@nativewrappers/fivem 0.0.42 → 0.0.45

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (438) hide show
  1. package/{client/Audio.d.ts → Audio.d.ts} +3 -3
  2. package/{client/Audio.js → Audio.js} +44 -43
  3. package/{client/Blip.d.ts → Blip.d.ts} +3 -3
  4. package/{client/Blip.js → Blip.js} +4 -3
  5. package/{client/Camera.d.ts → Camera.d.ts} +4 -4
  6. package/{client/Camera.js → Camera.js} +18 -17
  7. package/{client/Checkpoint.d.ts → Checkpoint.d.ts} +2 -2
  8. package/{client/Checkpoint.js → Checkpoint.js} +7 -6
  9. package/{client/Events.js → Events.js} +23 -23
  10. package/{client/Game.d.ts → Game.d.ts} +4 -3
  11. package/{client/Game.js → Game.js} +16 -10
  12. package/{client/GameplayCamera.d.ts → GameplayCamera.d.ts} +2 -2
  13. package/{client/GameplayCamera.js → GameplayCamera.js} +2 -2
  14. package/{client/Model.d.ts → Model.d.ts} +4 -2
  15. package/{client/Model.js → Model.js} +19 -5
  16. package/{client/NetworkedScene.d.ts → NetworkedScene.d.ts} +2 -2
  17. package/{client/NetworkedScene.js → NetworkedScene.js} +1 -0
  18. package/{client/ParticleEffect.d.ts → ParticleEffect.d.ts} +3 -3
  19. package/{client/ParticleEffect.js → ParticleEffect.js} +11 -8
  20. package/{client/ParticleEffectAsset.d.ts → ParticleEffectAsset.d.ts} +3 -3
  21. package/{client/ParticleEffectAsset.js → ParticleEffectAsset.js} +4 -3
  22. package/{client/Pickup.d.ts → Pickup.d.ts} +1 -1
  23. package/{client/Pickup.js → Pickup.js} +2 -1
  24. package/{client/Raycast.d.ts → Raycast.d.ts} +3 -3
  25. package/{client/Raycast.js → Raycast.js} +10 -3
  26. package/{client/RelationshipGroup.d.ts → RelationshipGroup.d.ts} +1 -1
  27. package/{client/RelationshipGroup.js → RelationshipGroup.js} +4 -0
  28. package/{client/Rope.d.ts → Rope.d.ts} +2 -2
  29. package/{client/Rope.js → Rope.js} +6 -2
  30. package/{client/TaskSequence.d.ts → TaskSequence.d.ts} +1 -1
  31. package/{client/TaskSequence.js → TaskSequence.js} +5 -2
  32. package/{client/Tasks.d.ts → Tasks.d.ts} +5 -5
  33. package/{client/Tasks.js → Tasks.js} +7 -6
  34. package/{client/World.d.ts → World.d.ts} +20 -12
  35. package/{client/World.js → World.js} +66 -62
  36. package/{client/cfx → cfx}/index.d.ts +1 -1
  37. package/{client/enums → enums}/RaycastEnums.js +3 -1
  38. package/enums/index.d.ts +42 -0
  39. package/enums/index.js +42 -0
  40. package/hashes/index.d.ts +5 -0
  41. package/hashes/index.js +5 -0
  42. package/index.d.ts +24 -0
  43. package/index.js +25 -0
  44. package/{client/interfaces → interfaces}/Dimensions.d.ts +1 -1
  45. package/{client/models → models}/BaseEntity.d.ts +26 -26
  46. package/{client/models → models}/BaseEntity.js +32 -30
  47. package/{client/models → models}/EntityBone.d.ts +2 -2
  48. package/{client/models → models}/EntityBone.js +4 -2
  49. package/{client/models → models}/EntityBoneCollection.d.ts +2 -2
  50. package/{client/models → models}/EntityBoneCollection.js +5 -2
  51. package/{client/models → models}/Ped.d.ts +20 -9
  52. package/{client/models → models}/Ped.js +66 -56
  53. package/{client/models → models}/PedBone.d.ts +2 -2
  54. package/{client/models → models}/PedBone.js +1 -1
  55. package/{client/models → models}/PedBoneCollection.d.ts +1 -1
  56. package/{client/models → models}/PedBoneCollection.js +4 -2
  57. package/{client/models → models}/Player.d.ts +3 -3
  58. package/{client/models → models}/Player.js +12 -9
  59. package/{client/models → models}/Prop.d.ts +2 -2
  60. package/{client/models → models}/Prop.js +4 -4
  61. package/{client/models → models}/Vehicle.d.ts +6 -6
  62. package/{client/models → models}/Vehicle.js +22 -16
  63. package/{client/models → models}/VehicleDoor.d.ts +2 -2
  64. package/{client/models → models}/VehicleDoor.js +2 -0
  65. package/{client/models → models}/VehicleDoorCollection.d.ts +3 -3
  66. package/{client/models → models}/VehicleDoorCollection.js +16 -15
  67. package/{client/models → models}/VehicleMod.d.ts +2 -2
  68. package/{client/models → models}/VehicleMod.js +2 -0
  69. package/{client/models → models}/VehicleModCollection.d.ts +5 -5
  70. package/{client/models → models}/VehicleModCollection.js +20 -19
  71. package/{client/models → models}/VehicleToggleMod.d.ts +2 -2
  72. package/{client/models → models}/VehicleToggleMod.js +2 -0
  73. package/{client/models → models}/VehicleWheel.d.ts +1 -1
  74. package/{client/models → models}/VehicleWheel.js +2 -0
  75. package/{client/models → models}/VehicleWheelCollection.d.ts +3 -3
  76. package/{client/models → models}/VehicleWheelCollection.js +15 -14
  77. package/{client/models → models}/VehicleWindow.d.ts +2 -2
  78. package/{client/models → models}/VehicleWindow.js +2 -0
  79. package/{client/models → models}/VehicleWindowCollection.d.ts +3 -3
  80. package/{client/models → models}/VehicleWindowCollection.js +13 -12
  81. package/models/index.d.ts +18 -0
  82. package/models/index.js +19 -0
  83. package/package.json +6 -30
  84. package/{client/ui → ui}/Container.d.ts +2 -2
  85. package/{client/ui → ui}/Container.js +6 -3
  86. package/{client/ui → ui}/Effects.d.ts +1 -1
  87. package/ui/Effects.js +106 -0
  88. package/{client/ui → ui}/Fading.js +2 -2
  89. package/{client/ui → ui}/Hud.d.ts +2 -2
  90. package/{client/ui → ui}/Hud.js +1 -1
  91. package/{client/ui → ui}/InstructionalButtons.d.ts +1 -1
  92. package/{client/ui → ui}/InstructionalButtons.js +8 -7
  93. package/{client/ui → ui}/LoadingPrompt.d.ts +1 -1
  94. package/{client/ui → ui}/LoadingPrompt.js +5 -5
  95. package/{client/ui → ui}/Notification.js +1 -0
  96. package/{client/ui → ui}/Rectangle.d.ts +2 -2
  97. package/{client/ui → ui}/Rectangle.js +5 -2
  98. package/{client/ui → ui}/Scaleform.d.ts +1 -1
  99. package/{client/ui → ui}/Scaleform.js +10 -8
  100. package/{client/ui → ui}/Screen.d.ts +3 -3
  101. package/{client/ui → ui}/Screen.js +13 -13
  102. package/{client/ui → ui}/Sprite.d.ts +1 -1
  103. package/{client/ui → ui}/Sprite.js +10 -3
  104. package/{client/ui → ui}/Text.d.ts +3 -3
  105. package/{client/ui → ui}/Text.js +19 -7
  106. package/{client/ui → ui}/Timerbar.d.ts +1 -1
  107. package/{client/ui → ui}/Timerbar.js +37 -30
  108. package/ui/index.d.ts +15 -0
  109. package/ui/index.js +15 -0
  110. package/{client/ui → ui}/interfaces/IButton.d.ts +1 -1
