@nativewrappers/fivem 0.0.83 → 0.0.85
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Events.js +1 -1
- package/models/BaseEntity.d.ts +5 -5
- package/models/BaseEntity.js +3 -3
- package/models/Ped.d.ts +10 -10
- package/models/Ped.js +6 -6
- package/models/PedBone.d.ts +1 -1
- package/models/Player.d.ts +1 -1
- package/models/Player.js +2 -2
- package/models/Vehicle.d.ts +4 -4
- package/models/Vehicle.js +3 -3
- package/models/VehicleDoor.d.ts +1 -1
- package/models/VehicleDoorCollection.d.ts +1 -1
- package/models/VehicleDoorCollection.js +1 -1
- package/models/VehicleMod.d.ts +1 -1
- package/models/VehicleModCollection.d.ts +1 -1
- package/models/VehicleModCollection.js +1 -1
- package/models/VehicleToggleMod.d.ts +1 -1
- package/models/VehicleWheelCollection.d.ts +1 -1
- package/models/VehicleWheelCollection.js +1 -1
- package/models/VehicleWindow.d.ts +1 -1
- package/models/VehicleWindowCollection.d.ts +1 -1
- package/models/VehicleWindowCollection.js +1 -1
- package/package.json +1 -1
- package/ui/Container.d.ts +2 -2
- package/ui/Container.js +1 -1
- package/ui/Effects.d.ts +1 -1
- package/ui/Hud.d.ts +3 -3
- package/ui/Hud.js +1 -1
- package/ui/LoadingPrompt.d.ts +1 -1
- package/ui/LoadingPrompt.js +1 -1
- package/ui/Rectangle.d.ts +2 -2
- package/ui/Rectangle.js +2 -2
- package/ui/Screen.d.ts +3 -3
- package/ui/Screen.js +4 -4
- package/ui/Sprite.d.ts +2 -2
- package/ui/Sprite.js +2 -2
- package/ui/Text.d.ts +4 -4
- package/ui/Text.js +4 -4
- package/ui/Timerbar.js +3 -3
- package/ui/interfaces/IButton.d.ts +1 -1
- package/ui/interfaces/IDrawable.d.ts +2 -2
- package/ui/menu/Menu.d.ts +5 -5
- package/ui/menu/Menu.js +13 -13
- package/ui/menu/MenuSettings.d.ts +1 -1
- package/ui/menu/MenuSettings.js +2 -2
- package/ui/menu/items/UIMenuCheckboxItem.d.ts +2 -2
- package/ui/menu/items/UIMenuCheckboxItem.js +5 -5
- package/ui/menu/items/UIMenuItem.d.ts +7 -7
- package/ui/menu/items/UIMenuItem.js +11 -11
- package/ui/menu/items/UIMenuListItem.d.ts +1 -1
- package/ui/menu/items/UIMenuListItem.js +8 -8
- package/ui/menu/items/UIMenuSeparatorItem.js +1 -1
- package/ui/menu/items/UIMenuSliderItem.d.ts +2 -2
- package/ui/menu/items/UIMenuSliderItem.js +6 -6
- package/ui/menu/items/panels/AbstractUIMenuPanel.d.ts +2 -2
- package/ui/menu/items/panels/AbstractUIMenuPanel.js +2 -2
- package/ui/menu/items/panels/UIMenuColorPanel.d.ts +1 -1
- package/ui/menu/items/panels/UIMenuColorPanel.js +9 -9
- package/ui/menu/items/panels/UIMenuGridPanel.d.ts +2 -2
- package/ui/menu/items/panels/UIMenuGridPanel.js +6 -6
- package/ui/menu/items/panels/UIMenuPercentagePanel.d.ts +1 -1
- package/ui/menu/items/panels/UIMenuPercentagePanel.js +9 -9
- package/ui/menu/items/panels/UIMenuStatisticsPanel.d.ts +1 -1
- package/ui/menu/items/panels/UIMenuStatisticsPanel.js +3 -3
- package/ui/menu/items/panels/UIMenuStatisticsPanelItem.d.ts +2 -2
- package/ui/menu/items/panels/UIMenuStatisticsPanelItem.js +7 -7
- package/ui/menu/modules/ListItem.js +1 -1
- package/utils/String.d.ts +1 -1
- package/utils/String.js +3 -3
- package/weapon/DlcWeaponData.d.ts +1 -1
- package/weapon/Weapon.d.ts +5 -5
- package/weapon/Weapon.js +5 -5
- package/weapon/WeaponAsset.d.ts +1 -1
- package/weapon/WeaponAsset.js +1 -1
- package/weapon/WeaponCollection.d.ts +3 -3
- package/weapon/WeaponCollection.js +1 -1
- package/weapon/WeaponDisplayNameByHash.d.ts +1 -1
- package/weapon/WeaponDisplayNameByHash.js +1 -1
- package/weapon/WeaponHudStats.d.ts +1 -1
- package/weapon/WeaponHudStats.js +1 -1
- package/weaponComponent/InvalidWeaponComponent.d.ts +1 -1
- package/weaponComponent/WeaponComponent.d.ts +3 -3
- package/weaponComponent/WeaponComponentCollection.d.ts +2 -2
- package/weaponComponent/WeaponComponentHashesByWeaponHash.d.ts +1 -1
- package/weaponComponent/WeaponComponentHashesByWeaponHash.js +1 -1
package/Events.js
CHANGED
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@@ -1,7 +1,7 @@
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var __defProp = Object.defineProperty;
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var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
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import { Vector2, Vector3, Vector4 } from "./common/utils/Vector";
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-
import { ClassTypes } from "
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import { ClassTypes } from "./common/utils/ClassTypes";
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import { BaseEntity } from "./models/BaseEntity";
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import { Ped } from "./models/Ped";
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import { Player } from "./models/Player";
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package/models/BaseEntity.d.ts
CHANGED
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@@ -1,13 +1,13 @@
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import { ClassTypes } from "../common/utils/ClassTypes";
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import { Vector3 } from "../common/utils/Vector";
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import { ForceType } from "
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import type { MaterialHash } from "
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import type { WeaponHash } from "
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import { Model } from "
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import { ForceType } from "../enums/ForceType";
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import type { MaterialHash } from "../hashes/MaterialHash";
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import type { WeaponHash } from "../hashes/WeaponHash";
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import { Model } from "../Model";
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import type { EntityBone } from "./EntityBone";
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import { Blip } from "../Blip";
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import { EntityBoneCollection } from "./EntityBoneCollection";
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import { type StateBagChangeHandler } from "
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import { type StateBagChangeHandler } from "../cfx";
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import { Quaternion } from "../common/utils/Quaternion";
