@nativewrappers/common-game 0.0.126 → 0.0.128

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Files changed (73) hide show
  1. package/CommonGameConstants.d.ts +1 -1
  2. package/CommonGameConstants.js +7 -7
  3. package/CommonModel.js +2 -2
  4. package/CommonTasks.d.ts +1 -1
  5. package/CommonTasks.js +2 -2
  6. package/common/Command.d.ts +77 -0
  7. package/common/Command.js +152 -0
  8. package/common/Convar.d.ts +13 -0
  9. package/common/Convar.js +58 -0
  10. package/common/GlobalData.d.ts +12 -0
  11. package/common/GlobalData.js +20 -0
  12. package/common/Kvp.d.ts +69 -0
  13. package/common/Kvp.js +137 -0
  14. package/common/Resource.d.ts +14 -0
  15. package/common/Resource.js +54 -0
  16. package/common/decors/ConVar.d.ts +14 -0
  17. package/common/decors/ConVar.js +70 -0
  18. package/common/decors/Events.d.ts +66 -0
  19. package/common/decors/Events.js +163 -0
  20. package/common/decors/Exports.d.ts +1 -0
  21. package/common/decors/Exports.js +53 -0
  22. package/common/decors/Permissions.d.ts +3 -0
  23. package/common/decors/Permissions.js +49 -0
  24. package/common/decors/Resources.d.ts +8 -0
  25. package/common/decors/Resources.js +94 -0
  26. package/common/decors/Ticks.d.ts +9 -0
  27. package/common/decors/Ticks.js +32 -0
  28. package/common/net/NetworkedMap.d.ts +28 -0
  29. package/common/net/NetworkedMap.js +225 -0
  30. package/common/types.d.ts +5 -0
  31. package/common/types.js +0 -0
  32. package/common/utils/ClassTypes.d.ts +11 -0
  33. package/common/utils/ClassTypes.js +15 -0
  34. package/common/utils/Color.d.ts +14 -0
  35. package/common/utils/Color.js +33 -0
  36. package/common/utils/Delay.d.ts +1 -0
  37. package/common/utils/Delay.js +6 -0
  38. package/common/utils/Maths.d.ts +4 -0
  39. package/common/utils/Maths.js +18 -0
  40. package/common/utils/Point.d.ts +9 -0
  41. package/common/utils/Point.js +36 -0
  42. package/common/utils/PointF.d.ts +7 -0
  43. package/common/utils/PointF.js +18 -0
  44. package/common/utils/Quaternion.d.ts +10 -0
  45. package/common/utils/Quaternion.js +33 -0
  46. package/common/utils/Vector.d.ts +429 -0
  47. package/common/utils/Vector.js +589 -0
  48. package/common/utils/cleanPlayerName.d.ts +6 -0
  49. package/common/utils/cleanPlayerName.js +17 -0
  50. package/common/utils/enumValues.d.ts +12 -0
  51. package/common/utils/enumValues.js +20 -0
  52. package/common/utils/getStringFromUInt8Array.d.ts +8 -0
  53. package/common/utils/getStringFromUInt8Array.js +6 -0
  54. package/common/utils/getUInt32FromUint8Array.d.ts +8 -0
  55. package/common/utils/getUInt32FromUint8Array.js +6 -0
  56. package/common/utils/randomInt.d.ts +1 -0
  57. package/common/utils/randomInt.js +9 -0
  58. package/entities/CommonBaseEntity.d.ts +3 -3
  59. package/entities/CommonBaseEntity.js +2 -2
  60. package/entities/CommonBaseEntityBone.d.ts +1 -1
  61. package/entities/CommonBaseEntityBone.js +1 -1
  62. package/entities/CommonPed.d.ts +1 -1
  63. package/entities/CommonPed.js +1 -1
  64. package/entities/CommonPlayer.js +5 -5
  65. package/entities/CommonProp.d.ts +1 -1
  66. package/entities/CommonProp.js +1 -1
  67. package/entities/CommonVehicle.d.ts +1 -1
  68. package/entities/CommonVehicle.js +1 -1
  69. package/index.d.ts +26 -0
  70. package/index.js +26 -0
  71. package/interfaces/Dimension.d.ts +1 -1
  72. package/package.json +1 -1
  73. package/utils/Animations.js +1 -1
@@ -1,6 +1,6 @@
1
- import type { ClassTypes } from "@common/utils/ClassTypes";
2
- import type { Quaternion } from "@common/utils/Quaternion";
3
- import { Vector3 } from "@common/utils/Vector";
1
+ import type { ClassTypes } from "../common/utils/ClassTypes";
2
+ import type { Quaternion } from "../common/utils/Quaternion";
3
+ import { Vector3 } from "../common/utils/Vector";
4
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  import type { CommonBaseEntityBoneCollection } from "./CommonBaseEntityBoneCollection";
5
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  import type { StateBagChangeHandler } from "../cfx/StateBagChangeHandler";
6
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  import { CommonModel } from "../CommonModel";
@@ -1,9 +1,9 @@
1
