@nativewrappers/fivem 0.0.64 → 0.0.72

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (241) hide show
  1. package/Audio.d.ts +2 -2
  2. package/Blip.d.ts +2 -2
  3. package/Camera.d.ts +1 -1
  4. package/Game.d.ts +1 -1
  5. package/GameplayCamera.d.ts +1 -1
  6. package/Model.d.ts +1 -1
  7. package/ParticleEffect.d.ts +2 -2
  8. package/ParticleEffectAsset.d.ts +1 -1
  9. package/README.md +45 -0
  10. package/Raycast.d.ts +2 -2
  11. package/RelationshipGroup.d.ts +1 -1
  12. package/Tasks.d.ts +3 -3
  13. package/World.d.ts +2 -2
  14. package/cfx/StateBagChangeHandler.d.ts +1 -3
  15. package/common/Command.d.ts +30 -0
  16. package/common/Convar.d.ts +13 -0
  17. package/common/GlobalData.d.ts +8 -0
  18. package/common/Kvp.d.ts +69 -0
  19. package/common/Resource.d.ts +14 -0
  20. package/common/decors/Events.d.ts +54 -0
  21. package/common/index.d.ts +8 -0
  22. package/common/net/NetworkedMap.d.ts +28 -0
  23. package/common/types.d.ts +5 -0
  24. package/common/utils/ClassTypes.d.ts +11 -0
  25. package/common/utils/Color.d.ts +14 -0
  26. package/common/utils/Maths.d.ts +4 -0
  27. package/common/utils/PointF.d.ts +12 -0
  28. package/common/utils/Quaternion.d.ts +10 -0
  29. package/common/utils/Vector.d.ts +429 -0
  30. package/common/utils/Vector2.d.ts +1 -0
  31. package/common/utils/Vector3.d.ts +1 -0
  32. package/common/utils/Vector4.d.ts +1 -0
  33. package/common/utils/cleanPlayerName.d.ts +6 -0
  34. package/common/utils/enumValues.d.ts +12 -0
  35. package/{utils/getStringFromUInt8Array.js → common/utils/getStringFromUInt8Array.d.ts} +1 -3
  36. package/{utils/getUInt32FromUint8Array.js → common/utils/getUInt32FromUint8Array.d.ts} +1 -1
  37. package/common/utils/index.d.ts +12 -0
  38. package/index.d.ts +1 -1
  39. package/index.js +20136 -26
  40. package/interfaces/Dimensions.d.ts +1 -1
  41. package/models/BaseEntity.d.ts +3 -3
  42. package/models/Ped.d.ts +2 -2
  43. package/models/PedBone.d.ts +1 -1
  44. package/models/PedBoneCollection.d.ts +1 -1
  45. package/models/Player.d.ts +1 -1
  46. package/models/Vehicle.d.ts +2 -2
  47. package/models/VehicleDoor.d.ts +2 -2
  48. package/models/VehicleDoorCollection.d.ts +1 -1
  49. package/models/VehicleMod.d.ts +2 -2
  50. package/models/VehicleModCollection.d.ts +2 -2
  51. package/models/VehicleToggleMod.d.ts +2 -2
  52. package/models/VehicleWheel.d.ts +1 -1
  53. package/models/VehicleWheelCollection.d.ts +1 -1
  54. package/models/VehicleWindow.d.ts +2 -2
  55. package/models/VehicleWindowCollection.d.ts +1 -1
  56. package/package.json +6 -4
  57. package/ui/Container.d.ts +2 -2
  58. package/ui/Effects.d.ts +1 -1
  59. package/ui/Hud.d.ts +2 -2
  60. package/ui/InstructionalButtons.d.ts +1 -1
  61. package/ui/Rectangle.d.ts +2 -2
  62. package/ui/Scaleform.d.ts +1 -1
  63. package/ui/Screen.d.ts +1 -1
  64. package/ui/Text.d.ts +1 -1
  65. package/ui/interfaces/IButton.d.ts +1 -1
  66. package/ui/interfaces/IDrawable.d.ts +1 -1
  67. package/ui/menu/items/UIMenuItem.d.ts +1 -1
  68. package/ui/menu/items/UIMenuListItem.d.ts +1 -1
  69. package/ui/menu/items/panels/AbstractUIMenuPanel.d.ts +2 -2
  70. package/ui/menu/items/panels/UIMenuStatisticsPanel.d.ts +1 -1
  71. package/utils/LiteEvent.d.ts +2 -6
  72. package/utils/index.d.ts +1 -1
  73. package/weapon/DlcWeaponData.d.ts +1 -1
  74. package/weapon/Weapon.d.ts +7 -7
  75. package/weapon/WeaponAsset.d.ts +1 -1
  76. package/weapon/WeaponCollection.d.ts +2 -2
  77. package/weaponComponent/DlcWeaponComponentData.d.ts +1 -1
  78. package/weaponComponent/InvalidWeaponComponent.d.ts +1 -1
  79. package/weaponComponent/WeaponComponent.d.ts +3 -3
  80. package/weaponComponent/WeaponComponentCollection.d.ts +3 -3
  81. package/Audio.js +0 -93
  82. package/Blip.js +0 -105
  83. package/Camera.js +0 -162
  84. package/Checkpoint.js +0 -43
  85. package/Events.js +0 -74
  86. package/Game.js +0 -474
  87. package/GameplayCamera.js +0 -141
  88. package/Model.js +0 -213
  89. package/NetworkedScene.js +0 -18
  90. package/ParticleEffect.js +0 -123
