@navaramap/engine-api 0.0.0 → 0.0.2

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@@ -21,7 +21,7 @@ export class Aabb {
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  _assertClass(extent, Vec3);
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  var ptr1 = extent.__destroy_into_raw();
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  const ret = wasm.aabb_new(ptr0, ptr1);
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- this.__wbg_ptr = ret >>> 0;
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+ this.__wbg_ptr = ret;
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  AabbFinalization.register(this, this.__wbg_ptr, this);
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  return this;
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  }
@@ -121,7 +121,7 @@ export class BillboardMaterial {
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  */
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  get alphaTest() {
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  const ret = wasm.__wbg_get_billboardmaterial_alphaTest(this.__wbg_ptr);
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- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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  }
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  /**
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  * anchor point of the sprite, range is (-0.5, -0.5) to (0.5, 0.5).
@@ -144,7 +144,26 @@ export class BillboardMaterial {
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  */
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  get color() {
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  const ret = wasm.__wbg_get_billboardmaterial_color(this.__wbg_ptr);
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- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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+ }
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+ /**
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+ * Placement priority for decluttering; higher wins. Only meaningful when
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+ * `declutter` is enabled. Defaults to `0.0`.
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+ * @returns {number | undefined}
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+ */
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+ get declutterPriority() {
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+ const ret = wasm.__wbg_get_billboardmaterial_declutterPriority(this.__wbg_ptr);
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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+ }
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+ /**
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+ * Participate in screen-space decluttering: when labels/sprites overlap
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+ * on screen, lower-priority ones are hidden. Defaults to `true`; set to
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+ * `false` to draw every label unconditionally.
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+ * @returns {boolean | undefined}
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+ */
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+ get declutter() {
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+ const ret = wasm.__wbg_get_billboardmaterial_declutter(this.__wbg_ptr);
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+ return ret === 0xFFFFFF ? undefined : ret !== 0;
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  }
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  /**
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  * @returns {boolean | undefined}
@@ -172,7 +191,7 @@ export class BillboardMaterial {
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  */
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  get emissiveColor() {
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  const ret = wasm.__wbg_get_billboardmaterial_emissiveColor(this.__wbg_ptr);
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- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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  }
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  /**
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  * Emissive glow intensity (default: 0.3 when Bloom enabled)
@@ -180,14 +199,14 @@ export class BillboardMaterial {
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  */
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  get emissiveIntensity() {
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  const ret = wasm.__wbg_get_billboardmaterial_emissiveIntensity(this.__wbg_ptr);
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- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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  }
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  /**
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  * @returns {number | undefined}
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  */
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  get height() {
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  const ret = wasm.__wbg_get_billboardmaterial_height(this.__wbg_ptr);
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- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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  }
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  /**
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  * Avoid overlapping with the globe surface.
@@ -202,7 +221,7 @@ export class BillboardMaterial {
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  */
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  get opacity() {
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  const ret = wasm.__wbg_get_billboardmaterial_opacity(this.__wbg_ptr);
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- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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  }
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  /**
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  * @returns {boolean | undefined}
@@ -225,7 +244,7 @@ export class BillboardMaterial {
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  */
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  get size() {
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  const ret = wasm.__wbg_get_billboardmaterial_size(this.__wbg_ptr);
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- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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  }
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  /**
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  * @returns {boolean | undefined}
@@ -250,7 +269,7 @@ export class BillboardMaterial {
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  * @param {number | null} [arg0]
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  */
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  set alphaTest(arg0) {
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- wasm.__wbg_set_billboardmaterial_alphaTest(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
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+ wasm.__wbg_set_billboardmaterial_alphaTest(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
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  }
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  /**
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  * anchor point of the sprite, range is (-0.5, -0.5) to (0.5, 0.5).
@@ -275,7 +294,24 @@ export class BillboardMaterial {
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  * @param {number | null} [arg0]
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  */
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  set color(arg0) {
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- wasm.__wbg_set_billboardmaterial_color(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
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+ wasm.__wbg_set_billboardmaterial_color(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
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+ }
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+ /**
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+ * Placement priority for decluttering; higher wins. Only meaningful when
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+ * `declutter` is enabled. Defaults to `0.0`.
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+ * @param {number | null} [arg0]
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+ */
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+ set declutterPriority(arg0) {
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+ wasm.__wbg_set_billboardmaterial_declutterPriority(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
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+ }
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+ /**
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+ * Participate in screen-space decluttering: when labels/sprites overlap
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+ * on screen, lower-priority ones are hidden. Defaults to `true`; set to
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+ * `false` to draw every label unconditionally.
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+ * @param {boolean | null} [arg0]
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+ */
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+ set declutter(arg0) {
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+ wasm.__wbg_set_billboardmaterial_declutter(this.__wbg_ptr, isLikeNone(arg0) ? 0xFFFFFF : arg0 ? 1 : 0);
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  }
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  /**
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  * @param {boolean | null} [arg0]
@@ -297,20 +333,20 @@ export class BillboardMaterial {
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  * @param {number | null} [arg0]
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  */
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  set emissiveColor(arg0) {
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- wasm.__wbg_set_billboardmaterial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
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+ wasm.__wbg_set_billboardmaterial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
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  }
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  /**
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  * Emissive glow intensity (default: 0.3 when Bloom enabled)
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  * @param {number | null} [arg0]
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  */
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  set emissiveIntensity(arg0) {
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- wasm.__wbg_set_billboardmaterial_emissiveIntensity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
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+ wasm.__wbg_set_billboardmaterial_emissiveIntensity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
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  }
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  /**
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  * @param {number | null} [arg0]
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  */
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  set height(arg0) {
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- wasm.__wbg_set_billboardmaterial_height(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
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+ wasm.__wbg_set_billboardmaterial_height(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
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  }
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  /**
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  * Avoid overlapping with the globe surface.
@@ -323,7 +359,7 @@ export class BillboardMaterial {
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  * @param {number | null} [arg0]
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  */
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  set opacity(arg0) {
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- wasm.__wbg_set_billboardmaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
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+ wasm.__wbg_set_billboardmaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
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  }
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  /**
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  * @param {boolean | null} [arg0]
@@ -343,7 +379,7 @@ export class BillboardMaterial {
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  * @param {number | null} [arg0]
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  */
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  set size(arg0) {
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- wasm.__wbg_set_billboardmaterial_size(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
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+ wasm.__wbg_set_billboardmaterial_size(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
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  }
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  /**
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  * @param {boolean | null} [arg0]
@@ -381,7 +417,7 @@ export class BoundingSphere {
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  */
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  constructor(center_x, center_y, center_z, radius) {
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  const ret = wasm.boundingsphere_new(center_x, center_y, center_z, radius);
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- this.__wbg_ptr = ret >>> 0;
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+ this.__wbg_ptr = ret;
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  BoundingSphereFinalization.register(this, this.__wbg_ptr, this);
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  return this;
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  }
@@ -473,8 +509,8 @@ export class CachedMeshHandle {
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  * @param {number | null} [heights]
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  */
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  constructor(vertices, indices, uvs, heights) {
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- const ret = wasm.cachedmeshhandle_new(vertices, indices, uvs, isLikeNone(heights) ? 0x100000001 : (heights) >> 0);
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- this.__wbg_ptr = ret >>> 0;
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+ const ret = wasm.cachedmeshhandle_new(vertices, indices, uvs, isLikeNone(heights) ? Number.MAX_SAFE_INTEGER : (heights) >> 0);
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+ this.__wbg_ptr = ret;
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  CachedMeshHandleFinalization.register(this, this.__wbg_ptr, this);
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  return this;
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  }
@@ -483,7 +519,7 @@ export class CachedMeshHandle {
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  */
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  get heights() {
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  const ret = wasm.__wbg_get_cachedmeshhandle_heights(this.__wbg_ptr);
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- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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  }
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  /**
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  * @returns {number}
@@ -497,7 +533,7 @@ export class CachedMeshHandle {
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  */
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  get normals() {
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  const ret = wasm.__wbg_get_cachedmeshhandle_normals(this.__wbg_ptr);
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- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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  }
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  /**
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  * @returns {number}
@@ -518,13 +554,13 @@ export class CachedMeshHandle {
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  */
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  get watermask() {
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  const ret = wasm.__wbg_get_cachedmeshhandle_watermask(this.__wbg_ptr);
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- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
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  }
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  /**
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  * @param {number | null} [arg0]
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  */
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  set heights(arg0) {
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- wasm.__wbg_set_cachedmeshhandle_heights(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >> 0);
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+ wasm.__wbg_set_cachedmeshhandle_heights(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >> 0);
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  }
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  /**
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  * @param {number} arg0
@@ -536,7 +572,7 @@ export class CachedMeshHandle {
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  * @param {number | null} [arg0]
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  */
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  set normals(arg0) {
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- wasm.__wbg_set_cachedmeshhandle_normals(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >> 0);
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+ wasm.__wbg_set_cachedmeshhandle_normals(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >> 0);
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  }
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  /**
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  * @param {number} arg0
@@ -554,7 +590,7 @@ export class CachedMeshHandle {
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  * @param {number | null} [arg0]
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  */
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  set watermask(arg0) {
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- wasm.__wbg_set_cachedmeshhandle_watermask(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >> 0);
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+ wasm.__wbg_set_cachedmeshhandle_watermask(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >> 0);
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  }
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  }
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  if (Symbol.dispose) CachedMeshHandle.prototype[Symbol.dispose] = CachedMeshHandle.prototype.free;
@@ -578,7 +614,7 @@ export class CameraControlUpdateEvent {
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  }
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  constructor() {
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  const ret = wasm.cameracontrolupdateevent_new();
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- this.__wbg_ptr = ret >>> 0;
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+ this.__wbg_ptr = ret;
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  CameraControlUpdateEventFinalization.register(this, this.__wbg_ptr, this);
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  return this;
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  }
@@ -654,7 +690,7 @@ export class CameraControlUpdateEvent {
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  */
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  get spinDuration() {
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  const ret = wasm.__wbg_get_cameracontrolupdateevent_spinDuration(this.__wbg_ptr);
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- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
658
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  }
659
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  /**
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  * Multiplier for mouse drag rotation speed.
@@ -674,7 +710,7 @@ export class CameraControlUpdateEvent {
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  */
675
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  get translateDuration() {
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  const ret = wasm.__wbg_get_cameracontrolupdateevent_translateDuration(this.__wbg_ptr);
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- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
678
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  }
679
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  /**
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  * Duration (in milliseconds) for zoom inertia animation after scroll wheel input.
@@ -684,7 +720,7 @@ export class CameraControlUpdateEvent {
684
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  */
685
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  get zoomDuration() {
686
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  const ret = wasm.__wbg_get_cameracontrolupdateevent_zoomDuration(this.__wbg_ptr);
687
- return ret === 0x100000001 ? undefined : ret;
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+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
688
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  }
689
725
  /**
690
726
  * Multiplier for scroll wheel zoom speed.
@@ -761,7 +797,7 @@ export class CameraControlUpdateEvent {
761
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  * @param {number | null} [arg0]
762
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  */
763
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  set spinDuration(arg0) {
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- wasm.__wbg_set_cameracontrolupdateevent_spinDuration(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
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+ wasm.__wbg_set_cameracontrolupdateevent_spinDuration(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
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  }
766
802
  /**
767
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  * Multiplier for mouse drag rotation speed.
@@ -779,7 +815,7 @@ export class CameraControlUpdateEvent {
779
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  * @param {number | null} [arg0]
780
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  */
781
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  set translateDuration(arg0) {
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- wasm.__wbg_set_cameracontrolupdateevent_translateDuration(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
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+ wasm.__wbg_set_cameracontrolupdateevent_translateDuration(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
783
819
  }
784
820
  /**
785
821
  * Duration (in milliseconds) for zoom inertia animation after scroll wheel input.
@@ -788,7 +824,7 @@ export class CameraControlUpdateEvent {
788
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  * @param {number | null} [arg0]
789
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  */
790
826
  set zoomDuration(arg0) {
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- wasm.__wbg_set_cameracontrolupdateevent_zoomDuration(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
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+ wasm.__wbg_set_cameracontrolupdateevent_zoomDuration(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
792
828
  }
793
829
  /**
794
830
  * Multiplier for scroll wheel zoom speed.
@@ -833,7 +869,7 @@ export class CameraFrustum {
833
869
  */
834
870
  constructor(near, far, fov, aspect_ratio) {
835
871
  const ret = wasm.camerafrustum_new(near, far, fov, aspect_ratio);
836
- this.__wbg_ptr = ret >>> 0;
872
+ this.__wbg_ptr = ret;
837
873
  CameraFrustumFinalization.register(this, this.__wbg_ptr, this);
838
874
  return this;
839
875
  }
@@ -1058,7 +1094,7 @@ export class CompiledExpression {
1058
1094
  if (ret[2]) {
1059
1095
  throw takeFromExternrefTable0(ret[1]);
1060
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  }
1061
- this.__wbg_ptr = ret[0] >>> 0;
1097
+ this.__wbg_ptr = ret[0];
1062
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  CompiledExpressionFinalization.register(this, this.__wbg_ptr, this);
1063
1099
  return this;
1064
1100
  }
@@ -1086,7 +1122,7 @@ export class CompiledFilter {
1086
1122
  if (ret[2]) {
1087
1123
  throw takeFromExternrefTable0(ret[1]);
1088
1124
  }
1089
- this.__wbg_ptr = ret[0] >>> 0;
1125
+ this.__wbg_ptr = ret[0];
1090
1126
  CompiledFilterFinalization.register(this, this.__wbg_ptr, this);
1091
1127
  return this;
1092
1128
  }
@@ -1284,7 +1320,6 @@ if (Symbol.dispose) ConstructedPolygonGeometry.prototype[Symbol.dispose] = Const
1284
1320
 
1285
1321
  export class ConstructedPolygonOutlineGeometry {
1286
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  static __wrap(ptr) {
1287
- ptr = ptr >>> 0;
1288
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  const obj = Object.create(ConstructedPolygonOutlineGeometry.prototype);
1289
1324
  obj.__wbg_ptr = ptr;
1290
1325
  ConstructedPolygonOutlineGeometryFinalization.register(obj, obj.__wbg_ptr, obj);
@@ -1578,7 +1613,6 @@ if (Symbol.dispose) ConstructedPolylineGeometry.prototype[Symbol.dispose] = Cons
1578
1613
 
1579
1614
  export class ElevationDecoder {
1580
1615
  static __wrap(ptr) {
1581
- ptr = ptr >>> 0;
1582
1616
  const obj = Object.create(ElevationDecoder.prototype);
1583
1617
  obj.__wbg_ptr = ptr;
1584
1618
  ElevationDecoderFinalization.register(obj, obj.__wbg_ptr, obj);
@@ -1620,7 +1654,7 @@ export class ElevationDecoder {
1620
1654
  */
1621
1655
  constructor(r_scaler, g_scaler, b_scaler, offset, max_offset, min_offset, boundary, epsilon) {
1622
1656
  const ret = wasm.elevationdecoder_new(r_scaler, g_scaler, b_scaler, offset, max_offset, min_offset, boundary, epsilon);
1623
- this.__wbg_ptr = ret >>> 0;
1657
+ this.__wbg_ptr = ret;
1624
1658
  ElevationDecoderFinalization.register(this, this.__wbg_ptr, this);
1625
1659
  return this;
1626
1660
  }
@@ -1847,7 +1881,7 @@ export class EllipsoidGeodesic {
1847
1881
  _assertClass(end, LLE);
1848
1882
  var ptr1 = end.__destroy_into_raw();
1849
1883
  const ret = wasm.ellipsoidgeodesic_new(ptr0, ptr1);
1850
- this.__wbg_ptr = ret >>> 0;
1884
+ this.__wbg_ptr = ret;
1851
1885
  EllipsoidGeodesicFinalization.register(this, this.__wbg_ptr, this);
1852
1886
  return this;
1853
1887
  }
@@ -1925,7 +1959,6 @@ if (Symbol.dispose) EllipsoidGeodesic.prototype[Symbol.dispose] = EllipsoidGeode
1925
1959
 
1926
1960
  export class EncodedVec3 {
1927
1961
  static __wrap(ptr) {
1928
- ptr = ptr >>> 0;
1929
1962
  const obj = Object.create(EncodedVec3.prototype);
1930
1963
  obj.__wbg_ptr = ptr;
1931
1964
  EncodedVec3Finalization.register(obj, obj.__wbg_ptr, obj);
@@ -1951,7 +1984,7 @@ export class EncodedVec3 {
1951
1984
  _assertClass(low, Vec3);
1952
1985
  var ptr1 = low.__destroy_into_raw();
1953
1986
  const ret = wasm.encodedvec3_new(ptr0, ptr1);
1954
- this.__wbg_ptr = ret >>> 0;
1987
+ this.__wbg_ptr = ret;
1955
1988
  EncodedVec3Finalization.register(this, this.__wbg_ptr, this);
1956
1989
  return this;
1957
1990
  }
@@ -1990,7 +2023,6 @@ if (Symbol.dispose) EncodedVec3.prototype[Symbol.dispose] = EncodedVec3.prototyp
1990
2023
 