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  var __defProp = Object.defineProperty;
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  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
- import { Vector3 } from "@common/utils/Vector";
3
+ import { Vector3 } from "../common/utils/Vector";
4
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  import cfx from "../cfx/cfx";
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  import { CommonModel } from "../CommonModel";
6
- import { GlobalData } from "@common/GlobalData";
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+ import { GlobalData } from "../common/GlobalData";
7
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  import { IHandle } from "./IHandle";
8
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  class CommonBaseEntity extends IHandle {
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  static {
@@ -1,4 +1,4 @@
1
- import { Vector3 } from "@common/utils/Vector";
1
+ import { Vector3 } from "../common/utils/Vector";
2
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  import type { IHandle } from "./IHandle";
3
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  export declare abstract class CommonBaseEntityBone {
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  protected readonly owner: IHandle;
@@ -1,6 +1,6 @@
1
1
  var __defProp = Object.defineProperty;
2
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  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
- import { Vector3 } from "@common/utils/Vector";
3
+ import { Vector3 } from "../common/utils/Vector";
4
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  class CommonBaseEntityBone {
5
5
  static {
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  __name(this, "CommonBaseEntityBone");
@@ -1,6 +1,6 @@
1
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  import { CommonBaseEntity } from "./CommonBaseEntity";
2
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  import { CommonPlayer } from "./CommonPlayer";
3
- import { ClassTypes } from "@common/utils/ClassTypes";
3
+ import { ClassTypes } from "../common/utils/ClassTypes";
4
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  import { CommonPedBoneCollection } from "./CommonPedBoneCollection";
5
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  import { CommonTasks } from "../CommonTasks";
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  export declare class CommonPed extends CommonBaseEntity {
@@ -2,7 +2,7 @@ var __defProp = Object.defineProperty;
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  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
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  import { CommonBaseEntity } from "./CommonBaseEntity";
4
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  import { CommonPlayer } from "./CommonPlayer";
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- import { ClassTypes } from "@common/utils/ClassTypes";
5
+ import { ClassTypes } from "../common/utils/ClassTypes";
6
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  import { CommonPedBoneCollection } from "./CommonPedBoneCollection";
7
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  import { CommonTasks } from "../CommonTasks";
8
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  class CommonPed extends CommonBaseEntity {
@@ -1,10 +1,10 @@
1
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  var __defProp = Object.defineProperty;
2
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  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
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  import { CommonPed } from "./CommonPed";
4
- import { ClassTypes } from "@common/utils/ClassTypes";
4
+ import { ClassTypes } from "../common/utils/ClassTypes";
5
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  import { GetEntityClassFromHandle } from "./GetEntityClassIdFromHandle";
6
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  import cfx from "../cfx/cfx";
7
- import { GameConstants } from "../CommonGameConstants";
7
+ import { CommonGameConstants } from "../CommonGameConstants";
8
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  class CommonPlayer {
