@nativewrappers/fivem 0.0.136 → 0.0.138
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Pickup.d.ts +4 -0
- package/Pickup.js +6 -0
- package/World.d.ts +21 -4
- package/World.js +22 -18
- package/common/BaseScript.d.ts +2 -0
- package/common/BaseScript.js +10 -0
- package/common/Command.js +6 -4
- package/common/GlobalData.d.ts +10 -0
- package/common/GlobalData.js +18 -0
- package/common/collections/CircularBuffer.d.ts +18 -0
- package/common/collections/CircularBuffer.js +92 -0
- package/common/collections/Stack.d.ts +9 -0
- package/common/collections/Stack.js +0 -0
- package/common/decors/Events.js +12 -4
- package/common/decors/Exports.js +3 -1
- package/common/decors/Resources.d.ts +10 -2
- package/common/decors/Resources.js +35 -10
- package/common/decors/Ticks.js +11 -2
- package/common/net/NetworkedMap.d.ts +2 -2
- package/common/net/NetworkedMap.js +13 -1
- package/common-game/entities/CommonBaseEntityBone.d.ts +4 -4
- package/common-game/entities/CommonBaseEntityBone.js +11 -7
- package/common-game/entities/CommonBaseEntityBoneCollection.d.ts +1 -0
- package/common-game/entities/CommonEntityBone.d.ts +1 -1
- package/common-game/entities/CommonEntityBone.js +2 -2
- package/common-game/entities/CommonEntityBoneCollection.d.ts +3 -0
- package/common-game/entities/CommonEntityBoneCollection.js +6 -0
- package/common-game/entities/CommonPedBone.d.ts +1 -1
- package/common-game/entities/CommonPedBone.js +2 -2
- package/common-game/entities/CommonPedBoneCollection.d.ts +4 -1
- package/common-game/entities/CommonPedBoneCollection.js +8 -2
- package/index.d.ts +4 -0
- package/index.js +4 -0
- package/package.json +1 -1
- package/world/getGamePool.d.ts +14 -0
- package/world/getGamePool.js +30 -0
package/Pickup.d.ts
CHANGED
|
@@ -2,6 +2,10 @@ import { Vector3 } from "./common/utils/Vector";
|
|
|
2
2
|
export declare class Pickup {
|
|
3
3
|
private handle;
|
|
4
4
|
constructor(handle: number);
|
|
5
|
+
/**
|
|
6
|
+
* @returns `true` if the current entity is networked, false otherwise
|
|
7
|
+
*/
|
|
8
|
+
get IsNetworked(): boolean;
|
|
5
9
|
get Position(): Vector3;
|
|
6
10
|
get IsCollected(): boolean;
|
|
7
11
|
delete(): void;
|
package/Pickup.js
CHANGED
|
@@ -9,6 +9,12 @@ class Pickup {
|
|
|
9
9
|
constructor(handle) {
|
|
10
10
|
this.handle = handle;
|
|
11
11
|
}
|
|
12
|
+
/**
|
|
13
|
+
* @returns `true` if the current entity is networked, false otherwise
|
|
14
|
+
*/
|
|
15
|
+
get IsNetworked() {
|
|
16
|
+
return NetworkGetEntityIsNetworked(this.handle);
|
|
17
|
+
}
|
|
12
18
|
get Position() {
|
|
13
19
|
return Vector3.fromArray(GetPickupCoords(this.handle));
|
|
14
20
|
}
|
package/World.d.ts
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import type { Color } from "./common/utils/Color";
|
|
2
|
-
import { Vector3 } from "./common/utils/Vector";
|
|
2
|
+
import { Vector3, Vector4 } from "./common/utils/Vector";
|
|
3
3
|
import { Blip } from "./Blip";
|
|
4
4
|
import { Camera } from "./Camera";
|
|
5
5
|
import { Model } from "./Model";
|
|
@@ -178,18 +178,35 @@ export declare abstract class World {
|
|
|
178
178
|
* Create a ped at a desired location.
|
|
179
179
|
*
|
|
180
180
|
* ```typescript
|
|
181
|
-
* const position = new Vector3(-802.
|
|
181
|
+
* const position = new Vector3(-802.31, 175.06, 72.84);
|
|
182
182
|
* const model = new Model("a_f_m_beach_01");
|
|
183
183
|
* const myPed = await World.createPed(model, position);
|
|
184
184
|
* ```
|
|
185
185
|
*
|
|
186
186
|
* @param model Ped model to be spawned.
|
|
187
187
|
* @param position World position (coordinates) of Ped spawn.
|
|
188
|
-
* @param heading Heading of Ped when spawning.
|
|
189
|
-
* @param shouldNetwork if the created ped should be networked to other clients
|
|
188
|
+
* @param [heading=0] Heading of Ped when spawning.
|
|
189
|
+
* @param [shouldNetwork=false] if the created ped should be networked to other clients
|
|
190
|
+
* @param [pinToScript=true] if the ped should be pinned to the script.
|
|
190
191
|
* @returns Ped object.
|
|
191
192
|
*/
|
|
192
193
|
static createPed(model: Model, position: Vector3, heading?: number, shouldNetwork?: boolean, pinToScript?: boolean): Promise<Ped | null>;
|
|
194
|
+
/**
|
|
195
|
+
* Create a ped at a desired location.
|
|
196
|
+
*
|
|
197
|
+
* ```typescript
|
|
198
|
+
* const position = new Vector4(-802.31, 175.05, 72.84, 122.75);
|
|
199
|
+
* const model = new Model("a_f_m_beach_01");
|
|
200
|
+
* const myPed = await World.createPed(model, position);
|
|
201
|
+
* ```
|
|
202
|
+
*
|
|
203
|
+
* @param model Ped model to be spawned.
|
|
204
|
+
* @param position World position (coordinates) of Ped spawn, note that the `w` section of Vector4 is used for heading.
|
|
205
|
+
* @param [shouldNetwork=false] if the created ped should be networked to other clients
|
|
206
|
+
* @param [pinToScript=true] if the ped should be pinned to the script.
|
|
207
|
+
* @returns Ped object.
