@nativewrappers/fivem 0.0.103 → 0.0.105
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/models/BaseEntity.d.ts +10 -0
- package/models/BaseEntity.js +18 -0
- package/models/Player.d.ts +10 -2
- package/models/Player.js +18 -2
- package/package.json +1 -1
package/models/BaseEntity.d.ts
CHANGED
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@@ -184,4 +184,14 @@ export declare abstract class BaseEntity {
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184
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* @deprecated use [[IsMissionEntity]] setter as false instead.
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185
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*/
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markAsNoLongerNeeded(): void;
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187
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+
/**
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188
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* @returns the current interior id that the entity is in, or 0 if they're outside
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189
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+
*/
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190
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+
get Interior(): number;
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191
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+
/**
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* @returns the room key hash that the entity is in, or 0 if they're outside
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193
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*/
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194
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+
get RoomKey(): number;
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195
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clearInterior(): void;
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196
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forceRoom(interiorId: number, roomKey: number): void;
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}
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package/models/BaseEntity.js
CHANGED
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@@ -549,6 +549,24 @@ class BaseEntity {
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549
549
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markAsNoLongerNeeded() {
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SetEntityAsNoLongerNeeded(this.Handle);
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}
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552
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+
/**
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553
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* @returns the current interior id that the entity is in, or 0 if they're outside
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554
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*/
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555
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get Interior() {
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556
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return GetInteriorFromEntity(this.handle);
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557
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}
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558
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+
/**
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559
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* @returns the room key hash that the entity is in, or 0 if they're outside
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560
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*/
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561
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get RoomKey() {
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562
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return GetRoomKeyFromEntity(this.handle);
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563
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+
}
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564
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+
clearInterior() {
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565
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ClearInteriorForEntity(this.handle);
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566
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}
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567
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+
forceRoom(interiorId, roomKey) {
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568
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ForceRoomForEntity(this.handle, interiorId, roomKey);
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569
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}
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}
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export {
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BaseEntity
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package/models/Player.d.ts
CHANGED
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@@ -11,8 +11,16 @@ export declare class Player {
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11
11
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private source;
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private type;
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static AllPlayers(excludeLocalPlayer?: boolean): IterableIterator<Player>;
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14
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-
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15
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-
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14
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+
/**
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15
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* @param handle the handoe of the ped to get the player of
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16
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* @returns the player, or null if the player doesn't exist
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*/
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18
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static fromPedHandle(handle: number): Player | null;
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/**
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* @param serverId the server id to get the player of
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* @returns the player, or null if the player doesn't exist
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*/
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static fromServerId(serverId: number): Player | null;
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/**
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* @param [minimumDistance=Number.MAX_VALUE] the minimum distance this should check
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* @param [fromPlayer=GameConstants.Player] the player to get the distance from
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package/models/Player.js
CHANGED
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@@ -25,11 +25,27 @@ class Player {
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yield new Player(ply);
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}
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}
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/**
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* @param handle the handoe of the ped to get the player of
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* @returns the player, or null if the player doesn't exist
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*/
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static fromPedHandle(handle) {
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29
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-
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33
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const playerHandle = NetworkGetPlayerIndexFromPed(handle);
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if (!handle) {
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return null;
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}
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return new Player(playerHandle);
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}
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/**
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* @param serverId the server id to get the player of
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* @returns the player, or null if the player doesn't exist
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*/
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static fromServerId(serverId) {
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-
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const player = GetPlayerFromServerId(serverId);
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if (player === -1) {
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return null;
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}
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return new Player(player);
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}
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/**
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* @param [minimumDistance=Number.MAX_VALUE] the minimum distance this should check
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