@nativescript/canvas 2.0.0-webgpu.2 → 2.0.0-webgpu.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/angular/package.json +20 -0
- package/package.json +1 -3
- package/platforms/android/canvas-release.aar +0 -0
- package/platforms/ios/CanvasNative.xcframework/Info.plist +5 -5
- package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/CanvasNative +0 -0
- package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Modules/CanvasNative.swiftmodule/Project/arm64-apple-ios.swiftsourceinfo +0 -0
- package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios.swiftdoc +0 -0
- package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/NSCCanvas.nib +0 -0
- package/platforms/ios/CanvasNative.xcframework/ios-arm64/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/DWARF/CanvasNative +0 -0
- package/platforms/ios/CanvasNative.xcframework/ios-arm64/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/Relocations/aarch64/CanvasNative.yml +132 -132
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/CanvasNative +0 -0
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/Project/arm64-apple-ios-simulator.swiftsourceinfo +0 -0
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/Project/x86_64-apple-ios-simulator.swiftsourceinfo +0 -0
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios-simulator.swiftdoc +0 -0
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/x86_64-apple-ios-simulator.swiftdoc +0 -0
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/NSCCanvas.nib +0 -0
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/DWARF/CanvasNative +0 -0
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/Relocations/aarch64/CanvasNative.yml +646 -646
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/Relocations/x86_64/CanvasNative.yml +684 -684
- package/platforms/ios/src/NSOperationQueueWrapper.h +2 -0
- package/platforms/ios/src/cpp/AsyncCallback.h +206 -0
- package/platforms/ios/src/cpp/CanvasJSIModule.cpp +1 -1
- package/platforms/ios/src/cpp/Helpers.h +2 -164
- package/platforms/ios/src/cpp/ImageAssetImpl.cpp +2 -2
- package/platforms/ios/src/cpp/ImageBitmapImpl.h +2 -1
- package/platforms/ios/src/cpp/NativeType.h +87 -0
- package/platforms/ios/src/cpp/ObjectWrapperImpl.h +50 -0
- package/platforms/ios/src/cpp/PromiseCallback.h +198 -0
- package/platforms/ios/src/cpp/canvas2d/CanvasGradient.h +7 -6
- package/platforms/ios/src/cpp/canvas2d/CanvasPattern.cpp +1 -1
- package/platforms/ios/src/cpp/canvas2d/CanvasPattern.h +1 -1
- package/platforms/ios/src/cpp/canvas2d/CanvasRenderingContext2DImpl.cpp +5 -5
- package/platforms/ios/src/cpp/canvas2d/CanvasRenderingContext2DImpl.h +15 -10
- package/platforms/ios/src/cpp/canvas2d/ImageDataImpl.cpp +2 -2
- package/platforms/ios/src/cpp/canvas2d/ImageDataImpl.h +1 -1
- package/platforms/ios/src/cpp/canvas2d/MatrixImpl.cpp +10 -10
- package/platforms/ios/src/cpp/canvas2d/Path2D.cpp +6 -3
- package/platforms/ios/src/cpp/webgl/WebGLActiveInfoImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/WebGLBuffer.h +1 -1
- package/platforms/ios/src/cpp/webgl/WebGLFramebuffer.h +1 -1
- package/platforms/ios/src/cpp/webgl/WebGLProgram.h +3 -3
- package/platforms/ios/src/cpp/webgl/WebGLRenderbuffer.h +3 -3
- package/platforms/ios/src/cpp/webgl/WebGLRenderingContext.h +1 -1
- package/platforms/ios/src/cpp/webgl/WebGLShader.h +1 -1
- package/platforms/ios/src/cpp/webgl/WebGLShaderPrecisionFormatImpl.h +5 -5
- package/platforms/ios/src/cpp/webgl/WebGLTexture.h +3 -2
- package/platforms/ios/src/cpp/webgl/WebGLUniformLocation.h +2 -2
- package/platforms/ios/src/cpp/webgl/extensions/ANGLE_instanced_arraysImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/EXT_blend_minmaxImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/EXT_color_buffer_half_floatImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/EXT_disjoint_timer_queryImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/EXT_sRGBImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/EXT_shader_texture_lodImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/EXT_texture_filter_anisotropicImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/OES_element_index_uintImpl.h +2 -2
- package/platforms/ios/src/cpp/webgl/extensions/OES_fbo_render_mipmap.h +5 -5
- package/platforms/ios/src/cpp/webgl/extensions/OES_standard_derivativesImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/OES_texture_floatImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/OES_texture_float_linearImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/OES_texture_half_floatImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/OES_texture_half_float_linearImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/OES_vertex_array_objectImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/WEBGL_color_buffer_floatImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/WEBGL_compressed_texture_atcImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/WEBGL_compressed_texture_etc1Impl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/WEBGL_compressed_texture_etcImpl.h +2 -2
