@nativescript/canvas 2.0.0-beta.8 → 2.0.0-webgpu.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Canvas/common.d.ts +23 -15
- package/Canvas/common.js +125 -56
- package/Canvas/common.js.map +1 -1
- package/Canvas/index.android.d.ts +5 -7
- package/Canvas/index.android.js +61 -133
- package/Canvas/index.android.js.map +1 -1
- package/Canvas/index.d.ts +4 -1
- package/Canvas/index.ios.d.ts +6 -6
- package/Canvas/index.ios.js +75 -85
- package/Canvas/index.ios.js.map +1 -1
- package/Canvas2D/CanvasRenderingContext2D/index.d.ts +1 -1
- package/Canvas2D/CanvasRenderingContext2D/index.js +8 -11
- package/Canvas2D/CanvasRenderingContext2D/index.js.map +1 -1
- package/Canvas2D/DOMMatrix/index.d.ts +14 -0
- package/Canvas2D/DOMMatrix/index.js +62 -0
- package/Canvas2D/DOMMatrix/index.js.map +1 -1
- package/Canvas2D/ImageData/index.js +4 -6
- package/Canvas2D/ImageData/index.js.map +1 -1
- package/ImageAsset/index.d.ts +1 -0
- package/ImageAsset/index.js +49 -0
- package/ImageAsset/index.js.map +1 -1
- package/WebGL/WebGLRenderingContext/index.d.ts +1 -0
- package/WebGL/WebGLRenderingContext/index.js +104 -14
- package/WebGL/WebGLRenderingContext/index.js.map +1 -1
- package/WebGL2/WebGL2RenderingContext/index.d.ts +1 -0
- package/WebGL2/WebGL2RenderingContext/index.js +2 -3
- package/WebGL2/WebGL2RenderingContext/index.js.map +1 -1
- package/WebGPU/Constants.d.ts +36 -0
- package/WebGPU/Constants.js +42 -0
- package/WebGPU/Constants.js.map +1 -0
- package/WebGPU/Errors.d.ts +18 -0
- package/WebGPU/Errors.js +21 -0
- package/WebGPU/Errors.js.map +1 -0
- package/WebGPU/GPU.d.ts +13 -0
- package/WebGPU/GPU.js +35 -0
- package/WebGPU/GPU.js.map +1 -0
- package/WebGPU/GPUAdapter.d.ts +23 -0
- package/WebGPU/GPUAdapter.js +62 -0
- package/WebGPU/GPUAdapter.js.map +1 -0
- package/WebGPU/GPUAdapterInfo.d.ts +9 -0
- package/WebGPU/GPUAdapterInfo.js +24 -0
- package/WebGPU/GPUAdapterInfo.js.map +1 -0
- package/WebGPU/GPUBindGroup.d.ts +5 -0
- package/WebGPU/GPUBindGroup.js +12 -0
- package/WebGPU/GPUBindGroup.js.map +1 -0
- package/WebGPU/GPUBindGroupLayout.d.ts +5 -0
- package/WebGPU/GPUBindGroupLayout.js +12 -0
- package/WebGPU/GPUBindGroupLayout.js.map +1 -0
- package/WebGPU/GPUBuffer.d.ts +15 -0
- package/WebGPU/GPUBuffer.js +54 -0
- package/WebGPU/GPUBuffer.js.map +1 -0
- package/WebGPU/GPUCanvasContext.d.ts +33 -0
- package/WebGPU/GPUCanvasContext.js +67 -0
- package/WebGPU/GPUCanvasContext.js.map +1 -0
- package/WebGPU/GPUCommandBuffer.d.ts +5 -0
- package/WebGPU/GPUCommandBuffer.js +12 -0
- package/WebGPU/GPUCommandBuffer.js.map +1 -0
- package/WebGPU/GPUCommandEncoder.d.ts +41 -0
- package/WebGPU/GPUCommandEncoder.js +105 -0
- package/WebGPU/GPUCommandEncoder.js.map +1 -0
- package/WebGPU/GPUComputePassEncoder.d.ts +16 -0
- package/WebGPU/GPUComputePassEncoder.js +50 -0
- package/WebGPU/GPUComputePassEncoder.js.map +1 -0
- package/WebGPU/GPUComputePipeline.d.ts +7 -0
- package/WebGPU/GPUComputePipeline.js +16 -0
- package/WebGPU/GPUComputePipeline.js.map +1 -0
- package/WebGPU/GPUDevice.d.ts +173 -0
- package/WebGPU/GPUDevice.js +381 -0
- package/WebGPU/GPUDevice.js.map +1 -0
- package/WebGPU/GPUDeviceLostInfo.d.ts +1 -0
- package/WebGPU/GPUDeviceLostInfo.js +10 -0
- package/WebGPU/GPUDeviceLostInfo.js.map +1 -0
- package/WebGPU/GPUExternalTexture.d.ts +5 -0
- package/WebGPU/GPUExternalTexture.js +12 -0
- package/WebGPU/GPUExternalTexture.js.map +1 -0
- package/WebGPU/GPUPipelineLayout.d.ts +5 -0
- package/WebGPU/GPUPipelineLayout.js +12 -0
- package/WebGPU/GPUPipelineLayout.js.map +1 -0
- package/WebGPU/GPUQuerySet.d.ts +5 -0
- package/WebGPU/GPUQuerySet.js +12 -0
- package/WebGPU/GPUQuerySet.js.map +1 -0
- package/WebGPU/GPUQueue.d.ts +14 -0
- package/WebGPU/GPUQueue.js +77 -0
- package/WebGPU/GPUQueue.js.map +1 -0
- package/WebGPU/GPURenderBundle.d.ts +5 -0
- package/WebGPU/GPURenderBundle.js +12 -0
- package/WebGPU/GPURenderBundle.js.map +1 -0
- package/WebGPU/GPURenderBundleEncoder.d.ts +20 -0
- package/WebGPU/GPURenderBundleEncoder.js +61 -0
- package/WebGPU/GPURenderBundleEncoder.js.map +1 -0
- package/WebGPU/GPURenderPassEncoder.d.ts +29 -0
- package/WebGPU/GPURenderPassEncoder.js +94 -0
- package/WebGPU/GPURenderPassEncoder.js.map +1 -0
- package/WebGPU/GPURenderPipeline.d.ts +7 -0
- package/WebGPU/GPURenderPipeline.js +16 -0
- package/WebGPU/GPURenderPipeline.js.map +1 -0
- package/WebGPU/GPUSampler.d.ts +5 -0
- package/WebGPU/GPUSampler.js +12 -0
- package/WebGPU/GPUSampler.js.map +1 -0
- package/WebGPU/GPUShaderModule.d.ts +6 -0
- package/WebGPU/GPUShaderModule.js +15 -0
- package/WebGPU/GPUShaderModule.js.map +1 -0
- package/WebGPU/GPUTexture.d.ts +16 -0
- package/WebGPU/GPUTexture.js +41 -0
- package/WebGPU/GPUTexture.js.map +1 -0
- package/WebGPU/GPUTextureView.d.ts +5 -0
- package/WebGPU/GPUTextureView.js +12 -0
- package/WebGPU/GPUTextureView.js.map +1 -0
- package/WebGPU/Interfaces.d.ts +155 -0
- package/WebGPU/Interfaces.js +2 -0
- package/WebGPU/Interfaces.js.map +1 -0
- package/WebGPU/Types.d.ts +39 -0
- package/WebGPU/Types.js +2 -0
- package/WebGPU/Types.js.map +1 -0
- package/WebGPU/Utils.d.ts +1 -0
- package/WebGPU/Utils.js +75 -0
- package/WebGPU/Utils.js.map +1 -0
- package/WebGPU/index.d.ts +28 -0
- package/WebGPU/index.js +29 -0
- package/WebGPU/index.js.map +1 -0
- package/index.d.ts +1 -1
- package/index.js +22 -1
- package/index.js.map +1 -1
- package/package.json +1 -4
- package/platforms/android/canvas-release.aar +0 -0
- package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/CanvasNative +0 -0
- package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Headers/CanvasNative-Swift.h +23 -23
- package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Headers/canvas_ios.h +47 -8
- package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Headers/canvas_native.h +2280 -103
- package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Info.plist +0 -0
- package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Modules/CanvasNative.swiftmodule/Project/arm64-apple-ios.swiftsourceinfo +0 -0
- package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios.abi.json +1564 -3814
- package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios.private.swiftinterface +27 -34
- package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios.swiftdoc +0 -0
- package/platforms/ios/CanvasNative.xcframework/ios-arm64/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios.swiftinterface +27 -34
- package/platforms/ios/CanvasNative.xcframework/ios-arm64/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/DWARF/CanvasNative +0 -0
- package/platforms/ios/CanvasNative.xcframework/ios-arm64/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/Relocations/aarch64/CanvasNative.yml +602 -664
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/CanvasNative +0 -0
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Headers/CanvasNative-Swift.h +46 -46
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Headers/canvas_ios.h +47 -8
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Headers/canvas_native.h +2280 -103
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Info.plist +0 -0
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/Project/arm64-apple-ios-simulator.swiftsourceinfo +0 -0
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/Project/x86_64-apple-ios-simulator.swiftsourceinfo +0 -0
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios-simulator.abi.json +1564 -3814
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios-simulator.private.swiftinterface +27 -34
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios-simulator.swiftdoc +0 -0