1991
2024
  export class ExtentRadianF32 {
1992
2025
  static __wrap(ptr) {
1993
- ptr = ptr >>> 0;
1994
2026
  const obj = Object.create(ExtentRadianF32.prototype);
1995
2027
  obj.__wbg_ptr = ptr;
1996
2028
  ExtentRadianF32Finalization.register(obj, obj.__wbg_ptr, obj);
@@ -2014,7 +2046,7 @@ export class ExtentRadianF32 {
2014
2046
  */
2015
2047
  constructor(west, south, east, north) {
2016
2048
  const ret = wasm.extentradianf32_new(west, south, east, north);
2017
- this.__wbg_ptr = ret >>> 0;
2049
+ this.__wbg_ptr = ret;
2018
2050
  ExtentRadianF32Finalization.register(this, this.__wbg_ptr, this);
2019
2051
  return this;
2020
2052
  }
@@ -2092,7 +2124,7 @@ export class FloatAttribute {
2092
2124
  const ptr0 = passArrayF32ToWasm0(data, wasm.__wbindgen_malloc);
2093
2125
  const len0 = WASM_VECTOR_LEN;
2094
2126
  const ret = wasm.floatattribute_new(ptr0, len0, size);
2095
- this.__wbg_ptr = ret >>> 0;
2127
+ this.__wbg_ptr = ret;
2096
2128
  FloatAttributeFinalization.register(this, this.__wbg_ptr, this);
2097
2129
  return this;
2098
2130
  }
@@ -2157,7 +2189,7 @@ export class Geometry {
2157
2189
  const ptr2 = passArrayF32ToWasm0(uvs, wasm.__wbindgen_malloc);
2158
2190
  const len2 = WASM_VECTOR_LEN;
2159
2191
  const ret = wasm.geometry_new(ptr0, len0, ptr1, len1, ptr2, len2);
2160
- this.__wbg_ptr = ret >>> 0;
2192
+ this.__wbg_ptr = ret;
2161
2193
  GeometryFinalization.register(this, this.__wbg_ptr, this);
2162
2194
  return this;
2163
2195
  }
@@ -2264,6 +2296,18 @@ export class Globe {
2264
2296
  const ret = wasm.__wbg_get_globe_hideUnderground(this.__wbg_ptr);
2265
2297
  return ret !== 0;
2266
2298
  }
2299
+ /**
2300
+ * Whether the globe tiles with the Geographic scheme (quantized-mesh
2301
+ * terrain) rather than the default WebMercator. Engine-set output — the
2302
+ * web renderer selects its raster drape pipeline (baked vs direct) from
2303
+ * it at tile-mesh creation; ignored on input (the scheme is dictated by
2304
+ * the terrain source, not configurable).
2305
+ * @returns {boolean}
2306
+ */
2307
+ get isGeographicTiling() {
2308
+ const ret = wasm.__wbg_get_globe_isGeographicTiling(this.__wbg_ptr);
2309
+ return ret !== 0;
2310
+ }
2267
2311
  /**
2268
2312
  * Screen-space error threshold for level of detail (LOD) calculations. Initialization only.
2269
2313
  * @returns {number}
@@ -2328,7 +2372,7 @@ export class Globe {
2328
2372
  const ptr0 = passArrayF32ToWasm0(elevation_colormap, wasm.__wbindgen_malloc);
2329
2373
  const len0 = WASM_VECTOR_LEN;
2330
2374
  const ret = wasm.globe_new(max_sse, segments, color, hide_underground, use_normal, transparent, opacity, wireframe, ptr0, len0);
2331
- this.__wbg_ptr = ret >>> 0;
2375
+ this.__wbg_ptr = ret;
2332
2376
  GlobeFinalization.register(this, this.__wbg_ptr, this);
2333
2377
  return this;
2334
2378
  }
@@ -2356,6 +2400,17 @@ export class Globe {
2356
2400
  set hideUnderground(arg0) {
2357
2401
  wasm.__wbg_set_globe_hideUnderground(this.__wbg_ptr, arg0);
2358
2402
  }
2403
+ /**
2404
+ * Whether the globe tiles with the Geographic scheme (quantized-mesh
2405
+ * terrain) rather than the default WebMercator. Engine-set output — the
2406
+ * web renderer selects its raster drape pipeline (baked vs direct) from
2407
+ * it at tile-mesh creation; ignored on input (the scheme is dictated by
2408
+ * the terrain source, not configurable).
2409
+ * @param {boolean} arg0
2410
+ */
2411
+ set isGeographicTiling(arg0) {
2412
+ wasm.__wbg_set_globe_isGeographicTiling(this.__wbg_ptr, arg0);
2413
+ }
2359
2414
  /**
2360
2415
  * Screen-space error threshold for level of detail (LOD) calculations. Initialization only.
2361
2416
  * @param {number} arg0
@@ -2423,21 +2478,20 @@ export class HillshadeMaterial {
2423
2478
  */
2424
2479
  get exaggeration() {
2425
2480
  const ret = wasm.__wbg_get_hillshadematerial_exaggeration(this.__wbg_ptr);
2426
- return ret === 0x100000001 ? undefined : ret;
2481
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2427
2482
  }
2428
2483
  /**
2429
2484
  * Exaggeration factor for hillshade effect (default: 1.0)
2430
2485
  * @param {number | null} [arg0]
2431
2486
  */
2432
2487
  set exaggeration(arg0) {
2433
- wasm.__wbg_set_hillshadematerial_exaggeration(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
2488
+ wasm.__wbg_set_hillshadematerial_exaggeration(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
2434
2489
  }
2435
2490
  }
2436
2491
  if (Symbol.dispose) HillshadeMaterial.prototype[Symbol.dispose] = HillshadeMaterial.prototype.free;
2437
2492
 
2438
2493
  export class LLE {
2439
2494
  static __wrap(ptr) {
2440
- ptr = ptr >>> 0;
2441
2495
  const obj = Object.create(LLE.prototype);
2442
2496
  obj.__wbg_ptr = ptr;
2443
2497
  LLEFinalization.register(obj, obj.__wbg_ptr, obj);
@@ -2481,7 +2535,7 @@ export class LLE {
2481
2535
  */
2482
2536
  constructor(lat, lng, height) {
2483
2537
  const ret = wasm.lle_new(lat, lng, height);
2484
- this.__wbg_ptr = ret >>> 0;
2538
+ this.__wbg_ptr = ret;
2485
2539
  LLEFinalization.register(this, this.__wbg_ptr, this);
2486
2540
  return this;
2487
2541
  }
@@ -2508,7 +2562,6 @@ if (Symbol.dispose) LLE.prototype[Symbol.dispose] = LLE.prototype.free;
2508
2562
 
2509
2563
  export class ModelInternalMaterial {
2510
2564
  static __wrap(ptr) {
2511
- ptr = ptr >>> 0;
2512
2565
  const obj = Object.create(ModelInternalMaterial.prototype);
2513
2566
  obj.__wbg_ptr = ptr;
2514
2567
  ModelInternalMaterialFinalization.register(obj, obj.__wbg_ptr, obj);
@@ -2603,7 +2656,7 @@ export class ModelMaterial {
2603
2656
  */
2604
2657
  get animationSpeed() {
2605
2658
  const ret = wasm.__wbg_get_modelmaterial_animationSpeed(this.__wbg_ptr);
2606
- return ret === 0x100000001 ? undefined : ret;
2659
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2607
2660
  }
2608
2661
  /**
2609
2662
  * @returns {boolean | undefined}
@@ -2631,7 +2684,7 @@ export class ModelMaterial {
2631
2684
  */
2632
2685
  get color() {
2633
2686
  const ret = wasm.__wbg_get_modelmaterial_color(this.__wbg_ptr);
2634
- return ret === 0x100000001 ? undefined : ret;
2687
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2635
2688
  }
2636
2689
  /**
2637
2690
  * Crease angle (in radians) used when `normals` is true. Defaults to 30°
@@ -2640,7 +2693,7 @@ export class ModelMaterial {
2640
2693
  */
2641
2694
  get creaseNormalAngle() {
2642
2695
  const ret = wasm.__wbg_get_modelmaterial_creaseNormalAngle(this.__wbg_ptr);
2643
- return ret === 0x100000001 ? undefined : ret;
2696
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2644
2697
  }
2645
2698
  /**
2646
2699
  * Enable writing to depth buffer
@@ -2669,7 +2722,7 @@ export class ModelMaterial {
2669
2722
  */
2670
2723
  get emissiveColor() {
2671
2724
  const ret = wasm.__wbg_get_modelmaterial_emissiveColor(this.__wbg_ptr);
2672
- return ret === 0x100000001 ? undefined : ret;
2725
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2673
2726
  }
2674
2727
  /**
2675
2728
  * Emissive glow intensity (default: 0.3 when Bloom enabled)
@@ -2677,35 +2730,35 @@ export class ModelMaterial {
2677
2730
  */
2678
2731
  get emissiveIntensity() {
2679
2732
  const ret = wasm.__wbg_get_modelmaterial_emissiveIntensity(this.__wbg_ptr);
2680
- return ret === 0x100000001 ? undefined : ret;
2733
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2681
2734
  }
2682
2735
  /**
2683
2736
  * @returns {number | undefined}
2684
2737
  */
2685
2738
  get height() {
2686
2739
  const ret = wasm.__wbg_get_modelmaterial_height(this.__wbg_ptr);
2687
- return ret === 0x100000001 ? undefined : ret;
2740
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2688
2741
  }
2689
2742
  /**
2690
2743
  * @returns {number | undefined}
2691
2744
  */
2692
2745
  get ior() {
2693
2746
  const ret = wasm.__wbg_get_modelmaterial_ior(this.__wbg_ptr);
2694
- return ret === 0x100000001 ? undefined : ret;
2747
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2695
2748
  }
2696
2749
  /**
2697
2750
  * @returns {number | undefined}
2698
2751
  */
2699
2752
  get maxSse() {
2700
2753
  const ret = wasm.__wbg_get_modelmaterial_maxSse(this.__wbg_ptr);
2701
- return ret === 0x100000001 ? undefined : ret;
2754
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2702
2755
  }
2703
2756
  /**
2704
2757
  * @returns {number | undefined}
2705
2758
  */
2706
2759
  get metalness() {
2707
2760
  const ret = wasm.__wbg_get_modelmaterial_metalness(this.__wbg_ptr);
2708
- return ret === 0x100000001 ? undefined : ret;
2761
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2709
2762
  }
2710
2763
  /**
2711
2764
  * When true, recompute vertex normals using a creased-normals algorithm
@@ -2723,14 +2776,14 @@ export class ModelMaterial {
2723
2776
  */
2724
2777
  get opacity() {
2725
2778
  const ret = wasm.__wbg_get_modelmaterial_opacity(this.__wbg_ptr);
2726
- return ret === 0x100000001 ? undefined : ret;
2779
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2727
2780
  }
2728
2781
  /**
2729
2782
  * @returns {number | undefined}
2730
2783
  */
2731
2784
  get pointSize() {
2732
2785
  const ret = wasm.__wbg_get_modelmaterial_pointSize(this.__wbg_ptr);
2733
- return ret === 0x100000001 ? undefined : ret;
2786
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2734
2787
  }
2735
2788
  /**
2736
2789
  * @returns {boolean | undefined}
@@ -2745,7 +2798,7 @@ export class ModelMaterial {
2745
2798
  */
2746
2799
  get reflectivity() {
2747
2800
  const ret = wasm.__wbg_get_modelmaterial_reflectivity(this.__wbg_ptr);
2748
- return ret === 0x100000001 ? undefined : ret;
2801
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2749
2802
  }
2750
2803
  /**
2751
2804
  * Reflectivity for post-process.
@@ -2753,14 +2806,14 @@ export class ModelMaterial {
2753
2806
  */
2754
2807
  get roughness() {
2755
2808
  const ret = wasm.__wbg_get_modelmaterial_roughness(this.__wbg_ptr);
2756
- return ret === 0x100000001 ? undefined : ret;
2809
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2757
2810
  }
2758
2811
  /**
2759
2812
  * @returns {number | undefined}
2760
2813
  */
2761
2814
  get shininess() {
2762
2815
  const ret = wasm.__wbg_get_modelmaterial_shininess(this.__wbg_ptr);
2763
- return ret === 0x100000001 ? undefined : ret;
2816
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2764
2817
  }
2765
2818
  /**
2766
2819
  * @returns {boolean | undefined}
@@ -2788,14 +2841,14 @@ export class ModelMaterial {
2788
2841
  */
2789
2842
  get size() {
2790
2843
  const ret = wasm.__wbg_get_modelmaterial_size(this.__wbg_ptr);
2791
- return ret === 0x100000001 ? undefined : ret;
2844
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2792
2845
  }
2793
2846
  /**
2794
2847
  * @returns {number | undefined}
2795
2848
  */
2796
2849
  get specularStrength() {
2797
2850
  const ret = wasm.__wbg_get_modelmaterial_specularStrength(this.__wbg_ptr);
2798
- return ret === 0x100000001 ? undefined : ret;
2851
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2799
2852
  }
2800
2853
  /**
2801
2854
  * Enabling this value allows using `shininess` and `specular_strength`.
@@ -2831,7 +2884,7 @@ export class ModelMaterial {
2831
2884
  */
2832
2885
  get waterScaleNormal() {
2833
2886
  const ret = wasm.__wbg_get_modelmaterial_waterScaleNormal(this.__wbg_ptr);
2834
- return ret === 0x100000001 ? undefined : ret;
2887
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2835
2888
  }
2836
2889
  /**
2837
2890
  * Water wave speed.
@@ -2839,7 +2892,7 @@ export class ModelMaterial {
2839
2892
  */
2840
2893
  get waterSpeed() {
2841
2894
  const ret = wasm.__wbg_get_modelmaterial_waterSpeed(this.__wbg_ptr);
2842
- return ret === 0x100000001 ? undefined : ret;
2895
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
2843
2896
  }
2844
2897
  /**
2845
2898
  * Apply a water material on the polygon. It might slow down the loading of the mesh.
@@ -2872,7 +2925,7 @@ export class ModelMaterial {
2872
2925
  * @param {number | null} [arg0]
2873
2926
  */
2874
2927
  set animationSpeed(arg0) {
2875
- wasm.__wbg_set_modelmaterial_animationSpeed(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
2928
+ wasm.__wbg_set_modelmaterial_animationSpeed(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
2876
2929
  }
2877
2930
  /**
2878
2931
  * @param {boolean | null} [arg0]
@@ -2896,7 +2949,7 @@ export class ModelMaterial {
2896
2949
  * @param {number | null} [arg0]
2897
2950
  */
2898
2951
  set color(arg0) {
2899
- wasm.__wbg_set_modelmaterial_color(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
2952
+ wasm.__wbg_set_modelmaterial_color(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
2900
2953
  }
2901
2954
  /**
2902
2955
  * Crease angle (in radians) used when `normals` is true. Defaults to 30°
@@ -2904,7 +2957,7 @@ export class ModelMaterial {
2904
2957
  * @param {number | null} [arg0]
2905
2958
  */
2906
2959
  set creaseNormalAngle(arg0) {
2907
- wasm.__wbg_set_modelmaterial_creaseNormalAngle(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
2960
+ wasm.__wbg_set_modelmaterial_creaseNormalAngle(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
2908
2961
  }
2909
2962
  /**
2910
2963
  * Enable writing to depth buffer
@@ -2927,38 +2980,38 @@ export class ModelMaterial {
2927
2980
  * @param {number | null} [arg0]
2928
2981
  */
2929
2982
  set emissiveColor(arg0) {
2930
- wasm.__wbg_set_modelmaterial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
2983
+ wasm.__wbg_set_modelmaterial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
2931
2984
  }
2932
2985
  /**
2933
2986
  * Emissive glow intensity (default: 0.3 when Bloom enabled)
2934
2987
  * @param {number | null} [arg0]
2935
2988
  */
2936
2989
  set emissiveIntensity(arg0) {
2937
- wasm.__wbg_set_modelmaterial_emissiveIntensity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
2990
+ wasm.__wbg_set_modelmaterial_emissiveIntensity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
2938
2991
  }
2939
2992
  /**
2940
2993
  * @param {number | null} [arg0]
2941
2994
  */
2942
2995
  set height(arg0) {
2943
- wasm.__wbg_set_modelmaterial_height(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
2996
+ wasm.__wbg_set_modelmaterial_height(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
2944
2997
  }
2945
2998
  /**
2946
2999
  * @param {number | null} [arg0]
2947
3000
  */
2948
3001
  set ior(arg0) {
2949
- wasm.__wbg_set_modelmaterial_ior(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3002
+ wasm.__wbg_set_modelmaterial_ior(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
2950
3003
  }
2951
3004
  /**
2952
3005
  * @param {number | null} [arg0]
2953
3006
  */
2954
3007
  set maxSse(arg0) {
2955
- wasm.__wbg_set_modelmaterial_maxSse(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3008
+ wasm.__wbg_set_modelmaterial_maxSse(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
2956
3009
  }
2957
3010
  /**
2958
3011
  * @param {number | null} [arg0]
2959
3012
  */
2960
3013
  set metalness(arg0) {
2961
- wasm.__wbg_set_modelmaterial_metalness(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3014
+ wasm.__wbg_set_modelmaterial_metalness(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
2962
3015
  }
2963
3016
  /**
2964
3017
  * When true, recompute vertex normals using a creased-normals algorithm
@@ -2974,13 +3027,13 @@ export class ModelMaterial {
2974
3027
  * @param {number | null} [arg0]
2975
3028
  */
2976
3029
  set opacity(arg0) {
2977
- wasm.__wbg_set_modelmaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3030
+ wasm.__wbg_set_modelmaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
2978
3031
  }
2979
3032
  /**
2980
3033
  * @param {number | null} [arg0]
2981
3034
  */
2982
3035
  set pointSize(arg0) {
2983
- wasm.__wbg_set_modelmaterial_pointSize(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3036
+ wasm.__wbg_set_modelmaterial_pointSize(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
2984
3037
  }
2985
3038
  /**
2986
3039
  * @param {boolean | null} [arg0]
@@ -2993,20 +3046,20 @@ export class ModelMaterial {
2993
3046
  * @param {number | null} [arg0]
2994
3047
  */
2995
3048
  set reflectivity(arg0) {
2996
- wasm.__wbg_set_modelmaterial_reflectivity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3049
+ wasm.__wbg_set_modelmaterial_reflectivity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
2997
3050
  }
2998
3051
  /**
2999
3052
  * Reflectivity for post-process.
3000
3053
  * @param {number | null} [arg0]
3001
3054
  */
3002
3055
  set roughness(arg0) {
3003
- wasm.__wbg_set_modelmaterial_roughness(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3056
+ wasm.__wbg_set_modelmaterial_roughness(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3004
3057
  }
3005
3058
  /**
3006
3059
  * @param {number | null} [arg0]
3007
3060
  */
3008
3061
  set shininess(arg0) {
3009
- wasm.__wbg_set_modelmaterial_shininess(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3062
+ wasm.__wbg_set_modelmaterial_shininess(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3010
3063
  }
3011
3064
  /**
3012
3065
  * @param {boolean | null} [arg0]
@@ -3030,13 +3083,13 @@ export class ModelMaterial {
3030
3083
  * @param {number | null} [arg0]
3031
3084
  */
3032
3085
  set size(arg0) {
3033
- wasm.__wbg_set_modelmaterial_size(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3086
+ wasm.__wbg_set_modelmaterial_size(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3034
3087
  }
3035
3088
  /**
3036
3089
  * @param {number | null} [arg0]
3037
3090
  */
3038
3091
  set specularStrength(arg0) {
3039
- wasm.__wbg_set_modelmaterial_specularStrength(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3092
+ wasm.__wbg_set_modelmaterial_specularStrength(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3040
3093
  }
3041
3094
  /**
3042
3095
  * Enabling this value allows using `shininess` and `specular_strength`.
@@ -3065,14 +3118,14 @@ export class ModelMaterial {
3065
3118
  * @param {number | null} [arg0]
3066
3119
  */
3067
3120
  set waterScaleNormal(arg0) {
3068
- wasm.__wbg_set_modelmaterial_waterScaleNormal(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3121
+ wasm.__wbg_set_modelmaterial_waterScaleNormal(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3069
3122
  }
3070
3123
  /**
3071
3124
  * Water wave speed.
3072
3125
  * @param {number | null} [arg0]
3073
3126
  */
3074
3127
  set waterSpeed(arg0) {
3075
- wasm.__wbg_set_modelmaterial_waterSpeed(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3128
+ wasm.__wbg_set_modelmaterial_waterSpeed(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3076
3129
  }
3077
3130
  /**
3078
3131
  * Apply a water material on the polygon. It might slow down the loading of the mesh.
@@ -3153,7 +3206,6 @@ if (Symbol.dispose) OverscaledTileHandle.prototype[Symbol.dispose] = OverscaledT
3153
3206
 
