@nativewrappers/redm 0.0.121 → 0.0.123

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (72) hide show
  1. package/Task.js +2 -1
  2. package/common/decors/ConVar.d.ts +14 -0
  3. package/common/decors/ConVar.js +70 -0
  4. package/common/decors/Events.d.ts +29 -28
  5. package/common/decors/Events.js +76 -121
  6. package/common/decors/Exports.d.ts +1 -0
  7. package/common/decors/Exports.js +53 -0
  8. package/common/decors/Permissions.d.ts +3 -0
  9. package/common/decors/Permissions.js +49 -0
  10. package/common/decors/Resources.d.ts +8 -0
  11. package/common/decors/Resources.js +83 -0
  12. package/common/decors/Ticks.d.ts +9 -0
  13. package/common/decors/Ticks.js +32 -0
  14. package/common-game/CommonGameConstants.d.ts +7 -0
  15. package/common-game/CommonGameConstants.js +24 -0
  16. package/common-game/CommonModel.d.ts +99 -0
  17. package/common-game/CommonModel.js +172 -0
  18. package/common-game/CommonTasks.d.ts +44 -0
  19. package/common-game/CommonTasks.js +233 -0
  20. package/common-game/cfx/StateBagChangeHandler.d.ts +1 -0
  21. package/common-game/cfx/StateBagChangeHandler.js +0 -0
  22. package/common-game/cfx/cfx.d.ts +6 -0
  23. package/common-game/cfx/cfx.js +4 -0
  24. package/common-game/definitions/index.d.js +0 -0
  25. package/common-game/definitions/redm.d.js +0 -0
  26. package/common-game/entities/CommonBaseEntity.d.ts +116 -0
  27. package/common-game/entities/CommonBaseEntity.js +266 -0
  28. package/common-game/entities/CommonBaseEntityBone.d.ts +11 -0
  29. package/common-game/entities/CommonBaseEntityBone.js +32 -0
  30. package/common-game/entities/CommonBaseEntityBoneCollection.d.ts +9 -0
  31. package/common-game/entities/CommonBaseEntityBoneCollection.js +17 -0
  32. package/common-game/entities/CommonEntityBone.d.ts +5 -0
  33. package/common-game/entities/CommonEntityBone.js +14 -0
  34. package/common-game/entities/CommonEntityBoneCollection.d.ts +9 -0
  35. package/common-game/entities/CommonEntityBoneCollection.js +24 -0
  36. package/common-game/entities/CommonEntityType.d.ts +4 -0
  37. package/common-game/entities/CommonEntityType.js +0 -0
  38. package/common-game/entities/CommonPed.d.ts +16 -0
  39. package/common-game/entities/CommonPed.js +52 -0
  40. package/common-game/entities/CommonPedBone.d.ts +6 -0
  41. package/common-game/entities/CommonPedBone.js +17 -0
  42. package/common-game/entities/CommonPedBoneCollection.d.ts +10 -0
  43. package/common-game/entities/CommonPedBoneCollection.js +31 -0
  44. package/common-game/entities/CommonPlayer.d.ts +61 -0
  45. package/common-game/entities/CommonPlayer.js +156 -0
  46. package/common-game/entities/CommonProp.d.ts +15 -0
  47. package/common-game/entities/CommonProp.js +43 -0
  48. package/common-game/entities/CommonVehicle.d.ts +11 -0
  49. package/common-game/entities/CommonVehicle.js +36 -0
  50. package/common-game/entities/GetEntityClassIdFromHandle.d.ts +2 -0
  51. package/common-game/entities/GetEntityClassIdFromHandle.js +23 -0
  52. package/common-game/entities/IHandle.d.ts +6 -0
  53. package/common-game/entities/IHandle.js +20 -0
  54. package/common-game/enums/VehicleSeat.d.ts +13 -0
  55. package/common-game/enums/VehicleSeat.js +17 -0
  56. package/common-game/interfaces/Dimension.d.ts +5 -0
  57. package/common-game/interfaces/Dimension.js +0 -0
  58. package/common-game/utils/Animations.d.ts +19 -0
  59. package/common-game/utils/Animations.js +43 -0
  60. package/entities/BaseEntity.d.ts +2 -70
  61. package/entities/BaseEntity.js +2 -95
  62. package/entities/Entity.d.ts +4 -0
  63. package/entities/Entity.js +3 -0
  64. package/entities/Ped.d.ts +6 -1
  65. package/entities/Ped.js +11 -5
  66. package/entities/Prop.d.ts +5 -0
  67. package/entities/Prop.js +9 -0
  68. package/entities/Vehicle.d.ts +4 -2
  69. package/entities/Vehicle.js +5 -1
  70. package/index.d.ts +30 -1
  71. package/index.js +30 -1
  72. package/package.json +1 -1
@@ -3,10 +3,13 @@ var __name = (target, value) => __defProp(target, "name", { value, configurable:
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  import { _N } from "../utils/Native";
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  import { EntityType, ForceType } from "../enums/Entity";
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  import { BaseEntity } from "./BaseEntity";
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+ import { ClassTypes } from "../common/utils/ClassTypes";
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  class Entity extends BaseEntity {
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  static {
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  __name(this, "Entity");
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  }
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+ type = ClassTypes.Entity;
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+ bones;
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  // NOTE: There is nothing stopping you from using creating an invalid entity, you should do your own due-diligence
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  constructor(handle) {
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  super(handle);
package/entities/Ped.d.ts CHANGED
@@ -10,7 +10,11 @@ import type { VehicleSeat } from "../enums/VehicleSeat";
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  import { BaseEntity } from "./BaseEntity";
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  import { Player } from "./Player";
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  import { Vehicle } from "./Vehicle";
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+ import { ClassTypes } from "../common/utils/ClassTypes";
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+ import { CommonPedBoneCollection } from "../common-game/entities/CommonPedBoneCollection";
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  export declare class Ped extends BaseEntity {
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+ protected type: ClassTypes;
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+ protected bones?: CommonPedBoneCollection | undefined;
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  private attributes;
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  private tasks;
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  /**