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/arm64-apple-ios-simulator.swiftinterface +27 -34
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/x86_64-apple-ios-simulator.abi.json +1564 -3814
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/x86_64-apple-ios-simulator.private.swiftinterface +27 -34
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/x86_64-apple-ios-simulator.swiftdoc +0 -0
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/Modules/CanvasNative.swiftmodule/x86_64-apple-ios-simulator.swiftinterface +27 -34
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/CanvasNative.framework/_CodeSignature/CodeResources +31 -31
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/DWARF/CanvasNative +0 -0
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/Relocations/aarch64/CanvasNative.yml +604 -663
- package/platforms/ios/CanvasNative.xcframework/ios-arm64_x86_64-simulator/dSYMs/CanvasNative.framework.dSYM/Contents/Resources/Relocations/x86_64/CanvasNative.yml +638 -642
- package/platforms/ios/build.xcconfig +3 -1
- package/platforms/ios/src/cpp/Caches.h +69 -1
- package/platforms/ios/src/cpp/CanvasJSIModule.cpp +320 -395
- package/platforms/ios/src/cpp/CanvasJSIModule.h +7 -1
- package/platforms/ios/src/cpp/Helpers.h +43 -8
- package/platforms/ios/src/cpp/ImageAssetImpl.cpp +35 -37
- package/platforms/ios/src/cpp/ImageAssetImpl.h +14 -10
- package/platforms/ios/src/cpp/ImageBitmapImpl.cpp +2 -2
- package/platforms/ios/src/cpp/ImageBitmapImpl.h +1 -1
- package/platforms/ios/src/cpp/canvas2d/CanvasPattern.cpp +0 -10
- package/platforms/ios/src/cpp/canvas2d/CanvasRenderingContext2DImpl.cpp +41 -4
- package/platforms/ios/src/cpp/canvas2d/MatrixImpl.cpp +409 -3
- package/platforms/ios/src/cpp/canvas2d/MatrixImpl.h +27 -0
- package/platforms/ios/src/cpp/webgl/WebGLRenderingContext.cpp +131 -149
- package/platforms/ios/src/cpp/webgl2/WebGL2RenderingContext.cpp +1766 -1659
- package/platforms/ios/src/cpp/webgpu/GPUAdapterImpl.cpp +302 -0
- package/platforms/ios/src/cpp/webgpu/GPUAdapterImpl.h +63 -0
- package/platforms/ios/src/cpp/webgpu/GPUAdapterInfoImpl.cpp +174 -0
- package/platforms/ios/src/cpp/webgpu/GPUAdapterInfoImpl.h +58 -0
- package/platforms/ios/src/cpp/webgpu/GPUBindGroupImpl.cpp +53 -0
- package/platforms/ios/src/cpp/webgpu/GPUBindGroupImpl.h +45 -0
- package/platforms/ios/src/cpp/webgpu/GPUBindGroupLayoutImpl.cpp +53 -0
- package/platforms/ios/src/cpp/webgpu/GPUBindGroupLayoutImpl.h +45 -0
- package/platforms/ios/src/cpp/webgpu/GPUBufferImpl.cpp +229 -0
- package/platforms/ios/src/cpp/webgpu/GPUBufferImpl.h +59 -0
- package/platforms/ios/src/cpp/webgpu/GPUCanvasContextImpl.cpp +317 -0
- package/platforms/ios/src/cpp/webgpu/GPUCanvasContextImpl.h +55 -0
- package/platforms/ios/src/cpp/webgpu/GPUCommandBufferImpl.cpp +54 -0
- package/platforms/ios/src/cpp/webgpu/GPUCommandBufferImpl.h +45 -0
- package/platforms/ios/src/cpp/webgpu/GPUCommandEncoderImpl.cpp +1087 -0
- package/platforms/ios/src/cpp/webgpu/GPUCommandEncoderImpl.h +69 -0
- package/platforms/ios/src/cpp/webgpu/GPUComputePassEncoderImpl.cpp +260 -0
- package/platforms/ios/src/cpp/webgpu/GPUComputePassEncoderImpl.h +62 -0
- package/platforms/ios/src/cpp/webgpu/GPUComputePipelineImpl.cpp +84 -0
- package/platforms/ios/src/cpp/webgpu/GPUComputePipelineImpl.h +49 -0
- package/platforms/ios/src/cpp/webgpu/GPUDeviceImpl.cpp +2741 -0
- package/platforms/ios/src/cpp/webgpu/GPUDeviceImpl.h +95 -0
- package/platforms/ios/src/cpp/webgpu/GPUImpl.cpp +186 -0
- package/platforms/ios/src/cpp/webgpu/GPUImpl.h +55 -0
- package/platforms/ios/src/cpp/webgpu/GPUPipelineLayoutImpl.cpp +54 -0
- package/platforms/ios/src/cpp/webgpu/GPUPipelineLayoutImpl.h +46 -0
- package/platforms/ios/src/cpp/webgpu/GPUQuerySetImpl.cpp +137 -0
- package/platforms/ios/src/cpp/webgpu/GPUQuerySetImpl.h +55 -0
- package/platforms/ios/src/cpp/webgpu/GPUQueueImpl.cpp +521 -0
- package/platforms/ios/src/cpp/webgpu/GPUQueueImpl.h +56 -0
- package/platforms/ios/src/cpp/webgpu/GPURenderBundleEncoderImpl.cpp +469 -0
- package/platforms/ios/src/cpp/webgpu/GPURenderBundleEncoderImpl.h +71 -0
- package/platforms/ios/src/cpp/webgpu/GPURenderBundleImpl.cpp +53 -0
- package/platforms/ios/src/cpp/webgpu/GPURenderBundleImpl.h +45 -0
- package/platforms/ios/src/cpp/webgpu/GPURenderPassEncoderImpl.cpp +653 -0
- package/platforms/ios/src/cpp/webgpu/GPURenderPassEncoderImpl.h +85 -0
- package/platforms/ios/src/cpp/webgpu/GPURenderPipelineImpl.cpp +84 -0
- package/platforms/ios/src/cpp/webgpu/GPURenderPipelineImpl.h +49 -0
- package/platforms/ios/src/cpp/webgpu/GPUSamplerImpl.cpp +53 -0
- package/platforms/ios/src/cpp/webgpu/GPUSamplerImpl.h +45 -0
- package/platforms/ios/src/cpp/webgpu/GPUShaderModuleImpl.cpp +56 -0
- package/platforms/ios/src/cpp/webgpu/GPUShaderModuleImpl.h +45 -0
- package/platforms/ios/src/cpp/webgpu/GPUSupportedLimitsImpl.cpp +1304 -0
- package/platforms/ios/src/cpp/webgpu/GPUSupportedLimitsImpl.h +288 -0
- package/platforms/ios/src/cpp/webgpu/GPUTextureImpl.cpp +360 -0
- package/platforms/ios/src/cpp/webgpu/GPUTextureImpl.h +75 -0
- package/platforms/ios/src/cpp/webgpu/GPUTextureViewImpl.cpp +53 -0
- package/platforms/ios/src/cpp/webgpu/GPUTextureViewImpl.h +45 -0
- package/platforms/ios/src/cpp/webgpu/GPUUtils.h +178 -0
- package/SVG/Circle.d.ts +0 -11
- package/SVG/Circle.js +0 -21
- package/SVG/Circle.js.map +0 -1
- package/SVG/ClipPath.d.ts +0 -4
- package/SVG/ClipPath.js +0 -9
- package/SVG/ClipPath.js.map +0 -1
- package/SVG/Defs.d.ts +0 -4
- package/SVG/Defs.js +0 -9
- package/SVG/Defs.js.map +0 -1
- package/SVG/Ellipse.d.ts +0 -13
- package/SVG/Ellipse.js +0 -26
- package/SVG/Ellipse.js.map +0 -1
- package/SVG/G.d.ts +0 -7
- package/SVG/G.js +0 -9
- package/SVG/G.js.map +0 -1
- package/SVG/Image.d.ts +0 -11
- package/SVG/Image.js +0 -40
- package/SVG/Image.js.map +0 -1
- package/SVG/Line.d.ts +0 -13
- package/SVG/Line.js +0 -26
- package/SVG/Line.js.map +0 -1
- package/SVG/LinearGradient.d.ts +0 -10
- package/SVG/LinearGradient.js +0 -13
- package/SVG/LinearGradient.js.map +0 -1
- package/SVG/Path.d.ts +0 -7
- package/SVG/Path.js +0 -14
- package/SVG/Path.js.map +0 -1
- package/SVG/Pattern.d.ts +0 -4
- package/SVG/Pattern.js +0 -9
- package/SVG/Pattern.js.map +0 -1
- package/SVG/Polygon.d.ts +0 -7
- package/SVG/Polygon.js +0 -14
- package/SVG/Polygon.js.map +0 -1
- package/SVG/Polyline.d.ts +0 -7
- package/SVG/Polyline.js +0 -14
- package/SVG/Polyline.js.map +0 -1
- package/SVG/Rect.d.ts +0 -8
- package/SVG/Rect.js +0 -13
- package/SVG/Rect.js.map +0 -1
- package/SVG/SVG.d.ts +0 -32
- package/SVG/SVG.js +0 -204
- package/SVG/SVG.js.map +0 -1
- package/SVG/SVGItem.d.ts +0 -5
- package/SVG/SVGItem.js +0 -8
- package/SVG/SVGItem.js.map +0 -1
- package/SVG/Stop.d.ts +0 -5
- package/SVG/Stop.js +0 -9
- package/SVG/Stop.js.map +0 -1
- package/SVG/Symbol.d.ts +0 -4
- package/SVG/Symbol.js +0 -9
- package/SVG/Symbol.js.map +0 -1
- package/SVG/Text.d.ts +0 -14
- package/SVG/Text.js +0 -26
- package/SVG/Text.js.map +0 -1
- package/SVG/Use.d.ts +0 -4
- package/SVG/Use.js +0 -9
- package/SVG/Use.js.map +0 -1
- package/SVG/index.d.ts +0 -18
- package/SVG/index.js +0 -19
- package/SVG/index.js.map +0 -1
- package/platforms/ios/src/cpp/PerIsolateData.cpp +0 -49
- package/platforms/ios/src/cpp/PerIsolateData.h +0 -54
- package/platforms/ios/src/cpp/URLImpl.cpp +0 -464
- package/platforms/ios/src/cpp/URLImpl.h +0 -121
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//
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// Created by Osei Fortune on 17/06/2024.
