7923,79 @@ function __wbg_get_imports() {
7756
7923
  __wbg_log_89a8cc89db786e36: function(arg0, arg1) {
7757
7924
  console.log(getStringFromWasm0(arg0, arg1));
7758
7925
  },
7759
- __wbg_new_0c7403db6e782f19: function(arg0) {
7760
- const ret = new Uint8Array(arg0);
7926
+ __wbg_new_32b398fb48b6d94a: function() {
7927
+ const ret = new Array();
7761
7928
  return ret;
7762
7929
  },
7763
- __wbg_new_1c0925936314b719: function(arg0) {
7930
+ __wbg_new_80efd62ef570c5de: function(arg0) {
7764
7931
  const ret = new Float64Array(arg0);
7765
7932
  return ret;
7766
7933
  },
7767
- __wbg_new_682678e2f47e32bc: function() {
7768
- const ret = new Array();
7934
+ __wbg_new_92a08b12c30e98e8: function(arg0) {
7935
+ const ret = new Float32Array(arg0);
7769
7936
  return ret;
7770
7937
  },
7771
- __wbg_new_8bc2b540bbfdbb81: function(arg0) {
7772
- const ret = new Uint32Array(arg0);
7938
+ __wbg_new_cd45aabdf6073e84: function(arg0) {
7939
+ const ret = new Uint8Array(arg0);
7773
7940
  return ret;
7774
7941
  },
7775
- __wbg_new_aa8d0fa9762c29bd: function() {
7942
+ __wbg_new_da52cf8fe3429cb2: function() {
7776
7943
  const ret = new Object();
7777
7944
  return ret;
7778
7945
  },
7779
- __wbg_new_b2663e175990f0a6: function(arg0) {
7780
- const ret = new Float32Array(arg0);
7946
+ __wbg_new_dfd44b7151fab657: function(arg0) {
7947
+ const ret = new Uint32Array(arg0);
7781
7948
  return ret;
7782
7949
  },
7783
- __wbg_new_with_byte_offset_and_length_00cc6a9128e26a8a: function(arg0, arg1, arg2) {
7784
- const ret = new Float64Array(arg0, arg1 >>> 0, arg2 >>> 0);
7950
+ __wbg_new_with_byte_offset_and_length_54c7724ee3ec7d82: function(arg0, arg1, arg2) {
7951
+ const ret = new Uint8Array(arg0, arg1 >>> 0, arg2 >>> 0);
7785
7952
  return ret;
7786
7953
  },
7787
- __wbg_new_with_byte_offset_and_length_01848e8d6a3d49ad: function(arg0, arg1, arg2) {
7788
- const ret = new Uint8Array(arg0, arg1 >>> 0, arg2 >>> 0);
7954
+ __wbg_new_with_byte_offset_and_length_5784416b97d45088: function(arg0, arg1, arg2) {
7955
+ const ret = new Float64Array(arg0, arg1 >>> 0, arg2 >>> 0);
7789
7956
  return ret;
7790
7957
  },
7791
- __wbg_new_with_byte_offset_and_length_3a205534e8f09fd2: function(arg0, arg1, arg2) {
7958
+ __wbg_new_with_byte_offset_and_length_c6e1a1aae380b2ff: function(arg0, arg1, arg2) {
7792
7959
  const ret = new Uint32Array(arg0, arg1 >>> 0, arg2 >>> 0);
7793
7960
  return ret;
7794
7961
  },
7795
- __wbg_next_0340c4ae324393c3: function() { return handleError(function (arg0) {
7796
- const ret = arg0.next();
7797
- return ret;
7798
- }, arguments); },
7799
- __wbg_next_7646edaa39458ef7: function(arg0) {
7962
+ __wbg_next_6dbf2c0ac8cde20f: function(arg0) {
7800
7963
  const ret = arg0.next;
7801
7964
  return ret;
7802
7965
  },
7803
- __wbg_prototypesetcall_a6b02eb00b0f4ce2: function(arg0, arg1, arg2) {
7966
+ __wbg_next_71f2aa1cb3d1e37e: function() { return handleError(function (arg0) {
7967
+ const ret = arg0.next();
7968
+ return ret;
7969
+ }, arguments); },
7970
+ __wbg_prototypesetcall_4770620bbe4688a0: function(arg0, arg1, arg2) {
7804
7971
  Uint8Array.prototype.set.call(getArrayU8FromWasm0(arg0, arg1), arg2);
7805
7972