3154
3207
  export class Plane {
3155
3208
  static __wrap(ptr) {
3156
- ptr = ptr >>> 0;
3157
3209
  const obj = Object.create(Plane.prototype);
3158
3210
  obj.__wbg_ptr = ptr;
3159
3211
  PlaneFinalization.register(obj, obj.__wbg_ptr, obj);
@@ -3232,7 +3284,26 @@ export class PointMaterial {
3232
3284
  */
3233
3285
  get color() {
3234
3286
  const ret = wasm.__wbg_get_pointmaterial_color(this.__wbg_ptr);
3235
- return ret === 0x100000001 ? undefined : ret;
3287
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3288
+ }
3289
+ /**
3290
+ * Placement priority for decluttering; higher wins. Only meaningful when
3291
+ * `declutter` is enabled. Defaults to `0.0`.
3292
+ * @returns {number | undefined}
3293
+ */
3294
+ get declutterPriority() {
3295
+ const ret = wasm.__wbg_get_pointmaterial_declutterPriority(this.__wbg_ptr);
3296
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3297
+ }
3298
+ /**
3299
+ * Participate in screen-space decluttering: when labels/sprites overlap
3300
+ * on screen, lower-priority ones are hidden. Defaults to `true`; set to
3301
+ * `false` to draw every label unconditionally.
3302
+ * @returns {boolean | undefined}
3303
+ */
3304
+ get declutter() {
3305
+ const ret = wasm.__wbg_get_pointmaterial_declutter(this.__wbg_ptr);
3306
+ return ret === 0xFFFFFF ? undefined : ret !== 0;
3236
3307
  }
3237
3308
  /**
3238
3309
  * @returns {boolean | undefined}
@@ -3260,7 +3331,7 @@ export class PointMaterial {
3260
3331
  */
3261
3332
  get emissiveColor() {
3262
3333
  const ret = wasm.__wbg_get_pointmaterial_emissiveColor(this.__wbg_ptr);
3263
- return ret === 0x100000001 ? undefined : ret;
3334
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3264
3335
  }
3265
3336
  /**
3266
3337
  * Emissive glow intensity (default: 0.3 when Bloom enabled)
@@ -3268,14 +3339,14 @@ export class PointMaterial {
3268
3339
  */
3269
3340
  get emissiveIntensity() {
3270
3341
  const ret = wasm.__wbg_get_pointmaterial_emissiveIntensity(this.__wbg_ptr);
3271
- return ret === 0x100000001 ? undefined : ret;
3342
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3272
3343
  }
3273
3344
  /**
3274
3345
  * @returns {number | undefined}
3275
3346
  */
3276
3347
  get height() {
3277
3348
  const ret = wasm.__wbg_get_pointmaterial_height(this.__wbg_ptr);
3278
- return ret === 0x100000001 ? undefined : ret;
3349
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3279
3350
  }
3280
3351
  /**
3281
3352
  * Avoid overlapping with the globe surface.
@@ -3290,7 +3361,7 @@ export class PointMaterial {
3290
3361
  */
3291
3362
  get opacity() {
3292
3363
  const ret = wasm.__wbg_get_pointmaterial_opacity(this.__wbg_ptr);
3293
- return ret === 0x100000001 ? undefined : ret;
3364
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3294
3365
  }
3295
3366
  /**
3296
3367
  * @returns {boolean | undefined}
@@ -3313,7 +3384,7 @@ export class PointMaterial {
3313
3384
  */
3314
3385
  get size() {
3315
3386
  const ret = wasm.__wbg_get_pointmaterial_size(this.__wbg_ptr);
3316
- return ret === 0x100000001 ? undefined : ret;
3387
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3317
3388
  }
3318
3389
  /**
3319
3390
  * @returns {boolean | undefined}
@@ -3345,7 +3416,24 @@ export class PointMaterial {
3345
3416
  * @param {number | null} [arg0]
3346
3417
  */
3347
3418
  set color(arg0) {
3348
- wasm.__wbg_set_pointmaterial_color(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
3419
+ wasm.__wbg_set_pointmaterial_color(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
3420
+ }
3421
+ /**
3422
+ * Placement priority for decluttering; higher wins. Only meaningful when
3423
+ * `declutter` is enabled. Defaults to `0.0`.
3424
+ * @param {number | null} [arg0]
3425
+ */
3426
+ set declutterPriority(arg0) {
3427
+ wasm.__wbg_set_pointmaterial_declutterPriority(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3428
+ }
3429
+ /**
3430
+ * Participate in screen-space decluttering: when labels/sprites overlap
3431
+ * on screen, lower-priority ones are hidden. Defaults to `true`; set to
3432
+ * `false` to draw every label unconditionally.
3433
+ * @param {boolean | null} [arg0]
3434
+ */
3435
+ set declutter(arg0) {
3436
+ wasm.__wbg_set_pointmaterial_declutter(this.__wbg_ptr, isLikeNone(arg0) ? 0xFFFFFF : arg0 ? 1 : 0);
3349
3437
  }
3350
3438
  /**
3351
3439
  * @param {boolean | null} [arg0]
@@ -3367,20 +3455,20 @@ export class PointMaterial {
3367
3455
  * @param {number | null} [arg0]
3368
3456
  */
3369
3457
  set emissiveColor(arg0) {
3370
- wasm.__wbg_set_pointmaterial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
3458
+ wasm.__wbg_set_pointmaterial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
3371
3459
  }
3372
3460
  /**
3373
3461
  * Emissive glow intensity (default: 0.3 when Bloom enabled)
3374
3462
  * @param {number | null} [arg0]
3375
3463
  */
3376
3464
  set emissiveIntensity(arg0) {
3377
- wasm.__wbg_set_pointmaterial_emissiveIntensity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3465
+ wasm.__wbg_set_pointmaterial_emissiveIntensity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3378
3466
  }
3379
3467
  /**
3380
3468
  * @param {number | null} [arg0]
3381
3469
  */
3382
3470
  set height(arg0) {
3383
- wasm.__wbg_set_pointmaterial_height(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3471
+ wasm.__wbg_set_pointmaterial_height(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3384
3472
  }
3385
3473
  /**
3386
3474
  * Avoid overlapping with the globe surface.
@@ -3393,7 +3481,7 @@ export class PointMaterial {
3393
3481
  * @param {number | null} [arg0]
3394
3482
  */
3395
3483
  set opacity(arg0) {
3396
- wasm.__wbg_set_pointmaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3484
+ wasm.__wbg_set_pointmaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3397
3485
  }
3398
3486
  /**
3399
3487
  * @param {boolean | null} [arg0]
@@ -3413,7 +3501,7 @@ export class PointMaterial {
3413
3501
  * @param {number | null} [arg0]
3414
3502
  */
3415
3503
  set size(arg0) {
3416
- wasm.__wbg_set_pointmaterial_size(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
3504
+ wasm.__wbg_set_pointmaterial_size(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
3417
3505
  }
3418
3506
  /**
3419
3507
  * @param {boolean | null} [arg0]
@@ -3657,7 +3745,6 @@ if (Symbol.dispose) PolygonGeometryAttributes.prototype[Symbol.dispose] = Polygo
3657
3745
 
