@nativewrappers/fivem 0.0.82 → 0.0.84

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (87) hide show
  1. package/Events.js +1 -1
  2. package/index.d.ts +166 -0
  3. package/index.js +166 -166
  4. package/models/BaseEntity.d.ts +5 -5
  5. package/models/BaseEntity.js +3 -3
  6. package/models/Ped.d.ts +10 -10
  7. package/models/Ped.js +6 -6
  8. package/models/PedBone.d.ts +1 -1
  9. package/models/Player.d.ts +1 -1
  10. package/models/Player.js +2 -2
  11. package/models/Vehicle.d.ts +4 -4
  12. package/models/Vehicle.js +3 -3
  13. package/models/VehicleDoor.d.ts +1 -1
  14. package/models/VehicleDoorCollection.d.ts +1 -1
  15. package/models/VehicleDoorCollection.js +1 -1
  16. package/models/VehicleMod.d.ts +1 -1
  17. package/models/VehicleModCollection.d.ts +1 -1
  18. package/models/VehicleModCollection.js +1 -1
  19. package/models/VehicleToggleMod.d.ts +1 -1
  20. package/models/VehicleWheelCollection.d.ts +1 -1
  21. package/models/VehicleWheelCollection.js +1 -1
  22. package/models/VehicleWindow.d.ts +1 -1
  23. package/models/VehicleWindowCollection.d.ts +1 -1
  24. package/models/VehicleWindowCollection.js +1 -1
  25. package/package.json +2 -1
  26. package/ui/Container.d.ts +2 -2
  27. package/ui/Container.js +1 -1
  28. package/ui/Effects.d.ts +1 -1
  29. package/ui/Hud.d.ts +3 -3
  30. package/ui/Hud.js +1 -1
  31. package/ui/LoadingPrompt.d.ts +1 -1
  32. package/ui/LoadingPrompt.js +1 -1
  33. package/ui/Rectangle.d.ts +2 -2
  34. package/ui/Rectangle.js +2 -2
  35. package/ui/Screen.d.ts +3 -3
  36. package/ui/Screen.js +4 -4
  37. package/ui/Sprite.d.ts +2 -2
  38. package/ui/Sprite.js +2 -2
  39. package/ui/Text.d.ts +4 -4
  40. package/ui/Text.js +4 -4
  41. package/ui/Timerbar.js +3 -3
  42. package/ui/interfaces/IButton.d.ts +1 -1
  43. package/ui/interfaces/IDrawable.d.ts +2 -2
  44. package/ui/menu/Menu.d.ts +5 -5
  45. package/ui/menu/Menu.js +13 -13
  46. package/ui/menu/MenuSettings.d.ts +1 -1
  47. package/ui/menu/MenuSettings.js +2 -2
  48. package/ui/menu/items/UIMenuCheckboxItem.d.ts +2 -2
  49. package/ui/menu/items/UIMenuCheckboxItem.js +5 -5
  50. package/ui/menu/items/UIMenuItem.d.ts +7 -7
  51. package/ui/menu/items/UIMenuItem.js +11 -11
  52. package/ui/menu/items/UIMenuListItem.d.ts +1 -1
  53. package/ui/menu/items/UIMenuListItem.js +8 -8
  54. package/ui/menu/items/UIMenuSeparatorItem.js +1 -1
  55. package/ui/menu/items/UIMenuSliderItem.d.ts +2 -2
  56. package/ui/menu/items/UIMenuSliderItem.js +6 -6
  57. package/ui/menu/items/panels/AbstractUIMenuPanel.d.ts +2 -2
  58. package/ui/menu/items/panels/AbstractUIMenuPanel.js +2 -2
  59. package/ui/menu/items/panels/UIMenuColorPanel.d.ts +1 -1
  60. package/ui/menu/items/panels/UIMenuColorPanel.js +9 -9
  61. package/ui/menu/items/panels/UIMenuGridPanel.d.ts +2 -2
  62. package/ui/menu/items/panels/UIMenuGridPanel.js +6 -6
  63. package/ui/menu/items/panels/UIMenuPercentagePanel.d.ts +1 -1
  64. package/ui/menu/items/panels/UIMenuPercentagePanel.js +9 -9
  65. package/ui/menu/items/panels/UIMenuStatisticsPanel.d.ts +1 -1
  66. package/ui/menu/items/panels/UIMenuStatisticsPanel.js +3 -3