  91. package/ParticleEffectAsset.js +0 -105
  92. package/Pickup.js +0 -19
  93. package/Raycast.js +0 -123
  94. package/RelationshipGroup.js +0 -67
  95. package/Rope.js +0 -129
  96. package/TaskSequence.js +0 -48
  97. package/Tasks.js +0 -241
  98. package/World.js +0 -765
  99. package/cfx/StateBagChangeHandler.js +0 -1
  100. package/cfx/index.js +0 -1
  101. package/enums/Alignment.js +0 -6
  102. package/enums/AnimationFlags.js +0 -35
  103. package/enums/AudioFlag.js +0 -38
  104. package/enums/BadgeStyle.js +0 -183
  105. package/enums/Blip.js +0 -225
  106. package/enums/Bone.js +0 -103
  107. package/enums/CameraShake.js +0 -14
  108. package/enums/CameraTypes.js +0 -8
  109. package/enums/CheckboxStyle.js +0 -5
  110. package/enums/Checkpoint.js +0 -67
  111. package/enums/CloudHat.js +0 -27
  112. package/enums/Control.js +0 -361
  113. package/enums/CursorSprite.js +0 -15
  114. package/enums/Driving.js +0 -34
  115. package/enums/ExplosionType.js +0 -45
  116. package/enums/FiringPattern.js +0 -20
  117. package/enums/Font.js +0 -8
  118. package/enums/ForceType.js +0 -9
  119. package/enums/Gender.js +0 -5
  120. package/enums/HelmetType.js +0 -6
  121. package/enums/HudColor.js +0 -184
  122. package/enums/HudComponent.js +0 -54
  123. package/enums/InputMode.js +0 -5
  124. package/enums/InvertAxis.js +0 -7
  125. package/enums/Language.js +0 -15
  126. package/enums/LeaveVehicleFlags.js +0 -11
  127. package/enums/LoadingSpinnerType.js +0 -8
  128. package/enums/MarkerType.js +0 -50
  129. package/enums/MenuAlignment.js +0 -5
  130. package/enums/NotificationType.js +0 -11
  131. package/enums/Parachute.js +0 -15
  132. package/enums/PickupType.js +0 -74
  133. package/enums/RadioStation.js +0 -25
  134. package/enums/RagdollType.js +0 -7
  135. package/enums/RaycastEnums.js +0 -32
  136. package/enums/Relationship.js +0 -10
  137. package/enums/RopeType.js +0 -6
  138. package/enums/ScreenEffect.js +0 -84
  139. package/enums/SpeechModifier.js +0 -40
  140. package/enums/Vehicle.js +0 -376
  141. package/enums/Weather.js +0 -22
  142. package/enums/ZoneID.js +0 -95
  143. package/enums/index.js +0 -42
  144. package/hashes/MaterialHash.js +0 -217
  145. package/hashes/PedHash.js +0 -725
  146. package/hashes/VehicleHash.js +0 -523
  147. package/hashes/WeaponHash.js +0 -161
  148. package/hashes/WeatherTypeHash.js +0 -22
  149. package/hashes/index.js +0 -5
  150. package/interfaces/Dimensions.js +0 -1
  151. package/models/BaseEntity.js +0 -477
  152. package/models/Entity.js +0 -25
  153. package/models/EntityBone.js +0 -26
  154. package/models/EntityBoneCollection.js +0 -18
  155. package/models/Ped.js +0 -692
  156. package/models/PedBone.js +0 -9
  157. package/models/PedBoneCollection.js +0 -21
  158. package/models/Player.js +0 -186
  159. package/models/Prop.js +0 -26
  160. package/models/Vehicle.js +0 -576
  161. package/models/VehicleDoor.js +0 -44
  162. package/models/VehicleDoorCollection.js +0 -62
  163. package/models/VehicleMod.js +0 -35
  164. package/models/VehicleModCollection.js +0 -227
  165. package/models/VehicleToggleMod.js +0 -29
  166. package/models/VehicleWheel.js +0 -23
  167. package/models/VehicleWheelCollection.js +0 -57
  168. package/models/VehicleWindow.js +0 -35
  169. package/models/VehicleWindowCollection.js +0 -57
  170. package/models/index.js +0 -19
  171. package/ui/Container.js +0 -31
  172. package/ui/Effects.js +0 -106
  173. package/ui/Fading.js +0 -69
  174. package/ui/Hud.js +0 -39
  175. package/ui/InstructionalButtons.js +0 -54
  176. package/ui/LoadingPrompt.js +0 -45
  177. package/ui/Notification.js +0 -9
  178. package/ui/Rectangle.js +0 -40
  179. package/ui/Scaleform.js +0 -236
  180. package/ui/Screen.js +0 -72
  181. package/ui/Sprite.js +0 -60
  182. package/ui/Text.js +0 -115
  183. package/ui/Timerbar.js +0 -248
  184. package/ui/index.js +0 -15
  185. package/ui/interfaces/IButton.js +0 -1
  186. package/ui/interfaces/IDrawable.js +0 -1
  187. package/ui/interfaces/index.js +0 -1