|
|
208
|
+
*/
|
|
209
|
+
static createPed(model: Model, position: Vector4, shouldNetwork?: boolean, pinToScript?: boolean): Promise<Ped | null>;
|
|
193
210
|
/**
|
|
194
211
|
* Created a ped in the specified vehicle
|
|
195
212
|
*
|
package/World.js
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
3
|
import { Delay } from "./common/utils/Delay";
|
|
4
|
-
import { Vector3 } from "./common/utils/Vector";
|
|
4
|
+
import { Vector3, Vector4 } from "./common/utils/Vector";
|
|
5
5
|
import { Blip } from "./Blip";
|
|
6
6
|
import { Camera } from "./Camera";
|
|
7
7
|
import { GameplayCamera } from "./GameplayCamera";
|
|
@@ -322,26 +322,30 @@ class World {
|
|
|
322
322
|
)
|
|
323
323
|
);
|
|
324
324
|
}
|
|
325
|
-
|
|
326
|
-
* Create a ped at a desired location.
|
|
327
|
-
*
|
|
328
|
-
* ```typescript
|
|
329
|
-
* const position = new Vector3(-802.311, 175.056, 72.8446);
|
|
330
|
-
* const model = new Model("a_f_m_beach_01");
|
|
331
|
-
* const myPed = await World.createPed(model, position);
|
|
332
|
-
* ```
|
|
333
|
-
*
|
|
334
|
-
* @param model Ped model to be spawned.
|
|
335
|
-
* @param position World position (coordinates) of Ped spawn.
|
|
336
|
-
* @param heading Heading of Ped when spawning.
|
|
337
|
-
* @param shouldNetwork if the created ped should be networked to other clients
|
|
338
|
-
* @returns Ped object.
|
|
339
|
-
*/
|
|
340
|
-
static async createPed(model, position, heading = 0, shouldNetwork = true, pinToScript = true) {
|
|
325
|
+
static async createPed(model, position, headingOrNetwork, shouldNetworkOrPin, pinToScript) {
|
|
341
326
|
if (!model.IsPed || !await model.request(1e3)) {
|
|
342
327
|
return null;
|
|
343
328
|
}
|
|
344
|
-
|
|
329
|
+
if (position instanceof Vector4) {
|
|
330
|
+
const shouldNetwork2 = headingOrNetwork ?? false;
|
|
331
|
+
const pinToScriptValue2 = shouldNetworkOrPin ?? true;
|
|
332
|
+
const ped2 = CreatePed(
|
|
333
|
+
-1,
|
|
334
|
+
model.Hash,
|
|
335
|
+
position.x,
|
|
336
|
+
position.y,
|
|
337
|
+
position.z,
|
|
338
|
+
position.w,
|
|
339
|
+
shouldNetwork2,
|
|
340
|
+
pinToScriptValue2
|
|
341
|
+
);
|
|
342
|
+
model.markAsNoLongerNeeded();
|
|
343
|
+
return Ped.fromHandle(ped2);
|
|
344
|
+
}
|
|
345
|
+
const heading = headingOrNetwork ?? 0;
|
|
346
|
+
const shouldNetwork = shouldNetworkOrPin ?? false;
|
|
347
|
+
const pinToScriptValue = pinToScript ?? true;
|
|
348
|
+
const ped = CreatePed(-1, model.Hash, position.x, position.y, position.z, heading, shouldNetwork, pinToScriptValue);
|
|
345
349
|
model.markAsNoLongerNeeded();
|
|
346
350
|
return Ped.fromHandle(ped);
|
|
347
351
|
}
|
package/common/Command.js
CHANGED
|
@@ -14,6 +14,9 @@ function registerCommand(name, commandHandler, restricted = true) {
|
|
|
14
14
|
}
|
|
15
15
|
RegisterCommand(name, commandHandler, GlobalData.IS_CLIENT ? false : !!restricted);
|
|
16
16
|
$SERVER: {
|
|
17
|
+
$CLIENT: {
|
|
18
|
+
if (GlobalData.IS_CLIENT) return;
|
|
19
|
+
}
|
|
17
20
|
const ace = `command.${name}`;
|
|
18
21
|
if (typeof restricted === "string") {
|
|
19
22
|
if (IsPrincipalAceAllowed(restricted, ace)) return;
|
|
@@ -59,13 +62,12 @@ class Command {
|
|
|
59
62
|
const names = Array.isArray(name) ? name : [name];
|
|
60
63
|
for (const name2 of names) {
|
|
61
64
|
const commandObj = { ...this, name: `/${name2}` };
|
|
62
|
-
|
|
65
|
+
if (GlobalData.IS_CLIENT) {
|
|
66
|
+
emit("chat:addSuggestion", commandObj);
|
|
67
|
+
} else {
|
|
63
68
|
commands.push(commandObj);
|
|
64
69
|
emitNet("chat:addSuggestions", -1, commandObj);
|
|
65
70
|
}
|
|
66
|
-
$CLIENT: {
|
|
67
|
-
emit("chat:addSuggestion", commandObj);
|
|
68
|
-
}
|
|
69
71
|
}
|
|
70
72
|
}, 100);
|
|
71
73
|
}
|
package/common/GlobalData.d.ts
CHANGED
|
@@ -1,3 +1,12 @@
|
|
|
1
|
+
export declare enum ErrorType {
|
|
2
|
+
Event = 0,
|
|
3
|
+
NetEvent = 1,
|
|
4
|
+
Export = 2,
|
|
5
|
+
Nui = 3,
|
|
6
|
+
Tick = 4,
|
|
7
|
+
Immediate = 5
|
|
8
|
+
}
|
|
9
|
+
export type NativeWrapperErrorType = (type: ErrorType, err: Error) => void;
|
|
1
10
|
export declare class GlobalData {
|
|
2
11
|
static CurrentResource: string;
|
|
3
12
|
static GameName: string;
|
|
@@ -9,4 +18,5 @@ export declare class GlobalData {
|
|
|
9
18
|
static NetworkTick: number | null;
|
|
10
19
|
static NetworkedTicks: any[];