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//
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#include "GPUSupportedLimitsImpl.h"
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#include "Caches.h"
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GPUSupportedLimitsImpl::GPUSupportedLimitsImpl(CanvasGPUSupportedLimits *limits) : limits_(
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limits) {}
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CanvasGPUSupportedLimits *GPUSupportedLimitsImpl::GetLimits() {
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}
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void GPUSupportedLimitsImpl::Init(v8::Local<v8::Object> canvasModule, v8::Isolate *isolate) {
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v8::Locker locker(isolate);
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GPUSupportedLimitsImpl *GPUSupportedLimitsImpl::GetPointer(v8::Local<v8::Object> object) {
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}
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v8::Local<v8::FunctionTemplate> GPUSupportedLimitsImpl::GetCtor(v8::Isolate *isolate) {
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GetMaxTextureDimension1D,
|
|
53
|
+
SetMaxTextureDimension1D
|
|
54
|
+
);
|
|
55
|
+
|
|
56
|
+
tmpl->SetAccessor(
|
|
57
|
+
ConvertToV8String(isolate, "maxTextureDimension2D"),
|
|
58
|
+
GetMaxTextureDimension2D,
|
|
59
|
+
SetMaxTextureDimension2D
|
|
60
|
+
);
|
|
61
|
+
|
|
62
|
+
tmpl->SetAccessor(
|
|
63
|
+
ConvertToV8String(isolate, "maxTextureDimension3D"),
|
|
64
|
+
GetMaxTextureDimension3D,
|
|
65
|
+
SetMaxTextureDimension3D
|
|
66
|
+
);
|
|
67
|
+
|
|
68
|
+
tmpl->SetAccessor(
|
|
69
|
+
ConvertToV8String(isolate, "maxTextureArrayLayers"),
|
|
70
|
+
GetMaxTextureArrayLayers,
|
|
71
|
+
SetMaxTextureArrayLayers
|
|
72
|
+
);
|
|
73
|
+
|
|
74
|
+
tmpl->SetAccessor(
|
|
75
|
+
ConvertToV8String(isolate, "maxBindGroups"),
|
|
76
|
+
GetMaxBindGroups,
|
|
77
|
+
SetMaxBindGroups
|
|
78
|
+
);
|
|
79
|
+
|
|
80
|
+
tmpl->SetAccessor(
|
|
81
|
+
ConvertToV8String(isolate, "maxBindingsPerBindGroup"),
|
|
82
|
+
GetMaxBindingsPerBindGroup,
|
|
83
|
+
SetMaxBindingsPerBindGroup
|
|
84
|
+
);
|
|
85
|
+
|
|
86
|
+
tmpl->SetAccessor(
|
|
87
|
+
ConvertToV8String(isolate, "maxDynamicUniformBuffersPerPipelineLayout"),
|
|
88
|
+
GetMaxDynamicUniformBuffersPerPipelineLayout,
|
|
89
|
+
SetMaxDynamicUniformBuffersPerPipelineLayout
|
|
90
|
+
);
|
|
91
|
+
|
|
92
|
+
|
|
93
|
+
tmpl->SetAccessor(
|
|
94
|
+
ConvertToV8String(isolate, "maxDynamicStorageBuffersPerPipelineLayout"),
|
|
95
|
+
GetMaxDynamicStorageBuffersPerPipelineLayout,
|
|
96
|
+
SetMaxDynamicStorageBuffersPerPipelineLayout
|
|
97
|
+
);
|
|
98
|
+
|
|
99
|
+
|
|
100
|
+
tmpl->SetAccessor(
|
|
101
|
+
ConvertToV8String(isolate, "maxSampledTexturesPerShaderStage"),
|
|
102
|
+
GetMaxSampledTexturesPerShaderStage,
|
|
103
|
+
SetMaxSampledTexturesPerShaderStage
|
|
104
|
+
);
|
|
105
|
+
|
|
106
|
+
|
|
107
|
+
tmpl->SetAccessor(
|
|
108
|
+
ConvertToV8String(isolate, "maxSamplersPerShaderStage"),
|
|
109
|
+
GetMaxSamplersPerShaderStage,
|
|
110
|
+
SetMaxSamplersPerShaderStage
|
|
111
|
+
);
|
|
112
|
+
|
|
113
|
+
tmpl->SetAccessor(
|
|
114
|
+
ConvertToV8String(isolate, "maxStorageBuffersPerShaderStage"),
|
|
115
|
+
GetMaxStorageBuffersPerShaderStage,
|
|
116
|
+
SetMaxStorageBuffersPerShaderStage
|
|
117
|
+
);
|
|
118
|
+
|
|
119
|
+
|
|
120
|
+
tmpl->SetAccessor(
|
|
121
|
+
ConvertToV8String(isolate, "maxStorageTexturesPerShaderStage"),
|
|
122
|
+
GetMaxStorageTexturesPerShaderStage,
|
|
123
|
+
SetMaxStorageTexturesPerShaderStage
|
|
124
|
+
);
|
|
125
|
+
|
|
126
|
+
|
|
127
|
+
tmpl->SetAccessor(
|
|
128
|
+
ConvertToV8String(isolate, "maxUniformBuffersPerShaderStage"),
|
|
129
|
+
GetMaxUniformBuffersPerShaderStage,
|
|
130
|
+
SetMaxUniformBuffersPerShaderStage
|
|
131
|
+
);
|
|
132
|
+
|
|
133
|
+
tmpl->SetAccessor(
|
|
134
|
+
ConvertToV8String(isolate, "maxUniformBufferBindingSize"),
|
|
135
|
+
GetMaxUniformBufferBindingSize,
|
|
136
|
+
SetMaxUniformBufferBindingSize
|
|
137
|
+
);
|
|
138
|
+
|
|
139
|
+
tmpl->SetAccessor(
|
|
140
|
+
ConvertToV8String(isolate, "maxStorageBufferBindingSize"),
|
|
141
|
+
GetMaxStorageBufferBindingSize,
|
|
142
|
+
SetMaxStorageBufferBindingSize
|
|
143
|
+
);
|
|
144
|
+
|
|
145
|
+
|
|
146
|
+
tmpl->SetAccessor(
|
|
147
|
+
ConvertToV8String(isolate, "maxVertexBuffers"),
|
|
148
|
+
GetMaxVertexBuffers,
|
|
149
|
+
SetMaxVertexBuffers
|
|
150
|
+
);
|
|
151
|
+
|
|
152
|
+
|
|
153
|
+
tmpl->SetAccessor(
|
|
154
|
+
ConvertToV8String(isolate, "maxBufferSize"),
|
|
155
|
+
GetMaxBufferSize,
|
|
156
|
+
SetMaxBufferSize
|
|
157
|
+
);
|
|
158
|
+
|
|
159
|
+
tmpl->SetAccessor(
|
|
160
|
+
ConvertToV8String(isolate, "maxVertexAttributes"),
|
|
161
|
+
GetMaxVertexAttributes,
|
|
162
|
+
SetMaxVertexAttributes
|
|
163
|
+
);
|
|
164
|
+
|
|
165
|
+
tmpl->SetAccessor(
|
|
166
|
+
ConvertToV8String(isolate, "maxVertexBufferArrayStride"),
|
|
167
|
+
GetMaxVertexBufferArrayStride,
|
|
168
|
+
SetMaxVertexBufferArrayStride
|
|
169
|
+
);
|
|
170
|
+
|
|
171
|
+
|
|
172
|
+
tmpl->SetAccessor(
|
|
173
|
+
ConvertToV8String(isolate, "minUniformBufferOffsetAlignment"),
|
|
174
|
+
GetMinUniformBufferOffsetAlignment,
|
|
175
|
+
SetMinUniformBufferOffsetAlignment
|
|
176
|
+
);
|
|
177
|
+
|
|
178
|
+
|
|
179
|
+
tmpl->SetAccessor(
|
|
180
|
+
ConvertToV8String(isolate, "minStorageBufferOffsetAlignment"),
|
|
181
|
+
GetMinStorageBufferOffsetAlignment,
|
|
182
|
+
SetMinStorageBufferOffsetAlignment
|
|
183
|
+
);
|
|
184
|
+
|
|
185
|
+
tmpl->SetAccessor(
|
|
186
|
+
ConvertToV8String(isolate, "maxInterStageShaderComponents"),
|
|
187
|
+
GetMaxInterStageShaderComponents,
|
|
188
|
+
SetMaxInterStageShaderComponents
|
|
189
|
+
);
|
|
190
|
+
|
|
191
|
+
tmpl->SetAccessor(
|
|
192
|
+
ConvertToV8String(isolate, "maxColorAttachments"),
|
|
193
|
+
GetMaxColorAttachments,
|
|
194
|
+
SetMaxColorAttachments
|
|
195
|
+
);
|
|
196
|
+
|
|
197
|
+
tmpl->SetAccessor(
|
|
198
|
+
ConvertToV8String(isolate, "maxColorAttachmentBytesPerSample"),
|
|
199
|
+
GetMaxColorAttachmentBytesPerSample,
|
|
200
|
+
SetMaxColorAttachmentBytesPerSample
|
|
201
|
+
);
|
|
202
|
+
|
|
203
|
+
tmpl->SetAccessor(
|
|
204
|
+
ConvertToV8String(isolate, "maxComputeWorkgroupStorageSize"),
|
|
205
|
+
GetMaxComputeWorkgroupStorageSize,
|
|
206
|
+
SetMaxComputeWorkgroupStorageSize
|
|
207
|
+
);
|
|
208
|
+
|
|
209
|
+
tmpl->SetAccessor(
|
|
210
|
+
ConvertToV8String(isolate, "maxComputeInvocationsPerWorkgroup"),
|
|
211
|
+
GetMaxComputeInvocationsPerWorkgroup,
|
|
212
|
+
SetMaxComputeInvocationsPerWorkgroup
|
|
213
|
+
);
|
|
214
|
+
|
|
215
|
+
tmpl->SetAccessor(
|
|
216
|
+
ConvertToV8String(isolate, "maxComputeWorkgroupSizeX"),
|
|
217
|
+
GetMaxComputeWorkgroupSizeX,
|
|
218
|
+
SetMaxComputeWorkgroupSizeX
|
|
219
|
+
);
|
|
220
|
+
|
|
221
|
+
|
|
222
|
+
tmpl->SetAccessor(
|
|
223
|
+
ConvertToV8String(isolate, "maxComputeWorkgroupSizeY"),
|
|
224
|
+
GetMaxComputeWorkgroupSizeY,
|
|
225
|
+
SetMaxComputeWorkgroupSizeY
|
|
226
|
+
);
|
|
227
|
+
|
|
228
|
+
|
|
229
|
+
tmpl->SetAccessor(
|
|
230
|
+
ConvertToV8String(isolate, "maxComputeWorkgroupSizeZ"),
|
|
231
|
+
GetMaxComputeWorkgroupSizeZ,
|
|
232
|
+
SetMaxComputeWorkgroupSizeZ
|
|
233
|
+
);
|
|
234
|
+
|
|
235
|
+
tmpl->SetAccessor(
|
|
236
|
+
ConvertToV8String(isolate, "maxComputeWorkgroupsPerDimension"),
|
|
237
|
+
GetMaxComputeWorkgroupsPerDimension,
|
|
238
|
+
SetMaxComputeWorkgroupsPerDimension
|
|
239
|
+
);
|
|
240
|
+
|
|
241
|
+
|
|
242
|
+
tmpl->SetAccessor(
|
|
243
|
+
ConvertToV8String(isolate, "minSubgroupSize"),
|
|
244
|
+
GetMinSubgroupSize,
|
|
245
|
+
SetMinSubgroupSize
|
|
246
|
+
);
|
|
247
|
+
|
|
248
|
+
tmpl->SetAccessor(
|
|
249
|
+
ConvertToV8String(isolate, "maxSubgroupSize"),
|
|
250
|
+
GetMaxSubgroupSize,
|
|
251
|
+
SetMaxSubgroupSize
|
|
252
|
+
);
|
|
253
|
+
|
|
254
|
+
|
|
255
|
+
tmpl->SetAccessor(
|
|
256
|
+
ConvertToV8String(isolate, "maxPushConstantSize"),
|
|
257
|
+
GetMaxPushConstantSize,
|
|
258
|
+
SetMaxPushConstantSize
|
|
259
|
+
);
|
|
260
|
+
|
|
261
|
+
|
|
262
|
+
tmpl->SetAccessor(
|
|
263
|
+
ConvertToV8String(isolate, "maxNonSamplerBindings"),
|
|
264
|
+
GetMaxNonSamplerBindings,
|
|
265
|
+
SetMaxNonSamplerBindings
|
|
266
|
+
);
|
|
267
|
+
|
|
268
|
+
|
|
269
|
+
cache->GPUSupportedLimitsTmpl =
|
|
270
|
+
std::make_unique<v8::Persistent<v8::FunctionTemplate>>(isolate, ctorTmpl);
|
|
271
|
+
return ctorTmpl;
|
|
272
|
+
}
|
|
273
|
+
|
|
274
|
+
void GPUSupportedLimitsImpl::Ctor(const v8::FunctionCallbackInfo<v8::Value> &args) {
|
|
275
|
+
auto isolate = args.GetIsolate();
|
|
276
|
+
|
|
277
|
+
auto ret = args.This();
|
|
278
|
+
|
|
279
|
+
auto limits = canvas_native_webgpu_create_limits();
|
|
280
|
+
auto object = new GPUSupportedLimitsImpl(limits);
|
|
281
|
+
|
|
282
|
+
ret->SetAlignedPointerInInternalField(0, object);
|
|
283
|
+
|
|
284
|
+
SetNativeType(ret, NativeType::GPUSupportedLimits);
|
|
285
|
+
|
|
286
|
+
object->BindFinalizer(isolate, ret);
|
|
287
|
+
|
|
288
|
+
args.GetReturnValue().Set(ret);
|
|
289
|
+
return;
|
|
290
|
+
}
|
|
291
|
+
|
|
292
|
+
void GPUSupportedLimitsImpl::GetMaxTextureDimension1D(v8::Local<v8::String> property,
|
|
293
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
294
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
295
|
+
if (ptr == nullptr) {
|
|
296
|
+
// return default ??