3658
3746
  export class PolygonInternalMaterial {
3659
3747
  static __wrap(ptr) {
3660
- ptr = ptr >>> 0;
3661
3748
  const obj = Object.create(PolygonInternalMaterial.prototype);
3662
3749
  obj.__wbg_ptr = ptr;
3663
3750
  PolygonInternalMaterialFinalization.register(obj, obj.__wbg_ptr, obj);
@@ -3737,7 +3824,7 @@ export class PolygonMaterial {
3737
3824
  */
3738
3825
  get color() {
3739
3826
  const ret = wasm.__wbg_get_polygonmaterial_color(this.__wbg_ptr);
3740
- return ret === 0x100000001 ? undefined : ret;
3827
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3741
3828
  }
3742
3829
  /**
3743
3830
  * IDs of selective effects to apply (e.g., "bloom", "outline")
@@ -3758,7 +3845,7 @@ export class PolygonMaterial {
3758
3845
  */
3759
3846
  get emissiveColor() {
3760
3847
  const ret = wasm.__wbg_get_polygonmaterial_emissiveColor(this.__wbg_ptr);
3761
- return ret === 0x100000001 ? undefined : ret;
3848
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3762
3849
  }
3763
3850
  /**
3764
3851
  * Emissive glow intensity (default: 0.3 when Bloom enabled)
@@ -3766,28 +3853,28 @@ export class PolygonMaterial {
3766
3853
  */
3767
3854
  get emissiveIntensity() {
3768
3855
  const ret = wasm.__wbg_get_polygonmaterial_emissiveIntensity(this.__wbg_ptr);
3769
- return ret === 0x100000001 ? undefined : ret;
3856
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3770
3857
  }
3771
3858
  /**
3772
3859
  * @returns {number | undefined}
3773
3860
  */
3774
3861
  get extrudedHeight() {
3775
3862
  const ret = wasm.__wbg_get_polygonmaterial_extrudedHeight(this.__wbg_ptr);
3776
- return ret === 0x100000001 ? undefined : ret;
3863
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3777
3864
  }
3778
3865
  /**
3779
3866
  * @returns {number | undefined}
3780
3867
  */
3781
3868
  get height() {
3782
3869
  const ret = wasm.__wbg_get_polygonmaterial_height(this.__wbg_ptr);
3783
- return ret === 0x100000001 ? undefined : ret;
3870
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3784
3871
  }
3785
3872
  /**
3786
3873
  * @returns {number | undefined}
3787
3874
  */
3788
3875
  get ior() {
3789
3876
  const ret = wasm.__wbg_get_polygonmaterial_ior(this.__wbg_ptr);
3790
- return ret === 0x100000001 ? undefined : ret;
3877
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3791
3878
  }
3792
3879
  /**
3793
3880
  * Need to enable `transparent`.
@@ -3795,7 +3882,7 @@ export class PolygonMaterial {
3795
3882
  */
3796
3883
  get opacity() {
3797
3884
  const ret = wasm.__wbg_get_polygonmaterial_opacity(this.__wbg_ptr);
3798
- return ret === 0x100000001 ? undefined : ret;
3885
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3799
3886
  }
3800
3887
  /**
3801
3888
  * Currently, this property is supported only in GeoJSON.
@@ -3803,7 +3890,7 @@ export class PolygonMaterial {
3803
3890
  */
3804
3891
  get outlineColor() {
3805
3892
  const ret = wasm.__wbg_get_polygonmaterial_outlineColor(this.__wbg_ptr);
3806
- return ret === 0x100000001 ? undefined : ret;
3893
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3807
3894
  }
3808
3895
  /**
3809
3896
  * Currently, this property is supported only in GeoJSON.
@@ -3819,7 +3906,7 @@ export class PolygonMaterial {
3819
3906
  */
3820
3907
  get outlineWidth() {
3821
3908
  const ret = wasm.__wbg_get_polygonmaterial_outlineWidth(this.__wbg_ptr);
3822
- return ret === 0x100000001 ? undefined : ret;
3909
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3823
3910
  }
3824
3911
  /**
3825
3912
  * Whether to compute outline geometry. Only effective at initial load time.
@@ -3851,7 +3938,7 @@ export class PolygonMaterial {
3851
3938
  */
3852
3939
  get reflectivity() {
3853
3940
  const ret = wasm.__wbg_get_polygonmaterial_reflectivity(this.__wbg_ptr);
3854
- return ret === 0x100000001 ? undefined : ret;
3941
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3855
3942
  }
3856
3943
  /**
3857
3944
  * Reflectivity for post-process.
@@ -3859,14 +3946,14 @@ export class PolygonMaterial {
3859
3946
  */
3860
3947
  get roughness() {
3861
3948
  const ret = wasm.__wbg_get_polygonmaterial_roughness(this.__wbg_ptr);
3862
- return ret === 0x100000001 ? undefined : ret;
3949
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3863
3950
  }
3864
3951
  /**
3865
3952
  * @returns {number | undefined}
3866
3953
  */
3867
3954
  get shininess() {
3868
3955
  const ret = wasm.__wbg_get_polygonmaterial_shininess(this.__wbg_ptr);
3869
- return ret === 0x100000001 ? undefined : ret;
3956
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3870
3957
  }
3871
3958
  /**
3872
3959
  * @returns {boolean | undefined}
@@ -3880,7 +3967,7 @@ export class PolygonMaterial {
3880
3967
  */
3881
3968
  get specularStrength() {
3882
3969
  const ret = wasm.__wbg_get_polygonmaterial_specularStrength(this.__wbg_ptr);
3883
- return ret === 0x100000001 ? undefined : ret;
3970
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3884
3971
  }
3885
3972
  /**
3886
3973
  * Enabling this value allows using `shininess` and `specular_strength`.
@@ -3925,7 +4012,7 @@ export class PolygonMaterial {
3925
4012
  */
3926
4013
  get waterScaleNormal() {
3927
4014
  const ret = wasm.__wbg_get_polygonmaterial_waterScaleNormal(this.__wbg_ptr);
3928
- return ret === 0x100000001 ? undefined : ret;
4015
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3929
4016
  }
3930
4017
  /**
3931
4018
  * Water wave speed.
@@ -3933,7 +4020,7 @@ export class PolygonMaterial {
3933
4020
  */
3934
4021
  get waterSpeed() {
3935
4022
  const ret = wasm.__wbg_get_polygonmaterial_waterSpeed(this.__wbg_ptr);
3936
- return ret === 0x100000001 ? undefined : ret;
4023
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
3937
4024
  }
3938
4025
  /**
3939
4026
  * Apply a water material on the polygon. It might slow down the loading of the mesh.
@@ -3970,8 +4057,8 @@ export class PolygonMaterial {
3970
4057
  _assertClass(__internal__, PolygonInternalMaterial);
3971
4058
  ptr0 = __internal__.__destroy_into_raw();
3972
4059
  }
3973
- const ret = wasm.polygonmaterial_new(isLikeNone(show) ? 0xFFFFFF : show ? 1 : 0, isLikeNone(cast_shadow) ? 0xFFFFFF : cast_shadow ? 1 : 0, isLikeNone(receive_shadow) ? 0xFFFFFF : receive_shadow ? 1 : 0, isLikeNone(color) ? 0x100000001 : (color) >>> 0, isLikeNone(clamp_to_ground) ? 0xFFFFFF : clamp_to_ground ? 1 : 0, isLikeNone(tiled) ? 0xFFFFFF : tiled ? 1 : 0, isLikeNone(height) ? 0x100000001 : Math.fround(height), isLikeNone(extruded_height) ? 0x100000001 : Math.fround(extruded_height), isLikeNone(wireframe) ? 0xFFFFFF : wireframe ? 1 : 0, isLikeNone(outline) ? 0xFFFFFF : outline ? 1 : 0, isLikeNone(per_position_height) ? 0xFFFFFF : per_position_height ? 1 : 0, ptr0);
3974
- this.__wbg_ptr = ret >>> 0;
4060
+ const ret = wasm.polygonmaterial_new(isLikeNone(show) ? 0xFFFFFF : show ? 1 : 0, isLikeNone(cast_shadow) ? 0xFFFFFF : cast_shadow ? 1 : 0, isLikeNone(receive_shadow) ? 0xFFFFFF : receive_shadow ? 1 : 0, isLikeNone(color) ? Number.MAX_SAFE_INTEGER : (color) >>> 0, isLikeNone(clamp_to_ground) ? 0xFFFFFF : clamp_to_ground ? 1 : 0, isLikeNone(tiled) ? 0xFFFFFF : tiled ? 1 : 0, isLikeNone(height) ? Number.MAX_SAFE_INTEGER : Math.fround(height), isLikeNone(extruded_height) ? Number.MAX_SAFE_INTEGER : Math.fround(extruded_height), isLikeNone(wireframe) ? 0xFFFFFF : wireframe ? 1 : 0, isLikeNone(outline) ? 0xFFFFFF : outline ? 1 : 0, isLikeNone(per_position_height) ? 0xFFFFFF : per_position_height ? 1 : 0, ptr0);
4061
+ this.__wbg_ptr = ret;
3975
4062
  PolygonMaterialFinalization.register(this, this.__wbg_ptr, this);
3976
4063
  return this;
3977
4064
  }
@@ -4008,7 +4095,7 @@ export class PolygonMaterial {
4008
4095
  * @param {number | null} [arg0]
4009
4096
  */
4010
4097
  set color(arg0) {
4011
- wasm.__wbg_set_polygonmaterial_color(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
4098
+ wasm.__wbg_set_polygonmaterial_color(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
4012
4099
  }
4013
4100
  /**
4014
4101
  * IDs of selective effects to apply (e.g., "bloom", "outline")
@@ -4024,46 +4111,46 @@ export class PolygonMaterial {
4024
4111
  * @param {number | null} [arg0]
4025
4112
  */
4026
4113
  set emissiveColor(arg0) {
4027
- wasm.__wbg_set_polygonmaterial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
4114
+ wasm.__wbg_set_polygonmaterial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
4028
4115
  }
4029
4116
  /**
4030
4117
  * Emissive glow intensity (default: 0.3 when Bloom enabled)
4031
4118
  * @param {number | null} [arg0]
4032
4119
  */
4033
4120
  set emissiveIntensity(arg0) {
4034
- wasm.__wbg_set_polygonmaterial_emissiveIntensity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4121
+ wasm.__wbg_set_polygonmaterial_emissiveIntensity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4035
4122
  }
4036
4123
  /**
4037
4124
  * @param {number | null} [arg0]
4038
4125
  */
4039
4126
  set extrudedHeight(arg0) {
4040
- wasm.__wbg_set_polygonmaterial_extrudedHeight(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4127
+ wasm.__wbg_set_polygonmaterial_extrudedHeight(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4041
4128
  }
4042
4129
  /**
4043
4130
  * @param {number | null} [arg0]
4044
4131
  */
4045
4132
  set height(arg0) {
4046
- wasm.__wbg_set_polygonmaterial_height(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4133
+ wasm.__wbg_set_polygonmaterial_height(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4047
4134
  }
4048
4135
  /**
4049
4136
  * @param {number | null} [arg0]
4050
4137
  */
4051
4138
  set ior(arg0) {
4052
- wasm.__wbg_set_polygonmaterial_ior(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4139
+ wasm.__wbg_set_polygonmaterial_ior(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4053
4140
  }
4054
4141
  /**
4055
4142
  * Need to enable `transparent`.
4056
4143
  * @param {number | null} [arg0]
4057
4144
  */
4058
4145
  set opacity(arg0) {
4059
- wasm.__wbg_set_polygonmaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4146
+ wasm.__wbg_set_polygonmaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4060
4147
  }
4061
4148
  /**
4062
4149
  * Currently, this property is supported only in GeoJSON.
4063
4150
  * @param {number | null} [arg0]
4064
4151
  */
4065
4152
  set outlineColor(arg0) {
4066
- wasm.__wbg_set_polygonmaterial_outlineColor(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
4153
+ wasm.__wbg_set_polygonmaterial_outlineColor(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
4067
4154
  }
4068
4155
  /**
4069
4156
  * Currently, this property is supported only in GeoJSON.
@@ -4077,7 +4164,7 @@ export class PolygonMaterial {
4077
4164
  * @param {number | null} [arg0]
4078
4165
  */
4079
4166
  set outlineWidth(arg0) {
4080
- wasm.__wbg_set_polygonmaterial_outlineWidth(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4167
+ wasm.__wbg_set_polygonmaterial_outlineWidth(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4081
4168
  }
4082
4169
  /**
4083
4170
  * Whether to compute outline geometry. Only effective at initial load time.
@@ -4105,20 +4192,20 @@ export class PolygonMaterial {
4105
4192
  * @param {number | null} [arg0]
4106
4193
  */
4107
4194
  set reflectivity(arg0) {
4108
- wasm.__wbg_set_polygonmaterial_reflectivity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4195
+ wasm.__wbg_set_polygonmaterial_reflectivity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4109
4196
  }
4110
4197
  /**
4111
4198
  * Reflectivity for post-process.
4112
4199
  * @param {number | null} [arg0]
4113
4200
  */
4114
4201
  set roughness(arg0) {
4115
- wasm.__wbg_set_polygonmaterial_roughness(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4202
+ wasm.__wbg_set_polygonmaterial_roughness(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4116
4203
  }
4117
4204
  /**
4118
4205
  * @param {number | null} [arg0]
4119
4206
  */
4120
4207
  set shininess(arg0) {
4121
- wasm.__wbg_set_polygonmaterial_shininess(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4208
+ wasm.__wbg_set_polygonmaterial_shininess(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4122
4209
  }
4123
4210
  /**
4124
4211
  * @param {boolean | null} [arg0]
@@ -4130,7 +4217,7 @@ export class PolygonMaterial {
4130
4217
  * @param {number | null} [arg0]
4131
4218
  */
4132
4219
  set specularStrength(arg0) {
4133
- wasm.__wbg_set_polygonmaterial_specularStrength(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4220
+ wasm.__wbg_set_polygonmaterial_specularStrength(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4134
4221
  }
4135
4222
  /**
4136
4223
  * Enabling this value allows using `shininess` and `specular_strength`.
@@ -4170,14 +4257,14 @@ export class PolygonMaterial {
4170
4257
  * @param {number | null} [arg0]
4171
4258
  */
4172
4259
  set waterScaleNormal(arg0) {
4173
- wasm.__wbg_set_polygonmaterial_waterScaleNormal(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4260
+ wasm.__wbg_set_polygonmaterial_waterScaleNormal(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4174
4261
  }
4175
4262
  /**
4176
4263
  * Water wave speed.
4177
4264
  * @param {number | null} [arg0]
4178
4265
  */
4179
4266
  set waterSpeed(arg0) {
4180
- wasm.__wbg_set_polygonmaterial_waterSpeed(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4267
+ wasm.__wbg_set_polygonmaterial_waterSpeed(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4181
4268
  }
4182
4269
  /**
4183
4270
  * Apply a water material on the polygon. It might slow down the loading of the mesh.
@@ -4624,7 +4711,6 @@ if (Symbol.dispose) PolylineGeometryAttributes.prototype[Symbol.dispose] = Polyl
4624
4711
 
4625
4712
  export class PolylineInternalMaterial {
4626
4713
  static __wrap(ptr) {
4627
- ptr = ptr >>> 0;
4628
4714
  const obj = Object.create(PolylineInternalMaterial.prototype);
4629
4715
  obj.__wbg_ptr = ptr;
4630
4716
  PolylineInternalMaterialFinalization.register(obj, obj.__wbg_ptr, obj);
@@ -4697,7 +4783,7 @@ export class PolylineMaterial {
4697
4783
  */
4698
4784
  get color() {
4699
4785
  const ret = wasm.__wbg_get_polylinematerial_color(this.__wbg_ptr);
4700
- return ret === 0x100000001 ? undefined : ret;
4786
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
4701
4787
  }
4702
4788
  /**
4703
4789
  * Enable writing to depth buffer
@@ -4726,7 +4812,7 @@ export class PolylineMaterial {
4726
4812
  */
4727
4813
  get emissiveColor() {
4728
4814
  const ret = wasm.__wbg_get_polylinematerial_emissiveColor(this.__wbg_ptr);
4729
- return ret === 0x100000001 ? undefined : ret;
4815
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
4730
4816
  }
4731
4817
  /**
4732
4818
  * Emissive glow intensity (default: 0.3 when Bloom enabled)
@@ -4734,14 +4820,14 @@ export class PolylineMaterial {
4734
4820
  */
4735
4821
  get emissiveIntensity() {
4736
4822
  const ret = wasm.__wbg_get_polylinematerial_emissiveIntensity(this.__wbg_ptr);
4737
- return ret === 0x100000001 ? undefined : ret;
4823
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
4738
4824
  }
4739
4825
  /**
4740
4826
  * @returns {number | undefined}
4741
4827
  */
4742
4828
  get height() {
4743
4829
  const ret = wasm.__wbg_get_polylinematerial_height(this.__wbg_ptr);
4744
- return ret === 0x100000001 ? undefined : ret;
4830
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
4745
4831
  }
4746
4832
  /**
4747
4833
  * Maximum line width in pixels, clamping the rendered width regardless of zoom level.
@@ -4750,7 +4836,7 @@ export class PolylineMaterial {
4750
4836
  */
4751
4837
  get maxWidth() {
4752
4838
  const ret = wasm.__wbg_get_polylinematerial_maxWidth(this.__wbg_ptr);
4753
- return ret === 0x100000001 ? undefined : ret;
4839
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
4754
4840
  }
4755
4841
  /**
4756
4842
  * Opacity value
@@ -4758,7 +4844,7 @@ export class PolylineMaterial {
4758
4844
  */
4759
4845
  get opacity() {
4760
4846
  const ret = wasm.__wbg_get_polylinematerial_opacity(this.__wbg_ptr);
4761
- return ret === 0x100000001 ? undefined : ret;
4847
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
4762
4848
  }
4763
4849
  /**
4764
4850
  * @returns {boolean | undefined}
@@ -4799,7 +4885,7 @@ export class PolylineMaterial {
4799
4885
  */
4800
4886
  get width() {
4801
4887
  const ret = wasm.__wbg_get_polylinematerial_width(this.__wbg_ptr);
4802
- return ret === 0x100000001 ? undefined : ret;
4888
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
4803
4889
  }
4804
4890
  /**
4805
4891
  * @param {boolean | null} [show]
@@ -4819,8 +4905,8 @@ export class PolylineMaterial {
4819
4905
  _assertClass(__internal__, PolylineInternalMaterial);
4820
4906
  ptr0 = __internal__.__destroy_into_raw();
4821
4907
  }
4822
- const ret = wasm.polylinematerial_new(isLikeNone(show) ? 0xFFFFFF : show ? 1 : 0, isLikeNone(cast_shadow) ? 0xFFFFFF : cast_shadow ? 1 : 0, isLikeNone(receive_shadow) ? 0xFFFFFF : receive_shadow ? 1 : 0, isLikeNone(color) ? 0x100000001 : (color) >>> 0, isLikeNone(clamp_to_ground) ? 0xFFFFFF : clamp_to_ground ? 1 : 0, isLikeNone(tiled) ? 0xFFFFFF : tiled ? 1 : 0, isLikeNone(height) ? 0x100000001 : Math.fround(height), isLikeNone(width) ? 0x100000001 : Math.fround(width), isLikeNone(max_width) ? 0x100000001 : Math.fround(max_width), ptr0);
4823
- this.__wbg_ptr = ret >>> 0;
4908
+ const ret = wasm.polylinematerial_new(isLikeNone(show) ? 0xFFFFFF : show ? 1 : 0, isLikeNone(cast_shadow) ? 0xFFFFFF : cast_shadow ? 1 : 0, isLikeNone(receive_shadow) ? 0xFFFFFF : receive_shadow ? 1 : 0, isLikeNone(color) ? Number.MAX_SAFE_INTEGER : (color) >>> 0, isLikeNone(clamp_to_ground) ? 0xFFFFFF : clamp_to_ground ? 1 : 0, isLikeNone(tiled) ? 0xFFFFFF : tiled ? 1 : 0, isLikeNone(height) ? Number.MAX_SAFE_INTEGER : Math.fround(height), isLikeNone(width) ? Number.MAX_SAFE_INTEGER : Math.fround(width), isLikeNone(max_width) ? Number.MAX_SAFE_INTEGER : Math.fround(max_width), ptr0);
4909
+ this.__wbg_ptr = ret;
4824
4910
  PolylineMaterialFinalization.register(this, this.__wbg_ptr, this);
4825
4911
  return this;
4826
4912
  }
@@ -4851,7 +4937,7 @@ export class PolylineMaterial {
4851
4937
  * @param {number | null} [arg0]
4852
4938
  */
4853
4939
  set color(arg0) {
4854
- wasm.__wbg_set_polylinematerial_color(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
4940
+ wasm.__wbg_set_polylinematerial_color(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
4855
4941
  }
4856
4942
  /**
4857
4943
  * Enable writing to depth buffer
@@ -4874,20 +4960,20 @@ export class PolylineMaterial {
4874
4960
  * @param {number | null} [arg0]
4875
4961
  */
4876
4962
  set emissiveColor(arg0) {
4877
- wasm.__wbg_set_polylinematerial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
4963
+ wasm.__wbg_set_polylinematerial_emissiveColor(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
4878
4964
  }
4879
4965
  /**
4880
4966
  * Emissive glow intensity (default: 0.3 when Bloom enabled)
4881
4967
  * @param {number | null} [arg0]
4882
4968
  */
4883
4969
  set emissiveIntensity(arg0) {
4884
- wasm.__wbg_set_polylinematerial_emissiveIntensity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4970
+ wasm.__wbg_set_polylinematerial_emissiveIntensity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4885
4971
  }
4886
4972
  /**
4887
4973
  * @param {number | null} [arg0]
4888
4974
  */
4889
4975
  set height(arg0) {
4890
- wasm.__wbg_set_polylinematerial_height(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4976
+ wasm.__wbg_set_polylinematerial_height(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4891
4977
  }
4892
4978
  /**
4893
4979
  * Maximum line width in pixels, clamping the rendered width regardless of zoom level.
@@ -4895,14 +4981,14 @@ export class PolylineMaterial {
4895
4981
  * @param {number | null} [arg0]
4896
4982
  */
4897
4983
  set maxWidth(arg0) {
4898
- wasm.__wbg_set_polylinematerial_maxWidth(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4984
+ wasm.__wbg_set_polylinematerial_maxWidth(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4899
4985
  }
4900
4986
  /**
4901
4987
  * Opacity value
4902
4988
  * @param {number | null} [arg0]
4903
4989
  */
4904
4990
  set opacity(arg0) {
4905
- wasm.__wbg_set_polylinematerial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
4991
+ wasm.__wbg_set_polylinematerial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4906
4992
  }
4907
4993
  /**
4908
4994
  * @param {boolean | null} [arg0]
@@ -4938,7 +5024,7 @@ export class PolylineMaterial {
4938
5024
  * @param {number | null} [arg0]
4939
5025
  */
4940
5026
  set width(arg0) {
4941
- wasm.__wbg_set_polylinematerial_width(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
5027
+ wasm.__wbg_set_polylinematerial_width(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
4942
5028
  }
4943
5029
  }
4944
5030
  if (Symbol.dispose) PolylineMaterial.prototype[Symbol.dispose] = PolylineMaterial.prototype.free;
@@ -4964,14 +5050,14 @@ export class RasterMaterial {
4964
5050
  */
4965
5051
  get color() {
4966
5052
  const ret = wasm.__wbg_get_rastermaterial_color(this.__wbg_ptr);
4967
- return ret === 0x100000001 ? undefined : ret;
5053
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
4968
5054
  }
4969
5055
  /**
4970
5056
  * @returns {number | undefined}
4971
5057
  */
4972
5058
  get opacity() {
4973
5059
  const ret = wasm.__wbg_get_rastermaterial_opacity(this.__wbg_ptr);
4974
- return ret === 0x100000001 ? undefined : ret;
5060
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
4975
5061
  }
4976
5062
  /**
4977
5063
  * @returns {boolean | undefined}
@@ -4991,13 +5077,13 @@ export class RasterMaterial {
4991
5077
  * @param {number | null} [arg0]
4992
5078
  */
4993
5079
  set color(arg0) {
4994
- wasm.__wbg_set_rastermaterial_color(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
5080
+ wasm.__wbg_set_rastermaterial_color(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
4995
5081
  }
4996
5082
  /**
4997
5083
  * @param {number | null} [arg0]
4998
5084
  */
4999
5085
  set opacity(arg0) {
5000
- wasm.__wbg_set_rastermaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
5086
+ wasm.__wbg_set_rastermaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
5001
5087
  }
5002
5088
  /**
5003
5089
  * @param {boolean | null} [arg0]
@@ -5482,7 +5568,6 @@ if (Symbol.dispose) RasterTileInternalMaterial.prototype[Symbol.dispose] = Raste
5482
5568
 