  111. package/{client/ui → ui}/interfaces/IDrawable.d.ts +1 -1
  112. package/ui/interfaces/index.d.ts +2 -0
  113. package/{client/ui → ui}/menu/Menu.d.ts +4 -4
  114. package/{client/ui → ui}/menu/Menu.js +96 -67
  115. package/{client/ui → ui}/menu/MenuControl.js +1 -0
  116. package/{client/ui → ui}/menu/MenuControls.d.ts +1 -1
  117. package/ui/menu/MenuControls.js +9 -0
  118. package/{client/ui → ui}/menu/MenuSettings.d.ts +1 -1
  119. package/ui/menu/MenuSettings.js +54 -0
  120. package/ui/menu/index.d.ts +6 -0
  121. package/ui/menu/index.js +6 -0
  122. package/{client/ui → ui}/menu/items/UIMenuCheckboxItem.d.ts +3 -3
  123. package/{client/ui → ui}/menu/items/UIMenuCheckboxItem.js +17 -15
  124. package/{client/ui → ui}/menu/items/UIMenuItem.d.ts +4 -4
  125. package/{client/ui → ui}/menu/items/UIMenuItem.js +276 -255
  126. package/{client/ui → ui}/menu/items/UIMenuListItem.d.ts +3 -3
  127. package/{client/ui → ui}/menu/items/UIMenuListItem.js +28 -19
  128. package/{client/ui → ui}/menu/items/UIMenuSeparatorItem.d.ts +1 -1
  129. package/{client/ui → ui}/menu/items/UIMenuSeparatorItem.js +10 -10
  130. package/{client/ui → ui}/menu/items/UIMenuSliderItem.d.ts +3 -3
  131. package/{client/ui → ui}/menu/items/UIMenuSliderItem.js +45 -27
  132. package/ui/menu/items/index.d.ts +6 -0
  133. package/ui/menu/items/index.js +6 -0
  134. package/{client/ui → ui}/menu/items/panels/AbstractUIMenuPanel.d.ts +3 -3
  135. package/{client/ui → ui}/menu/items/panels/AbstractUIMenuPanel.js +9 -8
  136. package/{client/ui → ui}/menu/items/panels/UIMenuColorPanel.d.ts +3 -3
  137. package/{client/ui → ui}/menu/items/panels/UIMenuColorPanel.js +29 -23
  138. package/{client/ui → ui}/menu/items/panels/UIMenuGridPanel.d.ts +3 -3
  139. package/{client/ui → ui}/menu/items/panels/UIMenuGridPanel.js +86 -40
  140. package/{client/ui → ui}/menu/items/panels/UIMenuPercentagePanel.d.ts +2 -2
  141. package/{client/ui → ui}/menu/items/panels/UIMenuPercentagePanel.js +27 -18
  142. package/{client/ui → ui}/menu/items/panels/UIMenuStatisticsPanel.d.ts +2 -2
  143. package/{client/ui → ui}/menu/items/panels/UIMenuStatisticsPanel.js +10 -8
  144. package/{client/ui → ui}/menu/items/panels/UIMenuStatisticsPanelItem.d.ts +1 -1
  145. package/{client/ui → ui}/menu/items/panels/UIMenuStatisticsPanelItem.js +10 -7
  146. package/ui/menu/items/panels/index.d.ts +6 -0
  147. package/ui/menu/items/panels/index.js +6 -0
  148. package/{client/ui → ui}/menu/modules/ListItem.js +4 -2
  149. package/ui/menu/modules/index.d.ts +1 -0
  150. package/ui/menu/modules/index.js +1 -0
  151. package/{client/utils → utils}/Animations.js +2 -2
  152. package/{client/utils → utils}/Crypto.js +5 -5
  153. package/{client/utils → utils}/LiteEvent.js +3 -5
  154. package/{client/utils → utils}/Point.js +5 -3
  155. package/{common/utils → utils}/PointF.js +3 -0
  156. package/{client/utils → utils}/Quaternion.d.ts +1 -1
  157. package/{client/utils → utils}/Quaternion.js +5 -1
  158. package/{client/utils → utils}/Size.js +2 -0
  159. package/{client/utils → utils}/String.d.ts +1 -1
  160. package/{client/utils → utils}/String.js +3 -3
  161. package/{client/utils → utils}/enumValues.js +2 -2
  162. package/{client/utils → utils}/getStringFromUInt8Array.js +1 -1
  163. package/utils/index.d.ts +9 -0
  164. package/utils/index.js +9 -0
  165. package/{client/weapon → weapon}/DlcWeaponData.d.ts +1 -1
  166. package/{client/weapon → weapon}/DlcWeaponData.js +3 -3
  167. package/{client/weapon → weapon}/Weapon.d.ts +10 -10
  168. package/{client/weapon → weapon}/Weapon.js +17 -14
  169. package/{client/weapon → weapon}/WeaponAsset.d.ts +1 -1
  170. package/{client/weapon → weapon}/WeaponAsset.js +4 -3
  171. package/{client/weapon → weapon}/WeaponCollection.d.ts +3 -3
  172. package/{client/weapon → weapon}/WeaponCollection.js +4 -3
  173. package/{client/weapon → weapon}/WeaponDisplayNameByHash.d.ts +1 -1
  174. package/weapon/WeaponDisplayNameByHash.js +75 -0
  175. package/{client/weapon → weapon}/WeaponHudStats.d.ts +1 -1
  176. package/{client/weapon → weapon}/WeaponHudStats.js +4 -4
  177. package/weapon/index.d.ts +8 -0
  178. package/weapon/index.js +8 -0
  179. package/{client/weaponComponent → weaponComponent}/ComponentAttachmentPointByHash.d.ts +2 -2
  180. package/{client/weaponComponent → weaponComponent}/ComponentAttachmentPointByHash.js +355 -91
  181. package/{client/weaponComponent → weaponComponent}/ComponentDisplayNameByHash.d.ts +1 -1
  182. package/weaponComponent/ComponentDisplayNameByHash.js +280 -0
  183. package/{client/weaponComponent → weaponComponent}/DlcWeaponComponentData.d.ts +1 -1
  184. package/{client/weaponComponent → weaponComponent}/DlcWeaponComponentData.js +2 -2
  185. package/{client/weaponComponent → weaponComponent}/InvalidWeaponComponent.d.ts +4 -4
  186. package/{client/weaponComponent → weaponComponent}/InvalidWeaponComponent.js +5 -5
  187. package/{client/weaponComponent → weaponComponent}/WeaponComponent.d.ts +6 -6
  188. package/{client/weaponComponent → weaponComponent}/WeaponComponent.js +15 -11
  189. package/{client/weaponComponent → weaponComponent}/WeaponComponentCollection.d.ts +4 -4
  190. package/{client/weaponComponent → weaponComponent}/WeaponComponentCollection.js +13 -11
  191. package/{client/weaponComponent → weaponComponent}/WeaponComponentHashesByWeaponHash.d.ts +2 -2
  192. package/{client/weaponComponent → weaponComponent}/WeaponComponentHashesByWeaponHash.js +13 -7
  193. package/{client/weaponComponent → weaponComponent}/WeaponComponentHudStats.d.ts +1 -1
  194. package/{client/weaponComponent → weaponComponent}/WeaponComponentHudStats.js +4 -4
  195. package/weaponComponent/index.d.ts +5 -0
  196. package/weaponComponent/index.js +5 -0
  197. package/README.md +0 -41
  198. package/client/enums/index.d.ts +0 -42
  199. package/client/enums/index.js +0 -42
  200. package/client/hashes/index.d.ts +0 -5
  201. package/client/hashes/index.js +0 -5
  202. package/client/index.d.ts +0 -24
  203. package/client/index.js +0 -25
  204. package/client/models/index.d.ts +0 -18
  205. package/client/models/index.js +0 -19
  206. package/client/ui/Effects.js +0 -106
  207. package/client/ui/index.d.ts +0 -15
  208. package/client/ui/index.js +0 -15