|
|
297
|
+
info.GetReturnValue().Set(8192);
|
|
298
|
+
return;
|
|
299
|
+
}
|
|
300
|
+
|
|
301
|
+
auto limits = ptr->GetLimits();
|
|
302
|
+
|
|
303
|
+
info.GetReturnValue().Set(limits->max_texture_dimension_1d);
|
|
304
|
+
}
|
|
305
|
+
|
|
306
|
+
|
|
307
|
+
void GPUSupportedLimitsImpl::SetMaxTextureDimension1D(v8::Local<v8::String> property,
|
|
308
|
+
v8::Local<v8::Value> value,
|
|
309
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
310
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
311
|
+
if (ptr == nullptr) {
|
|
312
|
+
return;
|
|
313
|
+
}
|
|
314
|
+
auto isolate = info.GetIsolate();
|
|
315
|
+
auto context = isolate->GetCurrentContext();
|
|
316
|
+
if (value->IsInt32()) {
|
|
317
|
+
ptr->limits_->max_texture_dimension_1d = value->Int32Value(context).ToChecked();
|
|
318
|
+
}
|
|
319
|
+
}
|
|
320
|
+
|
|
321
|
+
void GPUSupportedLimitsImpl::GetMaxTextureDimension2D(v8::Local<v8::String> property,
|
|
322
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
323
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
324
|
+
if (ptr == nullptr) {
|
|
325
|
+
// return default ??
|
|
326
|
+
info.GetReturnValue().Set(8192);
|
|
327
|
+
return;
|
|
328
|
+
}
|
|
329
|
+
|
|
330
|
+
auto limits = ptr->GetLimits();
|
|
331
|
+
|
|
332
|
+
info.GetReturnValue().Set(limits->max_texture_dimension_2d);
|
|
333
|
+
}
|
|
334
|
+
|
|
335
|
+
|
|
336
|
+
void GPUSupportedLimitsImpl::SetMaxTextureDimension2D(v8::Local<v8::String> property,
|
|
337
|
+
v8::Local<v8::Value> value,
|
|
338
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
339
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
340
|
+
if (ptr == nullptr) {
|
|
341
|
+
return;
|
|
342
|
+
}
|
|
343
|
+
auto isolate = info.GetIsolate();
|
|
344
|
+
auto context = isolate->GetCurrentContext();
|
|
345
|
+
if (value->IsInt32()) {
|
|
346
|
+
ptr->limits_->max_texture_dimension_2d = value->Int32Value(context).ToChecked();
|
|
347
|
+
}
|
|
348
|
+
}
|
|
349
|
+
|
|
350
|
+
void GPUSupportedLimitsImpl::GetMaxTextureDimension3D(v8::Local<v8::String> property,
|
|
351
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
352
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
353
|
+
if (ptr == nullptr) {
|
|
354
|
+
// return default ??
|
|
355
|
+
info.GetReturnValue().Set(2048);
|
|
356
|
+
return;
|
|
357
|
+
}
|
|
358
|
+
|
|
359
|
+
auto limits = ptr->GetLimits();
|
|
360
|
+
|
|
361
|
+
info.GetReturnValue().Set(limits->max_texture_dimension_3d);
|
|
362
|
+
}
|
|
363
|
+
|
|
364
|
+
void GPUSupportedLimitsImpl::SetMaxTextureDimension3D(v8::Local<v8::String> property,
|
|
365
|
+
v8::Local<v8::Value> value,
|
|
366
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
367
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
368
|
+
if (ptr == nullptr) {
|
|
369
|
+
return;
|
|
370
|
+
}
|
|
371
|
+
auto isolate = info.GetIsolate();
|
|
372
|
+
auto context = isolate->GetCurrentContext();
|
|
373
|
+
if (value->IsInt32()) {
|
|
374
|
+
ptr->limits_->max_texture_dimension_3d = value->Int32Value(context).ToChecked();
|
|
375
|
+
}
|
|
376
|
+
}
|
|
377
|
+
|
|
378
|
+
void GPUSupportedLimitsImpl::GetMaxTextureArrayLayers(v8::Local<v8::String> property,
|
|
379
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
380
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
381
|
+
if (ptr == nullptr) {
|
|
382
|
+
// return default ??
|
|
383
|
+
info.GetReturnValue().Set(256);
|
|
384
|
+
return;
|
|
385
|
+
}
|
|
386
|
+
|
|
387
|
+
auto limits = ptr->GetLimits();
|
|
388
|
+
|
|
389
|
+
info.GetReturnValue().Set(limits->max_texture_array_layers);
|
|
390
|
+
}
|
|
391
|
+
|
|
392
|
+
|
|
393
|
+
void GPUSupportedLimitsImpl::SetMaxTextureArrayLayers(v8::Local<v8::String> property,
|
|
394
|
+
v8::Local<v8::Value> value,
|
|
395
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
396
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
397
|
+
if (ptr == nullptr) {
|
|
398
|
+
return;
|
|
399
|
+
}
|
|
400
|
+
auto isolate = info.GetIsolate();
|
|
401
|
+
auto context = isolate->GetCurrentContext();
|
|
402
|
+
if (value->IsInt32()) {
|
|
403
|
+
ptr->limits_->max_texture_array_layers = value->Int32Value(context).ToChecked();
|
|
404
|
+
}
|
|
405
|
+
}
|
|
406
|
+
|
|
407
|
+
void GPUSupportedLimitsImpl::GetMaxBindGroups(v8::Local<v8::String> property,
|
|
408
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
409
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
410
|
+
if (ptr == nullptr) {
|
|
411
|
+
// return default ??
|
|
412
|
+
info.GetReturnValue().Set(4);
|
|
413
|
+
return;
|
|
414
|
+
}
|
|
415
|
+
|
|
416
|
+
auto limits = ptr->GetLimits();
|
|
417
|
+
|
|
418
|
+
info.GetReturnValue().Set(limits->max_bind_groups);
|
|
419
|
+
}
|
|
420
|
+
|
|
421
|
+
|
|
422
|
+
void GPUSupportedLimitsImpl::SetMaxBindGroups(v8::Local<v8::String> property,
|
|
423
|
+
v8::Local<v8::Value> value,
|
|
424
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
425
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
426
|
+
if (ptr == nullptr) {
|
|
427
|
+
return;
|
|
428
|
+
}
|
|
429
|
+
auto isolate = info.GetIsolate();
|
|
430
|
+
auto context = isolate->GetCurrentContext();
|
|
431
|
+
if (value->IsInt32()) {
|
|
432
|
+
ptr->limits_->max_bind_groups = value->Int32Value(context).ToChecked();
|
|
433
|
+
}
|
|
434
|
+
}
|
|
435
|
+
|
|
436
|
+
void GPUSupportedLimitsImpl::GetMaxBindingsPerBindGroup(v8::Local<v8::String> property,
|
|
437
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
438
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
439
|
+
if (ptr == nullptr) {
|
|
440
|
+
// return default ??
|
|
441
|
+
info.GetReturnValue().Set(1000);
|
|
442
|
+
return;
|
|
443
|
+
}
|
|
444
|
+
|
|
445
|
+
auto limits = ptr->GetLimits();
|
|
446
|
+
|
|
447
|
+
info.GetReturnValue().Set(limits->max_bindings_per_bind_group);
|
|
448
|
+
|
|
449
|
+
}
|
|
450
|
+
|
|
451
|
+
|
|
452
|
+
void GPUSupportedLimitsImpl::SetMaxBindingsPerBindGroup(v8::Local<v8::String> property,
|
|
453
|
+
v8::Local<v8::Value> value,
|
|
454
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
455
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
456
|
+
if (ptr == nullptr) {
|
|
457
|
+
return;
|
|
458
|
+
}
|
|
459
|
+
auto isolate = info.GetIsolate();
|
|
460
|
+
auto context = isolate->GetCurrentContext();
|
|
461
|
+
if (value->IsInt32()) {
|
|
462
|
+
ptr->limits_->max_bindings_per_bind_group = value->Int32Value(context).ToChecked();
|
|
463
|
+
}
|
|
464
|
+
}
|
|
465
|
+
|
|
466
|
+
void
|
|
467
|
+
GPUSupportedLimitsImpl::GetMaxDynamicUniformBuffersPerPipelineLayout(v8::Local<v8::String> property,
|
|
468
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
469
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
470
|
+
if (ptr == nullptr) {
|
|
471
|
+
// return default ??