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export declare class BaseEntity {
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static fromNetworkId(networkId: number): BaseEntity | null;
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package/models/BaseEntity.js
CHANGED
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@@ -2,11 +2,11 @@ var __defProp = Object.defineProperty;
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var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
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import { ClassTypes } from "../common/utils/ClassTypes";
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import { Vector3 } from "../common/utils/Vector";
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import { ForceType } from "
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import { Model } from "
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import { ForceType } from "../enums/ForceType";
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import { Model } from "../Model";
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import { Blip } from "../Blip";
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import { EntityBoneCollection } from "./EntityBoneCollection";
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import cfx from "
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import cfx from "../cfx";
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import { Quaternion } from "../common/utils/Quaternion";
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class BaseEntity {
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static {
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package/models/Ped.d.ts
CHANGED
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@@ -1,16 +1,16 @@
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import { WeaponCollection } from "../weapon/WeaponCollection";
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import { ClassTypes } from "
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import { ClassTypes } from "../common/utils/ClassTypes";
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import { BaseEntity } from "./BaseEntity";
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import { Vector3 } from "../common/utils/Vector";
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import type { DrivingStyle } from "
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import type { FiringPattern } from "
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import { Gender } from "
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import type { HelmetType } from "
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import { RagdollType } from "
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import { SpeechModifier } from "
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import { VehicleSeat } from "
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import type { WeaponHash } from "
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import { Tasks } from "
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import type { DrivingStyle } from "../enums/Driving";
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import type { FiringPattern } from "../enums/FiringPattern";
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import { Gender } from "../enums/Gender";
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import type { HelmetType } from "../enums/HelmetType";
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import { RagdollType } from "../enums/RagdollType";
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import { SpeechModifier } from "../enums/SpeechModifier";
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import { VehicleSeat } from "../enums/Vehicle";
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import type { WeaponHash } from "../hashes/WeaponHash";
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import { Tasks } from "../Tasks";
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import { PedBoneCollection } from "./PedBoneCollection";
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import { Vehicle } from "./Vehicle";
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import { Player } from "./Player";
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package/models/Ped.js
CHANGED
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var __defProp = Object.defineProperty;
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var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
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import { WeaponCollection } from "../weapon/WeaponCollection";
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import { ClassTypes } from "
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import { ClassTypes } from "../common/utils/ClassTypes";
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import { BaseEntity } from "./BaseEntity";
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import { Vector3 } from "../common/utils/Vector";
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import { Gender } from "
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import { RagdollType } from "
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import { SpeechModifier } from "
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import { VehicleSeat } from "
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import { Tasks } from "
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import { Gender } from "../enums/Gender";
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import { RagdollType } from "../enums/RagdollType";
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import { SpeechModifier } from "../enums/SpeechModifier";
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import { VehicleSeat } from "../enums/Vehicle";
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import { Tasks } from "../Tasks";
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import { PedBoneCollection } from "./PedBoneCollection";
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import { Vehicle } from "./Vehicle";
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import { Player } from "./Player";
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package/models/PedBone.d.ts
CHANGED
package/models/Player.d.ts
CHANGED
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import { type StateBagChangeHandler } from "../cfx";