  },
7806
- __wbg_push_471a5b068a5295f6: function(arg0, arg1) {
7973
+ __wbg_push_d2ae3af0c1217ae6: function(arg0, arg1) {
7807
7974
  const ret = arg0.push(arg1);
7808
7975
  return ret;
7809
7976
  },
7810
- __wbg_set_022bee52d0b05b19: function() { return handleError(function (arg0, arg1, arg2) {
7977
+ __wbg_set_1e016b6a1b5f7cb3: function(arg0, arg1, arg2) {
7978
+ arg0.set(getArrayF32FromWasm0(arg1, arg2));
7979
+ },
7980
+ __wbg_set_29967298e530d279: function(arg0, arg1, arg2) {
7981
+ arg0.set(getArrayF64FromWasm0(arg1, arg2));
7982
+ },
7983
+ __wbg_set_4d7dd76f3dae2926: function(arg0, arg1, arg2) {
7984
+ arg0.set(getArrayU8FromWasm0(arg1, arg2));
7985
+ },
7986
+ __wbg_set_6be42768c690e380: function(arg0, arg1, arg2) {
7987
+ arg0[arg1] = arg2;
7988
+ },
7989
+ __wbg_set_8535240470bf2500: function() { return handleError(function (arg0, arg1, arg2) {
7811
7990
  const ret = Reflect.set(arg0, arg1, arg2);
7812
7991
  return ret;
7813
7992
  }, arguments); },
7814
- __wbg_set_3d484eb794afec82: function(arg0, arg1, arg2) {
7815
- arg0.set(getArrayU8FromWasm0(arg1, arg2));
7816
- },
7817
- __wbg_set_5637e648df81c8e5: function(arg0, arg1, arg2) {
7818
- arg0.set(getArrayF64FromWasm0(arg1, arg2));
7993
+ __wbg_set_8a16b38e4805b298: function(arg0, arg1, arg2) {
7994
+ arg0[arg1 >>> 0] = arg2;
7819
7995
  },
7820
- __wbg_set_95a66997655120e2: function(arg0, arg1, arg2) {
7996
+ __wbg_set_b5e6b338281ca6ff: function(arg0, arg1, arg2) {
7821
7997
  arg0.set(getArrayU32FromWasm0(arg1, arg2));
7822
7998
  },
7823
- __wbg_set_c625d5a9e6b7554b: function(arg0, arg1, arg2) {
7824
- arg0.set(getArrayF32FromWasm0(arg1, arg2));
7825
- },
7826
7999
  __wbg_texturefragment_new: function(arg0) {
7827
8000
  const ret = TextureFragment.__wrap(arg0);
7828
8001
  return ret;
@@ -7831,7 +8004,7 @@ function __wbg_get_imports() {
7831
8004
  const ret = TileUvTransform.__wrap(arg0);
7832
8005
  return ret;
7833
8006
  },
7834
- __wbg_value_ee3a06f4579184fa: function(arg0) {
8007
+ __wbg_value_a5d5488a9589444a: function(arg0) {
7835
8008
  const ret = arg0.value;
7836
8009
  return ret;
7837
8010
  },
@@ -7873,181 +8046,181 @@ function __wbg_get_imports() {
7873
8046
 
7874
8047
  const AabbFinalization = (typeof FinalizationRegistry === 'undefined')
7875
8048
  ? { register: () => {}, unregister: () => {} }
7876
- : new FinalizationRegistry(ptr => wasm.__wbg_aabb_free(ptr >>> 0, 1));
8049
+ : new FinalizationRegistry(ptr => wasm.__wbg_aabb_free(ptr, 1));
7877
8050
  const BatchPropResultFinalization = (typeof FinalizationRegistry === 'undefined')
7878
8051
  ? { register: () => {}, unregister: () => {} }
7879
- : new FinalizationRegistry(ptr => wasm.__wbg_batchpropresult_free(ptr >>> 0, 1));
8052
+ : new FinalizationRegistry(ptr => wasm.__wbg_batchpropresult_free(ptr, 1));
7880
8053
  const BillboardMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
7881
8054
  ? { register: () => {}, unregister: () => {} }
7882
- : new FinalizationRegistry(ptr => wasm.__wbg_billboardmaterial_free(ptr >>> 0, 1));
8055
+ : new FinalizationRegistry(ptr => wasm.__wbg_billboardmaterial_free(ptr, 1));
7883
8056
  const BoundingSphereFinalization = (typeof FinalizationRegistry === 'undefined')
