@nativescript/canvas 2.0.0-beta.9 → 2.0.0-webgpu.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (288) hide show
  1. package/Canvas/common.d.ts +24 -17
  2. package/Canvas/common.js +133 -66
  3. package/Canvas/common.js.map +1 -1
  4. package/Canvas/index.android.d.ts +5 -7
  5. package/Canvas/index.android.js +62 -133
  6. package/Canvas/index.android.js.map +1 -1
  7. package/Canvas/index.d.ts +4 -1
  8. package/Canvas/index.ios.d.ts +4 -5
  9. package/Canvas/index.ios.js +73 -82
  10. package/Canvas/index.ios.js.map +1 -1
  11. package/Canvas2D/CanvasRenderingContext2D/index.d.ts +1 -1
  12. package/Canvas2D/CanvasRenderingContext2D/index.js +8 -11
  13. package/Canvas2D/CanvasRenderingContext2D/index.js.map +1 -1
  14. package/Canvas2D/DOMMatrix/index.d.ts +14 -0
  15. package/Canvas2D/DOMMatrix/index.js +62 -0
  16. package/Canvas2D/DOMMatrix/index.js.map +1 -1
  17. package/Canvas2D/ImageData/index.js +4 -6
  18. package/Canvas2D/ImageData/index.js.map +1 -1
  19. package/ImageAsset/index.d.ts +1 -0
  20. package/ImageAsset/index.js +49 -0
  21. package/ImageAsset/index.js.map +1 -1
  22. package/WebGL/WebGLRenderingContext/index.d.ts +1 -0
  23. package/WebGL/WebGLRenderingContext/index.js +86 -32
  24. package/WebGL/WebGLRenderingContext/index.js.map +1 -1
  25. package/WebGL2/WebGL2RenderingContext/index.d.ts +1 -0
  26. package/WebGL2/WebGL2RenderingContext/index.js +2 -3
  27. package/WebGL2/WebGL2RenderingContext/index.js.map +1 -1
  28. package/WebGPU/Constants.d.ts +36 -0
  29. package/WebGPU/Constants.js +42 -0
  30. package/WebGPU/Constants.js.map +1 -0
  31. package/WebGPU/Errors.d.ts +18 -0
  32. package/WebGPU/Errors.js +21 -0
  33. package/WebGPU/Errors.js.map +1 -0
  34. package/WebGPU/GPU.d.ts +13 -0
  35. package/WebGPU/GPU.js +35 -0
  36. package/WebGPU/GPU.js.map +1 -0
  37. package/WebGPU/GPUAdapter.d.ts +23 -0
  38. package/WebGPU/GPUAdapter.js +62 -0
  39. package/WebGPU/GPUAdapter.js.map +1 -0
  40. package/WebGPU/GPUAdapterInfo.d.ts +9 -0
  41. package/WebGPU/GPUAdapterInfo.js +24 -0
  42. package/WebGPU/GPUAdapterInfo.js.map +1 -0
  43. package/WebGPU/GPUBindGroup.d.ts +5 -0
  44. package/WebGPU/GPUBindGroup.js +12 -0
  45. package/WebGPU/GPUBindGroup.js.map +1 -0
  46. package/WebGPU/GPUBindGroupLayout.d.ts +5 -0
  47. package/WebGPU/GPUBindGroupLayout.js +12 -0
  48. package/WebGPU/GPUBindGroupLayout.js.map +1 -0
  49. package/WebGPU/GPUBuffer.d.ts +15 -0
  50. package/WebGPU/GPUBuffer.js +54 -0
  51. package/WebGPU/GPUBuffer.js.map +1 -0
  52. package/WebGPU/GPUCanvasContext.d.ts +35 -0
  53. package/WebGPU/GPUCanvasContext.js +76 -0
  54. package/WebGPU/GPUCanvasContext.js.map +1 -0
  55. package/WebGPU/GPUCommandBuffer.d.ts +5 -0
  56. package/WebGPU/GPUCommandBuffer.js +12 -0
  57. package/WebGPU/GPUCommandBuffer.js.map +1 -0
  58. package/WebGPU/GPUCommandEncoder.d.ts +41 -0
  59. package/WebGPU/GPUCommandEncoder.js +110 -0
  60. package/WebGPU/GPUCommandEncoder.js.map +1 -0
  61. package/WebGPU/GPUComputePassEncoder.d.ts +16 -0
  62. package/WebGPU/GPUComputePassEncoder.js +50 -0
  63. package/WebGPU/GPUComputePassEncoder.js.map +1 -0
  64. package/WebGPU/GPUComputePipeline.d.ts +7 -0
  65. package/WebGPU/GPUComputePipeline.js +16 -0
  66. package/WebGPU/GPUComputePipeline.js.map +1 -0
  67. package/WebGPU/GPUDevice.d.ts +173 -0
  68. package/WebGPU/GPUDevice.js +356 -0
  69. package/WebGPU/GPUDevice.js.map +1 -0
  70. package/WebGPU/GPUDeviceLostInfo.d.ts +1 -0
  71. package/WebGPU/GPUDeviceLostInfo.js +10 -0
  72. package/WebGPU/GPUDeviceLostInfo.js.map +1 -0
  73. package/WebGPU/GPUExternalTexture.d.ts +5 -0
  74. package/WebGPU/GPUExternalTexture.js +12 -0
  75. package/WebGPU/GPUExternalTexture.js.map +1 -0
  76. package/WebGPU/GPUPipelineLayout.d.ts +5 -0
  77. package/WebGPU/GPUPipelineLayout.js +12 -0
  78. package/WebGPU/GPUPipelineLayout.js.map +1 -0
  79. package/WebGPU/GPUQuerySet.d.ts +5 -0
  80. package/WebGPU/GPUQuerySet.js +12 -0
  81. package/WebGPU/GPUQuerySet.js.map +1 -0
  82. package/WebGPU/GPUQueue.d.ts +14 -0
  83. package/WebGPU/GPUQueue.js +77 -0
  84. package/WebGPU/GPUQueue.js.map +1 -0
  85. package/WebGPU/GPURenderBundle.d.ts +5 -0
  86. package/WebGPU/GPURenderBundle.js +12 -0
  87. package/WebGPU/GPURenderBundle.js.map +1 -0
  88. package/WebGPU/GPURenderBundleEncoder.d.ts +20 -0
  89. package/WebGPU/GPURenderBundleEncoder.js +61 -0
  90. package/WebGPU/GPURenderBundleEncoder.js.map +1 -0
  91. package/WebGPU/GPURenderPassEncoder.d.ts +29 -0
  92. package/WebGPU/GPURenderPassEncoder.js +94 -0
  93. package/WebGPU/GPURenderPassEncoder.js.map +1 -0
  94. package/WebGPU/GPURenderPipeline.d.ts +7 -0
  95. package/WebGPU/GPURenderPipeline.js +16 -0
  96. package/WebGPU/GPURenderPipeline.js.map +1 -0
