@nativewrappers/fivem 0.0.109 → 0.0.111
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/NetworkedScene.d.ts +9 -3
- package/NetworkedScene.js +28 -10
- package/World.d.ts +1 -1
- package/World.js +2 -2
- package/enums/SyncedSceneFlags.d.ts +21 -0
- package/enums/SyncedSceneFlags.js +25 -0
- package/index.d.ts +1 -0
- package/index.js +1 -0
- package/models/Ped.d.ts +1 -1
- package/models/Ped.js +5 -1
- package/package.json +1 -1
package/NetworkedScene.d.ts
CHANGED
|
@@ -1,11 +1,17 @@
|
|
|
1
1
|
import type { Vector3 } from "./common/utils/Vector";
|
|
2
2
|
import type { BaseEntity } from "./models/BaseEntity";
|
|
3
3
|
import type { Ped } from "./models/Ped";
|
|
4
|
+
import { SyncedSceneFlags } from "./enums/SyncedSceneFlags";
|
|
5
|
+
import type { EntityBone } from "./models/EntityBone";
|
|
4
6
|
export declare class NetworkedScene {
|
|
5
7
|
private scene;
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
8
|
+
static set AllowRemoveSyncedScenes(allow: boolean);
|
|
9
|
+
constructor(pos: Vector3, rot: Vector3, rotationOrder?: number, holdLastFrame?: boolean, looped?: boolean, phaseToStopScene?: number, phaseToStartScene?: number, animSpeed?: number);
|
|
10
|
+
addPed(ped: Ped, animDict: string, animName: string, blendInSpeed?: number, blendOutSpeed?: number, syncedSceneFlags?: SyncedSceneFlags, ragdollBlockingFlags?: number, moverBlendInData?: number, ikFlags?: number): void;
|
|
11
|
+
addEntity(entity: BaseEntity, animDict: string, animName: string, blendInSpeed?: number, blendOutSpeed?: number, syncedSceneFlags?: SyncedSceneFlags): void;
|
|
12
|
+
forceLocalUseOfSyncedSceneCamera(): void;
|
|
13
|
+
attachSceneToEntityBone(entity: BaseEntity, bone: EntityBone): void;
|
|
14
|
+
get LocalScene(): number;
|
|
9
15
|
start(): void;
|
|
10
16
|
stop(): void;
|
|
11
17
|
}
|
package/NetworkedScene.js
CHANGED
|
@@ -1,11 +1,20 @@
|
|
|
1
1
|
var __defProp = Object.defineProperty;
|
|
2
2
|
var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
|
|
3
|
+
import { SyncedSceneFlags } from "./enums/SyncedSceneFlags";
|
|
3
4
|
class NetworkedScene {
|
|
4
5
|
static {
|
|
5
6
|
__name(this, "NetworkedScene");
|
|
6
7
|
}
|
|
7
8
|
scene;
|
|
8
|
-
|
|
9
|
+
/*
|
|
10
|
+
* Allows the current client to receive removed synced scene requests
|
|
11
|
+
* WARNING: This is unsecure, you shouldn't leave this set to true,
|
|
12
|
+
* you should disable this as fast as soon as possible to mitigate any possible exploits.
|
|
13
|
+
*/
|
|
14
|
+
static set AllowRemoveSyncedScenes(allow) {
|
|
15
|
+
Citizen.invokeNative("0x144DA052257AE7D8", allow);
|
|
16
|
+
}
|
|
17
|
+
constructor(pos, rot, rotationOrder = 2, holdLastFrame = false, looped = false, phaseToStopScene = 1, phaseToStartScene = 0, animSpeed = 1) {
|
|
9
18
|
this.scene = NetworkCreateSynchronisedScene(
|
|
10
19
|
pos.x,
|
|
11
20
|
pos.y,
|
|
@@ -16,12 +25,12 @@ class NetworkedScene {
|
|
|
16
25
|
rotationOrder,
|
|
17
26
|
holdLastFrame,
|
|
18
27
|
looped,
|
|
19
|
-
|
|
20
|
-
|
|
28
|
+
phaseToStopScene,
|
|
29
|
+
phaseToStartScene + 0,
|
|
21
30
|
animSpeed + 0
|
|
22
31
|
);
|
|
23
32
|
}
|
|
24
|
-
addPed(ped, animDict, animName, blendInSpeed, blendOutSpeed,
|
|
33
|
+
addPed(ped, animDict, animName, blendInSpeed = 8, blendOutSpeed = -8, syncedSceneFlags = SyncedSceneFlags.None, ragdollBlockingFlags = 0, moverBlendInData = 1e3, ikFlags = 0) {
|
|
25
34
|
NetworkAddPedToSynchronisedScene(
|
|
26
35
|
ped.Handle,
|
|
27
36
|
this.scene,
|
|
@@ -29,14 +38,23 @@ class NetworkedScene {
|