- package/platforms/ios/src/cpp/webgl/extensions/WEBGL_compressed_texture_pvrtcImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/WEBGL_compressed_texture_s3tcImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/WEBGL_compressed_texture_s3tc_srgbImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/WEBGL_depth_textureImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/WEBGL_draw_buffersImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl/extensions/WEBGL_lose_contextImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl2/WebGL2RenderingContext.h +1 -1
- package/platforms/ios/src/cpp/webgl2/WebGLQuery.h +1 -1
- package/platforms/ios/src/cpp/webgl2/WebGLSampler.h +1 -1
- package/platforms/ios/src/cpp/webgl2/WebGLSyncImpl.h +1 -1
- package/platforms/ios/src/cpp/webgl2/WebGLTransformFeedback.h +1 -1
- package/platforms/ios/src/cpp/webgl2/WebGLVertexArrayObject.h +2 -2
- package/platforms/ios/src/cpp/webgpu/GPUAdapterImpl.cpp +123 -57
- package/platforms/ios/src/cpp/webgpu/GPUAdapterImpl.h +1 -1
- package/platforms/ios/src/cpp/webgpu/GPUAdapterInfoImpl.cpp +1 -1
- package/platforms/ios/src/cpp/webgpu/GPUAdapterInfoImpl.h +1 -1
- package/platforms/ios/src/cpp/webgpu/GPUBindGroupImpl.cpp +1 -1
- package/platforms/ios/src/cpp/webgpu/GPUBindGroupImpl.h +1 -1
- package/platforms/ios/src/cpp/webgpu/GPUBindGroupLayoutImpl.cpp +1 -1
- package/platforms/ios/src/cpp/webgpu/GPUBindGroupLayoutImpl.h +1 -1
- package/platforms/ios/src/cpp/webgpu/GPUBufferImpl.cpp +44 -30
- package/platforms/ios/src/cpp/webgpu/GPUBufferImpl.h +4 -4
- package/platforms/ios/src/cpp/webgpu/GPUCanvasContextImpl.h +1 -1
- package/platforms/ios/src/cpp/webgpu/GPUCommandBufferImpl.cpp +1 -1
- package/platforms/ios/src/cpp/webgpu/GPUCommandBufferImpl.h +1 -1
- package/platforms/ios/src/cpp/webgpu/GPUCommandEncoderImpl.cpp +30 -31
- package/platforms/ios/src/cpp/webgpu/GPUCommandEncoderImpl.h +1 -1
- package/platforms/ios/src/cpp/webgpu/GPUComputePassEncoderImpl.cpp +1 -1
- package/platforms/ios/src/cpp/webgpu/GPUComputePassEncoderImpl.h +1 -1
- package/platforms/ios/src/cpp/webgpu/GPUComputePipelineImpl.cpp +1 -1
- package/platforms/ios/src/cpp/webgpu/GPUComputePipelineImpl.h +1 -1
- package/platforms/ios/src/cpp/webgpu/GPUDeviceImpl.cpp +93 -66
- package/platforms/ios/src/cpp/webgpu/GPUDeviceImpl.h +1 -1
- package/platforms/ios/src/cpp/webgpu/GPUImpl.cpp +52 -39
- package/platforms/ios/src/cpp/webgpu/GPUImpl.h +1 -1
- package/platforms/ios/src/cpp/webgpu/GPUPipelineLayoutImpl.cpp +1 -1
- package/platforms/ios/src/cpp/webgpu/GPUPipelineLayoutImpl.h +5 -4
- package/platforms/ios/src/cpp/webgpu/GPUQuerySetImpl.cpp +1 -1
- package/platforms/ios/src/cpp/webgpu/GPUQuerySetImpl.h +1 -1
- package/platforms/ios/src/cpp/webgpu/GPUQueueImpl.cpp +38 -23
- package/platforms/ios/src/cpp/webgpu/GPUQueueImpl.h +1 -1
- package/platforms/ios/src/cpp/webgpu/GPURenderBundleEncoderImpl.h +1 -1
- package/platforms/ios/src/cpp/webgpu/GPURenderBundleImpl.cpp +1 -1
- package/platforms/ios/src/cpp/webgpu/GPURenderBundleImpl.h +1 -1
- package/platforms/ios/src/cpp/webgpu/GPURenderPassEncoderImpl.cpp +1 -1
- package/platforms/ios/src/cpp/webgpu/GPURenderPassEncoderImpl.h +1 -1
- package/platforms/ios/src/cpp/webgpu/GPURenderPipelineImpl.cpp +1 -1
- package/platforms/ios/src/cpp/webgpu/GPURenderPipelineImpl.h +1 -1
- package/platforms/ios/src/cpp/webgpu/GPUSamplerImpl.cpp +1 -1
- package/platforms/ios/src/cpp/webgpu/GPUSamplerImpl.h +1 -1
- package/platforms/ios/src/cpp/webgpu/GPUShaderModuleImpl.cpp +1 -1
- package/platforms/ios/src/cpp/webgpu/GPUShaderModuleImpl.h +2 -2
- package/platforms/ios/src/cpp/webgpu/GPUSupportedLimitsImpl.cpp +2 -2
- package/platforms/ios/src/cpp/webgpu/GPUSupportedLimitsImpl.h +2 -2
- package/platforms/ios/src/cpp/webgpu/GPUTextureImpl.h +4 -4
- package/platforms/ios/src/cpp/webgpu/GPUTextureViewImpl.cpp +1 -1
- package/platforms/ios/src/cpp/webgpu/GPUTextureViewImpl.h +2 -2
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#include "Common.h"
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#include "ObjectWrapperImpl.h"
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class WebGLShaderPrecisionFormatImpl: ObjectWrapperImpl {
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class WebGLShaderPrecisionFormatImpl : ObjectWrapperImpl {
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public:
