@nativescript/canvas 2.0.0-webgpu.14 → 2.0.0-webgpu.16

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Files changed (29) hide show
  1. package/ImageBitmap/index.js +6 -2
  2. package/ImageBitmap/index.js.map +1 -1
  3. package/WebGPU/GPUCanvasContext.d.ts +1 -1
  4. package/WebGPU/GPUCanvasContext.js +12 -2
  5. package/WebGPU/GPUCanvasContext.js.map +1 -1
  6. package/WebGPU/GPUDevice.d.ts +2 -2
  7. package/WebGPU/GPUDevice.js +4 -0
  8. package/WebGPU/GPUDevice.js.map +1 -1
  9. package/angular/esm2022/index.mjs +4 -4
  10. package/angular/fesm2022/nativescript-canvas-angular.mjs +4 -4
  11. package/package.json +1 -1
  12. package/platforms/android/canvas-release.aar +0 -0
  13. package/platforms/ios/CanvasNative.xcframework/Info.plist +5 -5
  14. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/CanvasNative +0 -0
  15. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Headers/canvas_native.h +3 -3
  16. package/platforms/ios/CanvasNative.xcframework/ios-arm64/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/DWARF/CanvasNative +0 -0
  17. package/platforms/ios/CanvasNative.xcframework/ios-arm64/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/Relocations/aarch64/CanvasNative.yml +128 -128
  18. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/CanvasNative +0 -0
  19. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Headers/canvas_native.h +3 -3
  20. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/_CodeSignature/CodeResources +2 -2
  21. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/DWARF/CanvasNative +0 -0
  22. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/Relocations/aarch64/CanvasNative.yml +591 -591
  23. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/Relocations/x86_64/CanvasNative.yml +488 -488
  24. package/platforms/ios/src/cpp/webgpu/GPUCanvasContextImpl.cpp +1 -1
  25. package/platforms/ios/src/cpp/webgpu/GPUCommandEncoderImpl.cpp +0 -1
  26. package/platforms/ios/src/cpp/webgpu/GPUDeviceImpl.cpp +3 -6
  27. package/platforms/ios/src/cpp/webgpu/GPUQueueImpl.cpp +2 -4
  28. package/platforms/ios/src/cpp/webgpu/GPURenderBundleEncoderImpl.cpp +4 -3
  29. package/platforms/ios/src/cpp/webgpu/GPUTextureImpl.cpp +4 -3
@@ -207,7 +207,7 @@ void GPUCanvasContextImpl::UnConfigure(const v8::FunctionCallbackInfo<v8::Value>
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  return;
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  }
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- // canvas_native_webgpu_context_unconfigure(ptr->GetContext());
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+ canvas_native_webgpu_context_unconfigure(ptr->GetContext());
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212
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  }
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@@ -282,7 +282,6 @@ void GPUCommandEncoderImpl::BeginRenderPass(const v8::FunctionCallbackInfo<v8::V
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  v8::Local<v8::Value> viewVal;
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285
-
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  if (colorAttachment->Get(context, ConvertToV8String(isolate,
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  "view")).ToLocal(&viewVal)) {
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  auto type = GetNativeType(viewVal);
@@ -1294,8 +1294,6 @@ void GPUDeviceImpl::CreateRenderPipeline(const v8::FunctionCallbackInfo<v8::Valu
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  }
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  auto options = optionsVal.As<v8::Object>();
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- GPULabel label;
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-
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  v8::Local<v8::Value> stencilValue;
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  options->Get(context, ConvertToV8String(isolate, "depthStencil")).ToLocal(
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  &stencilValue);
@@ -1707,9 +1705,9 @@ void GPUDeviceImpl::CreateRenderPipeline(const v8::FunctionCallbackInfo<v8::Valu
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  &labelVal);
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- label = GPULabel(isolate, labelVal);
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+ auto label = GPULabel(isolate, labelVal);
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+
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-
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  descriptor.label = *label;
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@@ -2628,7 +2626,7 @@ void GPUDeviceImpl::CreateRenderPipelineAsync(const v8::FunctionCallbackInfo<v8:
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  label = GPULabel(isolate, labelVal);
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  descriptor.label = *label;
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-
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+
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  v8::Local<v8::Value> layoutVal;
@@ -3547,7 +3545,6 @@ void GPUDeviceImpl::CreateTexture(const v8::FunctionCallbackInfo<v8::Value> &arg
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  if (dimensionVal->IsString()) {
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  auto dimension = ConvertFromV8String(isolate, dimensionVal);
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-
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  // todo use enum
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  if (dimension == "1d") {
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  descriptor.dimension = CanvasTextureDimension::CanvasTextureDimensionD1;
@@ -259,7 +259,7 @@ void GPUQueueImpl::CopyExternalImageToTexture(const v8::FunctionCallbackInfo<v8:
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  CanvasExtent3d extent3D = ParseExtent3d(isolate, sizeVal);
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-
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+
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  if (imageAsset != nullptr){
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  CanvasImageCopyImageAsset source{
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  imageAsset,
@@ -273,7 +273,7 @@ void GPUQueueImpl::CopyExternalImageToTexture(const v8::FunctionCallbackInfo<v8:
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  &extent3D);
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  return;
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  }
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-
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+
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  auto data = canvas_native_u8_buffer_get_bytes(buffer);
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  auto size = canvas_native_u8_buffer_get_length(buffer);
@@ -449,8 +449,6 @@ void GPUQueueImpl::WriteTexture(const v8::FunctionCallbackInfo<v8::Value> &args)
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  auto isolate = args.GetIsolate();
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  auto context = isolate->GetCurrentContext();
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- bool flipY = false;
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-
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  auto destinationVal = args[0];
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  auto dataVal = args[1];
@@ -8,6 +8,7 @@
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  #include "GPUBufferImpl.h"
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  #include "GPURenderBundleImpl.h"
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  #include "GPUBindGroupImpl.h"
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+ #include "GPULabel.h"
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12
 