5483
5569
  export class Ray {
5484
5570
  static __wrap(ptr) {
5485
- ptr = ptr >>> 0;
5486
5571
  const obj = Object.create(Ray.prototype);
5487
5572
  obj.__wbg_ptr = ptr;
5488
5573
  RayFinalization.register(obj, obj.__wbg_ptr, obj);
@@ -5530,7 +5615,7 @@ export class Ray {
5530
5615
  _assertClass(direction, Vec3);
5531
5616
  var ptr1 = direction.__destroy_into_raw();
5532
5617
  const ret = wasm.ray_new(ptr0, ptr1);
5533
- this.__wbg_ptr = ret >>> 0;
5618
+ this.__wbg_ptr = ret;
5534
5619
  RayFinalization.register(this, this.__wbg_ptr, this);
5535
5620
  return this;
5536
5621
  }
@@ -5624,7 +5709,7 @@ export class ReturnedConstructedTerrainMesh {
5624
5709
  ptr2 = rtc_translation.__destroy_into_raw();
5625
5710
  }
5626
5711
  const ret = wasm.returnedconstructedterrainmesh_new(ptr0, max_height, min_height, ptr1, len1, ptr2);
5627
- this.__wbg_ptr = ret >>> 0;
5712
+ this.__wbg_ptr = ret;
5628
5713
  ReturnedConstructedTerrainMeshFinalization.register(this, this.__wbg_ptr, this);
5629
5714
  return this;
5630
5715
  }
@@ -5776,7 +5861,7 @@ export class TerrainMaterial {
5776
5861
  */
5777
5862
  get skirtExaggeration() {
5778
5863
  const ret = wasm.__wbg_get_terrainmaterial_skirtExaggeration(this.__wbg_ptr);
5779
- return ret === 0x100000001 ? undefined : ret;
5864
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
5780
5865
  }
5781
5866
  /**
5782
5867
  * Whether to render skirts along tile boundaries to hide gaps.
@@ -5817,7 +5902,7 @@ export class TerrainMaterial {
5817
5902
  * @param {number | null} [arg0]
5818
5903
  */
5819
5904
  set skirtExaggeration(arg0) {
5820
- wasm.__wbg_set_terrainmaterial_skirtExaggeration(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
5905
+ wasm.__wbg_set_terrainmaterial_skirtExaggeration(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
5821
5906
  }
5822
5907
  /**
5823
5908
  * Whether to render skirts along tile boundaries to hide gaps.
@@ -5846,21 +5931,21 @@ export class TextMaterial {
5846
5931
  */
5847
5932
  get backgroundColor() {
5848
5933
  const ret = wasm.__wbg_get_textmaterial_backgroundColor(this.__wbg_ptr);
5849
- return ret === 0x100000001 ? undefined : ret;
5934
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
5850
5935
  }
5851
5936
  /**
5852
5937
  * @returns {number | undefined}
5853
5938
  */
5854
5939
  get borderColor() {
5855
5940
  const ret = wasm.__wbg_get_textmaterial_borderColor(this.__wbg_ptr);
5856
- return ret === 0x100000001 ? undefined : ret;
5941
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
5857
5942
  }
5858
5943
  /**
5859
5944
  * @returns {number | undefined}
5860
5945
  */
5861
5946
  get borderWidth() {
5862
5947
  const ret = wasm.__wbg_get_textmaterial_borderWidth(this.__wbg_ptr);
5863
- return ret === 0x100000001 ? undefined : ret;
5948
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
5864
5949
  }
5865
5950
  /**
5866
5951
  * @returns {Vec2 | undefined}
@@ -5881,7 +5966,26 @@ export class TextMaterial {
5881
5966
  */
5882
5967
  get color() {
5883
5968
  const ret = wasm.__wbg_get_textmaterial_color(this.__wbg_ptr);
5884
- return ret === 0x100000001 ? undefined : ret;
5969
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
5970
+ }
5971
+ /**
5972
+ * Placement priority for decluttering; higher wins. Only meaningful when
5973
+ * `declutter` is enabled. Defaults to `0.0`.
5974
+ * @returns {number | undefined}
5975
+ */
5976
+ get declutterPriority() {
5977
+ const ret = wasm.__wbg_get_textmaterial_declutterPriority(this.__wbg_ptr);
5978
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
5979
+ }
5980
+ /**
5981
+ * Participate in screen-space decluttering: when labels/sprites overlap
5982
+ * on screen, lower-priority ones are hidden. Defaults to `true`; set to
5983
+ * `false` to draw every label unconditionally.
5984
+ * @returns {boolean | undefined}
5985
+ */
5986
+ get declutter() {
5987
+ const ret = wasm.__wbg_get_textmaterial_declutter(this.__wbg_ptr);
5988
+ return ret === 0xFFFFFF ? undefined : ret !== 0;
5885
5989
  }
5886
5990
  /**
5887
5991
  * @returns {boolean | undefined}
@@ -5920,7 +6024,7 @@ export class TextMaterial {
5920
6024
  */
5921
6025
  get height() {
5922
6026
  const ret = wasm.__wbg_get_textmaterial_height(this.__wbg_ptr);
5923
- return ret === 0x100000001 ? undefined : ret;
6027
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
5924
6028
  }
5925
6029
  /**
5926
6030
  * Enable high-quality glyph rendering. When `true`, text uses an MTSDF
@@ -5954,7 +6058,7 @@ export class TextMaterial {
5954
6058
  */
5955
6059
  get lineHeight() {
5956
6060
  const ret = wasm.__wbg_get_textmaterial_lineHeight(this.__wbg_ptr);
5957
- return ret === 0x100000001 ? undefined : ret;
6061
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
5958
6062
  }
5959
6063
  /**
5960
6064
  * Maximum line width in ems (multiples of `size`) before text wraps at
@@ -5964,7 +6068,7 @@ export class TextMaterial {
5964
6068
  */
5965
6069
  get maxWidth() {
5966
6070
  const ret = wasm.__wbg_get_textmaterial_maxWidth(this.__wbg_ptr);
5967
- return ret === 0x100000001 ? undefined : ret;
6071
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
5968
6072
  }
5969
6073
  /**
5970
6074
  * Avoid overlapping with the globe surface.
@@ -5980,7 +6084,7 @@ export class TextMaterial {
5980
6084
  */
5981
6085
  get opacity() {
5982
6086
  const ret = wasm.__wbg_get_textmaterial_opacity(this.__wbg_ptr);
5983
- return ret === 0x100000001 ? undefined : ret;
6087
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
5984
6088
  }
5985
6089
  /**
5986
6090
  * Outline blur radius in CSS pixels. Defaults to `0.0`.
@@ -5988,7 +6092,7 @@ export class TextMaterial {
5988
6092
  */
5989
6093
  get outlineColor() {
5990
6094
  const ret = wasm.__wbg_get_textmaterial_outlineColor(this.__wbg_ptr);
5991
- return ret === 0x100000001 ? undefined : ret;
6095
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
5992
6096
  }
5993
6097
  /**
5994
6098
  * Pixel offset `[x, y]` in CSS pixels. Defaults to `(0.0, 0.0)`.
@@ -5996,7 +6100,7 @@ export class TextMaterial {
5996
6100
  */
5997
6101
  get outlineOpacity() {
5998
6102
  const ret = wasm.__wbg_get_textmaterial_outlineOpacity(this.__wbg_ptr);
5999
- return ret === 0x100000001 ? undefined : ret;
6103
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
6000
6104
  }
6001
6105
  /**
6002
6106
  * Outline thickness measured in CSS pixels. Defaults to `0.0`.
@@ -6004,7 +6108,7 @@ export class TextMaterial {
6004
6108
  */
6005
6109
  get outlineWidth() {
6006
6110
  const ret = wasm.__wbg_get_textmaterial_outlineWidth(this.__wbg_ptr);
6007
- return ret === 0x100000001 ? undefined : ret;
6111
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
6008
6112
  }
6009
6113
  /**
6010
6114
  * @returns {boolean | undefined}
@@ -6027,7 +6131,7 @@ export class TextMaterial {
6027
6131
  */
6028
6132
  get size() {
6029
6133
  const ret = wasm.__wbg_get_textmaterial_size(this.__wbg_ptr);
6030
- return ret === 0x100000001 ? undefined : ret;
6134
+ return ret === Number.MAX_SAFE_INTEGER ? undefined : ret;
6031
6135
  }
6032
6136
  /**
6033
6137
  * Horizontal alignment of lines within a multi-line block:
@@ -6067,19 +6171,19 @@ export class TextMaterial {
6067
6171
  * @param {number | null} [arg0]
6068
6172
  */
6069
6173
  set backgroundColor(arg0) {
6070
- wasm.__wbg_set_textmaterial_backgroundColor(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
6174
+ wasm.__wbg_set_textmaterial_backgroundColor(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
6071
6175
  }
6072
6176
  /**
6073
6177
  * @param {number | null} [arg0]
6074
6178
  */
6075
6179
  set borderColor(arg0) {
6076
- wasm.__wbg_set_textmaterial_borderColor(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
6180
+ wasm.__wbg_set_textmaterial_borderColor(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
6077
6181
  }
6078
6182
  /**
6079
6183
  * @param {number | null} [arg0]
6080
6184
  */
6081
6185
  set borderWidth(arg0) {
6082
- wasm.__wbg_set_textmaterial_borderWidth(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
6186
+ wasm.__wbg_set_textmaterial_borderWidth(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
6083
6187
  }
6084
6188
  /**
6085
6189
  * @param {Vec2 | null} [arg0]
@@ -6102,7 +6206,24 @@ export class TextMaterial {
6102
6206
  * @param {number | null} [arg0]
6103
6207
  */
6104
6208
  set color(arg0) {
6105
- wasm.__wbg_set_textmaterial_color(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
6209
+ wasm.__wbg_set_textmaterial_color(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
6210
+ }
6211
+ /**
6212
+ * Placement priority for decluttering; higher wins. Only meaningful when
6213
+ * `declutter` is enabled. Defaults to `0.0`.
6214
+ * @param {number | null} [arg0]
6215
+ */
6216
+ set declutterPriority(arg0) {
6217
+ wasm.__wbg_set_textmaterial_declutterPriority(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
6218
+ }
6219
+ /**
6220
+ * Participate in screen-space decluttering: when labels/sprites overlap
6221
+ * on screen, lower-priority ones are hidden. Defaults to `true`; set to
6222
+ * `false` to draw every label unconditionally.
6223
+ * @param {boolean | null} [arg0]
6224
+ */
6225
+ set declutter(arg0) {
6226
+ wasm.__wbg_set_textmaterial_declutter(this.__wbg_ptr, isLikeNone(arg0) ? 0xFFFFFF : arg0 ? 1 : 0);
6106
6227
  }
6107
6228
  /**
6108
6229
  * @param {boolean | null} [arg0]
@@ -6135,7 +6256,7 @@ export class TextMaterial {
6135
6256
  * @param {number | null} [arg0]
6136
6257
  */
6137
6258
  set height(arg0) {
6138
- wasm.__wbg_set_textmaterial_height(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
6259
+ wasm.__wbg_set_textmaterial_height(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
6139
6260
  }
6140
6261
  /**
6141
6262
  * Enable high-quality glyph rendering. When `true`, text uses an MTSDF
@@ -6163,7 +6284,7 @@ export class TextMaterial {
6163
6284
  * @param {number | null} [arg0]
6164
6285
  */
6165
6286
  set lineHeight(arg0) {
6166
- wasm.__wbg_set_textmaterial_lineHeight(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
6287
+ wasm.__wbg_set_textmaterial_lineHeight(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
6167
6288
  }
6168
6289
  /**
6169
6290
  * Maximum line width in ems (multiples of `size`) before text wraps at
@@ -6172,7 +6293,7 @@ export class TextMaterial {
6172
6293
  * @param {number | null} [arg0]
6173
6294
  */
6174
6295
  set maxWidth(arg0) {
6175
- wasm.__wbg_set_textmaterial_maxWidth(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
6296
+ wasm.__wbg_set_textmaterial_maxWidth(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
6176
6297
  }
6177
6298
  /**
6178
6299
  * Avoid overlapping with the globe surface.
@@ -6186,28 +6307,28 @@ export class TextMaterial {
6186
6307
  * @param {number | null} [arg0]
6187
6308
  */
6188
6309
  set opacity(arg0) {
6189
- wasm.__wbg_set_textmaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
6310
+ wasm.__wbg_set_textmaterial_opacity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
6190
6311
  }
6191
6312
  /**
6192
6313
  * Outline blur radius in CSS pixels. Defaults to `0.0`.
6193
6314
  * @param {number | null} [arg0]
6194
6315
  */
6195
6316
  set outlineColor(arg0) {
6196
- wasm.__wbg_set_textmaterial_outlineColor(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : (arg0) >>> 0);
6317
+ wasm.__wbg_set_textmaterial_outlineColor(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : (arg0) >>> 0);
6197
6318
  }
6198
6319
  /**
6199
6320
  * Pixel offset `[x, y]` in CSS pixels. Defaults to `(0.0, 0.0)`.
6200
6321
  * @param {number | null} [arg0]
6201
6322
  */
6202
6323
  set outlineOpacity(arg0) {
6203
- wasm.__wbg_set_textmaterial_outlineOpacity(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
6324
+ wasm.__wbg_set_textmaterial_outlineOpacity(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
6204
6325
  }
6205
6326
  /**
6206
6327
  * Outline thickness measured in CSS pixels. Defaults to `0.0`.
6207
6328
  * @param {number | null} [arg0]
6208
6329
  */
6209
6330
  set outlineWidth(arg0) {
6210
- wasm.__wbg_set_textmaterial_outlineWidth(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
6331
+ wasm.__wbg_set_textmaterial_outlineWidth(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
6211
6332
  }
6212
6333
  /**
6213
6334
  * @param {boolean | null} [arg0]
@@ -6227,7 +6348,7 @@ export class TextMaterial {
6227
6348
  * @param {number | null} [arg0]
6228
6349
  */
6229
6350
  set size(arg0) {
6230
- wasm.__wbg_set_textmaterial_size(this.__wbg_ptr, isLikeNone(arg0) ? 0x100000001 : Math.fround(arg0));
6351
+ wasm.__wbg_set_textmaterial_size(this.__wbg_ptr, isLikeNone(arg0) ? Number.MAX_SAFE_INTEGER : Math.fround(arg0));
6231
6352
  }
6232
6353
  /**
6233
6354
  * Horizontal alignment of lines within a multi-line block:
@@ -6259,7 +6380,6 @@ if (Symbol.dispose) TextMaterial.prototype[Symbol.dispose] = TextMaterial.protot
6259
6380
 
6260
6381
  export class TextureFragment {
6261
6382
  static __wrap(ptr) {
6262
- ptr = ptr >>> 0;
6263
6383
  const obj = Object.create(TextureFragment.prototype);
6264
6384
  obj.__wbg_ptr = ptr;
6265
6385
  TextureFragmentFinalization.register(obj, obj.__wbg_ptr, obj);
@@ -6306,7 +6426,6 @@ if (Symbol.dispose) TextureFragment.prototype[Symbol.dispose] = TextureFragment.
6306
6426
 