7884
8057
  ? { register: () => {}, unregister: () => {} }
7885
- : new FinalizationRegistry(ptr => wasm.__wbg_boundingsphere_free(ptr >>> 0, 1));
8058
+ : new FinalizationRegistry(ptr => wasm.__wbg_boundingsphere_free(ptr, 1));
7886
8059
  const CachedMeshHandleFinalization = (typeof FinalizationRegistry === 'undefined')
7887
8060
  ? { register: () => {}, unregister: () => {} }
7888
- : new FinalizationRegistry(ptr => wasm.__wbg_cachedmeshhandle_free(ptr >>> 0, 1));
8061
+ : new FinalizationRegistry(ptr => wasm.__wbg_cachedmeshhandle_free(ptr, 1));
7889
8062
  const CameraControlUpdateEventFinalization = (typeof FinalizationRegistry === 'undefined')
7890
8063
  ? { register: () => {}, unregister: () => {} }
7891
- : new FinalizationRegistry(ptr => wasm.__wbg_cameracontrolupdateevent_free(ptr >>> 0, 1));
8064
+ : new FinalizationRegistry(ptr => wasm.__wbg_cameracontrolupdateevent_free(ptr, 1));
7892
8065
  const CameraFrustumFinalization = (typeof FinalizationRegistry === 'undefined')
7893
8066
  ? { register: () => {}, unregister: () => {} }
7894
- : new FinalizationRegistry(ptr => wasm.__wbg_camerafrustum_free(ptr >>> 0, 1));
8067
+ : new FinalizationRegistry(ptr => wasm.__wbg_camerafrustum_free(ptr, 1));
7895
8068
  const CameraOrientationFinalization = (typeof FinalizationRegistry === 'undefined')
7896
8069
  ? { register: () => {}, unregister: () => {} }
7897
- : new FinalizationRegistry(ptr => wasm.__wbg_cameraorientation_free(ptr >>> 0, 1));
8070
+ : new FinalizationRegistry(ptr => wasm.__wbg_cameraorientation_free(ptr, 1));
7898
8071
  const CameraStatusFinalization = (typeof FinalizationRegistry === 'undefined')
7899
8072
  ? { register: () => {}, unregister: () => {} }
7900
- : new FinalizationRegistry(ptr => wasm.__wbg_camerastatus_free(ptr >>> 0, 1));
8073
+ : new FinalizationRegistry(ptr => wasm.__wbg_camerastatus_free(ptr, 1));
7901
8074
  const CompiledExpressionFinalization = (typeof FinalizationRegistry === 'undefined')
7902
8075
  ? { register: () => {}, unregister: () => {} }
7903
- : new FinalizationRegistry(ptr => wasm.__wbg_compiledexpression_free(ptr >>> 0, 1));
8076
+ : new FinalizationRegistry(ptr => wasm.__wbg_compiledexpression_free(ptr, 1));
7904
8077
  const CompiledFilterFinalization = (typeof FinalizationRegistry === 'undefined')
7905
8078
  ? { register: () => {}, unregister: () => {} }
7906
- : new FinalizationRegistry(ptr => wasm.__wbg_compiledfilter_free(ptr >>> 0, 1));
8079
+ : new FinalizationRegistry(ptr => wasm.__wbg_compiledfilter_free(ptr, 1));
7907
8080
  const ConstructedPolygonGeometryFinalization = (typeof FinalizationRegistry === 'undefined')
7908
8081
  ? { register: () => {}, unregister: () => {} }
7909
- : new FinalizationRegistry(ptr => wasm.__wbg_constructedpolygongeometry_free(ptr >>> 0, 1));
8082
+ : new FinalizationRegistry(ptr => wasm.__wbg_constructedpolygongeometry_free(ptr, 1));
7910
8083
  const ConstructedPolygonOutlineGeometryFinalization = (typeof FinalizationRegistry === 'undefined')
7911
8084
  ? { register: () => {}, unregister: () => {} }
7912
- : new FinalizationRegistry(ptr => wasm.__wbg_constructedpolygonoutlinegeometry_free(ptr >>> 0, 1));