  97. package/WebGPU/GPUSampler.d.ts +5 -0
  98. package/WebGPU/GPUSampler.js +12 -0
  99. package/WebGPU/GPUSampler.js.map +1 -0
  100. package/WebGPU/GPUShaderModule.d.ts +6 -0
  101. package/WebGPU/GPUShaderModule.js +15 -0
  102. package/WebGPU/GPUShaderModule.js.map +1 -0
  103. package/WebGPU/GPUTexture.d.ts +17 -0
  104. package/WebGPU/GPUTexture.js +44 -0
  105. package/WebGPU/GPUTexture.js.map +1 -0
  106. package/WebGPU/GPUTextureView.d.ts +5 -0
  107. package/WebGPU/GPUTextureView.js +12 -0
  108. package/WebGPU/GPUTextureView.js.map +1 -0
  109. package/WebGPU/Interfaces.d.ts +155 -0
  110. package/WebGPU/Interfaces.js +2 -0
  111. package/WebGPU/Interfaces.js.map +1 -0
  112. package/WebGPU/Types.d.ts +39 -0
  113. package/WebGPU/Types.js +2 -0
  114. package/WebGPU/Types.js.map +1 -0
  115. package/WebGPU/Utils.d.ts +1 -0
  116. package/WebGPU/Utils.js +75 -0
  117. package/WebGPU/Utils.js.map +1 -0
  118. package/WebGPU/index.d.ts +28 -0
  119. package/WebGPU/index.js +29 -0
  120. package/WebGPU/index.js.map +1 -0
  121. package/common.d.ts +0 -3
  122. package/common.js +1 -5
  123. package/common.js.map +1 -1
  124. package/index.d.ts +1 -1
  125. package/index.js +22 -1
  126. package/index.js.map +1 -1
  127. package/package.json +1 -4
  128. package/platforms/android/canvas-release.aar +0 -0
  129. package/platforms/ios/CanvasNative.xcframework/Info.plist +5 -5
  130. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/CanvasNative +0 -0
  131. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Headers/CanvasNative-Swift.h +23 -23
  132. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Headers/canvas_ios.h +41 -8
  133. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Headers/canvas_native.h +2318 -103
  134. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Info.plist +0 -0
  135. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Modules/CanvasNative.swiftmodule/Project/arm64-apple-ios.swiftsourceinfo +0 -0
  136. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios.abi.json +1563 -3729
  137. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios.private.swiftinterface +27 -34
  138. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios.swiftdoc +0 -0
  139. package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios.swiftinterface +27 -34
  140. package/platforms/ios/CanvasNative.xcframework/ios-arm64/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/DWARF/CanvasNative +0 -0
  141. package/platforms/ios/CanvasNative.xcframework/ios-arm64/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/Relocations/aarch64/CanvasNative.yml +602 -663
  142. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/CanvasNative +0 -0
  143. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Headers/CanvasNative-Swift.h +46 -46
  144. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Headers/canvas_ios.h +41 -8
  145. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Headers/canvas_native.h +2318 -103
  146. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Info.plist +0 -0
  147. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/Project/arm64-apple-ios-simulator.swiftsourceinfo +0 -0
  148. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/Project/x86_64-apple-ios-simulator.swiftsourceinfo +0 -0
  149. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios-simulator.abi.json +1563 -3729
  150. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios-simulator.private.swiftinterface +27 -34
  151. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios-simulator.swiftdoc +0 -0
  152. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios-simulator.swiftinterface +27 -34
  153. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/x86_64-apple-ios-simulator.abi.json +1563 -3729
  154. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/x86_64-apple-ios-simulator.private.swiftinterface +27 -34
  155. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/x86_64-apple-ios-simulator.swiftdoc +0 -0
  156. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/x86_64-apple-ios-simulator.swiftinterface +27 -34
  157. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/_CodeSignature/CodeResources +31 -31
  158. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/DWARF/CanvasNative +0 -0
  159. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/Relocations/aarch64/CanvasNative.yml +604 -662
  160. package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/Relocations/x86_64/CanvasNative.yml +638 -641
  161. package/platforms/ios/build.xcconfig +3 -1
  162. package/platforms/ios/src/cpp/Caches.h +69 -1
  163. package/platforms/ios/src/cpp/CanvasJSIModule.cpp +320 -395
  164. package/platforms/ios/src/cpp/CanvasJSIModule.h +7 -1