|
|
472
|
+
info.GetReturnValue().Set(8);
|
|
473
|
+
return;
|
|
474
|
+
}
|
|
475
|
+
|
|
476
|
+
auto limits = ptr->GetLimits();
|
|
477
|
+
|
|
478
|
+
info.GetReturnValue().Set(limits->max_dynamic_uniform_buffers_per_pipeline_layout);
|
|
479
|
+
}
|
|
480
|
+
|
|
481
|
+
void
|
|
482
|
+
GPUSupportedLimitsImpl::SetMaxDynamicUniformBuffersPerPipelineLayout(v8::Local<v8::String> property,
|
|
483
|
+
v8::Local<v8::Value> value,
|
|
484
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
485
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
486
|
+
if (ptr == nullptr) {
|
|
487
|
+
return;
|
|
488
|
+
}
|
|
489
|
+
auto isolate = info.GetIsolate();
|
|
490
|
+
auto context = isolate->GetCurrentContext();
|
|
491
|
+
if (value->IsInt32()) {
|
|
492
|
+
ptr->limits_->max_dynamic_uniform_buffers_per_pipeline_layout = value->Int32Value(
|
|
493
|
+
context).ToChecked();
|
|
494
|
+
}
|
|
495
|
+
}
|
|
496
|
+
|
|
497
|
+
void
|
|
498
|
+
GPUSupportedLimitsImpl::GetMaxDynamicStorageBuffersPerPipelineLayout(v8::Local<v8::String> property,
|
|
499
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
500
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
501
|
+
if (ptr == nullptr) {
|
|
502
|
+
// return default ??
|
|
503
|
+
info.GetReturnValue().Set(4);
|
|
504
|
+
return;
|
|
505
|
+
}
|
|
506
|
+
|
|
507
|
+
auto limits = ptr->GetLimits();
|
|
508
|
+
|
|
509
|
+
info.GetReturnValue().Set(limits->max_dynamic_storage_buffers_per_pipeline_layout);
|
|
510
|
+
}
|
|
511
|
+
|
|
512
|
+
void
|
|
513
|
+
GPUSupportedLimitsImpl::SetMaxDynamicStorageBuffersPerPipelineLayout(v8::Local<v8::String> property,
|
|
514
|
+
v8::Local<v8::Value> value,
|
|
515
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
516
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
517
|
+
if (ptr == nullptr) {
|
|
518
|
+
return;
|
|
519
|
+
}
|
|
520
|
+
auto isolate = info.GetIsolate();
|
|
521
|
+
auto context = isolate->GetCurrentContext();
|
|
522
|
+
if (value->IsInt32()) {
|
|
523
|
+
ptr->limits_->max_dynamic_storage_buffers_per_pipeline_layout = value->Int32Value(
|
|
524
|
+
context).ToChecked();
|
|
525
|
+
}
|
|
526
|
+
}
|
|
527
|
+
|
|
528
|
+
void GPUSupportedLimitsImpl::GetMaxSampledTexturesPerShaderStage(v8::Local<v8::String> property,
|
|
529
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
530
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
531
|
+
if (ptr == nullptr) {
|
|
532
|
+
// return default ??
|
|
533
|
+
info.GetReturnValue().Set(16);
|
|
534
|
+
return;
|
|
535
|
+
}
|
|
536
|
+
|
|
537
|
+
auto limits = ptr->GetLimits();
|
|
538
|
+
|
|
539
|
+
info.GetReturnValue().Set(limits->max_sampled_textures_per_shader_stage);
|
|
540
|
+
}
|
|
541
|
+
|
|
542
|
+
void GPUSupportedLimitsImpl::SetMaxSampledTexturesPerShaderStage(v8::Local<v8::String> property,
|
|
543
|
+
v8::Local<v8::Value> value,
|
|
544
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
545
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
546
|
+
if (ptr == nullptr) {
|
|
547
|
+
return;
|
|
548
|
+
}
|
|
549
|
+
auto isolate = info.GetIsolate();
|
|
550
|
+
auto context = isolate->GetCurrentContext();
|
|
551
|
+
if (value->IsInt32()) {
|
|
552
|
+
ptr->limits_->max_sampled_textures_per_shader_stage = value->Int32Value(
|
|
553
|
+
context).ToChecked();
|
|
554
|
+
}
|
|
555
|
+
}
|
|
556
|
+
|
|
557
|
+
|
|
558
|
+
void GPUSupportedLimitsImpl::GetMaxSamplersPerShaderStage(v8::Local<v8::String> property,
|
|
559
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
560
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
561
|
+
if (ptr == nullptr) {
|
|
562
|
+
// return default ??
|
|
563
|
+
info.GetReturnValue().Set(16);
|
|
564
|
+
return;
|
|
565
|
+
}
|
|
566
|
+
|
|
567
|
+
auto limits = ptr->GetLimits();
|
|
568
|
+
|
|
569
|
+
info.GetReturnValue().Set(limits->max_samplers_per_shader_stage);
|
|
570
|
+
|
|
571
|
+
}
|
|
572
|
+
|
|
573
|
+
void GPUSupportedLimitsImpl::SetMaxSamplersPerShaderStage(v8::Local<v8::String> property,
|
|
574
|
+
v8::Local<v8::Value> value,
|
|
575
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
576
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
577
|
+
if (ptr == nullptr) {
|
|
578
|
+
return;
|
|
579
|
+
}
|
|
580
|
+
auto isolate = info.GetIsolate();
|
|
581
|
+
auto context = isolate->GetCurrentContext();
|
|
582
|
+
if (value->IsInt32()) {
|
|
583
|
+
ptr->limits_->max_samplers_per_shader_stage = value->Int32Value(context).ToChecked();
|
|
584
|
+
}
|
|
585
|
+
}
|
|
586
|
+
|
|
587
|
+
|
|
588
|
+
void GPUSupportedLimitsImpl::GetMaxStorageBuffersPerShaderStage(v8::Local<v8::String> property,
|
|
589
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
590
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
591
|
+
if (ptr == nullptr) {
|
|
592
|
+
// return default ??
|
|
593
|
+
info.GetReturnValue().Set(8);
|
|
594
|
+
return;
|
|
595
|
+
}
|
|
596
|
+
|
|
597
|
+
auto limits = ptr->GetLimits();
|
|
598
|
+
|
|
599
|
+
info.GetReturnValue().Set(limits->max_storage_buffers_per_shader_stage);
|
|
600
|
+
}
|
|
601
|
+
|
|
602
|
+
void GPUSupportedLimitsImpl::SetMaxStorageBuffersPerShaderStage(v8::Local<v8::String> property,
|
|
603
|
+
v8::Local<v8::Value> value,
|
|
604
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
605
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
606
|
+
if (ptr == nullptr) {
|
|
607
|
+
return;
|
|
608
|
+
}
|
|
609
|
+
auto isolate = info.GetIsolate();
|
|
610
|
+
auto context = isolate->GetCurrentContext();
|
|
611
|
+
if (value->IsInt32()) {
|
|
612
|
+
ptr->limits_->max_storage_buffers_per_shader_stage = value->Int32Value(context).ToChecked();
|
|
613
|
+
}
|
|
614
|
+
}
|
|
615
|
+
|
|
616
|
+
|
|
617
|
+
void GPUSupportedLimitsImpl::GetMaxStorageTexturesPerShaderStage(v8::Local<v8::String> property,
|
|
618
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
619
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
620
|
+
if (ptr == nullptr) {
|
|
621
|
+
// return default ??
|
|
622
|
+
info.GetReturnValue().Set(4);
|
|
623
|
+
return;
|
|
624
|
+
}
|
|
625
|
+
|
|
626
|
+
auto limits = ptr->GetLimits();
|
|
627
|
+
|
|
628
|
+
info.GetReturnValue().Set(limits->max_storage_textures_per_shader_stage);
|
|
629
|
+
}
|
|
630
|
+
|
|
631
|
+
void GPUSupportedLimitsImpl::SetMaxStorageTexturesPerShaderStage(v8::Local<v8::String> property,
|
|
632
|
+
v8::Local<v8::Value> value,
|
|
633
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
634
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
635
|
+
if (ptr == nullptr) {
|
|
636
|
+
return;
|
|
637
|
+
}
|
|
638
|
+
auto isolate = info.GetIsolate();
|
|
639
|
+
auto context = isolate->GetCurrentContext();
|
|
640
|
+
if (value->IsInt32()) {
|
|
641
|
+
ptr->limits_->max_storage_textures_per_shader_stage = value->Int32Value(
|
|
642
|
+
context).ToChecked();
|
|
643
|
+
}
|
|
644
|
+
}
|
|
645
|
+
|
|
646
|
+
|
|
647
|
+
void GPUSupportedLimitsImpl::GetMaxUniformBuffersPerShaderStage(v8::Local<v8::String> property,
|
|
648
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
649
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
650
|
+
if (ptr == nullptr) {
|
|
651
|
+
// return default ??
|
|
652
|
+
info.GetReturnValue().Set(12);
|
|
653
|
+
return;
|
|
654
|
+
}
|
|
655
|
+
|
|
656
|
+
auto limits = ptr->GetLimits();
|
|
657
|
+
|
|
658
|
+
info.GetReturnValue().Set(limits->max_uniform_buffers_per_shader_stage);
|
|
659
|
+
}
|
|
660
|
+
|
|
661
|
+
|
|
662
|
+
void GPUSupportedLimitsImpl::SetMaxUniformBuffersPerShaderStage(v8::Local<v8::String> property,
|
|
663
|
+
v8::Local<v8::Value> value,
|
|
664
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
665
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
666
|
+
if (ptr == nullptr) {
|
|
667
|
+
return;
|
|
668
|
+
}
|
|
669
|
+
auto isolate = info.GetIsolate();
|
|
670
|
+
auto context = isolate->GetCurrentContext();
|
|
671
|
+
if (value->IsInt32()) {
|
|
672
|
+
ptr->limits_->max_uniform_buffers_per_shader_stage = value->Int32Value(context).ToChecked();
|
|
673
|
+
}
|
|
674
|
+
}
|
|
675
|
+
|
|
676
|
+
void GPUSupportedLimitsImpl::GetMaxUniformBufferBindingSize(v8::Local<v8::String> property,
|
|
677
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
678
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
679
|
+
if (ptr == nullptr) {
|
|
680
|
+
// return default ??