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import { Color } from "../common/utils/Color";
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import { Model } from "
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import { Model } from "../Model";
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import { BaseEntity } from "./BaseEntity";
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import { Ped } from "./Ped";
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export declare class Player {
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package/models/Player.js
CHANGED
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var __defProp = Object.defineProperty;
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var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
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import cfx from "../cfx";
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import { ClassTypes } from "
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import { ClassTypes } from "../common/utils/ClassTypes";
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import { Color } from "../common/utils/Color";
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import { Model } from "
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import { Model } from "../Model";
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import { BaseEntity } from "./BaseEntity";
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import { Ped } from "./Ped";
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class Player {
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package/models/Vehicle.d.ts
CHANGED
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import { Vector3 } from "../common/utils/Vector";
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import type { RadioStation } from "
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import { type VehicleClass, type VehicleLandingGearState, VehicleRoofState, type VehicleLockStatus, VehicleSeat } from "
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import type { Model } from "
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import { ClassTypes } from "
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import type { RadioStation } from "../enums/RadioStation";
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import { type VehicleClass, type VehicleLandingGearState, VehicleRoofState, type VehicleLockStatus, VehicleSeat } from "../enums/Vehicle";
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import type { Model } from "../Model";
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import { ClassTypes } from "../common/utils/ClassTypes";
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import { BaseEntity } from "./BaseEntity";
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import { Ped } from "./Ped";
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import { VehicleDoorCollection } from "./VehicleDoorCollection";
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package/models/Vehicle.js
CHANGED
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import {
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VehicleRoofState,
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VehicleSeat
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} from "
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import { Game } from "
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import { ClassTypes } from "
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} from "../enums/Vehicle";
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import { Game } from "../Game";
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import { ClassTypes } from "../common/utils/ClassTypes";
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import { BaseEntity } from "./BaseEntity";
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import { Ped } from "./Ped";
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import { VehicleDoorCollection } from "./VehicleDoorCollection";
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package/models/VehicleDoor.d.ts
CHANGED
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import { VehicleDoorIndex } from "
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import { VehicleDoorIndex } from "../enums/Vehicle";
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import { VehicleDoor } from "./VehicleDoor";
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class VehicleDoorCollection {
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static {
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package/models/VehicleMod.d.ts
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import { Color } from "../common/utils/Color";
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import { VehicleModType, type VehicleToggleModType, type VehicleWheelType, type VehicleWindowTint, type VehicleColor, type VehiclePaintType, VehicleNeonLight, type LicensePlateStyle, type LicensePlateType } from "
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import { VehicleModType, type VehicleToggleModType, type VehicleWheelType, type VehicleWindowTint, type VehicleColor, type VehiclePaintType, VehicleNeonLight, type LicensePlateStyle, type LicensePlateType } from "../enums/Vehicle";
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import type { Vehicle } from "./Vehicle";
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import { VehicleMod } from "./VehicleMod";
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import { VehicleToggleMod } from "./VehicleToggleMod";
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import {
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VehicleModType,
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VehicleNeonLight
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} from "
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} from "../enums/Vehicle";
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import { VehicleMod } from "./VehicleMod";
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import { VehicleToggleMod } from "./VehicleToggleMod";
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class VehicleModCollection {
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import { VehicleWheelIndex } from "
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import { VehicleWheelIndex } from "../enums/Vehicle";