  165. package/platforms/ios/src/cpp/Helpers.h +43 -8
  166. package/platforms/ios/src/cpp/ImageAssetImpl.cpp +35 -37
  167. package/platforms/ios/src/cpp/ImageAssetImpl.h +14 -10
  168. package/platforms/ios/src/cpp/ImageBitmapImpl.cpp +2 -2
  169. package/platforms/ios/src/cpp/ImageBitmapImpl.h +1 -1
  170. package/platforms/ios/src/cpp/canvas2d/CanvasPattern.cpp +0 -10
  171. package/platforms/ios/src/cpp/canvas2d/CanvasRenderingContext2DImpl.cpp +41 -4
  172. package/platforms/ios/src/cpp/canvas2d/MatrixImpl.cpp +409 -3
  173. package/platforms/ios/src/cpp/canvas2d/MatrixImpl.h +27 -0
  174. package/platforms/ios/src/cpp/webgl/WebGLRenderingContext.cpp +131 -149
  175. package/platforms/ios/src/cpp/webgl2/WebGL2RenderingContext.cpp +1766 -1659
  176. package/platforms/ios/src/cpp/webgpu/GPUAdapterImpl.cpp +302 -0
  177. package/platforms/ios/src/cpp/webgpu/GPUAdapterImpl.h +63 -0
  178. package/platforms/ios/src/cpp/webgpu/GPUAdapterInfoImpl.cpp +174 -0
  179. package/platforms/ios/src/cpp/webgpu/GPUAdapterInfoImpl.h +58 -0
  180. package/platforms/ios/src/cpp/webgpu/GPUBindGroupImpl.cpp +53 -0
  181. package/platforms/ios/src/cpp/webgpu/GPUBindGroupImpl.h +45 -0
  182. package/platforms/ios/src/cpp/webgpu/GPUBindGroupLayoutImpl.cpp +53 -0
  183. package/platforms/ios/src/cpp/webgpu/GPUBindGroupLayoutImpl.h +45 -0
  184. package/platforms/ios/src/cpp/webgpu/GPUBufferImpl.cpp +229 -0
  185. package/platforms/ios/src/cpp/webgpu/GPUBufferImpl.h +59 -0
  186. package/platforms/ios/src/cpp/webgpu/GPUCanvasContextImpl.cpp +317 -0
  187. package/platforms/ios/src/cpp/webgpu/GPUCanvasContextImpl.h +55 -0
  188. package/platforms/ios/src/cpp/webgpu/GPUCommandBufferImpl.cpp +54 -0
  189. package/platforms/ios/src/cpp/webgpu/GPUCommandBufferImpl.h +45 -0
  190. package/platforms/ios/src/cpp/webgpu/GPUCommandEncoderImpl.cpp +1222 -0
  191. package/platforms/ios/src/cpp/webgpu/GPUCommandEncoderImpl.h +69 -0
  192. package/platforms/ios/src/cpp/webgpu/GPUComputePassEncoderImpl.cpp +260 -0
  193. package/platforms/ios/src/cpp/webgpu/GPUComputePassEncoderImpl.h +62 -0
  194. package/platforms/ios/src/cpp/webgpu/GPUComputePipelineImpl.cpp +84 -0
  195. package/platforms/ios/src/cpp/webgpu/GPUComputePipelineImpl.h +49 -0
  196. package/platforms/ios/src/cpp/webgpu/GPUDeviceImpl.cpp +2750 -0
  197. package/platforms/ios/src/cpp/webgpu/GPUDeviceImpl.h +95 -0
  198. package/platforms/ios/src/cpp/webgpu/GPUImpl.cpp +186 -0
  199. package/platforms/ios/src/cpp/webgpu/GPUImpl.h +55 -0
  200. package/platforms/ios/src/cpp/webgpu/GPUPipelineLayoutImpl.cpp +54 -0
  201. package/platforms/ios/src/cpp/webgpu/GPUPipelineLayoutImpl.h +46 -0
  202. package/platforms/ios/src/cpp/webgpu/GPUQuerySetImpl.cpp +137 -0
  203. package/platforms/ios/src/cpp/webgpu/GPUQuerySetImpl.h +55 -0
  204. package/platforms/ios/src/cpp/webgpu/GPUQueueImpl.cpp +521 -0
  205. package/platforms/ios/src/cpp/webgpu/GPUQueueImpl.h +56 -0
  206. package/platforms/ios/src/cpp/webgpu/GPURenderBundleEncoderImpl.cpp +469 -0
  207. package/platforms/ios/src/cpp/webgpu/GPURenderBundleEncoderImpl.h +71 -0
  208. package/platforms/ios/src/cpp/webgpu/GPURenderBundleImpl.cpp +53 -0
  209. package/platforms/ios/src/cpp/webgpu/GPURenderBundleImpl.h +45 -0
  210. package/platforms/ios/src/cpp/webgpu/GPURenderPassEncoderImpl.cpp +623 -0
  211. package/platforms/ios/src/cpp/webgpu/GPURenderPassEncoderImpl.h +85 -0
  212. package/platforms/ios/src/cpp/webgpu/GPURenderPipelineImpl.cpp +84 -0
  213. package/platforms/ios/src/cpp/webgpu/GPURenderPipelineImpl.h +49 -0
  214. package/platforms/ios/src/cpp/webgpu/GPUSamplerImpl.cpp +53 -0
  215. package/platforms/ios/src/cpp/webgpu/GPUSamplerImpl.h +45 -0
  216. package/platforms/ios/src/cpp/webgpu/GPUShaderModuleImpl.cpp +56 -0
  217. package/platforms/ios/src/cpp/webgpu/GPUShaderModuleImpl.h +45 -0
  218. package/platforms/ios/src/cpp/webgpu/GPUSupportedLimitsImpl.cpp +1304 -0
  219. package/platforms/ios/src/cpp/webgpu/GPUSupportedLimitsImpl.h +288 -0
  220. package/platforms/ios/src/cpp/webgpu/GPUTextureImpl.cpp +360 -0
  221. package/platforms/ios/src/cpp/webgpu/GPUTextureImpl.h +75 -0
  222. package/platforms/ios/src/cpp/webgpu/GPUTextureViewImpl.cpp +53 -0
  223. package/platforms/ios/src/cpp/webgpu/GPUTextureViewImpl.h +45 -0
  224. package/platforms/ios/src/cpp/webgpu/GPUUtils.h +245 -0
  225. package/SVG/Circle.d.ts +0 -11
  226. package/SVG/Circle.js +0 -21
  227. package/SVG/Circle.js.map +0 -1
  228. package/SVG/ClipPath.d.ts +0 -4
  229. package/SVG/ClipPath.js +0 -9
  230. package/SVG/ClipPath.js.map +0 -1
  231. package/SVG/Defs.d.ts +0 -4
  232. package/SVG/Defs.js +0 -9
  233. package/SVG/Defs.js.map +0 -1
  234. package/SVG/Ellipse.d.ts +0 -13
  235. package/SVG/Ellipse.js +0 -26