|
|
29
38
|
animName,
|
|
30
39
|
blendInSpeed,
|
|
31
40
|
blendOutSpeed,
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
|
|
41
|
+
syncedSceneFlags,
|
|
42
|
+
ragdollBlockingFlags,
|
|
43
|
+
moverBlendInData,
|
|
44
|
+
ikFlags
|
|
36
45
|
);
|
|
37
46
|
}
|
|
38
|
-
addEntity(entity, animDict, animName,
|
|
39
|
-
NetworkAddEntityToSynchronisedScene(entity.Handle, this.scene, animDict, animName,
|
|
47
|
+
addEntity(entity, animDict, animName, blendInSpeed = 8, blendOutSpeed = -8, syncedSceneFlags = SyncedSceneFlags.None) {
|
|
48
|
+
NetworkAddEntityToSynchronisedScene(entity.Handle, this.scene, animDict, animName, blendInSpeed, blendOutSpeed, syncedSceneFlags);
|
|
49
|
+
}
|
|
50
|
+
forceLocalUseOfSyncedSceneCamera() {
|
|
51
|
+
NetworkForceLocalUseOfSyncedSceneCamera(this.scene);
|
|
52
|
+
}
|
|
53
|
+
attachSceneToEntityBone(entity, bone) {
|
|
54
|
+
NetworkAttachSynchronisedSceneToEntity(this.scene, entity.Handle, bone.Index);
|
|
55
|
+
}
|
|
56
|
+
get LocalScene() {
|
|
57
|
+
return NetworkGetLocalSceneFromNetworkId(this.scene);
|
|
40
58
|
}
|
|
41
59
|
start() {
|
|
42
60
|
NetworkStartSynchronisedScene(this.scene);
|
package/World.d.ts
CHANGED
|
@@ -426,7 +426,7 @@ export declare abstract class World {
|
|
|
426
426
|
* Gets the cloest [[`Vehicle`]] to the current coords, or null if none are found
|
|
427
427
|
* @returns the closest vehicle or null
|
|
428
428
|
*/
|
|
429
|
-
static getClosestVehicle(coords: Vector3): Vehicle | null;
|
|
429
|
+
static getClosestVehicle(coords: Vector3, startingDistance?: number): Vehicle | null;
|
|
430
430
|
/**
|
|
431
431
|
* Get all [[`Pickup`]] entities using the GetGamePool.
|
|
432
432
|
* @returns Array of Pickups.
|
package/World.js
CHANGED
|
@@ -874,10 +874,10 @@ class World {
|
|
|
874
874
|
* Gets the cloest [[`Vehicle`]] to the current coords, or null if none are found
|
|
875
875
|
* @returns the closest vehicle or null
|
|
876
876
|
*/
|
|
877
|
-
static getClosestVehicle(coords) {
|
|
877
|
+
static getClosestVehicle(coords, startingDistance = 9999) {
|
|
878
878
|
const vehicles = this.getAllVehicles();
|
|
879
879
|
let currentVeh = null;
|
|
880
|
-
let lastDistance =
|
|
880
|
+
let lastDistance = startingDistance;
|
|
881
881
|
for (const vehicle of vehicles) {
|
|
882
882
|
if (!currentVeh) {
|
|
883
883
|
currentVeh = vehicle;
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
export declare enum SyncedSceneFlags {
|
|
2
|
+
None = 0,
|
|
3
|
+
UsePhysics = 1,
|
|
4
|
+
TagSyncOut = 2,
|
|
5
|
+
DontInterrupt = 4,
|
|
6
|
+
OnAbortStopScene = 8,
|
|
7
|
+
AbortOnWeaponDamage = 16,
|
|
8
|
+
BlockMoverUpdate = 32,
|
|
9
|
+
LoopWithinScene = 64,
|
|
10
|
+
PreserveVelocity = 128,
|
|
11
|
+
ExpandPedCapsuleFromSkeleton = 256,
|
|
12
|
+
ActivateRagdollOnCollision = 512,
|
|
13
|
+
HideWeapon = 1024,
|
|
14
|
+
AbortOnDeath = 2048,
|
|
15
|
+
VehicleAbortOnLargeImppapct = 4096,
|
|
16
|
+
VehicleAllowPlayerEntry = 8192,
|
|
17
|
+
ProcessAttachmentOnStart = 16384,
|
|
18
|
+
NetOnEarlyNoPedStopReturnToStart = 32768,
|
|
19
|
+
SetPedOutOfVehicleAtStart = 65536,
|
|
20
|
+
NetDisregardAttachmentChecks = 131072
|
|
21
|
+
}
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
var SyncedSceneFlags = /* @__PURE__ */ ((SyncedSceneFlags2) => {
|
|
2
|
+
SyncedSceneFlags2[SyncedSceneFlags2["None"] = 0] = "None";
|
|
3
|
+
SyncedSceneFlags2[SyncedSceneFlags2["UsePhysics"] = 1] = "UsePhysics";
|
|
4
|
+
SyncedSceneFlags2[SyncedSceneFlags2["TagSyncOut"] = 2] = "TagSyncOut";
|
|
5
|
+