  67. package/ui/menu/items/panels/UIMenuStatisticsPanelItem.d.ts +2 -2
  68. package/ui/menu/items/panels/UIMenuStatisticsPanelItem.js +7 -7
  69. package/ui/menu/modules/ListItem.js +1 -1
  70. package/utils/String.d.ts +1 -1
  71. package/utils/String.js +3 -3
  72. package/weapon/DlcWeaponData.d.ts +1 -1
  73. package/weapon/Weapon.d.ts +5 -5
  74. package/weapon/Weapon.js +5 -5
  75. package/weapon/WeaponAsset.d.ts +1 -1
  76. package/weapon/WeaponAsset.js +1 -1
  77. package/weapon/WeaponCollection.d.ts +3 -3
  78. package/weapon/WeaponCollection.js +1 -1
  79. package/weapon/WeaponDisplayNameByHash.d.ts +1 -1
  80. package/weapon/WeaponDisplayNameByHash.js +1 -1
  81. package/weapon/WeaponHudStats.d.ts +1 -1
  82. package/weapon/WeaponHudStats.js +1 -1
  83. package/weaponComponent/InvalidWeaponComponent.d.ts +1 -1
  84. package/weaponComponent/WeaponComponent.d.ts +3 -3
  85. package/weaponComponent/WeaponComponentCollection.d.ts +2 -2
  86. package/weaponComponent/WeaponComponentHashesByWeaponHash.d.ts +1 -1
  87. package/weaponComponent/WeaponComponentHashesByWeaponHash.js +1 -1
@@ -1,15 +1,15 @@
1
1
  var __defProp = Object.defineProperty;
2
2
  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
3
  import { Color } from "../../../../common/utils/Color";
4
- import { Alignment } from "fivem/enums/Alignment";
5
- import { Control } from "fivem/enums/Control";
6
- import { Font } from "fivem/enums/Font";
7
- import { Game } from "fivem/Game";
8
- import { Rectangle } from "fivem/ui/Rectangle";
9
- import { Sprite } from "fivem/ui/Sprite";
10
- import { Text } from "fivem/ui/Text";
11
- import { Point } from "fivem/utils/Point";
12
- import { Size } from "fivem/utils/Size";
4
+ import { Alignment } from "../../../../enums/Alignment";
5
+ import { Control } from "../../../../enums/Control";
6
+ import { Font } from "../../../../enums/Font";
7
+ import { Game } from "../../../../Game";
8
+ import { Rectangle } from "../../../../ui/Rectangle";
9
+ import { Sprite } from "../../../../ui/Sprite";
10
+ import { Text } from "../../../../ui/Text";
11
+ import { Point } from "../../../../utils/Point";
12
+ import { Size } from "../../../../utils/Size";
13
13
  import { Menu } from "../../Menu";
14
14
  import { AbstractUIMenuPanel } from "./AbstractUIMenuPanel";
15
15
  class UIMenuColorPanel extends AbstractUIMenuPanel {
@@ -1,5 +1,5 @@
1
- import { Sprite } from "fivem/ui/Sprite";
2
- import { Point } from "fivem/utils/Point";
1
+ import { Sprite } from "../../../../ui/Sprite";
2
+ import { Point } from "../../../../utils/Point";
3
3
  import { AbstractUIMenuPanel } from "./AbstractUIMenuPanel";
4
4
  export declare class UIMenuGridPanel extends AbstractUIMenuPanel {
5
5
  protected readonly background: Sprite;
@@ -1,11 +1,11 @@
1
1
  var __defProp = Object.defineProperty;
2
2
  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
- import { Control } from "fivem/enums/Control";
4
- import { Game } from "fivem/Game";
5
- import { Sprite } from "fivem/ui/Sprite";
6
- import { Text } from "fivem/ui/Text";
7
- import { Point } from "fivem/utils/Point";