  188. package/ui/menu/Menu.js +0 -831
  189. package/ui/menu/MenuControl.js +0 -12
  190. package/ui/menu/MenuControls.js +0 -9
  191. package/ui/menu/MenuSettings.js +0 -54
  192. package/ui/menu/index.js +0 -6
  193. package/ui/menu/items/UIMenuCheckboxItem.js +0 -59
  194. package/ui/menu/items/UIMenuItem.js +0 -1111
  195. package/ui/menu/items/UIMenuListItem.js +0 -119
  196. package/ui/menu/items/UIMenuSeparatorItem.js +0 -29
  197. package/ui/menu/items/UIMenuSliderItem.js +0 -191
  198. package/ui/menu/items/index.js +0 -6
  199. package/ui/menu/items/panels/AbstractUIMenuPanel.js +0 -44
  200. package/ui/menu/items/panels/UIMenuColorPanel.js +0 -217
  201. package/ui/menu/items/panels/UIMenuGridPanel.js +0 -261
  202. package/ui/menu/items/panels/UIMenuPercentagePanel.js +0 -124
  203. package/ui/menu/items/panels/UIMenuStatisticsPanel.js +0 -79
  204. package/ui/menu/items/panels/UIMenuStatisticsPanelItem.js +0 -35
  205. package/ui/menu/items/panels/index.js +0 -6
  206. package/ui/menu/modules/ListItem.js +0 -10
  207. package/ui/menu/modules/index.js +0 -1
  208. package/utils/Animations.js +0 -55
  209. package/utils/Crypto.js +0 -25
  210. package/utils/LiteEvent.js +0 -19
  211. package/utils/Maths.js +0 -10
  212. package/utils/Point.js +0 -30
  213. package/utils/PointF.js +0 -14
  214. package/utils/Quaternion.js +0 -27
  215. package/utils/Size.js +0 -8
  216. package/utils/String.js +0 -25
  217. package/utils/enumValues.js +0 -14
  218. package/utils/index.js +0 -9
  219. package/weapon/DlcWeaponData.js +0 -44
  220. package/weapon/Mk2WeaponHash.js +0 -25
  221. package/weapon/Weapon.js +0 -270
  222. package/weapon/WeaponAsset.js +0 -84
  223. package/weapon/WeaponCollection.js +0 -187
  224. package/weapon/WeaponDisplayNameByHash.js +0 -75
  225. package/weapon/WeaponGroup.js +0 -19
  226. package/weapon/WeaponHudStats.js +0 -38
  227. package/weapon/WeaponLivery.js +0 -14
  228. package/weapon/WeaponLiveryColor.js +0 -35
  229. package/weapon/WeaponTint.js +0 -43
  230. package/weapon/index.js +0 -8
  231. package/weaponComponent/ComponentAttachmentPoint.js +0 -19
  232. package/weaponComponent/ComponentAttachmentPointByHash.js +0 -573
  233. package/weaponComponent/ComponentDisplayNameByHash.js +0 -280
  234. package/weaponComponent/DlcWeaponComponentData.js +0 -44
  235. package/weaponComponent/InvalidWeaponComponent.js +0 -28
  236. package/weaponComponent/WeaponComponent.js +0 -123
  237. package/weaponComponent/WeaponComponentCollection.js +0 -174
  238. package/weaponComponent/WeaponComponentHash.js +0 -887
  239. package/weaponComponent/WeaponComponentHashesByWeaponHash.js +0 -829
  240. package/weaponComponent/WeaponComponentHudStats.js +0 -34
  241. package/weaponComponent/index.js +0 -5
package/models/Vehicle.js DELETED
@@ -1,576 +0,0 @@
1
- import { Ped, VehicleDoorCollection, VehicleModCollection, VehicleWheelCollection, VehicleWindowCollection, } from "./";
2
- import { VehicleRoofState, VehicleSeat, } from "../enums";
3
- import { Game } from "../Game";
4
- import { Vector3 } from "../utils";
5
- import { ClassTypes } from "../../common/utils/ClassTypes";
6
- import { BaseEntity } from "./BaseEntity";
7
- export class Vehicle extends BaseEntity {
8
- static getModelDisplayName(vehicleModel) {
9
- return GetDisplayNameFromVehicleModel(vehicleModel.Hash);
10
- }
11
- static getModelClass(vehicleModel) {
12
- return GetVehicleClassFromName(vehicleModel.Hash);
13
- }
14
- static getClassDisplayName(vehicleClass) {
15
- return `VEH_CLASS_${vehicleClass}`;
16
- }
17
- static exists(vehicle) {
18
- return typeof vehicle !== "undefined" && vehicle.exists();
19
- }
20
- static fromHandle(handle) {
21
- if (!DoesEntityExist(handle))
22
- return null;
23
- return new Vehicle(handle);
24
- }
25
- static fromNetworkId(networkId) {
26
- if (!NetworkDoesEntityExistWithNetworkId(networkId)) {
27
- return null;
28
- }
29
- return new Vehicle(NetworkGetEntityFromNetworkId(networkId));
30
- }
31
- _doors;
32
- _mods;
33
- _wheels;
34
