@nativescript/canvas 2.0.0-webgpu.39 → 2.0.0-webgpu.40

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (17) hide show
  1. package/WebGPU/Utils.js +6 -4
  2. package/WebGPU/Utils.js.map +1 -1
  3. package/package.json +1 -1
  4. package/platforms/android/canvas-release.aar +0 -0
  5. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/CanvasNative +0 -0
  6. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Modules/CanvasNative.swiftmodule/Project/arm64-apple-ios.swiftsourceinfo +0 -0
  7. package/platforms/ios/CanvasNative.xcframework/ios-arm64/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/DWARF/CanvasNative +0 -0
  8. package/platforms/ios/CanvasNative.xcframework/ios-arm64/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/Relocations/aarch64/CanvasNative.yml +127 -127
  9. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/CanvasNative +0 -0
  10. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/Project/arm64-apple-ios-simulator.swiftsourceinfo +0 -0
  11. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/Project/x86_64-apple-ios-simulator.swiftsourceinfo +0 -0
  12. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/_CodeSignature/CodeResources +4 -4
  13. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/DWARF/CanvasNative +0 -0
  14. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/Relocations/aarch64/CanvasNative.yml +671 -671
  15. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/Relocations/x86_64/CanvasNative.yml +732 -732
  16. package/platforms/ios/src/cpp/webgpu/GPUDeviceImpl.cpp +3 -1
  17. package/platforms/ios/src/cpp/webgpu/GPURenderPassEncoderImpl.cpp +23 -20
@@ -1501,6 +1501,7 @@ void GPUDeviceImpl::CreateRenderPipeline(const v8::FunctionCallbackInfo<v8::Valu
1501
1501
  if (hasFragment && fragmentValue->IsObject()) {
1502
1502
  auto fragmentValueObj = fragmentValue.As<v8::Object>();
1503
1503
  fragment = new CanvasFragmentState{};
1504
+ fragment->entry_point = nullptr;
1504
1505
 
1505
1506
  v8::Local<v8::Value> targetsVal;
1506
1507
  fragmentValueObj->Get(context, ConvertToV8String(isolate, "targets")).ToLocal(&targetsVal);
@@ -2143,7 +2144,6 @@ void GPUDeviceImpl::CreateRenderPipeline(const v8::FunctionCallbackInfo<v8::Valu
2143
2144
  }
2144
2145
 
2145
2146
 
2146
-
2147
2147
  auto pipeline = canvas_native_webgpu_device_create_render_pipeline(ptr->GetGPUDevice(),
2148
2148
  &descriptor);
2149
2149
 
@@ -2420,6 +2420,7 @@ void GPUDeviceImpl::CreateRenderPipelineAsync(const v8::FunctionCallbackInfo<v8:
2420
2420
  if (!fragmentValue.IsEmpty() && fragmentValue->IsObject()) {
2421
2421
  auto fragmentValueObj = fragmentValue.As<v8::Object>();
2422
2422
  fragment = new CanvasFragmentState{};
2423
+ fragment->entry_point = nullptr;
2423
2424
 
2424
2425
  v8::Local<v8::Value> targetsVal;
2425
2426
  fragmentValueObj->Get(context, ConvertToV8String(isolate, "targets")).ToLocal(&targetsVal);
@@ -2899,6 +2900,7 @@ void GPUDeviceImpl::CreateRenderPipelineAsync(const v8::FunctionCallbackInfo<v8:
2899
2900
  if (!vertexValue.IsEmpty() && vertexValue->IsObject()) {
2900
2901
  auto vertexObj = vertexValue.As<v8::Object>();
2901
2902
  vertex = new CanvasVertexState{};
2903
+ vertex->entry_point = nullptr;
2902
2904
 
2903
2905
  v8::Local<v8::Value> moduleVal;
2904
2906
  vertexObj->Get(context, ConvertToV8String(isolate, "module")).ToLocal(&moduleVal);
@@ -692,29 +692,32 @@ void GPURenderPassEncoderImpl::SetViewport(const v8::FunctionCallbackInfo<v8::Va
692
692
  return;
693
693
  }
694
694
 
695
- auto x = args[0];
696
- auto y = args[1];
697
- auto width = args[2];
698
- auto height = args[3];
695
+ auto xVal = args[0];
696
+ auto yVal = args[1];
697
+ auto widthVal = args[2];
698
+ auto heightVal = args[3];
699
699
 
700
- auto minDepth = args[4];
701
- auto maxDepth = args[5];
700
+ auto minDepthVal = args[4];
701
+ auto maxDepthVal = args[5];
702
702
 
703
703
  auto isolate = args.GetIsolate();
704
704
  auto context = isolate->GetCurrentContext();
705
-
706
- canvas_native_webgpu_render_pass_encoder_set_viewport(ptr->GetPass(),
707
- (float) x->NumberValue(
708
- context).FromJust(),
709
- (float) y->NumberValue(
710
- context).FromJust(),
711
- (float) width->NumberValue(
712
- context).FromJust(),
713
- (float) height->NumberValue(
714
- context).FromJust(),
715
- (float) minDepth->NumberValue(
716
- context).FromJust(),
717
- (float) maxDepth->NumberValue(
718
- context).FromJust());
705
+
706
+
707
+ auto x = (float) xVal->NumberValue(
708
+ context).FromJust();
709
+ auto y = (float) yVal->NumberValue(
710
+ context).FromJust();
711
+ auto width = (float) widthVal->NumberValue(
712
+ context).FromJust();
713
+ auto height = (float) heightVal->NumberValue(
714
+ context).FromJust();
715
+
716
+ auto minDepth = (float) minDepthVal->NumberValue(
717
+ context).FromJust();
718
+ auto maxDepth = (float) maxDepthVal->NumberValue(
719
+ context).FromJust();
720
+
721
+ canvas_native_webgpu_render_pass_encoder_set_viewport(ptr->GetPass(),x,y,width,height, minDepth, maxDepth);
719
722
 
720
723
  }