  236. package/SVG/Ellipse.js.map +0 -1
  237. package/SVG/G.d.ts +0 -7
  238. package/SVG/G.js +0 -9
  239. package/SVG/G.js.map +0 -1
  240. package/SVG/Image.d.ts +0 -11
  241. package/SVG/Image.js +0 -40
  242. package/SVG/Image.js.map +0 -1
  243. package/SVG/Line.d.ts +0 -13
  244. package/SVG/Line.js +0 -26
  245. package/SVG/Line.js.map +0 -1
  246. package/SVG/LinearGradient.d.ts +0 -10
  247. package/SVG/LinearGradient.js +0 -13
  248. package/SVG/LinearGradient.js.map +0 -1
  249. package/SVG/Path.d.ts +0 -7
  250. package/SVG/Path.js +0 -14
  251. package/SVG/Path.js.map +0 -1
  252. package/SVG/Pattern.d.ts +0 -4
  253. package/SVG/Pattern.js +0 -9
  254. package/SVG/Pattern.js.map +0 -1
  255. package/SVG/Polygon.d.ts +0 -7
  256. package/SVG/Polygon.js +0 -14
  257. package/SVG/Polygon.js.map +0 -1
  258. package/SVG/Polyline.d.ts +0 -7
  259. package/SVG/Polyline.js +0 -14
  260. package/SVG/Polyline.js.map +0 -1
  261. package/SVG/Rect.d.ts +0 -8
  262. package/SVG/Rect.js +0 -13
  263. package/SVG/Rect.js.map +0 -1
  264. package/SVG/SVG.d.ts +0 -32
  265. package/SVG/SVG.js +0 -204
  266. package/SVG/SVG.js.map +0 -1
  267. package/SVG/SVGItem.d.ts +0 -5
  268. package/SVG/SVGItem.js +0 -8
  269. package/SVG/SVGItem.js.map +0 -1
  270. package/SVG/Stop.d.ts +0 -5
  271. package/SVG/Stop.js +0 -9
  272. package/SVG/Stop.js.map +0 -1
  273. package/SVG/Symbol.d.ts +0 -4
  274. package/SVG/Symbol.js +0 -9
  275. package/SVG/Symbol.js.map +0 -1
  276. package/SVG/Text.d.ts +0 -14
  277. package/SVG/Text.js +0 -26
  278. package/SVG/Text.js.map +0 -1
  279. package/SVG/Use.d.ts +0 -4
  280. package/SVG/Use.js +0 -9
  281. package/SVG/Use.js.map +0 -1
  282. package/SVG/index.d.ts +0 -18
  283. package/SVG/index.js +0 -19
  284. package/SVG/index.js.map +0 -1
  285. package/platforms/ios/src/cpp/PerIsolateData.cpp +0 -49
  286. package/platforms/ios/src/cpp/PerIsolateData.h +0 -54
  287. package/platforms/ios/src/cpp/URLImpl.cpp +0 -464
  288. package/platforms/ios/src/cpp/URLImpl.h +0 -121
@@ -0,0 +1,521 @@
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+ //
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+ // Created by Osei Fortune on 18/06/2024.
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+ //
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+
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+ #include "GPUQueueImpl.h"
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+ #include "Caches.h"
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+ #include "GPUBufferImpl.h"
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+ #include "GPUCommandBufferImpl.h"
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+ #include "JSICallback.h"
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+ #include "GPUTextureImpl.h"
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+ #include "ImageAssetImpl.h"
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+ #include "ImageBitmapImpl.h"
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+ #include "ImageDataImpl.h"
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+ #include "CanvasRenderingContext2DImpl.h"
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+ #include "WebGLRenderingContextBase.h"
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+
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+ GPUQueueImpl::GPUQueueImpl(const CanvasGPUQueue *queue) : queue_(queue) {}
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+
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+ const CanvasGPUQueue *GPUQueueImpl::GetGPUQueue() {
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+ return this->queue_;
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+ }
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+
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+
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+ void GPUQueueImpl::Init(v8::Local<v8::Object> canvasModule, v8::Isolate *isolate) {
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+ v8::Locker locker(isolate);
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+ v8::Isolate::Scope isolate_scope(isolate);
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+ v8::HandleScope handle_scope(isolate);
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+
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+ auto ctor = GetCtor(isolate);
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+ auto context = isolate->GetCurrentContext();
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+ auto func = ctor->GetFunction(context).ToLocalChecked();
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+
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+ canvasModule->Set(context, ConvertToV8String(isolate, "GPUQueue"), func).FromJust();;