|
|
11
20
|
static EnablePrettyPrint: boolean;
|
|
21
|
+
static OnError: (type: ErrorType, err: Error) => void;
|
|
12
22
|
}
|
package/common/GlobalData.js
CHANGED
|
@@ -1,5 +1,16 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
+
var ErrorType = /* @__PURE__ */ ((ErrorType2) => {
|
|
4
|
+
ErrorType2[ErrorType2["Event"] = 0] = "Event";
|
|
5
|
+
ErrorType2[ErrorType2["NetEvent"] = 1] = "NetEvent";
|
|
6
|
+
ErrorType2[ErrorType2["Export"] = 2] = "Export";
|
|
7
|
+
ErrorType2[ErrorType2["Nui"] = 3] = "Nui";
|
|
8
|
+
ErrorType2[ErrorType2["Tick"] = 4] = "Tick";
|
|
9
|
+
ErrorType2[ErrorType2["Immediate"] = 5] = "Immediate";
|
|
10
|
+
return ErrorType2;
|
|
11
|
+
})(ErrorType || {});
|
|
12
|
+
globalThis.OnError = (type, err) => {
|
|
13
|
+
};
|
|
3
14
|
class GlobalData {
|
|
4
15
|
static {
|
|
5
16
|
__name(this, "GlobalData");
|
|
@@ -14,7 +25,14 @@ class GlobalData {
|
|
|
14
25
|
static NetworkTick = null;
|
|
15
26
|
static NetworkedTicks = [];
|
|
16
27
|
static EnablePrettyPrint = true;
|
|
28
|
+
/*
|
|
29
|
+
* Called when one of the decors errors
|
|
30
|
+
*/
|
|
31
|
+
static OnError = /* @__PURE__ */ __name((type, err) => {
|
|
32
|
+
globalThis.OnError(type, err);
|
|
33
|
+
}, "OnError");
|
|
17
34
|
}
|
|
18
35
|
export {
|
|
36
|
+
ErrorType,
|
|
19
37
|
GlobalData
|
|
20
38
|
};
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
export declare class CircularBuffer<T> {
|
|
2
|
+
private buffer;
|
|
3
|
+
private tail;
|
|
4
|
+
private count;
|
|
5
|
+
private max_size;
|
|
6
|
+
constructor(max_size: number);
|
|
7
|
+
push(item: T): void;
|
|
8
|
+
pop(): T | undefined;
|
|
9
|
+
peek(): T | undefined;
|
|
10
|
+
[Symbol.iterator](): Iterator<T>;
|
|
11
|
+
for_each(callback: (item: T, index: number) => void): void;
|
|
12
|
+
average(this: CircularBuffer<number>): number;
|
|
13
|
+
is_empty(): boolean;
|
|
14
|
+
is_full(): boolean;
|
|
15
|
+
size(): number;
|
|
16
|
+
capacity(): number;
|
|
17
|
+
clear(): void;
|
|
18
|
+
}
|
|
@@ -0,0 +1,92 @@
|
|
|
1
|
+
var __defProp = Object.defineProperty;
|
|
2
|
+
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
+
class CircularBuffer {
|
|
4
|
+
static {
|
|
5
|
+
__name(this, "CircularBuffer");
|
|
6
|
+
}
|
|
7
|
+
buffer;
|
|
8
|
+
tail = 0;
|
|
9
|
+
count = 0;
|
|
10
|
+
max_size;
|
|
11
|
+
constructor(max_size) {
|
|
12
|
+
if (max_size <= 0) {
|
|
13
|
+
throw new Error("Buffer size must be greater than 0");
|
|
14
|
+
}
|
|
15
|
+
this.max_size = max_size;
|
|
16
|
+
this.buffer = new Array(max_size);
|
|
17
|
+
}
|
|
18
|
+
push(item) {
|
|
19
|
+
this.buffer[this.tail] = item;
|
|
20
|
+
this.tail++;
|
|
21
|
+
if (this.tail >= this.max_size) {
|
|
22
|
+
this.tail = 0;
|
|
23
|
+
}
|
|
24
|
+
if (this.count < this.max_size) {
|
|
25
|
+
this.count++;
|
|
26
|
+
}
|
|
27
|
+
}
|
|
28
|
+
pop() {
|
|
29
|
+
if (this.is_empty()) {
|
|
30
|
+
return void 0;
|
|
31
|
+
}
|
|
32
|
+
this.tail--;
|
|
33
|
+
if (this.tail < 0) {
|
|
34
|
+
this.tail = this.max_size - 1;
|
|
35
|
+
}
|
|
36
|
+
const item = this.buffer[this.tail];
|
|
37
|
+
this.buffer[this.tail] = void 0;
|
|
38
|
+
this.count--;
|
|
39
|
+
return item;
|
|
40
|
+
}
|
|
41
|
+
peek() {
|
|
42
|
+
if (this.is_empty()) {
|
|
43
|
+
return void 0;
|
|
44
|
+
}
|
|
45
|
+
let peek_index = this.tail - 1;
|
|
46
|
+
if (peek_index < 0) {
|
|
47
|
+
peek_index = this.max_size - 1;
|
|
48
|
+
}
|
|
49
|
+
return this.buffer[peek_index];
|
|
50
|
+
}
|
|
51
|
+
*[Symbol.iterator]() {
|
|
52
|
+
for (let i = 0; i < this.count; i++) {
|
|
53
|
+
yield this.buffer[i];
|
|
54
|
+
}
|
|
55
|
+
}
|
|
56
|
+
for_each(callback) {
|
|
57
|
+
let i = 0;
|
|
58
|
+
for (const item of this) {
|
|
59
|
+
callback(item, i++);
|
|
60
|
+
}
|
|
61
|
+
}
|
|
62
|
+
average() {
|
|
63
|
+
if (this.is_empty()) {
|
|
64
|
+
return 0;
|
|
65
|
+
}
|
|
66
|
+
let sum = 0;
|
|
67
|
+
for (const item of this) {
|
|
68
|
+
sum += item;
|
|
69
|
+
}
|
|
70
|
+
return sum / this.count;
|
|
71
|
+
}
|
|
72
|
+
is_empty() {
|
|
73
|
+
return this.count === 0;
|
|
74
|
+
}
|
|
75
|
+
is_full() {
|
|
76
|
+
return this.count === this.max_size;
|
|
77
|
+
}
|
|
78
|
+
size() {
|
|
79
|
+
return this.count;
|
|
80
|
+
}
|
|
81
|
+
capacity() {
|
|
82
|
+
return this.max_size;
|
|
83
|
+
}
|
|
84
|
+