  209. package/client/ui/interfaces/index.d.ts +0 -2
  210. package/client/ui/menu/MenuControls.js +0 -11
  211. package/client/ui/menu/MenuSettings.js +0 -51
  212. package/client/ui/menu/index.d.ts +0 -6
  213. package/client/ui/menu/index.js +0 -6
  214. package/client/ui/menu/items/index.d.ts +0 -6
  215. package/client/ui/menu/items/index.js +0 -6
  216. package/client/ui/menu/items/panels/index.d.ts +0 -6
  217. package/client/ui/menu/items/panels/index.js +0 -6
  218. package/client/ui/menu/modules/index.d.ts +0 -1
  219. package/client/ui/menu/modules/index.js +0 -1
  220. package/client/utils/PointF.js +0 -11
  221. package/client/utils/index.d.ts +0 -9
  222. package/client/utils/index.js +0 -9
  223. package/client/weapon/WeaponDisplayNameByHash.js +0 -75
  224. package/client/weapon/index.d.ts +0 -8
  225. package/client/weapon/index.js +0 -8
  226. package/client/weaponComponent/ComponentDisplayNameByHash.js +0 -280
  227. package/client/weaponComponent/index.d.ts +0 -5
  228. package/client/weaponComponent/index.js +0 -5
  229. package/common/Convar.d.ts +0 -8
  230. package/common/Convar.js +0 -20
  231. package/common/Kvp.d.ts +0 -91
  232. package/common/Kvp.js +0 -161
  233. package/common/Resource.d.ts +0 -14
  234. package/common/Resource.js +0 -35
  235. package/common/index.d.ts +0 -5
  236. package/common/index.js +0 -5
  237. package/common/types.d.ts +0 -5
  238. package/common/types.js +0 -1
  239. package/common/utils/ClassTypes.d.ts +0 -11
  240. package/common/utils/ClassTypes.js +0 -12
  241. package/common/utils/Color.d.ts +0 -14
  242. package/common/utils/Color.js +0 -21
  243. package/common/utils/Maths.d.ts +0 -4
  244. package/common/utils/Maths.js +0 -10
  245. package/common/utils/PointF.d.ts +0 -12
  246. package/common/utils/Quaternion.d.ts +0 -10
  247. package/common/utils/Quaternion.js +0 -23
  248. package/common/utils/Vector.d.ts +0 -390
  249. package/common/utils/Vector.js +0 -546
  250. package/common/utils/Vector2.d.ts +0 -1
  251. package/common/utils/Vector2.js +0 -1
  252. package/common/utils/Vector3.d.ts +0 -1
  253. package/common/utils/Vector3.js +0 -1
  254. package/common/utils/Vector4.d.ts +0 -1
  255. package/common/utils/Vector4.js +0 -1
  256. package/common/utils/cleanPlayerName.d.ts +0 -6
  257. package/common/utils/cleanPlayerName.js +0 -27
  258. package/common/utils/enumValues.d.ts +0 -12
  259. package/common/utils/enumValues.js +0 -14
  260. package/common/utils/getStringFromUInt8Array.d.ts +0 -8
  261. package/common/utils/getStringFromUInt8Array.js +0 -10
  262. package/common/utils/getUInt32FromUint8Array.d.ts +0 -8
  263. package/common/utils/getUInt32FromUint8Array.js +0 -8
  264. package/common/utils/index.d.ts +0 -12
  265. package/common/utils/index.js +0 -12
  266. package/server/Events.d.ts +0 -16
  267. package/server/Events.js +0 -79
  268. package/server/Game.d.ts +0 -25
  269. package/server/Game.js +0 -55
  270. package/server/cfx/StateBagChangeHandler.d.ts +0 -3
  271. package/server/cfx/StateBagChangeHandler.js +0 -1
  272. package/server/cfx/index.d.ts +0 -6
  273. package/server/cfx/index.js +0 -1
  274. package/server/entities/BaseEntity.d.ts +0 -47
  275. package/server/entities/BaseEntity.js +0 -109
  276. package/server/entities/Entity.d.ts +0 -6
  277. package/server/entities/Entity.js +0 -12
  278. package/server/entities/Ped.d.ts +0 -32
  279. package/server/entities/Ped.js +0 -81
  280. package/server/entities/Player.d.ts +0 -63
  281. package/server/entities/Player.js +0 -135
  282. package/server/entities/Prop.d.ts +0 -14
  283. package/server/entities/Prop.js +0 -32
  284. package/server/entities/Vehicle.d.ts +0 -67
  285. package/server/entities/Vehicle.js +0 -175
  286. package/server/entities/index.d.ts +0 -5
  287. package/server/entities/index.js +0 -5
  288. package/server/enum/PopulationType.d.ts +0 -13
  289. package/server/enum/PopulationType.js +0 -14
  290. package/server/enum/VehicleLockStatus.d.ts +0 -9
  291. package/server/enum/VehicleLockStatus.js +0 -10
  292. package/server/enum/VehicleType.d.ts +0 -10
  293. package/server/enum/VehicleType.js +0 -11
  294. package/server/enum/eEntityType.d.ts +0 -5
  295. package/server/enum/eEntityType.js +0 -6
  296. package/server/enum/index.d.ts +0 -4
  297. package/server/enum/index.js +0 -4
  298. package/server/index.d.ts +0 -7
  299. package/server/index.js +0 -7
  300. package/server/type/Anticheat.d.ts +0 -153
  301. package/server/type/Anticheat.js +0 -1
  302. package/server/type/Hash.d.ts +0 -1
  303. package/server/type/Hash.js +0 -1
  304. package/server/utils/index.d.ts +0 -1
  305. package/server/utils/index.js +0 -1
  306. /package/{client/Events.d.ts → Events.d.ts} +0 -0
  307. /package/{client/cfx → cfx}/StateBagChangeHandler.d.ts +0 -0
  308. /package/{client/cfx → cfx}/StateBagChangeHandler.js +0 -0
  309. /package/{client/cfx → cfx}/index.js +0 -0
  310. /package/{client/enums → enums}/Alignment.d.ts +0 -0
  311. /package/{client/enums → enums}/Alignment.js +0 -0
  312. /package/{client/enums → enums}/AnimationFlags.d.ts +0 -0
  313. /package/{client/enums → enums}/AnimationFlags.js +0 -0
  314. /package/{client/enums → enums}/AudioFlag.d.ts +0 -0
  315. /package/{client/enums → enums}/AudioFlag.js +0 -0
  316. /package/{client/enums → enums}/BadgeStyle.d.ts +0 -0
  317. /package/{client/enums → enums}/BadgeStyle.js +0 -0
  318. /package/{client/enums → enums}/Blip.d.ts +0 -0
  319. /package/{client/enums → enums}/Blip.js +0 -0
  320. /package/{client/enums → enums}/Bone.d.ts +0 -0
  321. /package/{client/enums → enums}/Bone.js +0 -0
  322. /package/{client/enums → enums}/CameraShake.d.ts +0 -0
  323. /package/{client/enums → enums}/CameraShake.js +0 -0
  324. /package/{client/enums → enums}/CameraTypes.d.ts +0 -0
  325. /package/{client/enums → enums}/CameraTypes.js +0 -0
  326. /package/{client/enums → enums}/CheckboxStyle.d.ts +0 -0
  327. /package/{client/enums → enums}/CheckboxStyle.js +0 -0
  328. /package/{client/enums → enums}/Checkpoint.d.ts +0 -0
  329. /package/{client/enums → enums}/Checkpoint.js +0 -0
  330. /package/{client/enums → enums}/CloudHat.d.ts +0 -0
  331. /package/{client/enums → enums}/CloudHat.js +0 -0
  332. /package/{client/enums → enums}/Control.d.ts +0 -0
