@nativescript/canvas 2.0.0-webgpu.2 → 2.0.0-webgpu.20

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (250) hide show
  1. package/Canvas/common.d.ts +3 -4
  2. package/Canvas/common.js +35 -125
  3. package/Canvas/common.js.map +1 -1
  4. package/Canvas/index.android.d.ts +0 -1
  5. package/Canvas/index.android.js +45 -38
  6. package/Canvas/index.android.js.map +1 -1
  7. package/Canvas/index.d.ts +11 -3
  8. package/Canvas/index.ios.js +49 -40
  9. package/Canvas/index.ios.js.map +1 -1
  10. package/Canvas/utils.d.ts +3 -0
  11. package/Canvas/utils.js +85 -0
  12. package/Canvas/utils.js.map +1 -0
  13. package/Canvas2D/CanvasRenderingContext2D/index.d.ts +1 -0
  14. package/Canvas2D/CanvasRenderingContext2D/index.js +1 -0
  15. package/Canvas2D/CanvasRenderingContext2D/index.js.map +1 -1
  16. package/Dom/Group.d.ts +1 -2
  17. package/Dom/Group.js.map +1 -1
  18. package/Dom/Image.js +0 -1
  19. package/Dom/Image.js.map +1 -1
  20. package/Dom/Paint.d.ts +1 -1
  21. package/Dom/shapes/Path.d.ts +1 -1
  22. package/ImageAsset/index.js +77 -33
  23. package/ImageAsset/index.js.map +1 -1
  24. package/ImageBitmap/index.js +107 -20
  25. package/ImageBitmap/index.js.map +1 -1
  26. package/README.md +2 -4
  27. package/WebGL/WebGLRenderingContext/index.js +73 -31
  28. package/WebGL/WebGLRenderingContext/index.js.map +1 -1
  29. package/WebGL2/WebGL2RenderingContext/index.js +4 -4
  30. package/WebGL2/WebGL2RenderingContext/index.js.map +1 -1
  31. package/WebGPU/GPU.js +4 -3
  32. package/WebGPU/GPU.js.map +1 -1
  33. package/WebGPU/GPUAdapter.d.ts +6 -3
  34. package/WebGPU/GPUAdapter.js +31 -0
  35. package/WebGPU/GPUAdapter.js.map +1 -1
  36. package/WebGPU/GPUBindGroup.d.ts +1 -0
  37. package/WebGPU/GPUBindGroup.js +3 -0
  38. package/WebGPU/GPUBindGroup.js.map +1 -1
  39. package/WebGPU/GPUBindGroupLayout.d.ts +1 -0
  40. package/WebGPU/GPUBindGroupLayout.js +3 -0
  41. package/WebGPU/GPUBindGroupLayout.js.map +1 -1
  42. package/WebGPU/GPUBuffer.js +10 -2
  43. package/WebGPU/GPUBuffer.js.map +1 -1
  44. package/WebGPU/GPUCanvasContext.d.ts +3 -2
  45. package/WebGPU/GPUCanvasContext.js +52 -10
  46. package/WebGPU/GPUCanvasContext.js.map +1 -1
  47. package/WebGPU/GPUCommandBuffer.d.ts +1 -0
  48. package/WebGPU/GPUCommandBuffer.js +3 -0
  49. package/WebGPU/GPUCommandBuffer.js.map +1 -1
  50. package/WebGPU/GPUCommandEncoder.d.ts +3 -9
  51. package/WebGPU/GPUCommandEncoder.js +94 -41
  52. package/WebGPU/GPUCommandEncoder.js.map +1 -1
  53. package/WebGPU/GPUComputePassEncoder.d.ts +1 -0
  54. package/WebGPU/GPUComputePassEncoder.js +3 -0
  55. package/WebGPU/GPUComputePassEncoder.js.map +1 -1
  56. package/WebGPU/GPUComputePipeline.d.ts +1 -0
  57. package/WebGPU/GPUComputePipeline.js +3 -0
  58. package/WebGPU/GPUComputePipeline.js.map +1 -1
  59. package/WebGPU/GPUDevice.d.ts +17 -79
  60. package/WebGPU/GPUDevice.js +72 -91
  61. package/WebGPU/GPUDevice.js.map +1 -1
  62. package/WebGPU/GPUExternalTexture.d.ts +1 -0
  63. package/WebGPU/GPUExternalTexture.js +3 -0
  64. package/WebGPU/GPUExternalTexture.js.map +1 -1
  65. package/WebGPU/GPUPipelineLayout.d.ts +1 -0
  66. package/WebGPU/GPUPipelineLayout.js +3 -0
  67. package/WebGPU/GPUPipelineLayout.js.map +1 -1
  68. package/WebGPU/GPUQuerySet.d.ts +1 -0
  69. package/WebGPU/GPUQuerySet.js +3 -0
  70. package/WebGPU/GPUQuerySet.js.map +1 -1
  71. package/WebGPU/GPUQueue.d.ts +1 -0
  72. package/WebGPU/GPUQueue.js +45 -7
  73. package/WebGPU/GPUQueue.js.map +1 -1
  74. package/WebGPU/GPURenderBundle.d.ts +1 -0
  75. package/WebGPU/GPURenderBundle.js +3 -0
  76. package/WebGPU/GPURenderBundle.js.map +1 -1
  77. package/WebGPU/GPURenderBundleEncoder.d.ts +4 -2
  78. package/WebGPU/GPURenderBundleEncoder.js +7 -3
  79. package/WebGPU/GPURenderBundleEncoder.js.map +1 -1
  80. package/WebGPU/GPURenderPassEncoder.d.ts +2 -1
  81. package/WebGPU/GPURenderPassEncoder.js +5 -2
  82. package/WebGPU/GPURenderPassEncoder.js.map +1 -1
  83. package/WebGPU/GPURenderPipeline.d.ts +1 -0
  84. package/WebGPU/GPURenderPipeline.js +3 -0
  85. package/WebGPU/GPURenderPipeline.js.map +1 -1
  86. package/WebGPU/GPUSampler.d.ts +1 -0
  87. package/WebGPU/GPUSampler.js +3 -0
  88. package/WebGPU/GPUSampler.js.map +1 -1
  89. package/WebGPU/GPUShaderModule.d.ts +1 -1
  90. package/WebGPU/GPUShaderModule.js +2 -2
  91. package/WebGPU/GPUShaderModule.js.map +1 -1
  92. package/WebGPU/GPUTexture.d.ts +1 -0
  93. package/WebGPU/GPUTexture.js +3 -0