- _windows;
35
- type = ClassTypes.Vehicle;
36
- constructor(handle) {
37
- super(handle);
38
- }
39
- exists() {
40
- return super.exists() && GetEntityType(this.handle) === 2;
41
- }
42
- get DisplayName() {
43
- return Vehicle.getModelDisplayName(this.Model);
44
- }
45
- get ClassDisplayName() {
46
- return Vehicle.getClassDisplayName(this.ClassType);
47
- }
48
- get NumberPlate() {
49
- return GetVehicleNumberPlateText(this.handle);
50
- }
51
- set NumberPlate(value) {
52
- SetVehicleNumberPlateText(this.handle, value.substring(0, 8));
53
- }
54
- get ClassType() {
55
- return GetVehicleClass(this.handle);
56
- }
57
- get BodyHealth() {
58
- return GetVehicleBodyHealth(this.handle);
59
- }
60
- set BodyHealth(value) {
61
- SetVehicleBodyHealth(this.handle, value);
62
- }
63
- get EngineHealth() {
64
- return GetVehicleEngineHealth(this.handle);
65
- }
66
- set EngineHealth(value) {
67
- SetVehicleEngineHealth(this.handle, value);
68
- }
69
- get PetrolTankHealth() {
70
- return GetVehiclePetrolTankHealth(this.handle);
71
- }
72
- set PetrolTankHealth(value) {
73
- SetVehiclePetrolTankHealth(this.handle, value);
74
- }
75
- get FuelLevel() {
76
- return GetVehicleFuelLevel(this.handle);
77
- }
78
- set FuelLevel(value) {
79
- SetVehicleFuelLevel(this.handle, value);
80
- }
81
- get OilLevel() {
82
- return GetVehicleOilLevel(this.handle);
83
- }
84
- set OilLevel(value) {
85
- SetVehicleOilLevel(this.handle, value);
86
- }
87
- get Gravity() {
88
- return GetVehicleGravityAmount(this.handle);
89
- }
90
- set Gravity(value) {
91
- SetVehicleGravityAmount(this.handle, value);
92
- }
93
- get IsEngineRunning() {
94
- return GetIsVehicleEngineRunning(this.handle);
95
- }
96
- set IsEngineRunning(value) {
97
- SetVehicleEngineOn(this.handle, value, true, true);
98
- }
99
- get IsEngineStarting() {
100
- return IsVehicleEngineStarting(this.handle);
101
- }
102
- set IsEngineStarting(value) {
103
- if ((this.IsEngineStarting || this.IsEngineRunning) && value) {
104
- return;
105
- }
106
- SetVehicleEngineOn(this.handle, value, !value, true);
107
- }
108
- get IsRadioEnabled() {
109
- if (Game.Player.Character.isInVehicle(this)) {
110
- return IsPlayerVehicleRadioEnabled();
111
- }
112
- return false;
113
- }
114
- set IsRadioEnabled(value) {
115
- SetVehicleRadioEnabled(this.handle, value);
116
- }
117
- set RadioStation(value) {
118
- this.IsRadioEnabled = true;
119
- SetVehRadioStation(this.handle, value);
120
- }
121
- set Speed(value) {
122
- if (this.Model.IsTrain) {
123
- SetTrainSpeed(this.handle, value);
124
- SetTrainCruiseSpeed(this.handle, value);
125
- }
126
- else {
127
- SetVehicleForwardSpeed(this.handle, value);
128
- }
129
- }
130
- get WheelSpeed() {
131
- return GetVehicleDashboardSpeed(this.handle);
132
- }
133
- get EstimatedMaxSpeed() {
134
- return GetVehicleEstimatedMaxSpeed(this.handle);
135
- }
136
- get Acceleration() {
137
- return GetVehicleCurrentAcceleration(this.handle);
138
- }
139
- get CurrentRPM() {
140
- return GetVehicleCurrentRpm(this.handle);
141
- }
142
- set CurrentRPM(value) {
143
- SetVehicleCurrentRpm(this.handle, value);
144
- }
145
- get HighGear() {
146
- return GetVehicleHighGear(this.handle);
147
- }
148
- set HighGear(value) {
149
- SetVehicleHighGear(this.handle, value);
150
- }
151
- get CurrentGear() {
152
- return GetVehicleCurrentGear(this.handle);
153
- }
154
- get SteeringAngle() {
155
- return GetVehicleSteeringAngle(this.handle);
156
- }
157
- set SteeringAngle(value) {
158
- SetVehicleSteeringAngle(this.handle, value);
159
- }
160
- get SteeringScale() {
161
- return GetVehicleSteeringScale(this.handle);
162
- }
163
- set SteeringScale(value) {
164
- SetVehicleSteeringScale(this.handle, value);
165
- }
166
- get IsAlarmSet() {
167
- return IsVehicleAlarmSet(this.handle);
168
- }
169
- set IsAlarmSet(value) {
170
- SetVehicleAlarm(this.handle, value);
171
- }
172
- get IsAlarmSounding() {
173
- return IsVehicleAlarmActivated(this.handle);
174
- }
175
- get AlarmTimeLeft() {
176
- return GetVehicleAlarmTimeLeft(this.handle);