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import { VehicleWheel } from "./VehicleWheel";
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class VehicleWheelCollection {
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static {
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import { VehicleWindowIndex } from "
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import { VehicleWindowIndex } from "../enums/Vehicle";
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import { VehicleWindow } from "./VehicleWindow";
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class VehicleWindowCollection {
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static {
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package/package.json
CHANGED
package/ui/Container.d.ts
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import type { Color } from "../common/utils/Color";
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import type { Point } from "
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import { Size } from "
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import type { Point } from "../utils/Point";
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import { Size } from "../utils/Size";
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import type { IDrawable } from "./interfaces/IDrawable";
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export declare class Container implements IDrawable {
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pos: Point;
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package/ui/Container.js
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import { Size } from "
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import { Size } from "../utils/Size";
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import { Screen } from "./Screen";
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class Container {
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static {
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package/ui/Effects.d.ts
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import type { ScreenEffect } from "
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import type { ScreenEffect } from "../enums/ScreenEffect";
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export declare abstract class Effects {
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static start(effectName: ScreenEffect, duration?: number, looped?: boolean): void;
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static stop(screenEffect?: ScreenEffect): void;
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package/ui/Hud.d.ts
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import { CursorSprite } from "
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import type { HudComponent } from "
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import type { Point } from "
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import { CursorSprite } from "../enums/CursorSprite";
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import type { HudComponent } from "../enums/HudComponent";
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import type { Point } from "../utils/Point";
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export declare abstract class Hud {
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static isComponentActive(component: HudComponent): boolean;
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static showComponentThisFrame(component: HudComponent): void;
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package/ui/Hud.js
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import { CursorSprite } from "
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import { CursorSprite } from "../enums/CursorSprite";
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class Hud {
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__name(this, "Hud");
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package/ui/LoadingPrompt.d.ts
CHANGED
package/ui/LoadingPrompt.js
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|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
-
import { LoadingSpinnerType } from "
|
|
3
|
+
import { LoadingSpinnerType } from "../enums/LoadingSpinnerType";
|
|
4
4
|
class LoadingPrompt {
|
|
5
5
|
static {
|
|
6
6
|
__name(this, "LoadingPrompt");
|
package/ui/Rectangle.d.ts
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import type { Color } from "../common/utils/Color";
|
|
2
|
-
import { Point } from "
|
|
3
|
-
import { Size } from "
|
|
2
|
+
import { Point } from "../utils/Point";
|
|
3
|
+
import { Size } from "../utils/Size";
|
|
4
4
|
import type { IDrawable } from "./interfaces/IDrawable";
|
|
5
5
|
export declare class Rectangle implements IDrawable {
|
|
6
6
|
pos: Point;
|
package/ui/Rectangle.js
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
-
import { Point } from "
|
|
4
|
-
import { Size } from "
|
|
3
|
+
import { Point } from "../utils/Point";
|
|
4
|
+
import { Size } from "../utils/Size";
|
|
5
5
|
import { Screen } from "./Screen";
|
|
6
6
|
class Rectangle {
|
|
7
7
|
static {
|
package/ui/Screen.d.ts
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
import { Color } from "../common/utils/Color";
|
|
2
2
|
import type { Vector3 } from "../common/utils/Vector";
|
|
3
|
-
import { HudColor } from "
|
|
4
|
-
import { NotificationType } from "
|
|
5
|
-
import { Size } from "
|
|
3
|
+
import { HudColor } from "../enums/HudColor";
|
|
4
|
+
import { NotificationType } from "../enums/NotificationType";
|
|
5
|
+
import { Size } from "../utils/Size";
|
|
6
6
|
import { Notification } from "./Notification";
|
|
7
7
|
export declare abstract class Screen {
|
|
8
8
|
static get Resolution(): Size;
|
package/ui/Screen.js
CHANGED
|
@@ -1,10 +1,10 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
3
|
import { Color } from "../common/utils/Color";
|
|
4
|
-
import { HudColor } from "
|
|
5
|
-
import { NotificationType } from "
|
|
6
|
-
import { Size } from "
|
|
7
|
-
import { _String } from "
|
|
4
|
+
import { HudColor } from "../enums/HudColor";
|
|
5
|
+
import { NotificationType } from "../enums/NotificationType";
|
|
6
|
+
import { Size } from "../utils/Size";
|
|
7
|
+
import { _String } from "../utils/String";
|
|
8
8
|
import { Audio } from "../Audio";
|
|
9
9
|
import { Notification } from "./Notification";