6307
6427
  export class TileUvTransform {
6308
6428
  static __wrap(ptr) {
6309
- ptr = ptr >>> 0;
6310
6429
  const obj = Object.create(TileUvTransform.prototype);
6311
6430
  obj.__wbg_ptr = ptr;
6312
6431
  TileUvTransformFinalization.register(obj, obj.__wbg_ptr, obj);
@@ -6412,7 +6531,7 @@ export class TileXYZ {
6412
6531
  */
6413
6532
  constructor(x, y, z) {
6414
6533
  const ret = wasm.tilexyz_new(x, y, z);
6415
- this.__wbg_ptr = ret >>> 0;
6534
+ this.__wbg_ptr = ret;
6416
6535
  TileXYZFinalization.register(this, this.__wbg_ptr, this);
6417
6536
  return this;
6418
6537
  }
@@ -6569,7 +6688,7 @@ export class TransferablePolygonBatchedFeature {
6569
6688
  */
6570
6689
  constructor(crs, length) {
6571
6690
  const ret = wasm.transferablepolygonbatchedfeature_constructor(crs, length);
6572
- this.__wbg_ptr = ret >>> 0;
6691
+ this.__wbg_ptr = ret;
6573
6692
  TransferablePolygonBatchedFeatureFinalization.register(this, this.__wbg_ptr, this);
6574
6693
  return this;
6575
6694
  }
@@ -6748,7 +6867,7 @@ export class TransferablePolylineBatchedFeature {
6748
6867
  */
6749
6868
  constructor(crs, length) {
6750
6869
  const ret = wasm.transferablepolylinebatchedfeature_constructor(crs, length);
6751
- this.__wbg_ptr = ret >>> 0;
6870
+ this.__wbg_ptr = ret;
6752
6871
  TransferablePolylineBatchedFeatureFinalization.register(this, this.__wbg_ptr, this);
6753
6872
  return this;
6754
6873
  }
@@ -6966,7 +7085,7 @@ export class Transform {
6966
7085
  */
6967
7086
  constructor(tx, ty, tz, qx, qy, qz, qw, sx, sy, sz) {
6968
7087
  const ret = wasm.transform_new(tx, ty, tz, qx, qy, qz, qw, sx, sy, sz);
6969
- this.__wbg_ptr = ret >>> 0;
7088
+ this.__wbg_ptr = ret;
6970
7089
  TransformFinalization.register(this, this.__wbg_ptr, this);
6971
7090
  return this;
6972
7091
  }
@@ -7005,7 +7124,7 @@ export class UintAttribute {
7005
7124
  const ptr0 = passArray32ToWasm0(data, wasm.__wbindgen_malloc);
7006
7125
  const len0 = WASM_VECTOR_LEN;
7007
7126
  const ret = wasm.uintattribute_new(ptr0, len0, size);
7008
- this.__wbg_ptr = ret >>> 0;
7127
+ this.__wbg_ptr = ret;
7009
7128
  UintAttributeFinalization.register(this, this.__wbg_ptr, this);
7010
7129
  return this;
7011
7130
  }
@@ -7049,7 +7168,7 @@ export class UpsamplableTerrainGeometry {
7049
7168
  var ptr4 = isLikeNone(watermask) ? 0 : passArray8ToWasm0(watermask, wasm.__wbindgen_malloc);
7050
7169
  var len4 = WASM_VECTOR_LEN;
7051
7170
  const ret = wasm.upsamplableterraingeometry_new(ptr0, len0, ptr1, len1, ptr2, len2, ptr3, len3, ptr4, len4);
7052
- this.__wbg_ptr = ret >>> 0;
7171
+ this.__wbg_ptr = ret;
7053
7172
  UpsamplableTerrainGeometryFinalization.register(this, this.__wbg_ptr, this);
7054
7173
  return this;
7055
7174
  }
@@ -7058,7 +7177,6 @@ if (Symbol.dispose) UpsamplableTerrainGeometry.prototype[Symbol.dispose] = Upsam
7058
7177
 
7059
7178
  export class Vec2 {
7060
7179
  static __wrap(ptr) {
7061
- ptr = ptr >>> 0;
7062
7180
  const obj = Object.create(Vec2.prototype);
7063
7181
  obj.__wbg_ptr = ptr;
7064
7182
  Vec2Finalization.register(obj, obj.__wbg_ptr, obj);
@@ -7106,7 +7224,7 @@ export class Vec2 {
7106
7224
  */
7107
7225
  constructor(x, y) {
7108
7226
  const ret = wasm.vec2_new(x, y);
7109
- this.__wbg_ptr = ret >>> 0;
7227
+ this.__wbg_ptr = ret;
7110
7228
  Vec2Finalization.register(this, this.__wbg_ptr, this);
7111
7229
  return this;
7112
7230
  }
@@ -7115,7 +7233,6 @@ if (Symbol.dispose) Vec2.prototype[Symbol.dispose] = Vec2.prototype.free;
7115
7233
 
7116
7234
  export class Vec3 {
7117
7235
  static __wrap(ptr) {
7118
- ptr = ptr >>> 0;
7119
7236
  const obj = Object.create(Vec3.prototype);
7120
7237
  obj.__wbg_ptr = ptr;
7121
7238
  Vec3Finalization.register(obj, obj.__wbg_ptr, obj);
@@ -7177,7 +7294,7 @@ export class Vec3 {
7177
7294
  */
7178
7295
  constructor(x, y, z) {
7179
7296
  const ret = wasm.vec3_new(x, y, z);
7180
- this.__wbg_ptr = ret >>> 0;
7297
+ this.__wbg_ptr = ret;
7181
7298
  Vec3Finalization.register(this, this.__wbg_ptr, this);
7182
7299
  return this;
7183
7300
  }
@@ -7268,7 +7385,7 @@ export class Window {
7268
7385
  */
7269
7386
  constructor(width, height, pixel_ratio) {
7270
7387
  const ret = wasm.window_new(width, height, pixel_ratio);
7271
- this.__wbg_ptr = ret >>> 0;
7388
+ this.__wbg_ptr = ret;
7272
7389
  WindowFinalization.register(this, this.__wbg_ptr, this);
7273
7390
  return this;
7274
7391
  }
@@ -7293,6 +7410,41 @@ export function angleToRadian(degree) {
7293
7410
  return ret;
7294
7411
  }
7295
7412
 
7413
+ /**
7414
+ * Run one placement pass. Returns a `hidden` flag (0 or 1) per candidate, in the
7415
+ * same order as the input slice.
7416
+ *
7417
+ * `candidates` is a packed `f64` slice of `n * CANDIDATE_STRIDE` values (see the
7418
+ * module docs); `view` and `proj` are column-major 4×4 matrices (16 values each).
7419
+ * `padding_px` pads every box; `hysteresis_px` is the collision-test shrink
7420
+ * applied only to currently-shown labels.
7421
+ * @param {Float64Array} candidates
7422
+ * @param {Float64Array} view
7423
+ * @param {Float64Array} proj
7424
+ * @param {number} camera_x
7425
+ * @param {number} camera_y
7426
+ * @param {number} camera_z
7427
+ * @param {number} near
7428
+ * @param {number} width_px
7429
+ * @param {number} height_px
7430
+ * @param {number} fov_rad
7431
+ * @param {number} padding_px
7432
+ * @param {number} hysteresis_px
7433
+ * @returns {Uint8Array}
7434
+ */
7435
+ export function declutterPlace(candidates, view, proj, camera_x, camera_y, camera_z, near, width_px, height_px, fov_rad, padding_px, hysteresis_px) {
7436
+ const ptr0 = passArrayF64ToWasm0(candidates, wasm.__wbindgen_malloc);
7437
+ const len0 = WASM_VECTOR_LEN;
7438
+ const ptr1 = passArrayF64ToWasm0(view, wasm.__wbindgen_malloc);
7439
+ const len1 = WASM_VECTOR_LEN;
7440
+ const ptr2 = passArrayF64ToWasm0(proj, wasm.__wbindgen_malloc);
7441
+ const len2 = WASM_VECTOR_LEN;
7442
+ const ret = wasm.declutterPlace(ptr0, len0, ptr1, len1, ptr2, len2, camera_x, camera_y, camera_z, near, width_px, height_px, fov_rad, padding_px, hysteresis_px);
7443
+ var v4 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
7444
+ wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
7445
+ return v4;
7446
+ }
7447
+
7296
7448
  /**
7297
7449
  * @param {Vec3} origin
7298
7450
  * @returns {Float64Array}
@@ -7551,7 +7703,7 @@ export function xyzToGeodetic(vec3) {
7551
7703
  function __wbg_get_imports() {
7552
7704
  const import0 = {
7553
7705
  __proto__: null,
7554
- __wbg_Error_960c155d3d49e4c2: function(arg0, arg1) {
7706
+ __wbg_Error_92b29b0548f8b746: function(arg0, arg1) {
7555
7707
  const ret = Error(getStringFromWasm0(arg0, arg1));
7556
7708
  return ret;
7557
7709
  },
@@ -7562,60 +7714,60 @@ function __wbg_get_imports() {
7562
7714
  getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
7563
7715
  getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
7564
7716
  },
7565
- __wbg___wbindgen_bigint_get_as_i64_3d3aba5d616c6a51: function(arg0, arg1) {
7717
+ __wbg___wbindgen_bigint_get_as_i64_d968e41184ae354f: function(arg0, arg1) {
7566
7718
  const v = arg1;
7567
7719
  const ret = typeof(v) === 'bigint' ? v : undefined;
7568
7720
  getDataViewMemory0().setBigInt64(arg0 + 8 * 1, isLikeNone(ret) ? BigInt(0) : ret, true);
7569
7721
  getDataViewMemory0().setInt32(arg0 + 4 * 0, !isLikeNone(ret), true);
7570
7722
  },
7571
- __wbg___wbindgen_boolean_get_6ea149f0a8dcc5ff: function(arg0) {
7723
+ __wbg___wbindgen_boolean_get_fa956cfa2d1bd751: function(arg0) {
7572
7724
  const v = arg0;
7573
7725
  const ret = typeof(v) === 'boolean' ? v : undefined;
7574
7726
  return isLikeNone(ret) ? 0xFFFFFF : ret ? 1 : 0;
7575
7727
  },
7576
- __wbg___wbindgen_debug_string_ab4b34d23d6778bd: function(arg0, arg1) {
7728
+ __wbg___wbindgen_debug_string_c25d447a39f5578f: function(arg0, arg1) {
7577
7729
  const ret = debugString(arg1);
7578
7730
  const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
7579
7731
  const len1 = WASM_VECTOR_LEN;
7580
7732
  getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
7581
7733
  getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
7582
7734
  },
7583
- __wbg___wbindgen_in_a5d8b22e52b24dd1: function(arg0, arg1) {
7735
+ __wbg___wbindgen_in_aca499c5de7ff5e5: function(arg0, arg1) {
7584
7736
  const ret = arg0 in arg1;
7585
7737
  return ret;
7586
7738
  },
7587
- __wbg___wbindgen_is_bigint_ec25c7f91b4d9e93: function(arg0) {
7739
+ __wbg___wbindgen_is_bigint_2f76dc55065b4273: function(arg0) {
7588
7740
  const ret = typeof(arg0) === 'bigint';
7589
7741
  return ret;
7590
7742
  },
7591
- __wbg___wbindgen_is_function_3baa9db1a987f47d: function(arg0) {
7743
+ __wbg___wbindgen_is_function_1ff95bcc5517c252: function(arg0) {
7592
7744
  const ret = typeof(arg0) === 'function';
7593
7745
  return ret;
7594
7746
  },
7595
- __wbg___wbindgen_is_object_63322ec0cd6ea4ef: function(arg0) {
7747
+ __wbg___wbindgen_is_object_a27215656b807791: function(arg0) {
7596
7748
  const val = arg0;
7597
7749
  const ret = typeof(val) === 'object' && val !== null;
7598
7750
  return ret;
7599
7751
  },
7600
- __wbg___wbindgen_jsval_eq_d3465d8a07697228: function(arg0, arg1) {
7752
+ __wbg___wbindgen_jsval_eq_e659fcf7b0e32763: function(arg0, arg1) {
7601
7753
  const ret = arg0 === arg1;
7602
7754
  return ret;
7603
7755
  },
7604
- __wbg___wbindgen_jsval_loose_eq_cac3565e89b4134c: function(arg0, arg1) {
7756
+ __wbg___wbindgen_jsval_loose_eq_db4c3b15f63fc170: function(arg0, arg1) {
7605
7757
  const ret = arg0 == arg1;
7606
7758
  return ret;
7607
7759
  },
7608
- __wbg___wbindgen_memory_dfa12096f400c9bd: function() {
7760
+ __wbg___wbindgen_memory_de265df8aadd6273: function() {
7609
7761
  const ret = wasm.memory;
7610
7762
  return ret;
7611
7763
  },
7612
- __wbg___wbindgen_number_get_c7f42aed0525c451: function(arg0, arg1) {
7764
+ __wbg___wbindgen_number_get_394265ed1e1b84ee: function(arg0, arg1) {
7613
7765
  const obj = arg1;
7614
7766
  const ret = typeof(obj) === 'number' ? obj : undefined;
7615
7767
  getDataViewMemory0().setFloat64(arg0 + 8 * 1, isLikeNone(ret) ? 0 : ret, true);
7616
7768
  getDataViewMemory0().setInt32(arg0 + 4 * 0, !isLikeNone(ret), true);
7617
7769
  },
7618
- __wbg___wbindgen_string_get_7ed5322991caaec5: function(arg0, arg1) {
7770
+ __wbg___wbindgen_string_get_b0ca35b86a603356: function(arg0, arg1) {
7619
7771
  const obj = arg1;
7620
7772
  const ret = typeof(obj) === 'string' ? obj : undefined;
7621
7773
  var ptr1 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
@@ -7623,59 +7775,42 @@ function __wbg_get_imports() {
7623
7775
  getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
7624
7776
  getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
7625
7777
  },
7626
- __wbg___wbindgen_throw_6b64449b9b9ed33c: function(arg0, arg1) {