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+ }
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+
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+ GPUQueueImpl *GPUQueueImpl::GetPointer(const v8::Local<v8::Object> &object) {
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+ auto ptr = object->GetAlignedPointerFromInternalField(0);
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+ if (ptr == nullptr) {
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+ return nullptr;
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+ }
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+ return static_cast<GPUQueueImpl *>(ptr);
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+ }
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+
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+ v8::Local<v8::FunctionTemplate> GPUQueueImpl::GetCtor(v8::Isolate *isolate) {
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+ auto cache = Caches::Get(isolate);
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+ auto ctor = cache->GPUQueueTmpl.get();
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+ if (ctor != nullptr) {
48
+ return ctor->Get(isolate);
49
+ }
50
+
51
+ v8::Local<v8::FunctionTemplate> ctorTmpl = v8::FunctionTemplate::New(isolate);
52
+ ctorTmpl->InstanceTemplate()->SetInternalFieldCount(2);
53
+ ctorTmpl->SetClassName(ConvertToV8String(isolate, "GPUQueue"));
54
+
55
+ auto tmpl = ctorTmpl->InstanceTemplate();
56
+ tmpl->SetInternalFieldCount(2);
57
+
58
+
59
+ tmpl->Set(
60
+ ConvertToV8String(isolate, "copyExternalImageToTexture"),
61
+ v8::FunctionTemplate::New(isolate, &CopyExternalImageToTexture));
62
+
63
+ tmpl->Set(
64
+ ConvertToV8String(isolate, "submit"),
65
+ v8::FunctionTemplate::New(isolate, &Submit));
66
+
67
+ tmpl->Set(
68
+ ConvertToV8String(isolate, "onSubmittedWorkDone"),
69
+ v8::FunctionTemplate::New(isolate, &SubmitWorkDone));
70
+
71
+
72
+ tmpl->Set(
73
+ ConvertToV8String(isolate, "writeBuffer"),
74
+ v8::FunctionTemplate::New(isolate, &WriteBuffer));
75
+
76
+
77
+ tmpl->Set(
78
+ ConvertToV8String(isolate, "writeTexture"),
79
+ v8::FunctionTemplate::New(isolate, &WriteTexture));
80
+
81
+
82
+ cache->GPUQueueTmpl =
83
+ std::make_unique<v8::Persistent<v8::FunctionTemplate>>(isolate, ctorTmpl);
84
+ return ctorTmpl;
85
+ }
86
+
87
+ void GPUQueueImpl::CopyExternalImageToTexture(const v8::FunctionCallbackInfo<v8::Value> &args) {
88
+ auto *ptr = GetPointer(args.This());
89
+ if (ptr == nullptr) {
90
+ return;
91
+ }
92
+
93
+ auto isolate = args.GetIsolate();
94
+ auto context = isolate->GetCurrentContext();
95
+
96
+ auto sourceVal = args[0];
97
+ auto destinationVal = args[1];
98
+ auto sizeVal = args[2];
99
+
100
+ if (sourceVal->IsObject() && destinationVal->IsObject() &&
101
+ sizeVal->IsObject()) {
102
+
103
+ auto sourceObj = sourceVal.As<v8::Object>();
104
+
105
+ v8::Local<v8::Value> sourceSourceValue;
106
+ sourceObj->Get(context, ConvertToV8String(isolate, "source")).ToLocal(&sourceSourceValue);
107
+
108
+ auto sourceType = GetNativeType(sourceSourceValue);
109
+
110
+ U8Buffer *buffer = nullptr;
111
+ uint32_t width = 0;
112
+ uint32_t height = 0;
113
+ if (sourceType == NativeType::ImageBitmap) {
114
+ auto imageAsset = ImageBitmapImpl::GetPointer(sourceSourceValue.As<v8::Object>());
115
+ buffer = canvas_native_image_asset_get_data(imageAsset->GetImageAsset());
116
+ width = canvas_native_image_asset_width(imageAsset->GetImageAsset());
117
+ height = canvas_native_image_asset_height(imageAsset->GetImageAsset());
118
+ } else if (sourceType == NativeType::ImageAsset) {
119
+ auto imageAsset = ImageAssetImpl::GetPointer(sourceSourceValue.As<v8::Object>());
120
+ buffer = canvas_native_image_asset_get_data(imageAsset->GetImageAsset());
121
+ width = canvas_native_image_asset_width(imageAsset->GetImageAsset());
122
+ height = canvas_native_image_asset_height(imageAsset->GetImageAsset());
123
+ } else if (sourceType == NativeType::ImageData) {
124
+ auto imageData = ImageDataImpl::GetPointer(sourceSourceValue.As<v8::Object>());
125
+ buffer = canvas_native_image_data_get_data(imageData->GetImageData());
126
+ width = canvas_native_image_data_get_width(imageData->GetImageData());
127
+ height = canvas_native_image_data_get_height(imageData->GetImageData());
128
+ } else if (sourceType == NativeType::CanvasRenderingContext2D) {
129
+ auto c2d = CanvasRenderingContext2DImpl::GetPointer(sourceSourceValue.As<v8::Object>());
130
+ } else if (sourceType == NativeType::WebGLRenderingContextBase) {
131
+ auto webgl = WebGLRenderingContextBase::GetPointer(sourceSourceValue.As<v8::Object>());
132
+ }
133
+
134
+ if (buffer == nullptr) {
135
+ // todo error ??