|
|
10
10
|
class Screen {
|
package/ui/Sprite.d.ts
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { Color } from "../common/utils/Color";
|
|
2
|
-
import { Point } from "
|
|
3
|
-
import { Size } from "
|
|
2
|
+
import { Point } from "../utils/Point";
|
|
3
|
+
import { Size } from "../utils/Size";
|
|
4
4
|
export declare class Sprite {
|
|
5
5
|
textureName: string;
|
|
6
6
|
pos: Point;
|
package/ui/Sprite.js
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
3
|
import { Color } from "../common/utils/Color";
|
|
4
|
-
import { Point } from "
|
|
5
|
-
import { Size } from "
|
|
4
|
+
import { Point } from "../utils/Point";
|
|
5
|
+
import { Size } from "../utils/Size";
|
|
6
6
|
import { Screen } from "./Screen";
|
|
7
7
|
class Sprite {
|
|
8
8
|
static {
|
package/ui/Text.d.ts
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
import { Color } from "../common/utils/Color";
|
|
2
|
-
import { Alignment } from "
|
|
3
|
-
import { Font } from "
|
|
4
|
-
import { Point } from "
|
|
5
|
-
import { Size } from "
|
|
2
|
+
import { Alignment } from "../enums/Alignment";
|
|
3
|
+
import { Font } from "../enums/Font";
|
|
4
|
+
import { Point } from "../utils/Point";
|
|
5
|
+
import { Size } from "../utils/Size";
|
|
6
6
|
import type { IDrawable } from "./interfaces/IDrawable";
|
|
7
7
|
export declare class Text implements IDrawable {
|
|
8
8
|
static draw(caption: string, pos: Point, scale?: number, color?: Color, font?: Font, alignment?: Alignment, dropShadow?: boolean, outline?: boolean, wordWrap?: Size, resolution?: Size): void;
|
package/ui/Text.js
CHANGED
|
@@ -1,10 +1,10 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
3
|
import { Color } from "../common/utils/Color";
|
|
4
|
-
import { Alignment } from "
|
|
5
|
-
import { Font } from "
|
|
6
|
-
import { Point } from "
|
|
7
|
-
import { Size } from "
|
|
4
|
+
import { Alignment } from "../enums/Alignment";
|
|
5
|
+
import { Font } from "../enums/Font";
|
|
6
|
+
import { Point } from "../utils/Point";
|
|
7
|
+
import { Size } from "../utils/Size";
|
|
8
8
|
import { Screen } from "./Screen";
|
|
9
9
|
class Text {
|
|
10
10
|
static {
|
package/ui/Timerbar.js
CHANGED
|
@@ -1,9 +1,9 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
3
|
import { Color } from "../common/utils/Color";
|
|
4
|
-
import { HudComponent } from "
|
|
5
|
-
import { Point } from "
|
|
6
|
-
import { Size } from "
|
|
4
|
+
import { HudComponent } from "../enums/HudComponent";
|
|
5
|
+
import { Point } from "../utils/Point";
|
|
6
|
+
import { Size } from "../utils/Size";
|
|
7
7
|
import { Hud } from "./Hud";
|
|
8
8
|
import { LoadingPrompt } from "./LoadingPrompt";
|
|
9
9
|
import { Screen } from "./Screen";
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import type { Color } from "../../common/utils/Color";
|
|
2
|
-
import type { Point } from "
|
|
3
|
-
import type { Size } from "
|
|
2
|
+
import type { Point } from "../../utils/Point";
|
|
3
|
+
import type { Size } from "../../utils/Size";
|
|
4
4
|
export interface IDrawable {
|
|
5
5
|
pos: Point;
|
|
6
6
|
size?: Size;
|
package/ui/menu/Menu.d.ts
CHANGED
|
@@ -1,9 +1,9 @@
|
|
|
1
1
|
import { Color } from "../../common/utils/Color";
|
|
2
|
-
import { Font } from "
|
|
3
|
-
import { MenuAlignment } from "
|
|
4
|
-
import { LiteEvent } from "
|
|
5
|
-
import { Point } from "
|
|
6
|
-
import { Size } from "
|
|
2
|
+
import { Font } from "../../enums/Font";
|
|
3
|
+
import { MenuAlignment } from "../../enums/MenuAlignment";
|
|
4
|
+
import { LiteEvent } from "../../utils/LiteEvent";
|
|
5
|
+
import { Point } from "../../utils/Point";
|
|
6
|
+
import { Size } from "../../utils/Size";
|
|
7
7
|
import { UIMenuItem } from "./items/UIMenuItem";
|
|
8
8
|
import { MenuControls } from "./MenuControls";
|
|
9
9
|
import { MenuSettings } from "./MenuSettings";
|
package/ui/menu/Menu.js
CHANGED
|
@@ -1,19 +1,19 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
3
|
import { Color } from "../../common/utils/Color";
|
|
4
|
-
import { Audio } from "
|
|
5
|
-
import { Alignment } from "
|
|
6
|
-
import { Control } from "
|
|
7
|
-
import { CursorSprite } from "
|
|
8
|
-
import { Font } from "
|
|
9
|
-
import { InputMode } from "
|
|
10
|
-
import { MenuAlignment } from "
|
|
11
|
-
import { Game } from "
|
|
12
|
-
import { GameplayCamera } from "
|
|
13
|
-
import { Crypto } from "
|
|
14
|
-
import { LiteEvent } from "
|
|
15
|
-
import { Point } from "
|
|
16
|
-
import { Size } from "
|
|
4
|
+
import { Audio } from "../../Audio";
|
|
5
|
+
import { Alignment } from "../../enums/Alignment";
|
|
6
|
+
import { Control } from "../../enums/Control";
|
|
7
|
+
import { CursorSprite } from "../../enums/CursorSprite";
|
|
8
|
+
import { Font } from "../../enums/Font";
|
|
9
|
+
import { InputMode } from "../../enums/InputMode";
|
|
10
|
+
import { MenuAlignment } from "../../enums/MenuAlignment";
|
|
11
|
+
import { Game } from "../../Game";
|
|
12
|
+
import { GameplayCamera } from "../../GameplayCamera";
|
|
13
|
+
import { Crypto } from "../../utils/Crypto";
|
|
14
|
+
import { LiteEvent } from "../../utils/LiteEvent";
|
|
15
|
+
import { Point } from "../../utils/Point";
|
|
16
|
+
import { Size } from "../../utils/Size";
|
|
17
17
|
import { Container } from "../Container";
|
|
18
18
|
import { Hud } from "../Hud";
|
|
19
19
|
import { Rectangle } from "../Rectangle";
|
package/ui/menu/MenuSettings.js
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
-
import { Control } from "
|
|
4
|
-
import { InputMode } from "
|
|
3
|
+
import { Control } from "../../enums/Control";
|
|
4
|
+
import { InputMode } from "../../enums/InputMode";
|
|
5
5
|
class MenuSettings {
|
|
6
6
|
static {
|
|
7
7
|
__name(this, "MenuSettings");
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import { CheckboxStyle } from "
|
|
2
|
-
import { LiteEvent } from "
|
|
1
|
+
import { CheckboxStyle } from "../../../enums/CheckboxStyle";
|
|
2
|
+
import { LiteEvent } from "../../../utils/LiteEvent";
|
|
3
3
|
import { UIMenuItem } from "./UIMenuItem";
|
|
4
4
|
export declare class UIMenuCheckboxItem extends UIMenuItem {
|
|
5
5
|
readonly checkboxChanged: LiteEvent;
|
|
@@ -1,11 +1,11 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
3
|
import { Color } from "../../../common/utils/Color";
|
|
4
|
-
import { CheckboxStyle } from "
|
|
5
|
-
import { Sprite } from "
|
|
6
|
-
import { LiteEvent } from "
|
|
7
|
-
import { Point } from "