  94. package/WebGPU/GPUTexture.js.map +1 -1
  95. package/WebGPU/GPUTextureView.d.ts +1 -0
  96. package/WebGPU/GPUTextureView.js +3 -0
  97. package/WebGPU/GPUTextureView.js.map +1 -1
  98. package/WebGPU/Interfaces.d.ts +94 -4
  99. package/WebGPU/Types.d.ts +9 -1
  100. package/WebGPU/Utils.d.ts +6 -0
  101. package/WebGPU/Utils.js +221 -0
  102. package/WebGPU/Utils.js.map +1 -1
  103. package/angular/esm2022/index.mjs +4 -4
  104. package/angular/fesm2022/nativescript-canvas-angular.mjs +4 -4
  105. package/angular/package.json +20 -0
  106. package/package.json +1 -3
  107. package/platforms/android/canvas-release.aar +0 -0
  108. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/CanvasNative +0 -0
  109. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Headers/CanvasNative-Swift.h +9 -0
  110. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Headers/canvas_ios.h +7 -0
  111. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Headers/canvas_native.h +224 -61
  112. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Info.plist +0 -0
  113. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Modules/CanvasNative.swiftmodule/Project/arm64-apple-ios.swiftsourceinfo +0 -0
  114. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios.abi.json +6871 -5995
  115. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios.private.swiftinterface +7 -0
  116. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios.swiftinterface +7 -0
  117. package/platforms/ios/CanvasNative.xcframework/ios-arm64/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/DWARF/CanvasNative +0 -0
  118. package/platforms/ios/CanvasNative.xcframework/ios-arm64/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/Relocations/aarch64/CanvasNative.yml +656 -644
  119. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/CanvasNative +0 -0
  120. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Headers/CanvasNative-Swift.h +18 -0
  121. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Headers/canvas_ios.h +7 -0
  122. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Headers/canvas_native.h +224 -61
  123. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Info.plist +0 -0
  124. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/Project/arm64-apple-ios-simulator.swiftsourceinfo +0 -0
  125. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/Project/x86_64-apple-ios-simulator.swiftsourceinfo +0 -0
  126. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios-simulator.abi.json +6871 -5995
  127. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios-simulator.private.swiftinterface +7 -0
  128. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios-simulator.swiftinterface +7 -0
  129. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/x86_64-apple-ios-simulator.abi.json +6871 -5995
  130. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/x86_64-apple-ios-simulator.private.swiftinterface +7 -0
  131. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/x86_64-apple-ios-simulator.swiftinterface +7 -0
  132. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/_CodeSignature/CodeResources +27 -27
  133. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/DWARF/CanvasNative +0 -0
  134. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/Relocations/aarch64/CanvasNative.yml +658 -646
  135. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/Relocations/x86_64/CanvasNative.yml +696 -684
  136. package/platforms/ios/src/NSOperationQueueWrapper.h +3 -1
  137. package/platforms/ios/src/NSOperationQueueWrapper.mm +41 -9
  138. package/platforms/ios/src/cpp/AsyncCallback.h +214 -0
  139. package/platforms/ios/src/cpp/CanvasJSIModule.cpp +123 -47
  140. package/platforms/ios/src/cpp/Helpers.h +2 -164
  141. package/platforms/ios/src/cpp/ImageAssetImpl.cpp +18 -26
  142. package/platforms/ios/src/cpp/ImageAssetImpl.h +3 -3
  143. package/platforms/ios/src/cpp/ImageBitmapImpl.cpp +60 -3
  144. package/platforms/ios/src/cpp/ImageBitmapImpl.h +12 -4
  145. package/platforms/ios/src/cpp/NativeType.h +87 -0
  146. package/platforms/ios/src/cpp/ObjectWrapperImpl.h +50 -0
  147. package/platforms/ios/src/cpp/PromiseCallback.h +197 -0
  148. package/platforms/ios/src/cpp/canvas2d/CanvasGradient.h +7 -6
  149. package/platforms/ios/src/cpp/canvas2d/CanvasPattern.cpp +1 -1
  150. package/platforms/ios/src/cpp/canvas2d/CanvasPattern.h +1 -1
  151. package/platforms/ios/src/cpp/canvas2d/CanvasRenderingContext2DImpl.cpp +6 -6