136
+ return;
137
+ }
138
+
139
+ CanvasOrigin2d sourceOrigin{0, 0};
140
+
141
+
142
+ v8::Local<v8::Value> sourceOriginVal;
143
+ if (sourceObj->Get(context, ConvertToV8String(isolate, "origin")).ToLocal(
144
+ &sourceOriginVal) &&
145
+ sourceOriginVal->IsObject()) {
146
+ auto sourceOriginObj = sourceOriginVal.As<v8::Object>();
147
+
148
+ v8::Local<v8::Value> xVal;
149
+ if (sourceOriginObj->Get(context, ConvertToV8String(isolate, "x")).ToLocal(&xVal) &&
150
+ xVal->IsUint32()) {
151
+ sourceOrigin.x = xVal->Uint32Value(context).FromJust();
152
+ }
153
+
154
+ v8::Local<v8::Value> yVal;
155
+ if (sourceOriginObj->Get(context, ConvertToV8String(isolate, "y")).ToLocal(&yVal) &&
156
+ yVal->IsUint32()) {
157
+ sourceOrigin.y = yVal->Uint32Value(context).FromJust();
158
+ }
159
+
160
+ }
161
+
162
+ bool flipY = false;
163
+
164
+ v8::Local<v8::Value> flipYVal;
165
+ if (sourceObj->Get(context, ConvertToV8String(isolate, "flipY")).ToLocal(&flipYVal) &&
166
+ flipYVal->IsBoolean()) {
167
+ flipY = flipYVal->BooleanValue(isolate);
168
+ }
169
+
170
+ auto destinationObj = destinationVal.As<v8::Object>();
171
+
172
+ auto textureVal = destinationObj->Get(context, ConvertToV8String(isolate,
173
+ "texture")).ToLocalChecked();
174
+ auto texture = GPUTextureImpl::GetPointer(textureVal.As<v8::Object>())->GetTexture();
175
+
176
+ uint32_t mipLevel = 0;
177
+ CanvasOrigin3d origin{0, 0, 0};
178
+ CanvasTextureAspect aspect = CanvasTextureAspectAll;
179
+
180
+ v8::Local<v8::Value> mipLevelVal;
181
+ if (destinationObj->Get(context, ConvertToV8String(isolate, "mipLevel")).ToLocal(
182
+ &mipLevelVal) &&
183
+ mipLevelVal->IsUint32()) {
184
+ mipLevel = mipLevelVal->Uint32Value(context).FromJust();
185
+ }
186
+
187
+
188
+ v8::Local<v8::Value> originVal;
189
+ if (destinationObj->Get(context, ConvertToV8String(isolate, "origin")).ToLocal(
190
+ &originVal) &&
191
+ originVal->IsObject()) {
192
+ auto originObj = originVal.As<v8::Object>();
193
+
194
+ v8::Local<v8::Value> xVal;
195
+ if (originObj->Get(context, ConvertToV8String(isolate, "x")).ToLocal(&xVal) &&
196
+ xVal->IsUint32()) {
197
+ origin.x = xVal->Uint32Value(context).FromJust();
198
+ }
199
+
200
+ v8::Local<v8::Value> yVal;
201
+ if (originObj->Get(context, ConvertToV8String(isolate, "y")).ToLocal(&yVal) &&
202
+ yVal->IsUint32()) {
203
+ origin.y = yVal->Uint32Value(context).FromJust();
204
+ }
205
+
206
+ v8::Local<v8::Value> zVal;
207
+ if (originObj->Get(context, ConvertToV8String(isolate, "z")).ToLocal(&zVal) &&
208
+ zVal->IsUint32()) {
209
+ origin.z = zVal->Uint32Value(context).FromJust();
210
+ }
211
+
212
+ }
213
+
214
+
215
+ v8::Local<v8::Value> aspectVal;
216
+ if (destinationObj->Get(context, ConvertToV8String(isolate, "aspect")).ToLocal(
217
+ &aspectVal)) {
218
+ if (aspectVal->IsString()) {
219
+ auto aspectStr = ConvertFromV8String(isolate, aspectVal);
220
+ if (aspectStr == "depth-only") {
221
+ aspect = CanvasTextureAspectDepthOnly;
222
+ } else if (aspectStr == "stencil-only") {
223
+ aspect = CanvasTextureAspectStencilOnly;
224
+ } else if (aspectStr == "all") {
225
+ aspect = CanvasTextureAspectAll;
226
+ }
227
+ }
228
+ }
229
+
230
+ CanvasImageCopyTexture destination{
231
+ texture,
232
+ mipLevel,
233
+ origin,
234
+ aspect
235
+ };
236
+
237
+
238
+ CanvasExtent3d extent3D = ParseExtent3d(isolate, sizeVal);
239
+
240
+ auto data = canvas_native_u8_buffer_get_bytes(buffer);
241
+ auto size = canvas_native_u8_buffer_get_length(buffer);
242
+
243
+ if (data == nullptr || size == 0) {
244
+ // todo error
245
+ return;
246
+ }
247
+
248
+ CanvasImageCopyExternalImage source{
249
+ data,
250
+ size,
251
+ sourceOrigin,
252
+ flipY,
253
+ width,
254
+ height,
255
+ };
256
+
257
+
258
+ canvas_native_webgpu_queue_copy_external_image_to_texture(ptr->GetGPUQueue(), &source,
259
+ &destination,
260
+ &extent3D);
261
+
262
+ }
263
+ }
264
+
265
+ void GPUQueueImpl::Submit(const v8::FunctionCallbackInfo<v8::Value> &args) {
266
+ auto *ptr = GetPointer(args.This());
267
+ if (ptr == nullptr) {
268
+ return;
269
+ }
270
+
271
+ auto isolate = args.GetIsolate();
272
+ auto context = isolate->GetCurrentContext();
273
+
274
+ std::vector<const CanvasGPUCommandBuffer *> commandBuffers;
275
+ auto commandBuffersVal = args[0];
276
+
277
+ if (commandBuffersVal->IsArray()) {
278
+ auto commandBuffersArray = commandBuffersVal.As<v8::Array>();
279
+ auto len = commandBuffersArray->Length();
280
+
281
+ for (int i = 0; i < len; i++) {
282
+ v8::Local<v8::Value> item;
283