177
- }
178
- set AlarmTimeLeft(value) {
179
- SetVehicleAlarmTimeLeft(this.handle, value);
180
- }
181
- startAlarm() {
182
- StartVehicleAlarm(this.handle);
183
- }
184
- get IsSirenActive() {
185
- return IsVehicleSirenOn(this.handle);
186
- }
187
- set IsSirenActive(value) {
188
- SetVehicleSiren(this.handle, value);
189
- }
190
- set HasMutedSirens(value) {
191
- SetVehicleHasMutedSirens(this.handle, value);
192
- }
193
- soundHorn(duration, mode = Game.generateHash("HELDDOWN")) {
194
- StartVehicleHorn(this.handle, duration, mode, false);
195
- }
196
- get IsWanted() {
197
- return IsVehicleWanted(this.handle);
198
- }
199
- set IsWanted(value) {
200
- SetVehicleIsWanted(this.handle, value);
201
- }
202
- set ProvidesCover(value) {
203
- SetVehicleProvidesCover(this.handle, value);
204
- }
205
- set DropsMoneyOnExplosion(value) {
206
- SetVehicleCreatesMoneyPickupsWhenExploded(this.handle, value);
207
- }
208
- get PreviouslyOwnedByPlayer() {
209
- return IsVehiclePreviouslyOwnedByPlayer(this.handle);
210
- }
211
- set PreviouslyOwnedByPlayer(value) {
212
- SetVehicleHasBeenOwnedByPlayer(this.handle, value);
213
- }
214
- get NeedsToBeHotwired() {
215
- return IsVehicleNeedsToBeHotwired(this.handle);
216
- }
217
- set NeedsToBeHotwired(value) {
218
- SetVehicleNeedsToBeHotwired(this.handle, value);
219
- }
220
- get AreLightsOn() {
221
- return GetVehicleLightsState(this.handle)[0];
222
- }
223
- set AreLightsOn(value) {
224
- SetVehicleLights(this.handle, value ? 3 : 4);
225
- }
226
- get AreHighBeamsOn() {
227
- return GetVehicleLightsState(this.handle)[1];
228
- }
229
- set AreHighBeamsOn(value) {
230
- SetVehicleFullbeam(this.handle, value);
231
- }
232
- get IsInteriorLightOn() {
233
- return IsVehicleInteriorLightOn(this.handle);
234
- }
235
- set IsInteriorLightOn(value) {
236
- SetVehicleInteriorlight(this.handle, value);
237
- }
238
- get IsSearchLightOn() {
239
- return IsVehicleSearchlightOn(this.handle);
240
- }
241
- set IsSearchLightOn(value) {
242
- SetVehicleSearchlight(this.handle, value, false);
243
- }
244
- get IsTaxiLightOn() {
245
- return IsTaxiLightOn(this.handle);
246
- }
247
- set IsTaxiLightOn(value) {
248
- SetTaxiLights(this.handle, value);
249
- }
250
- get IsLeftIndicatorLightOn() {
251
- const val = GetVehicleIndicatorLights(this.handle);
252
- return val === 1 || val === 3;
253
- }
254
- set IsLeftIndicatorLightOn(value) {
255
- SetVehicleIndicatorLights(this.handle, 1, value);
256
- }
257
- get IsRightIndicatorLightOn() {
258
- return GetVehicleIndicatorLights(this.handle) >= 2;
259
- }
260
- set IsRightIndicatorLightOn(value) {
261
- SetVehicleIndicatorLights(this.handle, 0, value);
262
- }
263
- get IsHandbrakeForcedOn() {
264
- return GetVehicleHandbrake(this.handle);
265
- }
266
- set IsHandbrakeForcedOn(value) {
267
- SetVehicleHandbrake(this.handle, value);
268
- }
269
- set AreBrakeLightsOn(value) {
270
- SetVehicleBrakeLights(this.handle, value);
271
- }
272
- set LightsMultiplier(value) {
273
- SetVehicleLightMultiplier(this.handle, value);
274
- }
275
- set CanBeVisiblyDamaged(value) {
276
- SetVehicleCanBeVisiblyDamaged(this.handle, value);
277
- }
278
- set Strong(toggle) {
279
- SetVehicleStrong(this.handle, toggle);
280
- }
281
- set CanBreak(toggle) {
282
- SetVehicleCanBreak(this.handle, toggle);
283
- }
284
- get IsDamaged() {
285
- return IsVehicleDamaged(this.handle);
286
- }
287
- get IsDriveable() {
288
- return IsVehicleDriveable(this.handle, false);
289
- }
290
- set IsDriveable(value) {
291
- SetVehicleUndriveable(this.handle, !value);
292
- }
293
- get IsEngineOnFire() {
294
- return IsVehicleEngineOnFire(this.handle);
295
- }
296
- get HasRoof() {
297
- return DoesVehicleHaveRoof(this.handle);
298
- }
299
- get IsLeftHeadLightBroken() {
300
- return GetIsLeftVehicleHeadlightDamaged(this.handle);
301
- }
302
- get IsRightHeadLightBroken() {
303
- return GetIsRightVehicleHeadlightDamaged(this.handle);
304
- }
305
- get IsRearBumperBrokenOff() {
306
- return IsVehicleBumperBrokenOff(this.handle, false);