  152. package/platforms/ios/src/cpp/canvas2d/CanvasRenderingContext2DImpl.h +18 -13
  153. package/platforms/ios/src/cpp/canvas2d/ImageDataImpl.cpp +2 -2
  154. package/platforms/ios/src/cpp/canvas2d/ImageDataImpl.h +1 -1
  155. package/platforms/ios/src/cpp/canvas2d/MatrixImpl.cpp +10 -10
  156. package/platforms/ios/src/cpp/canvas2d/Path2D.cpp +6 -3
  157. package/platforms/ios/src/cpp/canvas2d/Path2D.h +5 -5
  158. package/platforms/ios/src/cpp/webgl/WebGLActiveInfoImpl.h +1 -1
  159. package/platforms/ios/src/cpp/webgl/WebGLBuffer.h +1 -1
  160. package/platforms/ios/src/cpp/webgl/WebGLFramebuffer.h +1 -1
  161. package/platforms/ios/src/cpp/webgl/WebGLProgram.h +3 -3
  162. package/platforms/ios/src/cpp/webgl/WebGLRenderbuffer.h +3 -3
  163. package/platforms/ios/src/cpp/webgl/WebGLRenderingContext.cpp +106 -1
  164. package/platforms/ios/src/cpp/webgl/WebGLRenderingContext.h +1 -1
  165. package/platforms/ios/src/cpp/webgl/WebGLShader.h +1 -1
  166. package/platforms/ios/src/cpp/webgl/WebGLShaderPrecisionFormatImpl.h +5 -5
  167. package/platforms/ios/src/cpp/webgl/WebGLTexture.h +3 -2
  168. package/platforms/ios/src/cpp/webgl/WebGLUniformLocation.h +2 -2
  169. package/platforms/ios/src/cpp/webgl/extensions/ANGLE_instanced_arraysImpl.h +1 -1
  170. package/platforms/ios/src/cpp/webgl/extensions/EXT_blend_minmaxImpl.h +1 -1
  171. package/platforms/ios/src/cpp/webgl/extensions/EXT_color_buffer_half_floatImpl.h +1 -1
  172. package/platforms/ios/src/cpp/webgl/extensions/EXT_disjoint_timer_queryImpl.h +1 -1
  173. package/platforms/ios/src/cpp/webgl/extensions/EXT_sRGBImpl.h +1 -1
  174. package/platforms/ios/src/cpp/webgl/extensions/EXT_shader_texture_lodImpl.h +1 -1
  175. package/platforms/ios/src/cpp/webgl/extensions/EXT_texture_filter_anisotropicImpl.h +1 -1
  176. package/platforms/ios/src/cpp/webgl/extensions/OES_element_index_uintImpl.h +2 -2
  177. package/platforms/ios/src/cpp/webgl/extensions/OES_fbo_render_mipmap.h +5 -5
  178. package/platforms/ios/src/cpp/webgl/extensions/OES_standard_derivativesImpl.h +1 -1
  179. package/platforms/ios/src/cpp/webgl/extensions/OES_texture_floatImpl.h +1 -1
  180. package/platforms/ios/src/cpp/webgl/extensions/OES_texture_float_linearImpl.h +1 -1
  181. package/platforms/ios/src/cpp/webgl/extensions/OES_texture_half_floatImpl.h +1 -1
  182. package/platforms/ios/src/cpp/webgl/extensions/OES_texture_half_float_linearImpl.h +1 -1
  183. package/platforms/ios/src/cpp/webgl/extensions/OES_vertex_array_objectImpl.h +1 -1
  184. package/platforms/ios/src/cpp/webgl/extensions/WEBGL_color_buffer_floatImpl.h +1 -1
  185. package/platforms/ios/src/cpp/webgl/extensions/WEBGL_compressed_texture_atcImpl.h +1 -1
  186. package/platforms/ios/src/cpp/webgl/extensions/WEBGL_compressed_texture_etc1Impl.h +1 -1
  187. package/platforms/ios/src/cpp/webgl/extensions/WEBGL_compressed_texture_etcImpl.h +2 -2
  188. package/platforms/ios/src/cpp/webgl/extensions/WEBGL_compressed_texture_pvrtcImpl.h +1 -1
  189. package/platforms/ios/src/cpp/webgl/extensions/WEBGL_compressed_texture_s3tcImpl.h +1 -1
  190. package/platforms/ios/src/cpp/webgl/extensions/WEBGL_compressed_texture_s3tc_srgbImpl.h +1 -1
  191. package/platforms/ios/src/cpp/webgl/extensions/WEBGL_depth_textureImpl.h +1 -1
  192. package/platforms/ios/src/cpp/webgl/extensions/WEBGL_draw_buffersImpl.h +1 -1
  193. package/platforms/ios/src/cpp/webgl/extensions/WEBGL_lose_contextImpl.h +1 -1
  194. package/platforms/ios/src/cpp/webgl2/WebGL2RenderingContext.h +1 -1
  195. package/platforms/ios/src/cpp/webgl2/WebGLQuery.h +1 -1
  196. package/platforms/ios/src/cpp/webgl2/WebGLSampler.h +1 -1
  197. package/platforms/ios/src/cpp/webgl2/WebGLSyncImpl.h +1 -1
  198. package/platforms/ios/src/cpp/webgl2/WebGLTransformFeedback.h +1 -1
  199. package/platforms/ios/src/cpp/webgl2/WebGLVertexArrayObject.h +2 -2
  200. package/platforms/ios/src/cpp/webgpu/GPUAdapterImpl.cpp +142 -73
  201. package/platforms/ios/src/cpp/webgpu/GPUAdapterImpl.h +1 -1
  202. package/platforms/ios/src/cpp/webgpu/GPUAdapterInfoImpl.cpp +1 -1
  203. package/platforms/ios/src/cpp/webgpu/GPUAdapterInfoImpl.h +1 -1
  204. package/platforms/ios/src/cpp/webgpu/GPUBindGroupImpl.cpp +32 -6
  205. package/platforms/ios/src/cpp/webgpu/GPUBindGroupImpl.h +5 -2
  206. package/platforms/ios/src/cpp/webgpu/GPUBindGroupLayoutImpl.cpp +27 -1
  207. package/platforms/ios/src/cpp/webgpu/GPUBindGroupLayoutImpl.h +4 -1