clear() {
|
|
85
|
+
this.buffer = new Array(this.max_size);
|
|
86
|
+
this.tail = 0;
|
|
87
|
+
this.count = 0;
|
|
88
|
+
}
|
|
89
|
+
}
|
|
90
|
+
export {
|
|
91
|
+
CircularBuffer
|
|
92
|
+
};
|
|
File without changes
|
package/common/decors/Events.js
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
-
import { GlobalData } from "../GlobalData";
|
|
3
|
+
import { ErrorType, GlobalData } from "../GlobalData";
|
|
4
4
|
const DisablePrettyPrint = /* @__PURE__ */ __name(() => GlobalData.EnablePrettyPrint = false, "DisablePrettyPrint");
|
|
5
5
|
const AsyncFunction = (async () => {
|
|
6
6
|
}).constructor;
|
|
@@ -14,12 +14,13 @@ function OnEvent(eventName) {
|
|
|
14
14
|
try {
|
|
15
15
|
return await originalMethod.call(this, ...args);
|
|
16
16
|
} catch (e) {
|
|
17
|
+
GlobalData.OnError(ErrorType.Event, e);
|
|
17
18
|
REMOVE_EVENT_LOG: {
|
|
18
19
|
if (!GlobalData.EnablePrettyPrint) return;
|
|
19
20
|
console.error("------- EVENT ERROR --------");
|
|
20
21
|
console.error(`Call to ${eventName} errored`);
|
|
21
22
|
console.error(`Data: ${JSON.stringify(args)}`);
|
|
22
|
-
|
|
23
|
+
globalThis.printError("event", e);
|
|
23
24
|
console.error("------- END EVENT ERROR --------");
|
|
24
25
|
}
|
|
25
26
|
}
|
|
@@ -62,13 +63,14 @@ function OnNetEvent(eventName, remoteOnly = true) {
|
|
|
62
63
|
}
|
|
63
64
|
return await originalMethod.call(this, ...args);
|
|
64
65
|
} catch (e) {
|
|
66
|
+
GlobalData.OnError(ErrorType.NetEvent, e);
|
|
65
67
|
REMOVE_NET_EVENT_LOG: {
|
|
66
68
|
if (!GlobalData.EnablePrettyPrint) return;
|
|
67
69
|
console.error("------- NET EVENT ERROR --------");
|
|
68
70
|
console.error(`Call to ${eventName} errored`);
|
|
69
71
|
console.error(`Caller: ${src}`);
|
|
70
72
|
console.error(`Data: ${JSON.stringify(args)}`);
|
|
71
|
-
|
|
73
|
+
globalThis.printError("net event", e);
|
|
72
74
|
console.error("------- END NET EVENT ERROR --------");
|
|
73
75
|
}
|
|
74
76
|
}
|
|
@@ -90,7 +92,13 @@ function OnNuiEvent(eventName, dontErrorWhenCbIsntInvoked = false) {
|
|
|
90
92
|
wasInvoked = true;
|
|
91
93
|
cb(args);
|
|
92
94
|
}, "cbWrapper");
|
|
93
|
-
|
|
95
|
+
let retData;
|
|
96
|
+
try {
|
|
97
|
+
retData = await originalMethod.call(this, data, cbWrapper);
|
|
98
|
+
} catch (e) {
|
|
99
|
+
GlobalData.OnError(ErrorType.Nui, e);
|
|
100
|
+
return;
|
|
101
|
+
}
|
|
94
102
|
if (!wasInvoked && !retData) {
|
|
95
103
|
if (dontErrorWhenCbIsntInvoked) return;
|
|
96
104
|
throw new Error(
|
package/common/decors/Exports.js
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
-
import { GlobalData } from "../GlobalData";
|
|
3
|
+
import { ErrorType, GlobalData } from "../GlobalData";
|
|
4
4
|
const AsyncFunction = (async () => {
|
|
5
5
|
}).constructor;
|
|
6
6
|
function Exports(exportName) {
|
|
@@ -15,6 +15,7 @@ function Exports(exportName) {
|
|
|
15
15
|
try {
|
|
16
16
|
return await originalMethod.call(this, ...args);
|
|
17
17
|
} catch (err) {
|
|
18
|
+
GlobalData.OnError(ErrorType.Export, err);
|
|
18
19
|
REMOVE_EVENT_LOG: {
|
|
19
20
|
if (!GlobalData.EnablePrettyPrint) return;
|
|
20
21
|
console.error("------- EXPORT ERROR --------");
|
|
@@ -31,6 +32,7 @@ function Exports(exportName) {
|
|
|
31
32
|
try {
|
|
32
33
|
return originalMethod.call(this, ...args);
|
|
33
34
|
} catch (err) {
|
|
35
|
+
GlobalData.OnError(ErrorType.Export, err);
|
|
34
36
|
REMOVE_EVENT_LOG: {
|
|
35
37
|
if (!GlobalData.EnablePrettyPrint) return;
|
|
36
38
|
console.error("------- EXPORT ERROR --------");
|
|
@@ -1,8 +1,16 @@
|
|
|
1
|
+
type ResourceName = string;
|
|
2
|
+
type ResourceOrGlobal = ResourceName | "global";
|
|
3
|
+
export declare const EnsureResourceWrapperInit: () => void;
|
|
1
4
|
/**
|
|
2
5
|
* Called whenever the specified resource is started, this will be called once on once on resource start if the resource is started.
|
|
6
|
+
* NOTE: If you want to listen to *all* resource start/stop events you should send
|
|
7
|
+
* {@link resource} as "global"
|
|
3
8
|
*/
|
|
4
|
-
export declare function OnResourceStart(resource?:
|
|
9
|
+
export declare function OnResourceStart(resource?: ResourceOrGlobal): (originalMethod: any, context: ClassMethodDecoratorContext) => void;
|
|
5
10
|
/**
|
|
6
11
|
* Called whenever the specified resource is stopped.