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  static {
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  __name(this, "CommonPlayer");
@@ -17,7 +17,7 @@ class CommonPlayer {
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  type = ClassTypes.Player;
18
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  static *AllPlayers(excludeLocalPlayer = true) {
19
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  for (const ply of GetActivePlayers()) {
20
- if (excludeLocalPlayer && ply === GameConstants.PlayerId) {
20
+ if (excludeLocalPlayer && ply === CommonGameConstants.PlayerId) {
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  continue;
22
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  }
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  yield new CommonPlayer(ply);
@@ -50,7 +50,7 @@ class CommonPlayer {
50
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  * @param [fromPlayer=GameConstants.Player] the player to get the distance from
51
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  * @returns the closest player from {@param fromPlayer} and the distance the player was
52
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  */
53
- static getClosestPlayerPedWithDistance(minimumDistance = Number.MAX_VALUE, fromPlayer = GameConstants.Player) {
53
+ static getClosestPlayerPedWithDistance(minimumDistance = Number.MAX_VALUE, fromPlayer = CommonGameConstants.Player) {
54
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  const ped = fromPlayer.Ped;
55
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  const pos = ped.Position;
56
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  const data = [null, Number.MAX_VALUE];
@@ -69,7 +69,7 @@ class CommonPlayer {
69
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  * @param [fromPlayer=GameConstants.Player] the player to get the distance from
70
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  * @returns the closest player from {@param fromPlayer} and the distance the player was
71
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  */
72
- static getClosestPlayerPed(minimumDistance = Number.MAX_VALUE, fromPlayer = GameConstants.Player) {
72
+ static getClosestPlayerPed(minimumDistance = Number.MAX_VALUE, fromPlayer = CommonGameConstants.Player) {
73
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  const data = this.getClosestPlayerPedWithDistance(minimumDistance, fromPlayer);
74
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  return data[0];
75
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  }
@@ -1,4 +1,4 @@
1
- import { ClassTypes } from "@common/utils/ClassTypes";
1
+ import { ClassTypes } from "../common/utils/ClassTypes";
2
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  import { CommonBaseEntity } from "./CommonBaseEntity";
3
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  import { CommonEntityBoneCollection } from "./CommonEntityBoneCollection";
4
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  import type { CommonEntity } from "./CommonEntityType";
@@ -1,6 +1,6 @@
1
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  var __defProp = Object.defineProperty;
2
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  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
- import { ClassTypes } from "@common/utils/ClassTypes";
3
+ import { ClassTypes } from "../common/utils/ClassTypes";
4
4
  import { CommonBaseEntity } from "./CommonBaseEntity";
5
5
  import { CommonEntityBoneCollection } from "./CommonEntityBoneCollection";
6
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  import { GetEntityClassFromHandle } from "./GetEntityClassIdFromHandle";
@@ -1,4 +1,4 @@
1
- import { ClassTypes } from "@common/utils/ClassTypes";
1
+ import { ClassTypes } from "../common/utils/ClassTypes";
2
2
  import { CommonBaseEntity } from "./CommonBaseEntity";
3
3
  import { CommonEntityBoneCollection } from "./CommonEntityBoneCollection";
4
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  export declare class CommonVehicle extends CommonBaseEntity {
@@ -1,6 +1,6 @@
1
1
  var __defProp = Object.defineProperty;
2
2
  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