|
|
681
|
+
info.GetReturnValue().Set(64);
|
|
682
|
+
return;
|
|
683
|
+
}
|
|
684
|
+
|
|
685
|
+
auto limits = ptr->GetLimits();
|
|
686
|
+
|
|
687
|
+
info.GetReturnValue().Set(limits->max_uniform_buffer_binding_size);
|
|
688
|
+
}
|
|
689
|
+
|
|
690
|
+
|
|
691
|
+
void GPUSupportedLimitsImpl::SetMaxUniformBufferBindingSize(v8::Local<v8::String> property,
|
|
692
|
+
v8::Local<v8::Value> value,
|
|
693
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
694
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
695
|
+
if (ptr == nullptr) {
|
|
696
|
+
return;
|
|
697
|
+
}
|
|
698
|
+
auto isolate = info.GetIsolate();
|
|
699
|
+
auto context = isolate->GetCurrentContext();
|
|
700
|
+
if (value->IsInt32()) {
|
|
701
|
+
ptr->limits_->max_uniform_buffer_binding_size = value->Int32Value(context).ToChecked();
|
|
702
|
+
}
|
|
703
|
+
}
|
|
704
|
+
|
|
705
|
+
void GPUSupportedLimitsImpl::GetMaxStorageBufferBindingSize(v8::Local<v8::String> property,
|
|
706
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
707
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
708
|
+
if (ptr == nullptr) {
|
|
709
|
+
// return default ??
|
|
710
|
+
info.GetReturnValue().Set(128);
|
|
711
|
+
return;
|
|
712
|
+
}
|
|
713
|
+
|
|
714
|
+
auto limits = ptr->GetLimits();
|
|
715
|
+
|
|
716
|
+
info.GetReturnValue().Set(limits->max_storage_buffer_binding_size);
|
|
717
|
+
}
|
|
718
|
+
|
|
719
|
+
|
|
720
|
+
void GPUSupportedLimitsImpl::SetMaxStorageBufferBindingSize(v8::Local<v8::String> property,
|
|
721
|
+
v8::Local<v8::Value> value,
|
|
722
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
723
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
724
|
+
if (ptr == nullptr) {
|
|
725
|
+
return;
|
|
726
|
+
}
|
|
727
|
+
auto isolate = info.GetIsolate();
|
|
728
|
+
auto context = isolate->GetCurrentContext();
|
|
729
|
+
if (value->IsInt32()) {
|
|
730
|
+
ptr->limits_->max_storage_buffer_binding_size = value->Int32Value(context).ToChecked();
|
|
731
|
+
}
|
|
732
|
+
}
|
|
733
|
+
|
|
734
|
+
void GPUSupportedLimitsImpl::GetMaxVertexBuffers(v8::Local<v8::String> property,
|
|
735
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
736
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
737
|
+
if (ptr == nullptr) {
|
|
738
|
+
// return default ??
|
|
739
|
+
info.GetReturnValue().Set(8);
|
|
740
|
+
return;
|
|
741
|
+
}
|
|
742
|
+
|
|
743
|
+
auto limits = ptr->GetLimits();
|
|
744
|
+
|
|
745
|
+
info.GetReturnValue().Set(limits->max_vertex_buffers);
|
|
746
|
+
}
|
|
747
|
+
|
|
748
|
+
|
|
749
|
+
void GPUSupportedLimitsImpl::SetMaxVertexBuffers(v8::Local<v8::String> property,
|
|
750
|
+
v8::Local<v8::Value> value,
|
|
751
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
752
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
753
|
+
if (ptr == nullptr) {
|
|
754
|
+
return;
|
|
755
|
+
}
|
|
756
|
+
auto isolate = info.GetIsolate();
|
|
757
|
+
auto context = isolate->GetCurrentContext();
|
|
758
|
+
if (value->IsInt32()) {
|
|
759
|
+
ptr->limits_->max_vertex_buffers = value->Int32Value(context).ToChecked();
|
|
760
|
+
}
|
|
761
|
+
}
|
|
762
|
+
|
|
763
|
+
void GPUSupportedLimitsImpl::GetMaxBufferSize(v8::Local<v8::String> property,
|
|
764
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
765
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
766
|
+
if (ptr == nullptr) {
|
|
767
|
+
// return default ??
|
|
768
|
+
info.GetReturnValue().Set(256);
|
|
769
|
+
return;
|
|
770
|
+
}
|
|
771
|
+
|
|
772
|
+
auto limits = ptr->GetLimits();
|
|
773
|
+
|
|
774
|
+
info.GetReturnValue().Set(v8::Number::New(info.GetIsolate(), (double) limits->max_buffer_size));
|
|
775
|
+
|
|
776
|
+
}
|
|
777
|
+
|
|
778
|
+
|
|
779
|
+
void GPUSupportedLimitsImpl::SetMaxBufferSize(v8::Local<v8::String> property,
|
|
780
|
+
v8::Local<v8::Value> value,
|
|
781
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
782
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
783
|
+
if (ptr == nullptr) {
|
|
784
|
+
return;
|
|
785
|
+
}
|
|
786
|
+
auto isolate = info.GetIsolate();
|
|
787
|
+
auto context = isolate->GetCurrentContext();
|
|
788
|
+
if (value->IsNumber()) {
|
|
789
|
+
ptr->limits_->max_buffer_size = (uint64_t) value->NumberValue(context).ToChecked();
|
|
790
|
+
}
|
|
791
|
+
}
|
|
792
|
+
|
|
793
|
+
|
|
794
|
+
void GPUSupportedLimitsImpl::GetMaxVertexAttributes(v8::Local<v8::String> property,
|
|
795
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
796
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
797
|
+
if (ptr == nullptr) {
|
|
798
|
+
// return default ??
|
|
799
|
+
info.GetReturnValue().Set(16);
|
|
800
|
+
return;
|
|
801
|
+
}
|
|
802
|
+
|
|
803
|
+
auto limits = ptr->GetLimits();
|
|
804
|
+
|
|
805
|
+
info.GetReturnValue().Set(limits->max_vertex_attributes);
|
|
806
|
+
}
|
|
807
|
+
|
|
808
|
+
|
|
809
|
+
void GPUSupportedLimitsImpl::SetMaxVertexAttributes(v8::Local<v8::String> property,
|
|
810
|
+
v8::Local<v8::Value> value,
|
|
811
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
812
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
813
|
+
if (ptr == nullptr) {
|
|
814
|
+
return;
|
|
815
|
+
}
|
|
816
|
+
auto isolate = info.GetIsolate();
|
|
817
|
+
auto context = isolate->GetCurrentContext();
|
|
818
|
+
if (value->IsInt32()) {
|
|
819
|
+
ptr->limits_->max_vertex_attributes = value->Int32Value(context).ToChecked();
|
|
820
|
+
}
|
|
821
|
+
}
|
|
822
|
+
|
|
823
|
+
|
|
824
|
+
void GPUSupportedLimitsImpl::GetMaxVertexBufferArrayStride(v8::Local<v8::String> property,
|
|
825
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
826
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
827
|
+
if (ptr == nullptr) {
|
|
828
|
+
// return default ??
|
|
829
|
+
info.GetReturnValue().Set(2048);
|
|
830
|
+
return;
|
|
831
|
+
}
|
|
832
|
+
|
|
833
|
+
auto limits = ptr->GetLimits();
|
|
834
|
+
|
|
835
|
+
info.GetReturnValue().Set(limits->max_vertex_buffer_array_stride);
|
|
836
|
+
|
|
837
|
+
}
|
|
838
|
+
|
|
839
|
+
|
|
840
|
+
void GPUSupportedLimitsImpl::SetMaxVertexBufferArrayStride(v8::Local<v8::String> property,
|
|
841
|
+
v8::Local<v8::Value> value,
|
|
842
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
843
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
844
|
+
if (ptr == nullptr) {
|
|
845
|
+
return;
|
|
846
|
+
}
|
|
847
|
+
auto isolate = info.GetIsolate();
|
|
848
|
+
auto context = isolate->GetCurrentContext();
|
|
849
|
+
if (value->IsInt32()) {
|
|
850
|
+
ptr->limits_->max_vertex_buffer_array_stride = value->Int32Value(context).ToChecked();
|
|
851
|
+
}
|
|
852
|
+
}
|
|
853
|
+
|
|
854
|
+
|
|
855
|
+
void GPUSupportedLimitsImpl::GetMinUniformBufferOffsetAlignment(v8::Local<v8::String> property,
|
|
856
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
857
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
858
|
+
if (ptr == nullptr) {
|
|
859
|
+
// return default ??
|
|
860
|
+
info.GetReturnValue().Set(256);
|
|
861
|
+
return;
|
|
862
|
+
}
|
|
863
|
+
|
|
864
|
+
auto limits = ptr->GetLimits();
|
|
865
|
+
|
|
866
|
+
info.GetReturnValue().Set(limits->min_uniform_buffer_offset_alignment);
|
|
867
|
+
|
|
868
|
+
}
|
|
869
|
+
|
|
870
|
+
|
|
871
|
+
void GPUSupportedLimitsImpl::SetMinUniformBufferOffsetAlignment(v8::Local<v8::String> property,
|
|
872
|
+
v8::Local<v8::Value> value,
|
|
873
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
874
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
875
|
+
if (ptr == nullptr) {
|
|
876
|
+
return;
|
|
877
|
+
}
|
|
878
|
+
auto isolate = info.GetIsolate();
|
|
879
|
+
auto context = isolate->GetCurrentContext();
|
|
880
|
+
if (value->IsInt32()) {
|
|
881
|
+
ptr->limits_->min_uniform_buffer_offset_alignment = value->Int32Value(context).ToChecked();
|
|
882
|
+
}
|
|
883
|
+
}
|
|
884
|
+
|
|
885
|
+
|
|
886
|
+
void GPUSupportedLimitsImpl::GetMinStorageBufferOffsetAlignment(v8::Local<v8::String> property,
|
|
887
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
888
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
889
|
+
if (ptr == nullptr) {
|
|
890
|
+
// return default ??
