@nativewrappers/fivem 0.0.1 → 0.0.4

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@@ -1,121 +1,61 @@
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  import { ClassTypes } from '../enum/ClassTypes';
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  import { BaseEntity } from './BaseEntity';
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- /** @extends BaseEntity */
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  export class Ped extends BaseEntity {
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  constructor(handle) {
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  super(handle);
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- /**
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- * @protected
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- * @default import("/home/skaggs/projects/fivem/server/src/enum/ClassTypes").ClassTypes.Ped
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- */
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  this.type = ClassTypes.Ped;
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  }
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  /**
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  * Get an interable list of peds currently on the server
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- * @public
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- * @static
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- * @returns {IterableIterator<Ped>} Iterable list of Peds.
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+ * @returns Iterable list of Peds.
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  */
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  static *AllPeds() {
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  for (const pedId of GetAllPeds()) {
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  yield new Ped(pedId);
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  }
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  }
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- /**
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- * @public
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- * @static
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- * @param {number} netId
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- * @returns {Ped}
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- */
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  static fromNetworkId(netId) {
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  return new Ped(NetworkGetEntityFromNetworkId(netId));
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  }
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- /**
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- * @public
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- * @static
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- * @param {number} handle
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- * @returns {Ped}
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- */
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  static fromHandle(handle) {
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  return new Ped(handle);
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  }
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- /**
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- * @public
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- */
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  get Armour() {
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  return GetPedArmour(this.handle);
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  }
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- /**
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- * @public
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- */
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  get CauseOfDeath() {
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  return GetPedCauseOfDeath(this.handle);
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  }
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- /**
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- * @public
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- */
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  get DesiredHeading() {
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  return GetPedDesiredHeading(this.handle);
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  }
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- /**
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- * @public
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- */
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  get MaxHealth() {
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  return GetPedMaxHealth(this.handle);
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  }
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- /**
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- * @public
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- */
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  get TaskCommand() {
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  return GetPedScriptTaskCommand(this.handle);
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  }
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- /**
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- * @public
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- */
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  get TaskStage() {
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  return GetPedScriptTaskStage(this.handle);
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  }
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- /**
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- * @public
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- */
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  get LastSourceOfDamage() {
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  return GetPedSourceOfDamage(this.handle);
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  }
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- /**
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- * @public
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- */
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  get DeathCause() {
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  return GetPedCauseOfDeath(this.handle);
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  }
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- /**
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- * @public
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- */
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  get Weapon() {
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  return GetSelectedPedWeapon(this.handle);
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  }
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- /**
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- * @public
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- */
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  get Vehicle() {
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  return GetVehiclePedIsIn(this.handle, false);
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  }
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- /**
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- * @public
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- */
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  get LastVehicle() {
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  return GetVehiclePedIsIn(this.handle, true);
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  }
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- /**
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- * @public
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- */
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  get IsPlayer() {
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  return IsPedAPlayer(this.handle);
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  }
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- /**
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- * @public
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- * @param {number} index
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- * @returns {number}
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- */
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  specificTaskType(index) {
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  return GetPedSpecificTaskType(this.handle, index);
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  }
@@ -4,160 +4,61 @@ import { Vector3 } from '../utils';
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  import { Ped } from './Ped';
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  export declare class Player {
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  private readonly source;
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- /**
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- * @protected
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- * @default import("/home/skaggs/projects/fivem/server/src/enum/ClassTypes").ClassTypes.Player
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- */
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  protected type: ClassTypes;
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  constructor(source: number);
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  /**
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  * Get an interable list of players currently on the server
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- * @public
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- * @static
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- * @returns {IterableIterator<Player>} Iterable list of Players.
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+ * @returns Iterable list of Players.