|
|
8
|
-
import { Size } from "
|
|
4
|
+
import { CheckboxStyle } from "../../../enums/CheckboxStyle";
|
|
5
|
+
import { Sprite } from "../../../ui/Sprite";
|
|
6
|
+
import { LiteEvent } from "../../../utils/LiteEvent";
|
|
7
|
+
import { Point } from "../../../utils/Point";
|
|
8
|
+
import { Size } from "../../../utils/Size";
|
|
9
9
|
import { Menu } from "../Menu";
|
|
10
10
|
import { UIMenuItem } from "./UIMenuItem";
|
|
11
11
|
class UIMenuCheckboxItem extends UIMenuItem {
|
|
@@ -1,11 +1,11 @@
|
|
|
1
1
|
import { Color } from "../../../common/utils/Color";
|
|
2
|
-
import { BadgeStyle } from "
|
|
3
|
-
import { Rectangle } from "
|
|
4
|
-
import { Sprite } from "
|
|
5
|
-
import { Text } from "
|
|
6
|
-
import { LiteEvent } from "
|
|
7
|
-
import { Point } from "
|
|
8
|
-
import { Size } from "
|
|
2
|
+
import { BadgeStyle } from "../../../enums/BadgeStyle";
|
|
3
|
+
import { Rectangle } from "../../../ui/Rectangle";
|
|
4
|
+
import { Sprite } from "../../../ui/Sprite";
|
|
5
|
+
import { Text } from "../../../ui/Text";
|
|
6
|
+
import { LiteEvent } from "../../../utils/LiteEvent";
|
|
7
|
+
import { Point } from "../../../utils/Point";
|
|
8
|
+
import { Size } from "../../../utils/Size";
|
|
9
9
|
import { Menu } from "../Menu";
|
|
10
10
|
import type { AbstractUIMenuPanel } from "./panels/AbstractUIMenuPanel";
|
|
11
11
|
export declare class UIMenuItem {
|
|
@@ -1,17 +1,17 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
3
|
import { Color } from "../../../common/utils/Color";
|
|
4
|
-
import { Alignment } from "
|
|
5
|
-
import { BadgeStyle } from "
|
|
6
|
-
import { Font } from "
|
|
7
|
-
import { Rectangle } from "
|
|
8
|
-
import { Sprite } from "
|
|
9
|
-
import { Text } from "
|
|
10
|
-
import { Crypto } from "
|
|
11
|
-
import { LiteEvent } from "
|
|
12
|
-
import { Point } from "
|
|
13
|
-
import { Size } from "
|
|
14
|
-
import { _String } from "
|
|
4
|
+
import { Alignment } from "../../../enums/Alignment";
|
|
5
|
+
import { BadgeStyle } from "../../../enums/BadgeStyle";
|
|
6
|
+
import { Font } from "../../../enums/Font";
|
|
7
|
+
import { Rectangle } from "../../../ui/Rectangle";
|
|
8
|
+
import { Sprite } from "../../../ui/Sprite";
|
|
9
|
+
import { Text } from "../../../ui/Text";
|
|
10
|
+
import { Crypto } from "../../../utils/Crypto";
|
|
11
|
+
import { LiteEvent } from "../../../utils/LiteEvent";
|
|
12
|
+
import { Point } from "../../../utils/Point";
|
|
13
|
+
import { Size } from "../../../utils/Size";
|
|
14
|
+
import { _String } from "../../../utils/String";
|
|
15
15
|
import { Menu } from "../Menu";
|
|
16
16
|
class UIMenuItem {
|
|
17
17
|
static {
|
|
@@ -1,14 +1,14 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
3
|
import { Color } from "../../../common/utils/Color";
|
|
4
|
-
import { Alignment } from "
|
|
5
|
-
import { Font } from "
|
|
6
|
-
import { Sprite } from "
|
|
7
|
-
import { Text } from "
|
|
8
|
-
import { LiteEvent } from "
|
|
9
|
-
import { Point } from "
|
|
10
|
-
import { Size } from "
|
|
11
|
-
import { _String } from "
|
|
4
|
+
import { Alignment } from "../../../enums/Alignment";
|
|
5
|
+
import { Font } from "../../../enums/Font";
|
|
6
|
+
import { Sprite } from "../../../ui/Sprite";
|
|
7
|
+
import { Text } from "../../../ui/Text";
|
|
8
|
+
import { LiteEvent } from "../../../utils/LiteEvent";
|
|
9
|
+
import { Point } from "../../../utils/Point";
|
|
10
|
+
import { Size } from "../../../utils/Size";
|
|
11
|
+
import { _String } from "../../../utils/String";
|
|
12
12
|
import { Menu } from "../Menu";
|
|
13
13
|
import { UIMenuItem } from "./UIMenuItem";
|
|
14
14
|
class UIMenuListItem extends UIMenuItem {
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
-
import { Alignment } from "
|
|
3
|
+
import { Alignment } from "../../../enums/Alignment";
|
|
4
4
|
import { Menu } from "../Menu";
|
|
5
5
|
import { UIMenuItem } from "./UIMenuItem";
|
|
6
6
|
class UIMenuSeparatorItem extends UIMenuItem {
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { Color } from "../../../common/utils/Color";
|
|
2
|
-
import { BadgeStyle } from "
|
|
3
|
-
import { LiteEvent } from "
|
|
2
|
+
import { BadgeStyle } from "../../../enums/BadgeStyle";
|
|
3
|
+
import { LiteEvent } from "../../../utils/LiteEvent";
|
|
4
4
|
import { UIMenuItem } from "./UIMenuItem";
|
|
5
5
|
export declare class UIMenuSliderItem extends UIMenuItem {
|
|
6
6
|
readonly sliderChanged: LiteEvent;
|
|
@@ -1,12 +1,12 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
3
|
import { Color } from "../../../common/utils/Color";
|
|
4
|
-
import { BadgeStyle } from "
|
|
5
|
-
import { Rectangle } from "
|
|
6
|
-
import { Sprite } from "
|
|
7
|
-
import { LiteEvent } from "
|
|
8
|
-
import { Point } from "
|
|
9
|
-
import { Size } from "
|
|
4
|
+
import { BadgeStyle } from "../../../enums/BadgeStyle";
|
|
5
|
+
import { Rectangle } from "../../../ui/Rectangle";
|
|
6
|
+
import { Sprite } from "../../../ui/Sprite";
|
|
7
|
+
import { LiteEvent } from "../../../utils/LiteEvent";
|
|
8
|
+
import { Point } from "../../../utils/Point";
|
|
9
|
+
import { Size } from "../../../utils/Size";
|
|
10
10
|
import { Menu } from "../Menu";
|
|
11
11
|
import { UIMenuItem } from "./UIMenuItem";
|
|
12
12
|
class UIMenuSliderItem extends UIMenuItem {
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import type { Rectangle } from "
|
|
2
|
-
import { Sprite } from "
|
|
1
|
+
import type { Rectangle } from "../../../../ui/Rectangle";
|
|
2
|
+
import { Sprite } from "../../../../ui/Sprite";
|
|
3
3
|
import { Menu } from "../../Menu";
|
|
4
4
|
import type { UIMenuItem } from "../UIMenuItem";
|
|
5
5
|
export declare abstract class AbstractUIMenuPanel {
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
-
import { Sprite } from "
|
|
4
|
-
import { Crypto } from "
|
|
3
|
+
import { Sprite } from "../../../../ui/Sprite";
|
|
4
|
+
import { Crypto } from "../../../../utils/Crypto";
|
|
5
5
|
import { Menu } from "../../Menu";
|
|
6
6
|
class AbstractUIMenuPanel {
|
|
7
7
|
static {
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { Color } from "../../../../common/utils/Color";
|
|
2
|
-
import { Sprite } from "
|
|
2
|
+
import { Sprite } from "../../../../ui/Sprite";
|
|
3
3
|
import { AbstractUIMenuPanel } from "./AbstractUIMenuPanel";
|
|
4
4
|
export declare class UIMenuColorPanel extends AbstractUIMenuPanel {
|
|
5
5
|
protected readonly background: Sprite;