|
|
12
|
+
* NOTE: If you want to listen to *all* resource start/stop events you should send
|
|
13
|
+
* {@link resource} as "global"
|
|
7
14
|
*/
|
|
8
|
-
export declare function OnResourceStop(resource?:
|
|
15
|
+
export declare function OnResourceStop(resource?: ResourceOrGlobal): (originalMethod: any, context: ClassMethodDecoratorContext) => void;
|
|
16
|
+
export {};
|
|
@@ -7,6 +7,10 @@ class ResourceWrapper {
|
|
|
7
7
|
}
|
|
8
8
|
#on_resource_start = /* @__PURE__ */ new Map();
|
|
9
9
|
#on_resource_stop = /* @__PURE__ */ new Map();
|
|
10
|
+
// used for global resource/start/stops, callers have to define their listener
|
|
11
|
+
// as "global"
|
|
12
|
+
#global_on_resource_start = [];
|
|
13
|
+
#global_on_resource_stop = [];
|
|
10
14
|
#add_or_init(resource_fn_map, resource_name, fn) {
|
|
11
15
|
const fn_array = resource_fn_map.get(resource_name);
|
|
12
16
|
if (fn_array) {
|
|
@@ -21,7 +25,11 @@ class ResourceWrapper {
|
|
|
21
25
|
* @param fn The function to call
|
|
22
26
|
*/
|
|
23
27
|
add_to_resource_start(resource_name, fn) {
|
|
24
|
-
|
|
28
|
+
if (resource_name === "global") {
|
|
29
|
+
this.#global_on_resource_start.push(fn);
|
|
30
|
+
} else {
|
|
31
|
+
this.#add_or_init(this.#on_resource_start, resource_name, fn);
|
|
32
|
+
}
|
|
25
33
|
}
|
|
26
34
|
/**
|
|
27
35
|
* Adds a function to get called whenever a resource is stopped
|
|
@@ -29,31 +37,47 @@ class ResourceWrapper {
|
|
|
29
37
|
* @param fn The function to call
|
|
30
38
|
*/
|
|
31
39
|
add_to_resource_stop(resource_name, fn) {
|
|
32
|
-
|
|
40
|
+
if (resource_name === "global") {
|
|
41
|
+
this.#global_on_resource_stop.push(fn);
|
|
42
|
+
} else {
|
|
43
|
+
this.#add_or_init(this.#on_resource_stop, resource_name, fn);
|
|
44
|
+
}
|
|
33
45
|
}
|
|
34
|
-
#call_for_resource(resource_fn_map, resource_name) {
|
|
46
|
+
#call_for_resource(resource_fn_map, global_array, resource_name) {
|
|
35
47
|
const functions = resource_fn_map.get(resource_name);
|
|
36
48
|
if (functions) {
|
|
37
49
|
for (const fn of functions) {
|
|
38
|
-
|
|
50
|
+
try {
|
|
51
|
+
fn(resource_name);
|
|
52
|
+
} catch (e) {
|
|
53
|
+
}
|
|
54
|
+
}
|
|
55
|
+
}
|
|
56
|
+
for (const fn of global_array) {
|
|
57
|
+
try {
|
|
58
|
+
fn(resource_name);
|
|
59
|
+
} catch (e) {
|
|
39
60
|
}
|
|
40
61
|
}
|
|
41
62
|
}
|
|
42
63
|
@Event("onResourceStart")
|
|
43
64
|
on_resource_start(resource_name) {
|
|
44
|
-
this.#call_for_resource(this.#on_resource_start, resource_name);
|
|
65
|
+
this.#call_for_resource(this.#on_resource_start, this.#global_on_resource_start, resource_name);
|
|
45
66
|
}
|
|
46
67
|
@Event("onResourceStop")
|
|
47
68
|
on_resource_stop(resource_name) {
|
|
48
|
-
this.#call_for_resource(this.#on_resource_stop, resource_name);
|
|
69
|
+
this.#call_for_resource(this.#on_resource_stop, this.#global_on_resource_stop, resource_name);
|
|
49
70
|
}
|
|
50
71
|
}
|
|
51
|
-
|
|
52
|
-
globalThis.RESOURCE_WRAPPER
|
|
53
|
-
|
|
72
|
+
const EnsureResourceWrapperInit = /* @__PURE__ */ __name(() => {
|
|
73
|
+
if (!globalThis.RESOURCE_WRAPPER) {
|
|
74
|
+
globalThis.RESOURCE_WRAPPER = new ResourceWrapper();
|
|
75
|
+
}
|
|
76
|
+
}, "EnsureResourceWrapperInit");
|
|
77
|
+
EnsureResourceWrapperInit();
|
|
54
78
|
const RESOURCE_WRAPPER = globalThis.RESOURCE_WRAPPER;
|
|
55
79
|
const onResourceStart = /* @__PURE__ */ __name((resource, originalMethod) => {
|
|
56
|
-
if (GetResourceState(resource) === "started") {
|
|
80
|
+
if (resource !== "global" && GetResourceState(resource) === "started") {
|
|
57
81
|
setImmediate(() => originalMethod.call());
|
|
58
82
|
}
|
|
59
83
|
RESOURCE_WRAPPER.add_to_resource_start(resource, originalMethod);
|
|
@@ -89,6 +113,7 @@ function OnResourceStop(resource = GetCurrentResourceName()) {
|
|
|
89
113
|
}
|
|
90
114
|
__name(OnResourceStop, "OnResourceStop");
|
|
91
115
|
export {
|
|
116
|
+
EnsureResourceWrapperInit,
|
|
92
117
|
OnResourceStart,
|
|
93
118
|
OnResourceStop
|
|
94
119
|
};
|
package/common/decors/Ticks.js
CHANGED
|
@@ -1,5 +1,6 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
+
import { ErrorType, GlobalData } from "../GlobalData";
|
|
3
4
|
function SetTick() {
|
|
4
5
|
return /* @__PURE__ */ __name(function actualDecorator(originalMethod, context) {
|
|
5
6
|
if (context.private) {
|
|
@@ -7,7 +8,11 @@ function SetTick() {
|
|
|
7
8
|
}
|
|
8
9
|
context.addInitializer(function() {
|
|
9
10
|
setTick(async () => {
|
|
10
|
-
|
|
11
|
+
try {
|
|
12
|
+
await originalMethod.call(this);