  333. /package/{client/enums → enums}/Control.js +0 -0
  334. /package/{client/enums → enums}/CursorSprite.d.ts +0 -0
  335. /package/{client/enums → enums}/CursorSprite.js +0 -0
  336. /package/{client/enums → enums}/Driving.d.ts +0 -0
  337. /package/{client/enums → enums}/Driving.js +0 -0
  338. /package/{client/enums → enums}/ExplosionType.d.ts +0 -0
  339. /package/{client/enums → enums}/ExplosionType.js +0 -0
  340. /package/{client/enums → enums}/FiringPattern.d.ts +0 -0
  341. /package/{client/enums → enums}/FiringPattern.js +0 -0
  342. /package/{client/enums → enums}/Font.d.ts +0 -0
  343. /package/{client/enums → enums}/Font.js +0 -0
  344. /package/{client/enums → enums}/ForceType.d.ts +0 -0
  345. /package/{client/enums → enums}/ForceType.js +0 -0
  346. /package/{client/enums → enums}/Gender.d.ts +0 -0
  347. /package/{client/enums → enums}/Gender.js +0 -0
  348. /package/{client/enums → enums}/HelmetType.d.ts +0 -0
  349. /package/{client/enums → enums}/HelmetType.js +0 -0
  350. /package/{client/enums → enums}/HudColor.d.ts +0 -0
  351. /package/{client/enums → enums}/HudColor.js +0 -0
  352. /package/{client/enums → enums}/HudComponent.d.ts +0 -0
  353. /package/{client/enums → enums}/HudComponent.js +0 -0
  354. /package/{client/enums → enums}/InputMode.d.ts +0 -0
  355. /package/{client/enums → enums}/InputMode.js +0 -0
  356. /package/{client/enums → enums}/InvertAxis.d.ts +0 -0
  357. /package/{client/enums → enums}/InvertAxis.js +0 -0
  358. /package/{client/enums → enums}/Language.d.ts +0 -0
  359. /package/{client/enums → enums}/Language.js +0 -0
  360. /package/{client/enums → enums}/LeaveVehicleFlags.d.ts +0 -0
  361. /package/{client/enums → enums}/LeaveVehicleFlags.js +0 -0
  362. /package/{client/enums → enums}/LoadingSpinnerType.d.ts +0 -0
  363. /package/{client/enums → enums}/LoadingSpinnerType.js +0 -0
  364. /package/{client/enums → enums}/MarkerType.d.ts +0 -0
  365. /package/{client/enums → enums}/MarkerType.js +0 -0
  366. /package/{client/enums → enums}/MenuAlignment.d.ts +0 -0
  367. /package/{client/enums → enums}/MenuAlignment.js +0 -0
  368. /package/{client/enums → enums}/NotificationType.d.ts +0 -0
  369. /package/{client/enums → enums}/NotificationType.js +0 -0
  370. /package/{client/enums → enums}/Parachute.d.ts +0 -0
  371. /package/{client/enums → enums}/Parachute.js +0 -0
  372. /package/{client/enums → enums}/PickupType.d.ts +0 -0
  373. /package/{client/enums → enums}/PickupType.js +0 -0
  374. /package/{client/enums → enums}/RadioStation.d.ts +0 -0
  375. /package/{client/enums → enums}/RadioStation.js +0 -0
  376. /package/{client/enums → enums}/RagdollType.d.ts +0 -0
  377. /package/{client/enums → enums}/RagdollType.js +0 -0
  378. /package/{client/enums → enums}/RaycastEnums.d.ts +0 -0
  379. /package/{client/enums → enums}/Relationship.d.ts +0 -0
  380. /package/{client/enums → enums}/Relationship.js +0 -0
  381. /package/{client/enums → enums}/RopeType.d.ts +0 -0
  382. /package/{client/enums → enums}/RopeType.js +0 -0
  383. /package/{client/enums → enums}/ScreenEffect.d.ts +0 -0
  384. /package/{client/enums → enums}/ScreenEffect.js +0 -0
  385. /package/{client/enums → enums}/SpeechModifier.d.ts +0 -0
  386. /package/{client/enums → enums}/SpeechModifier.js +0 -0
  387. /package/{client/enums → enums}/Vehicle.d.ts +0 -0
  388. /package/{client/enums → enums}/Vehicle.js +0 -0
  389. /package/{client/enums → enums}/Weather.d.ts +0 -0
  390. /package/{client/enums → enums}/Weather.js +0 -0
  391. /package/{client/enums → enums}/ZoneID.d.ts +0 -0
  392. /package/{client/enums → enums}/ZoneID.js +0 -0
  393. /package/{client/hashes → hashes}/MaterialHash.d.ts +0 -0
  394. /package/{client/hashes → hashes}/MaterialHash.js +0 -0
  395. /package/{client/hashes → hashes}/PedHash.d.ts +0 -0
  396. /package/{client/hashes → hashes}/PedHash.js +0 -0
  397. /package/{client/hashes → hashes}/VehicleHash.d.ts +0 -0
  398. /package/{client/hashes → hashes}/VehicleHash.js +0 -0
  399. /package/{client/hashes → hashes}/WeaponHash.d.ts +0 -0
  400. /package/{client/hashes → hashes}/WeaponHash.js +0 -0
  401. /package/{client/hashes → hashes}/WeatherTypeHash.d.ts +0 -0
  402. /package/{client/hashes → hashes}/WeatherTypeHash.js +0 -0
  403. /package/{client/interfaces → interfaces}/Dimensions.js +0 -0
  404. /package/{client/models → models}/Entity.d.ts +0 -0
  405. /package/{client/models → models}/Entity.js +0 -0
  406. /package/{client/ui → ui}/Fading.d.ts +0 -0
  407. /package/{client/ui → ui}/Notification.d.ts +0 -0
  408. /package/{client/ui → ui}/interfaces/IButton.js +0 -0
  409. /package/{client/ui → ui}/interfaces/IDrawable.js +0 -0
  410. /package/{client/ui → ui}/interfaces/index.js +0 -0
  411. /package/{client/ui → ui}/menu/MenuControl.d.ts +0 -0
  412. /package/{client/ui → ui}/menu/modules/ListItem.d.ts +0 -0
  413. /package/{client/utils → utils}/Animations.d.ts +0 -0
  414. /package/{client/utils → utils}/Crypto.d.ts +0 -0
  415. /package/{client/utils → utils}/LiteEvent.d.ts +0 -0
  416. /package/{client/utils → utils}/Maths.d.ts +0 -0
  417. /package/{client/utils → utils}/Maths.js +0 -0
  418. /package/{client/utils → utils}/Point.d.ts +0 -0
  419. /package/{client/utils → utils}/PointF.d.ts +0 -0
  420. /package/{client/utils → utils}/Size.d.ts +0 -0
  421. /package/{client/utils → utils}/enumValues.d.ts +0 -0
  422. /package/{client/utils → utils}/getStringFromUInt8Array.d.ts +0 -0
  423. /package/{client/utils → utils}/getUInt32FromUint8Array.d.ts +0 -0
  424. /package/{client/utils → utils}/getUInt32FromUint8Array.js +0 -0
  425. /package/{client/weapon → weapon}/Mk2WeaponHash.d.ts +0 -0
  426. /package/{client/weapon → weapon}/Mk2WeaponHash.js +0 -0
  427. /package/{client/weapon → weapon}/WeaponGroup.d.ts +0 -0
  428. /package/{client/weapon → weapon}/WeaponGroup.js +0 -0
  429. /package/{client/weapon → weapon}/WeaponLivery.d.ts +0 -0
  430. /package/{client/weapon → weapon}/WeaponLivery.js +0 -0
  431. /package/{client/weapon → weapon}/WeaponLiveryColor.d.ts +0 -0
  432. /package/{client/weapon → weapon}/WeaponLiveryColor.js +0 -0
  433. /package/{client/weapon → weapon}/WeaponTint.d.ts +0 -0
  434. /package/{client/weapon → weapon}/WeaponTint.js +0 -0
  435. /package/{client/weaponComponent → weaponComponent}/ComponentAttachmentPoint.d.ts +0 -0