  208. package/platforms/ios/src/cpp/webgpu/GPUBufferImpl.cpp +80 -32
  209. package/platforms/ios/src/cpp/webgpu/GPUBufferImpl.h +8 -4
  210. package/platforms/ios/src/cpp/webgpu/GPUCanvasContextImpl.cpp +11 -5
  211. package/platforms/ios/src/cpp/webgpu/GPUCanvasContextImpl.h +1 -1
  212. package/platforms/ios/src/cpp/webgpu/GPUCommandBufferImpl.cpp +29 -2
  213. package/platforms/ios/src/cpp/webgpu/GPUCommandBufferImpl.h +4 -1
  214. package/platforms/ios/src/cpp/webgpu/GPUCommandEncoderImpl.cpp +101 -106
  215. package/platforms/ios/src/cpp/webgpu/GPUCommandEncoderImpl.h +5 -1
  216. package/platforms/ios/src/cpp/webgpu/GPUComputePassEncoderImpl.cpp +42 -14
  217. package/platforms/ios/src/cpp/webgpu/GPUComputePassEncoderImpl.h +4 -1
  218. package/platforms/ios/src/cpp/webgpu/GPUComputePipelineImpl.cpp +26 -1
  219. package/platforms/ios/src/cpp/webgpu/GPUComputePipelineImpl.h +3 -1
  220. package/platforms/ios/src/cpp/webgpu/GPUDeviceImpl.cpp +1683 -733
  221. package/platforms/ios/src/cpp/webgpu/GPUDeviceImpl.h +3 -1
  222. package/platforms/ios/src/cpp/webgpu/GPUImpl.cpp +53 -39
  223. package/platforms/ios/src/cpp/webgpu/GPUImpl.h +2 -2
  224. package/platforms/ios/src/cpp/webgpu/GPULabel.h +33 -0
  225. package/platforms/ios/src/cpp/webgpu/GPUPipelineLayoutImpl.cpp +27 -1
  226. package/platforms/ios/src/cpp/webgpu/GPUPipelineLayoutImpl.h +8 -5
  227. package/platforms/ios/src/cpp/webgpu/GPUQuerySetImpl.cpp +2 -3
  228. package/platforms/ios/src/cpp/webgpu/GPUQuerySetImpl.h +2 -2
  229. package/platforms/ios/src/cpp/webgpu/GPUQueueImpl.cpp +88 -36
  230. package/platforms/ios/src/cpp/webgpu/GPUQueueImpl.h +4 -1
  231. package/platforms/ios/src/cpp/webgpu/GPURenderBundleEncoderImpl.cpp +43 -14
  232. package/platforms/ios/src/cpp/webgpu/GPURenderBundleEncoderImpl.h +4 -1
  233. package/platforms/ios/src/cpp/webgpu/GPURenderBundleImpl.cpp +26 -1
  234. package/platforms/ios/src/cpp/webgpu/GPURenderBundleImpl.h +4 -1
  235. package/platforms/ios/src/cpp/webgpu/GPURenderPassEncoderImpl.cpp +32 -6
  236. package/platforms/ios/src/cpp/webgpu/GPURenderPassEncoderImpl.h +4 -1
  237. package/platforms/ios/src/cpp/webgpu/GPURenderPipelineImpl.cpp +26 -1
  238. package/platforms/ios/src/cpp/webgpu/GPURenderPipelineImpl.h +4 -1
  239. package/platforms/ios/src/cpp/webgpu/GPUSamplerImpl.cpp +27 -1
  240. package/platforms/ios/src/cpp/webgpu/GPUSamplerImpl.h +5 -2
  241. package/platforms/ios/src/cpp/webgpu/GPUShaderModuleImpl.cpp +25 -1
  242. package/platforms/ios/src/cpp/webgpu/GPUShaderModuleImpl.h +5 -2
  243. package/platforms/ios/src/cpp/webgpu/GPUSupportedLimitsImpl.cpp +2 -2
  244. package/platforms/ios/src/cpp/webgpu/GPUSupportedLimitsImpl.h +2 -2
  245. package/platforms/ios/src/cpp/webgpu/GPUTextureImpl.cpp +34 -8
  246. package/platforms/ios/src/cpp/webgpu/GPUTextureImpl.h +6 -4
  247. package/platforms/ios/src/cpp/webgpu/GPUTextureViewImpl.cpp +27 -1
  248. package/platforms/ios/src/cpp/webgpu/GPUTextureViewImpl.h +5 -2
  249. package/platforms/ios/src/cpp/webgpu/GPUUtils.h +511 -0
  250. package/utils.d.ts +1 -1
@@ -6,7 +6,8 @@
6
6
 
7
7
  #include "Helpers.h"
8
8
  #include "ObjectWrapperImpl.h"
9
- class WebGLTexture: ObjectWrapperImpl {
9
+
10
+ class WebGLTexture : ObjectWrapperImpl {
10
11
  public:
11
12
  WebGLTexture(uint32_t texture) : texture_(texture) {}
12
13
 
@@ -34,7 +35,7 @@ public:
34
35
  v8::EscapableHandleScope scope(isolate);
35
36
  auto object = WebGLTexture::GetCtor(isolate)->GetFunction(
36
37
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
37
- SetNativeType( object, NativeType::WebGLTexture);
38
+ SetNativeType(texture, NativeType::WebGLTexture);
38
39
  object->SetAlignedPointerInInternalField(0, texture);
39
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  texture->BindFinalizer(isolate, object);
40
41
  return scope.Escape(object);
@@ -9,7 +9,7 @@
9
9
  #include "Caches.h"
10
10
  #include "ObjectWrapperImpl.h"
11
11
 
12
- class WebGLUniformLocation: ObjectWrapperImpl {
12
+ class WebGLUniformLocation : ObjectWrapperImpl {
13
13
  public:
14
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  WebGLUniformLocation(int32_t
15
15
  uniformLocation) :
@@ -41,7 +41,7 @@ public:
41
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  v8::EscapableHandleScope scope(isolate);
42
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  auto object = WebGLUniformLocation::GetCtor(isolate)->GetFunction(
43
43
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