|
|
13
|
+
} catch (e) {
|
|
14
|
+
GlobalData.OnError(ErrorType.Tick, e);
|
|
15
|
+
}
|
|
11
16
|
});
|
|
12
17
|
});
|
|
13
18
|
}, "actualDecorator");
|
|
@@ -20,7 +25,11 @@ function SetImmediate() {
|
|
|
20
25
|
}
|
|
21
26
|
context.addInitializer(function() {
|
|
22
27
|
setImmediate(async () => {
|
|
23
|
-
|
|
28
|
+
try {
|
|
29
|
+
await originalMethod.call(this);
|
|
30
|
+
} catch (e) {
|
|
31
|
+
GlobalData.OnError(ErrorType.Immediate, e);
|
|
32
|
+
}
|
|
24
33
|
});
|
|
25
34
|
});
|
|
26
35
|
}, "actualDecorator");
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
type ChangeListener<V> = (value: V) => void;
|
|
1
|
+
type ChangeListener<V> = (value: V | undefined) => void;
|
|
2
2
|
/**
|
|
3
3
|
* not ready to be used just thoughts right now
|
|
4
4
|
*/
|
|
@@ -13,7 +13,7 @@ export declare class NetworkedMap<K, V> extends Map<K, V> {
|
|
|
13
13
|
hasSubscriber(sub: number): boolean;
|
|
14
14
|
subscriberCount(): number;
|
|
15
15
|
private handleSync;
|
|
16
|
-
listenForChange(key: K, fn: ChangeListener<V>): void;
|
|
16
|
+
listenForChange(key: K, fn: ChangeListener<V | undefined>): void;
|
|
17
17
|
set(key: K, value: V): this;
|
|
18
18
|
clear(): void;
|
|
19
19
|
delete(key: K): boolean;
|
|
@@ -76,7 +76,10 @@ class NetworkedMap extends Map {
|
|
|
76
76
|
console.error(`[NetworkedMap:resync] Tried to call resync on a source that wasn't already subscribed`);
|
|
77
77
|
return;
|
|
78
78
|
}
|
|
79
|
-
const packed_data = msgpack_pack([
|
|
79
|
+
const packed_data = msgpack_pack([
|
|
80
|
+
this.#syncName,
|
|
81
|
+
[[5 /* Resync */, this.size === 0 ? [] : Array.from(this)]]
|
|
82
|
+
]);
|
|
80
83
|
TriggerClientEventInternal(
|
|
81
84
|
`${GlobalData.CurrentResource}:syncChanges`,
|
|
82
85
|
source2,
|
|
@@ -115,6 +118,13 @@ class NetworkedMap extends Map {
|
|
|
115
118
|
super.clear();
|
|
116
119
|
continue;
|
|
117
120
|
}
|
|
121
|
+
case 5 /* Resync */: {
|
|
122
|
+
for (const [, v] of this.#changeListeners) {
|
|
123
|
+
for (const fn of v) {
|
|
124
|
+
fn(void 0);
|
|
125
|
+
}
|
|
126
|
+
}
|
|
127
|
+
}
|
|
118
128
|
case 4 /* Init */: {
|
|
119
129
|
super.clear();
|
|
120
130
|
const key_value = key;
|
|
@@ -134,6 +144,8 @@ class NetworkedMap extends Map {
|
|
|
134
144
|
/*
|
|
135
145
|
* Listens for the change on the specified key, it will get the resulting
|
|
136
146
|
* value on the change
|
|
147
|
+
* NOTE: When the server calls `resync` this will get ran with `undefined` for
|
|
148
|
+
* every change listener.
|
|
137
149
|
*/
|
|
138
150
|
listenForChange(key, fn) {
|
|
139
151
|
const listener = this.#changeListeners.get(key);
|
|
@@ -1,9 +1,9 @@
|
|
|
1
1
|
import { Vector3 } from "../../common/utils/Vector";
|
|
2
|
-
import
|
|
3
|
-
export declare abstract class CommonBaseEntityBone {
|
|
2
|
+
import { IHandle } from "./IHandle";
|
|
3
|
+
export declare abstract class CommonBaseEntityBone extends IHandle {
|
|
4
4
|
protected readonly owner: IHandle;
|
|
5
|
-
|
|
6
|
-
|
|
5
|
+
constructor(owner: IHandle, boneInfo: number | string);
|
|
6
|
+
exists(): boolean;
|
|
7
7
|
get Index(): number;
|
|
8
8
|
get Owner(): IHandle;
|
|
9
9
|
get Position(): Vector3;
|
|
@@ -1,30 +1,34 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
3
|
import { Vector3 } from "../../common/utils/Vector";
|
|
4
|
-
|
|
4
|
+
import { IHandle } from "./IHandle";
|
|
5
|
+
class CommonBaseEntityBone extends IHandle {
|
|
5
6
|
static {
|
|
6
7
|
__name(this, "CommonBaseEntityBone");
|
|
7
8
|
}
|
|
8
9
|
owner;
|
|
9
|
-
|
|
10
|
-
|
|
10
|
+
constructor(owner, boneInfo) {
|
|
11
|
+
super(typeof boneInfo === "number" ? boneInfo : GetEntityBoneIndexByName(owner.Handle, boneInfo));
|
|
11
12
|
this.owner = owner;
|
|
12
|
-
|
|
13
|
+
}
|
|
14
|
+
// overwrite the `IHandle` exists function call
|
|
15
|
+
exists() {
|
|
16
|
+
return this.handle !== -1;
|
|
13
17
|
}
|
|
14
18
|
get Index() {
|
|
15
|
-
return this.
|
|
19
|
+
return this.handle;
|
|
16
20
|
}
|
|
17
21
|
get Owner() {
|
|
18
22
|
return this.owner;
|
|
19
23
|
}
|
|
20
24
|
get Position() {
|
|
21
|
-
return Vector3.fromArray(GetWorldPositionOfEntityBone(this.owner.Handle, this.
|
|
25
|
+
return Vector3.fromArray(GetWorldPositionOfEntityBone(this.owner.Handle, this.handle));
|
|
22
26
|
}
|
|
23
27
|
// public get Rotation(): Vector3 {
|
|
24
28
|
// return Vector3.fromArray(GetEntityBoneRotation(this.owner.Handle, this.index));
|
|
25
29
|
// }
|
|
26
30
|
get IsValid() {
|
|
27
|
-
return this.owner.exists() && this.