@@ -45,6 +49,7 @@ export declare class Ped extends BaseEntity {
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  */
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  static removeScenarioBlock(scenarioId: number): void;
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  get Tasks(): Tasks;
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+ get Bones(): CommonPedBoneCollection;
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  /**
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  * While this increases the peds max health, if used on a player it wont increase the max core value on the hud
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  */
@@ -84,7 +89,7 @@ export declare class Ped extends BaseEntity {
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  /**
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  * returns the owner of the current animal
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  */
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- get Owner(): Ped | null;
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+ get AnimalOwner(): Ped | null;
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  get TamingState(): TamingState;
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  get IsInteractingWithAnimal(): boolean;
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  get IsSittingInAnyVehicle(): boolean;
package/entities/Ped.js CHANGED
@@ -9,10 +9,15 @@ import { Attributes } from "../Attribute";
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  import { BaseEntity } from "./BaseEntity";
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  import { Player } from "./Player";
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  import { Vehicle } from "./Vehicle";
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+ import { CommonPed } from "../common-game/entities/CommonPed";
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+ import { ClassTypes } from "../common/utils/ClassTypes";
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+ import { CommonPedBoneCollection } from "../common-game/entities/CommonPedBoneCollection";
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  class Ped extends BaseEntity {
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  static {
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  __name(this, "Ped");
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  }
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+ type = ClassTypes.Ped;
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+ bones;
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  attributes;
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  tasks;
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  /**
@@ -61,10 +66,7 @@ class Ped extends BaseEntity {
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  return veh;
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  }
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  const horse = this.Mount;
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- if (horse !== null) {
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- return horse;
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- }
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- return null;
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+ return horse;
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  }
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  /**
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  * Blocks scenarios inbetween the specified vectors
@@ -100,6 +102,10 @@ class Ped extends BaseEntity {
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  this.tasks = new Tasks(this);
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  return this.tasks;
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  }
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+ get Bones() {
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+ this.bones = this.bones ?? new CommonPedBoneCollection(this);
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+ return this.bones;
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+ }
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  /**
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  * While this increases the peds max health, if used on a player it wont increase the max core value on the hud
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  */
@@ -178,7 +184,7 @@ class Ped extends BaseEntity {
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  /**
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  * returns the owner of the current animal
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  */
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- get Owner() {
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+ get AnimalOwner() {
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  const pedId = _N("0xF103823FFE72BB49", this.handle, Citizen.resultAsInteger());
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  return Ped.fromHandle(pedId);
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  }
@@ -1,3 +1,8 @@
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+ import { ClassTypes } from "../common/utils/ClassTypes";
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  import { BaseEntity } from "./BaseEntity";
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+ import { CommonEntityBoneCollection } from "../common-game/entities/CommonEntityBoneCollection";
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  export declare class Prop extends BaseEntity {
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+ protected type: ClassTypes;
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+ protected bones?: CommonEntityBoneCollection | undefined;
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+ get Bones(): CommonEntityBoneCollection;
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  }
package/entities/Prop.js CHANGED
@@ -1,10 +1,19 @@
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  var __defProp = Object.defineProperty;
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  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
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+ import { CommonBaseEntityBoneCollection } from "../common-game/entities/CommonBaseEntityBoneCollection";