|
|
@@ -1,15 +1,15 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
3
|
import { Color } from "../../../../common/utils/Color";
|
|
4
|
-
import { Alignment } from "
|
|
5
|
-
import { Control } from "
|
|
6
|
-
import { Font } from "
|
|
7
|
-
import { Game } from "
|
|
8
|
-
import { Rectangle } from "
|
|
9
|
-
import { Sprite } from "
|
|
10
|
-
import { Text } from "
|
|
11
|
-
import { Point } from "
|
|
12
|
-
import { Size } from "
|
|
4
|
+
import { Alignment } from "../../../../enums/Alignment";
|
|
5
|
+
import { Control } from "../../../../enums/Control";
|
|
6
|
+
import { Font } from "../../../../enums/Font";
|
|
7
|
+
import { Game } from "../../../../Game";
|
|
8
|
+
import { Rectangle } from "../../../../ui/Rectangle";
|
|
9
|
+
import { Sprite } from "../../../../ui/Sprite";
|
|
10
|
+
import { Text } from "../../../../ui/Text";
|
|
11
|
+
import { Point } from "../../../../utils/Point";
|
|
12
|
+
import { Size } from "../../../../utils/Size";
|
|
13
13
|
import { Menu } from "../../Menu";
|
|
14
14
|
import { AbstractUIMenuPanel } from "./AbstractUIMenuPanel";
|
|
15
15
|
class UIMenuColorPanel extends AbstractUIMenuPanel {
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import { Sprite } from "
|
|
2
|
-
import { Point } from "
|
|
1
|
+
import { Sprite } from "../../../../ui/Sprite";
|
|
2
|
+
import { Point } from "../../../../utils/Point";
|
|
3
3
|
import { AbstractUIMenuPanel } from "./AbstractUIMenuPanel";
|
|
4
4
|
export declare class UIMenuGridPanel extends AbstractUIMenuPanel {
|
|
5
5
|
protected readonly background: Sprite;
|
|
@@ -1,11 +1,11 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
-
import { Control } from "
|
|
4
|
-
import { Game } from "
|
|
5
|
-
import { Sprite } from "
|
|
6
|
-
import { Text } from "
|
|
7
|
-
import { Point } from "
|
|
8
|
-
import { Size } from "
|
|
3
|
+
import { Control } from "../../../../enums/Control";
|
|
4
|
+
import { Game } from "../../../../Game";
|
|
5
|
+
import { Sprite } from "../../../../ui/Sprite";
|
|
6
|
+
import { Text } from "../../../../ui/Text";
|
|
7
|
+
import { Point } from "../../../../utils/Point";
|
|
8
|
+
import { Size } from "../../../../utils/Size";
|
|
9
9
|
import { Menu } from "../../Menu";
|
|
10
10
|
import { AbstractUIMenuPanel } from "./AbstractUIMenuPanel";
|
|
11
11
|
import { Delay } from "../../../../common/utils/Delay";
|
|
@@ -1,15 +1,15 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
3
|
import { Color } from "../../../../common/utils/Color";
|
|
4
|
-
import { Alignment } from "
|
|
5
|
-
import { Control } from "
|
|
6
|
-
import { Font } from "
|
|
7
|
-
import { Game } from "
|
|
8
|
-
import { Rectangle } from "
|
|
9
|
-
import { Sprite } from "
|
|
10
|
-
import { Text } from "
|
|
11
|
-
import { Point } from "
|
|
12
|
-
import { Size } from "
|
|
4
|
+
import { Alignment } from "../../../../enums/Alignment";
|
|
5
|
+
import { Control } from "../../../../enums/Control";
|
|
6
|
+
import { Font } from "../../../../enums/Font";
|
|
7
|
+
import { Game } from "../../../../Game";
|
|
8
|
+
import { Rectangle } from "../../../../ui/Rectangle";
|
|
9
|
+
import { Sprite } from "../../../../ui/Sprite";
|
|
10
|
+
import { Text } from "../../../../ui/Text";
|
|
11
|
+
import { Point } from "../../../../utils/Point";
|
|
12
|
+
import { Size } from "../../../../utils/Size";
|
|
13
13
|
import { Menu } from "../../Menu";
|
|
14
14
|
import { AbstractUIMenuPanel } from "./AbstractUIMenuPanel";
|
|
15
15
|
import { Delay } from "../../../../common/utils/Delay";
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { Rectangle } from "
|
|
1
|
+
import { Rectangle } from "../../../../ui/Rectangle";
|
|
2
2
|
import { AbstractUIMenuPanel } from "./AbstractUIMenuPanel";
|
|
3
3
|
import type { UIMenuStatisticsPanelItem } from "./UIMenuStatisticsPanelItem";
|
|
4
4
|
export declare class UIMenuStatisticsPanel extends AbstractUIMenuPanel {
|
|
@@ -1,9 +1,9 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
3
|
import { Color } from "../../../../common/utils/Color";
|
|
4
|
-
import { Rectangle } from "
|
|
5
|
-
import { Point } from "
|
|
6
|
-
import { Size } from "
|
|
4
|
+
import { Rectangle } from "../../../../ui/Rectangle";
|
|
5
|
+
import { Point } from "../../../../utils/Point";
|
|
6
|
+
import { Size } from "../../../../utils/Size";
|
|
7
7
|
import { Menu } from "../../Menu";
|
|
8
8
|
import { AbstractUIMenuPanel } from "./AbstractUIMenuPanel";
|
|
9
9
|
class UIMenuStatisticsPanel extends AbstractUIMenuPanel {
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import { Rectangle } from "
|
|
2
|
-
import { Text } from "
|
|
1
|
+
import { Rectangle } from "../../../../ui/Rectangle";
|
|
2
|
+
import { Text } from "../../../../ui/Text";
|
|
3
3
|
export declare class UIMenuStatisticsPanelItem {
|
|
4
4
|
readonly id: string;
|
|
5
5
|
readonly text: Text;
|
|
@@ -1,13 +1,13 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
3
|
import { Color } from "../../../../common/utils/Color";
|
|
4
|
-
import { Alignment } from "
|
|
5
|
-
import { Font } from "
|
|
6
|
-
import { Rectangle } from "
|
|
7
|
-
import { Text } from "
|
|
8
|
-
import { Crypto } from "
|
|
9
|
-
import { Point } from "
|
|
10
|
-
import { Size } from "
|
|
4
|
+
import { Alignment } from "../../../../enums/Alignment";
|
|
5
|
+
import { Font } from "../../../../enums/Font";
|
|
6
|
+
import { Rectangle } from "../../../../ui/Rectangle";
|
|
7
|
+
import { Text } from "../../../../ui/Text";
|
|
8
|
+
import { Crypto } from "../../../../utils/Crypto";
|
|
9
|
+
import { Point } from "../../../../utils/Point";
|
|
10
|
+
import { Size } from "../../../../utils/Size";
|
|
11
11
|
class UIMenuStatisticsPanelItem {
|
|
12
12
|
static {
|
|
13
13
|
__name(this, "UIMenuStatisticsPanelItem");
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
-
import { Crypto } from "
|
|
3
|
+
import { Crypto } from "../../../utils/Crypto";
|
|
4
4
|
class ListItem {
|
|
5
5
|
static {
|
|
6
6
|
__name(this, "ListItem");
|
package/utils/String.d.ts
CHANGED
package/utils/String.js
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
-
import { Font } from "
|
|
4
|
-
import { Screen } from "
|
|
5
|
-
import { Text } from "
|
|
3
|
+
import { Font } from "../enums/Font";
|
|
4
|
+
import { Screen } from "../ui/Screen";
|
|
5
|
+
import { Text } from "../ui/Text";
|
|
6
6
|
import { Maths } from "./Maths";
|
|
7
7
|
class _String {
|
|
8
8
|
static {
|