SyncedSceneFlags2[SyncedSceneFlags2["DontInterrupt"] = 4] = "DontInterrupt";
|
|
6
|
+
SyncedSceneFlags2[SyncedSceneFlags2["OnAbortStopScene"] = 8] = "OnAbortStopScene";
|
|
7
|
+
SyncedSceneFlags2[SyncedSceneFlags2["AbortOnWeaponDamage"] = 16] = "AbortOnWeaponDamage";
|
|
8
|
+
SyncedSceneFlags2[SyncedSceneFlags2["BlockMoverUpdate"] = 32] = "BlockMoverUpdate";
|
|
9
|
+
SyncedSceneFlags2[SyncedSceneFlags2["LoopWithinScene"] = 64] = "LoopWithinScene";
|
|
10
|
+
SyncedSceneFlags2[SyncedSceneFlags2["PreserveVelocity"] = 128] = "PreserveVelocity";
|
|
11
|
+
SyncedSceneFlags2[SyncedSceneFlags2["ExpandPedCapsuleFromSkeleton"] = 256] = "ExpandPedCapsuleFromSkeleton";
|
|
12
|
+
SyncedSceneFlags2[SyncedSceneFlags2["ActivateRagdollOnCollision"] = 512] = "ActivateRagdollOnCollision";
|
|
13
|
+
SyncedSceneFlags2[SyncedSceneFlags2["HideWeapon"] = 1024] = "HideWeapon";
|
|
14
|
+
SyncedSceneFlags2[SyncedSceneFlags2["AbortOnDeath"] = 2048] = "AbortOnDeath";
|
|
15
|
+
SyncedSceneFlags2[SyncedSceneFlags2["VehicleAbortOnLargeImppapct"] = 4096] = "VehicleAbortOnLargeImppapct";
|
|
16
|
+
SyncedSceneFlags2[SyncedSceneFlags2["VehicleAllowPlayerEntry"] = 8192] = "VehicleAllowPlayerEntry";
|
|
17
|
+
SyncedSceneFlags2[SyncedSceneFlags2["ProcessAttachmentOnStart"] = 16384] = "ProcessAttachmentOnStart";
|
|
18
|
+
SyncedSceneFlags2[SyncedSceneFlags2["NetOnEarlyNoPedStopReturnToStart"] = 32768] = "NetOnEarlyNoPedStopReturnToStart";
|
|
19
|
+
SyncedSceneFlags2[SyncedSceneFlags2["SetPedOutOfVehicleAtStart"] = 65536] = "SetPedOutOfVehicleAtStart";
|
|
20
|
+
SyncedSceneFlags2[SyncedSceneFlags2["NetDisregardAttachmentChecks"] = 131072] = "NetDisregardAttachmentChecks";
|
|
21
|
+
return SyncedSceneFlags2;
|
|
22
|
+
})(SyncedSceneFlags || {});
|
|
23
|
+
export {
|
|
24
|
+
SyncedSceneFlags
|
|
25
|
+
};
|
package/index.d.ts
CHANGED
|
@@ -143,6 +143,7 @@ export * from "./enums/Relationship";
|
|
|
143
143
|
export * from "./enums/RopeType";
|
|
144
144
|
export * from "./enums/ScreenEffect";
|
|
145
145
|
export * from "./enums/SpeechModifier";
|
|
146
|
+
export * from "./enums/SyncedSceneFlags";
|
|
146
147
|
export * from "./enums/Vehicle";
|
|
147
148
|
export * from "./enums/Weather";
|
|
148
149
|
export * from "./enums/ZoneID";
|
package/index.js
CHANGED
|
@@ -143,6 +143,7 @@ export * from "./enums/Relationship";
|
|
|
143
143
|
export * from "./enums/RopeType";
|
|
144
144
|
export * from "./enums/ScreenEffect";
|
|
145
145
|
export * from "./enums/SpeechModifier";
|
|
146
|
+
export * from "./enums/SyncedSceneFlags";
|
|
146
147
|
export * from "./enums/Vehicle";
|
|
147
148
|
export * from "./enums/Weather";
|
|
148
149
|
export * from "./enums/ZoneID";
|
package/models/Ped.d.ts
CHANGED
|
@@ -25,7 +25,7 @@ export declare class Ped extends BaseEntity {
|
|
|
25
25
|
private static readonly speechModifierNames;
|
|
26
26
|
private tasks;
|
|
27
27
|
constructor(handle: number);
|
|
28
|
-
get Player(): Player;
|
|
28
|
+
get Player(): Player | null;
|
|
29
29
|
get Money(): number;
|
|
30
30
|
set Money(amount: number);
|
|
31
31
|
get Gender(): Gender;
|
package/models/Ped.js
CHANGED
|
@@ -79,7 +79,11 @@ class Ped extends BaseEntity {
|
|
|
79
79
|
super(handle);
|
|
80
80
|
}
|
|
81
81
|
get Player() {
|
|
82
|
-
|
|
82
|
+
const playerIndex = NetworkGetPlayerIndexFromPed(this.handle);
|
|
83
|
+
if (playerIndex === -1) {
|
|
84
|
+
return null;
|
|
85
|
+
}
|
|
86
|
+
return new Player(playerIndex);
|
|
83
87
|
}
|
|
84
88
|
get Money() {
|
|
85
89
|
return GetPedMoney(this.handle);
|