|
|
891
|
+
info.GetReturnValue().Set(256);
|
|
892
|
+
return;
|
|
893
|
+
}
|
|
894
|
+
|
|
895
|
+
auto limits = ptr->GetLimits();
|
|
896
|
+
|
|
897
|
+
info.GetReturnValue().Set(limits->min_storage_buffer_offset_alignment);
|
|
898
|
+
|
|
899
|
+
}
|
|
900
|
+
|
|
901
|
+
|
|
902
|
+
void GPUSupportedLimitsImpl::SetMinStorageBufferOffsetAlignment(v8::Local<v8::String> property,
|
|
903
|
+
v8::Local<v8::Value> value,
|
|
904
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
905
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
906
|
+
if (ptr == nullptr) {
|
|
907
|
+
return;
|
|
908
|
+
}
|
|
909
|
+
auto isolate = info.GetIsolate();
|
|
910
|
+
auto context = isolate->GetCurrentContext();
|
|
911
|
+
if (value->IsInt32()) {
|
|
912
|
+
ptr->limits_->min_storage_buffer_offset_alignment = value->Int32Value(context).ToChecked();
|
|
913
|
+
}
|
|
914
|
+
}
|
|
915
|
+
|
|
916
|
+
|
|
917
|
+
void GPUSupportedLimitsImpl::GetMaxInterStageShaderComponents(v8::Local<v8::String> property,
|
|
918
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
919
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
920
|
+
if (ptr == nullptr) {
|
|
921
|
+
// return default ??
|
|
922
|
+
info.GetReturnValue().Set(60);
|
|
923
|
+
return;
|
|
924
|
+
}
|
|
925
|
+
|
|
926
|
+
auto limits = ptr->GetLimits();
|
|
927
|
+
|
|
928
|
+
info.GetReturnValue().Set(limits->max_inter_stage_shader_components);
|
|
929
|
+
|
|
930
|
+
}
|
|
931
|
+
|
|
932
|
+
|
|
933
|
+
void GPUSupportedLimitsImpl::SetMaxInterStageShaderComponents(v8::Local<v8::String> property,
|
|
934
|
+
v8::Local<v8::Value> value,
|
|
935
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
936
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
937
|
+
if (ptr == nullptr) {
|
|
938
|
+
return;
|
|
939
|
+
}
|
|
940
|
+
auto isolate = info.GetIsolate();
|
|
941
|
+
auto context = isolate->GetCurrentContext();
|
|
942
|
+
if (value->IsInt32()) {
|
|
943
|
+
ptr->limits_->max_inter_stage_shader_components = value->Int32Value(context).ToChecked();
|
|
944
|
+
}
|
|
945
|
+
}
|
|
946
|
+
|
|
947
|
+
|
|
948
|
+
void GPUSupportedLimitsImpl::GetMaxColorAttachments(v8::Local<v8::String> property,
|
|
949
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
950
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
951
|
+
if (ptr == nullptr) {
|
|
952
|
+
// return default ??
|
|
953
|
+
info.GetReturnValue().Set(8);
|
|
954
|
+
return;
|
|
955
|
+
}
|
|
956
|
+
|
|
957
|
+
auto limits = ptr->GetLimits();
|
|
958
|
+
|
|
959
|
+
info.GetReturnValue().Set(limits->max_color_attachments);
|
|
960
|
+
|
|
961
|
+
}
|
|
962
|
+
|
|
963
|
+
|
|
964
|
+
void GPUSupportedLimitsImpl::SetMaxColorAttachments(v8::Local<v8::String> property,
|
|
965
|
+
v8::Local<v8::Value> value,
|
|
966
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
967
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
968
|
+
if (ptr == nullptr) {
|
|
969
|
+
return;
|
|
970
|
+
}
|
|
971
|
+
auto isolate = info.GetIsolate();
|
|
972
|
+
auto context = isolate->GetCurrentContext();
|
|
973
|
+
if (value->IsInt32()) {
|
|
974
|
+
ptr->limits_->max_color_attachments = value->Int32Value(context).ToChecked();
|
|
975
|
+
}
|
|
976
|
+
}
|
|
977
|
+
|
|
978
|
+
|
|
979
|
+
void GPUSupportedLimitsImpl::GetMaxColorAttachmentBytesPerSample(v8::Local<v8::String> property,
|
|
980
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
981
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
982
|
+
if (ptr == nullptr) {
|
|
983
|
+
// return default ??
|
|
984
|
+
info.GetReturnValue().Set(32);
|
|
985
|
+
return;
|
|
986
|
+
}
|
|
987
|
+
|
|
988
|
+
auto limits = ptr->GetLimits();
|
|
989
|
+
|
|
990
|
+
info.GetReturnValue().Set(limits->max_color_attachment_bytes_per_sample);
|
|
991
|
+
|
|
992
|
+
}
|
|
993
|
+
|
|
994
|
+
void GPUSupportedLimitsImpl::SetMaxColorAttachmentBytesPerSample(v8::Local<v8::String> property,
|
|
995
|
+
v8::Local<v8::Value> value,
|
|
996
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
997
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
998
|
+
if (ptr == nullptr) {
|
|
999
|
+
return;
|
|
1000
|
+
}
|
|
1001
|
+
auto isolate = info.GetIsolate();
|
|
1002
|
+
auto context = isolate->GetCurrentContext();
|
|
1003
|
+
if (value->IsInt32()) {
|
|
1004
|
+
ptr->limits_->max_color_attachment_bytes_per_sample = value->Int32Value(
|
|
1005
|
+
context).ToChecked();
|
|
1006
|
+
}
|
|
1007
|
+
}
|
|
1008
|
+
|
|
1009
|
+
|
|
1010
|
+
void GPUSupportedLimitsImpl::GetMaxComputeWorkgroupStorageSize(v8::Local<v8::String> property,
|
|
1011
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
1012
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
1013
|
+
if (ptr == nullptr) {
|
|
1014
|
+
// return default ??
|
|
1015
|
+
info.GetReturnValue().Set(16384);
|
|
1016
|
+
return;
|
|
1017
|
+
}
|
|
1018
|
+
|
|
1019
|
+
auto limits = ptr->GetLimits();
|
|
1020
|
+
|
|
1021
|
+
info.GetReturnValue().Set(limits->max_compute_workgroup_storage_size);
|
|
1022
|
+
}
|
|
1023
|
+
|
|
1024
|
+
|
|
1025
|
+
void GPUSupportedLimitsImpl::SetMaxComputeWorkgroupStorageSize(v8::Local<v8::String> property,
|
|
1026
|
+
v8::Local<v8::Value> value,
|
|
1027
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
1028
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
1029
|
+
if (ptr == nullptr) {
|
|
1030
|
+
return;
|
|
1031
|
+
}
|
|
1032
|
+
auto isolate = info.GetIsolate();
|
|
1033
|
+
auto context = isolate->GetCurrentContext();
|
|
1034
|
+
if (value->IsInt32()) {
|
|
1035
|
+
ptr->limits_->max_compute_workgroup_storage_size = value->Int32Value(context).ToChecked();
|
|
1036
|
+
}
|
|
1037
|
+
}
|
|
1038
|
+
|
|
1039
|
+
|
|
1040
|
+
void GPUSupportedLimitsImpl::GetMaxComputeInvocationsPerWorkgroup(v8::Local<v8::String> property,
|
|
1041
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
1042
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
1043
|
+
if (ptr == nullptr) {
|
|
1044
|
+
// return default ??
|
|
1045
|
+
info.GetReturnValue().Set(256);
|
|
1046
|
+
return;
|
|
1047
|
+
}
|
|
1048
|
+
|
|
1049
|
+
auto limits = ptr->GetLimits();
|
|
1050
|
+
|
|
1051
|
+
info.GetReturnValue().Set(limits->max_compute_invocations_per_workgroup);
|
|
1052
|
+
}
|
|
1053
|
+
|
|
1054
|
+
|
|
1055
|
+
void GPUSupportedLimitsImpl::SetMaxComputeInvocationsPerWorkgroup(v8::Local<v8::String> property,
|
|
1056
|
+
v8::Local<v8::Value> value,
|
|
1057
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
1058
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
1059
|
+
if (ptr == nullptr) {
|
|
1060
|
+
return;
|
|
1061
|
+
}
|
|
1062
|
+
auto isolate = info.GetIsolate();
|
|
1063
|
+
auto context = isolate->GetCurrentContext();
|
|
1064
|
+
if (value->IsInt32()) {
|
|
1065
|
+
ptr->limits_->max_compute_invocations_per_workgroup = value->Int32Value(
|
|
1066
|
+
context).ToChecked();
|
|
1067
|
+
}
|
|
1068
|
+
}
|
|
1069
|
+
|
|
1070
|
+
void GPUSupportedLimitsImpl::GetMaxComputeWorkgroupSizeX(v8::Local<v8::String> property,
|
|
1071
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
1072
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
1073
|
+
if (ptr == nullptr) {
|
|
1074
|
+
// return default ??
|
|
1075
|
+
info.GetReturnValue().Set(256);
|
|
1076
|
+
return;
|
|
1077
|
+
}
|
|
1078
|
+
|
|
1079
|
+
auto limits = ptr->GetLimits();
|
|
1080
|
+
|
|
1081
|
+
info.GetReturnValue().Set(limits->max_compute_workgroup_size_x);
|
|
1082
|
+
}
|
|
1083
|
+
|
|
1084
|
+
|
|
1085
|
+
void GPUSupportedLimitsImpl::SetMaxComputeWorkgroupSizeX(v8::Local<v8::String> property,
|
|
1086
|
+
v8::Local<v8::Value> value,
|
|
1087
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
1088
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
1089
|
+
if (ptr == nullptr) {
|
|
1090
|
+
return;
|
|
1091
|
+
}
|
|
1092
|
+
auto isolate = info.GetIsolate();
|
|
1093
|
+
auto context = isolate->GetCurrentContext();
|
|
1094
|
+
if (value->IsInt32()) {
|
|
1095
|
+
ptr->limits_->max_compute_workgroup_size_x = value->Int32Value(context).ToChecked();
|
|
1096
|
+
}
|
|
1097
|
+
}
|
|
1098
|
+
|
|
1099
|
+
|
|
1100
|
+
void GPUSupportedLimitsImpl::GetMaxComputeWorkgroupSizeY(v8::Local<v8::String> property,
|
|
1101
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
1102
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
1103
|
+
if (ptr == nullptr) {
|
|
1104
|
+
// return default ??