8085
+ : new FinalizationRegistry(ptr => wasm.__wbg_constructedpolygonoutlinegeometry_free(ptr, 1));
7913
8086
  const ConstructedPolylineGeometryFinalization = (typeof FinalizationRegistry === 'undefined')
7914
8087
  ? { register: () => {}, unregister: () => {} }
7915
- : new FinalizationRegistry(ptr => wasm.__wbg_constructedpolylinegeometry_free(ptr >>> 0, 1));
8088
+ : new FinalizationRegistry(ptr => wasm.__wbg_constructedpolylinegeometry_free(ptr, 1));
7916
8089
  const ElevationDecoderFinalization = (typeof FinalizationRegistry === 'undefined')
7917
8090
  ? { register: () => {}, unregister: () => {} }
7918
- : new FinalizationRegistry(ptr => wasm.__wbg_elevationdecoder_free(ptr >>> 0, 1));
8091
+ : new FinalizationRegistry(ptr => wasm.__wbg_elevationdecoder_free(ptr, 1));
7919
8092
  const ElevationHeatmapMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
7920
8093
  ? { register: () => {}, unregister: () => {} }
7921
- : new FinalizationRegistry(ptr => wasm.__wbg_elevationheatmapmaterial_free(ptr >>> 0, 1));
8094
+ : new FinalizationRegistry(ptr => wasm.__wbg_elevationheatmapmaterial_free(ptr, 1));
7922
8095
  const EllipsoidGeodesicFinalization = (typeof FinalizationRegistry === 'undefined')
7923
8096
  ? { register: () => {}, unregister: () => {} }
7924
- : new FinalizationRegistry(ptr => wasm.__wbg_ellipsoidgeodesic_free(ptr >>> 0, 1));
8097
+ : new FinalizationRegistry(ptr => wasm.__wbg_ellipsoidgeodesic_free(ptr, 1));
7925
8098
  const EncodedVec3Finalization = (typeof FinalizationRegistry === 'undefined')
7926
8099
  ? { register: () => {}, unregister: () => {} }
7927
- : new FinalizationRegistry(ptr => wasm.__wbg_encodedvec3_free(ptr >>> 0, 1));
8100
+ : new FinalizationRegistry(ptr => wasm.__wbg_encodedvec3_free(ptr, 1));
7928
8101
  const ExtentRadianF32Finalization = (typeof FinalizationRegistry === 'undefined')
7929
8102
  ? { register: () => {}, unregister: () => {} }
7930
- : new FinalizationRegistry(ptr => wasm.__wbg_extentradianf32_free(ptr >>> 0, 1));
8103
+ : new FinalizationRegistry(ptr => wasm.__wbg_extentradianf32_free(ptr, 1));
7931
8104
  const FloatAttributeFinalization = (typeof FinalizationRegistry === 'undefined')
7932
8105
  ? { register: () => {}, unregister: () => {} }
7933
- : new FinalizationRegistry(ptr => wasm.__wbg_floatattribute_free(ptr >>> 0, 1));
8106
+ : new FinalizationRegistry(ptr => wasm.__wbg_floatattribute_free(ptr, 1));
7934
8107
  const GeometryFinalization = (typeof FinalizationRegistry === 'undefined')
7935
8108
  ? { register: () => {}, unregister: () => {} }
7936
- : new FinalizationRegistry(ptr => wasm.__wbg_geometry_free(ptr >>> 0, 1));
8109
+ : new FinalizationRegistry(ptr => wasm.__wbg_geometry_free(ptr, 1));
7937
8110
  const GlobeFinalization = (typeof FinalizationRegistry === 'undefined')
7938
8111
  ? { register: () => {}, unregister: () => {} }
7939
- : new FinalizationRegistry(ptr => wasm.__wbg_globe_free(ptr >>> 0, 1));
8112
+ : new FinalizationRegistry(ptr => wasm.__wbg_globe_free(ptr, 1));
7940
8113
  const HillshadeMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
7941
8114
  ? { register: () => {}, unregister: () => {} }