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WebGLShaderPrecisionFormatImpl(WebGLShaderPrecisionFormat*
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explicit WebGLShaderPrecisionFormatImpl(WebGLShaderPrecisionFormat *shader);
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~WebGLShaderPrecisionFormatImpl() {
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canvas_native_webgl_shader_precision_format_destroy(this->GetShaderPrecisionFormat());
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v8::EscapableHandleScope scope(isolate);
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auto object = WebGLShaderPrecisionFormatImpl::GetCtor(isolate)->GetFunction(
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context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
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SetNativeType(
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SetNativeType(shaderPrecisionFormat, NativeType::WebGLShaderPrecisionFormat);
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object->SetAlignedPointerInInternalField(0, shaderPrecisionFormat);
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shaderPrecisionFormat->BindFinalizer(isolate, object);
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static void GetPrecision(v8::Local<v8::Name> property,
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const v8::PropertyCallbackInfo<v8::Value> &info);
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WebGLShaderPrecisionFormat*
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WebGLShaderPrecisionFormat *GetShaderPrecisionFormat();
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WebGLShaderPrecisionFormat*
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WebGLShaderPrecisionFormat *shader_;
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};
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#include "Helpers.h"
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class WebGLTexture : ObjectWrapperImpl {
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WebGLTexture(uint32_t texture) : texture_(texture) {}
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auto object = WebGLTexture::GetCtor(isolate)->GetFunction(
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context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
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SetNativeType(
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SetNativeType(texture, NativeType::WebGLTexture);
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object->SetAlignedPointerInInternalField(0, texture);
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#include "Caches.h"
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class WebGLUniformLocation: ObjectWrapperImpl {
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class WebGLUniformLocation : ObjectWrapperImpl {
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WebGLUniformLocation(int32_t
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auto object = WebGLUniformLocation::GetCtor(isolate)->GetFunction(
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context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
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SetNativeType(
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SetNativeType(uniformLocation, NativeType::WebGLUniformLocation);
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object->SetAlignedPointerInInternalField(0, uniformLocation);
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uniformLocation->BindFinalizer(isolate, object);
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SetNativeType(
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SetNativeType(arrays, NativeType::ANGLE_instanced_arrays);
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SetNativeType( minmax, NativeType::EXT_blend_minmax);
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SetNativeType(
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SetNativeType( buffer, NativeType::EXT_color_buffer_half_float);
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auto object = EXT_sRGBImpl::GetCtor(isolate)->GetFunction(
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SetNativeType( extSrgb, NativeType::EXT_sRGB);
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NewInstance(v8::Isolate *isolate, OES_fbo_render_mipmapImpl *
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+
NewInstance(v8::Isolate *isolate, OES_fbo_render_mipmapImpl *mipmap) {
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auto context = isolate->GetCurrentContext();
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v8::EscapableHandleScope scope(isolate);