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  */
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  static AllPlayers(): IterableIterator<Player>;
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- /**
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- * @public
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- */
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  get Exists(): boolean;
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- /**
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- * @public
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- */
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  get Source(): number;
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- /**
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- * @public
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- */
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  get State(): StateBagInterface;
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  /**
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  * Returns the player source casted as a string
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- * @public
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  */
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  get Src(): string;
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- /**
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- * @public
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- */
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  get Ped(): Ped;
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- /**
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- * @public
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- */
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  get Tokens(): string[];
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- /**
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- * @public
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- */
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  get Identifiers(): string[];
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- /**
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- * @public
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- */
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  get Endpoint(): string;
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- /**
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- * @public
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- */
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  get CamerRotation(): Vector3;
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  /**
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  * Returns the time since the last player UDP message
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- * @public
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  */
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  get LastMessage(): number;
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- /**
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- * @public
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- */
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  get MaxArmour(): number;
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- /**
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- * @public
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- */
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  get MaxHealth(): number;
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- /**
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- * @public
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- */
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  get MeleeModifier(): number;
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  /**
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  * @returns the players name
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- * @public
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  */
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  get Name(): string;
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  /**
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- * @public
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- * @returns {string} the players name with any color code unicode, etc removed, this can lead to there being no name at all
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+ * @returns the players name with any color code unicode, etc removed, this can lead to there being no name at all
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  */
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  filteredName(): string;
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  /**
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  * @returns the players round trip ping
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- * @public
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  */
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  get Ping(): number;
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  /**
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  * @returns the current routhing bucket the player is in, default is 0
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- * @public
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  */
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  get RoutingBucket(): number;
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- /**
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- * @public
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- */
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  get Team(): number;
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- /**
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- * @public
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- */
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  get WantedPosition(): Vector3;
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- /**
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- * @public
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- */
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  get WantedLevel(): number;
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- /**
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- * @public
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- */
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  get IsEvadingWanted(): boolean;
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- /**
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- * @public
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- */
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  get WeaponDamageModifier(): number;
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- /**
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- * @public
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- */
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  get WeaponDefenseModifier(): number;
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- /**
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- * @public
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- */
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  get WeaponDefenseModifier2(): number;
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- /**
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- * @public
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- */
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  get AirDragMultiplier(): number;
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- /**
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- * @public
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- */
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  get IsUsingSuperJump(): boolean;
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- /**
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- * @public
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- */
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  get IsMuted(): boolean;
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- /**
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- * @public
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- */
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  set IsMuted(isMuted: boolean);
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- /**
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- * @public
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- * @param {string} object
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- * @returns {boolean}
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- */
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  isAceAllowed(object: string): boolean;
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- /**
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- * @public
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- * @param {boolean} [lastPursuit=false]
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- * @returns {number}
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- */
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  timeInPersuit(lastPursuit?: boolean): number;
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- /**
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- * @public
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- * @param {string} [reason='No reason specified']
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- * @returns {void}
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- */
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  drop(reason?: string): void;
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- /**
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- * @public
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- * @param {string} eventName
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- * @param {...any} [args]
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- * @returns {void}
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- */
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  emit(eventName: string, ...args: any[]): void;
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  }
@@ -6,17 +6,11 @@ import { Ped } from './Ped';
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  export class Player {
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  constructor(source) {
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  this.source = source;
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- /**
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- * @protected
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- * @default import("/home/skaggs/projects/fivem/server/src/enum/ClassTypes").ClassTypes.Player
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- */
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  this.type = ClassTypes.Player;
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  }
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  /**
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  * Get an interable list of players currently on the server
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- * @public
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- * @static
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- * @returns {IterableIterator<Player>} Iterable list of Players.
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+ * @returns Iterable list of Players.