7942
- : new FinalizationRegistry(ptr => wasm.__wbg_hillshadematerial_free(ptr >>> 0, 1));
8115
+ : new FinalizationRegistry(ptr => wasm.__wbg_hillshadematerial_free(ptr, 1));
7943
8116
  const LLEFinalization = (typeof FinalizationRegistry === 'undefined')
7944
8117
  ? { register: () => {}, unregister: () => {} }
7945
- : new FinalizationRegistry(ptr => wasm.__wbg_lle_free(ptr >>> 0, 1));
8118
+ : new FinalizationRegistry(ptr => wasm.__wbg_lle_free(ptr, 1));
7946
8119
  const ModelInternalMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
7947
8120
  ? { register: () => {}, unregister: () => {} }
7948
- : new FinalizationRegistry(ptr => wasm.__wbg_modelinternalmaterial_free(ptr >>> 0, 1));
8121
+ : new FinalizationRegistry(ptr => wasm.__wbg_modelinternalmaterial_free(ptr, 1));
7949
8122
  const ModelMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
7950
8123
  ? { register: () => {}, unregister: () => {} }
7951
- : new FinalizationRegistry(ptr => wasm.__wbg_modelmaterial_free(ptr >>> 0, 1));
8124
+ : new FinalizationRegistry(ptr => wasm.__wbg_modelmaterial_free(ptr, 1));
7952
8125
  const NearFarFinalization = (typeof FinalizationRegistry === 'undefined')
7953
8126
  ? { register: () => {}, unregister: () => {} }
7954
- : new FinalizationRegistry(ptr => wasm.__wbg_nearfar_free(ptr >>> 0, 1));
8127
+ : new FinalizationRegistry(ptr => wasm.__wbg_nearfar_free(ptr, 1));
7955
8128
  const OverscaledTileHandleFinalization = (typeof FinalizationRegistry === 'undefined')
7956
8129
  ? { register: () => {}, unregister: () => {} }
7957
- : new FinalizationRegistry(ptr => wasm.__wbg_overscaledtilehandle_free(ptr >>> 0, 1));
8130
+ : new FinalizationRegistry(ptr => wasm.__wbg_overscaledtilehandle_free(ptr, 1));
7958
8131
  const PlaneFinalization = (typeof FinalizationRegistry === 'undefined')
7959
8132
  ? { register: () => {}, unregister: () => {} }
7960
- : new FinalizationRegistry(ptr => wasm.__wbg_plane_free(ptr >>> 0, 1));
8133
+ : new FinalizationRegistry(ptr => wasm.__wbg_plane_free(ptr, 1));
7961
8134
  const PointMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
7962
8135
  ? { register: () => {}, unregister: () => {} }
7963
- : new FinalizationRegistry(ptr => wasm.__wbg_pointmaterial_free(ptr >>> 0, 1));
8136
+ : new FinalizationRegistry(ptr => wasm.__wbg_pointmaterial_free(ptr, 1));
7964
8137
  const PolygonGeometryFinalization = (typeof FinalizationRegistry === 'undefined')
7965
8138
  ? { register: () => {}, unregister: () => {} }
7966
- : new FinalizationRegistry(ptr => wasm.__wbg_polygongeometry_free(ptr >>> 0, 1));
8139
+ : new FinalizationRegistry(ptr => wasm.__wbg_polygongeometry_free(ptr, 1));
7967
8140
  const PolygonGeometryAttributesFinalization = (typeof FinalizationRegistry === 'undefined')
7968
8141
  ? { register: () => {}, unregister: () => {} }
7969
- : new FinalizationRegistry(ptr => wasm.__wbg_polygongeometryattributes_free(ptr >>> 0, 1));
8142
+ : new FinalizationRegistry(ptr => wasm.__wbg_polygongeometryattributes_free(ptr, 1));
7970
8143
  const PolygonInternalMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
7971
8144
  ? { register: () => {}, unregister: () => {} }