8
- import { Size } from "fivem/utils/Size";
3
+ import { Control } from "../../../../enums/Control";
4
+ import { Game } from "../../../../Game";
5
+ import { Sprite } from "../../../../ui/Sprite";
6
+ import { Text } from "../../../../ui/Text";
7
+ import { Point } from "../../../../utils/Point";
8
+ import { Size } from "../../../../utils/Size";
9
9
  import { Menu } from "../../Menu";
10
10
  import { AbstractUIMenuPanel } from "./AbstractUIMenuPanel";
11
11
  import { Delay } from "../../../../common/utils/Delay";
@@ -1,4 +1,4 @@
1
- import { Sprite } from "fivem/ui/Sprite";
1
+ import { Sprite } from "../../../../ui/Sprite";
2
2
  import { AbstractUIMenuPanel } from "./AbstractUIMenuPanel";
3
3
  export declare class UIMenuPercentagePanel extends AbstractUIMenuPanel {
4
4
  protected readonly background: Sprite;
@@ -1,15 +1,15 @@
1
1
  var __defProp = Object.defineProperty;
2
2
  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
3
  import { Color } from "../../../../common/utils/Color";
4
- import { Alignment } from "fivem/enums/Alignment";
5
- import { Control } from "fivem/enums/Control";
6
- import { Font } from "fivem/enums/Font";
7
- import { Game } from "fivem/Game";
8
- import { Rectangle } from "fivem/ui/Rectangle";
9
- import { Sprite } from "fivem/ui/Sprite";
10
- import { Text } from "fivem/ui/Text";
11
- import { Point } from "fivem/utils/Point";
12
- import { Size } from "fivem/utils/Size";
4
+ import { Alignment } from "../../../../enums/Alignment";
5
+ import { Control } from "../../../../enums/Control";
6
+ import { Font } from "../../../../enums/Font";
7
+ import { Game } from "../../../../Game";
8
+ import { Rectangle } from "../../../../ui/Rectangle";
9
+ import { Sprite } from "../../../../ui/Sprite";
10
+ import { Text } from "../../../../ui/Text";
11
+ import { Point } from "../../../../utils/Point";
12
+ import { Size } from "../../../../utils/Size";
13
13
  import { Menu } from "../../Menu";
14
14
  import { AbstractUIMenuPanel } from "./AbstractUIMenuPanel";
15
15
  import { Delay } from "../../../../common/utils/Delay";
@@ -1,4 +1,4 @@
1
- import { Rectangle } from "fivem/ui/Rectangle";
1
+ import { Rectangle } from "../../../../ui/Rectangle";
2
2
  import { AbstractUIMenuPanel } from "./AbstractUIMenuPanel";
3
3
  import type { UIMenuStatisticsPanelItem } from "./UIMenuStatisticsPanelItem";
4
4
  export declare class UIMenuStatisticsPanel extends AbstractUIMenuPanel {
@@ -1,9 +1,9 @@
1
1
  var __defProp = Object.defineProperty;
2
2
  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
3
  import { Color } from "../../../../common/utils/Color";
4
- import { Rectangle } from "fivem/ui/Rectangle";
5
- import { Point } from "fivem/utils/Point";
6
- import { Size } from "fivem/utils/Size";
4
+ import { Rectangle } from "../../../../ui/Rectangle";
5
+ import { Point } from "../../../../utils/Point";
6
+ import { Size } from "../../../../utils/Size";
7
7
  import { Menu } from "../../Menu";
8
8
  import { AbstractUIMenuPanel } from "./AbstractUIMenuPanel";
9
9
  class UIMenuStatisticsPanel extends AbstractUIMenuPanel {
@@ -1,5 +1,5 @@