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  GPURenderBundleEncoderImpl::GPURenderBundleEncoderImpl(const CanvasGPURenderBundleEncoder *encoder)
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  : encoder_(
@@ -287,7 +288,7 @@ void GPURenderBundleEncoderImpl::Finish(const v8::FunctionCallbackInfo<v8::Value
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  auto isolate = args.GetIsolate();
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  auto context = isolate->GetCurrentContext();
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- std::string label;
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+ GPULabel label;
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  v8::Local<v8::Value> labelVal;
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  auto optionsVal = args[0];
@@ -296,11 +297,11 @@ void GPURenderBundleEncoderImpl::Finish(const v8::FunctionCallbackInfo<v8::Value
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  auto options = optionsVal.As<v8::Object>();
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  options->Get(context, ConvertToV8String(isolate, "label")).ToLocal(&labelVal);
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299
- label = ConvertFromV8String(isolate, labelVal);
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+ label = GPULabel(isolate, labelVal);
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  }
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- auto bundle = canvas_native_webgpu_render_bundle_encoder_finish(ptr->GetEncoder(), label.c_str());
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+ auto bundle = canvas_native_webgpu_render_bundle_encoder_finish(ptr->GetEncoder(), *label);
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305
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  if (bundle != nullptr) {
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  auto ret = GPURenderBundleImpl::NewInstance(isolate, new GPURenderBundleImpl(bundle));
@@ -5,6 +5,7 @@
5
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  #include "GPUTextureImpl.h"
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  #include "Caches.h"
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  #include "GPUTextureViewImpl.h"
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+ #include "GPULabel.h"
8
9
 
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  GPUTextureImpl::GPUTextureImpl(const CanvasGPUTexture *texture) : texture_(texture) {}
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11
 
@@ -274,7 +275,7 @@ void GPUTextureImpl::CreateView(const v8::FunctionCallbackInfo<v8::Value> &args)
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  aspect, 0, -1, 0, -1
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  };
276
277
 
277
- std::string label;
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+ GPULabel label;
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  if (descVal->IsObject()) {
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  descriptor = new CanvasCreateTextureViewDescriptor{};
@@ -341,9 +342,9 @@ void GPUTextureImpl::CreateView(const v8::FunctionCallbackInfo<v8::Value> &args)
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  v8::Local<v8::Value> labelVal;
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  descObj->Get(context, ConvertToV8String(isolate, "label")).ToLocal(&labelVal);
343
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344
- label = ConvertFromV8String(isolate, labelVal);
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+ label = GPULabel(isolate, labelVal);
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346
- descriptor->label = label.c_str();
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+ descriptor->label = *label;
347
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  v8::Local<v8::Value> dimensionVal;
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  if (descObj->Get(context, ConvertToV8String(isolate, "dimension")).ToLocal(&dimensionVal)) {