7972
- : new FinalizationRegistry(ptr => wasm.__wbg_polygoninternalmaterial_free(ptr >>> 0, 1));
8145
+ : new FinalizationRegistry(ptr => wasm.__wbg_polygoninternalmaterial_free(ptr, 1));
7973
8146
  const PolygonMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
7974
8147
  ? { register: () => {}, unregister: () => {} }
7975
- : new FinalizationRegistry(ptr => wasm.__wbg_polygonmaterial_free(ptr >>> 0, 1));
8148
+ : new FinalizationRegistry(ptr => wasm.__wbg_polygonmaterial_free(ptr, 1));
7976
8149
  const PolylineGeometryFinalization = (typeof FinalizationRegistry === 'undefined')
7977
8150
  ? { register: () => {}, unregister: () => {} }
7978
- : new FinalizationRegistry(ptr => wasm.__wbg_polylinegeometry_free(ptr >>> 0, 1));
8151
+ : new FinalizationRegistry(ptr => wasm.__wbg_polylinegeometry_free(ptr, 1));
7979
8152
  const PolylineGeometryAttributesFinalization = (typeof FinalizationRegistry === 'undefined')
7980
8153
  ? { register: () => {}, unregister: () => {} }
7981
- : new FinalizationRegistry(ptr => wasm.__wbg_polylinegeometryattributes_free(ptr >>> 0, 1));
8154
+ : new FinalizationRegistry(ptr => wasm.__wbg_polylinegeometryattributes_free(ptr, 1));
7982
8155
  const PolylineInternalMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
7983
8156
  ? { register: () => {}, unregister: () => {} }
7984
- : new FinalizationRegistry(ptr => wasm.__wbg_polylineinternalmaterial_free(ptr >>> 0, 1));
8157
+ : new FinalizationRegistry(ptr => wasm.__wbg_polylineinternalmaterial_free(ptr, 1));
7985
8158
  const PolylineMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
7986
8159
  ? { register: () => {}, unregister: () => {} }
7987
- : new FinalizationRegistry(ptr => wasm.__wbg_polylinematerial_free(ptr >>> 0, 1));
8160
+ : new FinalizationRegistry(ptr => wasm.__wbg_polylinematerial_free(ptr, 1));
7988
8161
  const RasterMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
7989
8162
  ? { register: () => {}, unregister: () => {} }
7990
- : new FinalizationRegistry(ptr => wasm.__wbg_rastermaterial_free(ptr >>> 0, 1));
8163
+ : new FinalizationRegistry(ptr => wasm.__wbg_rastermaterial_free(ptr, 1));
7991
8164
  const RasterTileInternalMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
7992
8165
  ? { register: () => {}, unregister: () => {} }
7993
- : new FinalizationRegistry(ptr => wasm.__wbg_rastertileinternalmaterial_free(ptr >>> 0, 1));
8166
+ : new FinalizationRegistry(ptr => wasm.__wbg_rastertileinternalmaterial_free(ptr, 1));
7994
8167
  const RayFinalization = (typeof FinalizationRegistry === 'undefined')
7995
8168
  ? { register: () => {}, unregister: () => {} }
7996
- : new FinalizationRegistry(ptr => wasm.__wbg_ray_free(ptr >>> 0, 1));
8169
+ : new FinalizationRegistry(ptr => wasm.__wbg_ray_free(ptr, 1));
7997
8170
  const ReturnedConstructedTerrainMeshFinalization = (typeof FinalizationRegistry === 'undefined')
7998
8171
  ? { register: () => {}, unregister: () => {} }
7999
- : new FinalizationRegistry(ptr => wasm.__wbg_returnedconstructedterrainmesh_free(ptr >>> 0, 1));
8172
+ : new FinalizationRegistry(ptr => wasm.__wbg_returnedconstructedterrainmesh_free(ptr, 1));
8000
8173