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+ import { ClassTypes } from "../common/utils/ClassTypes";
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  import { BaseEntity } from "./BaseEntity";
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+ import { CommonEntityBoneCollection } from "../common-game/entities/CommonEntityBoneCollection";
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  class Prop extends BaseEntity {
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  static {
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  __name(this, "Prop");
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  }
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+ type = ClassTypes.Prop;
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+ bones;
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+ get Bones() {
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+ this.bones = this.bones ?? new CommonEntityBoneCollection(this);
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+ return this.bones;
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+ }
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  }
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  export {
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  Prop
@@ -1,6 +1,8 @@
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  import type { VehicleSeat } from "../enums/VehicleSeat";
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- import { BaseEntity } from "./BaseEntity";
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- export declare class Vehicle extends BaseEntity {
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+ import { ClassTypes } from "../common/utils/ClassTypes";
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+ import { CommonVehicle } from "../common-game/entities/CommonVehicle";
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+ export declare class Vehicle extends CommonVehicle {
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+ protected type: ClassTypes;
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  constructor(handle: number);
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  /**
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  * Gets the entity from the handle given, if the entity doesn't exist it will return
@@ -2,10 +2,14 @@ var __defProp = Object.defineProperty;
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  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
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  import { _N } from "../utils/Native";
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  import { BaseEntity } from "./BaseEntity";
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- class Vehicle extends BaseEntity {
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+ import { ClassTypes } from "../common/utils/ClassTypes";
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+ import { CommonEntityBoneCollection } from "../common-game/entities/CommonEntityBoneCollection";
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+ import { CommonVehicle } from "../common-game/entities/CommonVehicle";
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+ class Vehicle extends CommonVehicle {
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  static {
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  __name(this, "Vehicle");
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  }
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+ type = ClassTypes.Vehicle;
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  constructor(handle) {
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  super(handle);
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  }
package/index.d.ts CHANGED
@@ -47,6 +47,30 @@ export * from "./entities/Vehicle";
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  export * from "./definitions/Citizen.d";
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  export * from "./definitions/index.d";
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  export * from "./definitions/redm.d";
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+ export * from "./common-game/CommonGameConstants";
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+ export * from "./common-game/CommonModel";
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+ export * from "./common-game/CommonTasks";
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+ export * from "./common-game/utils/Animations";
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+ export * from "./common-game/interfaces/Dimension";
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+ export * from "./common-game/enums/VehicleSeat";
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+ export * from "./common-game/entities/CommonBaseEntity";
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+ export * from "./common-game/entities/CommonBaseEntityBone";
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+ export * from "./common-game/entities/CommonBaseEntityBoneCollection";
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+ export * from "./common-game/entities/CommonEntityBone";
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+ export * from "./common-game/entities/CommonEntityBoneCollection";
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+ export * from "./common-game/entities/CommonEntityType";
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+ export * from "./common-game/entities/CommonPed";
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+ export * from "./common-game/entities/CommonPedBone";
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+ export * from "./common-game/entities/CommonPedBoneCollection";
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+ export * from "./common-game/entities/CommonPlayer";
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+ export * from "./common-game/entities/CommonProp";
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+ export * from "./common-game/entities/CommonVehicle";
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+ export * from "./common-game/entities/GetEntityClassIdFromHandle";
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+ export * from "./common-game/entities/IHandle";