+ commandBuffersArray->Get(context, i).ToLocal(&item);
284
+ auto type = GetNativeType(item);
285
+ if (type == NativeType::GPUCommandBuffer) {
286
+ auto buffer = GPUCommandBufferImpl::GetPointer(item.As<v8::Object>());
287
+ if (buffer != nullptr) {
288
+ commandBuffers.push_back(buffer->GetGPUCommandBuffer());
289
+ }
290
+ }
291
+ }
292
+
293
+
294
+ canvas_native_webgpu_queue_submit(ptr->GetGPUQueue(), commandBuffers.data(),
295
+ commandBuffers.size());
296
+
297
+ }
298
+
299
+
300
+ }
301
+
302
+ void GPUQueueImpl::SubmitWorkDone(const v8::FunctionCallbackInfo<v8::Value> &args) {
303
+ auto *ptr = GetPointer(args.This());
304
+ if (ptr == nullptr) {
305
+ return;
306
+ }
307
+
308
+ auto isolate = args.GetIsolate();
309
+
310
+ auto cb = args[0];
311
+ auto callback = new JSICallback(isolate, cb.As<v8::Function>());
312
+
313
+ canvas_native_webgpu_queue_on_submitted_work_done(ptr->GetGPUQueue(),
314
+ [](char *error, void *data) {
315
+ auto cb = static_cast<JSICallback *>(data);
316
+
317
+ v8::Isolate *isolate = cb->isolate_;
318
+ v8::Locker locker(isolate);
319
+ v8::Isolate::Scope isolate_scope(
320
+ isolate);
321
+ v8::HandleScope handle_scope(
322
+ isolate);
323
+ v8::Local<v8::Function> callback = cb->callback_->Get(
324
+ isolate);
325
+ v8::Local<v8::Context> context = callback->GetCreationContextChecked();
326
+ v8::Context::Scope context_scope(
327
+ context);
328
+
329
+
330
+ callback->Call(context,
331
+ context->Global(),
332
+ 0, nullptr);
333
+
334
+
335
+ delete static_cast<JSICallback *>(data);
336
+ },
337
+ callback);
338
+
339
+
340
+ }
341
+
342
+ void GPUQueueImpl::WriteBuffer(const v8::FunctionCallbackInfo<v8::Value> &args) {
343
+ auto *ptr = GetPointer(args.This());
344
+ if (ptr == nullptr) {
345
+ return;
346
+ }
347
+
348
+ auto isolate = args.GetIsolate();
349
+ auto context = isolate->GetCurrentContext();
350
+
351
+ auto bufferValue = args[0];
352
+
353
+ if (bufferValue->IsObject()) {
354
+ auto buffer = GPUBufferImpl::GetPointer(bufferValue.As<v8::Object>());
355
+
356
+
357
+ auto bufferOffset = (uint64_t) args[1].As<v8::Number>()->Value();
358
+
359
+ auto dataValue = args[2].As<v8::TypedArray>();
360
+
361
+ auto offset = dataValue->ByteOffset();
362
+
363
+ auto store = dataValue->Buffer()->GetBackingStore();
364
+
365
+ auto data = static_cast<uint8_t *>(store->Data()) + offset;
366
+
367
+ auto data_size = store->ByteLength();
368
+
369
+ auto dataOffset = (uint64_t) args[3].As<v8::Number>()->Value();
370
+
371
+ int64_t size = -1;
372
+ auto sizeValue = args[4];
373
+
374
+ if (sizeValue->IsNumber()) {
375
+ size = (int64_t) sizeValue->ToNumber(context).ToLocalChecked()->Value();
376
+ }
377
+
378
+
379
+ if (buffer != nullptr) {
380
+ canvas_native_webgpu_queue_write_buffer(ptr->GetGPUQueue(), buffer->GetGPUBuffer(),
381
+ bufferOffset, data, data_size, dataOffset,
382
+ size);
383
+ }
384
+ }
385
+
386
+
387
+ }
388
+
389
+ void GPUQueueImpl::WriteTexture(const v8::FunctionCallbackInfo<v8::Value> &args) {
390
+ auto *ptr = GetPointer(args.This());
391
+ if (ptr == nullptr) {
392
+ return;
393
+ }
394
+
395
+ auto isolate = args.GetIsolate();
396
+ auto context = isolate->GetCurrentContext();
397
+
398
+ bool flipY = false;
399
+
400
+
401
+ auto destinationVal = args[0];
402
+ auto dataVal = args[1];
403
+ auto dataLayoutVal = args[2];
404
+ auto sizeVal = args[3];
405
+
406
+ if (destinationVal->IsObject() && dataVal->IsObject() && dataLayoutVal->IsObject() &&
407
+ sizeVal->IsObject()) {
408
+ auto destinationObj = destinationVal.As<v8::Object>();
409
+
410
+ auto textureVal = destinationObj->Get(context, ConvertToV8String(isolate,
411
+ "texture")).ToLocalChecked();
412
+ auto texture = GPUTextureImpl::GetPointer(textureVal.As<v8::Object>())->GetTexture();
413
+
414
+ uint32_t mipLevel = 0;
415
+ CanvasOrigin3d origin{0, 0, 0};
416
+ CanvasTextureAspect aspect = CanvasTextureAspectAll;
417
+
418
+ v8::Local<v8::Value> mipLevelVal;
419
+ if (destinationObj->Get(context, ConvertToV8String(isolate, "mipLevel")).ToLocal(
420
+ &mipLevelVal) &&
421
+ mipLevelVal->IsUint32()) {
422
+ mipLevel = mipLevelVal->Uint32Value(context).FromJust();
423
+ }
424
+
425
+
426
+ v8::Local<v8::Value> originVal;
427
+ if (destinationObj->Get(context, ConvertToV8String(isolate, "origin")).ToLocal(
428
+ &originVal) &&
429
+ originVal->IsObject()) {
430
+ auto originObj = originVal.As<v8::Object>();
431
+
432
+ v8::Local<v8::Value> xVal;
433
+ if (originObj->Get(context, ConvertToV8String(isolate, "x")).ToLocal(&xVal) &&
434
+ xVal->IsUint32()) {