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auto object = OES_fbo_render_mipmapImpl::GetCtor(isolate)->GetFunction(
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context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
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-
SetNativeType(
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-
object->SetAlignedPointerInInternalField(0,
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+
SetNativeType( mipmap, NativeType::OES_fbo_render_mipmap);
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+
object->SetAlignedPointerInInternalField(0, mipmap);
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object->Set(context, ConvertToV8String(isolate, "ext_name"),
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-
ConvertToV8String(isolate, "OES_fbo_render_mipmap"));
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-
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+
ConvertToV8String(isolate, "OES_fbo_render_mipmap")).FromJust();
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+
mipmap->BindFinalizer(isolate, object);
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return scope.Escape(object);
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}
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@@ -40,7 +40,7 @@ public:
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v8::EscapableHandleScope scope(isolate);
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auto object = OES_standard_derivativesImpl::GetCtor(isolate)->GetFunction(
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context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
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-
SetNativeType(
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+
SetNativeType( derivatives, NativeType::OES_standard_derivatives);
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object->SetAlignedPointerInInternalField(0, derivatives);
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derivatives->BindFinalizer(isolate, object);
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return scope.Escape(object);
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@@ -36,7 +36,7 @@ public:
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v8::EscapableHandleScope scope(isolate);
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auto object = WebGLShader::GetCtor(isolate)->GetFunction(
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context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
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-
SetNativeType(
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+
SetNativeType( texture, NativeType::OES_texture_float);
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object->SetAlignedPointerInInternalField(0, texture);
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texture->BindFinalizer(isolate, object);
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return scope.Escape(object);
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@@ -35,7 +35,7 @@ public:
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v8::EscapableHandleScope scope(isolate);
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auto object = OES_texture_float_linearImpl::GetCtor(isolate)->GetFunction(
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context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
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-
SetNativeType(
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+
SetNativeType( texture, NativeType::OES_texture_float_linear);
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object->SetAlignedPointerInInternalField(0, texture);
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texture->BindFinalizer(isolate, object);
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return scope.Escape(object);
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@@ -38,7 +38,7 @@ public:
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v8::EscapableHandleScope scope(isolate);
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auto object = OES_texture_half_floatImpl::GetCtor(isolate)->GetFunction(
|
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40
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context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
|
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-
SetNativeType(
|
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+
SetNativeType( texture, NativeType::OES_texture_half_float);
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object->SetAlignedPointerInInternalField(0, texture);
