@nativewrappers/common-game 0.0.125 → 0.0.127

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Files changed (71) hide show
  1. package/CommonModel.js +2 -2
  2. package/CommonTasks.d.ts +1 -1
  3. package/CommonTasks.js +2 -2
  4. package/common/Command.d.ts +77 -0
  5. package/common/Command.js +152 -0
  6. package/common/Convar.d.ts +13 -0
  7. package/common/Convar.js +58 -0
  8. package/common/GlobalData.d.ts +12 -0
  9. package/common/GlobalData.js +20 -0
  10. package/common/Kvp.d.ts +69 -0
  11. package/common/Kvp.js +137 -0
  12. package/common/Resource.d.ts +14 -0
  13. package/common/Resource.js +54 -0
  14. package/common/decors/ConVar.d.ts +14 -0
  15. package/common/decors/ConVar.js +70 -0
  16. package/common/decors/Events.d.ts +66 -0
  17. package/common/decors/Events.js +163 -0
  18. package/common/decors/Exports.d.ts +1 -0
  19. package/common/decors/Exports.js +53 -0
  20. package/common/decors/Permissions.d.ts +3 -0
  21. package/common/decors/Permissions.js +49 -0
  22. package/common/decors/Resources.d.ts +8 -0
  23. package/common/decors/Resources.js +94 -0
  24. package/common/decors/Ticks.d.ts +9 -0
  25. package/common/decors/Ticks.js +32 -0
  26. package/common/net/NetworkedMap.d.ts +28 -0
  27. package/common/net/NetworkedMap.js +225 -0
  28. package/common/types.d.ts +5 -0
  29. package/common/types.js +0 -0
  30. package/common/utils/ClassTypes.d.ts +11 -0
  31. package/common/utils/ClassTypes.js +15 -0
  32. package/common/utils/Color.d.ts +14 -0
  33. package/common/utils/Color.js +33 -0
  34. package/common/utils/Delay.d.ts +1 -0
  35. package/common/utils/Delay.js +6 -0
  36. package/common/utils/Maths.d.ts +4 -0
  37. package/common/utils/Maths.js +18 -0
  38. package/common/utils/Point.d.ts +9 -0
  39. package/common/utils/Point.js +36 -0
  40. package/common/utils/PointF.d.ts +7 -0
  41. package/common/utils/PointF.js +18 -0
  42. package/common/utils/Quaternion.d.ts +10 -0
  43. package/common/utils/Quaternion.js +33 -0
  44. package/common/utils/Vector.d.ts +429 -0
  45. package/common/utils/Vector.js +589 -0
  46. package/common/utils/cleanPlayerName.d.ts +6 -0
  47. package/common/utils/cleanPlayerName.js +17 -0
  48. package/common/utils/enumValues.d.ts +12 -0
  49. package/common/utils/enumValues.js +20 -0
  50. package/common/utils/getStringFromUInt8Array.d.ts +8 -0
  51. package/common/utils/getStringFromUInt8Array.js +6 -0
  52. package/common/utils/getUInt32FromUint8Array.d.ts +8 -0
  53. package/common/utils/getUInt32FromUint8Array.js +6 -0
  54. package/common/utils/randomInt.d.ts +1 -0
  55. package/common/utils/randomInt.js +9 -0
  56. package/entities/CommonBaseEntity.d.ts +3 -3
  57. package/entities/CommonBaseEntity.js +2 -2
  58. package/entities/CommonBaseEntityBone.d.ts +1 -1
  59. package/entities/CommonBaseEntityBone.js +1 -1
  60. package/entities/CommonPed.d.ts +1 -1
  61. package/entities/CommonPed.js +1 -1
  62. package/entities/CommonPlayer.js +1 -1
  63. package/entities/CommonProp.d.ts +1 -1
  64. package/entities/CommonProp.js +1 -1
  65. package/entities/CommonVehicle.d.ts +1 -1
  66. package/entities/CommonVehicle.js +1 -1
  67. package/index.d.ts +26 -0
  68. package/index.js +26 -0
  69. package/interfaces/Dimension.d.ts +1 -1
  70. package/package.json +1 -1
  71. package/utils/Animations.js +1 -1
@@ -1,6 +1,6 @@
1
- import type { ClassTypes } from "@common/utils/ClassTypes";
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- import type { Quaternion } from "@common/utils/Quaternion";
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- import { Vector3 } from "@common/utils/Vector";
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+ import type { ClassTypes } from "../common/utils/ClassTypes";
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+ import type { Quaternion } from "../common/utils/Quaternion";
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+ import { Vector3 } from "../common/utils/Vector";
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  import type { CommonBaseEntityBoneCollection } from "./CommonBaseEntityBoneCollection";
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  import type { StateBagChangeHandler } from "../cfx/StateBagChangeHandler";
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  import { CommonModel } from "../CommonModel";
@@ -1,9 +1,9 @@
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  var __defProp = Object.defineProperty;
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  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
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- import { Vector3 } from "@common/utils/Vector";
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+ import { Vector3 } from "../common/utils/Vector";
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  import cfx from "../cfx/cfx";
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  import { CommonModel } from "../CommonModel";
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- import { GlobalData } from "@common/GlobalData";
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+ import { GlobalData } from "../common/GlobalData";
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  import { IHandle } from "./IHandle";
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  class CommonBaseEntity extends IHandle {
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  static {
@@ -1,4 +1,4 @@
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- import { Vector3 } from "@common/utils/Vector";
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+ import { Vector3 } from "../common/utils/Vector";
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  import type { IHandle } from "./IHandle";