307
- }
308
- get IsFrontBumperBrokenOff() {
309
- return IsVehicleBumperBrokenOff(this.handle, true);
310
- }
311
- set IsAxlesStrong(value) {
312
- SetVehicleHasStrongAxles(this.handle, value);
313
- }
314
- set CanEngineDegrade(value) {
315
- SetVehicleEngineCanDegrade(this.handle, value);
316
- }
317
- set EnginePowerMultiplier(value) {
318
- SetVehicleEnginePowerMultiplier(this.handle, value);
319
- }
320
- set EngineTorqueMultiplier(value) {
321
- SetVehicleEngineTorqueMultiplier(this.handle, value);
322
- }
323
- get LandingGearState() {
324
- return GetLandingGearState(this.handle);
325
- }
326
- set LandingGearState(value) {
327
- SetVehicleLandingGear(this.handle, value);
328
- }
329
- get RoofState() {
330
- return GetConvertibleRoofState(this.handle);
331
- }
332
- set RoofState(value) {
333
- switch (value) {
334
- case VehicleRoofState.Closed:
335
- RaiseConvertibleRoof(this.handle, true);
336
- RaiseConvertibleRoof(this.handle, false);
337
- break;
338
- case VehicleRoofState.Closing:
339
- RaiseConvertibleRoof(this.handle, false);
340
- break;
341
- case VehicleRoofState.Opened:
342
- LowerConvertibleRoof(this.handle, true);
343
- LowerConvertibleRoof(this.handle, false);
344
- break;
345
- case VehicleRoofState.Opening:
346
- LowerConvertibleRoof(this.handle, false);
347
- break;
348
- }
349
- }
350
- get LockStatus() {
351
- return GetVehicleDoorLockStatus(this.handle);
352
- }
353
- set LockStatus(value) {
354
- SetVehicleDoorsLocked(this.handle, value);
355
- }
356
- get MaxBraking() {
357
- return GetVehicleMaxBraking(this.handle);
358
- }
359
- get MaxTraction() {
360
- return GetVehicleMaxTraction(this.handle);
361
- }
362
- get IsOnAllWheels() {
363
- return IsVehicleOnAllWheels(this.handle);
364
- }
365
- get IsStopped() {
366
- return IsVehicleStopped(this.handle);
367
- }
368
- get IsStoppedAtTrafficLights() {
369
- return IsVehicleStoppedAtTrafficLights(this.handle);
370
- }
371
- get IsStolen() {
372
- return IsVehicleStolen(this.handle);
373
- }
374
- set IsStolen(value) {
375
- SetVehicleIsStolen(this.handle, value);
376
- }
377
- get IsConvertible() {
378
- return IsVehicleAConvertible(this.handle, false);
379
- }
380
- set IsBurnoutForced(value) {
381
- SetVehicleBurnout(this.handle, value);
382
- }
383
- get IsInBurnout() {
384
- return IsVehicleInBurnout(this.handle);
385
- }
386
- get Driver() {
387
- return this.getPedOnSeat(VehicleSeat.Driver);
388
- }
389
- // while ghosted use entity index, it doesn't look like you can ghost
390
- // anything but players and vehicles
391
- get Ghosted() {
392
- // actual name is IS_ENTITY_A_GHOST
393
- return IsEntityGhostedToLocalPlayer(this.handle);
394
- }
395
- set GhostedForGhostPlayers(isGhostedForGhostPlayers) {
396
- // actual name is SET_ENTITY_GHOSTED_FOR_GHOST_PLAYERS
397
- NetworkSetEntityGhostedWithOwner(this.handle, isGhostedForGhostPlayers);
398
- }
399
- set Ghosted(isGhosted) {
400
- SetNetworkVehicleAsGhost(this.Handle, isGhosted);
401
- }
402
- static set GhostAlpha(alpha) {
403
- SetGhostedEntityAlpha(alpha);
404
- }
405
- get IsInGhostCollision() {
406
- // actual name is IS_ENTITY_IN_GHOST_COLLISION
407
- return N_0x7ef7649b64d7ff10(this.handle);
408
- }
409
- static resetGhostAlpha() {
410
- ResetGhostedEntityAlpha();
411
- }
412
- get Occupants() {
413
- const driver = this.Driver;
414
- if (!Ped.exists(driver)) {
415
- return this.Passengers;
416
- }
417
- return [driver, ...this.Passengers];
418
- }
419
- get Passengers() {
420
- const passengerCount = this.PassengerCount;
421
- if (passengerCount === 0) {
422
- return [];
423
- }
424
- const result = [];
425
- for (let i = 0; i < this.PassengerCapacity; i++) {
426
- if (!this.isSeatFree(i)) {
427
- result.push(this.getPedOnSeat(i));
428
- if (result.length === passengerCount) {
429
- break;
430
- }
431
- }
432
- }
433
- return result;
434
- }
435
- get Doors() {
436
- if (!this._doors) {
437
- this._doors = new VehicleDoorCollection(this);
438
- }
439
- return this._doors;
440
- }
441
- get Mods() {
442