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texture->BindFinalizer(isolate, object);
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return scope.Escape(object);
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@@ -38,7 +38,7 @@ public:
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v8::EscapableHandleScope scope(isolate);
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auto object = OES_texture_half_float_linearImpl::GetCtor(isolate)->GetFunction(
|
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40
40
|
context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
|
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-
SetNativeType(
|
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41
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+
SetNativeType( texture, NativeType::OES_texture_half_float_linear);
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object->SetAlignedPointerInInternalField(0, texture);
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texture->BindFinalizer(isolate, object);
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return scope.Escape(object);
|
|
@@ -71,7 +71,7 @@ public:
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71
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v8::EscapableHandleScope scope(isolate);
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auto object = OES_vertex_array_objectImpl::GetCtor(isolate)->GetFunction(
|
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context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
|
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-
SetNativeType(
|
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74
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+
SetNativeType(vertexArrayObject, NativeType::OES_vertex_array_object);
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75
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object->SetAlignedPointerInInternalField(0, vertexArrayObject);
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vertexArrayObject->BindFinalizer(isolate, object);
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return scope.Escape(object);
|
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@@ -47,7 +47,7 @@ public:
|
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47
47
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v8::EscapableHandleScope scope(isolate);
|
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48
48
|
auto object = WEBGL_color_buffer_floatImpl::GetCtor(isolate)->GetFunction(
|
|
49
49
|
context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
|
|
50
|
-
SetNativeType(
|
|
50
|
+
SetNativeType( buffer, NativeType::WEBGL_color_buffer_float);
|
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51
51
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object->SetAlignedPointerInInternalField(0, buffer);
|
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52
52
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buffer->BindFinalizer(isolate, object);
|
|
53
53
|
return scope.Escape(object);
|
|
@@ -45,7 +45,7 @@ public:
|
|
|
45
45
|
v8::EscapableHandleScope scope(isolate);
|
|
46
46
|
auto object = WEBGL_compressed_texture_atcImpl::GetCtor(isolate)->GetFunction(
|
|
47
47
|
context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
|
|
48
|
-
SetNativeType(
|
|
48
|
+
SetNativeType( compressedTextureAtc, NativeType::WEBGL_compressed_texture_atc);
|
|
49
49
|
object->SetAlignedPointerInInternalField(0, compressedTextureAtc);
|
|
50
50
|
compressedTextureAtc->BindFinalizer(isolate, object);
|
|
51
51
|
return scope.Escape(object);
|
|
@@ -43,7 +43,7 @@ public:
|
|
|
43
43
|
v8::EscapableHandleScope scope(isolate);
|
|
44
44
|
auto object = WEBGL_compressed_texture_etc1Impl::GetCtor(isolate)->GetFunction(
|
|
45
45
|
context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
|
|
46
|
-
SetNativeType(
|
|
46
|
+
SetNativeType( compressedTextureEtc1, NativeType::WEBGL_compressed_texture_etc1);
|
|
47
47
|
object->SetAlignedPointerInInternalField(0, compressedTextureEtc1);
|
|
48
48
|
compressedTextureEtc1->BindFinalizer(isolate, object);
|
|
49
49
|
return scope.Escape(object);
|
|
@@ -70,10 +70,10 @@ public:
|
|
|
70
70
|
v8::EscapableHandleScope scope(isolate);
|
|
71
71
|
auto object = WEBGL_compressed_texture_etcImpl::GetCtor(isolate)->GetFunction(
|
|
72
72
|
context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
|
|
73
|
-
SetNativeType(
|
|
73
|
+
SetNativeType( compressedTextureEtc, NativeType::WEBGL_compressed_texture_etc);
|
|
74
74
|
object->SetAlignedPointerInInternalField(0, compressedTextureEtc);
|
|
75
75
|
object->Set(context, ConvertToV8String(isolate, "ext_name"),
|
|
76
|