|
|
1105
|
+
info.GetReturnValue().Set(256);
|
|
1106
|
+
return;
|
|
1107
|
+
}
|
|
1108
|
+
|
|
1109
|
+
auto limits = ptr->GetLimits();
|
|
1110
|
+
|
|
1111
|
+
info.GetReturnValue().Set(limits->max_compute_workgroup_size_y);
|
|
1112
|
+
}
|
|
1113
|
+
|
|
1114
|
+
|
|
1115
|
+
void GPUSupportedLimitsImpl::SetMaxComputeWorkgroupSizeY(v8::Local<v8::String> property,
|
|
1116
|
+
v8::Local<v8::Value> value,
|
|
1117
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
1118
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
1119
|
+
if (ptr == nullptr) {
|
|
1120
|
+
return;
|
|
1121
|
+
}
|
|
1122
|
+
auto isolate = info.GetIsolate();
|
|
1123
|
+
auto context = isolate->GetCurrentContext();
|
|
1124
|
+
if (value->IsInt32()) {
|
|
1125
|
+
ptr->limits_->max_compute_workgroup_size_y = value->Int32Value(context).ToChecked();
|
|
1126
|
+
}
|
|
1127
|
+
}
|
|
1128
|
+
|
|
1129
|
+
|
|
1130
|
+
void GPUSupportedLimitsImpl::GetMaxComputeWorkgroupSizeZ(v8::Local<v8::String> property,
|
|
1131
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
1132
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
1133
|
+
if (ptr == nullptr) {
|
|
1134
|
+
// return default ??
|
|
1135
|
+
info.GetReturnValue().Set(64);
|
|
1136
|
+
return;
|
|
1137
|
+
}
|
|
1138
|
+
|
|
1139
|
+
auto limits = ptr->GetLimits();
|
|
1140
|
+
|
|
1141
|
+
info.GetReturnValue().Set(limits->max_compute_workgroup_size_z);
|
|
1142
|
+
}
|
|
1143
|
+
|
|
1144
|
+
|
|
1145
|
+
void GPUSupportedLimitsImpl::SetMaxComputeWorkgroupSizeZ(v8::Local<v8::String> property,
|
|
1146
|
+
v8::Local<v8::Value> value,
|
|
1147
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
1148
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
1149
|
+
if (ptr == nullptr) {
|
|
1150
|
+
return;
|
|
1151
|
+
}
|
|
1152
|
+
auto isolate = info.GetIsolate();
|
|
1153
|
+
auto context = isolate->GetCurrentContext();
|
|
1154
|
+
if (value->IsInt32()) {
|
|
1155
|
+
ptr->limits_->max_compute_workgroup_size_z = value->Int32Value(context).ToChecked();
|
|
1156
|
+
}
|
|
1157
|
+
}
|
|
1158
|
+
|
|
1159
|
+
void GPUSupportedLimitsImpl::GetMaxComputeWorkgroupsPerDimension(v8::Local<v8::String> property,
|
|
1160
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
1161
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
1162
|
+
if (ptr == nullptr) {
|
|
1163
|
+
// return default ??
|
|
1164
|
+
info.GetReturnValue().Set(65535);
|
|
1165
|
+
return;
|
|
1166
|
+
}
|
|
1167
|
+
|
|
1168
|
+
auto limits = ptr->GetLimits();
|
|
1169
|
+
|
|
1170
|
+
info.GetReturnValue().Set(limits->max_compute_workgroups_per_dimension);
|
|
1171
|
+
}
|
|
1172
|
+
|
|
1173
|
+
|
|
1174
|
+
void GPUSupportedLimitsImpl::SetMaxComputeWorkgroupsPerDimension(v8::Local<v8::String> property,
|
|
1175
|
+
v8::Local<v8::Value> value,
|
|
1176
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
1177
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
1178
|
+
if (ptr == nullptr) {
|
|
1179
|
+
return;
|
|
1180
|
+
}
|
|
1181
|
+
auto isolate = info.GetIsolate();
|
|
1182
|
+
auto context = isolate->GetCurrentContext();
|
|
1183
|
+
if (value->IsInt32()) {
|
|
1184
|
+
ptr->limits_->max_compute_workgroups_per_dimension = value->Int32Value(context).ToChecked();
|
|
1185
|
+
}
|
|
1186
|
+
}
|
|
1187
|
+
|
|
1188
|
+
void GPUSupportedLimitsImpl::GetMinSubgroupSize(v8::Local<v8::String> property,
|
|
1189
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
1190
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
1191
|
+
if (ptr == nullptr) {
|
|
1192
|
+
// return default ??
|
|
1193
|
+
info.GetReturnValue().Set(0);
|
|
1194
|
+
return;
|
|
1195
|
+
}
|
|
1196
|
+
|
|
1197
|
+
auto limits = ptr->GetLimits();
|
|
1198
|
+
|
|
1199
|
+
info.GetReturnValue().Set(limits->min_subgroup_size);
|
|
1200
|
+
}
|
|
1201
|
+
|
|
1202
|
+
|
|
1203
|
+
void GPUSupportedLimitsImpl::SetMinSubgroupSize(v8::Local<v8::String> property,
|
|
1204
|
+
v8::Local<v8::Value> value,
|
|
1205
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
1206
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
1207
|
+
if (ptr == nullptr) {
|
|
1208
|
+
return;
|
|
1209
|
+
}
|
|
1210
|
+
auto isolate = info.GetIsolate();
|
|
1211
|
+
auto context = isolate->GetCurrentContext();
|
|
1212
|
+
if (value->IsInt32()) {
|
|
1213
|
+
ptr->limits_->min_subgroup_size = value->Int32Value(context).ToChecked();
|
|
1214
|
+
}
|
|
1215
|
+
}
|
|
1216
|
+
|
|
1217
|
+
void GPUSupportedLimitsImpl::GetMaxSubgroupSize(v8::Local<v8::String> property,
|
|
1218
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
1219
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
1220
|
+
if (ptr == nullptr) {
|
|
1221
|
+
// return default ??
|
|
1222
|
+
info.GetReturnValue().Set(0);
|
|
1223
|
+
return;
|
|
1224
|
+
}
|
|
1225
|
+
|
|
1226
|
+
auto limits = ptr->GetLimits();
|
|
1227
|
+
|
|
1228
|
+
info.GetReturnValue().Set(limits->max_subgroup_size);
|
|
1229
|
+
}
|
|
1230
|
+
|
|
1231
|
+
|
|
1232
|
+
void GPUSupportedLimitsImpl::SetMaxSubgroupSize(v8::Local<v8::String> property,
|
|
1233
|
+
v8::Local<v8::Value> value,
|
|
1234
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
1235
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
1236
|
+
if (ptr == nullptr) {
|
|
1237
|
+
return;
|
|
1238
|
+
}
|
|
1239
|
+
auto isolate = info.GetIsolate();
|
|
1240
|
+
auto context = isolate->GetCurrentContext();
|
|
1241
|
+
if (value->IsInt32()) {
|
|
1242
|
+
ptr->limits_->max_subgroup_size = value->Int32Value(context).ToChecked();
|
|
1243
|
+
}
|
|
1244
|
+
}
|
|
1245
|
+
|
|
1246
|
+
|
|
1247
|
+
void GPUSupportedLimitsImpl::GetMaxPushConstantSize(v8::Local<v8::String> property,
|
|
1248
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
1249
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
1250
|
+
if (ptr == nullptr) {
|
|
1251
|
+
// return default ??
|
|
1252
|
+
info.GetReturnValue().Set(0);
|
|
1253
|
+
return;
|
|
1254
|
+
}
|
|
1255
|
+
|
|
1256
|
+
auto limits = ptr->GetLimits();
|
|
1257
|
+
|
|
1258
|
+
info.GetReturnValue().Set(limits->max_push_constant_size);
|
|
1259
|
+
}
|
|
1260
|
+
|
|
1261
|
+
|
|
1262
|
+
void GPUSupportedLimitsImpl::SetMaxPushConstantSize(v8::Local<v8::String> property,
|
|
1263
|
+
v8::Local<v8::Value> value,
|
|
1264
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
1265
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
1266
|
+
if (ptr == nullptr) {
|
|
1267
|
+
return;
|
|
1268
|
+
}
|
|
1269
|
+
auto isolate = info.GetIsolate();
|
|
1270
|
+
auto context = isolate->GetCurrentContext();
|
|
1271
|
+
if (value->IsInt32()) {
|
|
1272
|
+
ptr->limits_->max_push_constant_size = value->Int32Value(context).ToChecked();
|
|
1273
|
+
}
|
|
1274
|
+
}
|
|
1275
|
+
|
|
1276
|
+
void GPUSupportedLimitsImpl::GetMaxNonSamplerBindings(v8::Local<v8::String> property,
|
|
1277
|
+
const v8::PropertyCallbackInfo<v8::Value> &info) {
|
|
1278
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
1279
|
+
if (ptr == nullptr) {
|
|
1280
|
+
// return default ??
|
|
1281
|
+
info.GetReturnValue().Set(1000000);
|
|
1282
|
+
return;
|
|
1283
|
+
}
|
|
1284
|
+
|
|
1285
|
+
auto limits = ptr->GetLimits();
|
|
1286
|
+
|
|
1287
|
+
info.GetReturnValue().Set(limits->max_non_sampler_bindings);
|
|
1288
|
+
|
|
1289
|
+
}
|
|
1290
|
+
|
|
1291
|
+
void GPUSupportedLimitsImpl::SetMaxNonSamplerBindings(v8::Local<v8::String> property,
|
|
1292
|
+
v8::Local<v8::Value> value,
|
|
1293
|
+
const v8::PropertyCallbackInfo<void> &info) {
|
|
1294
|
+
GPUSupportedLimitsImpl *ptr = GetPointer(info.This());
|
|
1295
|
+
if (ptr == nullptr) {
|
|
1296
|
+
return;
|
|
1297
|
+
}
|
|
1298
|
+
auto isolate = info.GetIsolate();
|
|
1299
|
+
auto context = isolate->GetCurrentContext();
|
|
1300
|
+
if (value->IsInt32()) {
|
|
1301
|
+
ptr->limits_->max_non_sampler_bindings = value->Int32Value(context).ToChecked();
|
|
1302
|
+
}
|
|
1303
|
+
}
|
|
1304
|
+
|