7778
+ __wbg___wbindgen_throw_344f42d3211c4765: function(arg0, arg1) {
7627
7779
  throw new Error(getStringFromWasm0(arg0, arg1));
7628
7780
  },
7629
- __wbg___wbindgen_try_into_number_d7832e9de41bafc5: function(arg0) {
7630
- let result;
7631
- try { result = +arg0 } catch (e) { result = e }
7632
- const ret = result;
7633
- return ret;
7634
- },
7635
- __wbg_buffer_0377ff0622c5de76: function(arg0) {
7781
+ __wbg_buffer_0f212447ac64c53b: function(arg0) {
7636
7782
  const ret = arg0.buffer;
7637
7783
  return ret;
7638
7784
  },
7639
- __wbg_call_14b169f759b26747: function() { return handleError(function (arg0, arg1) {
7785
+ __wbg_call_8a2dd23819f8a60a: function() { return handleError(function (arg0, arg1) {
7640
7786
  const ret = arg0.call(arg1);
7641
7787
  return ret;
7642
7788
  }, arguments); },
7643
- __wbg_call_a24592a6f349a97e: function() { return handleError(function (arg0, arg1, arg2) {
7789
+ __wbg_call_a6e5c5dce5018821: function() { return handleError(function (arg0, arg1, arg2) {
7644
7790
  const ret = arg0.call(arg1, arg2);
7645
7791
  return ret;
7646
7792
  }, arguments); },
7647
- __wbg_done_9158f7cc8751ba32: function(arg0) {
7793
+ __wbg_done_89b2b13e91a60321: function(arg0) {
7648
7794
  const ret = arg0.done;
7649
7795
  return ret;
7650
7796
  },
7651
- __wbg_entries_e0b73aa8571ddb56: function(arg0) {
7797
+ __wbg_entries_015dc610cd81ede0: function(arg0) {
7652
7798
  const ret = Object.entries(arg0);
7653
7799
  return ret;
7654
7800
  },
7655
- __wbg_error_a6fa202b58aa1cd3: function(arg0, arg1) {
7656
- let deferred0_0;
7657
- let deferred0_1;
7658
- try {
7659
- deferred0_0 = arg0;
7660
- deferred0_1 = arg1;
7661
- console.error(getStringFromWasm0(arg0, arg1));
7662
- } finally {
7663
- wasm.__wbindgen_free(deferred0_0, deferred0_1, 1);
7664
- }
7801
+ __wbg_get_507a50627bffa49b: function(arg0, arg1) {
7802
+ const ret = arg0[arg1 >>> 0];
7803
+ return ret;
7665
7804
  },
7666
- __wbg_get_1affdbdd5573b16a: function() { return handleError(function (arg0, arg1) {
7805
+ __wbg_get_c7eb1f358a7654df: function() { return handleError(function (arg0, arg1) {
7667
7806
  const ret = Reflect.get(arg0, arg1);
7668
7807
  return ret;
7669
7808
  }, arguments); },
7670
- __wbg_get_8360291721e2339f: function(arg0, arg1) {
7809
+ __wbg_get_unchecked_6e0ad6d2a41b06f6: function(arg0, arg1) {
7671
7810
  const ret = arg0[arg1 >>> 0];
7672
7811
  return ret;
7673
7812
  },
7674
- __wbg_get_unchecked_17f53dad852b9588: function(arg0, arg1) {
7675
- const ret = arg0[arg1 >>> 0];
7676
- return ret;
7677
- },
7678
- __wbg_instanceof_ArrayBuffer_7c8433c6ed14ffe3: function(arg0) {
7813
+ __wbg_instanceof_ArrayBuffer_4480b9e0068a8adb: function(arg0) {
7679
7814
  let result;
7680
7815
  try {
7681
7816
  result = arg0 instanceof ArrayBuffer;
@@ -7685,7 +7820,7 @@ function __wbg_get_imports() {
7685
7820
  const ret = result;
7686
7821
  return ret;
7687
7822
  },
7688
- __wbg_instanceof_Map_1b76fd4635be43eb: function(arg0) {
7823
+ __wbg_instanceof_Map_e5b5e3db98422fcc: function(arg0) {
7689
7824
  let result;
7690
7825
  try {
7691
7826
  result = arg0 instanceof Map;
@@ -7695,7 +7830,7 @@ function __wbg_get_imports() {
7695
7830
  const ret = result;
7696
7831
  return ret;
7697
7832
  },
7698
- __wbg_instanceof_Uint8Array_152ba1f289edcf3f: function(arg0) {
7833
+ __wbg_instanceof_Uint8Array_309b927aaf7a3fc7: function(arg0) {
7699
7834
  let result;
7700
7835
  try {
7701
7836
  result = arg0 instanceof Uint8Array;
@@ -7705,35 +7840,35 @@ function __wbg_get_imports() {
7705
7840
  const ret = result;
7706
7841
  return ret;
7707
7842
  },
7708
- __wbg_isArray_c3109d14ffc06469: function(arg0) {
7843
+ __wbg_isArray_0677c962b281d01a: function(arg0) {
7709
7844
  const ret = Array.isArray(arg0);
7710
7845
  return ret;
7711
7846
  },
7712
- __wbg_isSafeInteger_4fc213d1989d6d2a: function(arg0) {
7847
+ __wbg_isSafeInteger_04f36e4056f1b851: function(arg0) {
7713
7848
  const ret = Number.isSafeInteger(arg0);
7714
7849
  return ret;
7715
7850
  },
7716
- __wbg_iterator_013bc09ec998c2a7: function() {
7851
+ __wbg_iterator_6f722e4a93058b71: function() {
7717
7852
  const ret = Symbol.iterator;
7718
7853
  return ret;
7719
7854
  },
7720
- __wbg_length_3d4ecd04bd8d22f1: function(arg0) {
7855
+ __wbg_length_0133fa10e3234c57: function(arg0) {
7721
7856
  const ret = arg0.length;
7722
7857
  return ret;
7723
7858
  },
7724
- __wbg_length_9f1775224cf1d815: function(arg0) {
7859
+ __wbg_length_1f0964f4a5e2c6d8: function(arg0) {
7725
7860
  const ret = arg0.length;
7726
7861
  return ret;
7727
7862
  },
7728
- __wbg_length_b5ce18c1fcafa728: function(arg0) {
7863
+ __wbg_length_370319915dc99107: function(arg0) {
7729
7864
  const ret = arg0.length;
7730
7865
  return ret;
7731
7866
  },
7732
- __wbg_length_d807629e96c741b8: function(arg0) {
7867
+ __wbg_length_381d540857ec99e8: function(arg0) {
7733
7868
  const ret = arg0.length;
7734
7869
  return ret;
7735
7870
  },
7736
- __wbg_length_fab29957ea6bdb8c: function(arg0) {
7871
+ __wbg_length_98f10d1e2f4ea968: function(arg0) {
7737
7872
  const ret = arg0.length;
7738
7873
  return ret;
7739
7874
  },
@@ -7744,83 +7879,72 @@ function __wbg_get_imports() {
7744
7879
  __wbg_log_89a8cc89db786e36: function(arg0, arg1) {
7745
7880
  console.log(getStringFromWasm0(arg0, arg1));
7746
7881
  },
7747
- __wbg_new_0c7403db6e782f19: function(arg0) {
7748
- const ret = new Uint8Array(arg0);
7882
+ __wbg_new_32b398fb48b6d94a: function() {
7883
+ const ret = new Array();
7749
7884
  return ret;
7750
7885
  },
7751
- __wbg_new_1c0925936314b719: function(arg0) {
7886
+ __wbg_new_80efd62ef570c5de: function(arg0) {
7752
7887
  const ret = new Float64Array(arg0);
7753
7888
  return ret;
7754
7889
  },
7755
- __wbg_new_227d7c05414eb861: function() {
7756
- const ret = new Error();
7890
+ __wbg_new_92a08b12c30e98e8: function(arg0) {
7891
+ const ret = new Float32Array(arg0);
7757
7892
  return ret;
7758
7893
  },
7759
- __wbg_new_682678e2f47e32bc: function() {
7760
- const ret = new Array();
7894
+ __wbg_new_cd45aabdf6073e84: function(arg0) {
7895
+ const ret = new Uint8Array(arg0);
7761
7896
  return ret;
7762
7897
  },
7763
- __wbg_new_8bc2b540bbfdbb81: function(arg0) {
7764
- const ret = new Uint32Array(arg0);
7898
+ __wbg_new_da52cf8fe3429cb2: function() {
7899
+ const ret = new Object();
7765
7900
  return ret;
7766
7901
  },
7767
- __wbg_new_aa8d0fa9762c29bd: function() {
7768
- const ret = new Object();
7902
+ __wbg_new_dfd44b7151fab657: function(arg0) {
7903
+ const ret = new Uint32Array(arg0);
7769
7904
  return ret;
7770
7905
  },
7771
- __wbg_new_b2663e175990f0a6: function(arg0) {
7772
- const ret = new Float32Array(arg0);
7906
+ __wbg_new_with_byte_offset_and_length_54c7724ee3ec7d82: function(arg0, arg1, arg2) {
7907
+ const ret = new Uint8Array(arg0, arg1 >>> 0, arg2 >>> 0);
7773
7908
  return ret;
7774
7909
  },
7775
- __wbg_new_with_byte_offset_and_length_00cc6a9128e26a8a: function(arg0, arg1, arg2) {
7910
+ __wbg_new_with_byte_offset_and_length_5784416b97d45088: function(arg0, arg1, arg2) {
7776
7911
  const ret = new Float64Array(arg0, arg1 >>> 0, arg2 >>> 0);
7777
7912
  return ret;
7778
7913
  },
7779
- __wbg_new_with_byte_offset_and_length_01848e8d6a3d49ad: function(arg0, arg1, arg2) {
7780
- const ret = new Uint8Array(arg0, arg1 >>> 0, arg2 >>> 0);
7914
+ __wbg_new_with_byte_offset_and_length_c6e1a1aae380b2ff: function(arg0, arg1, arg2) {
7915
+ const ret = new Uint32Array(arg0, arg1 >>> 0, arg2 >>> 0);
7781
7916
  return ret;
7782
7917
  },
7783
- __wbg_new_with_byte_offset_and_length_3a205534e8f09fd2: function(arg0, arg1, arg2) {
7784
- const ret = new Uint32Array(arg0, arg1 >>> 0, arg2 >>> 0);
7918
+ __wbg_next_6dbf2c0ac8cde20f: function(arg0) {
7919
+ const ret = arg0.next;
7785
7920
  return ret;
7786
7921
  },
7787
- __wbg_next_0340c4ae324393c3: function() { return handleError(function (arg0) {
7922
+ __wbg_next_71f2aa1cb3d1e37e: function() { return handleError(function (arg0) {
7788
7923
  const ret = arg0.next();
7789
7924
  return ret;
7790
7925
  }, arguments); },
7791
- __wbg_next_7646edaa39458ef7: function(arg0) {
7792
- const ret = arg0.next;
7793
- return ret;
7794
- },
7795
- __wbg_prototypesetcall_a6b02eb00b0f4ce2: function(arg0, arg1, arg2) {
7926
+ __wbg_prototypesetcall_4770620bbe4688a0: function(arg0, arg1, arg2) {
7796
7927
  Uint8Array.prototype.set.call(getArrayU8FromWasm0(arg0, arg1), arg2);
7797
7928
  },
7798
- __wbg_push_471a5b068a5295f6: function(arg0, arg1) {
7929
+ __wbg_push_d2ae3af0c1217ae6: function(arg0, arg1) {
7799
7930
  const ret = arg0.push(arg1);
7800
7931
  return ret;
7801
7932
  },
7802
- __wbg_set_022bee52d0b05b19: function() { return handleError(function (arg0, arg1, arg2) {
7803
- const ret = Reflect.set(arg0, arg1, arg2);
7804
- return ret;
7805
- }, arguments); },
7806
- __wbg_set_3d484eb794afec82: function(arg0, arg1, arg2) {
7807
- arg0.set(getArrayU8FromWasm0(arg1, arg2));
7933
+ __wbg_set_1e016b6a1b5f7cb3: function(arg0, arg1, arg2) {
7934
+ arg0.set(getArrayF32FromWasm0(arg1, arg2));
7808
7935
  },
7809
- __wbg_set_5637e648df81c8e5: function(arg0, arg1, arg2) {
7936
+ __wbg_set_29967298e530d279: function(arg0, arg1, arg2) {
7810
7937
  arg0.set(getArrayF64FromWasm0(arg1, arg2));
7811
7938
  },
7812
- __wbg_set_95a66997655120e2: function(arg0, arg1, arg2) {
7813
- arg0.set(getArrayU32FromWasm0(arg1, arg2));
7814
- },
7815
- __wbg_set_c625d5a9e6b7554b: function(arg0, arg1, arg2) {
7816
- arg0.set(getArrayF32FromWasm0(arg1, arg2));
7939
+ __wbg_set_4d7dd76f3dae2926: function(arg0, arg1, arg2) {
7940
+ arg0.set(getArrayU8FromWasm0(arg1, arg2));
7817
7941
  },
7818
- __wbg_stack_3b0d974bbf31e44f: function(arg0, arg1) {
7819
- const ret = arg1.stack;
7820
- const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
7821
- const len1 = WASM_VECTOR_LEN;
7822
- getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
7823
- getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
7942
+ __wbg_set_8535240470bf2500: function() { return handleError(function (arg0, arg1, arg2) {
7943
+ const ret = Reflect.set(arg0, arg1, arg2);
7944
+ return ret;
7945
+ }, arguments); },
7946
+ __wbg_set_b5e6b338281ca6ff: function(arg0, arg1, arg2) {
7947
+ arg0.set(getArrayU32FromWasm0(arg1, arg2));
7824
7948
  },
7825
7949
  __wbg_texturefragment_new: function(arg0) {
7826
7950
  const ret = TextureFragment.__wrap(arg0);
@@ -7830,7 +7954,7 @@ function __wbg_get_imports() {
7830
7954
  const ret = TileUvTransform.__wrap(arg0);
7831
7955
  return ret;
7832
7956
  },
7833
- __wbg_value_ee3a06f4579184fa: function(arg0) {
7957
+ __wbg_value_a5d5488a9589444a: function(arg0) {
7834
7958
  const ret = arg0.value;
7835
7959
  return ret;
7836
7960
  },
@@ -7872,181 +7996,181 @@ function __wbg_get_imports() {
7872
7996
 