|
|
31
|
+
return this.owner.exists() && this.handle !== -1;
|
|
28
32
|
}
|
|
29
33
|
}
|
|
30
34
|
export {
|
|
@@ -5,5 +5,6 @@ export declare abstract class CommonBaseEntityBoneCollection {
|
|
|
5
5
|
constructor(owner: IHandle);
|
|
6
6
|
hasBone(name: string): boolean;
|
|
7
7
|
abstract getBone(boneIndex?: number, boneName?: string): CommonBaseEntityBone;
|
|
8
|
+
abstract getBoneFromName(boneName: string): CommonBaseEntityBone;
|
|
8
9
|
abstract get Core(): CommonBaseEntityBone;
|
|
9
10
|
}
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { CommonBaseEntityBone } from "./CommonBaseEntityBone";
|
|
2
2
|
import type { IHandle } from "./IHandle";
|
|
3
3
|
export declare class CommonEntityBone extends CommonBaseEntityBone {
|
|
4
|
-
constructor(owner: IHandle,
|
|
4
|
+
constructor(owner: IHandle, boneIndexOrBoneName: number | string);
|
|
5
5
|
}
|
|
@@ -5,8 +5,8 @@ class CommonEntityBone extends CommonBaseEntityBone {
|
|
|
5
5
|
static {
|
|
6
6
|
__name(this, "CommonEntityBone");
|
|
7
7
|
}
|
|
8
|
-
constructor(owner,
|
|
9
|
-
super(owner,
|
|
8
|
+
constructor(owner, boneIndexOrBoneName) {
|
|
9
|
+
super(owner, boneIndexOrBoneName);
|
|
10
10
|
}
|
|
11
11
|
}
|
|
12
12
|
export {
|
|
@@ -1,8 +1,11 @@
|
|
|
1
|
+
import type { CommonBaseEntityBone } from "./CommonBaseEntityBone";
|
|
1
2
|
import { CommonBaseEntityBoneCollection } from "./CommonBaseEntityBoneCollection";
|
|
2
3
|
import { CommonEntityBone } from "./CommonEntityBone";
|
|
3
4
|
import type { IHandle } from "./IHandle";
|
|
4
5
|
export declare class CommonEntityBoneCollection extends CommonBaseEntityBoneCollection {
|
|
5
6
|
constructor(owner: IHandle);
|
|
7
|
+
getBoneFromName(boneName: string): CommonBaseEntityBone;
|
|
8
|
+
getBoneFromIndex(boneIndex: number): CommonBaseEntityBone;
|
|
6
9
|
getBone(boneIndex: number): CommonEntityBone;
|
|
7
10
|
getBone(boneName: string): CommonEntityBone;
|
|
8
11
|
get Core(): CommonEntityBone;
|
|
@@ -9,6 +9,12 @@ class CommonEntityBoneCollection extends CommonBaseEntityBoneCollection {
|
|
|
9
9
|
constructor(owner) {
|
|
10
10
|
super(owner);
|
|
11
11
|
}
|
|
12
|
+
getBoneFromName(boneName) {
|
|
13
|
+
return new CommonEntityBone(this.owner, GetEntityBoneIndexByName(this.owner.Handle, boneName));
|
|
14
|
+
}
|
|
15
|
+
getBoneFromIndex(boneIndex) {
|
|
16
|
+
return new CommonEntityBone(this.owner, boneIndex);
|
|
17
|
+
}
|
|
12
18
|
getBone(bone) {
|
|
13
19
|
return new CommonEntityBone(
|
|
14
20
|
this.owner,
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { CommonBaseEntityBone } from "./CommonBaseEntityBone";
|
|
2
2
|
import type { IHandle } from "./IHandle";
|
|
3
3
|
export declare class CommonPedBone extends CommonBaseEntityBone {
|
|
4
|
-
constructor(owner: IHandle,
|
|
4
|
+
constructor(owner: IHandle, boneIndex: number);
|
|
5
5
|
get IsValid(): boolean;
|
|
6
6
|
}
|
|
@@ -5,8 +5,8 @@ class CommonPedBone extends CommonBaseEntityBone {
|
|
|
5
5
|
static {
|
|
6
6
|
__name(this, "CommonPedBone");
|
|
7
7
|
}
|
|
8
|
-
constructor(owner,
|
|
9
|
-
super(owner,
|
|
8
|
+
constructor(owner, boneIndex) {
|
|
9
|
+
super(owner, boneIndex);
|
|
10
10
|
}
|
|
11
11
|
get IsValid() {
|
|
12
12
|
return this.Owner.exists() && this.Index !== -1;
|
|
@@ -6,5 +6,8 @@ export declare class CommonPedBoneCollection extends CommonBaseEntityBoneCollect
|
|
|
6
6
|
get Core(): CommonPedBone;
|
|
7
7
|
get LastDamaged(): CommonPedBone;
|
|
8
8
|
clearLastDamaged(): void;
|
|
9
|
-
|
|
9
|
+
getBoneFromId(boneId: number): CommonPedBone;
|
|
10
|
+
getBoneFromName(boneName: string): CommonPedBone;
|
|
11
|
+
getBone(boneIndex: number): CommonPedBone;
|
|
12
|
+
getBone(boneName: string): CommonPedBone;
|
|
10
13
|
}
|
|
@@ -19,10 +19,16 @@ class CommonPedBoneCollection extends CommonBaseEntityBoneCollection {
|
|
|
19
19
|
clearLastDamaged() {
|
|
20
20
|
ClearPedLastDamageBone(this.owner.Handle);
|
|
21
21
|
}
|
|
22
|
-
|
|
22
|
+
getBoneFromId(boneId) {
|
|
23
|
+
return new CommonPedBone(this.owner, GetPedBoneIndex(this.owner.Handle, boneId));
|
|
24
|
+
}
|
|
25
|
+
getBoneFromName(boneName) {
|
|
26
|
+
return new CommonPedBone(this.owner, GetEntityBoneIndexByName(this.owner.Handle, boneName));
|
|
27
|
+
}
|
|
28
|
+
getBone(bone) {
|
|
23
29
|
return new CommonPedBone(
|
|
24
30
|
this.owner,
|
|
25
|
-
|
|
31
|
+
typeof bone === "number" ? bone : GetEntityBoneIndexByName(this.owner.Handle, bone ?? "")
|
|
26
32
|
);
|
|
27
33
|
}
|
|
28
34
|
}
|
package/index.d.ts