  436. /package/{client/weaponComponent → weaponComponent}/ComponentAttachmentPoint.js +0 -0
  437. /package/{client/weaponComponent → weaponComponent}/WeaponComponentHash.d.ts +0 -0
  438. /package/{client/weaponComponent → weaponComponent}/WeaponComponentHash.js +0 -0
@@ -1,10 +1,10 @@
1
- import { Blip } from '../Blip';
2
- import { ForceType } from '../enums';
3
- import { Model } from '../Model';
4
- import { Quaternion, Vector3 } from '../utils';
5
- import { EntityBoneCollection } from './';
6
- import cfx from '../cfx';
7
- import { ClassTypes } from '../../common/utils/ClassTypes';
1
+ import { Blip } from "../Blip";
2
+ import { ForceType } from "../enums";
3
+ import { Model } from "../Model";
4
+ import { Quaternion, Vector3 } from "../utils";
5
+ import { EntityBoneCollection } from "./";
6
+ import cfx from "../cfx";
7
+ import { ClassTypes } from "../../common/utils/ClassTypes";
8
8
  export class BaseEntity {
9
9
  static fromNetworkId(networkId) {
10
10
  return new BaseEntity(NetworkGetEntityFromNetworkId(networkId));
@@ -15,10 +15,12 @@ export class BaseEntity {
15
15
  return null;
16
16
  return new BaseEntity(entity);
17
17
  }
18
+ handle;
19
+ bones;
20
+ stateBagCookies = [];
21
+ netId = null;
22
+ type = ClassTypes.Entity;
18
23
  constructor(handle) {
19
- this.stateBagCookies = [];
20
- this.netId = null;
21
- this.type = ClassTypes.Entity;
22
24
  this.handle = handle;
23
25
  if (this.IsNetworked) {
24
26
  this.netId = this.NetworkId;
@@ -76,7 +78,7 @@ export class BaseEntity {
76
78
  return this.AddStateBagChangeHandler(keyFilter, handler);
77
79
  }
78
80
  removeStateListener(tgtCookie) {
79
- this.stateBagCookies = this.stateBagCookies.filter(cookie => {
81
+ this.stateBagCookies = this.stateBagCookies.filter((cookie) => {
80
82
  const isCookie = cookie == tgtCookie;
81
83
  if (isCookie)
82
84
  RemoveStateBagChangeHandler(cookie);
@@ -371,21 +373,21 @@ export class BaseEntity {
371
373
  }
372
374
  // TODO: Better example
373
375
  /**
374
- * @example
375
- * ```typescript
376
- * const ply = Game.PlayerPed;
377
- * const plyPos = ply.Position;
378
- * const bag = await World.createProp(new Model('ba_prop_battle_bag_01b'), plyPos, true, true, true);
379
- * bag.attachToBone(
380
- * ply.Bones.getBone(64113),
381
- * new Vector3(0.12, -0.25, 0.0),
382
- * new Vector3(105.0, 50.0, 190.0)
383
- * )
384
- * const offset = bag.getRelativePositionOffset(plyPos);
385
- * ```
386
- * @param worldCoords: the offset given the world coords
387
- * @returns the offset position from the entity in relative coords
388
- */
376
+ * @example
377
+ * ```typescript
378
+ * const ply = Game.PlayerPed;
379
+ * const plyPos = ply.Position;
380
+ * const bag = await World.createProp(new Model('ba_prop_battle_bag_01b'), plyPos, true, true, true);
381
+ * bag.attachToBone(
382
+ * ply.Bones.getBone(64113),
383
+ * new Vector3(0.12, -0.25, 0.0),
384
+ * new Vector3(105.0, 50.0, 190.0)
385
+ * )
386
+ * const offset = bag.getRelativePositionOffset(plyPos);
387
+ * ```
388
+ * @param worldCoords: the offset given the world coords
389
+ * @returns the offset position from the entity in relative coords
390
+ */
389
391
  getOffsetInWorldCoords(offset) {
390
392
  return Vector3.fromArray(GetOffsetFromEntityInWorldCoords(this.handle, offset.x, offset.y, offset.z));
391
393
  }
@@ -396,14 +398,14 @@ export class BaseEntity {
396
398
  return this.getOffsetInRelativeCoords(worldCoords);
397
399
  }
398
400
  /**
399
- * @deprecated use [[getOffsetInWorldCoords]]
400
- */
401
+ * @deprecated use [[getOffsetInWorldCoords]]
402
+ */
401
403
  getOffsetPosition(offset) {
402
404
  return this.getOffsetInWorldCoords(offset);
403
405
  }
404
406
  attachTo(entity, position, rotation, collisions = false, unk9 = true, useSoftPinning = true, rotationOrder = 1) {
405
407
  if (this.handle == entity.Handle) {
406
- throw new Error('You cannot attach an entity to the same entity this will result in a crash!');
408
+ throw new Error("You cannot attach an entity to the same entity this will result in a crash!");
407
409
  }
408
410
  AttachEntityToEntity(this.handle, entity.Handle, -1, position.x, position.y, position.z, rotation.x, rotation.y, rotation.z, unk9, useSoftPinning, collisions, IsEntityAPed(entity.Handle), rotationOrder, true);
409
411
  }
@@ -422,7 +424,7 @@ export class BaseEntity {
422
424
  */
423
425
  attachToBone(entityBone, position, rotation, collisions = false, unk9 = true, useSoftPinning = true, rotationOrder = 1) {
424
426
  if (this.handle == entityBone.Owner.Handle) {
425
- throw new Error('You cannot attach an entity to the same entity this will result in a crash!');
427
+ throw new Error("You cannot attach an entity to the same entity this will result in a crash!");
426
428
  }
427
429
  AttachEntityToEntity(this.handle, entityBone.Owner.Handle, entityBone.Index, position.x, position.y, position.z, rotation.x, rotation.y, rotation.z, unk9, useSoftPinning, collisions, IsEntityAPed(entityBone.Owner.Handle), rotationOrder, true);
428
430
  }
@@ -1,5 +1,5 @@
1
- import { Vector3 } from '../utils';
2
- import type { BaseEntity } from './BaseEntity';
1
+ import { Vector3 } from "../utils";
2
+ import type { BaseEntity } from "./BaseEntity";
3
3
  export declare class EntityBone {
4
4
  get Index(): number;
5
5
  get Owner(): BaseEntity;
@@ -1,4 +1,4 @@
1
- import { Vector3 } from '../utils';
1
+ import { Vector3 } from "../utils";
2
2
  export class EntityBone {
3
3
  get Index() {
4
4
  return this.index;
@@ -15,10 +15,12 @@ export class EntityBone {
15
15
  get IsValid() {
16
16
  return this.owner.exists() && this.index !== -1;
17
17
  }
18
+ owner;
19
+ index;
18
20
  constructor(owner, boneIndex, boneName) {
19
21
  this.owner = owner;
20
22
  this.index = boneIndex
21
23
  ? boneIndex
22
- : GetEntityBoneIndexByName(this.owner.Handle, boneName ?? '');
24
+ : GetEntityBoneIndexByName(this.owner.Handle, boneName ?? "");
23
25
  }
24
26
  }
@@ -1,5 +1,5 @@
1
- import { EntityBone } from './';
2
- import type { BaseEntity } from './BaseEntity';
1
+ import { EntityBone } from "./";
2
+ import type { BaseEntity } from "./BaseEntity";
3
3
  export declare class EntityBoneCollection {
4
4
  protected readonly owner: BaseEntity;