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  export declare abstract class CommonBaseEntityBone {
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  protected readonly owner: IHandle;
@@ -1,6 +1,6 @@
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  var __defProp = Object.defineProperty;
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  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
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- import { Vector3 } from "@common/utils/Vector";
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+ import { Vector3 } from "../common/utils/Vector";
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  class CommonBaseEntityBone {
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  static {
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  __name(this, "CommonBaseEntityBone");
@@ -1,6 +1,6 @@
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  import { CommonBaseEntity } from "./CommonBaseEntity";
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  import { CommonPlayer } from "./CommonPlayer";
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- import { ClassTypes } from "@common/utils/ClassTypes";
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+ import { ClassTypes } from "../common/utils/ClassTypes";
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  import { CommonPedBoneCollection } from "./CommonPedBoneCollection";
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  import { CommonTasks } from "../CommonTasks";
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  export declare class CommonPed extends CommonBaseEntity {
@@ -2,7 +2,7 @@ var __defProp = Object.defineProperty;
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  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
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  import { CommonBaseEntity } from "./CommonBaseEntity";
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  import { CommonPlayer } from "./CommonPlayer";
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- import { ClassTypes } from "@common/utils/ClassTypes";
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+ import { ClassTypes } from "../common/utils/ClassTypes";
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  import { CommonPedBoneCollection } from "./CommonPedBoneCollection";
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  import { CommonTasks } from "../CommonTasks";
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  class CommonPed extends CommonBaseEntity {
@@ -1,7 +1,7 @@
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  var __defProp = Object.defineProperty;
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  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
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  import { CommonPed } from "./CommonPed";
4
- import { ClassTypes } from "@common/utils/ClassTypes";
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+ import { ClassTypes } from "../common/utils/ClassTypes";
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  import { GetEntityClassFromHandle } from "./GetEntityClassIdFromHandle";
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  import cfx from "../cfx/cfx";
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  import { GameConstants } from "../CommonGameConstants";
@@ -1,4 +1,4 @@
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- import { ClassTypes } from "@common/utils/ClassTypes";
1
+ import { ClassTypes } from "../common/utils/ClassTypes";
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  import { CommonBaseEntity } from "./CommonBaseEntity";
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  import { CommonEntityBoneCollection } from "./CommonEntityBoneCollection";
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  import type { CommonEntity } from "./CommonEntityType";
@@ -1,6 +1,6 @@
1
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  var __defProp = Object.defineProperty;
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  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
- import { ClassTypes } from "@common/utils/ClassTypes";
3
+ import { ClassTypes } from "../common/utils/ClassTypes";
4
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  import { CommonBaseEntity } from "./CommonBaseEntity";
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  import { CommonEntityBoneCollection } from "./CommonEntityBoneCollection";
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  import { GetEntityClassFromHandle } from "./GetEntityClassIdFromHandle";
@@ -1,4 +1,4 @@
1
- import { ClassTypes } from "@common/utils/ClassTypes";
1
+ import { ClassTypes } from "../common/utils/ClassTypes";
2
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  import { CommonBaseEntity } from "./CommonBaseEntity";
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  import { CommonEntityBoneCollection } from "./CommonEntityBoneCollection";
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  export declare class CommonVehicle extends CommonBaseEntity {
@@ -1,6 +1,6 @@
1
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  var __defProp = Object.defineProperty;
2
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  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
- import { ClassTypes } from "@common/utils/ClassTypes";
3
+ import { ClassTypes } from "../common/utils/ClassTypes";
4
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  import { CommonBaseEntity } from "./CommonBaseEntity";
5
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  import { CommonEntityBoneCollection } from "./CommonEntityBoneCollection";
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  class CommonVehicle extends CommonBaseEntity {