- if (!this._mods) {
443
- this._mods = new VehicleModCollection(this);
444
- }
445
- return this._mods;
446
- }
447
- get Wheels() {
448
- if (!this._wheels) {
449
- this._wheels = new VehicleWheelCollection(this);
450
- }
451
- return this._wheels;
452
- }
453
- get Windows() {
454
- if (!this._windows) {
455
- this._windows = new VehicleWindowCollection(this);
456
- }
457
- return this._windows;
458
- }
459
- extraExists(extra) {
460
- return DoesExtraExist(this.handle, extra);
461
- }
462
- isExtraOn(extra) {
463
- return this.extraExists(extra)
464
- ? IsVehicleExtraTurnedOn(this.handle, extra)
465
- : false;
466
- }
467
- toggleExtra(extra, toggle) {
468
- if (this.extraExists(extra)) {
469
- SetVehicleExtra(this.handle, extra, !toggle);
470
- }
471
- }
472
- getPedOnSeat(seat) {
473
- return new Ped(GetPedInVehicleSeat(this.handle, seat));
474
- }
475
- isSeatFree(seat) {
476
- return IsVehicleSeatFree(this.handle, seat);
477
- }
478
- wash() {
479
- this.DirtLevel = 0;
480
- }
481
- get DirtLevel() {
482
- return GetVehicleDirtLevel(this.handle);
483
- }
484
- set DirtLevel(value) {
485
- SetVehicleDirtLevel(this.handle, value);
486
- }
487
- placeOnGround() {
488
- SetVehicleOnGroundProperly(this.handle);
489
- }
490
- repair() {
491
- SetVehicleFixed(this.handle);
492
- }
493
- explode() {
494
- ExplodeVehicle(this.handle, true, false);
495
- }
496
- explodeNetworked() {
497
- NetworkExplodeVehicle(this.handle, true, false, false);
498
- }
499
- get CanTiresBurst() {
500
- return GetVehicleTyresCanBurst(this.handle);
501
- }
502
- set CanTiresBurst(value) {
503
- SetVehicleTyresCanBurst(this.handle, value);
504
- }
505
- set CanWheelsBreak(value) {
506
- SetVehicleWheelsCanBreak(this.handle, value);
507
- }
508
- set CanDeformWheels(value) {
509
- SetVehicleCanDeformWheels(this.handle, value);
510
- }
511
- get HasBombBay() {
512
- return this.Bones
513
- ? this.Bones.hasBone("door_hatch_1") && this.Bones.hasBone("door_hatch_r")
514
- : false;
515
- }
516
- openBombBay() {
517
- if (this.HasBombBay) {
518
- OpenBombBayDoors(this.handle);
519
- }
520
- }
521
- closeBombBay() {
522
- if (this.HasBombBay) {
523
- CloseBombBayDoors(this.handle);
524
- }
525
- }
526
- setHeliYawPitchRollMult(mult) {
527
- if (this.Model.IsHelicopter && mult >= 0 && mult <= 1) {
528
- SetHelicopterRollPitchYawMult(this.handle, mult);
529
- }
530
- }
531
- set TowingCraneRaisedAmount(value) {
532
- SetTowTruckCraneHeight(this.handle, value);
533
- }
534
- get TowedVehicle() {
535
- return new Vehicle(GetEntityAttachedToTowTruck(this.handle));
536
- }
537
- towVehicle(vehicle, rear) {
538
- AttachVehicleToTowTruck(this.handle, vehicle.Handle, rear, 0, 0, 0);
539
- }
540
- detachFromTowTruck() {
541
- DetachVehicleFromAnyTowTruck(this.handle);
542
- }
543
- detachTowedVehicle() {
544
- const vehicle = this.TowedVehicle;
545
- if (Vehicle.exists(this.TowedVehicle)) {
546
- DetachVehicleFromTowTruck(this.handle, vehicle.Handle);
547
- }
548
- }
549
- deform(position, damageAmount, radius) {
550
- SetVehicleDamage(this.handle, position.x, position.y, position.z, damageAmount, radius, false);
551
- }
552
- get PassengerCapacity() {
553
- return GetVehicleMaxNumberOfPassengers(this.handle);
554
- }
555
- get PassengerCount() {
556
- return GetVehicleNumberOfPassengers(this.handle);
557
- }
558
- set RespotTimer(time) {
559
- SetNetworkVehicleRespotTimer(this.NetworkId, time);
560
- }
561
- getHandlingFloat(fieldName) {
562
- return GetVehicleHandlingFloat(this.handle, "CHandlingData", fieldName);
563
- }
564
- setHandlingFloat(fieldName, value) {
565
- SetVehicleHandlingFloat(this.handle, "CHandlingData", fieldName, value);
566
- }
567
- getHandlingInt(fieldName) {
568
- return GetVehicleHandlingInt(this.handle, "CHandlingData", fieldName);
569
- }
570
- setHandlingInt(fieldName, value) {
571
- SetVehicleHandlingInt(this.handle, "CHandlingData", fieldName, Math.ceil(value));
572
- }
573
- getHandlingVector(fieldName) {
574
- return Vector3.fromArray(GetVehicleHandlingVector(this.handle, "CHandlingData", fieldName));