1
- import { Rectangle } from "fivem/ui/Rectangle";
2
- import { Text } from "fivem/ui/Text";
1
+ import { Rectangle } from "../../../../ui/Rectangle";
2
+ import { Text } from "../../../../ui/Text";
3
3
  export declare class UIMenuStatisticsPanelItem {
4
4
  readonly id: string;
5
5
  readonly text: Text;
@@ -1,13 +1,13 @@
1
1
  var __defProp = Object.defineProperty;
2
2
  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
3
  import { Color } from "../../../../common/utils/Color";
4
- import { Alignment } from "fivem/enums/Alignment";
5
- import { Font } from "fivem/enums/Font";
6
- import { Rectangle } from "fivem/ui/Rectangle";
7
- import { Text } from "fivem/ui/Text";
8
- import { Crypto } from "fivem/utils/Crypto";
9
- import { Point } from "fivem/utils/Point";
10
- import { Size } from "fivem/utils/Size";
4
+ import { Alignment } from "../../../../enums/Alignment";
5
+ import { Font } from "../../../../enums/Font";
6
+ import { Rectangle } from "../../../../ui/Rectangle";
7
+ import { Text } from "../../../../ui/Text";
8
+ import { Crypto } from "../../../../utils/Crypto";
9
+ import { Point } from "../../../../utils/Point";
10
+ import { Size } from "../../../../utils/Size";
11
11
  class UIMenuStatisticsPanelItem {
12
12
  static {
13
13
  __name(this, "UIMenuStatisticsPanelItem");
@@ -1,6 +1,6 @@
1
1
  var __defProp = Object.defineProperty;
2
2
  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
- import { Crypto } from "fivem/utils/Crypto";
3
+ import { Crypto } from "../../../utils/Crypto";
4
4
  class ListItem {
5
5
  static {
6
6
  __name(this, "ListItem");
package/utils/String.d.ts CHANGED
@@ -1,4 +1,4 @@
1
- import { Font } from "fivem/enums/Font";
1
+ import { Font } from "../enums/Font";
2
2
  export declare abstract class _String {
3
3
  static stringToArray(input: string): string[];
4
4
  static measureStringWidthNoConvert(input: string, font?: Font, scale?: number): number;
package/utils/String.js CHANGED
@@ -1,8 +1,8 @@
1
1
  var __defProp = Object.defineProperty;
2
2
  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
- import { Font } from "fivem/enums/Font";
4
- import { Screen } from "fivem/ui/Screen";
5
- import { Text } from "fivem/ui/Text";
3
+ import { Font } from "../enums/Font";
4
+ import { Screen } from "../ui/Screen";
5
+ import { Text } from "../ui/Text";
6
6
  import { Maths } from "./Maths";
7
7
  class _String {
8
8
  static {
@@ -1,4 +1,4 @@
1
- import type { WeaponHash } from "fivem/hashes/WeaponHash";
1
+ import type { WeaponHash } from "../hashes/WeaponHash";
2
2
  /**
3
3
  * DlcWeaponData
4
4
  * refer1: https://github.com/citizenfx/fivem/blob/master/code/client/clrcore/External/DlcWeaponStructs.cs#L10
@@ -1,8 +1,8 @@
1
- import { WeaponHash, type AmmoType } from "fivem/hashes/WeaponHash";
2
- import { Model } from "fivem/Model";
3
- import type { Ped } from "fivem/models/Ped";
4
- import { WeaponComponentCollection } from "fivem/weaponComponent/WeaponComponentCollection";
5
- import type { WeaponComponentHash } from "fivem/weaponComponent/WeaponComponentHash";
1
+ import { WeaponHash, type AmmoType } from "../hashes/WeaponHash";