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  */
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  static *AllPlayers() {
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  const num = GetNumPlayerIndices();
@@ -24,211 +18,118 @@ export class Player {
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  yield new Player(parseInt(GetPlayerFromIndex(i)));
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  }
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  }
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- /**
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- * @public
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- */
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  get Exists() {
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  return this.source !== 0;
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  }
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- /**
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- * @public
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- */
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  get Source() {
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  return this.source;
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  }
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- /**
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- * @public
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- */
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  get State() {
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  return cfx.Player(this.source).state;
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  }
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  /**
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  * Returns the player source casted as a string
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- * @public
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  */
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  get Src() {
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  return this.source;
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  }
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- /**
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- * @public
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- */
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  get Ped() {
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  return new Ped(GetPlayerPed(this.Src));
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  }
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- /**
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- * @public
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- */
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  get Tokens() {
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  return getPlayerTokens(this.source);
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  }
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- /**
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- * @public
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- */
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  get Identifiers() {
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  return getPlayerIdentifiers(this.source);
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  }
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- /**
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- * @public
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- */
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  get Endpoint() {
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  return GetPlayerEndpoint(this.Src);
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  }
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- /**
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- * @public
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- */
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  get CamerRotation() {
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  return Vector3.fromArray(GetPlayerCameraRotation(this.Src));
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  }
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  /**
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  * Returns the time since the last player UDP message
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- * @public
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  */
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  get LastMessage() {
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  return GetPlayerLastMsg(this.Src);
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  }
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- /**
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- * @public
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- */
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  get MaxArmour() {
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  return GetPlayerMaxArmour(this.Src);
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  }
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- /**
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- * @public
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- */
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  get MaxHealth() {
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  return GetPlayerMaxHealth(this.Src);
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  }
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- /**
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- * @public
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- */
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  get MeleeModifier() {
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  return GetPlayerMeleeWeaponDamageModifier(this.Src);
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  }
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  /**
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  * @returns the players name
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- * @public
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  */
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  get Name() {
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  return GetPlayerName(this.Src);
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  }
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  /**
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- * @public
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- * @returns {string} the players name with any color code unicode, etc removed, this can lead to there being no name at all
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+ * @returns the players name with any color code unicode, etc removed, this can lead to there being no name at all
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  */
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  filteredName() {
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  return cleanPlayerName(this.Name);
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  }
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  /**
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  * @returns the players round trip ping
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- * @public
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  */
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  get Ping() {