  const TerrainMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
8001
8174
  ? { register: () => {}, unregister: () => {} }
8002
- : new FinalizationRegistry(ptr => wasm.__wbg_terrainmaterial_free(ptr >>> 0, 1));
8175
+ : new FinalizationRegistry(ptr => wasm.__wbg_terrainmaterial_free(ptr, 1));
8003
8176
  const TextMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
8004
8177
  ? { register: () => {}, unregister: () => {} }
8005
- : new FinalizationRegistry(ptr => wasm.__wbg_textmaterial_free(ptr >>> 0, 1));
8178
+ : new FinalizationRegistry(ptr => wasm.__wbg_textmaterial_free(ptr, 1));
8006
8179
  const TextureFragmentFinalization = (typeof FinalizationRegistry === 'undefined')
8007
8180
  ? { register: () => {}, unregister: () => {} }
8008
- : new FinalizationRegistry(ptr => wasm.__wbg_texturefragment_free(ptr >>> 0, 1));
8181
+ : new FinalizationRegistry(ptr => wasm.__wbg_texturefragment_free(ptr, 1));
8009
8182
  const TileUvTransformFinalization = (typeof FinalizationRegistry === 'undefined')
8010
8183
  ? { register: () => {}, unregister: () => {} }
8011
- : new FinalizationRegistry(ptr => wasm.__wbg_tileuvtransform_free(ptr >>> 0, 1));
8184
+ : new FinalizationRegistry(ptr => wasm.__wbg_tileuvtransform_free(ptr, 1));
8012
8185
  const TileXYZFinalization = (typeof FinalizationRegistry === 'undefined')
8013
8186
  ? { register: () => {}, unregister: () => {} }
8014
- : new FinalizationRegistry(ptr => wasm.__wbg_tilexyz_free(ptr >>> 0, 1));
8187
+ : new FinalizationRegistry(ptr => wasm.__wbg_tilexyz_free(ptr, 1));
8015
8188
  const TransferableHierarchyFinalization = (typeof FinalizationRegistry === 'undefined')
8016
8189
  ? { register: () => {}, unregister: () => {} }
8017
- : new FinalizationRegistry(ptr => wasm.__wbg_transferablehierarchy_free(ptr >>> 0, 1));
8190
+ : new FinalizationRegistry(ptr => wasm.__wbg_transferablehierarchy_free(ptr, 1));
8018
8191
  const TransferableHolesFinalization = (typeof FinalizationRegistry === 'undefined')
8019
8192
  ? { register: () => {}, unregister: () => {} }
8020
- : new FinalizationRegistry(ptr => wasm.__wbg_transferableholes_free(ptr >>> 0, 1));
8193
+ : new FinalizationRegistry(ptr => wasm.__wbg_transferableholes_free(ptr, 1));
8021
8194
  const TransferableParsedMvtResultFinalization = (typeof FinalizationRegistry === 'undefined')
8022
8195
  ? { register: () => {}, unregister: () => {} }
8023
- : new FinalizationRegistry(ptr => wasm.__wbg_transferableparsedmvtresult_free(ptr >>> 0, 1));
8196
+ : new FinalizationRegistry(ptr => wasm.__wbg_transferableparsedmvtresult_free(ptr, 1));
8024
8197
  const TransferablePolygonBatchedFeatureFinalization = (typeof FinalizationRegistry === 'undefined')
8025
8198
  ? { register: () => {}, unregister: () => {} }
8026
- : new FinalizationRegistry(ptr => wasm.__wbg_transferablepolygonbatchedfeature_free(ptr >>> 0, 1));
8199
+ : new FinalizationRegistry(ptr => wasm.__wbg_transferablepolygonbatchedfeature_free(ptr, 1));
8027
8200
  const TransferablePolylineBatchedFeatureFinalization = (typeof FinalizationRegistry === 'undefined')
8028
8201
  ? { register: () => {}, unregister: () => {} }
8029