5
5
  constructor(owner: BaseEntity);
@@ -1,5 +1,6 @@
1
- import { EntityBone } from './';
1
+ import { EntityBone } from "./";
2
2
  export class EntityBoneCollection {
3
+ owner;
3
4
  constructor(owner) {
4
5
  this.owner = owner;
5
6
  }
@@ -7,7 +8,9 @@ export class EntityBoneCollection {
7
8
  return GetEntityBoneIndexByName(this.owner.Handle, name) !== -1;
8
9
  }
9
10
  getBone(boneIndex, boneName) {
10
- return new EntityBone(this.owner, boneIndex ? boneIndex : GetEntityBoneIndexByName(this.owner.Handle, boneName ?? ''));
11
+ return new EntityBone(this.owner, boneIndex
12
+ ? boneIndex
13
+ : GetEntityBoneIndexByName(this.owner.Handle, boneName ?? ""));
11
14
  }
12
15
  get Core() {
13
16
  return new EntityBone(this.owner, -1);
@@ -1,11 +1,11 @@
1
- import { Player, Vector3 } from '../';
2
- import { DrivingStyle, FiringPattern, Gender, HelmetType, RagdollType, SpeechModifier, VehicleSeat } from '../enums';
3
- import { WeaponHash } from '../hashes';
4
- import { Tasks } from '../Tasks';
5
- import { PedBoneCollection, Vehicle } from './';
6
- import { WeaponCollection } from '../weapon/WeaponCollection';
7
- import { ClassTypes } from '../../common/utils/ClassTypes';
8
- import { BaseEntity } from './BaseEntity';
1
+ import { Player, Vector3 } from "../";
2
+ import { DrivingStyle, FiringPattern, Gender, HelmetType, RagdollType, SpeechModifier, VehicleSeat } from "../enums";
3
+ import { WeaponHash } from "../hashes";
4
+ import { Tasks } from "../Tasks";
5
+ import { PedBoneCollection, Vehicle } from "./";
6
+ import { WeaponCollection } from "../weapon/WeaponCollection";
7
+ import { ClassTypes } from "../../common/utils/ClassTypes";
8
+ import { BaseEntity } from "./BaseEntity";
9
9
  export declare class Ped extends BaseEntity {
10
10
  static exists(ped: Ped): boolean;
11
11
  static fromHandle(handle: number): Ped | null;
@@ -193,7 +193,18 @@ export declare class Ped extends BaseEntity {
193
193
  setHeadOverlayOpacity(overlayId: number, opacity: number): void;
194
194
  setHeadOverlayColor(overlayId: number, color: number): void;
195
195
  setHeadBlend(shapeFirstID: number, shapeSecondID: number, shapeThirdID: number, skinFirstID: number, skinSecondID: number, skinThirdID: number, shapeMix: number, skinMix: number, thirdMix: number, isParent?: boolean): void;
196
- getHeadBlend(): [number, number, number, number, number, number, number, number, number, boolean] | void;
196
+ getHeadBlend(): [
197
+ number,
198
+ number,
199
+ number,
200
+ number,
201
+ number,
202
+ number,
203
+ number,
204
+ number,
205
+ number,
206
+ boolean
207
+ ] | void;
197
208
  finalizeHeadBlend(): void;
198
209
  hasHeadBlendFinished(): boolean;
199
210
  }
@@ -1,13 +1,13 @@
1
- import { Player, Vector3 } from '../';
2
- import { Gender, RagdollType, SpeechModifier, VehicleSeat, } from '../enums';
3
- import { Tasks } from '../Tasks';
4
- import { PedBoneCollection, Vehicle } from './';
5
- import { WeaponCollection } from '../weapon/WeaponCollection';
6
- import { ClassTypes } from '../../common/utils/ClassTypes';
7
- import { BaseEntity } from './BaseEntity';
1
+ import { Player, Vector3 } from "../";
2
+ import { Gender, RagdollType, SpeechModifier, VehicleSeat, } from "../enums";
3
+ import { Tasks } from "../Tasks";
4
+ import { PedBoneCollection, Vehicle } from "./";
5
+ import { WeaponCollection } from "../weapon/WeaponCollection";
6
+ import { ClassTypes } from "../../common/utils/ClassTypes";
7
+ import { BaseEntity } from "./BaseEntity";
8
8
  export class Ped extends BaseEntity {
9
9
  static exists(ped) {
10
- return typeof ped !== 'undefined' && ped.exists();
10
+ return typeof ped !== "undefined" && ped.exists();
11
11
  }
12
12
  static fromHandle(handle) {
13
13
  return new Ped(handle);
@@ -18,9 +18,51 @@ export class Ped extends BaseEntity {
18
18
  }
19
19
  return new Ped(NetworkGetEntityFromNetworkId(networkId));
20
20
  }
21
+ type = ClassTypes.Ped;
22
+ pedBones;
23
+ weapons;
24
+ static speechModifierNames = [
25
+ "SPEECH_PARAMS_STANDARD",
26
+ "SPEECH_PARAMS_ALLOW_REPEAT",
27
+ "SPEECH_PARAMS_BEAT",
28
+ "SPEECH_PARAMS_FORCE",
29
+ "SPEECH_PARAMS_FORCE_FRONTEND",
30
+ "SPEECH_PARAMS_FORCE_NO_REPEAT_FRONTEND",
31
+ "SPEECH_PARAMS_FORCE_NORMAL",
32
+ "SPEECH_PARAMS_FORCE_NORMAL_CLEAR",
33
+ "SPEECH_PARAMS_FORCE_NORMAL_CRITICAL",
34
+ "SPEECH_PARAMS_FORCE_SHOUTED",
35
+ "SPEECH_PARAMS_FORCE_SHOUTED_CLEAR",
36
+ "SPEECH_PARAMS_FORCE_SHOUTED_CRITICAL",
37
+ "SPEECH_PARAMS_FORCE_PRELOAD_ONLY",
38
+ "SPEECH_PARAMS_MEGAPHONE",
39
+ "SPEECH_PARAMS_HELI",
40
+ "SPEECH_PARAMS_FORCE_MEGAPHONE",
41
+ "SPEECH_PARAMS_FORCE_HELI",
42
+ "SPEECH_PARAMS_INTERRUPT",
43
+ "SPEECH_PARAMS_INTERRUPT_SHOUTED",
44
+ "SPEECH_PARAMS_INTERRUPT_SHOUTED_CLEAR",
45
+ "SPEECH_PARAMS_INTERRUPT_SHOUTED_CRITICAL",
46
+ "SPEECH_PARAMS_INTERRUPT_NO_FORCE",
47
+ "SPEECH_PARAMS_INTERRUPT_FRONTEND",
48
+ "SPEECH_PARAMS_INTERRUPT_NO_FORCE_FRONTEND",
49
+ "SPEECH_PARAMS_ADD_BLIP",
50
+ "SPEECH_PARAMS_ADD_BLIP_ALLOW_REPEAT",
51
+ "SPEECH_PARAMS_ADD_BLIP_FORCE",
52
+ "SPEECH_PARAMS_ADD_BLIP_SHOUTED",
53
+ "SPEECH_PARAMS_ADD_BLIP_SHOUTED_FORCE",
54
+ "SPEECH_PARAMS_ADD_BLIP_INTERRUPT",
55
+ "SPEECH_PARAMS_ADD_BLIP_INTERRUPT_FORCE",
56
+ "SPEECH_PARAMS_FORCE_PRELOAD_ONLY_SHOUTED",
57
+ "SPEECH_PARAMS_FORCE_PRELOAD_ONLY_SHOUTED_CLEAR",
58
+ "SPEECH_PARAMS_FORCE_PRELOAD_ONLY_SHOUTED_CRITICAL",
59
+ "SPEECH_PARAMS_SHOUTED",
60
+ "SPEECH_PARAMS_SHOUTED_CLEAR",
61
+ "SPEECH_PARAMS_SHOUTED_CRITICAL",
62
+ ];
63
+ tasks;
21
64
  constructor(handle) {
22
65
  super(handle);
23
- this.type = ClassTypes.Ped;
24
66
  }
25
67
  get Player() {
26
68
  return new Player(NetworkGetPlayerIndexFromPed(this.handle));
@@ -401,9 +443,10 @@ export class Ped extends BaseEntity {
401
443
  leaveGroup() {
402
444
  RemovePedFromGroup(this.handle);
403
445
  }
404
- playAmbientSpeed(speechName, voiceName = '', modifier = SpeechModifier.Standard) {
405
- if (Number(modifier) >= 0 && Number(modifier) < Ped.speechModifierNames.length) {
406
- if (voiceName === '') {
446
+ playAmbientSpeed(speechName, voiceName = "", modifier = SpeechModifier.Standard) {
447
+ if (Number(modifier) >= 0 &&
448
+ Number(modifier) < Ped.speechModifierNames.length) {
449
+ if (voiceName === "") {
407
450