-
ConvertToV8String(isolate, "WEBGL_compressed_texture_etc"));
|
|
76
|
+
ConvertToV8String(isolate, "WEBGL_compressed_texture_etc")).FromJust();
|
|
77
77
|
compressedTextureEtc->BindFinalizer(isolate, object);
|
|
78
78
|
return scope.Escape(object);
|
|
79
79
|
}
|
|
@@ -53,7 +53,7 @@ public:
|
|
|
53
53
|
v8::EscapableHandleScope scope(isolate);
|
|
54
54
|
auto object = WEBGL_compressed_texture_pvrtcImpl::GetCtor(isolate)->GetFunction(
|
|
55
55
|
context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
|
|
56
|
-
SetNativeType(
|
|
56
|
+
SetNativeType( compressedTexturePvrtc, NativeType::WEBGL_compressed_texture_pvrtc);
|
|
57
57
|
object->SetAlignedPointerInInternalField(0, compressedTexturePvrtc);
|
|
58
58
|
compressedTexturePvrtc->BindFinalizer(isolate, object);
|
|
59
59
|
return scope.Escape(object);
|
|
@@ -49,7 +49,7 @@ public:
|
|
|
49
49
|
v8::EscapableHandleScope scope(isolate);
|
|
50
50
|
auto object = WEBGL_compressed_texture_s3tcImpl::GetCtor(isolate)->GetFunction(
|
|
51
51
|
context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
|
|
52
|
-
SetNativeType(
|
|
52
|
+
SetNativeType( textureS3Tc, NativeType::WEBGL_compressed_texture_s3tc);
|
|
53
53
|
object->SetAlignedPointerInInternalField(0, textureS3Tc);
|
|
54
54
|
textureS3Tc->BindFinalizer(isolate, object);
|
|
55
55
|
return scope.Escape(object);
|
|
@@ -53,7 +53,7 @@ public:
|
|
|
53
53
|
v8::EscapableHandleScope scope(isolate);
|
|
54
54
|
auto object = WEBGL_compressed_texture_s3tc_srgbImpl::GetCtor(isolate)->GetFunction(
|
|
55
55
|
context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
|
|
56
|
-
SetNativeType(
|
|
56
|
+
SetNativeType( compressedTextureS3TcSrgb, NativeType::WEBGL_compressed_texture_s3tc_srgb);
|
|
57
57
|
object->SetAlignedPointerInInternalField(0, compressedTextureS3TcSrgb);
|
|
58
58
|
object->Set(context, ConvertToV8String(isolate, "ext_name"),
|
|
59
59
|
ConvertToV8String(isolate, "WEBGL_compressed_texture_s3tc_srgb"));
|
|
@@ -43,7 +43,7 @@ public:
|
|
|
43
43
|
v8::EscapableHandleScope scope(isolate);
|
|
44
44
|
auto object = WEBGL_depth_textureImpl::GetCtor(isolate)->GetFunction(
|
|
45
45
|
context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
|
|
46
|
-
SetNativeType(
|
|
46
|
+
SetNativeType( depthTexture, NativeType::WEBGL_depth_texture);
|
|
47
47
|
object->SetAlignedPointerInInternalField(0, depthTexture);
|
|
48
48
|
depthTexture->BindFinalizer(isolate, object);
|
|
49
49
|
return scope.Escape(object);
|
|
@@ -126,7 +126,7 @@ public:
|
|
|
126
126
|
v8::EscapableHandleScope scope(isolate);
|
|
127
127
|
auto object = WEBGL_draw_buffersImpl::GetCtor(isolate)->GetFunction(
|
|
128
128
|
context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
|
|
129
|
-
SetNativeType(
|
|
129
|
+
SetNativeType(buffers, NativeType::WEBGL_draw_buffers);
|
|
130
130
|
object->SetAlignedPointerInInternalField(0, buffers);
|
|
131
131
|
buffers->BindFinalizer(isolate, object);
|
|
132
132
|
return scope.Escape(object);
|
|
@@ -51,7 +51,7 @@ public:
|
|
|
51
51
|
v8::EscapableHandleScope scope(isolate);
|
|
52
52
|
auto object = WEBGL_lose_contextImpl::GetCtor(isolate)->GetFunction(
|
|
53
53
|
context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
|
|
54
|
-
SetNativeType(
|
|
54
|
+
SetNativeType( element, NativeType::WEBGL_lose_context);
|
|
55
55
|
object->SetAlignedPointerInInternalField(0, element);
|
|
56
56
|
element->BindFinalizer(isolate, object);
|
|
57
57
|
return scope.Escape(object);
|
|
@@ -115,7 +115,7 @@ public:
|
|
|
115
115
|
v8::EscapableHandleScope scope(isolate);
|
|
116
116
|
auto object = WebGL2RenderingContext::GetCtor(isolate)->GetFunction(
|
|
117
117
|
context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
|
|
118
|
-
SetNativeType(
|
|
118
|
+
SetNativeType(renderingContext, NativeType::WebGLRenderingContextBase);
|
|
119
119
|
object->SetAlignedPointerInInternalField(0, renderingContext);
|
|
120
120
|
renderingContext->BindFinalizer(isolate, object);
|
|
121
121
|
return scope.Escape(object);
|
|
@@ -35,7 +35,7 @@ public:
|
|
|
35
35
|
v8::EscapableHandleScope scope(isolate);
|
|
36
36
|
auto object = WebGLQuery::GetCtor(isolate)->GetFunction(
|
|
37
37
|
context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
|
|
38
|
-
SetNativeType(
|
|
38
|
+
SetNativeType( query, NativeType::WebGLQuery);
|
|
39
39
|
object->SetAlignedPointerInInternalField(0, query);
|
|
40
40
|
query->BindFinalizer(isolate, object);
|
|
41
41
|
return scope.Escape(object);
|
|
@@ -36,7 +36,7 @@ public:
|
|
|
36
36
|
v8::EscapableHandleScope scope(isolate);
|
|
37
37
|
auto object = WebGLSampler::GetCtor(isolate)->GetFunction(
|
|
38
38
|
context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