44
- SetNativeType( object, NativeType::WebGLUniformLocation);
44
+ SetNativeType(uniformLocation, NativeType::WebGLUniformLocation);
45
45
  object->SetAlignedPointerInInternalField(0, uniformLocation);
46
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  uniformLocation->BindFinalizer(isolate, object);
47
47
  return scope.Escape(object);
@@ -30,7 +30,7 @@ public:
30
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  v8::EscapableHandleScope scope(isolate);
31
31
  auto object = ANGLE_instanced_arraysImpl::GetCtor(isolate)->GetFunction(
32
32
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
33
- SetNativeType(object, NativeType::ANGLE_instanced_arrays);
33
+ SetNativeType(arrays, NativeType::ANGLE_instanced_arrays);
34
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  object->SetAlignedPointerInInternalField(0, arrays);
35
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  arrays->BindFinalizer(isolate, object);
36
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  return scope.Escape(object);
@@ -18,7 +18,7 @@ public:
18
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  v8::EscapableHandleScope scope(isolate);
19
19
  auto object = EXT_blend_minmaxImpl::GetCtor(isolate)->GetFunction(
20
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  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
21
- SetNativeType( object, NativeType::EXT_blend_minmax);
21
+ SetNativeType( minmax, NativeType::EXT_blend_minmax);
22
22
  object->SetAlignedPointerInInternalField(0, minmax);
23
23
  object->Set(context, ConvertToV8String(isolate, "ext_name"),
24
24
  ConvertToV8String(isolate, "EXT_blend_minmax"));
@@ -18,7 +18,7 @@ public:
18
18
  v8::EscapableHandleScope scope(isolate);
19
19
  auto object = EXT_color_buffer_half_floatImpl::GetCtor(isolate)->GetFunction(
20
20
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
21
- SetNativeType( object, NativeType::EXT_color_buffer_half_float);
21
+ SetNativeType( buffer, NativeType::EXT_color_buffer_half_float);
22
22
  object->SetAlignedPointerInInternalField(0, buffer);
23
23
  object->Set(context, ConvertToV8String(isolate, "ext_name"),
24
24
  ConvertToV8String(isolate, "EXT_color_buffer_half_float"));
@@ -28,7 +28,7 @@ public:
28
28
  v8::EscapableHandleScope scope(isolate);
29
29
  auto object = EXT_disjoint_timer_queryImpl::GetCtor(isolate)->GetFunction(
30
30
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
31
- SetNativeType( object, NativeType::EXT_disjoint_timer_query);
31
+ SetNativeType( query, NativeType::EXT_disjoint_timer_query);
32
32
  object->SetAlignedPointerInInternalField(0, query);
33
33
  object->Set(context, ConvertToV8String(isolate, "ext_name"),
34
34
  ConvertToV8String(isolate, "EXT_disjoint_timer_query"));
@@ -45,7 +45,7 @@ public:
45
45
  v8::EscapableHandleScope scope(isolate);
46
46
  auto object = EXT_sRGBImpl::GetCtor(isolate)->GetFunction(
47
47
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
48
- SetNativeType( object, NativeType::EXT_sRGB);
48
+ SetNativeType( extSrgb, NativeType::EXT_sRGB);
49
49
  object->SetAlignedPointerInInternalField(0, extSrgb);
50
50
  extSrgb->BindFinalizer(isolate, object);
51
51
  return scope.Escape(object);
@@ -35,7 +35,7 @@ public:
35
35
  v8::EscapableHandleScope scope(isolate);
36
36
  auto object = EXT_shader_texture_lodImpl::GetCtor(isolate)->GetFunction(
37
37
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
38
- SetNativeType( object, NativeType::EXT_shader_texture_lod);
38
+ SetNativeType( texture, NativeType::EXT_shader_texture_lod);
39
39
  object->SetAlignedPointerInInternalField(0, texture);
40
40
  texture->BindFinalizer(isolate, object);
41
41
  return scope.Escape(object);
@@ -43,7 +43,7 @@ public:
43
43
  v8::EscapableHandleScope scope(isolate);
44
44
  auto object = EXT_texture_filter_anisotropicImpl::GetCtor(isolate)->GetFunction(
45
45
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
46
- SetNativeType( object, NativeType::EXT_texture_filter_anisotropic);
46
+ SetNativeType( filterAnisotropic, NativeType::EXT_texture_filter_anisotropic);
47
47
  object->SetAlignedPointerInInternalField(0, filterAnisotropic);
48
48
  filterAnisotropic->BindFinalizer(isolate, object);
49
49
  return scope.Escape(object);
@@ -43,10 +43,10 @@ public:
43
43
  v8::EscapableHandleScope scope(isolate);
44
44
  auto object = OES_element_index_uintImpl::GetCtor(isolate)->GetFunction(
45
45
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