2
+ import { Model } from "../Model";
3
+ import type { Ped } from "../models/Ped";
4
+ import { WeaponComponentCollection } from "../weaponComponent/WeaponComponentCollection";
5
+ import type { WeaponComponentHash } from "../weaponComponent/WeaponComponentHash";
6
6
  import type { WeaponGroup } from "./WeaponGroup";
7
7
  import { WeaponHudStats } from "./WeaponHudStats";
8
8
  import type { WeaponLivery } from "./WeaponLivery";
package/weapon/Weapon.js CHANGED
@@ -1,11 +1,11 @@
1
1
  var __defProp = Object.defineProperty;
2
2
  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
3
  import { enumValues } from "../common/utils/enumValues";
4
- import { Game } from "fivem/Game";
5
- import { WeaponHash } from "fivem/hashes/WeaponHash";
6
- import { Model } from "fivem/Model";
7
- import { WeaponComponentCollection } from "fivem/weaponComponent/WeaponComponentCollection";
8
- import { WeaponComponentHashesByWeaponHash } from "fivem/weaponComponent/WeaponComponentHashesByWeaponHash";
4
+ import { Game } from "../Game";
5
+ import { WeaponHash } from "../hashes/WeaponHash";
6
+ import { Model } from "../Model";
7
+ import { WeaponComponentCollection } from "../weaponComponent/WeaponComponentCollection";
8
+ import { WeaponComponentHashesByWeaponHash } from "../weaponComponent/WeaponComponentHashesByWeaponHash";
9
9
  import { Mk2WeaponHash } from "./Mk2WeaponHash";
10
10
  import { WeaponDisplayNameByHash } from "./WeaponDisplayNameByHash";
11
11
  import { WeaponHudStats } from "./WeaponHudStats";
@@ -1,4 +1,4 @@
1
- import type { WeaponHash } from "fivem/hashes/WeaponHash";
1
+ import type { WeaponHash } from "../hashes/WeaponHash";
2
2
  /**
3
3
  * weapon asset
4
4
  *
@@ -1,6 +1,6 @@
1
1
  var __defProp = Object.defineProperty;
2
2
  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
- import { Game } from "fivem/Game";
3
+ import { Game } from "../Game";
4
4
  import { Weapon } from "./Weapon";
5
5
  class WeaponAsset {
6
6
  static {
@@ -1,6 +1,6 @@
1
- import type { WeaponHash } from "fivem/hashes/WeaponHash";
2
- import type { Ped } from "fivem/models/Ped";
3
- import { Prop } from "fivem/models/Prop";
1
+ import type { WeaponHash } from "../hashes/WeaponHash";
2
+ import type { Ped } from "../models/Ped";
3
+ import { Prop } from "../models/Prop";
4
4
  import { Weapon } from "./Weapon";
5
5
  /**
6
6
  * ped weapons
@@ -1,6 +1,6 @@
1
1
  var __defProp = Object.defineProperty;
2
2
  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
- import { Prop } from "fivem/models/Prop";
3
+ import { Prop } from "../models/Prop";
4
4
  import { Weapon } from "./Weapon";
5
5
  class WeaponCollection {
6
6
  static {
@@ -1,4 +1,4 @@
1
- import { WeaponHash } from "fivem/hashes/WeaponHash";
1
+ import { WeaponHash } from "../hashes/WeaponHash";
2
2
  /***
3
3
  * Mapping of WeaponHash -> DisplayName(Label)
4
4
  *
@@ -1,6 +1,6 @@
1
1
  var __defProp = Object.defineProperty;
2
2
  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
- import { WeaponHash } from "fivem/hashes/WeaponHash";
3
+ import { WeaponHash } from "../hashes/WeaponHash";
4
4