  PlayAmbientSpeech1(this.handle, speechName, Ped.speechModifierNames[Number(modifier)]);
408
451
  }
409
452
  else {
@@ -411,7 +454,7 @@ export class Ped extends BaseEntity {
411
454
  }
412
455
  }
413
456
  else {
414
- throw new RangeError('modifier');
457
+ throw new RangeError("modifier");
415
458
  }
416
459
  }
417
460
  applyDamage(damageAmount, armorFirst = true) {
@@ -586,11 +629,17 @@ export class Ped extends BaseEntity {
586
629
  this.setHeadOverlay(overlayId, value, opacity);
587
630
  }
588
631
  getHeadOverlay(overlayId) {
589
- const [ret, overlayValue, colourType, firstColour, secondColour, overlayOpacity] = GetPedHeadOverlayData(this.handle, overlayId);
632
+ const [ret, overlayValue, colourType, firstColour, secondColour, overlayOpacity,] = GetPedHeadOverlayData(this.handle, overlayId);
590
633
  if (!ret) {
591
634
  return undefined;
592
635
  }
593
- return [overlayValue, colourType, firstColour, secondColour, overlayOpacity];
636
+ return [
637
+ overlayValue,
638
+ colourType,
639
+ firstColour,
640
+ secondColour,
641
+ overlayOpacity,
642
+ ];
594
643
  }
595
644
  setHeadOverlay(overlayId, index, opacity) {
596
645
  SetPedHeadOverlay(this.handle, overlayId, index, opacity);
@@ -616,11 +665,11 @@ export class Ped extends BaseEntity {
616
665
  }
617
666
  getHeadBlend() {
618
667
  const buffer = new ArrayBuffer(80);
619
- if (!Citizen.invokeNative('0x2746BD9D88C5C5D0', this.handle, new Float32Array(buffer))) {
668
+ if (!Citizen.invokeNative("0x2746BD9D88C5C5D0", this.handle, new Float32Array(buffer))) {
620
669
  return undefined;
621
670
  }
622
671
  const { 0: shapeFirstId, 2: shapeSecondId, 4: shapeThirdId, 6: skinFirstId, 8: skinSecondId, 10: skinThirdId, 18: isParent, } = new Uint32Array(buffer);
623
- const { 0: shapeMix, 2: skinMix, 4: thirdMix } = new Float32Array(buffer, 48);
672
+ const { 0: shapeMix, 2: skinMix, 4: thirdMix, } = new Float32Array(buffer, 48);
624
673
  return [
625
674
  shapeFirstId,
626
675
  shapeSecondId,
@@ -641,42 +690,3 @@ export class Ped extends BaseEntity {
641
690
  return HasPedHeadBlendFinished(this.handle);
642
691
  }
643
692
  }
644
- Ped.speechModifierNames = [
645
- 'SPEECH_PARAMS_STANDARD',
646
- 'SPEECH_PARAMS_ALLOW_REPEAT',
647
- 'SPEECH_PARAMS_BEAT',
648
- 'SPEECH_PARAMS_FORCE',
649
- 'SPEECH_PARAMS_FORCE_FRONTEND',
650
- 'SPEECH_PARAMS_FORCE_NO_REPEAT_FRONTEND',
651
- 'SPEECH_PARAMS_FORCE_NORMAL',
652
- 'SPEECH_PARAMS_FORCE_NORMAL_CLEAR',
653
- 'SPEECH_PARAMS_FORCE_NORMAL_CRITICAL',
654
- 'SPEECH_PARAMS_FORCE_SHOUTED',
655
- 'SPEECH_PARAMS_FORCE_SHOUTED_CLEAR',
656
- 'SPEECH_PARAMS_FORCE_SHOUTED_CRITICAL',
657
- 'SPEECH_PARAMS_FORCE_PRELOAD_ONLY',
658
- 'SPEECH_PARAMS_MEGAPHONE',
659
- 'SPEECH_PARAMS_HELI',
660
- 'SPEECH_PARAMS_FORCE_MEGAPHONE',
661
- 'SPEECH_PARAMS_FORCE_HELI',
662
- 'SPEECH_PARAMS_INTERRUPT',
663
- 'SPEECH_PARAMS_INTERRUPT_SHOUTED',
664
- 'SPEECH_PARAMS_INTERRUPT_SHOUTED_CLEAR',
665
- 'SPEECH_PARAMS_INTERRUPT_SHOUTED_CRITICAL',
666
- 'SPEECH_PARAMS_INTERRUPT_NO_FORCE',
667
- 'SPEECH_PARAMS_INTERRUPT_FRONTEND',
668
- 'SPEECH_PARAMS_INTERRUPT_NO_FORCE_FRONTEND',
669
- 'SPEECH_PARAMS_ADD_BLIP',
670
- 'SPEECH_PARAMS_ADD_BLIP_ALLOW_REPEAT',
671
- 'SPEECH_PARAMS_ADD_BLIP_FORCE',
672
- 'SPEECH_PARAMS_ADD_BLIP_SHOUTED',
673
- 'SPEECH_PARAMS_ADD_BLIP_SHOUTED_FORCE',
674
- 'SPEECH_PARAMS_ADD_BLIP_INTERRUPT',
675
- 'SPEECH_PARAMS_ADD_BLIP_INTERRUPT_FORCE',
676
- 'SPEECH_PARAMS_FORCE_PRELOAD_ONLY_SHOUTED',
677
- 'SPEECH_PARAMS_FORCE_PRELOAD_ONLY_SHOUTED_CLEAR',
678
- 'SPEECH_PARAMS_FORCE_PRELOAD_ONLY_SHOUTED_CRITICAL',
679
- 'SPEECH_PARAMS_SHOUTED',
680
- 'SPEECH_PARAMS_SHOUTED_CLEAR',
681
- 'SPEECH_PARAMS_SHOUTED_CRITICAL',
682
- ];
@@ -1,5 +1,5 @@
1
- import { Bone } from '../enums';
2
- import { EntityBone, Ped } from './';
1
+ import { Bone } from "../enums";
2
+ import { EntityBone, Ped } from "./";
3
3
  export declare class PedBone extends EntityBone {
4
4
  constructor(owner: Ped, boneId: Bone);
5
5
  get IsValid(): boolean;
@@ -1,4 +1,4 @@
1
- import { EntityBone, Ped } from './';
1
+ import { EntityBone, Ped } from "./";
2
2
  export class PedBone extends EntityBone {
3
3
  constructor(owner, boneId) {
4
4
  super(owner, GetPedBoneIndex(owner.Handle, Number(boneId)));
@@ -1,4 +1,4 @@
1
- import { EntityBoneCollection, Ped, PedBone } from './';
1
+ import { EntityBoneCollection, Ped, PedBone } from "./";
2
2
  export declare class PedBoneCollection extends EntityBoneCollection {
3
3
  constructor(owner: Ped);
4
4
  get Core(): PedBone;
@@ -1,4 +1,4 @@
1
- import { EntityBoneCollection, PedBone } from './';
1
+ import { EntityBoneCollection, PedBone } from "./";
2
2
  export class PedBoneCollection extends EntityBoneCollection {
3
3
  constructor(owner) {
4
4
  super(owner);
@@ -14,6 +14,8 @@ export class PedBoneCollection extends EntityBoneCollection {
14
14
  ClearPedLastDamageBone(this.owner.Handle);
15
15
  }
16
16
  getBone(boneIndex, boneName) {
17
- return new PedBone(this.owner, boneIndex ? boneIndex : GetEntityBoneIndexByName(this.owner.Handle, boneName ?? ''));
17
+ return new PedBone(this.owner, boneIndex
18
+ ? boneIndex
19
+ : GetEntityBoneIndexByName(this.owner.Handle, boneName ?? ""));
18
20
  }
19
21
  }
@@ -1,6 +1,6 @@
1
- import { Model, Color } from '..';
2
- import { StateBagChangeHandler } from '../cfx';
3
- import { BaseEntity, Ped } from './';
1
+ import { Model, Color } from "..";
2
+ import { StateBagChangeHandler } from "../cfx";
3
+ import { BaseEntity, Ped } from "./";
4
4
  export declare class Player {
5
5
  private handle;
6
6
  private ped?;
@@ -1,8 +1,14 @@
1
- import { Model, Color } from '..';
2
- import cfx from '../cfx';
3
- import { ClassTypes } from '../../common/utils/ClassTypes';
4
- import { BaseEntity, Ped } from './';
1
+ import { Model, Color } from "..";
2
+ import cfx from "../cfx";
3
+ import { ClassTypes } from "../../common/utils/ClassTypes";
4
+ import { BaseEntity, Ped } from "./";
5
5
  export class Player {
6
+ handle;
7
+ ped;
8
+ pvp = false;
9
+ stateBagCookies = [];
10
+ source;
11
+ type = ClassTypes.Player;
6
12
  static fromPedHandle(handle) {
7
13
  return new Player(NetworkGetPlayerIndexFromPed(handle));
8
14
  }
@@ -13,9 +19,6 @@ export class Player {
13
19
  * @param handle the player handle, or if on the server, their source.