7873
7997
  const AabbFinalization = (typeof FinalizationRegistry === 'undefined')
7874
7998
  ? { register: () => {}, unregister: () => {} }
7875
- : new FinalizationRegistry(ptr => wasm.__wbg_aabb_free(ptr >>> 0, 1));
7999
+ : new FinalizationRegistry(ptr => wasm.__wbg_aabb_free(ptr, 1));
7876
8000
  const BatchPropResultFinalization = (typeof FinalizationRegistry === 'undefined')
7877
8001
  ? { register: () => {}, unregister: () => {} }
7878
- : new FinalizationRegistry(ptr => wasm.__wbg_batchpropresult_free(ptr >>> 0, 1));
8002
+ : new FinalizationRegistry(ptr => wasm.__wbg_batchpropresult_free(ptr, 1));
7879
8003
  const BillboardMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
7880
8004
  ? { register: () => {}, unregister: () => {} }
7881
- : new FinalizationRegistry(ptr => wasm.__wbg_billboardmaterial_free(ptr >>> 0, 1));
8005
+ : new FinalizationRegistry(ptr => wasm.__wbg_billboardmaterial_free(ptr, 1));
7882
8006
  const BoundingSphereFinalization = (typeof FinalizationRegistry === 'undefined')
7883
8007
  ? { register: () => {}, unregister: () => {} }
7884
- : new FinalizationRegistry(ptr => wasm.__wbg_boundingsphere_free(ptr >>> 0, 1));
8008
+ : new FinalizationRegistry(ptr => wasm.__wbg_boundingsphere_free(ptr, 1));
7885
8009
  const CachedMeshHandleFinalization = (typeof FinalizationRegistry === 'undefined')
7886
8010
  ? { register: () => {}, unregister: () => {} }
7887
- : new FinalizationRegistry(ptr => wasm.__wbg_cachedmeshhandle_free(ptr >>> 0, 1));
8011
+ : new FinalizationRegistry(ptr => wasm.__wbg_cachedmeshhandle_free(ptr, 1));
7888
8012
  const CameraControlUpdateEventFinalization = (typeof FinalizationRegistry === 'undefined')
7889
8013
  ? { register: () => {}, unregister: () => {} }
7890
- : new FinalizationRegistry(ptr => wasm.__wbg_cameracontrolupdateevent_free(ptr >>> 0, 1));
8014
+ : new FinalizationRegistry(ptr => wasm.__wbg_cameracontrolupdateevent_free(ptr, 1));
7891
8015
  const CameraFrustumFinalization = (typeof FinalizationRegistry === 'undefined')
7892
8016
  ? { register: () => {}, unregister: () => {} }
7893
- : new FinalizationRegistry(ptr => wasm.__wbg_camerafrustum_free(ptr >>> 0, 1));
8017
+ : new FinalizationRegistry(ptr => wasm.__wbg_camerafrustum_free(ptr, 1));
7894
8018
  const CameraOrientationFinalization = (typeof FinalizationRegistry === 'undefined')
7895
8019
  ? { register: () => {}, unregister: () => {} }
7896
- : new FinalizationRegistry(ptr => wasm.__wbg_cameraorientation_free(ptr >>> 0, 1));
8020
+ : new FinalizationRegistry(ptr => wasm.__wbg_cameraorientation_free(ptr, 1));
7897
8021
  const CameraStatusFinalization = (typeof FinalizationRegistry === 'undefined')
7898
8022
  ? { register: () => {}, unregister: () => {} }
7899
- : new FinalizationRegistry(ptr => wasm.__wbg_camerastatus_free(ptr >>> 0, 1));
8023
+ : new FinalizationRegistry(ptr => wasm.__wbg_camerastatus_free(ptr, 1));
7900
8024
  const CompiledExpressionFinalization = (typeof FinalizationRegistry === 'undefined')
7901
8025
  ? { register: () => {}, unregister: () => {} }
7902
- : new FinalizationRegistry(ptr => wasm.__wbg_compiledexpression_free(ptr >>> 0, 1));
8026
+ : new FinalizationRegistry(ptr => wasm.__wbg_compiledexpression_free(ptr, 1));
7903
8027
  const CompiledFilterFinalization = (typeof FinalizationRegistry === 'undefined')
7904
8028
  ? { register: () => {}, unregister: () => {} }
7905
- : new FinalizationRegistry(ptr => wasm.__wbg_compiledfilter_free(ptr >>> 0, 1));
8029
+ : new FinalizationRegistry(ptr => wasm.__wbg_compiledfilter_free(ptr, 1));
7906
8030
  const ConstructedPolygonGeometryFinalization = (typeof FinalizationRegistry === 'undefined')
7907
8031
  ? { register: () => {}, unregister: () => {} }
7908
- : new FinalizationRegistry(ptr => wasm.__wbg_constructedpolygongeometry_free(ptr >>> 0, 1));
8032
+ : new FinalizationRegistry(ptr => wasm.__wbg_constructedpolygongeometry_free(ptr, 1));
7909
8033
  const ConstructedPolygonOutlineGeometryFinalization = (typeof FinalizationRegistry === 'undefined')
7910
8034
  ? { register: () => {}, unregister: () => {} }
7911
- : new FinalizationRegistry(ptr => wasm.__wbg_constructedpolygonoutlinegeometry_free(ptr >>> 0, 1));
8035
+ : new FinalizationRegistry(ptr => wasm.__wbg_constructedpolygonoutlinegeometry_free(ptr, 1));
7912
8036
  const ConstructedPolylineGeometryFinalization = (typeof FinalizationRegistry === 'undefined')
7913
8037
  ? { register: () => {}, unregister: () => {} }
7914
- : new FinalizationRegistry(ptr => wasm.__wbg_constructedpolylinegeometry_free(ptr >>> 0, 1));
8038
+ : new FinalizationRegistry(ptr => wasm.__wbg_constructedpolylinegeometry_free(ptr, 1));
7915
8039
  const ElevationDecoderFinalization = (typeof FinalizationRegistry === 'undefined')
7916
8040
  ? { register: () => {}, unregister: () => {} }
7917
- : new FinalizationRegistry(ptr => wasm.__wbg_elevationdecoder_free(ptr >>> 0, 1));
8041
+ : new FinalizationRegistry(ptr => wasm.__wbg_elevationdecoder_free(ptr, 1));
7918
8042
  const ElevationHeatmapMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
7919
8043
  ? { register: () => {}, unregister: () => {} }
7920
- : new FinalizationRegistry(ptr => wasm.__wbg_elevationheatmapmaterial_free(ptr >>> 0, 1));
8044
+ : new FinalizationRegistry(ptr => wasm.__wbg_elevationheatmapmaterial_free(ptr, 1));
7921
8045
  const EllipsoidGeodesicFinalization = (typeof FinalizationRegistry === 'undefined')
7922
8046
  ? { register: () => {}, unregister: () => {} }
7923
- : new FinalizationRegistry(ptr => wasm.__wbg_ellipsoidgeodesic_free(ptr >>> 0, 1));
8047
+ : new FinalizationRegistry(ptr => wasm.__wbg_ellipsoidgeodesic_free(ptr, 1));
7924
8048
  const EncodedVec3Finalization = (typeof FinalizationRegistry === 'undefined')
7925
8049
  ? { register: () => {}, unregister: () => {} }
7926
- : new FinalizationRegistry(ptr => wasm.__wbg_encodedvec3_free(ptr >>> 0, 1));
8050
+ : new FinalizationRegistry(ptr => wasm.__wbg_encodedvec3_free(ptr, 1));
7927
8051
  const ExtentRadianF32Finalization = (typeof FinalizationRegistry === 'undefined')
7928
8052
  ? { register: () => {}, unregister: () => {} }
7929
- : new FinalizationRegistry(ptr => wasm.__wbg_extentradianf32_free(ptr >>> 0, 1));
8053
+ : new FinalizationRegistry(ptr => wasm.__wbg_extentradianf32_free(ptr, 1));
7930
8054
  const FloatAttributeFinalization = (typeof FinalizationRegistry === 'undefined')
7931
8055
  ? { register: () => {}, unregister: () => {} }
7932
- : new FinalizationRegistry(ptr => wasm.__wbg_floatattribute_free(ptr >>> 0, 1));
8056
+ : new FinalizationRegistry(ptr => wasm.__wbg_floatattribute_free(ptr, 1));
7933
8057
  const GeometryFinalization = (typeof FinalizationRegistry === 'undefined')
7934
8058
  ? { register: () => {}, unregister: () => {} }
7935
- : new FinalizationRegistry(ptr => wasm.__wbg_geometry_free(ptr >>> 0, 1));
8059
+ : new FinalizationRegistry(ptr => wasm.__wbg_geometry_free(ptr, 1));
7936
8060
  const GlobeFinalization = (typeof FinalizationRegistry === 'undefined')
7937
8061
  ? { register: () => {}, unregister: () => {} }
7938
- : new FinalizationRegistry(ptr => wasm.__wbg_globe_free(ptr >>> 0, 1));
8062
+ : new FinalizationRegistry(ptr => wasm.__wbg_globe_free(ptr, 1));
7939
8063
  const HillshadeMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
7940
8064
  ? { register: () => {}, unregister: () => {} }
7941
- : new FinalizationRegistry(ptr => wasm.__wbg_hillshadematerial_free(ptr >>> 0, 1));
8065
+ : new FinalizationRegistry(ptr => wasm.__wbg_hillshadematerial_free(ptr, 1));
7942
8066
  const LLEFinalization = (typeof FinalizationRegistry === 'undefined')
7943
8067
  ? { register: () => {}, unregister: () => {} }
7944
- : new FinalizationRegistry(ptr => wasm.__wbg_lle_free(ptr >>> 0, 1));
8068
+ : new FinalizationRegistry(ptr => wasm.__wbg_lle_free(ptr, 1));
7945
8069
  const ModelInternalMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
7946
8070
  ? { register: () => {}, unregister: () => {} }
7947
- : new FinalizationRegistry(ptr => wasm.__wbg_modelinternalmaterial_free(ptr >>> 0, 1));
8071
+ : new FinalizationRegistry(ptr => wasm.__wbg_modelinternalmaterial_free(ptr, 1));
7948
8072
  const ModelMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
7949
8073
  ? { register: () => {}, unregister: () => {} }
7950
- : new FinalizationRegistry(ptr => wasm.__wbg_modelmaterial_free(ptr >>> 0, 1));
8074
+ : new FinalizationRegistry(ptr => wasm.__wbg_modelmaterial_free(ptr, 1));
7951
8075
  const NearFarFinalization = (typeof FinalizationRegistry === 'undefined')
7952
8076
  ? { register: () => {}, unregister: () => {} }
7953
- : new FinalizationRegistry(ptr => wasm.__wbg_nearfar_free(ptr >>> 0, 1));
8077
+ : new FinalizationRegistry(ptr => wasm.__wbg_nearfar_free(ptr, 1));
7954
8078
  const OverscaledTileHandleFinalization = (typeof FinalizationRegistry === 'undefined')
7955
8079
  ? { register: () => {}, unregister: () => {} }
7956
- : new FinalizationRegistry(ptr => wasm.__wbg_overscaledtilehandle_free(ptr >>> 0, 1));
8080
+ : new FinalizationRegistry(ptr => wasm.__wbg_overscaledtilehandle_free(ptr, 1));
7957
8081
  const PlaneFinalization = (typeof FinalizationRegistry === 'undefined')
7958
8082
  ? { register: () => {}, unregister: () => {} }
7959
- : new FinalizationRegistry(ptr => wasm.__wbg_plane_free(ptr >>> 0, 1));
8083
+ : new FinalizationRegistry(ptr => wasm.__wbg_plane_free(ptr, 1));
7960
8084
  const PointMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
7961
8085
  ? { register: () => {}, unregister: () => {} }
7962
- : new FinalizationRegistry(ptr => wasm.__wbg_pointmaterial_free(ptr >>> 0, 1));
8086
+ : new FinalizationRegistry(ptr => wasm.__wbg_pointmaterial_free(ptr, 1));
7963
8087
  const PolygonGeometryFinalization = (typeof FinalizationRegistry === 'undefined')
7964
8088
  ? { register: () => {}, unregister: () => {} }
7965
- : new FinalizationRegistry(ptr => wasm.__wbg_polygongeometry_free(ptr >>> 0, 1));
8089
+ : new FinalizationRegistry(ptr => wasm.__wbg_polygongeometry_free(ptr, 1));
7966
8090
  const PolygonGeometryAttributesFinalization = (typeof FinalizationRegistry === 'undefined')
7967
8091
  ? { register: () => {}, unregister: () => {} }
7968
- : new FinalizationRegistry(ptr => wasm.__wbg_polygongeometryattributes_free(ptr >>> 0, 1));
8092
+ : new FinalizationRegistry(ptr => wasm.__wbg_polygongeometryattributes_free(ptr, 1));
7969
8093
  const PolygonInternalMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
7970
8094
  ? { register: () => {}, unregister: () => {} }
7971
- : new FinalizationRegistry(ptr => wasm.__wbg_polygoninternalmaterial_free(ptr >>> 0, 1));
8095
+ : new FinalizationRegistry(ptr => wasm.__wbg_polygoninternalmaterial_free(ptr, 1));
7972
8096
  const PolygonMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
7973
8097
  ? { register: () => {}, unregister: () => {} }
7974
- : new FinalizationRegistry(ptr => wasm.__wbg_polygonmaterial_free(ptr >>> 0, 1));
8098
+ : new FinalizationRegistry(ptr => wasm.__wbg_polygonmaterial_free(ptr, 1));
7975
8099
  const PolylineGeometryFinalization = (typeof FinalizationRegistry === 'undefined')
7976
8100
  ? { register: () => {}, unregister: () => {} }
7977
- : new FinalizationRegistry(ptr => wasm.__wbg_polylinegeometry_free(ptr >>> 0, 1));
8101
+ : new FinalizationRegistry(ptr => wasm.__wbg_polylinegeometry_free(ptr, 1));
7978
8102
  const PolylineGeometryAttributesFinalization = (typeof FinalizationRegistry === 'undefined')
7979
8103
  ? { register: () => {}, unregister: () => {} }
7980
- : new FinalizationRegistry(ptr => wasm.__wbg_polylinegeometryattributes_free(ptr >>> 0, 1));
8104
+ : new FinalizationRegistry(ptr => wasm.__wbg_polylinegeometryattributes_free(ptr, 1));
7981
8105
  const PolylineInternalMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
7982
8106
  ? { register: () => {}, unregister: () => {} }
7983
- : new FinalizationRegistry(ptr => wasm.__wbg_polylineinternalmaterial_free(ptr >>> 0, 1));
8107
+ : new FinalizationRegistry(ptr => wasm.__wbg_polylineinternalmaterial_free(ptr, 1));
7984
8108
  const PolylineMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
7985
8109
  ? { register: () => {}, unregister: () => {} }
7986
- : new FinalizationRegistry(ptr => wasm.__wbg_polylinematerial_free(ptr >>> 0, 1));
8110
+ : new FinalizationRegistry(ptr => wasm.__wbg_polylinematerial_free(ptr, 1));
7987
8111
  const RasterMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
7988
8112
  ? { register: () => {}, unregister: () => {} }
7989
- : new FinalizationRegistry(ptr => wasm.__wbg_rastermaterial_free(ptr >>> 0, 1));
8113
+ : new FinalizationRegistry(ptr => wasm.__wbg_rastermaterial_free(ptr, 1));
7990
8114
  const RasterTileInternalMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
7991
8115
  ? { register: () => {}, unregister: () => {} }
7992
- : new FinalizationRegistry(ptr => wasm.__wbg_rastertileinternalmaterial_free(ptr >>> 0, 1));
8116
+ : new FinalizationRegistry(ptr => wasm.__wbg_rastertileinternalmaterial_free(ptr, 1));
7993
8117
  const RayFinalization = (typeof FinalizationRegistry === 'undefined')
7994
8118
  ? { register: () => {}, unregister: () => {} }
7995
- : new FinalizationRegistry(ptr => wasm.__wbg_ray_free(ptr >>> 0, 1));
8119
+ : new FinalizationRegistry(ptr => wasm.__wbg_ray_free(ptr, 1));
7996
8120
  const ReturnedConstructedTerrainMeshFinalization = (typeof FinalizationRegistry === 'undefined')
7997
8121
  ? { register: () => {}, unregister: () => {} }
7998
- : new FinalizationRegistry(ptr => wasm.__wbg_returnedconstructedterrainmesh_free(ptr >>> 0, 1));
8122
+ : new FinalizationRegistry(ptr => wasm.__wbg_returnedconstructedterrainmesh_free(ptr, 1));
7999
8123
  const TerrainMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
8000
8124
  ? { register: () => {}, unregister: () => {} }
8001
- : new FinalizationRegistry(ptr => wasm.__wbg_terrainmaterial_free(ptr >>> 0, 1));
8125
+ : new FinalizationRegistry(ptr => wasm.__wbg_terrainmaterial_free(ptr, 1));
8002
8126
  const TextMaterialFinalization = (typeof FinalizationRegistry === 'undefined')
8003
8127
  ? { register: () => {}, unregister: () => {} }
8004
- : new FinalizationRegistry(ptr => wasm.__wbg_textmaterial_free(ptr >>> 0, 1));
8128
+ : new FinalizationRegistry(ptr => wasm.__wbg_textmaterial_free(ptr, 1));
8005
8129
  const TextureFragmentFinalization = (typeof FinalizationRegistry === 'undefined')
8006
8130
  ? { register: () => {}, unregister: () => {} }
8007
- : new FinalizationRegistry(ptr => wasm.__wbg_texturefragment_free(ptr >>> 0, 1));
8131
+ : new FinalizationRegistry(ptr => wasm.__wbg_texturefragment_free(ptr, 1));
8008
8132
  const TileUvTransformFinalization = (typeof FinalizationRegistry === 'undefined')
8009
8133
  ? { register: () => {}, unregister: () => {} }
8010
- : new FinalizationRegistry(ptr => wasm.__wbg_tileuvtransform_free(ptr >>> 0, 1));
8134
+ : new FinalizationRegistry(ptr => wasm.__wbg_tileuvtransform_free(ptr, 1));
8011
8135
  const TileXYZFinalization = (typeof FinalizationRegistry === 'undefined')
8012
8136
  ? { register: () => {}, unregister: () => {} }
8013
- : new FinalizationRegistry(ptr => wasm.__wbg_tilexyz_free(ptr >>> 0, 1));
8137
+ : new FinalizationRegistry(ptr => wasm.__wbg_tilexyz_free(ptr, 1));
8014
8138
  const TransferableHierarchyFinalization = (typeof FinalizationRegistry === 'undefined')
8015
8139
  ? { register: () => {}, unregister: () => {} }
8016
- : new FinalizationRegistry(ptr => wasm.__wbg_transferablehierarchy_free(ptr >>> 0, 1));
8140
+ : new FinalizationRegistry(ptr => wasm.__wbg_transferablehierarchy_free(ptr, 1));
8017
8141
  const TransferableHolesFinalization = (typeof FinalizationRegistry === 'undefined')
8018
8142
  ? { register: () => {}, unregister: () => {} }
8019
- : new FinalizationRegistry(ptr => wasm.__wbg_transferableholes_free(ptr >>> 0, 1));
8143
+ : new FinalizationRegistry(ptr => wasm.__wbg_transferableholes_free(ptr, 1));
8020
8144
  const TransferableParsedMvtResultFinalization = (typeof FinalizationRegistry === 'undefined')
8021
8145
  ? { register: () => {}, unregister: () => {} }
8022
- : new FinalizationRegistry(ptr => wasm.__wbg_transferableparsedmvtresult_free(ptr >>> 0, 1));
8146
+ : new FinalizationRegistry(ptr => wasm.__wbg_transferableparsedmvtresult_free(ptr, 1));
8023
8147
  const TransferablePolygonBatchedFeatureFinalization = (typeof FinalizationRegistry === 'undefined')
8024
8148
  ? { register: () => {}, unregister: () => {} }
8025
- : new FinalizationRegistry(ptr => wasm.__wbg_transferablepolygonbatchedfeature_free(ptr >>> 0, 1));
8149
+ : new FinalizationRegistry(ptr => wasm.__wbg_transferablepolygonbatchedfeature_free(ptr, 1));
8026
8150
  const TransferablePolylineBatchedFeatureFinalization = (typeof FinalizationRegistry === 'undefined')
8027
8151
  ? { register: () => {}, unregister: () => {} }
8028
- : new FinalizationRegistry(ptr => wasm.__wbg_transferablepolylinebatchedfeature_free(ptr >>> 0, 1));
8152
+ : new FinalizationRegistry(ptr => wasm.__wbg_transferablepolylinebatchedfeature_free(ptr, 1));
8029
8153
  const TransformFinalization = (typeof FinalizationRegistry === 'undefined')
8030
8154
  ? { register: () => {}, unregister: () => {} }
8031
- : new FinalizationRegistry(ptr => wasm.__wbg_transform_free(ptr >>> 0, 1));
8155
+ : new FinalizationRegistry(ptr => wasm.__wbg_transform_free(ptr, 1));
8032
8156
  const UintAttributeFinalization = (typeof FinalizationRegistry === 'undefined')
8033
8157
  ? { register: () => {}, unregister: () => {} }
8034
- : new FinalizationRegistry(ptr => wasm.__wbg_uintattribute_free(ptr >>> 0, 1));
8158
+ : new FinalizationRegistry(ptr => wasm.__wbg_uintattribute_free(ptr, 1));
8035
8159
  const UpsamplableTerrainGeometryFinalization = (typeof FinalizationRegistry === 'undefined')
8036
8160
  ? { register: () => {}, unregister: () => {} }
8037
- : new FinalizationRegistry(ptr => wasm.__wbg_upsamplableterraingeometry_free(ptr >>> 0, 1));
8161
+ : new FinalizationRegistry(ptr => wasm.__wbg_upsamplableterraingeometry_free(ptr, 1));
8038
8162
  const Vec2Finalization = (typeof FinalizationRegistry === 'undefined')
8039
8163
  ? { register: () => {}, unregister: () => {} }
8040
- : new FinalizationRegistry(ptr => wasm.__wbg_vec2_free(ptr >>> 0, 1));
8164
+ : new FinalizationRegistry(ptr => wasm.__wbg_vec2_free(ptr, 1));
8041
8165
  const Vec3Finalization = (typeof FinalizationRegistry === 'undefined')
8042
8166
  ? { register: () => {}, unregister: () => {} }
8043
- : new FinalizationRegistry(ptr => wasm.__wbg_vec3_free(ptr >>> 0, 1));
8167
+ : new FinalizationRegistry(ptr => wasm.__wbg_vec3_free(ptr, 1));
8044
8168
  const WindingOrderFinalization = (typeof FinalizationRegistry === 'undefined')
8045
8169
  ? { register: () => {}, unregister: () => {} }
8046
- : new FinalizationRegistry(ptr => wasm.__wbg_windingorder_free(ptr >>> 0, 1));
8170
+ : new FinalizationRegistry(ptr => wasm.__wbg_windingorder_free(ptr, 1));
8047
8171
  const WindowFinalization = (typeof FinalizationRegistry === 'undefined')
8048
8172
  ? { register: () => {}, unregister: () => {} }
8049
- : new FinalizationRegistry(ptr => wasm.__wbg_window_free(ptr >>> 0, 1));
8173
+ : new FinalizationRegistry(ptr => wasm.__wbg_window_free(ptr, 1));
8050
8174
 
8051
8175
  function addToExternrefTable0(obj) {
8052
8176
  const idx = wasm.__externref_table_alloc();
@@ -8181,8 +8305,7 @@ function getFloat64ArrayMemory0() {
8181
8305
  }
8182
8306
 
8183
8307
  function getStringFromWasm0(ptr, len) {
8184
- ptr = ptr >>> 0;
8185
- return decodeText(ptr, len);
8308
+ return decodeText(ptr >>> 0, len);
8186
8309
  }
8187
8310
 
8188
8311
  let cachedUint32ArrayMemory0 = null;
@@ -8324,8 +8447,9 @@ if (!('encodeInto' in cachedTextEncoder)) {
8324
8447
 
8325
8448
  let WASM_VECTOR_LEN = 0;
8326
8449
 
8327
- let wasmModule, wasm;
8450
+ let wasmModule, wasmInstance, wasm;
8328
8451
  function __wbg_finalize_init(instance, module) {
8452
+ wasmInstance = instance;
8329
8453
  wasm = instance.exports;
8330
8454
  wasmModule = module;
8331
8455
  cachedDataViewMemory0 = null;