46
- SetNativeType( object, NativeType::OES_element_index_uint);
46
+ SetNativeType( element, NativeType::OES_element_index_uint);
47
47
  object->SetAlignedPointerInInternalField(0, element);
48
48
  object->Set(context, ConvertToV8String(isolate, "ext_name"),
49
- ConvertToV8String(isolate, "OES_element_index_uint"));
49
+ ConvertToV8String(isolate, "OES_element_index_uint")).FromJust();
50
50
  element->BindFinalizer(isolate, object);
51
51
  return scope.Escape(object);
52
52
  }
@@ -32,16 +32,16 @@ public:
32
32
  }
33
33
 
34
34
  static v8::Local<v8::Object>
35
- NewInstance(v8::Isolate *isolate, OES_fbo_render_mipmapImpl *texture) {
35
+ NewInstance(v8::Isolate *isolate, OES_fbo_render_mipmapImpl *mipmap) {
36
36
  auto context = isolate->GetCurrentContext();
37
37
  v8::EscapableHandleScope scope(isolate);
38
38
  auto object = OES_fbo_render_mipmapImpl::GetCtor(isolate)->GetFunction(
39
39
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
40
- SetNativeType( object, NativeType::OES_fbo_render_mipmap);
41
- object->SetAlignedPointerInInternalField(0, texture);
40
+ SetNativeType( mipmap, NativeType::OES_fbo_render_mipmap);
41
+ object->SetAlignedPointerInInternalField(0, mipmap);
42
42
  object->Set(context, ConvertToV8String(isolate, "ext_name"),
43
- ConvertToV8String(isolate, "OES_fbo_render_mipmap"));
44
- texture->BindFinalizer(isolate, object);
43
+ ConvertToV8String(isolate, "OES_fbo_render_mipmap")).FromJust();
44
+ mipmap->BindFinalizer(isolate, object);
45
45
  return scope.Escape(object);
46
46
  }
47
47
 
@@ -40,7 +40,7 @@ public:
40
40
  v8::EscapableHandleScope scope(isolate);
41
41
  auto object = OES_standard_derivativesImpl::GetCtor(isolate)->GetFunction(
42
42
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
43
- SetNativeType( object, NativeType::OES_standard_derivatives);
43
+ SetNativeType( derivatives, NativeType::OES_standard_derivatives);
44
44
  object->SetAlignedPointerInInternalField(0, derivatives);
45
45
  derivatives->BindFinalizer(isolate, object);
46
46
  return scope.Escape(object);
@@ -36,7 +36,7 @@ public:
36
36
  v8::EscapableHandleScope scope(isolate);
37
37
  auto object = WebGLShader::GetCtor(isolate)->GetFunction(
38
38
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
39
- SetNativeType( object, NativeType::OES_texture_float);
39
+ SetNativeType( texture, NativeType::OES_texture_float);
40
40
  object->SetAlignedPointerInInternalField(0, texture);
41
41
  texture->BindFinalizer(isolate, object);
42
42
  return scope.Escape(object);
@@ -35,7 +35,7 @@ public:
35
35
  v8::EscapableHandleScope scope(isolate);
36
36
  auto object = OES_texture_float_linearImpl::GetCtor(isolate)->GetFunction(
37
37
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
38
- SetNativeType( object, NativeType::OES_texture_float_linear);
38
+ SetNativeType( texture, NativeType::OES_texture_float_linear);
39
39
  object->SetAlignedPointerInInternalField(0, texture);
40
40
  texture->BindFinalizer(isolate, object);
41
41
  return scope.Escape(object);
@@ -38,7 +38,7 @@ public:
38
38
  v8::EscapableHandleScope scope(isolate);
39
39
  auto object = OES_texture_half_floatImpl::GetCtor(isolate)->GetFunction(
40
40
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
41
- SetNativeType( object, NativeType::OES_texture_half_float);
41
+ SetNativeType( texture, NativeType::OES_texture_half_float);
42
42
  object->SetAlignedPointerInInternalField(0, texture);
43
43
  texture->BindFinalizer(isolate, object);
44
44
  return scope.Escape(object);
@@ -38,7 +38,7 @@ public:
38
38
  v8::EscapableHandleScope scope(isolate);
39
39
  auto object = OES_texture_half_float_linearImpl::GetCtor(isolate)->GetFunction(
40
40
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
41
- SetNativeType( object, NativeType::OES_texture_half_float_linear);
41
+ SetNativeType( texture, NativeType::OES_texture_half_float_linear);
42
42
  object->SetAlignedPointerInInternalField(0, texture);
43
43
  texture->BindFinalizer(isolate, object);
44
44
  return scope.Escape(object);
@@ -71,7 +71,7 @@ public:
71
71
  v8::EscapableHandleScope scope(isolate);
72
72
  auto object = OES_vertex_array_objectImpl::GetCtor(isolate)->GetFunction(
73
73
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
74
- SetNativeType(object, NativeType::OES_vertex_array_object);
74
+ SetNativeType(vertexArrayObject, NativeType::OES_vertex_array_object);
75
75
  object->SetAlignedPointerInInternalField(0, vertexArrayObject);