|
|
39
|
-
SetNativeType(
|
|
39
|
+
SetNativeType( sampler, NativeType::WebGLSampler);
|
|
40
40
|
object->SetAlignedPointerInInternalField(0, sampler);
|
|
41
41
|
sampler->BindFinalizer(isolate, object);
|
|
42
42
|
return scope.Escape(object);
|
|
@@ -35,7 +35,7 @@ public:
|
|
|
35
35
|
v8::EscapableHandleScope scope(isolate);
|
|
36
36
|
auto object = WebGLSyncImpl::GetCtor(isolate)->GetFunction(
|
|
37
37
|
context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
|
|
38
|
-
SetNativeType(
|
|
38
|
+
SetNativeType( sync, NativeType::WebGLSync);
|
|
39
39
|
object->SetAlignedPointerInInternalField(0, sync);
|
|
40
40
|
sync->BindFinalizer(isolate, object);
|
|
41
41
|
return scope.Escape(object);
|
|
@@ -37,7 +37,7 @@ public:
|
|
|
37
37
|
v8::EscapableHandleScope scope(isolate);
|
|
38
38
|
auto object = WebGLTransformFeedback::GetCtor(isolate)->GetFunction(
|
|
39
39
|
context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
|
|
40
|
-
SetNativeType(
|
|
40
|
+
SetNativeType( feedback, NativeType::WebGLTransformFeedback);
|
|
41
41
|
object->SetAlignedPointerInInternalField(0, feedback);
|
|
42
42
|
feedback->BindFinalizer(isolate, object);
|
|
43
43
|
return scope.Escape(object);
|
|
@@ -9,7 +9,7 @@
|
|
|
9
9
|
#include "Helpers.h"
|
|
10
10
|
#include "ObjectWrapperImpl.h"
|
|
11
11
|
|
|
12
|
-
class WebGLVertexArrayObject: ObjectWrapperImpl {
|
|
12
|
+
class WebGLVertexArrayObject : ObjectWrapperImpl {
|
|
13
13
|
public:
|
|
14
14
|
WebGLVertexArrayObject(uint32_t vertexArrayObject) : vertexArrayObject_(vertexArrayObject) {}
|
|
15
15
|
|
|
@@ -38,7 +38,7 @@ public:
|
|
|
38
38
|
v8::EscapableHandleScope scope(isolate);
|
|
39
39
|
auto object = WebGLVertexArrayObject::GetCtor(isolate)->GetFunction(
|
|
40
40
|
context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
|
|
41
|
-
SetNativeType(
|
|
41
|
+
SetNativeType(vertexArrayObject, NativeType::WebGLVertexArrayObject);
|
|
42
42
|
object->SetAlignedPointerInInternalField(0, vertexArrayObject);
|
|
43
43
|
vertexArrayObject->BindFinalizer(isolate, object);
|
|
44
44
|
return scope.Escape(object);
|
|
@@ -158,6 +158,24 @@ void GPUAdapterImpl::RequestAdapterInfo(const v8::FunctionCallbackInfo<v8::Value
|
|
|
158
158
|
|
|
159
159
|
}
|
|
160
160
|
|
|
161
|
+
struct RequestData {
|
|
162
|
+
char *error_;
|
|
163
|
+
const CanvasGPUDevice *device_;
|
|
164
|
+
char **required_features_data_;
|
|
165
|
+
|
|
166
|
+
~RequestData() {
|
|
167
|
+
if (required_features_data_ != nullptr) {
|
|
168
|
+
delete[] required_features_data_;
|
|
169
|
+
required_features_data_ = nullptr;
|
|
170
|
+
}
|
|
171
|
+
|
|
172
|
+
if (error_ != nullptr) {
|
|
173
|
+
canvas_native_string_destroy(error_);
|
|
174
|
+
error_ = nullptr;
|
|
175
|
+
}
|
|
176
|
+
}
|
|
177
|
+
};
|
|
178
|
+
|
|
161
179
|
void GPUAdapterImpl::RequestDevice(const v8::FunctionCallbackInfo<v8::Value> &args) {
|
|
162
180
|
GPUAdapterImpl *ptr = GetPointer(args.This());
|
|
163
181
|
auto isolate = args.GetIsolate();
|
|
@@ -170,7 +188,7 @@ void GPUAdapterImpl::RequestDevice(const v8::FunctionCallbackInfo<v8::Value> &ar
|
|
|
170
188
|
return;
|
|
171
189
|
}
|
|
172
190
|
|
|
173
|
-
|
|
191
|
+
auto func = cb.As<v8::Function>();
|
|
174
192
|
|
|
175
193
|
std::string label;
|
|
176
194
|
|
|
@@ -210,7 +228,6 @@ void GPUAdapterImpl::RequestDevice(const v8::FunctionCallbackInfo<v8::Value> &ar
|
|
|
210
228
|
}
|
|
211
229
|
}
|
|
212
230
|
|
|
213
|
-
|
|
214
231
|
v8::Local<v8::Value> limitsValue;
|
|
215
232
|
|
|
216
233
|
options->Get(context, ConvertToV8String(isolate, "requiredLimits")).ToLocal(
|
|
@@ -235,68 +252,117 @@ void GPUAdapterImpl::RequestDevice(const v8::FunctionCallbackInfo<v8::Value> &ar
|
|
|
235
252
|
}
|
|
236
253
|
}
|
|
237
254
|
|
|
238
|
-
|
|
239
255
|
auto callback = new AsyncCallback{
|
|
240
256
|
isolate,
|
|
241
|
-
|
|
242
|
-
|
|
257
|
+
func,
|
|
258
|
+
[](bool done, void *data) {
|
|
259
|
+
if (data != nullptr) {
|
|
260
|
+
auto async_data = static_cast<AsyncCallback *>(data);
|
|
261
|
+
auto func = async_data->inner_.get();
|
|
262
|
+
if (func != nullptr && func->isolate_ != nullptr) {
|
|
263
|
+
v8::Isolate *isolate = func->isolate_;
|
|
264
|
+
v8::Locker locker(isolate);
|
|
265
|
+
v8::Isolate::Scope isolate_scope(isolate);
|
|
266
|
+
v8::HandleScope handle_scope(isolate);
|
|
267
|
+
v8::Local<v8::Function> callback = func->callback_.Get(
|
|
268
|
+
isolate);
|
|
269
|
+
v8::Local<v8::Context> context = callback->GetCreationContextChecked();
|
|
270
|
+
v8::Context::Scope context_scope(context);
|
|
271
|
+
|
|
272
|
+
RequestData *requestData = nullptr;
|
|
273
|
+
if (func->data != nullptr) {
|
|
274
|
+
requestData = static_cast<RequestData *>(func->data);