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+ export * from "./common-game/definitions/index.d";
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+ export * from "./common-game/definitions/redm.d";
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+ export * from "./common-game/cfx/StateBagChangeHandler";
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+ export * from "./common-game/cfx/cfx";
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  export * from "./common/Command";
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  export * from "./common/Convar";
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  export * from "./common/GlobalData";
@@ -67,4 +91,9 @@ export * from "./common/utils/getStringFromUInt8Array";
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  export * from "./common/utils/getUInt32FromUint8Array";
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  export * from "./common/utils/randomInt";
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  export * from "./common/net/NetworkedMap";
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- export * from "./common/decors/Events";
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+ export * from "./common/decors/ConVar";
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+ export * from "./common/decors/Events";
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+ export * from "./common/decors/Exports";
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+ export * from "./common/decors/Permissions";
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+ export * from "./common/decors/Resources";
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+ export * from "./common/decors/Ticks";
package/index.js CHANGED
@@ -47,6 +47,30 @@ export * from "./entities/Vehicle";
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  export * from "./definitions/Citizen.d";
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  export * from "./definitions/index.d";
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  export * from "./definitions/redm.d";
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+ export * from "./common-game/CommonGameConstants";
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+ export * from "./common-game/CommonModel";
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+ export * from "./common-game/CommonTasks";
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+ export * from "./common-game/utils/Animations";
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+ export * from "./common-game/interfaces/Dimension";
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+ export * from "./common-game/enums/VehicleSeat";
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+ export * from "./common-game/entities/CommonBaseEntity";
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+ export * from "./common-game/entities/CommonBaseEntityBone";
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+ export * from "./common-game/entities/CommonBaseEntityBoneCollection";
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+ export * from "./common-game/entities/CommonEntityBone";
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+ export * from "./common-game/entities/CommonEntityBoneCollection";
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+ export * from "./common-game/entities/CommonEntityType";
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+ export * from "./common-game/entities/CommonPed";
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+ export * from "./common-game/entities/CommonPedBone";
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+ export * from "./common-game/entities/CommonPedBoneCollection";
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+ export * from "./common-game/entities/CommonPlayer";
66
+ export * from "./common-game/entities/CommonProp";
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+ export * from "./common-game/entities/CommonVehicle";
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+ export * from "./common-game/entities/GetEntityClassIdFromHandle";
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+ export * from "./common-game/entities/IHandle";
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+ export * from "./common-game/definitions/index.d";
71
+ export * from "./common-game/definitions/redm.d";
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+ export * from "./common-game/cfx/StateBagChangeHandler";
73
+ export * from "./common-game/cfx/cfx";
50
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  export * from "./common/Command";
51
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  export * from "./common/Convar";
52
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  export * from "./common/GlobalData";
@@ -67,4 +91,9 @@ export * from "./common/utils/getStringFromUInt8Array";
67
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  export * from "./common/utils/getUInt32FromUint8Array";
68
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  export * from "./common/utils/randomInt";
69
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  export * from "./common/net/NetworkedMap";
70
- export * from "./common/decors/Events";
94
+ export * from "./common/decors/ConVar";
95
+ export * from "./common/decors/Events";
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+ export * from "./common/decors/Exports";
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+ export * from "./common/decors/Permissions";
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+ export * from "./common/decors/Resources";
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+ export * from "./common/decors/Ticks";
package/package.json CHANGED
@@ -8,7 +8,7 @@
8
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  ],
9
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  "license": "MIT",
10
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  "type": "module",
11
- "version": "0.0.121",
11
+ "version": "0.0.123",
12
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  "repository": {
13
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  "type": "git",
14
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  "url": "https://github.com/nativewrappers/nativewrappers.git"