package/index.d.ts CHANGED
@@ -20,5 +20,31 @@ export * from "./entities/GetEntityClassIdFromHandle";
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  export * from "./entities/IHandle";
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  export * from "./definitions/index.d";
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  export * from "./definitions/redm.d";
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+ export * from "./common/Command";
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+ export * from "./common/Convar";
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+ export * from "./common/GlobalData";
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+ export * from "./common/Kvp";
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+ export * from "./common/Resource";
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+ export * from "./common/types";
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+ export * from "./common/utils/ClassTypes";
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+ export * from "./common/utils/Color";
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+ export * from "./common/utils/Delay";
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+ export * from "./common/utils/Maths";
33
+ export * from "./common/utils/Point";
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+ export * from "./common/utils/PointF";
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+ export * from "./common/utils/Quaternion";
36
+ export * from "./common/utils/Vector";
37
+ export * from "./common/utils/cleanPlayerName";
38
+ export * from "./common/utils/enumValues";
39
+ export * from "./common/utils/getStringFromUInt8Array";
40
+ export * from "./common/utils/getUInt32FromUint8Array";
41
+ export * from "./common/utils/randomInt";
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+ export * from "./common/net/NetworkedMap";
43
+ export * from "./common/decors/ConVar";
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+ export * from "./common/decors/Events";
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+ export * from "./common/decors/Exports";
46
+ export * from "./common/decors/Permissions";
47
+ export * from "./common/decors/Resources";
48
+ export * from "./common/decors/Ticks";
23
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  export * from "./cfx/StateBagChangeHandler";
24
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  export * from "./cfx/cfx";
package/index.js CHANGED
@@ -20,5 +20,31 @@ export * from "./entities/GetEntityClassIdFromHandle";
20
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  export * from "./entities/IHandle";
21
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  export * from "./definitions/index.d";
22
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  export * from "./definitions/redm.d";
23
+ export * from "./common/Command";
24
+ export * from "./common/Convar";
25
+ export * from "./common/GlobalData";
26
+ export * from "./common/Kvp";
27
+ export * from "./common/Resource";
28
+ export * from "./common/types";
29
+ export * from "./common/utils/ClassTypes";
30
+ export * from "./common/utils/Color";
31
+ export * from "./common/utils/Delay";
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+ export * from "./common/utils/Maths";
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+ export * from "./common/utils/Point";
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+ export * from "./common/utils/PointF";
35
+ export * from "./common/utils/Quaternion";
36
+ export * from "./common/utils/Vector";
37
+ export * from "./common/utils/cleanPlayerName";
38
+ export * from "./common/utils/enumValues";
39
+ export * from "./common/utils/getStringFromUInt8Array";
40
+ export * from "./common/utils/getUInt32FromUint8Array";
41
+ export * from "./common/utils/randomInt";
42
+ export * from "./common/net/NetworkedMap";
43
+ export * from "./common/decors/ConVar";
44
+ export * from "./common/decors/Events";
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+ export * from "./common/decors/Exports";
46
+ export * from "./common/decors/Permissions";
47
+ export * from "./common/decors/Resources";
48
+ export * from "./common/decors/Ticks";
23
49
  export * from "./cfx/StateBagChangeHandler";
24
50
  export * from "./cfx/cfx";
@@ -1,4 +1,4 @@
1
- import type { Vector3 } from "@common/utils/Vector";
1
+ import type { Vector3 } from "../common/utils/Vector";
2
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  export interface Dimensions {
3
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  min: Vector3;
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  max: Vector3;
package/package.json CHANGED
@@ -8,7 +8,7 @@
8
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  ],
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  "license": "MIT",
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  "type": "module",
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- "version": "0.0.125",
11
+ "version": "0.0.127",
12
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  "repository": {
13
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  "type": "git",
14
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  "url": "https://github.com/nativewrappers/nativewrappers.git"
@@ -1,6 +1,6 @@
1
1
  var __defProp = Object.defineProperty;
2
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  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
- import { Delay } from "@common/utils/Delay";
3
+ import { Delay } from "../common/utils/Delay";
4
4
  const LoadAnimDict = /* @__PURE__ */ __name(async (animDict, waitTime = 1e3) => {
5
5
  const start = GetGameTimer();
6
6
  if (!HasAnimDictLoaded(animDict)) {