|
|
275
|
+
}
|
|
276
|
+
|
|
277
|
+
if (requestData == nullptr) {
|
|
278
|
+
// Should never happen
|
|
279
|
+
v8::Local<v8::Value> args[1] = {
|
|
280
|
+
v8::Exception::Error(
|
|
281
|
+
ConvertToV8String(isolate, "Internal Error"))};
|
|
282
|
+
|
|
283
|
+
callback->Call(context, context->Global(),
|
|
284
|
+
1,
|
|
285
|
+
args); // ignore JS return value
|
|
286
|
+
delete static_cast<AsyncCallback *>(data);
|
|
287
|
+
|
|
288
|
+
return;
|
|
289
|
+
}
|
|
290
|
+
|
|
291
|
+
if (requestData->error_ != nullptr) {
|
|
292
|
+
v8::Local<v8::Value> args[1] = {
|
|
293
|
+
v8::Exception::Error(
|
|
294
|
+
ConvertToV8String(isolate,
|
|
295
|
+
requestData->error_))};
|
|
296
|
+
|
|
297
|
+
callback->Call(context, context->Global(),
|
|
298
|
+
1,
|
|
299
|
+
args); // ignore JS return value
|
|
300
|
+
delete static_cast<AsyncCallback *>(data);
|
|
301
|
+
} else {
|
|
302
|
+
|
|
303
|
+
auto impl = new GPUDeviceImpl(requestData->device_);
|
|
304
|
+
auto ret = GPUDeviceImpl::NewInstance(
|
|
305
|
+
isolate, impl);
|
|
306
|
+
|
|
307
|
+
v8::Local<v8::Value> args[2] = {
|
|
308
|
+
v8::Null(isolate), ret};
|
|
309
|
+
|
|
310
|
+
|
|
311
|
+
callback->Call(context, context->Global(),
|
|
312
|
+
2,
|
|
313
|
+
args); // ignore JS return value
|
|
314
|
+
|
|
315
|
+
delete static_cast<AsyncCallback *>(data);
|
|
316
|
+
}
|
|
317
|
+
|
|
318
|
+
if (requestData != nullptr) {
|
|
319
|
+
delete requestData;
|
|
320
|
+
requestData = nullptr;
|
|
321
|
+
}
|
|
322
|
+
}
|
|
323
|
+
}
|
|
324
|
+
}
|
|
243
325
|
};
|
|
244
326
|
|
|
245
|
-
|
|
246
|
-
label.empty() ? nullptr : label.c_str(),
|
|
247
|
-
required_features_data, required_features_data_length,
|
|
248
|
-
limits,
|
|
249
|
-
[](char *error, const CanvasGPUDevice *device, void *data) {
|
|
250
|
-
if (data != nullptr) {
|
|
251
|
-
auto func = static_cast<AsyncCallback *>(data);
|
|
252
|
-
if (func->isolate != nullptr) {
|
|
253
|
-
v8::Isolate *isolate = func->isolate;
|
|
254
|
-
v8::Locker locker(isolate);
|
|
255
|
-
v8::Isolate::Scope isolate_scope(isolate);
|
|
256
|
-
v8::HandleScope handle_scope(isolate);
|
|
257
|
-
v8::Local<v8::Function> callback = func->callback.Get(
|
|
258
|
-
isolate);
|
|
259
|
-
v8::Local<v8::Context> context = callback->GetCreationContextChecked();
|
|
260
|
-
v8::Context::Scope context_scope(context);
|
|
261
|
-
|
|
262
|
-
if (func->data != nullptr) {
|
|
263
|
-
delete[] static_cast<char **>(func->data);
|
|
264
|
-
func->data = nullptr;
|
|
265
|
-
}
|
|
266
|
-
|
|
267
|
-
if (error != nullptr) {
|
|
268
|
-
v8::Local<v8::Value> args[1] = {
|
|
269
|
-
v8::Exception::Error(
|
|
270
|
-
ConvertToV8String(isolate,
|
|
271
|
-
error))};
|
|
272
|
-
|
|
273
|
-
canvas_native_string_destroy(error);
|
|
274
|
-
|
|
275
|
-
callback->Call(context, context->Global(),
|
|
276
|
-
1,
|
|
277
|
-
args); // ignore JS return value
|
|
278
|
-
delete static_cast<AsyncCallback *>(data);
|
|
279
|
-
} else {
|
|
280
|
-
|
|
281
|
-
auto impl = new GPUDeviceImpl(device);
|
|
282
|
-
auto ret = GPUDeviceImpl::NewInstance(
|
|
283
|
-
isolate, impl);
|
|
284
|
-
|
|
327
|
+
auto inner = callback->inner_.get();
|
|
285
328
|
|
|
286
|
-
|
|
287
|
-
|
|
288
|
-
|
|
289
|
-
|
|
290
|
-
|
|
291
|
-
|
|
292
|
-
|
|
329
|
+
if (required_features_data != nullptr) {
|
|
330
|
+
inner->data = new RequestData{
|
|
331
|
+
nullptr,
|
|
332
|
+
nullptr,
|
|
333
|
+
required_features_data
|
|
334
|
+
};
|
|
335
|
+
}
|
|
293
336
|
|
|
294
|
-
|
|
337
|
+
callback->prepare();
|
|
295
338
|
|
|
339
|
+
canvas_native_webgpu_adapter_request_device(ptr->GetGPUAdapter(),
|
|
340
|
+
label.empty() ? nullptr : label.c_str(),
|
|
341
|
+
required_features_data,
|
|
342
|
+
required_features_data_length,
|
|
343
|
+
limits,
|
|
344
|
+
[](char *error, const CanvasGPUDevice *device,
|
|
345
|
+
void *data) {
|
|
346
|
+
if (data != nullptr) {
|
|
347
|
+
auto async_data = static_cast<AsyncCallback *>(data);
|
|
348
|
+
auto inner = async_data->inner_.get();
|
|
349
|
+
if (inner != nullptr) {
|
|
350
|
+
if (inner->data == nullptr) {
|
|
351
|
+
inner->data = new RequestData{
|
|
352
|
+
error,
|
|
353
|
+
device
|
|
354
|
+
};
|
|
355
|
+
} else {
|
|
356
|
+
auto request_data = static_cast<RequestData *>(inner->data);
|
|
357
|
+
request_data->error_ = error;
|
|
358
|
+
request_data->device_ = device;
|
|
359
|
+
delete request_data->required_features_data_;
|
|
360
|
+
request_data->required_features_data_ = nullptr;
|
|
361
|
+
}
|
|
362
|
+
|
|
363
|
+
async_data->execute(true);
|
|
364
|
+
}
|
|
296
365
|
}
|
|
297
|
-
}
|
|
298
|
-
}
|
|
299
|
-
}, callback);
|
|
300
|
-
|
|
366
|
+
}, callback);
|
|
301
367
|
|
|
302
368
|
}
|