76
76
  vertexArrayObject->BindFinalizer(isolate, object);
77
77
  return scope.Escape(object);
@@ -47,7 +47,7 @@ public:
47
47
  v8::EscapableHandleScope scope(isolate);
48
48
  auto object = WEBGL_color_buffer_floatImpl::GetCtor(isolate)->GetFunction(
49
49
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
50
- SetNativeType( object, NativeType::WEBGL_color_buffer_float);
50
+ SetNativeType( buffer, NativeType::WEBGL_color_buffer_float);
51
51
  object->SetAlignedPointerInInternalField(0, buffer);
52
52
  buffer->BindFinalizer(isolate, object);
53
53
  return scope.Escape(object);
@@ -45,7 +45,7 @@ public:
45
45
  v8::EscapableHandleScope scope(isolate);
46
46
  auto object = WEBGL_compressed_texture_atcImpl::GetCtor(isolate)->GetFunction(
47
47
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
48
- SetNativeType( object, NativeType::WEBGL_compressed_texture_atc);
48
+ SetNativeType( compressedTextureAtc, NativeType::WEBGL_compressed_texture_atc);
49
49
  object->SetAlignedPointerInInternalField(0, compressedTextureAtc);
50
50
  compressedTextureAtc->BindFinalizer(isolate, object);
51
51
  return scope.Escape(object);
@@ -43,7 +43,7 @@ public:
43
43
  v8::EscapableHandleScope scope(isolate);
44
44
  auto object = WEBGL_compressed_texture_etc1Impl::GetCtor(isolate)->GetFunction(
45
45
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
46
- SetNativeType( object, NativeType::WEBGL_compressed_texture_etc1);
46
+ SetNativeType( compressedTextureEtc1, NativeType::WEBGL_compressed_texture_etc1);
47
47
  object->SetAlignedPointerInInternalField(0, compressedTextureEtc1);
48
48
  compressedTextureEtc1->BindFinalizer(isolate, object);
49
49
  return scope.Escape(object);
@@ -70,10 +70,10 @@ public:
70
70
  v8::EscapableHandleScope scope(isolate);
71
71
  auto object = WEBGL_compressed_texture_etcImpl::GetCtor(isolate)->GetFunction(
72
72
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
73
- SetNativeType( object, NativeType::WEBGL_compressed_texture_etc);
73
+ SetNativeType( compressedTextureEtc, NativeType::WEBGL_compressed_texture_etc);
74
74
  object->SetAlignedPointerInInternalField(0, compressedTextureEtc);
75
75
  object->Set(context, ConvertToV8String(isolate, "ext_name"),
76
- ConvertToV8String(isolate, "WEBGL_compressed_texture_etc"));
76
+ ConvertToV8String(isolate, "WEBGL_compressed_texture_etc")).FromJust();
77
77
  compressedTextureEtc->BindFinalizer(isolate, object);
78
78
  return scope.Escape(object);
79
79
  }
@@ -53,7 +53,7 @@ public:
53
53
  v8::EscapableHandleScope scope(isolate);
54
54
  auto object = WEBGL_compressed_texture_pvrtcImpl::GetCtor(isolate)->GetFunction(
55
55
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
56
- SetNativeType( object, NativeType::WEBGL_compressed_texture_pvrtc);
56
+ SetNativeType( compressedTexturePvrtc, NativeType::WEBGL_compressed_texture_pvrtc);
57
57
  object->SetAlignedPointerInInternalField(0, compressedTexturePvrtc);
58
58
  compressedTexturePvrtc->BindFinalizer(isolate, object);
59
59
  return scope.Escape(object);
@@ -49,7 +49,7 @@ public:
49
49
  v8::EscapableHandleScope scope(isolate);
50
50
  auto object = WEBGL_compressed_texture_s3tcImpl::GetCtor(isolate)->GetFunction(
51
51
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
52
- SetNativeType( object, NativeType::WEBGL_compressed_texture_s3tc);
52
+ SetNativeType( textureS3Tc, NativeType::WEBGL_compressed_texture_s3tc);
53
53
  object->SetAlignedPointerInInternalField(0, textureS3Tc);
54
54
  textureS3Tc->BindFinalizer(isolate, object);
55
55
  return scope.Escape(object);
@@ -53,7 +53,7 @@ public:
53
53
  v8::EscapableHandleScope scope(isolate);
54
54
  auto object = WEBGL_compressed_texture_s3tc_srgbImpl::GetCtor(isolate)->GetFunction(
55
55
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
56
- SetNativeType( object, NativeType::WEBGL_compressed_texture_s3tc_srgb);
56
+ SetNativeType( compressedTextureS3TcSrgb, NativeType::WEBGL_compressed_texture_s3tc_srgb);
57
57
  object->SetAlignedPointerInInternalField(0, compressedTextureS3TcSrgb);
58
58
  object->Set(context, ConvertToV8String(isolate, "ext_name"),
59
59
  ConvertToV8String(isolate, "WEBGL_compressed_texture_s3tc_srgb"));
@@ -43,7 +43,7 @@ public:
43
43
  v8::EscapableHandleScope scope(isolate);
44
44
  auto object = WEBGL_depth_textureImpl::GetCtor(isolate)->GetFunction(
45
45
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
46
- SetNativeType( object, NativeType::WEBGL_depth_texture);