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  return GetPlayerPing(this.Src);
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  }
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  /**
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  * @returns the current routhing bucket the player is in, default is 0
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- * @public
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  */
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  get RoutingBucket() {
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  return GetPlayerRoutingBucket(this.Src);
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  }
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- /**
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- * @public
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- */
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  get Team() {
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  return GetPlayerTeam(this.Src);
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  }
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- /**
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- * @public
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- */
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  get WantedPosition() {
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  return Vector3.fromArray(GetPlayerWantedCentrePosition(this.Src));
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  }
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- /**
148
- * @public
149
- */
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  get WantedLevel() {
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  return GetPlayerWantedLevel(this.Src);
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  }
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- /**
154
- * @public
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- */
156
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  get IsEvadingWanted() {
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  return IsPlayerEvadingWantedLevel(this.Src);
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  }
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- /**
160
- * @public
161
- */
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  get WeaponDamageModifier() {
163
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  return GetPlayerWeaponDamageModifier(this.Src);
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  }
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- /**
166
- * @public
167
- */
168
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  get WeaponDefenseModifier() {
169
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  return GetPlayerWeaponDefenseModifier(this.Src);
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  }
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- /**
172
- * @public
173
- */
174
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  get WeaponDefenseModifier2() {
175
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  return GetPlayerWeaponDefenseModifier_2(this.Src);
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  }
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- /**
178
- * @public
179
- */
180
111
  get AirDragMultiplier() {
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  return GetAirDragMultiplierForPlayersVehicle(this.Src);
182
113
  }
183
- /**
184
- * @public
185
- */
186
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  get IsUsingSuperJump() {
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  return IsPlayerUsingSuperJump(this.Src);
188
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  }
189
- /**
190
- * @public
191
- */
192
117
  get IsMuted() {
193
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  return MumbleIsPlayerMuted(this.source);
194
119
  }
195
- /**
196
- * @public
197
- */
198
120
  set IsMuted(isMuted) {
199
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  MumbleSetPlayerMuted(this.source, isMuted);
200
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  }
201
- /**
202
- * @public
203
- * @param {string} object
204
- * @returns {boolean}
205
- */
206
123
  isAceAllowed(object) {
207
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  return IsPlayerAceAllowed(this.Src, object);
208
125
  }
209
- /**
210
- * @public
211
- * @param {boolean} [lastPursuit=false]
212
- * @returns {number}
213
- */
214
126
  timeInPersuit(lastPursuit = false) {
215
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  return GetPlayerTimeInPursuit(this.Src, lastPursuit);
216
128
  }
217
- /**
218
- * @public
219
- * @param {string} [reason='No reason specified']
220
- * @returns {void}
221
- */
222
129
  drop(reason = 'No reason specified') {
223
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  DropPlayer(this.Src, reason);
224
131
  }
225
132
  // eslint-disable-next-line @typescript-eslint/no-explicit-any
226
- /**
227
- * @public
228
- * @param {string} eventName
229
- * @param {...any} [args]
230
- * @returns {void}
231
- */
232
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  emit(eventName, ...args) {
233
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  TriggerClientEvent(eventName, this.source, ...args);
234
135
  }
@@ -1,32 +1,13 @@
1
1
  import { ClassTypes } from '../enum/ClassTypes';
2
2
  import { BaseEntity } from './BaseEntity';
3
- /** @extends BaseEntity */
4
3
  export declare class Prop extends BaseEntity {
5
- /**
6
- * @protected
7
- * @default import("/home/skaggs/projects/fivem/server/src/enum/ClassTypes").ClassTypes.Prop
8
- */
9
4
  protected type: ClassTypes;
10
5
  constructor(handle: number);
11
6
  /**
12
7
  * Get an interable list of props currently on the server
13
- * @public
14
- * @static
15
- * @returns {IterableIterator<Prop>} Iterable list of Props.
8
+ * @returns Iterable list of Props.
16
9
  */
17
10
  static AllProps(): IterableIterator<Prop>;
18
- /**
19
- * @public
20
- * @static
21
- * @param {number} netId
22
- * @returns {Prop}
23
- */
24
11
  static fromNetworkId(netId: number): Prop;
25
- /**
26
- * @public
27
- * @static
28
- * @param {number} handle
29
- * @returns {Prop}
30
- */
31
12
  static fromHandle(handle: number): Prop;
32
13
  }
@@ -1,41 +1,22 @@
1
1
  import { ClassTypes } from '../enum/ClassTypes';
2
2
  import { BaseEntity } from './BaseEntity';
3
- /** @extends BaseEntity */
4
3
  export class Prop extends BaseEntity {
5
4
  constructor(handle) {
6
5
  super(handle);
7
- /**
8
- * @protected
9
- * @default import("/home/skaggs/projects/fivem/server/src/enum/ClassTypes").ClassTypes.Prop
10
- */
11
6
  this.type = ClassTypes.Prop;
12
7
  }
13
8
  /**
14
9
  * Get an interable list of props currently on the server
15
- * @public
16
- * @static
17
- * @returns {IterableIterator<Prop>} Iterable list of Props.
10
+ * @returns Iterable list of Props.
18
11
  */
19
12
  static *AllProps() {
20
13
  for (const prop of GetAllObjects()) {
21
14
  yield new Prop(prop);
22
15
  }
23
16
  }
24
- /**
25
- * @public
26
- * @static
27
- * @param {number} netId
28
- * @returns {Prop}
29
- */
30
17
  static fromNetworkId(netId) {
31
18
  return new Prop(NetworkGetEntityFromNetworkId(netId));
32
19
  }
33
- /**
34
- * @public
35
- * @static
36
- * @param {number} handle
37
- * @returns {Prop}
38
- */
39
20
  static fromHandle(handle) {
40
21
  return new Prop(handle);
41
22
  }