package/weapon/Weapon.d.ts
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
import { WeaponHash, type AmmoType } from "
|
|
2
|
-
import { Model } from "
|
|
3
|
-
import type { Ped } from "
|
|
4
|
-
import { WeaponComponentCollection } from "
|
|
5
|
-
import type { WeaponComponentHash } from "
|
|
1
|
+
import { WeaponHash, type AmmoType } from "../hashes/WeaponHash";
|
|
2
|
+
import { Model } from "../Model";
|
|
3
|
+
import type { Ped } from "../models/Ped";
|
|
4
|
+
import { WeaponComponentCollection } from "../weaponComponent/WeaponComponentCollection";
|
|
5
|
+
import type { WeaponComponentHash } from "../weaponComponent/WeaponComponentHash";
|
|
6
6
|
import type { WeaponGroup } from "./WeaponGroup";
|
|
7
7
|
import { WeaponHudStats } from "./WeaponHudStats";
|
|
8
8
|
import type { WeaponLivery } from "./WeaponLivery";
|
package/weapon/Weapon.js
CHANGED
|
@@ -1,11 +1,11 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
3
|
import { enumValues } from "../common/utils/enumValues";
|
|
4
|
-
import { Game } from "
|
|
5
|
-
import { WeaponHash } from "
|
|
6
|
-
import { Model } from "
|
|
7
|
-
import { WeaponComponentCollection } from "
|
|
8
|
-
import { WeaponComponentHashesByWeaponHash } from "
|
|
4
|
+
import { Game } from "../Game";
|
|
5
|
+
import { WeaponHash } from "../hashes/WeaponHash";
|
|
6
|
+
import { Model } from "../Model";
|
|
7
|
+
import { WeaponComponentCollection } from "../weaponComponent/WeaponComponentCollection";
|
|
8
|
+
import { WeaponComponentHashesByWeaponHash } from "../weaponComponent/WeaponComponentHashesByWeaponHash";
|
|
9
9
|
import { Mk2WeaponHash } from "./Mk2WeaponHash";
|
|
10
10
|
import { WeaponDisplayNameByHash } from "./WeaponDisplayNameByHash";
|
|
11
11
|
import { WeaponHudStats } from "./WeaponHudStats";
|
package/weapon/WeaponAsset.d.ts
CHANGED
package/weapon/WeaponAsset.js
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
-
import { Game } from "
|
|
3
|
+
import { Game } from "../Game";
|
|
4
4
|
import { Weapon } from "./Weapon";
|
|
5
5
|
class WeaponAsset {
|
|
6
6
|
static {
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import type { WeaponHash } from "
|
|
2
|
-
import type { Ped } from "
|
|
3
|
-
import { Prop } from "
|
|
1
|
+
import type { WeaponHash } from "../hashes/WeaponHash";
|
|
2
|
+
import type { Ped } from "../models/Ped";
|
|
3
|
+
import { Prop } from "../models/Prop";
|
|
4
4
|
import { Weapon } from "./Weapon";
|
|
5
5
|
/**
|
|
6
6
|
* ped weapons
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
-
import { Prop } from "
|
|
3
|
+
import { Prop } from "../models/Prop";
|
|
4
4
|
import { Weapon } from "./Weapon";
|
|
5
5
|
class WeaponCollection {
|
|
6
6
|
static {
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
-
import { WeaponHash } from "
|
|
3
|
+
import { WeaponHash } from "../hashes/WeaponHash";
|
|
4
4
|
import { DlcWeaponData } from "./DlcWeaponData";
|
|
5
5
|
const WeaponDisplayNameByHash = /* @__PURE__ */ new Map([
|
|
6
6
|
[WeaponHash.Pistol, "WT_PIST"],
|
package/weapon/WeaponHudStats.js
CHANGED
|
@@ -2,7 +2,7 @@ var __defProp = Object.defineProperty;
|
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
3
|
import { enumValues } from "../common/utils/enumValues";
|
|
4
4
|
import { getUInt32FromUint8Array } from "../common/utils/getUInt32FromUint8Array";
|
|
5
|
-
import { WeaponHash } from "
|
|
5
|
+
import { WeaponHash } from "../hashes/WeaponHash";
|
|
6
6
|
const WeaponHudStats = /* @__PURE__ */ new Map();
|
|
7
7
|
function initializeOnce() {
|
|
8
8
|
let isInitialized = false;
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { WeaponComponent } from "./WeaponComponent";
|
|
2
2
|
import { WeaponComponentHash } from "./WeaponComponentHash";
|
|
3
3
|
import { ComponentAttachmentPoint } from "./ComponentAttachmentPoint";
|
|
4
|
-
import type { WeaponHash } from "
|
|
4
|
+
import type { WeaponHash } from "../hashes/WeaponHash";
|
|
5
5
|
export declare class InvalidWeaponComponent extends WeaponComponent {
|
|
6
6
|
constructor();
|
|
7
7
|
get Active(): boolean;
|
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
import { ComponentAttachmentPoint } from "./ComponentAttachmentPoint";
|
|
2
2
|
import { WeaponComponentHudStats } from "./WeaponComponentHudStats";
|
|
3
|
-
import type { WeaponHash } from "
|
|
4
|
-
import type { Ped } from "
|
|
5
|
-
import type { Weapon } from "
|
|
3
|
+
import type { WeaponHash } from "../hashes/WeaponHash";
|
|
4
|
+
import type { Ped } from "../models/Ped";
|
|
5
|
+
import type { Weapon } from "../weapon/Weapon";
|
|
6
6
|
import { WeaponComponentHash } from "./WeaponComponentHash";
|
|
7
7
|
/**
|
|
8
8
|
* ped weapon component on weapon
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import type { WeaponComponentHash } from "./WeaponComponentHash";
|
|
2
2
|
import { WeaponComponent } from "./WeaponComponent";
|
|
3
|
-
import type { Ped } from "
|
|
4
|
-
import type { Weapon } from "
|
|
3
|
+
import type { Ped } from "../models/Ped";
|
|
4
|
+
import type { Weapon } from "../weapon/Weapon";
|
|
5
5
|
/**
|
|
6
6
|
* ped weapon components on weapon
|
|
7
7
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*
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@@ -1,6 +1,6 @@
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1
1
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var __defProp = Object.defineProperty;
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2
2
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var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
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3
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-
import { WeaponHash } from "
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3
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+
import { WeaponHash } from "../hashes/WeaponHash";
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4
4
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import { WeaponComponentHash } from "./WeaponComponentHash";
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5
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import { getUInt32FromUint8Array } from "../common/utils/getUInt32FromUint8Array";
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6
6
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const WeaponComponentHashesByWeaponHash = /* @__PURE__ */ new Map([
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