14
20
  */
15
21
  constructor(handle = -1) {
16
- this.pvp = false;
17
- this.stateBagCookies = [];
18
- this.type = ClassTypes.Player;
19
22
  this.handle = handle;
20
23
  this.source = this.ServerId;
21
24
  if (!IsDuplicityVersion()) {
@@ -33,7 +36,7 @@ export class Player {
33
36
  }
34
37
  get Ped() {
35
38
  const handle = GetPlayerPed(this.handle);
36
- if (typeof this.ped === 'undefined' || handle !== this.ped.Handle) {
39
+ if (typeof this.ped === "undefined" || handle !== this.ped.Handle) {
37
40
  this.ped = new Ped(handle);
38
41
  }
39
42
  return this.ped;
@@ -64,7 +67,7 @@ export class Player {
64
67
  return this.AddStateBagChangeHandler(keyFilter, handler);
65
68
  }
66
69
  removeStateListener(tgtCookie) {
67
- this.stateBagCookies = this.stateBagCookies.filter(cookie => {
70
+ this.stateBagCookies = this.stateBagCookies.filter((cookie) => {
68
71
  const isCookie = cookie == tgtCookie;
69
72
  if (isCookie)
70
73
  RemoveStateBagChangeHandler(cookie);
@@ -1,5 +1,5 @@
1
- import { ClassTypes } from '../../common/utils/ClassTypes';
2
- import { BaseEntity } from './BaseEntity';
1
+ import { ClassTypes } from "../../common/utils/ClassTypes";
2
+ import { BaseEntity } from "./BaseEntity";
3
3
  export declare class Prop extends BaseEntity {
4
4
  static exists(prop: Prop): boolean;
5
5
  static fromHandle(handle: number): Prop | null;
@@ -1,8 +1,8 @@
1
- import { ClassTypes } from '../../common/utils/ClassTypes';
2
- import { BaseEntity } from './BaseEntity';
1
+ import { ClassTypes } from "../../common/utils/ClassTypes";
2
+ import { BaseEntity } from "./BaseEntity";
3
3
  export class Prop extends BaseEntity {
4
4
  static exists(prop) {
5
- return typeof prop !== 'undefined' && prop.exists();
5
+ return typeof prop !== "undefined" && prop.exists();
6
6
  }
7
7
  static fromHandle(handle) {
8
8
  return new Prop(handle);
@@ -13,9 +13,9 @@ export class Prop extends BaseEntity {
13
13
  }
14
14
  return new Prop(NetworkGetEntityFromNetworkId(networkId));
15
15
  }
16
+ type = ClassTypes.Prop;
16
17
  constructor(handle) {
17
18
  super(handle);
18
- this.type = ClassTypes.Prop;
19
19
  }
20
20
  exists() {
21
21
  return super.exists() && GetEntityType(this.handle) === 3;
@@ -1,9 +1,9 @@
1
- import { Ped, VehicleDoorCollection, VehicleModCollection, VehicleWheelCollection, VehicleWindowCollection } from './';
2
- import { RadioStation, VehicleClass, VehicleLandingGearState, VehicleLockStatus, VehicleRoofState, VehicleSeat } from '../enums';
3
- import { Model } from '../Model';
4
- import { Vector3 } from '../utils';
5
- import { ClassTypes } from '../../common/utils/ClassTypes';
6
- import { BaseEntity } from './BaseEntity';
1
+ import { Ped, VehicleDoorCollection, VehicleModCollection, VehicleWheelCollection, VehicleWindowCollection } from "./";
2
+ import { RadioStation, VehicleClass, VehicleLandingGearState, VehicleLockStatus, VehicleRoofState, VehicleSeat } from "../enums";
3
+ import { Model } from "../Model";
4
+ import { Vector3 } from "../utils";
5
+ import { ClassTypes } from "../../common/utils/ClassTypes";
6
+ import { BaseEntity } from "./BaseEntity";
7
7
  export declare class Vehicle extends BaseEntity {
8
8
  static getModelDisplayName(vehicleModel: Model): string;
9
9
  static getModelClass(vehicleModel: Model): VehicleClass;
@@ -1,9 +1,9 @@
1
- import { Ped, VehicleDoorCollection, VehicleModCollection, VehicleWheelCollection, VehicleWindowCollection, } from './';
2
- import { VehicleRoofState, VehicleSeat, } from '../enums';
3
- import { Game } from '../Game';
4
- import { Vector3 } from '../utils';
5
- import { ClassTypes } from '../../common/utils/ClassTypes';
6
- import { BaseEntity } from './BaseEntity';
1
+ import { Ped, VehicleDoorCollection, VehicleModCollection, VehicleWheelCollection, VehicleWindowCollection, } from "./";
2
+ import { VehicleRoofState, VehicleSeat, } from "../enums";
3
+ import { Game } from "../Game";
4
+ import { Vector3 } from "../utils";
5
+ import { ClassTypes } from "../../common/utils/ClassTypes";
6
+ import { BaseEntity } from "./BaseEntity";
7
7
  export class Vehicle extends BaseEntity {
8
8
  static getModelDisplayName(vehicleModel) {
9
9
  return GetDisplayNameFromVehicleModel(vehicleModel.Hash);
@@ -15,7 +15,7 @@ export class Vehicle extends BaseEntity {
15
15
  return `VEH_CLASS_${vehicleClass}`;
16
16
  }
17
17
  static exists(vehicle) {
18
- return typeof vehicle !== 'undefined' && vehicle.exists();
18
+ return typeof vehicle !== "undefined" && vehicle.exists();
19
19
  }
20
20
  static fromHandle(handle) {
21
21
  if (!DoesEntityExist(handle))
@@ -28,9 +28,13 @@ export class Vehicle extends BaseEntity {
28
28
  }
29
29
  return new Vehicle(NetworkGetEntityFromNetworkId(networkId));
30
30
  }
31
+ _doors;
32
+ _mods;
33
+ _wheels;
34
+ _windows;
35
+ type = ClassTypes.Vehicle;
31
36
  constructor(handle) {
32
37
  super(handle);
33
- this.type = ClassTypes.Vehicle;
34
38
  }
35
39
  exists() {
36
40
  return super.exists() && GetEntityType(this.handle) === 2;
@@ -186,7 +190,7 @@ export class Vehicle extends BaseEntity {
186
190
  set HasMutedSirens(value) {
187
191
  SetVehicleHasMutedSirens(this.handle, value);
188
192
  }
189
- soundHorn(duration, mode = Game.generateHash('HELDDOWN')) {
193
+ soundHorn(duration, mode = Game.generateHash("HELDDOWN")) {
190
194
  StartVehicleHorn(this.handle, duration, mode, false);
191
195
  }
192
196
  get IsWanted() {
@@ -456,7 +460,9 @@ export class Vehicle extends BaseEntity {
456
460
  return DoesExtraExist(this.handle, extra);
457
461
  }
458
462
  isExtraOn(extra) {
459
- return this.extraExists(extra) ? IsVehicleExtraTurnedOn(this.handle, extra) : false;
463
+ return this.extraExists(extra)
464
+ ? IsVehicleExtraTurnedOn(this.handle, extra)
465
+ : false;
460
466
  }
461
467
  toggleExtra(extra, toggle) {
462
468
  if (this.extraExists(extra)) {
@@ -504,7 +510,7 @@ export class Vehicle extends BaseEntity {
504
510
  }
505
511
  get HasBombBay() {
506
512
  return this.Bones
507
- ? this.Bones.hasBone('door_hatch_1') && this.Bones.hasBone('door_hatch_r')
513
+ ? this.Bones.hasBone("door_hatch_1") && this.Bones.hasBone("door_hatch_r")
508
514
  : false;
509
515
  }
510
516
  openBombBay() {
@@ -553,18 +559,18 @@ export class Vehicle extends BaseEntity {
553
559
  SetNetworkVehicleRespotTimer(this.NetworkId, time);
554
560
  }
555
561
  getHandlingFloat(fieldName) {
556
- return GetVehicleHandlingFloat(this.handle, 'CHandlingData', fieldName);
562
+ return GetVehicleHandlingFloat(this.handle, "CHandlingData", fieldName);
557
563
  }
558
564
  setHandlingFloat(fieldName, value) {
559
- SetVehicleHandlingFloat(this.handle, 'CHandlingData', fieldName, value);
565
+ SetVehicleHandlingFloat(this.handle, "CHandlingData", fieldName, value);
560
566
  }
561
567
  getHandlingInt(fieldName) {
562
- return GetVehicleHandlingInt(this.handle, 'CHandlingData', fieldName);
568
+ return GetVehicleHandlingInt(this.handle, "CHandlingData", fieldName);
563
569
  }
564
570
  setHandlingInt(fieldName, value) {
565
- SetVehicleHandlingInt(this.handle, 'CHandlingData', fieldName, Math.ceil(value));
571
+ SetVehicleHandlingInt(this.handle, "CHandlingData", fieldName, Math.ceil(value));
566
572
  }
567
573
  getHandlingVector(fieldName) {
568
- return Vector3.fromArray(GetVehicleHandlingVector(this.handle, 'CHandlingData', fieldName));
574
+ return Vector3.fromArray(GetVehicleHandlingVector(this.handle, "CHandlingData", fieldName));
569
575
  }
570
576
  }
@@ -1,5 +1,5 @@
1
- import { Vehicle } from './Vehicle';
2
- import { VehicleDoorIndex } from '../enums';
1
+ import { Vehicle } from "./Vehicle";
2
+ import { VehicleDoorIndex } from "../enums";
3
3
  export declare class VehicleDoor {
4
4
  private _owner;
5
5
  private _index;
@@ -1,4 +1,6 @@
1
1
  export class VehicleDoor {
2
+ _owner;
3
+ _index;
2
4
  constructor(owner, index) {
3
5
  this._owner = owner;
4
6
  this._index = index;
@@ -1,6 +1,6 @@
1
- import { Vehicle } from './Vehicle';
2
- import { VehicleDoorIndex } from '../enums';
3
- import { VehicleDoor } from './VehicleDoor';
1
+ import { Vehicle } from "./Vehicle";
2
+ import { VehicleDoorIndex } from "../enums";
3
+ import { VehicleDoor } from "./VehicleDoor";
4
4
  export declare class VehicleDoorCollection {
5
5
  private _owner;
6
6
  private readonly _vehicleDoors;