46
+ SetNativeType( depthTexture, NativeType::WEBGL_depth_texture);
47
47
  object->SetAlignedPointerInInternalField(0, depthTexture);
48
48
  depthTexture->BindFinalizer(isolate, object);
49
49
  return scope.Escape(object);
@@ -126,7 +126,7 @@ public:
126
126
  v8::EscapableHandleScope scope(isolate);
127
127
  auto object = WEBGL_draw_buffersImpl::GetCtor(isolate)->GetFunction(
128
128
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
129
- SetNativeType(object, NativeType::WEBGL_draw_buffers);
129
+ SetNativeType(buffers, NativeType::WEBGL_draw_buffers);
130
130
  object->SetAlignedPointerInInternalField(0, buffers);
131
131
  buffers->BindFinalizer(isolate, object);
132
132
  return scope.Escape(object);
@@ -51,7 +51,7 @@ public:
51
51
  v8::EscapableHandleScope scope(isolate);
52
52
  auto object = WEBGL_lose_contextImpl::GetCtor(isolate)->GetFunction(
53
53
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
54
- SetNativeType( object, NativeType::WEBGL_lose_context);
54
+ SetNativeType( element, NativeType::WEBGL_lose_context);
55
55
  object->SetAlignedPointerInInternalField(0, element);
56
56
  element->BindFinalizer(isolate, object);
57
57
  return scope.Escape(object);
@@ -115,7 +115,7 @@ public:
115
115
  v8::EscapableHandleScope scope(isolate);
116
116
  auto object = WebGL2RenderingContext::GetCtor(isolate)->GetFunction(
117
117
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
118
- SetNativeType(object, NativeType::WebGLRenderingContextBase);
118
+ SetNativeType(renderingContext, NativeType::WebGLRenderingContextBase);
119
119
  object->SetAlignedPointerInInternalField(0, renderingContext);
120
120
  renderingContext->BindFinalizer(isolate, object);
121
121
  return scope.Escape(object);
@@ -35,7 +35,7 @@ public:
35
35
  v8::EscapableHandleScope scope(isolate);
36
36
  auto object = WebGLQuery::GetCtor(isolate)->GetFunction(
37
37
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
38
- SetNativeType( object, NativeType::WebGLQuery);
38
+ SetNativeType( query, NativeType::WebGLQuery);
39
39
  object->SetAlignedPointerInInternalField(0, query);
40
40
  query->BindFinalizer(isolate, object);
41
41
  return scope.Escape(object);
@@ -36,7 +36,7 @@ public:
36
36
  v8::EscapableHandleScope scope(isolate);
37
37
  auto object = WebGLSampler::GetCtor(isolate)->GetFunction(
38
38
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
39
- SetNativeType( object, NativeType::WebGLSampler);
39
+ SetNativeType( sampler, NativeType::WebGLSampler);
40
40
  object->SetAlignedPointerInInternalField(0, sampler);
41
41
  sampler->BindFinalizer(isolate, object);
42
42
  return scope.Escape(object);
@@ -35,7 +35,7 @@ public:
35
35
  v8::EscapableHandleScope scope(isolate);
36
36
  auto object = WebGLSyncImpl::GetCtor(isolate)->GetFunction(
37
37
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
38
- SetNativeType( object, NativeType::WebGLSync);
38
+ SetNativeType( sync, NativeType::WebGLSync);
39
39
  object->SetAlignedPointerInInternalField(0, sync);
40
40
  sync->BindFinalizer(isolate, object);
41
41
  return scope.Escape(object);
@@ -37,7 +37,7 @@ public:
37
37
  v8::EscapableHandleScope scope(isolate);
38
38
  auto object = WebGLTransformFeedback::GetCtor(isolate)->GetFunction(
39
39
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
40
- SetNativeType( object, NativeType::WebGLTransformFeedback);
40
+ SetNativeType( feedback, NativeType::WebGLTransformFeedback);
41
41
  object->SetAlignedPointerInInternalField(0, feedback);
42
42
  feedback->BindFinalizer(isolate, object);
43
43
  return scope.Escape(object);
@@ -9,7 +9,7 @@
9
9
  #include "Helpers.h"
10
10
  #include "ObjectWrapperImpl.h"
11
11
 
12
- class WebGLVertexArrayObject: ObjectWrapperImpl {
12
+ class WebGLVertexArrayObject : ObjectWrapperImpl {
13
13
  public:
14
14
  WebGLVertexArrayObject(uint32_t vertexArrayObject) : vertexArrayObject_(vertexArrayObject) {}
15
15
 
@@ -38,7 +38,7 @@ public:
38
38
  v8::EscapableHandleScope scope(isolate);
39
39
  auto object = WebGLVertexArrayObject::GetCtor(isolate)->GetFunction(
40
40
  context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
41
- SetNativeType( object, NativeType::WebGLVertexArrayObject);
41
+ SetNativeType(vertexArrayObject, NativeType::WebGLVertexArrayObject);
42
42
  object->SetAlignedPointerInInternalField(0, vertexArrayObject);
43
43
  vertexArrayObject->BindFinalizer(isolate, object);
44
44
  return scope.Escape(object);