CHANGED
|
@@ -16,6 +16,7 @@ export * from "./Rope";
|
|
|
16
16
|
export * from "./TaskSequence";
|
|
17
17
|
export * from "./Tasks";
|
|
18
18
|
export * from "./World";
|
|
19
|
+
export * from "./world/getGamePool";
|
|
19
20
|
export * from "./weaponComponent/ComponentAttachmentPoint";
|
|
20
21
|
export * from "./weaponComponent/ComponentAttachmentPointByHash";
|
|
21
22
|
export * from "./weaponComponent/ComponentDisplayNameByHash";
|
|
@@ -171,6 +172,7 @@ export * from "./common-game/definitions/index.d";
|
|
|
171
172
|
export * from "./common-game/definitions/redm.d";
|
|
172
173
|
export * from "./common-game/cfx/StateBagChangeHandler";
|
|
173
174
|
export * from "./common-game/cfx/cfx";
|
|
175
|
+
export * from "./common/BaseScript";
|
|
174
176
|
export * from "./common/Command";
|
|
175
177
|
export * from "./common/Convar";
|
|
176
178
|
export * from "./common/GlobalData";
|
|
@@ -197,5 +199,7 @@ export * from "./common/decors/Exports";
|
|
|
197
199
|
export * from "./common/decors/Permissions";
|
|
198
200
|
export * from "./common/decors/Resources";
|
|
199
201
|
export * from "./common/decors/Ticks";
|
|
202
|
+
export * from "./common/collections/CircularBuffer";
|
|
203
|
+
export * from "./common/collections/Stack";
|
|
200
204
|
export * from "./cfx/StateBagChangeHandler";
|
|
201
205
|
export * from "./cfx/index";
|
package/index.js
CHANGED
|
@@ -16,6 +16,7 @@ export * from "./Rope";
|
|
|
16
16
|
export * from "./TaskSequence";
|
|
17
17
|
export * from "./Tasks";
|
|
18
18
|
export * from "./World";
|
|
19
|
+
export * from "./world/getGamePool";
|
|
19
20
|
export * from "./weaponComponent/ComponentAttachmentPoint";
|
|
20
21
|
export * from "./weaponComponent/ComponentAttachmentPointByHash";
|
|
21
22
|
export * from "./weaponComponent/ComponentDisplayNameByHash";
|
|
@@ -171,6 +172,7 @@ export * from "./common-game/definitions/index.d";
|
|
|
171
172
|
export * from "./common-game/definitions/redm.d";
|
|
172
173
|
export * from "./common-game/cfx/StateBagChangeHandler";
|
|
173
174
|
export * from "./common-game/cfx/cfx";
|
|
175
|
+
export * from "./common/BaseScript";
|
|
174
176
|
export * from "./common/Command";
|
|
175
177
|
export * from "./common/Convar";
|
|
176
178
|
export * from "./common/GlobalData";
|
|
@@ -197,5 +199,7 @@ export * from "./common/decors/Exports";
|
|
|
197
199
|
export * from "./common/decors/Permissions";
|
|
198
200
|
export * from "./common/decors/Resources";
|
|
199
201
|
export * from "./common/decors/Ticks";
|
|
202
|
+
export * from "./common/collections/CircularBuffer";
|
|
203
|
+
export * from "./common/collections/Stack";
|
|
200
204
|
export * from "./cfx/StateBagChangeHandler";
|
|
201
205
|
export * from "./cfx/index";
|
package/package.json
CHANGED
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import { Pickup } from "../Pickup";
|
|
2
|
+
import { Ped, Prop, Vehicle } from "../models";
|
|
3
|
+
declare const constructorMap: {
|
|
4
|
+
CObject: typeof Prop;
|
|
5
|
+
CPed: typeof Ped;
|
|
6
|
+
CVehicle: typeof Vehicle;
|
|
7
|
+
CPickup: typeof Pickup;
|
|
8
|
+
CNetObject: typeof Prop;
|
|
9
|
+
};
|
|
10
|
+
type PoolTypeMap = {
|
|
11
|
+
[K in keyof typeof constructorMap]: InstanceType<(typeof constructorMap)[K]>;
|
|
12
|
+
};
|
|
13
|
+
export declare function getGamePool<T extends keyof typeof constructorMap>(type: T, networkOnly?: boolean): PoolTypeMap[T][];
|
|
14
|
+
export {};
|
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
var __defProp = Object.defineProperty;
|
|
2
|
+
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
+
import { Pickup } from "../Pickup";
|
|
4
|
+
import { BaseEntity, Ped, Prop, Vehicle } from "../models";
|
|
5
|
+
const constructorMap = {
|
|
6
|
+
CObject: Prop,
|
|
7
|
+
CPed: Ped,
|
|
8
|
+
CVehicle: Vehicle,
|
|
9
|
+
CPickup: Pickup,
|
|
10
|
+
CNetObject: Prop
|
|
11
|
+
};
|
|
12
|
+
function getGamePool(type, networkOnly = false) {
|
|
13
|
+
const pool = GetGamePool(type);
|
|
14
|
+
const entityConstructor = constructorMap[type];
|
|
15
|
+
let poolMap = pool.map((v) => {
|
|
16
|
+
const p = new entityConstructor(v);
|
|
17
|
+
if (networkOnly && !p.IsNetworked) {
|
|
18
|
+
return null;
|
|
19
|
+
}
|
|
20
|
+
return p;
|
|
21
|
+
});
|
|
22
|
+
if (networkOnly) {
|
|
23
|
+
poolMap = poolMap.filter((v) => v !== null);
|
|
24
|
+
}
|
|
25
|
+
return poolMap;
|
|
26
|
+
}
|
|
27
|
+
__name(getGamePool, "getGamePool");
|
|
28
|
+
export {
|
|
29
|
+
getGamePool
|
|
30
|
+
};
|