- : new FinalizationRegistry(ptr => wasm.__wbg_transferablepolylinebatchedfeature_free(ptr >>> 0, 1));
8202
+ : new FinalizationRegistry(ptr => wasm.__wbg_transferablepolylinebatchedfeature_free(ptr, 1));
8030
8203
  const TransformFinalization = (typeof FinalizationRegistry === 'undefined')
8031
8204
  ? { register: () => {}, unregister: () => {} }
8032
- : new FinalizationRegistry(ptr => wasm.__wbg_transform_free(ptr >>> 0, 1));
8205
+ : new FinalizationRegistry(ptr => wasm.__wbg_transform_free(ptr, 1));
8033
8206
  const UintAttributeFinalization = (typeof FinalizationRegistry === 'undefined')
8034
8207
  ? { register: () => {}, unregister: () => {} }
8035
- : new FinalizationRegistry(ptr => wasm.__wbg_uintattribute_free(ptr >>> 0, 1));
8208
+ : new FinalizationRegistry(ptr => wasm.__wbg_uintattribute_free(ptr, 1));
8036
8209
  const UpsamplableTerrainGeometryFinalization = (typeof FinalizationRegistry === 'undefined')
8037
8210
  ? { register: () => {}, unregister: () => {} }
8038
- : new FinalizationRegistry(ptr => wasm.__wbg_upsamplableterraingeometry_free(ptr >>> 0, 1));
8211
+ : new FinalizationRegistry(ptr => wasm.__wbg_upsamplableterraingeometry_free(ptr, 1));
8039
8212
  const Vec2Finalization = (typeof FinalizationRegistry === 'undefined')
8040
8213
  ? { register: () => {}, unregister: () => {} }
8041
- : new FinalizationRegistry(ptr => wasm.__wbg_vec2_free(ptr >>> 0, 1));
8214
+ : new FinalizationRegistry(ptr => wasm.__wbg_vec2_free(ptr, 1));
8042
8215
  const Vec3Finalization = (typeof FinalizationRegistry === 'undefined')
8043
8216
  ? { register: () => {}, unregister: () => {} }
8044
- : new FinalizationRegistry(ptr => wasm.__wbg_vec3_free(ptr >>> 0, 1));
8217
+ : new FinalizationRegistry(ptr => wasm.__wbg_vec3_free(ptr, 1));
8045
8218
  const WindingOrderFinalization = (typeof FinalizationRegistry === 'undefined')
8046
8219
  ? { register: () => {}, unregister: () => {} }
8047
- : new FinalizationRegistry(ptr => wasm.__wbg_windingorder_free(ptr >>> 0, 1));
8220
+ : new FinalizationRegistry(ptr => wasm.__wbg_windingorder_free(ptr, 1));
8048
8221
  const WindowFinalization = (typeof FinalizationRegistry === 'undefined')
8049
8222
  ? { register: () => {}, unregister: () => {} }
8050
- : new FinalizationRegistry(ptr => wasm.__wbg_window_free(ptr >>> 0, 1));
8223
+ : new FinalizationRegistry(ptr => wasm.__wbg_window_free(ptr, 1));
8051
8224
 
8052
8225
  function addToExternrefTable0(obj) {
8053
8226
  const idx = wasm.__externref_table_alloc();
@@ -8182,8 +8355,7 @@ function getFloat64ArrayMemory0() {
8182
8355
  }
8183
8356
 
8184
8357
  function getStringFromWasm0(ptr, len) {
8185
- ptr = ptr >>> 0;
8186
- return decodeText(ptr, len);
8358
+ return decodeText(ptr >>> 0, len);
8187
8359
  }
8188
8360
 
8189
8361
  let cachedUint32ArrayMemory0 = null;
@@ -8325,8 +8497,9 @@ if (!('encodeInto' in cachedTextEncoder)) {
8325
8497
 
8326
8498
  let WASM_VECTOR_LEN = 0;
8327
8499
 
8328
- let wasmModule, wasm;
8500
+ let wasmModule, wasmInstance, wasm;
8329
8501
  function __wbg_finalize_init(instance, module) {
8502
+ wasmInstance = instance;
8330
8503
  wasm = instance.exports;
8331
8504
  wasmModule = module;
8332
8505
  cachedDataViewMemory0 = null;