- import { ClassTypes } from "@common/utils/ClassTypes";
3
+ import { ClassTypes } from "../common/utils/ClassTypes";
4
4
  import { CommonBaseEntity } from "./CommonBaseEntity";
5
5
  import { CommonEntityBoneCollection } from "./CommonEntityBoneCollection";
6
6
  class CommonVehicle extends CommonBaseEntity {
package/index.d.ts CHANGED
@@ -20,5 +20,31 @@ export * from "./entities/GetEntityClassIdFromHandle";
20
20
  export * from "./entities/IHandle";
21
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  export * from "./definitions/index.d";
22
22
  export * from "./definitions/redm.d";
23
+ export * from "./common/Command";
24
+ export * from "./common/Convar";
25
+ export * from "./common/GlobalData";
26
+ export * from "./common/Kvp";
27
+ export * from "./common/Resource";
28
+ export * from "./common/types";
29
+ export * from "./common/utils/ClassTypes";
30
+ export * from "./common/utils/Color";
31
+ export * from "./common/utils/Delay";
32
+ export * from "./common/utils/Maths";
33
+ export * from "./common/utils/Point";
34
+ export * from "./common/utils/PointF";
35
+ export * from "./common/utils/Quaternion";
36
+ export * from "./common/utils/Vector";
37
+ export * from "./common/utils/cleanPlayerName";
38
+ export * from "./common/utils/enumValues";
39
+ export * from "./common/utils/getStringFromUInt8Array";
40
+ export * from "./common/utils/getUInt32FromUint8Array";
41
+ export * from "./common/utils/randomInt";
42
+ export * from "./common/net/NetworkedMap";
43
+ export * from "./common/decors/ConVar";
44
+ export * from "./common/decors/Events";
45
+ export * from "./common/decors/Exports";
46
+ export * from "./common/decors/Permissions";
47
+ export * from "./common/decors/Resources";
48
+ export * from "./common/decors/Ticks";
23
49
  export * from "./cfx/StateBagChangeHandler";
24
50
  export * from "./cfx/cfx";
package/index.js CHANGED
@@ -20,5 +20,31 @@ export * from "./entities/GetEntityClassIdFromHandle";
20
20
  export * from "./entities/IHandle";
21
21
  export * from "./definitions/index.d";
22
22
  export * from "./definitions/redm.d";
23
+ export * from "./common/Command";
24
+ export * from "./common/Convar";
25
+ export * from "./common/GlobalData";
26
+ export * from "./common/Kvp";
27
+ export * from "./common/Resource";
28
+ export * from "./common/types";
29
+ export * from "./common/utils/ClassTypes";
30
+ export * from "./common/utils/Color";
31
+ export * from "./common/utils/Delay";
32
+ export * from "./common/utils/Maths";
33
+ export * from "./common/utils/Point";
34
+ export * from "./common/utils/PointF";
35
+ export * from "./common/utils/Quaternion";
36
+ export * from "./common/utils/Vector";
37
+ export * from "./common/utils/cleanPlayerName";
38
+ export * from "./common/utils/enumValues";
39
+ export * from "./common/utils/getStringFromUInt8Array";
40
+ export * from "./common/utils/getUInt32FromUint8Array";
41
+ export * from "./common/utils/randomInt";
42
+ export * from "./common/net/NetworkedMap";
43
+ export * from "./common/decors/ConVar";
44
+ export * from "./common/decors/Events";
45
+ export * from "./common/decors/Exports";
46
+ export * from "./common/decors/Permissions";
47
+ export * from "./common/decors/Resources";
48
+ export * from "./common/decors/Ticks";
23
49
  export * from "./cfx/StateBagChangeHandler";
24
50
  export * from "./cfx/cfx";
@@ -1,4 +1,4 @@
1
- import type { Vector3 } from "@common/utils/Vector";
1
+ import type { Vector3 } from "../common/utils/Vector";
2
2
  export interface Dimensions {
3
3
  min: Vector3;
4
4
  max: Vector3;
package/package.json CHANGED
@@ -8,7 +8,7 @@
8
8
  ],
9
9
  "license": "MIT",
10
10
  "type": "module",
11
- "version": "0.0.126",
11
+ "version": "0.0.128",
12
12
  "repository": {
13
13
  "type": "git",
14
14
  "url": "https://github.com/nativewrappers/nativewrappers.git"
@@ -1,6 +1,6 @@
1
1
  var __defProp = Object.defineProperty;
2
2
  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
- import { Delay } from "@common/utils/Delay";
3
+ import { Delay } from "../common/utils/Delay";
4
4
  const LoadAnimDict = /* @__PURE__ */ __name(async (animDict, waitTime = 1e3) => {
5
5
  const start = GetGameTimer();
6
6
  if (!HasAnimDictLoaded(animDict)) {