  import { DlcWeaponData } from "./DlcWeaponData";
5
5
  const WeaponDisplayNameByHash = /* @__PURE__ */ new Map([
6
6
  [WeaponHash.Pistol, "WT_PIST"],
@@ -1,4 +1,4 @@
1
- import { WeaponHash } from "fivem/hashes/WeaponHash";
1
+ import { WeaponHash } from "../hashes/WeaponHash";
2
2
  /***
3
3
  * WeaponHudStats
4
4
  * refer1: https://github.com/citizenfx/fivem/blob/master/code/client/clrcore/External/Game.cs#L900
@@ -2,7 +2,7 @@ var __defProp = Object.defineProperty;
2
2
  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
3
  import { enumValues } from "../common/utils/enumValues";
4
4
  import { getUInt32FromUint8Array } from "../common/utils/getUInt32FromUint8Array";
5
- import { WeaponHash } from "fivem/hashes/WeaponHash";
5
+ import { WeaponHash } from "../hashes/WeaponHash";
6
6
  const WeaponHudStats = /* @__PURE__ */ new Map();
7
7
  function initializeOnce() {
8
8
  let isInitialized = false;
@@ -1,7 +1,7 @@
1
1
  import { WeaponComponent } from "./WeaponComponent";
2
2
  import { WeaponComponentHash } from "./WeaponComponentHash";
3
3
  import { ComponentAttachmentPoint } from "./ComponentAttachmentPoint";
4
- import type { WeaponHash } from "fivem/hashes/WeaponHash";
4
+ import type { WeaponHash } from "../hashes/WeaponHash";
5
5
  export declare class InvalidWeaponComponent extends WeaponComponent {
6
6
  constructor();
7
7
  get Active(): boolean;
@@ -1,8 +1,8 @@
1
1
  import { ComponentAttachmentPoint } from "./ComponentAttachmentPoint";
2
2
  import { WeaponComponentHudStats } from "./WeaponComponentHudStats";
3
- import type { WeaponHash } from "fivem/hashes/WeaponHash";
4
- import type { Ped } from "fivem/models/Ped";
5
- import type { Weapon } from "fivem/weapon/Weapon";
3
+ import type { WeaponHash } from "../hashes/WeaponHash";
4
+ import type { Ped } from "../models/Ped";
5
+ import type { Weapon } from "../weapon/Weapon";
6
6
  import { WeaponComponentHash } from "./WeaponComponentHash";
7
7
  /**
8
8
  * ped weapon component on weapon
@@ -1,7 +1,7 @@
1
1
  import type { WeaponComponentHash } from "./WeaponComponentHash";
2
2
  import { WeaponComponent } from "./WeaponComponent";
3
- import type { Ped } from "fivem/models/Ped";
4
- import type { Weapon } from "fivem/weapon/Weapon";
3
+ import type { Ped } from "../models/Ped";
4
+ import type { Weapon } from "../weapon/Weapon";
5
5
  /**
6
6
  * ped weapon components on weapon
7
7
  *
@@ -1,4 +1,4 @@
1
- import { WeaponHash } from "fivem/hashes/WeaponHash";
1
+ import { WeaponHash } from "../hashes/WeaponHash";
2
2
  import { WeaponComponentHash } from "./WeaponComponentHash";
3
3
  /**
4
4
  * Mapping of WeaponHash -> WeaponComponentHashes
@@ -1,6 +1,6 @@
1
1
  var __defProp = Object.defineProperty;
2
2
  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
- import { WeaponHash } from "fivem/hashes/WeaponHash";
3
+ import { WeaponHash } from "../hashes/WeaponHash";
4
4
  import { WeaponComponentHash } from "./WeaponComponentHash";
5
5
  import { getUInt32FromUint8Array } from "../common/utils/getUInt32FromUint8Array";
6
6
  const WeaponComponentHashesByWeaponHash = /* @__PURE__ */ new Map([