435
+ origin.x = xVal->Uint32Value(context).FromJust();
436
+ }
437
+
438
+ v8::Local<v8::Value> yVal;
439
+ if (originObj->Get(context, ConvertToV8String(isolate, "y")).ToLocal(&yVal) &&
440
+ yVal->IsUint32()) {
441
+ origin.y = yVal->Uint32Value(context).FromJust();
442
+ }
443
+
444
+ v8::Local<v8::Value> zVal;
445
+ if (originObj->Get(context, ConvertToV8String(isolate, "z")).ToLocal(&zVal) &&
446
+ zVal->IsUint32()) {
447
+ origin.z = zVal->Uint32Value(context).FromJust();
448
+ }
449
+
450
+ }
451
+
452
+
453
+ v8::Local<v8::Value> aspectVal;
454
+ if (destinationObj->Get(context, ConvertToV8String(isolate, "aspect")).ToLocal(
455
+ &aspectVal)) {
456
+ if (aspectVal->IsString()) {
457
+ auto aspectStr = ConvertFromV8String(isolate, aspectVal);
458
+ if (aspectStr == "depth-only") {
459
+ aspect = CanvasTextureAspectDepthOnly;
460
+ } else if (aspectStr == "stencil-only") {
461
+ aspect = CanvasTextureAspectStencilOnly;
462
+ } else if (aspectStr == "all") {
463
+ aspect = CanvasTextureAspectAll;
464
+ }
465
+ }
466
+ }
467
+
468
+ CanvasImageCopyTexture destination{
469
+ texture,
470
+ mipLevel,
471
+ origin,
472
+ aspect
473
+ };
474
+ auto array = dataVal.As<v8::TypedArray>();
475
+ auto ab = array->Buffer();
476
+ auto offset = array->ByteOffset();
477
+ auto store = ab->GetBackingStore();
478
+ auto data = static_cast<const uint8_t *>(store->Data()) + offset;
479
+ auto size = array->ByteLength();
480
+
481
+ auto dataLayoutObj = dataLayoutVal.As<v8::Object>();
482
+
483
+ CanvasImageDataLayout layout{
484
+ 0, -1, -1
485
+ };
486
+
487
+ v8::Local<v8::Value> offsetVal;
488
+ if (dataLayoutObj->Get(context, ConvertToV8String(isolate, "offset")).ToLocal(&offsetVal) &&
489
+ offsetVal->IsNumber()) {
490
+ layout.offset = (uint64_t) offsetVal->NumberValue(context).FromJust();
491
+ }
492
+
493
+
494
+ v8::Local<v8::Value> bytesPerRowVal;
495
+ if (dataLayoutObj->Get(context, ConvertToV8String(isolate, "bytesPerRow")).ToLocal(
496
+ &bytesPerRowVal) &&
497
+ bytesPerRowVal->IsInt32()) {
498
+ layout.bytes_per_row = bytesPerRowVal->Int32Value(context).FromJust();
499
+ }
500
+
501
+
502
+ v8::Local<v8::Value> rowsPerImageVal;
503
+ if (dataLayoutObj->Get(context, ConvertToV8String(isolate, "rowsPerImage")).ToLocal(
504
+ &rowsPerImageVal) &&
505
+ rowsPerImageVal->IsInt32()) {
506
+ layout.rows_per_image = rowsPerImageVal->Int32Value(context).FromJust();
507
+ }
508
+
509
+
510
+ CanvasExtent3d extent3D = ParseExtent3d(isolate, sizeVal);
511
+
512
+ canvas_native_webgpu_queue_write_texture(ptr->GetGPUQueue(), &destination, &layout,
513
+ &extent3D, data, size);
514
+
515
+ }
516
+
517
+
518
+ }
519
+
520
+
521
+
@@ -0,0 +1,56 @@
1
+ //
2
+ // Created by Osei Fortune on 18/06/2024.
3
+ //
4
+
5
+ #ifndef CANVAS_ANDROID_GPUQUEUEIMPL_H
6
+ #define CANVAS_ANDROID_GPUQUEUEIMPL_H
7
+
8
+ #include "Common.h"
9
+ #include "Helpers.h"
10
+ #include "ObjectWrapperImpl.h"
11
+ #include "GPUUtils.h"
12
+
13
+ class GPUQueueImpl : ObjectWrapperImpl {
14
+ public:
15
+ explicit GPUQueueImpl(const CanvasGPUQueue *queue);
16
+
17
+ ~GPUQueueImpl() {
18
+ canvas_native_webgpu_queue_release(this->GetGPUQueue());
19
+ }
20
+
21
+ const CanvasGPUQueue *GetGPUQueue();
22
+
23
+ static void Init(v8::Local<v8::Object> canvasModule, v8::Isolate *isolate);
24
+
25
+ static GPUQueueImpl *GetPointer(const v8::Local<v8::Object> &object);
26
+
27
+ static v8::Local<v8::FunctionTemplate> GetCtor(v8::Isolate *isolate);
28
+
29
+ static v8::Local<v8::Object> NewInstance(v8::Isolate *isolate, GPUQueueImpl *queue) {
30
+ auto context = isolate->GetCurrentContext();
31
+ v8::EscapableHandleScope scope(isolate);
32
+ auto object = GPUQueueImpl::GetCtor(isolate)->GetFunction(
33
+ context).ToLocalChecked()->NewInstance(context).ToLocalChecked();
34
+ SetNativeType(object, NativeType::GPUQueue);
35
+ object->SetAlignedPointerInInternalField(0, queue);
36
+ queue->BindFinalizer(isolate, object);
37
+ return scope.Escape(object);
38
+ }
39
+
40
+ static void CopyExternalImageToTexture(const v8::FunctionCallbackInfo<v8::Value> &args);
41
+
42
+ static void Submit(const v8::FunctionCallbackInfo<v8::Value> &args);
43
+
44
+ static void SubmitWorkDone(const v8::FunctionCallbackInfo<v8::Value> &args);
45
+
46
+ static void WriteBuffer(const v8::FunctionCallbackInfo<v8::Value> &args);
47
+
48
+ static void WriteTexture(const v8::FunctionCallbackInfo<v8::Value> &args);
49
+
50
+
51
+ private:
52
+ const CanvasGPUQueue *queue_;
53
+ };
54
+
55
+
56
+ #endif //CANVAS_ANDROID_GPUQUEUEIMPL_H