575
- }
576
- }
@@ -1,44 +0,0 @@
1
- export class VehicleDoor {
2
- _owner;
3
- _index;
4
- constructor(owner, index) {
5
- this._owner = owner;
6
- this._index = index;
7
- }
8
- get Index() {
9
- return this._index;
10
- }
11
- set Index(index) {
12
- this._index = index;
13
- }
14
- get AngleRatio() {
15
- return GetVehicleDoorAngleRatio(this._owner.Handle, this.Index);
16
- }
17
- set AngleRatio(value) {
18
- SetVehicleDoorControl(this._owner.Handle, this.Index, 1, value);
19
- }
20
- set CanBeBroken(value) {
21
- SetVehicleDoorBreakable(this._owner.Handle, this.Index, value);
22
- }
23
- get IsOpen() {
24
- return this.AngleRatio > 0;
25
- }
26
- get IsFullyOpen() {
27
- return IsVehicleDoorFullyOpen(this._owner.Handle, this.Index);
28
- }
29
- get IsBroken() {
30
- return IsVehicleDoorDamaged(this._owner.Handle, this.Index);
31
- }
32
- get Vehicle() {
33
- return this._owner;
34
- }
35
- open(loose = false, instantly = false) {
36
- SetVehicleDoorOpen(this._owner.Handle, this.Index, loose, instantly);
37
- }
38
- close(instantly = false) {
39
- SetVehicleDoorShut(this._owner.Handle, this.Index, instantly);
40
- }
41
- break(stayInTheWorld = true) {
42
- SetVehicleDoorBroken(this._owner.Handle, this.Index, stayInTheWorld);
43
- }
44
- }
@@ -1,62 +0,0 @@
1
- import { VehicleDoorIndex } from "../enums";
2
- import { VehicleDoor } from "./VehicleDoor";
3
- export class VehicleDoorCollection {
4
- _owner;
5
- _vehicleDoors = new Map();
6
- constructor(owner) {
7
- this._owner = owner;
8
- }
9
- getDoors(index) {
10
- if (!this._vehicleDoors.has(index)) {
11
- this._vehicleDoors.set(index, new VehicleDoor(this._owner, index));
12
- }
13
- return this._vehicleDoors.get(index);
14
- }
15
- getAllDoors() {
16
- return Object.keys(VehicleDoorIndex)
17
- .filter((key) => !isNaN(Number(key)))
18
- .map((key) => {
19
- const index = Number(key);
20
- if (this.hasDoor(index)) {
21
- return this.getDoors(index);
22
- }
23
- return null;
24
- })
25
- .filter((d) => d);
26
- }
27
- openAllDoors(loose, instantly) {
28
- this.getAllDoors().forEach((door) => {
29
- door?.open(loose, instantly);
30
- });
31
- }
32
- closeAllDoors(instantly) {
33
- this.getAllDoors().forEach((door) => {
34
- door?.close(instantly);
35
- });
36
- }
37
- breakAllDoors(stayInTheWorld) {
38
- this.getAllDoors().forEach((door) => {
39
- door?.break(stayInTheWorld);
40
- });
41
- }
42
- hasDoor(index) {
43
- if (this._owner.Bones === undefined)
44
- return false;
45
- switch (index) {
46
- case VehicleDoorIndex.FrontLeftDoor:
47
- return this._owner.Bones.hasBone("door_dside_f");
48
- case VehicleDoorIndex.FrontRightDoor:
49
- return this._owner.Bones.hasBone("door_pside_f");
50
- case VehicleDoorIndex.BackLeftDoor:
51
- return this._owner.Bones.hasBone("door_dside_r");
52
- case VehicleDoorIndex.BackRightDoor:
53
- return this._owner.Bones.hasBone("door_pside_r");
54
- case VehicleDoorIndex.Hood:
55
- return this._owner.Bones.hasBone("bonnet");
56
- case VehicleDoorIndex.Trunk:
57
- return this._owner.Bones.hasBone("boot");
58
- default:
59
- return false;
60
- }
61
- }
62
- }
@@ -1,35 +0,0 @@
1
- export class VehicleMod {
2
- _owner;
3
- _modType;
4
- constructor(owner, modType) {
5
- this._owner = owner;
6
- this._modType = modType;
7
- }
8
- get ModType() {
9
- return this._modType;
10
- }
11
- set ModType(modType) {
12
- this._modType = modType;
13
- }
14
- get Index() {
15
- return GetVehicleMod(this._owner.Handle, this.ModType);
16
- }
17
- set Index(value) {
18
- SetVehicleMod(this._owner.Handle, this.ModType, value, this.Variation);
19
- }
20
- get Variation() {
21
- return GetVehicleModVariation(this._owner.Handle, this.ModType);
22
- }
23
- set Variation(value) {
24
- SetVehicleMod(this._owner.Handle, this.ModType, this.Index, value);
25
- }
26
- get ModCount() {
27
- return GetNumVehicleMods(this._owner.Handle, this.ModType);
28
- }
29
- get Vehicle() {
30
- return this._owner;
31
- }
32
- remove() {
33
- RemoveVehicleMod(this._owner.Handle, this.ModType);
34
- }
35
- }